After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.
Latest articles by Anna Koselke

By Anna Koselke Published
News "...an initial step toward a smoother and more streamlined launch experience"

By Anna Koselke Published
News Rebel Wolves has also stopped torches from growing "uncontrollably"

By Anna Koselke Published
News Nintendo's got a new 3D Kirby is underway

By Anna Koselke Last updated
News Silent Hill: Townfall, Gears of War: E-Day, Final Fantasy Resonance, and many more

By Anna Koselke Published
News Could it release within the next few days?

By Anna Koselke Published
News Craftopia 1.0 is actually happening

By Anna Koselke Published
News "It completely defeats the whole purpose of the game's design"

By Anna Koselke Published
News "As the creator of the games, Naughty Dog is still the steward of this IP"

By Anna Koselke Published
News A bit of humor found within the new vampire RPG

By Anna Koselke Published
News What could the pink-haired Miqo'te reveal about 8.0?

By Anna Koselke Published
News "Optimization is way beyond trash"

By Anna Koselke Published
News "This is the most Witcher-not-Witcher game I've ever played"

By Anna Koselke Published
News "SteamDB will continue to be SteamDB"

By Anna Koselke Published
News "It's always a pleasure"

By Anna Koselke Published
News "I legitimately wish it would include some kind of non-horror mode"

By Anna Koselke Published
News Version 4.0.0 arrives with "clearer visuals" and more

By Anna Koselke Published
News "They're going to weather the storm"

By Anna Koselke Published
News Daniel Vávra says "absolutely every developer" uses the tech

By Anna Koselke Published
News "Good news"

By Anna Koselke Published
News "Roleplay as heavily or as lightly as you want to"

By Scott McCrae Published
News "The issue with the game at launch was that we were trying to do too much for too many people"

By Anna Koselke Published
News "The story... works really well for a single-player game"

By Anna Koselke Published
News The Elder Scrolls 6, who?
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