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                            <title><![CDATA[ Latest from GamesRadar+ UK in Nintendo ]]></title>
                <link>https://www.gamesradar.com/uk/platforms/nintendo</link>
        <description><![CDATA[ All the latest nintendo content from the GamesRadar+  UK team ]]></description>
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                                                            <title><![CDATA[ GTA 6 may have done Ocarina of Time remake and WoW: Forever a favor by scaring games out of November ]]></title>
                                                                                                <dc:content><![CDATA[ <p>All the games that have <a href="https://www.gamesradar.com/games/rpg/fable-delay-was-a-disappointment-playground-boss-says-but-avoiding-gta-6-can-give-the-rpg-the-attention-this-game-deserves/">rushed their release dates out of November</a> in response to Grand Theft Auto 6's November 19 launch have indirectly handed other big hitters like <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a> (out November 8) and World of Warcraft: Forever (out November 4) a remarkably open month. It can seem like Rockstar's done Nintendo and Blizzard a favor here, especially when these three games don't compete on the same platforms, but there's more to this month.  </p><p>Ahead of the <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a> launch, I spoke to analyst Mat Piscatella, games lead at Circana. He's unsurprisingly confident that GTA 6, as the leader of the holiday rush, will help drive increased spending in the industry and, hopefully, bring in more players who will attract more investment which eventually leads to more good games. In this rush, he sizes up the November fear that's seen so many studios push up or delay their launches to avoid sitting next to Rockstar. </p><p>"I'm sure it's a little different for everyone who decided to move their game out, whether it was a feeling of direct competition or just not wanting to try to grab any air and have it all be suffocated away by Grand Theft Auto," Piscatella reasons. "I don't know, that's all an individual developer or publisher decision. But if I have a cozy sim or a first-person shooter or, I don't know, a puzzle platformer walking sim, I don't know why I would necessarily move my game for Grand Theft Auto. But hey, people are probably just scared of potentially running into this game. So we'll see. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="e75izgrRhxYSxQhhEh62GE" name="SS-World-of-Warcraft-Forever" alt="World of Warcraft: Forever Skyborne" src="https://cdn.mos.cms.futurecdn.net/e75izgrRhxYSxQhhEh62GE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment)</span></figcaption></figure><p>"World of Warcraft: Forever is also coming out, and that's on PC where Grand Theft Auto isn't, so I'm sure those games are going to be just fine. The Switch 2 audience that isn't invested in PlayStation or Xbox at all, of course they're going to be very interested in Zelda, and even some Grand Theft Auto players are very interested in Zelda. We have about, according to our latest tracking, 15% of people who intend to buy Grand Theft Auto also intend to buy [the Ocarina of Time remake]. We have a lot of crossover there too. The thing's been built up so big, and absolutely warranted, but everyone just kind of moved and perhaps they didn't need to."</p><p>The interesting thing is that, despite enormous differences in tone, look, gameplay, audience, platform, and just about everything else, GTA 6 and the Ocarina of Time remake do have a fair bit in common when you zoom out. Piscatella notes that they both "lean more towards the more mature portions of the market in terms of age ranges," tap into nostalgia to varying degrees, and will lean toward "affluent folks" who can stomach today's console prices. How terrifying it is for GTA 5 to be so old that it can reasonably be called nostalgic. </p><p>"All that stuff's coming together to make it a great environment for this game to launch right now. Well, great given everything happening with pricing and supply constraints and the RAM crisis and everything else," Piscatella observes.</p><p>But has Rockstar actually helped Blizzard or Nintendo indirectly? "Maybe," Piscatella says. But "with Nintendo first-party games on Nintendo platforms, it's always an open window because that's primarily what those platforms are used for by folks." A new Zelda remaking one of the best-known games of all time was always going to hit hard. It just works out nicely that GTA 6 can top PS5 and Xbox Series X, Ocarina is the big Switch 2 title for November, and WoW: Forever could hardly ask for less competition on PC. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dTfNu6qZN8fYXrKZnvsSeP" name="SS-The-Legend-of-Zelda-Ocarina-of-Time" alt="The Legend of Zelda: Ocarina of Time remake" src="https://cdn.mos.cms.futurecdn.net/dTfNu6qZN8fYXrKZnvsSeP-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>You can understandably argue that there's never really an open window given the volume of games coming out every year, the number of free-to-play games available, and the amount of time and money being poured into the same live services. All games face competition at all times. But games will dodge each other for a reason, and looking at core platforms and premium new releases, the stars have really aligned this November. </p><p>Piscatella notes that WoW: Forever is also a nostalgia play. "There's probably going to be some crossover there," he says. "It's come on real hot with the beta – wasn't really thinking about it before that beta, but the beta was <a href="https://www.gamesradar.com/games/world-of-warcraft/the-craziest-numbers-ive-seen-in-17-years-working-at-blizzard-wow-forever-devs-seem-genuinely-shocked-the-beta-is-so-popular-as-they-explain-why-their-mmo-servers-keep-breaking/">so strong in terms of reaction and participation</a>. It's a little bit of a dark horse in terms of its overall impact, but it could be something. It also has a pretty open-ish window, even though there's no open windows on PC anymore because of everything going on. </p><p>"But these three games? Great. Everything else in the market, we'll see. We'll see what happens for everything else that's come out in September and October, and everything that's going to be coming out in January, February that got pushed out. We'll see what the blast radius really is on this thing."</p><p><a href="https://www.gamesradar.com/games/grand-theft-auto/nearly-1-in-3-gamers-plan-to-buy-gta-6-in-the-us-analyst-confirms-a-rare-cultural-and-commercial-moment/"><em>Nearly 1 in 3 gamers plan to buy GTA 6 in the US, analyst confirms: "A rare cultural and commercial moment"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X8lPbX"></div>                            </div>                            <script src="https://kwizly.com/embed/X8lPbX.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/grand-theft-auto/gta-6-may-have-done-ocarina-of-time-remake-and-wow-forever-a-favor-by-scaring-games-out-of-november-everything-else-in-the-market-well-see-says-analyst/</link>
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                            <![CDATA[ Nintendo and Blizzard aren't competing with Rockstar in the same way as some ]]>
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                                                                        <pubDate>Tue, 03 Nov 2026 21:47:03 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Grand Theft Auto]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Rockstar]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[GTA 6]]></media:description>                                                            <media:text><![CDATA[GTA 6]]></media:text>
                                <media:title type="plain"><![CDATA[GTA 6]]></media:title>
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                                <p>All the games that have <a href="https://www.gamesradar.com/games/rpg/fable-delay-was-a-disappointment-playground-boss-says-but-avoiding-gta-6-can-give-the-rpg-the-attention-this-game-deserves/">rushed their release dates out of November</a> in response to Grand Theft Auto 6's November 19 launch have indirectly handed other big hitters like <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a> (out November 8) and World of Warcraft: Forever (out November 4) a remarkably open month. It can seem like Rockstar's done Nintendo and Blizzard a favor here, especially when these three games don't compete on the same platforms, but there's more to this month.  </p><p>Ahead of the <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a> launch, I spoke to analyst Mat Piscatella, games lead at Circana. He's unsurprisingly confident that GTA 6, as the leader of the holiday rush, will help drive increased spending in the industry and, hopefully, bring in more players who will attract more investment which eventually leads to more good games. In this rush, he sizes up the November fear that's seen so many studios push up or delay their launches to avoid sitting next to Rockstar. </p><p>"I'm sure it's a little different for everyone who decided to move their game out, whether it was a feeling of direct competition or just not wanting to try to grab any air and have it all be suffocated away by Grand Theft Auto," Piscatella reasons. "I don't know, that's all an individual developer or publisher decision. But if I have a cozy sim or a first-person shooter or, I don't know, a puzzle platformer walking sim, I don't know why I would necessarily move my game for Grand Theft Auto. But hey, people are probably just scared of potentially running into this game. So we'll see. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="e75izgrRhxYSxQhhEh62GE" name="SS-World-of-Warcraft-Forever" alt="World of Warcraft: Forever Skyborne" src="https://cdn.mos.cms.futurecdn.net/e75izgrRhxYSxQhhEh62GE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment)</span></figcaption></figure><p>"World of Warcraft: Forever is also coming out, and that's on PC where Grand Theft Auto isn't, so I'm sure those games are going to be just fine. The Switch 2 audience that isn't invested in PlayStation or Xbox at all, of course they're going to be very interested in Zelda, and even some Grand Theft Auto players are very interested in Zelda. We have about, according to our latest tracking, 15% of people who intend to buy Grand Theft Auto also intend to buy [the Ocarina of Time remake]. We have a lot of crossover there too. The thing's been built up so big, and absolutely warranted, but everyone just kind of moved and perhaps they didn't need to."</p><p>The interesting thing is that, despite enormous differences in tone, look, gameplay, audience, platform, and just about everything else, GTA 6 and the Ocarina of Time remake do have a fair bit in common when you zoom out. Piscatella notes that they both "lean more towards the more mature portions of the market in terms of age ranges," tap into nostalgia to varying degrees, and will lean toward "affluent folks" who can stomach today's console prices. How terrifying it is for GTA 5 to be so old that it can reasonably be called nostalgic. </p><p>"All that stuff's coming together to make it a great environment for this game to launch right now. Well, great given everything happening with pricing and supply constraints and the RAM crisis and everything else," Piscatella observes.</p><p>But has Rockstar actually helped Blizzard or Nintendo indirectly? "Maybe," Piscatella says. But "with Nintendo first-party games on Nintendo platforms, it's always an open window because that's primarily what those platforms are used for by folks." A new Zelda remaking one of the best-known games of all time was always going to hit hard. It just works out nicely that GTA 6 can top PS5 and Xbox Series X, Ocarina is the big Switch 2 title for November, and WoW: Forever could hardly ask for less competition on PC. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dTfNu6qZN8fYXrKZnvsSeP" name="SS-The-Legend-of-Zelda-Ocarina-of-Time" alt="The Legend of Zelda: Ocarina of Time remake" src="https://cdn.mos.cms.futurecdn.net/dTfNu6qZN8fYXrKZnvsSeP-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>You can understandably argue that there's never really an open window given the volume of games coming out every year, the number of free-to-play games available, and the amount of time and money being poured into the same live services. All games face competition at all times. But games will dodge each other for a reason, and looking at core platforms and premium new releases, the stars have really aligned this November. </p><p>Piscatella notes that WoW: Forever is also a nostalgia play. "There's probably going to be some crossover there," he says. "It's come on real hot with the beta – wasn't really thinking about it before that beta, but the beta was <a href="https://www.gamesradar.com/games/world-of-warcraft/the-craziest-numbers-ive-seen-in-17-years-working-at-blizzard-wow-forever-devs-seem-genuinely-shocked-the-beta-is-so-popular-as-they-explain-why-their-mmo-servers-keep-breaking/">so strong in terms of reaction and participation</a>. It's a little bit of a dark horse in terms of its overall impact, but it could be something. It also has a pretty open-ish window, even though there's no open windows on PC anymore because of everything going on. </p><p>"But these three games? Great. Everything else in the market, we'll see. We'll see what happens for everything else that's come out in September and October, and everything that's going to be coming out in January, February that got pushed out. We'll see what the blast radius really is on this thing."</p><p><a href="https://www.gamesradar.com/games/grand-theft-auto/nearly-1-in-3-gamers-plan-to-buy-gta-6-in-the-us-analyst-confirms-a-rare-cultural-and-commercial-moment/"><em>Nearly 1 in 3 gamers plan to buy GTA 6 in the US, analyst confirms: "A rare cultural and commercial moment"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X8lPbX"></div>                            </div>                            <script src="https://kwizly.com/embed/X8lPbX.js" async=""></script>
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                                                            <title><![CDATA[ Zelda: Ocarina of Time remake added a jump button to avoid being "jarring" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>After 28 long years, <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/"><u>The Legend of Zelda: Ocarina of Time</u></a> is finally getting a jump button in the Switch 2 remake because Nintendo knew it'd feel "jarring" without one, even if the decision threw some devs from the OG since it was such a "convenient" design choice previously.</p><p>Speaking in a new installment of <a href="https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-24-the-legend-of-zelda-ocarina-of-time-part-3/" target="_blank"><u>Nintendo's Ask the Developer interview</u></a>, Ocarina of Time remake program director Hiroki Taguchi – who first joined the Zelda team to work on Breath of the Wild – notes that certain "adjustments" have been made "so that people who've played titles from The Legend of Zelda: Breath of the Wild onward won't find the experience jarring as they make their way through the adventure." </p><p>Director HokWai Ng adds to this, specifying that "that's also one of the reasons we removed auto-jump." Previously, Link couldn't jump on command – if push came to shove, he could muster up a hop if you pushed the control stick forward in specific places, and as Ng says, "the places where jumping was possible and where it wasn't were clearly defined." </p><p>Even so, that may not cut it for players who've gotten used to the more modern Zelda adventures where they can jump around as much as they please. <br /><br />"So, for Link's jump, we carried over the controls from more recent titles in the series and made it possible to jump anywhere with a single button press," Ng adds. </p><p>Zelda series producer Eiji Aonuma reckons that this addition "makes exploration much more exciting," but adding it was no small feat. <br /><br />"Since there were places where we preferred players not to jump, the auto-jump system was, in some ways, convenient from a development standpoint," he admits. </p><p>"If you remove that restriction and make it possible to jump anywhere, you need to anticipate all kinds of player behavior and make corresponding adjustments to the environment. So, at first, we were like, 'Are we sure about this?'" he laughs. "So, even a single change can instantly increase the number of things that need to be reviewed."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NDcwNmpWzv7jvUSJ8HxNqZ" name="ocarina of time remake" alt="Cropped The Legend of Zelda: Ocarina of Time remake screenshot shows Young Link playing his ocarina, Navi to his right." src="https://cdn.mos.cms.futurecdn.net/NDcwNmpWzv7jvUSJ8HxNqZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>The new jump ability was something that Nintendo had to consider when it came to all the terrain in the game – and how both Young and Adult versions of Link would traverse it. <br /><br />Art director Aya Shida notes that since "the distance they can jump differs slightly between the two," it meant that "even when designing a single piece of terrain, it was challenging to find the right balance in terms of making gaps just the right distance to jump across."</p><p>This also meant a change to Ocarina of Time's returning Jump Attack. Taguchi notes that in the OG game, you could launch a Jump Attack using just one button, whereas the Switch 2 remake uses a Breath of the Wild-style "two-step approach." However, this didn't sit quite right with Aonuma. </p><p>"Trouble was, I was so used to the original game's controls that I just couldn't get the hang of it," Aonuma laughs. "When I told the team, 'This just doesn't feel as satisfying as the original Jump Attack,' they added a way to perform it with a single button press."</p><p>The devs are aware this is a matter of personal preference, though – fellow producer Hidemaro Fujibayashi notes that he was "more used to jumping first and then attacking," and that "in the end, we implemented both control schemes so that fans of the original game, as well as those who've played The Legend of Zelda: Breath of the Wild but not The Legend of Zelda: Ocarina of Time, could have a comfortable experience. That said, neither control scheme gets in the way of the other."</p><p>It's a more flexible approach to modern improvements than the devs took with a different – now scrapped –quality-of-life improvement, though. <br /><br />Aonuma noted how he first <a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-had-a-breath-of-the-wild-quality-of-life-feature-until-the-series-producer-made-devs-take-it-out-because-it-ruined-important-moments/">requested the devs to add Breath of the Wild-style warp points, but later asked them to be removed</a> after he realized that they ruined the "important" moments of discovery during the exploration of the world.</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-dev-responsible-for-ocarina-of-times-infamous-water-temple-used-the-remake-to-atone-for-his-sins-i-had-some-overdue-homework/"><em>Zelda dev responsible for Ocarina of Time's infamous Water Temple used the remake to atone for his sins: "I had some overdue homework."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eEY9ke"></div>                            </div>                            <script src="https://kwizly.com/embed/eEY9ke.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-added-a-jump-button-to-avoid-being-jarring-but-some-nintendo-veterans-were-nervous-are-we-sure-about-this/</link>
                                                                            <description>
                            <![CDATA[ "Even a single change can instantly increase the number of things that need to be reviewed," says Eiji Aonuma ]]>
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                                                                        <pubDate>Tue, 03 Nov 2026 17:27:48 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Link draws out the Master Sword alongside fairy Navi in The Legend of Zelda: Ocarina of Time Remake ]]></media:description>                                                            <media:text><![CDATA[Link draws out the Master Sword alongside fairy Navi in The Legend of Zelda: Ocarina of Time Remake ]]></media:text>
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                                <p>After 28 long years, <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/"><u>The Legend of Zelda: Ocarina of Time</u></a> is finally getting a jump button in the Switch 2 remake because Nintendo knew it'd feel "jarring" without one, even if the decision threw some devs from the OG since it was such a "convenient" design choice previously.</p><p>Speaking in a new installment of <a href="https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-24-the-legend-of-zelda-ocarina-of-time-part-3/" target="_blank"><u>Nintendo's Ask the Developer interview</u></a>, Ocarina of Time remake program director Hiroki Taguchi – who first joined the Zelda team to work on Breath of the Wild – notes that certain "adjustments" have been made "so that people who've played titles from The Legend of Zelda: Breath of the Wild onward won't find the experience jarring as they make their way through the adventure." </p><p>Director HokWai Ng adds to this, specifying that "that's also one of the reasons we removed auto-jump." Previously, Link couldn't jump on command – if push came to shove, he could muster up a hop if you pushed the control stick forward in specific places, and as Ng says, "the places where jumping was possible and where it wasn't were clearly defined." </p><p>Even so, that may not cut it for players who've gotten used to the more modern Zelda adventures where they can jump around as much as they please. <br /><br />"So, for Link's jump, we carried over the controls from more recent titles in the series and made it possible to jump anywhere with a single button press," Ng adds. </p><p>Zelda series producer Eiji Aonuma reckons that this addition "makes exploration much more exciting," but adding it was no small feat. <br /><br />"Since there were places where we preferred players not to jump, the auto-jump system was, in some ways, convenient from a development standpoint," he admits. </p><p>"If you remove that restriction and make it possible to jump anywhere, you need to anticipate all kinds of player behavior and make corresponding adjustments to the environment. So, at first, we were like, 'Are we sure about this?'" he laughs. "So, even a single change can instantly increase the number of things that need to be reviewed."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NDcwNmpWzv7jvUSJ8HxNqZ" name="ocarina of time remake" alt="Cropped The Legend of Zelda: Ocarina of Time remake screenshot shows Young Link playing his ocarina, Navi to his right." src="https://cdn.mos.cms.futurecdn.net/NDcwNmpWzv7jvUSJ8HxNqZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>The new jump ability was something that Nintendo had to consider when it came to all the terrain in the game – and how both Young and Adult versions of Link would traverse it. <br /><br />Art director Aya Shida notes that since "the distance they can jump differs slightly between the two," it meant that "even when designing a single piece of terrain, it was challenging to find the right balance in terms of making gaps just the right distance to jump across."</p><p>This also meant a change to Ocarina of Time's returning Jump Attack. Taguchi notes that in the OG game, you could launch a Jump Attack using just one button, whereas the Switch 2 remake uses a Breath of the Wild-style "two-step approach." However, this didn't sit quite right with Aonuma. </p><p>"Trouble was, I was so used to the original game's controls that I just couldn't get the hang of it," Aonuma laughs. "When I told the team, 'This just doesn't feel as satisfying as the original Jump Attack,' they added a way to perform it with a single button press."</p><p>The devs are aware this is a matter of personal preference, though – fellow producer Hidemaro Fujibayashi notes that he was "more used to jumping first and then attacking," and that "in the end, we implemented both control schemes so that fans of the original game, as well as those who've played The Legend of Zelda: Breath of the Wild but not The Legend of Zelda: Ocarina of Time, could have a comfortable experience. That said, neither control scheme gets in the way of the other."</p><p>It's a more flexible approach to modern improvements than the devs took with a different – now scrapped –quality-of-life improvement, though. <br /><br />Aonuma noted how he first <a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-had-a-breath-of-the-wild-quality-of-life-feature-until-the-series-producer-made-devs-take-it-out-because-it-ruined-important-moments/">requested the devs to add Breath of the Wild-style warp points, but later asked them to be removed</a> after he realized that they ruined the "important" moments of discovery during the exploration of the world.</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-dev-responsible-for-ocarina-of-times-infamous-water-temple-used-the-remake-to-atone-for-his-sins-i-had-some-overdue-homework/"><em>Zelda dev responsible for Ocarina of Time's infamous Water Temple used the remake to atone for his sins: "I had some overdue homework."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eEY9ke"></div>                            </div>                            <script src="https://kwizly.com/embed/eEY9ke.js" async=""></script>
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                                                            <title><![CDATA[ OG Zelda: Ocarina of Time dev responsible for the infamous water temple used the remake to atone ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Zelda series lead Eiji Aonuma has admitted that he wanted to use <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/"><u>The Legend of Zelda: Ocarina of Time remake</u></a> to make the Water Temple a bit less obtuse.  </p><p>In the 28 years since The Legend of Zelda: Ocarina of Time, one challenge has lived in infamy: the dreaded Water Temple. While the classic adventure game was universally praised, the Water Temple was the sole sticking point for many, with its somewhat obtuse design proving a huge challenge. However, to many people – myself included – the problem with the Water Temple was less about the challenge or dungeon design itself and more about the tedium of constantly pausing to equip or remove the Iron Boots to navigate the area. </p><p>As for The Legend of Zelda: Ocarina of Time remake, Aonuma – whose role in the N64 classic was as the game's dungeon designer – explained that the Water Temple was a big motivator in Nintendo's<a href="https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-24-the-legend-of-zelda-ocarina-of-time-part-3/" target="_blank"> <u>Ask the Developer</u></a> article about the game. "I had some overdue homework: I wanted to do something about the Water Temple I created 28 years ago," Aonuma says, explaining, "Since it became well known for its difficulty in the original game, I had the team make some adjustments in this version."</p><p>However, this is not the first time Aonuma spoke about wanting to change the Water Temple; in fact, in a 2011<a href="https://www.nintendo.com/en-gb/Iwata-Asks/Iwata-Asks-The-Legend-of-Zelda-Ocarina-of-Time-3D/Vol-4-Development-Staff/3-I-ve-Got-to-Fix-the-Water-Temple-/3-I-ve-Got-to-Fix-the-Water-Temple--235888.html?srsltid=AYCX9vLNMaQqBQiXl-RcH1L6WsXu7SVrtlNsBJ-A16RsZpugMB2sy6zQ" target="_blank"><u> Iwata Asks interview</u></a>, Aonuma said, "I wanted to do something about the Water Temple" when discussing his motivation for making The Legend of Zelda: Ocarina of Time 3D. He explained at the time, "Everyone talks about it, so it’s been a longstanding wish of mine these 13 years!" but clearly its version of the dreaded dungeon wasn't enough.</p><p>"When I designed the Water Temple all those years ago, I wanted to create an experience where simply being underwater was fun," Aonuma explains in 2026. He cites his love of freediving and finds it fascinating "how different everything feels" when you are submerged. </p><p>"I wanted to create a place where players could experience those sensations," Aonuma explains. The remake's director, HokWai Ng, explains that the remake makes item toggling easier, as well as changing "some of the walls that made it easy to lose your sense of direction to lattice-style structures," so hopefully this new version will finally satisfy Aonuma's desire to "fix" the temple. </p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-had-a-breath-of-the-wild-quality-of-life-feature-until-the-series-producer-made-devs-take-it-out-because-it-ruined-important-moments/"><em>Zelda: Ocarina of Time remake had a Breath of the Wild quality-of-life feature until the series producer made devs take it out because it ruined "important" moments</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYkVYW"></div>                            </div>                            <script src="https://kwizly.com/embed/XYkVYW.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/zelda-dev-responsible-for-ocarina-of-times-infamous-water-temple-used-the-remake-to-atone-for-his-sins-i-had-some-overdue-homework/</link>
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                            <![CDATA[ 15 years after remaking the game for 3DS purely to "do something about the water temple" ]]>
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                                                                        <pubDate>Tue, 03 Nov 2026 17:11:58 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Ocarina of time remake ]]></media:description>                                                            <media:text><![CDATA[Ocarina of time remake ]]></media:text>
                                <media:title type="plain"><![CDATA[Ocarina of time remake ]]></media:title>
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                                <p>Zelda series lead Eiji Aonuma has admitted that he wanted to use <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/"><u>The Legend of Zelda: Ocarina of Time remake</u></a> to make the Water Temple a bit less obtuse.  </p><p>In the 28 years since The Legend of Zelda: Ocarina of Time, one challenge has lived in infamy: the dreaded Water Temple. While the classic adventure game was universally praised, the Water Temple was the sole sticking point for many, with its somewhat obtuse design proving a huge challenge. However, to many people – myself included – the problem with the Water Temple was less about the challenge or dungeon design itself and more about the tedium of constantly pausing to equip or remove the Iron Boots to navigate the area. </p><p>As for The Legend of Zelda: Ocarina of Time remake, Aonuma – whose role in the N64 classic was as the game's dungeon designer – explained that the Water Temple was a big motivator in Nintendo's<a href="https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-24-the-legend-of-zelda-ocarina-of-time-part-3/" target="_blank"> <u>Ask the Developer</u></a> article about the game. "I had some overdue homework: I wanted to do something about the Water Temple I created 28 years ago," Aonuma says, explaining, "Since it became well known for its difficulty in the original game, I had the team make some adjustments in this version."</p><p>However, this is not the first time Aonuma spoke about wanting to change the Water Temple; in fact, in a 2011<a href="https://www.nintendo.com/en-gb/Iwata-Asks/Iwata-Asks-The-Legend-of-Zelda-Ocarina-of-Time-3D/Vol-4-Development-Staff/3-I-ve-Got-to-Fix-the-Water-Temple-/3-I-ve-Got-to-Fix-the-Water-Temple--235888.html?srsltid=AYCX9vLNMaQqBQiXl-RcH1L6WsXu7SVrtlNsBJ-A16RsZpugMB2sy6zQ" target="_blank"><u> Iwata Asks interview</u></a>, Aonuma said, "I wanted to do something about the Water Temple" when discussing his motivation for making The Legend of Zelda: Ocarina of Time 3D. He explained at the time, "Everyone talks about it, so it’s been a longstanding wish of mine these 13 years!" but clearly its version of the dreaded dungeon wasn't enough.</p><p>"When I designed the Water Temple all those years ago, I wanted to create an experience where simply being underwater was fun," Aonuma explains in 2026. He cites his love of freediving and finds it fascinating "how different everything feels" when you are submerged. </p><p>"I wanted to create a place where players could experience those sensations," Aonuma explains. The remake's director, HokWai Ng, explains that the remake makes item toggling easier, as well as changing "some of the walls that made it easy to lose your sense of direction to lattice-style structures," so hopefully this new version will finally satisfy Aonuma's desire to "fix" the temple. </p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-had-a-breath-of-the-wild-quality-of-life-feature-until-the-series-producer-made-devs-take-it-out-because-it-ruined-important-moments/"><em>Zelda: Ocarina of Time remake had a Breath of the Wild quality-of-life feature until the series producer made devs take it out because it ruined "important" moments</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYkVYW"></div>                            </div>                            <script src="https://kwizly.com/embed/XYkVYW.js" async=""></script>
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                                                            <title><![CDATA[ The Elder Scrolls 6: Sentinel confirmed by Bethesda ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/elder-scrolls-6-release-date-location-news-races/">The Elder Scrolls 6</a> is indeed titled Sentinel, just as rumors previously predicted – and <a href="https://www.gamesradar.com/tag/bethesda-game-studios/">Bethesda Game Studios</a> has picked its big 40th anniversary celebration to reveal it.<br /><br />Yes, that's right – nearly 15 years after <a href="https://www.gamesradar.com/skyrim-guide/">Skyrim</a>, we finally know what the next Elder Scrolls game is called: Sentinel. <br /><br />Todd Howard unveils the title alongside a short clip of sand (likely alluding to both the "sands of time," so to speak, and perhaps the literal sands of the Alik'r Desert, considering the whole "Sentinel" and Hammerfell thing) and an Elder Scroll, dubbing Bethesda's 40th birthday the "perfect time to tell you what The Elder Scrolls 6 is actually called."<br /><br />It's incredible to witness as an Elder Scrolls fan (despite how short it is, of course), as Howard himself recently told us to <a href="https://www.gamesradar.com/games/the-elder-scrolls/just-pretend-we-didnt-announce-it-todd-howard-knows-the-elder-scrolls-6-teaser-has-haunted-rpg-fans-for-nearly-8-years-but-its-early-reveal-was-about-informing-our-audience/">"just pretend we didn't didn't announce it" </a>in regard to the sixth Elder Scrolls, stating that <a href="https://www.gamesradar.com/games/the-elder-scrolls/todd-howard-says-the-elder-scrolls-6-launch-is-a-while-off-so-fans-are-doing-the-rational-thing-and-looking-for-body-language-experts-to-analyze-his-face-when-he-says-that/">The Elder Scrolls 6 is still "a while" off</a> – which, to be fair, it could very well still be, as there's no release date or window yet.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/uvcfI8RPZYc" allowfullscreen=""></iframe></div></div><p>Again, we don't get too much out of the teaser in Bethesda's 40th anniversary celebration video on YouTube – but it's enough to send theories soaring here shortly, I'm sure, between the scroll, the evident setting, and the quote.<br /><br />Yep, a quote – from Yazar, Moth Priest of High Queen Iradne of Hammerfell: "The scroll offered only a shimer, a veil thinly lifted to my eyes. A future lost. A victory undone. Sands of time scattered by fate."<br /><br />Perhaps even more eye-catching than the quote itself is the date attached to it: 4E 206. In other words, just <em>five</em> years after the events of Skyrim where we played as the Dovahkiin (or, erm, continue to play if you're still hooked over a decade on like I am). it spurs a whole lot of questions about The Elder Scrolls 6: Sentinel and its mysterious premise.<br /><br />And, although I'm a tad disappointed that we might be playing in a post-Skyrim Tamriel (look, I want to see the Dwemer and Falmer in action, okay?), I'm thrilled we've got <em>anything</em> at all from Bethesda aside from the reveal trailer we saw in 2018 during that one very fateful E3 showcase.<br /><br />This is one of the biggest <a href="https://www.gamesradar.com/video-game-release-dates/">new games</a> underway, after all – I'll take whatever I can get, Bethesda. I mean <em>whatever</em>, too.<br /><br /><a href="https://www.gamesradar.com/games/the-elder-scrolls/after-29-years-a-lost-easter-egg-in-bethesdas-forgotten-elder-scrolls-spin-off-has-finally-been-uncovered/"><em>After 29 years, a lost Easter egg in Bethesda's forgotten Elder Scrolls spin-off has finally been uncovered</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ODjR7e"></div>                            </div>                            <script src="https://kwizly.com/embed/ODjR7e.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-elder-scrolls/the-elder-scrolls-6-sentinel-confirmed-by-bethesda-as-todd-howard-dubs-its-40th-anniversary-the-perfect-time-to-reveal-the-rpgs-title/</link>
                                                                            <description>
                            <![CDATA[ It's finally happening ]]>
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                                                                        <pubDate>Tue, 03 Nov 2026 15:21:18 +0000</pubDate>                                                                                                                                <updated>Tue, 03 Nov 2026 17:43:39 +0000</updated>
                                                                                                                                            <category><![CDATA[The Elder Scrolls]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The Elder Scrolls 6 Sentinel]]></media:description>                                                            <media:text><![CDATA[The Elder Scrolls 6 Sentinel]]></media:text>
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                                <p><a href="https://www.gamesradar.com/elder-scrolls-6-release-date-location-news-races/">The Elder Scrolls 6</a> is indeed titled Sentinel, just as rumors previously predicted – and <a href="https://www.gamesradar.com/tag/bethesda-game-studios/">Bethesda Game Studios</a> has picked its big 40th anniversary celebration to reveal it.<br /><br />Yes, that's right – nearly 15 years after <a href="https://www.gamesradar.com/skyrim-guide/">Skyrim</a>, we finally know what the next Elder Scrolls game is called: Sentinel. <br /><br />Todd Howard unveils the title alongside a short clip of sand (likely alluding to both the "sands of time," so to speak, and perhaps the literal sands of the Alik'r Desert, considering the whole "Sentinel" and Hammerfell thing) and an Elder Scroll, dubbing Bethesda's 40th birthday the "perfect time to tell you what The Elder Scrolls 6 is actually called."<br /><br />It's incredible to witness as an Elder Scrolls fan (despite how short it is, of course), as Howard himself recently told us to <a href="https://www.gamesradar.com/games/the-elder-scrolls/just-pretend-we-didnt-announce-it-todd-howard-knows-the-elder-scrolls-6-teaser-has-haunted-rpg-fans-for-nearly-8-years-but-its-early-reveal-was-about-informing-our-audience/">"just pretend we didn't didn't announce it" </a>in regard to the sixth Elder Scrolls, stating that <a href="https://www.gamesradar.com/games/the-elder-scrolls/todd-howard-says-the-elder-scrolls-6-launch-is-a-while-off-so-fans-are-doing-the-rational-thing-and-looking-for-body-language-experts-to-analyze-his-face-when-he-says-that/">The Elder Scrolls 6 is still "a while" off</a> – which, to be fair, it could very well still be, as there's no release date or window yet.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/uvcfI8RPZYc" allowfullscreen=""></iframe></div></div><p>Again, we don't get too much out of the teaser in Bethesda's 40th anniversary celebration video on YouTube – but it's enough to send theories soaring here shortly, I'm sure, between the scroll, the evident setting, and the quote.<br /><br />Yep, a quote – from Yazar, Moth Priest of High Queen Iradne of Hammerfell: "The scroll offered only a shimer, a veil thinly lifted to my eyes. A future lost. A victory undone. Sands of time scattered by fate."<br /><br />Perhaps even more eye-catching than the quote itself is the date attached to it: 4E 206. In other words, just <em>five</em> years after the events of Skyrim where we played as the Dovahkiin (or, erm, continue to play if you're still hooked over a decade on like I am). it spurs a whole lot of questions about The Elder Scrolls 6: Sentinel and its mysterious premise.<br /><br />And, although I'm a tad disappointed that we might be playing in a post-Skyrim Tamriel (look, I want to see the Dwemer and Falmer in action, okay?), I'm thrilled we've got <em>anything</em> at all from Bethesda aside from the reveal trailer we saw in 2018 during that one very fateful E3 showcase.<br /><br />This is one of the biggest <a href="https://www.gamesradar.com/video-game-release-dates/">new games</a> underway, after all – I'll take whatever I can get, Bethesda. I mean <em>whatever</em>, too.<br /><br /><a href="https://www.gamesradar.com/games/the-elder-scrolls/after-29-years-a-lost-easter-egg-in-bethesdas-forgotten-elder-scrolls-spin-off-has-finally-been-uncovered/"><em>After 29 years, a lost Easter egg in Bethesda's forgotten Elder Scrolls spin-off has finally been uncovered</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ODjR7e"></div>                            </div>                            <script src="https://kwizly.com/embed/ODjR7e.js" async=""></script>
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                                                            <title><![CDATA[ Zelda: Ocarina of Time remake devs were aiming for "puppet-show-like" visuals, producer confirms ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Developers behind <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/"><u>The Legend of Zelda: Ocarina of Time remake</u></a> have confirmed speculation that the game's new art direction was inspired by puppet shows. </p><p>Nintendo dropped the first gameplay footage of the remake back in September as part of <a href="https://www.gamesradar.com/games/events-conferences/zelda-direct-40-anniversary-time-stream-how-to-watch/"><u>The Legend of Zelda 40th anniversary Nintendo Direct</u></a>, which is where we got our first look at the game's <a href="https://www.gamesradar.com/games/the-legend-of-zelda/young-link-has-a-face-only-a-mother-could-love-in-zelda-ocarina-of-time-remake-and-even-the-series-most-dedicated-fans-are-struggling-they-did-him-dirty/"><u>divisive art style</u></a>. Series producer Eiji Aonuma asserted <a href="https://www.gamesradar.com/games/the-legend-of-zelda/nintendo-says-zelda-ocarina-of-time-remake-isnt-aiming-for-realistic-graphics-and-thats-great-for-everyone-but-young-link/#viafoura-comments"><u>"we didn't just aim for realistic graphics,"</u></a> but it was safe to say that it was certainly a shock, the same way the Star Fox remake's art direction was for many. </p><p>Someone with a vested interest in both series is Takaya Imamura, who <a href="https://www.gamesradar.com/games/action/og-star-fox-character-designer-is-so-proud-as-switch-2-remake-is-revealed-this-isnt-a-dream-right/"><u>designed the Star Fox crew</u></a> and was the art director of The Legend of Zelda: Majora's Mask, birthing Tingle into the world. He speculated that the new art direction was influenced by puppet shows, which Shigeru Miyamoto is known to love (<a href="https://www.gamesradar.com/games/action/we-finally-know-what-happened-to-the-original-star-fox-puppets-the-godzilla-minus-one-studio-destroyed-them/"><u>thanks to Star Fox</u></a>). Despite being his personal opinion, this suggestion was taken as fact by many, but it turns out he was on the money. </p><p>In a new edition of Nintendo's <a href="https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-24-the-legend-of-zelda-ocarina-of-time-part-2/" target="_blank"><u>Ask the Developer series</u></a>, Zelda: Ocarina of Time remake art director Aya Shida notes that "for this game, we wanted to rebuild Hyrule as a rich, dense world that felt as though it could truly exist, while retaining the feel of the original. At the same time, we wanted its colorful and quirky characters to feel like a natural part of that world."</p><p>"To help the team understand what we were aiming for, early in development we used phrases like 'a puppet-show feel' and 'the analog feel of practical effects films' as keywords," Shida adds, confirming Imamura's speculation. She explains, "Neither puppet shows nor practical effects films reproduce reality exactly as it is," and that "We also felt that there was some overlap between these forms of expression and the distinctive nostalgia evoked by the original game."</p><p>Aonuma adds, "the current development team feels a certain sense of nostalgia" – despite some of them <a href="https://www.gamesradar.com/games/the-legend-of-zelda/not-all-zelda-ocarina-of-time-remake-devs-have-played-the-n64-original-series-producer-says-but-its-thanks-to-these-young-people-it-was-made/"><u>having never played the original</u></a> – and that "their efforts to express that nostalgia led them to an analog, puppet-show-like feel." But this approach seems to have gotten the Aonuma seal of approval, as he notes, "As one of the original developers, that progression made sense to me."</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-had-a-breath-of-the-wild-quality-of-life-feature-until-the-series-producer-made-devs-take-it-out-because-it-ruined-important-moments/"><em>Zelda: Ocarina of Time remake had a Breath of the Wild quality-of-life feature until the series producer made devs take it out because it ruined "important" moments</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYkVYW"></div>                            </div>                            <script src="https://kwizly.com/embed/XYkVYW.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-devs-really-were-aiming-for-puppet-show-like-visuals-producer-confirms-all-to-express-that-nostalgia-they-felt-for-the-1998-nintendo-classic/</link>
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                            <![CDATA[ "As one of the original developers, that progression made sense to me" ]]>
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                                                                        <pubDate>Tue, 03 Nov 2026 12:08:38 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Nintendo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Legend of Zelda: Ocarina of Time remake Link and Navi looking up on the edge of a rocky cliff]]></media:description>                                                            <media:text><![CDATA[The Legend of Zelda: Ocarina of Time remake Link and Navi looking up on the edge of a rocky cliff]]></media:text>
                                <media:title type="plain"><![CDATA[The Legend of Zelda: Ocarina of Time remake Link and Navi looking up on the edge of a rocky cliff]]></media:title>
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                                <p>Developers behind <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/"><u>The Legend of Zelda: Ocarina of Time remake</u></a> have confirmed speculation that the game's new art direction was inspired by puppet shows. </p><p>Nintendo dropped the first gameplay footage of the remake back in September as part of <a href="https://www.gamesradar.com/games/events-conferences/zelda-direct-40-anniversary-time-stream-how-to-watch/"><u>The Legend of Zelda 40th anniversary Nintendo Direct</u></a>, which is where we got our first look at the game's <a href="https://www.gamesradar.com/games/the-legend-of-zelda/young-link-has-a-face-only-a-mother-could-love-in-zelda-ocarina-of-time-remake-and-even-the-series-most-dedicated-fans-are-struggling-they-did-him-dirty/"><u>divisive art style</u></a>. Series producer Eiji Aonuma asserted <a href="https://www.gamesradar.com/games/the-legend-of-zelda/nintendo-says-zelda-ocarina-of-time-remake-isnt-aiming-for-realistic-graphics-and-thats-great-for-everyone-but-young-link/#viafoura-comments"><u>"we didn't just aim for realistic graphics,"</u></a> but it was safe to say that it was certainly a shock, the same way the Star Fox remake's art direction was for many. </p><p>Someone with a vested interest in both series is Takaya Imamura, who <a href="https://www.gamesradar.com/games/action/og-star-fox-character-designer-is-so-proud-as-switch-2-remake-is-revealed-this-isnt-a-dream-right/"><u>designed the Star Fox crew</u></a> and was the art director of The Legend of Zelda: Majora's Mask, birthing Tingle into the world. He speculated that the new art direction was influenced by puppet shows, which Shigeru Miyamoto is known to love (<a href="https://www.gamesradar.com/games/action/we-finally-know-what-happened-to-the-original-star-fox-puppets-the-godzilla-minus-one-studio-destroyed-them/"><u>thanks to Star Fox</u></a>). Despite being his personal opinion, this suggestion was taken as fact by many, but it turns out he was on the money. </p><p>In a new edition of Nintendo's <a href="https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-24-the-legend-of-zelda-ocarina-of-time-part-2/" target="_blank"><u>Ask the Developer series</u></a>, Zelda: Ocarina of Time remake art director Aya Shida notes that "for this game, we wanted to rebuild Hyrule as a rich, dense world that felt as though it could truly exist, while retaining the feel of the original. At the same time, we wanted its colorful and quirky characters to feel like a natural part of that world."</p><p>"To help the team understand what we were aiming for, early in development we used phrases like 'a puppet-show feel' and 'the analog feel of practical effects films' as keywords," Shida adds, confirming Imamura's speculation. She explains, "Neither puppet shows nor practical effects films reproduce reality exactly as it is," and that "We also felt that there was some overlap between these forms of expression and the distinctive nostalgia evoked by the original game."</p><p>Aonuma adds, "the current development team feels a certain sense of nostalgia" – despite some of them <a href="https://www.gamesradar.com/games/the-legend-of-zelda/not-all-zelda-ocarina-of-time-remake-devs-have-played-the-n64-original-series-producer-says-but-its-thanks-to-these-young-people-it-was-made/"><u>having never played the original</u></a> – and that "their efforts to express that nostalgia led them to an analog, puppet-show-like feel." But this approach seems to have gotten the Aonuma seal of approval, as he notes, "As one of the original developers, that progression made sense to me."</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-had-a-breath-of-the-wild-quality-of-life-feature-until-the-series-producer-made-devs-take-it-out-because-it-ruined-important-moments/"><em>Zelda: Ocarina of Time remake had a Breath of the Wild quality-of-life feature until the series producer made devs take it out because it ruined "important" moments</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYkVYW"></div>                            </div>                            <script src="https://kwizly.com/embed/XYkVYW.js" async=""></script>
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                                                            <title><![CDATA[ Final Fantasy 7 Revelation might be the trilogy's biggest, but Remake was hardest to make, lead says ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Final Fantasy 7 Remake trilogy lead Naoki Hamaguchi may be working towards what's shaping up to be <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelation-has-a-far-bigger-open-world-map-than-rebirth-says-director-and-some-rebirth-locations-arent-the-way-you-remember-them/"><u>the biggest and boldest installment</u></a> yet, the grand finale of <a href="https://www.gamesradar.com/final-fantasy-7-revelation-guide/" target="_blank"><u>Revelation</u></a>, but it turns out that, of the three, the first game was the hardest to make. </p><p>In an <a href="https://youtu.be/begmvlGTdRg?si=Eo0EZRUonptOhtH6&amp;t=4830" target="_blank">interview</a> with French content creator mistermv, <a href="https://x.com/Genki_JPN/status/2117519710833238361" target="_blank">translated by Genki</a> on Twitter (and verified by GamesRadar+), Hamaguchi is asked what the biggest development challenge of the trilogy has been, and he immediately points back to where it all began.</p><p>For a start, the development team was much smaller in the beginning. At first, Hamaguchi notes, the team was only comprised of 30 people – a number obviously eclipsed by the final credits on the game. </p><p>But more than that, Remake also had the challenge of setting up what would follow it. The start of the project meant deciding on the entire visual look and graphical quality for the Remake trilogy, for example, all while working to the pressure of pleasing the many massive FF7 fans, with the worry of the devs' efforts being insufficient in meeting players' lofty expectations. </p><p>On the other hand, Rebirth and Revelation were able to follow in the footsteps of the foundation built by Remake – while they may have been larger and more ambitious, as Hamaguchi puts it, they had a base to go on, and the team working on them had grown and evolved, too.</p><p>Hamaguchi and other FF leads have previously spoken about how creating the Final Fantasy 7 remake in the trilogy format has <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-remake-part-3-director-says-fan-feedback-can-only-go-so-far-the-upcoming-jrpg-should-be-a-better-experience-but-the-creative-vision-at-square-enix-wont-change/"><u>allowed the devs to take on feedback between installments</u></a>, too, hopefully making each experience better than the last for players. For example, Hamaguchi is <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelations-massive-amount-of-content-is-part-of-what-makes-the-game-so-appealing-lead-says-but-he-knows-some-were-overwhelmed-by-the-size-of-rebirth/"><u>aware that many players felt that Rebirth had an overwhelming amount of content, and while Revelation "probably" has even more</u></a>, the devs have made some key differences in signposting what side-content will earn you what rewards, and ultimately making it easier for players to decide what they care about pursuing. </p><p><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelation-has-a-hard-mode-you-can-select-from-the-start-naoki-hamaguchi-says-but-it-wont-function-in-the-exact-same-way-as-it-did-in-remake-and-rebirth/"><u><em>Final Fantasy 7 Revelation has a hard mode you can select from the start, Naoki Hamaguchi says, but it "won't function in the exact same way as it did in Remake and Rebirth."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X7Dz8e"></div>                            </div>                            <script src="https://kwizly.com/embed/X7Dz8e.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelation-might-be-the-biggest-in-the-trilogy-but-remake-was-the-hardest-to-make-lead-says/</link>
                                                                            <description>
                            <![CDATA[ Remake had a bigger job – setting up what would follow ]]>
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                                                                        <pubDate>Tue, 03 Nov 2026 11:12:42 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Final Fantasy]]></category>
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                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Aerith and Cloud in Final Fantasy 7 Remake]]></media:description>                                                            <media:text><![CDATA[Aerith and Cloud in Final Fantasy 7 Remake]]></media:text>
                                <media:title type="plain"><![CDATA[Aerith and Cloud in Final Fantasy 7 Remake]]></media:title>
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                                <p>Final Fantasy 7 Remake trilogy lead Naoki Hamaguchi may be working towards what's shaping up to be <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelation-has-a-far-bigger-open-world-map-than-rebirth-says-director-and-some-rebirth-locations-arent-the-way-you-remember-them/"><u>the biggest and boldest installment</u></a> yet, the grand finale of <a href="https://www.gamesradar.com/final-fantasy-7-revelation-guide/" target="_blank"><u>Revelation</u></a>, but it turns out that, of the three, the first game was the hardest to make. </p><p>In an <a href="https://youtu.be/begmvlGTdRg?si=Eo0EZRUonptOhtH6&amp;t=4830" target="_blank">interview</a> with French content creator mistermv, <a href="https://x.com/Genki_JPN/status/2117519710833238361" target="_blank">translated by Genki</a> on Twitter (and verified by GamesRadar+), Hamaguchi is asked what the biggest development challenge of the trilogy has been, and he immediately points back to where it all began.</p><p>For a start, the development team was much smaller in the beginning. At first, Hamaguchi notes, the team was only comprised of 30 people – a number obviously eclipsed by the final credits on the game. </p><p>But more than that, Remake also had the challenge of setting up what would follow it. The start of the project meant deciding on the entire visual look and graphical quality for the Remake trilogy, for example, all while working to the pressure of pleasing the many massive FF7 fans, with the worry of the devs' efforts being insufficient in meeting players' lofty expectations. </p><p>On the other hand, Rebirth and Revelation were able to follow in the footsteps of the foundation built by Remake – while they may have been larger and more ambitious, as Hamaguchi puts it, they had a base to go on, and the team working on them had grown and evolved, too.</p><p>Hamaguchi and other FF leads have previously spoken about how creating the Final Fantasy 7 remake in the trilogy format has <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-remake-part-3-director-says-fan-feedback-can-only-go-so-far-the-upcoming-jrpg-should-be-a-better-experience-but-the-creative-vision-at-square-enix-wont-change/"><u>allowed the devs to take on feedback between installments</u></a>, too, hopefully making each experience better than the last for players. For example, Hamaguchi is <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelations-massive-amount-of-content-is-part-of-what-makes-the-game-so-appealing-lead-says-but-he-knows-some-were-overwhelmed-by-the-size-of-rebirth/"><u>aware that many players felt that Rebirth had an overwhelming amount of content, and while Revelation "probably" has even more</u></a>, the devs have made some key differences in signposting what side-content will earn you what rewards, and ultimately making it easier for players to decide what they care about pursuing. </p><p><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelation-has-a-hard-mode-you-can-select-from-the-start-naoki-hamaguchi-says-but-it-wont-function-in-the-exact-same-way-as-it-did-in-remake-and-rebirth/"><u><em>Final Fantasy 7 Revelation has a hard mode you can select from the start, Naoki Hamaguchi says, but it "won't function in the exact same way as it did in Remake and Rebirth."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X7Dz8e"></div>                            </div>                            <script src="https://kwizly.com/embed/X7Dz8e.js" async=""></script>
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                                                            <title><![CDATA[ Stardew Valley update 1.7 may be "largest" yet, ConcernedApe says – and come "sometime next year" ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/stardew-valley-guide/">Stardew Valley</a> creator Eric "ConcernedApe" Barone has been hard at work on the <a href="https://www.gamesradar.com/games/simulation/stardew-valleys-concernedape-confirms-theres-gonna-be-another-update-for-the-immortal-life-sim-hot-off-last-years-1-6-and-a-new-look-at-haunted-chocolatier/">1.7 update</a> for some time now, teasing fans about what to expect – and it sounds like it'll bring <em>much</em> more than just <a href="https://www.gamesradar.com/games/simulation/new-stardew-valley-marriage-candidates-are-clint-and-sandy-concernedape-confirms-in-a-dramatic-reveal-after-egging-the-community-on-for-weeks/">two new marriage candidates</a> to the table.</p><p>We already know we'll be able to romance <a href="https://www.gamesradar.com/games/simulation/its-only-taken-stardew-valley-fans-15-hours-to-dub-new-marriage-candidate-clint-as-pelican-towns-least-eligible-bachelor-ive-been-robbed-of-the-wizard/">Clint and Sandy</a> come 1.7, and that we'll get a <a href="https://www.gamesradar.com/games/simulation/stardew-valley-1-7-update-sounds-like-itll-be-as-big-as-the-farming-sims-last-with-concernedape-hinting-at-social-features-a-new-farm-type-and-lots-more/">new farm type</a> with the update. It sounds big enough as is, considering just those elements and the other social features ConcernedApe has teased – but it's not just big, y'all. <br /><br />According to the mastermind developer, it might just be the <em>biggest</em> that Stardew Valley has ever seen… even bigger than 1.5 and 1.6, which boasted added regions, festivals, and more.</p><p>He reveals as much during a recent Stardew Valley Symphony of Seasons concert at the Red Rocks Amphitheatre in Colorado, as posted over on <a href="https://www.reddit.com/r/StardewValley/comments/1xfk9xp/concernedape_at_red_rocks_symphony_of_seasons/" target="_blank">Reddit</a> by an attending fan. <br /><br />After recalling how incredible his farming sim's growth has been, he mentions the patch that's on everyone's mind. "We're working on the 1.7 update, which is looking to be the largest Stardew Valley update ever," he says. "It's jam-packed."</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/StardewValley/comments/1xfk9xp/concernedape_at_red_rocks_symphony_of_seasons">ConcernedApe at Red Rocks Symphony of Seasons</a><figcaption><cite> from <a href="https://www.reddit.com/r/StardewValley">r/StardewValley</a></cite></figcaption></blockquote></figure><script async="" src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>ConcernedApe doesn't stop there, either. In his own words, "Clint and Sandy are just the tip of the iceberg – there's so much more in the update." He even drops a release hint: "You guys are in for a real treat, and it'll probably come out sometime next year." <br /><br />Next year is just a couple of months away at this point, which means we could get the new Stardew Valley update a whole lot sooner than expected (should the stars align, of course).</p><p>There <em>are</em> a good few months in 2027, though – you know, a whole 12 of 'em – so there's no telling just yet whether or not we'll get 1.7 toward the start of the year or the tail end. I'll be keeping my fingers crossed for the former, but ConcernedApe's a busy guy. <br /><br />He's got <a href="https://www.gamesradar.com/haunted-chocolatier-guide/">Haunted Chocolatier</a> to grapple with, too, which he previously admitted is <a href="https://www.gamesradar.com/games/simulation/haunted-chocolatier-is-taking-a-long-time-admits-stardew-valley-creator-concernedape-but-going-over-every-last-detail-is-just-what-it-takes-to-make-a-game-im-satisfied-with/">"taking a long time"</a> to get right – but getting things right is his priority.</p><p><a href="https://www.gamesradar.com/games/simulation/stardew-valley-3dvr-mod-looks-like-a-whole-different-game-is-fully-playable-and-compatible-with-all-of-your-existing-mods/"><em>Stardew Valley "3DVR" mod looks like a whole different game, is "fully playable" and compatible with all of your existing mods</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XpPNGX"></div>                            </div>                            <script src="https://kwizly.com/embed/XpPNGX.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/simulation/stardew-valley-update-1-7-is-looking-to-be-the-largest-yet-concernedape-says-and-itll-probably-come-out-sometime-next-year/</link>
                                                                            <description>
                            <![CDATA[ "You guys are in for a real treat" ]]>
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                                                                        <pubDate>Tue, 03 Nov 2026 10:58:30 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Simulation Games]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[ConcernedApe]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Stardew Valley Sandy]]></media:description>                                                            <media:text><![CDATA[Stardew Valley Sandy]]></media:text>
                                <media:title type="plain"><![CDATA[Stardew Valley Sandy]]></media:title>
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                            <article>
                                <p><a href="https://www.gamesradar.com/stardew-valley-guide/">Stardew Valley</a> creator Eric "ConcernedApe" Barone has been hard at work on the <a href="https://www.gamesradar.com/games/simulation/stardew-valleys-concernedape-confirms-theres-gonna-be-another-update-for-the-immortal-life-sim-hot-off-last-years-1-6-and-a-new-look-at-haunted-chocolatier/">1.7 update</a> for some time now, teasing fans about what to expect – and it sounds like it'll bring <em>much</em> more than just <a href="https://www.gamesradar.com/games/simulation/new-stardew-valley-marriage-candidates-are-clint-and-sandy-concernedape-confirms-in-a-dramatic-reveal-after-egging-the-community-on-for-weeks/">two new marriage candidates</a> to the table.</p><p>We already know we'll be able to romance <a href="https://www.gamesradar.com/games/simulation/its-only-taken-stardew-valley-fans-15-hours-to-dub-new-marriage-candidate-clint-as-pelican-towns-least-eligible-bachelor-ive-been-robbed-of-the-wizard/">Clint and Sandy</a> come 1.7, and that we'll get a <a href="https://www.gamesradar.com/games/simulation/stardew-valley-1-7-update-sounds-like-itll-be-as-big-as-the-farming-sims-last-with-concernedape-hinting-at-social-features-a-new-farm-type-and-lots-more/">new farm type</a> with the update. It sounds big enough as is, considering just those elements and the other social features ConcernedApe has teased – but it's not just big, y'all. <br /><br />According to the mastermind developer, it might just be the <em>biggest</em> that Stardew Valley has ever seen… even bigger than 1.5 and 1.6, which boasted added regions, festivals, and more.</p><p>He reveals as much during a recent Stardew Valley Symphony of Seasons concert at the Red Rocks Amphitheatre in Colorado, as posted over on <a href="https://www.reddit.com/r/StardewValley/comments/1xfk9xp/concernedape_at_red_rocks_symphony_of_seasons/" target="_blank">Reddit</a> by an attending fan. <br /><br />After recalling how incredible his farming sim's growth has been, he mentions the patch that's on everyone's mind. "We're working on the 1.7 update, which is looking to be the largest Stardew Valley update ever," he says. "It's jam-packed."</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/StardewValley/comments/1xfk9xp/concernedape_at_red_rocks_symphony_of_seasons">ConcernedApe at Red Rocks Symphony of Seasons</a><figcaption><cite> from <a href="https://www.reddit.com/r/StardewValley">r/StardewValley</a></cite></figcaption></blockquote></figure><script async="" src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>ConcernedApe doesn't stop there, either. In his own words, "Clint and Sandy are just the tip of the iceberg – there's so much more in the update." He even drops a release hint: "You guys are in for a real treat, and it'll probably come out sometime next year." <br /><br />Next year is just a couple of months away at this point, which means we could get the new Stardew Valley update a whole lot sooner than expected (should the stars align, of course).</p><p>There <em>are</em> a good few months in 2027, though – you know, a whole 12 of 'em – so there's no telling just yet whether or not we'll get 1.7 toward the start of the year or the tail end. I'll be keeping my fingers crossed for the former, but ConcernedApe's a busy guy. <br /><br />He's got <a href="https://www.gamesradar.com/haunted-chocolatier-guide/">Haunted Chocolatier</a> to grapple with, too, which he previously admitted is <a href="https://www.gamesradar.com/games/simulation/haunted-chocolatier-is-taking-a-long-time-admits-stardew-valley-creator-concernedape-but-going-over-every-last-detail-is-just-what-it-takes-to-make-a-game-im-satisfied-with/">"taking a long time"</a> to get right – but getting things right is his priority.</p><p><a href="https://www.gamesradar.com/games/simulation/stardew-valley-3dvr-mod-looks-like-a-whole-different-game-is-fully-playable-and-compatible-with-all-of-your-existing-mods/"><em>Stardew Valley "3DVR" mod looks like a whole different game, is "fully playable" and compatible with all of your existing mods</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XpPNGX"></div>                            </div>                            <script src="https://kwizly.com/embed/XpPNGX.js" async=""></script>
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                                                            <title><![CDATA[ Super Mario Bros speedrunner accidentally sets world record after promising to stream as Mario ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Super Mario Bros. players have <a href="https://www.gamesradar.com/theres-a-new-super-mario-bros-speedrun-world-record-and-its-only-22-frames-away-from-literal-perfection/">spent years trying to build the perfect speedrun</a>. The race to be the first to achieve the perfect run has <a href="https://www.gamesradar.com/games/super-mario/the-greatest-speedrun-accomplishment-of-all-time-is-in-sight-as-two-legendary-super-mario-bros-runners-compete-for-a-time-that-once-seemed-impossible/">escalated dramatically over the past year</a>, and the now-legendary Niftski has just set a new record that's just two frames away from the entire community's ultimate goal. The catch? He didn't actually want to do it – at least not when he did.</p><p>"My supporters donated $1,000 for me to do a Mario impression" for an entire Halloween stream, as Niftski explains in the description of his <a href="https://www.youtube.com/watch?v=gWerwfLe-MU" target="_blank">record run on YouTube</a>. He dutifully completed the stream dressed in a Mario hat and fake mustache while doing what he recognizes as "the worst Mario impression of all time."</p><p>The entire video is an absolute delight as Niftski slowly recognizes that he's on world record pace while wearing a silly costume and doing a silly voice. "Finally, I just-a had to-a lock in," he says as he warps into level 4-1. The faux facial hair starts to bother him in 4-2, as he complains that "I want to shave-a this thing off because it's-a literally freaking uncomfortable as hell-a."</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/gWerwfLe-MU" allowfullscreen=""></iframe></div></div><p>"I really hope this run dies, by the way," he says as he enters the game's final stages, still on pace for that record. By level 8-3, the penultimate stage, he's getting desperate. "Please have this-a run die," he begs, "I don't-a like it, I don't-a want to get this larping as Mario."</p><p>Yet he does indeed secure the world record while-a doing a Mario voice. "It made me not nervous at all," he recognizes, and that might've been the push he needed to set the new record. Still, there are two more frames to shave away before the perfect speedrun finally arrives, and I can only imagine what lengths Niftski might have to go to in order to calm his nerves again.</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/after-28-years-new-zelda-ocarina-of-time-glitch-completely-changes-2-major-boss-fights-and-speedrunners-are-scrambling-to-figure-out-the-implications/"><em>After 28 years, new Zelda: Ocarina of Time glitch completely changes 2 major boss fights, and speedrunners are scrambling to figure out the implications</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W2K52O"></div>                            </div>                            <script src="https://kwizly.com/embed/W2K52O.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/super-mario/super-mario-bros-speedrunner-accidentally-sets-a-world-record-hes-been-chasing-for-7-years-after-promising-an-entire-stream-as-mario-please-have-this-a-run-die-i-dont-a-like-it-i-dont-a-want-to-get-this-larping-as-mario/</link>
                                                                            <description>
                            <![CDATA[ "My supporters donated $1,000 for me to do a Mario impression" ]]>
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                                                                        <pubDate>Mon, 02 Nov 2026 21:32:50 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Super Mario]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforming Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ dustin.bailey@futurenet.com (Dustin Bailey) ]]></author>                    <dc:creator><![CDATA[ Dustin Bailey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/j8jDhQh7y8VawwTuRvrNbn-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Niftski]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Super Mario Bros speedrunner Niftski in a Mario hat and fake mustache]]></media:description>                                                            <media:text><![CDATA[Super Mario Bros speedrunner Niftski in a Mario hat and fake mustache]]></media:text>
                                <media:title type="plain"><![CDATA[Super Mario Bros speedrunner Niftski in a Mario hat and fake mustache]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/t8kg8cJMnthaxhpzaWpzd5-1920-80.jpg" />
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                            <article>
                                <p>Super Mario Bros. players have <a href="https://www.gamesradar.com/theres-a-new-super-mario-bros-speedrun-world-record-and-its-only-22-frames-away-from-literal-perfection/">spent years trying to build the perfect speedrun</a>. The race to be the first to achieve the perfect run has <a href="https://www.gamesradar.com/games/super-mario/the-greatest-speedrun-accomplishment-of-all-time-is-in-sight-as-two-legendary-super-mario-bros-runners-compete-for-a-time-that-once-seemed-impossible/">escalated dramatically over the past year</a>, and the now-legendary Niftski has just set a new record that's just two frames away from the entire community's ultimate goal. The catch? He didn't actually want to do it – at least not when he did.</p><p>"My supporters donated $1,000 for me to do a Mario impression" for an entire Halloween stream, as Niftski explains in the description of his <a href="https://www.youtube.com/watch?v=gWerwfLe-MU" target="_blank">record run on YouTube</a>. He dutifully completed the stream dressed in a Mario hat and fake mustache while doing what he recognizes as "the worst Mario impression of all time."</p><p>The entire video is an absolute delight as Niftski slowly recognizes that he's on world record pace while wearing a silly costume and doing a silly voice. "Finally, I just-a had to-a lock in," he says as he warps into level 4-1. The faux facial hair starts to bother him in 4-2, as he complains that "I want to shave-a this thing off because it's-a literally freaking uncomfortable as hell-a."</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/gWerwfLe-MU" allowfullscreen=""></iframe></div></div><p>"I really hope this run dies, by the way," he says as he enters the game's final stages, still on pace for that record. By level 8-3, the penultimate stage, he's getting desperate. "Please have this-a run die," he begs, "I don't-a like it, I don't-a want to get this larping as Mario."</p><p>Yet he does indeed secure the world record while-a doing a Mario voice. "It made me not nervous at all," he recognizes, and that might've been the push he needed to set the new record. Still, there are two more frames to shave away before the perfect speedrun finally arrives, and I can only imagine what lengths Niftski might have to go to in order to calm his nerves again.</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/after-28-years-new-zelda-ocarina-of-time-glitch-completely-changes-2-major-boss-fights-and-speedrunners-are-scrambling-to-figure-out-the-implications/"><em>After 28 years, new Zelda: Ocarina of Time glitch completely changes 2 major boss fights, and speedrunners are scrambling to figure out the implications</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W2K52O"></div>                            </div>                            <script src="https://kwizly.com/embed/W2K52O.js" async=""></script>
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                                                            <title><![CDATA[ Ocarina of Time began remake so young devs would understand "how significant" the N64 classic was ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It's impossible to overstate just how influential <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time</a> has been since it launched on the Nintendo 64 back in 1998. It defined what 3D action-adventure games would look and play like for decades – not just in the Zelda series, but across all video games. As it turns out, this was part of the reason series producer Eiji Aonuma wanted to create the upcoming Ocarina of Time remake: he wanted to be sure the younger developers on the Zelda team understood just how important it was.</p><p>"Many of the team members who work alongside me on Legend of Zelda games today have only experienced developing the more recent titles," Aonuma explains in a new <a href="https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-24-the-legend-of-zelda-ocarina-of-time-part-1/" target="_blank">Ask the Developer interview</a> from Nintendo. "That led me to wonder, 'Do they truly understand just how significant The Legend of Zelda: Ocarina of Time was to the series as a whole?'"</p><p>Aonuma admits that, "of course, there are team members who vaguely know the game, and those who played it in their childhood days. But I started to wonder how they'd interpret The Legend of Zelda: Ocarina of Time as they go about developing future Legend of Zelda games."</p><p>In <a href="https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-24-the-legend-of-zelda-ocarina-of-time-part-2/" target="_blank">part two of the interview</a>, several of those younger developers explain their own history with Ocarina of Time. Some did have childhood memories of the game, while others had no experience with the original. "I played the Nintendo 64 version for the first time after joining this project," art director Aya Shida explains, "and I was amazed that a game this polished had been created 28 years ago."</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/6dwfZwIzUaA" allowfullscreen=""></iframe></div></div><p>"By learning the game structure and development style behind the original The Legend of Zelda: Ocarina of Time," Aonuma explains, "and by actually rebuilding it as a full remake, it may trigger new insights that they can carry forward into future development. If we could achieve that, I thought it would be incredibly valuable. That's what led us to the conclusion that now is the right time to revisit The Legend of Zelda: Ocarina of Time once again."</p><p>I'm excited by that rationale. The Zelda series hit severely diminishing returns by following closely the blueprint that Ocarina of Time laid out, and while Twilight Princess and Skyward Sword are both great games, there's no denying that they had less of an impact than the N64 classic. Zelda wouldn't feel truly fresh again until Breath of the Wild revamped the entire format of the series, but I fear that more open-world games are going to quickly get stale.</p><p>Maybe a synthesis of fresh and familiar ideas from a new generation of Zelda devs is just what the series needs. While Aonuma first joined the Zelda team by assisting on Ocarina of Time, it sounds like he wasn't too precious about these younger devs making changes to his baby. In fact, he wanted them to be even more bold – at least at first.</p><p>"Looking at what they ultimately created," Aonuma explains, "I'm impressed by how rich an experience they were able to craft from a game that first came out 28 years ago. At the beginning of development, I remember thinking, 'They could be making more changes.' But as the project went on, it really came across just how deeply this development team cared about the original game, far more than we had imagined."</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-had-a-breath-of-the-wild-quality-of-life-feature-until-the-series-producer-made-devs-take-it-out-because-it-ruined-important-moments/"><em>Zelda: Ocarina of Time remake had a Breath of the Wild quality-of-life feature until the series producer made devs take it out because it ruined "important" moments</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYkVYW"></div>                            </div>                            <script src="https://kwizly.com/embed/XYkVYW.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/nintendo-started-the-ocarina-of-time-remake-because-zelda-veteran-eiji-aonuma-wanted-young-devs-to-understand-just-how-significant-the-n64-classic-was/</link>
                                                                            <description>
                            <![CDATA[ "By actually rebuilding it as a full remake, it may trigger new insights that they can carry forward into future development" ]]>
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                                                                        <pubDate>Mon, 02 Nov 2026 18:16:05 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
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                                                                                                <author><![CDATA[ dustin.bailey@futurenet.com (Dustin Bailey) ]]></author>                    <dc:creator><![CDATA[ Dustin Bailey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/j8jDhQh7y8VawwTuRvrNbn-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Ocarina of time remake ]]></media:description>                                                            <media:text><![CDATA[Ocarina of time remake ]]></media:text>
                                <media:title type="plain"><![CDATA[Ocarina of time remake ]]></media:title>
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                                <p>It's impossible to overstate just how influential <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time</a> has been since it launched on the Nintendo 64 back in 1998. It defined what 3D action-adventure games would look and play like for decades – not just in the Zelda series, but across all video games. As it turns out, this was part of the reason series producer Eiji Aonuma wanted to create the upcoming Ocarina of Time remake: he wanted to be sure the younger developers on the Zelda team understood just how important it was.</p><p>"Many of the team members who work alongside me on Legend of Zelda games today have only experienced developing the more recent titles," Aonuma explains in a new <a href="https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-24-the-legend-of-zelda-ocarina-of-time-part-1/" target="_blank">Ask the Developer interview</a> from Nintendo. "That led me to wonder, 'Do they truly understand just how significant The Legend of Zelda: Ocarina of Time was to the series as a whole?'"</p><p>Aonuma admits that, "of course, there are team members who vaguely know the game, and those who played it in their childhood days. But I started to wonder how they'd interpret The Legend of Zelda: Ocarina of Time as they go about developing future Legend of Zelda games."</p><p>In <a href="https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-24-the-legend-of-zelda-ocarina-of-time-part-2/" target="_blank">part two of the interview</a>, several of those younger developers explain their own history with Ocarina of Time. Some did have childhood memories of the game, while others had no experience with the original. "I played the Nintendo 64 version for the first time after joining this project," art director Aya Shida explains, "and I was amazed that a game this polished had been created 28 years ago."</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/6dwfZwIzUaA" allowfullscreen=""></iframe></div></div><p>"By learning the game structure and development style behind the original The Legend of Zelda: Ocarina of Time," Aonuma explains, "and by actually rebuilding it as a full remake, it may trigger new insights that they can carry forward into future development. If we could achieve that, I thought it would be incredibly valuable. That's what led us to the conclusion that now is the right time to revisit The Legend of Zelda: Ocarina of Time once again."</p><p>I'm excited by that rationale. The Zelda series hit severely diminishing returns by following closely the blueprint that Ocarina of Time laid out, and while Twilight Princess and Skyward Sword are both great games, there's no denying that they had less of an impact than the N64 classic. Zelda wouldn't feel truly fresh again until Breath of the Wild revamped the entire format of the series, but I fear that more open-world games are going to quickly get stale.</p><p>Maybe a synthesis of fresh and familiar ideas from a new generation of Zelda devs is just what the series needs. While Aonuma first joined the Zelda team by assisting on Ocarina of Time, it sounds like he wasn't too precious about these younger devs making changes to his baby. In fact, he wanted them to be even more bold – at least at first.</p><p>"Looking at what they ultimately created," Aonuma explains, "I'm impressed by how rich an experience they were able to craft from a game that first came out 28 years ago. At the beginning of development, I remember thinking, 'They could be making more changes.' But as the project went on, it really came across just how deeply this development team cared about the original game, far more than we had imagined."</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-had-a-breath-of-the-wild-quality-of-life-feature-until-the-series-producer-made-devs-take-it-out-because-it-ruined-important-moments/"><em>Zelda: Ocarina of Time remake had a Breath of the Wild quality-of-life feature until the series producer made devs take it out because it ruined "important" moments</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYkVYW"></div>                            </div>                            <script src="https://kwizly.com/embed/XYkVYW.js" async=""></script>
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                                                            <title><![CDATA[ Final Fantasy Resonance lead had to fight Square Enix execs for more than a basic port for the JRPG ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Final Fantasy Resonance has been an undeniable hit for Square Enix, but it turns out that its producer's pitch initially faced some pushback from executives at the company who would have preferred the game to be a basic port.</p><p>Resonance is sort of like what <a href="https://www.gamesradar.com/games/jrpg/octopath-traveler-0-fulfils-a-wish-ive-had-since-the-first-jrpg-in-the-series-but-it-also-loses-something-that-made-its-predecessors-special/"><u>Octopath Traveler 0</u></a> is to Octopath Traveler: Champions of the Continent, except for Final Fantasy Brave Exvius. Both titles have taken mobile games that came before them and adapted parts of their stories – in Octopath's case, also adding more narrative content – for a full console launch, removing mobile elements like microtransactions and gacha systems in the process. </p><p>Given that Final Fantasy Brave Exvius was previously shut down, Resonance is also helping keep its legacy alive, but beyond its ties to the mobile game, it's also a new HD-2D turn-based Final Fantasy experience that a lot of people have been craving for some time. <a href="https://www.bloomberg.com/news/newsletters/2026-10-23/why-final-fantasy-returned-to-2d" target="_blank"><u>Speaking to Bloomberg</u></a> in an interview, producer Keisuke Nakashima reveals that his pitch in 2020, which suggested expanding the mobile game for a proper console adaptation, first faced resistance from Square Enix execs who were apparently more keen on the idea of pursuing a simple, cheaper port that'd be faster to make.</p><p>"I didn't want to go down that route," Nakashima says. "I wanted to create an original version for consoles that was a full-blown gameplay experience."</p><p>Nakashima recalls hearing some "really disappointing" feedback about Brave Evius during a press tour for the mobile game, where, despite plenty of people being interested in it, they expressed that they "didn't want to play it just because of the gacha elements." He explains: "That was another reason we wanted to make this a console game, to bring it to a wider audience." </p><p>It's certainly working for Square Enix, anyway – it reached the <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-resonance-dethrones-final-fantasy-7-rebirth-with-the-series-largest-steam-peak-for-a-single-player-jrpg/"><u>largest ever Steam player peak for the series' single-player games</u></a>, and less than five days since launch, one <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-resonance-and-clair-obscur-expedition-33-success-means-all-signals-point-to-square-enix-making-a-mainline-turn-based-jrpg-analyst-says-just-a-matter-of-time/"><u>analyst estimated that it'd sold 400k copies across PS5, Xbox Series X, and Steam</u></a>, bringing in around $20 million in revenue. Hopefully those initially doubtful execs are happy now. </p><p><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-evercold-wont-suffer-from-dawntrails-pacing-issues-yoshi-p-says-as-the-mmo-commits-to-respecting-your-time/"><u><em>Final Fantasy 14 Evercold won't suffer from Dawntrail's pacing issues, Yoshi-P says, as the MMO commits to respecting your time.</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xk8Dae"></div>                            </div>                            <script src="https://kwizly.com/embed/Xk8Dae.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/final-fantasy/final-fantasy-resonance-lead-had-to-fight-square-enix-execs-for-more-than-a-basic-port-for-the-jrpg/</link>
                                                                            <description>
                            <![CDATA[ "I didn't want to go down that route," says Keisuke Nakashima ]]>
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                                                                        <pubDate>Mon, 02 Nov 2026 17:27:18 +0000</pubDate>                                                                                                                                <updated>Mon, 02 Nov 2026 17:57:03 +0000</updated>
                                                                                                                                            <category><![CDATA[Final Fantasy]]></category>
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                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The mechanic, Lid, summons a horde of robotic chocobo and moogles to swarm enemies in Final Fantasy Resonance - including a robotic Fat Chocobo]]></media:description>                                                            <media:text><![CDATA[The mechanic, Lid, summons a horde of robotic chocobo and moogles to swarm enemies in Final Fantasy Resonance - including a robotic Fat Chocobo]]></media:text>
                                <media:title type="plain"><![CDATA[The mechanic, Lid, summons a horde of robotic chocobo and moogles to swarm enemies in Final Fantasy Resonance - including a robotic Fat Chocobo]]></media:title>
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                                <p>Final Fantasy Resonance has been an undeniable hit for Square Enix, but it turns out that its producer's pitch initially faced some pushback from executives at the company who would have preferred the game to be a basic port.</p><p>Resonance is sort of like what <a href="https://www.gamesradar.com/games/jrpg/octopath-traveler-0-fulfils-a-wish-ive-had-since-the-first-jrpg-in-the-series-but-it-also-loses-something-that-made-its-predecessors-special/"><u>Octopath Traveler 0</u></a> is to Octopath Traveler: Champions of the Continent, except for Final Fantasy Brave Exvius. Both titles have taken mobile games that came before them and adapted parts of their stories – in Octopath's case, also adding more narrative content – for a full console launch, removing mobile elements like microtransactions and gacha systems in the process. </p><p>Given that Final Fantasy Brave Exvius was previously shut down, Resonance is also helping keep its legacy alive, but beyond its ties to the mobile game, it's also a new HD-2D turn-based Final Fantasy experience that a lot of people have been craving for some time. <a href="https://www.bloomberg.com/news/newsletters/2026-10-23/why-final-fantasy-returned-to-2d" target="_blank"><u>Speaking to Bloomberg</u></a> in an interview, producer Keisuke Nakashima reveals that his pitch in 2020, which suggested expanding the mobile game for a proper console adaptation, first faced resistance from Square Enix execs who were apparently more keen on the idea of pursuing a simple, cheaper port that'd be faster to make.</p><p>"I didn't want to go down that route," Nakashima says. "I wanted to create an original version for consoles that was a full-blown gameplay experience."</p><p>Nakashima recalls hearing some "really disappointing" feedback about Brave Evius during a press tour for the mobile game, where, despite plenty of people being interested in it, they expressed that they "didn't want to play it just because of the gacha elements." He explains: "That was another reason we wanted to make this a console game, to bring it to a wider audience." </p><p>It's certainly working for Square Enix, anyway – it reached the <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-resonance-dethrones-final-fantasy-7-rebirth-with-the-series-largest-steam-peak-for-a-single-player-jrpg/"><u>largest ever Steam player peak for the series' single-player games</u></a>, and less than five days since launch, one <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-resonance-and-clair-obscur-expedition-33-success-means-all-signals-point-to-square-enix-making-a-mainline-turn-based-jrpg-analyst-says-just-a-matter-of-time/"><u>analyst estimated that it'd sold 400k copies across PS5, Xbox Series X, and Steam</u></a>, bringing in around $20 million in revenue. Hopefully those initially doubtful execs are happy now. </p><p><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-evercold-wont-suffer-from-dawntrails-pacing-issues-yoshi-p-says-as-the-mmo-commits-to-respecting-your-time/"><u><em>Final Fantasy 14 Evercold won't suffer from Dawntrail's pacing issues, Yoshi-P says, as the MMO commits to respecting your time.</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xk8Dae"></div>                            </div>                            <script src="https://kwizly.com/embed/Xk8Dae.js" async=""></script>
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                                                            <title><![CDATA[ Valve's canceled Portal follow-up F-Stop is now fully playable thanks to that 12TB Steam leak and some dedicated fans ]]></title>
                                                                                                <dc:content><![CDATA[ <p>F-Stop – the canceled Valve project that was the original Portal follow-up – has leaked online and is fully playable after being found in the massive Steam leak earlier this year. </p><p><a href="https://www.gamesradar.com/games/fps/massive-valve-leak-unearths-12tb-of-unreleased-builds-for-games-like-portal-2-alongside-a-whiff-of-half-life-2-episode-3/"><u>Back in August</u></a> 12TB of Steam data from 2003 and 2013 dropped online which featured a ton of builds of <a href="https://www.gamesradar.com/uk/tag/valve/"><u>Valve</u></a> titles like Portal 2, Left 4 Dead, and Counter Strike: Global Offensive. This data was apparently "hidden in plain sight, but with no protection whatsoever," and was easily accessible without hacking the whole time, proving to be a treasure trove for Valve fanatics, with early Portal 2 builds featuring bullet time being uncovered. And unless Half Life 2: Episode 3 is found anytime soon, the true holy grail of this leak may have been found. </p><p>As reported by <a href="https://kotaku.com/valves-cancelled-portal-prequel-f-stop-has-leaked-2000752082" target="_blank"><u>Kotaku</u></a>, users in the Valve Cut Content project’s Discord have managed to find the game's source code and map data, meaning that F-Stop is fully playable. YouTube user ToothpasteVixen uploaded the intro to the game – featuring earlier narration from a JK Simmons-less Cave Johnson – which will give you a good idea of the concept for those unaware, but to put it simply, it almost feels like an earlier take on the 2019 puzzle game Superliminal where taking photos allows you to manipulate the environment. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/IbHczuHB4wk" allowfullscreen=""></iframe></div></div><p>F-Stop was one of five projects coming from what Gabe Newell described as "Directed Design Experiments," where Valve's production was shut down for a few months which would have the company's teams participate in what is effectively a massive game jam. F-Stop was one of the standout projects from it, with Newell asking the team behind it to develop it into a prequel to Portal. </p><p>Ultimately, as per Portal 2 - the Final Hours, the project was canceled after playtesters didn't react entirely positively – namely, questioning why a Portal follow-up did not include the Portal Gun – but now, 15 years after the actual Portal 2 was released and with no sequel in sight, you can play a sort of new Portal experience. </p><p><a href="https://www.gamesradar.com/entertainment/sci-fi-movies/backrooms-director-posts-from-valves-office-again-and-portal-movie-speculation-is-intensifying/"><em>Backrooms director posts from Valve's office again, and Portal movie speculation is intensifying.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ON9PVW"></div>                            </div>                            <script src="https://kwizly.com/embed/ON9PVW.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/puzzle/valves-canceled-portal-follow-up-f-stop-is-now-fully-playable-thanks-to-that-12tb-steam-leak-and-some-dedicated-fans/</link>
                                                                            <description>
                            <![CDATA[ The prequel was canceled because playtesters were confused about why it didn't have the Portal gun ]]>
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                                                                        <pubDate>Mon, 02 Nov 2026 16:43:31 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Puzzle Games]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Alfred Beddow / Valve]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Portal]]></media:description>                                                            <media:text><![CDATA[Portal]]></media:text>
                                <media:title type="plain"><![CDATA[Portal]]></media:title>
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                                <p>F-Stop – the canceled Valve project that was the original Portal follow-up – has leaked online and is fully playable after being found in the massive Steam leak earlier this year. </p><p><a href="https://www.gamesradar.com/games/fps/massive-valve-leak-unearths-12tb-of-unreleased-builds-for-games-like-portal-2-alongside-a-whiff-of-half-life-2-episode-3/"><u>Back in August</u></a> 12TB of Steam data from 2003 and 2013 dropped online which featured a ton of builds of <a href="https://www.gamesradar.com/uk/tag/valve/"><u>Valve</u></a> titles like Portal 2, Left 4 Dead, and Counter Strike: Global Offensive. This data was apparently "hidden in plain sight, but with no protection whatsoever," and was easily accessible without hacking the whole time, proving to be a treasure trove for Valve fanatics, with early Portal 2 builds featuring bullet time being uncovered. And unless Half Life 2: Episode 3 is found anytime soon, the true holy grail of this leak may have been found. </p><p>As reported by <a href="https://kotaku.com/valves-cancelled-portal-prequel-f-stop-has-leaked-2000752082" target="_blank"><u>Kotaku</u></a>, users in the Valve Cut Content project’s Discord have managed to find the game's source code and map data, meaning that F-Stop is fully playable. YouTube user ToothpasteVixen uploaded the intro to the game – featuring earlier narration from a JK Simmons-less Cave Johnson – which will give you a good idea of the concept for those unaware, but to put it simply, it almost feels like an earlier take on the 2019 puzzle game Superliminal where taking photos allows you to manipulate the environment. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/IbHczuHB4wk" allowfullscreen=""></iframe></div></div><p>F-Stop was one of five projects coming from what Gabe Newell described as "Directed Design Experiments," where Valve's production was shut down for a few months which would have the company's teams participate in what is effectively a massive game jam. F-Stop was one of the standout projects from it, with Newell asking the team behind it to develop it into a prequel to Portal. </p><p>Ultimately, as per Portal 2 - the Final Hours, the project was canceled after playtesters didn't react entirely positively – namely, questioning why a Portal follow-up did not include the Portal Gun – but now, 15 years after the actual Portal 2 was released and with no sequel in sight, you can play a sort of new Portal experience. </p><p><a href="https://www.gamesradar.com/entertainment/sci-fi-movies/backrooms-director-posts-from-valves-office-again-and-portal-movie-speculation-is-intensifying/"><em>Backrooms director posts from Valve's office again, and Portal movie speculation is intensifying.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ON9PVW"></div>                            </div>                            <script src="https://kwizly.com/embed/ON9PVW.js" async=""></script>
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                                                            <title><![CDATA[ Zelda: Ocarina of Time remake had a Breath of the Wild QoL feature, but it was cut for ruining vibes ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/"><u>The Legend of Zelda: Ocarina of Time</u></a>'s long-awaited Switch 2 remake might be bringing Nintendo's 1998 classic back to life with almost 28 years' worth of improvements, but the devs decided to reject one modern quality-of-life feature to avoid Link's classic adventure from losing some of its old magic.</p><p>Speaking in a new <a href="https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-24-the-legend-of-zelda-ocarina-of-time-part-1/" target="_blank"><u>Nintendo Ask the Developer interview</u></a>, Zelda series producer Eiji Aonuma explains that during the development of the new remake, he suggested implementing a <a href="https://www.gamesradar.com/legend-of-zelda-breath-of-the-wild-guide/"><u>Legend of Zelda: Breath of the Wild</u></a>-style quality-of-life feature that could have made traversing the world much quicker – fast-travel points. </p><p>"In The Legend of Zelda: Breath of the Wild, there are many warp points that enable players to move quickly around the game's vast world," he begins. "In the original The Legend of Zelda: Ocarina of Time, you could get around a bit faster by spamming forward roll, so I think a lot of players spent their time doggedly rolling across Hyrule Field whenever they needed to be somewhere in a hurry. (Laughs)."</p><p>This is something that Aonuma initially felt "we needed to address" in the remake. "So I asked the team to add warp points that didn't exist in the original game, giving players access to shortcuts," he explains. </p><p>However, when the devs implemented this feature, the vibes were completely off, the producer continues. "When we actually tried playing the game with those warp points, we realized that we were missing out on the moments of discovery that came from stopping along the way and wondering, 'Wait, what's this?'" he reasons. </p><p>"Through this development process, we were reminded once again just how important those moments are to the very structure of The Legend of Zelda: Ocarina of Time," Aonuma says. "So even though I was the one who proposed adding warp points, they just weren't working for me in the end, so I got the team to take them all back out again. (Laughs)."</p><p>Even without the newly added fast-travel points, the Zelda devs have added another way to get around Hyrule quickly. Instead of doing his best Sonic impression and rolling around at the speed of sound, <a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-fixes-rolling-spam-and-adds-the-jump-button-players-demanded-28-years-ago/"><u>Link can now simply run. Oh, and he can jump now</u></a>, too. </p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/googles-new-zelda-ocarina-of-time-easter-egg-takes-us-back-to-1998-just-in-time-for-nintendos-remake-and-its-perfectly-nostalgic/"><u><em>Google's new Zelda: Ocarina of Time Easter egg takes us back to 1998 just in time for Nintendo's remake, and it's perfectly nostalgic.</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eEY9ke"></div>                            </div>                            <script src="https://kwizly.com/embed/eEY9ke.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-had-a-breath-of-the-wild-quality-of-life-feature-until-the-series-producer-made-devs-take-it-out-because-it-ruined-important-moments/</link>
                                                                            <description>
                            <![CDATA[ Eiji Aonuma says "we were reminded once again just how important those moments are" to Ocarina of Time's structure ]]>
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                                                                        <pubDate>Mon, 02 Nov 2026 15:25:25 +0000</pubDate>                                                                                                                                <updated>Mon, 02 Nov 2026 17:57:03 +0000</updated>
                                                                                                                                            <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Cropped The Legend of Zelda: Ocarina of Time remake screenshot shows Young Link playing his ocarina, Navi to his right.]]></media:description>                                                            <media:text><![CDATA[Cropped The Legend of Zelda: Ocarina of Time remake screenshot shows Young Link playing his ocarina, Navi to his right.]]></media:text>
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                                <p><a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/"><u>The Legend of Zelda: Ocarina of Time</u></a>'s long-awaited Switch 2 remake might be bringing Nintendo's 1998 classic back to life with almost 28 years' worth of improvements, but the devs decided to reject one modern quality-of-life feature to avoid Link's classic adventure from losing some of its old magic.</p><p>Speaking in a new <a href="https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-24-the-legend-of-zelda-ocarina-of-time-part-1/" target="_blank"><u>Nintendo Ask the Developer interview</u></a>, Zelda series producer Eiji Aonuma explains that during the development of the new remake, he suggested implementing a <a href="https://www.gamesradar.com/legend-of-zelda-breath-of-the-wild-guide/"><u>Legend of Zelda: Breath of the Wild</u></a>-style quality-of-life feature that could have made traversing the world much quicker – fast-travel points. </p><p>"In The Legend of Zelda: Breath of the Wild, there are many warp points that enable players to move quickly around the game's vast world," he begins. "In the original The Legend of Zelda: Ocarina of Time, you could get around a bit faster by spamming forward roll, so I think a lot of players spent their time doggedly rolling across Hyrule Field whenever they needed to be somewhere in a hurry. (Laughs)."</p><p>This is something that Aonuma initially felt "we needed to address" in the remake. "So I asked the team to add warp points that didn't exist in the original game, giving players access to shortcuts," he explains. </p><p>However, when the devs implemented this feature, the vibes were completely off, the producer continues. "When we actually tried playing the game with those warp points, we realized that we were missing out on the moments of discovery that came from stopping along the way and wondering, 'Wait, what's this?'" he reasons. </p><p>"Through this development process, we were reminded once again just how important those moments are to the very structure of The Legend of Zelda: Ocarina of Time," Aonuma says. "So even though I was the one who proposed adding warp points, they just weren't working for me in the end, so I got the team to take them all back out again. (Laughs)."</p><p>Even without the newly added fast-travel points, the Zelda devs have added another way to get around Hyrule quickly. Instead of doing his best Sonic impression and rolling around at the speed of sound, <a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-fixes-rolling-spam-and-adds-the-jump-button-players-demanded-28-years-ago/"><u>Link can now simply run. Oh, and he can jump now</u></a>, too. </p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/googles-new-zelda-ocarina-of-time-easter-egg-takes-us-back-to-1998-just-in-time-for-nintendos-remake-and-its-perfectly-nostalgic/"><u><em>Google's new Zelda: Ocarina of Time Easter egg takes us back to 1998 just in time for Nintendo's remake, and it's perfectly nostalgic.</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eEY9ke"></div>                            </div>                            <script src="https://kwizly.com/embed/eEY9ke.js" async=""></script>
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                                                            <title><![CDATA[ Final Fantasy 14 Evercold won't suffer from Dawntrail's pacing issues, Yoshi-P says, MMO commits to respecting your time ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Final Fantasy 14 producer and director Naoki "Yoshi-P" Yoshida knows one of Dawntrail's biggest issues at launch was the story's pacing, so the team is putting in the work to ensure that Evercold doesn't suffer the same fate.</p><p>Speaking to the media at Final Fantasy 14's Japanese leg of Fan Fest, Yoshida takes a question about what the team behind the MMO has learned from Dawntrail and how important it has been for Evercold's development.</p><p>"This time we are putting in serious consideration on the sense of tempo," Yoshida <a href="https://www.reddit.com/r/ffxiv/s/EUYmPrMTPu" target="_blank">says</a>, per a mod from the Final Fantasy 14 subreddit who was in attendance. "Back at Dawntrail we were being really careful in depicting new lands, new cultures, new encounters and this greatly slowed down the pacing on story progression. The fact that this did not align with players’ motivation of 'keep moving forward' shows shortcomings on my part as the director."</p><p>To remedy the pacing issues for Evercold, Yoshida says the team is moving some of the aforementioned focus to side quests, meaning you can enjoy that kind of thing if and when you want.</p><p>"This is actually connected to Final Fantasy 14's overall evolution, so we have to consider how precious players' time they have here," Yoshida adds. "After all, we will face the fact on how it's difficult for this to be relatable to players if the story doesn't progress at a brisk, fast-paced tempo, therefore we are placing a strong emphasis on this aspect this time."</p><p>I have been cautiously optimistic about Evercold since it was unveiled early this year, and this is another step in the right direction. While Dawntrail's story does eventually get good – doubly so in the post-expansion patches – it puts you in the position of having to defend it by telling your raid-brained pals to "stick with it, honestly," which is not an amazing place to be in games or other media like TV or film.</p><p>Dawntrail had other issues, sure, though <a href="https://www.gamesradar.com/games/final-fantasy/7-000-hours-in-final-fantasy-14-tired-me-out-with-dawntrail-but-evercolds-healer-reworks-duo-duties-and-new-meta-might-win-me-back/">Square Enix has shown enough consideration </a>about that elsewhere. Of course, how this all works will remain to be seen. I've played Final Fantasy 14 for a long ol' time, and I've seen expansions launch with pacing issues – looking at you, Stormblood – that were remedied in later expansions. Hopefully Evercold sticks the landing in a way that hangs around for many expansions after.</p><p><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-theorists-were-right-all-along-evercolds-second-job-is-the-ranged-zephyr-dps-that-uses-crossbows-and-a-deadly-pet-bird/"><em>Final Fantasy 14 theorists were right all along: Evercold's second job is the ranged Zephyr DPS that uses crossbows and a deadly pet bird.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eJ79rW"></div>                            </div>                            <script src="https://kwizly.com/embed/eJ79rW.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-evercold-wont-suffer-from-dawntrails-pacing-issues-yoshi-p-says-as-the-mmo-commits-to-respecting-your-time/</link>
                                                                            <description>
                            <![CDATA[ Yoshida says the divisive expansion's sluggish pace "shows shortcomings on my part as the director," which seems a tad harsh ]]>
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                                                                        <pubDate>Mon, 02 Nov 2026 15:01:19 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Final Fantasy]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[PS4]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[JRPGs]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                                                                <author><![CDATA[ iain.harris@futurenet.com (Iain Harris) ]]></author>                    <dc:creator><![CDATA[ Iain Harris ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/uH48XEuFC3pPz5CyS7DuW9-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I joined GamesRadar+ in May 2022 following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When I&#039;m not running the news team on the games side, you&#039;ll find me putting News Editor duties to one side to play the hottest JRPG of 20 years ago or pillaging the depths of Final Fantasy 14 for a swanky new cloak – the more colourful, the better.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Final Fantasy 14 Evercold trailer screenshot shows a character with short pink hair winking.]]></media:description>                                                            <media:text><![CDATA[Final Fantasy 14 Evercold trailer screenshot shows a character with short pink hair winking.]]></media:text>
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                                <p>Final Fantasy 14 producer and director Naoki "Yoshi-P" Yoshida knows one of Dawntrail's biggest issues at launch was the story's pacing, so the team is putting in the work to ensure that Evercold doesn't suffer the same fate.</p><p>Speaking to the media at Final Fantasy 14's Japanese leg of Fan Fest, Yoshida takes a question about what the team behind the MMO has learned from Dawntrail and how important it has been for Evercold's development.</p><p>"This time we are putting in serious consideration on the sense of tempo," Yoshida <a href="https://www.reddit.com/r/ffxiv/s/EUYmPrMTPu" target="_blank">says</a>, per a mod from the Final Fantasy 14 subreddit who was in attendance. "Back at Dawntrail we were being really careful in depicting new lands, new cultures, new encounters and this greatly slowed down the pacing on story progression. The fact that this did not align with players’ motivation of 'keep moving forward' shows shortcomings on my part as the director."</p><p>To remedy the pacing issues for Evercold, Yoshida says the team is moving some of the aforementioned focus to side quests, meaning you can enjoy that kind of thing if and when you want.</p><p>"This is actually connected to Final Fantasy 14's overall evolution, so we have to consider how precious players' time they have here," Yoshida adds. "After all, we will face the fact on how it's difficult for this to be relatable to players if the story doesn't progress at a brisk, fast-paced tempo, therefore we are placing a strong emphasis on this aspect this time."</p><p>I have been cautiously optimistic about Evercold since it was unveiled early this year, and this is another step in the right direction. While Dawntrail's story does eventually get good – doubly so in the post-expansion patches – it puts you in the position of having to defend it by telling your raid-brained pals to "stick with it, honestly," which is not an amazing place to be in games or other media like TV or film.</p><p>Dawntrail had other issues, sure, though <a href="https://www.gamesradar.com/games/final-fantasy/7-000-hours-in-final-fantasy-14-tired-me-out-with-dawntrail-but-evercolds-healer-reworks-duo-duties-and-new-meta-might-win-me-back/">Square Enix has shown enough consideration </a>about that elsewhere. Of course, how this all works will remain to be seen. I've played Final Fantasy 14 for a long ol' time, and I've seen expansions launch with pacing issues – looking at you, Stormblood – that were remedied in later expansions. Hopefully Evercold sticks the landing in a way that hangs around for many expansions after.</p><p><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-theorists-were-right-all-along-evercolds-second-job-is-the-ranged-zephyr-dps-that-uses-crossbows-and-a-deadly-pet-bird/"><em>Final Fantasy 14 theorists were right all along: Evercold's second job is the ranged Zephyr DPS that uses crossbows and a deadly pet bird.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eJ79rW"></div>                            </div>                            <script src="https://kwizly.com/embed/eJ79rW.js" async=""></script>
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                                                            <title><![CDATA[ Google's new Zelda: Ocarina of Time Easter egg takes us back to 1998 in time for Nintendo's remake ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Google is gearing up for <a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-confirmed-coming-to-nintendo-switch-2-this-year/">The Legend of Zelda: Ocarina of Time remake</a> as much as any of us, it seems, with a nostalgic little Easter egg.</p><p>For years now, Google has included some fun Easter eggs via its search engine. You can type "Minecraft" into your browser to play a bit of the iconic Mojang game. Or, input "do a barrel roll" and watch your screen flip around. <br /><br />The latest Easter egg from Google offers no exception, acting as a silly (but <em>very</em> welcome) ode to Nintendo's beloved Zelda franchise – simply type in "The Legend of Zelda" or "Ocarina of Time" and see for yourself.</p><p>A Master Sword will appear, and should you click on it, you'll see it inserted – and then you'll be transported back to 1998, when Nintendo's original Ocarina of Time made its way into the wild, sort of like a pseudo-child Link or something. <br /><br />The old Google font, bright primary colors, and exclamation mark intact, is there, along with the 90s search interface you might recall from way back when. <br /><br />The whimsy is unparalleled, honestly.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2117187788865237219"><p lang="en" dir="ltr">If you google Zelda “Ocarina of Time” you can time travel to a 1998 Google search page! lol https://t.co/CQSeCXBZwS<a href="https://twitter.com/cantworkitout/status/2117187788865237219">November 2, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>I'm not the only one obsessed with it, either (seriously, you don't want to know how many times I've searched for Zelda today so far). <br /><br />Over on <a href="https://x.com/Genki_JPN/status/2117187788865237219" target="_blank">X</a>, comments see folks agreeing that it's a good bit of fun – and, uh, unsurprisingly wishing that Google's search engine <em>still</em> looked like it did in 1998. As one reads, "Can we just… keep it like that now? Forever." Another adds, "Can we get that Google back?" <br /><br />Sadly, though, I think we're stuck as adult Link in 2026. This is all in honor of the Ocarina of Time remake anyway, which is set to release in just a few days on November 5. <br /><br />It boasts everything that made us fall in love with the OG some 28 years ago while also bringing new features to the table, from <a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-has-new-sidequests-harder-minigames-and-subtle-dungeon-tweaks-that-suddenly-have-me-a-lot-more-interested/">sidequests to dungeon tweaks</a> and <a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-borrows-one-of-breath-of-the-wilds-most-immersive-features/">Breath of the Wild's option to turn off the UI</a> for more immersion (and difficulty). <br /><br />Plus, breathe a sigh of relief – the <a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-fixes-rolling-spam-and-adds-the-jump-button-players-demanded-28-years-ago/">jump button</a> we've wanted for decades.</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/not-all-zelda-ocarina-of-time-remake-devs-have-played-the-n64-original-series-producer-says-but-its-thanks-to-these-young-people-it-was-made/"><em>Not all Zelda: Ocarina of Time remake devs have played the N64 original, series producer says – but "it's thanks to these young people" it was made</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9RNyX"></div>                            </div>                            <script src="https://kwizly.com/embed/O9RNyX.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/googles-new-zelda-ocarina-of-time-easter-egg-takes-us-back-to-1998-just-in-time-for-nintendos-remake-and-its-perfectly-nostalgic/</link>
                                                                            <description>
                            <![CDATA[ Click on the Master Sword… ]]>
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                                                                        <pubDate>Mon, 02 Nov 2026 14:21:03 +0000</pubDate>                                                                                                                                <updated>Mon, 02 Nov 2026 14:21:12 +0000</updated>
                                                                                                                                            <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4-320-70.png ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The Owl perches on a tree branch in The Legend of Zelda: Ocarina of Time remake as it converses with Young Link]]></media:description>                                                            <media:text><![CDATA[The Owl perches on a tree branch in The Legend of Zelda: Ocarina of Time remake as it converses with Young Link]]></media:text>
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                                <p>Google is gearing up for <a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-confirmed-coming-to-nintendo-switch-2-this-year/">The Legend of Zelda: Ocarina of Time remake</a> as much as any of us, it seems, with a nostalgic little Easter egg.</p><p>For years now, Google has included some fun Easter eggs via its search engine. You can type "Minecraft" into your browser to play a bit of the iconic Mojang game. Or, input "do a barrel roll" and watch your screen flip around. <br /><br />The latest Easter egg from Google offers no exception, acting as a silly (but <em>very</em> welcome) ode to Nintendo's beloved Zelda franchise – simply type in "The Legend of Zelda" or "Ocarina of Time" and see for yourself.</p><p>A Master Sword will appear, and should you click on it, you'll see it inserted – and then you'll be transported back to 1998, when Nintendo's original Ocarina of Time made its way into the wild, sort of like a pseudo-child Link or something. <br /><br />The old Google font, bright primary colors, and exclamation mark intact, is there, along with the 90s search interface you might recall from way back when. <br /><br />The whimsy is unparalleled, honestly.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2117187788865237219"><p lang="en" dir="ltr">If you google Zelda “Ocarina of Time” you can time travel to a 1998 Google search page! lol https://t.co/CQSeCXBZwS<a href="https://twitter.com/cantworkitout/status/2117187788865237219">November 2, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>I'm not the only one obsessed with it, either (seriously, you don't want to know how many times I've searched for Zelda today so far). <br /><br />Over on <a href="https://x.com/Genki_JPN/status/2117187788865237219" target="_blank">X</a>, comments see folks agreeing that it's a good bit of fun – and, uh, unsurprisingly wishing that Google's search engine <em>still</em> looked like it did in 1998. As one reads, "Can we just… keep it like that now? Forever." Another adds, "Can we get that Google back?" <br /><br />Sadly, though, I think we're stuck as adult Link in 2026. This is all in honor of the Ocarina of Time remake anyway, which is set to release in just a few days on November 5. <br /><br />It boasts everything that made us fall in love with the OG some 28 years ago while also bringing new features to the table, from <a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-has-new-sidequests-harder-minigames-and-subtle-dungeon-tweaks-that-suddenly-have-me-a-lot-more-interested/">sidequests to dungeon tweaks</a> and <a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-borrows-one-of-breath-of-the-wilds-most-immersive-features/">Breath of the Wild's option to turn off the UI</a> for more immersion (and difficulty). <br /><br />Plus, breathe a sigh of relief – the <a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-fixes-rolling-spam-and-adds-the-jump-button-players-demanded-28-years-ago/">jump button</a> we've wanted for decades.</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/not-all-zelda-ocarina-of-time-remake-devs-have-played-the-n64-original-series-producer-says-but-its-thanks-to-these-young-people-it-was-made/"><em>Not all Zelda: Ocarina of Time remake devs have played the N64 original, series producer says – but "it's thanks to these young people" it was made</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9RNyX"></div>                            </div>                            <script src="https://kwizly.com/embed/O9RNyX.js" async=""></script>
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                                                            <title><![CDATA[ As GTA 6 looms, Fortnite offers almost unlimited free skins for 14 days to extremely lucky players ]]></title>
                                                                                                <dc:content><![CDATA[ <p>As we enter <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a> territory, <a href="https://www.gamesradar.com/fortnite-guide/">Fortnite</a>'s apparent answer to keeping players engaged is simple – break out the free stuff, stat. However, the shock is just how generous its latest offer is – but earning it is probably going to have a lot of players grinding for an entire month. </p><p>Fortnite's latest season, Treasure Hunters, kicked off yesterday, November 1, and as a shorter, month-long mini-season, it was always going to have its work out for it to compete for the spotlight when GTA 6 launches on November 19. Prior to its launch, I thought the plan here was its long-awaited One Piece collab, but as was highlighted shortly after the season went live, Epic Games had another trick up its sleeve.</p><p>Enter the <a href="https://www.gamesradar.com/games/fortnite/fortnite-pirate-shop-token/">Fortnite Pirate Shop Access tokens</a>. Every time you open a chest this season to grab your regular loot – guns, healing items and the like – there's an extremely slim chance that you'll be greeted with a big, golden pop-up declaring, "You found Pirate Shop Access." This grants two special tokens – one for use during a window of time this year, and one in 2027 – which, when activated, allow you to claim almost everything in Fortnite's item shop for free for 14 consecutive days. </p><p>To be clear, that means you can log on for two weeks, and every single day, claim almost everything – that means skins, bundles, emotes… you name it – in the shop without spending a single V-Buck. And then, if that wasn't enough, you can return for a <em>second </em>two-week free period next year. </p><p>The way Fortnite's item shop works means that you won't be able to claim everything that's ever been added to the game with this, as cosmetics rotate in and out of the store each day. But, depending on how many items you already own and what's in the shop when you activate your tokens, players could genuinely net themselves hundreds, if not thousands of dollars' worth of cosmetics using this.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2116840750961061971"><p lang="en" dir="ltr">HERE IT IS YALL!! ITS ALLLLL OF THE SHOP FR IM SO HAPPY 🥹😭 https://t.co/qo3hzhEL0D<a href="https://twitter.com/cantworkitout/status/2116840750961061971">November 1, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The only things users aren't allowed to claim for free are "real money offers" (items you can only buy with actual cash rather than V-Bucks) and Battle Pass levels; they can only grab "one free sidekick you do not already own." Owners also can't gift things to others for free, which, to be fair, makes sense since it could lead to a massive chunk of the player base clearing out the item shop for weeks on end if it was permitted. </p><p>And that part ties into the only major catch – the rarity. As you'd imagine, the Pirate Shop Access tokens are <em>extremely </em>hard to come by – Epic Games hasn't confirmed the actual odds, but a quick look on social media will show you <a href="https://x.com/Rexium/status/2117093906043298005" target="_blank">players opening hundreds</a> and <em>thousands </em>of chests without seeing that fateful pop-up. Given that we're only on day two of the season, we'll probably get a better idea of the stats as we go along, but it's safe to say that many are already fully committed to the grind – which, let's face it, is definitely what the devs were going for. </p><p>For anyone keen to try their luck, it seems like it might be easier to find Pirate Shop Access if you're playing with your friends. It's already <a href="https://x.com/HYPEX/status/2116855560771600715" target="_blank">been confirmed</a> that if you're playing with others and someone else on your team opens one of the lucky chests, the reward will be granted to everyone in the squad (or duo or trio). </p><p>There are some other rare rewards this season which can be found in the same way – right now, you can also unlock a golden A$AP Rocky skin and pickaxe, a loading screen, vehicle, Jam Track, and more – but I think it's safe to say that the Pirate Shop Access is going to be the One Piece for most players this season. </p><p><a href="https://www.gamesradar.com/games/fortnite/epic-games-ceo-tim-sweeney-says-new-multiplayer-games-flop-because-everyones-already-formed-solid-human-networks-in-fortnite-call-of-duty-counter-strike-and-apex-legends/"><em>Epic Games CEO Tim Sweeney says new multiplayer games flop because everyone's "already formed solid human networks in Fortnite, Call of Duty, Counter-Strike, and Apex Legends."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xm9aPX"></div>                            </div>                            <script src="https://kwizly.com/embed/Xm9aPX.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/fortnite/as-gta-6-looms-fortnite-breaks-the-emergency-glass-almost-unlimited-free-skins-emotes-and-more-for-14-days-but-youll-basically-have-to-win-the-lottery-to-get-them/</link>
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                            <![CDATA[ Fortnite's Pirate Shop Access is almost too good to be true... and it's probably going to have thousands of players grinding all season for it ]]>
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                                                                        <pubDate>Mon, 02 Nov 2026 13:01:29 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Fortnite]]></category>
                                                    <category><![CDATA[PS5]]></category>
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                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Xbox One]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Mobile Gaming]]></category>
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                                                    <category><![CDATA[Battle Royale Games]]></category>
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                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Epic Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[An anime-style Jonesy and Hope look surprised in the Fortnite Treasure Hunters animated One Piece Hybrid Trailer.]]></media:description>                                                            <media:text><![CDATA[An anime-style Jonesy and Hope look surprised in the Fortnite Treasure Hunters animated One Piece Hybrid Trailer.]]></media:text>
                                <media:title type="plain"><![CDATA[An anime-style Jonesy and Hope look surprised in the Fortnite Treasure Hunters animated One Piece Hybrid Trailer.]]></media:title>
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                                <p>As we enter <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a> territory, <a href="https://www.gamesradar.com/fortnite-guide/">Fortnite</a>'s apparent answer to keeping players engaged is simple – break out the free stuff, stat. However, the shock is just how generous its latest offer is – but earning it is probably going to have a lot of players grinding for an entire month. </p><p>Fortnite's latest season, Treasure Hunters, kicked off yesterday, November 1, and as a shorter, month-long mini-season, it was always going to have its work out for it to compete for the spotlight when GTA 6 launches on November 19. Prior to its launch, I thought the plan here was its long-awaited One Piece collab, but as was highlighted shortly after the season went live, Epic Games had another trick up its sleeve.</p><p>Enter the <a href="https://www.gamesradar.com/games/fortnite/fortnite-pirate-shop-token/">Fortnite Pirate Shop Access tokens</a>. Every time you open a chest this season to grab your regular loot – guns, healing items and the like – there's an extremely slim chance that you'll be greeted with a big, golden pop-up declaring, "You found Pirate Shop Access." This grants two special tokens – one for use during a window of time this year, and one in 2027 – which, when activated, allow you to claim almost everything in Fortnite's item shop for free for 14 consecutive days. </p><p>To be clear, that means you can log on for two weeks, and every single day, claim almost everything – that means skins, bundles, emotes… you name it – in the shop without spending a single V-Buck. And then, if that wasn't enough, you can return for a <em>second </em>two-week free period next year. </p><p>The way Fortnite's item shop works means that you won't be able to claim everything that's ever been added to the game with this, as cosmetics rotate in and out of the store each day. But, depending on how many items you already own and what's in the shop when you activate your tokens, players could genuinely net themselves hundreds, if not thousands of dollars' worth of cosmetics using this.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2116840750961061971"><p lang="en" dir="ltr">HERE IT IS YALL!! ITS ALLLLL OF THE SHOP FR IM SO HAPPY 🥹😭 https://t.co/qo3hzhEL0D<a href="https://twitter.com/cantworkitout/status/2116840750961061971">November 1, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The only things users aren't allowed to claim for free are "real money offers" (items you can only buy with actual cash rather than V-Bucks) and Battle Pass levels; they can only grab "one free sidekick you do not already own." Owners also can't gift things to others for free, which, to be fair, makes sense since it could lead to a massive chunk of the player base clearing out the item shop for weeks on end if it was permitted. </p><p>And that part ties into the only major catch – the rarity. As you'd imagine, the Pirate Shop Access tokens are <em>extremely </em>hard to come by – Epic Games hasn't confirmed the actual odds, but a quick look on social media will show you <a href="https://x.com/Rexium/status/2117093906043298005" target="_blank">players opening hundreds</a> and <em>thousands </em>of chests without seeing that fateful pop-up. Given that we're only on day two of the season, we'll probably get a better idea of the stats as we go along, but it's safe to say that many are already fully committed to the grind – which, let's face it, is definitely what the devs were going for. </p><p>For anyone keen to try their luck, it seems like it might be easier to find Pirate Shop Access if you're playing with your friends. It's already <a href="https://x.com/HYPEX/status/2116855560771600715" target="_blank">been confirmed</a> that if you're playing with others and someone else on your team opens one of the lucky chests, the reward will be granted to everyone in the squad (or duo or trio). </p><p>There are some other rare rewards this season which can be found in the same way – right now, you can also unlock a golden A$AP Rocky skin and pickaxe, a loading screen, vehicle, Jam Track, and more – but I think it's safe to say that the Pirate Shop Access is going to be the One Piece for most players this season. </p><p><a href="https://www.gamesradar.com/games/fortnite/epic-games-ceo-tim-sweeney-says-new-multiplayer-games-flop-because-everyones-already-formed-solid-human-networks-in-fortnite-call-of-duty-counter-strike-and-apex-legends/"><em>Epic Games CEO Tim Sweeney says new multiplayer games flop because everyone's "already formed solid human networks in Fortnite, Call of Duty, Counter-Strike, and Apex Legends."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xm9aPX"></div>                            </div>                            <script src="https://kwizly.com/embed/Xm9aPX.js" async=""></script>
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                                                            <title><![CDATA[ Woot drops Nintendo Switch 2 price just days before Legend of Zelda Ocarina of Time Remake ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Nintendo Switch 2 is the talk of the town this week, not just because stock hunters are ready and waiting for its first special edition release but also while we count down the final days until its biggest release of the year so far. </p><p>Ocarina of Time remake is going to send everyone back to the '90s on November 5, but if you're not holding out for more <a href="https://www.gamesradar.com/live/news/legend-of-zelda-switch-2-restocks-october-26/">Legend of Zelda Nintendo Switch 2 stock</a>, Woot's getting upgraders there for $30 less this week. The Nintendo Switch 2 has dropped<strong> </strong><a href="https://electronics.woot.com/offers/new-nintendo-switch-2-system-0" target="_blank"><strong>from $499 to $469</strong></a> at the Amazon-owned retailer, but this one's going to move fast. I've previously only ever seen discounted refurbished units on these shelves and even they typically sell out before the day is done. </p><div class="product"><a data-dimension112="3b22042e-d6b0-11f1-899d-c90f6c4827c6" data-action="Deal Block" data-label="Nintendo Switch 2" data-dimension48="Nintendo Switch 2" data-dimension25="$469" href="https://electronics.woot.com/offers/new-nintendo-switch-2-system-0" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="HbdUV8NNRvgjkTq2VetSAc" name="Nintendo Switch 2" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/HbdUV8NNRvgjkTq2VetSAc-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p>While we're still not at the $449 launch price of the handheld, Woot's $30 saving represents one of the first Nintendo Switch 2 deals to drop after the price increased in September. <a class="view-deal button" href="https://electronics.woot.com/offers/new-nintendo-switch-2-system-0" target="_blank" rel="nofollow" data-dimension112="3b22042e-d6b0-11f1-899d-c90f6c4827c6" data-action="Deal Block" data-label="Nintendo Switch 2" data-dimension48="Nintendo Switch 2" data-dimension25="$469">View Deal</a></p></div><p>Woot has sold Nintendo Switch 2 handhelds cheaper than this in the past, but rarely in new condition and this is the first time I've seen it here since the September 1 price increase. </p><ul><li><strong>Join </strong><a href="https://whatsapp.com/channel/0029Vb7fj9k0LKZFw7aYqt0I" target="_blank"><strong>GamesRadar+ Deals</strong></a><strong> on WhatsApp for our top daily discounts</strong></li></ul><p>Refurbished handhelds swallow up this shelf space every now and then, with the most recent offering landing back in October. Combining an on-screen discount with an additional discount tied to its gaming event, customers could grab renewed devices for as little as $409. </p><p>That was a perfect storm of savings we see typically once or twice a year. If you're upgrading your handheld ahead of Ocarina of Time (while still spending as little as possible), Woot's current Nintendo Switch deal will get you there for $50 less than the hard-to-find special edition release. </p><p>The discount is our GamesRadar+ Deal of the Day for November 2, but judging by the speed at which renewed offers have flown off the shelves at Woot it's not expected to last much longer. Unless you're holding out to roll the dice on <a href="https://www.gamesradar.com/black-friday-nintendo-switch-deals/">Black Friday Nintendo Switch deals</a>, time is of the essence here. </p><p>Unfortunately, there's a sad side to this story. While previously enjoying a $10 discount on physical pre-orders, both <a href="https://www.amazon.com/Legend-Zelda-Ocarina-Digital-Nintendo/dp/B0HJ6F7L6T" target="_blank">Amazon</a> and <a href="https://www.walmart.com/search?q=ocarina+of+time+remake" target="_blank">Walmart</a> have now run out of stock on the textured foil Ocarina of Time remake cart. If you want that physical case, you're now looking at the full <a href="https://www.bestbuy.com/product/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/J7GSL5C746/sku/6691853" target="_blank">$69.99 at Best Buy</a>. </p><ul><li><strong>Ocarina of Time Remake (Digital) | </strong><a href="https://www.amazon.com/Legend-Zelda-Ocarina-Digital-Nintendo/dp/B0HJ6JP36P" target="_blank"><strong>$59.99 at Amazon</strong></a></li></ul><p><em>Taking Woot up on their offer? Check out the </em><a href="https://www.gamesradar.com/hardware/accessories/the-best-nintendo-switch-2-accessories/"><em>best Nintendo Switch 2 accessories</em></a><em> to get started with, as well as the </em><a href="https://www.gamesradar.com/hardware/gaming-controllers/the-best-nintendo-switch-2-controllers/"><em>best Nintendo Switch 2 controllers</em></a><em> and </em><a href="https://www.gamesradar.com/hardware/headsets-headphones/the-best-nintendo-switch-headset-tested/"><em>best Nintendo Switch headsets</em></a><em>. </em></p><div data-widget-type="review" data-model-name="Nintendo Switch 2" data-widget-title="More of today's best Nintendo Switch 2 deals"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/woot-drops-nintendo-switch-2-price-just-days-before-legend-of-zelda-ocarina-of-time-remake/</link>
                                                                            <description>
                            <![CDATA[ The Legend of Zelda Ocarina of Time is Nintendo's holiday system seller, and Woot's helping the upgrade hurt a little less this week. ]]>
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                                                                        <pubDate>Mon, 02 Nov 2026 12:31:55 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ Tabitha Baker ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Pdm5hN2zwhdQpL8Amr4bW9-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from The Legend of Zelda Ocarina of Time Remake on a Nintendo Switch 2 handheld]]></media:description>                                                            <media:text><![CDATA[Screenshot from The Legend of Zelda Ocarina of Time Remake on a Nintendo Switch 2 handheld]]></media:text>
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                            <![CDATA[
                            <article>
                                <p>The Nintendo Switch 2 is the talk of the town this week, not just because stock hunters are ready and waiting for its first special edition release but also while we count down the final days until its biggest release of the year so far. </p><p>Ocarina of Time remake is going to send everyone back to the '90s on November 5, but if you're not holding out for more <a href="https://www.gamesradar.com/live/news/legend-of-zelda-switch-2-restocks-october-26/">Legend of Zelda Nintendo Switch 2 stock</a>, Woot's getting upgraders there for $30 less this week. The Nintendo Switch 2 has dropped<strong> </strong><a href="https://electronics.woot.com/offers/new-nintendo-switch-2-system-0" target="_blank"><strong>from $499 to $469</strong></a> at the Amazon-owned retailer, but this one's going to move fast. I've previously only ever seen discounted refurbished units on these shelves and even they typically sell out before the day is done. </p><div class="product"><a data-dimension112="3b22042e-d6b0-11f1-899d-c90f6c4827c6" data-action="Deal Block" data-label="Nintendo Switch 2" data-dimension48="Nintendo Switch 2" data-dimension25="$469" href="https://electronics.woot.com/offers/new-nintendo-switch-2-system-0" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="HbdUV8NNRvgjkTq2VetSAc" name="Nintendo Switch 2" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/HbdUV8NNRvgjkTq2VetSAc-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p>While we're still not at the $449 launch price of the handheld, Woot's $30 saving represents one of the first Nintendo Switch 2 deals to drop after the price increased in September. <a class="view-deal button" href="https://electronics.woot.com/offers/new-nintendo-switch-2-system-0" target="_blank" rel="nofollow" data-dimension112="3b22042e-d6b0-11f1-899d-c90f6c4827c6" data-action="Deal Block" data-label="Nintendo Switch 2" data-dimension48="Nintendo Switch 2" data-dimension25="$469">View Deal</a></p></div><p>Woot has sold Nintendo Switch 2 handhelds cheaper than this in the past, but rarely in new condition and this is the first time I've seen it here since the September 1 price increase. </p><ul><li><strong>Join </strong><a href="https://whatsapp.com/channel/0029Vb7fj9k0LKZFw7aYqt0I" target="_blank"><strong>GamesRadar+ Deals</strong></a><strong> on WhatsApp for our top daily discounts</strong></li></ul><p>Refurbished handhelds swallow up this shelf space every now and then, with the most recent offering landing back in October. Combining an on-screen discount with an additional discount tied to its gaming event, customers could grab renewed devices for as little as $409. </p><p>That was a perfect storm of savings we see typically once or twice a year. If you're upgrading your handheld ahead of Ocarina of Time (while still spending as little as possible), Woot's current Nintendo Switch deal will get you there for $50 less than the hard-to-find special edition release. </p><p>The discount is our GamesRadar+ Deal of the Day for November 2, but judging by the speed at which renewed offers have flown off the shelves at Woot it's not expected to last much longer. Unless you're holding out to roll the dice on <a href="https://www.gamesradar.com/black-friday-nintendo-switch-deals/">Black Friday Nintendo Switch deals</a>, time is of the essence here. </p><p>Unfortunately, there's a sad side to this story. While previously enjoying a $10 discount on physical pre-orders, both <a href="https://www.amazon.com/Legend-Zelda-Ocarina-Digital-Nintendo/dp/B0HJ6F7L6T" target="_blank">Amazon</a> and <a href="https://www.walmart.com/search?q=ocarina+of+time+remake" target="_blank">Walmart</a> have now run out of stock on the textured foil Ocarina of Time remake cart. If you want that physical case, you're now looking at the full <a href="https://www.bestbuy.com/product/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/J7GSL5C746/sku/6691853" target="_blank">$69.99 at Best Buy</a>. </p><ul><li><strong>Ocarina of Time Remake (Digital) | </strong><a href="https://www.amazon.com/Legend-Zelda-Ocarina-Digital-Nintendo/dp/B0HJ6JP36P" target="_blank"><strong>$59.99 at Amazon</strong></a></li></ul><p><em>Taking Woot up on their offer? Check out the </em><a href="https://www.gamesradar.com/hardware/accessories/the-best-nintendo-switch-2-accessories/"><em>best Nintendo Switch 2 accessories</em></a><em> to get started with, as well as the </em><a href="https://www.gamesradar.com/hardware/gaming-controllers/the-best-nintendo-switch-2-controllers/"><em>best Nintendo Switch 2 controllers</em></a><em> and </em><a href="https://www.gamesradar.com/hardware/headsets-headphones/the-best-nintendo-switch-headset-tested/"><em>best Nintendo Switch headsets</em></a><em>. </em></p><div data-widget-type="review" data-model-name="Nintendo Switch 2" data-widget-title="More of today's best Nintendo Switch 2 deals"></div>
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                                                            <title><![CDATA[ What does Non-Milsim Content in MW4 mean? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Non-Milsim Content in MW4 is a new kind of warning label that players can find attached to multiplayer game modes like Possession, but what does it actually mean for something in COD to be Milsim Content or not? If your familiarity with Call of Duty games and military shooters is more casual, you might not be familiar with this term, but here's what you can expect when it comes up in MW4 multiplayer.</p><h2 class="article-body__section" id="section-what-does-non-milsim-content-in-mw4-mean"><span>What does Non-Milsim Content in MW4 mean?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="TPW3RC64vRjUsLZWqZRPzA" name="1" alt="A Non-Milsim Content warning in MW4" src="https://cdn.mos.cms.futurecdn.net/TPW3RC64vRjUsLZWqZRPzA-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>Non-Milsim Content in MW4 is a warning label on certain game modes in multiplayer, and what it basically means is that <strong>this particular game mode isn't going to be very realistic to military combat. </strong>Whether that's a good thing or a bad thing is up to you.</p><p>Milsim is a gaming term that's shorthand for "Military Simulation", a reference to Call of Duty's declared genre, as well as similar games in the industry like Battlefield. Obviously you can argue about how realistic they actually are, but in this case the label "Non Milsim Content" is tied to multiplayer modes that specifically aren't interested in anything <em>like </em>actual realism. For example, the limited time Halloween "Possession" mode allows you to leap into the bodies of enemies you kill and control them, which clearly isn't grounded in any sort of realism.</p><p><em>You can still bring your own guns into Possession, even if there's a risk of them being commandeered by the enemy. To make sure you're as deadly as possible in any mode, check out the best </em><a href="https://www.gamesradar.com/games/call-of-duty/mw4-vel-46-builds-call-of-duty/"><em>MW4 Vel 46 build</em></a><em>, the best </em><a href="https://www.gamesradar.com/games/call-of-duty/mw4-m4-builds-call-of-duty/"><em>MW4 M4 build</em></a><em>, and the ultimate </em><a href="https://www.gamesradar.com/games/call-of-duty/mw4-han-86-build-call-of-duty/"><em>MW4 Han 86 build</em></a><em>, to pick some of the game's most popular weapons!</em></p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/call-of-duty/mw4-milsim-content/</link>
                                                                            <description>
                            <![CDATA[ Milsim and Non Milsim Content in Modern Warfare 4 are new labels in multiplayer, but what does that mean? ]]>
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                                                                        <pubDate>Mon, 02 Nov 2026 12:27:05 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[FPS Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
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                                                                                                <author><![CDATA[ joel.franey@futurenet.com (Joel Franey) ]]></author>                    <dc:creator><![CDATA[ Joel Franey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Dwb5zEHDpq9XZebV7REDRF-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Joel Franey got his Bachelors in Creative Writing and Games Design from Brunel University in 2017, before going on to do a Masters in Creative and Critical Writing from Sussex University. During this time he also worked freelance in various gaming-related roles and professions, including design, PR, reviews and features, before eventually joining the guides team at USgamer and ReedPop in 2019. Since then, he has written professionally for numerous publications, including Gfinity Esports, Eurogamer, VG247, Dicebreaker, RPS, Jelly Deals and more. These have involved, among other things, writing guides, news, features, reviews, and even working as an SEO consultant, restructuring and rewriting content for the purpose of increased online traffic. He eventually joined GamesRadar+ as a Guides Writer in 2021, with a focus on covering single player games and narrative games, though nonetheless regularly contributing to ongoing coverage of online gaming services and multiplayer properties, and has covered a variety of major AAA games in his time since then. In his spare time he is also a long-time fiction writer, having written books, screenplays and more besides in a variety of genres, and is the co-host and co-creator of the pop culture comedy podcast, &quot;Margaret Thatcher, Templar Spy&quot;.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Activision]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Modern Warfare 4]]></media:description>                                                            <media:text><![CDATA[Modern Warfare 4]]></media:text>
                                <media:title type="plain"><![CDATA[Modern Warfare 4]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Non-Milsim Content in MW4 is a new kind of warning label that players can find attached to multiplayer game modes like Possession, but what does it actually mean for something in COD to be Milsim Content or not? If your familiarity with Call of Duty games and military shooters is more casual, you might not be familiar with this term, but here's what you can expect when it comes up in MW4 multiplayer.</p><h2 class="article-body__section" id="section-what-does-non-milsim-content-in-mw4-mean"><span>What does Non-Milsim Content in MW4 mean?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="TPW3RC64vRjUsLZWqZRPzA" name="1" alt="A Non-Milsim Content warning in MW4" src="https://cdn.mos.cms.futurecdn.net/TPW3RC64vRjUsLZWqZRPzA-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>Non-Milsim Content in MW4 is a warning label on certain game modes in multiplayer, and what it basically means is that <strong>this particular game mode isn't going to be very realistic to military combat. </strong>Whether that's a good thing or a bad thing is up to you.</p><p>Milsim is a gaming term that's shorthand for "Military Simulation", a reference to Call of Duty's declared genre, as well as similar games in the industry like Battlefield. Obviously you can argue about how realistic they actually are, but in this case the label "Non Milsim Content" is tied to multiplayer modes that specifically aren't interested in anything <em>like </em>actual realism. For example, the limited time Halloween "Possession" mode allows you to leap into the bodies of enemies you kill and control them, which clearly isn't grounded in any sort of realism.</p><p><em>You can still bring your own guns into Possession, even if there's a risk of them being commandeered by the enemy. To make sure you're as deadly as possible in any mode, check out the best </em><a href="https://www.gamesradar.com/games/call-of-duty/mw4-vel-46-builds-call-of-duty/"><em>MW4 Vel 46 build</em></a><em>, the best </em><a href="https://www.gamesradar.com/games/call-of-duty/mw4-m4-builds-call-of-duty/"><em>MW4 M4 build</em></a><em>, and the ultimate </em><a href="https://www.gamesradar.com/games/call-of-duty/mw4-han-86-build-call-of-duty/"><em>MW4 Han 86 build</em></a><em>, to pick some of the game's most popular weapons!</em></p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ What is the Fortnite pirate shop token and how rare is it? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Fortnite pirate shop token is currently the talk of the town, as it represents an incredible piece of plundered loot to tie in with the piracy-themed mini-season. If you're lucky enough to find this extremely rare token during <a href="https://www.gamesradar.com/games/fortnite/fortnite-treasure-hunters-chapter-7/">Fortnite Treasure Hunters</a>, then you'll be able to plunder the item shop by claiming almost everything available there <em>for free</em> during a two week period, making this one of the most valuable rewards ever! To bring you up to speed, I'll explain how to get a pirate shop token in Fortnite and how rare it actually is.</p><h2 class="article-body__section" id="section-how-to-get-a-fortnite-pirate-shop-token"><span>How to get a Fortnite pirate shop token</span></h2><a target="_blank"><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Q76bomjxdiUV5D65bbQZRo" name="Fortnite-Pirate-Shop-Token-search" alt="Searching chests is the only way to find a Fortnite pirate shop token" src="https://cdn.mos.cms.futurecdn.net/Q76bomjxdiUV5D65bbQZRo-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Epic Games)</span></figcaption></figure></a><p>Currently, <strong>the only way to get a Fortnite pirate shop token is to keep opening chests in the game</strong>, as it is a random loot drop. It comes from standard chests, so you don't need to track down rare ones, and you'll know if you've found an item shop token as the chest will glow and shake for several seconds before exploding with a <strong>"YOU FOUND PIRATE SHOP ACCESS"</strong> message appearing across the screen.</p><p>If you're lucky enough to discover this you'll actually receive two items – <strong>PIRATE SHOP ACCESS (2026) </strong>and <strong>PIRATE SHOP ACCESS (2027)</strong>. The first needs to be activated by December 15, 2026, while the second will become available next year, and once redeemed they allow you to <strong>claim anything sold for V-Bucks in the Fortnite Item Shop for free for 14 days</strong>. This excludes passes levels, gifting, and real money bundles, and you can only claim one free sidekick you don't own already, but otherwise you can absolutely stuff your locker with a huge amount of free cosmetics!</p><h2 class="article-body__section" id="section-how-rare-is-the-pirate-shop-token-in-fortnite"><span>How rare is the pirate shop token in Fortnite?</span></h2><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2116815023209095644"><p lang="en" dir="ltr">MIGHT BE THE FIRST EVER PIRATE SHOP ACCESS IM GOING CRAZY OMG #Fortnite #FortniteCh7S4 https://t.co/lZJ01OkYLw<a href="https://twitter.com/cantworkitout/status/2116815023209095644">November 1, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Naturally for such a valuable reward, <strong>the Fortnite pirate shop token is incredibly rare</strong> and at the time of writing only one player has reportedly found it. You can increase your odds of discovering a token by playing with friends, as if one member of a duo, trio, or squad finds this elusive item then everyone else in the group will also receive it. Otherwise, all you can do is continue searching as many chests as possible and keeping everything crossed – good luck and happy hunting!</p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/fortnite/fortnite-pirate-shop-token/</link>
                                                                            <description>
                            <![CDATA[ The item shop token in Fortnite is exceedingly rare, so here's everything you need to know about it ]]>
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                                                                        <pubDate>Mon, 02 Nov 2026 12:23:15 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Fortnite]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Xbox One]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[PS4]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Android]]></category>
                                                    <category><![CDATA[iPhone]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
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                                                    <category><![CDATA[Battle Royale Games]]></category>
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                                                    <category><![CDATA[Mobile Gaming]]></category>
                                                                                                <author><![CDATA[ iain.wilson@futurenet.com (Iain Wilson) ]]></author>                    <dc:creator><![CDATA[ Iain Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/UxYnS3Sn5bs4fBafqPm9dL-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Iain originally joined Future in 2012 to write guides for CVG, PSM3, and Xbox World, before moving on to join GamesRadar in 2013 as Guides Editor. His words have also appeared in OPM, OXM, PC Gamer, GamesMaster, and SFX. He is better known to many as ‘Mr Trophy’, due to his slightly unhealthy obsession with amassing intangible PlayStation silverware, and he now has over 1,000 Platinum pots weighing down the shelves of his virtual award cabinet. He does not care for Xbox Achievements.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Epic Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A chest like this could contain a Fortnite pirate shop token]]></media:description>                                                            <media:text><![CDATA[A chest like this could contain a Fortnite pirate shop token]]></media:text>
                                <media:title type="plain"><![CDATA[A chest like this could contain a Fortnite pirate shop token]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>The Fortnite pirate shop token is currently the talk of the town, as it represents an incredible piece of plundered loot to tie in with the piracy-themed mini-season. If you're lucky enough to find this extremely rare token during <a href="https://www.gamesradar.com/games/fortnite/fortnite-treasure-hunters-chapter-7/">Fortnite Treasure Hunters</a>, then you'll be able to plunder the item shop by claiming almost everything available there <em>for free</em> during a two week period, making this one of the most valuable rewards ever! To bring you up to speed, I'll explain how to get a pirate shop token in Fortnite and how rare it actually is.</p><h2 class="article-body__section" id="section-how-to-get-a-fortnite-pirate-shop-token"><span>How to get a Fortnite pirate shop token</span></h2><a target="_blank"><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Q76bomjxdiUV5D65bbQZRo" name="Fortnite-Pirate-Shop-Token-search" alt="Searching chests is the only way to find a Fortnite pirate shop token" src="https://cdn.mos.cms.futurecdn.net/Q76bomjxdiUV5D65bbQZRo-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Epic Games)</span></figcaption></figure></a><p>Currently, <strong>the only way to get a Fortnite pirate shop token is to keep opening chests in the game</strong>, as it is a random loot drop. It comes from standard chests, so you don't need to track down rare ones, and you'll know if you've found an item shop token as the chest will glow and shake for several seconds before exploding with a <strong>"YOU FOUND PIRATE SHOP ACCESS"</strong> message appearing across the screen.</p><p>If you're lucky enough to discover this you'll actually receive two items – <strong>PIRATE SHOP ACCESS (2026) </strong>and <strong>PIRATE SHOP ACCESS (2027)</strong>. The first needs to be activated by December 15, 2026, while the second will become available next year, and once redeemed they allow you to <strong>claim anything sold for V-Bucks in the Fortnite Item Shop for free for 14 days</strong>. This excludes passes levels, gifting, and real money bundles, and you can only claim one free sidekick you don't own already, but otherwise you can absolutely stuff your locker with a huge amount of free cosmetics!</p><h2 class="article-body__section" id="section-how-rare-is-the-pirate-shop-token-in-fortnite"><span>How rare is the pirate shop token in Fortnite?</span></h2><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2116815023209095644"><p lang="en" dir="ltr">MIGHT BE THE FIRST EVER PIRATE SHOP ACCESS IM GOING CRAZY OMG #Fortnite #FortniteCh7S4 https://t.co/lZJ01OkYLw<a href="https://twitter.com/cantworkitout/status/2116815023209095644">November 1, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Naturally for such a valuable reward, <strong>the Fortnite pirate shop token is incredibly rare</strong> and at the time of writing only one player has reportedly found it. You can increase your odds of discovering a token by playing with friends, as if one member of a duo, trio, or squad finds this elusive item then everyone else in the group will also receive it. Otherwise, all you can do is continue searching as many chests as possible and keeping everything crossed – good luck and happy hunting!</p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ BioWare fans place tombstones outside EA offices as other Mass Effect 5 hopefuls leave graffiti ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The <a href="https://www.gamesradar.com/games/rpg/ea-cancels-new-mass-effect-closes-bioware-after-being-bought-by-saudi-arabia/">closure of BioWare</a> and cancellation of <a href="https://www.gamesradar.com/mass-effect-5-guide/">Mass Effect 5</a> that followed the <a href="https://www.gamesradar.com/games/ea-and-games-like-the-sims-dragon-age-and-battlefield-are-now-officially-owned-by-saudi-arabia-and-private-equity-as-usd55-billion-deal-closes/">EA buyout</a> have understandably left countless longtime fans of the studio and RPG series distraught – so much so, in fact, some are expressing their disappointment <em>physically</em>.</p><p>You might already know about the <a href="https://www.gamesradar.com/games/mass-effect/almost-200-000-mass-effect-fans-sign-petition-to-save-the-series-after-biowares-demise-and-both-commander-shepard-actors-are-on-board-with-fan-efforts/">Save Mass Effect petition</a>, which has garnered hundreds of thousands of signatures worldwide and a plethora of strong supporters – including from fellow developers. It's safe to say that many folks are quite passionate about it, seeing as the wait between the fourth Mass Effect and Universe, as the fifth <a href="https://www.gamesradar.com/games/mass-effect/mass-effect-5-is-called-universe-because-you-could-plug-your-saves-together-to-create-parallel-universes-says-former-bioware-lead-dev/">was confirmed to be called</a>, has been nearly a decade in the making so far.<br /><br />So passionate, it seems, that they're taking to EA's offices with spray paint in hand. As one person over on <a href="https://www.reddit.com/r/masseffect/comments/1xk151f/savemasseffect_graffitied_on_ea_offices/" target="_blank">Reddit</a> spotted in Madrid, Spain, "#SaveMassEffect" graffiti is visible on the stone walls and ground surrounding EA. </p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/masseffect/comments/1xk151f/savemasseffect_graffitied_on_ea_offices">#SaveMassEffect graffitied on ea offices</a><figcaption><cite> from <a href="https://www.reddit.com/r/masseffect">r/masseffect</a></cite></figcaption></blockquote></figure><script async="" src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>Commenters see fans questioning whether this is the way to go about reviving the RPG, but it's actually not the only instance of people voicing (so to speak) their thoughts directly at the publisher's offices.</p><p>As a separate <a href="https://x.com/WeAreMassEffect/status/2116899817817567487?s=19" target="_blank">post on Twitter</a> highlights, some fans are placing <em>physical</em> tombstones outside of EA in memory of BioWare – and other studios – reading "RIP." Underneath, you'll spot a Mass Effect quote: "It had to be me. Someone else might have gotten it wrong." <br /><br />It, admittedly, hits quite hard… and this example appears far more popular than the graffiti in Spain. As one comment reads, "Now this is good. We need more of this."</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2116899817817567487"><p lang="en" dir="ltr">Fans have placed tombstones honoring the studios shut down by EA, including, of course, BioWare itself.The inscription on BioWare's tombstone reads:"Had to be me. Someone else might have gotten it wrong."#SaveMassEffect 💔 https://t.co/rNMMepTH1U<a href="https://twitter.com/cantworkitout/status/2116899817817567487">November 1, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Will it catch the attention of EA, though? I suppose only time will tell. And, as it stands now, it doesn't seem <em>too</em> likely that another publisher or company could swoop in and buy BioWare in hopes of saving the Mass Effect team. <br /><br />One former dev stated that <a href="https://www.gamesradar.com/games/mass-effect/ea-never-actually-sells-anything-former-mass-effect-5-dev-says-so-dont-expect-the-rpg-to-be-saved-as-they-just-shut-things-down-and-sit-on-their-licenses/">"EA never actually sells anything"</a> and we shouldn't expect a rekindling of Universe as "they just shut things down and sit on their licenses." I'm instantly reminded of American McGee's Alice, personally.</p><p>For the time being, I just hope that all affected devs are able to land on their feet. The fate of Mass Effect is certainly a sad one, but real people are struggling here as well amid all of the chaos – and that shouldn't be forgotten, either.</p><p><a href="https://www.gamesradar.com/games/mass-effect/mass-effect-5-studio-was-reportedly-told-to-tone-down-inclusivity-by-ea-after-saudi-arabia-buyout-former-bioware-dev-alleges-so-as-to-not-cause-offense/"><em>Mass Effect 5 studio reportedly toned down inclusivity with EA in mind "so as to not cause offense"</em></a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/mass-effect/bioware-fans-place-tombstones-outside-ea-offices-as-mass-effect-5-hopefuls-leave-graffiti-demanding-revival-of-the-now-dead-rpg/</link>
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                            <![CDATA[ "RIP" ]]>
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                                                                        <pubDate>Mon, 02 Nov 2026 11:18:37 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Mass Effect]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[BioWare]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Mass Effect 5 poster]]></media:description>                                                            <media:text><![CDATA[Mass Effect 5 poster]]></media:text>
                                <media:title type="plain"><![CDATA[Mass Effect 5 poster]]></media:title>
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                                <p>The <a href="https://www.gamesradar.com/games/rpg/ea-cancels-new-mass-effect-closes-bioware-after-being-bought-by-saudi-arabia/">closure of BioWare</a> and cancellation of <a href="https://www.gamesradar.com/mass-effect-5-guide/">Mass Effect 5</a> that followed the <a href="https://www.gamesradar.com/games/ea-and-games-like-the-sims-dragon-age-and-battlefield-are-now-officially-owned-by-saudi-arabia-and-private-equity-as-usd55-billion-deal-closes/">EA buyout</a> have understandably left countless longtime fans of the studio and RPG series distraught – so much so, in fact, some are expressing their disappointment <em>physically</em>.</p><p>You might already know about the <a href="https://www.gamesradar.com/games/mass-effect/almost-200-000-mass-effect-fans-sign-petition-to-save-the-series-after-biowares-demise-and-both-commander-shepard-actors-are-on-board-with-fan-efforts/">Save Mass Effect petition</a>, which has garnered hundreds of thousands of signatures worldwide and a plethora of strong supporters – including from fellow developers. It's safe to say that many folks are quite passionate about it, seeing as the wait between the fourth Mass Effect and Universe, as the fifth <a href="https://www.gamesradar.com/games/mass-effect/mass-effect-5-is-called-universe-because-you-could-plug-your-saves-together-to-create-parallel-universes-says-former-bioware-lead-dev/">was confirmed to be called</a>, has been nearly a decade in the making so far.<br /><br />So passionate, it seems, that they're taking to EA's offices with spray paint in hand. As one person over on <a href="https://www.reddit.com/r/masseffect/comments/1xk151f/savemasseffect_graffitied_on_ea_offices/" target="_blank">Reddit</a> spotted in Madrid, Spain, "#SaveMassEffect" graffiti is visible on the stone walls and ground surrounding EA. </p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/masseffect/comments/1xk151f/savemasseffect_graffitied_on_ea_offices">#SaveMassEffect graffitied on ea offices</a><figcaption><cite> from <a href="https://www.reddit.com/r/masseffect">r/masseffect</a></cite></figcaption></blockquote></figure><script async="" src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>Commenters see fans questioning whether this is the way to go about reviving the RPG, but it's actually not the only instance of people voicing (so to speak) their thoughts directly at the publisher's offices.</p><p>As a separate <a href="https://x.com/WeAreMassEffect/status/2116899817817567487?s=19" target="_blank">post on Twitter</a> highlights, some fans are placing <em>physical</em> tombstones outside of EA in memory of BioWare – and other studios – reading "RIP." Underneath, you'll spot a Mass Effect quote: "It had to be me. Someone else might have gotten it wrong." <br /><br />It, admittedly, hits quite hard… and this example appears far more popular than the graffiti in Spain. As one comment reads, "Now this is good. We need more of this."</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2116899817817567487"><p lang="en" dir="ltr">Fans have placed tombstones honoring the studios shut down by EA, including, of course, BioWare itself.The inscription on BioWare's tombstone reads:"Had to be me. Someone else might have gotten it wrong."#SaveMassEffect 💔 https://t.co/rNMMepTH1U<a href="https://twitter.com/cantworkitout/status/2116899817817567487">November 1, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Will it catch the attention of EA, though? I suppose only time will tell. And, as it stands now, it doesn't seem <em>too</em> likely that another publisher or company could swoop in and buy BioWare in hopes of saving the Mass Effect team. <br /><br />One former dev stated that <a href="https://www.gamesradar.com/games/mass-effect/ea-never-actually-sells-anything-former-mass-effect-5-dev-says-so-dont-expect-the-rpg-to-be-saved-as-they-just-shut-things-down-and-sit-on-their-licenses/">"EA never actually sells anything"</a> and we shouldn't expect a rekindling of Universe as "they just shut things down and sit on their licenses." I'm instantly reminded of American McGee's Alice, personally.</p><p>For the time being, I just hope that all affected devs are able to land on their feet. The fate of Mass Effect is certainly a sad one, but real people are struggling here as well amid all of the chaos – and that shouldn't be forgotten, either.</p><p><a href="https://www.gamesradar.com/games/mass-effect/mass-effect-5-studio-was-reportedly-told-to-tone-down-inclusivity-by-ea-after-saudi-arabia-buyout-former-bioware-dev-alleges-so-as-to-not-cause-offense/"><em>Mass Effect 5 studio reportedly toned down inclusivity with EA in mind "so as to not cause offense"</em></a></p>
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                                                            <title><![CDATA[ Overwatch director "would never discount" the return of PvE content ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Overwatch universe is practically bursting with potential for interesting stories and cool action set pieces, perhaps ones featuring a giant talking gorilla of some kind. Game director Aaron Keller isn't ruling out the possibility of more PvE content in the future, but trying to make another full campaign is a bigger ask. </p><p>Once upon a time, Overwatch 2 was supposed to launch with an in-depth, story-driven, co-op campaign set in the Overwatch universe. Blizzard Entertainment planned to have players upgrade and modify their favorite heroes over the course of the story mode, which was promising to dramatically move the game's world forward in ways that animated shorts couldn't.</p><p><a href="https://www.gamesradar.com/overwatch-2-is-killing-the-pve-mode-it-was-supposed-to-be-built-around/">Overwatch 2's campaign was eventually canceled</a> and replaced with shorter, simpler, infrequent PvE missions that were also discontinued before the hero shooter's resurgence earlier this year.</p><p>Asked about the possible return of story missions while speaking to the press, Aaron Keller said previously released PvE events drove a lot of interest that quickly died down. "When you look at the campaign that we ran, I think that while there was a lot of excitement there, and it did drive the story forward, it didn't really get played the way that we wanted it to." (Thanks, <a href="https://www.thegamer.com/overwatch-pve-missions-future-explained/?taid=6ae62cb6f24b6b00016d20ae&amp;utm_campaign=TrueAnthem-TG&amp;utm_medium=Social-Distribution&amp;utm_source=Twitter" target="_blank">TheGamer</a>.)</p><p>PvE missions typically require hefty development resources too, the director explained, which were maybe better spent on cinematics and other narrative formats that can move the story forward without soaking up considerable dev time.</p><p>Still, it's not completely over for fans. "I would never discount it," Keller said while speaking about the potential return of playable narrative missions. Smaller experiences that don't impact the main competitive game too much seem like they'll have a better chance, at least.</p><p>As for another full campaign - like the one Blizzard tried to make and then scrapped - Keller explained it would be too big an undertaking that would probably require a totally separate team to make "a whole new game."</p><p>The Overwatch universe has so many fun characters and cool lore tidbits, I'd happily settle for an animated series instead. <a href="https://www.gamesradar.com/games/diablo/diablo-is-getting-an-animated-netflix-series-as-blizzard-teases-overwatch-and-warcraft-adaptations/">Blizzard's president previously teased Warcraft and Overwatch adaptations</a>, too.</p><p><em></em><a href="https://www.gamesradar.com/games/fps/overwatch-devs-know-removing-sombras-hack-ability-will-upset-players-but-insist-the-reworked-support-hero-will-be-better-for-the-game/"><em>Overwatch devs know removing Sombra's Hack ability will "upset" players, but insist the reworked support hero will "be better for the game"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XZq34O"></div>                            </div>                            <script src="https://kwizly.com/embed/XZq34O.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/fps/overwatch-director-would-never-discount-the-return-of-pve-content-but-another-story-driven-campaign-would-need-a-whole-new-game/</link>
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                            <![CDATA[ "When you look at the campaign that we ran, I think that while there was a lot of excitement there" ]]>
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                                                                        <pubDate>Sun, 01 Nov 2026 15:51:49 +0000</pubDate>                                                                                                                                <updated>Mon, 02 Nov 2026 09:39:06 +0000</updated>
                                                                                                                                            <category><![CDATA[FPS Games]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Activision]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Overwatch 1]]></media:description>                                                            <media:text><![CDATA[Overwatch 1]]></media:text>
                                <media:title type="plain"><![CDATA[Overwatch 1]]></media:title>
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                                <p>The Overwatch universe is practically bursting with potential for interesting stories and cool action set pieces, perhaps ones featuring a giant talking gorilla of some kind. Game director Aaron Keller isn't ruling out the possibility of more PvE content in the future, but trying to make another full campaign is a bigger ask. </p><p>Once upon a time, Overwatch 2 was supposed to launch with an in-depth, story-driven, co-op campaign set in the Overwatch universe. Blizzard Entertainment planned to have players upgrade and modify their favorite heroes over the course of the story mode, which was promising to dramatically move the game's world forward in ways that animated shorts couldn't.</p><p><a href="https://www.gamesradar.com/overwatch-2-is-killing-the-pve-mode-it-was-supposed-to-be-built-around/">Overwatch 2's campaign was eventually canceled</a> and replaced with shorter, simpler, infrequent PvE missions that were also discontinued before the hero shooter's resurgence earlier this year.</p><p>Asked about the possible return of story missions while speaking to the press, Aaron Keller said previously released PvE events drove a lot of interest that quickly died down. "When you look at the campaign that we ran, I think that while there was a lot of excitement there, and it did drive the story forward, it didn't really get played the way that we wanted it to." (Thanks, <a href="https://www.thegamer.com/overwatch-pve-missions-future-explained/?taid=6ae62cb6f24b6b00016d20ae&amp;utm_campaign=TrueAnthem-TG&amp;utm_medium=Social-Distribution&amp;utm_source=Twitter" target="_blank">TheGamer</a>.)</p><p>PvE missions typically require hefty development resources too, the director explained, which were maybe better spent on cinematics and other narrative formats that can move the story forward without soaking up considerable dev time.</p><p>Still, it's not completely over for fans. "I would never discount it," Keller said while speaking about the potential return of playable narrative missions. Smaller experiences that don't impact the main competitive game too much seem like they'll have a better chance, at least.</p><p>As for another full campaign - like the one Blizzard tried to make and then scrapped - Keller explained it would be too big an undertaking that would probably require a totally separate team to make "a whole new game."</p><p>The Overwatch universe has so many fun characters and cool lore tidbits, I'd happily settle for an animated series instead. <a href="https://www.gamesradar.com/games/diablo/diablo-is-getting-an-animated-netflix-series-as-blizzard-teases-overwatch-and-warcraft-adaptations/">Blizzard's president previously teased Warcraft and Overwatch adaptations</a>, too.</p><p><em></em><a href="https://www.gamesradar.com/games/fps/overwatch-devs-know-removing-sombras-hack-ability-will-upset-players-but-insist-the-reworked-support-hero-will-be-better-for-the-game/"><em>Overwatch devs know removing Sombra's Hack ability will "upset" players, but insist the reworked support hero will "be better for the game"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XZq34O"></div>                            </div>                            <script src="https://kwizly.com/embed/XZq34O.js" async=""></script>
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                                                            <title><![CDATA[ Mass Effect 1 was way better than its reputation suggests ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Nearly 25 years on from its release, Mass Effect can feel like a forgotten relic. The game’s achievements as a character-driven space opera have been appropriated by its immediate successor, Mass Effect 2, leaving behind a reputation for clunky combat and awkward driving segments (see ‘Mako or break’). 2021's Legendary Edition remaster attempted to conceal its many blemishes while collecting the trilogy in one package – and in doing so, highlighted the gulf in quality between games one and two. </p><p>But the dented legacy of the 2007 original, first released as an Xbox 360 exclusive, doesn’t do it justice. Mass Effect remains a special game, with flaws that aren’t as obvious as you remember and a setting to match any that BioWare has created. Yes, the second game’s ensemble cast will always be the series standout, but Mass Effect built a believable galaxy for those characters to live in, home to trillions of inhabitants and dozens of races. Without that history, you wouldn’t understand the motivations of your Mass Effect 2 companions, or care about their collective fate. And in some ways Mass Effect betters the games that came after it – certainly, at least, with its hub world, the Citadel. </p><h2 id="my-favorite-store-on-the-citadel">My favorite store on the Citadel!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="r36pgGV2Q3jk93fHwApmQF" name="citadelportraits (2).jpg" alt="An a Asari looking at a statue in the Citadel in Mass Effect Legendary Edition" src="https://cdn.mos.cms.futurecdn.net/r36pgGV2Q3jk93fHwApmQF-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BioWare)</span></figcaption></figure><p>Commander Shepard, your customised avatar, first arrives here to report the betrayal of Saren, a member of the elite force known as the Spectres, which operates above the law at the will of the intergalactic Council. The Citadel is a megaship positioned right at the heart of the galaxy, a five-armed monolith that is home to the Council and to 12 million people besides: the kind of location that would’ve been difficult to depict in any detail on screen in the mid2000s. BioWare didn’t try to build a giant city that looks believable, as Rockstar would with GTA 4’s open world a year later. Rather, it built a world that <em>feels </em>believable. </p><p>The twinkling urban sprawl you see when you look out of the curved windows lining the Citadel’s corridors is mere set dressing, not intended to truly fool you. None of the sections it is carved up into is especially large or bustling – but they are all distinct, in ways that leave room for you to imagine what might happen when you’re not around. The cavernous Presidium is a marvel of sterile grandeur, its simulated blue sky, trimmed trees and white fountains forming the kind of characterless utopia in which smiling ambassadors of each species would want to operate. In contrast, Flux, the nightclub down in the Wards, the “cultural heart of the galaxy”, flashes with neon lights and pulses with music while patrons mingle at tables or at the bar, and others try their luck on arcade machines upstairs. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ryzwc2sZwMRbwNew6G8qU8" name="mass-effect-tv-show-plot" alt="Commander Shepard pointing a gun at a Reaper in the Mass Effect games." src="https://cdn.mos.cms.futurecdn.net/ryzwc2sZwMRbwNew6G8qU8-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BioWare)</span></figcaption></figure><p>BioWare deploys multiple tricks to make these spaces feel bigger than they actually are. Corridors have multiple nooks with no apparent purpose, or which are only used for a specific sidequest, while aliens tap away at banks of computers in side rooms, their purpose unknown. Walkways crisscross and overlap, and elevator rides – infamously – take an eternity, during which you listen to news reports about humanity’s efforts to colonise distant planets. </p><p>But the characters are what really sell the idea that both the Citadel and the galaxy beyond are bigger than what actually exists on your hard drive. The line of embassies and administrative offices you find in the Presidium are an excuse to meet a variety of alien races: the polite Elcor, who preface their words with a summary of what they’re about to say, and the diminutive Volus, who specialise in commerce and are bitter that they lack a seat at the Council. The way you learn about their cultures feels contrived (Shepard will say, straightfaced, “Tell me about Volus culture”), but the answers speak to a universe of varied environments, economies and political systems. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="TVyvWPpPoB2gN2BnBtURga" name="ssv-normandy.jpg" alt="Mass Effect" src="https://cdn.mos.cms.futurecdn.net/TVyvWPpPoB2gN2BnBtURga-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: EA)</span></figcaption></figure><p>Your crewmate companions are in on it too. Enter Flux with Wrex, your Krogan companion, and he’ll comment how “places like this” always want to hire Krogan bouncers, “like we’re a status symbol for them”, which reveals something about both Citadel and Krogan life. When Garrus, a humanoid Turian, meets a gambler who has been kicked out of the club, his statement that if Doran, its Volus owner, “says you’re cheating, you’re cheating” suggests that he has visited countless times before. Walk past a Krogan statue, gleaming white in the Presidium, and Wrex will begin arguing with Garrus about the violent reputation of his species, and about the genophage, a biological weapon deployed by the Turians to wipe out the Krogan after a decades-long war – a topic that’s repeated in multiple quests and creates an underlying tension within your squad. </p><p>It’s a technique not dissimilar to the ‘iceberg theory’ of storytelling associated with the writer Ernest Hemingway, which holds that the sparse, surface elements of a story should hint at vast, deeper meaning below. Here, the technique is used for worldbuilding: the Citadel is the tip of the iceberg, a snapshot of the numerous alien races in the galaxy that speaks to a vast world beyond. </p><h2 id="we-have-no-beginning-we-have-no-end-we-are-infinite">We have no beginning. We have no end. We are infinite.</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="S7tWwWRyYSJttNFVovacPT" name="MassEffectTease.jpg" alt="Mass Effect tease" src="https://cdn.mos.cms.futurecdn.net/S7tWwWRyYSJttNFVovacPT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BioWare)</span></figcaption></figure><p>It’s a philosophy that continues when you leave the Citadel and head for your next destination, using a vast map. The overarching plot – chasing Saren across the galaxy, with the fate of civilisation in your hands – feels like standard science-fiction fare, but it’s split into missions that provide self-contained stories about people and places, each one sketching in more detail about the universe you’re moving through. When trying to track down Saren on Feros, a colony world run by the ExoGeni Corporation, you learn about the exploitative relationship between people and business while helping settlers with shortages of food, water, and power. On Noveria, you discover – and decide the entire fate of – the Rachni, an insectoid species believed extinct. </p><p>This achievement dwarfs the actual roleplaying, which doesn’t stand up too well to modern examination. Mass Effect’s dialogue wheel promised to steer away from binary good and bad, but instead created a morality-by-menu that lets you swing wildly between space racist and compassionate empath. Some of the ‘renegade’ dialogue options are ridiculous, such as being able to punch a reporter on camera, out of nowhere, after she asks perfectly reasonable questions. The writing that underpins it is occasionally stiff, too. We don’t need to be told that “shooting people isn’t always the answer” after defusing a tense situation in the gentleman’s club Chora’s Den, for example, and some jokes, including an early one about how “size isn’t everything”, fall flat. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2Kfs28Va9GC2kW9sx67R6H" name="4-Mass-Effect-wide" alt="Commander Shepard blasts two enemies while also setting them on fire in Mass Effect" src="https://cdn.mos.cms.futurecdn.net/2Kfs28Va9GC2kW9sx67R6H-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BioWare)</span></figcaption></figure><p>Perhaps the part of Mass Effect that has been most maligned over the years, though, is its combat. In truth, it’s perfectly passable, even 15 years on. Put side-by-side with Mass Effect 2, it’s admittedly clunky: weapons overheat quickly and sometimes don’t shoot straight; Shepard rarely sticks to cover; your abilities and ‘first aid’ heal recharge slowly, slowing the pace of fights. But once you accept these limitations, firefights turn into challenging puzzles where solutions can be invented in the moment, pausing combat to conduct your squad’s arsenal of explosive powers. </p><p>The best of these are biotics – explained away as a result of the titular energy fields, but in essence Mass Effect’s equivalent of the magic systems found in BioWare’s fantasy games, or the Force abilities offered by Knights Of The Old Republic. The two classes that can use biotics – Adept, a purist, or Vanguard, which sacrifices some biotic power for shotgun skills – are effectively space wizards, able to suck enemies into a swirling blue vortex or tug them out of cover and into the air, where they hang suspended as target practice for the rest of the squad. </p><p>The makeup of that squad is essential to making the most of Mass Effect’s combat. It’s telling that only one of the characters on offer, Ashley Williams, is a pure soldier, as if the game is trying to push you away from relying on guns, knowing how quickly it will get repetitive. Better to choose the pairing of Garrus and Wrex, who can combine biotics with tech explosions triggered by Garrus’s omni-tool, and dive into another of Mass Effect’s strengths: character customisation. This stretches beyond picking guns and powers, into weapon attachments and ammo types that can completely change the way you play. Level up Wrex’s biotic barrier skill, and he can be directed to rush in solo, tanking damage while tearing through shields with phasic ammo, before pausing to line up Garrus’ sniper Assassination skill. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nNcgsGCRK7pLH3hJiy8cKo" name="Garrus.jpg" alt="Garrus" src="https://cdn.mos.cms.futurecdn.net/nNcgsGCRK7pLH3hJiy8cKo-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: EA)</span></figcaption></figure><p>This customisation is lost somewhat in Mass Effect 2’s streamlining of the design. It’s missed, but not as much as the Citadel, to which we can’t help but return after every main mission, just to see what’s different. The sequel’s version is a shrunken, more static hub, but here, on every visit, enough has changed to give the illusion that this is a dynamic, evolving place in which NPCs come and go. Side missions zigzag between the financial district and Chora’s Den, each unlocking new dialogue options with existing characters, or revealing a new secret about Citadel life. </p><p>Returning to the med clinic, where an early story mission takes place, you’ll find a doctor who’s being blackmailed by a Krogan in the Citadel’s markets. Scaring the Krogan off reveals a mystery about a “classified project” in a far-off system – a plotline which doesn’t resolve until Mass Effect 3. This should be how Mass Effect is remembered: not as a rough draft, but as a remarkable act of scene-setting, making promises for future games to fulfil and building a believable stage on which one of gaming’s greatest science-fiction series could play out. </p><p><em>This Mass Effect article was first published in issue 373 of Edge Magazine. To get more like this delivered straight to your doorstep (or digital device) consider </em><a href="https://www.magazinesdirect.com/uk/edge-subscription/dp/39f150bb?srsltid=AfmBOoqNZ6_u39vQ2RFRsnTtFUWL-KBb70PmYH0EBfdJ85SqgEXItM_O" target="_blank"><em>subscribing to Edge</em></a><em>.</em></p> ]]></dc:content>
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                            <![CDATA[ Mass Effect 2 might stand as the 'best' in the series, but Mass Effect was the foundation ]]>
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                                                                        <pubDate>Sun, 01 Nov 2026 14:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Stealth Games]]></category>
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                                                                                                <author><![CDATA[ sphorti@gmail.com (Samuel Horti) ]]></author>                    <dc:creator><![CDATA[ Samuel Horti ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/TZUigFmwKa49rQVzuX9tTg-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Mass Effect]]></media:description>                                                            <media:text><![CDATA[Mass Effect]]></media:text>
                                <media:title type="plain"><![CDATA[Mass Effect]]></media:title>
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                            <article>
                                <p>Nearly 25 years on from its release, Mass Effect can feel like a forgotten relic. The game’s achievements as a character-driven space opera have been appropriated by its immediate successor, Mass Effect 2, leaving behind a reputation for clunky combat and awkward driving segments (see ‘Mako or break’). 2021's Legendary Edition remaster attempted to conceal its many blemishes while collecting the trilogy in one package – and in doing so, highlighted the gulf in quality between games one and two. </p><p>But the dented legacy of the 2007 original, first released as an Xbox 360 exclusive, doesn’t do it justice. Mass Effect remains a special game, with flaws that aren’t as obvious as you remember and a setting to match any that BioWare has created. Yes, the second game’s ensemble cast will always be the series standout, but Mass Effect built a believable galaxy for those characters to live in, home to trillions of inhabitants and dozens of races. Without that history, you wouldn’t understand the motivations of your Mass Effect 2 companions, or care about their collective fate. And in some ways Mass Effect betters the games that came after it – certainly, at least, with its hub world, the Citadel. </p><h2 id="my-favorite-store-on-the-citadel">My favorite store on the Citadel!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="r36pgGV2Q3jk93fHwApmQF" name="citadelportraits (2).jpg" alt="An a Asari looking at a statue in the Citadel in Mass Effect Legendary Edition" src="https://cdn.mos.cms.futurecdn.net/r36pgGV2Q3jk93fHwApmQF-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BioWare)</span></figcaption></figure><p>Commander Shepard, your customised avatar, first arrives here to report the betrayal of Saren, a member of the elite force known as the Spectres, which operates above the law at the will of the intergalactic Council. The Citadel is a megaship positioned right at the heart of the galaxy, a five-armed monolith that is home to the Council and to 12 million people besides: the kind of location that would’ve been difficult to depict in any detail on screen in the mid2000s. BioWare didn’t try to build a giant city that looks believable, as Rockstar would with GTA 4’s open world a year later. Rather, it built a world that <em>feels </em>believable. </p><p>The twinkling urban sprawl you see when you look out of the curved windows lining the Citadel’s corridors is mere set dressing, not intended to truly fool you. None of the sections it is carved up into is especially large or bustling – but they are all distinct, in ways that leave room for you to imagine what might happen when you’re not around. The cavernous Presidium is a marvel of sterile grandeur, its simulated blue sky, trimmed trees and white fountains forming the kind of characterless utopia in which smiling ambassadors of each species would want to operate. In contrast, Flux, the nightclub down in the Wards, the “cultural heart of the galaxy”, flashes with neon lights and pulses with music while patrons mingle at tables or at the bar, and others try their luck on arcade machines upstairs. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ryzwc2sZwMRbwNew6G8qU8" name="mass-effect-tv-show-plot" alt="Commander Shepard pointing a gun at a Reaper in the Mass Effect games." src="https://cdn.mos.cms.futurecdn.net/ryzwc2sZwMRbwNew6G8qU8-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BioWare)</span></figcaption></figure><p>BioWare deploys multiple tricks to make these spaces feel bigger than they actually are. Corridors have multiple nooks with no apparent purpose, or which are only used for a specific sidequest, while aliens tap away at banks of computers in side rooms, their purpose unknown. Walkways crisscross and overlap, and elevator rides – infamously – take an eternity, during which you listen to news reports about humanity’s efforts to colonise distant planets. </p><p>But the characters are what really sell the idea that both the Citadel and the galaxy beyond are bigger than what actually exists on your hard drive. The line of embassies and administrative offices you find in the Presidium are an excuse to meet a variety of alien races: the polite Elcor, who preface their words with a summary of what they’re about to say, and the diminutive Volus, who specialise in commerce and are bitter that they lack a seat at the Council. The way you learn about their cultures feels contrived (Shepard will say, straightfaced, “Tell me about Volus culture”), but the answers speak to a universe of varied environments, economies and political systems. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="TVyvWPpPoB2gN2BnBtURga" name="ssv-normandy.jpg" alt="Mass Effect" src="https://cdn.mos.cms.futurecdn.net/TVyvWPpPoB2gN2BnBtURga-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: EA)</span></figcaption></figure><p>Your crewmate companions are in on it too. Enter Flux with Wrex, your Krogan companion, and he’ll comment how “places like this” always want to hire Krogan bouncers, “like we’re a status symbol for them”, which reveals something about both Citadel and Krogan life. When Garrus, a humanoid Turian, meets a gambler who has been kicked out of the club, his statement that if Doran, its Volus owner, “says you’re cheating, you’re cheating” suggests that he has visited countless times before. Walk past a Krogan statue, gleaming white in the Presidium, and Wrex will begin arguing with Garrus about the violent reputation of his species, and about the genophage, a biological weapon deployed by the Turians to wipe out the Krogan after a decades-long war – a topic that’s repeated in multiple quests and creates an underlying tension within your squad. </p><p>It’s a technique not dissimilar to the ‘iceberg theory’ of storytelling associated with the writer Ernest Hemingway, which holds that the sparse, surface elements of a story should hint at vast, deeper meaning below. Here, the technique is used for worldbuilding: the Citadel is the tip of the iceberg, a snapshot of the numerous alien races in the galaxy that speaks to a vast world beyond. </p><h2 id="we-have-no-beginning-we-have-no-end-we-are-infinite">We have no beginning. We have no end. We are infinite.</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="S7tWwWRyYSJttNFVovacPT" name="MassEffectTease.jpg" alt="Mass Effect tease" src="https://cdn.mos.cms.futurecdn.net/S7tWwWRyYSJttNFVovacPT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BioWare)</span></figcaption></figure><p>It’s a philosophy that continues when you leave the Citadel and head for your next destination, using a vast map. The overarching plot – chasing Saren across the galaxy, with the fate of civilisation in your hands – feels like standard science-fiction fare, but it’s split into missions that provide self-contained stories about people and places, each one sketching in more detail about the universe you’re moving through. When trying to track down Saren on Feros, a colony world run by the ExoGeni Corporation, you learn about the exploitative relationship between people and business while helping settlers with shortages of food, water, and power. On Noveria, you discover – and decide the entire fate of – the Rachni, an insectoid species believed extinct. </p><p>This achievement dwarfs the actual roleplaying, which doesn’t stand up too well to modern examination. Mass Effect’s dialogue wheel promised to steer away from binary good and bad, but instead created a morality-by-menu that lets you swing wildly between space racist and compassionate empath. Some of the ‘renegade’ dialogue options are ridiculous, such as being able to punch a reporter on camera, out of nowhere, after she asks perfectly reasonable questions. The writing that underpins it is occasionally stiff, too. We don’t need to be told that “shooting people isn’t always the answer” after defusing a tense situation in the gentleman’s club Chora’s Den, for example, and some jokes, including an early one about how “size isn’t everything”, fall flat. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2Kfs28Va9GC2kW9sx67R6H" name="4-Mass-Effect-wide" alt="Commander Shepard blasts two enemies while also setting them on fire in Mass Effect" src="https://cdn.mos.cms.futurecdn.net/2Kfs28Va9GC2kW9sx67R6H-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BioWare)</span></figcaption></figure><p>Perhaps the part of Mass Effect that has been most maligned over the years, though, is its combat. In truth, it’s perfectly passable, even 15 years on. Put side-by-side with Mass Effect 2, it’s admittedly clunky: weapons overheat quickly and sometimes don’t shoot straight; Shepard rarely sticks to cover; your abilities and ‘first aid’ heal recharge slowly, slowing the pace of fights. But once you accept these limitations, firefights turn into challenging puzzles where solutions can be invented in the moment, pausing combat to conduct your squad’s arsenal of explosive powers. </p><p>The best of these are biotics – explained away as a result of the titular energy fields, but in essence Mass Effect’s equivalent of the magic systems found in BioWare’s fantasy games, or the Force abilities offered by Knights Of The Old Republic. The two classes that can use biotics – Adept, a purist, or Vanguard, which sacrifices some biotic power for shotgun skills – are effectively space wizards, able to suck enemies into a swirling blue vortex or tug them out of cover and into the air, where they hang suspended as target practice for the rest of the squad. </p><p>The makeup of that squad is essential to making the most of Mass Effect’s combat. It’s telling that only one of the characters on offer, Ashley Williams, is a pure soldier, as if the game is trying to push you away from relying on guns, knowing how quickly it will get repetitive. Better to choose the pairing of Garrus and Wrex, who can combine biotics with tech explosions triggered by Garrus’s omni-tool, and dive into another of Mass Effect’s strengths: character customisation. This stretches beyond picking guns and powers, into weapon attachments and ammo types that can completely change the way you play. Level up Wrex’s biotic barrier skill, and he can be directed to rush in solo, tanking damage while tearing through shields with phasic ammo, before pausing to line up Garrus’ sniper Assassination skill. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nNcgsGCRK7pLH3hJiy8cKo" name="Garrus.jpg" alt="Garrus" src="https://cdn.mos.cms.futurecdn.net/nNcgsGCRK7pLH3hJiy8cKo-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: EA)</span></figcaption></figure><p>This customisation is lost somewhat in Mass Effect 2’s streamlining of the design. It’s missed, but not as much as the Citadel, to which we can’t help but return after every main mission, just to see what’s different. The sequel’s version is a shrunken, more static hub, but here, on every visit, enough has changed to give the illusion that this is a dynamic, evolving place in which NPCs come and go. Side missions zigzag between the financial district and Chora’s Den, each unlocking new dialogue options with existing characters, or revealing a new secret about Citadel life. </p><p>Returning to the med clinic, where an early story mission takes place, you’ll find a doctor who’s being blackmailed by a Krogan in the Citadel’s markets. Scaring the Krogan off reveals a mystery about a “classified project” in a far-off system – a plotline which doesn’t resolve until Mass Effect 3. This should be how Mass Effect is remembered: not as a rough draft, but as a remarkable act of scene-setting, making promises for future games to fulfil and building a believable stage on which one of gaming’s greatest science-fiction series could play out. </p><p><em>This Mass Effect article was first published in issue 373 of Edge Magazine. To get more like this delivered straight to your doorstep (or digital device) consider </em><a href="https://www.magazinesdirect.com/uk/edge-subscription/dp/39f150bb?srsltid=AfmBOoqNZ6_u39vQ2RFRsnTtFUWL-KBb70PmYH0EBfdJ85SqgEXItM_O" target="_blank"><em>subscribing to Edge</em></a><em>.</em></p>
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                                                            <title><![CDATA[ Two minutes of Persona 1 remake footage seemingly leaks online ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Two minutes of footage from an unannounced turn-based RPG recently spilled online, and yep, it very much looks like a remake of the very first Persona game.</p><p>A YouTube account aptly called <a href="https://www.youtube.com/watch?v=PGIkbY2n_y4" target="_blank">'P1REMAKE'</a> only yesterday posted a little under two minutes of footage from what appears to be a Persona 1 remake. As expected, eagle-eyed fans quickly spotted the clip and soon spread it across several other social media platforms, with the footage since appearing on <a href="https://www.reddit.com/r/PERSoNA/comments/1xkgmw4/possible_early_leaked_footage_for_the_persona_1/?share_id=Xi05aQFTvKcsKZ2_vgc8P&amp;utm_content=1&amp;utm_medium=android_app&amp;utm_name=androidcss&amp;utm_source=share&amp;utm_term=1" target="_blank">Reddit</a> and X.</p><p>Of course, you should take all leaks with an unhealthily huge handful of salt no matter how convincing they look - especially in the age of generative-AI videos and such. At the same time, there are quite a few good reasons to let yourself be a little hopeful for this remake.</p><p>For one, the two-minute clip is longer and more elaborate than gen-AI videos typically are. Several series fans have also pointed out the video shows Eriko summoning her Persona in combat, while using the exact same animation as Persona 4 Revival's version of bestie Yukiko. Revival doesn't actually launch until next year, which makes the pose quite suspicious. </p><p>Then there's the fact that this type of leak isn't exactly new territory for Atlus' popular role-playing franchise. In 2023, footage from what ended up being called Persona 3 Reload <a href="https://www.rockpapershotgun.com/persona-3-remake-and-jet-set-radio-reboot-footage-seemingly-leaks-online" target="_blank">leaked online</a> and showed very similarly rough, clearly in-development scenes from the game's dungeons. </p><p>One other curiosity is the inclusion of Tatsuya, the protagonist from Persona 2 Innocent Sin, who doesn't actually show up in the series' first game. Some folks are speculating that the video might have been created as an internal proof-of-concept pitch for Sega and Atlus management, so Tatsuya would serve as a placeholder model in that case.</p><p>A Persona 1 remake isn't entirely unlikely with or without this potential leak, either. Persona series producer Kazuhisa Wada recently said <a href="https://www.gamesradar.com/games/persona/persona-1-and-2-remakes-will-probably-happen-for-the-sake-of-cultural-preservation-says-persona-4-revival-producer-its-your-duty-to-take-the-things-youve-done-and-make-sure-theyre-not-lost/">remakes of the first two games are "probably eventually" happening</a> at some point in the future.</p><p><em></em><a href="https://www.gamesradar.com/games/persona/persona-4-revivals-new-character-isnt-a-social-link-after-all-atlus-clarifies-but-something-else-entirely-we-apologize-for-the-confusion/"><em>Persona 4 Revival's new character isn't a Social Link after all, Atlus clarifies, but something else entirely: "We apologize for the confusion"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ex7AaX"></div>                            </div>                            <script src="https://kwizly.com/embed/ex7AaX.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/persona/two-minutes-of-persona-1-remake-footage-seemingly-leaks-online-weeks-after-atlus-said-it-was-considering-more-jrpg-revivals/</link>
                                                                            <description>
                            <![CDATA[ You'll never see it coming ]]>
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                                                                        <pubDate>Sun, 01 Nov 2026 13:59:44 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Persona]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[PS5]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Atlus]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Best Persona Games]]></media:description>                                                            <media:text><![CDATA[Best Persona Games]]></media:text>
                                <media:title type="plain"><![CDATA[Best Persona Games]]></media:title>
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                                <p>Two minutes of footage from an unannounced turn-based RPG recently spilled online, and yep, it very much looks like a remake of the very first Persona game.</p><p>A YouTube account aptly called <a href="https://www.youtube.com/watch?v=PGIkbY2n_y4" target="_blank">'P1REMAKE'</a> only yesterday posted a little under two minutes of footage from what appears to be a Persona 1 remake. As expected, eagle-eyed fans quickly spotted the clip and soon spread it across several other social media platforms, with the footage since appearing on <a href="https://www.reddit.com/r/PERSoNA/comments/1xkgmw4/possible_early_leaked_footage_for_the_persona_1/?share_id=Xi05aQFTvKcsKZ2_vgc8P&amp;utm_content=1&amp;utm_medium=android_app&amp;utm_name=androidcss&amp;utm_source=share&amp;utm_term=1" target="_blank">Reddit</a> and X.</p><p>Of course, you should take all leaks with an unhealthily huge handful of salt no matter how convincing they look - especially in the age of generative-AI videos and such. At the same time, there are quite a few good reasons to let yourself be a little hopeful for this remake.</p><p>For one, the two-minute clip is longer and more elaborate than gen-AI videos typically are. Several series fans have also pointed out the video shows Eriko summoning her Persona in combat, while using the exact same animation as Persona 4 Revival's version of bestie Yukiko. Revival doesn't actually launch until next year, which makes the pose quite suspicious. </p><p>Then there's the fact that this type of leak isn't exactly new territory for Atlus' popular role-playing franchise. In 2023, footage from what ended up being called Persona 3 Reload <a href="https://www.rockpapershotgun.com/persona-3-remake-and-jet-set-radio-reboot-footage-seemingly-leaks-online" target="_blank">leaked online</a> and showed very similarly rough, clearly in-development scenes from the game's dungeons. </p><p>One other curiosity is the inclusion of Tatsuya, the protagonist from Persona 2 Innocent Sin, who doesn't actually show up in the series' first game. Some folks are speculating that the video might have been created as an internal proof-of-concept pitch for Sega and Atlus management, so Tatsuya would serve as a placeholder model in that case.</p><p>A Persona 1 remake isn't entirely unlikely with or without this potential leak, either. Persona series producer Kazuhisa Wada recently said <a href="https://www.gamesradar.com/games/persona/persona-1-and-2-remakes-will-probably-happen-for-the-sake-of-cultural-preservation-says-persona-4-revival-producer-its-your-duty-to-take-the-things-youve-done-and-make-sure-theyre-not-lost/">remakes of the first two games are "probably eventually" happening</a> at some point in the future.</p><p><em></em><a href="https://www.gamesradar.com/games/persona/persona-4-revivals-new-character-isnt-a-social-link-after-all-atlus-clarifies-but-something-else-entirely-we-apologize-for-the-confusion/"><em>Persona 4 Revival's new character isn't a Social Link after all, Atlus clarifies, but something else entirely: "We apologize for the confusion"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ex7AaX"></div>                            </div>                            <script src="https://kwizly.com/embed/ex7AaX.js" async=""></script>
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                                                            <title><![CDATA[ Fan-made Oblivion remake Skyblivion runs into legal trouble with a former volunteer ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Skyblivion (the fan-made Oblivion remake that's being rebuilt inside of Skyrim) has been a long time coming, but we might need to wait a while longer for the conversion mod to see the light of day due to a new legal issue.</p><p>One of the ambitious project's lead modders, Rebelzize, today uploaded a video about the ongoing situation. "Recently, a former volunteer who contributed to Skyblivion's development departed the project. We want to be completely transparent with the community about what has happened since their departure," he explains in the description.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/cbECoFxtaI4" allowfullscreen=""></iframe></div></div><p>"After they left the project, we had several discussions regarding the continued use and maintenance of his work. The main disagreement centered on their objection to our decompilation of parts of their work — a necessary step our team took to maintain functionality and fix issues in systems already built into the project after access to the original source code repository was revoked," Rebelzize adds.</p><p>Rebelzize doesn't name the former modder in an effort to avoid creating an online "witch hunt," but they eventually sent the Skyblivion folks a series of legal threats demanding the real names and home addresses of several other volunteer team members - "something that we are simply not willing to share with somebody that we don't even know," Rebelzize says, calling the demands "disproportionate." The former modder is apparently looking to sue for damages worth upwards of €30,000.</p><p>"A 'take your ball and go home' approach like this fundamentally contradicts the collaborative, open spirit of the modding community that makes massive passion projects like this possible," Rebelzize continues. "To protect our volunteers from undue stress and ensure a clean break, in good faith we removed their code, rebuilding and improving the system from the ground up."</p><p>Despite removing their work from Skyblivion, the anonymous former volunteer has apparently "continued to intensify their threats." The Skyblivion team is now looking for help from anyone experienced in IP and GDPR law, pointing interested folks toward their <a href="https://skyblivion.com/" target="_blank">official website</a>.</p><p>Last year, it <a href="https://www.gamesradar.com/games/the-elder-scrolls/after-13-years-the-fan-led-oblivion-remake-developed-in-skyrims-engine-skyblivion-is-right-around-the-corner-recent-developments-made-us-come-closer-to-a-potential-date-announcement/">looked like a Skyblivion release date could be right around the corner</a>. There's still no word on when we can expect the gorgeous fan-led revival, though.</p><p><em></em><a href="https://www.gamesradar.com/games/the-elder-scrolls/the-elder-scrolls-6-sentinel-reveal-reportedly-coming-soon-confirming-a-new-hammerfell-setting-as-bethesda-shows-off-gameplay-internally/"><em>The Elder Scrolls 6: Sentinel reveal reportedly coming soon, confirming a new Hammerfell setting as Bethesda shows off gameplay internally</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X854Ee"></div>                            </div>                            <script src="https://kwizly.com/embed/X854Ee.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-elder-scrolls/fan-made-oblivion-remake-skyblivion-runs-into-trouble-as-a-former-modder-is-attempting-to-sue-the-14-year-old-elder-scrolls-project/</link>
                                                                            <description>
                            <![CDATA[ "A 'take your ball and go home' approach like this fundamentally contradicts the collaborative, open spirit of the modding community" ]]>
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                                                                        <pubDate>Sat, 31 Oct 2026 13:29:50 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[The Elder Scrolls]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
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                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[RPGs]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Rebelzize]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Skyblivion]]></media:description>                                                            <media:text><![CDATA[Skyblivion]]></media:text>
                                <media:title type="plain"><![CDATA[Skyblivion]]></media:title>
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                                <p>Skyblivion (the fan-made Oblivion remake that's being rebuilt inside of Skyrim) has been a long time coming, but we might need to wait a while longer for the conversion mod to see the light of day due to a new legal issue.</p><p>One of the ambitious project's lead modders, Rebelzize, today uploaded a video about the ongoing situation. "Recently, a former volunteer who contributed to Skyblivion's development departed the project. We want to be completely transparent with the community about what has happened since their departure," he explains in the description.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/cbECoFxtaI4" allowfullscreen=""></iframe></div></div><p>"After they left the project, we had several discussions regarding the continued use and maintenance of his work. The main disagreement centered on their objection to our decompilation of parts of their work — a necessary step our team took to maintain functionality and fix issues in systems already built into the project after access to the original source code repository was revoked," Rebelzize adds.</p><p>Rebelzize doesn't name the former modder in an effort to avoid creating an online "witch hunt," but they eventually sent the Skyblivion folks a series of legal threats demanding the real names and home addresses of several other volunteer team members - "something that we are simply not willing to share with somebody that we don't even know," Rebelzize says, calling the demands "disproportionate." The former modder is apparently looking to sue for damages worth upwards of €30,000.</p><p>"A 'take your ball and go home' approach like this fundamentally contradicts the collaborative, open spirit of the modding community that makes massive passion projects like this possible," Rebelzize continues. "To protect our volunteers from undue stress and ensure a clean break, in good faith we removed their code, rebuilding and improving the system from the ground up."</p><p>Despite removing their work from Skyblivion, the anonymous former volunteer has apparently "continued to intensify their threats." The Skyblivion team is now looking for help from anyone experienced in IP and GDPR law, pointing interested folks toward their <a href="https://skyblivion.com/" target="_blank">official website</a>.</p><p>Last year, it <a href="https://www.gamesradar.com/games/the-elder-scrolls/after-13-years-the-fan-led-oblivion-remake-developed-in-skyrims-engine-skyblivion-is-right-around-the-corner-recent-developments-made-us-come-closer-to-a-potential-date-announcement/">looked like a Skyblivion release date could be right around the corner</a>. There's still no word on when we can expect the gorgeous fan-led revival, though.</p><p><em></em><a href="https://www.gamesradar.com/games/the-elder-scrolls/the-elder-scrolls-6-sentinel-reveal-reportedly-coming-soon-confirming-a-new-hammerfell-setting-as-bethesda-shows-off-gameplay-internally/"><em>The Elder Scrolls 6: Sentinel reveal reportedly coming soon, confirming a new Hammerfell setting as Bethesda shows off gameplay internally</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X854Ee"></div>                            </div>                            <script src="https://kwizly.com/embed/X854Ee.js" async=""></script>
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                                                            <title><![CDATA[ Final Fantasy 14 Evercold's second job is the ranged Zephyr DPS that comes with a deadly pet bird ]]></title>
                                                                                                <dc:content><![CDATA[ <p>After literal <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-evercolds-new-dps-job-will-be-revealed-in-october-but-square-enix-is-already-dropping-some-big-feathered-hints/">months of speculation and theories</a> based on brief clues left in older trailers, Final Fantasy 14 purists have been proven right. The Evercold expansion's second new job is indeed a ranged physical DPS who uses quick-firing crossbows and a deadly pet bird in combat - and it's called Zephyr.</p><p>Announced at FF14 Fan Fest Japan, Zephyr is described as a take on a "pet job." But you're not carrying around any old bird. The Zephyr's avian familiar is called the Nephele, a winged predator who can coordinate attacks with you and provide support from above for the entire party. Good positioning is crucial for this one, it seems. You can see the Zephyr in action in the new trailer below.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/qX5jtcXjmts" allowfullscreen=""></iframe></div></div><p>Just like the incoming Bastion job, you'll only be able to play Zephyr using the <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-devs-say-evercolds-new-evolved-mode-isnt-massive-power-creep-if-you-dont-want-to-change-you-dont-have-to/">new Evolved combat system</a> that's aiming to streamline things a bit. The Zephyr's first job quest should pop up in Gridania with a starting level of 90 when patch 8.0 arrives. </p><p><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-evercold-gets-a-four-week-delay-the-mmos-new-expansion-now-launches-in-next-years-very-busy-february-season/">Final Fantasy 14 Evercold also received a slight delay</a> elsewhere during the FF14 Fan Fest. The MMO expansion is now planning to come out on February 23, 2027, though players who pre-order can enter the early access period starting on February 19, 2027. (Pre-orders open on November 4 with some extra goodies attached.)</p><p>We also got a peek at a ton of new areas coming with Evercold. There's the idyllic <a href="https://www.youtube.com/watch?v=35inH1cr1-M&amp;t" target="_blank">Sessrymnir</a>, there's <a href="https://www.youtube.com/watch?v=V7t0oR3-Hpg&amp;t" target="_blank">Skioblaonir </a>which looks like a floating island of sorts, and then a montage teasing <a href="https://www.youtube.com/watch?v=ucMMJMU69mg&amp;t" target="_blank">"More Locales From The Fourth."</a> Needless to say, they're all gorgeous.</p><p><em></em><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14s-new-typing-minigame-is-already-causing-chaos-as-players-struggle-against-bots-and-impossible-words-it-just-came-out/"><em>Final Fantasy 14's new typing minigame is already causing chaos as players struggle against bots and impossible words: "It just came out"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W0mjNO"></div>                            </div>                            <script src="https://kwizly.com/embed/W0mjNO.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-theorists-were-right-all-along-evercolds-second-job-is-the-ranged-zephyr-dps-that-uses-crossbows-and-a-deadly-pet-bird/</link>
                                                                            <description>
                            <![CDATA[ Coming alongside the Bastion tank ]]>
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                                                                        <pubDate>Sat, 31 Oct 2026 12:33:45 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Final Fantasy]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
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                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[JRPGs]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from Final Fantasy 14 Evercold&#039;s extended reveal trailer, showing a cat-eared character shooing off a big, armored bird atop a cliffside.]]></media:description>                                                            <media:text><![CDATA[Screenshot from Final Fantasy 14 Evercold&#039;s extended reveal trailer, showing a cat-eared character shooing off a big, armored bird atop a cliffside.]]></media:text>
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                                <p>After literal <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-evercolds-new-dps-job-will-be-revealed-in-october-but-square-enix-is-already-dropping-some-big-feathered-hints/">months of speculation and theories</a> based on brief clues left in older trailers, Final Fantasy 14 purists have been proven right. The Evercold expansion's second new job is indeed a ranged physical DPS who uses quick-firing crossbows and a deadly pet bird in combat - and it's called Zephyr.</p><p>Announced at FF14 Fan Fest Japan, Zephyr is described as a take on a "pet job." But you're not carrying around any old bird. The Zephyr's avian familiar is called the Nephele, a winged predator who can coordinate attacks with you and provide support from above for the entire party. Good positioning is crucial for this one, it seems. You can see the Zephyr in action in the new trailer below.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/qX5jtcXjmts" allowfullscreen=""></iframe></div></div><p>Just like the incoming Bastion job, you'll only be able to play Zephyr using the <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-devs-say-evercolds-new-evolved-mode-isnt-massive-power-creep-if-you-dont-want-to-change-you-dont-have-to/">new Evolved combat system</a> that's aiming to streamline things a bit. The Zephyr's first job quest should pop up in Gridania with a starting level of 90 when patch 8.0 arrives. </p><p><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-evercold-gets-a-four-week-delay-the-mmos-new-expansion-now-launches-in-next-years-very-busy-february-season/">Final Fantasy 14 Evercold also received a slight delay</a> elsewhere during the FF14 Fan Fest. The MMO expansion is now planning to come out on February 23, 2027, though players who pre-order can enter the early access period starting on February 19, 2027. (Pre-orders open on November 4 with some extra goodies attached.)</p><p>We also got a peek at a ton of new areas coming with Evercold. There's the idyllic <a href="https://www.youtube.com/watch?v=35inH1cr1-M&amp;t" target="_blank">Sessrymnir</a>, there's <a href="https://www.youtube.com/watch?v=V7t0oR3-Hpg&amp;t" target="_blank">Skioblaonir </a>which looks like a floating island of sorts, and then a montage teasing <a href="https://www.youtube.com/watch?v=ucMMJMU69mg&amp;t" target="_blank">"More Locales From The Fourth."</a> Needless to say, they're all gorgeous.</p><p><em></em><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14s-new-typing-minigame-is-already-causing-chaos-as-players-struggle-against-bots-and-impossible-words-it-just-came-out/"><em>Final Fantasy 14's new typing minigame is already causing chaos as players struggle against bots and impossible words: "It just came out"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W0mjNO"></div>                            </div>                            <script src="https://kwizly.com/embed/W0mjNO.js" async=""></script>
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                                                            <title><![CDATA[ Final Fantasy 14 Evercold gets a four week delay - the MMO expansion now arrives in a busy February ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/uk/final-fantasy-xiv/">Final Fantasy 14</a>: Evercold has received a short and swift four-week delay. Square Enix's MMORPG expansion was originally set to release in January of next year, but an update from Final Fantasy Fan Fest Japan has revealed that it's now due to come out during the packed month of February, 2027. </p><p>Final Fantasy 14 boss Naoki Yoshida - affectionately dubbed Yoshi-P by fans - revealed the news during FF14 Fan Fest Japan. Evercold's new release date is officially February 23, 2027 with an early access period beginning on February 19, 2027.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/8mN8N5O5ru0" allowfullscreen=""></iframe></div></div><p>Of course, February is already packed with mammoth games - everything from Fable, God of War: Laufey, Persona 4 Revival, and Metro 2039 are seemingly taking shelter from <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a>. Here's hoping you have a spare few dozen hours a week for all the incoming goodies. </p><p>Evercold pre-orders begin on November 4, which is funnily enough the official release date of Final Fantasy 14's biggest rival: World of Warcraft Forever. (<em>I'm sure it's just coincidental</em>.) </p><p>Pre-order bonuses include a Kottr minion that's part of the expansion's new, fluffy, feline race, as well as a pair of earrings and early access. You can check out all the different editions over on the <a href="https://na.finalfantasyxiv.com/evercold/product/#digital_collectors_edition" target="_blank">official website</a> - be warned, the Final Fantasy 13 mount might tempt you to put a dent in your wallet.</p><p>Evercold makes a ton of changes to the beloved, widely played online game. For one, <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-devs-say-evercolds-new-evolved-mode-isnt-massive-power-creep-if-you-dont-want-to-change-you-dont-have-to/">a new Evolved system is promising to streamline ability hotbars</a> and rejig the way jobs work. The game's also <a href="https://www.gamesradar.com/games/final-fantasy/the-final-fantasy-7-remake-series-comes-to-final-fantasy-14-as-part-of-evercolds-new-raid-series-and-veterans-of-the-og-jrpg-are-involved/">crossing over with the Final Fantasy 7 Remake series</a> in a new Evercold raid.</p><p><em></em><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14s-new-typing-minigame-is-already-causing-chaos-as-players-struggle-against-bots-and-impossible-words-it-just-came-out/"><em>Final Fantasy 14's new typing minigame is already causing chaos as players struggle against bots and impossible words: "It just came out"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W0mjNO"></div>                            </div>                            <script src="https://kwizly.com/embed/W0mjNO.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-evercold-gets-a-four-week-delay-the-mmos-new-expansion-now-launches-in-next-years-very-busy-february-season/</link>
                                                                            <description>
                            <![CDATA[ Pre-orders open on World of Warcraft: Forever's release date ]]>
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                                                                        <pubDate>Sat, 31 Oct 2026 12:05:09 +0000</pubDate>                                                                                                                                <updated>Sat, 31 Oct 2026 12:34:07 +0000</updated>
                                                                                                                                            <category><![CDATA[Final Fantasy]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Final Fantasy XIV: Evercold]]></media:description>                                                            <media:text><![CDATA[Final Fantasy XIV: Evercold]]></media:text>
                                <media:title type="plain"><![CDATA[Final Fantasy XIV: Evercold]]></media:title>
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                                <p><a href="https://www.gamesradar.com/uk/final-fantasy-xiv/">Final Fantasy 14</a>: Evercold has received a short and swift four-week delay. Square Enix's MMORPG expansion was originally set to release in January of next year, but an update from Final Fantasy Fan Fest Japan has revealed that it's now due to come out during the packed month of February, 2027. </p><p>Final Fantasy 14 boss Naoki Yoshida - affectionately dubbed Yoshi-P by fans - revealed the news during FF14 Fan Fest Japan. Evercold's new release date is officially February 23, 2027 with an early access period beginning on February 19, 2027.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/8mN8N5O5ru0" allowfullscreen=""></iframe></div></div><p>Of course, February is already packed with mammoth games - everything from Fable, God of War: Laufey, Persona 4 Revival, and Metro 2039 are seemingly taking shelter from <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a>. Here's hoping you have a spare few dozen hours a week for all the incoming goodies. </p><p>Evercold pre-orders begin on November 4, which is funnily enough the official release date of Final Fantasy 14's biggest rival: World of Warcraft Forever. (<em>I'm sure it's just coincidental</em>.) </p><p>Pre-order bonuses include a Kottr minion that's part of the expansion's new, fluffy, feline race, as well as a pair of earrings and early access. You can check out all the different editions over on the <a href="https://na.finalfantasyxiv.com/evercold/product/#digital_collectors_edition" target="_blank">official website</a> - be warned, the Final Fantasy 13 mount might tempt you to put a dent in your wallet.</p><p>Evercold makes a ton of changes to the beloved, widely played online game. For one, <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-devs-say-evercolds-new-evolved-mode-isnt-massive-power-creep-if-you-dont-want-to-change-you-dont-have-to/">a new Evolved system is promising to streamline ability hotbars</a> and rejig the way jobs work. The game's also <a href="https://www.gamesradar.com/games/final-fantasy/the-final-fantasy-7-remake-series-comes-to-final-fantasy-14-as-part-of-evercolds-new-raid-series-and-veterans-of-the-og-jrpg-are-involved/">crossing over with the Final Fantasy 7 Remake series</a> in a new Evercold raid.</p><p><em></em><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14s-new-typing-minigame-is-already-causing-chaos-as-players-struggle-against-bots-and-impossible-words-it-just-came-out/"><em>Final Fantasy 14's new typing minigame is already causing chaos as players struggle against bots and impossible words: "It just came out"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W0mjNO"></div>                            </div>                            <script src="https://kwizly.com/embed/W0mjNO.js" async=""></script>
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                                                            <title><![CDATA[ When Patrick Stewart starred in Oblivion, he was blown away by the lore Todd Howard gave him ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Patrick Stewart was best known for his numerous roles across film and television, including franchise-defining parts of X-Men and Star Trek, but he also appeared in several video games over the years. His most notable video game role is certainly in The Elder Scrolls IV: Oblivion, where he played Emperor Uriel Septim VII, and he was apparently blown away by the detailed lore Bethesda had for his character.</p><p>In the wake of <a href="https://www.gamesradar.com/entertainment/sci-fi-shows/star-trek-and-x-men-actor-patrick-stewart-dies-at-86/">Stewart's death at the age of 86</a>, fans have shared numerous memorable stories and anecdotes about the actor's life and career. One such story, which was spotlighted by <a href="https://www.gamesradar.com/entertainment/sci-fi-shows/star-trek-and-x-men-actor-patrick-stewart-dies-at-86/" target="_blank">Bluesky user shadowtodd</a>, dates back to a documentary about the making of Oblivion, which was originally included on a bonus DVD in the game's original 2006 Collector's Edition.</p><p>In that documentary, a distressingly young-looking Todd Howard stands in front of a group of Bethesda developers and shows a photo of himself and his wife meeting Stewart. "Ken [Rolston, lead designer] had written a bunch of notes for Patrick Stewart on the character," Howard explained. "Very, very long. I thought it was embarrassingly long, actually."</p><p>It's important to remember here that, despite Stewart's stature, Uriel Septim's role in Oblivion is actually pretty small. (Spoilers, but he dies before the end of the tutorial area.) Nonetheless, extensive lore had already been built up around the character over the course of the previous three games, and despite Howard's misgivings it seems the team was keen for Stewart to see every detail.</p><p>"I had forwarded it all to Patrick," Howard said. "Patrick came in and said, 'I got the notes on the character.' I was sort of like [gestures nervously]. He's like, 'Never in my life doing any role have I gotten such detailed notes, and I loved it. I am really intrigued. This sounds really cool. You guys have given this a lot of thought. I can't wait to do it.'"</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/zvm0CN3tQFI" allowfullscreen=""></iframe></div></div><p>In another part of the documentary, which has been available <a href="https://www.youtube.com/watch?v=zvm0CN3tQFI" target="_blank">in full on YouTube</a> for years, we see the moment many of Bethesda's developers heard Stewart's lines for the first time. "He was selling the product like a reverend standing in front of his flock," Rolston noted, "which is exactly the tone I wanted."</p><p>Remember, ahead of Oblivion, Bethesda was only just beginning to emerge from years of making niche, fiddly PC games to develop something more mainstream. And even then, 'mainstream' was relative in those days – the documentary opens with Howard doing a bit of old-school handwringing about the perception that video games were still little more than kids' toys.</p><p>So you can understand why a room full of game developers raised on a steady diet of science fiction were so astounded hearing an actor as beloved as Patrick Stewart performing lines that they'd written. My favorite bit is when designer Mark Nelson reacts to the reading of "generals and kings have knelt at my command" from Stewart. "That's such a cheesy line that sounds good when he says it," Nelson remarked.</p><p>"There isn't another actor we could have picked who I'd be happier to write dialog for," Nelson explained. "Like, seriously, I geeked out over Star Trek for years. It was on while I was in college. Literally, all my friends [and] I would sit around and we'd watch Star Trek and drink beer and act like idiots. I don't have a picture of my wife in my wallet right now but I've got Patrick Stewart in my wallet."</p><p>To prove the point, Nelson pulled out his wallet and showed the weathered photo of Stewart he kept inside. "My wife will not be happy," he admitted.</p><p><a href="https://www.gamesradar.com/games/mmo/star-trek-online-players-gather-to-remember-patrick-stewart-with-some-hoping-for-a-permanent-tribute-to-captain-picard-from-the-mmos-devs-you-will-be-missed/"><em>Star Trek Online players gather to remember Patrick Stewart, with some hoping for a "permanent" tribute to Captain Picard from the MMO's devs: "You will be missed"</em></a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-elder-scrolls/when-patrick-stewart-starred-in-oblivion-he-was-blown-away-by-the-lore-todd-howard-gave-him-never-in-my-life-doing-any-role-have-i-gotten-such-detailed-notes/</link>
                                                                            <description>
                            <![CDATA[ Howard feared the notes that lead designer Ken Rolston had put together were "embarrassingly long" ]]>
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                                                                        <pubDate>Fri, 30 Oct 2026 17:56:11 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[The Elder Scrolls]]></category>
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                                                                                                <author><![CDATA[ dustin.bailey@futurenet.com (Dustin Bailey) ]]></author>                    <dc:creator><![CDATA[ Dustin Bailey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/j8jDhQh7y8VawwTuRvrNbn-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Bethesda]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A computer screen shows a photo featuring Todd Howard, his wife, and Patrick Stewart]]></media:description>                                                            <media:text><![CDATA[A computer screen shows a photo featuring Todd Howard, his wife, and Patrick Stewart]]></media:text>
                                <media:title type="plain"><![CDATA[A computer screen shows a photo featuring Todd Howard, his wife, and Patrick Stewart]]></media:title>
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                                <p>Patrick Stewart was best known for his numerous roles across film and television, including franchise-defining parts of X-Men and Star Trek, but he also appeared in several video games over the years. His most notable video game role is certainly in The Elder Scrolls IV: Oblivion, where he played Emperor Uriel Septim VII, and he was apparently blown away by the detailed lore Bethesda had for his character.</p><p>In the wake of <a href="https://www.gamesradar.com/entertainment/sci-fi-shows/star-trek-and-x-men-actor-patrick-stewart-dies-at-86/">Stewart's death at the age of 86</a>, fans have shared numerous memorable stories and anecdotes about the actor's life and career. One such story, which was spotlighted by <a href="https://www.gamesradar.com/entertainment/sci-fi-shows/star-trek-and-x-men-actor-patrick-stewart-dies-at-86/" target="_blank">Bluesky user shadowtodd</a>, dates back to a documentary about the making of Oblivion, which was originally included on a bonus DVD in the game's original 2006 Collector's Edition.</p><p>In that documentary, a distressingly young-looking Todd Howard stands in front of a group of Bethesda developers and shows a photo of himself and his wife meeting Stewart. "Ken [Rolston, lead designer] had written a bunch of notes for Patrick Stewart on the character," Howard explained. "Very, very long. I thought it was embarrassingly long, actually."</p><p>It's important to remember here that, despite Stewart's stature, Uriel Septim's role in Oblivion is actually pretty small. (Spoilers, but he dies before the end of the tutorial area.) Nonetheless, extensive lore had already been built up around the character over the course of the previous three games, and despite Howard's misgivings it seems the team was keen for Stewart to see every detail.</p><p>"I had forwarded it all to Patrick," Howard said. "Patrick came in and said, 'I got the notes on the character.' I was sort of like [gestures nervously]. He's like, 'Never in my life doing any role have I gotten such detailed notes, and I loved it. I am really intrigued. This sounds really cool. You guys have given this a lot of thought. I can't wait to do it.'"</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/zvm0CN3tQFI" allowfullscreen=""></iframe></div></div><p>In another part of the documentary, which has been available <a href="https://www.youtube.com/watch?v=zvm0CN3tQFI" target="_blank">in full on YouTube</a> for years, we see the moment many of Bethesda's developers heard Stewart's lines for the first time. "He was selling the product like a reverend standing in front of his flock," Rolston noted, "which is exactly the tone I wanted."</p><p>Remember, ahead of Oblivion, Bethesda was only just beginning to emerge from years of making niche, fiddly PC games to develop something more mainstream. And even then, 'mainstream' was relative in those days – the documentary opens with Howard doing a bit of old-school handwringing about the perception that video games were still little more than kids' toys.</p><p>So you can understand why a room full of game developers raised on a steady diet of science fiction were so astounded hearing an actor as beloved as Patrick Stewart performing lines that they'd written. My favorite bit is when designer Mark Nelson reacts to the reading of "generals and kings have knelt at my command" from Stewart. "That's such a cheesy line that sounds good when he says it," Nelson remarked.</p><p>"There isn't another actor we could have picked who I'd be happier to write dialog for," Nelson explained. "Like, seriously, I geeked out over Star Trek for years. It was on while I was in college. Literally, all my friends [and] I would sit around and we'd watch Star Trek and drink beer and act like idiots. I don't have a picture of my wife in my wallet right now but I've got Patrick Stewart in my wallet."</p><p>To prove the point, Nelson pulled out his wallet and showed the weathered photo of Stewart he kept inside. "My wife will not be happy," he admitted.</p><p><a href="https://www.gamesradar.com/games/mmo/star-trek-online-players-gather-to-remember-patrick-stewart-with-some-hoping-for-a-permanent-tribute-to-captain-picard-from-the-mmos-devs-you-will-be-missed/"><em>Star Trek Online players gather to remember Patrick Stewart, with some hoping for a "permanent" tribute to Captain Picard from the MMO's devs: "You will be missed"</em></a></p>
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                                                            <title><![CDATA[ I discovered The Witcher 3 Remastered's most psychedelic quest 10 years too late ]]></title>
                                                                                                <dc:content><![CDATA[ <p>A Towerful of Mice is set during Keira Metz's storyline in Velen, and with a recommended level of six, is one of The Witcher 3's earliest ghost stories. Cobble together a haunted tower, frightened locals, and love persevering, and you're left with a traditional Gothic horror set in brackish Velen. </p><div  class="fancy-box"><div class="fancy_box-title"></div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="u9MZnqN57vm7LoVPBayPMf" name="RPG=Club-Hero" caption="" alt="GamesRadar+ RPG Club badge" src="https://cdn.mos.cms.futurecdn.net/u9MZnqN57vm7LoVPBayPMf-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude" /></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Join the </strong><a data-analytics-id="inline-link" href="https://www.gamesradar.com/games/rpg/gamesradar-rpg-club-october-2026-the-witcher-3-wild-hunt-remastered/"><strong>GamesRadar+ RPG Club</strong></a>: Every month we pick a new RPG to play together. In October we are diving back into The Witcher 3 for the Remastered update, and we need your thoughts and opinions to make this journey the best one yet!</p></div></div><p>Our destination, Fyke Isle, is wreathed in fog. Sailing towards it, dark woods on either bank of a thin river, there are just two bright spots in the night – Geralt's bobbing white bun, and flashes of a pale drowner as it flits between the trees. I've completed A Towerful of Mice once before, but rather unhelpfully, the only part I remember is getting there via boat. Everything else is a mystery, but the basic premise is this: superstitious locals have asked sorceress-in-hiding Keira Metz to lift a curse from Fyke Isle. In turn, Keira asks Geralt for help – if only to keep the locals on-side while mage hunters scour the land. </p><h3 id="quest-log">Quest Log</h3><div class="card card--standard card--rows-4 card--align-extended"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/aCVnV3JQVM5Z5DZ8yVu2p5.jpg" alt="The Witcher 3 next-gen update" /></p></div><div class="card__content"><h3 class="card__title">1. Brand new you</h3><div class="card__description-wrapper"><div class="card__description"><p><strong>Remastered version only!</strong></p></div></div></div></div><div class="card card--standard card--rows-4 card--align-extended"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/GpBHdSbCznu8NXP4Kx25q9.jpg" alt="The Witcher 3 next-gen update" /></p></div><div class="card__content"><h3 class="card__title">2. Use your tools</h3><div class="card__description-wrapper"><div class="card__description"><p><strong>Craft a brand new build.</strong></p></div></div></div></div><div class="card card--standard card--rows-4 card--align-extended"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/oTDKV9faKoJxqRqUQkBhLD.jpg" alt="Witcher 3 Geralt standing close to a Syanna" /></p></div><div class="card__content"><h3 class="card__title">3. Stand your ground</h3><div class="card__description-wrapper"><div class="card__description"><p><strong>No save-scumming allowed!</strong></p></div></div></div></div><div class="card card--standard card--rows-4 card--align-extended"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/XWrG39xxJy8X6YgMwWFnEX.jpg" alt="The Witcher 3 next-gen" /></p></div><div class="card__content"><h3 class="card__title">4. Put &#39;em up</h3><div class="card__description-wrapper"><div class="card__description"><p><strong>Sword first, questions later.</strong></p></div></div></div></div><h2 id="trick-or-treat">Trick or treat</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VzYv5PPGd7rroeNz3rqoMY" name="The Witcher 3 A Towerfull of Mice" alt="The Witcher 3 screenshots from quest 'A Towerfull of Mice', depicting scenes of a gloomy river and tower haunted by a Plague Maiden" src="https://cdn.mos.cms.futurecdn.net/VzYv5PPGd7rroeNz3rqoMY-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CD PROJEKT RED)</span></figcaption></figure><p>In the basement, ghostly peasants wonder why the room is packed with caged rats. Two flights of creaky stairs above, the nobleman's daughter pleads with her father to assist the locals. An unseen voice alerts them to the angry mob downstairs and their wispy shades disappear, but in the modern-day, a skeleton lies beneath a chair the nobleman was sitting in. By now, Fyke Isle's dread sits heavily: I'm jumping at every creaky floorboard and darting rat, and climbing up the tower feels as if I'm being drawn towards an unseen horror. </p><p>In that regard, A Towerful of Mice has more in common with classic ghost stories The Turn of the Screw and The Haunting of Hill House than The Witcher. It's a testament to how rapidly CD Projekt Red can knit and swaddle us into a story. The Witcher 3 and Cyberpunk 2077's quests thrust agonizing decisions upon players, but their consequences are only so monumental because we've been made to care so quickly. </p><h2 id="spoilers-ahead">Spoilers ahead</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4FTtNtBTJjcbgwGTpM2pHY" name="The Witcher 3 A Towerfull of Mice" alt="The Witcher 3 screenshots from quest 'A Towerfull of Mice', depicting scenes of a gloomy river and tower haunted by a Plague Maiden" src="https://cdn.mos.cms.futurecdn.net/4FTtNtBTJjcbgwGTpM2pHY-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CD PROJEKT RED)</span></figcaption></figure><p>Like many of The Witcher 3's quests, A Towerful of Mice's violence hides heartbreak. In a hidden laboratory at the top of the tower, the ghost of the nobleman's daughter, Anabelle, reveals herself. Speaking to Geralt, she recalls taking a paralyzing potion – made to look like poison – to avoid dying at the mob's hands. The mob leaves, but when Anabelle awakens much later, she's still paralyzed – and being eaten alive by rats. She died thinking her lover, Graham, abandoned her (he was part of the mob, albeit trying to stop it), and suggests the curse will be lifted if Geralt brings her remains for Graham to bury. </p><p>The story adds up, but something smells rotten. And while I don't remember how A Towerful of Mice goes, 160 hours spent in The Witcher 3 is enough for me to trust my gut. I turn down Anabelle, who then asks if Geralt will instead bring Graham to seek her forgiveness. That seems fair – assuming Graham is willing – so I row back across the river and find him in a small fishing village. Still traumatized by that night, Graham is eager to help put Anabelle to rest and returns to Fyke Isle with Geralt. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="snqy4qzPJ7gAFxggVzGrCY" name="The Witcher 3 A Towerfull of Mice" alt="The Witcher 3 screenshots from quest 'A Towerfull of Mice', depicting scenes of a gloomy river and tower haunted by a Plague Maiden" src="https://cdn.mos.cms.futurecdn.net/snqy4qzPJ7gAFxggVzGrCY-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CD PROJEKT RED)</span></figcaption></figure><p>Back in the tower's laboratory, Anabelle is revealed in her true form: a jawless Plague Maiden with sunken skin and a tendrilled tongue. To lift the curse, Graham has to prove he still loves Anabelle by kissing her. And while Geralt's professionalism has been a comfort throughout the quest, it doesn't help me when the cutscene's camera moves to follow Graham – moonlight shining on his neck makes it seem exposed in the darkness, and watching him draw closer to Anabelle feels like watching fingers inch towards a bear trap. </p><p>In a final Gothic flourish, true love wins out. Sort of. For a moment, Anabelle is a young woman again – then she's gone, and Graham is dead on the floor. The curse is lifted, quest complete, yet there's no celebration. Fyke Isle is still unbearably sad. But for an hour, it was real. </p><a href="https://www.gamesradar.com/games/rpg/gamesradar-rpg-club-october-2026-the-witcher-3-wild-hunt-remastered/" class="button button--large button--primary">Join the GamesRadar+ RPG Club</a><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X75xdW"></div>                            </div>                            <script src="https://kwizly.com/embed/X75xdW.js" async=""></script><iframe title="Don't be shy" description="This week we want to know how many times you're played through The Witcher 3. Listen, there's no judgment here – this is a safe space whether you're a Master Witcher or still in training." minimumCommentCount="5" class="position-center" data-lazy-priority="low" data-lazy-src=""></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/rpg/rpg-club-the-witcher-3-a-towerful-of-mice/</link>
                                                                            <description>
                            <![CDATA[ Heartbreak and hauntings in A Towerful of Mice, RPG Club's fourth quest of the month ]]>
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                                                                        <pubDate>Fri, 30 Oct 2026 17:15:24 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[RPGs]]></category>
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                                                                                                <author><![CDATA[ heather.wald@futurenet.com (Heather Wald) ]]></author>                    <dc:creator><![CDATA[ Heather Wald ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/C49K85cGeET5bdXry39ZfF-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Heather Wald is the Evergreen Editor for games at GamesRadar+. Her writing career began on a student-led magazine at Bath Spa University, where she earned a BA (Hons) in English literature. Heather landed her first role writing about tech and games for Stuff Magazine shortly after graduating with an MA in magazine journalism at Cardiff University. Now with almost seven years of experience working with GamesRadar+ on the features team, Heather helps to develop, maintain, and expand the evergreen features that exist on the site for games, as well as spearhead the Indie Spotlight series. You&#039;ll also see her contribute op-eds, interview-led features, and more. In her spare time, you&#039;ll likely find Heather tucking into RPGs and indie games, reading romance novels, and drinking lots of tea. &lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[CD PROJEKT RED]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Witcher 3 screenshots from quest &#039;A Towerfull of Mice&#039;, depicting scenes of a gloomy river and tower haunted by a Plague Maiden ]]></media:description>                                                            <media:text><![CDATA[The Witcher 3 screenshots from quest &#039;A Towerfull of Mice&#039;, depicting scenes of a gloomy river and tower haunted by a Plague Maiden ]]></media:text>
                                <media:title type="plain"><![CDATA[The Witcher 3 screenshots from quest &#039;A Towerfull of Mice&#039;, depicting scenes of a gloomy river and tower haunted by a Plague Maiden ]]></media:title>
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                            <article>
                                <p>A Towerful of Mice is set during Keira Metz's storyline in Velen, and with a recommended level of six, is one of The Witcher 3's earliest ghost stories. Cobble together a haunted tower, frightened locals, and love persevering, and you're left with a traditional Gothic horror set in brackish Velen. </p><div  class="fancy-box"><div class="fancy_box-title"></div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="u9MZnqN57vm7LoVPBayPMf" name="RPG=Club-Hero" caption="" alt="GamesRadar+ RPG Club badge" src="https://cdn.mos.cms.futurecdn.net/u9MZnqN57vm7LoVPBayPMf-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude" /></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Join the </strong><a data-analytics-id="inline-link" href="https://www.gamesradar.com/games/rpg/gamesradar-rpg-club-october-2026-the-witcher-3-wild-hunt-remastered/"><strong>GamesRadar+ RPG Club</strong></a>: Every month we pick a new RPG to play together. In October we are diving back into The Witcher 3 for the Remastered update, and we need your thoughts and opinions to make this journey the best one yet!</p></div></div><p>Our destination, Fyke Isle, is wreathed in fog. Sailing towards it, dark woods on either bank of a thin river, there are just two bright spots in the night – Geralt's bobbing white bun, and flashes of a pale drowner as it flits between the trees. I've completed A Towerful of Mice once before, but rather unhelpfully, the only part I remember is getting there via boat. Everything else is a mystery, but the basic premise is this: superstitious locals have asked sorceress-in-hiding Keira Metz to lift a curse from Fyke Isle. In turn, Keira asks Geralt for help – if only to keep the locals on-side while mage hunters scour the land. </p><h3 id="quest-log">Quest Log</h3><div class="card card--standard card--rows-4 card--align-extended"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/aCVnV3JQVM5Z5DZ8yVu2p5.jpg" alt="The Witcher 3 next-gen update" /></p></div><div class="card__content"><h3 class="card__title">1. Brand new you</h3><div class="card__description-wrapper"><div class="card__description"><p><strong>Remastered version only!</strong></p></div></div></div></div><div class="card card--standard card--rows-4 card--align-extended"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/GpBHdSbCznu8NXP4Kx25q9.jpg" alt="The Witcher 3 next-gen update" /></p></div><div class="card__content"><h3 class="card__title">2. Use your tools</h3><div class="card__description-wrapper"><div class="card__description"><p><strong>Craft a brand new build.</strong></p></div></div></div></div><div class="card card--standard card--rows-4 card--align-extended"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/oTDKV9faKoJxqRqUQkBhLD.jpg" alt="Witcher 3 Geralt standing close to a Syanna" /></p></div><div class="card__content"><h3 class="card__title">3. Stand your ground</h3><div class="card__description-wrapper"><div class="card__description"><p><strong>No save-scumming allowed!</strong></p></div></div></div></div><div class="card card--standard card--rows-4 card--align-extended"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/XWrG39xxJy8X6YgMwWFnEX.jpg" alt="The Witcher 3 next-gen" /></p></div><div class="card__content"><h3 class="card__title">4. Put &#39;em up</h3><div class="card__description-wrapper"><div class="card__description"><p><strong>Sword first, questions later.</strong></p></div></div></div></div><h2 id="trick-or-treat">Trick or treat</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VzYv5PPGd7rroeNz3rqoMY" name="The Witcher 3 A Towerfull of Mice" alt="The Witcher 3 screenshots from quest 'A Towerfull of Mice', depicting scenes of a gloomy river and tower haunted by a Plague Maiden" src="https://cdn.mos.cms.futurecdn.net/VzYv5PPGd7rroeNz3rqoMY-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CD PROJEKT RED)</span></figcaption></figure><p>In the basement, ghostly peasants wonder why the room is packed with caged rats. Two flights of creaky stairs above, the nobleman's daughter pleads with her father to assist the locals. An unseen voice alerts them to the angry mob downstairs and their wispy shades disappear, but in the modern-day, a skeleton lies beneath a chair the nobleman was sitting in. By now, Fyke Isle's dread sits heavily: I'm jumping at every creaky floorboard and darting rat, and climbing up the tower feels as if I'm being drawn towards an unseen horror. </p><p>In that regard, A Towerful of Mice has more in common with classic ghost stories The Turn of the Screw and The Haunting of Hill House than The Witcher. It's a testament to how rapidly CD Projekt Red can knit and swaddle us into a story. The Witcher 3 and Cyberpunk 2077's quests thrust agonizing decisions upon players, but their consequences are only so monumental because we've been made to care so quickly. </p><h2 id="spoilers-ahead">Spoilers ahead</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4FTtNtBTJjcbgwGTpM2pHY" name="The Witcher 3 A Towerfull of Mice" alt="The Witcher 3 screenshots from quest 'A Towerfull of Mice', depicting scenes of a gloomy river and tower haunted by a Plague Maiden" src="https://cdn.mos.cms.futurecdn.net/4FTtNtBTJjcbgwGTpM2pHY-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CD PROJEKT RED)</span></figcaption></figure><p>Like many of The Witcher 3's quests, A Towerful of Mice's violence hides heartbreak. In a hidden laboratory at the top of the tower, the ghost of the nobleman's daughter, Anabelle, reveals herself. Speaking to Geralt, she recalls taking a paralyzing potion – made to look like poison – to avoid dying at the mob's hands. The mob leaves, but when Anabelle awakens much later, she's still paralyzed – and being eaten alive by rats. She died thinking her lover, Graham, abandoned her (he was part of the mob, albeit trying to stop it), and suggests the curse will be lifted if Geralt brings her remains for Graham to bury. </p><p>The story adds up, but something smells rotten. And while I don't remember how A Towerful of Mice goes, 160 hours spent in The Witcher 3 is enough for me to trust my gut. I turn down Anabelle, who then asks if Geralt will instead bring Graham to seek her forgiveness. That seems fair – assuming Graham is willing – so I row back across the river and find him in a small fishing village. Still traumatized by that night, Graham is eager to help put Anabelle to rest and returns to Fyke Isle with Geralt. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="snqy4qzPJ7gAFxggVzGrCY" name="The Witcher 3 A Towerfull of Mice" alt="The Witcher 3 screenshots from quest 'A Towerfull of Mice', depicting scenes of a gloomy river and tower haunted by a Plague Maiden" src="https://cdn.mos.cms.futurecdn.net/snqy4qzPJ7gAFxggVzGrCY-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CD PROJEKT RED)</span></figcaption></figure><p>Back in the tower's laboratory, Anabelle is revealed in her true form: a jawless Plague Maiden with sunken skin and a tendrilled tongue. To lift the curse, Graham has to prove he still loves Anabelle by kissing her. And while Geralt's professionalism has been a comfort throughout the quest, it doesn't help me when the cutscene's camera moves to follow Graham – moonlight shining on his neck makes it seem exposed in the darkness, and watching him draw closer to Anabelle feels like watching fingers inch towards a bear trap. </p><p>In a final Gothic flourish, true love wins out. Sort of. For a moment, Anabelle is a young woman again – then she's gone, and Graham is dead on the floor. The curse is lifted, quest complete, yet there's no celebration. Fyke Isle is still unbearably sad. But for an hour, it was real. </p><a href="https://www.gamesradar.com/games/rpg/gamesradar-rpg-club-october-2026-the-witcher-3-wild-hunt-remastered/" class="button button--large button--primary">Join the GamesRadar+ RPG Club</a><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X75xdW"></div>                            </div>                            <script src="https://kwizly.com/embed/X75xdW.js" async=""></script><iframe title="Don't be shy" description="This week we want to know how many times you're played through The Witcher 3. Listen, there's no judgment here – this is a safe space whether you're a Master Witcher or still in training." minimumCommentCount="5" class="position-center" data-lazy-priority="low" data-lazy-src=""></iframe>
                                                            </article>
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                                                            <title><![CDATA[ Dark Souls 2 and Dark Souls 3 are shutting down servers indefinitely, FromSoftware says ]]></title>
                                                                                                <dc:content><![CDATA[ <p>FromSoftware isn't having a great week. Right on the heels of <a href="https://www.gamesradar.com/games/action/fromsoftware-finally-admits-it-the-duskbloods-is-delayed-to-2027-as-the-devs-respond-to-network-test-feedback/"><u>delaying The Duskbloods out of 2026</u></a>, it's now announced that the servers for Dark Souls 2 and 3 are temporarily going down on all platforms due to an "issue," and it's not going to tell you when they'll be back.</p><p>"Due to a server issue, the game servers for the following titles will be temporarily unavailable on all platforms," FromSoftware writes in a <a href="https://x.com/fromsoftware_sp/status/2116088984703209689?a=fv8nT05vKtpnrXtZAPE&amp;s=20"><u>post on Twitter</u></a>, listing Dark Souls 2 and 3. </p><p>"We will provide updates once we have information regarding the server restoration time," it adds. "We apologize for the inconvenience."</p><p>This was around eight hours ago – no update has been given since, and the lack of indication of how long it'd take in the place is concerning, to say the least. After all, Dark Souls fans have lived through months-long server outages before. Back in 2022, the <a href="https://www.gamesradar.com/dark-souls-pc-pvp-servers-shut-following-security-issue/"><u>PC servers for Dark Souls Remastered, Dark Souls 2, and Dark Souls 3 all went, well, </u><u><em>dark</em></u></a> for most part of the year following security concerns. They all <a href="https://www.gamesradar.com/after-10-long-months-the-dark-souls-remastered-pc-servers-are-back/"><u>came back online eventually</u></a>, but it was pretty rough for anyone wanting to play them thanks to the co-op and invasion features being totally dead.</p><p>Hopefully this latest outage doesn't last as long, as there's also the added concern of it being across all platforms this time rather than just PC. </p><p>While FromSoftware offers no explanation as to what the server issue is, it notably comes around a week after <a href="https://www.gamesradar.com/games/the-steam-store-goes-down-as-valve-seemingly-joins-the-whole-internet-struggling-amid-php-vulnerabilities/"><u>numerous sites and online services were temporarily taken down</u></a> in the wake of new PHP vulnerabilities being discovered. Whether that's played a role here isn't known – <a href="https://x.com/fromsoftware_sp/status/2115337924376141927?a=RYltEQcSDXIIYeaOTy8&amp;s=20" target="_blank"><u>separate server maintenance</u></a> for Dark Souls 2 only just came and went a couple of days ago. </p><p><a href="https://www.gamesradar.com/games/dark-souls/dark-souls-director-hidetaka-miyazaki-was-always-fascinated-by-the-weird-executives-of-other-companies-i-use-some-of-them-as-enemy-characters-in-our-games/"><u><em>Dark Souls director Hidetaka Miyazaki was always "fascinated" by the "weird" executives of other companies: "I use some of them as enemy characters in our games."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OzB4aO"></div>                            </div>                            <script src="https://kwizly.com/embed/OzB4aO.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/dark-souls/fromsoftware-has-ominous-news-dark-souls-2-and-dark-souls-3-are-shutting-down-servers-indefinitely-and-i-hope-we-dont-see-a-repeat-of-2022s-massive-outage/</link>
                                                                            <description>
                            <![CDATA[ This time, the outage is across all platforms, too ]]>
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                                                                        <pubDate>Fri, 30 Oct 2026 16:55:34 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Dark Souls]]></category>
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                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[FromSoftware]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Dark Souls 3]]></media:description>                                                            <media:text><![CDATA[Dark Souls 3]]></media:text>
                                <media:title type="plain"><![CDATA[Dark Souls 3]]></media:title>
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                                <p>FromSoftware isn't having a great week. Right on the heels of <a href="https://www.gamesradar.com/games/action/fromsoftware-finally-admits-it-the-duskbloods-is-delayed-to-2027-as-the-devs-respond-to-network-test-feedback/"><u>delaying The Duskbloods out of 2026</u></a>, it's now announced that the servers for Dark Souls 2 and 3 are temporarily going down on all platforms due to an "issue," and it's not going to tell you when they'll be back.</p><p>"Due to a server issue, the game servers for the following titles will be temporarily unavailable on all platforms," FromSoftware writes in a <a href="https://x.com/fromsoftware_sp/status/2116088984703209689?a=fv8nT05vKtpnrXtZAPE&amp;s=20"><u>post on Twitter</u></a>, listing Dark Souls 2 and 3. </p><p>"We will provide updates once we have information regarding the server restoration time," it adds. "We apologize for the inconvenience."</p><p>This was around eight hours ago – no update has been given since, and the lack of indication of how long it'd take in the place is concerning, to say the least. After all, Dark Souls fans have lived through months-long server outages before. Back in 2022, the <a href="https://www.gamesradar.com/dark-souls-pc-pvp-servers-shut-following-security-issue/"><u>PC servers for Dark Souls Remastered, Dark Souls 2, and Dark Souls 3 all went, well, </u><u><em>dark</em></u></a> for most part of the year following security concerns. They all <a href="https://www.gamesradar.com/after-10-long-months-the-dark-souls-remastered-pc-servers-are-back/"><u>came back online eventually</u></a>, but it was pretty rough for anyone wanting to play them thanks to the co-op and invasion features being totally dead.</p><p>Hopefully this latest outage doesn't last as long, as there's also the added concern of it being across all platforms this time rather than just PC. </p><p>While FromSoftware offers no explanation as to what the server issue is, it notably comes around a week after <a href="https://www.gamesradar.com/games/the-steam-store-goes-down-as-valve-seemingly-joins-the-whole-internet-struggling-amid-php-vulnerabilities/"><u>numerous sites and online services were temporarily taken down</u></a> in the wake of new PHP vulnerabilities being discovered. Whether that's played a role here isn't known – <a href="https://x.com/fromsoftware_sp/status/2115337924376141927?a=RYltEQcSDXIIYeaOTy8&amp;s=20" target="_blank"><u>separate server maintenance</u></a> for Dark Souls 2 only just came and went a couple of days ago. </p><p><a href="https://www.gamesradar.com/games/dark-souls/dark-souls-director-hidetaka-miyazaki-was-always-fascinated-by-the-weird-executives-of-other-companies-i-use-some-of-them-as-enemy-characters-in-our-games/"><u><em>Dark Souls director Hidetaka Miyazaki was always "fascinated" by the "weird" executives of other companies: "I use some of them as enemy characters in our games."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OzB4aO"></div>                            </div>                            <script src="https://kwizly.com/embed/OzB4aO.js" async=""></script>
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                                                            <title><![CDATA[ Call of Duty: Modern Warfare 4 to remove footage of real-life Seoul crush ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Activision has confirmed that it will be removing real-life news footage of the 2022 crush in Itaewon from Call of Duty: <a href="https://www.gamesradar.com/games/call-of-duty-modern-warfare-4-guide/"><u>Modern Warfare 4</u></a> following backlash.</p><p>On October 29, 2022, a crowd crush happened in the Itaewon neighborhood of Seoul, South Korea during Halloween festivities which drew over 100,000 people to the area. This crush resulted in the deaths of 160 people, and a further 196 people were injured during the event marking one of the deadliest disasters in the country's history. </p><p>Almost exactly four years on from the incident, Call of Duty: Modern Warfare 4 has caused controversy by including a video of rescue efforts following the event as part of an in-universe news report at the end of the game's first mission. The footage contains people performing CPR, bodybags lining the streets and people being wheeled on a stretcher. </p><p>The bereaved families issued a statement earlier this week (via <a href="https://www.bbc.co.uk/news/articles/cx5ynj718zymo" target="_blank"><u>BBC News</u></a>), saying, "We cannot help but be appalled that the chaotic and desperate scene, in which many citizens at the site performed CPR to save one another and victims lay on the freezing street, was used as it was to create a scene in a game." It adds, "Using such an event as material for a game made for entertainment is in itself highly inappropriate and senseless," and continues, "If the game developer has even a minimum of courtesy and empathy towards the victims, it should take corrective action without delay."</p><p>In a statement to <a href="https://www.bbc.co.uk/news/articles/cr1ex26lgqlqo" target="_blank"><u>BBC News</u></a>, Activision confirms the use of the real-life footage, saying it was used "to establish the game's fictional narrative" but insists that the inclusion was "not intended to reference or trivialise the Itaewon disaster or any other real-world tragedy in any way, shape or form." Activision offers condolences to the families and victims of the incident and confirms the footage will be removed from Modern Warfare 4. </p><p>Activision and Infinity Ward have previously caused controversy by referencing real-life events in their games. 2019's Modern Warfare reboot <a href="https://www.eurogamer.net/call-of-duty-modern-warfare-accused-of-rewriting-history-to-blame-russia-for-controversial-us-attacks" target="_blank">was accused of attempting to rewrite history</a> after having the US-led attacks on a highway between Kuwait and Iraq in 1991, dubbed the Highway of Death – which is the name it is referenced by in-game – mentioned as a Russian attack. </p><p>The 10.29 Itaewon Disaster Bereaved Families Association told the BBC that the group welcomed Activision's decision, but that the publisher has not reached out with a direct apology. </p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/call-of-duty/call-of-duty-modern-warfare-4-to-remove-footage-of-real-life-seoul-crush-as-activision-says-it-wasnt-trying-to-trivialize-the-disaster/</link>
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                            <![CDATA[ The bereaved families said "using such an event as material for a game made for entertainment is in itself highly inappropriate and senseless" ]]>
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                                                                        <pubDate>Fri, 30 Oct 2026 16:04:44 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Call of Duty]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Call of Duty: Modern Warfare 4]]></media:description>                                                            <media:text><![CDATA[Call of Duty: Modern Warfare 4]]></media:text>
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                                <p>Activision has confirmed that it will be removing real-life news footage of the 2022 crush in Itaewon from Call of Duty: <a href="https://www.gamesradar.com/games/call-of-duty-modern-warfare-4-guide/"><u>Modern Warfare 4</u></a> following backlash.</p><p>On October 29, 2022, a crowd crush happened in the Itaewon neighborhood of Seoul, South Korea during Halloween festivities which drew over 100,000 people to the area. This crush resulted in the deaths of 160 people, and a further 196 people were injured during the event marking one of the deadliest disasters in the country's history. </p><p>Almost exactly four years on from the incident, Call of Duty: Modern Warfare 4 has caused controversy by including a video of rescue efforts following the event as part of an in-universe news report at the end of the game's first mission. The footage contains people performing CPR, bodybags lining the streets and people being wheeled on a stretcher. </p><p>The bereaved families issued a statement earlier this week (via <a href="https://www.bbc.co.uk/news/articles/cx5ynj718zymo" target="_blank"><u>BBC News</u></a>), saying, "We cannot help but be appalled that the chaotic and desperate scene, in which many citizens at the site performed CPR to save one another and victims lay on the freezing street, was used as it was to create a scene in a game." It adds, "Using such an event as material for a game made for entertainment is in itself highly inappropriate and senseless," and continues, "If the game developer has even a minimum of courtesy and empathy towards the victims, it should take corrective action without delay."</p><p>In a statement to <a href="https://www.bbc.co.uk/news/articles/cr1ex26lgqlqo" target="_blank"><u>BBC News</u></a>, Activision confirms the use of the real-life footage, saying it was used "to establish the game's fictional narrative" but insists that the inclusion was "not intended to reference or trivialise the Itaewon disaster or any other real-world tragedy in any way, shape or form." Activision offers condolences to the families and victims of the incident and confirms the footage will be removed from Modern Warfare 4. </p><p>Activision and Infinity Ward have previously caused controversy by referencing real-life events in their games. 2019's Modern Warfare reboot <a href="https://www.eurogamer.net/call-of-duty-modern-warfare-accused-of-rewriting-history-to-blame-russia-for-controversial-us-attacks" target="_blank">was accused of attempting to rewrite history</a> after having the US-led attacks on a highway between Kuwait and Iraq in 1991, dubbed the Highway of Death – which is the name it is referenced by in-game – mentioned as a Russian attack. </p><p>The 10.29 Itaewon Disaster Bereaved Families Association told the BBC that the group welcomed Activision's decision, but that the publisher has not reached out with a direct apology. </p>
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                                                            <title><![CDATA[ I can't handle horror, so these 6 cozy Halloween games are what I always reach for  ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I'm always looking out for cozy Halloween games that channel the spooky vibes or autumnal aesthetic of the season. Crucially, though, I'm after those that don't fill me with any fear or sense of dread. </p><p>Yes, even though I'm a <a href="https://www.gamesradar.com/games/adventure/indiana-jones-and-the-great-circle-reawakened-a-ps2-era-phobia-that-made-me-quit-survival-horror-in-2003-and-im-still-recovering/">self-professed scaredy cat</a> who can't handle the <a href="https://www.gamesradar.com/best-horror-games/">best horror games</a> out there on account of the fright factor, I still love Halloween for its witchy, vampy feel, and its pumpkin-laden, bat-winged decorations (the candy helps, too). So, if you're anything like me and you're after some recommendations, I've decided to bring together these cozy Halloween games to help you get in the spirit of the spooky season without being at risk of raising your heart rate — or having to shy away from your PC or console because some gnarly monster is attacking you. </p><p>From some of my favorite indies that nail the creepy-but-cute style, to some <a href="https://www.gamesradar.com/games-like-stardew-valley/">games like Stardew Valley</a> that are perfect for the season, and sims that capture the atmosphere and look without the scares, I've also included some story-driven adventures that are great for this time of year. So, read on as I help you get into the spooky mood with my pick of the best cozy Halloween games. </p><h2 id="6-night-in-the-woods">6. Night in the Woods</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NLvyKV2rAkYt2Sq5p5mnBG" name="Night in the Woods" alt="In adventure game Night in the Woods, cat protagonist Mae runs down an autumnal street in the mining town of Possum Springs" src="https://cdn.mos.cms.futurecdn.net/NLvyKV2rAkYt2Sq5p5mnBG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Finji)</span></figcaption></figure><div class="card card--standard card--rows-1 card--align-center"><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p><strong>Developer: </strong>Infinite Fall <br /><strong>Platform(s): </strong>PC, PS5, Switch, Xbox Series X</p></div></div></div></div><p>Every time Halloween comes a-knocking, I always want to return to Night in the Woods. Not only does the adventure game have the perfect autumnal aesthetic for this time of year, but it also has a slightly darker, spooky edge to it as you progress through the story (but don't worry, it never veers into scary territory). Playing as protagonist Mae, who returns to her hometown of Possum Springs after dropping out of College, you follow her coming-of-age journey as she tries to reconnect with family and friends, fit back into a home that's changed, and ultimately figure out her place in the world. </p><p>Driven by exploration in the rundown mining town, there's some mysteries for you to unravel, but at its heart is an experience centered around relatable characters who are all dealing with troubles of their own. I always appreciate how Night In the Woods explores Mae's struggles as a young adult, as well as mental health problems. It normalizes what is often stigmatized, and brings to life a memorable, atmospheric experience that <a href="https://www.gamesradar.com/night-in-the-woods-portrayal-of-mental-health-reminded-me-that-its-okay-to-not-be-okay/">will forever mean so much to me</a>. If you've yet to try out Night in the Woods, Halloween is the perfect time to do just that. </p><h2 id="5-wylde-flowers">5. Wylde Flowers </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="56bK9fQpRgb4iwssnZhuu5" name="Wylde Flowers" alt="In farming adventure, Wylde Flowers, protagonist Tara departs from a boat to be greeted by a werewolf called Westley in the land of the Fae" src="https://cdn.mos.cms.futurecdn.net/56bK9fQpRgb4iwssnZhuu5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Studio Drydock)</span></figcaption></figure><div class="card card--standard card--rows-1 card--align-center"><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p><strong>Developer:</strong> Studio Drydock<br /><strong>Platform(s)</strong>: PC, PS5, Switch, Xbox Series X</p></div></div></div></div><p>If there was ever a great way to get into the spirit of the spooky season, then assuming the role of witch running a farm is a sure fire way to do it. Wylde Flowers takes the delights of the <a href="https://www.gamesradar.com/best-farming-games/">best farming games</a> and infuses them with magic, supernatural residents, intrigue, and cozy cottagecore vibes. As Tara, who moves to the delightful Fairhaven Island to be with her ailing grandmother, Hazel, you eventually take over the family farm. </p><p>But as you'll soon come to learn, there's more to Tara's family lineage and the Island than first meets the eye. You'll find your way to discovering a local coven who teach you the witchy ways of Grandma Hazel. From brewing potions in a cauldron that can help crops grow faster, to drawing up spells to do things like change the weather, or help out the locals who get caught up in a spot of bother, there's even a magical location to explore that's host to the likes of a book-loving werewolf and a tinkering goblin. With <a href="https://www.gamesradar.com/how-studio-drydock-created-one-of-the-most-memorable-and-welcoming-farming-sims-ive-ever-played-good-representation-was-integral/">lots of charming characters and a great story</a>, updates have brought more unlockable features to this cozy gem. </p><h2 id="4-cult-of-the-lamb">4. Cult of the Lamb</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LFbJmw8u7hHcq2XWDaaj9X" name="Cult of the Lamb" alt="In cute action roguelike, Cult of the Lamb, a lamb and goat run around a bony shrine-like structure in their cult base" src="https://cdn.mos.cms.futurecdn.net/LFbJmw8u7hHcq2XWDaaj9X-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Devolver Digital)</span></figcaption></figure><div class="card card--standard card--rows-1 card--align-center"><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p><strong>Developer</strong>: Massive Monster<br /><strong>Platform(s)</strong>: PC, PS5, Switch, Xbox Series X</p></div></div></div></div><p>If you're looking for something for Halloween that channels the creepy-but-cute look and feel, I'll always recommend Cult of the Lamb. Playing as an adorable young sheep, you decide to break away from the stereotypical norms so often associated with the fluffy animals and become a leader with followers of your own. Yes, as the lead lamb, you grow and front your very own cult of cutesy critters. </p><p>As you set out to earn more powers by venturing through dungeons, you'll develop your cult with some base-building goodness, and maybe sacrifice a follower or two in the name of the lamb. Its darker edge is undercut by its humor, and it still manages to somehow be adorable and charming. Plus, if you're after a recommendation you can play with a pal or loved one, then you'll be happy to know it also supports local co-op, with one player taking on the role of the lamb, while the other controls a goat. Quite the dynamic duo. </p><h2 id="3-beacon-pines">3. Beacon Pines</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cok5eHjpE6zBNSTWdnt7YE" name="Beacon Pines" alt="In cute and creepy adventure Beacon Pines, a scene in a storybook can be seen that shows protagonist Luka and his friend dumpster diving behind an old run-down building in the woods" src="https://cdn.mos.cms.futurecdn.net/cok5eHjpE6zBNSTWdnt7YE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Fellow Traveller)</span></figcaption></figure><div class="card card--standard card--rows-1 card--align-center"><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p><strong>Developer</strong>: Hiding Spot<br /><strong>Platform(s)</strong>: PC, Switch, Xbox Series X</p></div></div></div></div><p>Another adventure that taps into the creepy-cute vibe, Beacon Pines is a cozy game with a horror-leaning story that's very fitting for the Halloween season. With an autumnal feel overall, the adventure takes place within the pages of a mysterious storybook, and follows the journey of a little deer called Luka and his friends. Playing as both the reader of the story and Luka, you set out into the night to investigate some strange goings on in Beacon Pines, namely at an old abandoned warehouse in the woods. </p><p>Stumbling upon a weird cover-up at the warehouse that Luka and his friends get caught up in, you help to shape the narrative by filling the gaps of the pages as the reader. With charms that have engraved words, you can find new story paths to unlock more charms and events. With a creepy atmosphere and an emotional story, it spins <a href="https://www.gamesradar.com/have-you-tried-rewriting-history-and-uncovering-mysteries-in-beacon-pines/">a mystery you'll want to unravel</a>. </p><h2 id="2-strange-antiquities">2. Strange Antiquities</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ikBMWtxhJbhDFAodUdA49o" name="Strange antiquiqites" alt="In atmospheric puzzle detective game, Strange Antiquities, the player pets the store's cat in a candle-lit room" src="https://cdn.mos.cms.futurecdn.net/ikBMWtxhJbhDFAodUdA49o-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Iceberg Interactive)</span></figcaption></figure><div class="card card--standard card--rows-1 card--align-center"><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p><strong>Developer: </strong>Bad Viking <br /><strong>Platform(s): </strong>PC, PS5, Switch, Xbox Series X</p></div></div></div></div><p>If you love detective games and have yet to give Strange Antiquities a go, then Halloween is a great time for this one. With a dark, cozy feel to it, you find yourself working in a shop full of oddities in the setting of Undermere –  the candle-lit interior of the store really makes for the perfect the kind of atmosphere for this time of year. As you settle in to examine and identify strange artifacts, you'll try to meet the curious needs of your customers. </p><p>After receiving requests for a specific effect or particular occult object, it's then left up to you to puzzle out what would be right for the townsfolk who stop by. It really does feel <a href="https://www.gamesradar.com/games/puzzle/im-just-as-obsessed-with-strange-antiquities-as-i-was-with-blue-prince-and-its-easily-one-of-the-best-detective-puzzle-games-ive-played-this-year/">like you're a detective</a>, not only because you have to figure out what artifacts are and who they're best suited for, but because you'll also piece together clues to uncover more objects in the store – which holds plenty of secrets of its own. Building on the developer's previous game, <a href="https://www.gamesradar.com/have-you-tried-strange-horticulture/">Strange Horticulture</a> (which you may also enjoy if you like this one), Strange Antiquities' has plenty of mystery and intrigue for the spooky season. </p><h2 id="1-wytchwood">1. Wytchwood</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VAzCqry4WFeU8pBarEyiJc" name="wytchwood 3#" alt="In crafting adventure Wytchwood, the old witch of the woods who wears a pot on her head gathers resources in a autumnal woodland area" src="https://cdn.mos.cms.futurecdn.net/VAzCqry4WFeU8pBarEyiJc-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Alientrap)</span></figcaption></figure><div class="card card--standard card--rows-1 card--align-center"><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p><strong>Developer: </strong>Alientrap<br /><strong>Platform(s)</strong>: PC, PS5, Switch, Xbox Series X</p></div></div></div></div><p>Wytchwood is always at the top of mind when it comes to cozy games that have the perfect look, atmosphere, and setting for the Halloween season – complete with a great sense of humor. The crafting adventure takes place in a fairytale world filled with gothic fables. Brought to life in a wonderful storybook art style, you take on the role of the old witch of the woods who has her own cottage in a swamp... and wears a pot on her head like a helmet. </p><p>Tasked with venturing out into the strange land to claim souls on behalf of a goat (as you do), you collect and grow witchy ingredients like eye of the newt, meaty morsels, and even things like bottled despair. You'll work to craft spells in your grimoire and brew up enchantments to cast judgement on those you encounter. With a setting that's filled with fantastical characters, you can expect to solve puzzles, meet some monsters, and soak up its witchy, gothic vibes. </p><p><em>If you're after more spooky recommendations and do want some scares, consider checking out our pick of the </em><a href="https://www.gamesradar.com/best-halloween-games/"><em>best Halloween games</em></a><em>. </em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/best-cozy-halloween-games/</link>
                                                                            <description>
                            <![CDATA[ Love the spooky season's vibe but don't want the scares? Well, here are 6 cozy Halloween games I'd recommend trying ]]>
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                                                                        <pubDate>Fri, 30 Oct 2026 16:00:00 +0000</pubDate>                                                                                                                                <updated>Fri, 30 Oct 2026 16:08:10 +0000</updated>
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                                                                                                <author><![CDATA[ heather.wald@futurenet.com (Heather Wald) ]]></author>                    <dc:creator><![CDATA[ Heather Wald ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/C49K85cGeET5bdXry39ZfF-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Heather Wald is the Evergreen Editor for games at GamesRadar+. Her writing career began on a student-led magazine at Bath Spa University, where she earned a BA (Hons) in English literature. Heather landed her first role writing about tech and games for Stuff Magazine shortly after graduating with an MA in magazine journalism at Cardiff University. Now with almost seven years of experience working with GamesRadar+ on the features team, Heather helps to develop, maintain, and expand the evergreen features that exist on the site for games, as well as spearhead the Indie Spotlight series. You&#039;ll also see her contribute op-eds, interview-led features, and more. In her spare time, you&#039;ll likely find Heather tucking into RPGs and indie games, reading romance novels, and drinking lots of tea. &lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Studio Drydock]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Wylde Flowers Tara flying on a broomstick]]></media:description>                                                            <media:text><![CDATA[Wylde Flowers Tara flying on a broomstick]]></media:text>
                                <media:title type="plain"><![CDATA[Wylde Flowers Tara flying on a broomstick]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>I'm always looking out for cozy Halloween games that channel the spooky vibes or autumnal aesthetic of the season. Crucially, though, I'm after those that don't fill me with any fear or sense of dread. </p><p>Yes, even though I'm a <a href="https://www.gamesradar.com/games/adventure/indiana-jones-and-the-great-circle-reawakened-a-ps2-era-phobia-that-made-me-quit-survival-horror-in-2003-and-im-still-recovering/">self-professed scaredy cat</a> who can't handle the <a href="https://www.gamesradar.com/best-horror-games/">best horror games</a> out there on account of the fright factor, I still love Halloween for its witchy, vampy feel, and its pumpkin-laden, bat-winged decorations (the candy helps, too). So, if you're anything like me and you're after some recommendations, I've decided to bring together these cozy Halloween games to help you get in the spirit of the spooky season without being at risk of raising your heart rate — or having to shy away from your PC or console because some gnarly monster is attacking you. </p><p>From some of my favorite indies that nail the creepy-but-cute style, to some <a href="https://www.gamesradar.com/games-like-stardew-valley/">games like Stardew Valley</a> that are perfect for the season, and sims that capture the atmosphere and look without the scares, I've also included some story-driven adventures that are great for this time of year. So, read on as I help you get into the spooky mood with my pick of the best cozy Halloween games. </p><h2 id="6-night-in-the-woods">6. Night in the Woods</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NLvyKV2rAkYt2Sq5p5mnBG" name="Night in the Woods" alt="In adventure game Night in the Woods, cat protagonist Mae runs down an autumnal street in the mining town of Possum Springs" src="https://cdn.mos.cms.futurecdn.net/NLvyKV2rAkYt2Sq5p5mnBG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Finji)</span></figcaption></figure><div class="card card--standard card--rows-1 card--align-center"><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p><strong>Developer: </strong>Infinite Fall <br /><strong>Platform(s): </strong>PC, PS5, Switch, Xbox Series X</p></div></div></div></div><p>Every time Halloween comes a-knocking, I always want to return to Night in the Woods. Not only does the adventure game have the perfect autumnal aesthetic for this time of year, but it also has a slightly darker, spooky edge to it as you progress through the story (but don't worry, it never veers into scary territory). Playing as protagonist Mae, who returns to her hometown of Possum Springs after dropping out of College, you follow her coming-of-age journey as she tries to reconnect with family and friends, fit back into a home that's changed, and ultimately figure out her place in the world. </p><p>Driven by exploration in the rundown mining town, there's some mysteries for you to unravel, but at its heart is an experience centered around relatable characters who are all dealing with troubles of their own. I always appreciate how Night In the Woods explores Mae's struggles as a young adult, as well as mental health problems. It normalizes what is often stigmatized, and brings to life a memorable, atmospheric experience that <a href="https://www.gamesradar.com/night-in-the-woods-portrayal-of-mental-health-reminded-me-that-its-okay-to-not-be-okay/">will forever mean so much to me</a>. If you've yet to try out Night in the Woods, Halloween is the perfect time to do just that. </p><h2 id="5-wylde-flowers">5. Wylde Flowers </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="56bK9fQpRgb4iwssnZhuu5" name="Wylde Flowers" alt="In farming adventure, Wylde Flowers, protagonist Tara departs from a boat to be greeted by a werewolf called Westley in the land of the Fae" src="https://cdn.mos.cms.futurecdn.net/56bK9fQpRgb4iwssnZhuu5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Studio Drydock)</span></figcaption></figure><div class="card card--standard card--rows-1 card--align-center"><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p><strong>Developer:</strong> Studio Drydock<br /><strong>Platform(s)</strong>: PC, PS5, Switch, Xbox Series X</p></div></div></div></div><p>If there was ever a great way to get into the spirit of the spooky season, then assuming the role of witch running a farm is a sure fire way to do it. Wylde Flowers takes the delights of the <a href="https://www.gamesradar.com/best-farming-games/">best farming games</a> and infuses them with magic, supernatural residents, intrigue, and cozy cottagecore vibes. As Tara, who moves to the delightful Fairhaven Island to be with her ailing grandmother, Hazel, you eventually take over the family farm. </p><p>But as you'll soon come to learn, there's more to Tara's family lineage and the Island than first meets the eye. You'll find your way to discovering a local coven who teach you the witchy ways of Grandma Hazel. From brewing potions in a cauldron that can help crops grow faster, to drawing up spells to do things like change the weather, or help out the locals who get caught up in a spot of bother, there's even a magical location to explore that's host to the likes of a book-loving werewolf and a tinkering goblin. With <a href="https://www.gamesradar.com/how-studio-drydock-created-one-of-the-most-memorable-and-welcoming-farming-sims-ive-ever-played-good-representation-was-integral/">lots of charming characters and a great story</a>, updates have brought more unlockable features to this cozy gem. </p><h2 id="4-cult-of-the-lamb">4. Cult of the Lamb</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LFbJmw8u7hHcq2XWDaaj9X" name="Cult of the Lamb" alt="In cute action roguelike, Cult of the Lamb, a lamb and goat run around a bony shrine-like structure in their cult base" src="https://cdn.mos.cms.futurecdn.net/LFbJmw8u7hHcq2XWDaaj9X-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Devolver Digital)</span></figcaption></figure><div class="card card--standard card--rows-1 card--align-center"><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p><strong>Developer</strong>: Massive Monster<br /><strong>Platform(s)</strong>: PC, PS5, Switch, Xbox Series X</p></div></div></div></div><p>If you're looking for something for Halloween that channels the creepy-but-cute look and feel, I'll always recommend Cult of the Lamb. Playing as an adorable young sheep, you decide to break away from the stereotypical norms so often associated with the fluffy animals and become a leader with followers of your own. Yes, as the lead lamb, you grow and front your very own cult of cutesy critters. </p><p>As you set out to earn more powers by venturing through dungeons, you'll develop your cult with some base-building goodness, and maybe sacrifice a follower or two in the name of the lamb. Its darker edge is undercut by its humor, and it still manages to somehow be adorable and charming. Plus, if you're after a recommendation you can play with a pal or loved one, then you'll be happy to know it also supports local co-op, with one player taking on the role of the lamb, while the other controls a goat. Quite the dynamic duo. </p><h2 id="3-beacon-pines">3. Beacon Pines</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cok5eHjpE6zBNSTWdnt7YE" name="Beacon Pines" alt="In cute and creepy adventure Beacon Pines, a scene in a storybook can be seen that shows protagonist Luka and his friend dumpster diving behind an old run-down building in the woods" src="https://cdn.mos.cms.futurecdn.net/cok5eHjpE6zBNSTWdnt7YE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Fellow Traveller)</span></figcaption></figure><div class="card card--standard card--rows-1 card--align-center"><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p><strong>Developer</strong>: Hiding Spot<br /><strong>Platform(s)</strong>: PC, Switch, Xbox Series X</p></div></div></div></div><p>Another adventure that taps into the creepy-cute vibe, Beacon Pines is a cozy game with a horror-leaning story that's very fitting for the Halloween season. With an autumnal feel overall, the adventure takes place within the pages of a mysterious storybook, and follows the journey of a little deer called Luka and his friends. Playing as both the reader of the story and Luka, you set out into the night to investigate some strange goings on in Beacon Pines, namely at an old abandoned warehouse in the woods. </p><p>Stumbling upon a weird cover-up at the warehouse that Luka and his friends get caught up in, you help to shape the narrative by filling the gaps of the pages as the reader. With charms that have engraved words, you can find new story paths to unlock more charms and events. With a creepy atmosphere and an emotional story, it spins <a href="https://www.gamesradar.com/have-you-tried-rewriting-history-and-uncovering-mysteries-in-beacon-pines/">a mystery you'll want to unravel</a>. </p><h2 id="2-strange-antiquities">2. Strange Antiquities</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ikBMWtxhJbhDFAodUdA49o" name="Strange antiquiqites" alt="In atmospheric puzzle detective game, Strange Antiquities, the player pets the store's cat in a candle-lit room" src="https://cdn.mos.cms.futurecdn.net/ikBMWtxhJbhDFAodUdA49o-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Iceberg Interactive)</span></figcaption></figure><div class="card card--standard card--rows-1 card--align-center"><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p><strong>Developer: </strong>Bad Viking <br /><strong>Platform(s): </strong>PC, PS5, Switch, Xbox Series X</p></div></div></div></div><p>If you love detective games and have yet to give Strange Antiquities a go, then Halloween is a great time for this one. With a dark, cozy feel to it, you find yourself working in a shop full of oddities in the setting of Undermere –  the candle-lit interior of the store really makes for the perfect the kind of atmosphere for this time of year. As you settle in to examine and identify strange artifacts, you'll try to meet the curious needs of your customers. </p><p>After receiving requests for a specific effect or particular occult object, it's then left up to you to puzzle out what would be right for the townsfolk who stop by. It really does feel <a href="https://www.gamesradar.com/games/puzzle/im-just-as-obsessed-with-strange-antiquities-as-i-was-with-blue-prince-and-its-easily-one-of-the-best-detective-puzzle-games-ive-played-this-year/">like you're a detective</a>, not only because you have to figure out what artifacts are and who they're best suited for, but because you'll also piece together clues to uncover more objects in the store – which holds plenty of secrets of its own. Building on the developer's previous game, <a href="https://www.gamesradar.com/have-you-tried-strange-horticulture/">Strange Horticulture</a> (which you may also enjoy if you like this one), Strange Antiquities' has plenty of mystery and intrigue for the spooky season. </p><h2 id="1-wytchwood">1. Wytchwood</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VAzCqry4WFeU8pBarEyiJc" name="wytchwood 3#" alt="In crafting adventure Wytchwood, the old witch of the woods who wears a pot on her head gathers resources in a autumnal woodland area" src="https://cdn.mos.cms.futurecdn.net/VAzCqry4WFeU8pBarEyiJc-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Alientrap)</span></figcaption></figure><div class="card card--standard card--rows-1 card--align-center"><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p><strong>Developer: </strong>Alientrap<br /><strong>Platform(s)</strong>: PC, PS5, Switch, Xbox Series X</p></div></div></div></div><p>Wytchwood is always at the top of mind when it comes to cozy games that have the perfect look, atmosphere, and setting for the Halloween season – complete with a great sense of humor. The crafting adventure takes place in a fairytale world filled with gothic fables. Brought to life in a wonderful storybook art style, you take on the role of the old witch of the woods who has her own cottage in a swamp... and wears a pot on her head like a helmet. </p><p>Tasked with venturing out into the strange land to claim souls on behalf of a goat (as you do), you collect and grow witchy ingredients like eye of the newt, meaty morsels, and even things like bottled despair. You'll work to craft spells in your grimoire and brew up enchantments to cast judgement on those you encounter. With a setting that's filled with fantastical characters, you can expect to solve puzzles, meet some monsters, and soak up its witchy, gothic vibes. </p><p><em>If you're after more spooky recommendations and do want some scares, consider checking out our pick of the </em><a href="https://www.gamesradar.com/best-halloween-games/"><em>best Halloween games</em></a><em>. </em></p>
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                                                            <title><![CDATA[ Warzone and MW4 Season 1 release date and roadmap ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The latest Call of Duty instalment has kicked off to a good start with players enjoying the updated DMZ mode, embarking on a new campaign, and arguing over TTK and SBMM, of course. We always want more, though, so if you - like me - are counting down to the release of MW4 Season 1, here's everything you need to know.<br /><br />For the first half of Season 1, there are confirmed additions for DMZ and multiplayer, including new modes and events, new multiplayer maps, and a new location to visit in DMZ. So, for more details, here's the MW4 Season 1 roadmap so far. The new season of Warzone also arrives on the same day, so I've got the details for that below as well.</p><h2 class="article-body__section" id="section-warzone-and-mw4-season-1-release-date"><span>Warzone and MW4 Season 1 release date</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="irivVhwwbv4Dthey2p4ye" name="mw4-season-1-roadmap" alt="An infographic showing some of what's to come in MW4 Season 1." src="https://cdn.mos.cms.futurecdn.net/irivVhwwbv4Dthey2p4ye-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p><strong>The MW4 Season 1 release date is Friday, November 6, 2026, at 12AM ET / 5AM GMT, which is 9PM PT on Thursday, November 5, which is also when Warzone Season 1 drops.</strong></p><p>This will be the first time that the latest game's Battle Pass becomes available, and, as such, there will be plenty of new weapons, blueprints, attachments, and operator skins to unlock. Of course there will also be new maps, modes, and events added as the season progresses, too. Here's the lowdown so far.</p><p>Don't forget that this is all only half the season as we barrel towards Season 1 Reloaded, and anything here that is labelled as 'in-season' is set to arrive <em>after </em>the Season 1 release date but <em>before </em>mid-season.</p><h2 class="article-body__section" id="section-season-1-content"><span>Season 1 content</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="G7a9gQpNG2X7jcW4iVQbwS" name="mw4-season-1-content" alt="An operator looks down the sights on a Hyeon Burst Assault Rifle in MW4 Season 1" src="https://cdn.mos.cms.futurecdn.net/G7a9gQpNG2X7jcW4iVQbwS-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p><strong>This is all coming to MW4 in Season 1, for players of multiplayer, DMZ, and Warzone:</strong></p><ul><li><strong>New weapons and attachments</strong><ul><li>CSG-35 SMG (Battle Pass reward)</li><li>Cronen Osprey AR (Battle Pass reward) </li><li>Jak 12 shotgun (in-season, event reward)</li><li>ZLR Talonhawk melee weapon (in-season, event reward)</li><li>Hyeon Auto Apex attachment (in-season, event reward)</li><li>Kastov 545 Apex attachment (in-season, event reward)</li><li>M16 Burst attachment (in-season, event reward)</li></ul></li><li><strong>New Operators</strong><ul><li>Blix (Battle Pass reward)</li><li>Zero (Blackcell reward)</li></ul></li></ul><p>Across both multiplayer and DMZ, we'll see the addition of a few new weapons, APEX attachments, blueprints, operators, and more thanks to the game's first Battle Pass and this season's events, including Wager Watch. The one I'm looking forward to most is perhaps the new ZLR Talonhawk melee weapon, which appears as though it should give a bit more range than my trusty knife.</p><p>Some of these new guns may even find their way into our list of the <a href="https://www.gamesradar.com/games/fps/modern-warfare-4-best-weapons-guns/">best MW4 weapons</a>, so keep an eye on it once the season launches.</p><p>As Warzone becomes integrated with Modern Warfare 4, these weapons also become available in the free-to-play battle royale. As ever, you'll be able to access the new battle pass via Warzone if that's the only game you play, and you can play entirely for free by collecting just the free rewards, but keep in mind that that probably won't include all the weapons above.</p><h3 class="article-body__section" id="section-new-multiplayer-content"><span>New multiplayer content</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6vEboBdzfaZTwpSvRgo8mX" name="mw4-season-1-content-mp" alt="A few different views of the new Backstab multiplayer map, arriving with MW4 Season 1" src="https://cdn.mos.cms.futurecdn.net/6vEboBdzfaZTwpSvRgo8mX-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>Here's everything we know is coming to MW4 multiplayer in Season 1 so far:</p><ul><li><strong>New multiplayer maps</strong><ul><li>Backstab (new)</li><li>Canyon (new)</li><li>Shoot House (returning)</li><li>Overflow (new, in-season)</li><li>Ministry (new, in-season)</li><li>and more...</li></ul></li><li><strong>New multiplayer modes</strong><ul><li>Gauntlet 1v1</li><li>Dropzone</li><li>Grind</li></ul></li><li><strong>New static Kill Block combo</strong></li><li><strong>Wager Watch event</strong></li></ul><p>As ever, there's a lot of new content coming to multiplayer in Season 1, including some brand-new maps and a returning favorite from Modern Warfare 2 and 3: Shoot House. Perhaps the most interesting addition, though, is the Gauntlet 1v1 mode, which sees the Gauntlet 6v6 mode return from BO7, only this time in a thrilling 1v1 setup, presumably with much smaller maps.</p><h3 class="article-body__section" id="section-new-dmz-content"><span>New DMZ content</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RyyfheGTNBHDuNY73ptbfc" name="mw4-season-1-content-dmz" alt="An operator enters a room behind a riot shield in MW4 DMZ Season 1" src="https://cdn.mos.cms.futurecdn.net/RyyfheGTNBHDuNY73ptbfc-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>Here's what we know is coming to MW4 DMZ in Season 1 so far:</p><ul><li><strong>New location</strong><ul><li>X01</li></ul></li><li><strong>New boss threats</strong><ul><li>Tae-Hyun AKA 'Knuckle'</li><li>Chol-Min AKA 'The Wrench'</li><li>and more...</li></ul></li><li><strong>Deep vault</strong></li><li><strong>Additions to the 3D Printer</strong></li><li><strong>Vendor </strong>(Blackcell only)</li></ul><p>It may not seem like it, but there's a lot to get to grips with here, as a bunch of new navigation comes to the DMZ Forward Operating Base in the form of a vendor for Blackcell owners; Boss Boards, for keeping an eye on new bosses and any intel on them; a 3D printer, the use for which is still redacted at this point; and other ways to sort and perfect your loadout.</p><p>There are also new bosses and the new X01 location, which is teeming with incredibly tough opponents.</p><p><em>Season 1 brings even more chances to try and get that impressive </em><a href="https://www.gamesradar.com/games/call-of-duty/mw4-nuke-killstreak-kills-how-many/"><em>MW4 Nuke killstreak</em></a><em>, as well as the coolest </em><a href="https://www.gamesradar.com/games/call-of-duty/modern-warfare-4-mastery-camos/"><em>MW4 mastery camos</em></a><em>.</em></p><h2 class="article-body__section" id="section-new-warzone-content"><span>New Warzone content</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6YvwcjT2eWN3AC24qm93s4" name="warzone-season-1" alt="The roadmap for Warzone season 1" src="https://cdn.mos.cms.futurecdn.net/6YvwcjT2eWN3AC24qm93s4-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>While some of the content above, including weapons and operators, crosses over into Warzone, there's of course a load of new content coming exclusively to Warzone Season 1. Here's just a snapshot of what's on the way:</p><ul><li><strong>New battle royale map: Hajin</strong></li><li><strong>New Resurgence map: Zodiac</strong></li><li><strong>Verdansk returns in-season</strong></li><li><strong>Rebirth Island returns in-season</strong></li><li><strong>Weather scenarios</strong></li><li><strong>Interactable objects</strong></li><li><strong>Rally Point mode</strong></li><li><strong>Elite Perks</strong></li><li><strong>Grabber Drone</strong></li><li><strong>Zipline Launcher</strong></li><li><strong>and more!</strong></li></ul><p>Warzone is getting perhaps one of its biggest overhauls yet with Season 1 as another brand-new main map is revealed, straight out of the MW4 campaign. That's not all, as there are new items, a new mode, a new resurgence map, and the feature I'm most excited about: weather scenarios.</p><p>If you're a big fan of Verdansk, as I know so many are, then fear not, as the fan-favorite map returns once again during the first half of Warzone Season 1, as does Rebirth Island. But who knows, the stunning Hajin could be your new favorite by then.</p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/call-of-duty/mw4-season-1-release-date-roadmap/</link>
                                                                            <description>
                            <![CDATA[ Here's the latest on the Warzone and MW4 Season 1 release date and the roadmap for what's ahead ]]>
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                                                                        <pubDate>Fri, 30 Oct 2026 11:16:33 +0000</pubDate>                                                                                                                                <updated>Tue, 03 Nov 2026 16:43:28 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
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                                                                                                <author><![CDATA[ danielle.rose@futurenet.com (Danielle Rose) ]]></author>                    <dc:creator><![CDATA[ Danielle Rose ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/cPYQEHEykbVt5fdqAwXgoG-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;After studying Music and Lifestyle journalism and writing a column for a stylish lifestyle magazine in her hometown of Brighton, Danielle finally found her feet writing about videogames for WePC in 2021. She then honed her guides writing skills at PCGamesN between 2022 and 2026, when she took those skills to GamesRadar as a Guides Writer. Danielle&#039;s guides are a safe space - she definitely got stuck before you did, which is why she&#039;s perfect for the job. When she&#039;s not replaying the Silent Hill games or a more up-to-date single-player horror game, you&#039;ll find her fighting for her life in Dead by Daylight, tending to a garden in Stardew Valley, or doing both in Minecraft.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Activision]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A close up on the head of one of the MW4 Season 1 Blackcell operator rewards.]]></media:description>                                                            <media:text><![CDATA[A close up on the head of one of the MW4 Season 1 Blackcell operator rewards.]]></media:text>
                                <media:title type="plain"><![CDATA[A close up on the head of one of the MW4 Season 1 Blackcell operator rewards.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>The latest Call of Duty instalment has kicked off to a good start with players enjoying the updated DMZ mode, embarking on a new campaign, and arguing over TTK and SBMM, of course. We always want more, though, so if you - like me - are counting down to the release of MW4 Season 1, here's everything you need to know.<br /><br />For the first half of Season 1, there are confirmed additions for DMZ and multiplayer, including new modes and events, new multiplayer maps, and a new location to visit in DMZ. So, for more details, here's the MW4 Season 1 roadmap so far. The new season of Warzone also arrives on the same day, so I've got the details for that below as well.</p><h2 class="article-body__section" id="section-warzone-and-mw4-season-1-release-date"><span>Warzone and MW4 Season 1 release date</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="irivVhwwbv4Dthey2p4ye" name="mw4-season-1-roadmap" alt="An infographic showing some of what's to come in MW4 Season 1." src="https://cdn.mos.cms.futurecdn.net/irivVhwwbv4Dthey2p4ye-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p><strong>The MW4 Season 1 release date is Friday, November 6, 2026, at 12AM ET / 5AM GMT, which is 9PM PT on Thursday, November 5, which is also when Warzone Season 1 drops.</strong></p><p>This will be the first time that the latest game's Battle Pass becomes available, and, as such, there will be plenty of new weapons, blueprints, attachments, and operator skins to unlock. Of course there will also be new maps, modes, and events added as the season progresses, too. Here's the lowdown so far.</p><p>Don't forget that this is all only half the season as we barrel towards Season 1 Reloaded, and anything here that is labelled as 'in-season' is set to arrive <em>after </em>the Season 1 release date but <em>before </em>mid-season.</p><h2 class="article-body__section" id="section-season-1-content"><span>Season 1 content</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="G7a9gQpNG2X7jcW4iVQbwS" name="mw4-season-1-content" alt="An operator looks down the sights on a Hyeon Burst Assault Rifle in MW4 Season 1" src="https://cdn.mos.cms.futurecdn.net/G7a9gQpNG2X7jcW4iVQbwS-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p><strong>This is all coming to MW4 in Season 1, for players of multiplayer, DMZ, and Warzone:</strong></p><ul><li><strong>New weapons and attachments</strong><ul><li>CSG-35 SMG (Battle Pass reward)</li><li>Cronen Osprey AR (Battle Pass reward) </li><li>Jak 12 shotgun (in-season, event reward)</li><li>ZLR Talonhawk melee weapon (in-season, event reward)</li><li>Hyeon Auto Apex attachment (in-season, event reward)</li><li>Kastov 545 Apex attachment (in-season, event reward)</li><li>M16 Burst attachment (in-season, event reward)</li></ul></li><li><strong>New Operators</strong><ul><li>Blix (Battle Pass reward)</li><li>Zero (Blackcell reward)</li></ul></li></ul><p>Across both multiplayer and DMZ, we'll see the addition of a few new weapons, APEX attachments, blueprints, operators, and more thanks to the game's first Battle Pass and this season's events, including Wager Watch. The one I'm looking forward to most is perhaps the new ZLR Talonhawk melee weapon, which appears as though it should give a bit more range than my trusty knife.</p><p>Some of these new guns may even find their way into our list of the <a href="https://www.gamesradar.com/games/fps/modern-warfare-4-best-weapons-guns/">best MW4 weapons</a>, so keep an eye on it once the season launches.</p><p>As Warzone becomes integrated with Modern Warfare 4, these weapons also become available in the free-to-play battle royale. As ever, you'll be able to access the new battle pass via Warzone if that's the only game you play, and you can play entirely for free by collecting just the free rewards, but keep in mind that that probably won't include all the weapons above.</p><h3 class="article-body__section" id="section-new-multiplayer-content"><span>New multiplayer content</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6vEboBdzfaZTwpSvRgo8mX" name="mw4-season-1-content-mp" alt="A few different views of the new Backstab multiplayer map, arriving with MW4 Season 1" src="https://cdn.mos.cms.futurecdn.net/6vEboBdzfaZTwpSvRgo8mX-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>Here's everything we know is coming to MW4 multiplayer in Season 1 so far:</p><ul><li><strong>New multiplayer maps</strong><ul><li>Backstab (new)</li><li>Canyon (new)</li><li>Shoot House (returning)</li><li>Overflow (new, in-season)</li><li>Ministry (new, in-season)</li><li>and more...</li></ul></li><li><strong>New multiplayer modes</strong><ul><li>Gauntlet 1v1</li><li>Dropzone</li><li>Grind</li></ul></li><li><strong>New static Kill Block combo</strong></li><li><strong>Wager Watch event</strong></li></ul><p>As ever, there's a lot of new content coming to multiplayer in Season 1, including some brand-new maps and a returning favorite from Modern Warfare 2 and 3: Shoot House. Perhaps the most interesting addition, though, is the Gauntlet 1v1 mode, which sees the Gauntlet 6v6 mode return from BO7, only this time in a thrilling 1v1 setup, presumably with much smaller maps.</p><h3 class="article-body__section" id="section-new-dmz-content"><span>New DMZ content</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RyyfheGTNBHDuNY73ptbfc" name="mw4-season-1-content-dmz" alt="An operator enters a room behind a riot shield in MW4 DMZ Season 1" src="https://cdn.mos.cms.futurecdn.net/RyyfheGTNBHDuNY73ptbfc-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>Here's what we know is coming to MW4 DMZ in Season 1 so far:</p><ul><li><strong>New location</strong><ul><li>X01</li></ul></li><li><strong>New boss threats</strong><ul><li>Tae-Hyun AKA 'Knuckle'</li><li>Chol-Min AKA 'The Wrench'</li><li>and more...</li></ul></li><li><strong>Deep vault</strong></li><li><strong>Additions to the 3D Printer</strong></li><li><strong>Vendor </strong>(Blackcell only)</li></ul><p>It may not seem like it, but there's a lot to get to grips with here, as a bunch of new navigation comes to the DMZ Forward Operating Base in the form of a vendor for Blackcell owners; Boss Boards, for keeping an eye on new bosses and any intel on them; a 3D printer, the use for which is still redacted at this point; and other ways to sort and perfect your loadout.</p><p>There are also new bosses and the new X01 location, which is teeming with incredibly tough opponents.</p><p><em>Season 1 brings even more chances to try and get that impressive </em><a href="https://www.gamesradar.com/games/call-of-duty/mw4-nuke-killstreak-kills-how-many/"><em>MW4 Nuke killstreak</em></a><em>, as well as the coolest </em><a href="https://www.gamesradar.com/games/call-of-duty/modern-warfare-4-mastery-camos/"><em>MW4 mastery camos</em></a><em>.</em></p><h2 class="article-body__section" id="section-new-warzone-content"><span>New Warzone content</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6YvwcjT2eWN3AC24qm93s4" name="warzone-season-1" alt="The roadmap for Warzone season 1" src="https://cdn.mos.cms.futurecdn.net/6YvwcjT2eWN3AC24qm93s4-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>While some of the content above, including weapons and operators, crosses over into Warzone, there's of course a load of new content coming exclusively to Warzone Season 1. Here's just a snapshot of what's on the way:</p><ul><li><strong>New battle royale map: Hajin</strong></li><li><strong>New Resurgence map: Zodiac</strong></li><li><strong>Verdansk returns in-season</strong></li><li><strong>Rebirth Island returns in-season</strong></li><li><strong>Weather scenarios</strong></li><li><strong>Interactable objects</strong></li><li><strong>Rally Point mode</strong></li><li><strong>Elite Perks</strong></li><li><strong>Grabber Drone</strong></li><li><strong>Zipline Launcher</strong></li><li><strong>and more!</strong></li></ul><p>Warzone is getting perhaps one of its biggest overhauls yet with Season 1 as another brand-new main map is revealed, straight out of the MW4 campaign. That's not all, as there are new items, a new mode, a new resurgence map, and the feature I'm most excited about: weather scenarios.</p><p>If you're a big fan of Verdansk, as I know so many are, then fear not, as the fan-favorite map returns once again during the first half of Warzone Season 1, as does Rebirth Island. But who knows, the stunning Hajin could be your new favorite by then.</p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ Call of Duty: Modern Warfare 4 devs nerf one of DMZ's most-hated perks ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Infinity Ward has nerfed the controversial Possum ability in <a href="https://www.gamesradar.com/games/call-of-duty-modern-warfare-4-guide/"><u>Modern Warfare 4</u></a> because people were using it for nefarious means too often.</p><p>Modern Warfare 4 has had a heavy focus on its DMZ mode, with Infinity Ward<a href="https://www.gamesradar.com/games/call-of-duty/modern-warfare-4-has-received-a-dmz-change-that-was-so-badly-needed-but-was-immediately-undercut-by-squads-in-free-for-all-bouts/"><u> already tackling one of the biggest complaints</u></a> about the mode on launch day: people hogging the UAV towers. However, another <a href="https://www.eurogamer.net/modern-warfare-4-dmz-playing-possum-perk-broke" target="_blank"><u>major community complaint</u></a> about the mode has been down to one specific perk. </p><p>True to its name, the Possum perk lets players play dead after being downed in DMZ mode. However, many used this to get taken out only to immediately get back up and defeat the person who took them down, rather than just give themselves another chance to survive the game. </p><p>In the <a href="https://www.callofduty.com/patchnotes/2026/10/call-of-duty-modern-warfare-4-launch-patch-notes#oct28" target="_blank"><u>latest patch notes</u></a> for Modern Warfare 4, Infinity Ward acknowledged the complaints with a statement about the perk: "The intention for Possum is to give a high-level operator a second chance. With the current iteration, Possum was being used as a combat mechanic instead of a survival mechanic." </p><p>Alongside this statement are the details of the perk's change, which now will disallow players from activating Possum while the team that killed them is nearby, or if the team is hanging out there for a long time, until 4 minutes pass. </p><p>The statement continues, "These tweaks are meant to prevent players from getting right back into the fight which they had just lost." Infinity Ward added, "We will be watching the use of Possum with this change to see if it has the desired effect," and that the range and duration of the new change can be returned going forward. </p><p><em>Check out our </em><a href="https://www.gamesradar.com/games/call-of-duty/call-of-duty-modern-warfare-4-review/"><u><em>Modern Warfare 4 review</em></u></a><em> here!</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OarxYX"></div>                            </div>                            <script src="https://kwizly.com/embed/OarxYX.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/call-of-duty/call-of-duty-modern-warfare-4-devs-nerf-one-of-dmzs-most-hated-perks-because-players-were-using-it-as-a-combat-mechanic-instead-of-a-survival-mechanic/</link>
                                                                            <description>
                            <![CDATA[ You weren't possuming right ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 29 Oct 2026 17:01:48 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Call of Duty]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Call of Duty Modern Warfare 4 screenshot from beta weekend 1 trailer showing a soldier in dark clothing with a gas mask aiming a gun]]></media:description>                                                            <media:text><![CDATA[Call of Duty Modern Warfare 4 screenshot from beta weekend 1 trailer showing a soldier in dark clothing with a gas mask aiming a gun]]></media:text>
                                <media:title type="plain"><![CDATA[Call of Duty Modern Warfare 4 screenshot from beta weekend 1 trailer showing a soldier in dark clothing with a gas mask aiming a gun]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Infinity Ward has nerfed the controversial Possum ability in <a href="https://www.gamesradar.com/games/call-of-duty-modern-warfare-4-guide/"><u>Modern Warfare 4</u></a> because people were using it for nefarious means too often.</p><p>Modern Warfare 4 has had a heavy focus on its DMZ mode, with Infinity Ward<a href="https://www.gamesradar.com/games/call-of-duty/modern-warfare-4-has-received-a-dmz-change-that-was-so-badly-needed-but-was-immediately-undercut-by-squads-in-free-for-all-bouts/"><u> already tackling one of the biggest complaints</u></a> about the mode on launch day: people hogging the UAV towers. However, another <a href="https://www.eurogamer.net/modern-warfare-4-dmz-playing-possum-perk-broke" target="_blank"><u>major community complaint</u></a> about the mode has been down to one specific perk. </p><p>True to its name, the Possum perk lets players play dead after being downed in DMZ mode. However, many used this to get taken out only to immediately get back up and defeat the person who took them down, rather than just give themselves another chance to survive the game. </p><p>In the <a href="https://www.callofduty.com/patchnotes/2026/10/call-of-duty-modern-warfare-4-launch-patch-notes#oct28" target="_blank"><u>latest patch notes</u></a> for Modern Warfare 4, Infinity Ward acknowledged the complaints with a statement about the perk: "The intention for Possum is to give a high-level operator a second chance. With the current iteration, Possum was being used as a combat mechanic instead of a survival mechanic." </p><p>Alongside this statement are the details of the perk's change, which now will disallow players from activating Possum while the team that killed them is nearby, or if the team is hanging out there for a long time, until 4 minutes pass. </p><p>The statement continues, "These tweaks are meant to prevent players from getting right back into the fight which they had just lost." Infinity Ward added, "We will be watching the use of Possum with this change to see if it has the desired effect," and that the range and duration of the new change can be returned going forward. </p><p><em>Check out our </em><a href="https://www.gamesradar.com/games/call-of-duty/call-of-duty-modern-warfare-4-review/"><u><em>Modern Warfare 4 review</em></u></a><em> here!</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OarxYX"></div>                            </div>                            <script src="https://kwizly.com/embed/OarxYX.js" async=""></script>
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                                                            <title><![CDATA[ Romancing Saga 3's improvisational JRPG battles have finally turned me into a fan ]]></title>
                                                                                                <dc:content><![CDATA[ <p>A constant barrage of great game releases often means some great games fly under my radar. There's a world where Romancing Saga 3: Destinies United – a 3D remake of the 1995 JRPG – completely flies past me and I'm worse for it. After a brief hands-on with a game I had little interest in playing, I walked away eagerly anticipating meeting back up with my weird little party of freaks.</p><p>I'm not someone familiar with the Saga franchise, I've always happily observed it from the outside, forever content to enjoy this one from the sidelines. That was until a recent preview event at New York Comic Con where I played a very combat focused section of the game. I was swiftly thrown into the deep end with my ragtag party of our fearless leader Khalid, a fairy with a giant spear named Peony, a masked super-hero like figure, and my favorite, a bushy browed snowman named Flurry.</p><h2 id="glimmer-of-an-idea">Glimmer of an idea</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4hBxqbTmbXdZqMer6mYQLX" name="PR_RS3R_20260910_PUB_03_EN" alt="The green-haired Julian targets Alloces, a boss in Romancing SaGa 3: Destinies United that's a sort of fiery manticore" src="https://cdn.mos.cms.futurecdn.net/4hBxqbTmbXdZqMer6mYQLX-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Key info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Developer:</strong> Xeen<br /><strong>Publisher:</strong> Square Enix<br /><strong>Platform(s):</strong> PC, PS5, Xbox Series X, Nintendo Switch 2, Nintendo Switch<br /><strong>Release date:</strong> February 16, 2027</p></div></div><p>This turn-based RPG mostly plays out how you expect modern games to feel. You walk up to an enemy in the overworld, whack them before they can whack you to get the advantage, and shift into a turn-based system. While it seems like a straightforward system I've seen time and time  again, it turns out Romancing Saga 3 hides one neat little trick up its sleeve. </p><p>The Glimmer system provides a way for me to improvise my way through combat encounters. A lightbulb symbol next to an attack denotes the chance to turn it into something greater.  For instance, glimmering Peony's Spear Attack sees my fairy ally improvising on the jab, turning it into a Giant Swing, a brand new attack that now sits alongside all of her other abilities. </p><p>Certain spells and attacks can only be glimmered based on the weapon the character is holding, and while I don't have time to  swap weapons out in my demo, it's clear there's plenty of room for experimentation with its battle system.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GkPt5dRy7Ap6PJrocm8yeW" name="PR_RS3R_20260910_PUB_31_EN" alt="Monika has an idea while using Lightspeed in battle in Romancing SaGa 3: Destinies United" src="https://cdn.mos.cms.futurecdn.net/GkPt5dRy7Ap6PJrocm8yeW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix)</span></figcaption></figure><p>The Glimmer System promotes pulling the lever on the slot machine. Do I go for the tried and true way to success by exploiting enemies weaknesses, or do I let it all ride on black? Of course, you have a limited number of ability slots, so it won't last forever. But, the chase of finding something new and exciting with every roll of the dice fires every dopamine receptor in my brain. What if I kept pushing my luck?</p><p>Suddenly, my combat encounters become just as much about fleshing out everyone's ability slots with new and interesting moves as they do felling foes. Multi-hit attacks, area of effect explosions, and thunder kicks galore as my party becomes more powerful. Lightbulb after lightbulb pops up as I keep exploring every option at my disposal without being forced to hold back.</p><p>It instills a sense of discovery in mundane combat encounters. I don't know how long that sensation will last over the course of the full game, but in the moment it turns ordinary battles into something thrilling. Of course, a catchy battle theme with a horn section giving it their all certainly helps.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="opL2HE9EgnkonVP8qttGUW" name="PR_RS3R_20260910_PUB_33_EN" alt="The Speculation party formation in Romancing SaGa 3: Destinies United" src="https://cdn.mos.cms.futurecdn.net/opL2HE9EgnkonVP8qttGUW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix)</span></figcaption></figure><p>Sifting through the menus allows me to change out my party's formation. This changes various attributes. For instance, Speculation puts the group in a v-shaped formation giving the front three units increased melee capabilities. Whirlwind formation, on the other hand, increases the speed of all units, giving them the ability to act faster in the turn order. These predetermined formations feel easy to understand at a glance and make experimentation feel more approachable.   </p><p>After progressing through the dungeon I eventually find the boss, Gwayne, a larger than life dragon who's  not going to simply give up once the party arrives. I start raining down attacks left and right, searching for Gwayne's weaknesses as I put all of my newfound abilities, collected and honed throughout the dungeon, to the test.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AjsgoPBUKBx56z7A7UMmxW" name="PR_RS3R_20261026_PUB_32_EN" alt="Thomas prepares a Skewer attack against a Sky Wolf and other enemies in a woodland battle in Romancing SaGa 3: Destinies United" src="https://cdn.mos.cms.futurecdn.net/AjsgoPBUKBx56z7A7UMmxW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix)</span></figcaption></figure><p>As the slugfest carries on, the overdrive meter at the bottom of the screen tantalizingly fills up. Once full to the brim, I use it to unleash a United Attack,  a unique ability that chains multiple party member's attacks together for massive damage. Everytime I think I have  Romancing Saga 3 figured out, it tosses a tiny new wrinkle into the mix.</p><p>Using all of the tools at my disposal, I have Gwayne on the ropes. Just as I gear up for the final few blows… My demo ends. While I don't get to vanquish the dragon this time around, I'm excited to regroup with my newfound party of weirdos and hopefully find a few more along the way when Romancing Saga: Destinies United launches February 16, 2027.</p><p> </p><p><em>Romance isn't dead, and neither are role-playing games. Check out our </em><a href="https://www.gamesradar.com/best-rpg-games/"><em>best RPGs</em></a><em>, </em><a href="https://www.gamesradar.com/best-jrpgs/"><em>best JRPGs</em></a><em>, and </em><a href="https://www.gamesradar.com/best-arpgs/"><u><em>best ARPGs</em></u></a><em> rankings for what to play next, and keep an eye on our </em><a href="https://www.gamesradar.com/upcoming-rpg-games/"><em>upcoming RPGs</em></a><em> calendar for more!</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/jrpg/romancing-saga-3s-improvisational-jrpg-battles-have-finally-turned-me-into-a-fan/</link>
                                                                            <description>
                            <![CDATA[ I'm in love with Romancing Saga 3: Destinies United's party of weird little guys ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 29 Oct 2026 17:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[JRPGs]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Jesse Vitelli ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ni3woNrMLLaWRruAdnq3jY-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Julian, with green hair, reaches out his hand on a ship in Romancing SaGa 3: Destinies United]]></media:description>                                                            <media:text><![CDATA[Julian, with green hair, reaches out his hand on a ship in Romancing SaGa 3: Destinies United]]></media:text>
                                <media:title type="plain"><![CDATA[Julian, with green hair, reaches out his hand on a ship in Romancing SaGa 3: Destinies United]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>A constant barrage of great game releases often means some great games fly under my radar. There's a world where Romancing Saga 3: Destinies United – a 3D remake of the 1995 JRPG – completely flies past me and I'm worse for it. After a brief hands-on with a game I had little interest in playing, I walked away eagerly anticipating meeting back up with my weird little party of freaks.</p><p>I'm not someone familiar with the Saga franchise, I've always happily observed it from the outside, forever content to enjoy this one from the sidelines. That was until a recent preview event at New York Comic Con where I played a very combat focused section of the game. I was swiftly thrown into the deep end with my ragtag party of our fearless leader Khalid, a fairy with a giant spear named Peony, a masked super-hero like figure, and my favorite, a bushy browed snowman named Flurry.</p><h2 id="glimmer-of-an-idea">Glimmer of an idea</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4hBxqbTmbXdZqMer6mYQLX" name="PR_RS3R_20260910_PUB_03_EN" alt="The green-haired Julian targets Alloces, a boss in Romancing SaGa 3: Destinies United that's a sort of fiery manticore" src="https://cdn.mos.cms.futurecdn.net/4hBxqbTmbXdZqMer6mYQLX-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Key info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Developer:</strong> Xeen<br /><strong>Publisher:</strong> Square Enix<br /><strong>Platform(s):</strong> PC, PS5, Xbox Series X, Nintendo Switch 2, Nintendo Switch<br /><strong>Release date:</strong> February 16, 2027</p></div></div><p>This turn-based RPG mostly plays out how you expect modern games to feel. You walk up to an enemy in the overworld, whack them before they can whack you to get the advantage, and shift into a turn-based system. While it seems like a straightforward system I've seen time and time  again, it turns out Romancing Saga 3 hides one neat little trick up its sleeve. </p><p>The Glimmer system provides a way for me to improvise my way through combat encounters. A lightbulb symbol next to an attack denotes the chance to turn it into something greater.  For instance, glimmering Peony's Spear Attack sees my fairy ally improvising on the jab, turning it into a Giant Swing, a brand new attack that now sits alongside all of her other abilities. </p><p>Certain spells and attacks can only be glimmered based on the weapon the character is holding, and while I don't have time to  swap weapons out in my demo, it's clear there's plenty of room for experimentation with its battle system.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GkPt5dRy7Ap6PJrocm8yeW" name="PR_RS3R_20260910_PUB_31_EN" alt="Monika has an idea while using Lightspeed in battle in Romancing SaGa 3: Destinies United" src="https://cdn.mos.cms.futurecdn.net/GkPt5dRy7Ap6PJrocm8yeW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix)</span></figcaption></figure><p>The Glimmer System promotes pulling the lever on the slot machine. Do I go for the tried and true way to success by exploiting enemies weaknesses, or do I let it all ride on black? Of course, you have a limited number of ability slots, so it won't last forever. But, the chase of finding something new and exciting with every roll of the dice fires every dopamine receptor in my brain. What if I kept pushing my luck?</p><p>Suddenly, my combat encounters become just as much about fleshing out everyone's ability slots with new and interesting moves as they do felling foes. Multi-hit attacks, area of effect explosions, and thunder kicks galore as my party becomes more powerful. Lightbulb after lightbulb pops up as I keep exploring every option at my disposal without being forced to hold back.</p><p>It instills a sense of discovery in mundane combat encounters. I don't know how long that sensation will last over the course of the full game, but in the moment it turns ordinary battles into something thrilling. Of course, a catchy battle theme with a horn section giving it their all certainly helps.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="opL2HE9EgnkonVP8qttGUW" name="PR_RS3R_20260910_PUB_33_EN" alt="The Speculation party formation in Romancing SaGa 3: Destinies United" src="https://cdn.mos.cms.futurecdn.net/opL2HE9EgnkonVP8qttGUW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix)</span></figcaption></figure><p>Sifting through the menus allows me to change out my party's formation. This changes various attributes. For instance, Speculation puts the group in a v-shaped formation giving the front three units increased melee capabilities. Whirlwind formation, on the other hand, increases the speed of all units, giving them the ability to act faster in the turn order. These predetermined formations feel easy to understand at a glance and make experimentation feel more approachable.   </p><p>After progressing through the dungeon I eventually find the boss, Gwayne, a larger than life dragon who's  not going to simply give up once the party arrives. I start raining down attacks left and right, searching for Gwayne's weaknesses as I put all of my newfound abilities, collected and honed throughout the dungeon, to the test.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AjsgoPBUKBx56z7A7UMmxW" name="PR_RS3R_20261026_PUB_32_EN" alt="Thomas prepares a Skewer attack against a Sky Wolf and other enemies in a woodland battle in Romancing SaGa 3: Destinies United" src="https://cdn.mos.cms.futurecdn.net/AjsgoPBUKBx56z7A7UMmxW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix)</span></figcaption></figure><p>As the slugfest carries on, the overdrive meter at the bottom of the screen tantalizingly fills up. Once full to the brim, I use it to unleash a United Attack,  a unique ability that chains multiple party member's attacks together for massive damage. Everytime I think I have  Romancing Saga 3 figured out, it tosses a tiny new wrinkle into the mix.</p><p>Using all of the tools at my disposal, I have Gwayne on the ropes. Just as I gear up for the final few blows… My demo ends. While I don't get to vanquish the dragon this time around, I'm excited to regroup with my newfound party of weirdos and hopefully find a few more along the way when Romancing Saga: Destinies United launches February 16, 2027.</p><p> </p><p><em>Romance isn't dead, and neither are role-playing games. Check out our </em><a href="https://www.gamesradar.com/best-rpg-games/"><em>best RPGs</em></a><em>, </em><a href="https://www.gamesradar.com/best-jrpgs/"><em>best JRPGs</em></a><em>, and </em><a href="https://www.gamesradar.com/best-arpgs/"><u><em>best ARPGs</em></u></a><em> rankings for what to play next, and keep an eye on our </em><a href="https://www.gamesradar.com/upcoming-rpg-games/"><em>upcoming RPGs</em></a><em> calendar for more!</em></p>
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                                                            <title><![CDATA[ Zelda lead Eiji Aonuma is "very interested to see what the younger staff will imagine" for the future of the series ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Eiji Aonuma says he's giving the younger staff on the Zelda team guidance about the next mainline title in the series. </p><p>Despite effectively being a yearly franchise at this point through remakes, remasters, and spinoffs, all eyes are on what the core Zelda team has been up to for the last three years. While it's only been two years since the last mainline game in the series in Echoes of Wisdom (developed by Grezzo), and with <a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-confirmed-coming-to-nintendo-switch-2-this-year/"><u>The Legend of Zelda: Ocarina of Time remake</u></a> right around the corner, many are waiting to see what the follow-up to Tears of the Kingdom will be as the next major entry in the series. </p><p>Speaking to <a href="https://www.afp.com/en/nintendo-producer-all-nervous-zelda-classic-remake-hits-shelves" target="_blank"><u>AFP</u></a> following his receiving one of France's top honors – a Knight of the Order of Arts and Letters – Aonuma noted that some of the team on the <a href="https://www.gamesradar.com/games/the-legend-of-zelda/not-all-zelda-ocarina-of-time-remake-devs-have-played-the-n64-original-series-producer-says-but-its-thanks-to-these-young-people-it-was-made/" target="_blank"><u>Ocarina of Time remake haven't even played the N64 original</u></a>, saying that "thanks to these young people" the remake came into being. And while he has been part of the franchise since the original Ocarina of Time was released, he doesn't seem to be leaving the series any time soon.</p><p>In his speech, Aonuma said, "I'm very interested to see what the younger staff will imagine" for the series' future, and that he's "extremely happy" to offer guidance and "think together" about what the next Zelda game will look like. </p><p>Currently, Nintendo has given no indication of when we can expect the next Zelda game or what it'll be, but since it'll be four years since the release of Tears of the Kingdom next May, I'm hoping we'll know more in the near future. </p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-designer-wanted-navi-to-be-a-cute-girl-but-that-wasnt-possible-with-the-nintendo-64/"><em>Zelda: Ocarina of Time designer wanted Navi to be a "cute girl," but "that wasn't possible" with the Nintendo 64</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9RNyX"></div>                            </div>                            <script src="https://kwizly.com/embed/O9RNyX.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/zelda-lead-eiji-aonuma-is-very-interested-to-see-what-the-younger-staff-will-imagine-for-the-future-of-the-series-as-he-lends-his-support-to-guide-the-next-game/</link>
                                                                            <description>
                            <![CDATA[ It's been over three years since Tears of the Kingdom ]]>
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                                                                        <pubDate>Thu, 29 Oct 2026 16:28:24 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The Owl perches on a tree branch in The Legend of Zelda: Ocarina of Time remake as it converses with Young Link]]></media:description>                                                            <media:text><![CDATA[The Owl perches on a tree branch in The Legend of Zelda: Ocarina of Time remake as it converses with Young Link]]></media:text>
                                <media:title type="plain"><![CDATA[The Owl perches on a tree branch in The Legend of Zelda: Ocarina of Time remake as it converses with Young Link]]></media:title>
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                                <p>Eiji Aonuma says he's giving the younger staff on the Zelda team guidance about the next mainline title in the series. </p><p>Despite effectively being a yearly franchise at this point through remakes, remasters, and spinoffs, all eyes are on what the core Zelda team has been up to for the last three years. While it's only been two years since the last mainline game in the series in Echoes of Wisdom (developed by Grezzo), and with <a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-confirmed-coming-to-nintendo-switch-2-this-year/"><u>The Legend of Zelda: Ocarina of Time remake</u></a> right around the corner, many are waiting to see what the follow-up to Tears of the Kingdom will be as the next major entry in the series. </p><p>Speaking to <a href="https://www.afp.com/en/nintendo-producer-all-nervous-zelda-classic-remake-hits-shelves" target="_blank"><u>AFP</u></a> following his receiving one of France's top honors – a Knight of the Order of Arts and Letters – Aonuma noted that some of the team on the <a href="https://www.gamesradar.com/games/the-legend-of-zelda/not-all-zelda-ocarina-of-time-remake-devs-have-played-the-n64-original-series-producer-says-but-its-thanks-to-these-young-people-it-was-made/" target="_blank"><u>Ocarina of Time remake haven't even played the N64 original</u></a>, saying that "thanks to these young people" the remake came into being. And while he has been part of the franchise since the original Ocarina of Time was released, he doesn't seem to be leaving the series any time soon.</p><p>In his speech, Aonuma said, "I'm very interested to see what the younger staff will imagine" for the series' future, and that he's "extremely happy" to offer guidance and "think together" about what the next Zelda game will look like. </p><p>Currently, Nintendo has given no indication of when we can expect the next Zelda game or what it'll be, but since it'll be four years since the release of Tears of the Kingdom next May, I'm hoping we'll know more in the near future. </p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-designer-wanted-navi-to-be-a-cute-girl-but-that-wasnt-possible-with-the-nintendo-64/"><em>Zelda: Ocarina of Time designer wanted Navi to be a "cute girl," but "that wasn't possible" with the Nintendo 64</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9RNyX"></div>                            </div>                            <script src="https://kwizly.com/embed/O9RNyX.js" async=""></script>
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                                                            <title><![CDATA[ FromSoftware admits it: The Duskbloods delayed to 2027 as the devs respond to network test feedback ]]></title>
                                                                                                <dc:content><![CDATA[ <p>In what was starting to feel like an inevitability, FromSoftware has now confirmed that Th<a href="https://www.gamesradar.com/the-duskbloods-guide/"><u>e Duskbloods</u></a> has been delayed – it'll now be launching sometime in 2027.</p><p>Up to now, The Duskbloods was set to launch sometime in 2026, and, well, we're rapidly running out of 2026. Last month's Nintendo Direct came and went without a release date for the game, and we only have two months left of the year.</p><p>"While development of 'The Duskbloods' is at the final adjustment stage, we have made the decision to move the launch window to 2027," FromSoftware confirms in an <a href="https://x.com/TheDuskbloods/status/2115805894336536741?a=8yMzujPgcOlM6-SSh54&amp;s=20" target="_blank"><u>announcement post on Twitter</u></a>. "We apologize to players who have been kindly awaiting the release of this title and thank you for your patience and support."</p><p>In a follow-up post, FromSoft adds: "During the network test, we saw active interest in the core concepts of the game, including combat, strategic depth, and player expression. To further enhance these aspects, we have decided to move the launch, allowing time for final adjustments to game rules and balancing."</p><p>The aforementioned network test, which took place back in August, certainly wasn't the smoothest experience. The <a href="https://www.gamesradar.com/games/action/the-duskbloods-servers-buckle-as-the-first-closed-network-test-struggles-to-support-the-onslaught-of-fans-trying-to-play-fromsoftwares-switch-2-exclusive/"><u>first test session ended up being canceled entirely</u></a> after the servers became overwhelmed and fans got stuck on its title screen. Even when the doors were finally opened, players reported performance issues, and <a href="https://www.gamesradar.com/games/action-rpg/the-duskbloods-network-test-was-not-good-between-lag-stuttering-and-bad-pvp/"><u>not everyone was a fan of the PvP experience to begin with</u></a>. At least it treated us to <a href="https://www.gamesradar.com/games/action-rpg/fromsoftware-knows-what-its-doing-with-the-duskbloods-character-zork-the-internets-new-obsession-i-have-developed-a-powerful-almost-maternal-affection/"><u>our beloved Zork</u></a>, though.</p><p>What feels a tad concerning about this delay, though, is the lack of release window provided. A vague promise of 2027 means that The Duskbloods could, in theory, be delayed for a full year or more depending on how much time FromSoftware determines it needs. Here's hoping that's not the case, but for now, it's clear that the devs have work to do.</p><p><a href="https://www.gamesradar.com/games/action-rpg/fromsoftwares-first-ever-player-romance-builds-on-the-maidens-in-elden-ring-says-hidetaka-miyazaki-its-a-transient-ephemeral-love-which-is-maybe-a-motif-im-striving-for/"><u><em>FromSoftware's first-ever player romance builds on "the maidens in Elden Ring," says Hidetaka Miyazaki: "It's a transient, ephemeral love, which is maybe a motif I'm striving for."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQDPpe"></div>                            </div>                            <script src="https://kwizly.com/embed/WQDPpe.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/fromsoftware-finally-admits-it-the-duskbloods-is-delayed-to-2027-as-the-devs-respond-to-network-test-feedback/</link>
                                                                            <description>
                            <![CDATA[ Well, anyone could have seen this coming ]]>
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                                                                        <pubDate>Thu, 29 Oct 2026 14:12:16 +0000</pubDate>                                                                                                                                <updated>Thu, 29 Oct 2026 14:21:17 +0000</updated>
                                                                                                                                            <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[FromSoftware]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Duskbloods Albert standing outside with his hand on this sword hilt]]></media:description>                                                            <media:text><![CDATA[The Duskbloods Albert standing outside with his hand on this sword hilt]]></media:text>
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                                <p>In what was starting to feel like an inevitability, FromSoftware has now confirmed that Th<a href="https://www.gamesradar.com/the-duskbloods-guide/"><u>e Duskbloods</u></a> has been delayed – it'll now be launching sometime in 2027.</p><p>Up to now, The Duskbloods was set to launch sometime in 2026, and, well, we're rapidly running out of 2026. Last month's Nintendo Direct came and went without a release date for the game, and we only have two months left of the year.</p><p>"While development of 'The Duskbloods' is at the final adjustment stage, we have made the decision to move the launch window to 2027," FromSoftware confirms in an <a href="https://x.com/TheDuskbloods/status/2115805894336536741?a=8yMzujPgcOlM6-SSh54&amp;s=20" target="_blank"><u>announcement post on Twitter</u></a>. "We apologize to players who have been kindly awaiting the release of this title and thank you for your patience and support."</p><p>In a follow-up post, FromSoft adds: "During the network test, we saw active interest in the core concepts of the game, including combat, strategic depth, and player expression. To further enhance these aspects, we have decided to move the launch, allowing time for final adjustments to game rules and balancing."</p><p>The aforementioned network test, which took place back in August, certainly wasn't the smoothest experience. The <a href="https://www.gamesradar.com/games/action/the-duskbloods-servers-buckle-as-the-first-closed-network-test-struggles-to-support-the-onslaught-of-fans-trying-to-play-fromsoftwares-switch-2-exclusive/"><u>first test session ended up being canceled entirely</u></a> after the servers became overwhelmed and fans got stuck on its title screen. Even when the doors were finally opened, players reported performance issues, and <a href="https://www.gamesradar.com/games/action-rpg/the-duskbloods-network-test-was-not-good-between-lag-stuttering-and-bad-pvp/"><u>not everyone was a fan of the PvP experience to begin with</u></a>. At least it treated us to <a href="https://www.gamesradar.com/games/action-rpg/fromsoftware-knows-what-its-doing-with-the-duskbloods-character-zork-the-internets-new-obsession-i-have-developed-a-powerful-almost-maternal-affection/"><u>our beloved Zork</u></a>, though.</p><p>What feels a tad concerning about this delay, though, is the lack of release window provided. A vague promise of 2027 means that The Duskbloods could, in theory, be delayed for a full year or more depending on how much time FromSoftware determines it needs. Here's hoping that's not the case, but for now, it's clear that the devs have work to do.</p><p><a href="https://www.gamesradar.com/games/action-rpg/fromsoftwares-first-ever-player-romance-builds-on-the-maidens-in-elden-ring-says-hidetaka-miyazaki-its-a-transient-ephemeral-love-which-is-maybe-a-motif-im-striving-for/"><u><em>FromSoftware's first-ever player romance builds on "the maidens in Elden Ring," says Hidetaka Miyazaki: "It's a transient, ephemeral love, which is maybe a motif I'm striving for."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQDPpe"></div>                            </div>                            <script src="https://kwizly.com/embed/WQDPpe.js" async=""></script>
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                                                            <title><![CDATA[ The best games releasing in November 2026 ]]></title>
                                                                                                <dc:content><![CDATA[ <p>2026 has been one of the busiest in terms of game releases; however, November is one of the quietest. Thanks to GTA 6's launch, a ton of titles have been avoiding the month like the plague, but there are still some standouts that haven't gone running to the digital hills that should be on your radar. </p><p>So, the rest of the GamesRadar+ team and I have decided to highlight all of them for you below in a handy round-up. From the big major Rockstar outing to a bunch of surprising Nintendo goodness, the good news is that there really is something for everyone here. I will also say that although they didn't make this particular list, there are also a bunch of<a href="https://www.gamesradar.com/upcoming-indie-games"> upcoming indie games</a> releasing in November, so I highly recommend checking out our full guide on all the <a href="https://www.gamesradar.com/video-game-release-dates">new games for 2026 and (beyond)</a> for a full picture. </p><p>But with all that out of the way, let's dive into the top 5 games you need to play this November, in no particular order. </p><h2 class="article-body__section" id="section-the-best-games-to-play-in-november-2026"><span>The best games to play in November 2026</span></h2><h3 id="world-of-warcraft-forever">World of Warcraft Forever</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YyBMYznpnd9UXAU6eNcySP" name="SS-World-of-Warcraft-Forever" alt="World of Warcraft: Forever" src="https://cdn.mos.cms.futurecdn.net/YyBMYznpnd9UXAU6eNcySP-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment)</span></figcaption></figure><p><strong>Release date: </strong>November 4, 2026<br /><strong>Platforms: </strong>PC</p><p>World of Warcraft Forever aims to return to what made WoW so iconic two decades ago, while introducing new and expanded zones, new dungeons, raids, skills, talents, new playable race, over 1000 quests, updated visuals and way more that I've run out of breath for. If you are an RPG fan or a veteran of the MMO, then this should definitely be in your sightline and you can read more about the impending releases with our<a href="https://www.gamesradar.com/games/world-of-warcraft/world-of-warcraft-forever-the-big-preview-hub/"><u> World of Warcraft: Forever Big Preview</u></a> breakdown. </p><a href="https://www.youtube.com/watch?v=uQuKE0KDgiM" class="button button--medium button--primary">Watch the trailer</a><h3 id="the-legend-of-zelda-ocarina-of-time-remake">The Legend of Zelda: Ocarina of Time Remake</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Auj9jiSt8UTezE9nD5pAcS" name="The Legend of Zelda Ocarina of Time Remake" alt="Link is inhaled by Jabu-Jabu in The Legend of Zelda: Ocarina of Time remake" src="https://cdn.mos.cms.futurecdn.net/Auj9jiSt8UTezE9nD5pAcS-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p><strong>Release date: </strong>November 5, 2026<br /><strong>Platforms: </strong>Switch 2</p><p><a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide">The Legend of Zelda: Ocarina of Time</a> is getting a remake for the Switch 2 and as a Nintendo fan, this is a must-buy. The <a href="https://www.gamesradar.com/upcoming-switch-2-games">upcoming Switch 2 game</a> is a full ground-up reimagining of the classic 1998 N64 action-adventure title, with modernized gameplay including a jump button (I know), updated graphics that have divided the internet, fully voice-acted cutscenes, and other new additions too. The Legend of Zelda: Ocarina of Time is one of the best and most influential games ever made so needless to say, its remake is a big deal. </p><a href="https://www.youtube.com/watch?v=8v8eDMh1o3g" class="button button--medium button--primary">Watch the trailer</a><h3 id="guardians-of-the-galaxy-encore-edition">Guardians of the Galaxy Encore Edition</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2WCdCbsrHzxZJUy9eK8VPF" name="ss_11881efdb2a0cdc5bebeae1d4b255b1c5fda1d7e.jpeg" alt="Star Lord holding two sci-fi pistols and walking onto a space ship during one of the best superhero games, Marvel's Guardians of the Galaxy" src="https://cdn.mos.cms.futurecdn.net/2WCdCbsrHzxZJUy9eK8VPF-1920-80.jpeg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Eidos Montreal)</span></figcaption></figure><p><strong>Release date: </strong>November 6, 2026<br /><strong>Platforms: </strong>Switch 2</p><p>Ok, it may only be a Switch 2 port but this superhero RPG deserves so much more love than it got at launch, so take this as your sign to dive into Star-Lord's adventure. Not only will Switch 2 players finally get to experience the clean story and snappy gameplay of Guardians of the Galaxy, but the Encore Edition also comes with an all new set of glam rock outfits for the Guardians, and the same kickass soundtrack. And, if you need some extra convincing to pick this one up (especially if you aren't a big Marvel fan) I suggest reading our <a href="https://www.gamesradar.com/marvels-guardians-of-the-galaxy-game-review/"><u>Marvel's Guardians of the Galaxy review</u></a> to change your mind. </p><a href="https://www.youtube.com/watch?v=y6W0u0eAdv8" class="button button--medium button--primary">Watch the trailer</a><h3 id="pikmin-4-nintendo-switch-2-edition-dandori-academy">Pikmin 4 - Nintendo Switch 2 Edition + Dandori Academy</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kbUYD435GPuqetoQey2r7E" name="Pikmin4_scrn_05.jpg" alt="Pikmin 4" src="https://cdn.mos.cms.futurecdn.net/kbUYD435GPuqetoQey2r7E-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p><strong>Release date: </strong>November 12, 2026<br /><strong>Platforms: </strong>Switch 2</p><p>Switch 2 is getting another new game this month, and it's Pikmin 4! Now I have a personal soft spot for Pikmin, but for good reason. The iconic series has given us some of the best and cutest adventure puzzle games around, and I personally love all the recent co-op experiences I've had with them as well with my partner. Pikmin 4 is a dream already but the Switch 2 version comes with support for voice commands for our old pal Oatchi, graphical and gameplay upgrades, and even a new mode called Dandori Academy. Don't say you don't get nice things.</p><a href="https://www.youtube.com/watch?v=52Fei-sLLQc" class="button button--medium button--primary">Watch the trailer</a><h3 id="gta-6">GTA 6</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kWw9FEwneArzWxypW9xKMh" name="GTA 6 Jason and Lucia chase" alt="GTA 6" src="https://cdn.mos.cms.futurecdn.net/kWw9FEwneArzWxypW9xKMh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar)</span></figcaption></figure><p><strong>Release date: </strong>November 19, 2026<br /><strong>Platforms: </strong>PS5, Xbox Series X/S</p><p>Does this one really need any introduction? Of course, this was always going to make our standouts list for the month. The Rockstar epic that we've been waiting 13 years for, <a href="https://www.gamesradar.com/gta-6-guide">GTA 6</a> is finally coming in November after a series of delays, bringing with it a brand new take on Miami, the first playable female hero, and so much more we're no doubt going to be talking about it for another 13 years to come. So far we have seen impressive trailers, had a bunch of pre-order and size information, and honestly, excitement and anticipation is skyhigh for everyone here at GamesRadar+ for this bad boy to finally drop. </p><a href="https://www.youtube.com/watch?v=rz1B4B2yBZY" class="button button--medium button--primary">Watch the trailer</a><p><em>For more releases, check out our round-ups of all the </em><a href="https://www.gamesradar.com/upcoming-ps5-games/"><em>upcoming PS5 games</em></a><em>, </em><a href="https://www.gamesradar.com/new-pc-games"><em>upcoming PC games</em></a><em>, and </em><a href="https://www.gamesradar.com/upcoming-xbox-series-x-games"><em>upcoming Xbox games</em></a><em>. </em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/top-games-releasing-november-2026/</link>
                                                                            <description>
                            <![CDATA[ A complete list of the best games releasing in November (aka GTA 6 month) ]]>
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                                                                        <pubDate>Thu, 29 Oct 2026 14:05:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ emma-jane.betts@futurenet.com (Emma-Jane Betts) ]]></author>                    <dc:creator><![CDATA[ Emma-Jane Betts ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QPBvCibhbSA2hnTRPtFedG-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;After reviewing films throughout University and being a cozy game expert for years, I realized that entertainment journalism was my true calling in 2019. Since then, I&amp;#39;ve started multiple new farms in Stardew Valley and have written for several publications such as The Upcoming, PCGamesN, and Wargamer. I was the resident Guides Editor and horror lover for The Digital Fix before joining the GamesRadar+ team in 2024. As the Managing Editor for Evergreens, I lead the development, expansion, and maintenance of all the evergreen content for both games and entertainment on the site, to make sure they are the most helpful and fun pages on the internet!&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Rockstar]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[GTA 6]]></media:description>                                                            <media:text><![CDATA[GTA 6]]></media:text>
                                <media:title type="plain"><![CDATA[GTA 6]]></media:title>
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                                <p>2026 has been one of the busiest in terms of game releases; however, November is one of the quietest. Thanks to GTA 6's launch, a ton of titles have been avoiding the month like the plague, but there are still some standouts that haven't gone running to the digital hills that should be on your radar. </p><p>So, the rest of the GamesRadar+ team and I have decided to highlight all of them for you below in a handy round-up. From the big major Rockstar outing to a bunch of surprising Nintendo goodness, the good news is that there really is something for everyone here. I will also say that although they didn't make this particular list, there are also a bunch of<a href="https://www.gamesradar.com/upcoming-indie-games"> upcoming indie games</a> releasing in November, so I highly recommend checking out our full guide on all the <a href="https://www.gamesradar.com/video-game-release-dates">new games for 2026 and (beyond)</a> for a full picture. </p><p>But with all that out of the way, let's dive into the top 5 games you need to play this November, in no particular order. </p><h2 class="article-body__section" id="section-the-best-games-to-play-in-november-2026"><span>The best games to play in November 2026</span></h2><h3 id="world-of-warcraft-forever">World of Warcraft Forever</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YyBMYznpnd9UXAU6eNcySP" name="SS-World-of-Warcraft-Forever" alt="World of Warcraft: Forever" src="https://cdn.mos.cms.futurecdn.net/YyBMYznpnd9UXAU6eNcySP-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment)</span></figcaption></figure><p><strong>Release date: </strong>November 4, 2026<br /><strong>Platforms: </strong>PC</p><p>World of Warcraft Forever aims to return to what made WoW so iconic two decades ago, while introducing new and expanded zones, new dungeons, raids, skills, talents, new playable race, over 1000 quests, updated visuals and way more that I've run out of breath for. If you are an RPG fan or a veteran of the MMO, then this should definitely be in your sightline and you can read more about the impending releases with our<a href="https://www.gamesradar.com/games/world-of-warcraft/world-of-warcraft-forever-the-big-preview-hub/"><u> World of Warcraft: Forever Big Preview</u></a> breakdown. </p><a href="https://www.youtube.com/watch?v=uQuKE0KDgiM" class="button button--medium button--primary">Watch the trailer</a><h3 id="the-legend-of-zelda-ocarina-of-time-remake">The Legend of Zelda: Ocarina of Time Remake</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Auj9jiSt8UTezE9nD5pAcS" name="The Legend of Zelda Ocarina of Time Remake" alt="Link is inhaled by Jabu-Jabu in The Legend of Zelda: Ocarina of Time remake" src="https://cdn.mos.cms.futurecdn.net/Auj9jiSt8UTezE9nD5pAcS-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p><strong>Release date: </strong>November 5, 2026<br /><strong>Platforms: </strong>Switch 2</p><p><a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide">The Legend of Zelda: Ocarina of Time</a> is getting a remake for the Switch 2 and as a Nintendo fan, this is a must-buy. The <a href="https://www.gamesradar.com/upcoming-switch-2-games">upcoming Switch 2 game</a> is a full ground-up reimagining of the classic 1998 N64 action-adventure title, with modernized gameplay including a jump button (I know), updated graphics that have divided the internet, fully voice-acted cutscenes, and other new additions too. The Legend of Zelda: Ocarina of Time is one of the best and most influential games ever made so needless to say, its remake is a big deal. </p><a href="https://www.youtube.com/watch?v=8v8eDMh1o3g" class="button button--medium button--primary">Watch the trailer</a><h3 id="guardians-of-the-galaxy-encore-edition">Guardians of the Galaxy Encore Edition</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2WCdCbsrHzxZJUy9eK8VPF" name="ss_11881efdb2a0cdc5bebeae1d4b255b1c5fda1d7e.jpeg" alt="Star Lord holding two sci-fi pistols and walking onto a space ship during one of the best superhero games, Marvel's Guardians of the Galaxy" src="https://cdn.mos.cms.futurecdn.net/2WCdCbsrHzxZJUy9eK8VPF-1920-80.jpeg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Eidos Montreal)</span></figcaption></figure><p><strong>Release date: </strong>November 6, 2026<br /><strong>Platforms: </strong>Switch 2</p><p>Ok, it may only be a Switch 2 port but this superhero RPG deserves so much more love than it got at launch, so take this as your sign to dive into Star-Lord's adventure. Not only will Switch 2 players finally get to experience the clean story and snappy gameplay of Guardians of the Galaxy, but the Encore Edition also comes with an all new set of glam rock outfits for the Guardians, and the same kickass soundtrack. And, if you need some extra convincing to pick this one up (especially if you aren't a big Marvel fan) I suggest reading our <a href="https://www.gamesradar.com/marvels-guardians-of-the-galaxy-game-review/"><u>Marvel's Guardians of the Galaxy review</u></a> to change your mind. </p><a href="https://www.youtube.com/watch?v=y6W0u0eAdv8" class="button button--medium button--primary">Watch the trailer</a><h3 id="pikmin-4-nintendo-switch-2-edition-dandori-academy">Pikmin 4 - Nintendo Switch 2 Edition + Dandori Academy</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kbUYD435GPuqetoQey2r7E" name="Pikmin4_scrn_05.jpg" alt="Pikmin 4" src="https://cdn.mos.cms.futurecdn.net/kbUYD435GPuqetoQey2r7E-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p><strong>Release date: </strong>November 12, 2026<br /><strong>Platforms: </strong>Switch 2</p><p>Switch 2 is getting another new game this month, and it's Pikmin 4! Now I have a personal soft spot for Pikmin, but for good reason. The iconic series has given us some of the best and cutest adventure puzzle games around, and I personally love all the recent co-op experiences I've had with them as well with my partner. Pikmin 4 is a dream already but the Switch 2 version comes with support for voice commands for our old pal Oatchi, graphical and gameplay upgrades, and even a new mode called Dandori Academy. Don't say you don't get nice things.</p><a href="https://www.youtube.com/watch?v=52Fei-sLLQc" class="button button--medium button--primary">Watch the trailer</a><h3 id="gta-6">GTA 6</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kWw9FEwneArzWxypW9xKMh" name="GTA 6 Jason and Lucia chase" alt="GTA 6" src="https://cdn.mos.cms.futurecdn.net/kWw9FEwneArzWxypW9xKMh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar)</span></figcaption></figure><p><strong>Release date: </strong>November 19, 2026<br /><strong>Platforms: </strong>PS5, Xbox Series X/S</p><p>Does this one really need any introduction? Of course, this was always going to make our standouts list for the month. The Rockstar epic that we've been waiting 13 years for, <a href="https://www.gamesradar.com/gta-6-guide">GTA 6</a> is finally coming in November after a series of delays, bringing with it a brand new take on Miami, the first playable female hero, and so much more we're no doubt going to be talking about it for another 13 years to come. So far we have seen impressive trailers, had a bunch of pre-order and size information, and honestly, excitement and anticipation is skyhigh for everyone here at GamesRadar+ for this bad boy to finally drop. </p><a href="https://www.youtube.com/watch?v=rz1B4B2yBZY" class="button button--medium button--primary">Watch the trailer</a><p><em>For more releases, check out our round-ups of all the </em><a href="https://www.gamesradar.com/upcoming-ps5-games/"><em>upcoming PS5 games</em></a><em>, </em><a href="https://www.gamesradar.com/new-pc-games"><em>upcoming PC games</em></a><em>, and </em><a href="https://www.gamesradar.com/upcoming-xbox-series-x-games"><em>upcoming Xbox games</em></a><em>. </em></p>
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                                                            <title><![CDATA[ Over 20 years later, GTA Vice City is still a role model for the open-world genre ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The clipped-wing Dodo aeroplane, sporadically stealable from the rear runway of Francis International Airport, neatly embodies the Rockstar Games of 2001. Although <a href="https://www.gamesradar.com/gta-3-cheats/">Grand Theft Auto 3</a> will always be able to stand on its own merits as an uncommonly bleak videogame nasty that also shaped the whole sandbox crime genre, even in its day it felt somehow incomplete, as if its creator was reaching for something just beyond its grasp. Similarly, the Dodo can soar dozens of feet off the ground, but it quickly and inevitably reaches the limit of its engine power and slumps back down to earth. There is a sense of a living, reactive city in GTA 3, but at the same time it feels limited, locked off, as though you're never given full access to the dynamic urban reality it implies. On the scant few occasions that you can enter one of Liberty City's buildings, for example, there isn't anyone or anything in there, and you reach the end of the game with a sense that there is much more in Rockstar's crime series that remains to be explored.</p><p>In <a href="https://www.gamesradar.com/grand-theft-auto-vice-city-hidden-package-location-guide/">GTA: Vice City</a>, released a mere 13 months after GTA 3, you are not constrained to the Dodo. From the seat of a helicopter, a seaplane or a fully outfitted Apache attack chopper, you can fly high and free. In just over a year, Rockstar's ability to build sprawling and explorable 3D cities appears to have come on leaps and bounds.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="oqKAxteDd6LQaUWgMMF8Lh" name="SS_GTA_Vice_city_real-plane" alt="Flying above the city in GTA Vice City" src="https://cdn.mos.cms.futurecdn.net/oqKAxteDd6LQaUWgMMF8Lh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar Games)</span></figcaption></figure><p>There are other telling mechanical additions. Expanding on the comparatively austere GTA 3, in Vice City you can ride motorbikes, buy property, change your clothes, and discover unmarked ambient side missions such as robbing a pharmacy or beating up gang members to earn the 'good citizen' cash bonus.</p><div  class="fancy-box"><div class="fancy_box-title">Subscribe to Edge</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XxNP7Y8CEahb4qFxZktZb" name="edge424_1080" caption="" alt="Edge 424, with a striking orange and black AI 'Rise of the Machine' concept cover" src="https://cdn.mos.cms.futurecdn.net/XxNP7Y8CEahb4qFxZktZb-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude" /></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p class="fancy-box__body-text">This article originally appeared in <a data-analytics-id="inline-link" href="https://www.gamesradar.com/uk/edge/">Edge magazine</a> #424. For more in-depth features and interviews on classic games delivered to your door or digital device,  <a data-analytics-id="inline-link" href="https://www.awin1.com/awclick.php?awinmid=2961&amp;awinaffid=103504&amp;clickref=grd-gb-8868918064725134016&amp;p=https%3A%2F%2Fwww.magazinesdirect.com%2Faz-magazines%2F6936449%2Fedge-magazine-subscription.thtml" target="_blank" rel="sponsored">subscribe to Edge</a> or <a data-analytics-id="inline-link" href="https://www.awin1.com/awclick.php?awinmid=2961&amp;awinaffid=103504&amp;clickref=grd-gb-1170274047968029324&amp;p=https%3A%2F%2Fwww.magazinesdirect.com%2Faz-magazines%2F6936949%2Fedge-magazine-single-issue.thtml" target="_blank" rel="sponsored">buy an issue</a>!</p></div></div><p>Rockstar's sunkissed, heat-vapour-saturated pastel caricature of Miami is a sight to behold, but, more importantly, you can explore its interiors too. Between the Malibu Club, the Pole Position, the shopping malls and the Pizza Stack restaurants – not to mention the various hotels, apartments and places of business that you acquire as you progress through the main story – this aptly named metropolis of iniquity is packed with places to go, NPCs to meet, and small but immersion-enhancing interactions. Today, we take all of this for granted. Customisable characters, optional sidequests and small, tertiary mechanics that help to boost verisimilitude have come to be regarded as the mere rudiments of the open-world genre. But way back in 2002 – especially on a console, and outside of the fantasy-RPG realm – a game where this amount of effort was put into pure worldbuilding, and where you could have a perfectly rewarding time simply basking in the atmosphere, still felt exceptional.</p><p>Nevertheless, two and a half decades on, some of the changes and enhancements made between GTA 3 and Vice City might sound superficial, or even faintly ridiculous. In the same way that you might chuckle at the size of the earliest mobile phones or recall with a certain irony the 'magic' of wireless Internet, it's funny to imagine a world where the ability to crouch in a Grand Theft Auto game, or to jump out of a moving car if it was on fire, felt like a novelty. Vice City emerged in an era when the conventions of the 3D open-world game – especially the 3D open-world crime game – were still far from codified, when the mechanical language of the subgenre was unfinished. Seen from that perspective, Rockstar's vision for the game starts to feel cavalier, like it's trying to tap X repeatedly to sprint before it can walk. There's no swimming, climbing walls or moving while crouching in Vice City, but there are celebrity voiceovers, a fully licensed soundtrack, and a recognisable representation of the mansion (and climactic shootout) from Scarface.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CKfL47iBN8MtbANCnks6YQ" name="GTA_PC_pic001.jpg" alt="GTA Vice City" src="https://cdn.mos.cms.futurecdn.net/CKfL47iBN8MtbANCnks6YQ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar Games)</span></figcaption></figure><p>You might get the sense that presentation was more important to 2002 Rockstar than pragmatism, as though the studio was channelling its creative energy towards superficial goals (aping big-budget movies; showing off a pseudo-cinematic production quality) in lieu of honing or pushing the playing experience. Certainly, the driving, the shooting and the level designs that are supposed to form the game's centre remain largely unchanged from GTA 3. Or you could even go back to Grand Theft Auto, from 1997; the tasks that you receive in the top-down original version of Liberty City almost always involve driving somewhere, killing a bunch of people, picking something up and driving back, and that's also what you do for most of your time in Vice City. It looks gorgeous, and there's plenty to see and explore, but the game can be seen more as an incremental advance than a full-bodied sequel – understandable when you consider that it started life as a GTA 3 add-on. </p><p>However, the magic of Vice City – and of videogames in general – lies in more than mechanics, mission design or any other tangibles of the form. Even though Vice City may have fundamentally the same structure and systems as GTA 3, True Crime, Mafia and many comparable crime capers that emerged during the '00s, it nevertheless feels like the standout because of its aesthetic approach. The stinking, smoky, weather-beaten concrete brutalism of Liberty City – and the moral squalor that it symbolises – is replaced wholesale with sunshine, vibrancy and an airier, freer, much more feel-good tone.</p><p>Prior to Vice City, the sensory thrills of GTA had been rooted largely in depravity, the transgressive excitement that comes from simulating actions and behaviours that are too dark, immoral and illegal for you ever to consider in reality. They're by no means fully grown up, but in Vice City, Rockstar's virtual fantasies appear more mature. In addition to killing cops with rocket launchers, flinging cars off of ramps and driving a tank through traffic, you're encouraged, surreptitiously or otherwise, towards more plausible and contemplative pleasures. When you reminisce about Vice City today, alongside all the ultraviolence and automotive pyrotechnics, you're also likely to fondly recall the first time you went inside the Malibu Club, or the party mission aboard Colonel Cortez's yacht, or cruising down Ocean Beach in a convertible Stinger while listening to Broken Wings. With GTA 3, Rockstar succeeded in creating a 3D open playground; with Vice City, it started to develop and more finely shape what would eventually become its trademark – a rounded, reactive, and much more enveloping open world.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dKtLFrioX29hjMuQTgZB2G" name="SS_GTA_vice_city_club" alt="Walking through a nightclub as people dance in GTA Vice City" src="https://cdn.mos.cms.futurecdn.net/dKtLFrioX29hjMuQTgZB2G-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar Games)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Countdown to GTA 6</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RWja8FWtZByoAbdqYrZSQ9" name="GR+ Countdown to GTA6 Populated9" caption="" alt="Composite image featuring artwork from GTA 6 for GamesRadar's Countdown to GTA 6" src="https://cdn.mos.cms.futurecdn.net/RWja8FWtZByoAbdqYrZSQ9-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude" /></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar Games)</span></figcaption></figure><p class="fancy-box__body-text">Can't wait for the new Grand Theft Auto? Join our <a data-analytics-id="inline-link" href="https://www.gamesradar.com/games/grand-theft-auto/countdown-to-gta-6">Countdown to GTA 6</a> hub for all the latest updates, features, and retrospectives on the series' legendary history.</p></div></div><p>Vice City's landscape is more than a racing track, and you're invited to regard its citizenry as more than digital toys for you to smash up in variously creative ways. But while it is a broader and deeper game than GTA 3 – and also represents a crucial development in the history of open-world maps, and how they've become progressively larger – it is still very carefully contained. There are exceptions, but in the latter half of the game in particular, when you're set loose to purchase assets and front companies, the majority of the side missions feel as if they are still connected to the central spine of the narrative. It's up to you which businesses you want to buy and which of their accompanying mission chains you want to follow, but all of them are ultimately connected to Tommy Vercetti's core goal of constructing his criminal empire. Even today, this kind of design feels like a rarity. If there is a consistent problem with sandbox and open-world games, it's that they offer too much in the way of meaningless 'content', expecting you to be enthralled by completing banal sidequests in the name of sheer running time. But in Vice City – for the most part, at least – you have a reasonable understanding of why your character is doing the things he's doing. The effect is incomplete, and naturally primitive compared to much later games such as <a href="https://www.gamesradar.com/cyberpunk-2077-guide/">Cyberpunk 2077</a>, but in Vice City you can see that Rockstar is trying to unify the free-flowing, player-driven open world with cogent, coherent storytelling.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wZE5Qqj4JWBQWLxrhTsWpU" name="screen12.jpg" alt="GTA Vice City" src="https://cdn.mos.cms.futurecdn.net/wZE5Qqj4JWBQWLxrhTsWpU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar Games)</span></figcaption></figure><p>This effort – to make the game feel simultaneously large and comprehensible, reactive to you as a player but nonetheless directed and choreographed by the designers, so that there is dramatic thrust behind everything you do – is ultimately reflected in the map itself, every part of which has its own identifying characteristic: the Ammu-Nation and helipad in Downtown, the multi-storey car park and hotels in Ocean Beach, the airport and the rocket-launcher pickup near Little Havana. </p><p>Rather than simply being big, Rockstar's interpretation of Miami is dense. Whether interactive or purely visual, each street contains a point of interest, and the missions are designed so that you're bound to visit every district. Again, it makes the game feel remarkably modern. If the open worlds of today struggle with one particular problem – that there's a lot more map than there are engaging or worthwhile things to do on it – Rockstar, as early as 2002, seems to have appreciated the value of details and meaningful minutiae over size. </p><p>Twenty-four years ago, Vice City's appeal might have laid in its new vehicles, its encompassing '80s soundtrack and its enormous cast of celebrity voices. One of the reasons we fell in love with it was because it felt 'bigger' than GTA 3, and perhaps any other game of the era. In hindsight, though, and in the context of more than two decades of sandbox and open-world giants, it's a pleasure to play because of how focused and contained it feels, and how for each inch of the experience there is the detectable authorial hand of its creator steering us along.</p><p><em>Our </em><a href="https://www.gamesradar.com/gta-6-guide/"><u><em>GTA 6 guide</em></u></a><em> details everything you need to know about the story, gameplay, and world so far! Or, check out our </em><a href="https://www.gamesradar.com/best-gta-games/"><u><em>best GTA games</em></u></a><em> list for what to play while you wait!</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/grand-theft-auto/over-20-years-later-gta-vice-city-is-still-a-role-model-for-the-open-world-genre/</link>
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                            <![CDATA[ Returning to the sunny streets of Grand Theft Auto: Vice City ahead of GTA 6's own homecoming ]]>
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                                                                        <pubDate>Thu, 29 Oct 2026 14:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Grand Theft Auto]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
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                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Ed Smith ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Rockstar Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A collage of GTA Vice City screenshots including Tommy wielding guns and driving cars through the sunny location, with the Countdown to GTA 6 GamesRadar+ branding]]></media:description>                                                            <media:text><![CDATA[A collage of GTA Vice City screenshots including Tommy wielding guns and driving cars through the sunny location, with the Countdown to GTA 6 GamesRadar+ branding]]></media:text>
                                <media:title type="plain"><![CDATA[A collage of GTA Vice City screenshots including Tommy wielding guns and driving cars through the sunny location, with the Countdown to GTA 6 GamesRadar+ branding]]></media:title>
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                                <p>The clipped-wing Dodo aeroplane, sporadically stealable from the rear runway of Francis International Airport, neatly embodies the Rockstar Games of 2001. Although <a href="https://www.gamesradar.com/gta-3-cheats/">Grand Theft Auto 3</a> will always be able to stand on its own merits as an uncommonly bleak videogame nasty that also shaped the whole sandbox crime genre, even in its day it felt somehow incomplete, as if its creator was reaching for something just beyond its grasp. Similarly, the Dodo can soar dozens of feet off the ground, but it quickly and inevitably reaches the limit of its engine power and slumps back down to earth. There is a sense of a living, reactive city in GTA 3, but at the same time it feels limited, locked off, as though you're never given full access to the dynamic urban reality it implies. On the scant few occasions that you can enter one of Liberty City's buildings, for example, there isn't anyone or anything in there, and you reach the end of the game with a sense that there is much more in Rockstar's crime series that remains to be explored.</p><p>In <a href="https://www.gamesradar.com/grand-theft-auto-vice-city-hidden-package-location-guide/">GTA: Vice City</a>, released a mere 13 months after GTA 3, you are not constrained to the Dodo. From the seat of a helicopter, a seaplane or a fully outfitted Apache attack chopper, you can fly high and free. In just over a year, Rockstar's ability to build sprawling and explorable 3D cities appears to have come on leaps and bounds.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="oqKAxteDd6LQaUWgMMF8Lh" name="SS_GTA_Vice_city_real-plane" alt="Flying above the city in GTA Vice City" src="https://cdn.mos.cms.futurecdn.net/oqKAxteDd6LQaUWgMMF8Lh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar Games)</span></figcaption></figure><p>There are other telling mechanical additions. Expanding on the comparatively austere GTA 3, in Vice City you can ride motorbikes, buy property, change your clothes, and discover unmarked ambient side missions such as robbing a pharmacy or beating up gang members to earn the 'good citizen' cash bonus.</p><div  class="fancy-box"><div class="fancy_box-title">Subscribe to Edge</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XxNP7Y8CEahb4qFxZktZb" name="edge424_1080" caption="" alt="Edge 424, with a striking orange and black AI 'Rise of the Machine' concept cover" src="https://cdn.mos.cms.futurecdn.net/XxNP7Y8CEahb4qFxZktZb-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude" /></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p class="fancy-box__body-text">This article originally appeared in <a data-analytics-id="inline-link" href="https://www.gamesradar.com/uk/edge/">Edge magazine</a> #424. For more in-depth features and interviews on classic games delivered to your door or digital device,  <a data-analytics-id="inline-link" href="https://www.awin1.com/awclick.php?awinmid=2961&amp;awinaffid=103504&amp;clickref=grd-gb-8868918064725134016&amp;p=https%3A%2F%2Fwww.magazinesdirect.com%2Faz-magazines%2F6936449%2Fedge-magazine-subscription.thtml" target="_blank" rel="sponsored">subscribe to Edge</a> or <a data-analytics-id="inline-link" href="https://www.awin1.com/awclick.php?awinmid=2961&amp;awinaffid=103504&amp;clickref=grd-gb-1170274047968029324&amp;p=https%3A%2F%2Fwww.magazinesdirect.com%2Faz-magazines%2F6936949%2Fedge-magazine-single-issue.thtml" target="_blank" rel="sponsored">buy an issue</a>!</p></div></div><p>Rockstar's sunkissed, heat-vapour-saturated pastel caricature of Miami is a sight to behold, but, more importantly, you can explore its interiors too. Between the Malibu Club, the Pole Position, the shopping malls and the Pizza Stack restaurants – not to mention the various hotels, apartments and places of business that you acquire as you progress through the main story – this aptly named metropolis of iniquity is packed with places to go, NPCs to meet, and small but immersion-enhancing interactions. Today, we take all of this for granted. Customisable characters, optional sidequests and small, tertiary mechanics that help to boost verisimilitude have come to be regarded as the mere rudiments of the open-world genre. But way back in 2002 – especially on a console, and outside of the fantasy-RPG realm – a game where this amount of effort was put into pure worldbuilding, and where you could have a perfectly rewarding time simply basking in the atmosphere, still felt exceptional.</p><p>Nevertheless, two and a half decades on, some of the changes and enhancements made between GTA 3 and Vice City might sound superficial, or even faintly ridiculous. In the same way that you might chuckle at the size of the earliest mobile phones or recall with a certain irony the 'magic' of wireless Internet, it's funny to imagine a world where the ability to crouch in a Grand Theft Auto game, or to jump out of a moving car if it was on fire, felt like a novelty. Vice City emerged in an era when the conventions of the 3D open-world game – especially the 3D open-world crime game – were still far from codified, when the mechanical language of the subgenre was unfinished. Seen from that perspective, Rockstar's vision for the game starts to feel cavalier, like it's trying to tap X repeatedly to sprint before it can walk. There's no swimming, climbing walls or moving while crouching in Vice City, but there are celebrity voiceovers, a fully licensed soundtrack, and a recognisable representation of the mansion (and climactic shootout) from Scarface.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CKfL47iBN8MtbANCnks6YQ" name="GTA_PC_pic001.jpg" alt="GTA Vice City" src="https://cdn.mos.cms.futurecdn.net/CKfL47iBN8MtbANCnks6YQ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar Games)</span></figcaption></figure><p>You might get the sense that presentation was more important to 2002 Rockstar than pragmatism, as though the studio was channelling its creative energy towards superficial goals (aping big-budget movies; showing off a pseudo-cinematic production quality) in lieu of honing or pushing the playing experience. Certainly, the driving, the shooting and the level designs that are supposed to form the game's centre remain largely unchanged from GTA 3. Or you could even go back to Grand Theft Auto, from 1997; the tasks that you receive in the top-down original version of Liberty City almost always involve driving somewhere, killing a bunch of people, picking something up and driving back, and that's also what you do for most of your time in Vice City. It looks gorgeous, and there's plenty to see and explore, but the game can be seen more as an incremental advance than a full-bodied sequel – understandable when you consider that it started life as a GTA 3 add-on. </p><p>However, the magic of Vice City – and of videogames in general – lies in more than mechanics, mission design or any other tangibles of the form. Even though Vice City may have fundamentally the same structure and systems as GTA 3, True Crime, Mafia and many comparable crime capers that emerged during the '00s, it nevertheless feels like the standout because of its aesthetic approach. The stinking, smoky, weather-beaten concrete brutalism of Liberty City – and the moral squalor that it symbolises – is replaced wholesale with sunshine, vibrancy and an airier, freer, much more feel-good tone.</p><p>Prior to Vice City, the sensory thrills of GTA had been rooted largely in depravity, the transgressive excitement that comes from simulating actions and behaviours that are too dark, immoral and illegal for you ever to consider in reality. They're by no means fully grown up, but in Vice City, Rockstar's virtual fantasies appear more mature. In addition to killing cops with rocket launchers, flinging cars off of ramps and driving a tank through traffic, you're encouraged, surreptitiously or otherwise, towards more plausible and contemplative pleasures. When you reminisce about Vice City today, alongside all the ultraviolence and automotive pyrotechnics, you're also likely to fondly recall the first time you went inside the Malibu Club, or the party mission aboard Colonel Cortez's yacht, or cruising down Ocean Beach in a convertible Stinger while listening to Broken Wings. With GTA 3, Rockstar succeeded in creating a 3D open playground; with Vice City, it started to develop and more finely shape what would eventually become its trademark – a rounded, reactive, and much more enveloping open world.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dKtLFrioX29hjMuQTgZB2G" name="SS_GTA_vice_city_club" alt="Walking through a nightclub as people dance in GTA Vice City" src="https://cdn.mos.cms.futurecdn.net/dKtLFrioX29hjMuQTgZB2G-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar Games)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Countdown to GTA 6</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RWja8FWtZByoAbdqYrZSQ9" name="GR+ Countdown to GTA6 Populated9" caption="" alt="Composite image featuring artwork from GTA 6 for GamesRadar's Countdown to GTA 6" src="https://cdn.mos.cms.futurecdn.net/RWja8FWtZByoAbdqYrZSQ9-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude" /></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar Games)</span></figcaption></figure><p class="fancy-box__body-text">Can't wait for the new Grand Theft Auto? Join our <a data-analytics-id="inline-link" href="https://www.gamesradar.com/games/grand-theft-auto/countdown-to-gta-6">Countdown to GTA 6</a> hub for all the latest updates, features, and retrospectives on the series' legendary history.</p></div></div><p>Vice City's landscape is more than a racing track, and you're invited to regard its citizenry as more than digital toys for you to smash up in variously creative ways. But while it is a broader and deeper game than GTA 3 – and also represents a crucial development in the history of open-world maps, and how they've become progressively larger – it is still very carefully contained. There are exceptions, but in the latter half of the game in particular, when you're set loose to purchase assets and front companies, the majority of the side missions feel as if they are still connected to the central spine of the narrative. It's up to you which businesses you want to buy and which of their accompanying mission chains you want to follow, but all of them are ultimately connected to Tommy Vercetti's core goal of constructing his criminal empire. Even today, this kind of design feels like a rarity. If there is a consistent problem with sandbox and open-world games, it's that they offer too much in the way of meaningless 'content', expecting you to be enthralled by completing banal sidequests in the name of sheer running time. But in Vice City – for the most part, at least – you have a reasonable understanding of why your character is doing the things he's doing. The effect is incomplete, and naturally primitive compared to much later games such as <a href="https://www.gamesradar.com/cyberpunk-2077-guide/">Cyberpunk 2077</a>, but in Vice City you can see that Rockstar is trying to unify the free-flowing, player-driven open world with cogent, coherent storytelling.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wZE5Qqj4JWBQWLxrhTsWpU" name="screen12.jpg" alt="GTA Vice City" src="https://cdn.mos.cms.futurecdn.net/wZE5Qqj4JWBQWLxrhTsWpU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar Games)</span></figcaption></figure><p>This effort – to make the game feel simultaneously large and comprehensible, reactive to you as a player but nonetheless directed and choreographed by the designers, so that there is dramatic thrust behind everything you do – is ultimately reflected in the map itself, every part of which has its own identifying characteristic: the Ammu-Nation and helipad in Downtown, the multi-storey car park and hotels in Ocean Beach, the airport and the rocket-launcher pickup near Little Havana. </p><p>Rather than simply being big, Rockstar's interpretation of Miami is dense. Whether interactive or purely visual, each street contains a point of interest, and the missions are designed so that you're bound to visit every district. Again, it makes the game feel remarkably modern. If the open worlds of today struggle with one particular problem – that there's a lot more map than there are engaging or worthwhile things to do on it – Rockstar, as early as 2002, seems to have appreciated the value of details and meaningful minutiae over size. </p><p>Twenty-four years ago, Vice City's appeal might have laid in its new vehicles, its encompassing '80s soundtrack and its enormous cast of celebrity voices. One of the reasons we fell in love with it was because it felt 'bigger' than GTA 3, and perhaps any other game of the era. In hindsight, though, and in the context of more than two decades of sandbox and open-world giants, it's a pleasure to play because of how focused and contained it feels, and how for each inch of the experience there is the detectable authorial hand of its creator steering us along.</p><p><em>Our </em><a href="https://www.gamesradar.com/gta-6-guide/"><u><em>GTA 6 guide</em></u></a><em> details everything you need to know about the story, gameplay, and world so far! Or, check out our </em><a href="https://www.gamesradar.com/best-gta-games/"><u><em>best GTA games</em></u></a><em> list for what to play while you wait!</em></p>
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                                                            <title><![CDATA[ Final Fantasy 14's new typing minigame already causing chaos with bots and impossible words ]]></title>
                                                                                                <dc:content><![CDATA[ <p>On the road to new expansion <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-evercold-is-the-mmos-next-big-expansion-and-its-coming-early-next-year/">Evercold</a>, Square Enix has introduced a new minigame to <a href="https://www.gamesradar.com/final-fantasy-xiv/">Final Fantasy 14</a>  in its ever-beloved virtual casino, the Gold Saucer – a typing battle that's already spurring <em>all</em> the chaos.</p><p>Keyboard Brawler, which is set to depart the Gold Saucer's lineup of silly little minigames as Evercold releases this January, is pretty simple. You progress through waves, in other words, "battles," by typing specific words that pop up to attack enemies. <br /><br />Speed and accuracy are key (pardon the pun) here, as they are in most typing games, but folks are having to grapple with more than just their own hands, it would appear.</p><p>First, there are the impossible words – yes, I mean <em>literally</em> impossible if you've got a US or UK English keyboard, as there are words from languages like German that contain diacritical marks like the umlaut (impossible unless you use key commands to access them, of course, but that's not exactly convenient or realistic in the midst of a high-speed typing battle). <br /><br />One player's screenshot on <a href="https://www.reddit.com/r/ffxiv/comments/1xhk4d0/what_am_i_supposed_to_do_about_that_keyboard/" target="_blank">Reddit</a> highlights the debacle.</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/ffxiv/comments/1xhk4d0/what_am_i_supposed_to_do_about_that_keyboard">What am I supposed to do about that? (Keyboard Brawler)</a><figcaption><cite> from <a href="https://www.reddit.com/r/ffxiv">r/ffxiv</a></cite></figcaption></blockquote></figure><script async="" src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>It shows the word "doppelgänger," umlaut and all, with the bewildered poster asking, "What am I supposed to do about that?" <br /><br />Over on <a href="https://x.com/ThatDudeOgma/status/2115369315973132672" target="_blank">X</a>, others can be seen encountering the same word (and others with diacritical markers), too: "Who thought putting 'doppelgänger' in Keyboard Brawler was a good idea like what the hell?" What the hell, indeed, anon. What the hell, indeed. It'd be one thing if the impossible words were alone in setting fans back… </p><p>But, they're not. There's also, sadly, the issue of bots, cheaters, and plugins. As one <a href="https://x.com/endloveskyfall/status/2115511809868513654" target="_blank">thread</a> highlights, the whole cheating problem has come on <em>fast</em> – Keyboard Brawler only came out a couple of days ago, after all.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115511809868513654"><p lang="en" dir="ltr">Who the hell is botting Keyboard Brawler lmao it just came outOr maybe they're just a really good touchtypist idk https://t.co/3Nec3I3ZDP<a href="https://twitter.com/cantworkitout/status/2115511809868513654">October 28, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>"Who the hell is botting Keyboard Brawler lmao it just came out," the poster writes, baffled. "Or maybe they're just a really good touchtypist idk." Attached is a video of… well, yeah, probably, bots playing the minigame.</p><p>A quick look at all Keyboard Brawler discussions on social media shows this isn't an isolated case, either. Players are complaining about cheaters left, right, and center, unfortunately, but I suppose it's something I've come to expect as a hardened fan of the MMO myself. <br /><br />Heck, how many people <em>actually</em> play the Slice is Right legitimately anymore with the, uh, plugin that I shall not be naming here…? Some Warriors of Light aren't new to cheating, to say the least.</p><p>Will Square Enix change anything about its limited-time Gold Saucer event, though? Perhaps, and I do hope they at least axe some of the words that English speakers genuinely can't type on native keyboards – fingers crossed.</p><p><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-devs-say-evercolds-new-evolved-mode-isnt-massive-power-creep-if-you-dont-want-to-change-you-dont-have-to/"><em>Final Fantasy 14 devs say Evercold's new Evolved mode isn't massive power creep: "If you don't want to change, you don't have to"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eJ79rW"></div>                            </div>                            <script src="https://kwizly.com/embed/eJ79rW.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/final-fantasy/final-fantasy-14s-new-typing-minigame-is-already-causing-chaos-as-players-struggle-against-bots-and-impossible-words-it-just-came-out/</link>
                                                                            <description>
                            <![CDATA[ "What am I supposed to do…?" ]]>
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                                                                        <pubDate>Thu, 29 Oct 2026 12:50:48 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Final Fantasy]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Final Fantasy 14]]></media:description>                                                            <media:text><![CDATA[Final Fantasy 14]]></media:text>
                                <media:title type="plain"><![CDATA[Final Fantasy 14]]></media:title>
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                                <p>On the road to new expansion <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-evercold-is-the-mmos-next-big-expansion-and-its-coming-early-next-year/">Evercold</a>, Square Enix has introduced a new minigame to <a href="https://www.gamesradar.com/final-fantasy-xiv/">Final Fantasy 14</a>  in its ever-beloved virtual casino, the Gold Saucer – a typing battle that's already spurring <em>all</em> the chaos.</p><p>Keyboard Brawler, which is set to depart the Gold Saucer's lineup of silly little minigames as Evercold releases this January, is pretty simple. You progress through waves, in other words, "battles," by typing specific words that pop up to attack enemies. <br /><br />Speed and accuracy are key (pardon the pun) here, as they are in most typing games, but folks are having to grapple with more than just their own hands, it would appear.</p><p>First, there are the impossible words – yes, I mean <em>literally</em> impossible if you've got a US or UK English keyboard, as there are words from languages like German that contain diacritical marks like the umlaut (impossible unless you use key commands to access them, of course, but that's not exactly convenient or realistic in the midst of a high-speed typing battle). <br /><br />One player's screenshot on <a href="https://www.reddit.com/r/ffxiv/comments/1xhk4d0/what_am_i_supposed_to_do_about_that_keyboard/" target="_blank">Reddit</a> highlights the debacle.</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/ffxiv/comments/1xhk4d0/what_am_i_supposed_to_do_about_that_keyboard">What am I supposed to do about that? (Keyboard Brawler)</a><figcaption><cite> from <a href="https://www.reddit.com/r/ffxiv">r/ffxiv</a></cite></figcaption></blockquote></figure><script async="" src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>It shows the word "doppelgänger," umlaut and all, with the bewildered poster asking, "What am I supposed to do about that?" <br /><br />Over on <a href="https://x.com/ThatDudeOgma/status/2115369315973132672" target="_blank">X</a>, others can be seen encountering the same word (and others with diacritical markers), too: "Who thought putting 'doppelgänger' in Keyboard Brawler was a good idea like what the hell?" What the hell, indeed, anon. What the hell, indeed. It'd be one thing if the impossible words were alone in setting fans back… </p><p>But, they're not. There's also, sadly, the issue of bots, cheaters, and plugins. As one <a href="https://x.com/endloveskyfall/status/2115511809868513654" target="_blank">thread</a> highlights, the whole cheating problem has come on <em>fast</em> – Keyboard Brawler only came out a couple of days ago, after all.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115511809868513654"><p lang="en" dir="ltr">Who the hell is botting Keyboard Brawler lmao it just came outOr maybe they're just a really good touchtypist idk https://t.co/3Nec3I3ZDP<a href="https://twitter.com/cantworkitout/status/2115511809868513654">October 28, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>"Who the hell is botting Keyboard Brawler lmao it just came out," the poster writes, baffled. "Or maybe they're just a really good touchtypist idk." Attached is a video of… well, yeah, probably, bots playing the minigame.</p><p>A quick look at all Keyboard Brawler discussions on social media shows this isn't an isolated case, either. Players are complaining about cheaters left, right, and center, unfortunately, but I suppose it's something I've come to expect as a hardened fan of the MMO myself. <br /><br />Heck, how many people <em>actually</em> play the Slice is Right legitimately anymore with the, uh, plugin that I shall not be naming here…? Some Warriors of Light aren't new to cheating, to say the least.</p><p>Will Square Enix change anything about its limited-time Gold Saucer event, though? Perhaps, and I do hope they at least axe some of the words that English speakers genuinely can't type on native keyboards – fingers crossed.</p><p><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-devs-say-evercolds-new-evolved-mode-isnt-massive-power-creep-if-you-dont-want-to-change-you-dont-have-to/"><em>Final Fantasy 14 devs say Evercold's new Evolved mode isn't massive power creep: "If you don't want to change, you don't have to"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eJ79rW"></div>                            </div>                            <script src="https://kwizly.com/embed/eJ79rW.js" async=""></script>
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                                                            <title><![CDATA[ As EA kills Mass Effect 5, ex-BioWare lead says you can't "recreate great games" with AI ]]></title>
                                                                                                <dc:content><![CDATA[ <p>In the wake of Dragon Age and Mass Effect studio <a href="https://www.gamesradar.com/games/rpg/ea-cancels-new-mass-effect-closes-bioware-after-being-bought-by-saudi-arabia/"><u>BioWare getting shut down and Mass Effect 5 being canceled</u></a>, co-founder and former general manager Greg Zeschuk says that most executives behind decisions like this have never actually made games before or "know how it works."</p><p>BioWare's closure was shocking news, but sadly, layoffs and disruption at EA weren't unexpected after it was announced that the publisher was going private in a $55 billion acquisition deal from Saudi Arabia's Public Investment Fund (PIF), Jared Kushner's Affinity Partners, and Silver Lake. Right from when plans for the deal were first revealed, <a href="https://www.gamesradar.com/games/its-going-to-get-worse-before-it-gets-better-usd55-billion-buyout-has-ea-employees-worried-and-nothing-feels-great-as-layoffs-usually-follow-those-type-of-acquisitions/"><u>devs at EA feared for the future</u></a>, and unfortunately, it's taken less than three months since <a href="https://www.gamesradar.com/games/ea-and-games-like-the-sims-dragon-age-and-battlefield-are-now-officially-owned-by-saudi-arabia-and-private-equity-as-usd55-billion-deal-closes/"><u>the deal closed</u></a> for us to see an impact like this.</p><p>In a new <a href="https://80.lv/articles/bioware-co-founder-greg-zeschuk-says-studio-was-killed-by-executives-who-have-never-made-a-game" target="_blank"><u>interview with 80 Level</u></a>, Zeschuk, who left BioWare in 2012, describes the acquisition as "the final nail in the coffin" for the Mass Effect studio. While he notes that he "had to break with it emotionally 15 years ago" when he left, he's still concerned about how the games industry treats developers at its core. Mass layoffs and studio closures sadly feel more common than ever, with major waves over the last few years alone, and these can lead to years of talent and experience being lost – experience that studios depend on. </p><p>However, he argues that the execs behind those decisions don't usually actually understand that part. "There's this weird belief that you can just kind of recreate great games with random people and AI," he suggests. "It doesn't work."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="sNVjsSTFAEaGhD6nTpGSJT" name="Garrus_cans.jpg" alt="Mass Effect" src="https://cdn.mos.cms.futurecdn.net/sNVjsSTFAEaGhD6nTpGSJT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BioWare)</span></figcaption></figure><p>Pretend to be shocked, but yes, <a href="https://www.gamesradar.com/games/ea-morale-hits-a-new-low-amid-ai-push-and-bioware-closure-a-cold-dead-place-thats-slowly-decaying-as-leadership-pilfers-every-last-cent/"><u>AI is reportedly being pushed at EA</u></a> – anonymous devs recently noted that while AI tools aren't being mandated, "they'll make it impossible or very difficult for you to do your job without [them]." Managers have been reportedly telling employees that "'this is the future, you have to get onboard.'" Needless to say, you can understand why morale at the publisher is apparently "terrible" right now. </p><p>Going back to Zeschuk, he notes that, in general, those in charge on the business end of things very rarely have any actual game dev experience, hence their lack of understanding of how things work. "The other harsh reality of almost all these companies, the people that go down the business track never really come from the development track," he argues. "Because none of these people have ever made a game, like, never really sat and made one, like, from start to finish, even a small thing, they just don't know how it works."</p><p>This would align with the reported situation at EA, as anonymous sources have reportedly described execs at the company as out of touch not just with employees but with game development itself. It's not just EA, of course – Xbox fans were quick to question the <a href="https://www.gamesradar.com/platforms/xbox/xbox-boss-phil-spencer-is-leaving-and-a-microsoft-ai-exec-is-taking-over-with-president-sarah-bond-also-resigning/"><u>hiring of new CEO Asha Sharma</u></a> earlier this year, who'd <a href="https://www.gamesradar.com/games/dont-judge-the-resume-judge-the-k-d-ex-activision-blizzard-exec-defends-new-xbox-ceo-with-absolutely-zero-gaming-experience-says-it-is-learnable/"><u>not got any gaming experience</u></a>, but instead previously served as Microsoft's president of its CoreAI product.</p><p>Back to BioWare and its IP, though, obviously a lot of fans are wondering where things go from here for Dragon Age and Mass Effect, with <a href="https://www.gamesradar.com/games/mass-effect/almost-200-000-mass-effect-fans-sign-petition-to-save-the-series-after-biowares-demise-and-both-commander-shepard-actors-are-on-board-with-fan-efforts/"><u>folks petitioning to save the latter</u></a>. However, former <a href="https://www.gamesradar.com/games/mass-effect/ea-never-actually-sells-anything-former-mass-effect-5-dev-says-so-dont-expect-the-rpg-to-be-saved-as-they-just-shut-things-down-and-sit-on-their-licenses/"><u>BioWare staff haven't expressed much optimism</u></a> about the <a href="https://www.gamesradar.com/games/dragon-age/ea-killing-bioware-could-lead-to-mass-effect-and-dragon-age-rights-being-sold-former-lead-says-but-they-could-just-as-easily-bury-them-in-the-vault/"><u>idea of EA selling the franchise</u></a> to another studio to take over what had already been started with Mass Effect 5.</p><p><a href="https://www.gamesradar.com/games/mass-effect/mass-effect-5-studio-was-reportedly-told-to-tone-down-inclusivity-by-ea-after-saudi-arabia-buyout-former-bioware-dev-alleges-so-as-to-not-cause-offense/"><u><em>Mass Effect 5 studio reportedly toned down inclusivity with EA in mind "so as to not cause offense."</em></u></a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/as-ea-kills-mass-effect-5-bioware-co-founder-slams-weird-belief-you-can-recreate-great-games-with-random-people-and-ai-it-doesnt-work/</link>
                                                                            <description>
                            <![CDATA[ Business-focused execs have often never actually made games before, Greg Zeschuk suggests ]]>
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                                                                        <pubDate>Thu, 29 Oct 2026 11:33:54 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Games]]></category>
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                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[BioWare]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Mass Effect 3]]></media:description>                                                            <media:text><![CDATA[Mass Effect 3]]></media:text>
                                <media:title type="plain"><![CDATA[Mass Effect 3]]></media:title>
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                                <p>In the wake of Dragon Age and Mass Effect studio <a href="https://www.gamesradar.com/games/rpg/ea-cancels-new-mass-effect-closes-bioware-after-being-bought-by-saudi-arabia/"><u>BioWare getting shut down and Mass Effect 5 being canceled</u></a>, co-founder and former general manager Greg Zeschuk says that most executives behind decisions like this have never actually made games before or "know how it works."</p><p>BioWare's closure was shocking news, but sadly, layoffs and disruption at EA weren't unexpected after it was announced that the publisher was going private in a $55 billion acquisition deal from Saudi Arabia's Public Investment Fund (PIF), Jared Kushner's Affinity Partners, and Silver Lake. Right from when plans for the deal were first revealed, <a href="https://www.gamesradar.com/games/its-going-to-get-worse-before-it-gets-better-usd55-billion-buyout-has-ea-employees-worried-and-nothing-feels-great-as-layoffs-usually-follow-those-type-of-acquisitions/"><u>devs at EA feared for the future</u></a>, and unfortunately, it's taken less than three months since <a href="https://www.gamesradar.com/games/ea-and-games-like-the-sims-dragon-age-and-battlefield-are-now-officially-owned-by-saudi-arabia-and-private-equity-as-usd55-billion-deal-closes/"><u>the deal closed</u></a> for us to see an impact like this.</p><p>In a new <a href="https://80.lv/articles/bioware-co-founder-greg-zeschuk-says-studio-was-killed-by-executives-who-have-never-made-a-game" target="_blank"><u>interview with 80 Level</u></a>, Zeschuk, who left BioWare in 2012, describes the acquisition as "the final nail in the coffin" for the Mass Effect studio. While he notes that he "had to break with it emotionally 15 years ago" when he left, he's still concerned about how the games industry treats developers at its core. Mass layoffs and studio closures sadly feel more common than ever, with major waves over the last few years alone, and these can lead to years of talent and experience being lost – experience that studios depend on. </p><p>However, he argues that the execs behind those decisions don't usually actually understand that part. "There's this weird belief that you can just kind of recreate great games with random people and AI," he suggests. "It doesn't work."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="sNVjsSTFAEaGhD6nTpGSJT" name="Garrus_cans.jpg" alt="Mass Effect" src="https://cdn.mos.cms.futurecdn.net/sNVjsSTFAEaGhD6nTpGSJT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BioWare)</span></figcaption></figure><p>Pretend to be shocked, but yes, <a href="https://www.gamesradar.com/games/ea-morale-hits-a-new-low-amid-ai-push-and-bioware-closure-a-cold-dead-place-thats-slowly-decaying-as-leadership-pilfers-every-last-cent/"><u>AI is reportedly being pushed at EA</u></a> – anonymous devs recently noted that while AI tools aren't being mandated, "they'll make it impossible or very difficult for you to do your job without [them]." Managers have been reportedly telling employees that "'this is the future, you have to get onboard.'" Needless to say, you can understand why morale at the publisher is apparently "terrible" right now. </p><p>Going back to Zeschuk, he notes that, in general, those in charge on the business end of things very rarely have any actual game dev experience, hence their lack of understanding of how things work. "The other harsh reality of almost all these companies, the people that go down the business track never really come from the development track," he argues. "Because none of these people have ever made a game, like, never really sat and made one, like, from start to finish, even a small thing, they just don't know how it works."</p><p>This would align with the reported situation at EA, as anonymous sources have reportedly described execs at the company as out of touch not just with employees but with game development itself. It's not just EA, of course – Xbox fans were quick to question the <a href="https://www.gamesradar.com/platforms/xbox/xbox-boss-phil-spencer-is-leaving-and-a-microsoft-ai-exec-is-taking-over-with-president-sarah-bond-also-resigning/"><u>hiring of new CEO Asha Sharma</u></a> earlier this year, who'd <a href="https://www.gamesradar.com/games/dont-judge-the-resume-judge-the-k-d-ex-activision-blizzard-exec-defends-new-xbox-ceo-with-absolutely-zero-gaming-experience-says-it-is-learnable/"><u>not got any gaming experience</u></a>, but instead previously served as Microsoft's president of its CoreAI product.</p><p>Back to BioWare and its IP, though, obviously a lot of fans are wondering where things go from here for Dragon Age and Mass Effect, with <a href="https://www.gamesradar.com/games/mass-effect/almost-200-000-mass-effect-fans-sign-petition-to-save-the-series-after-biowares-demise-and-both-commander-shepard-actors-are-on-board-with-fan-efforts/"><u>folks petitioning to save the latter</u></a>. However, former <a href="https://www.gamesradar.com/games/mass-effect/ea-never-actually-sells-anything-former-mass-effect-5-dev-says-so-dont-expect-the-rpg-to-be-saved-as-they-just-shut-things-down-and-sit-on-their-licenses/"><u>BioWare staff haven't expressed much optimism</u></a> about the <a href="https://www.gamesradar.com/games/dragon-age/ea-killing-bioware-could-lead-to-mass-effect-and-dragon-age-rights-being-sold-former-lead-says-but-they-could-just-as-easily-bury-them-in-the-vault/"><u>idea of EA selling the franchise</u></a> to another studio to take over what had already been started with Mass Effect 5.</p><p><a href="https://www.gamesradar.com/games/mass-effect/mass-effect-5-studio-was-reportedly-told-to-tone-down-inclusivity-by-ea-after-saudi-arabia-buyout-former-bioware-dev-alleges-so-as-to-not-cause-offense/"><u><em>Mass Effect 5 studio reportedly toned down inclusivity with EA in mind "so as to not cause offense."</em></u></a></p>
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                                                            <title><![CDATA[ Not all Zelda: Ocarina of Time remake devs have played the N64 original, series producer says  ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-confirmed-coming-to-nintendo-switch-2-this-year/">The Legend of Zelda: Ocarina of Time remake</a> is right around the corner now, and it's bound to win the hearts of both longtime fans and newcomers alike – especially since some of its developers were newcomers to the beloved game themselves.</p><p>Producer Eiji Aonuma, who served as game scenario director and dungeon designer on the original Ocarina of Time way back in 1998, reveals as much in a new interview with <a href="https://www.afp.com/en/nintendo-producer-all-nervous-zelda-classic-remake-hits-shelves" target="_blank">AFP</a>, explaining that it's a <em>good</em> thing that some of the younger developers on the new remake have never actually played its predecessor. <br /><br />It helps modernize things a bit, and adds much-needed fresh perspectives to the blend – the OG is nearly 30 years old, after all.</p><p>"It's thanks to these young people, by thinking about how to adapt the game in the best possible way, how to make it fun once you have the controls in your hands, that this remake came into being," Aonuma explains. <br /><br />This makes sense, if you ask me, and it lines up with the positivity the Nintendo mastermind has previously expressed toward younger devs – like when he was made Knight of the Order of Arts and Letters at the French culture ministry.</p><p>While receiving the honor – which Zelda creator Shigeru Miyamoto previously received, too – Aonuma mentioned them, saying he's "very interested to see what the younger staff will imagine" for future titles and admitting he's "extremely happy" to offer guidance so they can all "think together" about the legendary game series' future entries. <br /><br />I suppose the Ocarina of Time remake is just the beginning, then, of seeing newer devs' efforts come to fruition.</p><p>It seems as though it'll be one heck of a game, as well. It's got the sauce that made us fall in love with it some 28 years ago while also bringing new features to the table, from <a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-has-new-sidequests-harder-minigames-and-subtle-dungeon-tweaks-that-suddenly-have-me-a-lot-more-interested/">sidequests to dungeon tweaks</a> and <a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-borrows-one-of-breath-of-the-wilds-most-immersive-features/">Breath of the Wild's option to turn off the UI</a> for more immersion (and difficulty, if you can stomach it). <br /><br />Plus, you know, the <a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-fixes-rolling-spam-and-adds-the-jump-button-players-demanded-28-years-ago/">jump button</a> we've wanted for decades – which apparently had actually <a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-on-n64-actually-had-a-jump-button-early-in-development-29-years-before-nintendos-remake-added-one/">existed early in development</a> before.</p><p>As for what else the younger devs that Aonuma mentions have brought to the table for the Ocarina of Time remake – I suppose we'll just have to wait and see when it finally arrives early next month on November 5.</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-designer-wanted-navi-to-be-a-cute-girl-but-that-wasnt-possible-with-the-nintendo-64/"><em>Zelda: Ocarina of Time designer wanted Navi to be a "cute girl," but "that wasn't possible" with the Nintendo 64</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9RNyX"></div>                            </div>                            <script src="https://kwizly.com/embed/O9RNyX.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/not-all-zelda-ocarina-of-time-remake-devs-have-played-the-n64-original-series-producer-says-but-its-thanks-to-these-young-people-it-was-made/</link>
                                                                            <description>
                            <![CDATA[ Nintendo's new developers are why "this remake came into being" ]]>
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                                                                        <pubDate>Thu, 29 Oct 2026 11:27:13 +0000</pubDate>                                                                                                                                <updated>Thu, 29 Oct 2026 11:39:36 +0000</updated>
                                                                                                                                            <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Nintendo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Legend of Zelda: Ocarina of Time remake Link and Navi looking up on the edge of a rocky cliff]]></media:description>                                                            <media:text><![CDATA[The Legend of Zelda: Ocarina of Time remake Link and Navi looking up on the edge of a rocky cliff]]></media:text>
                                <media:title type="plain"><![CDATA[The Legend of Zelda: Ocarina of Time remake Link and Navi looking up on the edge of a rocky cliff]]></media:title>
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                                <p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-confirmed-coming-to-nintendo-switch-2-this-year/">The Legend of Zelda: Ocarina of Time remake</a> is right around the corner now, and it's bound to win the hearts of both longtime fans and newcomers alike – especially since some of its developers were newcomers to the beloved game themselves.</p><p>Producer Eiji Aonuma, who served as game scenario director and dungeon designer on the original Ocarina of Time way back in 1998, reveals as much in a new interview with <a href="https://www.afp.com/en/nintendo-producer-all-nervous-zelda-classic-remake-hits-shelves" target="_blank">AFP</a>, explaining that it's a <em>good</em> thing that some of the younger developers on the new remake have never actually played its predecessor. <br /><br />It helps modernize things a bit, and adds much-needed fresh perspectives to the blend – the OG is nearly 30 years old, after all.</p><p>"It's thanks to these young people, by thinking about how to adapt the game in the best possible way, how to make it fun once you have the controls in your hands, that this remake came into being," Aonuma explains. <br /><br />This makes sense, if you ask me, and it lines up with the positivity the Nintendo mastermind has previously expressed toward younger devs – like when he was made Knight of the Order of Arts and Letters at the French culture ministry.</p><p>While receiving the honor – which Zelda creator Shigeru Miyamoto previously received, too – Aonuma mentioned them, saying he's "very interested to see what the younger staff will imagine" for future titles and admitting he's "extremely happy" to offer guidance so they can all "think together" about the legendary game series' future entries. <br /><br />I suppose the Ocarina of Time remake is just the beginning, then, of seeing newer devs' efforts come to fruition.</p><p>It seems as though it'll be one heck of a game, as well. It's got the sauce that made us fall in love with it some 28 years ago while also bringing new features to the table, from <a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-has-new-sidequests-harder-minigames-and-subtle-dungeon-tweaks-that-suddenly-have-me-a-lot-more-interested/">sidequests to dungeon tweaks</a> and <a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-borrows-one-of-breath-of-the-wilds-most-immersive-features/">Breath of the Wild's option to turn off the UI</a> for more immersion (and difficulty, if you can stomach it). <br /><br />Plus, you know, the <a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-fixes-rolling-spam-and-adds-the-jump-button-players-demanded-28-years-ago/">jump button</a> we've wanted for decades – which apparently had actually <a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-on-n64-actually-had-a-jump-button-early-in-development-29-years-before-nintendos-remake-added-one/">existed early in development</a> before.</p><p>As for what else the younger devs that Aonuma mentions have brought to the table for the Ocarina of Time remake – I suppose we'll just have to wait and see when it finally arrives early next month on November 5.</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-designer-wanted-navi-to-be-a-cute-girl-but-that-wasnt-possible-with-the-nintendo-64/"><em>Zelda: Ocarina of Time designer wanted Navi to be a "cute girl," but "that wasn't possible" with the Nintendo 64</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9RNyX"></div>                            </div>                            <script src="https://kwizly.com/embed/O9RNyX.js" async=""></script>
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                                                            <title><![CDATA[ Alien Isolation 2's Xenomorph will "hunt you more aggressively," says lead dev ]]></title>
                                                                                                <dc:content><![CDATA[ <p>2014's Alien: Isolation remains one of the scariest, most anxiety inducing games I've ever played, in large part because of its intelligent, highly adaptive Xenomorph, which pursues you relentlessly in the cramped corridors of the main campaign. The thought of an even smarter, more aggressive stalker in Alien: Isolation 2 has haunted me since the sequel was announced a few months back, and now that assumption has been explicitly confirmed in detail by some of the lead developers working on the game. Yes, it's true, <a href="https://www.gamesradar.com/alien-isolation-2-guide/">Alien: Isolation 2</a>'s Xenomorph will make the first game's alien seem like child's play, according to the developers.</p><p>One of the sequel's big evolutions from the first game are new outdoor environments. The first Alien: Isolation takes place entirely from within the Sevastopol space station, but the sequel will have some outdoor sequences where weather events like rain and hail will present their own unique challenges. And yes, the alien will follow you outside too and utilize changes in weather to its advantage.</p><p>According to art director Ana Sopikova, you'll be tangling with the Xenomorph in outside areas that are "maybe 10 times bigger" than the claustrophobic Sevastopol Station. That's not a huge surprise given the space station's intentionally tight explorable rooms, but I am anxiously curious to see how the Xenomorph moves in more open environments. "Now, it will be even more intelligent, it will react to the player better, it will react to all the new items, gadgets, and tools," says Sopikova.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/qk3WHXemQ-I" allowfullscreen=""></iframe></div></div><p>Expanding on that, lead game designer James Green says "the creature's not going to stop hunting you when you go outdoors. It will use the fact that exteriors are exposed to hunt you more aggressively. It will use weather to hide its movements. It will have new things it can learn over the original game. It will change its behavior each encounter, so that every time you face the alien you can't just use the tricks you used the last time, whether that's interiors or exteriors."</p><p>I have a thoroughly <a href="https://www.gamesradar.com/resident-evil-village-is-the-best-resi-game-for-scaredy-cats-and-ive-tried-them-all/">documented</a> affliction that compels me to play extremely scary games despite being a total wimp, but I genuinely wonder if the Alien: Isolation 2 devs are considering whether a game can be scary or stressful to a degree that might alienate some players (<a href="https://www.gamesradar.com/games/horror/alien-isolation-writer-says-the-game-is-too-scary-for-a-lot-of-people-and-we-probably-couldve-sold-more-if-wed-watered-it-down-and-speaking-for-the-scaredy-cats-im-so-glad-they-didnt/">a former Creative Assembly writer has said the studio worried the first game was "too scary."</a>) Capcom brought a perfect balance with Resident Evil Requiem's Grace and Leon sections, alternating breathless horror for cathartic action at just the right moments, whereas Resident Evil 7 is a little too much for me sometimes.</p><p>If Alien: Isolation 2 is as relentlessly tense as the first game but with an even more clever Xenomorph, I can't imagine I'll be able to play for longer than an hour-or-so at a time without a break. At the same time, it's really hard as a horror head to complain about a game being too scary, but I suppose I just did, preemptively anyway.</p><p><em>It's Halloween! What better way to celebrate than to play some of the </em><a href="https://www.gamesradar.com/best-horror-games/"><em>best horror games</em></a><em> ever made.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eyN6BW"></div>                            </div>                            <script src="https://kwizly.com/embed/eyN6BW.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/survival-horror/alien-isolation-2s-xenomorph-will-hunt-you-more-aggressively-and-use-weather-to-track-you-down-in-outdoor-spaces-10-times-bigger-than-the-first-game/</link>
                                                                            <description>
                            <![CDATA[ I'm not sure I can handle an "even more intelligent" Xenomorph ]]>
                                                                                                            </description>
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                                                                        <pubDate>Wed, 28 Oct 2026 21:04:56 +0000</pubDate>                                                                                                                                <updated>Wed, 28 Oct 2026 21:09:49 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival Horror Games]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ jordan.gerblick@futurenet.com (Jordan Gerblick) ]]></author>                    <dc:creator><![CDATA[ Jordan Gerblick ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Alien: Isolation 2 Xenomorph mouth]]></media:description>                                                            <media:text><![CDATA[Alien: Isolation 2 Xenomorph mouth]]></media:text>
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                                <p>2014's Alien: Isolation remains one of the scariest, most anxiety inducing games I've ever played, in large part because of its intelligent, highly adaptive Xenomorph, which pursues you relentlessly in the cramped corridors of the main campaign. The thought of an even smarter, more aggressive stalker in Alien: Isolation 2 has haunted me since the sequel was announced a few months back, and now that assumption has been explicitly confirmed in detail by some of the lead developers working on the game. Yes, it's true, <a href="https://www.gamesradar.com/alien-isolation-2-guide/">Alien: Isolation 2</a>'s Xenomorph will make the first game's alien seem like child's play, according to the developers.</p><p>One of the sequel's big evolutions from the first game are new outdoor environments. The first Alien: Isolation takes place entirely from within the Sevastopol space station, but the sequel will have some outdoor sequences where weather events like rain and hail will present their own unique challenges. And yes, the alien will follow you outside too and utilize changes in weather to its advantage.</p><p>According to art director Ana Sopikova, you'll be tangling with the Xenomorph in outside areas that are "maybe 10 times bigger" than the claustrophobic Sevastopol Station. That's not a huge surprise given the space station's intentionally tight explorable rooms, but I am anxiously curious to see how the Xenomorph moves in more open environments. "Now, it will be even more intelligent, it will react to the player better, it will react to all the new items, gadgets, and tools," says Sopikova.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/qk3WHXemQ-I" allowfullscreen=""></iframe></div></div><p>Expanding on that, lead game designer James Green says "the creature's not going to stop hunting you when you go outdoors. It will use the fact that exteriors are exposed to hunt you more aggressively. It will use weather to hide its movements. It will have new things it can learn over the original game. It will change its behavior each encounter, so that every time you face the alien you can't just use the tricks you used the last time, whether that's interiors or exteriors."</p><p>I have a thoroughly <a href="https://www.gamesradar.com/resident-evil-village-is-the-best-resi-game-for-scaredy-cats-and-ive-tried-them-all/">documented</a> affliction that compels me to play extremely scary games despite being a total wimp, but I genuinely wonder if the Alien: Isolation 2 devs are considering whether a game can be scary or stressful to a degree that might alienate some players (<a href="https://www.gamesradar.com/games/horror/alien-isolation-writer-says-the-game-is-too-scary-for-a-lot-of-people-and-we-probably-couldve-sold-more-if-wed-watered-it-down-and-speaking-for-the-scaredy-cats-im-so-glad-they-didnt/">a former Creative Assembly writer has said the studio worried the first game was "too scary."</a>) Capcom brought a perfect balance with Resident Evil Requiem's Grace and Leon sections, alternating breathless horror for cathartic action at just the right moments, whereas Resident Evil 7 is a little too much for me sometimes.</p><p>If Alien: Isolation 2 is as relentlessly tense as the first game but with an even more clever Xenomorph, I can't imagine I'll be able to play for longer than an hour-or-so at a time without a break. At the same time, it's really hard as a horror head to complain about a game being too scary, but I suppose I just did, preemptively anyway.</p><p><em>It's Halloween! What better way to celebrate than to play some of the </em><a href="https://www.gamesradar.com/best-horror-games/"><em>best horror games</em></a><em> ever made.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eyN6BW"></div>                            </div>                            <script src="https://kwizly.com/embed/eyN6BW.js" async=""></script>
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                                                            <title><![CDATA[ With No Man's Sky's fifth major update in 2026, Hello Games finally makes good on a pre-launch tease ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Here we are, a decade removed from the controversial launch of <a href="https://www.gamesradar.com/no-mans-sky-guide/">No Man's Sky</a>, and developer Hello Games is still finding ways to improve its increasingly beloved space sandbox. No Man's Sky update 7.10, Forsaken, has just landed, marking the game's fifth major update in 2026 alone, and it makes good on a teaser that's haunted fans since well before launch.</p><p>Yes, you can now "fly directly to neighboring stars for the first time," as the <a href="https://www.youtube.com/watch?v=Kv2FxK2msCc" target="_blank">trailer</a> for Forsaken explains. Nearby stars will appear as brighter spots in the sky, and you can simply point your ship toward one to see the system's name and get a button prompt to warp to it. Previously, you had to open the galaxy map in order to chart your course to a new star system.</p><p>The ability to just warp directly to new star systems was seemingly teased at the end of the infamous <a href="https://www.youtube.com/watch?v=nLtmEjqzg7M" target="_blank">E3 2014 trailer</a> for No Man's Sky – the one that appeared at PlayStation's press conference and set impossibly high expectations for the game. That trailer also teased co-op, a feature that would be added to the game years after launch, and it seems the studio's commitment to making good on the game's pre-release promise is still going strong.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/Kv2FxK2msCc" allowfullscreen=""></iframe></div></div><p>Of course, seamless warping is just one small part of the Forsaken update. You can check out the full <a href="https://www.nomanssky.com/forsaken-update/" target="_blank">patch notes</a> for all the details, but other major additions include new Forsaken traders offering corvette modules in exchange for rare goods, an immersive HUD mode, and some Halloween-appropriate new spooky biological samples to seek out.</p><p>Arguably the biggest news, however, is that No Man's Sky is now available on mobile, which the devs <a href="https://www.gamesradar.com/games/survival/no-mans-sky-devs-compress-the-survival-game-to-under-5gb-for-free-to-try-mobile-launch-overcoming-seemingly-impossible-technical-challenge-we-wanted-to-disprove/">once considered a "seemingly impossible technical challenge."</a> The mobile version is well under 5GB, which is all the more impressive given just how big the game has gotten in the decade since its launch.</p><p><em>These are the </em><a href="https://www.gamesradar.com/best-space-games/"><em>best space games</em></a><em> you can play today.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ONJL1O"></div>                            </div>                            <script src="https://kwizly.com/embed/ONJL1O.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/survival/with-no-mans-skys-fifth-major-update-this-year-hello-games-finally-makes-good-on-a-pre-launch-teaser-fly-directly-to-neighboring-stars-for-the-first-time/</link>
                                                                            <description>
                            <![CDATA[ No Man's Sky: Forsaken finally brings us seamless warping ]]>
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                                                                        <pubDate>Wed, 28 Oct 2026 17:03:16 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival Games]]></category>
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                                                                                                <author><![CDATA[ dustin.bailey@futurenet.com (Dustin Bailey) ]]></author>                    <dc:creator><![CDATA[ Dustin Bailey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/j8jDhQh7y8VawwTuRvrNbn-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Hello Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A ship in No Man&#039;s Sky warps toward a distant star]]></media:description>                                                            <media:text><![CDATA[A ship in No Man&#039;s Sky warps toward a distant star]]></media:text>
                                <media:title type="plain"><![CDATA[A ship in No Man&#039;s Sky warps toward a distant star]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Here we are, a decade removed from the controversial launch of <a href="https://www.gamesradar.com/no-mans-sky-guide/">No Man's Sky</a>, and developer Hello Games is still finding ways to improve its increasingly beloved space sandbox. No Man's Sky update 7.10, Forsaken, has just landed, marking the game's fifth major update in 2026 alone, and it makes good on a teaser that's haunted fans since well before launch.</p><p>Yes, you can now "fly directly to neighboring stars for the first time," as the <a href="https://www.youtube.com/watch?v=Kv2FxK2msCc" target="_blank">trailer</a> for Forsaken explains. Nearby stars will appear as brighter spots in the sky, and you can simply point your ship toward one to see the system's name and get a button prompt to warp to it. Previously, you had to open the galaxy map in order to chart your course to a new star system.</p><p>The ability to just warp directly to new star systems was seemingly teased at the end of the infamous <a href="https://www.youtube.com/watch?v=nLtmEjqzg7M" target="_blank">E3 2014 trailer</a> for No Man's Sky – the one that appeared at PlayStation's press conference and set impossibly high expectations for the game. That trailer also teased co-op, a feature that would be added to the game years after launch, and it seems the studio's commitment to making good on the game's pre-release promise is still going strong.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/Kv2FxK2msCc" allowfullscreen=""></iframe></div></div><p>Of course, seamless warping is just one small part of the Forsaken update. You can check out the full <a href="https://www.nomanssky.com/forsaken-update/" target="_blank">patch notes</a> for all the details, but other major additions include new Forsaken traders offering corvette modules in exchange for rare goods, an immersive HUD mode, and some Halloween-appropriate new spooky biological samples to seek out.</p><p>Arguably the biggest news, however, is that No Man's Sky is now available on mobile, which the devs <a href="https://www.gamesradar.com/games/survival/no-mans-sky-devs-compress-the-survival-game-to-under-5gb-for-free-to-try-mobile-launch-overcoming-seemingly-impossible-technical-challenge-we-wanted-to-disprove/">once considered a "seemingly impossible technical challenge."</a> The mobile version is well under 5GB, which is all the more impressive given just how big the game has gotten in the decade since its launch.</p><p><em>These are the </em><a href="https://www.gamesradar.com/best-space-games/"><em>best space games</em></a><em> you can play today.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ONJL1O"></div>                            </div>                            <script src="https://kwizly.com/embed/ONJL1O.js" async=""></script>
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                                                            <title><![CDATA[ When does the Fortnite Treasure Hunters mini-season start? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>When does the Fortnite Treasure Hunters mini-season start is a question we now know the answer to, as it will get underway on <strong>November 1, 2026</strong>. The tagline for the fresh season is <strong>"The greatest adventure of all time"</strong> and you can expect things to get switched up, with a new map to explore, fresh faces to meet, and no doubt some updated mechanics to get to grips with.</p><p>Epic aren't known for resting on their laurels and are always planning the next stage of development in <a href="https://www.gamesradar.com/fortnite-guide/">Fortnite</a>, so there will certainly be more changes brought in during the course of the upcoming season and beyond. If you're looking ahead to the Fortnite Treasure Hunters mini-season and are wondering what changes it may bring us, then here's everything we know about it so far.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="SvsXEZ84SA26eiJvsjDNd9" name="Fortnite-Treasure-Hunters-battle-pass-countdown" alt="The Battle Pass screen for Chapter 7 Season 4 showing the end date leading to the Fortnite Treasure Hunters Season" src="https://cdn.mos.cms.futurecdn.net/SvsXEZ84SA26eiJvsjDNd9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Epic Games)</span></figcaption></figure><section class="article__schema-question"><h2>When does the Fortnite Treasure Hunters mini-season start?</h2><article class="article__schema-answer"><p><strong>The Fortnite Treasure Hunters mini-season release date has now been confirmed as Sunday, November 1, 2026</strong>, through official posts and announcements in-game. This tallies with the information displayed for the <a href="https://www.gamesradar.com/games/fortnite/fortnite-season-4-chapter-7/">Fortnite Season 4 Chapter 7</a> Battle Pass, as seen on the <a href="https://www.fortnite.com/battle-pass" target="_blank">official website</a> and the in-game Battle Pass screen, which states that the current Battle Pass is available through October 31, 2026.</p><p>This means that Treasure Hunters will launch after that on November 1, though the connected <a href="https://www.gamesradar.com/what-time-is-the-fortnite-live-event/">Fortnite live event</a> has already happened on October 24 and was barely more than a brief teaser video. Hopefully the <a href="https://www.gamesradar.com/fortnite-servers-down/">Fortnite servers will be down</a> for less time than usual for this switchover, though you can still expect at least a few hours of downtime.</p><p>It's also worth noting that, like the <a href="https://www.gamesradar.com/games/fortnite/fortnite-the-simpsons-chapter-6/">Fortnite The Simpsons mini-season</a> this time last year, Treasure Hunters is a short mini-season to bridge the gap to Season 1 of Chapter 8, which is likely to begin at the end of November or early December 2026.</p></article></section><h2 id="what-will-be-the-biggest-changes-made-for-the-fortnite-treasure-hunters-mini-season">What will be the biggest changes made for the Fortnite Treasure Hunters mini-season?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pYiSWaw6gFd3pYu9LUdQWB" name="Fortnite-Treasure-Hunters-2" alt="Fortnite Treasure Hunters Season" src="https://cdn.mos.cms.futurecdn.net/pYiSWaw6gFd3pYu9LUdQWB-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Epic Games)</span></figcaption></figure><p>Although Epic haven't officially confirmed much more than the name and tagline for the Fortnite Treasure Hunters mini-season, they have also released a number of teasers which give us a good idea of what's to come. The season is going to be themed around anime pirates, with One Piece being confirmed as a significant part of that.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115077220591128942"><p lang="en" dir="ltr">FULL FORTNITE MINI SEASON LINEUP SO FAR• One Piece: Luffy, Zoro, Nami, Usopp, Sanji, Ace &amp; Buggy• Kasane Teto• Hatsune Miku• A$AP Rocky• Lil Uzi Vert• Jonesy &amp; Hope• Charlotte• Cuddle Team Leader• Oscar https://t.co/WIkW5NDYuy<a href="https://twitter.com/cantworkitout/status/2115077220591128942">October 27, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>As rounded up by <a href="https://x.com/HYPEX" target="_blank">HYPEX</a>, we've so far seen that One Piece characters Luffy, Zoro, Nami, Usopp, Sanji, Ace, and Buggy will all feature, alongside A$AP Rocky, Charlotte, Cuddle Team Leader, Hatsune Miku, Hope, Jonesy, Kasane Teto, Lil Uzi Vert, and Oscar as part of a stacked line up!</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114054207405789542"><p lang="en" dir="ltr">PIRATE CREWS NEXT FORTNITE SEASON• Jones &amp; Hope• Straw Hat Crew (One Piece)• A$AP Rocky• Lil Uzi Vert• Kasane Teto &amp; Hatsune Miku• a 6th unknown Crew"You won't be the only drawn to these shores.. Hope you're ready for reality's greatest Treasure Hunt"<a href="https://twitter.com/cantworkitout/status/2114054207405789542">October 24, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>There are also going to be six distinct pirate crews in Treasure Hunters, featuring Jones &amp; Hope, Straw Hat Crew (One Piece), A$AP Rocky, Lil Uzi Vert, Kasane Teto &amp; Hatsune Miku, plus a 6th unknown crew – perhaps that one will be ours? It's likely you'll be battling against these crews to secure the loot, as was revealed during the teaser – "You won't be the only one drawn to these shores. Hope you're ready for reality's greatest treasure hunt."</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115066952020332781"><p lang="en" dir="ltr">FORTNITE MINI SEASON MAP https://t.co/kitFIuLgyY<a href="https://twitter.com/cantworkitout/status/2115066952020332781">October 27, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>We've also got an early look at the Fortnite Treasure Hunters mini-season map in the post above, showing a more compact island with plenty of POIs within close proximity to each other. There are also lots of bays for ships to dock in, which ties to the overall piracy and treasure hunting theme.</p><h2 id="how-much-will-the-fortnite-treasure-hunters-battle-pass-cost">How much will the Fortnite Treasure Hunters Battle Pass cost?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yPqvbGAGXDuL5Nf4W5TrMf" name="fortnite-shared-wallet-and-playstation.jpg" alt="How much will the Fortnite Season 4 in Chapter 7 Battle Pass cost?" src="https://cdn.mos.cms.futurecdn.net/yPqvbGAGXDuL5Nf4W5TrMf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Epic Games)</span></figcaption></figure><p>Fortnite is free to play, but buying the Battle Pass will get you lots of additional rewards. <strong>The Fortnite Treasure Hunters Battle Pass will be available for 800 V-Bucks</strong>, which means it will still be enough to purchase the smallest V-Bucks bundle in the Fortnite store, priced at $8.99 / £6.99 to get 800 V-Bucks. By completing the Battle Pass you can earn 800 V-Bucks back through unlocks, but you can no longer collect additional V-Bucks above that.</p><p>Usually it's possible to get a head start by buying the Battle Bundle upgrade, which would get you to Tier 25 on the Battle Pass instantly – however with this being a short mini-season, the pass may be smaller so this could work differently. Doing so previously would cost you 2,600 V-Bucks, which you can get for $22.99 / £17.49. You can also sign up to the Fortnite Crew subscription service, which costs $11.99 / £9.99 per month but gives you access to all of the Fortnite Passes including the Battle Pass, as well as awarding a bonus 800 V-Bucks every month and other exclusive rewards.</p><p>If you don't want to spend any money, you can always try to get <a href="https://www.gamesradar.com/how-to-get-free-fortnite-v-bucks/">free Fortnite V-Bucks</a> for the Fortnite Treasure Hunters Battle Pass, but don't fall for online scams! If you choose to save up some V-Bucks, remember that you only need 800 of them to unlock the next Fortnite Battle Pass starting in November 2026.</p><p>And that's everything we know about the Fortnite Treasure Hunters mini-season for now, but keep checking back and we'll have more details as soon as they're revealed!</p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/fortnite/fortnite-treasure-hunters-chapter-7/</link>
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                            <![CDATA[ Fortnite Treasure Hunters launches on November 1, features anime pirates, and here's what we know about it so far ]]>
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                                                                        <pubDate>Wed, 28 Oct 2026 16:41:48 +0000</pubDate>                                                                                                                                <updated>Fri, 30 Oct 2026 18:11:58 +0000</updated>
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                                                                                                <author><![CDATA[ iain.wilson@futurenet.com (Iain Wilson) ]]></author>                    <dc:creator><![CDATA[ Iain Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/UxYnS3Sn5bs4fBafqPm9dL-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Iain originally joined Future in 2012 to write guides for CVG, PSM3, and Xbox World, before moving on to join GamesRadar in 2013 as Guides Editor. His words have also appeared in OPM, OXM, PC Gamer, GamesMaster, and SFX. He is better known to many as ‘Mr Trophy’, due to his slightly unhealthy obsession with amassing intangible PlayStation silverware, and he now has over 1,000 Platinum pots weighing down the shelves of his virtual award cabinet. He does not care for Xbox Achievements.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Fortnite Treasure Hunters Season]]></media:description>                                                            <media:text><![CDATA[Fortnite Treasure Hunters Season]]></media:text>
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                            <![CDATA[
                            <article>
                                <p>When does the Fortnite Treasure Hunters mini-season start is a question we now know the answer to, as it will get underway on <strong>November 1, 2026</strong>. The tagline for the fresh season is <strong>"The greatest adventure of all time"</strong> and you can expect things to get switched up, with a new map to explore, fresh faces to meet, and no doubt some updated mechanics to get to grips with.</p><p>Epic aren't known for resting on their laurels and are always planning the next stage of development in <a href="https://www.gamesradar.com/fortnite-guide/">Fortnite</a>, so there will certainly be more changes brought in during the course of the upcoming season and beyond. If you're looking ahead to the Fortnite Treasure Hunters mini-season and are wondering what changes it may bring us, then here's everything we know about it so far.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="SvsXEZ84SA26eiJvsjDNd9" name="Fortnite-Treasure-Hunters-battle-pass-countdown" alt="The Battle Pass screen for Chapter 7 Season 4 showing the end date leading to the Fortnite Treasure Hunters Season" src="https://cdn.mos.cms.futurecdn.net/SvsXEZ84SA26eiJvsjDNd9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Epic Games)</span></figcaption></figure><section class="article__schema-question"><h2>When does the Fortnite Treasure Hunters mini-season start?</h2><article class="article__schema-answer"><p><strong>The Fortnite Treasure Hunters mini-season release date has now been confirmed as Sunday, November 1, 2026</strong>, through official posts and announcements in-game. This tallies with the information displayed for the <a href="https://www.gamesradar.com/games/fortnite/fortnite-season-4-chapter-7/">Fortnite Season 4 Chapter 7</a> Battle Pass, as seen on the <a href="https://www.fortnite.com/battle-pass" target="_blank">official website</a> and the in-game Battle Pass screen, which states that the current Battle Pass is available through October 31, 2026.</p><p>This means that Treasure Hunters will launch after that on November 1, though the connected <a href="https://www.gamesradar.com/what-time-is-the-fortnite-live-event/">Fortnite live event</a> has already happened on October 24 and was barely more than a brief teaser video. Hopefully the <a href="https://www.gamesradar.com/fortnite-servers-down/">Fortnite servers will be down</a> for less time than usual for this switchover, though you can still expect at least a few hours of downtime.</p><p>It's also worth noting that, like the <a href="https://www.gamesradar.com/games/fortnite/fortnite-the-simpsons-chapter-6/">Fortnite The Simpsons mini-season</a> this time last year, Treasure Hunters is a short mini-season to bridge the gap to Season 1 of Chapter 8, which is likely to begin at the end of November or early December 2026.</p></article></section><h2 id="what-will-be-the-biggest-changes-made-for-the-fortnite-treasure-hunters-mini-season">What will be the biggest changes made for the Fortnite Treasure Hunters mini-season?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pYiSWaw6gFd3pYu9LUdQWB" name="Fortnite-Treasure-Hunters-2" alt="Fortnite Treasure Hunters Season" src="https://cdn.mos.cms.futurecdn.net/pYiSWaw6gFd3pYu9LUdQWB-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Epic Games)</span></figcaption></figure><p>Although Epic haven't officially confirmed much more than the name and tagline for the Fortnite Treasure Hunters mini-season, they have also released a number of teasers which give us a good idea of what's to come. The season is going to be themed around anime pirates, with One Piece being confirmed as a significant part of that.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115077220591128942"><p lang="en" dir="ltr">FULL FORTNITE MINI SEASON LINEUP SO FAR• One Piece: Luffy, Zoro, Nami, Usopp, Sanji, Ace &amp; Buggy• Kasane Teto• Hatsune Miku• A$AP Rocky• Lil Uzi Vert• Jonesy &amp; Hope• Charlotte• Cuddle Team Leader• Oscar https://t.co/WIkW5NDYuy<a href="https://twitter.com/cantworkitout/status/2115077220591128942">October 27, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>As rounded up by <a href="https://x.com/HYPEX" target="_blank">HYPEX</a>, we've so far seen that One Piece characters Luffy, Zoro, Nami, Usopp, Sanji, Ace, and Buggy will all feature, alongside A$AP Rocky, Charlotte, Cuddle Team Leader, Hatsune Miku, Hope, Jonesy, Kasane Teto, Lil Uzi Vert, and Oscar as part of a stacked line up!</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114054207405789542"><p lang="en" dir="ltr">PIRATE CREWS NEXT FORTNITE SEASON• Jones &amp; Hope• Straw Hat Crew (One Piece)• A$AP Rocky• Lil Uzi Vert• Kasane Teto &amp; Hatsune Miku• a 6th unknown Crew"You won't be the only drawn to these shores.. Hope you're ready for reality's greatest Treasure Hunt"<a href="https://twitter.com/cantworkitout/status/2114054207405789542">October 24, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>There are also going to be six distinct pirate crews in Treasure Hunters, featuring Jones &amp; Hope, Straw Hat Crew (One Piece), A$AP Rocky, Lil Uzi Vert, Kasane Teto &amp; Hatsune Miku, plus a 6th unknown crew – perhaps that one will be ours? It's likely you'll be battling against these crews to secure the loot, as was revealed during the teaser – "You won't be the only one drawn to these shores. Hope you're ready for reality's greatest treasure hunt."</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115066952020332781"><p lang="en" dir="ltr">FORTNITE MINI SEASON MAP https://t.co/kitFIuLgyY<a href="https://twitter.com/cantworkitout/status/2115066952020332781">October 27, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>We've also got an early look at the Fortnite Treasure Hunters mini-season map in the post above, showing a more compact island with plenty of POIs within close proximity to each other. There are also lots of bays for ships to dock in, which ties to the overall piracy and treasure hunting theme.</p><h2 id="how-much-will-the-fortnite-treasure-hunters-battle-pass-cost">How much will the Fortnite Treasure Hunters Battle Pass cost?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yPqvbGAGXDuL5Nf4W5TrMf" name="fortnite-shared-wallet-and-playstation.jpg" alt="How much will the Fortnite Season 4 in Chapter 7 Battle Pass cost?" src="https://cdn.mos.cms.futurecdn.net/yPqvbGAGXDuL5Nf4W5TrMf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Epic Games)</span></figcaption></figure><p>Fortnite is free to play, but buying the Battle Pass will get you lots of additional rewards. <strong>The Fortnite Treasure Hunters Battle Pass will be available for 800 V-Bucks</strong>, which means it will still be enough to purchase the smallest V-Bucks bundle in the Fortnite store, priced at $8.99 / £6.99 to get 800 V-Bucks. By completing the Battle Pass you can earn 800 V-Bucks back through unlocks, but you can no longer collect additional V-Bucks above that.</p><p>Usually it's possible to get a head start by buying the Battle Bundle upgrade, which would get you to Tier 25 on the Battle Pass instantly – however with this being a short mini-season, the pass may be smaller so this could work differently. Doing so previously would cost you 2,600 V-Bucks, which you can get for $22.99 / £17.49. You can also sign up to the Fortnite Crew subscription service, which costs $11.99 / £9.99 per month but gives you access to all of the Fortnite Passes including the Battle Pass, as well as awarding a bonus 800 V-Bucks every month and other exclusive rewards.</p><p>If you don't want to spend any money, you can always try to get <a href="https://www.gamesradar.com/how-to-get-free-fortnite-v-bucks/">free Fortnite V-Bucks</a> for the Fortnite Treasure Hunters Battle Pass, but don't fall for online scams! If you choose to save up some V-Bucks, remember that you only need 800 of them to unlock the next Fortnite Battle Pass starting in November 2026.</p><p>And that's everything we know about the Fortnite Treasure Hunters mini-season for now, but keep checking back and we'll have more details as soon as they're revealed!</p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ Resident Evil's next 10 years may cap off the whole storyline, producer says ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Resident Evil series executive producer Jun Takeuchi says the series' overarching storyline could end within the next 10 years. </p><p>Speaking to <a href="https://news.yahoo.co.jp/articles/c2306fdbb91268f92dcd96dafd3e0c37923f649a?page=5" target="_blank"><u>Yahoo Japan</u></a> (via machine translation), Takeuchi notes that with the upcoming Resident Evil Veronica, he thinks players will understand just how significant the game is to the plot of the series, as opposed to dismissing it as a side story. </p><p>This is in part due to some of the altered parts of the story featured in the remake; and while the Resident Evil remakes have generally been changing aspects as they go along, it's in service <a href="https://www.gamesradar.com/games/resident-evil/resident-evil-remakes-are-building-to-a-crossover-with-the-new-games-producer-says/"><u>of eventually combining</u></a> these remade classics with the most recent games in the series. </p><p>Takeuchi notes that even though the series overall plot was very much not planned from the start, and instead expanded as Capcom went along. On top of that, when planning for the Resident Evil 2 remake began, Capcom envisioned a 10-year plan for the storyline, with him teasing that there's a reason behind the order of the remakes – presumably why Capcom skipped to Resident Evil 4 when Code: Veronica and Zero were next in line.</p><p>With the release of <a href="https://www.gamesradar.com/resident-evil-9-requiem/"><u>Resident Evil: Requiem</u></a> earlier this year, Takeuchi believes the first 10 years of Capcom's plan have come to an end and that, over the next 10 years, the series' conclusion will likely arrive. </p><p>However, he teases there will be multiple titles before then at least. Requiem's storyline did deal with an aging Leon and featured Grace Ashcroft as a potential character to carry on the series, so the seeds have definitely been planted. At least, with the story ending, Capcom will finally have to put Jill and Claire in a new game for once… Right?</p><p><em>You can check out our </em><a href="https://www.gamesradar.com/games/resident-evil/resident-evil-requiem-review/"><em>Resident Evil Requiem review</em></a><em> if you're yet to play the horror game yourself, or our guide to </em><a href="https://www.gamesradar.com/games/resident-evil/resident-evil-requiem-safe-codes-combinations/"><em>Resident Evil Requiem's safe codes</em></a><em> to help you through it.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OdqA6X"></div>                            </div>                            <script src="https://kwizly.com/embed/OdqA6X.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/resident-evil/resident-evils-10-year-plan-ended-with-requiem-but-the-next-10-may-cap-off-the-whole-storyline-producer-says/</link>
                                                                            <description>
                            <![CDATA[ Jun Takeuchi also teases there's a reason Capcom remade Resident Evil 4 before Code Veronica ]]>
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                                                                        <pubDate>Wed, 28 Oct 2026 16:37:21 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Resident Evil]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Capcom]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Leon exits his Porsche into streets at night in Resident Evil Requiem]]></media:description>                                                            <media:text><![CDATA[Leon exits his Porsche into streets at night in Resident Evil Requiem]]></media:text>
                                <media:title type="plain"><![CDATA[Leon exits his Porsche into streets at night in Resident Evil Requiem]]></media:title>
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                                <p>Resident Evil series executive producer Jun Takeuchi says the series' overarching storyline could end within the next 10 years. </p><p>Speaking to <a href="https://news.yahoo.co.jp/articles/c2306fdbb91268f92dcd96dafd3e0c37923f649a?page=5" target="_blank"><u>Yahoo Japan</u></a> (via machine translation), Takeuchi notes that with the upcoming Resident Evil Veronica, he thinks players will understand just how significant the game is to the plot of the series, as opposed to dismissing it as a side story. </p><p>This is in part due to some of the altered parts of the story featured in the remake; and while the Resident Evil remakes have generally been changing aspects as they go along, it's in service <a href="https://www.gamesradar.com/games/resident-evil/resident-evil-remakes-are-building-to-a-crossover-with-the-new-games-producer-says/"><u>of eventually combining</u></a> these remade classics with the most recent games in the series. </p><p>Takeuchi notes that even though the series overall plot was very much not planned from the start, and instead expanded as Capcom went along. On top of that, when planning for the Resident Evil 2 remake began, Capcom envisioned a 10-year plan for the storyline, with him teasing that there's a reason behind the order of the remakes – presumably why Capcom skipped to Resident Evil 4 when Code: Veronica and Zero were next in line.</p><p>With the release of <a href="https://www.gamesradar.com/resident-evil-9-requiem/"><u>Resident Evil: Requiem</u></a> earlier this year, Takeuchi believes the first 10 years of Capcom's plan have come to an end and that, over the next 10 years, the series' conclusion will likely arrive. </p><p>However, he teases there will be multiple titles before then at least. Requiem's storyline did deal with an aging Leon and featured Grace Ashcroft as a potential character to carry on the series, so the seeds have definitely been planted. At least, with the story ending, Capcom will finally have to put Jill and Claire in a new game for once… Right?</p><p><em>You can check out our </em><a href="https://www.gamesradar.com/games/resident-evil/resident-evil-requiem-review/"><em>Resident Evil Requiem review</em></a><em> if you're yet to play the horror game yourself, or our guide to </em><a href="https://www.gamesradar.com/games/resident-evil/resident-evil-requiem-safe-codes-combinations/"><em>Resident Evil Requiem's safe codes</em></a><em> to help you through it.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OdqA6X"></div>                            </div>                            <script src="https://kwizly.com/embed/OdqA6X.js" async=""></script>
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                                                            <title><![CDATA[ MW4 Nuke killstreak requirements ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Obtaining the MW4 Nuke killstreak is one of the game's more challenging goals, as it has been in series games before this one. It's a great way to show off your skills to both your team and opponents, and each year the hardiest of players fight to get the world's first nuke.<br /><br />While that claim may have long gone for 2026's Modern Warfare 4, you can still work towards getting unlocking the nuke killstreak yourself, and the first step to that is knowing the conditions you actually have to meet. This killstreak cannot be unlocked by reaching any level and can never be equipped to your class. Instead, it can only ever be obtained by meeting certain match killstreak requirements, as you'll see below.</p><h2 class="article-body__section" id="section-how-to-get-the-nuke-killstreak-in-mw4"><span>How to get the Nuke killstreak in MW4</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="DVtCFVyW3QYyMrMX4kWX4E" name="mw4-nuke-killstreak" alt="The end of the MW4 Nuke animation shows mushrooms clouds erupting below the player." src="https://cdn.mos.cms.futurecdn.net/DVtCFVyW3QYyMrMX4kWX4E-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p><strong>To get the Nuke killstreak in MW4 2026, you need to get a 30 kills in a row without dying.</strong> You can die in the match, but your streak will start back at zero each time you do, and <strong>killstreak kills do not count</strong>, so you'll want to equip the <a href="https://www.gamesradar.com/games/fps/modern-warfare-4-best-weapons-guns/">best MW4 weapons</a> you can.</p><p>This means that any kills you might get with the Wheelson, Heavy Artillery, or Gunship, for example, do not count towards your nuke - only those achieved with your primary or secondary weapon, melee weapon, or lethal throwables qualify. Get 30 of those in a row without dying though, and you'll get a notification on the middle of your screen that you can trigger the nuke.</p><p>To launch your Nuke, you might find you have to wait a few moments. Then <strong>press '4' on keyboard on right on your D-pad on any controller. </strong>You don't have to launch the Nuke right away, so you may as well see how many more kills you can get in first.</p><p>The nuke can be obtained in all multiplayer modes that allow for 30 or more kills in a row, so the likes of Search and Destroy aren't included.</p><p><em>If you can do this, then you're also well on your way to getting some of the best </em><a href="https://www.gamesradar.com/games/call-of-duty/modern-warfare-4-mastery-camos/"><em>mastery camos in MW4</em></a><em> too, which is another great way to show off your skill.</em></p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/call-of-duty/mw4-nuke-killstreak-kills-how-many/</link>
                                                                            <description>
                            <![CDATA[ If you're looking to score a Nuke in MW4 2026, here's how many kills you need to get first ]]>
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                                                                        <pubDate>Wed, 28 Oct 2026 16:30:50 +0000</pubDate>                                                                                                                                <updated>Thu, 29 Oct 2026 16:20:12 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[FPS Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
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                                                                                                <author><![CDATA[ danielle.rose@futurenet.com (Danielle Rose) ]]></author>                    <dc:creator><![CDATA[ Danielle Rose ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/cPYQEHEykbVt5fdqAwXgoG-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;After studying Music and Lifestyle journalism and writing a column for a stylish lifestyle magazine in her hometown of Brighton, Danielle finally found her feet writing about videogames for WePC in 2021. She then honed her guides writing skills at PCGamesN between 2022 and 2026, when she took those skills to GamesRadar as a Guides Writer. Danielle&#039;s guides are a safe space - she definitely got stuck before you did, which is why she&#039;s perfect for the job. When she&#039;s not replaying the Silent Hill games or a more up-to-date single-player horror game, you&#039;ll find her fighting for her life in Dead by Daylight, tending to a garden in Stardew Valley, or doing both in Minecraft.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Activision]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The MW4 nuke killstreak flies through the air before detonation.]]></media:description>                                                            <media:text><![CDATA[The MW4 nuke killstreak flies through the air before detonation.]]></media:text>
                                <media:title type="plain"><![CDATA[The MW4 nuke killstreak flies through the air before detonation.]]></media:title>
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                                <p>Obtaining the MW4 Nuke killstreak is one of the game's more challenging goals, as it has been in series games before this one. It's a great way to show off your skills to both your team and opponents, and each year the hardiest of players fight to get the world's first nuke.<br /><br />While that claim may have long gone for 2026's Modern Warfare 4, you can still work towards getting unlocking the nuke killstreak yourself, and the first step to that is knowing the conditions you actually have to meet. This killstreak cannot be unlocked by reaching any level and can never be equipped to your class. Instead, it can only ever be obtained by meeting certain match killstreak requirements, as you'll see below.</p><h2 class="article-body__section" id="section-how-to-get-the-nuke-killstreak-in-mw4"><span>How to get the Nuke killstreak in MW4</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="DVtCFVyW3QYyMrMX4kWX4E" name="mw4-nuke-killstreak" alt="The end of the MW4 Nuke animation shows mushrooms clouds erupting below the player." src="https://cdn.mos.cms.futurecdn.net/DVtCFVyW3QYyMrMX4kWX4E-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p><strong>To get the Nuke killstreak in MW4 2026, you need to get a 30 kills in a row without dying.</strong> You can die in the match, but your streak will start back at zero each time you do, and <strong>killstreak kills do not count</strong>, so you'll want to equip the <a href="https://www.gamesradar.com/games/fps/modern-warfare-4-best-weapons-guns/">best MW4 weapons</a> you can.</p><p>This means that any kills you might get with the Wheelson, Heavy Artillery, or Gunship, for example, do not count towards your nuke - only those achieved with your primary or secondary weapon, melee weapon, or lethal throwables qualify. Get 30 of those in a row without dying though, and you'll get a notification on the middle of your screen that you can trigger the nuke.</p><p>To launch your Nuke, you might find you have to wait a few moments. Then <strong>press '4' on keyboard on right on your D-pad on any controller. </strong>You don't have to launch the Nuke right away, so you may as well see how many more kills you can get in first.</p><p>The nuke can be obtained in all multiplayer modes that allow for 30 or more kills in a row, so the likes of Search and Destroy aren't included.</p><p><em>If you can do this, then you're also well on your way to getting some of the best </em><a href="https://www.gamesradar.com/games/call-of-duty/modern-warfare-4-mastery-camos/"><em>mastery camos in MW4</em></a><em> too, which is another great way to show off your skill.</em></p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ After 10 years, cozy RPG Witchbrook finally gets a release date – and PS5 fans will no longer be missing out at launch ]]></title>
                                                                                                <dc:content><![CDATA[ <p>There's some good news and some bad news for <a href="https://www.gamesradar.com/games/simulation/witchbrook-guide/"><u>Witchbrook</u></a> fans today. Chucklefish's long-awaited magical school RPG <em>finally </em>has a release date set for next January… but that's also a delay from what was previously announced. </p><p>Witchbrook – a cozy life sim with Stardew Valley-esque visuals set in a seaside town with a magical college – was first teased over 10 years ago, if you can believe it, but it's felt tantalizingly close for the last couple of years thanks to some unfortunate delays. It was originally <a href="https://www.gamesradar.com/games/simulation/gorgeous-pixel-art-life-sim-witchbrook-blends-stardew-valley-and-hogwarts-legacy-as-the-wizard-school-rpg-arrives-later-this-year/"><u>planned to arrive sometime during winter 2025</u></a>, but got <a href="https://www.gamesradar.com/games/rpg/first-teased-in-2016-stardew-valley-esque-magic-school-rpg-witchbrook-hits-the-10-year-mark-with-a-delay-to-2026-but-the-devs-say-its-taking-shape-exactly-as-we-hoped/"><u>pushed back to 2026</u></a>, and, well… it's now missed out on that window, too. </p><p>As announced during <a href="https://www.gamesradar.com/games/nintendo-announces-indie-world-showcase-for-tomorrow/">today's Nintendo Indie World Showcase</a>, Witchbrook is now set to arrive on January 28, 2027. In addition to launching on PC, Xbox, Switch, and Switch 2 as previously revealed in a <a href="https://store.steampowered.com/news/app/1846700/view/716793726963293218" target="_blank"><u>blog post shared on Steam</u></a>, Chucklefish now confirms that Witchbrook will also arrive on PS5 at the same time as the other platforms, so no one is missing out at launch. </p><p>This blog post also confirms the US pricing for Witchbrook. It'll be $24.99 at launch, and Chucklefish also notes that physical copies – both standard and collector's editions – will be coming, too, but not until after the digital release. This is "to avoid impacting the release schedule, and to ensure they’re truly special for physical media collectors," the devs say.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/upnkhFNuD_w" allowfullscreen=""></iframe></div></div><p>"We have poured detail and care into every pixel, to create a truly handcrafted experience," the blog post says. "We can't wait to open Witchbrook College's grand doors to new students in January, and introduce you to the town and people of Mossport. </p><p>"Thank you for all of your support and patience, especially within the last year, while we took the additional time to make a game we're truly proud of. We hope you'll enjoy immersing yourself in our magical pixel art world as much as we've enjoyed making it."</p><p>That pair of aforementioned delays may have some feeling wary about getting too excited about the new date, but with an actual <em>date </em>listed this time rather than a more vague release window, it feels a lot more likely that this will be Witchbrook's final delay. Hopefully, anyway. </p><p><a href="https://www.gamesradar.com/games/simulation/witchbrooks-taken-10-years-because-harry-potter-meets-stardew-valley-got-old-and-the-devs-wanted-time-to-make-something-more-unique/"><u><em>Witchbrook's taken 10 years because "Harry Potter meets Stardew Valley" got old and the devs wanted time to make "something more unique."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WVdm0X"></div>                            </div>                            <script src="https://kwizly.com/embed/WVdm0X.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/simulation/after-10-years-cozy-rpg-witchbrook-finally-gets-a-release-date-and-ps5-fans-will-no-longer-be-missing-out-at-launch/</link>
                                                                            <description>
                            <![CDATA[ A physical version of the game, including a collector's edition, is also on the way ]]>
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                                                                        <pubDate>Wed, 28 Oct 2026 15:14:19 +0000</pubDate>                                                                                                                                <updated>Wed, 28 Oct 2026 15:14:34 +0000</updated>
                                                                                                                                            <category><![CDATA[Simulation Games]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Chucklefish]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Witchbrook characters by the river and on the bridge]]></media:description>                                                            <media:text><![CDATA[Witchbrook characters by the river and on the bridge]]></media:text>
                                <media:title type="plain"><![CDATA[Witchbrook characters by the river and on the bridge]]></media:title>
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                            <article>
                                <p>There's some good news and some bad news for <a href="https://www.gamesradar.com/games/simulation/witchbrook-guide/"><u>Witchbrook</u></a> fans today. Chucklefish's long-awaited magical school RPG <em>finally </em>has a release date set for next January… but that's also a delay from what was previously announced. </p><p>Witchbrook – a cozy life sim with Stardew Valley-esque visuals set in a seaside town with a magical college – was first teased over 10 years ago, if you can believe it, but it's felt tantalizingly close for the last couple of years thanks to some unfortunate delays. It was originally <a href="https://www.gamesradar.com/games/simulation/gorgeous-pixel-art-life-sim-witchbrook-blends-stardew-valley-and-hogwarts-legacy-as-the-wizard-school-rpg-arrives-later-this-year/"><u>planned to arrive sometime during winter 2025</u></a>, but got <a href="https://www.gamesradar.com/games/rpg/first-teased-in-2016-stardew-valley-esque-magic-school-rpg-witchbrook-hits-the-10-year-mark-with-a-delay-to-2026-but-the-devs-say-its-taking-shape-exactly-as-we-hoped/"><u>pushed back to 2026</u></a>, and, well… it's now missed out on that window, too. </p><p>As announced during <a href="https://www.gamesradar.com/games/nintendo-announces-indie-world-showcase-for-tomorrow/">today's Nintendo Indie World Showcase</a>, Witchbrook is now set to arrive on January 28, 2027. In addition to launching on PC, Xbox, Switch, and Switch 2 as previously revealed in a <a href="https://store.steampowered.com/news/app/1846700/view/716793726963293218" target="_blank"><u>blog post shared on Steam</u></a>, Chucklefish now confirms that Witchbrook will also arrive on PS5 at the same time as the other platforms, so no one is missing out at launch. </p><p>This blog post also confirms the US pricing for Witchbrook. It'll be $24.99 at launch, and Chucklefish also notes that physical copies – both standard and collector's editions – will be coming, too, but not until after the digital release. This is "to avoid impacting the release schedule, and to ensure they’re truly special for physical media collectors," the devs say.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/upnkhFNuD_w" allowfullscreen=""></iframe></div></div><p>"We have poured detail and care into every pixel, to create a truly handcrafted experience," the blog post says. "We can't wait to open Witchbrook College's grand doors to new students in January, and introduce you to the town and people of Mossport. </p><p>"Thank you for all of your support and patience, especially within the last year, while we took the additional time to make a game we're truly proud of. We hope you'll enjoy immersing yourself in our magical pixel art world as much as we've enjoyed making it."</p><p>That pair of aforementioned delays may have some feeling wary about getting too excited about the new date, but with an actual <em>date </em>listed this time rather than a more vague release window, it feels a lot more likely that this will be Witchbrook's final delay. Hopefully, anyway. </p><p><a href="https://www.gamesradar.com/games/simulation/witchbrooks-taken-10-years-because-harry-potter-meets-stardew-valley-got-old-and-the-devs-wanted-time-to-make-something-more-unique/"><u><em>Witchbrook's taken 10 years because "Harry Potter meets Stardew Valley" got old and the devs wanted time to make "something more unique."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WVdm0X"></div>                            </div>                            <script src="https://kwizly.com/embed/WVdm0X.js" async=""></script>
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                                                            <title><![CDATA[ Mass Effect 5 studio reportedly toned down inclusivity with EA in mind "so as to not cause offense" ]]></title>
                                                                                                <dc:content><![CDATA[ <p><strong>Update: </strong>New details have come to light since this article was published, so it has been updated accordingly.</p><p><strong>Full story follows:</strong> Following the <a href="https://www.gamesradar.com/games/rpg/ea-cancels-new-mass-effect-closes-bioware-after-being-bought-by-saudi-arabia/">closure of BioWare</a> and cancellation of <a href="https://www.gamesradar.com/mass-effect-5-guide/">Mass Effect 5</a> after the <a href="https://www.gamesradar.com/games/ea-and-games-like-the-sims-dragon-age-and-battlefield-are-now-officially-owned-by-saudi-arabia-and-private-equity-as-usd55-billion-deal-closes/">EA buyout</a>, the RPG that never came to be has been heavy on fans' minds – and former developers' own, too.</p><p>Behind the scenes, though, things with the next Mass Effect were on shaky ground for some time, reportedly, as the massive $55 billion EA buyout by Saudi Arabia's private investment fund, Jared Kushner's Affinity Partners, and private equity fund Silver Lake fell into place. <br /><br />The acquisition allegedly spurred various changes in BioWare devs' plans, especially in how potentially sensitive topics were handled.</p><p>For example, BioWare's inclusivity – something the studio has been well known for since its early RPGs, from the original Dragon Age to Mass Effect – and its outspoken support for marginalized communities. <br /><br />An unnamed dev who was working on Mass Effect: Universe, as the in-progress fifth entry was titled, explains as much in a statement to <a href="https://www.bfmtv.com/tech/gaming/un-gachis-attendu-apres-l-annonce-de-la-fermeture-de-bioware-des-salaries-du-studio-emblematique-temoignent-entre-depit-et-nostalgie-d-un-projet-unique-complexe-ambitieux-et-prometteur_AV-202610270741.html" target="_blank">BFM</a> (as translated from French by GamesRadar+ and machine using both DeepL and Google).</p><p>"I think the video proposals we presented to the new management weren't convincing," he alleges. "Especially since BioWare is known for its inclusive stories, which didn't help dispel the skepticism." <br /><br />This "skepticism," as the dev goes on to describe, supposedly led the team to remove a flag "too similar to the LGBTQIA+ flag" from one of the presented videos, "so as not to cause offense" with its inclusion.</p><p>Speaking to <a href="https://kotaku.com/mass-effect-5-universe-pride-flag-cancel-ea-saudi-arabia-2000750314" target="_blank">Kotaku </a>following the story's publication, the journalist clarifies that the move was reportedly "in anticipation of potential negative feedback" from EA. Additionally, "contrary to what is being said about this on social media, [the decision to remove the flag] was not [made] out of a desire to hide inclusive elements, but rather to anticipate negative feedback from conservative executives."</p><p>Regardless, it's a difficult thought to stomach, especially when, as the anonymous dev puts it, you consider BioWare's history as a strong supporter of folks whose voices aren't as well heard by the public, but it's sadly not all that surprising. <br /><br />I'm instantly reminded of The Sims series myself, and how covers had to be changed for Saudi Arabian audiences so as to not include any LGBTQIA+ representation.</p><p>People were worrying about what the buyout might mean in that sense while it was underway, too, with EA staff sharing how they <a href="http://gamesradar">feared the new Saudi Arabian owners would police their games</a> and how "projects just won't get signed because they don't align explicitly with what the Saudi government wants." <br /><br />None of the process has been easy or simple, to say the least, and the future remains uncertain.</p><p>Here's hoping that everyone from BioWare is able to land on their feet following the studio's closure – and that somehow, some way, the <a href="https://www.gamesradar.com/games/mass-effect/save-mass-effect-movement-backed-by-the-expanse-rpg-devs-inspired-by-bioware-the-expanse-show-was-saved-by-fans-in-the-past/">Save Mass Effect movement</a> results in change.</p><p><a href="https://www.gamesradar.com/games/mass-effect/the-leaked-mass-effect-5-trailer-is-being-re-released-by-a-veteran-bioware-composer-i-want-it-to-properly-represent-my-musical-vision/"><em>The leaked Mass Effect 5 trailer is being re-released by a veteran BioWare composer: "I want it to properly represent my musical vision"</em></a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/mass-effect/mass-effect-5-studio-was-reportedly-told-to-tone-down-inclusivity-by-ea-after-saudi-arabia-buyout-former-bioware-dev-alleges-so-as-to-not-cause-offense/</link>
                                                                            <description>
                            <![CDATA[ BioWare allegedly removed something "too similar to the LGBTQIA+ flag" ]]>
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                                                                        <pubDate>Wed, 28 Oct 2026 15:09:34 +0000</pubDate>                                                                                                                                <updated>Thu, 29 Oct 2026 10:50:57 +0000</updated>
                                                                                                                                            <category><![CDATA[Mass Effect]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[RPGs]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[EA]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Mass Effect 5, Mass Effect: Universe]]></media:description>                                                            <media:text><![CDATA[Mass Effect 5, Mass Effect: Universe]]></media:text>
                                <media:title type="plain"><![CDATA[Mass Effect 5, Mass Effect: Universe]]></media:title>
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                            <![CDATA[
                            <article>
                                <p><strong>Update: </strong>New details have come to light since this article was published, so it has been updated accordingly.</p><p><strong>Full story follows:</strong> Following the <a href="https://www.gamesradar.com/games/rpg/ea-cancels-new-mass-effect-closes-bioware-after-being-bought-by-saudi-arabia/">closure of BioWare</a> and cancellation of <a href="https://www.gamesradar.com/mass-effect-5-guide/">Mass Effect 5</a> after the <a href="https://www.gamesradar.com/games/ea-and-games-like-the-sims-dragon-age-and-battlefield-are-now-officially-owned-by-saudi-arabia-and-private-equity-as-usd55-billion-deal-closes/">EA buyout</a>, the RPG that never came to be has been heavy on fans' minds – and former developers' own, too.</p><p>Behind the scenes, though, things with the next Mass Effect were on shaky ground for some time, reportedly, as the massive $55 billion EA buyout by Saudi Arabia's private investment fund, Jared Kushner's Affinity Partners, and private equity fund Silver Lake fell into place. <br /><br />The acquisition allegedly spurred various changes in BioWare devs' plans, especially in how potentially sensitive topics were handled.</p><p>For example, BioWare's inclusivity – something the studio has been well known for since its early RPGs, from the original Dragon Age to Mass Effect – and its outspoken support for marginalized communities. <br /><br />An unnamed dev who was working on Mass Effect: Universe, as the in-progress fifth entry was titled, explains as much in a statement to <a href="https://www.bfmtv.com/tech/gaming/un-gachis-attendu-apres-l-annonce-de-la-fermeture-de-bioware-des-salaries-du-studio-emblematique-temoignent-entre-depit-et-nostalgie-d-un-projet-unique-complexe-ambitieux-et-prometteur_AV-202610270741.html" target="_blank">BFM</a> (as translated from French by GamesRadar+ and machine using both DeepL and Google).</p><p>"I think the video proposals we presented to the new management weren't convincing," he alleges. "Especially since BioWare is known for its inclusive stories, which didn't help dispel the skepticism." <br /><br />This "skepticism," as the dev goes on to describe, supposedly led the team to remove a flag "too similar to the LGBTQIA+ flag" from one of the presented videos, "so as not to cause offense" with its inclusion.</p><p>Speaking to <a href="https://kotaku.com/mass-effect-5-universe-pride-flag-cancel-ea-saudi-arabia-2000750314" target="_blank">Kotaku </a>following the story's publication, the journalist clarifies that the move was reportedly "in anticipation of potential negative feedback" from EA. Additionally, "contrary to what is being said about this on social media, [the decision to remove the flag] was not [made] out of a desire to hide inclusive elements, but rather to anticipate negative feedback from conservative executives."</p><p>Regardless, it's a difficult thought to stomach, especially when, as the anonymous dev puts it, you consider BioWare's history as a strong supporter of folks whose voices aren't as well heard by the public, but it's sadly not all that surprising. <br /><br />I'm instantly reminded of The Sims series myself, and how covers had to be changed for Saudi Arabian audiences so as to not include any LGBTQIA+ representation.</p><p>People were worrying about what the buyout might mean in that sense while it was underway, too, with EA staff sharing how they <a href="http://gamesradar">feared the new Saudi Arabian owners would police their games</a> and how "projects just won't get signed because they don't align explicitly with what the Saudi government wants." <br /><br />None of the process has been easy or simple, to say the least, and the future remains uncertain.</p><p>Here's hoping that everyone from BioWare is able to land on their feet following the studio's closure – and that somehow, some way, the <a href="https://www.gamesradar.com/games/mass-effect/save-mass-effect-movement-backed-by-the-expanse-rpg-devs-inspired-by-bioware-the-expanse-show-was-saved-by-fans-in-the-past/">Save Mass Effect movement</a> results in change.</p><p><a href="https://www.gamesradar.com/games/mass-effect/the-leaked-mass-effect-5-trailer-is-being-re-released-by-a-veteran-bioware-composer-i-want-it-to-properly-represent-my-musical-vision/"><em>The leaked Mass Effect 5 trailer is being re-released by a veteran BioWare composer: "I want it to properly represent my musical vision"</em></a></p>
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                                                            <title><![CDATA[ Legend of Zelda Nintendo Switch 2 stock live: the latest restocks as they happen ]]></title>
                                                                                                <dc:content><![CDATA[ <div class="live-content"><div  class="fancy-box"><div class="fancy_box-title">Menu</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VokVgjCyMrTqXppvgF4Ta6" name="Zelda Switch 2" caption="" alt="Legend of Zelda Nintendo Switch 2 special edition handheld in dock with packaging on a wooden table" src="https://cdn.mos.cms.futurecdn.net/VokVgjCyMrTqXppvgF4Ta6-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude" /></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p class="fancy-box__body-text"><strong>1. </strong><a data-analytics-id="inline-link" href="#section-quick-stock-check"><strong>Stock check</strong></a></p><p class="fancy-box__body-text"><strong>2. </strong><a data-analytics-id="inline-link" href="#section-legend-of-zelda-nintendo-switch-2-stock-in-the-us"><strong>US stock</strong></a></p><p class="fancy-box__body-text"><strong>3. </strong><a data-analytics-id="inline-link" href="#section-legend-of-zelda-nintendo-switch-2-stock-in-the-uk"><strong>UK stock</strong></a></p><p class="fancy-box__body-text"><strong>4. </strong><a data-analytics-id="inline-link" href="#section-live-updates"><strong>Live updates</strong></a></p></div></div><p>We've now had Legend of Zelda Nintendo Switch 2 restocks popping up for four days, but things have been slow so far. With a new week comes a whole roster of new opportunities to snag the special edition, though, and the start of November is already looking promising. </p><p>Best Buy has its midnight Ocarina of Time Remake launch lined with a limited supply of Zelda Switch 2 handhelds, while Target is also planning a restock for November 5 (in-store) and November 6 (online).</p><p>Walmart's also in the running this week, though evidence is to be taken with a pinch of salt. According to some release day sleuthers, the brand is seemingly holding some of its Legend of Zelda Switch 2 stock back after shipping delays, with the view to launch more this very week. </p><p>So far, Amazon has restocked the handheld in both the US and UK (with EE joining it in the latter region) while Nintendo itself has joined the party later last week as well.  </p><p>With Zelda Switch 2 restocks looking likely for the next few days, then, we're rounding up everywhere you should be hunting right now. </p><h2 class="article-body__section" id="section-quick-stock-check"><span>Quick stock check</span></h2><p><strong>US</strong></p><ul><li><strong></strong><a href="https://www.amazon.com/dp/B0HJ6F8L6V" target="_blank"><strong>Check Amazon - stock live recently</strong></a></li><li><strong></strong><a href="https://www.nintendo.com/us/store/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-121642/" target="_blank"><strong>Check Nintendo - stock live recently</strong></a></li><li><a href="https://www.walmart.com/ip/Nintendo-Switch-2-The-Legend-of-Zelda-40th-Anniversary-Edition/21002656445" target="_blank">Check Walmart</a></li><li><a href="https://www.bestbuy.com/product/switch-2-the-legend-of-zelda-40th-anniversary-edition/J7GSL57HTY/sku/6691841?irclickid=1rrwLZ05ZxyZW1IWS03jS3itUkr2ANwdAXt-Q40&amp;irgwc=1&amp;afsrc=1&amp;ref=198&amp;loc=CNET%20Group&amp;acampID=&amp;mpid=10915&amp;affgroup=%22Content%22" target="_blank">Check Best Buy</a></li><li><a href="https://www.target.com/p/nintendo-8482-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-system/-/A-1013322047" target="_blank">Check Target</a></li></ul><p><strong>UK</strong></p><ul><li><strong></strong><a href="https://www.amazon.co.uk/Nintendo-Switch-2/dp/B0F2TP12QL" target="_blank">Check Amazon</a></li><li><a href="https://ee.co.uk/products/nintendo-switch-2-zelda-ocarina-of-time-special-edition" target="_blank">Check EE</a></li><li><a href="https://www.currys.co.uk/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-10312967.html" target="_blank">Check Currys</a></li><li><a href="https://www.argos.co.uk/product/9625053" target="_blank">Check Argos </a></li><li><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/nintendo-switch-2/nintendo-switch-2-consoles/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console/p/266502" target="_blank">Check Smyths Toys</a></li><li><a href="https://www.very.co.uk/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-the-legend-of-zelda-ocarina-of-time/1601230005.prd" target="_blank">Check Very</a></li></ul><h2 class="article-body__section" id="section-legend-of-zelda-nintendo-switch-2-stock-in-the-us"><span>Legend of Zelda Nintendo Switch 2 stock in the US</span></h2><div class="product"><a data-dimension112="a82e98bc-d2db-11f1-8edd-19faac3b0b3f" data-action="Deal Block" data-label="| Check stock" data-dimension48="| Check stock" href="https://www.amazon.com/dp/B0HJ6F8L6V" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="KmipYnbXFD8AoqWvXz8GZf" name="Logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/KmipYnbXFD8AoqWvXz8GZf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Amazon</strong> <strong>| </strong><a href="https://www.amazon.com/dp/B0HJ6F8L6V" target="_blank" data-dimension112="a82e98bc-d2db-11f1-8edd-19faac3b0b3f" data-action="Deal Block" data-label="| Check stock" data-dimension48="| Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Amazon dropped its first round of Legend of Zelda Nintendo Switch 2 stock at approximately 11.15am ET on release day. You may need to refresh this page if you come up short, but things are moving fast here.</p><p><strong>Carry case: </strong><a href="https://www.amazon.com/dp/B0HKDZ4LBX" target="_blank">Check stock</a></p><p><strong>Pro Controller: </strong><a href="https://www.amazon.com/dp/B0HKF2DM2N" target="_blank">Check stock</a></p><p><strong>Ocarina of Time: </strong><a href="https://www.amazon.com/dp/B0HJ6F7L6T" target="_blank"><del>$69.99</del><strong> $59.99</strong></a><a class="view-deal button" href="https://www.amazon.com/dp/B0HJ6F8L6V" target="_blank" rel="nofollow" data-dimension112="a82e98bc-d2db-11f1-8edd-19faac3b0b3f" data-action="Deal Block" data-label="| Check stock" data-dimension48="| Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="a82e97fe-d2db-11f1-bf04-2d1c2564cd94" data-action="Deal Block" data-label="Check stock" data-dimension48="Check stock" href="https://www.walmart.com/ip/Nintendo-Switch-2-The-Legend-of-Zelda-40th-Anniversary-Edition/21002656445" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="6VDFNftRoKfgJAtzEAcS9m" name="Store" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6VDFNftRoKfgJAtzEAcS9m-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Walmart</strong> | <a href="https://www.walmart.com/ip/Nintendo-Switch-2-The-Legend-of-Zelda-40th-Anniversary-Edition/21002656445" target="_blank" data-dimension112="a82e97fe-d2db-11f1-bf04-2d1c2564cd94" data-action="Deal Block" data-label="Check stock" data-dimension48="Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Walmart usually runs its restocks in the morning, so this is one to check while the coffee brews. Its initial Legend of Zelda Nintendo Switch 2 stock run went live pretty early on announcement, so restocks could pop up here sooner than others. </p><p><strong>Pro controller: </strong><a href="https://www.walmart.com/ip/Nintendo-Switch-2-Pro-Controller-The-Legend-of-Zelda-40th-Anniversary-Edition/20954470204?classType=REGULAR&amp;athbdg=L1103&amp;from=/search" target="_blank">Check stock</a></p><p><strong>Carry case: </strong><a href="https://www.walmart.com/ip/Nintendo-Switch-2-Carrying-Case-and-Screen-Protector-The-Legend-of-Zelda-40th-Anniversary-Edition/20955069492" target="_blank">Check stock</a></p><p><strong>Ocarina of Time: </strong><a href="https://www.walmart.com/ip/The-Legend-of-Zelda-Ocarina-of-Time-Nintendo-Switch-2/20910716558" target="_blank"><strong>On sale - </strong><del>$59.99</del><strong> $49.99 </strong></a><a class="view-deal button" href="https://www.walmart.com/ip/Nintendo-Switch-2-The-Legend-of-Zelda-40th-Anniversary-Edition/21002656445" target="_blank" rel="nofollow" data-dimension112="a82e97fe-d2db-11f1-bf04-2d1c2564cd94" data-action="Deal Block" data-label="Check stock" data-dimension48="Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="a82e9858-d2db-11f1-9a4b-7574fbcc7582" data-action="Deal Block" data-label="Check stock" data-dimension48="Check stock" href="https://www.bestbuy.com/product/switch-2-the-legend-of-zelda-40th-anniversary-edition/J7GSL57HTY/sku/6691841?irclickid=1rrwLZ05ZxyZW1IWS03jS3itUkr2ANwdAXt-Q40&amp;irgwc=1&amp;afsrc=1&amp;ref=198&amp;loc=CNET%20Group&amp;acampID=&amp;mpid=10915&amp;affgroup=%22Content%22" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="aUCXex7eVB82pVa7zcgDX5" name="Best Buy" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/aUCXex7eVB82pVa7zcgDX5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Best Buy</strong> | <a href="https://www.bestbuy.com/product/switch-2-the-legend-of-zelda-40th-anniversary-edition/J7GSL57HTY/sku/6691841?irclickid=1rrwLZ05ZxyZW1IWS03jS3itUkr2ANwdAXt-Q40&amp;irgwc=1&amp;afsrc=1&amp;ref=198&amp;loc=CNET%20Group&amp;acampID=&amp;mpid=10915&amp;affgroup=%22Content%22" target="_blank" data-dimension112="a82e9858-d2db-11f1-9a4b-7574fbcc7582" data-action="Deal Block" data-label="Check stock" data-dimension48="Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Best Buy has restocked the Legend of Zelda Nintendo Switch 2 once in the last week, which means early orders ahead of that launch date might be a little more difficult to come by. However, it's already shown it's on the receiving end of new allocations. </p><p><strong>Pro Controller: </strong><a href="https://www.bestbuy.com/product/nintendo-switch-2-pro-controller-the-legend-of-zelda-40th-anniversary-edition-multi/J7GSL57W27/sku/6691849" target="_blank">Check stock</a></p><p><strong>Carry Case: </strong><a href="https://www.bestbuy.com/product/nintendo-switch-2-carrying-case-and-screen-protector-the-legend-of-zelda-40th-anniversary-edition-multi/J7GSL57WCW/sku/6691852" target="_blank">Check stock </a></p><p><strong>Ocarina of Time: </strong><a href="https://www.bestbuy.com/product/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/J7GSL5C746/sku/6691853" target="_blank"><strong>$69.99</strong></a><a class="view-deal button" href="https://www.bestbuy.com/product/switch-2-the-legend-of-zelda-40th-anniversary-edition/J7GSL57HTY/sku/6691841?irclickid=1rrwLZ05ZxyZW1IWS03jS3itUkr2ANwdAXt-Q40&amp;irgwc=1&amp;afsrc=1&amp;ref=198&amp;loc=CNET%20Group&amp;acampID=&amp;mpid=10915&amp;affgroup=%22Content%22" target="_blank" rel="nofollow" data-dimension112="a82e9858-d2db-11f1-9a4b-7574fbcc7582" data-action="Deal Block" data-label="Check stock" data-dimension48="Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="a82e9920-d2db-11f1-af13-f98ef65464eb" data-action="Deal Block" data-label="Target | Check stock" data-dimension48="Target | Check stock" href="https://www.target.com/p/nintendo-8482-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-system/-/A-1013322047" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:640px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="o8ohXX9aKXyVhezTaNeE8U" name="1686734372.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/o8ohXX9aKXyVhezTaNeE8U-1920-80.jpg" mos="" align="middle" fullscreen="" width="640" height="640" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Target | </strong><a href="https://www.target.com/p/nintendo-8482-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-system/-/A-1013322047" target="_blank" data-dimension112="a82e9920-d2db-11f1-af13-f98ef65464eb" data-action="Deal Block" data-label="Target | Check stock" data-dimension48="Target | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Target has also seen Legend of Zelda Nintendo Switch 2 restocks in the last week, <em>and </em>typically drops its stock much earlier than other retailers. You might need to set an alarm, but I'd recommend keeping an eye on Target from around 5am on November 6.</p><p><strong>Carry case: </strong><a href="https://www.target.com/p/nintendo-8482-switch-2-the-legend-of-zelda-40th-anniversary-edition-carrying-case-and-screen-protector/-/A-1013213522" target="_blank">Check stock</a></p><p><strong>Pro Controller: </strong><a href="https://www.target.com/p/nintendo-8482-switch-2-pro-controller-the-legend-of-zelda-40th-anniversary-edition/-/A-1013213521" target="_blank">Check stock</a> </p><p><strong>Ocarina of Time: </strong><a href="https://www.target.com/p/nintendo-8482-the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/-/A-1012827386" target="_blank"><strong>$69.99</strong></a><a class="view-deal button" href="https://www.target.com/p/nintendo-8482-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-system/-/A-1013322047" target="_blank" rel="nofollow" data-dimension112="a82e9920-d2db-11f1-af13-f98ef65464eb" data-action="Deal Block" data-label="Target | Check stock" data-dimension48="Target | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="a82e997a-d2db-11f1-adf8-271f29ddee82" data-action="Deal Block" data-label="Nintendo | Check stock" data-dimension48="Nintendo | Check stock" href="https://www.nintendo.com/us/store/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-121642/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LSdP46F59ERg5Kx6eZHssE" name="Nintendo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LSdP46F59ERg5Kx6eZHssE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Nintendo | </strong><a href="https://www.nintendo.com/us/store/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-121642/" target="_blank" data-dimension112="a82e997a-d2db-11f1-adf8-271f29ddee82" data-action="Deal Block" data-label="Nintendo | Check stock" data-dimension48="Nintendo | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Nintendo itself is also sold out of Legend of Zelda Nintendo Switch 2 pre-orders, but has a 'check back soon' message that could spell hope for future stock drops. The brand recently reassured customers that restocks were on their way after stating it "underestimated" demand. </p><p><strong>Pro Controller: </strong><a href="https://www.nintendo.com/us/store/products/nintendo-switch-2-pro-controller-the-legend-of-zelda-40th-anniversary-edition-127074/" target="_blank">Check stock</a></p><p><strong>Carry case: </strong><a href="https://www.nintendo.com/us/store/products/nintendo-switch-2-carrying-case-screen-protector-the-legend-of-zelda-40th-anniversary-edition-127073/" target="_blank">Check stock</a></p><p><strong>Ocarina of Time: </strong><a href="https://www.nintendo.com/us/store/products/the-legend-of-zelda-ocarina-of-time-125697/" target="_blank"><strong>$69.99</strong></a><a class="view-deal button" href="https://www.nintendo.com/us/store/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-121642/" target="_blank" rel="nofollow" data-dimension112="a82e997a-d2db-11f1-adf8-271f29ddee82" data-action="Deal Block" data-label="Nintendo | Check stock" data-dimension48="Nintendo | Check stock" data-dimension25="">View Deal</a></p></div><h2 class="article-body__section" id="section-legend-of-zelda-nintendo-switch-2-stock-in-the-uk"><span>Legend of Zelda Nintendo Switch 2 stock in the UK</span></h2><div class="product"><a data-dimension112="a82e9a38-d2db-11f1-8490-61371b68babd" data-action="Deal Block" data-label="Amazon | Check stock" data-dimension48="Amazon | Check stock" href="https://www.amazon.co.uk/Nintendo-Switch-2/dp/B0F2TP12QL" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="KmipYnbXFD8AoqWvXz8GZf" name="Logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/KmipYnbXFD8AoqWvXz8GZf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Amazon | </strong><a href="https://www.amazon.co.uk/Nintendo-Switch-2/dp/B0F2TP12QL" target="_blank" data-dimension112="a82e9a38-d2db-11f1-8490-61371b68babd" data-action="Deal Block" data-label="Amazon | Check stock" data-dimension48="Amazon | Check stock" data-dimension25=""><strong>Check stock</strong></a><strong></strong></p><p>Amazon UK had a sturdy wave of Legend of Zelda Switch 2 handhelds in the lead up to launch, but they've all been swept off the shelves now. </p><p><strong>Pro Controller | </strong><a href="https://www.amazon.co.uk/Nintendo-Switch-Pro-Controller-Legend-Anniversary/dp/B0HN2S9JT8" target="_blank"><strong>Check stock</strong></a><a class="view-deal button" href="https://www.amazon.co.uk/Nintendo-Switch-2/dp/B0F2TP12QL" target="_blank" rel="nofollow" data-dimension112="a82e9a38-d2db-11f1-8490-61371b68babd" data-action="Deal Block" data-label="Amazon | Check stock" data-dimension48="Amazon | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="4995e176-d384-11f1-a5f7-7931ef9a784a" data-action="Deal Block" data-label="EE | Check stock" data-dimension48="EE | Check stock" href="https://ee.co.uk/products/nintendo-switch-2-zelda-ocarina-of-time-special-edition" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="D3ztXPhyqNmQdmQQegY92h" name="EE.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/D3ztXPhyqNmQdmQQegY92h-1920-80.jpg" mos="" align="middle" fullscreen="" width="800" height="800" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>EE | </strong><a href="https://ee.co.uk/products/nintendo-switch-2-zelda-ocarina-of-time-special-edition" target="_blank" data-dimension112="4995e176-d384-11f1-a5f7-7931ef9a784a" data-action="Deal Block" data-label="EE | Check stock" data-dimension48="EE | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>EE has offered Legend of Zelda Switch 2 restocks twice since launch, and has also been offering additional discounts on Ocarina of Time and Pokemon Pokopia bundles as well. <a class="view-deal button" href="https://ee.co.uk/products/nintendo-switch-2-zelda-ocarina-of-time-special-edition" target="_blank" rel="nofollow" data-dimension112="4995e176-d384-11f1-a5f7-7931ef9a784a" data-action="Deal Block" data-label="EE | Check stock" data-dimension48="EE | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="a82e9a9c-d2db-11f1-8b0e-71a77b344250" data-action="Deal Block" data-label="Argos | Check stock" data-dimension48="Argos | Check stock" href="https://www.argos.co.uk/product/9625053" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="yj7au5kHiTh7Qr2tybcdVc" name="Argos.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/yj7au5kHiTh7Qr2tybcdVc-1920-80.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Argos | </strong><a href="https://www.argos.co.uk/product/9625053" target="_blank" data-dimension112="a82e9a9c-d2db-11f1-8b0e-71a77b344250" data-action="Deal Block" data-label="Argos | Check stock" data-dimension48="Argos | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Argos has also had the special edition handheld on the shelves within the last week. This retailer separates its supplies by postcode so, while many of my go-to checks are drawing a blank at the moment, it's worth checking your own. <a class="view-deal button" href="https://www.argos.co.uk/product/9625053" target="_blank" rel="nofollow" data-dimension112="a82e9a9c-d2db-11f1-8b0e-71a77b344250" data-action="Deal Block" data-label="Argos | Check stock" data-dimension48="Argos | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="a82e9af6-d2db-11f1-9d6f-35232e26ea6e" data-action="Deal Block" data-label="Smyths Toys | Check stock" data-dimension48="Smyths Toys | Check stock" href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/nintendo-switch-2/nintendo-switch-2-consoles/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console/p/266502" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="M7GJZnYtscZ4aS4ULFXwSU" name="Smyths Toys logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/M7GJZnYtscZ4aS4ULFXwSU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Smyths Toys | </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/nintendo-switch-2/nintendo-switch-2-consoles/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console/p/266502" target="_blank" data-dimension112="a82e9af6-d2db-11f1-9d6f-35232e26ea6e" data-action="Deal Block" data-label="Smyths Toys | Check stock" data-dimension48="Smyths Toys | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Smyths Toys was one of the first retailers to drop its original wave of Legend of Zelda Switch 2 stock when the handheld was announced, so we're expecting more action here in the near future. It's also the only UK retailer I'm seeing with listing pages up for the Pro Controller and carry case. </p><p><strong>Pro Controller | </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/nintendo-switch-2/nintendo-switch-2-accessories/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-pro-controller/p/266456" target="_blank">Check stock</a></p><p><strong>Case | </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/nintendo-switch-2/nintendo-switch-2-accessories/nintendo-switch-2-carrying-case-the-legend-of-zelda-40th-anniversary-and-screen-protector/p/265621" target="_blank">Check stock</a></p><p><strong>Ocarina of Time: </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank"><strong>£54.99</strong></a><a class="view-deal button" href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/nintendo-switch-2/nintendo-switch-2-consoles/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console/p/266502" target="_blank" rel="nofollow" data-dimension112="a82e9af6-d2db-11f1-9d6f-35232e26ea6e" data-action="Deal Block" data-label="Smyths Toys | Check stock" data-dimension48="Smyths Toys | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="a82e9b5a-d2db-11f1-861f-f3e13191c8f8" data-action="Deal Block" data-label="Very | Check stock" data-dimension48="Very | Check stock" href="https://www.very.co.uk/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-the-legend-of-zelda-ocarina-of-time/1601230005.prd" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="EuWETWzkMJdMV7ozdfQJx3" name="verylogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/EuWETWzkMJdMV7ozdfQJx3-1920-80.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Very | </strong><a href="https://www.very.co.uk/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-the-legend-of-zelda-ocarina-of-time/1601230005.prd" target="_blank" data-dimension112="a82e9b5a-d2db-11f1-861f-f3e13191c8f8" data-action="Deal Block" data-label="Very | Check stock" data-dimension48="Very | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Here's the thing with Very. It often bundles up difficult-to-find stock with extra accessories or games to keep resellers at bay. That means you'll be paying a little more here (though still only RRP for everything you're getting) but stock often holds out a lot longer. <a class="view-deal button" href="https://www.very.co.uk/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-the-legend-of-zelda-ocarina-of-time/1601230005.prd" target="_blank" rel="nofollow" data-dimension112="a82e9b5a-d2db-11f1-861f-f3e13191c8f8" data-action="Deal Block" data-label="Very | Check stock" data-dimension48="Very | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="a82e9bb4-d2db-11f1-b173-097939f733c8" data-action="Deal Block" data-label="Currys | Check stock" data-dimension48="Currys | Check stock" href="https://www.currys.co.uk/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-10312967.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:250px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="ge4TonB9A7yc7RSDHMGRdF" name="Currys.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ge4TonB9A7yc7RSDHMGRdF-1920-80.jpg" mos="" align="middle" fullscreen="" width="250" height="250" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Currys | </strong><a href="https://www.currys.co.uk/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-10312967.html" target="_blank" data-dimension112="a82e9bb4-d2db-11f1-b173-097939f733c8" data-action="Deal Block" data-label="Currys | Check stock" data-dimension48="Currys | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Currys has a listing page for the 40th Anniversary Nintendo Switch 2, but no stock at the moment. More could be on the way, though, things can move quickly here. <a class="view-deal button" href="https://www.currys.co.uk/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-10312967.html" target="_blank" rel="nofollow" data-dimension112="a82e9bb4-d2db-11f1-b173-097939f733c8" data-action="Deal Block" data-label="Currys | Check stock" data-dimension48="Currys | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="a82e9c18-d2db-11f1-be27-b338aecd04fb" data-action="Deal Block" data-label="Nintendo | Check stock" data-dimension48="Nintendo | Check stock" href="https://www.nintendo.com/en-gb/?srsltid=AfmBOopZbjZ4yjyd89CBapxQQkRlpYPDSjPhXj-7jatmqkljWToUPdRj" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LSdP46F59ERg5Kx6eZHssE" name="Nintendo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LSdP46F59ERg5Kx6eZHssE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Nintendo | </strong><a href="https://www.nintendo.com/en-gb/?srsltid=AfmBOopZbjZ4yjyd89CBapxQQkRlpYPDSjPhXj-7jatmqkljWToUPdRj" target="_blank" data-dimension112="a82e9c18-d2db-11f1-be27-b338aecd04fb" data-action="Deal Block" data-label="Nintendo | Check stock" data-dimension48="Nintendo | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Nintendo has also stated more stock is on the way, so you'd expect its own store to be one of the first with fresh handhelds up for grabs. <a class="view-deal button" href="https://www.nintendo.com/en-gb/?srsltid=AfmBOopZbjZ4yjyd89CBapxQQkRlpYPDSjPhXj-7jatmqkljWToUPdRj" target="_blank" rel="nofollow" data-dimension112="a82e9c18-d2db-11f1-be27-b338aecd04fb" data-action="Deal Block" data-label="Nintendo | Check stock" data-dimension48="Nintendo | Check stock" data-dimension25="">View Deal</a></p></div><h2 class="article-body__section" id="section-live-updates"><span>Live updates</span></h2></div><div class="live-content"><time datetime="2026-10-28T14:35:10+00:00">October 28, 2026 – 10:35 AM</time><h2 id="amazon-39-s-stock-is-looking-a-little-pricey">Amazon's stock is looking a little pricey</h2><p>The Legend of Zelda Nintendo Switch 2 is still in stock at Amazon UK, but be warned about those numbers. The retailer is going for the full £499.99 here, while the special edition is actually designed to target a £434.99 RRP in the UK. That's the position other retailers have found themselves in during previous restocks, so it's worth taking that stock with a pinch of salt until launch day arrives. </p></div><div class="live-content"><time datetime="2026-10-28T14:51:13+00:00">October 28, 2026 – 10:51 AM</time><h2 id="does-the-40th-anniversary-legend-of-zelda-switch-2-come-with-ocarina-of-time-remake">Does the 40th Anniversary Legend of Zelda Switch 2 come with Ocarina of Time Remake?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rchR5gTvwM5HinWhXj7Mi3" name="PR_Switch2_ZeldaOoT_MedaiBroll_SCRN_08_1080" alt="Young Link is block from entering a tunnel by a boy in a similar green outfit in The Legend of Zelda: Ocarina of Time remake" src="https://cdn.mos.cms.futurecdn.net/rchR5gTvwM5HinWhXj7Mi3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Nope, no it does not. </p><p>Nintendo has a bit of a track record with including games alongside its special edition consoles in the US (the UK sees the two bundled together a lot more regularly). In this case, neither regions will see Ocarina of Time Legend of Zelda Nintendo Switch 2 bundles on the shelves tomorrow - you'll be picking up the remake separately. </p><p>It's not all doom and gloom, though. Amazon is still running its <a href="https://www.amazon.com/Legend-ZeldaTM-Ocarina-Nintendo-Switch-2/dp/B0HJ6F7L6T" target="_blank">$10 discount</a> on pre-orders for the November 5 title. </p></div><div class="live-content"><time datetime="2026-10-28T15:06:22+00:00">October 28, 2026 – 11:06 AM</time><h2 id="top-tip-create-accounts-with-your-go-to-retailers">Top tip: create accounts with your go-to retailers</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pZepGteGMJruwxkhkdhYZf" name="zelda botw.jpg" alt="Legend of Zelda Breath of the Wild screenshot showing recipe and merchant" src="https://cdn.mos.cms.futurecdn.net/pZepGteGMJruwxkhkdhYZf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div></figure><p>Legend of Zelda Nintendo Switch 2 stock is going to move fast tomorrow, so you don't want your handheld to be sniped straight from your basket before you've had a chance to check out. Your handheld is only yours once you get that order confirmation through, if someone's faster than you with their cart it's likely to be lost. </p><p>The best way to sail through checkout is to make sure you've got all your personal information ready to go. Creating an account and keeping these details saved will save you precious seconds when you're escorting that precious cargo. Not only that, but some stores - like Best Buy - will likely <em>require </em>you to have an account with them in order to order high-profile releases like this. </p></div><div class="live-content"><time datetime="2026-10-28T15:19:20+00:00">October 28, 2026 – 11:19 AM</time><h2 id="what-about-that-pro-controller">What about that Pro Controller?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NnDYbbNvd3byqJHtstjmFL" name="Zelda Switch 2 Pro Controller" alt="Nintendo Legend of Zelda Switch 2 Pro Controller" src="https://cdn.mos.cms.futurecdn.net/NnDYbbNvd3byqJHtstjmFL-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>The Legend of Zelda Switch 2 Pro Controller is almost as difficult to get your hands on as the handheld itself. The themed design launched at the same time pre-orders went live on the console, and sold out at a similar pace. </p><p>That means competition is going to be just as high when launch-day stock drops tomorrow. After all, very few current Switch 2 owners will be shelling out for a whole new handheld - and the luxury gamepad is still the <a href="https://www.gamesradar.com/hardware/gaming-controllers/the-best-nintendo-switch-2-controllers/">best Nintendo Switch 2 controller</a> going. </p></div><div class="live-content"><time datetime="2026-10-28T15:35:14+00:00">October 28, 2026 – 11:35 AM</time><h2 id="amazon-uk-has-two-legend-of-zelda-nintendo-switch-2-listings-live-right-now-make-sure-you-pick-the-right-one">Amazon UK has two Legend of Zelda Nintendo Switch 2 listings live right now - make sure you pick the right one</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Uiao4kmf6vhi6L2dtdDG6U" name="switch2zelda (1)" alt="Screenshot from the Nintendo Switch 2 – The Legend of Zelda – 40th Anniversary Edition YouTube video." src="https://cdn.mos.cms.futurecdn.net/Uiao4kmf6vhi6L2dtdDG6U-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>About an hour ago I spotted an Amazon UK Legend of Zelda Switch 2 listing for nearly £500 - but there's another one doing the rounds as well. </p><p>Thankfully, Amazon also has the handheld up for £429.99 - a far better price that actually sits inline with Nintendo's own recommended position. Make sure you're snatching up the right one. </p><p><strong>Legend of Zelda: Switch 2 | </strong><a href="https://www.amazon.co.uk/Nintendo-Switch-2/dp/B0F2TP12QL" target="_blank"><strong>£429.99 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-28T15:50:05+00:00">October 28, 2026 – 11:50 AM</time><h2 id="what-39-s-in-the-box">What's in the box?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6D7gcnbFr3LEfSdzMc5q5J" name="Zelda Switch 2" alt="The Legend of Zelda Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/6D7gcnbFr3LEfSdzMc5q5J-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>The Legend of Zelda Nintendo Switch 2 special edition comes with everything you need to get set up, just like the regular model. You'll get your HDMI and power cables all ready to go, Joy-Con skates, and - of course - that new dock design alongside the handheld itself. </p><p>There are two main elements of this new release. The Joy-Con are bathed in a dark green affair, with those Zelda-esque triangles darkened around the edges and a small yellow Triforce in the lower left corner. Meanwhile the dock looks like it comes straight out of a Shrine, with vibrant gold triangular walls and a more detailed Triforce filled with the game's iconography. </p></div><div class="live-content"><time datetime="2026-10-28T16:11:09+00:00">October 28, 2026 – 12:11 PM</time><h2 id="who-has-already-dropped-extra-stock">Who has already dropped extra stock?</h2><p>In the US, we've seen Legend of Zelda Switch 2 restocks from Nintendo and Best Buy in recent memory, while Amazon and Argos have been leading the charge in the UK. </p><p>While I wouldn't discount these stores from offering more stock tomorrow, their activity in the last few days means Walmart and Target (Very, Currys, and Smyths Toys in the UK) should take a little more of your attention in the morning.  </p></div><div class="live-content"><time datetime="2026-10-28T16:33:29+00:00">October 28, 2026 – 12:33 PM</time><h2 id="it-39-s-all-eyes-on-walmart-tomorrow-morning">It's all eyes on Walmart tomorrow morning</h2><p>Walmart is one of the few US retailers that offered pre-orders but hasn't since restocked the Legend of Zelda Nintendo Switch 2 special edition. That's pretty sus. </p><p>While current listings state wildly high prices (they're out of stock anyway, don't worry), I'm expecting this store will give us our first sip of that second wave in the morning. </p><p>Based on my previous PS5, Xbox, and Switch 2 stock hunting, it's worth keeping a close eye from about 7am onward here. Walmart goes hard early in the mornings with limited-release stock like this. </p></div><div class="live-content"><time datetime="2026-10-28T16:54:10+00:00">October 28, 2026 – 12:54 PM</time><h2 id="that-legend-of-zelda-switch-2-carry-case-has-seen-a-little-more-action-this-week">That Legend of Zelda Switch 2 carry case has seen a little more action this week</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HkaphvrV9N8awCkgvgXgPe" name="Zelda case" alt="The Legend of Zelda Nintendo Switch 2 case on a gray background" src="https://cdn.mos.cms.futurecdn.net/HkaphvrV9N8awCkgvgXgPe-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>The Legend of Zelda Switch 2 carry case has been easier to get your hands on in the US. It's still out of stock at the time of writing, but I've seen this little pouch popping up across Walmart, GameStop and Best Buy in the last few weeks - most recently at the former. </p><p>The slip case was on the shelves for a brief restock just yesterday, before it eventually resumed its 'out of stock' status. </p><p>It's a good sign for anyone looking to add some Zelda flair to their setups without breaking the bank, though. </p></div><div class="live-content"><time datetime="2026-10-28T17:15:27+00:00">October 28, 2026 – 1:15 PM</time><h2 id="we-might-have-already-seen-nintendo-39-s-quot-replenished-quot-stock-levels">We might have already seen Nintendo's "replenished" stock levels</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cN5j6PfdJzst3VpA9U9urh" name="The Legend of Zelda 40th Anniversary Direct 9.8.2026 59-40 screenshot" alt="Nintendo Switch 2 Joy-Con with 40th Anniversary Legend of Zelda colorway" src="https://cdn.mos.cms.futurecdn.net/cN5j6PfdJzst3VpA9U9urh-1920-80.png" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Nintendo recently stated that it "underestimated" how popular its 40th Anniversary Legend of Zelda Switch 2 would be. Faced with sold-out pre-orders and rising holiday demand, the brand promised that stock <a href="https://www.gamesradar.com/games/the-legend-of-zelda/nintendo-underestimated-how-well-its-zelda-40th-anniversary-edition-switch-2-would-sell-exec-admits-but-restocks-are-coming-please-be-patient/">would be "replenished" just last week</a>. </p><p>Well, yesterday those handhelds might have turned up. </p><p>Nintendo US launched its own Zelda Switch 2 restock on October 26, with pre-purchase links live and ready to go on the $519.99 special edition. That came after weeks of silence on the matter. </p><p>Whether or not this drop was the entirety of Nintendo's rejuvenated stock will remain to be seen. Tomorrow's launch date could yield another wave of withheld consoles, or we could simply be competing for pre-orders that didn't quite make it all the way through the pipeline. </p></div><div class="live-content"><time datetime="2026-10-28T17:43:53+00:00">October 28, 2026 – 1:43 PM</time><h2 id="want-to-grab-a-special-edition-in-person">Want to grab a special edition in person? </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gTfUm3bdMqGhGDctXgDhMc" name="Best Buy" alt="Best Buy external storefront" src="https://cdn.mos.cms.futurecdn.net/gTfUm3bdMqGhGDctXgDhMc-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Best Buy)</span></figcaption></figure><p>Both Best Buy and Nintendo have announced midnight in-store launch events where additional Legend of Zelda Nintendo Switch 2 stock will be up for grabs. You'll just have to wait a little longer. </p><p>These midnight launches are to celebrate the Ocarina of Time Remake release on November 5. While the handheld itself is going a little earlier this week, anyone rolling the dice on an in-person midnight collection will need to decide between Ninty and Best Buy. </p><p>Should you wait? No. </p><p>If you see stock appear before your very eyes, I'd still recommend jumping on it. It's likely these in-store events will be just as limited as their online restocks. </p></div><div class="live-content"><time datetime="2026-10-29T10:12:44+00:00">October 29, 2026 – 6:12 AM</time><h2 id="amazon-uk-is-fresh-out">Amazon UK is fresh out</h2><p>Amazon has held onto its Legend of Zelda Nintendo Switch 2 stock for almost a week, but now that launch day has rolled around it's absent from the shelves. The handheld has been available since at least last Wednesday but we're back to stock hunting on both sides of the Atlantic today.</p></div><div class="live-content"><time datetime="2026-10-29T10:34:17+00:00">October 29, 2026 – 6:34 AM</time><h2 id="add-ee-to-your-stock-hunting">Add EE to your stock hunting</h2><p>EE was offering pre-orders when Legend of Zelda Switch 2 stock first dropped, but closed out the entire listing page once it had blasted through its allotment. The handheld is back on the site (albeit out of stock) now, though, so it's worth adding to your roster of refreshes. </p></div><div class="live-content"><time datetime="2026-10-29T10:54:41+00:00">October 29, 2026 – 6:54 AM</time><h2 id="remember-ebay-sellers-will-be-listing-at-a-premium">Remember, eBay sellers will be listing at a premium</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5hVtLBi4VrQsEUVXGftj7B" name="Zelda TOTK Ganon 1.jpg" alt="Zelda Tears of the Kingdom ganon ganondorf final boss fight" src="https://cdn.mos.cms.futurecdn.net/5hVtLBi4VrQsEUVXGftj7B-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>There are already a number of Zelda handhelds listed at eBay at well over their retail prices, but it makes so sense to take these sellers up on their rates. </p><p>These are the same resellers who sniped your earlier pre-order attempts last month, don't then pay them for the privilege. </p><p>Legend of Zelda Switch 2 stock will return to the shelves - this isn't a limited release, rather a special edition, so there will be plenty more opportunities to buy the handheld at its regular rate. </p></div><div class="live-content"><time datetime="2026-10-29T11:14:03+00:00">October 29, 2026 – 7:14 AM</time><h2 id="the-us-seems-to-have-a-slightly-wider-spread-of-pro-controller-options-than-the-uk">The US seems to have a slightly wider spread of Pro Controller options than the UK</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yKMpRtnLpFsMjtwAgXF7GS" name="Switch 2 Pro Controller Zelda" alt="Nintendo Switch 2 Pro Controller in Legend of Zelda special edition colorway on a gray background" src="https://cdn.mos.cms.futurecdn.net/yKMpRtnLpFsMjtwAgXF7GS-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>The Zelda Switch 2 Pro Controller is pretty much as difficult to find as the handheld itself right now, but the UK might struggle a little more. That's because fewer retailers have the special edition gamepad listed compared to those across the pond. Right now I'm only seeing pages up at Smyths Toys and Amazon, while US stock hunters have the full range of Best Buy, Walmart and Target to choose from. </p></div><div class="live-content"><time datetime="2026-10-29T11:36:52+00:00">October 29, 2026 – 7:36 AM</time><h2 id="handhelds-are-making-their-way-through-doors-as-we-speak">Handhelds are making their way through doors as we speak</h2><p>And that means we're getting some of our first glimpses at what lays underneath Nintendo's marketing images. </p><p>Nintendeal, for example, on Twitter has reported the excellent news that those green Joy-Con do in fact come with their own system colors on the Switch 2 itself - complete with the yellow thumbstick ring. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115510517519548648"><p lang="en" dir="ltr">Zelda Joy-Con have unique system menu colors https://t.co/I3pOayhPP4<a href="https://twitter.com/cantworkitout/status/2115510517519548648">October 28, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div></div><div class="live-content"><time datetime="2026-10-29T11:55:52+00:00">October 29, 2026 – 7:55 AM</time><h2 id="some-less-good-news-from-the-twitter-sphere">Some less good news from the Twitter-sphere</h2><p>Another user, @happyshautan has also shared that the Legend of Zelda 40th Anniversary Pro Controller base isn't quite as secure as we may have thought. The stand is only available with pre-orders direct from Nintendo itself, and is designed to hold the gamepad upright on a shelf. With only two indented holes keeping those grips in place, this Zelda fan reports that the controller itself is pretty wobbly when fully set up. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115608232190423068"><p lang="en" dir="ltr">ゼルダのプロコン届いたけど台座が微妙過ぎるなコントローラーを台座に置く時、手前だとコントローラーが前に倒れるし、奥だとコントローラーが後ろに倒れるある程度中央付近に置けば倒れないけどセットする穴に決められた定位置がないから気を付けないと落下の危険があるわ… https://t.co/6y07HWpP8b<a href="https://twitter.com/cantworkitout/status/2115608232190423068">October 29, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div></div><div class="live-content"><time datetime="2026-10-29T12:24:50+00:00">October 29, 2026 – 8:24 AM</time><h2 id="many-reports-of-walmart-cancelling-pre-orders-now">Many reports of Walmart cancelling pre-orders now</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KjnUjLvDTraXZcyLH9TcxB" name="Walmat Plus" alt="Walmart Plus delivery by a front door with Princess Peach in the foreground" src="https://cdn.mos.cms.futurecdn.net/KjnUjLvDTraXZcyLH9TcxB-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div></figure><p>It seems that Walmart has oversold its allotment of Legend of Zelda Switch 2 pre-order stock. Many are reporting cancellation emails from the retailer, stating that their previously-locked-in handhelds are now unavailable. <a href="https://www.reddit.com/r/Switch/comments/1xhkgn2/walmart_preorder_cancelled_1_day_prior_to_arrival/?utm_source=embedv2&amp;utm_medium=post_embed&amp;utm_content=post_body&amp;embed_host_url=https%3A%2F%2Fkotaku.com%2Ffans-cant-believe-walmart-canceled-zelda-ocarina-of-time-switch-2-pre-orders-the-day-before-they-were-meant-to-arrive-2000750478" target="_blank">u/IcyOrdinary3355</a> posted to r/Switch yesterday that they had received one such email, to which multiple replies have also stated similar experiences. </p><p>Unlike Best Buy and Nintendo, Walmart did not restock the Legend of Zelda Switch 2 last week, so it remains to be seen whether we'll have any further movement today. </p></div><div class="live-content"><time datetime="2026-10-29T12:48:19+00:00">October 29, 2026 – 8:48 AM</time><h2 id="we-39-ve-got-our-first-legend-of-zelda-nintendo-switch-2-through-the-door">We've got our first Legend of Zelda Nintendo Switch 2 through the door!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qTBYc8FoUU7zNfNskWbVUL" name="Legend of Zelda Switch 2 40th anniversary" alt="Legend of Zelda Nintendo Switch 2 special edition on a wooden table with dock, tablet, and Joy-Con separated from packaging" src="https://cdn.mos.cms.futurecdn.net/qTBYc8FoUU7zNfNskWbVUL-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>GamesRadar+ Senior Producer James Daly has just had a particularly fruitful knock at the door. The Legend of Zelda Nintendo Switch 2 is finally in our hands now, and she's looking glorious. With UK pre-orders now firmly with the postman, it's going to be a long wait until 5. </p></div><div class="live-content"><time datetime="2026-10-29T13:08:44+00:00">October 29, 2026 – 9:08 AM</time><h2 id="ee-has-restocked-the-legend-of-zelda-nintendo-switch-2">EE has restocked the Legend of Zelda Nintendo Switch 2</h2><p>EE is back in business, with the Legend of Zelda Nintendo Switch 2 back on the shelves right now. The site states it's on its last few handhelds, with free standard delivery in 1-3 working days. You can even save £10 on The Legend of Zelda: Ocarina of Time as well </p><p><strong>Legend of Zelda Nintendo Switch 2 | </strong><a href="https://ee.co.uk/products/nintendo-switch-2-zelda-ocarina-of-time-special-edition" target="_blank"><strong>£434.99 at EE</strong></a></p></div><div class="live-content"><time datetime="2026-10-29T13:28:25+00:00">October 29, 2026 – 9:28 AM</time><h2 id="some-movement-from-best-buy-on-the-zelda-switch-2-carry-case">Some movement from Best Buy on the Zelda Switch 2 carry case</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Ly29n7ruCwJBnFeKU6dZxd" name="Zelda Switch 2 carry case" alt="Legend of Zelda Nintendo Switch 2 carry case listing at Best Buy" src="https://cdn.mos.cms.futurecdn.net/Ly29n7ruCwJBnFeKU6dZxd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Best Buy)</span></figcaption></figure><p>It's fleeting, but it looks like Best Buy has rumblings around Legend of Zelda Switch 2 case restocks. The $39.99 accessory is showing an 'add to cart' button when first loading the page up, but this ultimately reverts to an unavailable message when that wheel's done spinning. That means this is one to watch for restocks at the moment. </p><p><strong>Nintendo Switch 2 Legend of Zelda carry case | </strong><a href="https://www.bestbuy.com/product/nintendo-switch-2-carrying-case-and-screen-protector-the-legend-of-zelda-40th-anniversary-edition-multi/J7GSL57WCW/sku/6691852" target="_blank"><strong>$39.99 at Best Buy</strong></a></p></div><div class="live-content"><time datetime="2026-10-29T13:53:27+00:00">October 29, 2026 – 9:53 AM</time><h2 id="could-walmart-39-s-restocks-be-delayed-to-november-6">Could Walmart's restocks be delayed to November 6?</h2><p>Within the last few hours, an image of an employee note at Walmart has started circulating online, originally posted by u/AtLastGames in <a href="https://www.reddit.com/r/zelda/comments/1xihltk/oothd_psa_for_the_switch_2_console_walmart/" target="_blank">r/Zelda</a>. While there's nothing to substantiate the legitimacy of the image, it shows a document that seemingly confirms that Walmart's inventory will only become available from November 6 due to supply chain issues. It could also explain the pre-order cancellations reported elsewhere across the web. </p></div><div class="live-content"><time datetime="2026-10-29T14:15:45+00:00">October 29, 2026 – 10:15 AM</time><h2 id="ee-has-now-run-out-of-stock">EE has now run out of stock</h2><p>EE is one of the only UK retailers with a resurgence in Legend of Zelda Nintendo Switch 2 stock today, and it's now run its final course. The store had a spattering of handhelds return to the shelves in the last hour but is now showing an 'out of stock' message with multiple refreshes. </p></div><div class="live-content"><time datetime="2026-10-29T14:45:20+00:00">October 29, 2026 – 10:45 AM</time><h2 id="no-early-morning-drops-in-the-us-yet">No early morning drops in the US yet</h2><p>It's now well past 10am ET and we're still yet to see any Legend of Zelda Nintendo Switch 2 stock emerge in the US. That's a little spicy for launch day, especially considering Target was a firm favorite for early-doors orders. However, there's still plenty of release day left. </p></div><div class="live-content"><time datetime="2026-10-29T15:07:47+00:00">October 29, 2026 – 11:07 AM</time><h2 id="a-joy-con-easter-egg">A Joy-Con easter egg</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rJay4PfQ5aXxeGvBBYtVni" name="Joy-Con Zelda" alt="Rear side of Legend of Zelda Nintendo Switch 2 Joy-Con showing small Princess Zelda icon in the corner" src="https://cdn.mos.cms.futurecdn.net/rJay4PfQ5aXxeGvBBYtVni-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>We've been busy unboxing and setting up the Legend of Zelda Nintendo Switch 2, so we've finally been able to set eyes on the princess herself. Zelda features in a small easter egg located at the bottom of the right Joy-Con, stamped in full pixel glory. </p></div><div class="live-content"><time datetime="2026-10-29T15:23:03+00:00">October 29, 2026 – 11:23 AM</time><h2 id="amazon-us-has-just-dropped-stock">Amazon US has just dropped stock!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xfF2kP7aknjbxAmJzMvZfQ" name="Switch 2 Amazon" alt="Nintendo Switch 2 Zelda stock at Amazon" src="https://cdn.mos.cms.futurecdn.net/xfF2kP7aknjbxAmJzMvZfQ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Amazon)</span></figcaption></figure><p>No time for words! Go! Go! Go!</p><p><strong>Nintendo Switch 2 Legend of Zelda Edition | </strong><a href="https://www.amazon.com/dp/B0HJ6F8L6V" target="_blank"><strong>$519.99 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-29T15:30:16+00:00">October 29, 2026 – 11:30 AM</time><h2 id="keep-refreshing-on-amazon">Keep refreshing on Amazon</h2><p>Amazon's current (and only) Legend of Zelda Nintendo Switch 2 stock wave has just gone live, but if it doesn't immediately pop up for you be sure to keep that refresh button warm. It's jumping on and off on repeated tries for me, but I am still able to push through. </p></div><div class="live-content"><time datetime="2026-10-29T15:51:05+00:00">October 29, 2026 – 11:51 AM</time><h2 id="you-39-ll-need-to-head-to-nintendo-store-if-you-39-re-sold-on-that-pro-controller-base">You'll need to head to Nintendo Store if you're sold on that Pro Controller base</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3XwUGBmAp48NgGMjWV439K" name="Legend of Zelda Pro Controller with base" alt="Legend of Zelda Nintendo Switch 2 Pro Controller with base on a white background" src="https://cdn.mos.cms.futurecdn.net/3XwUGBmAp48NgGMjWV439K-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Nintendo is the only retailer shipping the Legend of Zelda Switch 2 Pro Controller with its base stand right now, so you'll need to keep its online store at the front of your mind if you want the full package. While some reports are suggesting it's a little less sturdy in the hands, it still comes with a slick Zelda design you won't find elsewhere. </p><p>Right now, Nintendo remains out of stock on this one as well. With the retailer promising a larger inventory of 40th Anniversary consoles, though, there could be movement here yet. </p></div><div class="live-content"><time datetime="2026-10-29T16:12:20+00:00">October 29, 2026 – 12:12 PM</time><h2 id="amazon-looks-like-it-might-have-run-its-course">Amazon looks like it might have run its course</h2><p>I haven't seen that magic order button on Amazon's Legend of Zelda Nintendo Switch 2 stock for a while now, through near-constant refreshing. It's always worth checking around as this retailer is well known for repeating its stock waves throughout the day but it looks like the first run is over. </p></div><div class="live-content"><time datetime="2026-10-29T16:36:42+00:00">October 29, 2026 – 12:36 PM</time><h2 id="when-will-more-legend-of-zelda-nintendo-switch-2-stock-arrive">When will more Legend of Zelda Nintendo Switch 2 stock arrive? </h2><p>It's difficult to say, not least because early restocks last week have shaken our supply chain timeline estimates. Nintendo is still expected to replenish its supplies before the holiday season is out, and if rumored employee notices are to be believed Walmart is aiming for a refresh of its warehouses around November 6. </p><p>Some retailers are also promising in-store availability - Best Buy is hosting a midnight launch for Ocarina of Time Remake on November 5, with those special edition handhelds up for grabs as well. </p><p>Essentially, all signs point to the Legend of Zelda Switch 2 sticking around for a few more weeks yet, with a particular focus around those first few days of November. </p></div><div class="live-content"><time datetime="2026-10-29T17:07:24+00:00">October 29, 2026 – 1:07 PM</time><h2 id="will-nintendo-launch-separate-joy-con">Will Nintendo launch separate Joy-Con?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gBuTyVRAE7vGReRwzhb3d7" name="Switch 2 Joy-Con Zelda" alt="Hand holding Legend of Zelda special edition Nintendo Switch 2 Joy-Con" src="https://cdn.mos.cms.futurecdn.net/gBuTyVRAE7vGReRwzhb3d7-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Nintendo typically doesn't release its special edition Joy-Con separately from the handhelds they were designed for, so I would be surprised if we see a box specifically for these gamepads by themselves. If you've already got a Switch 2 and don't want to shell out for a whole new handheld, though, I'd recommend checking in on the special edition Switch 2 Pro Controller instead. </p></div><div class="live-content"><time datetime="2026-10-29T17:10:12+00:00">October 29, 2026 – 1:10 PM</time><h2 id="nintendo-is-live">Nintendo is live!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PPzcnLtLVobHkV4HRL9vPP" name="Nintendo" alt="Legend of Zelda Nintendo Switch 2 in stock at Nintendo" src="https://cdn.mos.cms.futurecdn.net/PPzcnLtLVobHkV4HRL9vPP-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Nintendo has its own handhelds back on the shelves right now, so it's time to run!</p><p><strong>Nintendo Switch 2 Legend of Zelda Edition | </strong><a href="https://www.nintendo.com/us/store/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-121642/" target="_blank"><strong>$519.99 at Nintendo</strong></a></p></div><div class="live-content"><time datetime="2026-10-29T17:37:41+00:00">October 29, 2026 – 1:37 PM</time><h2 id="here-39-s-where-we-are-right-now">Here's where we are right now</h2><p>Legend of Zelda Nintendo Switch 2 stock has been a little more slow-moving than we would have liked today, but we've still seen action from both Amazon and Nintendo in the US and Amazon and EE in the UK. </p><p>If you come up short on your travels, I'd recommend sticking with Amazon a little longer. The retailer had devices up for grabs earlier today but often staggers its stock, all it takes it one lucky refresh. </p><p>Walmart and Best Buy? I'm less optimistic about these guys. Best Buy has its own in-store events on November 5 that could be taking up its launch day restock inventory space and speculation is rife that Walmart has already oversold its allotment. </p></div><div class="live-content"><time datetime="2026-10-30T09:40:15+00:00">October 30, 2026 – 5:40 AM</time><h2 id="ee-has-replenished-its-supplies">EE has replenished its supplies</h2><p>EE is back in business this morning, with a fresh Legend of Zelda Nintendo Switch 2 restock hitting the shelves. Once more, the site is also offering discounts on various games alongside the console - £10 off Ocarina of Time and up to £22 off Tomodachi Life and Pokemon Pokopia. </p><p><strong>Legend of Zelda Switch 2 | </strong><a href="https://ee.co.uk/products/nintendo-switch-2-zelda-ocarina-of-time-special-edition" target="_blank"><strong>£434.99 at EE</strong></a></p></div><div class="live-content"><time datetime="2026-10-30T09:59:21+00:00">October 30, 2026 – 5:59 AM</time><h2 id="psa-walmart-39-s-pro-controller-price-keeps-climbing">PSA: Walmart's Pro Controller price keeps climbing</h2><p>Just a reminder here that you should only be paying $99.99 for the Legend of Zelda Nintendo Switch 2 Pro Controller. Walmart's listings are running wild now since the retailer are out of stock - now wielding figures as high as $145. Patience is the key here. </p></div><div class="live-content"><time datetime="2026-10-30T10:26:45+00:00">October 30, 2026 – 6:26 AM</time><h2 id="target-39-s-restock-dates-have-been-removed">Target's restock dates have been removed</h2><p>Target was previously showing dates on its Legend of Zelda Nintendo Switch 2 listing page, suggesting restocks for November 5 in-store and November 6 online. Those little green lines of hope have now been removed from the site, though. Suspicious behavior right here. </p></div><div class="live-content"><time datetime="2026-10-30T10:59:53+00:00">October 30, 2026 – 6:59 AM</time><h2 id="there-39-s-still-time-to-save-on-ocarina-of-time">There's still time to save on Ocarina of Time</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nSCByRJxZ4rJCs89e98AL3" name="PR_Switch2_ZeldaOoT_MedaiBroll_SCRN_05_1080" alt="Link holds aloft the Kokiri Sword in The Legend of Zelda: Ocarina of Time remake as he pulls it out of a treasure chest" src="https://cdn.mos.cms.futurecdn.net/nSCByRJxZ4rJCs89e98AL3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>The Legend of Zelda: Ocarina of Time remake is still discounted at Amazon, but I don't expect it to stay that way after launch. This is the kind of pricing pattern we've seen a few times from major first party Nintendo launches in the last year - a $10 saving on pre-orders that disappears once the game is officially out in the wild. </p><p>Considering just how big Ocarina of Time remake is proving to be, I wouldn't rely on that discount sticking around past November 5. The digital version is already cheaper, but grabbing the physical cart will also net you that foil textured cover.</p><p><strong>Ocarina of Time Remake | </strong><a href="https://www.amazon.com/Legend-ZeldaTM-Ocarina-Nintendo-Switch-2/dp/B0HJ6F7L6T" target="_blank"><del>$69.99</del><strong> $59.99 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-30T11:34:27+00:00">October 30, 2026 – 7:34 AM</time><h2 id="ee-is-still-in-stock-in-the-uk">EE is still in stock in the UK!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Fz2G4PcYpzjRx5J6YodDGb" name="Legend of Zelda Switch 2" alt="Boxed Legend of Zelda Nintendo Switch 2 on a wooden table" src="https://cdn.mos.cms.futurecdn.net/Fz2G4PcYpzjRx5J6YodDGb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>I've given it a few more refreshes and I'm <em>still </em>seeing Legend of Zelda Nintendo Switch 2 stock live at EE in the UK. That's the longest a handheld has stuck around since Amazon's days-long drop earlier in the week. </p><p><strong>Legend of Zelda Switch 2 | </strong><a href="https://ee.co.uk/products/nintendo-switch-2-zelda-ocarina-of-time-special-edition" target="_blank"><strong>£434.99 at EE</strong></a></p></div><div class="live-content"><time datetime="2026-10-30T12:07:46+00:00">October 30, 2026 – 8:07 AM</time><h2 id="next-week-could-be-a-big-one">Next week could be a big one</h2><p>With Target rumored to be dropping new Legend of Zelda Switch 2 stock instore on November 5 and online on November 6, Best Buy's midnight launch on November 5, and speculation across Twitter and Reddit yesterday that Walmart's restock plans fall inline with these dates, many are looking ahead. </p><p>Next week marks the launch of Ocarina of Time Remake, which means a number of stores are holding onto handhelds to accompany the game. If we don't see any new restocks this weekend, it's well worth keeping your calendar free in the first week of November. </p></div><div class="live-content"><time datetime="2026-10-30T13:10:39+00:00">October 30, 2026 – 9:10 AM</time><h2 id="ee-39-s-been-holding-out-all-morning">EE's been holding out all morning</h2><p>I'm still seeing Legend of Zelda Nintendo Switch 2 stock on EE's shelves this afternoon, after emerging earlier this morning. Maybe it's the drop in demand after yesterday's launch, maybe the retailer's been holding out on us but things are still rock-steady here, with those game bundles still live as well. </p></div><div class="live-content"><time datetime="2026-10-30T14:17:49+00:00">October 30, 2026 – 10:17 AM</time><h2 id="all-quiet-on-the-us-front">All quiet on the US front</h2><p>Sadly, it's still quiet on stock from all of the US retailers, but I'll be keeping my eyes peeled over the next few hours and refreshing pages to keep you updated. </p></div><div class="live-content"><time datetime="2026-10-30T14:51:53+00:00">October 30, 2026 – 10:51 AM</time><h2 id="aaaaand-ee-39-s-stock-is-all-gone">Aaaaand EE's stock is all gone</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FoFVxhVBEW79VBEMLBoQuW" name="SS-The-Legend-of-Zelda-Ocarina-of-Time-Remake" alt="The Legend of Zelda: Ocarina of Time remake Link and Navi looking up on the edge of a rocky cliff" src="https://cdn.mos.cms.futurecdn.net/FoFVxhVBEW79VBEMLBoQuW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Sadly, it's been the hero of the day but EE has run out of Switch 2 stock for now. Stay tuned for updates as and when more supply arrives in the US and UK, I'll be looking!</p></div><div class="live-content"><time datetime="2026-10-30T16:23:10+00:00">October 30, 2026 – 12:23 PM</time><h2 id="i-39-ve-just-done-another-round-through-the-us-retailers-and-i-39-m-not-seeing-anything">I've just done another round through the US retailers, and I'm not seeing anything</h2><p>Let's hope this weekend has more in store, because at the moment stock levels are looking non-existent in the US. Target even removed its restock dates, so my guess is that all of the retailers are scrambling for stock and trying to learn more about how much they'll have access to.</p></div><div class="live-content"><time datetime="2026-10-30T17:11:26+00:00">October 30, 2026 – 1:11 PM</time><h2 id="it-looks-like-argos-has-some-stock">It looks like Argos has some stock</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NeWLsuKiFQiwaj4pkm4UkJ" name="Nintendo Direct 6.9.2026 + Nintendo Treehouse_ Live _ June 2026 1-23-32 screenshot" alt="Link in Ocarina of Time remake" src="https://cdn.mos.cms.futurecdn.net/NeWLsuKiFQiwaj4pkm4UkJ-1920-80.png" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>The only retailer on either side of the Atlantic that I'm seeing with an "add to cart" button that isn't greyed out is Argos - although technically its button says "add to trolley". </p><p>Either way, it looks like Argos has some supply for you to try and grab. Who knows how long it'll last, so if you're in the UK, pre-order while you can!</p><p><strong>The Legend of Zelda 40th Anniversary Edition Console: </strong><a href="https://www.argos.co.uk/product/9625053" target="_blank"><strong>£429.99 at Argos</strong></a></p></div><div class="live-content"><time datetime="2026-10-30T17:29:45+00:00">October 30, 2026 – 1:29 PM</time><h2 id="as-we-head-into-the-weekend">As we head into the weekend...</h2><p>As I log off for the weekend, the Anniversary Switch 2 is out of stock pretty much everywhere besides Argos. But use the links above to keep your own search running, and we'll be back with major updates soon as they happen. There are bound to be restocks of this Switch 2, so don't lose hope just yet.</p></div><div class="live-content"><time datetime="2026-11-02T10:38:07+00:00">November 2, 2026 – 5:38 AM</time><h2 id="happy-monday-stock-hunters">Happy Monday stock hunters</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QjmQFK7Cn7osGys6RbpVo3" name="PR_Switch2_ZeldaOoT_MedaiBroll_SCRN_09_1080" alt="Link speaks with The Great Deku Tree - a huge tree with a face - in The Legend of Zelda: Ocarina of Time remake" src="https://cdn.mos.cms.futurecdn.net/QjmQFK7Cn7osGys6RbpVo3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>This is no regular start to November, it's a massive week for Zelda fans. We've got Ocarina of Time Remake launching on November 5, with retailers like Target, Best Buy and (maybe) Walmart slated to drop more Legend of Zelda Nintendo Switch 2 stock in the coming days as well. </p></div><div class="live-content"><time datetime="2026-11-02T11:24:30+00:00">November 2, 2026 – 6:24 AM</time><h2 id="what-39-s-going-on-at-walmart">What's going on at Walmart? </h2><p>Walmart started sending its cancellation emails a day before the Legend of Zelda Nintendo Switch 2 launched. Since then hundreds of customers have reported that their handheld pre-orders have been cancelled by the retailer, with no formal explanation given. </p><p>Current speculation asserts that the store oversold its pre-order inventory when the handheld first made its way to the shelves back in September. Over the weekend, however, rumors arose that Walmart tried to get back on the right path. </p><p>As tweeted by <a href="https://bsky.app/profile/wario64.bsky.social/post/3mz55bosta26x" target="_blank">Wario64</a>, customers were put back in line to order the handheld, with a $519 Walmart gift card added to their accounts for the inconvenience. That said, many are reporting that that gift card portion simply isn't true, though they have been invited back to order the handheld again on an exclusive basis. </p><p>Walmart itself hasn't publicly commented yet, so treat this rumor with a heavy pinch of salt if you don't have an email in your own inbox. </p></div><div class="live-content"><time datetime="2026-11-02T12:32:17+00:00">November 2, 2026 – 7:32 AM</time><h2 id="some-bad-news-for-ocarina-of-time-hopefuls">Some bad news for Ocarina of Time hopefuls</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="U275WV5egqLxwfTJpLQEYP" name="Nintendo Switch 2" alt="The Legend of Zelda Ocarina of Time Remake on a Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/U275WV5egqLxwfTJpLQEYP-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>If you were hoping to pick up your Legend of Zelda Nintendo Switch 2 and a physical copy of Ocarina of Time remake in one fell swoop, there's some bad news on the horizon. While <a href="https://www.amazon.com/Legend-Zelda-Ocarina-Digital-Nintendo/dp/B0HJ6F7L6T" target="_blank">Amazon</a> and <a href="https://www.walmart.com/search?q=ocarina+of+time+remake" target="_blank">Walmart</a> were both previously offering the physical edition at a $10 discount, stock has now run completely dry on the textured foil covers. We're just left with <a href="https://www.bestbuy.com/product/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/J7GSL5C746/sku/6691853" target="_blank">Best Buy</a> at the full $69.99 now. </p><p>Digital copies are still up for grabs for <a href="https://www.amazon.com/Legend-Zelda-Ocarina-Digital-Nintendo/dp/B0HJ6JP36P" target="_blank">$59.99 at Amazon</a> (Ninty puts a lower price on its file-only stock), but those early bird covers seem to have flown the nest. </p></div><div class="live-content"><time datetime="2026-11-02T13:29:25+00:00">November 2, 2026 – 8:29 AM</time><h2 id="nintendo-is-bringing-that-ocarina-of-time-n64-slip-case-to-the-uk-but-no-mention-of-zelda-switch-2-restocks">Nintendo is bringing that Ocarina of Time N64 slip case to the UK, but no mention of Zelda Switch 2 restocks</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CgbycjKPYeJNcBWXRBKQPG" name="Ocarina of Time PAL box" alt="The Legend of Zelda Ocarina of Time PAL slipcase with a Switch 2 physical version of the remake inside, set against a gold background" src="https://cdn.mos.cms.futurecdn.net/CgbycjKPYeJNcBWXRBKQPG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Nintendo UK has announced a midnight launch event for Ocarina of Time remake at the Nintendo Experience one at Argos, Tottenham Court Road on Wednesday, but while that N64 slipcase is back in action there's no mention of Legend of Zelda Nintendo Switch 2 restocks here. </p><p>Across the pond, Best Buy is holding its own in-store event on Wednesday night with those handhelds up for grabs in a limited capacity. However, while today's announcement is certainly exciting for those waiting on a retro shelf piece, it's not immediately clear whether it's going to benefit Zelda Switch 2 stock hunters. </p><p>The black and gold cover first made the rounds when announced as a <a href="https://www.gamesradar.com/games/the-legend-of-zelda/this-french-retailer-might-have-the-best-ocarina-of-time-pre-order-bonus-ive-seen-yet/" target="_blank">pre-order bonus from French retailer Micromania</a> last month.</p></div><div class="live-content"><time datetime="2026-11-02T14:17:09+00:00">November 2, 2026 – 9:17 AM</time><h2 id="remember-you-39-re-only-buying-at-519-99">Remember, you're only buying at $519.99</h2><p>With another quiet day of Legend of Zelda Nintendo Switch 2 restocks, it's worth reiterating that you should only be paying $519.99 for the special edition handheld. Sites like eBay and StockX already have listings for well above MSRP, but they're not worth shelling out for. </p><p>After all, these are the same resellers who bought up all that pre-order stock just a month ago. </p></div><div class="live-content"><time datetime="2026-11-02T15:43:22+00:00">November 2, 2026 – 10:43 AM</time><h2 id="target-still-isn-39-t-advertising-its-restock-dates-anymore">Target still isn't advertising its restock dates anymore</h2><p>Target was previously showing additional details around its upcoming Legend of Zelda Nintendo Switch 2 restocks on its listing page. Underneath the 'out of stock' notice, two additional bullet points emerged a few days ago, pointing to in-store restocks on November 5 and online drops on November 6. They seem to have been quickly removed following the original reports of this information, and have remained off the page for a few days now. </p></div><div class="live-content"><time datetime="2026-11-02T16:39:56+00:00">November 2, 2026 – 11:39 AM</time><h2 id="amazon-is-back-in-stock">Amazon is back in stock!</h2><p>Amazon UK has the Legend of Zelda Nintendo Switch 2 back on the shelves right now, at its appropriate £429.99. Just ignore that previous £499.99 price - this listing has had an inflated rate for some time now. </p><p><strong>Legend of Zelda Switch 2 | </strong><a href="https://www.amazon.co.uk/gp/product/B0F2TP12QL" target="_blank"><strong>£429.99 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-11-03T14:50:58+00:00">November 3, 2026 – 9:50 AM</time><h2 id="here-39-s-where-we-are-today">Here's where we are today</h2><p>While the US didn't see any new Legend of Zelda Switch 2 restocks yesterday, the UK enjoyed a resurgence from Amazon later in the day. Right now, though, it's all quiet - to the extent that Currys has, this morning, removed the listing page for the special edition handheld from its site all together. </p><p>This is likely the calm before the storm, though. With Best Buy, Target and - <em>potentially </em>- Walmart scheduled to run their own restocks from November 5 onward, we could see plenty more action before the week is out. </p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/live/news/legend-of-zelda-switch-2-restocks-october-26/</link>
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                            <![CDATA[ Legend of Zelda Nintendo Switch 2 restocks are live, here's where to buy the limited edition handheld this week. ]]>
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                                                                        <pubDate>Wed, 28 Oct 2026 14:27:11 +0000</pubDate>                                                                                                                                <updated>Tue, 03 Nov 2026 14:50:52 +0000</updated>
                                                                                                                                            <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ Tabitha Baker ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Pdm5hN2zwhdQpL8Amr4bW9-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Legend of Zelda Nintendo Switch 2 special edition handheld in dock with packaging on a wooden table]]></media:description>                                                            <media:text><![CDATA[Legend of Zelda Nintendo Switch 2 special edition handheld in dock with packaging on a wooden table]]></media:text>
                                <media:title type="plain"><![CDATA[Legend of Zelda Nintendo Switch 2 special edition handheld in dock with packaging on a wooden table]]></media:title>
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                                <div class="live-content"><div  class="fancy-box"><div class="fancy_box-title">Menu</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VokVgjCyMrTqXppvgF4Ta6" name="Zelda Switch 2" caption="" alt="Legend of Zelda Nintendo Switch 2 special edition handheld in dock with packaging on a wooden table" src="https://cdn.mos.cms.futurecdn.net/VokVgjCyMrTqXppvgF4Ta6-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude" /></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p class="fancy-box__body-text"><strong>1. </strong><a data-analytics-id="inline-link" href="#section-quick-stock-check"><strong>Stock check</strong></a></p><p class="fancy-box__body-text"><strong>2. </strong><a data-analytics-id="inline-link" href="#section-legend-of-zelda-nintendo-switch-2-stock-in-the-us"><strong>US stock</strong></a></p><p class="fancy-box__body-text"><strong>3. </strong><a data-analytics-id="inline-link" href="#section-legend-of-zelda-nintendo-switch-2-stock-in-the-uk"><strong>UK stock</strong></a></p><p class="fancy-box__body-text"><strong>4. </strong><a data-analytics-id="inline-link" href="#section-live-updates"><strong>Live updates</strong></a></p></div></div><p>We've now had Legend of Zelda Nintendo Switch 2 restocks popping up for four days, but things have been slow so far. With a new week comes a whole roster of new opportunities to snag the special edition, though, and the start of November is already looking promising. </p><p>Best Buy has its midnight Ocarina of Time Remake launch lined with a limited supply of Zelda Switch 2 handhelds, while Target is also planning a restock for November 5 (in-store) and November 6 (online).</p><p>Walmart's also in the running this week, though evidence is to be taken with a pinch of salt. According to some release day sleuthers, the brand is seemingly holding some of its Legend of Zelda Switch 2 stock back after shipping delays, with the view to launch more this very week. </p><p>So far, Amazon has restocked the handheld in both the US and UK (with EE joining it in the latter region) while Nintendo itself has joined the party later last week as well.  </p><p>With Zelda Switch 2 restocks looking likely for the next few days, then, we're rounding up everywhere you should be hunting right now. </p><h2 class="article-body__section" id="section-quick-stock-check"><span>Quick stock check</span></h2><p><strong>US</strong></p><ul><li><strong></strong><a href="https://www.amazon.com/dp/B0HJ6F8L6V" target="_blank"><strong>Check Amazon - stock live recently</strong></a></li><li><strong></strong><a href="https://www.nintendo.com/us/store/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-121642/" target="_blank"><strong>Check Nintendo - stock live recently</strong></a></li><li><a href="https://www.walmart.com/ip/Nintendo-Switch-2-The-Legend-of-Zelda-40th-Anniversary-Edition/21002656445" target="_blank">Check Walmart</a></li><li><a href="https://www.bestbuy.com/product/switch-2-the-legend-of-zelda-40th-anniversary-edition/J7GSL57HTY/sku/6691841?irclickid=1rrwLZ05ZxyZW1IWS03jS3itUkr2ANwdAXt-Q40&amp;irgwc=1&amp;afsrc=1&amp;ref=198&amp;loc=CNET%20Group&amp;acampID=&amp;mpid=10915&amp;affgroup=%22Content%22" target="_blank">Check Best Buy</a></li><li><a href="https://www.target.com/p/nintendo-8482-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-system/-/A-1013322047" target="_blank">Check Target</a></li></ul><p><strong>UK</strong></p><ul><li><strong></strong><a href="https://www.amazon.co.uk/Nintendo-Switch-2/dp/B0F2TP12QL" target="_blank">Check Amazon</a></li><li><a href="https://ee.co.uk/products/nintendo-switch-2-zelda-ocarina-of-time-special-edition" target="_blank">Check EE</a></li><li><a href="https://www.currys.co.uk/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-10312967.html" target="_blank">Check Currys</a></li><li><a href="https://www.argos.co.uk/product/9625053" target="_blank">Check Argos </a></li><li><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/nintendo-switch-2/nintendo-switch-2-consoles/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console/p/266502" target="_blank">Check Smyths Toys</a></li><li><a href="https://www.very.co.uk/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-the-legend-of-zelda-ocarina-of-time/1601230005.prd" target="_blank">Check Very</a></li></ul><h2 class="article-body__section" id="section-legend-of-zelda-nintendo-switch-2-stock-in-the-us"><span>Legend of Zelda Nintendo Switch 2 stock in the US</span></h2><div class="product"><a data-dimension112="a82e98bc-d2db-11f1-8edd-19faac3b0b3f" data-action="Deal Block" data-label="| Check stock" data-dimension48="| Check stock" href="https://www.amazon.com/dp/B0HJ6F8L6V" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="KmipYnbXFD8AoqWvXz8GZf" name="Logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/KmipYnbXFD8AoqWvXz8GZf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Amazon</strong> <strong>| </strong><a href="https://www.amazon.com/dp/B0HJ6F8L6V" target="_blank" data-dimension112="a82e98bc-d2db-11f1-8edd-19faac3b0b3f" data-action="Deal Block" data-label="| Check stock" data-dimension48="| Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Amazon dropped its first round of Legend of Zelda Nintendo Switch 2 stock at approximately 11.15am ET on release day. You may need to refresh this page if you come up short, but things are moving fast here.</p><p><strong>Carry case: </strong><a href="https://www.amazon.com/dp/B0HKDZ4LBX" target="_blank">Check stock</a></p><p><strong>Pro Controller: </strong><a href="https://www.amazon.com/dp/B0HKF2DM2N" target="_blank">Check stock</a></p><p><strong>Ocarina of Time: </strong><a href="https://www.amazon.com/dp/B0HJ6F7L6T" target="_blank"><del>$69.99</del><strong> $59.99</strong></a><a class="view-deal button" href="https://www.amazon.com/dp/B0HJ6F8L6V" target="_blank" rel="nofollow" data-dimension112="a82e98bc-d2db-11f1-8edd-19faac3b0b3f" data-action="Deal Block" data-label="| Check stock" data-dimension48="| Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="a82e97fe-d2db-11f1-bf04-2d1c2564cd94" data-action="Deal Block" data-label="Check stock" data-dimension48="Check stock" href="https://www.walmart.com/ip/Nintendo-Switch-2-The-Legend-of-Zelda-40th-Anniversary-Edition/21002656445" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="6VDFNftRoKfgJAtzEAcS9m" name="Store" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6VDFNftRoKfgJAtzEAcS9m-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Walmart</strong> | <a href="https://www.walmart.com/ip/Nintendo-Switch-2-The-Legend-of-Zelda-40th-Anniversary-Edition/21002656445" target="_blank" data-dimension112="a82e97fe-d2db-11f1-bf04-2d1c2564cd94" data-action="Deal Block" data-label="Check stock" data-dimension48="Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Walmart usually runs its restocks in the morning, so this is one to check while the coffee brews. Its initial Legend of Zelda Nintendo Switch 2 stock run went live pretty early on announcement, so restocks could pop up here sooner than others. </p><p><strong>Pro controller: </strong><a href="https://www.walmart.com/ip/Nintendo-Switch-2-Pro-Controller-The-Legend-of-Zelda-40th-Anniversary-Edition/20954470204?classType=REGULAR&amp;athbdg=L1103&amp;from=/search" target="_blank">Check stock</a></p><p><strong>Carry case: </strong><a href="https://www.walmart.com/ip/Nintendo-Switch-2-Carrying-Case-and-Screen-Protector-The-Legend-of-Zelda-40th-Anniversary-Edition/20955069492" target="_blank">Check stock</a></p><p><strong>Ocarina of Time: </strong><a href="https://www.walmart.com/ip/The-Legend-of-Zelda-Ocarina-of-Time-Nintendo-Switch-2/20910716558" target="_blank"><strong>On sale - </strong><del>$59.99</del><strong> $49.99 </strong></a><a class="view-deal button" href="https://www.walmart.com/ip/Nintendo-Switch-2-The-Legend-of-Zelda-40th-Anniversary-Edition/21002656445" target="_blank" rel="nofollow" data-dimension112="a82e97fe-d2db-11f1-bf04-2d1c2564cd94" data-action="Deal Block" data-label="Check stock" data-dimension48="Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="a82e9858-d2db-11f1-9a4b-7574fbcc7582" data-action="Deal Block" data-label="Check stock" data-dimension48="Check stock" href="https://www.bestbuy.com/product/switch-2-the-legend-of-zelda-40th-anniversary-edition/J7GSL57HTY/sku/6691841?irclickid=1rrwLZ05ZxyZW1IWS03jS3itUkr2ANwdAXt-Q40&amp;irgwc=1&amp;afsrc=1&amp;ref=198&amp;loc=CNET%20Group&amp;acampID=&amp;mpid=10915&amp;affgroup=%22Content%22" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="aUCXex7eVB82pVa7zcgDX5" name="Best Buy" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/aUCXex7eVB82pVa7zcgDX5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Best Buy</strong> | <a href="https://www.bestbuy.com/product/switch-2-the-legend-of-zelda-40th-anniversary-edition/J7GSL57HTY/sku/6691841?irclickid=1rrwLZ05ZxyZW1IWS03jS3itUkr2ANwdAXt-Q40&amp;irgwc=1&amp;afsrc=1&amp;ref=198&amp;loc=CNET%20Group&amp;acampID=&amp;mpid=10915&amp;affgroup=%22Content%22" target="_blank" data-dimension112="a82e9858-d2db-11f1-9a4b-7574fbcc7582" data-action="Deal Block" data-label="Check stock" data-dimension48="Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Best Buy has restocked the Legend of Zelda Nintendo Switch 2 once in the last week, which means early orders ahead of that launch date might be a little more difficult to come by. However, it's already shown it's on the receiving end of new allocations. </p><p><strong>Pro Controller: </strong><a href="https://www.bestbuy.com/product/nintendo-switch-2-pro-controller-the-legend-of-zelda-40th-anniversary-edition-multi/J7GSL57W27/sku/6691849" target="_blank">Check stock</a></p><p><strong>Carry Case: </strong><a href="https://www.bestbuy.com/product/nintendo-switch-2-carrying-case-and-screen-protector-the-legend-of-zelda-40th-anniversary-edition-multi/J7GSL57WCW/sku/6691852" target="_blank">Check stock </a></p><p><strong>Ocarina of Time: </strong><a href="https://www.bestbuy.com/product/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/J7GSL5C746/sku/6691853" target="_blank"><strong>$69.99</strong></a><a class="view-deal button" href="https://www.bestbuy.com/product/switch-2-the-legend-of-zelda-40th-anniversary-edition/J7GSL57HTY/sku/6691841?irclickid=1rrwLZ05ZxyZW1IWS03jS3itUkr2ANwdAXt-Q40&amp;irgwc=1&amp;afsrc=1&amp;ref=198&amp;loc=CNET%20Group&amp;acampID=&amp;mpid=10915&amp;affgroup=%22Content%22" target="_blank" rel="nofollow" data-dimension112="a82e9858-d2db-11f1-9a4b-7574fbcc7582" data-action="Deal Block" data-label="Check stock" data-dimension48="Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="a82e9920-d2db-11f1-af13-f98ef65464eb" data-action="Deal Block" data-label="Target | Check stock" data-dimension48="Target | Check stock" href="https://www.target.com/p/nintendo-8482-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-system/-/A-1013322047" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:640px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="o8ohXX9aKXyVhezTaNeE8U" name="1686734372.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/o8ohXX9aKXyVhezTaNeE8U-1920-80.jpg" mos="" align="middle" fullscreen="" width="640" height="640" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Target | </strong><a href="https://www.target.com/p/nintendo-8482-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-system/-/A-1013322047" target="_blank" data-dimension112="a82e9920-d2db-11f1-af13-f98ef65464eb" data-action="Deal Block" data-label="Target | Check stock" data-dimension48="Target | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Target has also seen Legend of Zelda Nintendo Switch 2 restocks in the last week, <em>and </em>typically drops its stock much earlier than other retailers. You might need to set an alarm, but I'd recommend keeping an eye on Target from around 5am on November 6.</p><p><strong>Carry case: </strong><a href="https://www.target.com/p/nintendo-8482-switch-2-the-legend-of-zelda-40th-anniversary-edition-carrying-case-and-screen-protector/-/A-1013213522" target="_blank">Check stock</a></p><p><strong>Pro Controller: </strong><a href="https://www.target.com/p/nintendo-8482-switch-2-pro-controller-the-legend-of-zelda-40th-anniversary-edition/-/A-1013213521" target="_blank">Check stock</a> </p><p><strong>Ocarina of Time: </strong><a href="https://www.target.com/p/nintendo-8482-the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/-/A-1012827386" target="_blank"><strong>$69.99</strong></a><a class="view-deal button" href="https://www.target.com/p/nintendo-8482-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-system/-/A-1013322047" target="_blank" rel="nofollow" data-dimension112="a82e9920-d2db-11f1-af13-f98ef65464eb" data-action="Deal Block" data-label="Target | Check stock" data-dimension48="Target | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="a82e997a-d2db-11f1-adf8-271f29ddee82" data-action="Deal Block" data-label="Nintendo | Check stock" data-dimension48="Nintendo | Check stock" href="https://www.nintendo.com/us/store/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-121642/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LSdP46F59ERg5Kx6eZHssE" name="Nintendo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LSdP46F59ERg5Kx6eZHssE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Nintendo | </strong><a href="https://www.nintendo.com/us/store/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-121642/" target="_blank" data-dimension112="a82e997a-d2db-11f1-adf8-271f29ddee82" data-action="Deal Block" data-label="Nintendo | Check stock" data-dimension48="Nintendo | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Nintendo itself is also sold out of Legend of Zelda Nintendo Switch 2 pre-orders, but has a 'check back soon' message that could spell hope for future stock drops. The brand recently reassured customers that restocks were on their way after stating it "underestimated" demand. </p><p><strong>Pro Controller: </strong><a href="https://www.nintendo.com/us/store/products/nintendo-switch-2-pro-controller-the-legend-of-zelda-40th-anniversary-edition-127074/" target="_blank">Check stock</a></p><p><strong>Carry case: </strong><a href="https://www.nintendo.com/us/store/products/nintendo-switch-2-carrying-case-screen-protector-the-legend-of-zelda-40th-anniversary-edition-127073/" target="_blank">Check stock</a></p><p><strong>Ocarina of Time: </strong><a href="https://www.nintendo.com/us/store/products/the-legend-of-zelda-ocarina-of-time-125697/" target="_blank"><strong>$69.99</strong></a><a class="view-deal button" href="https://www.nintendo.com/us/store/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-121642/" target="_blank" rel="nofollow" data-dimension112="a82e997a-d2db-11f1-adf8-271f29ddee82" data-action="Deal Block" data-label="Nintendo | Check stock" data-dimension48="Nintendo | Check stock" data-dimension25="">View Deal</a></p></div><h2 class="article-body__section" id="section-legend-of-zelda-nintendo-switch-2-stock-in-the-uk"><span>Legend of Zelda Nintendo Switch 2 stock in the UK</span></h2><div class="product"><a data-dimension112="a82e9a38-d2db-11f1-8490-61371b68babd" data-action="Deal Block" data-label="Amazon | Check stock" data-dimension48="Amazon | Check stock" href="https://www.amazon.co.uk/Nintendo-Switch-2/dp/B0F2TP12QL" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="KmipYnbXFD8AoqWvXz8GZf" name="Logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/KmipYnbXFD8AoqWvXz8GZf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Amazon | </strong><a href="https://www.amazon.co.uk/Nintendo-Switch-2/dp/B0F2TP12QL" target="_blank" data-dimension112="a82e9a38-d2db-11f1-8490-61371b68babd" data-action="Deal Block" data-label="Amazon | Check stock" data-dimension48="Amazon | Check stock" data-dimension25=""><strong>Check stock</strong></a><strong></strong></p><p>Amazon UK had a sturdy wave of Legend of Zelda Switch 2 handhelds in the lead up to launch, but they've all been swept off the shelves now. </p><p><strong>Pro Controller | </strong><a href="https://www.amazon.co.uk/Nintendo-Switch-Pro-Controller-Legend-Anniversary/dp/B0HN2S9JT8" target="_blank"><strong>Check stock</strong></a><a class="view-deal button" href="https://www.amazon.co.uk/Nintendo-Switch-2/dp/B0F2TP12QL" target="_blank" rel="nofollow" data-dimension112="a82e9a38-d2db-11f1-8490-61371b68babd" data-action="Deal Block" data-label="Amazon | Check stock" data-dimension48="Amazon | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="4995e176-d384-11f1-a5f7-7931ef9a784a" data-action="Deal Block" data-label="EE | Check stock" data-dimension48="EE | Check stock" href="https://ee.co.uk/products/nintendo-switch-2-zelda-ocarina-of-time-special-edition" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="D3ztXPhyqNmQdmQQegY92h" name="EE.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/D3ztXPhyqNmQdmQQegY92h-1920-80.jpg" mos="" align="middle" fullscreen="" width="800" height="800" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>EE | </strong><a href="https://ee.co.uk/products/nintendo-switch-2-zelda-ocarina-of-time-special-edition" target="_blank" data-dimension112="4995e176-d384-11f1-a5f7-7931ef9a784a" data-action="Deal Block" data-label="EE | Check stock" data-dimension48="EE | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>EE has offered Legend of Zelda Switch 2 restocks twice since launch, and has also been offering additional discounts on Ocarina of Time and Pokemon Pokopia bundles as well. <a class="view-deal button" href="https://ee.co.uk/products/nintendo-switch-2-zelda-ocarina-of-time-special-edition" target="_blank" rel="nofollow" data-dimension112="4995e176-d384-11f1-a5f7-7931ef9a784a" data-action="Deal Block" data-label="EE | Check stock" data-dimension48="EE | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="a82e9a9c-d2db-11f1-8b0e-71a77b344250" data-action="Deal Block" data-label="Argos | Check stock" data-dimension48="Argos | Check stock" href="https://www.argos.co.uk/product/9625053" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="yj7au5kHiTh7Qr2tybcdVc" name="Argos.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/yj7au5kHiTh7Qr2tybcdVc-1920-80.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Argos | </strong><a href="https://www.argos.co.uk/product/9625053" target="_blank" data-dimension112="a82e9a9c-d2db-11f1-8b0e-71a77b344250" data-action="Deal Block" data-label="Argos | Check stock" data-dimension48="Argos | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Argos has also had the special edition handheld on the shelves within the last week. This retailer separates its supplies by postcode so, while many of my go-to checks are drawing a blank at the moment, it's worth checking your own. <a class="view-deal button" href="https://www.argos.co.uk/product/9625053" target="_blank" rel="nofollow" data-dimension112="a82e9a9c-d2db-11f1-8b0e-71a77b344250" data-action="Deal Block" data-label="Argos | Check stock" data-dimension48="Argos | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="a82e9af6-d2db-11f1-9d6f-35232e26ea6e" data-action="Deal Block" data-label="Smyths Toys | Check stock" data-dimension48="Smyths Toys | Check stock" href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/nintendo-switch-2/nintendo-switch-2-consoles/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console/p/266502" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1080px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="M7GJZnYtscZ4aS4ULFXwSU" name="Smyths Toys logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/M7GJZnYtscZ4aS4ULFXwSU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1080" height="1080" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Smyths Toys | </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/nintendo-switch-2/nintendo-switch-2-consoles/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console/p/266502" target="_blank" data-dimension112="a82e9af6-d2db-11f1-9d6f-35232e26ea6e" data-action="Deal Block" data-label="Smyths Toys | Check stock" data-dimension48="Smyths Toys | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Smyths Toys was one of the first retailers to drop its original wave of Legend of Zelda Switch 2 stock when the handheld was announced, so we're expecting more action here in the near future. It's also the only UK retailer I'm seeing with listing pages up for the Pro Controller and carry case. </p><p><strong>Pro Controller | </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/nintendo-switch-2/nintendo-switch-2-accessories/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-pro-controller/p/266456" target="_blank">Check stock</a></p><p><strong>Case | </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/nintendo-switch-2/nintendo-switch-2-accessories/nintendo-switch-2-carrying-case-the-legend-of-zelda-40th-anniversary-and-screen-protector/p/265621" target="_blank">Check stock</a></p><p><strong>Ocarina of Time: </strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank"><strong>£54.99</strong></a><a class="view-deal button" href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/nintendo-switch-2/nintendo-switch-2-consoles/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console/p/266502" target="_blank" rel="nofollow" data-dimension112="a82e9af6-d2db-11f1-9d6f-35232e26ea6e" data-action="Deal Block" data-label="Smyths Toys | Check stock" data-dimension48="Smyths Toys | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="a82e9b5a-d2db-11f1-861f-f3e13191c8f8" data-action="Deal Block" data-label="Very | Check stock" data-dimension48="Very | Check stock" href="https://www.very.co.uk/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-the-legend-of-zelda-ocarina-of-time/1601230005.prd" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="EuWETWzkMJdMV7ozdfQJx3" name="verylogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/EuWETWzkMJdMV7ozdfQJx3-1920-80.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Very | </strong><a href="https://www.very.co.uk/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-the-legend-of-zelda-ocarina-of-time/1601230005.prd" target="_blank" data-dimension112="a82e9b5a-d2db-11f1-861f-f3e13191c8f8" data-action="Deal Block" data-label="Very | Check stock" data-dimension48="Very | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Here's the thing with Very. It often bundles up difficult-to-find stock with extra accessories or games to keep resellers at bay. That means you'll be paying a little more here (though still only RRP for everything you're getting) but stock often holds out a lot longer. <a class="view-deal button" href="https://www.very.co.uk/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-the-legend-of-zelda-ocarina-of-time/1601230005.prd" target="_blank" rel="nofollow" data-dimension112="a82e9b5a-d2db-11f1-861f-f3e13191c8f8" data-action="Deal Block" data-label="Very | Check stock" data-dimension48="Very | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="a82e9bb4-d2db-11f1-b173-097939f733c8" data-action="Deal Block" data-label="Currys | Check stock" data-dimension48="Currys | Check stock" href="https://www.currys.co.uk/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-10312967.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:250px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="ge4TonB9A7yc7RSDHMGRdF" name="Currys.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ge4TonB9A7yc7RSDHMGRdF-1920-80.jpg" mos="" align="middle" fullscreen="" width="250" height="250" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Currys | </strong><a href="https://www.currys.co.uk/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-10312967.html" target="_blank" data-dimension112="a82e9bb4-d2db-11f1-b173-097939f733c8" data-action="Deal Block" data-label="Currys | Check stock" data-dimension48="Currys | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Currys has a listing page for the 40th Anniversary Nintendo Switch 2, but no stock at the moment. More could be on the way, though, things can move quickly here. <a class="view-deal button" href="https://www.currys.co.uk/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-10312967.html" target="_blank" rel="nofollow" data-dimension112="a82e9bb4-d2db-11f1-b173-097939f733c8" data-action="Deal Block" data-label="Currys | Check stock" data-dimension48="Currys | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="a82e9c18-d2db-11f1-be27-b338aecd04fb" data-action="Deal Block" data-label="Nintendo | Check stock" data-dimension48="Nintendo | Check stock" href="https://www.nintendo.com/en-gb/?srsltid=AfmBOopZbjZ4yjyd89CBapxQQkRlpYPDSjPhXj-7jatmqkljWToUPdRj" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LSdP46F59ERg5Kx6eZHssE" name="Nintendo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LSdP46F59ERg5Kx6eZHssE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class="" /></p></div></div></figure></a><p><strong>Nintendo | </strong><a href="https://www.nintendo.com/en-gb/?srsltid=AfmBOopZbjZ4yjyd89CBapxQQkRlpYPDSjPhXj-7jatmqkljWToUPdRj" target="_blank" data-dimension112="a82e9c18-d2db-11f1-be27-b338aecd04fb" data-action="Deal Block" data-label="Nintendo | Check stock" data-dimension48="Nintendo | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Nintendo has also stated more stock is on the way, so you'd expect its own store to be one of the first with fresh handhelds up for grabs. <a class="view-deal button" href="https://www.nintendo.com/en-gb/?srsltid=AfmBOopZbjZ4yjyd89CBapxQQkRlpYPDSjPhXj-7jatmqkljWToUPdRj" target="_blank" rel="nofollow" data-dimension112="a82e9c18-d2db-11f1-be27-b338aecd04fb" data-action="Deal Block" data-label="Nintendo | Check stock" data-dimension48="Nintendo | Check stock" data-dimension25="">View Deal</a></p></div><h2 class="article-body__section" id="section-live-updates"><span>Live updates</span></h2></div><div class="live-content"><time datetime="2026-10-28T14:35:10+00:00">October 28, 2026 – 10:35 AM</time><h2 id="amazon-39-s-stock-is-looking-a-little-pricey">Amazon's stock is looking a little pricey</h2><p>The Legend of Zelda Nintendo Switch 2 is still in stock at Amazon UK, but be warned about those numbers. The retailer is going for the full £499.99 here, while the special edition is actually designed to target a £434.99 RRP in the UK. That's the position other retailers have found themselves in during previous restocks, so it's worth taking that stock with a pinch of salt until launch day arrives. </p></div><div class="live-content"><time datetime="2026-10-28T14:51:13+00:00">October 28, 2026 – 10:51 AM</time><h2 id="does-the-40th-anniversary-legend-of-zelda-switch-2-come-with-ocarina-of-time-remake">Does the 40th Anniversary Legend of Zelda Switch 2 come with Ocarina of Time Remake?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rchR5gTvwM5HinWhXj7Mi3" name="PR_Switch2_ZeldaOoT_MedaiBroll_SCRN_08_1080" alt="Young Link is block from entering a tunnel by a boy in a similar green outfit in The Legend of Zelda: Ocarina of Time remake" src="https://cdn.mos.cms.futurecdn.net/rchR5gTvwM5HinWhXj7Mi3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Nope, no it does not. </p><p>Nintendo has a bit of a track record with including games alongside its special edition consoles in the US (the UK sees the two bundled together a lot more regularly). In this case, neither regions will see Ocarina of Time Legend of Zelda Nintendo Switch 2 bundles on the shelves tomorrow - you'll be picking up the remake separately. </p><p>It's not all doom and gloom, though. Amazon is still running its <a href="https://www.amazon.com/Legend-ZeldaTM-Ocarina-Nintendo-Switch-2/dp/B0HJ6F7L6T" target="_blank">$10 discount</a> on pre-orders for the November 5 title. </p></div><div class="live-content"><time datetime="2026-10-28T15:06:22+00:00">October 28, 2026 – 11:06 AM</time><h2 id="top-tip-create-accounts-with-your-go-to-retailers">Top tip: create accounts with your go-to retailers</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pZepGteGMJruwxkhkdhYZf" name="zelda botw.jpg" alt="Legend of Zelda Breath of the Wild screenshot showing recipe and merchant" src="https://cdn.mos.cms.futurecdn.net/pZepGteGMJruwxkhkdhYZf-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div></figure><p>Legend of Zelda Nintendo Switch 2 stock is going to move fast tomorrow, so you don't want your handheld to be sniped straight from your basket before you've had a chance to check out. Your handheld is only yours once you get that order confirmation through, if someone's faster than you with their cart it's likely to be lost. </p><p>The best way to sail through checkout is to make sure you've got all your personal information ready to go. Creating an account and keeping these details saved will save you precious seconds when you're escorting that precious cargo. Not only that, but some stores - like Best Buy - will likely <em>require </em>you to have an account with them in order to order high-profile releases like this. </p></div><div class="live-content"><time datetime="2026-10-28T15:19:20+00:00">October 28, 2026 – 11:19 AM</time><h2 id="what-about-that-pro-controller">What about that Pro Controller?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NnDYbbNvd3byqJHtstjmFL" name="Zelda Switch 2 Pro Controller" alt="Nintendo Legend of Zelda Switch 2 Pro Controller" src="https://cdn.mos.cms.futurecdn.net/NnDYbbNvd3byqJHtstjmFL-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>The Legend of Zelda Switch 2 Pro Controller is almost as difficult to get your hands on as the handheld itself. The themed design launched at the same time pre-orders went live on the console, and sold out at a similar pace. </p><p>That means competition is going to be just as high when launch-day stock drops tomorrow. After all, very few current Switch 2 owners will be shelling out for a whole new handheld - and the luxury gamepad is still the <a href="https://www.gamesradar.com/hardware/gaming-controllers/the-best-nintendo-switch-2-controllers/">best Nintendo Switch 2 controller</a> going. </p></div><div class="live-content"><time datetime="2026-10-28T15:35:14+00:00">October 28, 2026 – 11:35 AM</time><h2 id="amazon-uk-has-two-legend-of-zelda-nintendo-switch-2-listings-live-right-now-make-sure-you-pick-the-right-one">Amazon UK has two Legend of Zelda Nintendo Switch 2 listings live right now - make sure you pick the right one</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Uiao4kmf6vhi6L2dtdDG6U" name="switch2zelda (1)" alt="Screenshot from the Nintendo Switch 2 – The Legend of Zelda – 40th Anniversary Edition YouTube video." src="https://cdn.mos.cms.futurecdn.net/Uiao4kmf6vhi6L2dtdDG6U-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>About an hour ago I spotted an Amazon UK Legend of Zelda Switch 2 listing for nearly £500 - but there's another one doing the rounds as well. </p><p>Thankfully, Amazon also has the handheld up for £429.99 - a far better price that actually sits inline with Nintendo's own recommended position. Make sure you're snatching up the right one. </p><p><strong>Legend of Zelda: Switch 2 | </strong><a href="https://www.amazon.co.uk/Nintendo-Switch-2/dp/B0F2TP12QL" target="_blank"><strong>£429.99 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-28T15:50:05+00:00">October 28, 2026 – 11:50 AM</time><h2 id="what-39-s-in-the-box">What's in the box?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6D7gcnbFr3LEfSdzMc5q5J" name="Zelda Switch 2" alt="The Legend of Zelda Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/6D7gcnbFr3LEfSdzMc5q5J-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>The Legend of Zelda Nintendo Switch 2 special edition comes with everything you need to get set up, just like the regular model. You'll get your HDMI and power cables all ready to go, Joy-Con skates, and - of course - that new dock design alongside the handheld itself. </p><p>There are two main elements of this new release. The Joy-Con are bathed in a dark green affair, with those Zelda-esque triangles darkened around the edges and a small yellow Triforce in the lower left corner. Meanwhile the dock looks like it comes straight out of a Shrine, with vibrant gold triangular walls and a more detailed Triforce filled with the game's iconography. </p></div><div class="live-content"><time datetime="2026-10-28T16:11:09+00:00">October 28, 2026 – 12:11 PM</time><h2 id="who-has-already-dropped-extra-stock">Who has already dropped extra stock?</h2><p>In the US, we've seen Legend of Zelda Switch 2 restocks from Nintendo and Best Buy in recent memory, while Amazon and Argos have been leading the charge in the UK. </p><p>While I wouldn't discount these stores from offering more stock tomorrow, their activity in the last few days means Walmart and Target (Very, Currys, and Smyths Toys in the UK) should take a little more of your attention in the morning.  </p></div><div class="live-content"><time datetime="2026-10-28T16:33:29+00:00">October 28, 2026 – 12:33 PM</time><h2 id="it-39-s-all-eyes-on-walmart-tomorrow-morning">It's all eyes on Walmart tomorrow morning</h2><p>Walmart is one of the few US retailers that offered pre-orders but hasn't since restocked the Legend of Zelda Nintendo Switch 2 special edition. That's pretty sus. </p><p>While current listings state wildly high prices (they're out of stock anyway, don't worry), I'm expecting this store will give us our first sip of that second wave in the morning. </p><p>Based on my previous PS5, Xbox, and Switch 2 stock hunting, it's worth keeping a close eye from about 7am onward here. Walmart goes hard early in the mornings with limited-release stock like this. </p></div><div class="live-content"><time datetime="2026-10-28T16:54:10+00:00">October 28, 2026 – 12:54 PM</time><h2 id="that-legend-of-zelda-switch-2-carry-case-has-seen-a-little-more-action-this-week">That Legend of Zelda Switch 2 carry case has seen a little more action this week</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HkaphvrV9N8awCkgvgXgPe" name="Zelda case" alt="The Legend of Zelda Nintendo Switch 2 case on a gray background" src="https://cdn.mos.cms.futurecdn.net/HkaphvrV9N8awCkgvgXgPe-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>The Legend of Zelda Switch 2 carry case has been easier to get your hands on in the US. It's still out of stock at the time of writing, but I've seen this little pouch popping up across Walmart, GameStop and Best Buy in the last few weeks - most recently at the former. </p><p>The slip case was on the shelves for a brief restock just yesterday, before it eventually resumed its 'out of stock' status. </p><p>It's a good sign for anyone looking to add some Zelda flair to their setups without breaking the bank, though. </p></div><div class="live-content"><time datetime="2026-10-28T17:15:27+00:00">October 28, 2026 – 1:15 PM</time><h2 id="we-might-have-already-seen-nintendo-39-s-quot-replenished-quot-stock-levels">We might have already seen Nintendo's "replenished" stock levels</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cN5j6PfdJzst3VpA9U9urh" name="The Legend of Zelda 40th Anniversary Direct 9.8.2026 59-40 screenshot" alt="Nintendo Switch 2 Joy-Con with 40th Anniversary Legend of Zelda colorway" src="https://cdn.mos.cms.futurecdn.net/cN5j6PfdJzst3VpA9U9urh-1920-80.png" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Nintendo recently stated that it "underestimated" how popular its 40th Anniversary Legend of Zelda Switch 2 would be. Faced with sold-out pre-orders and rising holiday demand, the brand promised that stock <a href="https://www.gamesradar.com/games/the-legend-of-zelda/nintendo-underestimated-how-well-its-zelda-40th-anniversary-edition-switch-2-would-sell-exec-admits-but-restocks-are-coming-please-be-patient/">would be "replenished" just last week</a>. </p><p>Well, yesterday those handhelds might have turned up. </p><p>Nintendo US launched its own Zelda Switch 2 restock on October 26, with pre-purchase links live and ready to go on the $519.99 special edition. That came after weeks of silence on the matter. </p><p>Whether or not this drop was the entirety of Nintendo's rejuvenated stock will remain to be seen. Tomorrow's launch date could yield another wave of withheld consoles, or we could simply be competing for pre-orders that didn't quite make it all the way through the pipeline. </p></div><div class="live-content"><time datetime="2026-10-28T17:43:53+00:00">October 28, 2026 – 1:43 PM</time><h2 id="want-to-grab-a-special-edition-in-person">Want to grab a special edition in person? </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gTfUm3bdMqGhGDctXgDhMc" name="Best Buy" alt="Best Buy external storefront" src="https://cdn.mos.cms.futurecdn.net/gTfUm3bdMqGhGDctXgDhMc-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Best Buy)</span></figcaption></figure><p>Both Best Buy and Nintendo have announced midnight in-store launch events where additional Legend of Zelda Nintendo Switch 2 stock will be up for grabs. You'll just have to wait a little longer. </p><p>These midnight launches are to celebrate the Ocarina of Time Remake release on November 5. While the handheld itself is going a little earlier this week, anyone rolling the dice on an in-person midnight collection will need to decide between Ninty and Best Buy. </p><p>Should you wait? No. </p><p>If you see stock appear before your very eyes, I'd still recommend jumping on it. It's likely these in-store events will be just as limited as their online restocks. </p></div><div class="live-content"><time datetime="2026-10-29T10:12:44+00:00">October 29, 2026 – 6:12 AM</time><h2 id="amazon-uk-is-fresh-out">Amazon UK is fresh out</h2><p>Amazon has held onto its Legend of Zelda Nintendo Switch 2 stock for almost a week, but now that launch day has rolled around it's absent from the shelves. The handheld has been available since at least last Wednesday but we're back to stock hunting on both sides of the Atlantic today.</p></div><div class="live-content"><time datetime="2026-10-29T10:34:17+00:00">October 29, 2026 – 6:34 AM</time><h2 id="add-ee-to-your-stock-hunting">Add EE to your stock hunting</h2><p>EE was offering pre-orders when Legend of Zelda Switch 2 stock first dropped, but closed out the entire listing page once it had blasted through its allotment. The handheld is back on the site (albeit out of stock) now, though, so it's worth adding to your roster of refreshes. </p></div><div class="live-content"><time datetime="2026-10-29T10:54:41+00:00">October 29, 2026 – 6:54 AM</time><h2 id="remember-ebay-sellers-will-be-listing-at-a-premium">Remember, eBay sellers will be listing at a premium</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5hVtLBi4VrQsEUVXGftj7B" name="Zelda TOTK Ganon 1.jpg" alt="Zelda Tears of the Kingdom ganon ganondorf final boss fight" src="https://cdn.mos.cms.futurecdn.net/5hVtLBi4VrQsEUVXGftj7B-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>There are already a number of Zelda handhelds listed at eBay at well over their retail prices, but it makes so sense to take these sellers up on their rates. </p><p>These are the same resellers who sniped your earlier pre-order attempts last month, don't then pay them for the privilege. </p><p>Legend of Zelda Switch 2 stock will return to the shelves - this isn't a limited release, rather a special edition, so there will be plenty more opportunities to buy the handheld at its regular rate. </p></div><div class="live-content"><time datetime="2026-10-29T11:14:03+00:00">October 29, 2026 – 7:14 AM</time><h2 id="the-us-seems-to-have-a-slightly-wider-spread-of-pro-controller-options-than-the-uk">The US seems to have a slightly wider spread of Pro Controller options than the UK</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yKMpRtnLpFsMjtwAgXF7GS" name="Switch 2 Pro Controller Zelda" alt="Nintendo Switch 2 Pro Controller in Legend of Zelda special edition colorway on a gray background" src="https://cdn.mos.cms.futurecdn.net/yKMpRtnLpFsMjtwAgXF7GS-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>The Zelda Switch 2 Pro Controller is pretty much as difficult to find as the handheld itself right now, but the UK might struggle a little more. That's because fewer retailers have the special edition gamepad listed compared to those across the pond. Right now I'm only seeing pages up at Smyths Toys and Amazon, while US stock hunters have the full range of Best Buy, Walmart and Target to choose from. </p></div><div class="live-content"><time datetime="2026-10-29T11:36:52+00:00">October 29, 2026 – 7:36 AM</time><h2 id="handhelds-are-making-their-way-through-doors-as-we-speak">Handhelds are making their way through doors as we speak</h2><p>And that means we're getting some of our first glimpses at what lays underneath Nintendo's marketing images. </p><p>Nintendeal, for example, on Twitter has reported the excellent news that those green Joy-Con do in fact come with their own system colors on the Switch 2 itself - complete with the yellow thumbstick ring. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115510517519548648"><p lang="en" dir="ltr">Zelda Joy-Con have unique system menu colors https://t.co/I3pOayhPP4<a href="https://twitter.com/cantworkitout/status/2115510517519548648">October 28, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div></div><div class="live-content"><time datetime="2026-10-29T11:55:52+00:00">October 29, 2026 – 7:55 AM</time><h2 id="some-less-good-news-from-the-twitter-sphere">Some less good news from the Twitter-sphere</h2><p>Another user, @happyshautan has also shared that the Legend of Zelda 40th Anniversary Pro Controller base isn't quite as secure as we may have thought. The stand is only available with pre-orders direct from Nintendo itself, and is designed to hold the gamepad upright on a shelf. With only two indented holes keeping those grips in place, this Zelda fan reports that the controller itself is pretty wobbly when fully set up. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115608232190423068"><p lang="en" dir="ltr">ゼルダのプロコン届いたけど台座が微妙過ぎるなコントローラーを台座に置く時、手前だとコントローラーが前に倒れるし、奥だとコントローラーが後ろに倒れるある程度中央付近に置けば倒れないけどセットする穴に決められた定位置がないから気を付けないと落下の危険があるわ… https://t.co/6y07HWpP8b<a href="https://twitter.com/cantworkitout/status/2115608232190423068">October 29, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div></div><div class="live-content"><time datetime="2026-10-29T12:24:50+00:00">October 29, 2026 – 8:24 AM</time><h2 id="many-reports-of-walmart-cancelling-pre-orders-now">Many reports of Walmart cancelling pre-orders now</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KjnUjLvDTraXZcyLH9TcxB" name="Walmat Plus" alt="Walmart Plus delivery by a front door with Princess Peach in the foreground" src="https://cdn.mos.cms.futurecdn.net/KjnUjLvDTraXZcyLH9TcxB-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div></figure><p>It seems that Walmart has oversold its allotment of Legend of Zelda Switch 2 pre-order stock. Many are reporting cancellation emails from the retailer, stating that their previously-locked-in handhelds are now unavailable. <a href="https://www.reddit.com/r/Switch/comments/1xhkgn2/walmart_preorder_cancelled_1_day_prior_to_arrival/?utm_source=embedv2&amp;utm_medium=post_embed&amp;utm_content=post_body&amp;embed_host_url=https%3A%2F%2Fkotaku.com%2Ffans-cant-believe-walmart-canceled-zelda-ocarina-of-time-switch-2-pre-orders-the-day-before-they-were-meant-to-arrive-2000750478" target="_blank">u/IcyOrdinary3355</a> posted to r/Switch yesterday that they had received one such email, to which multiple replies have also stated similar experiences. </p><p>Unlike Best Buy and Nintendo, Walmart did not restock the Legend of Zelda Switch 2 last week, so it remains to be seen whether we'll have any further movement today. </p></div><div class="live-content"><time datetime="2026-10-29T12:48:19+00:00">October 29, 2026 – 8:48 AM</time><h2 id="we-39-ve-got-our-first-legend-of-zelda-nintendo-switch-2-through-the-door">We've got our first Legend of Zelda Nintendo Switch 2 through the door!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qTBYc8FoUU7zNfNskWbVUL" name="Legend of Zelda Switch 2 40th anniversary" alt="Legend of Zelda Nintendo Switch 2 special edition on a wooden table with dock, tablet, and Joy-Con separated from packaging" src="https://cdn.mos.cms.futurecdn.net/qTBYc8FoUU7zNfNskWbVUL-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>GamesRadar+ Senior Producer James Daly has just had a particularly fruitful knock at the door. The Legend of Zelda Nintendo Switch 2 is finally in our hands now, and she's looking glorious. With UK pre-orders now firmly with the postman, it's going to be a long wait until 5. </p></div><div class="live-content"><time datetime="2026-10-29T13:08:44+00:00">October 29, 2026 – 9:08 AM</time><h2 id="ee-has-restocked-the-legend-of-zelda-nintendo-switch-2">EE has restocked the Legend of Zelda Nintendo Switch 2</h2><p>EE is back in business, with the Legend of Zelda Nintendo Switch 2 back on the shelves right now. The site states it's on its last few handhelds, with free standard delivery in 1-3 working days. You can even save £10 on The Legend of Zelda: Ocarina of Time as well </p><p><strong>Legend of Zelda Nintendo Switch 2 | </strong><a href="https://ee.co.uk/products/nintendo-switch-2-zelda-ocarina-of-time-special-edition" target="_blank"><strong>£434.99 at EE</strong></a></p></div><div class="live-content"><time datetime="2026-10-29T13:28:25+00:00">October 29, 2026 – 9:28 AM</time><h2 id="some-movement-from-best-buy-on-the-zelda-switch-2-carry-case">Some movement from Best Buy on the Zelda Switch 2 carry case</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Ly29n7ruCwJBnFeKU6dZxd" name="Zelda Switch 2 carry case" alt="Legend of Zelda Nintendo Switch 2 carry case listing at Best Buy" src="https://cdn.mos.cms.futurecdn.net/Ly29n7ruCwJBnFeKU6dZxd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Best Buy)</span></figcaption></figure><p>It's fleeting, but it looks like Best Buy has rumblings around Legend of Zelda Switch 2 case restocks. The $39.99 accessory is showing an 'add to cart' button when first loading the page up, but this ultimately reverts to an unavailable message when that wheel's done spinning. That means this is one to watch for restocks at the moment. </p><p><strong>Nintendo Switch 2 Legend of Zelda carry case | </strong><a href="https://www.bestbuy.com/product/nintendo-switch-2-carrying-case-and-screen-protector-the-legend-of-zelda-40th-anniversary-edition-multi/J7GSL57WCW/sku/6691852" target="_blank"><strong>$39.99 at Best Buy</strong></a></p></div><div class="live-content"><time datetime="2026-10-29T13:53:27+00:00">October 29, 2026 – 9:53 AM</time><h2 id="could-walmart-39-s-restocks-be-delayed-to-november-6">Could Walmart's restocks be delayed to November 6?</h2><p>Within the last few hours, an image of an employee note at Walmart has started circulating online, originally posted by u/AtLastGames in <a href="https://www.reddit.com/r/zelda/comments/1xihltk/oothd_psa_for_the_switch_2_console_walmart/" target="_blank">r/Zelda</a>. While there's nothing to substantiate the legitimacy of the image, it shows a document that seemingly confirms that Walmart's inventory will only become available from November 6 due to supply chain issues. It could also explain the pre-order cancellations reported elsewhere across the web. </p></div><div class="live-content"><time datetime="2026-10-29T14:15:45+00:00">October 29, 2026 – 10:15 AM</time><h2 id="ee-has-now-run-out-of-stock">EE has now run out of stock</h2><p>EE is one of the only UK retailers with a resurgence in Legend of Zelda Nintendo Switch 2 stock today, and it's now run its final course. The store had a spattering of handhelds return to the shelves in the last hour but is now showing an 'out of stock' message with multiple refreshes. </p></div><div class="live-content"><time datetime="2026-10-29T14:45:20+00:00">October 29, 2026 – 10:45 AM</time><h2 id="no-early-morning-drops-in-the-us-yet">No early morning drops in the US yet</h2><p>It's now well past 10am ET and we're still yet to see any Legend of Zelda Nintendo Switch 2 stock emerge in the US. That's a little spicy for launch day, especially considering Target was a firm favorite for early-doors orders. However, there's still plenty of release day left. </p></div><div class="live-content"><time datetime="2026-10-29T15:07:47+00:00">October 29, 2026 – 11:07 AM</time><h2 id="a-joy-con-easter-egg">A Joy-Con easter egg</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rJay4PfQ5aXxeGvBBYtVni" name="Joy-Con Zelda" alt="Rear side of Legend of Zelda Nintendo Switch 2 Joy-Con showing small Princess Zelda icon in the corner" src="https://cdn.mos.cms.futurecdn.net/rJay4PfQ5aXxeGvBBYtVni-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>We've been busy unboxing and setting up the Legend of Zelda Nintendo Switch 2, so we've finally been able to set eyes on the princess herself. Zelda features in a small easter egg located at the bottom of the right Joy-Con, stamped in full pixel glory. </p></div><div class="live-content"><time datetime="2026-10-29T15:23:03+00:00">October 29, 2026 – 11:23 AM</time><h2 id="amazon-us-has-just-dropped-stock">Amazon US has just dropped stock!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xfF2kP7aknjbxAmJzMvZfQ" name="Switch 2 Amazon" alt="Nintendo Switch 2 Zelda stock at Amazon" src="https://cdn.mos.cms.futurecdn.net/xfF2kP7aknjbxAmJzMvZfQ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Amazon)</span></figcaption></figure><p>No time for words! Go! Go! Go!</p><p><strong>Nintendo Switch 2 Legend of Zelda Edition | </strong><a href="https://www.amazon.com/dp/B0HJ6F8L6V" target="_blank"><strong>$519.99 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-29T15:30:16+00:00">October 29, 2026 – 11:30 AM</time><h2 id="keep-refreshing-on-amazon">Keep refreshing on Amazon</h2><p>Amazon's current (and only) Legend of Zelda Nintendo Switch 2 stock wave has just gone live, but if it doesn't immediately pop up for you be sure to keep that refresh button warm. It's jumping on and off on repeated tries for me, but I am still able to push through. </p></div><div class="live-content"><time datetime="2026-10-29T15:51:05+00:00">October 29, 2026 – 11:51 AM</time><h2 id="you-39-ll-need-to-head-to-nintendo-store-if-you-39-re-sold-on-that-pro-controller-base">You'll need to head to Nintendo Store if you're sold on that Pro Controller base</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3XwUGBmAp48NgGMjWV439K" name="Legend of Zelda Pro Controller with base" alt="Legend of Zelda Nintendo Switch 2 Pro Controller with base on a white background" src="https://cdn.mos.cms.futurecdn.net/3XwUGBmAp48NgGMjWV439K-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Nintendo is the only retailer shipping the Legend of Zelda Switch 2 Pro Controller with its base stand right now, so you'll need to keep its online store at the front of your mind if you want the full package. While some reports are suggesting it's a little less sturdy in the hands, it still comes with a slick Zelda design you won't find elsewhere. </p><p>Right now, Nintendo remains out of stock on this one as well. With the retailer promising a larger inventory of 40th Anniversary consoles, though, there could be movement here yet. </p></div><div class="live-content"><time datetime="2026-10-29T16:12:20+00:00">October 29, 2026 – 12:12 PM</time><h2 id="amazon-looks-like-it-might-have-run-its-course">Amazon looks like it might have run its course</h2><p>I haven't seen that magic order button on Amazon's Legend of Zelda Nintendo Switch 2 stock for a while now, through near-constant refreshing. It's always worth checking around as this retailer is well known for repeating its stock waves throughout the day but it looks like the first run is over. </p></div><div class="live-content"><time datetime="2026-10-29T16:36:42+00:00">October 29, 2026 – 12:36 PM</time><h2 id="when-will-more-legend-of-zelda-nintendo-switch-2-stock-arrive">When will more Legend of Zelda Nintendo Switch 2 stock arrive? </h2><p>It's difficult to say, not least because early restocks last week have shaken our supply chain timeline estimates. Nintendo is still expected to replenish its supplies before the holiday season is out, and if rumored employee notices are to be believed Walmart is aiming for a refresh of its warehouses around November 6. </p><p>Some retailers are also promising in-store availability - Best Buy is hosting a midnight launch for Ocarina of Time Remake on November 5, with those special edition handhelds up for grabs as well. </p><p>Essentially, all signs point to the Legend of Zelda Switch 2 sticking around for a few more weeks yet, with a particular focus around those first few days of November. </p></div><div class="live-content"><time datetime="2026-10-29T17:07:24+00:00">October 29, 2026 – 1:07 PM</time><h2 id="will-nintendo-launch-separate-joy-con">Will Nintendo launch separate Joy-Con?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gBuTyVRAE7vGReRwzhb3d7" name="Switch 2 Joy-Con Zelda" alt="Hand holding Legend of Zelda special edition Nintendo Switch 2 Joy-Con" src="https://cdn.mos.cms.futurecdn.net/gBuTyVRAE7vGReRwzhb3d7-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Nintendo typically doesn't release its special edition Joy-Con separately from the handhelds they were designed for, so I would be surprised if we see a box specifically for these gamepads by themselves. If you've already got a Switch 2 and don't want to shell out for a whole new handheld, though, I'd recommend checking in on the special edition Switch 2 Pro Controller instead. </p></div><div class="live-content"><time datetime="2026-10-29T17:10:12+00:00">October 29, 2026 – 1:10 PM</time><h2 id="nintendo-is-live">Nintendo is live!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PPzcnLtLVobHkV4HRL9vPP" name="Nintendo" alt="Legend of Zelda Nintendo Switch 2 in stock at Nintendo" src="https://cdn.mos.cms.futurecdn.net/PPzcnLtLVobHkV4HRL9vPP-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Nintendo has its own handhelds back on the shelves right now, so it's time to run!</p><p><strong>Nintendo Switch 2 Legend of Zelda Edition | </strong><a href="https://www.nintendo.com/us/store/products/nintendo-switch-2-the-legend-of-zelda-40th-anniversary-edition-121642/" target="_blank"><strong>$519.99 at Nintendo</strong></a></p></div><div class="live-content"><time datetime="2026-10-29T17:37:41+00:00">October 29, 2026 – 1:37 PM</time><h2 id="here-39-s-where-we-are-right-now">Here's where we are right now</h2><p>Legend of Zelda Nintendo Switch 2 stock has been a little more slow-moving than we would have liked today, but we've still seen action from both Amazon and Nintendo in the US and Amazon and EE in the UK. </p><p>If you come up short on your travels, I'd recommend sticking with Amazon a little longer. The retailer had devices up for grabs earlier today but often staggers its stock, all it takes it one lucky refresh. </p><p>Walmart and Best Buy? I'm less optimistic about these guys. Best Buy has its own in-store events on November 5 that could be taking up its launch day restock inventory space and speculation is rife that Walmart has already oversold its allotment. </p></div><div class="live-content"><time datetime="2026-10-30T09:40:15+00:00">October 30, 2026 – 5:40 AM</time><h2 id="ee-has-replenished-its-supplies">EE has replenished its supplies</h2><p>EE is back in business this morning, with a fresh Legend of Zelda Nintendo Switch 2 restock hitting the shelves. Once more, the site is also offering discounts on various games alongside the console - £10 off Ocarina of Time and up to £22 off Tomodachi Life and Pokemon Pokopia. </p><p><strong>Legend of Zelda Switch 2 | </strong><a href="https://ee.co.uk/products/nintendo-switch-2-zelda-ocarina-of-time-special-edition" target="_blank"><strong>£434.99 at EE</strong></a></p></div><div class="live-content"><time datetime="2026-10-30T09:59:21+00:00">October 30, 2026 – 5:59 AM</time><h2 id="psa-walmart-39-s-pro-controller-price-keeps-climbing">PSA: Walmart's Pro Controller price keeps climbing</h2><p>Just a reminder here that you should only be paying $99.99 for the Legend of Zelda Nintendo Switch 2 Pro Controller. Walmart's listings are running wild now since the retailer are out of stock - now wielding figures as high as $145. Patience is the key here. </p></div><div class="live-content"><time datetime="2026-10-30T10:26:45+00:00">October 30, 2026 – 6:26 AM</time><h2 id="target-39-s-restock-dates-have-been-removed">Target's restock dates have been removed</h2><p>Target was previously showing dates on its Legend of Zelda Nintendo Switch 2 listing page, suggesting restocks for November 5 in-store and November 6 online. Those little green lines of hope have now been removed from the site, though. Suspicious behavior right here. </p></div><div class="live-content"><time datetime="2026-10-30T10:59:53+00:00">October 30, 2026 – 6:59 AM</time><h2 id="there-39-s-still-time-to-save-on-ocarina-of-time">There's still time to save on Ocarina of Time</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nSCByRJxZ4rJCs89e98AL3" name="PR_Switch2_ZeldaOoT_MedaiBroll_SCRN_05_1080" alt="Link holds aloft the Kokiri Sword in The Legend of Zelda: Ocarina of Time remake as he pulls it out of a treasure chest" src="https://cdn.mos.cms.futurecdn.net/nSCByRJxZ4rJCs89e98AL3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>The Legend of Zelda: Ocarina of Time remake is still discounted at Amazon, but I don't expect it to stay that way after launch. This is the kind of pricing pattern we've seen a few times from major first party Nintendo launches in the last year - a $10 saving on pre-orders that disappears once the game is officially out in the wild. </p><p>Considering just how big Ocarina of Time remake is proving to be, I wouldn't rely on that discount sticking around past November 5. The digital version is already cheaper, but grabbing the physical cart will also net you that foil textured cover.</p><p><strong>Ocarina of Time Remake | </strong><a href="https://www.amazon.com/Legend-ZeldaTM-Ocarina-Nintendo-Switch-2/dp/B0HJ6F7L6T" target="_blank"><del>$69.99</del><strong> $59.99 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-10-30T11:34:27+00:00">October 30, 2026 – 7:34 AM</time><h2 id="ee-is-still-in-stock-in-the-uk">EE is still in stock in the UK!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Fz2G4PcYpzjRx5J6YodDGb" name="Legend of Zelda Switch 2" alt="Boxed Legend of Zelda Nintendo Switch 2 on a wooden table" src="https://cdn.mos.cms.futurecdn.net/Fz2G4PcYpzjRx5J6YodDGb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>I've given it a few more refreshes and I'm <em>still </em>seeing Legend of Zelda Nintendo Switch 2 stock live at EE in the UK. That's the longest a handheld has stuck around since Amazon's days-long drop earlier in the week. </p><p><strong>Legend of Zelda Switch 2 | </strong><a href="https://ee.co.uk/products/nintendo-switch-2-zelda-ocarina-of-time-special-edition" target="_blank"><strong>£434.99 at EE</strong></a></p></div><div class="live-content"><time datetime="2026-10-30T12:07:46+00:00">October 30, 2026 – 8:07 AM</time><h2 id="next-week-could-be-a-big-one">Next week could be a big one</h2><p>With Target rumored to be dropping new Legend of Zelda Switch 2 stock instore on November 5 and online on November 6, Best Buy's midnight launch on November 5, and speculation across Twitter and Reddit yesterday that Walmart's restock plans fall inline with these dates, many are looking ahead. </p><p>Next week marks the launch of Ocarina of Time Remake, which means a number of stores are holding onto handhelds to accompany the game. If we don't see any new restocks this weekend, it's well worth keeping your calendar free in the first week of November. </p></div><div class="live-content"><time datetime="2026-10-30T13:10:39+00:00">October 30, 2026 – 9:10 AM</time><h2 id="ee-39-s-been-holding-out-all-morning">EE's been holding out all morning</h2><p>I'm still seeing Legend of Zelda Nintendo Switch 2 stock on EE's shelves this afternoon, after emerging earlier this morning. Maybe it's the drop in demand after yesterday's launch, maybe the retailer's been holding out on us but things are still rock-steady here, with those game bundles still live as well. </p></div><div class="live-content"><time datetime="2026-10-30T14:17:49+00:00">October 30, 2026 – 10:17 AM</time><h2 id="all-quiet-on-the-us-front">All quiet on the US front</h2><p>Sadly, it's still quiet on stock from all of the US retailers, but I'll be keeping my eyes peeled over the next few hours and refreshing pages to keep you updated. </p></div><div class="live-content"><time datetime="2026-10-30T14:51:53+00:00">October 30, 2026 – 10:51 AM</time><h2 id="aaaaand-ee-39-s-stock-is-all-gone">Aaaaand EE's stock is all gone</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FoFVxhVBEW79VBEMLBoQuW" name="SS-The-Legend-of-Zelda-Ocarina-of-Time-Remake" alt="The Legend of Zelda: Ocarina of Time remake Link and Navi looking up on the edge of a rocky cliff" src="https://cdn.mos.cms.futurecdn.net/FoFVxhVBEW79VBEMLBoQuW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Sadly, it's been the hero of the day but EE has run out of Switch 2 stock for now. Stay tuned for updates as and when more supply arrives in the US and UK, I'll be looking!</p></div><div class="live-content"><time datetime="2026-10-30T16:23:10+00:00">October 30, 2026 – 12:23 PM</time><h2 id="i-39-ve-just-done-another-round-through-the-us-retailers-and-i-39-m-not-seeing-anything">I've just done another round through the US retailers, and I'm not seeing anything</h2><p>Let's hope this weekend has more in store, because at the moment stock levels are looking non-existent in the US. Target even removed its restock dates, so my guess is that all of the retailers are scrambling for stock and trying to learn more about how much they'll have access to.</p></div><div class="live-content"><time datetime="2026-10-30T17:11:26+00:00">October 30, 2026 – 1:11 PM</time><h2 id="it-looks-like-argos-has-some-stock">It looks like Argos has some stock</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NeWLsuKiFQiwaj4pkm4UkJ" name="Nintendo Direct 6.9.2026 + Nintendo Treehouse_ Live _ June 2026 1-23-32 screenshot" alt="Link in Ocarina of Time remake" src="https://cdn.mos.cms.futurecdn.net/NeWLsuKiFQiwaj4pkm4UkJ-1920-80.png" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>The only retailer on either side of the Atlantic that I'm seeing with an "add to cart" button that isn't greyed out is Argos - although technically its button says "add to trolley". </p><p>Either way, it looks like Argos has some supply for you to try and grab. Who knows how long it'll last, so if you're in the UK, pre-order while you can!</p><p><strong>The Legend of Zelda 40th Anniversary Edition Console: </strong><a href="https://www.argos.co.uk/product/9625053" target="_blank"><strong>£429.99 at Argos</strong></a></p></div><div class="live-content"><time datetime="2026-10-30T17:29:45+00:00">October 30, 2026 – 1:29 PM</time><h2 id="as-we-head-into-the-weekend">As we head into the weekend...</h2><p>As I log off for the weekend, the Anniversary Switch 2 is out of stock pretty much everywhere besides Argos. But use the links above to keep your own search running, and we'll be back with major updates soon as they happen. There are bound to be restocks of this Switch 2, so don't lose hope just yet.</p></div><div class="live-content"><time datetime="2026-11-02T10:38:07+00:00">November 2, 2026 – 5:38 AM</time><h2 id="happy-monday-stock-hunters">Happy Monday stock hunters</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QjmQFK7Cn7osGys6RbpVo3" name="PR_Switch2_ZeldaOoT_MedaiBroll_SCRN_09_1080" alt="Link speaks with The Great Deku Tree - a huge tree with a face - in The Legend of Zelda: Ocarina of Time remake" src="https://cdn.mos.cms.futurecdn.net/QjmQFK7Cn7osGys6RbpVo3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>This is no regular start to November, it's a massive week for Zelda fans. We've got Ocarina of Time Remake launching on November 5, with retailers like Target, Best Buy and (maybe) Walmart slated to drop more Legend of Zelda Nintendo Switch 2 stock in the coming days as well. </p></div><div class="live-content"><time datetime="2026-11-02T11:24:30+00:00">November 2, 2026 – 6:24 AM</time><h2 id="what-39-s-going-on-at-walmart">What's going on at Walmart? </h2><p>Walmart started sending its cancellation emails a day before the Legend of Zelda Nintendo Switch 2 launched. Since then hundreds of customers have reported that their handheld pre-orders have been cancelled by the retailer, with no formal explanation given. </p><p>Current speculation asserts that the store oversold its pre-order inventory when the handheld first made its way to the shelves back in September. Over the weekend, however, rumors arose that Walmart tried to get back on the right path. </p><p>As tweeted by <a href="https://bsky.app/profile/wario64.bsky.social/post/3mz55bosta26x" target="_blank">Wario64</a>, customers were put back in line to order the handheld, with a $519 Walmart gift card added to their accounts for the inconvenience. That said, many are reporting that that gift card portion simply isn't true, though they have been invited back to order the handheld again on an exclusive basis. </p><p>Walmart itself hasn't publicly commented yet, so treat this rumor with a heavy pinch of salt if you don't have an email in your own inbox. </p></div><div class="live-content"><time datetime="2026-11-02T12:32:17+00:00">November 2, 2026 – 7:32 AM</time><h2 id="some-bad-news-for-ocarina-of-time-hopefuls">Some bad news for Ocarina of Time hopefuls</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="U275WV5egqLxwfTJpLQEYP" name="Nintendo Switch 2" alt="The Legend of Zelda Ocarina of Time Remake on a Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/U275WV5egqLxwfTJpLQEYP-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>If you were hoping to pick up your Legend of Zelda Nintendo Switch 2 and a physical copy of Ocarina of Time remake in one fell swoop, there's some bad news on the horizon. While <a href="https://www.amazon.com/Legend-Zelda-Ocarina-Digital-Nintendo/dp/B0HJ6F7L6T" target="_blank">Amazon</a> and <a href="https://www.walmart.com/search?q=ocarina+of+time+remake" target="_blank">Walmart</a> were both previously offering the physical edition at a $10 discount, stock has now run completely dry on the textured foil covers. We're just left with <a href="https://www.bestbuy.com/product/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/J7GSL5C746/sku/6691853" target="_blank">Best Buy</a> at the full $69.99 now. </p><p>Digital copies are still up for grabs for <a href="https://www.amazon.com/Legend-Zelda-Ocarina-Digital-Nintendo/dp/B0HJ6JP36P" target="_blank">$59.99 at Amazon</a> (Ninty puts a lower price on its file-only stock), but those early bird covers seem to have flown the nest. </p></div><div class="live-content"><time datetime="2026-11-02T13:29:25+00:00">November 2, 2026 – 8:29 AM</time><h2 id="nintendo-is-bringing-that-ocarina-of-time-n64-slip-case-to-the-uk-but-no-mention-of-zelda-switch-2-restocks">Nintendo is bringing that Ocarina of Time N64 slip case to the UK, but no mention of Zelda Switch 2 restocks</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CgbycjKPYeJNcBWXRBKQPG" name="Ocarina of Time PAL box" alt="The Legend of Zelda Ocarina of Time PAL slipcase with a Switch 2 physical version of the remake inside, set against a gold background" src="https://cdn.mos.cms.futurecdn.net/CgbycjKPYeJNcBWXRBKQPG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Nintendo UK has announced a midnight launch event for Ocarina of Time remake at the Nintendo Experience one at Argos, Tottenham Court Road on Wednesday, but while that N64 slipcase is back in action there's no mention of Legend of Zelda Nintendo Switch 2 restocks here. </p><p>Across the pond, Best Buy is holding its own in-store event on Wednesday night with those handhelds up for grabs in a limited capacity. However, while today's announcement is certainly exciting for those waiting on a retro shelf piece, it's not immediately clear whether it's going to benefit Zelda Switch 2 stock hunters. </p><p>The black and gold cover first made the rounds when announced as a <a href="https://www.gamesradar.com/games/the-legend-of-zelda/this-french-retailer-might-have-the-best-ocarina-of-time-pre-order-bonus-ive-seen-yet/" target="_blank">pre-order bonus from French retailer Micromania</a> last month.</p></div><div class="live-content"><time datetime="2026-11-02T14:17:09+00:00">November 2, 2026 – 9:17 AM</time><h2 id="remember-you-39-re-only-buying-at-519-99">Remember, you're only buying at $519.99</h2><p>With another quiet day of Legend of Zelda Nintendo Switch 2 restocks, it's worth reiterating that you should only be paying $519.99 for the special edition handheld. Sites like eBay and StockX already have listings for well above MSRP, but they're not worth shelling out for. </p><p>After all, these are the same resellers who bought up all that pre-order stock just a month ago. </p></div><div class="live-content"><time datetime="2026-11-02T15:43:22+00:00">November 2, 2026 – 10:43 AM</time><h2 id="target-still-isn-39-t-advertising-its-restock-dates-anymore">Target still isn't advertising its restock dates anymore</h2><p>Target was previously showing additional details around its upcoming Legend of Zelda Nintendo Switch 2 restocks on its listing page. Underneath the 'out of stock' notice, two additional bullet points emerged a few days ago, pointing to in-store restocks on November 5 and online drops on November 6. They seem to have been quickly removed following the original reports of this information, and have remained off the page for a few days now. </p></div><div class="live-content"><time datetime="2026-11-02T16:39:56+00:00">November 2, 2026 – 11:39 AM</time><h2 id="amazon-is-back-in-stock">Amazon is back in stock!</h2><p>Amazon UK has the Legend of Zelda Nintendo Switch 2 back on the shelves right now, at its appropriate £429.99. Just ignore that previous £499.99 price - this listing has had an inflated rate for some time now. </p><p><strong>Legend of Zelda Switch 2 | </strong><a href="https://www.amazon.co.uk/gp/product/B0F2TP12QL" target="_blank"><strong>£429.99 at Amazon</strong></a></p></div><div class="live-content"><time datetime="2026-11-03T14:50:58+00:00">November 3, 2026 – 9:50 AM</time><h2 id="here-39-s-where-we-are-today">Here's where we are today</h2><p>While the US didn't see any new Legend of Zelda Switch 2 restocks yesterday, the UK enjoyed a resurgence from Amazon later in the day. Right now, though, it's all quiet - to the extent that Currys has, this morning, removed the listing page for the special edition handheld from its site all together. </p><p>This is likely the calm before the storm, though. With Best Buy, Target and - <em>potentially </em>- Walmart scheduled to run their own restocks from November 5 onward, we could see plenty more action before the week is out. </p></div>
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                                                            <title><![CDATA[ Final Fantasy Resonance and Clair Obscur success points to Square Enix making a mainline turn-based JRPG, analyst says ]]></title>
                                                                                                <dc:content><![CDATA[ <p>As Final Fantasy Resonance has a strong start, and, like Clair Obscur: Expedition 33, proves what an appetite JRPG fans have for turn-based games, one analyst suggests that Square Enix "knows what it's missed out on" after its "move towards more action-oriented Final Fantasy titles." </p><p>Square Enix's new turn-based, HD-2D release launched last week and <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-resonance-dethrones-final-fantasy-7-rebirth-with-the-series-largest-steam-peak-for-a-single-player-jrpg/" target="_blank"><u>quickly dethroned Final Fantasy 7 Rebirth</u></a> as the series' single-player games' highest concurrent player peak on Steam. And, as you might expect, that's translated to a lot of money for Square Enix, too. </p><p>According to <a href="https://alineaanalytics.substack.com/p/phantom-blade-zero-rises-while-final"><u>Alinea Analytics analyst Rhys Elliott</u></a>, Resonance has now sold 400k copies across PC, PS5, and Xbox Series X|S, bringing in $20 million in revenue. That's obviously rather a lot, and Elliott suggests it reflects what JRPG fans actually want and that Square Enix is catering to it. It's also worth keeping in mind that this doesn't include what the game made on the Nintendo Switch 2.</p><p>"Given the strong positive reaction to – and early sales of – Resonance and last year's Expedition 33 (which is tracking way better than recent Final Fantasy games), it's clear that Square Enix has left a significant chunk of JRPG players behind during their move towards more action-oriented Final Fantasy titles," he suggests.</p><p>"While Square chased more Western trends, a Western company swept in and released Expedition 33, a game JRPG fans wanted for decades and even won game of the year at The Game Awards," he continues. "Square knows this, knows what it's missed out on, and it's seen Capcom succeed on Steam with its legacy franchises where Square Enix has arguably floundered."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hb5BuweEyxpzjDz8CyrwvU" name="Clair Obscur_ Expedition 33 _ Thank You Update Trailer 0-7 screenshot" alt="Clair Obscur: Expedition 33 character Verso" src="https://cdn.mos.cms.futurecdn.net/hb5BuweEyxpzjDz8CyrwvU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sandfall Interactive)</span></figcaption></figure><p>Obviously, that isn't to say that Final Fantasy Resonance was made in response to Clair Obscur: Expedition 33, as it was <a href="https://www.ign.com/articles/final-fantasy-resonance-interview-the-first-hd-2d-ff-was-conceptualized-6-7-years-ago-and-inspired-by-final-fantasy-v" target="_blank">in the works well before</a> Sandfall's reveal, let alone its wildly successful launch last year. However, the timing of another turn-based RPG gaining so much traction can't be ignored, and Elliott suggests that Square Enix may consider altering its strategy going forward. </p><p>"I can see Square Enix going down a new route, with many diverging paths, for Final Fantasy," he explains. "They've already outlined their plans to go fully multiplatform, smartly moving away from timed PlayStation exclusivity.</p><p>"I can also see the company balancing its MMO, high-fidelity remakes, and big-budget mainline Final Fantasy titles with more of these smaller 2D-HD original pixel games alongside the 2D-HD remakes," he continues. "There's still a gap for a turn-based JRPG big-budget Final Fantasy, though, and all the signals are pointing Square Enix in that direction. Just a matter of time, I reckon."</p><p>It's not just Clair Obscur: Expedition 33 developer Sandfall that the analyst suggests Square Enix takes notes from, though. After a particularly stellar year with the likes of Resident Evil Requiem, Pragmata, and Onimusha: Way of the Sword – showcasing success with new IP and old favorites alike – Elliott adds: "I'd take even more cues from Capcom, if I were them."</p><p><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-devs-say-evercolds-new-evolved-mode-isnt-massive-power-creep-if-you-dont-want-to-change-you-dont-have-to/"><u><em>Final Fantasy 14 devs say Evercold's new Evolved mode isn't massive power creep: "If you don't want to change, you don't have to."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xk8Dae"></div>                            </div>                            <script src="https://kwizly.com/embed/Xk8Dae.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/final-fantasy/final-fantasy-resonance-and-clair-obscur-expedition-33-success-means-all-signals-point-to-square-enix-making-a-mainline-turn-based-jrpg-analyst-says-just-a-matter-of-time/</link>
                                                                            <description>
                            <![CDATA[ "Square Enix has left a significant chunk of JRPG players behind" by focusing on action RPGs, he suggests ]]>
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                                                                        <pubDate>Wed, 28 Oct 2026 13:07:21 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Final Fantasy]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[JRPGs]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from Final Fantasy Resonance, showing the Warrior of Light holding a red spiky sword up in front of his face.]]></media:description>                                                            <media:text><![CDATA[Screenshot from Final Fantasy Resonance, showing the Warrior of Light holding a red spiky sword up in front of his face.]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshot from Final Fantasy Resonance, showing the Warrior of Light holding a red spiky sword up in front of his face.]]></media:title>
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                                <p>As Final Fantasy Resonance has a strong start, and, like Clair Obscur: Expedition 33, proves what an appetite JRPG fans have for turn-based games, one analyst suggests that Square Enix "knows what it's missed out on" after its "move towards more action-oriented Final Fantasy titles." </p><p>Square Enix's new turn-based, HD-2D release launched last week and <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-resonance-dethrones-final-fantasy-7-rebirth-with-the-series-largest-steam-peak-for-a-single-player-jrpg/" target="_blank"><u>quickly dethroned Final Fantasy 7 Rebirth</u></a> as the series' single-player games' highest concurrent player peak on Steam. And, as you might expect, that's translated to a lot of money for Square Enix, too. </p><p>According to <a href="https://alineaanalytics.substack.com/p/phantom-blade-zero-rises-while-final"><u>Alinea Analytics analyst Rhys Elliott</u></a>, Resonance has now sold 400k copies across PC, PS5, and Xbox Series X|S, bringing in $20 million in revenue. That's obviously rather a lot, and Elliott suggests it reflects what JRPG fans actually want and that Square Enix is catering to it. It's also worth keeping in mind that this doesn't include what the game made on the Nintendo Switch 2.</p><p>"Given the strong positive reaction to – and early sales of – Resonance and last year's Expedition 33 (which is tracking way better than recent Final Fantasy games), it's clear that Square Enix has left a significant chunk of JRPG players behind during their move towards more action-oriented Final Fantasy titles," he suggests.</p><p>"While Square chased more Western trends, a Western company swept in and released Expedition 33, a game JRPG fans wanted for decades and even won game of the year at The Game Awards," he continues. "Square knows this, knows what it's missed out on, and it's seen Capcom succeed on Steam with its legacy franchises where Square Enix has arguably floundered."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check="" ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hb5BuweEyxpzjDz8CyrwvU" name="Clair Obscur_ Expedition 33 _ Thank You Update Trailer 0-7 screenshot" alt="Clair Obscur: Expedition 33 character Verso" src="https://cdn.mos.cms.futurecdn.net/hb5BuweEyxpzjDz8CyrwvU-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline" /></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sandfall Interactive)</span></figcaption></figure><p>Obviously, that isn't to say that Final Fantasy Resonance was made in response to Clair Obscur: Expedition 33, as it was <a href="https://www.ign.com/articles/final-fantasy-resonance-interview-the-first-hd-2d-ff-was-conceptualized-6-7-years-ago-and-inspired-by-final-fantasy-v" target="_blank">in the works well before</a> Sandfall's reveal, let alone its wildly successful launch last year. However, the timing of another turn-based RPG gaining so much traction can't be ignored, and Elliott suggests that Square Enix may consider altering its strategy going forward. </p><p>"I can see Square Enix going down a new route, with many diverging paths, for Final Fantasy," he explains. "They've already outlined their plans to go fully multiplatform, smartly moving away from timed PlayStation exclusivity.</p><p>"I can also see the company balancing its MMO, high-fidelity remakes, and big-budget mainline Final Fantasy titles with more of these smaller 2D-HD original pixel games alongside the 2D-HD remakes," he continues. "There's still a gap for a turn-based JRPG big-budget Final Fantasy, though, and all the signals are pointing Square Enix in that direction. Just a matter of time, I reckon."</p><p>It's not just Clair Obscur: Expedition 33 developer Sandfall that the analyst suggests Square Enix takes notes from, though. After a particularly stellar year with the likes of Resident Evil Requiem, Pragmata, and Onimusha: Way of the Sword – showcasing success with new IP and old favorites alike – Elliott adds: "I'd take even more cues from Capcom, if I were them."</p><p><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-14-devs-say-evercolds-new-evolved-mode-isnt-massive-power-creep-if-you-dont-want-to-change-you-dont-have-to/"><u><em>Final Fantasy 14 devs say Evercold's new Evolved mode isn't massive power creep: "If you don't want to change, you don't have to."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xk8Dae"></div>                            </div>                            <script src="https://kwizly.com/embed/Xk8Dae.js" async=""></script>
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                                                            <title><![CDATA[ Cyberpunk 2077 lead wanted 2.5 update to be "more meaningful" than CDPR's last Edgerunners patch ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/cyberpunk-2077-guide/">Cyberpunk 2077</a> just saw the release of <a href="https://www.gamesradar.com/games/cyberpunk/cyberpunk-2077-update-2-5-adds-a-new-quest-as-a-prequel-for-edgerunners-2-and-mod-support-on-consoles-that-includes-adult-options/">update 2.5</a>, a patch that accompanied the <a href="https://www.gamesradar.com/entertainment/anime-shows/cyberpunk-edgerunners-season-2-ending-explained-who-dies/">Edgerunners 2</a> debut on Netflix – and one that CD Projekt Red hoped would be <em>very</em> special.</p><p>Paweł Sasko, who is now working as Cyberpunk 2 associate director, reveals as much in an entry on the studio's <a href="https://www.cdprojektred.com/en/blog/199/one-city-many-stories-building-cyberpunk-edgerunners-2-and-update-2-5" target="_blank">official blog</a>, explaining that the developers wanted the connection between all of Cyberpunk's media to feel "consistent" – which, yes, means Edgerunners and Cyberpunk 2077, as it "has always worked best when you can feel it's one consistent universe, a nexus of stories told from different perspectives."</p><p>He continues, referencing characters from both the RPG and its animated Netflix series: "V, Johnny, David, Lucy, the characters from our comics and now the new crew from Edgerunners 2 all experience the same world, but they see something different in it. I wanted the game to acknowledge that connection directly." </p><p>Not only that, but CD Projekt Red – and especially Sasko – wanted that acknowledgement to be <em>great</em>.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/hylmr-LlFtE" allowfullscreen=""></iframe></div></div><p>So great, in fact, that it (in the form of update 2.5, of course) would outshine the patch that accompanied the <em>first</em> season of Edgerunners four years back. <br /><br />In Sasko's own words, "I wanted to create an update for the game that will be much more meaningful than the one we created for Edgerunners in 2022." That "one," as he says, was 1.6 – a patch aptly dubbed the Edgerunners Update, adding transmogs, cross-progression, and more.</p><p>This time around, update 2.5 has brought a new quest to the RPG that acts as a prequel to Edgerunners 2. <br /><br />"Players will unlock a new quest that takes place before the events of the show, following the last job of Team King. It introduces King, Meshuga, Miguel, and Emily, and takes players into a part of Night City they have never properly explored before," Sasko describes – and, again, consistency between the show and game was key.</p><p>"From the beginning, believability and immersion were the most important for me. If these characters exist both in the game and in the show, they should feel like the same people," as he concludes. "That is why it was incredibly important to get the same voice actors from Edgerunners 2 into Cyberpunk 2077." <br /><br />And so they did just that – and I'd argue that it's worked out quite nicely for CD Projekt Red, too.</p><p>Following Edgerunners 2 and update 2.5, the RPG <em>did</em> hit its <a href="https://www.gamesradar.com/games/cyberpunk/cyberpunk-2077-lead-says-its-been-a-hell-of-a-weekend-as-the-rpg-hit-its-highest-steam-player-count-in-3-years-thanks-to-edgerunners-2-and-2-5-update/">highest Steam player count in three years</a>, after all. It serves as a testament to the ever-growing quality of Cyberpunk 2077, I'd say, and, yes, how good the collaborative patch has been this time around.</p><p><a href="https://www.gamesradar.com/games/cyberpunk/cd-projekt-red-just-cant-stop-updating-cyberpunk-2077-this-world-keeps-giving-us-reasons-to-return-to-it/"><em>CD Projekt Red just can't stop updating Cyberpunk 2077: "This world keeps giving us reasons to return to it."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O6jZdO"></div>                            </div>                            <script src="https://kwizly.com/embed/O6jZdO.js" async=""></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/cyberpunk/cyberpunk-2077-lead-wanted-the-2-5-update-to-be-more-meaningful-than-what-cd-projekt-red-did-last-time-for-edgerunners/</link>
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                            <![CDATA[ And "believability and immersion" were key ]]>
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                                                                        <pubDate>Wed, 28 Oct 2026 11:54:38 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Cyberpunk]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[CDPR]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Cyberpunk 2077 Edgerunner screenshot]]></media:description>                                                            <media:text><![CDATA[Cyberpunk 2077 Edgerunner screenshot]]></media:text>
                                <media:title type="plain"><![CDATA[Cyberpunk 2077 Edgerunner screenshot]]></media:title>
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                                <p><a href="https://www.gamesradar.com/cyberpunk-2077-guide/">Cyberpunk 2077</a> just saw the release of <a href="https://www.gamesradar.com/games/cyberpunk/cyberpunk-2077-update-2-5-adds-a-new-quest-as-a-prequel-for-edgerunners-2-and-mod-support-on-consoles-that-includes-adult-options/">update 2.5</a>, a patch that accompanied the <a href="https://www.gamesradar.com/entertainment/anime-shows/cyberpunk-edgerunners-season-2-ending-explained-who-dies/">Edgerunners 2</a> debut on Netflix – and one that CD Projekt Red hoped would be <em>very</em> special.</p><p>Paweł Sasko, who is now working as Cyberpunk 2 associate director, reveals as much in an entry on the studio's <a href="https://www.cdprojektred.com/en/blog/199/one-city-many-stories-building-cyberpunk-edgerunners-2-and-update-2-5" target="_blank">official blog</a>, explaining that the developers wanted the connection between all of Cyberpunk's media to feel "consistent" – which, yes, means Edgerunners and Cyberpunk 2077, as it "has always worked best when you can feel it's one consistent universe, a nexus of stories told from different perspectives."</p><p>He continues, referencing characters from both the RPG and its animated Netflix series: "V, Johnny, David, Lucy, the characters from our comics and now the new crew from Edgerunners 2 all experience the same world, but they see something different in it. I wanted the game to acknowledge that connection directly." </p><p>Not only that, but CD Projekt Red – and especially Sasko – wanted that acknowledgement to be <em>great</em>.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/hylmr-LlFtE" allowfullscreen=""></iframe></div></div><p>So great, in fact, that it (in the form of update 2.5, of course) would outshine the patch that accompanied the <em>first</em> season of Edgerunners four years back. <br /><br />In Sasko's own words, "I wanted to create an update for the game that will be much more meaningful than the one we created for Edgerunners in 2022." That "one," as he says, was 1.6 – a patch aptly dubbed the Edgerunners Update, adding transmogs, cross-progression, and more.</p><p>This time around, update 2.5 has brought a new quest to the RPG that acts as a prequel to Edgerunners 2. <br /><br />"Players will unlock a new quest that takes place before the events of the show, following the last job of Team King. It introduces King, Meshuga, Miguel, and Emily, and takes players into a part of Night City they have never properly explored before," Sasko describes – and, again, consistency between the show and game was key.</p><p>"From the beginning, believability and immersion were the most important for me. If these characters exist both in the game and in the show, they should feel like the same people," as he concludes. "That is why it was incredibly important to get the same voice actors from Edgerunners 2 into Cyberpunk 2077." <br /><br />And so they did just that – and I'd argue that it's worked out quite nicely for CD Projekt Red, too.</p><p>Following Edgerunners 2 and update 2.5, the RPG <em>did</em> hit its <a href="https://www.gamesradar.com/games/cyberpunk/cyberpunk-2077-lead-says-its-been-a-hell-of-a-weekend-as-the-rpg-hit-its-highest-steam-player-count-in-3-years-thanks-to-edgerunners-2-and-2-5-update/">highest Steam player count in three years</a>, after all. It serves as a testament to the ever-growing quality of Cyberpunk 2077, I'd say, and, yes, how good the collaborative patch has been this time around.</p><p><a href="https://www.gamesradar.com/games/cyberpunk/cd-projekt-red-just-cant-stop-updating-cyberpunk-2077-this-world-keeps-giving-us-reasons-to-return-to-it/"><em>CD Projekt Red just can't stop updating Cyberpunk 2077: "This world keeps giving us reasons to return to it."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O6jZdO"></div>                            </div>                            <script src="https://kwizly.com/embed/O6jZdO.js" async=""></script>
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