Nintendo developing DLC support for 3DS and Wii U

Drastic pay cuts and 3DS apologiesweren't the only news to come from Nintendo's recent sitdown with investors. According to Andriasang, Nintendo president Satoru Iwata told shareholders the company has taken a renewed interest in digital sales, and that it plans to develop paid transaction systems for both the 3DS and Wii U.

Iwata revealed Nintendo's DLCdirection during a Q&A session following its earnings briefing withinvestors in Tokyo last Friday. He insisted digital sales would not overshadow packaged software, but instead compliment Nintendo'sproducts and become another pillar of the company's overall strategy over the next three years. That said, Iwata said both he and Shigeru Miyamoto were interested in DLC that could potential extend the shelf life of its games through added levels and features, butthat Nintendo would avoidcreating cheaper,less meaningful DLC (i.e., character perks) for its first party titles.

Further to rolling out DLC systems, Iwata added Nintendo would be working on turning the eShop into a larger entity, and making full use of the 3DS internet capabilities. What he won't do, however, is pursue free-to-play opportunities with premier content, adding that particular business modelwould, in his opinion,be toxic to the Nintendo brand.

The ability toreleasepaid digital contentfor the3DS will be available to developers by the end of 2011, with similar options for the Wii U tobe readyupon its launch.

Aug 1, 2011

Source:Andriasang


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Matt Bradford wrote news and features here at GamesRadar+ until 2016. Since then he's gone on to work with the Guinness World Records, acting as writer and researcher for the annual Gamer's Edition series of books, and has worked as an editor, technical writer, and voice actor. Matt is now a freelance journalist and editor, generating copy across a multitude of industries.