High Horse: In defense of high scores By Taylor_Cocke published 17 February 12 Arcade games had it right. Well, sort of
Box Score: Left behind by the mobile revolution By Richard Grisham published 16 February 12 A few cross-country trips make it clear that the current crop of mobile devices are aimed at everyone except people who love sports games...
Ask GR Anything: Why can't controllers be charged wirelessly? By Andrew_Groen published 15 February 12 Cords, batteries and rechargeable lithium packs may someday be a thing of the past, but for now, wireless power isn’t a great idea. Here’s why…
High Horse: I am not your mount By GamesRadarButtercup published 10 February 12 It’s not easy being a horse, especially a horse who plays games with non-horse protagonists riding horses…
Box Score: When Fight Night met a tennis racquet, Grand Slam was born By Richard Grisham published 10 February 12 The invention of analog stick-based controls revolutionized two mature franchises. Who knew they’d inspire a new entrant into a crowded market to do the same?
Ask GR Anything: What's the deal with Earthbound? By Andrew_Groen published 9 February 12 This week, we delve into the reasons why a uniquely old-school 17-year-old RPG about kids hitting things with baseball bats maintains such a devoted cult following…
Plus Alpha: Lets Mangakissa! By JarikSikat published 8 February 12 Escape the urban jungle in your own private man cave
Box Score: Finding the time to rekindle a sports-gaming rivalry By Richard Grisham published 3 February 12 Family and career responsibilities put plenty of things on the back burner, not least of which is a long-simmering rivalry between two brothers-in-law. Until a quiet, wintry Sunday afternoon…
Ask GR Anything: How do wireless controllers work? By Andrew_Groen published 2 February 12 We break down the seemingly magic voodoo of cord-free technology. How are Mario and Rush Limbaugh involved? Find out now...
Plus Alpha: When Japanese snacks and pop culture collide By JarikSikat published 31 January 12 Anime and games get extra exposure in Japan’s supermarkets and convenience stores
Box Score: Taking the leap, Part 3 By Richard Grisham published 27 January 12 No matter how much planning and testing they do, the dev team for Vita’s FIFA launch title can never be sure exactly how their game will be received by the public...
Ask GR Anything: What is pausing, anyway? By Andrew_Groen published 25 January 12 Being able to freeze your game on command is something most gamers take for granted, but how does it actually work?
High Horse: Difficulty in games is broken By Matthew Keast published 21 January 12 Games have gotten easier over the past 20 years, but this trend has had an unintended side effect for people who grew up with games and look for a bit of challenge in their entertainment…
Box Score: Taking the leap, Part 2 By Richard Grisham published 19 January 12 It’s one thing to visualize all the cool stuff you want a new game to do; it’s quite another to get it up and running on a brand-new hardware platform. Here’s how the hard parts came together…
Ask GR Anything: Whats a game engine? By Andrew_Groen published 19 January 12 “Game engine” is a term that gets tossed around constantly in games coverage, but what does it actually mean? If you’re not entirely sure, here’s a simple explanation…
High Horse: The games of next year, today! By Taylor_Cocke published 14 January 12 Recognizing the best games of a given year is great, but are we giving enough attention to the ones that’ll really matter down the road?
BOX SCORE: Taking the leap, Part 1 By Richard Grisham published 12 January 12 Getting the call to design, build, and promote one of the world’s most popular games is a big job; doing it on a brand new system takes to a different level…
Plus Alpha: Comiket 81 By JarikSikat published 10 January 12 Japan's massive comic convention isn't for the faint of heart, but we've got tips and observations to keep you sane while still enjoying the spectacle...
High Horse: Save Our Internet By Taylor_Cocke published 7 January 12 By now, you've probably heard something about the Stop Online Piracy Act (SOPA). If you're still in the dark about it, here's what it is, why it's bad, and what you can do to fight against it...
Box Score: A shifting landscape clouds the 2012 horizon By Richard Grisham published 6 January 12 As 2012 dawns, the sports game world faces something it hasn’t for years – boatloads of uncertainty. Here’s a glimpse at a few of the reasons why...