
Jeremy Peel
Jeremy is a freelance editor and writer with a decade’s experience across publications like GamesRadar, Rock Paper Shotgun, PC Gamer and Edge. He specialises in features and interviews, and gets a special kick out of meeting the word count exactly. He missed the golden age of magazines, so is making up for lost time while maintaining a healthy modern guilt over the paper waste. Jeremy was once told off by the director of Dishonored 2 for not having played Dishonored 2, an error he has since corrected.
Latest articles by Jeremy Peel

Life is Strange developer plans to release six games by end of 2025
By Jeremy Peel published
News It’s particularly keen to “capitalize on” the success of Life is Strange and Vampyr

Horizon Forbidden West side quests are the best of their kind, say fans
By Jeremy Peel published
News The Witcher 3 talked so that Horizon could run

100 Elden Ring players will become ‘Elden Ladies and Lords’ and win a piece of land in Scotland
By Jeremy Peel published
News The competition winners will become Scottish Highland nobility, sort of

Destiny 2 fans are mourning Forsaken, their favourite vanishing expansion
By Jeremy Peel published
News Not every Destiny 2 fan is celebrating the launch of The Witch Queen today

Godzilla and King Kong may come to Warzone, says Call of Duty leaker
By Jeremy Peel published
News No word on whether to expect Roland Emmerich or Peter Jackson vibes

Steam Next Fest begins, brings more than 600 demos to the people
By Jeremy Peel published
News Celebrate Steam’s indies by playing their stuff

Fallout 76 will introduce aliens and post-apocalyptic Pittsburgh this year
By Jeremy Peel published
News It'll be a big 2022 for fans of Fallout 3 and Fallout 4

Horizon Forbidden West is UK's second-biggest physical launch on PS5 to date
By Jeremy Peel published
News Boxed sales point to early success for Aloy's sequel

Guardians of the Galaxy launch sales "undershot expectations"
By Jeremy Peel published
News Could its financial failure clear the way for more Deux Ex?

Mario + Rabbids Sparks of Hope leaves XCOM behind to go interstellar
By Jeremy Peel published
Feature Big in 2022: If you like your sequels brave and littered with bob-ombs, then Ubi’s new take on turn-based tactics is for you

A Plague Tale: Requiem is Asobo's challenger to Sony's action-adventure crown
By Jeremy Peel published
Feature Big in 2022: The maker of Microsoft Flight Simulator plans to prove itself twice over with a moving medieval sojourn

Inside the revival of social stealth games
By Jeremy Peel, Edge Staff published
Feature How social stealth found its audience in the world of indie multiplayer

Goodbye to Verdansk, Call of Duty: Warzone's world away from lockdown
By Jeremy Peel published
Feature What we'll miss, and what we won't, once Caldera comes around in Warzone Pacific

Deathloop will need to be a masterpiece to top Dishonored 2
By Jeremy Peel published
Feature 2016 found developer Arkane at the height of its abilities, and without a sufficient audience to appreciate them

Assassin's Creed Unity may not be the best in the series, but it's the most Assassin's Creed there is
By Jeremy Peel published
Feature Yes, the one with the googly-eyed bug people

This generation has left the FPS genre quicker, quieter, and more thoughtful
By Jeremy Peel published
Feature The PS4 and Xbox One era blurred the lines between single and multiplayer first-person shooting

Google Stadia points the way to the future, but it might not be around to see it
By Jeremy Peel published
Feature Stadia is celebrating its first anniversary and Google is ahead of Xbox in the race for cloud gaming, but not to its benefit

With Haunting of Verdansk, Warzone has found the perfect way to segue into Call of Duty: Black Ops Cold War
By Jeremy Peel published
Feature Halloween marked a tonal transition as Warzone makes room for the Black Ops universe

The Shalebridge Cradle in Thief: Deadly Shadows nearly sent me to the grave
By Jeremy Peel published
Feature Knowing me, a master thief, knowing you, a haunted building

Cyberpunk 2077 proves once again that video editing makes for a great game mechanic
By Jeremy Peel published
Feature From Detroit: Become Human to John Wick Hex, games are full of tributes to video editing software

Baldur's Gate 3 Early Access preview: A perfect playground to push Larian's RPG to its narrative limits
By Jeremy Peel published
Feature Don't wait to play Baldur's Gate 3: It's already brilliant, bugbears and all

Fable 4 might be a new beginning, but here are five lessons it should learn from the original game
By Jeremy Peel published
Feature What is a fable if not an old story, retold for a new audience?

Medal of Honor: Above and Beyond brings the Western Front to Oculus Rift, where "anything you pick up can be used as a weapon"
By Jeremy Peel published
Feature Respawn details the improvisational flair that virtual reality brings to Medal of Honor
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