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Fallout: New Vegas director and RPG maestro Josh Sawyer says it doesn't matter how good a game's writing is if the pacing is bad: "Players are going to get tired of it"
By Kaan Serin published
News Obsidian writers have more sway than most studios, though

How to catch Crayfish in Kingdom Come Deliverance 2
By Joel Franey published
Guide You'll need to catch 8 Crayfish in KCD2 and the Mysteria Ecclesiae DLC

After its disastrous Fallout 4 Anniversary Edition launch, Bethesda promises to address the RPG's problems "as quick as we can" as it scrambles to release an upcoming hotfix and big updates
By Anna Koselke published
News Developers are on the case

Slavek's purse location in Kingdom Come Deliverance 2
By Joel Franey published
Guide The lost purse near the well in the KCD2 DLC is actually under a bush

5 years into the PS5, PlayStation exec says "we're really hitting our stride now" as he teases the console's best-selling game isn't out yet, and with GTA 6 and Wolverine to come, that tracks
By Scott McCrae published
News Well, he says he thinks it's still to come, anyway...

Epic Games and Fortnite's billionaire boss Tim Sweeney plays devil's advocate in the Arc Raiders AI debate, argues the tech could create "an even bigger opportunity" for actors
By Kaan Serin published
News "When tech increases productivity, competition leads to building better games rather than employing fewer people."

The Arc Raiders Stella Montis live event explained
By Iain Wilson published
Guide Donate materials to help the community complete Phase I of Breaking New Ground to unlock Stella Montis

Battlefield Redsec devs are "watching all the videos" to figure out what to patch, and there are some "things that caught us by surprise"
By Dustin Bailey published
News "I've been trying to keep up on YouTube, and we're always monitoring and seeing how people are getting on"

"Delay game, disappoint fans, all in a week's work for Rockstar": Labor group issues legal claims against GTA 6 dev Rockstar for "simple union busting" after firing 31 staff
By Ashley Bardhan published
News "We will not be intimidated"

"We would rather cut off our own arms": Indie devs react to Arc Raiders CEO saying people should assume everyone's using generative AI these days
By Jordan Gerblick published
News "We don't use generative AI at Strange Scaffold and I can confirm that a lot of other studios are not—whether indie or AAA."
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