PS5 Features
Latest PS5 Features

After Indiana Jones and the Great Circle, I'd like to play more famous characters in first-person and ditch the out-of-body butt-cam
By Jeremy Peel published
Opinion Opinion | If you need to see your protagonist to know you're playing them, then what does that say about the game?

From NG+ to full-body cyberware, here are 5 realistic Cyberpunk 2077 requests I'd love to see in the next update (if we get one)
By Jasmine Gould-Wilson published
List Update 2.3 just came out, but I already have my sights set on what could be next – politely, of course

I've been with my partner for 8 years, and these are our favorite couples games that I'd recommend for your next date night
By Emma-Jane Betts published
Best List From new indies to classic co-op titles, these are the best couple games to play today

Cyberpunk 2077's 2.3 update just added the best car in the entire RPG and it's already become my new obsession in Night City
By Heather Wald published
Opinion Opinion | As a car fan, my heart is full thanks to Cyberpunk 2077's 2.3 update

I had to stop playing Ghost of Tsushima after 47 hours, but Ghost of Yotei is winning me back by channeling the coolest anime ever made
By Heather Wald published
Opinion Opinion | Give me those super smooth lofi beats in Ghost of Yotei

I'm convinced that 2025 will bring us the next Baldur's Gate 3, and these are all the upcoming RPGs that may prove me right
By Emma-Jane Betts published
Upcoming From The Outer Worlds 2 to Witchbrook, these are all the upcoming RPGs still heading our way in 2025

I'm going to play GTA 6 for the side activities above all, and it's got me thinking about the top 5 ways I've always loved spending my time in GTA
By Heather Wald published
Best List As we wait for GTA 6, here are my top 5 picks for the best GTA activities across the entire series

I took 140 hours to finish Assassin's Creed Shadows, but post-launch updates are making it harder than ever to feel satisfied by RPGs
By Jasmine Gould-Wilson published
Opinion Opinion | RPGs aren't overly long or expansive – excessive post-launch content is the problem

I played 4 hours of the new Skate and caught up with developer Full Circle, who believes "this is the best Skate has ever felt or played"
By Alessandro Fillari published
Preview Preview | The cult-favorite series' reboot came about because Skate fans kept showing off on social media

I asked Ghost of Yotei's creative directors all of my burning questions, and I don't want to get your hopes up but Sucker Punch's sequel sounds like feudal Red Dead Redemption 2
By Andrew Brown published
Interview Interview | Sucker Punch's Nate Fox and Jason Connell dive into everything we saw at Ghost of Yotei's latest State of Play
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