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Legendary D&D designer tells Larian AI critics to "maybe lighten up on the creatives who work their a*ses off day in and day out
By Jordan Gerblick last updated
news Robert Kuntz says the RPG community he helped create "used to be a lot more appreciative"

Baldur's Gate 3 director hates Original Sin 2's squirrel so much he tried to delete him, but it "just wouldn't die"
By Anthony McGlynn published
News Sir Lora was the result of some publisher interference

Even Divinity devs got carried away by your Game Awards sculpture theories, saying "'Oh I hope it is!'" Bloodborne 2
By Ashley Bardhan published
News Maybe one day…

"A single word in more than 100,000 words of localization" got a bestselling Switch shopkeeping sim removed from the eShop
By Scott McCrae published
News Tiny Bookshop's developer says "It is incredibly difficult to re-enter those charts once that momentum is broken"

Legend of Zelda lead Eiji Aonuma wanted to launch the first Zelda game on the Switch 2
By George Young published
News "If I'm being honest, we wanted to launch the 'first' one"

Amid Divinity's controversy, The Last of Us co-creator doubles down that "we don't need AI" and hopes to avoid it
By Kaan Serin published
News Bruce Straley says, "they're making football fields and draining water supplies to try to replicate something that a human can already do"

Larian lead says RAM shortage is affecting Divinity's development, calling for "a lot of optimization work"
By Anna Koselke published
News "It's challenging, but it's video games"

Lords of the Fallen 2 boss says Epic exclusivity doesn't matter because "majority of PC players" will buy it anyway
By Anthony McGlynn published
News The upcoming Soulslike is tied to Epic on PC
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