Feature Swords, difficulty, interesting death mechanics... But does that make it a Souls successor, or is Sekiro something else?
Feature A fresh campaign structure. Weapon slot changes. New daily Heroic milestones. Reimagined Supers, and much, much more.
Feature The first game used shocking violence to make a point. The sequel is upping the carnage, but hasn't yet revealed a purpose for it.
Hands on There’s more to Rage 2 than brilliant, high-speed ultraviolence. Not that that's not great, mind...
Feature The Elder Scrolls 6, new Fallout, *and* Starfield? It's a great line-up, but it's not happening any time soon.
Feature The Bethesda E3 games we know, the ones we expect, and those we're just really, really hoping for
Feature With Destiny 2: Forsaken set for reveal off the back of an upturn in community goodwill, Bungie has an open goal. Here's how it can score.
Feature God of War’s brilliance didn’t happen in isolation. From Dark Souls to Destiny, it’s a masterpiece of intelligent adaptation
Feature We already know how it's going to go down, and it all hinges on a famous comic book story from the past
Feature Who's siding with who? What next for Maeve? And what's the big secret behind the park's true purpose?
Feature Now returning for season 3, The Expanse makes exciting, spacefaring sci-fi feels more like real life than ever before
Feature Lady Dynamite is a warm, universally funny discussion of mental health and shared human weirdness by way of talking pugs. You should watch it.
Feature There's never been a better time for newcomers. And for old-hands, coming home has never felt so good.
Video Just what was the T-Rex *thinking* when it ate all those rangers? We ask Dr. Ian Malcom, to find out
Feature A slayer of the undead is the perfect choice to give Marvel new life, after Thanos leaves Earth behind.
Feature Dark, technologically driven futures seem ever more relevant. But are we already too far down that path to notice?