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25 comments

  • Leonidas446 - September 10, 2013 10:07 a.m.

    I would really like to see a Star Fox game with a mix of elemnts from Star Fox 64, and Star Fox Adventures. If done right, I think it'd be really cool to do dog fights in space as you're flying between planets, and then be able to land on planets and do on-foot missions (like Star Fox Adventures). For me, Star Fox Adventures was a really enjoyable game, but was exceedingly lacking in Arwing battles. Star Fox Assault was a good game, but its delivery came off as cheesy, and the on-foot portions of the game were pretty bad. Had the on-foot portions been more like Adventures, I think it would have been a much better game. Being that the Star Fox team is a group of mercenaries, I'm surprised we haven't seen them travel much outside of the Lylat System. I think there's a whole galaxy of planets there, which could easily lend itself to an open world game (like Skyrim). Unfortunately, I'm sure the development time/budget on such a game would be tremendous, and I'm not sure if Nintendo would be willing to take on such a feat. I also think it'd be cool if Nintendo did a couple of origin games. That way we could get the whole story behind what happened with James McCloud and his team, and we might possibly see how Fox and his crew got started as well. I also agree with what a previous poster said about having a HUD like system on the Great Fox between missions.
  • alex-roy-bristol - October 31, 2012 7:22 p.m.

    I personally love the character of Krystal. Not just because "hurr durr boobies!", but because she's pretty cool. Also I LOVE her voice in SFA. Fan-fucking-tastic is what it is!
  • ... - June 18, 2012 2:05 a.m.

    • 30 Stages – grouped on (1-2-3-3-3-3-3-3-3-3-2-1), like Starfox 64, so that to archive the final stage you have to pass to 11 stages. • 25 Stages using Arwing, 3 Stages using Landmaster and 2 using a Blue Marine. No foot mission for Star Fox Wii U • At least 1 alternative way on every stage (or almost all of them), like Starfox 64. • At least 7,5 to 9 hours of gameplay (15 min to 18 min per stage) • Improved Cutscenes • Difficult Boss • 3 different game modes (easy, normal, hard) • Local and Online multiplayer (free for all, teammates and co-op) • Up to 12 or 16 players and up to 3 different teammates. • Customizable Arwing • Bring back the on-rails levels and expand All-Range mode with bigger battles • Bonus stages, Boss Battle, Score Attack, Training mode, … Characters (Multiplayer mode) Star Wolf • Wolf O'Donnell • Leon Powalski • Pigma Dengar • Andrew Oikonny • Panther Caroso Star Fox • Fox McCloud • Peppy Hare • Slippy Toad • Falco Lombardi • Krystal Others • James McCloud • Bill Grey • Katt Monroe • Fara Phoenix • ROB • Marcus McCloud • Lucy Hare • Dash Bowman
  • Z-man427 - May 13, 2012 3:55 p.m.

    I loved the story in Assault. If they continued from the end of that game, I'd be happy. I wouldn't mind on foot missions if they were handled right. Tighten up the aiming, give us a cover mechanic(without it being Gears), and no crazy "I got shot!" animation that kills your aiming. That was my main issue with Assault. The on foot missions were just poorly implemented. I'd like to see some pseudo-RTS style things. That could come between missions. Or it could be that when you choose not to go to a mission, you could drop in to an RTS type of thing, position the troops and let them at it. I just hope Star Fox Wii-U happens. With a better name.
  • tehtimeisnow - May 13, 2012 1:20 a.m.

    wiiu is hte biggest pile of garbege gameing have ever seen seruoisely trust me i playd it and its esily the werst game systam of all time its like a 3 year olds versoin of the ipad and the grafics suck if u want real games on a talblet by urself a ipad
  • GameManiac - May 13, 2012 1:27 p.m.

    You should buy YOURSELF an iPad. At least it'll correct your detrimental grammar.
  • madjr297 - May 12, 2012 4:31 p.m.

    I honestly don't understand what was so wrong about assault's ground missions. I mean yeah there were a lot of them, but they weren't bad.
  • RedOutlive. - May 15, 2012 5:35 p.m.

    The problem is that they weren't what Star Fox is great at. If I wanted to play a 3rd person shooter, I'd go play another game. It lacks the SF feel, doing loops and all that stuff. They should stick with what the series excelled at, and that's arcade-esque flying combat. Hell nowadays I want even less on foot missions, because there are so many games under this category. Solid article.
  • NelosAngelos - May 12, 2012 1:21 p.m.

    Also, maybe have a Hub like system on board the Great Fox inbetween missions. Talk to each character of your crew after each mission, hear about their views on things kinda like Mass Effect. Also buy your vehicle upgrades from Slippy or some kinda on board market terminal from the money and score you make on each mission. Another thing, have us choose our missions and decide which planet we want to go to first. While there could be dynamic "attention required" areas. Like maybe for example: Corneria is getting pounded by an enemy ambush while you're on another planet. When you finish your mission, you can choose to respond to the distress signal from Corneria, or choose to ignore it and do something else. Depending on if you quickly respond, or if you take your time and do a different mission first. the planet layout could end up being completely different. Maybe not "you're bad if you don't save everyone" kinda thing, but maybe if you let the attack go unhindered from your team, Corneria will have to use their military to push them back, and you end up having to frantically fly from dogfight to dogfight where everyone is spread out, whereas if you responded quickly enough, you could lay in wait and intercept the enemy attack with the rest of the assembled Corneria fleet that's organized and ready to rain down the lasers.
  • Hobogonigal - May 11, 2012 11:21 p.m.

    These are some brilliant ideas! I have to say that I really hope a new Star Fox is released for the Wii U and it would be fantastic with most of these additions. I really like the idea of choosing our own squadmates for each battle as well, that would be an interesting concept and would add quite a bit of replayability. I think the rpg elements could also fit into a game like this, but they would have to be balanced with the in-game power-ups in order to work. If there was a new Star Fox game releasing along with the Wii U, I would sincerely be tempted to go to the shops and buy one straight away.
  • shawksta - May 11, 2012 10:14 p.m.

    Considering most missions in Star Fox general has you flying with your partners, choosing your pilot and Co-op would be effin PERFECT. Online Multiplayer against each other, it depends, i enjoyed fighting my brother and cuz's on Assault and 643DS but i dont want the experience to lower itself for it. lets just see what Retro does.
  • J-Fid - May 11, 2012 8:54 p.m.

    I believe that online co-op would only bring more "BARREL ROLLS!!!" to our ears.
  • alexandre-bret - May 11, 2012 8:22 p.m.

    No Slippy or at least a different voice actor
  • Imgema - May 11, 2012 6:46 p.m.

    I would also like to add a few things. 1- Don't make the game story based with a big cast of generic characters. I trust Retro that they wouldn't do something as terrible as OtherM. Keep it simple and old school. The less characters there are, the more focused the game will be. We want a shooter, not a space melodrama. 2- No cutscenes. NO CUTSCENES! Just like the old games, the whole story would be unraveled through the communications and being on rails means many scripted events while you are flying. No cutscenes. 3- Make it tough. Kinda like DK Returns. Also, bring back the scoring and multiple paths from SF64. 4- Orchestral music please? With less trumpets (Starfox 64 was kinda tiresome some times) and composition similar to the SNES version. Those boss battle themes were awesome.
  • GameManiac - May 11, 2012 9:46 p.m.

    Star Fox: Assault's orchestral soundtrac was EPIC, and Gamesradar even acknowledged it when they reviewed that game. I proud to have found that soundtrack online. More of that, please!
  • Rub3z - May 11, 2012 6:38 p.m.

    So awesome... ... BARREL ROLL! BARREL ROLL! DO A BARREL-BARREL ROLL! DO A BARREL-BARREL ROLL! DO A BARREL ROLL! BARRELROLLBARRELROLLBARRELROLLBARRELROLLBARRELROLL BARRELROFLBARRELROLLBARRELLOLBARRELROLL!!!!!11!!! ... I had to get that out of my system. :P
  • krystalinssbwiiu - May 11, 2012 5:39 p.m.

    I want: 1. NO ONLINE. Online is what's killing gaming. 2. Drop the shoot-em-up idea. This is not 1990. Make it a WRPG-action game with SOME shooting. 3. NO GIANT ROBOTS. This is not Gundam. 4. KRYSTAL. KRYSTAL. AND MORE KRYSTAL. 5. Fara. (You don't even know who she is.) 6. Most of all, I want Slippy to be killed off FOREVER.
  • Rub3z - May 11, 2012 6:34 p.m.

    What? Drop the shooting? But... that's what you did in Star Fox 64. You shoot things. While flying around in the Arwing. And doing barrel rolls. What part of that, brought into the next generation rendered in glorious HD, does not sound awesome to you?
  • ThatGuyFromTV - May 11, 2012 8:27 p.m.

    Let's review this: 1. I'm sorry, but online is kind of inevitable if multiplayer is gonna be a focus in any way. If they don't include splitscreen, though, I'm gonna punch them in the face. 2. What you're describing in this one is pretty much Star Fox Adventures. A fun game, but it wasn't really a Star Fox game. Shmups are exactly Star Fox. 3. Why the hell not? It's not like we're going to be piloting them (we better not be piloting them), and blowing them up is fine by me. 4. Personally, not a fan of Krystal, but she's already a fairly big part of the story, so they might as well. I am interested in what they're gonna do with the story in relation to Star Fox Command, since she could either *SPOILER* wind up married to Fox OR wind up working with Star Wolf. 5. You're right, I have no idea. I actually had to research this one, and I'm on board with it. If they're going to do that, though, they better bring Katt and Bill back into it, too. 6. Slippy's probably here to stay, and I like like him, even if he is incredibly annoying. If he isn't in the game, who else will be the guy that gets their ass repeatedly handed to them?
  • GameManiac - May 11, 2012 9:45 p.m.

    I'm COMPLETELY up for your #4 suggestion. I just hope they go into more backstory with her. Nintendo just seems so vague with her past. The brief paragraph of backstory for her in Star Fox Adventures just seemed so asinine. Your #5 suggestion... I actually KNOW who you're talking about, because I stumbled upon this website, courtesy of Wikipedia. (Her full name's Fara Phoenix.) http://arwinglanding.net/gallery/index.php I bothered downloading and saving the whole thing because I'm a fan like that. P.S: You have no idea how badly your username should happen. She's one of two characters [the other being Zoroark) that I wan't to see the most in the next two Super Smash Bros. games. The both of them show so much potential, and I can't imagine another Star Fox character aside from Krystal to join the roster. Here's hoping for her entry in SSB, as well as a new Star Fox game on the Wii U. I wish E3 happened NOW!

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