How one developer tapped the Internet's past to tell a timeless story of human connection By Rachel Watts published 6 April 24 Interview Interview | Edge magazine explores the making of Videoverse
What's next for Honkai Impact 3rd, the Genshin Impact dev's original hit RPG: Girl friends, aerial combat, and a "point of entry for newcomers" after 7 years of lore By Austin Wood published 5 April 24 feature Interview | Honkai Impact 3rd Part 2 is a comprehensive update for a surprisingly old game
25 best action games you can play right now By Josh West last updated 5 April 24 Best The best action games to play in 2024, from Tomb Raider to Star Wars
With Senua's Saga: Hellblade 2, Ninja Theory is learning from player feedback and past experience in its sustained push to challenge mental health stigma By Joe Donnelly published 5 April 24 Interview Interview | How Hellblade 2 is building on the foundations laid by 2017's Senua's Sacrifice
Elder Scrolls Online's big 10th anniversary update is an autumnal trip home for Oblivion fans and a worthy step forward for the MMO By Jordan Gerblick published 5 April 24 Feature I played Elder Scrolls Online's big 10th anniversary update after a few months away and was overwhelmed by everything new
Sometimes unashamedly riffing on the biggest genre hits works – just ask Nightghast, a creepy budget horror game in the vein of P.T., Resident Evil and Silent Hill By Joe Donnelly published 5 April 24 Feature Indie Spotlight | Nightghast is short but sweet and proper unsettling
After 11 years, Minecraft's biggest MMO is tackling the genre's biggest problem: making enough endgame content when MMO players always want more By Austin Wood published 4 April 24 feature Wynncraft faces the same challenge as giants like World of Warcraft
Hellblade 2's combat is inspired by one of Game of Thrones' most brutal battles: "We wanted to recreate it in-game with full control from the player" By Josh West published 4 April 24 Interview Ninja Theory combat director Benoit Macon sheds new light on the surprising inspiration behind Hellblade 2's improved combat
6 years after its acquisition, Ninja Theory is ready to set a new standard for Xbox Series X exclusives with Senua's Saga: Hellblade 2 By Josh West published 4 April 24 I visited Ninja Theory to get behind-the-scenes insight into one of the most important Xbox exclusives of the year
How Studio Drydock created one of the most memorable and welcoming farming sims I've ever played: "Good representation was integral" By Heather Wald published 3 April 24 Interview Interview | Studio Drydock spill (and sow) the beans on its delightful farming adventure Wylde Flowers
Rediscovering the 25-year-old console JRPG whose jaw-dropping CGI cutscenes I once considered the indisputable pinnacle of video game graphics By Joe Donnelly published 3 April 24 OPINION Opinion | And the biggest question is: How could I possibly forget this bygone PS1 classic?
Upcoming PS5 games: New PS5 games for 2024 and beyond By Sam Loveridge last updated 3 April 24 Feature Here's the upcoming PS5 games line-up of top games to have on your radar
The 10 best Resident Evil games of all-time By Josh West last updated 3 April 24 Best List The very best Resident Evil games to put all your Capcom favorites head-to-head, from Revelations to Code Veronica
21 years later, the best Resident Evil spin-off game is still the most underrated By Jasmine Gould-Wilson published 2 April 24 Now Playing Now Playing | Name a badder PS2-era baddie than Morpheus, I'll wait
Baldur's Gate 3 made me break my lifelong RPG code to recruit a character – and I'm not sure I can ever forgive myself By Heather Wald published 2 April 24 Opinion Opinion | I've finally given in to a path I've been avoiding for months in Baldur's Gate 3
Four solodevs weigh up the risks and rewards of creating games as a team of one By Lewis Packwood published 1 April 24 Interview Interview | Edge sits down with Tomas Sala, Lucy Blundell, Madison Karrh, and Joe Richardson
After The Evil Within and GhostWire: Tokyo, here's how Ikumi Nakamura is breaking boundaries in a games studio "driven by passionate artists" By Alan Wen published 1 April 24 Interview Interview | Edge sits down with artist-turned-studio head Ikumi Nakamura, CEO of Unseen Inc.
Elden Ring's DLC can only be reached from a very specific late game location – 13 years later, is this signature FromSoftware access method still practical? By Joe Donnelly published 29 March 24 Opinion Opinion | Accessing added content has never been straightforward in FromSoftware's esteemed action RPGs, but is this a good or a bad thing?
This pixel pirate platformer has some of the coolest movement I've seen this year, and a dash of Dig Dug By Heather Wald published 29 March 24 Feature Indie Spotlight | Pepper Grinder is a colorful, fluid platformer packed with treasure
Strategy RPG Unicorn Overlord is my GOTY so far, and I knew it would be from the moment I was up until 1am in a 3-hour battle hopelessly under-leveled By Austin Wood published 28 March 24 feature Opinion | Unicorn Overlord is incredibly intense, if you want it to be