Scavenger Hunt: Viper School Gear
Prerequisite: None | Suggested Level: 6
To start this quest, check the Undiscovered Location just west of the Ransacked Village marker - it's a Bandit Camp at a set of ruins. Take out the baddies then check their stash to find a report. Read it to gain a new quest marker.
This will lead you to the cemetery just north of the Mill marker. You can enter the tomb here by blowing away the door with Aard. Search the small cave beyond to find a corpse holding a new weapon diagram. This will complete the quest.
Prerequisite: None | Suggested Level: 2
East of the Mill marker is an Undiscovered Location, a small encampment. Loot the chest here to find a letter, beginning the quest. Read the letter to place a new quest marker farther east.
This is another Undiscovered Location, a decently sized Bandit Camp. Take out the rascals then raid their loot stash to finish the quest.
Prerequisite: None | Suggested Level: 4
Just west of the Mill marker is an Undiscovered Location by a small bridge. Head there to find a key next a corpse, then jump into the water and use it to unlock a large chest to begin the quest. Read the report found inside the chest to get a new marker east of the mill.
The new marker will lead you to a house with a dilapidated basement. Use Aard to blow away the broken door down here and found a heap of chests, completing the quest.
Prerequisite: Liberate the Abandoned Site just west of the Sawmill marker. | Suggested Level: N/A
On the road to the Nilfgaardian Garrison you'll find a merchant who abandoned a special box when his cart was attacked. Head to the new quest marker and use Witcher Sense to spot some cart tracks. Follow these into the marsh to find the cart itself, then search nearby to find the box in question.
Return to the merchant - something's not quite right. The cart was riddled with arrows, and the merchant carries a bow… You can call him out or simply return the box. If you call him out, be prepared to chase him down on horseback. Once you do, you have a few more options regarding what to do with the merchant.