E3 2011: Fable: The Journey is “not on rails,” insists Molyneux

Peter Molyneux, never shy about admitting missteps on his games' path from development hype to release day, says he made a “horrendous mistake” in showing only the most action-centric portions of the 360-exclusive, Kinect-enabled Fable: The Journey. By removing the navigation system from the demo, Molyneux says, Lionhead allowed players to experience the title as a rail-shooter - a misconception the developer was at pains to rectify.

“I'll just state on record now that Fable: The Journey is definitely not on rails,” the self-flagellating genius told OXM while standing before a whiteboard on which he appeared to have tasked himself, Bart Simpson-style, with writing down in as painstakingly clear a manner as possible: “IT'S NOT ON RAILS.” The dev then had journalists sign the board, an impromptu affidavit to verify their acceptance of Molyneux's clarification, which, when you think about it, is quite a weird thing for a game developer to do!

While The Journey isn't a core Fable title, Molyneux explains that the Kinect integration shouldn't be mistaken for a Dead Space: Extraction-style simplification. Lionhead, was approached by Microsoft to develop a less casual-style motion-enabled title, a challenge Molyneux calls “not for the faint hearted... the core, as such, are really tied to their controllers.” This momentary admission of someone else's issues out of the way, Molyneux shuffled back into his private quarters to work on his twin masterworks, the long-gestating Greatest Interactive Work Ever Made By Humans Or Anyone Else (date TBA) and his autobiography, My Failures: Let Me Show You Them.

Jun 13, 2011

Fable: The Journey Trailer
Get an early look at Kinect's Fable: The Journey

Molyneux vs Molyneux
We pit the famous game designer against his harshest critic: himself!




  • HankVenture - June 13, 2011 10:08 p.m.

    wait, that was the most action -centric portion? That looked boring as hell, I've always bought the fable games even though i know they will always disappoint but not this time because it he says it's not on rails.. what he really means is it's not on rails until it comes out and then we ran out of time and were not able to put it in the game, the next game you purchase from us will have it though ;)
  • OverlordZiot - June 13, 2011 9:55 p.m.

    Peter, can't we go back to Fable 1 yet? Back when everyone didn't think you were a joke. This is starting to get sad. I'm still waiting for the real Fable 2 to come out. Also, "less-casual", "Kinect game". Choose one.
  • CaffieKuriboh - June 13, 2011 9:33 p.m.

    well, if it isn't on rails then thats all that matters to me. i know they wanted to try this kinect thing with fable 3 but didn't for some reason (probably a deadline to meet) so i wasn't really surprised to see on E3 that they're trying this. however, like i said, as long as it's not on rails, that's all that matters because its a new fable game and i for one am excited about it. I just hope i don't have to play it with just kinect, i'd be more than happy just playing it with a controller. XD
  • Errrrbo - June 13, 2011 8:03 p.m.

    Too bad it's still a Fable game, and will therefore be shallow, short, and have a crappy ending.Being on Kinect is just salt on the wound.
  • ChrisMacDee - June 13, 2011 6:37 p.m.

    Was the guy who was demoing it on-stage using the controller with his feet perhaps? :P
  • jackthemenace - June 13, 2011 6:16 p.m.

    I'd like to talk about how they're going to 'ruin the franchise' and all that, but, in all honesty, after the first one they were getting worse and worse. 3's hardly even that great, and 2 isn't much of an improvement
  • Xifihas - June 13, 2011 5:17 p.m.

    What he said: “I'll just state on record now that Fable: The Journey is definitely not on rails,” What he meant: "It's a rail shooter and not a very good one at that"
  • MyCoolWhiteLies - June 13, 2011 4:28 p.m.

    How the hell is it not on rails? Unless he gives some explanation of how you move around, I don't really believe it. The gameplay we saw was clearly on rails, so unless that simply wasn't representative of the actual game, then I don't know what to say.
  • samsneeze - June 13, 2011 4:05 p.m.

    @BigDaddyWaffle so he wouldn't bore us to death with why this Fable will be the "Best Fable yet!" and then proceed to have the demonstrator at the conference fart in a another man's face.
  • BigDaddyWaffle - June 13, 2011 3:43 p.m.

    Very wise thinking ParagonT. More footage of the game without the "rails" is needed for proof. I just wonder that if the game isn't "on rails", why have a demo with it being on rails?
  • ParagonT - June 13, 2011 3:36 p.m.

    When would I believe a guy that's trying to save sales for his multi- million dollar franchise? This isn't the only time he's "Over-exaggerated" his games. Although it may not be "all on rails", how much "non-railing" is that? I'll need gameplay proof before I believe a guy who can't be honest in order for his company to survive. If I'm wrong, that's fine, but I'm not getting on his hype train until I'm sure.

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