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OlliOlli's creators on sticking the landing with their skating series on PS Vita and beyond: "My wife and I had become totally addicted to this game on the iPad"
By Oscar Taylor-Kent published
Interview Interview | Play Magazine explores how the OlliOlli series came together
Alan Wake creators discuss challenges of going multi-platform and multi-project: "It's always going to be tough, but it's also pretty awesome"
By Jess Kinghorn published
Interview Interview | Play magazine speaks to Remedy's Sam Lake, Thomas Puha about the evolution of Alan Wake from conception to sequel
The best Fallout games, ranked
By Heather Wald last updated
Features We rank the best Fallout games to decide which one rules the Wasteland
How this open-world puzzle game classic helped us come to terms with human extinction by tapping into our thirst for storytelling
By Jon Bailes published
Interview Opinion | Join Edge magazine as it takes a retrospective deep dive into high-brow puzzler The Talos Principle
How action led the way in Final Fantasy 16's bid to reinvent the long-running RPG series
By Alan Wen published
Interview Interview | Edge magazine explores the making of FF16 with the devs who brought it to life
My obsession with the Stardew Valley 1.6 update changelog is making me nostalgic for physical game manuals
By Heather Wald published
Opinion Opinion | Waiting for the latest Stardew Valley 1.6 update to hit consoles has me reminiscing about game manuals
Fallout 5: Everything we know so far, and what we hope to see
By Heather Wald last updated
Features Bethesda remains rather quiet about Fallout 5
I played the medieval city builder-meets-RTS game that has 2 million wishlists on Steam and it blew my tiny mind
By Jasmine Gould-Wilson published
Features Preview | Ye Olde Sim City with battle tactics? Count me in
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