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Elden Ring sleuth cracks Nightreign open to prove FromSoftware is still being very weird about stat scaling and hitting level 15 really doesn't matter that much
By Anthony McGlynn published
News Don't be fooled, Nightreign's levels are closer to Elden Ring than you might think

007 First Light leads say James Bond is no Agent 47: "If Hitman is a single-minded killer and basically the bad guy of the game, Bond is the hero"
By Nathan Walters published
News IO Interactive promises a fresh take on 007, putting real character into the next James Bond game

Splitgate 2 director says it was "news to me" that the FPS launched with $80 bundles, blames former monetization head "who happened to come from Call of Duty"
By Issy van der Velde published
News How did that get there?

Clair Obscur: Expedition 33 update lets you rematch the RPG's most punishing boss – and why stop there? New challenge modifiers let you multiply enemy HP x100
By Anna Koselke published
News Patch 1.3.0 is here

The Last of Us showrunner knows some of Neil Druckmann's ideas for The Last of Us Part 3, but he's not sure Naughty Dog will make any of them: "I don't know if he's zeroed in on one"
By Anthony McGlynn published
News Whatever the studio makes, Craig Mazin will be playing it regardless

ROG Xbox Ally and ROG Xbox Ally X "have access to all the games you can play on Windows PCs," so you'll be able to play PlayStation games like The Last of Us and God of War
By Catherine Lewis published
News PlayStation games with PC ports will all be playable on the Xbox handhelds

Mario Kart World players have found the optimal way to unlock every vehicle, and it involves driving slowly behind a pedestrian car for 25 minutes
By Scott McCrae published
News Koopas rule everything around me

Ex-Witcher 3 devs' new vampire RPG The Blood of Dawnwalker features "combat that feels authentic" because they "studied medieval fighting styles and even have a few trained swordsmen on the team"
By Anna Koselke published
News It's still "approachable and fun"

I lost all my progress in a single catastrophic fall in this impossibly hard open-world Steam Next Fest demo, and I'm not even a tiny bit mad about it
By Ali Jones published
News Baby Steps is the latest piece of psychological warfare from the creator of Getting Over It

Dying Light: The Beast dev says "we are not Call of Duty" and the series has a "complicated relationship" with guns, but The Beast's firearms should finally be "on par" with melee
By Jordan Gerblick published
News "Let's give the players the guns if they want, but also let's focus on the guns so they really feel on par with melee combat"
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