15 years ago, Mario first punched Link in the face

15 years ago this month, Nintendo released the first Super Smash Bros.

Nintendo released the first Super Smash Bros. in late January of 1999 as Nintendo All-Star! Great Fray Smash Brothers. The arena brawler brought together Mario, Link, and other famous mascots... and forced them to kick the crap out of each other.

In the latter days of the Nintendo 64, Masahiro Sakurai started making what he called Dragon King: The Fighting Game--a four-player battle royale that would eventually become Super Smash Bros. With the help of future Nintendo CEO Satoru Iwata, he was able to craft a unique fighting game in which Nintendo mascots attempted to knock each other off the stage using their unique skills and various iconic weapons. In many ways, it was the anti-Mortal Kombat--an energetic fighting game that deemphasized "finishing him" in favor of knocking opponents around.

The appeal, of course, was in its all-star cast of characters, which included the likes of Mario, Link, and Donkey Kong. And with Pokemon in the midst of blowing up in 1999, there was significant appeal in smashing in Pikachu's adorable little ratface and sending it flying with a plaintive, "Pikaaaa... Pikaaaaaa..." More than a few fighting fans turned up their nose at the seemingly simple mechanics, but it quickly became apparent that Super Smash Bros. was a deceptively deep fighting game. As such, it eventually earned itself a small but extremely loyal competitive audience.

The Japanese version of Super Smash Bros. quickly became a major success, selling more than a million copies and earning an international release. Interestingly enough, the global version ended up being quite a bit different from the original. In addition to major balance changes, the sound effects in the U.S. version were quite a bit cartoonier than those of the original game. Regardless, western fans quickly embraced Nintendo's quirky beat 'em up as well.

Super Smash Bros. eventually earned sequels on the GameCube and the Wii, with additional installments due to arrive soon on the 3DS and Wii U. After fifteen years, the roster has grown considerably, but the raw appeal of Super Smash Bros. has hardly changed. With each successive release, Super Smash Bros has become more of museum dedicated to Nintendo arcana dating back to the 80s--even introducing American audiences to the Fire Emblem series and representing Earthbound years after Nintendo stopped localizing it. In that, it's become a love letter to gaming history--a time capsule that can't be beat.

This Week in Gaming brings you bite-sized gaming history every week. Come back to find out what the past can tell us about the future, and to reminisce about a time before high-definition visuals, always-online DRM, and digital distribution.


  • Joco84 - February 4, 2014 7:29 a.m.

    My favourite fighting game ever and one of my favourite games full stop. Excellent game that simply shouldn't work but so does. Fantastic fun and nothing else quite like it.
  • universaltofu - February 3, 2014 11:03 p.m.

    I never expected this game to be as good as it was, I rented it a bunch of times and would play at the neighbors house all the time. I finally bought it over summer vacation, when spending a few weeks with a friend, his older brother had taken us out shopping, and when he noticed what game it was he held it for a sec and handed it back to me saying 'The MASTER touched your game'. We got going right away, unlocked the characters, and started into some matches, my friend was new to the game so I got him acclimated, and his older brother knew what he was doing, but couldn't beat me... alone, that's when he got his friend involved, and that dude came in with luigi and was fire punching me in my soul. We went two vs two the rest of the night, and we the younger pair endured insult after insult, taunt after taunt, loss after loss. His luigi was too much, there was nothing we could do. So we called for a rematch, one week from then. Our training began, taking cues from Dragon Ball Z we had to become super saiyan and fast, we practiced nearly the entirety of each day of that week. 99 stock matches, every stage, every character, every match up, we were ready, we knew it. The day of the rematch came, and we DESTROYED them, they were silenced, and we hadn't warmed up, but when that fateful session ended so emphatically with me knocking out my friend's older brother for the very last stock, I set down my controller, then walked over to him and placed my hand on his controller and said 'The MASTER touched your controller'. My friend died soon after having laughed too hard.
  • jason-lacour - February 3, 2014 4:01 p.m.

    Man, I was like 10 or 11 when this came out. I remember seeing the commercial and knowing I had to play it. I was so happy the day I got it and I have been playing Smash since then. Can't wait for Smash 4!
  • tuomotaivainen - February 3, 2014 10:14 a.m.

    Has it really been that long since Nintendo put out a meaningful advertisement specifically for a game and not some side-show to add to their console advertisements?
  • g1rldraco7 - February 3, 2014 7:59 a.m.

    I remember that commercial, wow I feel old. I hope this game comes out on time.
  • shawksta - February 2, 2014 2:47 p.m.

    You will never know the reasoning Mario decided to start smash bros by tripping yoshi.
  • jason-lacour - February 3, 2014 3:58 p.m.


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