Bethesda dev says that if Starfield can't make you feel OP, "we're not sure you will feel like that in any game" By Hope Bellingham published 2 November 23 News A developer is sharing some tips and tricks for the RPG
Starfield dev says some of the space RPG's "planets are empty by design - but that's not boring" By Kaan Serin published 2 November 23 News A Bethesda developer responds to criticism
Starfield is finally adding DLSS support in a test update next week By Jordan Gerblick published 1 November 23 News AMD FSR3 support is coming "in a future update"
Starfield modder turns leftover space station outpost code into a fully functioning feature, sparking hopes for DLC By Kaan Serin published 30 October 23 News You can now build outposts on orbiting space stations
Former Starfield dev says all decisions on Bethesda RPGs "run through" Todd Howard: "He would hate, hate, hate me for saying that" By Kaan Serin published 29 October 23 News "He doesn't believe it's true, but unfortunately it is true"
If Todd Howard left Bethesda, it would "leave a big hole," says former Skyrim designer: "Todd had an attribute that none of the rest of us did" By Hope Bellingham published 27 October 23 News Bruce Nesmith says the Starfield director has a way of putting himself in the seat of the everyday player
Starfield's launch propelled Xbox Game Pass into setting a record for the most subscriptions "added in a single day ever" By Kaan Serin published 25 October 23 News Performing like a Bethesda RPG
The RPG gods blessed one Starfield player who fought a pirate 3 times their level and walked away with an OP legendary gun By Kaan Serin published 19 October 23 News The Hard Target rifle is already an immense gun, but this one's even better
With 10% gravity and an exploding jetpack, Starfield player brings Bethesda RPGs full circle by becoming the Skyrim giant sending NPCs to space By Kaan Serin published 17 October 23 News Different dimensions, same physics
No, upgrading your PC won’t solve Starfield optimization issues - here’s why By Phil Hayton published 11 September 23 News Upgrading your PC to avoid Starfield optimization issues might not be enough, as a fan has highlighted coding issues that cause crashing and poor performance.
Bethesda's Elder Scrolls card game is still happening, out later this year By Anna Washenko published 13 June 16
Why The Evil Within may be the real successor to Resident Evil 4 By David Houghton published 8 August 13 Resi 4's director might finally give his masterpiece the follow-up it deserves
Bethesda not developing for the Wii U due to hardware limitations By Lorenzo Veloria published 7 August 13 Bethesda's head of PR and Marketing gives insight on the company's waning support for Nintendo's next-gen console...
Bethesda says Prey 2 still isn't worth talking about By Connor Sheridan published 18 June 13 No sneaky relaunches here, Pete Hines says...
Dishonored review By Lorenzo Veloria published 19 April 13 The sneaky first-person, stealth-action adventure from Arkane Studios is upon us, flaunting amazing gameplay freedom and a unique stylized world. See how it fares in our review...
Next game from Resident Evil creator reveal tomorrow By Connor Sheridan published 18 April 13 We'll see the reason for all those creepy Vines soon...
Day-one DLC makes sense, Bethesda VP says By Connor Sheridan published 10 April 13 Opponents misunderstand development, Pete Hines says...
Your favourite game developers... before they were famous By Andy Hartup published 8 April 13 Bethesda, Rare, DICE, Rockstar we reveal their bizarre pasts
Doom 4 development targeted for next-gen, report says By Connor Sheridan published 3 April 13 Five years of work haven't amounted to much so far...