Guy Miquel-Albert
A freelance journalist for Retro Gamer, Guy loves old school games. Having contributed to multiple special issues in the magazine, he loves to talk to developers of our favorite games from the past all about how they came together, and the stories that came from their development. He's our first port of call for all things Beyond Good & Evil.
Latest articles by Guy Miquel-Albert

How Rayman 2 "offered 2D gameplay situations in a 3D environment" to get the best of both worlds
By Guy Miquel-Albert published
Feature Interview | Ubisoft explores the making of one of its definitive PS1 and N64 platformers

The making of Peter Jackson's King Kong: The Official Game of the Movie
By Guy Miquel-Albert published
Feature Interview | How Ubisoft Montpellier tackled the challenge of creating a PS2 game based on a blockbuster film in 2004

"Beyond Good and Evil's influence is 2000% Miyazaki": 21 years on, the developers behind Ubisoft's cult classic reflect on how it came to be
By Guy Miquel-Albert published
Feature Feature | The Making of Beyond Good and Evil: Retro Gamer talks with the developers behind Ubisoft's unique hidden gem about creating a classic
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