Why I Love
The latest Why I Love articles from GamesRadar+
Latest about Why I Love
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Why I LoveWhy I Love: Batman: Arkham City’s quietly reflective end-game
By David Houghton Published -
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FeaturesWhy I Love: The Time Crisis foot pedal 20 years later
By Anthony John Agnello Published -
Why I LoveWhy I Love: the finger-chopping scene in Heavy Rain
By Andy Hartup Published -
Why I LoveWhy I Love: Metal Slug's surprisingly somber ending
By Lucas Sullivan Published -
Why I LoveWhy I Love: Kamek the Magikoopa
By Susan Arendt Published -
FeaturesWhy I Love: Being a clumsy Kat in Gravity Rush
By Ludwig Kietzmann Published -
Why I LoveWhy I Love: Katamari Damacy's King of All Cosmos
By Lucas Sullivan Published -
Why I LoveWhy I Love: the Sunken Woman from Fatal Frame 2
By Ashley Reed Published -
Why I LoveWhy I Love: Earning Trophies and Achievements in old games
By David Roberts Published -
Why I LoveWhy I Love: The insights of Clairvoyance in Psychonauts
By Lucas Sullivan Published -
FeaturesWhy I Love: the Zombie Chopper achievement in Half-Life 2
By Ashley Reed Published -
Why I LoveWhy I Love: The brilliant clunkiness of Spelunker World
By Lucas Sullivan Published -
Why I LoveWhy I Love: Exploring Lara Croft's mansion
By David Roberts Published -
Why I LoveWhy I Love: The analyst from Until Dawn
By Ashley Reed Published -
Why I LoveWhy I Love: The TRUE Tony Hawk 5 (starring Timon and Pumbaa)
By Lucas Sullivan Published -
Why I LoveWhy I Love: That forgotten Uncharted card game
By Susan Arendt Published -
Why I LoveWhy I Love: Viva Pinata: Trouble in Paradise's cheesecake
By Susan Arendt Published -
FeaturesWhy I Love: Mars' Off-World Transit station in Destiny
By Connor Sheridan Published -
Why I LoveWhy I Love: Grow Home's frequent flying
By Lucas Sullivan Published -
FeaturesWhy I Love: Dr. Peace in No More Heroes
By Maxwell McGee Published
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