• Erednaw - August 22, 2014 7:05 p.m.

    Oh, indeed as other member already said, this page needs an edit button in the comments. I just remembered what I wanted to post originally... Sometime ago, I was avoiding to play Minecraft, I almost always avoid to play games that sounds to me like a popcorn (basically a mainstream outspoken game for outspoken children/rat childs), then my little cousin, knowing that I'm a old guard gamer and a computer freak, asked me how to play a full Minecraft ver. not just a test ver., I gave him a site to catch an offline (non premium) launcher. But then, I decided to try it.... Surprisingly the game amazed me, first I hated the graphics, but knowing it's folder size and that this was the intention, I didn't cared it for too much, then I knew it's story being an indie game made in Java, ok nice. I enjoyed the freedom it has to do whatever you wants, I lately hated the lack of life/natural sound the game had and it's RAM comsumption, but I didn't care neither as long as I could find diamonds in my cave, I came to know all of its monsters, even the Slenderman's inspired Endermen. What I didn't knew (having already almost all you can have in Minecraft), is the attacking sounds that Endermen does, I was in my cave mining peacefully, but aware of creepers and other mobs, but I was in the dark (I didn't had torches), I knew I wasn't alone, I could hear and see two Endermen with me in the blind alley I was mining, I tryed to avoid his faces to not trigger their rage on, but I did on mistake... You can't imagine the hell scare I had with their profound growls in different paces and the whole echo in that cave I instinctively turn back and start ascending to my home at max speed, I was trembling, never remembered that such a game could chill me to the bones that way, and Minecraft is not about horror (of course it has an innerent survival component), but that was more extreme that I could ever imaginate for an actual horror game. When I reached my home safety I laughed really hard and pissed and shited upon the creator's family - figuratively ofc xDDD Now I'm familiar with the Enderman growls and sounds, it will not scare me like that again, I hope... xD Horror games in next gen need to cause this level of terror, or even surpass it.
  • Erednaw - August 22, 2014 6 p.m.

    Nice post and comments. Is true, we need horror genre to return to it's former glory and now, beyond that.
  • asm130 - May 18, 2014 3:57 p.m.

    Excellent choices you write here and I agree with them, but I dissert when you say we should eliminate jump-scares. Jump-scares, I think, they're a way to make you feel indefense and to debilitate your mind, but only, just ONLY, if they're used in an intelligent way. Developers should not overuse jump-scares, because, as you said, can create a very cheap experience. However, if you notice great horror games, like Amnesia and Dead Space 1, they use jump-scares, but in certain places you don't spect them to make you feel scare but with a rush of adrenaline going through your veins.
  • alllifeinfate - March 15, 2014 1:08 a.m.

    Even though this is 'only' a game site, this list represents their views on games in general and can be a good read for the outsiders and even the insiders of the industry.
  • shebbymanunited - March 11, 2014 11:36 a.m.

    "....Good horror is frequently about juxtaposition. It’s about the encroachment of something unknowable and alien upon our day-to-day lives. It’s about invasion, and the violation of normality..." my my, how the prose flows, like a consummate professional
  • torre-sims - March 10, 2014 10:10 p.m.

    agreed about the next gen fidelity point.
  • fullmetallegend - March 10, 2014 2:42 p.m.

    What's the second to last screenshot with the creepy white thing?
  • Fujizzle - March 10, 2014 3:12 p.m.

    That's from the very creepy (and very free) SCP: Containment Breach. Here you go friend:
  • manni-brooks - February 3, 2014 4:55 a.m.

    I don't even play horror games but these are some very great ideas and if I saw them come into play I might even become a horror game fanatic.
  • gadjo - January 27, 2014 9:54 a.m.

    I think the best horror actually comes from non-horror games. Like you said, with a horror game, you asked for it, whereas you don't expect it in other games. I think that's where the best potential lies: a normal game, except at some part (or even randomly) some unknown horror shows up with it's own motives, and it can end you if you so much as touch it. Perhaps even let it break the rules of the game so that it really feels like it doesn't belong with the rest of the world. THAT would be real organic horror.
  • sofus-suensen - January 27, 2014 9:35 a.m.

    I think all of that is great ideas. But, what I'd like to see, is a physiological thriller, and really good one, where everyone and everything isn't the threat, but the help, and you, the player, was your own enemy, by some event that doesn't necessarily have to be some horror-event, but an event that was lifeturning, and it shouldn't be like more than like 10-hours max game through time, but still, a slow paced game, so you can feel the chills around every corner of your mind. That's what I'd like this next-gen to deliver. Something like this, that'd be great
  • Kerime - February 2, 2014 1:18 p.m.

    I love Psych thrillers, like Shutter Island. I think that's the most entertaining, and the greatest sense of complexity a character can have in a game world.
  • manni-brooks - February 3, 2014 5:01 a.m.

    The Stanley Parable
  • nancyadinan - January 25, 2014 8:46 p.m.

    my buddy's step-aunt makes $82/hour ℴn the internet. She has been fired from work for 6 months but last month her pay check was $13120 just working ℴn the internet for a few hours. lℴℴk at this web-site.....
  • winner2 - January 25, 2014 4:42 p.m.

    Hey dave whatchya think about the evil within from what's been shown?
  • gilgamesh310 - January 25, 2014 6:06 a.m.

    "Gravity is one of the best horror films of 2013" Eh, no it isn't. It's script is a mess. There were far better films released in 2013.
  • Vonter - January 25, 2014 11:30 a.m.

    Gravity is a horror film? I most be kind of dense, it looked more like a survival movie.
  • Vonter - January 25, 2014 11:36 a.m.

    On second thought I think disaster movie is what I thought with Gravity. Since some survival movies can be quite creepy.
  • MidianGTX - March 10, 2014 2:21 p.m.

    I don't think you know what you're talking about.
  • Churchy99 - January 25, 2014 1:29 a.m.

    I'd say that horror gaming has already seen a lot of rebuilding in the last generation, it's just that most of them have come from smaller developers for PCs. Just some of the titles that I think do the genre justice are: Lone Survivor Outlast Slender (and The Arrival) Decay series Ib Amnesia: The Dark Descent Amensia: A Machine for Pigs Sepulchre The Penumbra Series Home Erie

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