Warhammer Online: Age of Reckoning

Before you get to take down capital cities, however, there’s lower-level PvP to fill your hours. In everyday world skirmishes, players are left to their own devices by the servers. Battlefields aren’t like WoW’s instances – they’re free-for-alls with reinforcements potentially arriving at any time, depending on who’s online. If you want a more controlled environment, you can play a scenario, in which teams are balanced using a point system, distantly akin to that used in setting up a game of tabletop Warhammer. Any player imbalance is adjusted automatically by NPCs joining the fray, a feature that’ll also reduce waiting times for these instances.