Resident Evil 5 Latest about Resident Evil 5 Unlockable Weapons By Killa b published 17 September 09 Giant Crab Tips By sslart published 17 September 09 How To Kill Final Boss By TidoFaSho published 17 September 09 Unlock Mercenaries Stages And Characters By Richard Valencia published 17 September 09 Most Valuable Gems By AuraOfRage published 17 September 09 How To Defeat U-8 Mosquito/Spider Queen By Shadowleon published 17 September 09 Resident Evil 5 Achievement FAQ By Kenneth Stubbs (OmegaMustard) published 17 September 09 Unlockables By duhhh published 17 September 09 Chainsaw Maniac Tips By MisterTy published 17 September 09 How to make a game that’ll sell a million copies By David Meikleham published 9 September 09 The guide to designing cynical, clichéd games that’ll make you a millionaire Action 123456789Archives Sign up to the GamesRadar+ NewsletterWeekly digests, tales from the communities you love, and moreContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors GAME REVIEWSMOVIE REVIEWSTV REVIEWS1Sand Land review: "Feels inferior to what Akira Toriyama constructed years ago"2Stellar Blade review: "A good action-RPG that I enjoyed a lot despite several issues" 3Manor Lords review: "Brimming with the potential to exceed its already broad horizons" 4Medici board game review: "Friendly competition"5Arborea review: "Fascinating interplay"1Tarot review: "A predictable and tame take on Final Destination" 2Unfrosted review: "Jerry Seinfeld’s Netflix movie is a deliciously silly, spoofy tale"3The Idea of You review: "Anne Hathaway works overtime to give this rom-com even the appearance of substance"4The Fall Guy review: "A snappy, sharp, sexy screwball action romance"5Boy Kills World review: "A gleefully bonkers blend of The Hunger Games and The Raid"1Tales of the Empire review: "Mature, beautifully animated shorts that are worthy additions to the Star Wars canon"2X-Men '97 episode 8 review: "It's the beginning of the end for our beloved X-Men"3Dead Boy Detectives review: "Delightfully dark, deeply moving, and the perfect companion to The Sandman"4X-Men ’97 episode 7 review: "Season one has finally hit a lull"5Knuckles review: "A confident trial run for Sonic 3"
How to make a game that’ll sell a million copies By David Meikleham published 9 September 09 The guide to designing cynical, clichéd games that’ll make you a millionaire