Making Of Breadcrumbs, Buffy and bucolic Britain: the story of Lionhead’s most magical Fable of all
Exclusive Edge magazine talks to Thatgamecompany's creative director about his quest to create games for people who don't play games, in this exclusive interview excerpt
Feature Two years on from launch, Edge Magazine looks back on what makes The Last Guardian such a special entity
Feature Now out on Xbox One, this thoughtful, affecting game is worth sticking with to its bitter ends
Feature How nostalgia, fandom, a can-do attitude, and a home-grown philosophy brought about an unlikely breakout hit.
Feature Lionhead created something very special in Fable 2. A weird, affectionate, terrifying, reactive world that shaped us as much as we shaped it.
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