Medal of Honor Heroes - hands-on

The story mode is split into three separate campaigns, which will give longtime fans of the series a chance to get re-acquainted with a few familiar faces. Lt. Jimmy Patterson, the first game's hero, returns to tackle Operation Market Garden in Holland, while Allied Assault Breakthrough's Sgt. John Baker heads to Italy to seize an Enigma code device and generally cause as much damage as possible. Meanwhile, Lt. William Holt from European Assault slips into the Ardennes for a secret mission during the frosty Battle of the Bulge.

Through it all, the series' attention to detail shines through. The levels we played - a German airfield and a Dutch village (which was re-used in a later night mission) - were big and sharp-looking (by PSP standards, at least), and the guns are as accurately modeled as their console and PC counterparts. The trusty M1 Garand rifle is still super accurate and tough to reload, the Thompson submachinegun still feels powerful and the German Sten submachinegun (which you can pick up from dead enemies) is still good for massive, semi-accurate hails of bullets. Even bazookas are in full effect for when your enemies are bunkered down.

After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.