Bladestorm: The Hundred Years' War review

Expect the unexpected

GamesRadar+ Verdict

Pros

  • +

    Not Dynasty Warriors

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    Leveling up/RPG system

  • +

    Lengthy campaign

Cons

  • -

    Limited strategic options

  • -

    Way too simple combat

  • -

    Haven't we done this before?

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Nov 6, 2007

Bladestorm's smartest trick is in looking and walking just enough like an action game to draw in the Dynasty Warriors nuts, all the while barking like a real-time strategy game. Battles are fought around control points, with the campaign adjusting depending on whether you side with the UK or the dastardly French in a uniquely Japanese take on The Hundred Years War, complete with a foxy Joan of Arc, girly Black Prince, wizards, elephants, and battles fought by mercenary armies. You'll be given an objective and set loose on the battlefield; from there, it's up to you.

Still, even this is just a refinement of Koei's Kessen 3 on the PS2, and not especially refined, at that: it looks and sounds better than any Dynasty Warriors title but hardly pushes the 360 to the edge of its capabilities. Yet the premise is so simple and so compelling (putting you into the thick of the action in a real-time strategy game) that you have to admire how well it works. Well you don't have to, but still.

More info

GenreAction
DescriptionThe strategic options are limited and every battle over the lengthy campaign plays out in a fairly similar manner - but it's a manner that bit us and wouldn't let go.
Platform"Xbox 360","PS3"
US censor rating"Teen","Teen"
UK censor rating"",""
Release date1 January 1970 (US), 1 January 1970 (UK)
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