James Nouch
James Nouch is a former staff writer of Official Xbox Magazine and has since left writing about video games behind to dive into the wonderful world of tabletop gaming. James is now a managing editor at Games Workshop, working directly with the Warhammer Community. James says his passions include playing games, chunky knitwear, pungent cheeses, and rewatching Columbo.
Latest articles by James Nouch
Microsoft on how Xbox One X will shape the future of gaming. "There's a big difference with 40% more processing power"
By James Nouch published
Interview
"Clearly, the problem here is that I’m too good at Dark Souls 3" - Taking on the Cemetery of Ash in a loincloth
By James Nouch published
Feature
Rare on Sea of Thieves’ pirate fantasies, Xbox One X, and the players who died (in-game), forever remembered in graffiti
By Stephen Ashby, James Nouch published
Interview
The 6 steps required to make every Xbox One game (there is *no* 'just make it happen' button)
By James Nouch published
Feature We show you how to select an engine, develop a realistic idea and then publish your masterpiece on Xbox One
Why do developers release glitchy games?
By James Nouch published
Feature Is it lazy developers and money-grubbing publishers? Or is there a more complicated reason as to why buggy games reach the market?
How the creator of GTA combined sandbox shenanigans with souped-up superheroics to make Crackdown
By James Nouch published
Retrospective
Hunting for the fun in extreme sports stinker Tony Hawk’s Pro Skater 5
By James Nouch published
Opinion
More than 18 months on from launch, we discover that Halo 5: Guardians never stopped evolving
By James Nouch published
Opinion With 42 maps and the addition of stand-out game mode Warzone Firefight, there's never been a better time to return to Halo 5's multiplayer
Striving for a Silent Assassin designation in Hitman as an impatient player
By James Nouch published
Opinion
Descending into full-blown rodent mastery in Dishonored 2’s New Game Plus mode
By James Nouch published
Opinion
Talking Ghost Recon, Assassin's Creed, and Xbox Scorpio plans with Ubisoft's Xavier Poix
By James Nouch published
Interview
Why Bastion's narrator is a silver-tongued storyteller and an understated narrative lynchpin
By James Nouch published
Feature
Xbox One Project Scorpio - everything we know about Microsoft's next console
By James Nouch published
Feature
Endless replayability and red-hot hatred: it’s Shadow Of Mordor’s excellent Nemesis System
By James Nouch published
Opinion