Alexander JonesSocial Links Navigation Latest articles by Alexander Jones The rise (and fall) of premium DLC: Why publishers are finding new ways to charge for games By Alexander Jones published 4 September 17 Feature Does free content for Doom signal a change of heart from publishers? Feature GAME REVIEWSMOVIE REVIEWSTV REVIEWS1Sand Land review: "Feels inferior to what Akira Toriyama constructed years ago"2Stellar Blade review: "A good action-RPG that I enjoyed a lot despite several issues" 3Manor Lords review: "Brimming with the potential to exceed its already broad horizons" 4Medici board game review: "Friendly competition"5Arborea review: "Fascinating interplay"1The Fall Guy review: "A snappy, sharp, sexy screwball action romance"2Boy Kills World review: "A gleefully bonkers blend of The Hunger Games and The Raid"3Rebel Moon Part Two – The Scargiver review: "Zack Snyder’s sci-fi epic stumbles towards the finish line"4Abigail review: "A blood-bomb of fun that needs more narrative meat"5Sometimes I Think About Dying review: "Daisy Ridley demonstrates her star power"1Dead Boy Detectives review: "Delightfully dark, deeply moving, and the perfect companion to The Sandman"2X-Men ’97 episode 7 review: "Season one has finally hit a lull"3Knuckles review: "A confident trial run for Sonic 3"4Alien RPG Building Better Worlds review: "Carrying on the quiet momentum of one of the best TTRPGs out there"5X-Men '97 episode 6 review: "The heart of the X-Men has triumphantly returned, but at what cost?"
The rise (and fall) of premium DLC: Why publishers are finding new ways to charge for games By Alexander Jones published 4 September 17 Feature Does free content for Doom signal a change of heart from publishers?