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This is what it's like to play Halo Wars 2 'for real'

Microsoft can't blow up half your living room if you get walloped in Halo Wars 2, legally speaking, which is why it invited some guests to "play" the game in a specially designed command chamber. I put "play" in quotation marks because the honorary UNSC commanders only had to choose between a few different attack plans rather than ordering units around directly, but the ensuing lightshow made up for the simplification.

I really enjoy the casual guilt tripping that the UNSC officer laid on the players: "you have signed my death warrant." Well, geez, sorry! Next time I'll pick Foxtrot instead of Golf or whatever. At least the losers got to enjoy their command chamber being breached by whatever was behind that massive sparking door.

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Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.