Fable 2: how Xbox's most-ambitious exclusive game changed the rules for open-world interactivity By Chris Schilling Making Of Breadcrumbs, Buffy and bucolic Britain: the story of Lionhead’s most magical Fable of all
eFootball PES 2020 preview: Konami's soccer series signs Manchester United, but can it close the gap to FIFA? By Chris Schilling Preview
Hellboy review: "The disjointed end product positively reeks of studio interference" By Chris Schilling Movie review
Free-to-play mobile game Sky "like a spiritual sequel of Flower, Journey and Cloud", says Jenova Chen By Chris Schilling Exclusive Edge magazine talks to Thatgamecompany's creative director about his quest to create games for people who don't play games, in this exclusive interview excerpt
The Last Guardian's divisive design is precisely what makes it Team Ico's best work to date By Chris Schilling Feature Two years on from launch, Edge Magazine looks back on what makes The Last Guardian such a special entity
"Nintendo wanted to see Rabbid-ness to its full force”: Ubisoft on the making of Mario + Rabbids: Kingdom Battle, a crossover game like no other By Chris Schilling Feature How a small team’s passion convinced Nintendo to let chaos reign in the Mushroom Kingdom
Nier: Automata: How a robot-powered action game became a powerful study of human frailty By Chris Schilling Feature Now out on Xbox One, this thoughtful, affecting game is worth sticking with to its bitter ends
Until Dawn is the ultimate playable horror movie, but its success is all down to a killer, real-life plot-twist By Chris Schilling Feature
We might never see another game like Resident Evil 4. 2017 can't cope with such weird, beautiful, ambitious excess By Chris Schilling Feature
Stardew Valley: How one of the best indie breakouts in years came from one fan's attempt to save his favourite game By Chris Schilling Feature How nostalgia, fandom, a can-do attitude, and a home-grown philosophy brought about an unlikely breakout hit.
Warm humanity, harsh morality, and accidental puke-burps: Fable 2's Albion remains a truly lovable RPG world, 9 years later By Chris Schilling Feature Lionhead created something very special in Fable 2. A weird, affectionate, terrifying, reactive world that shaped us as much as we shaped it.
Arms review: “An invigorating blend of graceful movement and slapstick violence” By Chris Schilling review
Fire Emblem Echoes: Shadows of Valentia review: "A fascinating glimpse at where the series could have ended up" By Chris Schilling review
Mario Kart 8 Deluxe review: "The definitive version of the most complete Mario Kart to date" By Chris Schilling review
Why 343 Industries and Creative Assembly were perfect partners to resurrect Halo’s strategy spin-off By Sam Roberts, Chris Schilling Interview
The man behind The Walking Dead series and indie hit Firewatch reveals the secret art of telling tales By Chris Schilling Interview
Super Mario Maker for Nintendo 3DS review: “Still a magical creative toolkit with an outstanding interface” By Chris Schilling Review
Super Mario Maker for Nintendo 3DS makes up for lost features with a design masterclass By Chris Schilling Preview