Star Wars: Republic Commando is a first person shooter that puts you right in the middle of the Clone Wars. Prepare to get your pretty little armor splattered with bug slime, alien guts and droid parts.
As a specially-grown clone attached to an elite commando unit, you and three AI teammates blast through fast and intense combat; as the squad leader, you'll have to make some critical decisions while blaster bolts sizzle past your head. Thankfully, the process of commanding your squad is streamlined to a simple point-and-click interface and your boys know how to handle themselves.
The Unreal engine pushes out some of the most gorgeous visuals we've seen this year. As you battle your way through prequel locales such as Geonosis and Kashyyyk, you'll dish out the pain to Federation battle droids, Trandoshan mercs and even fight alongside Wookiees. Despite being clones, our buddies each have distinctive personalities and by the end of the game you'll feel like they really are your brothers in arms, thanks in no small part to strong voice acting. Both the soundtrack and the sound effects are top-notch as well.
PC owners will be able to ramp up the resolution sky high and still get great framerates as long as your system is fairly modern. Our Athlon 64 rig handled it fine.
It's great that you can run and gun without too much squad-commanding hassle, but SW:RC's simplicity is its biggest problem. Gamers hoping to give their brain a workout will be disappointed - the tactical options are rudimentary and the weapon selection is poor. Certain enemies take hundreds of blaster shots to kill, while other levels feature endlessly regenerating baddies. But when everything clicks - when you've got the perfect crossfire set up or your plan goes exactly right - you feel like you're the toughest mothers in the universe. And that's what makes SW:RC worth playing.