Aoife Wilson Latest articles by Aoife Wilson Game worlds are bigger than ever, so how come we never stop to smell the roses? By Aoife Wilson published 14 September 15 Editorial Editorial Sign up to the GamesRadar+ NewsletterWeekly digests, tales from the communities you love, and moreContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES1State of Decay 3 lead says the game only existed in a Word document when its reveal trailer dropped 6 years ago: "We're not doing zombie animals"2Achievements for Starfield's Terran Armada DLC seemingly tease whole new locations and features Bethesda's remained quiet about3I'm an RGB defender, and this Mario and Luigi Switch 2 controller is prime reason why4If you love Wingspan or Planet Zoo, take note of this must-have board game5GTA 6 parent company Take-Two reportedly lays off its AI-focused staff: "Shifting priorities from upper management have impacted my team"
Game worlds are bigger than ever, so how come we never stop to smell the roses? By Aoife Wilson published 14 September 15 Editorial