Dead Rising
Let loose in a mall full of zombies with a madman's arsenal. As simple and fun as that
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
The whole thing works wickedly well. It's not just because walking through an incredibly detailed mall, with over 100 stores, while slicing and dicing zombies is purely entertaining. It's the game's tongue-in-cheek tone. The human survivors of the zombie disaster are pretty much nuts. This includes a supermarket manager who proudly displays the corpse of a shoplifter in his cart, and the group of guys just driving around in a jeep, firing machine guns into the hordes of zombies overrunning the mall's courtyard.
And then there's the exaggerated way Frank gobbles any food he might find. It replenishes his health to tear into a bag of chips with his teeth, you see. Or the fact that you can line up a shot with a hockey puck lifted from the sporting goods store and take out a zombie from a distance. The zombies may be stupid and shuffling, but dismembering them in imaginative and varied ways, or even simply trying to navigate through the hordes, makes for frantic fun.
The developers are aware that you're going to miss out on helping survivors and taking down the optional crazed bosses - never zombies, just those people pushed over the edge by the insanity - roaming the mall, and generally just screw around (and screw up) the first time you play the game. That's why it's so packed with optional content. When you play again, you'll be able to uncover the secrets, pump up your Prestige Points and turn Frank from a down-on-his-luck loser into a star reporter, discovering the reason for the zombie outbreak along the way.
But none of that matters, really. The first time you grab a parasol from the food court and hold it in front of Frank like a shield, barreling through a hallway completely crawling with zombies, you'll see. The first time you grab a stack of plates and throw them like discuses, beheading walking corpses, you'll know. This is the kind of game where you make your own fun, as much of it as you want. Think of it as revenge for last year's Holiday shopping season.
Weekly digests, tales from the communities you love, and more


