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Halo 4 Discussion

11 comments

  • Max Limitz - January 2, 2013 11:18 a.m.

    It's more satisfactory to play multiplayer than in the previous Halo games, because I get kills more easily. Nothing has beaten the epic Halo 3 campaign so far. Nice to get more custom options for your armory.
  • radojaco - December 1, 2012 7:47 p.m.

    I agree with what satchurated has said here. The campaign, although not the worst, really did a terrible job at introducing the new weapons, and explaining why promethian are even in existence they kind of just appear with no explanation. Also the multiplayer is extremely buggy, I'm watching kill cams of people shooting the walls around me and killing me from it, I'm wondering if the hit detection is really that awful. Also, the ordnance drops don't make sense and are not justified in multiplayer, I miss knowing that there can only be 2 snipers for e.g. in any given playable map. 343 has made it too easy to obtain super weapons wayyyyyy too easy, not to mention the SAW and the sticky detonator totally remove skill from the game, and remove the desire to stick people which was one of the most hilarious and fun elements of halo multiplayer from what i remember. i've played every halo game seriously, but this one is where i stop. I gave it a chance and it was a huge let down. i don't know why so many people adore this piece of crap, they've totally removed every element that made halo uniquely halo. Instead, i feel like i'm playing some shitty knock off of like "futuristic cod" it feels the same, it plays the same. Please god stop making halo games, or, hopefully, destiny will blow this game out of the water. I remember picking up the controller and instantly getting immersed in the action that was halo. The Pillar was going down, chief was there to try and save it. Elites were slowly introduced, as the game progressed, different colored, more powerful ones would arise. Now lets compare this with the prometheans. There's the four legged things and the humanoid ones. That's it. Not to mention the weapons destroyed as previously stated a very collective organized balance to human weapons and convenant ones. They've taken away the things that make halo unique from other shooters and made it like everything else. "Run in hold the trigger with little to no accuracy and win at everything forever with infinite forgiveness on poor accuracy". Remember brutes? Unless you got that cap off their head, they basically were unkillable. Elites in legendary in halo were a nightmare unless you were good with the plasma grenade. There were no moments of stealth like there were in many of the other halo games where you'd come into a room with grunts or other enemies sleeping for example. The only thing this game did even half decently was the campaign, and again, it was too easy. I started on legendary, and with little to no conservative play beat the game. If you didn't play smart ie: save sniper ammo for the hard guys, rockets for the wraiths, even if you didn't know they were coming "those that played legendary know what i mean" you were right fucked, and you, unless you were a god with grenades if you were lucky enough to have them couldnt beat that part unless you restarted the whole level again. I miss the unforgiveness. I miss when you had to actually conserve ammo and play intelligently and skillfully. Now it's just a run and gun like COD. R.I.P. halo, i'll never forget the good times we had.
  • david-garcia - November 17, 2012 9:45 a.m.

    this game is not all that i am like a person that test out games and this is not as good as i thought it would be,you need 8 gb to play forage or multiplayer and lots have the 4 gb things so over 10,000 people are going to stores and wasting money on a hartdrive
  • Satchurated - November 9, 2012 6:55 p.m.

    (SPOILER ALERT) Just finished playing through the campaign and it is officially the worst halo campaign ever made. I hate to say it, but 343 industries has helped completely ruin what made halo, halo, period. Even before the game came out, there were a few signs such as the dubstep commercials and the "double xp" program with Mountain Dew and Doritos. It makes Halo seem like it has been completely swallowed by a corporation. In this case, Microsoft is that particular corporation. The game itself has been completely changed from being a sci-fi themed shooter to a sci-fi dominated shooter. In the past games, sci-fi was just a basis for the game, but with the latest installment, the game is completely sci-fi fantasy with many things that make no sense at all with very very little explanation. At least in the previous games, modern human elements were employed to make the game somewhat logical. Now, that is completely removed. Take for example the Prometheans and their weapons like the incineration cannon. The disintegration is probaly the worst thing that could have happened to death animations. If completely takes away the amount of realism that was previously integrated into halo games. Without it, Halo just seems sci-fi. Nothing else. The campaign also annoyed me with how irrelevant your allies are in the game. I cannot remember a shooter relying on one person to make miracles more than Halo 4. It's as if allies are non-existant and it is just Master Chief versus the world. This once again plays into the realism element of the gmae. Although previous halo's had the Master Chief pulling out miracles, at least it did not feel like it was a constant theme. I swear, the only time that you even have an ai ally was so minimal that it didn't feel like anyone else was even there. And after that throw i the fact that 343 decided to ditch Cortana. She was shown sooo much in Halo 4that you'd almost expect her to remain in the game. They pretty much overkilled Cortana with the amount of interaction she had in the game. I mean c'mon, after you guys get found out, you gotta have at least a reasonable amount of communication with the others. Pretty low I gotta say. The campaign also did a terrible job at introducing the weapons. I'm not sure if that's only because I was playing normal mode rather than easy, but you were pretty much introduced to the heaviest of weapons, that were usually rare to find (and much more of a joy), almost instantly in the game. The only reason why I felt good about the weapons was that I'd learned about them before the game came out, which I feel gave me a very basic understanding. The promethean weapons, in my opinion, are a disliked addition to the game. They just throw out the nice balance already held between human and Covenant weapons already. It would have been nice to just add a few new human/Covenant weapons, but now with the addition of a new class, everything seems out of order. Man overall, I gotta disagree with gamesradar's rating. This game should get a 7/10 at very very best because f the multiplayer. Everything about the campaign just leaves me with a sick feeling in my mouth. Hopfully Spartan Ops and the multiplayer, wich heavily rely on Call of Duty's style, don't suck as bad.
  • skaterboy_seifer - November 10, 2012 4:14 p.m.

    man this game is cool if you did not understand the plot is that master chief is evolving and i prefer not to have the ais help me in the other halo games i just kill them and go alone and the promethean wepons are a cool new aset to the game the way they die one there are more kids playing video games and well you now the blood and shit and two if you pay attencion you see that the promethean are humans that were converte to dose creatures and for last the campaign is and introdotion to the new halo so i disagree whith you because if you play something that is like real well it is the same new world new things
  • JMiPiC4 - November 11, 2012 12:33 p.m.

    Honestly, to start things off, you ramble like there is no tomorrow. The Campaign, in my opinion, was pretty well constructed. Its not the best ever, but its by far not the worst. And Clearly, you must be ill advised on the whole Mountain Dew thing. For one, Game Fuel first came out for Halo 3, and been released for every Halo release since then. Although this is the first year they have offered Double XP, Mountain Dew has been an omnipresent partner. So no, it has not been "swallowed" by corporation. The game has also always been pretty Sci-Fi dominated, that is definitely nothing new. 343 Took a series loved by billions, and kept it alive, and they did an amazing job.
  • Nocturne989 - November 7, 2012 8:42 a.m.

    Been playing the mess out of this since I picked it up at the Midnight release. Absolutely loving it!
  • zombi3grim - October 5, 2012 8:38 p.m.

    Im going to love campaign, but I'll be honest, its the multiplayer that has me playing Halo for years after its release. I cant wait to dig into that!
  • alex-roy-bristol - October 1, 2012 7:08 a.m.

    SWAT?! That's ALL you're excited for!? Cmoon' deed, it's almost like you just want a CoD game... (Which do have their good points, to be fair.) Wait, a kill cam? Yeah', CoD. xD No, but, really, I do like that idea a LOT!
  • slimcific - September 18, 2012 5:49 p.m.

    im only ready for SWAT and there bettttter be a kill cam.
  • GR_LorenzoVeloria - August 23, 2012 2:20 p.m.

    Halo 4 is coming up quick! Who's ready to jump into some Slayer matches? What are you most excited for?

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More Info

Release date: Nov 06 2012 - Xbox 360 (US)
Nov 06 2012 - Xbox 360 (UK)
Available Platforms: Xbox 360
Genre: Shooter
Published by: Microsoft
Developed by: 343 Industries
Franchise: Halo
ESRB Rating:
Mature: Blood, Violence
PEGI Rating:
16+: Violence

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