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Prototype


Good, bad... you're the guy with the telescoping horror-arms

Words: Mikel Reparaz, GamesRadar US

If you’ve ever played 2005’s The Incredible Hulk: Ultimate Destruction (or the lukewarm 2008 follow-up from Sega), then you know that its “hero” aspect is largely inconsequential. Who cares about saving puny humans when you can make boxing gloves out of their cars and smash their buildings into rubble? Being a rampaging monster was a lot more fun than trying to be a good guy, and that was something Radical Entertainment – also the developer of Ultimate Destruction – seems to have taken to heart when creating Prototype.


Above: Go on, embrace your inner murderbeast. You know you want to 

While it looks like a standard superhero game, Prototype is really more about running amok through Manhattan as an unstoppable force of nature. Its protagonist, Alex Mercer, has been infected by a virus that’s turning everyone else into zombies and oversized mutants, but in his case has just given him amnesia and a fat portfolio of really gross superpowers. As the island gradually descends into zombie-infested chaos, Alex has to contend not only with swarms of increasingly monstrous infected, but also with the trigger-happy military, who are hell-bent on killing him before he uncovers the truth about his identity.

To help him survive, Alex has a staggering array of powers and special attacks, most of which revolve around turning his arms into weird implements of destruction. Busting out a set of claws enables him to slash his enemies to ribbons and impale them with underground spikes, while the telescoping “whipfist” can slice large crowds of enemies (or civilians) in half, hit distant enemies and grab helicopters for easy skyjacking. His “hammerfist” power turns his hands into huge, heavy spheres for blunt-force trauma, and transforming one of his arms into a single huge blade enables him to slice open tanks in seconds. Infrared and “Infected” vision powers help him single out enemies when the action gets too thick, he can grow a suit of armor to protect himself from the game’s tougher enemies and - when his health is either really high or really low – he can bust out massive “Devastator” attacks capable of killing everything around him.


Above: Sort of like this 

Oh, and he can fly. Or something awfully close to it, once you’ve fully unlocked his air-dash and gliding abilities. Used in tandem, they can give you a boosted glide that’s good for covering large distances in a hurry. Finally, Alex is able to use any weaponry dropped by soldiers, ranging from M-16s to heat-seeking bazookas, although this aspect doesn’t get really cool until you’ve gained the ability to call in airstrikes or jack tanks and helicopter gunships. (That said, the canned animation that accompanies every tank-jacking could have stood to be a lot shorter, as Alex’s posing makes it more likely he’ll get knocked off the tank by a rocket before climbing inside.)


Above: A brief sampling of what Alex is capable of

You’ll need to play for a while before you earn all this stuff, of course, but Prototype plays it smart by starting out near the end of its story, offering a quick taste of what full-powered Alex can do in a completely infested Times Square. Once that’s over, you’re sent – via flashback - to square one. The city quiets down and you’re left pining for those kickass abilities, which have been reduced to just sprinting up walls, throwing cars and chunks of scenery, and absorbing people to get a health boost and the ability to disguise yourself as them.

Thankfully, you’ll feel like you’re earning those powers back quickly. In its first few hours, Prototype rewards you with tons of “evolution points” for every mission you accomplish, every military base you clear out and every infected fiend you consume, enabling you to unlock awesome new powers every few minutes. It’s not until fairly late in the game that a feeling of grinding through levels sets in, although by that point the upgrades are strictly optional, and you’ll have unlocked so many that you’ll probably have a hard time keeping track of them anyway.


Above: Seriously, there’s like 113 of these things to unlock 

There’s one caveat: the more powerful you become, the more likely you are to notice one of Prototype’s central flaws: the controls are great for blasting around like a high-speed madman, but they can be a tantrum-inducing bastard when you need them to be precise. If you’re trying to scale narrow surfaces (like the pinnacle of the Empire State Building, for example), you’ll need to take it extremely slow if you don’t want to leap out into space – and even then, Alex might inexplicably hurl himself off the building with no input from you. Similarly, the game’s rooftop races can quickly turn frustrating if you’re not careful, as a careless flick of a thumbstick while air-dashing can send Alex careening in the exact opposite direction you wanted, usually off a building.


 
30 Comments
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man92  - 4 months 28 days ago 
i might gve this a try
man92  - 4 months 28 days ago 
second
herodotus2006  - 4 months 28 days ago 
I'm amazed ot wasn't banned here in Oz. Looks good.
Master_Leep  - 4 months 28 days ago 
Can't smash buildings! I figure I'll try it out anyway.
uz_mike222  - 4 months 27 days ago 
I've actually played Prototype at a friends house. Even though the Graphics are like that of Grand Theft Auto: San Andreas or a bit more cartoony, its still pretty awesome. especially the beginning cutscene when Alex cuts a guy in half with his razor sharp arm claws. I also like how its kind of like the Grand Theft Auto games in the sandbox area, but more badass with grossly awesome super human powers that can rip and dice zombies and people alike into bloody messes. But the only thing other than the graphics about it is the game physics with Alex. but other than those two porblems, its awesome and i hope i can get the game myself, after Assassins Creed 2
Odogx44x  - 4 months 27 days ago 
Yeah, theis game looks great.. I hope the graphics are as good as I hear they are but who knows
lucasv1979  - 4 months 27 days ago 
I totally disagree with this score. This game is cr*p!. The controls are terribly unresponsive. The graphics are mediocre at best and the action is just not rewarding at all, since you have to continually struggle with the controls and even so, the character never seems to do what you meant to do. This game is a 6 at it's best.
Master_Leep  - 4 months 26 days ago 
Nope, Nope, I played... couldn't stop playing....Love the controls (mouse and Keyboard)... Lots of fun! I agree with this review
Zooming around the city is hypnotic..
Master_Leep  - 4 months 26 days ago 
Plus, slicing dudes in half vertically or horizontally is awesome! I love doing wall sprint into jump into air dodge, glide then targeting helicopter and blowing it away with missile launcher... custom combo! plus it goes into slight bullet times when you target or hit your skill switch button... for additional visual oomph!
solsunforge  - 4 months 25 days ago 
Ok so I know nothing about this game but from reading the article it looks ok but just 1 thing. How does alex being infected turn everyone else into infected? or was he somehow affected differently then the others?
luckjustrock  - 4 months 24 days ago 
This game is amazing, I bought it the second day it went out. Right away you get thrown into the game when you have to fight yourself out of Time Square. This game has to be one of the best on the 360. It is like a grand theft auto, spiderman, superman, mortal combat all combined into a phenominal game. I would HIGHLY recommend it
nikrusty  - 4 months 24 days ago 
This certainly doesnt deserve a 9 score...c'mon...wot wrong with u guys, yeah u can give it a 7 and above, but 9???? This game gets old quickly after smashing the buttons, yeah its fun but not a 9

Captcha: amusing Nov
VMPSaberwolf  - 4 months 24 days ago 
I didn't receive a response on the PS3 comment board (gee I wonder why), but I had a question or two for those who did play it.

Does the game have any more depth than just a pretty hack n slash environment? I like rampaging every now and again, but I can only take so much before I get bored. Are missions repetitive and do they actually require a strategy other than mashing on the same attack button rapidly?
Nyterage  - 4 months 24 days ago 
Hello =D first comment ever, to answer my wolf friend there's question there is alot of varriety in the missions and it does take stragety to finish them. Mostly hit and run moves XD but it isn't just all hack'n slash. Missions in this have just about variety and depth as GTA 4 missions
VMPSaberwolf  - 4 months 24 days ago 
Thanks for the info Nyte. I'm still debating on dropping $50 for this, maybe I'll wait till it lowers in price. I have mixed feelings about GTA, bought San Andreas and got frustrated when I couldn't beat an early mission and could not progress any further. When I was younger I probably would have stuck with it, but my attention span and reflexes are pretty bad nowadays. It takes a tycoon game like tropico where things are always changing to keep me playing, and it's not reflex dependent.

It's a shame Prototype doesn't have a demo, I would have liked to try it out instead of making a leap of faith. The way some games are nowadays with bugs gallore, that leap becomes harder and harder to make.
DrPretorious  - 4 months 24 days ago 
im almost done with it....what a fun and brutal game
segomox  - 4 months 24 days ago 
Ive been playing Prototype for the past couple of days, and I love it! GTA with Evil Super Powers! Can we ask for much more!? The biggest issue I have with Prototype is the graphics, which should not come before gameplay EVER, but in this case need a little more polish. Just some slightly better resolution textures, or higher polygon count. It's very fast on my PC, on full detail, and I dont have the latest gear. If theres that much room left, it could have easily gone as far graphically as GTA4. Then, it would have been a God of a game. ;)
magicwalnuts0  - 4 months 24 days ago 
Great review. The little tidbit on the PC version was much appreciated. I may get a console version instead if it doesn't feel crisp on the mouse and keyboard.

I knew the graphics would be butt for this game, the screenshots looked terrible all the way up to release.
SirSodomite  - 4 months 23 days ago 
To lucas1979 and nikrusty-

Have you even playedthis game? It's great.Mikel has to make his own decision as a professional reviewer,and you two are in the minority, cause everyone else loved it.
alex140494  - 4 months 23 days ago 
this game would absoulutely ROCK if it was two player !!!!!!!!!!!!!!!!!!1 THERE SHOULD BE A SEQUAL WITH BETTER GRAPHICS and multiplayer both offline and online
!!!! XD great review Mikel 10/10
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The Knowledge
Prototype
Prototype

Genre: Action
Release date: Jun 9, 2009
Published by: Activision
Developed by: Radical Entertainment
Multiplayer Modes:
Offline
1 player SOLO
9 AWESOME
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Latest Articles About This Game
Good, bad... you're the guy with the telescoping horror-arms
PC Review  -  Jun 11, 2009