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It's about time somebody took a healthy, competitive stab at Geometry Wars. It's been riding high up on its Xbox Live Arcade bestseller seat for far too long. Well, Powerup Forever is here to do just that, and then some, for both XBLA and the Playstation Network. From a god's eye view, you'll navigate a formidable evolving craft with the left analog stick, while using the right stick to fire in all directions.
But instead of blasting rudimentary shapes, Powerup Forever will have you coursing through an organic sci-fi environment with zero boundaries. Hope you didn't think that name was meaningless, because it accurately conveys the game’s entire hook. Similar to Katamari Damacy or flOw, your ship will change and increase in size as you defeat/consume enemies. As you grow, once dormant on-screen objects become primary foes, at least until you grow some more, and dwarf them into insignificance.
You’re not invincible, mind you. Your ship rotates its outer shards like a shell to protect its inner core as you evolve (on one occasion it looked a lot like a Decepticons logo.) You’ll need draw in energy from enemies to keep firing, and specific ships also drop weapon enhancements. We got to see a piercing laser as well as a gravity bomb that sucked numerous enemies in to explode them all at once, but we’re told that’s by no means the end of the line.
So, how long is Forever exactly? We were simply told the game "ends when you die." Apparently, Powerup Forever can hold out as long as you can. We’ll find out soon enough: Powerup Forever will be here to stay on PSN and XBLA this Fall.
Apr 16, 2008
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