The Lost Crown: A Ghosthunting Adventure review

Sometimes you need more cooks in the kitchen

GamesRadar+ Verdict

Pros

  • +

    A lot of good ideas

  • +

    More logical puzzles

  • +

    Cool background art

Cons

  • -

    So freaking slow

  • -

    Cruddy

  • -

    agonizing voice acting

  • -

    Too much reading

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Jonathan Boakes is a dedicated man. His one-man developments have included two Darkfall games and the similar Barrow Hill. Now he releases his most ambitious game yet, a 30-hour ghost-hunting point-and-click adventure. We just wish he’d realize he’s not good enough to do it on his own. None of the games have entirely worked, hindered by crappy puzzles and atrocious voice acting, but all have been bristling with ideas. If only some more capable technicians and actors had been involved. The Lost Crown is a step forward in some regards: the puzzles are far more realistically involved in the game’s world. The voice acting? Not so much.

Using black and white photography for location backgrounds is smart, and the animation gets away with a lot by being similarly monotonous. It’s a really good idea. It doesn’t, however, disguise the ridiculous glide-walking. There are huge amounts of people, dialogue and (sigh) 400 million pages of stuff to read. Then things become even more involved, as the mystery behind your own situation is unveiled. The problem is, it’s all done so unbelievably slowly. Boakes has a lot of talent but he needs a team to fulfill his promise. In The Lost Crown, there’s just a lot of stuff, moving really, really slowly.

Oct 16, 2008

More info

GenreAdventure
DescriptionWhile it gets an A for effort, too many problems drag this Lost Crown down into the average range, from its sloooooow pace to terrible voice acting.
Platform"PC"
US censor rating"Teen"
UK censor rating"12+"
Release date1 January 1970 (US), 1 January 1970 (UK)
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