PS5 Features
Latest PS5 Features

I don't think I'm good enough at Clair Obscur: Expedition 33 to contend with the new update, so I'm heading back into the JRPG to face my biggest fear
By Jasmine Gould-Wilson published
Now Playing Now Playing | I must earn extra Clair Obscur by finishing the Clair Obscur I already have at home

After 7 years, I can't believe people are still missing out on Red Dead Redemption 2 because of a little snow
By Maddy Kendall-Murray published
Opinion Opinion | What's a slow start between friends?

The best Lord of the Rings games to help you have a Middle-earth adventure
By Antony Terence last updated
Best List Explore Mordor to Moria with the 10 best Lord of the Rings games to play right now

The best Yakuza games, ranked
By Dom Peppiatt last updated
Best List Kiryu, Kasuga, or Majima? The best Yakuza and Like a Dragon games merge action-packed Japanese crime capers with seriously silly fun

The Witcher 4: Everything we know so far
By Josh West last updated
Guide While we wait for The Witcher 4 release date, here's all the latest news and information from CD Projekt Red on its upcoming fantasy RPG

Upcoming Bethesda games: every game currently in the works
By Heather Wald last updated
Upcoming Here's all the upcoming Bethesda games on the way in 2025 and beyond, from Elder Scrolls to Fallout

If Baldur's Gate 3 and Pentiment were blasted into space, you'd get Warhammer 40K: Dark Heresy – and after checking it out for an hour, I couldn't have plucked a better RPG from my dreams
By Andrew Brown published
Preview Preview | The Elder Scrolls 6 who? If you loved Baldur's Gate 3, Dark Heresy should already be your most-anticipated game

PSA: These two hidden Ghost of Yotei settings give the action absurd levels of aura
By Oscar Taylor-Kent published
Now Playing Now Playing | As someone who rolled my eyes at Kurosawa mode, the levels of sauce provided by Miike and Watanabe modes have made me regret my words and my deeds

Ghost of Yotei's creative director reveals the "philosophical challenge" of open world RPGs and the joy of letting fans play how they like: "As long as you're having fun, we don't care too much"
By Rollin Bishop last updated
Interview Interview | Sucker Punch's Jason Connell on exploration, discovery, and offering "more freedom than any game" the studio has made before
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