Vanguard: Saga of Heroes - Special Report (Day 2)

"Most of what we've been working on lately has been solidifying roles to bring you more into the world," said Senior Game Designer Darrin McPherson of the team's most recent goals. Class-specific quests are still undergoing construction and tuning, but Darrin assured us that "we're trying to move you around the world and make it fun at the same time. At this stage, we're constantly improving and revising classes to make them feel unique and different from one another."