Ratchet & Clank Future: Tools of Destruction
Tool up and set a course for a galaxy of fun
But Ryan is keen to stress that the most significant change is the return to the series’ adventuring roots. “Over the course of the PlayStation 2 games, we went down a path that started to prize the weaponry over the storyline. One of the key pillars of Ratchet & Clank is a mystery adventure. We want players to explore this universe and get wrapped up in the tale that we’re trying to tell. It’s a good story too - while Ratchet is slowly discovering details about the origin of his race, Clank is discovering spirituality - though more than that I really can’t say at this point.”
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Stellar Blade director jokes the action RPG "is the outcome of my creative dictatorship," but "everyone pretends to listen to what I say whilst creating what they want"
I wish Stellar Blade's New Game+ was added before my first playthrough, because it sounds like a whole new action RPG with 34 new outfits and a bigger skill tree