Playstation News
Latest Playstation News

After a 20 year career, Dead Space creator says a $15 million funding shortfall for his first project after The Callisto Protocol means he might have "directed my last game"
By Catherine Lewis last updated
News Glen Schofield needed $17 million to make a new kind of horror game

Stardew Valley-infused Lord of the Rings life sim Tales of the Shire almost had its hobbits speaking Westron – but while "die-hard Tolkien fans" would've loved it, "there just wasn't enough to go on"
By Anna Koselke published
News The language "would sound a little bit like Simlish," too

GTA veteran says "in some ways I would have liked GTA 4 to be a bit more like" Saints Row 2, with Rockstar Games taking a more "serious" tone with its series than its rival
By Scott McCrae published
News "Saints Row continued with over-the-top fun"

The "tactical enthusiasm" of Helldivers 2 players, by which Arrowhead means catapulting Hellbombs at Leviathan ships, is now canon: "Innovative Leviathan hunting techniques have had a particularly outsized effect"
By Issy van der Velde published
News Outstanding work, soldiers

Baldur's Gate 3 dev says players with over 60 hours in the RPG "are just scraping average," so it's time to get those rookie numbers up – but with nearly 2,000 hours myself I'm not sure how to feel
By Anna Koselke published
News The "median time" spent in-game is 62 hours and 55 minutes

Dying Light: The Beast will have guns that feel "on par with melee combat," as Techland struggles to solve the series' "complicated" relationship with firearms
By Ali Jones published
News Dying Light's franchise director is "really proud" of how the gunplay has turned out

"I'm trying to be ultimate good boy": Meet the Oblivion Remastered player on a quest to become "peak knight" by accruing all the RPG's most virtuous gear and titles
By Ali Jones published
News It's noble, but it could never be me

Wuchang: Fallen Feathers reaches holy land of "Mixed" 40% positive Steam reviews after emergency patches, and like every other modern Soulslike, the devs are also targeting "difficulty levels and boss encounters"
By Ashley Bardhan published
News Congratulations on your mixed reviews

"Baffling and sad at the same time": The latest Oblivion Remastered patch was supposed to improve performance, but testing finds reality doesn't match the patch notes
By Dustin Bailey published
News Things still aren't looking smooth in Cyrodiil

Hollow Knight "was so underpriced" that a fellow Metroidvania dev was nervous to go higher than $15 and bought Team Cherry's masterpiece "multiple times because I'm just like, take my money, please"
By Austin Wood published
News "I took a little bit of a risk, what I felt like was a bit of a risk, and just bumped up the price," says Rusty's Retirement dev
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