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Grand Theft Auto IV


Bigger, deeper and crazier than ever, the new Liberty City lives up to the hype

This review deals mainly with the PlayStation 3 version of the game; click here for a 360-centric review.

If you're anything like the rest of the internet, you've probably spent the last few months scrounging for every scrap of Grand Theft Auto IV information you could find. At this point, though, a lot of questions still remain, the first and most important being, "is it as good as its hype?"

The short answer is "yes." It's not flawless, and it probably won't change your life, but GTA IV is an absolutely amazing piece of entertainment. It does things that no other game does, it's immersive in ways that no other game is and it's one of the biggest, wildest, most enjoyable games we've ever played.

 

Probably the biggest reason to delve into GTA IV is Liberty City itself. Nearly as large as the state of San Andreas and easily a hundred times more detailed, Grand Theft Auto IV's game world looks and feels like New York City. Everything, from the crowded, borough-specific traffic and self-absorbed passersby to the imposingly tall buildings, comes together to make the town convincingly like the real thing. More importantly, it's all crammed with cool secrets to discover, ranging from weapons, cars and pigeons (GTA IV's version of Hidden Packages) to random people on the street who'll approach you and ask for your help.

It's also absolutely huge, and not just in terms of raw acreage. This version of Liberty City is filled with vertical spaces and seamless building interiors to explore, and a lot of the cool stuff is hidden up on rooftops - if you can find a way to get up there. You won't have any magical parkour abilities, but you will be able to climb ledges, ladders and fire escapes, so it's all a matter of knowing where to look.

 

Of course, this is a Grand Theft Auto game, so you'll spend a lot of time behind the wheel of a car (or motorbike, or boat, or helicopter). Driving feels a lot different this time around; in many ways it's smoother, but more realistic handling (especially on the crappier, clunkier cars) also means it's a lot harder to brake or turn corners at high speeds, even if you're good enough to slide between lanes of traffic without scratching your doors. Your handbrake doesn't seem to work the way it used to, either; instead, you'll rely heavily on your "main" brakes to slide around effectively, while the handbrake is a modifier that enables sharper stops and turnarounds.

On the PS3, using the Sixaxis/Dual Shock 3's R2/L2 triggers to accelerate and brake might take a bit of getting used to. Once you do, they'll give you a lot of fine control over your speed, but somehow, they just don't feel quite as natural as the 360's triggers - or, for that matter, either controller's face buttons. PS3 owners get something 360 players don't, though: Sixaxis motion controls. (Don't start cheering all at once, now.) You can toggle motion controls as an option for each vehicle type, but the only feature we ended up using for more than a few minutes was the one that let us reload Niko's guns by just jerking the pad upward. That was pretty cool.

 

Sometimes, though, you may find that stealing a car just isn't as fun as hailing a cab and just teleporting to your destination instantly. You might miss a lot along the way, but at least you won't get stuck in traffic or be chased by police after accidentally running over some hobo. In a way, then, being confined to the unsexy boroughs of Broker (Brooklyn) and Dukes (Queens) while you get your bearings is a blessing. It'll give you time to readjust to the gameplay (which despite a lot of reinvention and fine-tuning, will be instantly familiar to anyone who's ever played GTA) and to adjust to exactly how deep and complex the game is.

Let's put it this way: it's not until several missions into the storyline that you'll even get your first gun. Until then, you'll need to get used to driving, fighting, managing your connections via cell phone and using the in-game internet. By the time the terrorist warnings are called off and the bridge opens to the second of the game's four main islands, you'll be well-prepared to deal with the take-no-shit drug thugs, cops and other challenges that lie in wait.


Above: Check out a helicopter tour of (and subsequent fall from) Rotterdam Tower, GTA IV's stand-in for the Empire State Building

When you do get into the serious missions, the slow start gives way to all kinds of blistering craziness. While some of the tasks you'll be set to are based around the same old stuff from previous GTAs (follow this car but don't get too close, chase that guy across town, shoot up this warehouse full of thugs), a lot of them incorporate the game's new innovations, like its fully working cell phone and in-game internet. One mission tasks you with killing an unknown blackmailer; to find him, you'll need to head to a meeting spot, dial his cell and try to spot him as he talks to you. In another mission, you'll use the internet to arrange a job interview, just so you can get past the security around the guy conducting it. Usually, you're pushed toward these solutions instead of figuring them out on your own, but who cares? They're still things that we've never done before in a game.

 
5 Comments
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Jason.Darksavior  - 9 months 13 days ago 
Bravo! Bravo, Rockstar!
UndercoverAgent12  - 8 months 25 days ago 
Wow. I am drooling from just reading the 7 pages. Now, I know I have to get a PS3 and get Grand Theft Auto IV. Kudos Rockstar!
dadmum2kids  - 3 months 12 days ago 
My wife and I feel Grand Theft Auto 4 is a game suitable for your child only if you think you child is mature enough to play it. Frankly, I think my children are easily mature enough to play it. They are only 10 years old. You should trust your child.
Amjac  - 3 months 9 days ago 
Ok ok...GTA4 isn't incredible at all. I'd give it a 9. A 9 is still very good. And here is why i give it that rating.

1. You can have more realistic fun-but sometimes messing around takes the realism out of the game.

2. The graphic's are great-My LCD flat screen HDMI has made it clear that GTA4 is a game not real (lot's of glitches on my screen).

3. The car's, the bike's and weapons. Take them three thing's out of this game, then all you have is a man in a city walking around looking pissed off. Rockstar games have mastered how to use all them to the max so well done.

4. The city is based around New York. Rockstar have done a good job on trying to clone it. But i've found myself starring at plain old pointless building's. The only thing they're there for is for you to crash into in your car or on your bike. Make them building's useful.

5. Comparison to San Andreas. There are many thing's more to do on San Andreas. Those thing's almost got in the way of thing's. The question is:Can Rockstar add some of them little thing's but keep them out of the way when not needed.

6. Storyline. There's nothing wrong with the storyline in GTA4. Rockstar now need to find a way to improve it now or extend it.

Well done Rockstar for making this extremly fun game. Hope the next game is just as good if not better.
marluxia2500  - 1 month 3 days ago 
i want this game but my parents said that even when i can play m games (this summer) i have to wait for a bit longer
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The Knowledge
Grand Theft Auto IV
Grand Theft Auto IV

Genre: Action
Release date: Apr 29, 2008
Published by: Rockstar San Diego
Developed by: Rockstar
Franchise: Grand Theft Auto
Multiplayer Modes:
Online
16 player VS
4 player CO-OP
10 INCREDIBLE
Read the review
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Bigger, deeper and crazier than ever, the new Liberty City lives up to the hype
PS3 Review  -  Apr 27, 2008