Mercenaries 2: World in Flames - hands-on

It was also cool to snag a quick glimpse at the Chinese faction HQ, a densely guarded megalith that we certainly didn’t fancy taking on by our lonesome. Moving swiftly onwards, and commandeering a transport chopper, we soon noticed that Pandemic’s tweaking didn’t just extend to the eye candy. Instead, fancy real-world factors like yaw loss will mean you’ll need a pretty steady hand to get the best out of your chopper - especially when a spot of winch-based, oil extracting action is involved.

Time with Mercs 2 certainly proves one thing: Pandemic aren’t ones to wimp out when it comes to ripping stuff up and tearing stuff down. Skyscrapers, freeway intersections- everything’s good to go in this napalm-fuelled playground of destruction. The addition of snazzy effects like depth of field and motion blur serve to highlight one of the prettiest action titles to date too... and we can’t wait to start smashing it all to hell. We’ve cursed Pandemic for the seemingly infinite succession of irksome delays, but boy have the devs used that extra time effectively. Mercs 2 has been so jazzed up it’s like a new game, those world class explosions blammed up by a factor of five.

Apr 7, 2008