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Mercenaries 2: World in Flames


Will you want to join the revolution?

Whoa. This is a next-gen game? The first impressions of Mercenaries 2: World in Flames aren’t going to be dislocating anybody’s jaws in amazement. Do not adjust your sets and all that, but this looks like a buttered-up PS2 game on first booting up. But then a friendly airstrike kicks in, and that subtitle, World in Flames, comes alive. At least fire and destruction and choppers fire-balling into big trees are properly this-gen.

It’s hard to see exactly why Mercs 2 has been held back for well over a year. The core gameplay has hardly been altered since we played this last July; the missions, general game structure and mechanics were all in place, and they were pretty polished too. Instead, the online options have suffered the cull, with play ‘limited’ to online co-op and nothing else. It was too tricky to have the original idea of fully free-roaming multiplayer implemented – as it caused all sorts of problems with the rest of the game. When you consider the size of Mercs 2’s theatre of operations, full co-op is a hefty achievement. At first it was going to give each player total freedom, but in a map some 64 square kilometres big, that would have been unworkable, so now players are tethered together.

There is considerable slack to the leash though, and many of the missions are tailor-made for a twin assault. Early on there’s an opportunity to impress the president of Universal Petroleum, the ruthless mega corporation hellbent on taking over Venezuela, by rescuing one of her executives from Venezuelan Liberation Army kidnappers. It involves choppering in radio beacons to three enemy bases and clearing out any opposition. At such an early stage in the game it’s pretty tough – we had to restart a couple of times. With another player things were considerably easier. We stormed the gate of one base, blowing watchtowers and gun emplacements to bits, while he blew a hole in the wall with C4 explosives and sneaked in around the back to destroy the barracks.

In retrospect, it was quite odd in that mission to find a UP base and a VLA fortress right next to one other. Perhaps rival military factions get preferential tax breaks if they set up shop in the same neck of the woods. Must get a bit hectic when rival squaddies go out for lunch. One thing’s a constant in Mercs 2 – each side frequently takes shots at the other. A feeling of a country being torn apart from the inside permeates the game. The occasional building is raised to the ground and civilians  run around panicked. When you’re presented with a seemingly living city, the times when the rules get broken become all the more glaring. Chaos in a war-torn environment is fine, but random behaviour grates. Civilians darting in front of your vehicle are a right pain in the arse, and this even happens when you take it slowly, giving you a $5,000 fine. Sometimes, Forces friendly to you will also inexplicably get under the tracks of the tank you happen to be driving, blowing themselves (and you) up, while incurring the wrath of that faction to boot. Still, for the most part, that thin veneer of realism just about holds.

Once in the swing of the game, the idea is to get as much work as possible from each of the warring factions without pissing their enemies off so much that they go after you. This is a delicate balancing act, the trick to which is alternating – providing, of course, that you want a more rounded game. You could always just side with one faction for the majority of the game – but then you’d be missing out on blowing the shit out of everybody. And that’s half of the appeal knocked out in one fell swoop.

Missions vary from picking up VIPs to chasing down dissidents and getting them out of the way so that guerrilla warfare or oil piping is not impeded. In general they follow a similar pattern. You’re given your mission, you search around frantically for something to get to where you need to be in, you skitter through one of the many townships trying not to crush civilians (doing so incurs a whopping $5K fine – the cost of paying off news crews to keep it quiet) and then when you get to your destination, you generally blow the living Jesus out of the area with a combination of handily placed tanks, discarded rocket launchers and called-in airstrikes.

There’s no place for stealth here, just like the first game. Mercs 2 is brash, loud and ultimately, a great antidote to Metal Gear Solid’s finesse. Subtlety is nowhere to be found here. The head scratching extends no further than trying to decide whether to order a full-on tank strike over an armoured car supply drop. Aside from the main missions, there are numerous pick-ups to be found and smaller, well-paid odd jobs scattered about the place. You’ll come across huge crates of cash and tanks of fuel lying around. Make sure and grab the cash.

Once you’ve completed a certain part of the game, you get to recruit a chopper pilot whom you can call in to airlift such goodies away. Be careful who you pinch it from, though. We made the mistake of chucking a smoke marker down by a fuel tank in a UP compound, thinking that as we were in their good books, they wouldn’t mind if we helped ourselves to some of their supplies. Wrong. A quick call to check that we weren’t supposed to be doing that, and all of a sudden they let me have it. So we jumped in a car and bolted, as you do.

But the longer you spend immersed in Mercs 2’s world, the more you become aware of its shortcomings. Dialogue repeats annoyingly fast. Vehicle handling is a little twitchy. The main problems are the missions themselves. They’re just not involving enough to really grip you. This is a massive game world with loads to do, yet you’ll never find yourself spending hours playing it. You’ll dip in, get bored and then go back later. The Co-op mode is fun and certainly helps draw you back into the game, but World in Flames won’t set your world alight.     

Aug 31, 2008

You'll love
  • Highly ambitious
  • Fun co-op play
  • Bold and beautiful violence
You'll hate
  • Shaky execution of missions
  • We've played this before
  • Doesn't look fully this-gen

 
35 Comments
Order Comments: Newest First | Oldest First
dan1419  - 1 year 2 months ago 
nd they sed it was gna be better den gta IV... very unlikely :P
shicknannon  - 1 year 2 months ago 
wat bullshit they said this game was gonna be great
Bazookatier  - 1 year 2 months ago 
It's unfortunate to hear that, I played Mercs 1 on Xbox for hours. I have to go rent it to see for myself. Me and my bro will probably enjoy the co-op anyway.
GoldenMe  - 1 year 2 months ago 
Weird. So I won't be playing Mercs 2 either. Guess I'm saving for Left 4 Dead. No way that game will get less than 8.
ChucklesPiggy  - 1 year 2 months ago 
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO i was looking so foward for this game but it turned out it got a 7 A 7!!!! o well will wait for fallout 3 auto 10 there
FrontLineSpartan119  - 1 year 2 months ago 
I would have to disagree with the rating they gave this game. Yes, all games have bugs, but if you put that aside, you still have a solid game. The first Mercs did present many problems, but it was also an under-played game in my opinion. This is one of those games where you think it is bad, but may turn out to be lots of fun. This is still a buy for me. Along with Left 4 Dead and Fallout 3...
Predator428  - 1 year 2 months ago 
Well thats disappointing, I was really looking forward to this game. Ah well.
OddWoN ER  - 1 year 2 months ago 
Seriously guys, a 7 isn't bad, its average. sure money may be tight, but don't bash a game. Heck this might be an awesome game to get later on, when the price drops. besides its just THEIR opinion, don't just give up on a game because its a 7. Part of the reason was that they said it felt like the first one. I'm pretty sure that a good portion of you didn't play Merc 1. Reviews don't always translate to your taste in games. Just look at Army of Two, you either loved it or hated it, yet it got an 8 on this very site. Fact is you will never know if you like it or not until you try. Go rent it or if a demo comes out give it a whirl.
As for being better that GTA IV, its always opinion some people prefer Saint's Row or even GTA: San Andreas over GTA IV. So again its all just opinion and personal experience.
Holy Diver  - 1 year 2 months ago 
Hopefully they will release a patch that will fix most of the problems
Crossleft501  - 1 year 2 months ago 
I actually went out n got it today...it's a lot of fun but the dialogue gets kinda annoying like they said
and idk what they're talking about with the graphics cuz it looks just fine to me esp the explosions :P

in all seriousness tho I'd reccomend it as at least a rental and lets be honest...its the first game thats come out in like the last 3 months that hasn't sucked...what else do you have to do?
kjadf12329  - 1 year 2 months ago 
I very much so disagree. The graphics are not last gen whatsoever.
Dameon Angell  - 1 year 2 months ago 
I'd have to say the review was a little harsh. Graphically it's on par with Grand Theft Auto 4 for a game of this scale, it looks good. I would have given it an 8.
lfcaron8  - 1 year 2 months ago 
well it's not better than gta IV.....but i'll still go buy it i think anyways all the right good games Gears 2,left 4 dead and such all come out on or around my birthday so im covered for those ;)
iluvmyDS  - 1 year 2 months ago 
I'd hate to say I don't trust this review, but I don't trust this review.
GaMeZ4LiFe  - 1 year 2 months ago 
Thank god for people whos job it is to play all the games before i go waste my money on them. I was under the impression that this was going to be a great game and it turned out to be another flop. Wahh Wah Wahhh. Too bad, oh well I can wait for Star Wars Force Unleashed
JRW3  - 1 year 2 months ago 
Uh-I was really looking formard to this game, but thanks for giving us a warning before buying it.Another reason not to preorder
conal130  - 1 year 2 months ago 
i just watched a video of the co-op and i have to admit it does seem very fun. i think i might buy it just for that, have any of you seen another game where you can use a helicopter to pick up your mates tank while he's driving it? that's freakin' awesome!
Marioninja1  - 1 year 2 months ago 
Damn, oh well, if Left 4 Dead or Fallout 3 gets a 7 out of 7 I will personally go to the studios and slap all the makers in the face...and maybe stop by The makers of Duke Nukem Forever too, it's about 11 years old now, so I migh visit them to see how things are going...
NintendoNerd655  - 1 year 2 months ago 
hey.... 7's a good score. I'll at least rent this game, if not buy it.
YaleBox v2  - 1 year 2 months ago 
I loved mercs one and if mercs 2 is the same, i would give it a 8.5. I have seen the graphics, played the game, and played 2 player. The game could have more depth, (more weapons/veichles) but its a game, and like people, no game is perfect.
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The Knowledge
Mercenaries 2: World in Flames
Mercenaries 2: World in Flames

Genre: Action
Release date: Aug 31, 2008
Published by: Electronic Arts
Developed by: Pandemic Studios
Multiplayer Modes:
Online
2 player CO-OP
Latest Articles About This Game
Will you want to join the revolution?
Xbox 360 Review  -  Aug 31, 2008