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                            <title><![CDATA[ Latest from GamesRadar+ UK in Nintendo-switch-2 ]]></title>
                <link>https://www.gamesradar.com/uk/platforms/nintendo/nintendo-switch-2</link>
        <description><![CDATA[ All the latest nintendo-switch-2 content from the GamesRadar+  UK team ]]></description>
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                                                            <title><![CDATA[ The Witcher 3 Remastered sees CD Projekt Red work with one of the RPG's most beloved modders to make his work "officially available in the game" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>This week's big <a href="https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/">Gamescom Opening Night Live 2026</a> showcase delivered a reveal no one expected from CD Projekt Red: an official remastered version of <a href="https://www.gamesradar.com/the-witcher-3-wild-hunt/">The Witcher 3</a>.</p><p>Fit with everything from <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-has-improved-combat-which-hopefully-fixes-the-2015-rpg-classics-biggest-problem/">"improved combat"</a> to stunning overhauled visuals, <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-is-coming-next-month-as-a-free-upgrade-for-all-players-and-everyones-getting-free-expansions-today/">The Witcher 3 Remastered</a> is one heck of a huge undertaking for the studio – but, apparently, it's got a bit of help from an unexpected source: a modder known as "HalkHogan" (brilliant, I know) over on <a href="https://www.nexusmods.com/profile/HalkHogan" target="_blank">Nexus Mods</a>. <br><br>In case you don't recognize him by name, he's the mastermind behind The Witcher 3 HD Reworked Project NextGen Edition.</p><p>It's a mod that, well, upgrades and essentially "remasters" The Witcher 3 – but with CD Projekt Red's official remaster coming, fans understandably had concerns about the mod and how relevant it'll be (or what HalkHogan may plan to do with it). <br><br>Turns out it'll be relevant indeed… because it's being integrated into the actual game. The modder confirms as much in a <a href="https://www.nexusmods.com/witcher3/mods/9963?tab=posts" target="_blank">new post</a> over on the modding platform, and I am <em>thrilled</em>.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/3SRlpX0HODY" allowfullscreen></iframe></div></div><p>"It's been a while since the last news and I would like to clarify any questions and confirm that I am cooperating with CDPR on the Witcher 3 Remaster and my work will be officially available in the game on September 29th (on PC and consoles)," HalkHogan writes. "HDRP will no longer be needed." <br><br>If this is a dream, please don't pinch me. I'm getting a brand new remaster <em>and</em> I can scrap the one and only mod I ever used?</p><p>Much like CD Projekt Red, HalkHogan has also been hard at work to ensure everything going into the game from his end is pixel-perfect. "Almost all in-game characters, monsters, animals, vegetation, armors, and equipment for Geralt and Roach, and a large part of the environment, have been reworked," as he explains. "And I've put a lot of effort into ensuring the highest quality." <br><br>I have no doubts myself here, honestly.</p><p>I'm sure that the folks behind his mod's 725,582 downloads don't either – but I suppose we'll all find out next month, come The Witcher 3 Remastered.<br><em></em><br><em></em><a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-tweaks-combat-to-be-much-more-smooth-and-precise-as-cd-projekt-red-wants-the-2015-rpg-to-stand-up-to-todays-games/"><em>The Witcher 3 Remastered tweaks combat "to be much more smooth and precise," as CD Projekt Red wants the 2015 RPG "to stand up to today's games"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-egKwKe"></div>                            </div>                            <script src="https://kwizly.com/embed/egKwKe.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-sees-cd-projekt-red-work-with-one-of-the-rpgs-most-beloved-modders-to-make-his-work-officially-available-in-the-game/</link>
                                                                            <description>
                            <![CDATA[ He's "reworked" it all for the September release ]]>
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                                                                        <pubDate>Thu, 27 Aug 2026 10:15:51 +0000</pubDate>                                                                                                                                <updated>Thu, 27 Aug 2026 10:34:45 +0000</updated>
                                                                                                                                            <category><![CDATA[The Witcher]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[CDPR]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Witcher 3: Wild Hunt Remastered screenshot]]></media:description>                                                            <media:text><![CDATA[The Witcher 3: Wild Hunt Remastered screenshot]]></media:text>
                                <media:title type="plain"><![CDATA[The Witcher 3: Wild Hunt Remastered screenshot]]></media:title>
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                                <p>This week's big <a href="https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/">Gamescom Opening Night Live 2026</a> showcase delivered a reveal no one expected from CD Projekt Red: an official remastered version of <a href="https://www.gamesradar.com/the-witcher-3-wild-hunt/">The Witcher 3</a>.</p><p>Fit with everything from <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-has-improved-combat-which-hopefully-fixes-the-2015-rpg-classics-biggest-problem/">"improved combat"</a> to stunning overhauled visuals, <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-is-coming-next-month-as-a-free-upgrade-for-all-players-and-everyones-getting-free-expansions-today/">The Witcher 3 Remastered</a> is one heck of a huge undertaking for the studio – but, apparently, it's got a bit of help from an unexpected source: a modder known as "HalkHogan" (brilliant, I know) over on <a href="https://www.nexusmods.com/profile/HalkHogan" target="_blank">Nexus Mods</a>. <br><br>In case you don't recognize him by name, he's the mastermind behind The Witcher 3 HD Reworked Project NextGen Edition.</p><p>It's a mod that, well, upgrades and essentially "remasters" The Witcher 3 – but with CD Projekt Red's official remaster coming, fans understandably had concerns about the mod and how relevant it'll be (or what HalkHogan may plan to do with it). <br><br>Turns out it'll be relevant indeed… because it's being integrated into the actual game. The modder confirms as much in a <a href="https://www.nexusmods.com/witcher3/mods/9963?tab=posts" target="_blank">new post</a> over on the modding platform, and I am <em>thrilled</em>.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/3SRlpX0HODY" allowfullscreen></iframe></div></div><p>"It's been a while since the last news and I would like to clarify any questions and confirm that I am cooperating with CDPR on the Witcher 3 Remaster and my work will be officially available in the game on September 29th (on PC and consoles)," HalkHogan writes. "HDRP will no longer be needed." <br><br>If this is a dream, please don't pinch me. I'm getting a brand new remaster <em>and</em> I can scrap the one and only mod I ever used?</p><p>Much like CD Projekt Red, HalkHogan has also been hard at work to ensure everything going into the game from his end is pixel-perfect. "Almost all in-game characters, monsters, animals, vegetation, armors, and equipment for Geralt and Roach, and a large part of the environment, have been reworked," as he explains. "And I've put a lot of effort into ensuring the highest quality." <br><br>I have no doubts myself here, honestly.</p><p>I'm sure that the folks behind his mod's 725,582 downloads don't either – but I suppose we'll all find out next month, come The Witcher 3 Remastered.<br><em></em><br><em></em><a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-tweaks-combat-to-be-much-more-smooth-and-precise-as-cd-projekt-red-wants-the-2015-rpg-to-stand-up-to-todays-games/"><em>The Witcher 3 Remastered tweaks combat "to be much more smooth and precise," as CD Projekt Red wants the 2015 RPG "to stand up to today's games"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-egKwKe"></div>                            </div>                            <script src="https://kwizly.com/embed/egKwKe.js" async></script>
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                                                            <title><![CDATA[ Kingdom Hearts 4 "will be ready well before the release date," Tetsuya Nomura says, as the JRPG's development is going smoother than it has "in the history" of the series ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Kingdom Hearts 4 leads Tetsuya Nomura and Tai Yasue are exceptionally confident that the game will meet its target of a 2027 release. The pair even make comments that development has been the smoothest in the series' history and that it will be ready well in advance.</p><p>The gaming industry is no stranger to delays, and when people have had to wait a particularly long time between games, it can be a blow to fans to see the release date pushed back. However, series director Nomura and co-director Yasue seem extremely confident that Kingdom Hearts 4 will make it out in time for its late-2027 release window.</p><p>In an interview with <a href="https://www.famitsu.com/article/202608/85668" target="_blank"><u>Famitsu,</u></a> translated by GamesRadar+, the pair discuss the long-awaited fourth numbered entry's release date. "The team is very particular, sometimes they are more particular about things than even I am," says Nomura. "However, as I mentioned in the [D23] panel, the release window won't be delayed."</p><p>Yasue also chimes in with an update on development. "Progress is going smoother than it has in the history of the Kingdom Hearts series," he says. "I think you can rest assured about this." The pair have <a href="https://www.gamesradar.com/games/kingdom-hearts/kingdom-hearts-4-delay-is-not-happening-tetsuya-nomura-says-after-fans-immediately-doubt-the-rpgs-late-2027-launch-window-i-want-to-set-the-record-straight/"><u>squashed rumors of a Kingdom Hearts 4 delay</u></a> before, but this is the first time they've given such clear reasons for their confidence.</p><p>"It will be ready well before the release date," says Nomura. "We don't expect to even go into our buffer time. That's the reason I'm returning to Japan so quickly." </p><p>It's rare to see a release date given with such absolute confidence, so we can very much expect to see more from Sora before the end of 2027.</p><p><em></em><a href="https://www.gamesradar.com/games/action-rpg/disney-isnt-stopping-with-kingdom-hearts-4-and-a-new-anime-as-there-are-so-many-things-we-want-to-do-with-the-25-year-old-jrpg-series/"><u><em>Disney isn't stopping with Kingdom Hearts 4 and a new anime, as "there are so many things we want to do" with the 25-year-old JRPG series</em></u></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OKBKdW"></div>                            </div>                            <script src="https://kwizly.com/embed/OKBKdW.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/kingdom-hearts/kingdom-hearts-4-will-be-ready-well-before-the-release-date-tetsuya-nomura-says-as-the-jrpgs-development-is-going-smoother-than-it-has-in-the-history-of-the-series/</link>
                                                                            <description>
                            <![CDATA[ "The release window won't be delayed," confirms Nomura quite confidently ]]>
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                                                                        <pubDate>Thu, 27 Aug 2026 10:12:57 +0000</pubDate>                                                                                                                                <updated>Thu, 27 Aug 2026 10:34:45 +0000</updated>
                                                                                                                                            <category><![CDATA[Kingdom Hearts]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
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                                                                                                                    <dc:creator><![CDATA[ George Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GFN9ANiSU3krt7pXoh4XiZ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A pair of Heartless emerge in Kingdom Hearts 4]]></media:description>                                                            <media:text><![CDATA[A pair of Heartless emerge in Kingdom Hearts 4]]></media:text>
                                <media:title type="plain"><![CDATA[A pair of Heartless emerge in Kingdom Hearts 4]]></media:title>
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                                <p>Kingdom Hearts 4 leads Tetsuya Nomura and Tai Yasue are exceptionally confident that the game will meet its target of a 2027 release. The pair even make comments that development has been the smoothest in the series' history and that it will be ready well in advance.</p><p>The gaming industry is no stranger to delays, and when people have had to wait a particularly long time between games, it can be a blow to fans to see the release date pushed back. However, series director Nomura and co-director Yasue seem extremely confident that Kingdom Hearts 4 will make it out in time for its late-2027 release window.</p><p>In an interview with <a href="https://www.famitsu.com/article/202608/85668" target="_blank"><u>Famitsu,</u></a> translated by GamesRadar+, the pair discuss the long-awaited fourth numbered entry's release date. "The team is very particular, sometimes they are more particular about things than even I am," says Nomura. "However, as I mentioned in the [D23] panel, the release window won't be delayed."</p><p>Yasue also chimes in with an update on development. "Progress is going smoother than it has in the history of the Kingdom Hearts series," he says. "I think you can rest assured about this." The pair have <a href="https://www.gamesradar.com/games/kingdom-hearts/kingdom-hearts-4-delay-is-not-happening-tetsuya-nomura-says-after-fans-immediately-doubt-the-rpgs-late-2027-launch-window-i-want-to-set-the-record-straight/"><u>squashed rumors of a Kingdom Hearts 4 delay</u></a> before, but this is the first time they've given such clear reasons for their confidence.</p><p>"It will be ready well before the release date," says Nomura. "We don't expect to even go into our buffer time. That's the reason I'm returning to Japan so quickly." </p><p>It's rare to see a release date given with such absolute confidence, so we can very much expect to see more from Sora before the end of 2027.</p><p><em></em><a href="https://www.gamesradar.com/games/action-rpg/disney-isnt-stopping-with-kingdom-hearts-4-and-a-new-anime-as-there-are-so-many-things-we-want-to-do-with-the-25-year-old-jrpg-series/"><u><em>Disney isn't stopping with Kingdom Hearts 4 and a new anime, as "there are so many things we want to do" with the 25-year-old JRPG series</em></u></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OKBKdW"></div>                            </div>                            <script src="https://kwizly.com/embed/OKBKdW.js" async></script>
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                                                            <title><![CDATA[ The Witcher 3: Songs of the Past expansion doesn't have to make the RPG "feel different" because it's still "relevant" after 11 years, says CD Projekt Red dev ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Witcher 3: Songs of the Past isn't going to make the 11-year-old base game feel brand new, because it doesn't need to. CD Projekt Red and the Songs of the Past expansion's co-developer Fool's Theory knows The Witcher 3 is the ideal RPG experience, so Songs of the Past – due in 2027 – should enhance rather than overpower it. </p><p>It'll be like a pinch of salt. Fool's Theory CEO Jakub Rokosz <a href="https://www.pcgamer.com/games/the-witcher/we-saw-the-witcher-3-songs-of-the-past-in-action-and-the-full-game-remaster-thats-coming-this-year-too/" target="_blank">explains to PC Gamer</a> in a new interview, "I wouldn't say that [Songs of the Past] will feel different, simply because Witcher 3 aged really well, as a game."</p><p>"It's still very relevant," Rokosz continues to say about The Witcher 3. "It became a staple for RPGs back in the day when it came out, and even now, when you replay it, you don't really feel it's an old game." In this case, words like "back in the day" and "old" refer to the candied days of 2015, which, in video game years, isn't <em>so</em> gravely long ago. Some of the most essential video games in history, like <a href="https://www.gamesradar.com/games/silent-hill/the-original-silent-hill-is-getting-a-remake-from-bloober-team-following-the-horror-studios-success-bringing-silent-hill-2-into-the-modern-day/">Silent Hill, take nearly 30 years to get a remake</a>, or they never do, and they're never blessed with belated expansions, or even just little botox.</p><p>So The Witcher 3 is lucky: it's young, and CD Projekt Red is making sure it stays beautiful. CD Projekt Red executive producer Jakub Kutrzuba tells PC Gamer The Witcher 3 remaster launching on September 29 should look like it "released in 2026."</p><p>"All the improvements make the combat much more smooth, much more natural," explains CD Projekt's joint CEO Adam Badowski. "You can change target while playing the animation or performing strikes, and it gives the game a kind of freshness." </p><p>GamesRadar+ managing editor Ali Jones got to taste a bit of those improvements during his scripted demo time with Songs of the Past at Gamescom 2026. </p><p>"Even this story-based section seems to fit seamlessly into the existing world of The Witcher 3, while the upcoming remaster's features push much of what made the original game so special even further," Ali <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-songs-of-the-past-takes-the-best-of-cdprs-rpg-and-pushes-it-further-in-geralts-new-final-chapter/">writes in his demo preview</a>. See? Enhance, not overpower. Any more than that, and CD Projekt Red would be ruining a great set of bones – and the developer knows it. </p><p><a href="https://www.gamesradar.com/games/the-witcher/cd-projekt-red-snuck-30-improvements-into-the-witcher-3-remastered-reveal-including-immersive-meditation-new-quest-tracking-a-loot-rework-and-switch-2-exclusives/"><em>CD Projekt Red snuck 30 improvements into The Witcher 3 Remastered reveal, including "immersive meditation," new quest tracking, a loot rework, and Switch 2 exclusives</em></a><em>.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-egKwKe"></div>                            </div>                            <script src="https://kwizly.com/embed/egKwKe.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-witcher/the-witcher-3-songs-of-the-past-expansion-doesnt-have-to-make-the-rpg-feel-different-because-its-still-relevant-after-11-years-says-cd-projekt-red-dev/</link>
                                                                            <description>
                            <![CDATA[ A refresh, not an overhaul ]]>
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                                                                        <pubDate>Wed, 26 Aug 2026 21:10:43 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[The Witcher]]></category>
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                                                                                                <author><![CDATA[ ashley.bardhan@futurenet.com (Ashley Bardhan) ]]></author>                    <dc:creator><![CDATA[ Ashley Bardhan ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/XLhHUVZSAcPehPBc9sGz8e.jpeg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Geralt with a bloody lip lies on the ground]]></media:description>                                                            <media:text><![CDATA[Geralt with a bloody lip lies on the ground]]></media:text>
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                                <p>The Witcher 3: Songs of the Past isn't going to make the 11-year-old base game feel brand new, because it doesn't need to. CD Projekt Red and the Songs of the Past expansion's co-developer Fool's Theory knows The Witcher 3 is the ideal RPG experience, so Songs of the Past – due in 2027 – should enhance rather than overpower it. </p><p>It'll be like a pinch of salt. Fool's Theory CEO Jakub Rokosz <a href="https://www.pcgamer.com/games/the-witcher/we-saw-the-witcher-3-songs-of-the-past-in-action-and-the-full-game-remaster-thats-coming-this-year-too/" target="_blank">explains to PC Gamer</a> in a new interview, "I wouldn't say that [Songs of the Past] will feel different, simply because Witcher 3 aged really well, as a game."</p><p>"It's still very relevant," Rokosz continues to say about The Witcher 3. "It became a staple for RPGs back in the day when it came out, and even now, when you replay it, you don't really feel it's an old game." In this case, words like "back in the day" and "old" refer to the candied days of 2015, which, in video game years, isn't <em>so</em> gravely long ago. Some of the most essential video games in history, like <a href="https://www.gamesradar.com/games/silent-hill/the-original-silent-hill-is-getting-a-remake-from-bloober-team-following-the-horror-studios-success-bringing-silent-hill-2-into-the-modern-day/">Silent Hill, take nearly 30 years to get a remake</a>, or they never do, and they're never blessed with belated expansions, or even just little botox.</p><p>So The Witcher 3 is lucky: it's young, and CD Projekt Red is making sure it stays beautiful. CD Projekt Red executive producer Jakub Kutrzuba tells PC Gamer The Witcher 3 remaster launching on September 29 should look like it "released in 2026."</p><p>"All the improvements make the combat much more smooth, much more natural," explains CD Projekt's joint CEO Adam Badowski. "You can change target while playing the animation or performing strikes, and it gives the game a kind of freshness." </p><p>GamesRadar+ managing editor Ali Jones got to taste a bit of those improvements during his scripted demo time with Songs of the Past at Gamescom 2026. </p><p>"Even this story-based section seems to fit seamlessly into the existing world of The Witcher 3, while the upcoming remaster's features push much of what made the original game so special even further," Ali <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-songs-of-the-past-takes-the-best-of-cdprs-rpg-and-pushes-it-further-in-geralts-new-final-chapter/">writes in his demo preview</a>. See? Enhance, not overpower. Any more than that, and CD Projekt Red would be ruining a great set of bones – and the developer knows it. </p><p><a href="https://www.gamesradar.com/games/the-witcher/cd-projekt-red-snuck-30-improvements-into-the-witcher-3-remastered-reveal-including-immersive-meditation-new-quest-tracking-a-loot-rework-and-switch-2-exclusives/"><em>CD Projekt Red snuck 30 improvements into The Witcher 3 Remastered reveal, including "immersive meditation," new quest tracking, a loot rework, and Switch 2 exclusives</em></a><em>.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-egKwKe"></div>                            </div>                            <script src="https://kwizly.com/embed/egKwKe.js" async></script>
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                                                            <title><![CDATA[ Everything announced at FGS Live From Gamescom 2026 ]]></title>
                                                                                                <dc:content><![CDATA[ <p>FGS Live From gamescom 2026 is the sister showcase that aired directly after this year’s Future Games Show at gamescom on August 26, featuring more world premieres, developer interviews and exclusive trailers live and direct from the gamescom showfloor. </p><p>The event was hosted by Nathan Byrne and Jules Gill from the FGS video team, who led viewers through a busy schedule of reveals. If you missed it and want to catch up, we’ve collated all the news below in chronological order. </p><p><a href="https://store.steampowered.com/sale/futuregamesshow" target="_blank"><em>To wishlist any games from the show that caught your eye, you can also head over to the official Future Games Show Steam page.</em></a></p><p><strong>Missed the main broadcast? Here’s</strong><a href="https://www.gamesradar.com/games/events-conferences/everything-announced-at-the-future-games-show-at-gamescom-2026"><strong> everything announced at the Future Games Show at gamescom</strong></a></p><h2 id="warhammer-40-000-boltgun-2">Warhammer 40,000: Boltgun 2</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="A2gtmqLsQkHbiwinj5j4LH" name="Boltgun 2" alt="In FPS Warhammer 40,000: Boltgun 2, an enemy with fast movements appears to blur into many replicas of themselves" src="https://cdn.mos.cms.futurecdn.net/A2gtmqLsQkHbiwinj5j4LH.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Big Fan Games / Devolver Digital)</span></figcaption></figure><p>40K boomer shooter Boltgun 2 got a new trailer during FGS Live from gamescom, which revealed a musical collaboration with DOOM legend Mick Gordon, and the news that it’s coming to PC & consoles on October 14.</p><h2 id="blackwood">BLACKWOOD</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Z5iCMtaDGjh2gXgxGuATy9" name="blackwood" alt="The hero / assassin in a dark street in Blackwood" src="https://cdn.mos.cms.futurecdn.net/Z5iCMtaDGjh2gXgxGuATy9.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: IZilla Games / AttritoM7 Productions)</span></figcaption></figure><p>Blackwood is an action-adventure game where you run a DVD store and lead a double life as a ruthless assassin. A release date trailer revealed that the first act is coming to Steam on September 16.</p><h2 id="crimson-moon">Crimson Moon</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mHoHCHGs5hAu3gf4kFzPhZ" name="upcoming-ps5-games-crimson-moon" alt="A screenshot of the upcoming PS5 game, Crimson Moon." src="https://cdn.mos.cms.futurecdn.net/mHoHCHGs5hAu3gf4kFzPhZ.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: ProbablyMonsters)</span></figcaption></figure><p>A new gameplay trailer for Crimson Moon brought viewers into its blood-soaked fantasy world, where you annihilate demons as a human-angel hybrid. It’s coming to PC on September 1.</p><h2 id="rivage">Rivage </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3820px;"><p class="vanilla-image-block" style="padding-top:56.54%;"><img id="AWuJ6if2vPjcckj7TkmBME" name="Rivage" alt="Rivage" src="https://cdn.mos.cms.futurecdn.net/AWuJ6if2vPjcckj7TkmBME.jpg" mos="" align="middle" fullscreen="" width="3820" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Raw Fury)</span></figcaption></figure><p>An intricate puzzle adventure set aboard an immersive space station, Rivage has you repairing systems and mechanisms to unravel a carefully woven mystery. It’s coming to PC and consoles on September 22, 2026.</p><h2 id="tempus-vitae">Tempus Vitae</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="J9digFPvVNKqb2bUbcL5PL" name="tempus vitae" alt="Holding up your hands to stop time in Tempus Vitae" src="https://cdn.mos.cms.futurecdn.net/J9digFPvVNKqb2bUbcL5PL.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Whiteboard Games)</span></figcaption></figure><p>Time travel shooter Tempus Vitae got a brand new gameplay trailer during FGS Live From gamescom. It’s a science-fiction metroidvania where you unravel the mysteries of a doomed space station, and it’s coming soon to PC & consoles.</p><h2 id="neon-abyss-2">Neon Abyss 2</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nABXqBZdsaD4UkpUXYsnHJ" name="neon abyss 2" alt="neon abyss 2" src="https://cdn.mos.cms.futurecdn.net/nABXqBZdsaD4UkpUXYsnHJ.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Kepler Ghost)</span></figcaption></figure><p>A hectic new trailer for the shooter roguelike Neon Abyss 2 introduced viewers to the sequel’s penchant for maximum carnage. Enter the abyss when it launches out of early access in Fall 2026 for PC & consoles.</p><h2 id="matelotes-world-premiere">Matelotes - World Premiere</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="x22jaT7mMUhZWfRC3NCHz6" name="matelotes" alt="The keyart for Matelotes featuring cartoon style vikings on a boat sailing across black water" src="https://cdn.mos.cms.futurecdn.net/x22jaT7mMUhZWfRC3NCHz6.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Arte)</span></figcaption></figure><p>A world-premiere trailer revealed Matelotes, a delightful game in which you explore islands aboard a cartoon longship and resolve crises and squabbles. It’s coming to Steam Early Access in 2027.</p><h2 id="tanuki-pon-39-s-summer">Tanuki: Pon's Summer</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GscJ6MYQXrF5auA4x46FfX" name="PR_tanuki_1_1080" alt="Pon cycles through a green field in Tanuki: Pon's Summer with a basket stacked with boxes" src="https://cdn.mos.cms.futurecdn.net/GscJ6MYQXrF5auA4x46FfX.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Critical Reflex, Denkiworks)</span></figcaption></figure><p>A new gameplay trailer for TANUKI: Pon’s Summer aired during FGS Live From gamescom. This is a life simulator where you play as a friendly Tanuki who delivers parcels on his BMX and interacts with the inhabitants of a quirky Japanese town. It’s coming soon to PC & consoles, with a demo available now on Steam.</p><h2 id="night-plane">Night Plane</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dFSsEgEYg4tYThxEktvBrg" name="FGS 2026 gamescom Night Plane" alt="Screenshot from Night Plane horror game showing a man being lifted off his feet in front of a plane lavatory door with ominous red light come from inside" src="https://cdn.mos.cms.futurecdn.net/dFSsEgEYg4tYThxEktvBrg.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: New Tales)</span></figcaption></figure><p>Flight attendant horror game Night Plane got a new trailer during FGS Live From gamescom, providing an aeroplane window into the game’s doomed in-flight scenario. It’s coming to PC in Fall 2026, but there’s a demo available now on Steam if you want to check it out.</p><h2 id="haunted-paws">Haunted Paws</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="TRV5myX4M82Wr58wBHHXfi" name="Haunted Paws" alt="A puppy in a hat in Haunted Paws" src="https://cdn.mos.cms.futurecdn.net/TRV5myX4M82Wr58wBHHXfi.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Lazy Flock)</span></figcaption></figure><p>Haunted Paws is a canine co-op game where you play as a pair of pups, and a new trailer shown during FGS Live From gamescom offered more gameplay, alongside the news that the game is coming to Nintendo Switch & Nintendo Switch 2.</p><h2 id="sweetheart-world-premiere">Sweetheart - World Premiere</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7tq7XfucMztbA9owcNqPKX" name="1920x1080 - Sweetheart NO LOGO" alt="A couple cry tears in front of the Hollywood sign in the keyart for Sweetheart" src="https://cdn.mos.cms.futurecdn.net/7tq7XfucMztbA9owcNqPKX.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Genie Boy Games)</span></figcaption></figure><p>A world premiere trailer revealed Sweetheart, a horror game wrapped in a love story that bills itself as a terrifying breakup simulator. It’s coming to PC in 2027.</p><h2 id="we-are-so-cooked">We Are So Cooked </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rfmHWNnNMGU5HwSpJKecPk" name="ss_8ef59a15ad33ea7d4d1c0dad734a8b72e8cbb31f.1920x1080" alt="Two character carry a dead body into a hotel corridor only to be stopped by security at gunpoint in We Are So Cooked" src="https://cdn.mos.cms.futurecdn.net/rfmHWNnNMGU5HwSpJKecPk.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 1312 Interactive)</span></figcaption></figure><p>A new trailer revealed that the absurdist stealth game We Are So Cooked is coming to Steam on October 15. It’s a 1-4 player co-op game where you improvise to smuggle a dead body out of a hotel room with your friends as backup.</p><h2 id="amphibian-world-premiere">Amphibian - World Premiere</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:276480px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8m3H5h8kefc57o4msqc85F" name="Amphibian" alt="Amphibian" src="https://cdn.mos.cms.futurecdn.net/8m3H5h8kefc57o4msqc85F.jpg" mos="" align="middle" fullscreen="" width="276480" height="155520" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: JARCORP INTERACTIVE)</span></figcaption></figure><p>JARCORP Interactive revealed Amphibian during FGS Live From gamescom. It’s a frog-led, hand-drawn tactical RPG for fans of classic console adventures, and it’s coming soon to PC & consoles.</p><h2 id="prospera-world-premiere">Prospera - World Premiere</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fAho76f4pCy9VphpSQ3HSo" name="prospera" alt="Prospera" src="https://cdn.mos.cms.futurecdn.net/fAho76f4pCy9VphpSQ3HSo.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Toplitz)</span></figcaption></figure><p>A world-premiere trailer revealed Prospera, an open-world city-building simulator from Toplitz Productions in which you build a bustling industrial town and live in it, too. It’s coming soon to PC. </p><h2 id="apart">APART</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uCAWLbSmAvdE7FMMt73ycB" name="apart" alt="A character looks down a dark, deserted street in Apart" src="https://cdn.mos.cms.futurecdn.net/uCAWLbSmAvdE7FMMt73ycB.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Turnkey Games)</span></figcaption></figure><p>TurnKey Games shared a brand-new gameplay trailer for APART, the studio’s atmospheric platformer where you play as a zombie child and their severed arm companion. It’s coming to PC on October 9, later this year.</p><h2 id="medieval-dynasty-the-backwood">Medieval Dynasty - The Backwood</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Wrp2thZ3MskdFofDzkNYRh" name="ss_87848ba7b694a3a08fed906e2dfde85ce2a008cd.1920x1080" alt="Medieval Dynasty" src="https://cdn.mos.cms.futurecdn.net/Wrp2thZ3MskdFofDzkNYRh.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Toplitz)</span></figcaption></figure><p>Medieval Dynasty is a beloved open-world survival game, and during FGS Live From gamescom, Toplitz Productions shared a new trailer for its upcoming DLC, The Backwood. The Backwood is an untamed map that serves as a sandbox canvas for campaigns, and it’s coming to PC and consoles in early 2027</p><h2 id="vikings-dynasty">Vikings Dynasty </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="aay7okcmCGeMaCfco8TshD" name="vikingdynasty" alt="The player character looking out on a sunset over the water near a boat in Vikings Dynasty" src="https://cdn.mos.cms.futurecdn.net/aay7okcmCGeMaCfco8TshD.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Toplitz Productions)</span></figcaption></figure><p>A gameplay trailer for Vikings Dynasty provided a glimpse into the game’s Norse world, where you protect your community as a Jarl and explore the surrounding Fjords. Wishlist it now, because it’s coming soon to PC.</p><h2 id="young-suns">Young Suns</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jLmDKoC4T3jWbjynskVhrb" name="Young Suns" alt="Young Suns" src="https://cdn.mos.cms.futurecdn.net/jLmDKoC4T3jWbjynskVhrb.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: KO_OP)</span></figcaption></figure><p>The Jupiter-set life sim Young Suns received a new trailer during FGS Live From gamescom. This four-player co-op game lets you decorate your own custom spaceship, explore planetoids and improve the lives of space station citizens. The 1.0 update is coming to Xbox on August 31, with the game landing on Steam in Late 2026.</p><h2 id="nivalis-nights">Nivalis Nights</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8GNNyRn4mrvApYATjbnbb" name="Nivalis Nights" alt="A woman leans on a bannister in a futuristic Cyberpunk city in Nivalis Nights" src="https://cdn.mos.cms.futurecdn.net/8GNNyRn4mrvApYATjbnbb.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 505 Games)</span></figcaption></figure><p>Ion Lands shared a new trailer for Nivalis Nights, the studio’s cyberpunk slice-of-life simulator where you manage businesses and forge meaningful connections under neon lights. It’s coming to PC on the 29th of September.</p><h2 id="aloft">Aloft</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NSxKaBzWdtTMWpizDnGoBF" name="SS-Aloft (2)" alt="Aloft screenshot of an island ship being steered through the clouds" src="https://cdn.mos.cms.futurecdn.net/NSxKaBzWdtTMWpizDnGoBF.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Funcom)</span></figcaption></figure><p>Co-op sandbox survival game Aloft got a new trailer during FGS Live From gamescom, revealing more about the game’s upcoming Discovery & Ancestry update. It’s out now on Steam, so you can let your curiosity guide your travels across the game’s gorgeous floating islands.</p><h2 id="hoarder">Hoarder</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WcEbRQdAHJsvEknkQja5e7" name="25 (1)" alt="A mountain of objects crammed into a house in Hoarder" src="https://cdn.mos.cms.futurecdn.net/WcEbRQdAHJsvEknkQja5e7.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Awaken Realms)</span></figcaption></figure><p>Eerie cleaning simulator Hoarder got a release date trailer during FGS Live From gamescom. This atmospheric submarine-salvage adventure - which starts out looking like a normal decluttering job - is coming in 2027.</p><h2 id="afterworld">Afterworld </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hi3PXVMzgSszQSTtVFvZEk" name="FGS 2026 gamescom Afterworld" alt="Afterworld concept art showing an ancient tyrant in a throne with a guard nearby while a civilian is being tortured in a machine" src="https://cdn.mos.cms.futurecdn.net/hi3PXVMzgSszQSTtVFvZEk.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paradox Interactive)</span></figcaption></figure><p>Paradox dropped by the FGS Live From gamescom for an interview about Afterworld, the studio’s latest grand strategy game. It’s a settlement-raising adventure set in a post-apocalyptic America replete with dangerous factions you have to manage through diplomacy, and it’s coming soon to PC.</p><h2 id="shoe-it-all">Shoe It All!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4ySzG5vYccomWGfNktmXBe" name="SIA_Screenshot 3" alt=""Trouble Begins" in Shoe It All!" src="https://cdn.mos.cms.futurecdn.net/4ySzG5vYccomWGfNktmXBe.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Amberbite Games / Bright Gambit)</span></figcaption></figure><p>A hilarious physics game about the delight of launching your shoes received a release-date trailer during FGS Live from Gamescom. Shoe It All! Features plenty of skill-checking levels and absurd scenarios, and it’s coming to PC & consoles on September 3rd.</p><h2 id="wanderburg">Wanderburg</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GxL8XzQjt8JACWSnJG6qXG" name="ss_0bdb517a61d5aaac64b3cfd595791f2c67403430.1920x1080" alt="Wanderburg castles in a grassy field" src="https://cdn.mos.cms.futurecdn.net/GxL8XzQjt8JACWSnJG6qXG.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Randwerk / Sidekick Publishing)</span></figcaption></figure><p>Wanderburg is a medieval roguelike where you pilot a modular castle on wheels to pillage and consume your surroundings. Grow in size and master unpredictable loadouts when it launches into early access on Steam this September 8.</p><h2 id="black-walls">BLACK WALLS</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ru8vr2adF5kg8YaqeitumA" name="black walls" alt="A person in a spacesuit runs towards the camera in a dark corridor in Black Walls" src="https://cdn.mos.cms.futurecdn.net/ru8vr2adF5kg8YaqeitumA.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Magic Van Games)</span></figcaption></figure><p>Magic Van Games rounded out the FGS Live From gamescom with a haunting trailer for BLACK WALLS. It’s a liminal psychological horror odyssey where you play as an isolated astronaut exploring a dark, unpredictable maze. It’s coming to PC in 2027.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/events-conferences/everything-announced-at-fgs-live-from-gamescom-2026/</link>
                                                                            <description>
                            <![CDATA[ Here’s every reveal from the sister show of the Future Games Show at gamescom ]]>
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                                                                        <pubDate>Wed, 26 Aug 2026 19:13:52 +0000</pubDate>                                                                                                                                <updated>Wed, 26 Aug 2026 19:20:03 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ Jordan Oloman ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/A47fhA4N6UsdGvMdzdSvKQ.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The FGS Live from Gamescom logo]]></media:description>                                                            <media:text><![CDATA[The FGS Live from Gamescom logo]]></media:text>
                                <media:title type="plain"><![CDATA[The FGS Live from Gamescom logo]]></media:title>
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                                <p>FGS Live From gamescom 2026 is the sister showcase that aired directly after this year’s Future Games Show at gamescom on August 26, featuring more world premieres, developer interviews and exclusive trailers live and direct from the gamescom showfloor. </p><p>The event was hosted by Nathan Byrne and Jules Gill from the FGS video team, who led viewers through a busy schedule of reveals. If you missed it and want to catch up, we’ve collated all the news below in chronological order. </p><p><a href="https://store.steampowered.com/sale/futuregamesshow" target="_blank"><em>To wishlist any games from the show that caught your eye, you can also head over to the official Future Games Show Steam page.</em></a></p><p><strong>Missed the main broadcast? Here’s</strong><a href="https://www.gamesradar.com/games/events-conferences/everything-announced-at-the-future-games-show-at-gamescom-2026"><strong> everything announced at the Future Games Show at gamescom</strong></a></p><h2 id="warhammer-40-000-boltgun-2">Warhammer 40,000: Boltgun 2</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="A2gtmqLsQkHbiwinj5j4LH" name="Boltgun 2" alt="In FPS Warhammer 40,000: Boltgun 2, an enemy with fast movements appears to blur into many replicas of themselves" src="https://cdn.mos.cms.futurecdn.net/A2gtmqLsQkHbiwinj5j4LH.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Big Fan Games / Devolver Digital)</span></figcaption></figure><p>40K boomer shooter Boltgun 2 got a new trailer during FGS Live from gamescom, which revealed a musical collaboration with DOOM legend Mick Gordon, and the news that it’s coming to PC & consoles on October 14.</p><h2 id="blackwood">BLACKWOOD</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Z5iCMtaDGjh2gXgxGuATy9" name="blackwood" alt="The hero / assassin in a dark street in Blackwood" src="https://cdn.mos.cms.futurecdn.net/Z5iCMtaDGjh2gXgxGuATy9.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: IZilla Games / AttritoM7 Productions)</span></figcaption></figure><p>Blackwood is an action-adventure game where you run a DVD store and lead a double life as a ruthless assassin. A release date trailer revealed that the first act is coming to Steam on September 16.</p><h2 id="crimson-moon">Crimson Moon</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mHoHCHGs5hAu3gf4kFzPhZ" name="upcoming-ps5-games-crimson-moon" alt="A screenshot of the upcoming PS5 game, Crimson Moon." src="https://cdn.mos.cms.futurecdn.net/mHoHCHGs5hAu3gf4kFzPhZ.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: ProbablyMonsters)</span></figcaption></figure><p>A new gameplay trailer for Crimson Moon brought viewers into its blood-soaked fantasy world, where you annihilate demons as a human-angel hybrid. It’s coming to PC on September 1.</p><h2 id="rivage">Rivage </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3820px;"><p class="vanilla-image-block" style="padding-top:56.54%;"><img id="AWuJ6if2vPjcckj7TkmBME" name="Rivage" alt="Rivage" src="https://cdn.mos.cms.futurecdn.net/AWuJ6if2vPjcckj7TkmBME.jpg" mos="" align="middle" fullscreen="" width="3820" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Raw Fury)</span></figcaption></figure><p>An intricate puzzle adventure set aboard an immersive space station, Rivage has you repairing systems and mechanisms to unravel a carefully woven mystery. It’s coming to PC and consoles on September 22, 2026.</p><h2 id="tempus-vitae">Tempus Vitae</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="J9digFPvVNKqb2bUbcL5PL" name="tempus vitae" alt="Holding up your hands to stop time in Tempus Vitae" src="https://cdn.mos.cms.futurecdn.net/J9digFPvVNKqb2bUbcL5PL.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Whiteboard Games)</span></figcaption></figure><p>Time travel shooter Tempus Vitae got a brand new gameplay trailer during FGS Live From gamescom. It’s a science-fiction metroidvania where you unravel the mysteries of a doomed space station, and it’s coming soon to PC & consoles.</p><h2 id="neon-abyss-2">Neon Abyss 2</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nABXqBZdsaD4UkpUXYsnHJ" name="neon abyss 2" alt="neon abyss 2" src="https://cdn.mos.cms.futurecdn.net/nABXqBZdsaD4UkpUXYsnHJ.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Kepler Ghost)</span></figcaption></figure><p>A hectic new trailer for the shooter roguelike Neon Abyss 2 introduced viewers to the sequel’s penchant for maximum carnage. Enter the abyss when it launches out of early access in Fall 2026 for PC & consoles.</p><h2 id="matelotes-world-premiere">Matelotes - World Premiere</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="x22jaT7mMUhZWfRC3NCHz6" name="matelotes" alt="The keyart for Matelotes featuring cartoon style vikings on a boat sailing across black water" src="https://cdn.mos.cms.futurecdn.net/x22jaT7mMUhZWfRC3NCHz6.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Arte)</span></figcaption></figure><p>A world-premiere trailer revealed Matelotes, a delightful game in which you explore islands aboard a cartoon longship and resolve crises and squabbles. It’s coming to Steam Early Access in 2027.</p><h2 id="tanuki-pon-39-s-summer">Tanuki: Pon's Summer</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GscJ6MYQXrF5auA4x46FfX" name="PR_tanuki_1_1080" alt="Pon cycles through a green field in Tanuki: Pon's Summer with a basket stacked with boxes" src="https://cdn.mos.cms.futurecdn.net/GscJ6MYQXrF5auA4x46FfX.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Critical Reflex, Denkiworks)</span></figcaption></figure><p>A new gameplay trailer for TANUKI: Pon’s Summer aired during FGS Live From gamescom. This is a life simulator where you play as a friendly Tanuki who delivers parcels on his BMX and interacts with the inhabitants of a quirky Japanese town. It’s coming soon to PC & consoles, with a demo available now on Steam.</p><h2 id="night-plane">Night Plane</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dFSsEgEYg4tYThxEktvBrg" name="FGS 2026 gamescom Night Plane" alt="Screenshot from Night Plane horror game showing a man being lifted off his feet in front of a plane lavatory door with ominous red light come from inside" src="https://cdn.mos.cms.futurecdn.net/dFSsEgEYg4tYThxEktvBrg.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: New Tales)</span></figcaption></figure><p>Flight attendant horror game Night Plane got a new trailer during FGS Live From gamescom, providing an aeroplane window into the game’s doomed in-flight scenario. It’s coming to PC in Fall 2026, but there’s a demo available now on Steam if you want to check it out.</p><h2 id="haunted-paws">Haunted Paws</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="TRV5myX4M82Wr58wBHHXfi" name="Haunted Paws" alt="A puppy in a hat in Haunted Paws" src="https://cdn.mos.cms.futurecdn.net/TRV5myX4M82Wr58wBHHXfi.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Lazy Flock)</span></figcaption></figure><p>Haunted Paws is a canine co-op game where you play as a pair of pups, and a new trailer shown during FGS Live From gamescom offered more gameplay, alongside the news that the game is coming to Nintendo Switch & Nintendo Switch 2.</p><h2 id="sweetheart-world-premiere">Sweetheart - World Premiere</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7tq7XfucMztbA9owcNqPKX" name="1920x1080 - Sweetheart NO LOGO" alt="A couple cry tears in front of the Hollywood sign in the keyart for Sweetheart" src="https://cdn.mos.cms.futurecdn.net/7tq7XfucMztbA9owcNqPKX.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Genie Boy Games)</span></figcaption></figure><p>A world premiere trailer revealed Sweetheart, a horror game wrapped in a love story that bills itself as a terrifying breakup simulator. It’s coming to PC in 2027.</p><h2 id="we-are-so-cooked">We Are So Cooked </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rfmHWNnNMGU5HwSpJKecPk" name="ss_8ef59a15ad33ea7d4d1c0dad734a8b72e8cbb31f.1920x1080" alt="Two character carry a dead body into a hotel corridor only to be stopped by security at gunpoint in We Are So Cooked" src="https://cdn.mos.cms.futurecdn.net/rfmHWNnNMGU5HwSpJKecPk.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 1312 Interactive)</span></figcaption></figure><p>A new trailer revealed that the absurdist stealth game We Are So Cooked is coming to Steam on October 15. It’s a 1-4 player co-op game where you improvise to smuggle a dead body out of a hotel room with your friends as backup.</p><h2 id="amphibian-world-premiere">Amphibian - World Premiere</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:276480px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8m3H5h8kefc57o4msqc85F" name="Amphibian" alt="Amphibian" src="https://cdn.mos.cms.futurecdn.net/8m3H5h8kefc57o4msqc85F.jpg" mos="" align="middle" fullscreen="" width="276480" height="155520" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: JARCORP INTERACTIVE)</span></figcaption></figure><p>JARCORP Interactive revealed Amphibian during FGS Live From gamescom. It’s a frog-led, hand-drawn tactical RPG for fans of classic console adventures, and it’s coming soon to PC & consoles.</p><h2 id="prospera-world-premiere">Prospera - World Premiere</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fAho76f4pCy9VphpSQ3HSo" name="prospera" alt="Prospera" src="https://cdn.mos.cms.futurecdn.net/fAho76f4pCy9VphpSQ3HSo.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Toplitz)</span></figcaption></figure><p>A world-premiere trailer revealed Prospera, an open-world city-building simulator from Toplitz Productions in which you build a bustling industrial town and live in it, too. It’s coming soon to PC. </p><h2 id="apart">APART</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uCAWLbSmAvdE7FMMt73ycB" name="apart" alt="A character looks down a dark, deserted street in Apart" src="https://cdn.mos.cms.futurecdn.net/uCAWLbSmAvdE7FMMt73ycB.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Turnkey Games)</span></figcaption></figure><p>TurnKey Games shared a brand-new gameplay trailer for APART, the studio’s atmospheric platformer where you play as a zombie child and their severed arm companion. It’s coming to PC on October 9, later this year.</p><h2 id="medieval-dynasty-the-backwood">Medieval Dynasty - The Backwood</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Wrp2thZ3MskdFofDzkNYRh" name="ss_87848ba7b694a3a08fed906e2dfde85ce2a008cd.1920x1080" alt="Medieval Dynasty" src="https://cdn.mos.cms.futurecdn.net/Wrp2thZ3MskdFofDzkNYRh.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Toplitz)</span></figcaption></figure><p>Medieval Dynasty is a beloved open-world survival game, and during FGS Live From gamescom, Toplitz Productions shared a new trailer for its upcoming DLC, The Backwood. The Backwood is an untamed map that serves as a sandbox canvas for campaigns, and it’s coming to PC and consoles in early 2027</p><h2 id="vikings-dynasty">Vikings Dynasty </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="aay7okcmCGeMaCfco8TshD" name="vikingdynasty" alt="The player character looking out on a sunset over the water near a boat in Vikings Dynasty" src="https://cdn.mos.cms.futurecdn.net/aay7okcmCGeMaCfco8TshD.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Toplitz Productions)</span></figcaption></figure><p>A gameplay trailer for Vikings Dynasty provided a glimpse into the game’s Norse world, where you protect your community as a Jarl and explore the surrounding Fjords. Wishlist it now, because it’s coming soon to PC.</p><h2 id="young-suns">Young Suns</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jLmDKoC4T3jWbjynskVhrb" name="Young Suns" alt="Young Suns" src="https://cdn.mos.cms.futurecdn.net/jLmDKoC4T3jWbjynskVhrb.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: KO_OP)</span></figcaption></figure><p>The Jupiter-set life sim Young Suns received a new trailer during FGS Live From gamescom. This four-player co-op game lets you decorate your own custom spaceship, explore planetoids and improve the lives of space station citizens. The 1.0 update is coming to Xbox on August 31, with the game landing on Steam in Late 2026.</p><h2 id="nivalis-nights">Nivalis Nights</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8GNNyRn4mrvApYATjbnbb" name="Nivalis Nights" alt="A woman leans on a bannister in a futuristic Cyberpunk city in Nivalis Nights" src="https://cdn.mos.cms.futurecdn.net/8GNNyRn4mrvApYATjbnbb.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: 505 Games)</span></figcaption></figure><p>Ion Lands shared a new trailer for Nivalis Nights, the studio’s cyberpunk slice-of-life simulator where you manage businesses and forge meaningful connections under neon lights. It’s coming to PC on the 29th of September.</p><h2 id="aloft">Aloft</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NSxKaBzWdtTMWpizDnGoBF" name="SS-Aloft (2)" alt="Aloft screenshot of an island ship being steered through the clouds" src="https://cdn.mos.cms.futurecdn.net/NSxKaBzWdtTMWpizDnGoBF.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Funcom)</span></figcaption></figure><p>Co-op sandbox survival game Aloft got a new trailer during FGS Live From gamescom, revealing more about the game’s upcoming Discovery & Ancestry update. It’s out now on Steam, so you can let your curiosity guide your travels across the game’s gorgeous floating islands.</p><h2 id="hoarder">Hoarder</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WcEbRQdAHJsvEknkQja5e7" name="25 (1)" alt="A mountain of objects crammed into a house in Hoarder" src="https://cdn.mos.cms.futurecdn.net/WcEbRQdAHJsvEknkQja5e7.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Awaken Realms)</span></figcaption></figure><p>Eerie cleaning simulator Hoarder got a release date trailer during FGS Live From gamescom. This atmospheric submarine-salvage adventure - which starts out looking like a normal decluttering job - is coming in 2027.</p><h2 id="afterworld">Afterworld </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hi3PXVMzgSszQSTtVFvZEk" name="FGS 2026 gamescom Afterworld" alt="Afterworld concept art showing an ancient tyrant in a throne with a guard nearby while a civilian is being tortured in a machine" src="https://cdn.mos.cms.futurecdn.net/hi3PXVMzgSszQSTtVFvZEk.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Paradox Interactive)</span></figcaption></figure><p>Paradox dropped by the FGS Live From gamescom for an interview about Afterworld, the studio’s latest grand strategy game. It’s a settlement-raising adventure set in a post-apocalyptic America replete with dangerous factions you have to manage through diplomacy, and it’s coming soon to PC.</p><h2 id="shoe-it-all">Shoe It All!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4ySzG5vYccomWGfNktmXBe" name="SIA_Screenshot 3" alt=""Trouble Begins" in Shoe It All!" src="https://cdn.mos.cms.futurecdn.net/4ySzG5vYccomWGfNktmXBe.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Amberbite Games / Bright Gambit)</span></figcaption></figure><p>A hilarious physics game about the delight of launching your shoes received a release-date trailer during FGS Live from Gamescom. Shoe It All! Features plenty of skill-checking levels and absurd scenarios, and it’s coming to PC & consoles on September 3rd.</p><h2 id="wanderburg">Wanderburg</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GxL8XzQjt8JACWSnJG6qXG" name="ss_0bdb517a61d5aaac64b3cfd595791f2c67403430.1920x1080" alt="Wanderburg castles in a grassy field" src="https://cdn.mos.cms.futurecdn.net/GxL8XzQjt8JACWSnJG6qXG.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Randwerk / Sidekick Publishing)</span></figcaption></figure><p>Wanderburg is a medieval roguelike where you pilot a modular castle on wheels to pillage and consume your surroundings. Grow in size and master unpredictable loadouts when it launches into early access on Steam this September 8.</p><h2 id="black-walls">BLACK WALLS</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ru8vr2adF5kg8YaqeitumA" name="black walls" alt="A person in a spacesuit runs towards the camera in a dark corridor in Black Walls" src="https://cdn.mos.cms.futurecdn.net/ru8vr2adF5kg8YaqeitumA.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Magic Van Games)</span></figcaption></figure><p>Magic Van Games rounded out the FGS Live From gamescom with a haunting trailer for BLACK WALLS. It’s a liminal psychological horror odyssey where you play as an isolated astronaut exploring a dark, unpredictable maze. It’s coming to PC in 2027.</p>
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                                                            <title><![CDATA[ Lies of P director says Resident Evil Requiem is one of the games he enjoyed most this year because Leon is "still as cool and tough as ever" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Lies of P's director Jiwon Choi picks out Resident Evil Requiem as one of the games he's enjoyed playing over the last few years. In particular, he describes how excited he was to see Leon Kennedy return to the series even in his much older form.</p><p>Leon is one of the most popular Resident Evil characters, serving as a protagonist in the second, fourth, sixth, and ninth entries. Before Requiem was released, we last saw Leon take center stage in 2023's Resident Evil 4 remake, but he hasn't been the lead in a new entry since 2012.</p><p>Resident Evil Requiem starred a much older Leon Kennedy, with the women working on the game reportedly being very <a href="https://www.gamesradar.com/games/survival-horror/resident-evil-requiem-director-says-you-can-thank-the-strict-women-at-capcom-for-hot-uncle-leon-kennedy-a-design-that-would-make-anyones-heart-throb/"><u>"strict" with artists to perfect Leon's "hot uncle" look</u></a>. However, the new design didn't only go over well with women fans but with everyone, including Choi.</p><p>In an interview with <a href="https://www.rpgsite.net/interview/21155-lies-of-p-game-director-jiwon-choi-interview-switch-2-port-hardware-physical-release-cross-save-patch-next-game-coffee" target="_blank"><u>RPG Site</u></a>, Choi is asked to name a game from the last few years that he has really enjoyed. "This year, the game that comes to mind for me is Resident Evil Requiem," he says. "It was great to see Leon again after so long. He may be much older now, but he’s still as cool and tough as ever."</p><p>Choi and his company Nough Studio are busy at work on a sequel to the puppet-powered soulslike, following the launch of the Switch 2 complete edition earlier this month.</p><p><em></em><a href="https://www.gamesradar.com/games/action-rpg/lies-of-p-director-says-he-wouldnt-settle-for-a-game-key-card-on-nintendo-switch-2-because-everyone-at-his-studio-is-a-proud-gamer/"><u><em>Lies of P director says he wouldn't settle for a game-key card on Nintendo Switch 2 because everyone at his studio is a "proud gamer"</em></u></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-evzm5e"></div>                            </div>                            <script src="https://kwizly.com/embed/evzm5e.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action-rpg/lies-of-p-director-says-resident-evil-requiem-is-one-of-the-games-he-enjoyed-most-this-year-because-leon-is-still-as-cool-and-tough-as-ever/</link>
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                            <![CDATA[ Resident Evil Requiem has fans around the globe ]]>
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                                                                        <pubDate>Wed, 26 Aug 2026 14:24:38 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action RPGs]]></category>
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                                                                                                                    <dc:creator><![CDATA[ George Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GFN9ANiSU3krt7pXoh4XiZ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Capcom]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Gideon talks to a tied up Leon in Resident Evil Requiem]]></media:description>                                                            <media:text><![CDATA[Gideon talks to a tied up Leon in Resident Evil Requiem]]></media:text>
                                <media:title type="plain"><![CDATA[Gideon talks to a tied up Leon in Resident Evil Requiem]]></media:title>
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                            <![CDATA[
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                                <p>Lies of P's director Jiwon Choi picks out Resident Evil Requiem as one of the games he's enjoyed playing over the last few years. In particular, he describes how excited he was to see Leon Kennedy return to the series even in his much older form.</p><p>Leon is one of the most popular Resident Evil characters, serving as a protagonist in the second, fourth, sixth, and ninth entries. Before Requiem was released, we last saw Leon take center stage in 2023's Resident Evil 4 remake, but he hasn't been the lead in a new entry since 2012.</p><p>Resident Evil Requiem starred a much older Leon Kennedy, with the women working on the game reportedly being very <a href="https://www.gamesradar.com/games/survival-horror/resident-evil-requiem-director-says-you-can-thank-the-strict-women-at-capcom-for-hot-uncle-leon-kennedy-a-design-that-would-make-anyones-heart-throb/"><u>"strict" with artists to perfect Leon's "hot uncle" look</u></a>. However, the new design didn't only go over well with women fans but with everyone, including Choi.</p><p>In an interview with <a href="https://www.rpgsite.net/interview/21155-lies-of-p-game-director-jiwon-choi-interview-switch-2-port-hardware-physical-release-cross-save-patch-next-game-coffee" target="_blank"><u>RPG Site</u></a>, Choi is asked to name a game from the last few years that he has really enjoyed. "This year, the game that comes to mind for me is Resident Evil Requiem," he says. "It was great to see Leon again after so long. He may be much older now, but he’s still as cool and tough as ever."</p><p>Choi and his company Nough Studio are busy at work on a sequel to the puppet-powered soulslike, following the launch of the Switch 2 complete edition earlier this month.</p><p><em></em><a href="https://www.gamesradar.com/games/action-rpg/lies-of-p-director-says-he-wouldnt-settle-for-a-game-key-card-on-nintendo-switch-2-because-everyone-at-his-studio-is-a-proud-gamer/"><u><em>Lies of P director says he wouldn't settle for a game-key card on Nintendo Switch 2 because everyone at his studio is a "proud gamer"</em></u></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-evzm5e"></div>                            </div>                            <script src="https://kwizly.com/embed/evzm5e.js" async></script>
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                                                            <title><![CDATA[ Elden Ring on Switch 2 might be my new go-to version of the action-RPG from now on ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/uk/elden-ring/"><u>Elden Ring</u></a> remains one of the most important and <a href="https://www.gamesradar.com/best-rpg-games/"><u>best RPGs</u></a> of the decade and it's easy to talk me into replaying it. This made a new journey to the Lands Between on Nintendo Switch 2 enticing before I'd even touched the port. While early reports last year weren't exactly encouraging, I trusted FromSoftware to take its time and eventually deliver a conversion worthy of an Elden Lord.</p><p>After <a href="https://www.gamesradar.com/games/action-rpg/i-played-elden-ring-tarnished-edition-on-nintendo-switch-2-and-fat-rolled-across-the-lands-between-as-the-new-knight-class/"><u>a more convincing showing in early 2026</u></a>, we hoped for the best. Ahead of <a href="https://www.gamesradar.com/games/action-rpg/the-duskbloods-is-a-switch-2-exclusive-because-nintendo-was-the-right-partner-and-very-receptive-to-fromsoftwares-weird-idea-says-hidetaka-miyazaki/"><u>The Duskbloods</u></a>' launch on Switch 2, the Hidetaka Miyazaki-led studio needed a major win that makes it clear Nintendo's latest console isn't getting second-grade material. Thankfully, Elden Ring Tarnished Edition makes an excellent first impression and feels perfectly fine to play... As long as you're happy with a conservative framerate lock and no major additions.</p><h2 id="tarnished-this-port-isn-39-t">Tarnished, this port isn't</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vpDKFnwHksV5GDzwoRVpuE" name="ERS2_1" alt="Elden Ring Tarnished Edition screenshots taken on the Switch 2" src="https://cdn.mos.cms.futurecdn.net/vpDKFnwHksV5GDzwoRVpuE.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bandai Namco Entertainment, FromSoftware)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Addicted to pain</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8jdwBqJxh7r8GHwBaYfURG" name="SS-Elden-Ring.jpg" caption="" alt="Elden Ring screenshot showing Melina, a young woman with short copper-y hair, staring ahead as flames rise behind her" src="https://cdn.mos.cms.futurecdn.net/8jdwBqJxh7r8GHwBaYfURG.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.gamesradar.com/games/action-rpg/what-its-like-beating-elden-ring-twice-a-week-for-4-years-i-think-its-the-greatest-game-thats-ever-been-made/"><strong>What it's like beating Elden Ring twice a week for 4 years: "I think it's the greatest game that's ever been made"</strong></a></p></div></div><p>Despite its cross-generation nature and more than a few aging elements, Elden Ring wasn't a guaranteed win on Nintendo's second hybrid console. Whether it was the in-house engine's limitations or a lack of optimization, this (otherwise) excellent action RPG wasn't a great performer on PS5 and Xbox Series X. A constant 60 FPS lock isn't possible even on Performance mode, so everyone who played Elden Ring on consoles has gotten used to its unevenness.</p><p>This could've spelled doom for the Switch 2's Tarnished Edition. Yet the final result is visually convincing. Smart sacrifices prevent it from presenting a lesser version of the gorgeous world FromSoftware introduced in 2022. None of its visual identity is lost, and even with an obviously lower graphical preset when running it in handheld versus docked mode (compared in the gallery below), the final image output is shockingly sharp.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/TmVF7mw3j62LvYguFj7U7F.jpg" alt="A screenshot of Elden Ring Tarnished Edition in handheld mode on the Switch 2" /><figcaption>Elden Ring Tarnished Edition in handheld mode<small role="credit">Bandai Namco Entertainment, FromSoftware</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/eso2eodeZt242wd2ETgS2C.jpg" alt="A screenshot of Elden Ring Tarnished Edition in docked mode on the Switch 2" /><figcaption>Elden Ring Tarnished Edition in docked mode<small role="credit">FromSoftware, Bandai Namco Entertainment</small></figcaption></figure></figure><p>Though Elden Ring Tarnished Edition on Switch 2 lacks visual modes (or framerate targets), playing it handheld automatically cuts distant shadows, fog density, asset level of detail, lighting, and, of course, resolution. The overall visual features survive the transition, but lighting is an obvious change; the Lands Between seem <em>a bit </em>dimmer if you're not playing docked, at least when exploring outside.</p><p>The presence of so many visual changes versus a simpler resolution downgrade to hit a 30 FPS target – yes, as far as I can tell, it doesn't go higher than that – may be explained by the fact FromSoftware's engine isn't compatible with DLSS. Frustratingly, the press materials provided by Bandai Namco neither confirm nor deny what's happening under the hood, so I have to assume the lower graphical preset makes up for the lack of that upscaling crutch.</p><p>In any case, the resolution looks to be 1080p on both TV and the console's own screen. It's among the sharpest-looking third-party ports I've played so far on Switch 2 even in its more compromised form, that's for sure. In fact, I'd say it looks better than it did on Xbox Series S, which makes me think <em>some </em>sort of upscaling might be involved. As an extra, the HDR support, even on the Switch 2's below-average screen, gives a depth to darker areas and shaded environments that's often quite remarkable.</p><h2 id="delays-and-further-optimizations-have-paid-off">Delays and further optimizations have paid off</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="SnWuJ4CVLjnm6pAdhWsDqE" name="ERS2_4" alt="Elden Ring Tarnished Edition screenshots taken on the Switch 2" src="https://cdn.mos.cms.futurecdn.net/SnWuJ4CVLjnm6pAdhWsDqE.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bandai Namco Entertainment, FromSoftware)</span></figcaption></figure><div><blockquote><p>It's among the sharpest-looking third-party ports I've played so far on Switch 2</p></blockquote></div><p>With a 30 FPS lock in place that generally holds steady, Elden Ring Tarnished Edition on Switch 2 actually feels a lot like playing Bloodborne on the PS4.</p><p>Well, except for the load times. On both the internal SSD and a microSD Express, the port is blazing fast to load from the main menu, and fast travel never takes longer than a few seconds. That comparison also means there's a hint of input lag to the experience. It's to be expected, but potentially frustrating for more competitive players.</p><p>During my time with the pre-release build, I explored three major areas of the map and cleared several bosses, up to the Raya Lucaria Academy area. Though I'd have liked to see an uncapped framerate option, I didn't feel like the 30 FPS lock was getting in the way of my enjoyment at all. This isn't the disaster other journalists experienced last year, that's for sure.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8gy6gT8RWLPMqaUqrDNP7F" name="ERS2_5" alt="Elden Ring Tarnished Edition screenshots taken on the Switch 2" src="https://cdn.mos.cms.futurecdn.net/8gy6gT8RWLPMqaUqrDNP7F.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bandai Namco Entertainment, FromSoftware)</span></figcaption></figure><p>That conservative target is missed at times, though, as Stormveil's crowded courtyards and rooftops can trigger some frame drops. I think the suddenly higher NPC count might be the issue here, and Liurnia of the Lakes' reflective surface is as problematic as it was on other platforms.</p><p>Other obvious hits to the framerate come from abundant particle effects in fire attacks or dense smoke and mist. These are less noticeable in most cases, as they generally happen when you're getting toasted and are knocked down, but trained eyes will catch them. Overall, docked play seems sturdier, but when FPS drops happen, the console's own screen fares better once again. VRR and low framerate compensation to the rescue!</p><p>What's surprising is that I've also seen no major drops in open world boss encounters, which adds to my suspicion that nearby NPC counts putting extra pressure on Switch 2's so-so CPU are the culprit here. This has been part of a larger problem with Elden Ring that has affected other platforms since launch. Switch 2 just has less headroom to work with. Considering the faraway enemies are often seen with low-framerate animations, there might be something to this theory.</p><h2 id="judge-this-book-by-the-cover">Judge this book by the cover</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MfEBuxxYLFSjJLeLoYMP7F" name="ERS2_7" alt="Elden Ring Tarnished Edition screenshots taken on the Switch 2" src="https://cdn.mos.cms.futurecdn.net/MfEBuxxYLFSjJLeLoYMP7F.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bandai Namco Entertainment, FromSoftware)</span></figcaption></figure><p>But the Tarnished Edition is still just Elden Ring on a new platform. There's nothing that makes it special or markedly different from other console versions, aside from a few extra goodies – sold as a minor DLC for other platforms – that feel like little goodbye gifts.</p><p>You could argue there's some value to the two new classes, but they're only a way to start with a different stat distribution and new armor pieces that you won't be using for too long. As for Torrent's cosmetics, they feel like a throwback to <a href="https://www.gamesradar.com/games/the-elder-scrolls/youre-all-making-fun-of-it-and-yet-you-buy-it-skyrim-and-oblivion-vet-on-bethesdas-horse-armor-and-how-the-dev-didnt-know-what-the-hell-it-was-doing-at-the-time/"><u>Oblivion's horse armor DLC moment</u></a>. This also wouldn't fully be a complete port to a modern Nintendo platform without gimmicks, so it'd feel wrong not to mention that you can perform all of Elden Ring's emotes with motion controls  if that's your thing. I don't care, but someone probably will. Real Wii-era vibes.</p><p>Still, Elden Ring Tarnished Edition is a huge reminder of how meaty the third-party support for Switch 2 has become in 2026. With <a href="https://www.gamesradar.com/games/the-elder-scrolls/elder-scrolls-4-oblivion-remastered-switch-2-port/"><u>Oblivion Remastered</u></a> bringing another Bethesda heavyweight to the hybrid console and <a href="https://www.gamesradar.com/games/diablo/diablo-4-reportedly-comes-to-switch-2-next-month-but-will-be-a-usd69-99-code-in-box-release/"><u>Diablo 4 likely coming sooner rather than later</u></a>, there's no better piece of hardware to play modern open-world RPGs on-the-go.</p><p>It seems that Bandai Namco and FromSoft knew they had to get this one right. Despite some rough edges, this version of the massive action RPG stands tall beside the others – and I plan on replaying Elden Ring all the way through on Switch 2.</p><p><em>Elden Ring Tarnished Edition might just become one of the </em><a href="https://www.gamesradar.com/best-switch-2-games/"><em>best Switch 2 games</em></a><em> ever, but time and opinions will tell...</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/rpg/elden-ring-on-switch-2-might-be-my-new-go-to-version-of-the-action-rpg-from-now-on/</link>
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                            <![CDATA[ After timid previews, Elden Ring Tarnished Edition's final form runs perfectly fine on Switch 2 and impresses with the visuals ]]>
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                                                                        <pubDate>Wed, 26 Aug 2026 14:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[RPGs]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Fran Ruiz ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/eqC6vQRNZNdJUn9LRTh85C.png ]]></dc:source>
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                                                            <media:credit><![CDATA[FromSoftware, Bandai Namco Entertainment]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Elden Ring Tarnished Edition key art for Switch 2]]></media:description>                                                            <media:text><![CDATA[Elden Ring Tarnished Edition key art for Switch 2]]></media:text>
                                <media:title type="plain"><![CDATA[Elden Ring Tarnished Edition key art for Switch 2]]></media:title>
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                            <![CDATA[
                            <article>
                                <p><a href="https://www.gamesradar.com/uk/elden-ring/"><u>Elden Ring</u></a> remains one of the most important and <a href="https://www.gamesradar.com/best-rpg-games/"><u>best RPGs</u></a> of the decade and it's easy to talk me into replaying it. This made a new journey to the Lands Between on Nintendo Switch 2 enticing before I'd even touched the port. While early reports last year weren't exactly encouraging, I trusted FromSoftware to take its time and eventually deliver a conversion worthy of an Elden Lord.</p><p>After <a href="https://www.gamesradar.com/games/action-rpg/i-played-elden-ring-tarnished-edition-on-nintendo-switch-2-and-fat-rolled-across-the-lands-between-as-the-new-knight-class/"><u>a more convincing showing in early 2026</u></a>, we hoped for the best. Ahead of <a href="https://www.gamesradar.com/games/action-rpg/the-duskbloods-is-a-switch-2-exclusive-because-nintendo-was-the-right-partner-and-very-receptive-to-fromsoftwares-weird-idea-says-hidetaka-miyazaki/"><u>The Duskbloods</u></a>' launch on Switch 2, the Hidetaka Miyazaki-led studio needed a major win that makes it clear Nintendo's latest console isn't getting second-grade material. Thankfully, Elden Ring Tarnished Edition makes an excellent first impression and feels perfectly fine to play... As long as you're happy with a conservative framerate lock and no major additions.</p><h2 id="tarnished-this-port-isn-39-t">Tarnished, this port isn't</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vpDKFnwHksV5GDzwoRVpuE" name="ERS2_1" alt="Elden Ring Tarnished Edition screenshots taken on the Switch 2" src="https://cdn.mos.cms.futurecdn.net/vpDKFnwHksV5GDzwoRVpuE.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bandai Namco Entertainment, FromSoftware)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Addicted to pain</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8jdwBqJxh7r8GHwBaYfURG" name="SS-Elden-Ring.jpg" caption="" alt="Elden Ring screenshot showing Melina, a young woman with short copper-y hair, staring ahead as flames rise behind her" src="https://cdn.mos.cms.futurecdn.net/8jdwBqJxh7r8GHwBaYfURG.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.gamesradar.com/games/action-rpg/what-its-like-beating-elden-ring-twice-a-week-for-4-years-i-think-its-the-greatest-game-thats-ever-been-made/"><strong>What it's like beating Elden Ring twice a week for 4 years: "I think it's the greatest game that's ever been made"</strong></a></p></div></div><p>Despite its cross-generation nature and more than a few aging elements, Elden Ring wasn't a guaranteed win on Nintendo's second hybrid console. Whether it was the in-house engine's limitations or a lack of optimization, this (otherwise) excellent action RPG wasn't a great performer on PS5 and Xbox Series X. A constant 60 FPS lock isn't possible even on Performance mode, so everyone who played Elden Ring on consoles has gotten used to its unevenness.</p><p>This could've spelled doom for the Switch 2's Tarnished Edition. Yet the final result is visually convincing. Smart sacrifices prevent it from presenting a lesser version of the gorgeous world FromSoftware introduced in 2022. None of its visual identity is lost, and even with an obviously lower graphical preset when running it in handheld versus docked mode (compared in the gallery below), the final image output is shockingly sharp.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/TmVF7mw3j62LvYguFj7U7F.jpg" alt="A screenshot of Elden Ring Tarnished Edition in handheld mode on the Switch 2" /><figcaption>Elden Ring Tarnished Edition in handheld mode<small role="credit">Bandai Namco Entertainment, FromSoftware</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/eso2eodeZt242wd2ETgS2C.jpg" alt="A screenshot of Elden Ring Tarnished Edition in docked mode on the Switch 2" /><figcaption>Elden Ring Tarnished Edition in docked mode<small role="credit">FromSoftware, Bandai Namco Entertainment</small></figcaption></figure></figure><p>Though Elden Ring Tarnished Edition on Switch 2 lacks visual modes (or framerate targets), playing it handheld automatically cuts distant shadows, fog density, asset level of detail, lighting, and, of course, resolution. The overall visual features survive the transition, but lighting is an obvious change; the Lands Between seem <em>a bit </em>dimmer if you're not playing docked, at least when exploring outside.</p><p>The presence of so many visual changes versus a simpler resolution downgrade to hit a 30 FPS target – yes, as far as I can tell, it doesn't go higher than that – may be explained by the fact FromSoftware's engine isn't compatible with DLSS. Frustratingly, the press materials provided by Bandai Namco neither confirm nor deny what's happening under the hood, so I have to assume the lower graphical preset makes up for the lack of that upscaling crutch.</p><p>In any case, the resolution looks to be 1080p on both TV and the console's own screen. It's among the sharpest-looking third-party ports I've played so far on Switch 2 even in its more compromised form, that's for sure. In fact, I'd say it looks better than it did on Xbox Series S, which makes me think <em>some </em>sort of upscaling might be involved. As an extra, the HDR support, even on the Switch 2's below-average screen, gives a depth to darker areas and shaded environments that's often quite remarkable.</p><h2 id="delays-and-further-optimizations-have-paid-off">Delays and further optimizations have paid off</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="SnWuJ4CVLjnm6pAdhWsDqE" name="ERS2_4" alt="Elden Ring Tarnished Edition screenshots taken on the Switch 2" src="https://cdn.mos.cms.futurecdn.net/SnWuJ4CVLjnm6pAdhWsDqE.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bandai Namco Entertainment, FromSoftware)</span></figcaption></figure><div><blockquote><p>It's among the sharpest-looking third-party ports I've played so far on Switch 2</p></blockquote></div><p>With a 30 FPS lock in place that generally holds steady, Elden Ring Tarnished Edition on Switch 2 actually feels a lot like playing Bloodborne on the PS4.</p><p>Well, except for the load times. On both the internal SSD and a microSD Express, the port is blazing fast to load from the main menu, and fast travel never takes longer than a few seconds. That comparison also means there's a hint of input lag to the experience. It's to be expected, but potentially frustrating for more competitive players.</p><p>During my time with the pre-release build, I explored three major areas of the map and cleared several bosses, up to the Raya Lucaria Academy area. Though I'd have liked to see an uncapped framerate option, I didn't feel like the 30 FPS lock was getting in the way of my enjoyment at all. This isn't the disaster other journalists experienced last year, that's for sure.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8gy6gT8RWLPMqaUqrDNP7F" name="ERS2_5" alt="Elden Ring Tarnished Edition screenshots taken on the Switch 2" src="https://cdn.mos.cms.futurecdn.net/8gy6gT8RWLPMqaUqrDNP7F.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bandai Namco Entertainment, FromSoftware)</span></figcaption></figure><p>That conservative target is missed at times, though, as Stormveil's crowded courtyards and rooftops can trigger some frame drops. I think the suddenly higher NPC count might be the issue here, and Liurnia of the Lakes' reflective surface is as problematic as it was on other platforms.</p><p>Other obvious hits to the framerate come from abundant particle effects in fire attacks or dense smoke and mist. These are less noticeable in most cases, as they generally happen when you're getting toasted and are knocked down, but trained eyes will catch them. Overall, docked play seems sturdier, but when FPS drops happen, the console's own screen fares better once again. VRR and low framerate compensation to the rescue!</p><p>What's surprising is that I've also seen no major drops in open world boss encounters, which adds to my suspicion that nearby NPC counts putting extra pressure on Switch 2's so-so CPU are the culprit here. This has been part of a larger problem with Elden Ring that has affected other platforms since launch. Switch 2 just has less headroom to work with. Considering the faraway enemies are often seen with low-framerate animations, there might be something to this theory.</p><h2 id="judge-this-book-by-the-cover">Judge this book by the cover</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MfEBuxxYLFSjJLeLoYMP7F" name="ERS2_7" alt="Elden Ring Tarnished Edition screenshots taken on the Switch 2" src="https://cdn.mos.cms.futurecdn.net/MfEBuxxYLFSjJLeLoYMP7F.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bandai Namco Entertainment, FromSoftware)</span></figcaption></figure><p>But the Tarnished Edition is still just Elden Ring on a new platform. There's nothing that makes it special or markedly different from other console versions, aside from a few extra goodies – sold as a minor DLC for other platforms – that feel like little goodbye gifts.</p><p>You could argue there's some value to the two new classes, but they're only a way to start with a different stat distribution and new armor pieces that you won't be using for too long. As for Torrent's cosmetics, they feel like a throwback to <a href="https://www.gamesradar.com/games/the-elder-scrolls/youre-all-making-fun-of-it-and-yet-you-buy-it-skyrim-and-oblivion-vet-on-bethesdas-horse-armor-and-how-the-dev-didnt-know-what-the-hell-it-was-doing-at-the-time/"><u>Oblivion's horse armor DLC moment</u></a>. This also wouldn't fully be a complete port to a modern Nintendo platform without gimmicks, so it'd feel wrong not to mention that you can perform all of Elden Ring's emotes with motion controls  if that's your thing. I don't care, but someone probably will. Real Wii-era vibes.</p><p>Still, Elden Ring Tarnished Edition is a huge reminder of how meaty the third-party support for Switch 2 has become in 2026. With <a href="https://www.gamesradar.com/games/the-elder-scrolls/elder-scrolls-4-oblivion-remastered-switch-2-port/"><u>Oblivion Remastered</u></a> bringing another Bethesda heavyweight to the hybrid console and <a href="https://www.gamesradar.com/games/diablo/diablo-4-reportedly-comes-to-switch-2-next-month-but-will-be-a-usd69-99-code-in-box-release/"><u>Diablo 4 likely coming sooner rather than later</u></a>, there's no better piece of hardware to play modern open-world RPGs on-the-go.</p><p>It seems that Bandai Namco and FromSoft knew they had to get this one right. Despite some rough edges, this version of the massive action RPG stands tall beside the others – and I plan on replaying Elden Ring all the way through on Switch 2.</p><p><em>Elden Ring Tarnished Edition might just become one of the </em><a href="https://www.gamesradar.com/best-switch-2-games/"><em>best Switch 2 games</em></a><em> ever, but time and opinions will tell...</em></p>
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                                                            <title><![CDATA[ Kingdom Hearts Collection 1-3 pre-orders have landed on PS5 and Switch 2, and the goofy box art has thankfully been updated ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Kingdom Hearts Collection 1 - 3 pre-orders have arrived physically on both the PlayStation 5 and Nintendo Switch 2, giving you the key to unlock and play <em>almost</em> the entire iconic game series.</p><p>Launching on October 8 later this year, this collection packs in everything from Kingdom Hearts Final Mix through to Kingdom Hearts 3 + Re Mind (DLC), so you can get caught up ahead of the release of <a href="https://www.gamesradar.com/kingdom-hearts-4-guide/">Kingdom Hearts 4</a> in late 2027. Picking up either version of the game for <a href="https://www.amazon.com/KINGDOM-HEARTS-Collection-I-III-Amazon-Exclusive/dp/B0H4P41QVQ/" target="_blank"><strong>$74.99 at Amazon</strong></a> in the US will also grant you access to exclusive in-game keyblades and a free exclusive poster too, though I can't say for certain that the <a href="https://www.gamesradar.com/games/kingdom-hearts/kingdom-hearts-ai-art-accusations-hit-square-enix-and-that-sure-looks-like-slop-to-me/">alleged generative AI artwork</a> will come with it.</p><p>The official listings box art fortunately no longer shows an image of Donald Duck with an inconsistent number of fingers and blurry clock towers. However, the marketing image of the poster attached to the Amazon listing bears a resemblance to that original (and questionable) artwork. On the positive side, this is a double-sided poster, so you can turn it around and display the art to the first Kingdom Hearts game if that's what you prefer. Bizarre artwork or not, I've gathered the best Kingdom Hearts Collection 1-3 shopping links below so you can have a <em>simple and clean</em> pre-order experience.</p><div class="product"><a data-dimension112="03c544f8-a142-11f1-b639-01ee512a067f" data-action="Deal Block" data-label="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension48="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension25="$74.99" href="https://www.amazon.com/KINGDOM-HEARTS-Collection-I-III-Amazon-Exclusive/dp/B0H4P41QVQ/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:433px;"><p class="vanilla-image-block" style="padding-top:115.47%;"><img id="YCqXeVWGVczwMXZB58Lq7f" name="kingdom-hearts-collection-iiii-amazon-ex-a592b408-dd22-4928-a2ef-0cc5a87ef347.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/YCqXeVWGVczwMXZB58Lq7f.jpg" mos="" align="middle" fullscreen="" width="433" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/KINGDOM-HEARTS-Collection-I-III-Amazon-Exclusive/dp/B0H4P41QVQ/" target="_blank" rel="nofollow" data-dimension112="03c544f8-a142-11f1-b639-01ee512a067f" data-action="Deal Block" data-label="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension48="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension25="$74.99">KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition: $74.99</a></strong><br>Picking up the PS5 copy of the Kingdom Hearts Collection at Amazon will not only grant you that poster but also the platform-exclusive Midnight Blue Keyblade that you can use to take down hordes of Heartless in Kingdom Hearts 3.<br><br><strong>Price Check: </strong><a href="https://www.bestbuy.com/product/kingdom-hearts-collection-i-iii-playstation-5/JXL9RG8PWW" target="_blank"><strong>$74.99 (Best Buy)</strong></a> /<strong> </strong><a href="https://www.walmart.com/ip/KINGDOM-HEARTS-Collection-I-III-PlayStation-5-Game/20402811525?" target="_blank"><strong>$74.99 (Walmart)</strong></a><br><br><strong>UK: </strong><a href="https://www.amazon.co.uk/KINGDOM-HEARTS-Collection-I-III-PlayStation/dp/B0H4RP3N5Z/" target="_blank"><strong>£59.95 at Amazon</strong></a><a class="view-deal button" href="https://www.amazon.com/KINGDOM-HEARTS-Collection-I-III-Amazon-Exclusive/dp/B0H4P41QVQ/" target="_blank" rel="nofollow" data-dimension112="03c544f8-a142-11f1-b639-01ee512a067f" data-action="Deal Block" data-label="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension48="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension25="$74.99">View Deal</a></p></div><div class="product"><a data-dimension112="03c54570-a142-11f1-9fa4-91b2126ce8b1" data-action="Deal Block" data-label="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension48="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension25="$74.99" href="https://www.amazon.com/KINGDOM-HEARTS-Collection-I-III-Amazon-Exclusive/dp/B0H4NNFZ71/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:328px;"><p class="vanilla-image-block" style="padding-top:152.44%;"><img id="aVvtJSFE5zHCdpwQMfyaUh" name="kingdom-hearts-collection-iiii-amazon-ex-51a104aa-aeee-4064-99e6-95910cb46f48.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/aVvtJSFE5zHCdpwQMfyaUh.jpg" mos="" align="middle" fullscreen="" width="328" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/KINGDOM-HEARTS-Collection-I-III-Amazon-Exclusive/dp/B0H4NNFZ71/" target="_blank" rel="nofollow" data-dimension112="03c54570-a142-11f1-9fa4-91b2126ce8b1" data-action="Deal Block" data-label="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension48="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension25="$74.99">KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition: $74.99</a></strong><br>The Nintendo Switch 2 version of the Kingdom Hearts Collection is unfortunately a game key card, so you'll need access to the internet to get the games installed. However, sticking with the Ninty version will grant you access to the Long Night Keyblade to equip in Kingdom Hearts 3.<br><br><strong>Price Check: </strong><a href="https://www.bestbuy.com/product/kingdom-hearts-collection-i-iii-nintendo-switch-2/JXL9RG8PKF" target="_blank"><strong>$74.99 (Best Buy)</strong></a> / <a href="https://www.walmart.com/ip/KINGDOM-HEARTS-Collection-I-III-Nintendo-Switch-2-Key-Card-Game/20346209907?" target="_blank"><strong>$74.99 (Switch 2)</strong></a><br><br><strong>UK: </strong><a href="https://www.amazon.co.uk/KINGDOM-HEARTS-Collection-I-III-PlayStation/dp/B0H4RR29RW/" target="_blank"><strong>£59.95 at Amazon</strong></a><a class="view-deal button" href="https://www.amazon.com/KINGDOM-HEARTS-Collection-I-III-Amazon-Exclusive/dp/B0H4NNFZ71/" target="_blank" rel="nofollow" data-dimension112="03c54570-a142-11f1-9fa4-91b2126ce8b1" data-action="Deal Block" data-label="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension48="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension25="$74.99">View Deal</a></p></div><p>I have a sneaking suspicion that the marketing image showing off the double-sided poster just hasn't been amended alongside the box art for the Kingdom Hearts Collection. However, we'll have to wait and see come launch day on October 8, 2026, to know for sure.</p><p>I'm just thankful that the strange original cover, which <a href="https://www.gamesradar.com/games/kingdom-hearts/square-enix-says-that-weird-kingdom-hearts-collection-cover-art-wasnt-ai-generated-and-issues-like-donald-ducks-uneven-number-of-fingers-resulted-from-human-error/">Square Enix stated</a> was the result of "human error" has been changed for the physical games themselves. Hopefully, that should result in no strange-looking clock towers once your copy arrives at your door this spooky season. That being said, whether any strange artifacts from the original cover art will be apparent at all remains to be seen. I'm still side-eyeing the entire illustration myself, which is why I've yet to pre-order the collection. Time will certainly tell.</p><p>As a heads up, it appears you can only get that poster if you pre-order the collection through US Amazon. However, you'll still get access to the Midnight Blue and Long Night platform-exclusive Keyblades (depending on the platform) and a reversible inlay, which includes a 25th anniversary design no matter where you grab your physical copy of the game. </p><ul><li><strong>View all Kingdom Hearts games </strong><a href="https://www.amazon.com/s?k=kingdom+hearts&crid=2KNI20P7GU69B&sprefix=kingdom+hear%2Caps%2C219&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>We're also rounding up the latest </em><a href="https://www.gamesradar.com/games/stage-tour-pre-order/"><em>Stage Tour pre-orders</em></a><em>, </em><a href="https://www.gamesradar.com/games/marvels-wolverine-preorder/"><em>Marvel's Wolverine pre-orders,</em></a><em> and </em><a href="https://www.gamesradar.com/games/call-of-duty/call-of-duty-modern-warfare-4-pre-orders-are-live-heres-how-to-grab-double-xp-steelbooks-and-even-discounts/"><em>Call of Duty Modern Warfare 4 pre-orders</em></a><em> for you to check out.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/kingdom-hearts-collection-preorder/</link>
                                                                            <description>
                            <![CDATA[ Pre-orders for the Kingdom Hearts Collection 1-3 have arrived physically on the PS5 and Nintendo Switch 2 with some revised artwork and a free double-sided poster. ]]>
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                                                                        <pubDate>Wed, 26 Aug 2026 13:33:06 +0000</pubDate>                                                                                                                                <updated>Wed, 26 Aug 2026 13:33:10 +0000</updated>
                                                                                                                                            <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Kingdom Hearts]]></category>
                                                    <category><![CDATA[RPGs]]></category>
                                                                                                <author><![CDATA[ rosalie.newcombe@futurenet.com (Rosalie Newcombe) ]]></author>                    <dc:creator><![CDATA[ Rosalie Newcombe ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ggiQdbUqiUUCvwkPEcYNg6.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hardware Editor at GamesRadar+, ever since I first held a NES controller in my hand I&#039;ve been obsessed with gaming, and the hardware it runs on. I could hook up a NES and SNES to a telly, without instructions, before I could walk. Even now, nothing is more exciting then taking a console, or handheld, out the box for the first time and setting it up. This obsession transformed into a love of games and game music, which lead to my music degree and dream of becoming a Scottish Nobuo Uematsu. After sharing my love of games through music, I began to share my love through words on sites like TechRadar and iMore. This lead to becoming a Hardware staff writer for PCGamesN, and later the Senior Tech Writer for Dexerto, covering all things Steam Deck, PlayStation and Nintendo. With that experience, I was able to level up as Hardware Editor for GamesRadar+, where I&#039;m still just as Nintendo, PlayStation and gaming tech obsessed as ever.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future/Square Enix/Disney]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Image of the PS5 and Switch 2 Kingdom Hearts Collection games on a green GamesRadar+ background.]]></media:description>                                                            <media:text><![CDATA[Image of the PS5 and Switch 2 Kingdom Hearts Collection games on a green GamesRadar+ background.]]></media:text>
                                <media:title type="plain"><![CDATA[Image of the PS5 and Switch 2 Kingdom Hearts Collection games on a green GamesRadar+ background.]]></media:title>
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                                <p>Kingdom Hearts Collection 1 - 3 pre-orders have arrived physically on both the PlayStation 5 and Nintendo Switch 2, giving you the key to unlock and play <em>almost</em> the entire iconic game series.</p><p>Launching on October 8 later this year, this collection packs in everything from Kingdom Hearts Final Mix through to Kingdom Hearts 3 + Re Mind (DLC), so you can get caught up ahead of the release of <a href="https://www.gamesradar.com/kingdom-hearts-4-guide/">Kingdom Hearts 4</a> in late 2027. Picking up either version of the game for <a href="https://www.amazon.com/KINGDOM-HEARTS-Collection-I-III-Amazon-Exclusive/dp/B0H4P41QVQ/" target="_blank"><strong>$74.99 at Amazon</strong></a> in the US will also grant you access to exclusive in-game keyblades and a free exclusive poster too, though I can't say for certain that the <a href="https://www.gamesradar.com/games/kingdom-hearts/kingdom-hearts-ai-art-accusations-hit-square-enix-and-that-sure-looks-like-slop-to-me/">alleged generative AI artwork</a> will come with it.</p><p>The official listings box art fortunately no longer shows an image of Donald Duck with an inconsistent number of fingers and blurry clock towers. However, the marketing image of the poster attached to the Amazon listing bears a resemblance to that original (and questionable) artwork. On the positive side, this is a double-sided poster, so you can turn it around and display the art to the first Kingdom Hearts game if that's what you prefer. Bizarre artwork or not, I've gathered the best Kingdom Hearts Collection 1-3 shopping links below so you can have a <em>simple and clean</em> pre-order experience.</p><div class="product"><a data-dimension112="03c544f8-a142-11f1-b639-01ee512a067f" data-action="Deal Block" data-label="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension48="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension25="$74.99" href="https://www.amazon.com/KINGDOM-HEARTS-Collection-I-III-Amazon-Exclusive/dp/B0H4P41QVQ/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:433px;"><p class="vanilla-image-block" style="padding-top:115.47%;"><img id="YCqXeVWGVczwMXZB58Lq7f" name="kingdom-hearts-collection-iiii-amazon-ex-a592b408-dd22-4928-a2ef-0cc5a87ef347.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/YCqXeVWGVczwMXZB58Lq7f.jpg" mos="" align="middle" fullscreen="" width="433" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/KINGDOM-HEARTS-Collection-I-III-Amazon-Exclusive/dp/B0H4P41QVQ/" target="_blank" rel="nofollow" data-dimension112="03c544f8-a142-11f1-b639-01ee512a067f" data-action="Deal Block" data-label="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension48="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension25="$74.99">KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition: $74.99</a></strong><br>Picking up the PS5 copy of the Kingdom Hearts Collection at Amazon will not only grant you that poster but also the platform-exclusive Midnight Blue Keyblade that you can use to take down hordes of Heartless in Kingdom Hearts 3.<br><br><strong>Price Check: </strong><a href="https://www.bestbuy.com/product/kingdom-hearts-collection-i-iii-playstation-5/JXL9RG8PWW" target="_blank"><strong>$74.99 (Best Buy)</strong></a> /<strong> </strong><a href="https://www.walmart.com/ip/KINGDOM-HEARTS-Collection-I-III-PlayStation-5-Game/20402811525?" target="_blank"><strong>$74.99 (Walmart)</strong></a><br><br><strong>UK: </strong><a href="https://www.amazon.co.uk/KINGDOM-HEARTS-Collection-I-III-PlayStation/dp/B0H4RP3N5Z/" target="_blank"><strong>£59.95 at Amazon</strong></a><a class="view-deal button" href="https://www.amazon.com/KINGDOM-HEARTS-Collection-I-III-Amazon-Exclusive/dp/B0H4P41QVQ/" target="_blank" rel="nofollow" data-dimension112="03c544f8-a142-11f1-b639-01ee512a067f" data-action="Deal Block" data-label="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension48="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension25="$74.99">View Deal</a></p></div><div class="product"><a data-dimension112="03c54570-a142-11f1-9fa4-91b2126ce8b1" data-action="Deal Block" data-label="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension48="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension25="$74.99" href="https://www.amazon.com/KINGDOM-HEARTS-Collection-I-III-Amazon-Exclusive/dp/B0H4NNFZ71/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:328px;"><p class="vanilla-image-block" style="padding-top:152.44%;"><img id="aVvtJSFE5zHCdpwQMfyaUh" name="kingdom-hearts-collection-iiii-amazon-ex-51a104aa-aeee-4064-99e6-95910cb46f48.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/aVvtJSFE5zHCdpwQMfyaUh.jpg" mos="" align="middle" fullscreen="" width="328" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/KINGDOM-HEARTS-Collection-I-III-Amazon-Exclusive/dp/B0H4NNFZ71/" target="_blank" rel="nofollow" data-dimension112="03c54570-a142-11f1-9fa4-91b2126ce8b1" data-action="Deal Block" data-label="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension48="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension25="$74.99">KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition: $74.99</a></strong><br>The Nintendo Switch 2 version of the Kingdom Hearts Collection is unfortunately a game key card, so you'll need access to the internet to get the games installed. However, sticking with the Ninty version will grant you access to the Long Night Keyblade to equip in Kingdom Hearts 3.<br><br><strong>Price Check: </strong><a href="https://www.bestbuy.com/product/kingdom-hearts-collection-i-iii-nintendo-switch-2/JXL9RG8PKF" target="_blank"><strong>$74.99 (Best Buy)</strong></a> / <a href="https://www.walmart.com/ip/KINGDOM-HEARTS-Collection-I-III-Nintendo-Switch-2-Key-Card-Game/20346209907?" target="_blank"><strong>$74.99 (Switch 2)</strong></a><br><br><strong>UK: </strong><a href="https://www.amazon.co.uk/KINGDOM-HEARTS-Collection-I-III-PlayStation/dp/B0H4RR29RW/" target="_blank"><strong>£59.95 at Amazon</strong></a><a class="view-deal button" href="https://www.amazon.com/KINGDOM-HEARTS-Collection-I-III-Amazon-Exclusive/dp/B0H4NNFZ71/" target="_blank" rel="nofollow" data-dimension112="03c54570-a142-11f1-9fa4-91b2126ce8b1" data-action="Deal Block" data-label="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension48="KINGDOM HEARTS Collection [I–III] Amazon Exclusive Edition" data-dimension25="$74.99">View Deal</a></p></div><p>I have a sneaking suspicion that the marketing image showing off the double-sided poster just hasn't been amended alongside the box art for the Kingdom Hearts Collection. However, we'll have to wait and see come launch day on October 8, 2026, to know for sure.</p><p>I'm just thankful that the strange original cover, which <a href="https://www.gamesradar.com/games/kingdom-hearts/square-enix-says-that-weird-kingdom-hearts-collection-cover-art-wasnt-ai-generated-and-issues-like-donald-ducks-uneven-number-of-fingers-resulted-from-human-error/">Square Enix stated</a> was the result of "human error" has been changed for the physical games themselves. Hopefully, that should result in no strange-looking clock towers once your copy arrives at your door this spooky season. That being said, whether any strange artifacts from the original cover art will be apparent at all remains to be seen. I'm still side-eyeing the entire illustration myself, which is why I've yet to pre-order the collection. Time will certainly tell.</p><p>As a heads up, it appears you can only get that poster if you pre-order the collection through US Amazon. However, you'll still get access to the Midnight Blue and Long Night platform-exclusive Keyblades (depending on the platform) and a reversible inlay, which includes a 25th anniversary design no matter where you grab your physical copy of the game. </p><ul><li><strong>View all Kingdom Hearts games </strong><a href="https://www.amazon.com/s?k=kingdom+hearts&crid=2KNI20P7GU69B&sprefix=kingdom+hear%2Caps%2C219&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>We're also rounding up the latest </em><a href="https://www.gamesradar.com/games/stage-tour-pre-order/"><em>Stage Tour pre-orders</em></a><em>, </em><a href="https://www.gamesradar.com/games/marvels-wolverine-preorder/"><em>Marvel's Wolverine pre-orders,</em></a><em> and </em><a href="https://www.gamesradar.com/games/call-of-duty/call-of-duty-modern-warfare-4-pre-orders-are-live-heres-how-to-grab-double-xp-steelbooks-and-even-discounts/"><em>Call of Duty Modern Warfare 4 pre-orders</em></a><em> for you to check out.</em></p>
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                                                            <title><![CDATA[ The Witcher 3 Remastered is free for existing owners, but here's the cheapest way to get a copy if you're yet to dive in ]]></title>
                                                                                                <dc:content><![CDATA[ <p>CD Projekt Red dropped a brand new date in our Fall gaming diaries at <a href="https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/">Gamescom Opening Night Live</a> last night; September 29. That's when The Witcher 3: Wild Hunt - Remastered lands on PC, PS5, Xbox Series X, and Nintendo Switch 2, but there's a nostalgic smell of pro-consumer moves in the air as well. The full remaster will be <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-is-coming-next-month-as-a-free-upgrade-for-all-players-and-everyones-getting-free-expansions-today/">available as a free upgrade</a> for anyone who already owns a copy of the game. To take advantage of that, though, you'll need either a physical or digital copy in your library. </p><p>Right now, The Witcher 3 Complete Edition (the base game seems to be unavailable) will run you $49.99 via either PlayStation or Xbox's digital storefronts, with Nintendo coming in at $59.99. We can easily do better than that. As if we didn't need another reason to dread the upcoming digi-pocalypse, physical copies will secure your game for a fraction of that price right now - of course, you'll need a console that can take a disk to benefit.</p><p>The absolute cheapest way to do it is via GameStop's pre-owned stock. There you'll find the PS4 base game (remember, all expansions are free now as well) <a href="https://www.gamestop.com/video-games/playstation-4/products/the-witcher-iii-wild-hunt---playstation-4/111870.html" target="_blank"><strong>for $6.99</strong></a> with the Xbox version sitting at <a href="https://www.gamestop.com/video-games/xbox-one/products/the-witcher-iii-wild-hunt---xbox-one/111869.html" target="_blank"><strong>$4.99</strong></a>. You're spending a little more if you'd prefer a brand new disk - I'd recommend PS5 players head to Amazon for a <a href="https://www.amazon.com/Witcher-Wild-Hunt-PlayStation-Orbis-OS/dp/B01FUCV5K6" target="_blank"><strong>$16.24 price tag</strong></a> while Xbox players are looking at<strong> </strong><a href="https://www.amazon.com/Witcher-Wild-Hunt-Xbox-One/dp/B00WTI2HV6" target="_blank"><strong>$16.95 here</strong></a> as well. </p><h2 class="article-body__section" id="section-the-cheapest-way-to-buy-the-witcher-3-on-ps5-xbox"><span>The cheapest way to buy The Witcher 3 on PS5 / Xbox</span></h2><p>Thankfully for PS5 and Xbox players, the original PS4 / Xbox One release is still floating around and it's still cheaper than the Complete Edition. Now that Hearts of Stone and Blood and Wine are both free, players might as well opt for the original release to get their library sorted for the full upgrade. </p><div class="product"><a data-dimension112="fbe7d820-a139-11f1-8880-b73f3e6e8742" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (PlayStation)" data-dimension48="The Witcher 3: Wild Hunt (PlayStation)" data-dimension25="$6.99" href="https://www.gamestop.com/video-games/playstation-4/products/the-witcher-iii-wild-hunt---playstation-4/111870.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="bCXtHbpCkQ7jqD5uKspvTC" name="GameStop Logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/bCXtHbpCkQ7jqD5uKspvTC.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.gamestop.com/video-games/playstation-4/products/the-witcher-iii-wild-hunt---playstation-4/111870.html" target="_blank" rel="nofollow" data-dimension112="fbe7d820-a139-11f1-8880-b73f3e6e8742" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (PlayStation)" data-dimension48="The Witcher 3: Wild Hunt (PlayStation)" data-dimension25="$6.99">The Witcher 3: Wild Hunt (PlayStation): was $49.99 now $6.99</a></strong><br>If you don't mind going down the pre-owned route, Gamestop is the absolute cheapest place to grab your copy before the remaster. The PS4 version is up for $6.99, while Xbox players can scoop it up for less than $5. </p><p><strong>Xbox: </strong><a href="https://www.gamestop.com/video-games/xbox-one/products/the-witcher-iii-wild-hunt---xbox-one/111869.html" target="_blank"><strong>$4.99</strong></a><a class="view-deal button" href="https://www.gamestop.com/video-games/playstation-4/products/the-witcher-iii-wild-hunt---playstation-4/111870.html" target="_blank" rel="nofollow" data-dimension112="fbe7d820-a139-11f1-8880-b73f3e6e8742" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (PlayStation)" data-dimension48="The Witcher 3: Wild Hunt (PlayStation)" data-dimension25="$6.99">View Deal</a></p></div><div class="product"><a data-dimension112="c103f64a-a138-11f1-bedc-b3a08a2a67a6" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (PlayStation)" data-dimension48="The Witcher 3: Wild Hunt (PlayStation)" data-dimension25="$16.24" href="https://www.amazon.com/Witcher-Wild-Hunt-PlayStation-Orbis-OS/dp/B01FUCV5K6" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:994px;"><p class="vanilla-image-block" style="padding-top:100.10%;"><img id="LpxrMaVUdPoU7zGUKG6fWA" name="The Witcher 3 Wild Hunt" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LpxrMaVUdPoU7zGUKG6fWA.jpg" mos="" align="middle" fullscreen="" width="994" height="995" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Witcher-Wild-Hunt-PlayStation-Orbis-OS/dp/B01FUCV5K6" target="_blank" rel="nofollow" data-dimension112="c103f64a-a138-11f1-bedc-b3a08a2a67a6" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (PlayStation)" data-dimension48="The Witcher 3: Wild Hunt (PlayStation)" data-dimension25="$16.24">The Witcher 3: Wild Hunt (PlayStation): was $49.99 now $16.24</a></strong><br>Amazon has the best price on new copies of The Witcher 3 Wild Hunt right now, coming in nearly $10 cheaper than Best Buy and Walmart. </p><p><strong>Walmart: </strong><a href="https://www.walmart.com/ip/Warner-Bros-The-Witcher-3-Wild-Hunt-Video-Games-PlayStation-4/52014939" target="_blank"><strong>$23.99</strong></a></p><p><strong>Best Buy: </strong><a href="https://www.bestbuy.com/product/witcher-3-wild-hunt-playstation-4-playstation-4/J3KZRYRFW5" target="_blank"><strong>$24.99</strong></a><a class="view-deal button" href="https://www.amazon.com/Witcher-Wild-Hunt-PlayStation-Orbis-OS/dp/B01FUCV5K6" target="_blank" rel="nofollow" data-dimension112="c103f64a-a138-11f1-bedc-b3a08a2a67a6" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (PlayStation)" data-dimension48="The Witcher 3: Wild Hunt (PlayStation)" data-dimension25="$16.24">View Deal</a></p></div><div class="product"><a data-dimension112="c103f6ea-a138-11f1-b3f4-454098831cb8" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (Xbox)" data-dimension48="The Witcher 3: Wild Hunt (Xbox)" data-dimension25="$16.95" href="https://www.amazon.com/Witcher-Wild-Hunt-Xbox-One/dp/B00WTI2HV6" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1221px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="YkvEWiiER8ghQbJWzJFDjU" name="The Witcher 3 Xbox" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/YkvEWiiER8ghQbJWzJFDjU.jpg" mos="" align="middle" fullscreen="" width="1221" height="1221" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Witcher-Wild-Hunt-Xbox-One/dp/B00WTI2HV6" target="_blank" rel="nofollow" data-dimension112="c103f6ea-a138-11f1-b3f4-454098831cb8" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (Xbox)" data-dimension48="The Witcher 3: Wild Hunt (Xbox)" data-dimension25="$16.95">The Witcher 3: Wild Hunt (Xbox): was $49.99 now $16.95</a></strong><br>The story is much the same for Xbox as well, with Amazon in the lead at $16.95. You're paying a lot more than that at Best Buy this week. </p><p><strong>Walmart: </strong><a href="https://www.walmart.com/ip/Namco-Bandai-The-Witcher-3-Wild-Hunt-XBX1/172332475" target="_blank"><strong>$22.97</strong></a></p><p><strong>Best Buy: </strong><a href="https://www.bestbuy.com/product/the-witcher-3-iii-wild-hunt-xbox-one-xbox-one/J3KZRYRFTH/sku/12716140" target="_blank"><strong>$39.99</strong></a><a class="view-deal button" href="https://www.amazon.com/Witcher-Wild-Hunt-Xbox-One/dp/B00WTI2HV6" target="_blank" rel="nofollow" data-dimension112="c103f6ea-a138-11f1-b3f4-454098831cb8" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (Xbox)" data-dimension48="The Witcher 3: Wild Hunt (Xbox)" data-dimension25="$16.95">View Deal</a></p></div><h2 class="article-body__section" id="section-the-cheapest-way-to-buy-the-witcher-3-on-nintendo-switch"><span>The cheapest way to buy The Witcher 3 on Nintendo Switch</span></h2><p>The Nintendo Switch version is a little spicier. Only the Complete Edition is available on Ninty's handheld, and prices have stuck a little closer to launch over the years. Combine that with the fact that GameStop's pre-owed copies are up in the double digits and Amazon's listings have ballooned in price and you're looking at a slightly heftier bill. You can still secure a cart (or a download) for less than the full $59.99 Switch 2 release, but the savings don't roll quite as deep as they do for PlayStation and Xbox fans. </p><p>Right now, the original Complete Edition is up at <a href="https://www.nintendo.com/us/store/products/the-witcher-3-wild-hunt-complete-edition-switch/" target="_blank">$59.99 on Nintendo's eShop</a>, matching the same price as the (now <a href="https://www.nintendo.com/us/store/products/the-witcher-3-wild-hunt-remastered-switch-2/" target="_blank">available for pre-order</a>) Switch 2 release. Most retailers come underneath this price right now, with GameStop still leading the pack with its pre-owned stock. </p><div class="product"><a data-dimension112="8c378014-a13b-11f1-b568-a14b5cf80dd1" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (Switch)" data-dimension48="The Witcher 3: Wild Hunt (Switch)" data-dimension25="$29.99" href="https://www.gamestop.com/video-games/nintendo-switch/products/the-witcher-iii-wild-hunt-complete-edition---nintendo-switch/205897.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="hX4sfaM6ohuwqMMdKj3hkg" name="The Witcher 3 Wild Hunt Switch" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/hX4sfaM6ohuwqMMdKj3hkg.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.gamestop.com/video-games/nintendo-switch/products/the-witcher-iii-wild-hunt-complete-edition---nintendo-switch/205897.html" target="_blank" rel="nofollow" data-dimension112="8c378014-a13b-11f1-b568-a14b5cf80dd1" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (Switch)" data-dimension48="The Witcher 3: Wild Hunt (Switch)" data-dimension25="$29.99">The Witcher 3: Wild Hunt (Switch): was $59.99 now $29.99</a></strong><br>GameStop's pre-owned discounts on Switch don't quite match those of PS and Xbox, and we're closer to new prices here than some would like. However, considering there's a $10 gap between this store and others (and you're still getting a physical cart) it's worth taking a look. <a class="view-deal button" href="https://www.gamestop.com/video-games/nintendo-switch/products/the-witcher-iii-wild-hunt-complete-edition---nintendo-switch/205897.html" target="_blank" rel="nofollow" data-dimension112="8c378014-a13b-11f1-b568-a14b5cf80dd1" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (Switch)" data-dimension48="The Witcher 3: Wild Hunt (Switch)" data-dimension25="$29.99">View Deal</a></p></div><div class="product"><a data-dimension112="8c37808c-a13b-11f1-8c85-79bfb9a41a4e" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (Switch)" data-dimension48="The Witcher 3: Wild Hunt (Switch)" data-dimension25="$39.99" href="https://www.walmart.com/ip/Witcher-3-Wild-Hunt-Nintendo-Switch-Digital/722205186" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:900px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="oB34jh5zembsKEHo64Y8ML" name="The Witcher 3 Wild Hunt Digital" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/oB34jh5zembsKEHo64Y8ML.jpg" mos="" align="middle" fullscreen="" width="900" height="900" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.walmart.com/ip/Witcher-3-Wild-Hunt-Nintendo-Switch-Digital/722205186" target="_blank" rel="nofollow" data-dimension112="8c37808c-a13b-11f1-8c85-79bfb9a41a4e" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (Switch)" data-dimension48="The Witcher 3: Wild Hunt (Switch)" data-dimension25="$39.99">The Witcher 3: Wild Hunt (Switch): was $59.99 now $39.99</a></strong><br>Both Walmart and Best Buy are only selling digital copies of The Witcher 3 on Nintendo Switch right now, but you're still saving $20 compared to Ninty's own $59.99 price tag.</p><p><strong>Best Buy: </strong><a href="https://www.bestbuy.com/product/the-witcher-3-wild-hunt-standard-edition-nintendo-switch-nintendo-switch-lite-digital/JCQ6HQ2VG3/sku/6451518" target="_blank"><strong>$39.99</strong> </a><a class="view-deal button" href="https://www.walmart.com/ip/Witcher-3-Wild-Hunt-Nintendo-Switch-Digital/722205186" target="_blank" rel="nofollow" data-dimension112="8c37808c-a13b-11f1-8c85-79bfb9a41a4e" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (Switch)" data-dimension48="The Witcher 3: Wild Hunt (Switch)" data-dimension25="$39.99">View Deal</a></p></div><section class="article__schema-question"><h3>How to upgrade The Witcher 3 for free</h3><article class="article__schema-answer"><p>The Witcher 3: Wild Hunt - Remastered will appear as a free upgrade in your platform's online store if you have the original release in your library. That looks a little different for each console, though. </p><p>On PS5, you'll need to insert the game disc and navigate to the game's hub page when it appears on your home screen. You'll then be able to download the upgrade, but you'll still need to load the disc each time you want to play. </p><p>Xbox players with a digital copy of The Witcher 3 don't need to do anything - Smart Delivery will do the heavy lifting for you. If you've grabbed a physical copy for your Series X, though, you'll need to head to the game's store page on your console and download the free upgrade from there. </p><p>On Nintendo Switch, the option to buy the Nintendo Switch 2 version on the eShop will be accompanied by a free download button for eligible players. </p></article></section><section class="article__schema-question"><h3>What's new in The Witcher 3: Wild Hunt - Remastered? </h3><article class="article__schema-answer"><p>The remastered version of The Witcher 3: Wild Hunt benefits from improved textures and more modern lighting techniques and improvements in ray tracing features. Visually, it's a polish up to bring the game to today's graphical standards. </p><p>The remaster also brings an update to how the game feels as well. CD Projekt Red claims that combat has been enhanced to feel more precise but there are also new finisher moves to take advantage of as well. A new "adaptive camera" (<a href="https://news.xbox.com/en-us/2026/08/25/witcher-3-remastered-and-songs-of-the-past/" target="_blank">Xbox Wire</a>) system will also keep your focus a little tighter in combat, dynamically positioning itself depending on the scale of the forces you're up against. </p><p>There are plenty more modernization features in here, with a reworked skill tree system, mod support on Xbox, and additional cosmetic options for classic weapons and armor. </p></article></section><section class="article__schema-question"><h3>When is The Witcher 3: Wild Hunt - Remastered available?</h3><article class="article__schema-answer"><p>The Witcher 3: Wild Hunt - Remastered is currently due to launch on all systems on September 29, 2026.</p></article></section><p><em>Of course, there's plenty more to look forward to. We're also rounding up the latest </em><a href="https://www.gamesradar.com/games/grand-theft-auto/where-to-pre-order-gta-6/"><em>GTA 6 pre-order</em></a><em> prices and showing you where to </em><a href="https://www.gamesradar.com/news/live/marvel-wolverine-ps5-console-controller-pre-orders-live/"><em>pre-order Marvel's Wolverine PS5 consoles</em></a><em>.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-is-free-for-existing-owners-but-heres-the-cheapest-way-to-get-a-copy-if-youre-yet-to-dive-in/</link>
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                            <![CDATA[ The Witcher 3 base game represents the cheapest way to claim the full upgrade in September, but here's where to get the best price. ]]>
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                                                                        <pubDate>Wed, 26 Aug 2026 11:37:54 +0000</pubDate>                                                                                                                                <updated>Wed, 26 Aug 2026 12:18:59 +0000</updated>
                                                                                                                                            <category><![CDATA[The Witcher]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[RPGs]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                                                                                    <dc:creator><![CDATA[ Tabitha Baker ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Pdm5hN2zwhdQpL8Amr4bW9.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A PS4 copy of The Witcher 3 Wild Hunt on a wooden desk with blue backlighting]]></media:description>                                                            <media:text><![CDATA[A PS4 copy of The Witcher 3 Wild Hunt on a wooden desk with blue backlighting]]></media:text>
                                <media:title type="plain"><![CDATA[A PS4 copy of The Witcher 3 Wild Hunt on a wooden desk with blue backlighting]]></media:title>
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                                <p>CD Projekt Red dropped a brand new date in our Fall gaming diaries at <a href="https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/">Gamescom Opening Night Live</a> last night; September 29. That's when The Witcher 3: Wild Hunt - Remastered lands on PC, PS5, Xbox Series X, and Nintendo Switch 2, but there's a nostalgic smell of pro-consumer moves in the air as well. The full remaster will be <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-is-coming-next-month-as-a-free-upgrade-for-all-players-and-everyones-getting-free-expansions-today/">available as a free upgrade</a> for anyone who already owns a copy of the game. To take advantage of that, though, you'll need either a physical or digital copy in your library. </p><p>Right now, The Witcher 3 Complete Edition (the base game seems to be unavailable) will run you $49.99 via either PlayStation or Xbox's digital storefronts, with Nintendo coming in at $59.99. We can easily do better than that. As if we didn't need another reason to dread the upcoming digi-pocalypse, physical copies will secure your game for a fraction of that price right now - of course, you'll need a console that can take a disk to benefit.</p><p>The absolute cheapest way to do it is via GameStop's pre-owned stock. There you'll find the PS4 base game (remember, all expansions are free now as well) <a href="https://www.gamestop.com/video-games/playstation-4/products/the-witcher-iii-wild-hunt---playstation-4/111870.html" target="_blank"><strong>for $6.99</strong></a> with the Xbox version sitting at <a href="https://www.gamestop.com/video-games/xbox-one/products/the-witcher-iii-wild-hunt---xbox-one/111869.html" target="_blank"><strong>$4.99</strong></a>. You're spending a little more if you'd prefer a brand new disk - I'd recommend PS5 players head to Amazon for a <a href="https://www.amazon.com/Witcher-Wild-Hunt-PlayStation-Orbis-OS/dp/B01FUCV5K6" target="_blank"><strong>$16.24 price tag</strong></a> while Xbox players are looking at<strong> </strong><a href="https://www.amazon.com/Witcher-Wild-Hunt-Xbox-One/dp/B00WTI2HV6" target="_blank"><strong>$16.95 here</strong></a> as well. </p><h2 class="article-body__section" id="section-the-cheapest-way-to-buy-the-witcher-3-on-ps5-xbox"><span>The cheapest way to buy The Witcher 3 on PS5 / Xbox</span></h2><p>Thankfully for PS5 and Xbox players, the original PS4 / Xbox One release is still floating around and it's still cheaper than the Complete Edition. Now that Hearts of Stone and Blood and Wine are both free, players might as well opt for the original release to get their library sorted for the full upgrade. </p><div class="product"><a data-dimension112="fbe7d820-a139-11f1-8880-b73f3e6e8742" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (PlayStation)" data-dimension48="The Witcher 3: Wild Hunt (PlayStation)" data-dimension25="$6.99" href="https://www.gamestop.com/video-games/playstation-4/products/the-witcher-iii-wild-hunt---playstation-4/111870.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="bCXtHbpCkQ7jqD5uKspvTC" name="GameStop Logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/bCXtHbpCkQ7jqD5uKspvTC.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.gamestop.com/video-games/playstation-4/products/the-witcher-iii-wild-hunt---playstation-4/111870.html" target="_blank" rel="nofollow" data-dimension112="fbe7d820-a139-11f1-8880-b73f3e6e8742" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (PlayStation)" data-dimension48="The Witcher 3: Wild Hunt (PlayStation)" data-dimension25="$6.99">The Witcher 3: Wild Hunt (PlayStation): was $49.99 now $6.99</a></strong><br>If you don't mind going down the pre-owned route, Gamestop is the absolute cheapest place to grab your copy before the remaster. The PS4 version is up for $6.99, while Xbox players can scoop it up for less than $5. </p><p><strong>Xbox: </strong><a href="https://www.gamestop.com/video-games/xbox-one/products/the-witcher-iii-wild-hunt---xbox-one/111869.html" target="_blank"><strong>$4.99</strong></a><a class="view-deal button" href="https://www.gamestop.com/video-games/playstation-4/products/the-witcher-iii-wild-hunt---playstation-4/111870.html" target="_blank" rel="nofollow" data-dimension112="fbe7d820-a139-11f1-8880-b73f3e6e8742" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (PlayStation)" data-dimension48="The Witcher 3: Wild Hunt (PlayStation)" data-dimension25="$6.99">View Deal</a></p></div><div class="product"><a data-dimension112="c103f64a-a138-11f1-bedc-b3a08a2a67a6" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (PlayStation)" data-dimension48="The Witcher 3: Wild Hunt (PlayStation)" data-dimension25="$16.24" href="https://www.amazon.com/Witcher-Wild-Hunt-PlayStation-Orbis-OS/dp/B01FUCV5K6" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:994px;"><p class="vanilla-image-block" style="padding-top:100.10%;"><img id="LpxrMaVUdPoU7zGUKG6fWA" name="The Witcher 3 Wild Hunt" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LpxrMaVUdPoU7zGUKG6fWA.jpg" mos="" align="middle" fullscreen="" width="994" height="995" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Witcher-Wild-Hunt-PlayStation-Orbis-OS/dp/B01FUCV5K6" target="_blank" rel="nofollow" data-dimension112="c103f64a-a138-11f1-bedc-b3a08a2a67a6" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (PlayStation)" data-dimension48="The Witcher 3: Wild Hunt (PlayStation)" data-dimension25="$16.24">The Witcher 3: Wild Hunt (PlayStation): was $49.99 now $16.24</a></strong><br>Amazon has the best price on new copies of The Witcher 3 Wild Hunt right now, coming in nearly $10 cheaper than Best Buy and Walmart. </p><p><strong>Walmart: </strong><a href="https://www.walmart.com/ip/Warner-Bros-The-Witcher-3-Wild-Hunt-Video-Games-PlayStation-4/52014939" target="_blank"><strong>$23.99</strong></a></p><p><strong>Best Buy: </strong><a href="https://www.bestbuy.com/product/witcher-3-wild-hunt-playstation-4-playstation-4/J3KZRYRFW5" target="_blank"><strong>$24.99</strong></a><a class="view-deal button" href="https://www.amazon.com/Witcher-Wild-Hunt-PlayStation-Orbis-OS/dp/B01FUCV5K6" target="_blank" rel="nofollow" data-dimension112="c103f64a-a138-11f1-bedc-b3a08a2a67a6" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (PlayStation)" data-dimension48="The Witcher 3: Wild Hunt (PlayStation)" data-dimension25="$16.24">View Deal</a></p></div><div class="product"><a data-dimension112="c103f6ea-a138-11f1-b3f4-454098831cb8" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (Xbox)" data-dimension48="The Witcher 3: Wild Hunt (Xbox)" data-dimension25="$16.95" href="https://www.amazon.com/Witcher-Wild-Hunt-Xbox-One/dp/B00WTI2HV6" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1221px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="YkvEWiiER8ghQbJWzJFDjU" name="The Witcher 3 Xbox" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/YkvEWiiER8ghQbJWzJFDjU.jpg" mos="" align="middle" fullscreen="" width="1221" height="1221" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Witcher-Wild-Hunt-Xbox-One/dp/B00WTI2HV6" target="_blank" rel="nofollow" data-dimension112="c103f6ea-a138-11f1-b3f4-454098831cb8" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (Xbox)" data-dimension48="The Witcher 3: Wild Hunt (Xbox)" data-dimension25="$16.95">The Witcher 3: Wild Hunt (Xbox): was $49.99 now $16.95</a></strong><br>The story is much the same for Xbox as well, with Amazon in the lead at $16.95. You're paying a lot more than that at Best Buy this week. </p><p><strong>Walmart: </strong><a href="https://www.walmart.com/ip/Namco-Bandai-The-Witcher-3-Wild-Hunt-XBX1/172332475" target="_blank"><strong>$22.97</strong></a></p><p><strong>Best Buy: </strong><a href="https://www.bestbuy.com/product/the-witcher-3-iii-wild-hunt-xbox-one-xbox-one/J3KZRYRFTH/sku/12716140" target="_blank"><strong>$39.99</strong></a><a class="view-deal button" href="https://www.amazon.com/Witcher-Wild-Hunt-Xbox-One/dp/B00WTI2HV6" target="_blank" rel="nofollow" data-dimension112="c103f6ea-a138-11f1-b3f4-454098831cb8" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (Xbox)" data-dimension48="The Witcher 3: Wild Hunt (Xbox)" data-dimension25="$16.95">View Deal</a></p></div><h2 class="article-body__section" id="section-the-cheapest-way-to-buy-the-witcher-3-on-nintendo-switch"><span>The cheapest way to buy The Witcher 3 on Nintendo Switch</span></h2><p>The Nintendo Switch version is a little spicier. Only the Complete Edition is available on Ninty's handheld, and prices have stuck a little closer to launch over the years. Combine that with the fact that GameStop's pre-owed copies are up in the double digits and Amazon's listings have ballooned in price and you're looking at a slightly heftier bill. You can still secure a cart (or a download) for less than the full $59.99 Switch 2 release, but the savings don't roll quite as deep as they do for PlayStation and Xbox fans. </p><p>Right now, the original Complete Edition is up at <a href="https://www.nintendo.com/us/store/products/the-witcher-3-wild-hunt-complete-edition-switch/" target="_blank">$59.99 on Nintendo's eShop</a>, matching the same price as the (now <a href="https://www.nintendo.com/us/store/products/the-witcher-3-wild-hunt-remastered-switch-2/" target="_blank">available for pre-order</a>) Switch 2 release. Most retailers come underneath this price right now, with GameStop still leading the pack with its pre-owned stock. </p><div class="product"><a data-dimension112="8c378014-a13b-11f1-b568-a14b5cf80dd1" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (Switch)" data-dimension48="The Witcher 3: Wild Hunt (Switch)" data-dimension25="$29.99" href="https://www.gamestop.com/video-games/nintendo-switch/products/the-witcher-iii-wild-hunt-complete-edition---nintendo-switch/205897.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="hX4sfaM6ohuwqMMdKj3hkg" name="The Witcher 3 Wild Hunt Switch" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/hX4sfaM6ohuwqMMdKj3hkg.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.gamestop.com/video-games/nintendo-switch/products/the-witcher-iii-wild-hunt-complete-edition---nintendo-switch/205897.html" target="_blank" rel="nofollow" data-dimension112="8c378014-a13b-11f1-b568-a14b5cf80dd1" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (Switch)" data-dimension48="The Witcher 3: Wild Hunt (Switch)" data-dimension25="$29.99">The Witcher 3: Wild Hunt (Switch): was $59.99 now $29.99</a></strong><br>GameStop's pre-owned discounts on Switch don't quite match those of PS and Xbox, and we're closer to new prices here than some would like. However, considering there's a $10 gap between this store and others (and you're still getting a physical cart) it's worth taking a look. <a class="view-deal button" href="https://www.gamestop.com/video-games/nintendo-switch/products/the-witcher-iii-wild-hunt-complete-edition---nintendo-switch/205897.html" target="_blank" rel="nofollow" data-dimension112="8c378014-a13b-11f1-b568-a14b5cf80dd1" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (Switch)" data-dimension48="The Witcher 3: Wild Hunt (Switch)" data-dimension25="$29.99">View Deal</a></p></div><div class="product"><a data-dimension112="8c37808c-a13b-11f1-8c85-79bfb9a41a4e" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (Switch)" data-dimension48="The Witcher 3: Wild Hunt (Switch)" data-dimension25="$39.99" href="https://www.walmart.com/ip/Witcher-3-Wild-Hunt-Nintendo-Switch-Digital/722205186" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:900px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="oB34jh5zembsKEHo64Y8ML" name="The Witcher 3 Wild Hunt Digital" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/oB34jh5zembsKEHo64Y8ML.jpg" mos="" align="middle" fullscreen="" width="900" height="900" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.walmart.com/ip/Witcher-3-Wild-Hunt-Nintendo-Switch-Digital/722205186" target="_blank" rel="nofollow" data-dimension112="8c37808c-a13b-11f1-8c85-79bfb9a41a4e" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (Switch)" data-dimension48="The Witcher 3: Wild Hunt (Switch)" data-dimension25="$39.99">The Witcher 3: Wild Hunt (Switch): was $59.99 now $39.99</a></strong><br>Both Walmart and Best Buy are only selling digital copies of The Witcher 3 on Nintendo Switch right now, but you're still saving $20 compared to Ninty's own $59.99 price tag.</p><p><strong>Best Buy: </strong><a href="https://www.bestbuy.com/product/the-witcher-3-wild-hunt-standard-edition-nintendo-switch-nintendo-switch-lite-digital/JCQ6HQ2VG3/sku/6451518" target="_blank"><strong>$39.99</strong> </a><a class="view-deal button" href="https://www.walmart.com/ip/Witcher-3-Wild-Hunt-Nintendo-Switch-Digital/722205186" target="_blank" rel="nofollow" data-dimension112="8c37808c-a13b-11f1-8c85-79bfb9a41a4e" data-action="Deal Block" data-label="The Witcher 3: Wild Hunt (Switch)" data-dimension48="The Witcher 3: Wild Hunt (Switch)" data-dimension25="$39.99">View Deal</a></p></div><section class="article__schema-question"><h3>How to upgrade The Witcher 3 for free</h3><article class="article__schema-answer"><p>The Witcher 3: Wild Hunt - Remastered will appear as a free upgrade in your platform's online store if you have the original release in your library. That looks a little different for each console, though. </p><p>On PS5, you'll need to insert the game disc and navigate to the game's hub page when it appears on your home screen. You'll then be able to download the upgrade, but you'll still need to load the disc each time you want to play. </p><p>Xbox players with a digital copy of The Witcher 3 don't need to do anything - Smart Delivery will do the heavy lifting for you. If you've grabbed a physical copy for your Series X, though, you'll need to head to the game's store page on your console and download the free upgrade from there. </p><p>On Nintendo Switch, the option to buy the Nintendo Switch 2 version on the eShop will be accompanied by a free download button for eligible players. </p></article></section><section class="article__schema-question"><h3>What's new in The Witcher 3: Wild Hunt - Remastered? </h3><article class="article__schema-answer"><p>The remastered version of The Witcher 3: Wild Hunt benefits from improved textures and more modern lighting techniques and improvements in ray tracing features. Visually, it's a polish up to bring the game to today's graphical standards. </p><p>The remaster also brings an update to how the game feels as well. CD Projekt Red claims that combat has been enhanced to feel more precise but there are also new finisher moves to take advantage of as well. A new "adaptive camera" (<a href="https://news.xbox.com/en-us/2026/08/25/witcher-3-remastered-and-songs-of-the-past/" target="_blank">Xbox Wire</a>) system will also keep your focus a little tighter in combat, dynamically positioning itself depending on the scale of the forces you're up against. </p><p>There are plenty more modernization features in here, with a reworked skill tree system, mod support on Xbox, and additional cosmetic options for classic weapons and armor. </p></article></section><section class="article__schema-question"><h3>When is The Witcher 3: Wild Hunt - Remastered available?</h3><article class="article__schema-answer"><p>The Witcher 3: Wild Hunt - Remastered is currently due to launch on all systems on September 29, 2026.</p></article></section><p><em>Of course, there's plenty more to look forward to. We're also rounding up the latest </em><a href="https://www.gamesradar.com/games/grand-theft-auto/where-to-pre-order-gta-6/"><em>GTA 6 pre-order</em></a><em> prices and showing you where to </em><a href="https://www.gamesradar.com/news/live/marvel-wolverine-ps5-console-controller-pre-orders-live/"><em>pre-order Marvel's Wolverine PS5 consoles</em></a><em>.</em></p>
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                                                            <title><![CDATA[ Stage Tour guitar controller bundle pre-orders are live and ready to rock, but only the PS5 version comes with a physical disc ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Stage Tour took the stage at <a href="https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/">Gamescom Opening Night Live,</a> and it was revealed that the Guitar Hero spiritual successor will land on PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC on December 10, just in time for the holidays.</p><p>I fully intended to go into the holiday season mastering some of my favorite songs, from the game's 'Ratatata' by Babymetal and Electric Callboy to 'Teenage Dirtbag' by Wheatus. Luckily for me, RedOctane has made that a breeze by pricing the standalone game on multiple systems for just $39.99 / £34.99 (pre-orders to come), but also bundling it for <a href="https://www.bestbuy.com/site/promo/stage-tour?loc=Wario64&ref=388" target="_blank"><strong>$129.99 at Best Buy</strong></a> with a Kramer Wireless Guitar Controller.</p><p>Whether you want to turn it up to 11 on the PC, PS5, Xbox Series X, or the Nintendo Switch 2, I've gathered all four of the Kramer Wireless Guitar Controller bundles down below for you to choose from. If you're a physical game fan, just be warned that only the PS5 copy has a physical disc. PC, Xbox and Ninty game fans will have to be comfortable rocking out with a digital game code, though you'll still get that physical guitar gamepad with its hall effect strum bar and customizability via the Stage Tour app to enjoy. </p><div class="product"><a data-dimension112="a8cf2264-a130-11f1-9f1e-a523c66bcc13" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99" href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-playstation-5/J3R85YR8Y7/sku/6690358" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="mDgwTRmRx6azpnd6gH35zJ" name="stagetour1" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mDgwTRmRx6azpnd6gH35zJ.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The Stage Tour Game + Kramer Wireless Guitar Controller Bundle for the PlayStation 5 includes a physical copy of the game, the Stage Tour Kramer Wireless Guitar Controller for PlayStation 5, 2 AA Alkaline Batteries, a shoulder strap, and a wireless dongle.<br><br><strong>UK: </strong><a href="https://stagetour.com/products/kramer-guitar-controller-and-game-bundle-eu?variant=63717377212787" target="_blank" data-dimension112="a8cf2264-a130-11f1-9f1e-a523c66bcc13" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99"><strong>£199.99 at Stage Tour</strong></a><a class="view-deal button" href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-playstation-5/J3R85YR8Y7/sku/6690358" target="_blank" rel="nofollow" data-dimension112="a8cf2264-a130-11f1-9f1e-a523c66bcc13" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99">View Deal</a></p></div><div class="product"><a data-dimension112="a8cf22e6-a130-11f1-9ff1-8fd5b792bdad" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99" href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-xbox-series-x/J3R85YR8LW/sku/6690362" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="uY4MmvxDGwXPTfxVayQLtJ" name="StageTour3" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/uY4MmvxDGwXPTfxVayQLtJ.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-xbox-series-x/J3R85YR8LW/sku/6690362" target="_blank" rel="nofollow" data-dimension112="a8cf22e6-a130-11f1-9ff1-8fd5b792bdad" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99">Stage Tour Game + Kramer Wireless Guitar Controller Bundle: $129.99</a></strong><br>The Xbox Series X/S version of Stage Tour comes with the same Kramer Wireless Guitar, but you'll receive a Stage Tour Digital Game Code rather than a disc copy of the game with this bundle.<br><br><strong>UK: </strong><a href="https://stagetour.com/products/kramer-guitar-controller-and-game-bundle-eu?variant=63717377245555" target="_blank"><strong>£199.99 at Stage Tour</strong></a><a class="view-deal button" href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-xbox-series-x/J3R85YR8LW/sku/6690362" target="_blank" rel="nofollow" data-dimension112="a8cf22e6-a130-11f1-9ff1-8fd5b792bdad" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99">View Deal</a></p></div><div class="product"><a data-dimension112="a8cf235e-a130-11f1-92a7-13f2f03d5c08" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99" href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-nintendo-switch-2/J3R85YR8LJ" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="BjWNWDssLkXgE6JwvWM7vJ" name="StageTour2" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/BjWNWDssLkXgE6JwvWM7vJ.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-nintendo-switch-2/J3R85YR8LJ" target="_blank" rel="nofollow" data-dimension112="a8cf235e-a130-11f1-92a7-13f2f03d5c08" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99">Stage Tour Game + Kramer Wireless Guitar Controller Bundle: $129.99</a></strong><br>The Nintendo Switch 2 version also comes packaged with a Stage Tour Digital Game Code rather than even a game-key card cartridge. However, you'll still get that snazzy guitar controller and the same accessories (shoulder strap included) as the other versions of the bundle.<br><br><strong>UK: </strong><a href="https://stagetour.com/products/kramer-guitar-controller-and-game-bundle-eu?variant=63717377278323" target="_blank"><strong>£199.99 at Stage Tour</strong></a><a class="view-deal button" href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-nintendo-switch-2/J3R85YR8LJ" target="_blank" rel="nofollow" data-dimension112="a8cf235e-a130-11f1-92a7-13f2f03d5c08" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99">View Deal</a></p></div><div class="product"><a data-dimension112="e8b9cd34-a13f-11f1-a981-9f0e397792cd" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99" href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-nintendo-switch-2/J3R85YR8LJ" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="8EZJUxhN8N9yuzA6nSwtva" name="stagetourpc" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/8EZJUxhN8N9yuzA6nSwtva.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-nintendo-switch-2/J3R85YR8LJ" target="_blank" rel="nofollow" data-dimension112="e8b9cd34-a13f-11f1-a981-9f0e397792cd" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99">Stage Tour Game + Kramer Wireless Guitar Controller Bundle: $129.99</a></strong><br>With the Windows/PC version of the bundle, you'll receive a digital game code for Steam, along with the guitar controller and all the same physical extras as the other versions.<br><br><strong>UK: </strong><a href="https://stagetour.com/products/kramer-guitar-controller-and-game-bundle-eu" target="_blank"><strong>£119.99 at Stage Tour</strong></a><a class="view-deal button" href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-nintendo-switch-2/J3R85YR8LJ" target="_blank" rel="nofollow" data-dimension112="e8b9cd34-a13f-11f1-a981-9f0e397792cd" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99">View Deal</a></p></div><p>If you don't want to buy yet another guitar controller (particularly if you grew up with Guitar Hero and Rockband and have enough plastic instruments at your disposal), the developers at RedOctane haven't left you out. The<a href="https://stagetour.com/pages/faq" target="_blank"> official Stage Tour FAQ states</a> that the studio wanted to keep the "barrier to entry for Stage Tour as low as possible" by including support for as many instrument controllers as possible.</p><p>According to the studio, CRKD guitars and controllers like the <a href="https://www.gamesradar.com/hardware/gaming-controllers/pdp-riffmaster-guitar-controller-review/">PDP Riffmaster</a> and even Rock Band 4 instruments will work natively with Stage Tour on the platforms the instruments were intended for. Eg, if you have the PlayStation Riffmaster controller, it will be compatible with the PS5 version of Stage Tour. </p><p>Better yet, you don't have to just stick to playing guitar. The official Stage Tour online store also has a Stage Tour Microphone and Stage Tour Drum Kit available starting from <a href="https://stagetour.com/collections/shop-all" target="_blank"><strong>$19.99 (Stage Tour),</strong></a> so you have your pick of plastic instruments to annoy your neighbors with.</p><p>Just make sure that if you don't pick up a bundle, like the Stage Tour Game + Band Kit Bundle for <a href="https://stagetour.com/products/stage-tour-game-band-kit-bundle-us" target="_blank"><strong>$299.99 (Stage Tour)</strong></a> or one of the bundles above, that you grab the game separately when it launches in December later this year. A digital pre-order date hasn't yet been announced, but I'll update this page when it's ready to take the stage.</p><h2 class="article-body__section" id="section-stage-tour-faq"><span>Stage Tour FAQ</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="bNmMW7qA7THiLzj9fCRqBD" name="Stage Tour" alt="A guitar player in KISS-style makeup stands on stage in Stage Tour" src="https://cdn.mos.cms.futurecdn.net/bNmMW7qA7THiLzj9fCRqBD.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: RedOctane)</span></figcaption></figure><section class="article__schema-question"><h3>When is the Stage Tour release date?</h3><article class="article__schema-answer"><p>Stage Tour launches on PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC for $39.99 / £34.99 on December 10, 2026.</p></article></section><section class="article__schema-question"><h3>What is the Kramer Wireless Guitar Controller?</h3><article class="article__schema-answer"><p>The Kramer Wireless Guitar Controller is a wireless guitar gamepad that comes packaged with the bundles I've listed above. The controller is equipped with a hall effect strum bar, rubber membrane frets, a built-in tilt sensor and you can connect it via Bluetooth to the Stage Tour app to fine tune the settings to your liking.<br><br>While it's a wireless controller, you can utilize a USB-C wired connection on the PC model of the guitar gamepad.</p></article></section><section class="article__schema-question"><h3>What instrument controllers are compatible with Stage Tour?</h3><article class="article__schema-answer"><p>The <a href="https://stagetour.com/" target="_blank">official Stage Tour website</a> states that modern instrument controllers like the CRKD guitars, the Riffmaster, and Rock Band 4 instruments will "work natively with Stage Tour on the platforms those instruments support."</p><p>Additionally, older instrument controllers designed for the Xbox 260, Wii, PS3, and PS2 "may also work" but will require the use of adapters. The official website also states that the PC will have the "widest array" of native legacy instrument support.</p></article></section><section class="article__schema-question"><h3>How many songs will be playable in Stage Tour?</h3><article class="article__schema-answer"><p>Developers RedOctane have revealed that over 90 songs in total will be available in Stage Tour, while new additions to the setlist are being revealed via the <a href="https://stagetour.com/blogs/newsroom" target="_blank">official Stage Tour website</a> in the lead-up to release.</p></article></section><p><em>We're also rounding up the latest </em><a href="https://www.gamesradar.com/games/marvels-wolverine-preorder/"><em>Marvel's Wolverine pre-orders</em></a><em> and showing you where you can grab the </em><a href="https://www.gamesradar.com/news/live/marvel-wolverine-ps5-console-controller-pre-orders-live/"><em>Marvel's Wolverine special edition console and controller</em></a><em> for your setup.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/stage-tour-pre-order/</link>
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                            <![CDATA[ Stage Tour guitar bundle pre-orders are live for PC, PS5, Xbox Series X/S, and Nintendo Switch 2, but only those with the Sony console will get a physical version of the game. ]]>
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                                                                        <pubDate>Wed, 26 Aug 2026 11:25:48 +0000</pubDate>                                                                                                                                <updated>Wed, 26 Aug 2026 12:21:55 +0000</updated>
                                                                                                                                            <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ rosalie.newcombe@futurenet.com (Rosalie Newcombe) ]]></author>                    <dc:creator><![CDATA[ Rosalie Newcombe ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ggiQdbUqiUUCvwkPEcYNg6.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hardware Editor at GamesRadar+, ever since I first held a NES controller in my hand I&#039;ve been obsessed with gaming, and the hardware it runs on. I could hook up a NES and SNES to a telly, without instructions, before I could walk. Even now, nothing is more exciting then taking a console, or handheld, out the box for the first time and setting it up. This obsession transformed into a love of games and game music, which lead to my music degree and dream of becoming a Scottish Nobuo Uematsu. After sharing my love of games through music, I began to share my love through words on sites like TechRadar and iMore. This lead to becoming a Hardware staff writer for PCGamesN, and later the Senior Tech Writer for Dexerto, covering all things Steam Deck, PlayStation and Nintendo. With that experience, I was able to level up as Hardware Editor for GamesRadar+, where I&#039;m still just as Nintendo, PlayStation and gaming tech obsessed as ever.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future/RedOctane]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Image of the Stage Tour guitar controller on a blue GameRadar+ background.]]></media:description>                                                            <media:text><![CDATA[Image of the Stage Tour guitar controller on a blue GameRadar+ background.]]></media:text>
                                <media:title type="plain"><![CDATA[Image of the Stage Tour guitar controller on a blue GameRadar+ background.]]></media:title>
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                            <article>
                                <p>Stage Tour took the stage at <a href="https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/">Gamescom Opening Night Live,</a> and it was revealed that the Guitar Hero spiritual successor will land on PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC on December 10, just in time for the holidays.</p><p>I fully intended to go into the holiday season mastering some of my favorite songs, from the game's 'Ratatata' by Babymetal and Electric Callboy to 'Teenage Dirtbag' by Wheatus. Luckily for me, RedOctane has made that a breeze by pricing the standalone game on multiple systems for just $39.99 / £34.99 (pre-orders to come), but also bundling it for <a href="https://www.bestbuy.com/site/promo/stage-tour?loc=Wario64&ref=388" target="_blank"><strong>$129.99 at Best Buy</strong></a> with a Kramer Wireless Guitar Controller.</p><p>Whether you want to turn it up to 11 on the PC, PS5, Xbox Series X, or the Nintendo Switch 2, I've gathered all four of the Kramer Wireless Guitar Controller bundles down below for you to choose from. If you're a physical game fan, just be warned that only the PS5 copy has a physical disc. PC, Xbox and Ninty game fans will have to be comfortable rocking out with a digital game code, though you'll still get that physical guitar gamepad with its hall effect strum bar and customizability via the Stage Tour app to enjoy. </p><div class="product"><a data-dimension112="a8cf2264-a130-11f1-9f1e-a523c66bcc13" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99" href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-playstation-5/J3R85YR8Y7/sku/6690358" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="mDgwTRmRx6azpnd6gH35zJ" name="stagetour1" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mDgwTRmRx6azpnd6gH35zJ.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The Stage Tour Game + Kramer Wireless Guitar Controller Bundle for the PlayStation 5 includes a physical copy of the game, the Stage Tour Kramer Wireless Guitar Controller for PlayStation 5, 2 AA Alkaline Batteries, a shoulder strap, and a wireless dongle.<br><br><strong>UK: </strong><a href="https://stagetour.com/products/kramer-guitar-controller-and-game-bundle-eu?variant=63717377212787" target="_blank" data-dimension112="a8cf2264-a130-11f1-9f1e-a523c66bcc13" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99"><strong>£199.99 at Stage Tour</strong></a><a class="view-deal button" href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-playstation-5/J3R85YR8Y7/sku/6690358" target="_blank" rel="nofollow" data-dimension112="a8cf2264-a130-11f1-9f1e-a523c66bcc13" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99">View Deal</a></p></div><div class="product"><a data-dimension112="a8cf22e6-a130-11f1-9ff1-8fd5b792bdad" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99" href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-xbox-series-x/J3R85YR8LW/sku/6690362" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="uY4MmvxDGwXPTfxVayQLtJ" name="StageTour3" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/uY4MmvxDGwXPTfxVayQLtJ.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-xbox-series-x/J3R85YR8LW/sku/6690362" target="_blank" rel="nofollow" data-dimension112="a8cf22e6-a130-11f1-9ff1-8fd5b792bdad" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99">Stage Tour Game + Kramer Wireless Guitar Controller Bundle: $129.99</a></strong><br>The Xbox Series X/S version of Stage Tour comes with the same Kramer Wireless Guitar, but you'll receive a Stage Tour Digital Game Code rather than a disc copy of the game with this bundle.<br><br><strong>UK: </strong><a href="https://stagetour.com/products/kramer-guitar-controller-and-game-bundle-eu?variant=63717377245555" target="_blank"><strong>£199.99 at Stage Tour</strong></a><a class="view-deal button" href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-xbox-series-x/J3R85YR8LW/sku/6690362" target="_blank" rel="nofollow" data-dimension112="a8cf22e6-a130-11f1-9ff1-8fd5b792bdad" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99">View Deal</a></p></div><div class="product"><a data-dimension112="a8cf235e-a130-11f1-92a7-13f2f03d5c08" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99" href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-nintendo-switch-2/J3R85YR8LJ" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="BjWNWDssLkXgE6JwvWM7vJ" name="StageTour2" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/BjWNWDssLkXgE6JwvWM7vJ.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-nintendo-switch-2/J3R85YR8LJ" target="_blank" rel="nofollow" data-dimension112="a8cf235e-a130-11f1-92a7-13f2f03d5c08" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99">Stage Tour Game + Kramer Wireless Guitar Controller Bundle: $129.99</a></strong><br>The Nintendo Switch 2 version also comes packaged with a Stage Tour Digital Game Code rather than even a game-key card cartridge. However, you'll still get that snazzy guitar controller and the same accessories (shoulder strap included) as the other versions of the bundle.<br><br><strong>UK: </strong><a href="https://stagetour.com/products/kramer-guitar-controller-and-game-bundle-eu?variant=63717377278323" target="_blank"><strong>£199.99 at Stage Tour</strong></a><a class="view-deal button" href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-nintendo-switch-2/J3R85YR8LJ" target="_blank" rel="nofollow" data-dimension112="a8cf235e-a130-11f1-92a7-13f2f03d5c08" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99">View Deal</a></p></div><div class="product"><a data-dimension112="e8b9cd34-a13f-11f1-a981-9f0e397792cd" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99" href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-nintendo-switch-2/J3R85YR8LJ" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="8EZJUxhN8N9yuzA6nSwtva" name="stagetourpc" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/8EZJUxhN8N9yuzA6nSwtva.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-nintendo-switch-2/J3R85YR8LJ" target="_blank" rel="nofollow" data-dimension112="e8b9cd34-a13f-11f1-a981-9f0e397792cd" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99">Stage Tour Game + Kramer Wireless Guitar Controller Bundle: $129.99</a></strong><br>With the Windows/PC version of the bundle, you'll receive a digital game code for Steam, along with the guitar controller and all the same physical extras as the other versions.<br><br><strong>UK: </strong><a href="https://stagetour.com/products/kramer-guitar-controller-and-game-bundle-eu" target="_blank"><strong>£119.99 at Stage Tour</strong></a><a class="view-deal button" href="https://www.bestbuy.com/product/stage-tour-game-kramer-wireless-guitar-controller-bundle-nintendo-switch-2/J3R85YR8LJ" target="_blank" rel="nofollow" data-dimension112="e8b9cd34-a13f-11f1-a981-9f0e397792cd" data-action="Deal Block" data-label="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension48="Stage Tour Game + Kramer Wireless Guitar Controller Bundle" data-dimension25="$129.99">View Deal</a></p></div><p>If you don't want to buy yet another guitar controller (particularly if you grew up with Guitar Hero and Rockband and have enough plastic instruments at your disposal), the developers at RedOctane haven't left you out. The<a href="https://stagetour.com/pages/faq" target="_blank"> official Stage Tour FAQ states</a> that the studio wanted to keep the "barrier to entry for Stage Tour as low as possible" by including support for as many instrument controllers as possible.</p><p>According to the studio, CRKD guitars and controllers like the <a href="https://www.gamesradar.com/hardware/gaming-controllers/pdp-riffmaster-guitar-controller-review/">PDP Riffmaster</a> and even Rock Band 4 instruments will work natively with Stage Tour on the platforms the instruments were intended for. Eg, if you have the PlayStation Riffmaster controller, it will be compatible with the PS5 version of Stage Tour. </p><p>Better yet, you don't have to just stick to playing guitar. The official Stage Tour online store also has a Stage Tour Microphone and Stage Tour Drum Kit available starting from <a href="https://stagetour.com/collections/shop-all" target="_blank"><strong>$19.99 (Stage Tour),</strong></a> so you have your pick of plastic instruments to annoy your neighbors with.</p><p>Just make sure that if you don't pick up a bundle, like the Stage Tour Game + Band Kit Bundle for <a href="https://stagetour.com/products/stage-tour-game-band-kit-bundle-us" target="_blank"><strong>$299.99 (Stage Tour)</strong></a> or one of the bundles above, that you grab the game separately when it launches in December later this year. A digital pre-order date hasn't yet been announced, but I'll update this page when it's ready to take the stage.</p><h2 class="article-body__section" id="section-stage-tour-faq"><span>Stage Tour FAQ</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="bNmMW7qA7THiLzj9fCRqBD" name="Stage Tour" alt="A guitar player in KISS-style makeup stands on stage in Stage Tour" src="https://cdn.mos.cms.futurecdn.net/bNmMW7qA7THiLzj9fCRqBD.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: RedOctane)</span></figcaption></figure><section class="article__schema-question"><h3>When is the Stage Tour release date?</h3><article class="article__schema-answer"><p>Stage Tour launches on PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC for $39.99 / £34.99 on December 10, 2026.</p></article></section><section class="article__schema-question"><h3>What is the Kramer Wireless Guitar Controller?</h3><article class="article__schema-answer"><p>The Kramer Wireless Guitar Controller is a wireless guitar gamepad that comes packaged with the bundles I've listed above. The controller is equipped with a hall effect strum bar, rubber membrane frets, a built-in tilt sensor and you can connect it via Bluetooth to the Stage Tour app to fine tune the settings to your liking.<br><br>While it's a wireless controller, you can utilize a USB-C wired connection on the PC model of the guitar gamepad.</p></article></section><section class="article__schema-question"><h3>What instrument controllers are compatible with Stage Tour?</h3><article class="article__schema-answer"><p>The <a href="https://stagetour.com/" target="_blank">official Stage Tour website</a> states that modern instrument controllers like the CRKD guitars, the Riffmaster, and Rock Band 4 instruments will "work natively with Stage Tour on the platforms those instruments support."</p><p>Additionally, older instrument controllers designed for the Xbox 260, Wii, PS3, and PS2 "may also work" but will require the use of adapters. The official website also states that the PC will have the "widest array" of native legacy instrument support.</p></article></section><section class="article__schema-question"><h3>How many songs will be playable in Stage Tour?</h3><article class="article__schema-answer"><p>Developers RedOctane have revealed that over 90 songs in total will be available in Stage Tour, while new additions to the setlist are being revealed via the <a href="https://stagetour.com/blogs/newsroom" target="_blank">official Stage Tour website</a> in the lead-up to release.</p></article></section><p><em>We're also rounding up the latest </em><a href="https://www.gamesradar.com/games/marvels-wolverine-preorder/"><em>Marvel's Wolverine pre-orders</em></a><em> and showing you where you can grab the </em><a href="https://www.gamesradar.com/news/live/marvel-wolverine-ps5-console-controller-pre-orders-live/"><em>Marvel's Wolverine special edition console and controller</em></a><em> for your setup.</em></p>
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                                                            <title><![CDATA[ The Witcher 3: Songs of the Past takes the best of CDPR's RPG and pushes it further in Geralt's new final chapter ]]></title>
                                                                                                <dc:content><![CDATA[ <p>What brings Geralt out of retirement for The Witcher 3: Songs of the Past? The last time we saw The White Wolf, at the end of Blood & Wine, he was preparing to settle down for his retirement in Toussaint. Now, he's been dragged to a whole new corner of the continent for a new expansion that CD Projekt Red says will rival <a href="https://www.gamesradar.com/witcher-3-guide/">The Witcher 3</a>'s original two. The catalyst, as with many of Geralt's (mis)adventures, is his chaotic friendship with Dandelion</p><p>Specifically in Songs of the Past, however, that's Dandelion in his role Julian Alfred Pankratz, Viscount de Lettenhove. At the start of my hands-off demo, Geralt has traveled to his friend's noble seat in Letten. Waking up after a wild night of partying to celebrate the Belleteyn, it's immediately clear that something is wrong. Dandelion is missing, he's lost his flute, and a threatening dream suggests to Geralt that this is no ordinary hangover.</p><p>Heading to Dandelion's family estate for breakfast, Geralt's fears for his friend are founded further by a heated conversation between his grandmother, and Dandelion's cousin, Lilla. She links Dandelion's absence with the details from Geralt's dream, pointing directly towards the mysterious Garden of Thorns and a scandal that engulfed a distant ancestor, and it's not long before Lilla and Geralt are riding off in search of Dandelion.</p><h2 id="thorny-subject">Thorny subject</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4UraxAGuxvhBZrfZTJ7Ytk" name="Witcher3-SongsofthePast-06" alt="The Witcher 3: Songs of the Past expansion screenshot" src="https://cdn.mos.cms.futurecdn.net/4UraxAGuxvhBZrfZTJ7Ytk.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CDPR)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Key info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Developer:</strong> In-house, Fool's Theory<br><strong>Publisher:</strong> CD Projekt Red<br><strong>Platform(s):</strong> PC, PS5, Xbox Series X, Nintendo Switch 2<br><strong>Release date:</strong> 2027</p></div></div><p>In this scripted demo, there's relatively little chance to explore Letten itself, but lead level designer Miles Tost says it's a "fully realized open-world which you can explore freely". It's similar in scale to <a href="https://www.gamesradar.com/uk/the-witcher-3-blood-wine/">Blood & Wine</a>, and there's a comparably dreamy, fairytale feeling to this new region to what we saw in Toussaint. At the same time, Tost says that there's a desire to bring this 11-year-old game into a more modern era. <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-is-coming-next-month-as-a-free-upgrade-for-all-players-and-everyones-getting-free-expansions-today/"><u>The new features that are launching with The Witcher 3 Remastered</u></a> are most keenly seen in combat, but Letten also looks better than I remember the base game looking, with improved lighting and vastly denser environments bringing its villages to life even as you gallop through them.</p><p>That vibrancy is something The Witcher 3 has always done well, but it's clear CDPR has pushed it further here. Tost suggests that NPCs have more detailed routines and more dialogue. The world around Letten is teeming with the stories of the night before as Geralt rides Roach through its lakeside villages, inspired this time by the countryside of England and southern Poland. As the fog rises slowly off the lake and the sunlight diffuses gently through it as partygoers drag themselves back to their daily lives, Songs of the Past harks back to The Witcher 3's greatest strengths while bringing it forward into a new era.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qeCHYbqfP8AAV5sMpoTqqk" name="Witcher3-SongsofthePast-03" alt="The Witcher 3: Songs of the Past expansion screenshot" src="https://cdn.mos.cms.futurecdn.net/qeCHYbqfP8AAV5sMpoTqqk.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CDPR)</span></figcaption></figure><p>That's felt later on too, as Geralt's monster-slaying silver sword is put to work. In the Garden of Thorns, it's very little time before the local flora and fauna turn against the new arrivals. All three fights I'm shown in Songs of the Past offer something fresh – even the one enemy type that's reminiscent of a Drowner or Nekker has a signature mechanic that requires Geralt to work around its core identity. Thankfully, Geralt has some new moves of his own. Some are subtle – improved combat animations and camera angles let his signature pirouette-style swordplay shine through while helping combat flow a little more naturally. Others are baked into the wider game – an overhauled upgrade system is now far more like an actual skill tree than a linear upgrade path.</p><p>Others still are new toys entirely. Geralt's chain – a nod to his very first adventure in the books and a mechanic cut from The Witcher 1 – is an alternative to the base game's crossbows. Flinging it out towards enemies drags them towards Geralt, closing gaps against ranged foes or, in this instance, dragging them out of their defenses to quickly dispatch them.</p><p>As Geralt and Lilla move through the garden, there's a sense of how it fits into the wider world of Letten and Songs of the Past. At one point, stumped by a riddle, we're shown a dialogue option that implies Geralt might have learned the solution from an NPC somewhere else in the world. Unwilling to dwell on the puzzle for too long, he hacks his way through the obstacle before him regardless, Doug Cockle's dry portrayal of Geralt's funnier side is as witty as ever. Later on, there's even a hint at a new romance, but we don't get to take that dialogue option, Tost explaining that he's Team Yen all the way.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UT6ACPqxgRM4hecjs28zck" name="Witcher3-SongsofthePast-08" alt="The Witcher 3: Songs of the Past expansion screenshot" src="https://cdn.mos.cms.futurecdn.net/UT6ACPqxgRM4hecjs28zck.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CDPR)</span></figcaption></figure><p>The real test of Songs of the Past will come when we're let loose within its open world, that being the true test of whether CDPR has managed to recapture the magic of its RPG despite the intervening years. But, what I've seen so far is a very promising start. Even this story-based section seems to fit seamlessly into the existing world of The Witcher 3, while the upcoming remaster's features push much of what made the original game so special even further – and attempt to tighten up its weaker elements. </p><p>A new expansion a decade after the last update is the kind of thing very few studios would dare attempt. Even fewer would manage to pull it off. But, combined with the remaster's improvements, the scope of Songs of the Past currently looks set to make this a worthy new addition to The Witcher 3's enviable legacy.</p><p><em>Check out our </em><a href="https://www.gamesradar.com/best-rpg-games/"><em>best RPGs</em></a><em> ranking to decide </em>witch <em>to play next!</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-witcher/the-witcher-3-songs-of-the-past-takes-the-best-of-cdprs-rpg-and-pushes-it-further-in-geralts-new-final-chapter/</link>
                                                                            <description>
                            <![CDATA[ Geralt's return feels like a homecoming ]]>
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                                                                        <pubDate>Wed, 26 Aug 2026 11:13:37 +0000</pubDate>                                                                                                                                <updated>Wed, 26 Aug 2026 11:52:46 +0000</updated>
                                                                                                                                            <category><![CDATA[The Witcher]]></category>
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                                                                                                <author><![CDATA[ alistair.jones@futurenet.com (Ali Jones) ]]></author>                    <dc:creator><![CDATA[ Ali Jones ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/vfmurXTNKzUscGfQrJ9nfd.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[CDPR]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Witcher 3: Songs of the Past expansion screenshot]]></media:description>                                                            <media:text><![CDATA[The Witcher 3: Songs of the Past expansion screenshot]]></media:text>
                                <media:title type="plain"><![CDATA[The Witcher 3: Songs of the Past expansion screenshot]]></media:title>
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                            <article>
                                <p>What brings Geralt out of retirement for The Witcher 3: Songs of the Past? The last time we saw The White Wolf, at the end of Blood & Wine, he was preparing to settle down for his retirement in Toussaint. Now, he's been dragged to a whole new corner of the continent for a new expansion that CD Projekt Red says will rival <a href="https://www.gamesradar.com/witcher-3-guide/">The Witcher 3</a>'s original two. The catalyst, as with many of Geralt's (mis)adventures, is his chaotic friendship with Dandelion</p><p>Specifically in Songs of the Past, however, that's Dandelion in his role Julian Alfred Pankratz, Viscount de Lettenhove. At the start of my hands-off demo, Geralt has traveled to his friend's noble seat in Letten. Waking up after a wild night of partying to celebrate the Belleteyn, it's immediately clear that something is wrong. Dandelion is missing, he's lost his flute, and a threatening dream suggests to Geralt that this is no ordinary hangover.</p><p>Heading to Dandelion's family estate for breakfast, Geralt's fears for his friend are founded further by a heated conversation between his grandmother, and Dandelion's cousin, Lilla. She links Dandelion's absence with the details from Geralt's dream, pointing directly towards the mysterious Garden of Thorns and a scandal that engulfed a distant ancestor, and it's not long before Lilla and Geralt are riding off in search of Dandelion.</p><h2 id="thorny-subject">Thorny subject</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4UraxAGuxvhBZrfZTJ7Ytk" name="Witcher3-SongsofthePast-06" alt="The Witcher 3: Songs of the Past expansion screenshot" src="https://cdn.mos.cms.futurecdn.net/4UraxAGuxvhBZrfZTJ7Ytk.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CDPR)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Key info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Developer:</strong> In-house, Fool's Theory<br><strong>Publisher:</strong> CD Projekt Red<br><strong>Platform(s):</strong> PC, PS5, Xbox Series X, Nintendo Switch 2<br><strong>Release date:</strong> 2027</p></div></div><p>In this scripted demo, there's relatively little chance to explore Letten itself, but lead level designer Miles Tost says it's a "fully realized open-world which you can explore freely". It's similar in scale to <a href="https://www.gamesradar.com/uk/the-witcher-3-blood-wine/">Blood & Wine</a>, and there's a comparably dreamy, fairytale feeling to this new region to what we saw in Toussaint. At the same time, Tost says that there's a desire to bring this 11-year-old game into a more modern era. <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-is-coming-next-month-as-a-free-upgrade-for-all-players-and-everyones-getting-free-expansions-today/"><u>The new features that are launching with The Witcher 3 Remastered</u></a> are most keenly seen in combat, but Letten also looks better than I remember the base game looking, with improved lighting and vastly denser environments bringing its villages to life even as you gallop through them.</p><p>That vibrancy is something The Witcher 3 has always done well, but it's clear CDPR has pushed it further here. Tost suggests that NPCs have more detailed routines and more dialogue. The world around Letten is teeming with the stories of the night before as Geralt rides Roach through its lakeside villages, inspired this time by the countryside of England and southern Poland. As the fog rises slowly off the lake and the sunlight diffuses gently through it as partygoers drag themselves back to their daily lives, Songs of the Past harks back to The Witcher 3's greatest strengths while bringing it forward into a new era.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qeCHYbqfP8AAV5sMpoTqqk" name="Witcher3-SongsofthePast-03" alt="The Witcher 3: Songs of the Past expansion screenshot" src="https://cdn.mos.cms.futurecdn.net/qeCHYbqfP8AAV5sMpoTqqk.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CDPR)</span></figcaption></figure><p>That's felt later on too, as Geralt's monster-slaying silver sword is put to work. In the Garden of Thorns, it's very little time before the local flora and fauna turn against the new arrivals. All three fights I'm shown in Songs of the Past offer something fresh – even the one enemy type that's reminiscent of a Drowner or Nekker has a signature mechanic that requires Geralt to work around its core identity. Thankfully, Geralt has some new moves of his own. Some are subtle – improved combat animations and camera angles let his signature pirouette-style swordplay shine through while helping combat flow a little more naturally. Others are baked into the wider game – an overhauled upgrade system is now far more like an actual skill tree than a linear upgrade path.</p><p>Others still are new toys entirely. Geralt's chain – a nod to his very first adventure in the books and a mechanic cut from The Witcher 1 – is an alternative to the base game's crossbows. Flinging it out towards enemies drags them towards Geralt, closing gaps against ranged foes or, in this instance, dragging them out of their defenses to quickly dispatch them.</p><p>As Geralt and Lilla move through the garden, there's a sense of how it fits into the wider world of Letten and Songs of the Past. At one point, stumped by a riddle, we're shown a dialogue option that implies Geralt might have learned the solution from an NPC somewhere else in the world. Unwilling to dwell on the puzzle for too long, he hacks his way through the obstacle before him regardless, Doug Cockle's dry portrayal of Geralt's funnier side is as witty as ever. Later on, there's even a hint at a new romance, but we don't get to take that dialogue option, Tost explaining that he's Team Yen all the way.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UT6ACPqxgRM4hecjs28zck" name="Witcher3-SongsofthePast-08" alt="The Witcher 3: Songs of the Past expansion screenshot" src="https://cdn.mos.cms.futurecdn.net/UT6ACPqxgRM4hecjs28zck.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CDPR)</span></figcaption></figure><p>The real test of Songs of the Past will come when we're let loose within its open world, that being the true test of whether CDPR has managed to recapture the magic of its RPG despite the intervening years. But, what I've seen so far is a very promising start. Even this story-based section seems to fit seamlessly into the existing world of The Witcher 3, while the upcoming remaster's features push much of what made the original game so special even further – and attempt to tighten up its weaker elements. </p><p>A new expansion a decade after the last update is the kind of thing very few studios would dare attempt. Even fewer would manage to pull it off. But, combined with the remaster's improvements, the scope of Songs of the Past currently looks set to make this a worthy new addition to The Witcher 3's enviable legacy.</p><p><em>Check out our </em><a href="https://www.gamesradar.com/best-rpg-games/"><em>best RPGs</em></a><em> ranking to decide </em>witch <em>to play next!</em></p>
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                                                            <title><![CDATA[ Final Fantasy 7 Revelation trailer at Opening Night Live is just the "beginning of our information rollout," Naoki Hamaguchi says: "We’ll be sharing much more in the months ahead" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Final Fantasy 7 remake trilogy director Naoki Hamaguchi says that the Gamescom announcements and trailer reveal for the final entry Final Fantasy 7 Revelation "marks the beginning" of fresh information about the game.</p><p>First unveiled at Summer Game Fest in June 2026, <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelation-gamescom-trailer-gives-us-our-first-look-at-ruby-emerald-and-ultima-weapon/"><u>Final Fantasy 7 Revelation's Gamescom trailer</u></a> is just the second released for the long-awaited game. However, Hamaguchi took to <a href="https://x.com/nhamaguc/status/2092344171936022695" target="_blank"><u>Twitter</u></a> after the show to explain that the latest trailer is just the beginning of the game's upcoming announcements, with many more expected before the game's release early next year.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2092344171936022695"><p lang="en" dir="ltr">We unveiled the latest trailer for FINAL FANTASY VII REVELATION at ONL.This marks the beginning of our information rollout, and we’ll be sharing much more in the months ahead.Please stay tuned for future updates! -ONLで『FINAL FANTASY VII… https://t.co/I1YGqhtBPy pic.twitter.com/ETAeEfsoa8<a href="https://twitter.com/cantworkitout/status/2092344171936022695">August 25, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>In the tweet, Hamaguchi says that the Opening Night Live trailer "marks the beginning of our information rollout," and continues that the team will "be sharing much more in the months ahead." While there is still plenty of time before Revelation's launch, we can expect a lot more information in the future.</p><p>The tweet is written in both English and Japanese and contains mostly the same information. The main difference between the two is that the English mentions information coming "in the months ahead," whereas the Japanese is vaguer about the time frame. However, distinctions like this are not uncommon, as Japanese is more contextual.</p><p>If you were titillated by the latest reveals from Gamescom, then it seems you will continue to eat well in the coming months.</p><p><em></em><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelation-gamescom-trailer-gives-us-our-first-look-at-ruby-emerald-and-ultima-weapon/"><u><em>Zack Fair has an even bigger role in Final Fantasy 7 Revelation, series director Naoki Hamaguchi says</em></u></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X7Dz8e"></div>                            </div>                            <script src="https://kwizly.com/embed/X7Dz8e.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelation-trailer-at-opening-night-live-is-just-the-beginning-of-our-information-rollout-naoki-hamaguchi-says-well-be-sharing-much-more-in-the-months-ahead/</link>
                                                                            <description>
                            <![CDATA[ This is just the beginning of the end ]]>
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                                                                        <pubDate>Wed, 26 Aug 2026 09:51:37 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Final Fantasy]]></category>
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                                                                                                                    <dc:creator><![CDATA[ George Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GFN9ANiSU3krt7pXoh4XiZ.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Final Fantasy 7 Revelation screenshot]]></media:description>                                                            <media:text><![CDATA[Final Fantasy 7 Revelation screenshot]]></media:text>
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                                <p>Final Fantasy 7 remake trilogy director Naoki Hamaguchi says that the Gamescom announcements and trailer reveal for the final entry Final Fantasy 7 Revelation "marks the beginning" of fresh information about the game.</p><p>First unveiled at Summer Game Fest in June 2026, <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelation-gamescom-trailer-gives-us-our-first-look-at-ruby-emerald-and-ultima-weapon/"><u>Final Fantasy 7 Revelation's Gamescom trailer</u></a> is just the second released for the long-awaited game. However, Hamaguchi took to <a href="https://x.com/nhamaguc/status/2092344171936022695" target="_blank"><u>Twitter</u></a> after the show to explain that the latest trailer is just the beginning of the game's upcoming announcements, with many more expected before the game's release early next year.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2092344171936022695"><p lang="en" dir="ltr">We unveiled the latest trailer for FINAL FANTASY VII REVELATION at ONL.This marks the beginning of our information rollout, and we’ll be sharing much more in the months ahead.Please stay tuned for future updates! -ONLで『FINAL FANTASY VII… https://t.co/I1YGqhtBPy pic.twitter.com/ETAeEfsoa8<a href="https://twitter.com/cantworkitout/status/2092344171936022695">August 25, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>In the tweet, Hamaguchi says that the Opening Night Live trailer "marks the beginning of our information rollout," and continues that the team will "be sharing much more in the months ahead." While there is still plenty of time before Revelation's launch, we can expect a lot more information in the future.</p><p>The tweet is written in both English and Japanese and contains mostly the same information. The main difference between the two is that the English mentions information coming "in the months ahead," whereas the Japanese is vaguer about the time frame. However, distinctions like this are not uncommon, as Japanese is more contextual.</p><p>If you were titillated by the latest reveals from Gamescom, then it seems you will continue to eat well in the coming months.</p><p><em></em><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelation-gamescom-trailer-gives-us-our-first-look-at-ruby-emerald-and-ultima-weapon/"><u><em>Zack Fair has an even bigger role in Final Fantasy 7 Revelation, series director Naoki Hamaguchi says</em></u></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X7Dz8e"></div>                            </div>                            <script src="https://kwizly.com/embed/X7Dz8e.js" async></script>
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                                                            <title><![CDATA[ The Witcher 3 Remastered has "improved combat," which hopefully fixes the 2015 RPG classic's biggest problem ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/witcher-3-guide/">The Witcher 3: Wild Hunt</a> Remastered was the big "one more thing" announcement closing out today's <a href="https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/">Gamescom Opening Night Live</a> showcase, and while there's an <a href="https://www.gamesradar.com/games/the-witcher/cd-projekt-red-snuck-30-improvements-into-the-witcher-3-remastered-reveal-including-immersive-meditation-new-quest-tracking-a-loot-rework-and-switch-2-exclusives/">extremely wide array of new features in this release</a>, one stands out above all the others: better combat. The often limp, floaty fighting of the 2015 original has been a sticking point since launch, and it seems that's a key point of emphasis in this remaster.</p><p>"Feel every swing, sign, and dodge like never before," the remaster's <a href="https://www.thewitcher.com/us/en/witcher3">official website</a> promises in the "improved combat" section. "With revamped animations, brutal new finishers, and an adaptive camera, the action feels more dynamic, fluid, and kinetic."</p><p>All good stuff, even if it is a bit vague. The trailer is slightly more detailed, noting additions like "new Witcher signs FX" and "enhanced monster behaviors." Add to that "revamped mount handling" and "improved traversal and movement" and you have a game that should feel a whole lot better in its moment-to-moment action.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/IGk17XQ7IrQ" allowfullscreen></iframe></div></div><p>Of course, lightweight combat was never really an obstacle to my enjoyment of The Witcher 3 around its original launch, and it hasn't stopped the game from being widely regarded as one of the <a href="https://www.gamesradar.com/best-rpg-games/">best RPGs</a> of all time. But it's good to see that, if CD Projekt Red is taking the time to polish up The Witcher 3 for a new remaster, it's giving some extra attention to one of the game's weaker elements.</p><p>We should get a better sense of what to expect from these changes soon enough, as CD Projekt Red is hosting a series of streams offering a look at the upcoming Songs of the Past DLC as well as the new remaster features, and an extended demo will be presented to players at Gamescom. The rest of us will have to wait until September 29 to go hands-on with the remaster, which will arrive as a free upgrade to all existing Witcher 3 owners on current-gen platforms.</p><p><a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3s-songs-of-the-past-dlc-includes-a-nod-to-cd-projekt-reds-original-2007-rpg-and-its-source-books-as-geralt-wields-a-new-silver-chain/"><em>The Witcher 3's Songs of the Past DLC includes a nod to CD Projekt Red's original 2007 RPG and its source books as Geralt wields a new silver chain.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-egKwKe"></div>                            </div>                            <script src="https://kwizly.com/embed/egKwKe.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-has-improved-combat-which-hopefully-fixes-the-2015-rpg-classics-biggest-problem/</link>
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                            <![CDATA[ "The action feels more dynamic, fluid, and kinetic" ]]>
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                                                                        <pubDate>Tue, 25 Aug 2026 21:54:54 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[The Witcher]]></category>
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                                                                                                <author><![CDATA[ dustin.bailey@futurenet.com (Dustin Bailey) ]]></author>                    <dc:creator><![CDATA[ Dustin Bailey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/j8jDhQh7y8VawwTuRvrNbn.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The Witcher 3: Wild Hunt Remastered screenshot]]></media:description>                                                            <media:text><![CDATA[The Witcher 3: Wild Hunt Remastered screenshot]]></media:text>
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                                <p><a href="https://www.gamesradar.com/witcher-3-guide/">The Witcher 3: Wild Hunt</a> Remastered was the big "one more thing" announcement closing out today's <a href="https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/">Gamescom Opening Night Live</a> showcase, and while there's an <a href="https://www.gamesradar.com/games/the-witcher/cd-projekt-red-snuck-30-improvements-into-the-witcher-3-remastered-reveal-including-immersive-meditation-new-quest-tracking-a-loot-rework-and-switch-2-exclusives/">extremely wide array of new features in this release</a>, one stands out above all the others: better combat. The often limp, floaty fighting of the 2015 original has been a sticking point since launch, and it seems that's a key point of emphasis in this remaster.</p><p>"Feel every swing, sign, and dodge like never before," the remaster's <a href="https://www.thewitcher.com/us/en/witcher3">official website</a> promises in the "improved combat" section. "With revamped animations, brutal new finishers, and an adaptive camera, the action feels more dynamic, fluid, and kinetic."</p><p>All good stuff, even if it is a bit vague. The trailer is slightly more detailed, noting additions like "new Witcher signs FX" and "enhanced monster behaviors." Add to that "revamped mount handling" and "improved traversal and movement" and you have a game that should feel a whole lot better in its moment-to-moment action.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/IGk17XQ7IrQ" allowfullscreen></iframe></div></div><p>Of course, lightweight combat was never really an obstacle to my enjoyment of The Witcher 3 around its original launch, and it hasn't stopped the game from being widely regarded as one of the <a href="https://www.gamesradar.com/best-rpg-games/">best RPGs</a> of all time. But it's good to see that, if CD Projekt Red is taking the time to polish up The Witcher 3 for a new remaster, it's giving some extra attention to one of the game's weaker elements.</p><p>We should get a better sense of what to expect from these changes soon enough, as CD Projekt Red is hosting a series of streams offering a look at the upcoming Songs of the Past DLC as well as the new remaster features, and an extended demo will be presented to players at Gamescom. The rest of us will have to wait until September 29 to go hands-on with the remaster, which will arrive as a free upgrade to all existing Witcher 3 owners on current-gen platforms.</p><p><a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3s-songs-of-the-past-dlc-includes-a-nod-to-cd-projekt-reds-original-2007-rpg-and-its-source-books-as-geralt-wields-a-new-silver-chain/"><em>The Witcher 3's Songs of the Past DLC includes a nod to CD Projekt Red's original 2007 RPG and its source books as Geralt wields a new silver chain.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-egKwKe"></div>                            </div>                            <script src="https://kwizly.com/embed/egKwKe.js" async></script>
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                                                            <title><![CDATA[ CD Projekt Red snuck 30 improvements into The Witcher 3 Remastered reveal, including "immersive meditation," new quest tracking, a loot rework, and Switch 2 exclusives ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-is-coming-next-month-as-a-free-upgrade-for-all-players-and-everyones-getting-free-expansions-today/"><u>The Witcher 3: Wild Hunt Remastered</u></a> was the big surprise at <a href="https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/"><u>Gamescom Opening Night Live 2026</u></a>, with CD Projekt Red bringing a shotgun blast of upgrades to all players in a free update coming September 29. </p><p>The headliners include updated combat, enhanced visuals, and polished movement, but the remaster's reveal trailer also crammed in a staggering 30 improvements that sound mighty impactful. Depending on how you play or what you care about, these might even be among the most important bits. </p><p>Here's the list of additions and upgrades teased in the extremely brief "and more" section of the reveal trailer.</p><ul><li>Cross-platform mod support</li><li>Immersive meditation</li><li>Refined animations</li><li>New quest tracking</li><li>UI improvements</li><li>Looting rework</li><li>Refreshed motion blur</li><li>New accessibility features</li><li>Updated textures</li><li>Foliage shading rework</li><li>Tutorial modernization</li><li>HDR improvements</li><li>GTAO</li><li>Improved menu navigation</li><li>Ray tracing improvements</li><li>Global lighting rework</li><li>New shading model</li><li>Subsurface scattering</li><li>New tone mapper</li><li>PS5 Pro support</li><li>Xbox Play Anywhere support</li><li>Nintendo Switch 2 exclusive features</li><li>Nvidia DLSS 4.5</li><li>AMD FSR 4</li><li>Intel XESS 2.0</li><li>Path tracing on PC</li><li>Ray reconstruction on PC</li><li>Raytraced hair</li><li>Native DX12</li><li>Rendering parallelization</li></ul><p>Whew. I've parsed a lot of marketing gobbledygook in 13 years of game journalism, and this is one of those rare instances where the phrase "and so much more" actually feels pretty earned. </p><p>The shape and scope of a lot of this remains to be seen, and graphical bells and whistles like path tracing can be swept under the "upgraded visuals" umbrella, but this is a pretty substantial list. I'm especially excited by the new quest tracking, UI improvements, looting rework, and menu navigation. The combat and skill tree polish is nice in an obvious way, but depending on how they shake out, these UI fixes could have an even bigger cumulative effect on your average Witcher 3 playthrough.  </p><p><a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3s-songs-of-the-past-dlc-includes-a-nod-to-cd-projekt-reds-original-2007-rpg-and-its-source-books-as-geralt-wields-a-new-silver-chain/"><em>The Witcher 3's Songs of the Past DLC includes a nod to CD Projekt Red's original 2007 RPG and its source books as Geralt wields a new silver chain.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-egKwKe"></div>                            </div>                            <script src="https://kwizly.com/embed/egKwKe.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-witcher/cd-projekt-red-snuck-30-improvements-into-the-witcher-3-remastered-reveal-including-immersive-meditation-new-quest-tracking-a-loot-rework-and-switch-2-exclusives/</link>
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                            <![CDATA[ HDR! PS5 Pro support! Raytraced hair! ]]>
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                                                                        <pubDate>Tue, 25 Aug 2026 20:50:53 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[The Witcher]]></category>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The Witcher 3: Wild Hunt Remastered screenshot]]></media:description>                                                            <media:text><![CDATA[The Witcher 3: Wild Hunt Remastered screenshot]]></media:text>
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                                <p><a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-is-coming-next-month-as-a-free-upgrade-for-all-players-and-everyones-getting-free-expansions-today/"><u>The Witcher 3: Wild Hunt Remastered</u></a> was the big surprise at <a href="https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/"><u>Gamescom Opening Night Live 2026</u></a>, with CD Projekt Red bringing a shotgun blast of upgrades to all players in a free update coming September 29. </p><p>The headliners include updated combat, enhanced visuals, and polished movement, but the remaster's reveal trailer also crammed in a staggering 30 improvements that sound mighty impactful. Depending on how you play or what you care about, these might even be among the most important bits. </p><p>Here's the list of additions and upgrades teased in the extremely brief "and more" section of the reveal trailer.</p><ul><li>Cross-platform mod support</li><li>Immersive meditation</li><li>Refined animations</li><li>New quest tracking</li><li>UI improvements</li><li>Looting rework</li><li>Refreshed motion blur</li><li>New accessibility features</li><li>Updated textures</li><li>Foliage shading rework</li><li>Tutorial modernization</li><li>HDR improvements</li><li>GTAO</li><li>Improved menu navigation</li><li>Ray tracing improvements</li><li>Global lighting rework</li><li>New shading model</li><li>Subsurface scattering</li><li>New tone mapper</li><li>PS5 Pro support</li><li>Xbox Play Anywhere support</li><li>Nintendo Switch 2 exclusive features</li><li>Nvidia DLSS 4.5</li><li>AMD FSR 4</li><li>Intel XESS 2.0</li><li>Path tracing on PC</li><li>Ray reconstruction on PC</li><li>Raytraced hair</li><li>Native DX12</li><li>Rendering parallelization</li></ul><p>Whew. I've parsed a lot of marketing gobbledygook in 13 years of game journalism, and this is one of those rare instances where the phrase "and so much more" actually feels pretty earned. </p><p>The shape and scope of a lot of this remains to be seen, and graphical bells and whistles like path tracing can be swept under the "upgraded visuals" umbrella, but this is a pretty substantial list. I'm especially excited by the new quest tracking, UI improvements, looting rework, and menu navigation. The combat and skill tree polish is nice in an obvious way, but depending on how they shake out, these UI fixes could have an even bigger cumulative effect on your average Witcher 3 playthrough.  </p><p><a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3s-songs-of-the-past-dlc-includes-a-nod-to-cd-projekt-reds-original-2007-rpg-and-its-source-books-as-geralt-wields-a-new-silver-chain/"><em>The Witcher 3's Songs of the Past DLC includes a nod to CD Projekt Red's original 2007 RPG and its source books as Geralt wields a new silver chain.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-egKwKe"></div>                            </div>                            <script src="https://kwizly.com/embed/egKwKe.js" async></script>
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                                                            <title><![CDATA[ The Witcher 3's Songs of the Past DLC includes a nod to CD Projekt Red's original 2007 RPG and its source books as Geralt wields a new silver chain ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Tonight's big <a href="https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/">Gamescom Opening Night Live 2026</a> showcase provided us with a neat glimpse of <em>many</em>, many exciting <a href="https://www.gamesradar.com/video-game-release-dates/">new games</a> underway –  and, perhaps best of all, The Witcher 3's own big <a href="https://www.gamesradar.com/games/the-witcher/new-the-witcher-3-dlc-announced-as-songs-of-the-past-confirms-were-returning-to-geralts-adventure-in-2027/">Songs of the Past</a> DLC.<br><br>Yep, we actually have finally seen Geralt front and center in the DLC, and I couldn't be more excited after watching CD Projekt Red's <a href="https://www.youtube.com/watch?v=SB3siHVCHpY" target="_blank">new teaser trailer</a> myself. It contains a first look at the protagonist wielding silver chains – a weapon he hasn't used since the opening of the original 2007 Witcher RPG, nearly two decades ago now.<br><br>It's kind of a huge deal, to say the least, seeing as we've only witnessed Geralt with a silver chain in that cinematic and in <a href="https://www.gamesradar.com/the-witcher-books/">The Witcher books</a> by Andrzej Sapkowski, where he used one against Adda when she was reborn as a Striga.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/SB3siHVCHpY" allowfullscreen></iframe></div></div><p>That's not all we see of Songs of the Past, either. Those <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3s-songs-of-the-past-dlc-may-feature-a-festival-the-rpg-series-has-never-seen-as-new-cd-projekt-red-artwork-sparks-belleteyn-theories/">Belleteyn theories</a> that had folks convinced we'd finally get to experience the massive celebratory fertility festival (you know, <em>Beltane</em>, basically)?<br><br>It sure looks like they're ringing true, as Geralt can be seen in the midst of Belleteyn's festivities in CD Projekt Red's new trailer. Yet another first (sort of, anyway, seeing as we never got to actually wield chains ourselves) for Witcher gamers – and I'm so here for it.<br><br>The DLC isn't the only exciting news we got at <a href="https://www.gamesradar.com/games/events-conferences/gamescom-2026-schedule/">Gamescom 2026</a> about The Witcher 3, however. We also got to see <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-is-coming-next-month-as-a-free-upgrade-for-all-players-and-everyones-getting-free-expansions-today/">The Witcher 3 Remastered</a> (yes, you read that right) in action, with all of its improved visuals, combat tweaks, reworked skill trees, and <em>much</em> more. It's never been a better time to be a Witcher stan, basically.<br><br>All of this and the fact that <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-4-guide/">The Witcher 4</a> is still underway, too – along with the other <a href="https://www.gamesradar.com/upcoming-cd-projekt-red-games/">upcoming CD Projekt Red games</a>, of course. Please don't pinch me if this is all a silly little dream... I don't want to wake up.<br><br><a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-devs-tried-to-give-npcs-fear-reactions-but-it-got-cut-after-a-few-horrifying-weeks-when-women-were-just-dropping-their-babies-left-and-right/"><em>The Witcher 3 devs tried to give NPCs "fear reactions" but it got cut after a few horrifying weeks when "women were just dropping their babies, left and right"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ePaGVW"></div>                            </div>                            <script src="https://kwizly.com/embed/ePaGVW.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-witcher/the-witcher-3s-songs-of-the-past-dlc-includes-a-nod-to-cd-projekt-reds-original-2007-rpg-and-its-source-books-as-geralt-wields-a-new-silver-chain/</link>
                                                                            <description>
                            <![CDATA[ We're so back, baby ]]>
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                                                                        <pubDate>Tue, 25 Aug 2026 20:32:06 +0000</pubDate>                                                                                                                                <updated>Tue, 25 Aug 2026 20:56:09 +0000</updated>
                                                                                                                                            <category><![CDATA[The Witcher]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[CD Projekt Red]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Witcher 3 Songs of the Past]]></media:description>                                                            <media:text><![CDATA[The Witcher 3 Songs of the Past]]></media:text>
                                <media:title type="plain"><![CDATA[The Witcher 3 Songs of the Past]]></media:title>
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                                <p>Tonight's big <a href="https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/">Gamescom Opening Night Live 2026</a> showcase provided us with a neat glimpse of <em>many</em>, many exciting <a href="https://www.gamesradar.com/video-game-release-dates/">new games</a> underway –  and, perhaps best of all, The Witcher 3's own big <a href="https://www.gamesradar.com/games/the-witcher/new-the-witcher-3-dlc-announced-as-songs-of-the-past-confirms-were-returning-to-geralts-adventure-in-2027/">Songs of the Past</a> DLC.<br><br>Yep, we actually have finally seen Geralt front and center in the DLC, and I couldn't be more excited after watching CD Projekt Red's <a href="https://www.youtube.com/watch?v=SB3siHVCHpY" target="_blank">new teaser trailer</a> myself. It contains a first look at the protagonist wielding silver chains – a weapon he hasn't used since the opening of the original 2007 Witcher RPG, nearly two decades ago now.<br><br>It's kind of a huge deal, to say the least, seeing as we've only witnessed Geralt with a silver chain in that cinematic and in <a href="https://www.gamesradar.com/the-witcher-books/">The Witcher books</a> by Andrzej Sapkowski, where he used one against Adda when she was reborn as a Striga.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/SB3siHVCHpY" allowfullscreen></iframe></div></div><p>That's not all we see of Songs of the Past, either. Those <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3s-songs-of-the-past-dlc-may-feature-a-festival-the-rpg-series-has-never-seen-as-new-cd-projekt-red-artwork-sparks-belleteyn-theories/">Belleteyn theories</a> that had folks convinced we'd finally get to experience the massive celebratory fertility festival (you know, <em>Beltane</em>, basically)?<br><br>It sure looks like they're ringing true, as Geralt can be seen in the midst of Belleteyn's festivities in CD Projekt Red's new trailer. Yet another first (sort of, anyway, seeing as we never got to actually wield chains ourselves) for Witcher gamers – and I'm so here for it.<br><br>The DLC isn't the only exciting news we got at <a href="https://www.gamesradar.com/games/events-conferences/gamescom-2026-schedule/">Gamescom 2026</a> about The Witcher 3, however. We also got to see <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-is-coming-next-month-as-a-free-upgrade-for-all-players-and-everyones-getting-free-expansions-today/">The Witcher 3 Remastered</a> (yes, you read that right) in action, with all of its improved visuals, combat tweaks, reworked skill trees, and <em>much</em> more. It's never been a better time to be a Witcher stan, basically.<br><br>All of this and the fact that <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-4-guide/">The Witcher 4</a> is still underway, too – along with the other <a href="https://www.gamesradar.com/upcoming-cd-projekt-red-games/">upcoming CD Projekt Red games</a>, of course. Please don't pinch me if this is all a silly little dream... I don't want to wake up.<br><br><a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-devs-tried-to-give-npcs-fear-reactions-but-it-got-cut-after-a-few-horrifying-weeks-when-women-were-just-dropping-their-babies-left-and-right/"><em>The Witcher 3 devs tried to give NPCs "fear reactions" but it got cut after a few horrifying weeks when "women were just dropping their babies, left and right"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ePaGVW"></div>                            </div>                            <script src="https://kwizly.com/embed/ePaGVW.js" async></script>
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                                                            <title><![CDATA[ Final Fantasy 7 Revelation Gamescom trailer gives us our first look at Ruby, Emerald, and Ultima Weapon ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Our new look at <a href="https://www.gamesradar.com/final-fantasy-7-revelation-guide/">Final Fantasy 7 Revelation</a> at <a href="https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/">Gamescom Opening Night Live</a> was brief, but it did give us our first look at several of the finale's big Weapon fights. After months of speculation, Ruby Weapon, Emerald Weapon, and Ultima Weapon have all made their big debut, and these epic battles are looking spectacular so far.</p><p>We caught a brief glimpse of Emerald Weapon during a cutscene in Rebirth, but it appears the creature will play a much bigger role in Revelation, in line with the structure of the original game. Notably, the trailer shows what appears to be a real-time submarine fight against Emerald Weapon, which is certainly an expansion on its original appearance.</p><p>You can see all three creatures, and plenty more teasers on what to expect from Revelation, in the trailer below.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/BdMkyDRb73A" allowfullscreen></iframe></div></div><p>While the submarine did factor into the original Emerald Weapon fight in FF7, since it's how you reached the creature in the first place, there wasn't much in the way of direct combat aboard the vehicle. Director Naoki Hamaguchi previously alluded to the possibility of minigames at various points in these big fights, but he also told us that the main combat system would be <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelations-endgame-fights-may-involve-some-minigames-but-its-director-is-more-interested-in-using-your-levelled-up-characters-to-overcome-difficult-situations/">"at the base" of the important battles</a>. I'd say it's safe to expect that we'll be disembarking the sub to face Emerald Weapon directly by the end.</p><p>Notably, this is also our first look at Ultima Weapon (and yes, it's Ultima rather than Ultimate, as it's named in the original game). Fans were previously looking at <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-remake-part-3s-ultimate-weapon-design-may-have-just-been-shown-off-in-a-free-to-play-spin-off/">free-to-play spin-offs for a potential hint at Ultima Weapon's design</a>, but it looks like Revelation's take is a little different from that last iteration. We'll see it in full this spring.</p><p><em>Stay with us for more as the </em><a href="https://www.gamesradar.com/games/events-conferences/gamescom-2026-schedule/"><em>Gamescom 2026 schedule</em></a><em> rolls on.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelation-gamescom-trailer-gives-us-our-first-look-at-ruby-emerald-and-ultima-weapon/</link>
                                                                            <description>
                            <![CDATA[ The big bosses are back ]]>
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                                                                        <pubDate>Tue, 25 Aug 2026 20:30:45 +0000</pubDate>                                                                                                                                <updated>Tue, 25 Aug 2026 21:00:12 +0000</updated>
                                                                                                                                            <category><![CDATA[Final Fantasy]]></category>
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                                                                                                <author><![CDATA[ dustin.bailey@futurenet.com (Dustin Bailey) ]]></author>                    <dc:creator><![CDATA[ Dustin Bailey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/j8jDhQh7y8VawwTuRvrNbn.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Final Fantasy 7 Revelation screenshot]]></media:description>                                                            <media:text><![CDATA[Final Fantasy 7 Revelation screenshot]]></media:text>
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                                <p>Our new look at <a href="https://www.gamesradar.com/final-fantasy-7-revelation-guide/">Final Fantasy 7 Revelation</a> at <a href="https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/">Gamescom Opening Night Live</a> was brief, but it did give us our first look at several of the finale's big Weapon fights. After months of speculation, Ruby Weapon, Emerald Weapon, and Ultima Weapon have all made their big debut, and these epic battles are looking spectacular so far.</p><p>We caught a brief glimpse of Emerald Weapon during a cutscene in Rebirth, but it appears the creature will play a much bigger role in Revelation, in line with the structure of the original game. Notably, the trailer shows what appears to be a real-time submarine fight against Emerald Weapon, which is certainly an expansion on its original appearance.</p><p>You can see all three creatures, and plenty more teasers on what to expect from Revelation, in the trailer below.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/BdMkyDRb73A" allowfullscreen></iframe></div></div><p>While the submarine did factor into the original Emerald Weapon fight in FF7, since it's how you reached the creature in the first place, there wasn't much in the way of direct combat aboard the vehicle. Director Naoki Hamaguchi previously alluded to the possibility of minigames at various points in these big fights, but he also told us that the main combat system would be <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelations-endgame-fights-may-involve-some-minigames-but-its-director-is-more-interested-in-using-your-levelled-up-characters-to-overcome-difficult-situations/">"at the base" of the important battles</a>. I'd say it's safe to expect that we'll be disembarking the sub to face Emerald Weapon directly by the end.</p><p>Notably, this is also our first look at Ultima Weapon (and yes, it's Ultima rather than Ultimate, as it's named in the original game). Fans were previously looking at <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-remake-part-3s-ultimate-weapon-design-may-have-just-been-shown-off-in-a-free-to-play-spin-off/">free-to-play spin-offs for a potential hint at Ultima Weapon's design</a>, but it looks like Revelation's take is a little different from that last iteration. We'll see it in full this spring.</p><p><em>Stay with us for more as the </em><a href="https://www.gamesradar.com/games/events-conferences/gamescom-2026-schedule/"><em>Gamescom 2026 schedule</em></a><em> rolls on.</em></p>
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                                                            <title><![CDATA[ The Witcher 3 Remastered is coming next month as a free upgrade for all players, and everyone's getting free expansions today ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Witcher 3: Wild Hunt Remastered is coming September 29, bringing sweeping graphical and mechanical improvements to the storied RPG. It will be a free upgrade to all existing owners on PC and consoles.  </p><p>Developer CD Projekt Red announced The Witcher 3's surprise remaster at today's <a href="https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/">Gamescom Opening Night Live</a> show alongside a brief look at upcoming expansion Songs of the Past. </p><p>Remaster may be selling it short. CD Projekt Red teases "upgraded visuals, enhanced combat, improved traversal and movement, new Witcher sign [effects], revamped mount handling, enhanced monster behaviors, skill tree revamp, transmogrification, expanded photo mode, new finishers, and so much more." </p><p>All The Witcher 3 expansions will also be included with the remaster, as everyone's getting Hearts of Stone and Blood and Wine for free today, August 25.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/-_3WC47w4dw" allowfullscreen></iframe></div></div><p>Level design lead Miles Tost took the stage at Gamescom to discuss this big Witcher push from CDPR. "You can tell that the team definitely poured their hearts into this one. It's this huge privilege for me to stand here and represent them," he says. </p><p>"Features! My favorite one is the visuals. New textures, updated rendering, advanced path tracing, foliage, you name it," he continues. "Geralt has never looked this good, even after all those years of retirement. </p><p>"The other thing, definitely: combat. It's more modern, smooth, and precise. We updated [the] camera, targeting system, added new animations, and what I like a lot, new finishers. And then, last one: The Witcher 3's a full-fledged RPG right? So we've completely revamped the ability system to give players more options." </p><p><a href="https://www.gamesradar.com/games/open-world/warlock-the-next-big-d-and-d-game-to-come-after-baldurs-gate-3-just-showed-off-nearly-10-minutes-of-its-dragons-dogma-style-gameplay-and-i-cant-wait-to-play-next-year/"><u><em>Warlock, the next big D&D game to come after Baldur's Gate 3, just showed off nearly 10 minutes of its Dragon's Dogma-style gameplay – and I can't wait to play next year</em></u></a><em>. </em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XrmBKO"></div>                            </div>                            <script src="https://kwizly.com/embed/XrmBKO.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-is-coming-next-month-as-a-free-upgrade-for-all-players-and-everyones-getting-free-expansions-today/</link>
                                                                            <description>
                            <![CDATA[ CD Projekt Red has a surprise alongside Songs of the Past ]]>
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                                                                        <pubDate>Tue, 25 Aug 2026 20:08:08 +0000</pubDate>                                                                                                                                <updated>Tue, 25 Aug 2026 20:36:07 +0000</updated>
                                                                                                                                            <category><![CDATA[The Witcher]]></category>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Geralt in The Witcher 3 Remastered]]></media:description>                                                            <media:text><![CDATA[Geralt in The Witcher 3 Remastered]]></media:text>
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                                <p>The Witcher 3: Wild Hunt Remastered is coming September 29, bringing sweeping graphical and mechanical improvements to the storied RPG. It will be a free upgrade to all existing owners on PC and consoles.  </p><p>Developer CD Projekt Red announced The Witcher 3's surprise remaster at today's <a href="https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/">Gamescom Opening Night Live</a> show alongside a brief look at upcoming expansion Songs of the Past. </p><p>Remaster may be selling it short. CD Projekt Red teases "upgraded visuals, enhanced combat, improved traversal and movement, new Witcher sign [effects], revamped mount handling, enhanced monster behaviors, skill tree revamp, transmogrification, expanded photo mode, new finishers, and so much more." </p><p>All The Witcher 3 expansions will also be included with the remaster, as everyone's getting Hearts of Stone and Blood and Wine for free today, August 25.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/-_3WC47w4dw" allowfullscreen></iframe></div></div><p>Level design lead Miles Tost took the stage at Gamescom to discuss this big Witcher push from CDPR. "You can tell that the team definitely poured their hearts into this one. It's this huge privilege for me to stand here and represent them," he says. </p><p>"Features! My favorite one is the visuals. New textures, updated rendering, advanced path tracing, foliage, you name it," he continues. "Geralt has never looked this good, even after all those years of retirement. </p><p>"The other thing, definitely: combat. It's more modern, smooth, and precise. We updated [the] camera, targeting system, added new animations, and what I like a lot, new finishers. And then, last one: The Witcher 3's a full-fledged RPG right? So we've completely revamped the ability system to give players more options." </p><p><a href="https://www.gamesradar.com/games/open-world/warlock-the-next-big-d-and-d-game-to-come-after-baldurs-gate-3-just-showed-off-nearly-10-minutes-of-its-dragons-dogma-style-gameplay-and-i-cant-wait-to-play-next-year/"><u><em>Warlock, the next big D&D game to come after Baldur's Gate 3, just showed off nearly 10 minutes of its Dragon's Dogma-style gameplay – and I can't wait to play next year</em></u></a><em>. </em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XrmBKO"></div>                            </div>                            <script src="https://kwizly.com/embed/XrmBKO.js" async></script>
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                                                            <title><![CDATA[ Lego Skylines is the city-building game of my dreams, and the new Cities: Skylines devs are making it look like everything I could've imagined ]]></title>
                                                                                                <dc:content><![CDATA[ <p>After months of rumors, Paradox Interactive has revealed that Lego Skylines is the real deal, with the city builder franchise's collab with Lego being revealed at <a href="https://www.gamesradar.com/tag/gamescom/"><u>Gamescom</u></a> 2026. </p><p>Back in May, the Game Rating and Administration Committee of Korea (the nation's ratings board like PEGI or ESRB) rated a number of titles that are set to release in the near future ahead of their reveals at Summer Game Fest, like Persona 4 Revival, Ace Combat 8, <a href="https://www.gamesradar.com/gears-of-war-e-day-guide/"><u>Gears of War E-Day,</u></a> and Castlevania: Belmont's Curse. However, nestled in there was an unannounced title from <a href="https://www.gamesradar.com/uk/tag/paradox-interactive/"><u>Paradox Interactive</u></a> titled "Lego Skylines," with many putting two and two together that it would be a Lego version of its city builder franchise Cities Skylines. </p><p>And now, as a part of Gamescom <a href="https://www.gamesradar.com/games/events-conferences/opening-night-live-2026-time-stream-how-to-watch/"><u>Opening Night Live</u></a>, we finally have confirmation that, yes, Lego Skylines is real. Developed by current Cities: Skylines 2 developer Iceflake Studios (the original developer Colossal Order<a href="https://www.gamesradar.com/games/city-builder/cities-skylines-2-is-getting-a-new-developer-as-publisher-paradox-turns-to-a-new-studio-2-years-after-the-city-builders-messy-launch-with-no-console-release-in-sight/"><u> stepped away from the franchise at the end of last year</u></a>), Lego Skylines is pretty much exactly what you would expect: a cozy city builder game except this time with minifigs and bricks instead of… a different kind of bricks? </p><p>As someone who has a deep love for the pre-Lego Star Wars era of original Lego games not linked to any franchise like Rock Raiders, Lego Island, and Lego Stunt Rally, I'm immediately down for Lego Skylines. In fact, I'm shocked that a Lego variant on the Sim City formula hasn't been made before now. </p><p>Sadly, the trailer didn't show much aside from a shocked fisherman watching some Lego buildings being made, but the vibes are certainly similar to those classic Lego games. The game has been confirmed for PC, Xbox Series X|S, PS5, and Nintendo Switch 2, but unfortunately there's no release date just yet.</p><p><em>Here are the </em><a href="https://www.gamesradar.com/best-sim-games/"><u><em>best sim games</em></u></a><em> you can play right now while you wait for Lego Skylines</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OKlrGX"></div>                            </div>                            <script src="https://kwizly.com/embed/OKlrGX.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/city-builder/lego-skylines-is-the-city-building-game-of-my-dreams-and-the-new-cities-skylines-devs-are-making-it-look-like-everything-i-couldve-imagined/</link>
                                                                            <description>
                            <![CDATA[ Lego and Cities: Skylines joining forces feels like a perfect match ]]>
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                                                                        <pubDate>Tue, 25 Aug 2026 19:38:35 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[City Builder Games]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Paradox Interactive | Lego]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Lego Skylines screenshot showing a town setting]]></media:description>                                                            <media:text><![CDATA[Lego Skylines screenshot showing a town setting]]></media:text>
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                                <p>After months of rumors, Paradox Interactive has revealed that Lego Skylines is the real deal, with the city builder franchise's collab with Lego being revealed at <a href="https://www.gamesradar.com/tag/gamescom/"><u>Gamescom</u></a> 2026. </p><p>Back in May, the Game Rating and Administration Committee of Korea (the nation's ratings board like PEGI or ESRB) rated a number of titles that are set to release in the near future ahead of their reveals at Summer Game Fest, like Persona 4 Revival, Ace Combat 8, <a href="https://www.gamesradar.com/gears-of-war-e-day-guide/"><u>Gears of War E-Day,</u></a> and Castlevania: Belmont's Curse. However, nestled in there was an unannounced title from <a href="https://www.gamesradar.com/uk/tag/paradox-interactive/"><u>Paradox Interactive</u></a> titled "Lego Skylines," with many putting two and two together that it would be a Lego version of its city builder franchise Cities Skylines. </p><p>And now, as a part of Gamescom <a href="https://www.gamesradar.com/games/events-conferences/opening-night-live-2026-time-stream-how-to-watch/"><u>Opening Night Live</u></a>, we finally have confirmation that, yes, Lego Skylines is real. Developed by current Cities: Skylines 2 developer Iceflake Studios (the original developer Colossal Order<a href="https://www.gamesradar.com/games/city-builder/cities-skylines-2-is-getting-a-new-developer-as-publisher-paradox-turns-to-a-new-studio-2-years-after-the-city-builders-messy-launch-with-no-console-release-in-sight/"><u> stepped away from the franchise at the end of last year</u></a>), Lego Skylines is pretty much exactly what you would expect: a cozy city builder game except this time with minifigs and bricks instead of… a different kind of bricks? </p><p>As someone who has a deep love for the pre-Lego Star Wars era of original Lego games not linked to any franchise like Rock Raiders, Lego Island, and Lego Stunt Rally, I'm immediately down for Lego Skylines. In fact, I'm shocked that a Lego variant on the Sim City formula hasn't been made before now. </p><p>Sadly, the trailer didn't show much aside from a shocked fisherman watching some Lego buildings being made, but the vibes are certainly similar to those classic Lego games. The game has been confirmed for PC, Xbox Series X|S, PS5, and Nintendo Switch 2, but unfortunately there's no release date just yet.</p><p><em>Here are the </em><a href="https://www.gamesradar.com/best-sim-games/"><u><em>best sim games</em></u></a><em> you can play right now while you wait for Lego Skylines</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OKlrGX"></div>                            </div>                            <script src="https://kwizly.com/embed/OKlrGX.js" async></script>
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                                                            <title><![CDATA[ Hit roguelike and my GOTY Mewgenics is coming to console next month ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Edmund McMillen and Tyler Glaiel have confirmed that Mewgenics is coming to PS5, Xbox Series X|S and Nintendo Switch 2 in two weeks on September 8, 2026.</p><p>Out of <a href="https://www.gamesradar.com/best-games-of-2026/">the best games of 2026</a>, the macabre strategy game roguelike slash cat-breeding simulator Mewgenics is still at the top of my list. It was no surprise, given that McMillen's previous game The Binding of Isaac is one of the <a href="https://www.gamesradar.com/best-roguelikes-roguelites/">best roguelike games</a> of all time. But so far I've been bound to playing the game on my desktop PC, because if I had access to the moreish gameplay loop of Mewgenics on a portable, I'd have 100% put in way more time than the almost-200 hours I put into it. </p><p>At <a href="http://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/">Gamescom Opening Night Live 2026</a>, we were treated to a performance of Guillotina – one of the many feline-based songs featured in 2026's best soundtrack – by Ridiculon. This was alongside Geoff announcing that Mewgenics' long-awaited console ports are coming out in just two weeks on September 8, 2026 after being <a href="https://www.gamesradar.com/games/roguelike/oh-hi-switch-2-mewgenics-port-looks-imminent-as-the-binding-of-isaac-co-creator-shows-off-the-new-roguelike-running-on-nintendos-hardware/">confirmed earlier this year</a>. </p><p>At least, it was supposed to be the announcement, but both the <a href="https://www.xbox.com/en-US/games/store/mewgenics/9nn5z9bvrch5" target="_blank">Xbox Store</a> and <a href="https://www.nintendo.com/us/store/products/mewgenics-switch-2/" target="_blank">Nintendo eShop </a>spilled the beans earlier today with store pages for the game appearing on both platforms. However, the PS5 store page didn't leak, at least, so that's new news! Unfortunately, there's no update on cross-save, so I fear I'll need to start my journey again if I want to have my favorite game of 2026 on the go. And while <a href="https://www.gamesradar.com/games/roguelike/mewgenics-isnt-stopping-with-dominating-steam-co-creator-edmund-mcmillen-says-the-roguelike-is-heading-for-consoles-and-has-dlc-plans-in-the-works/">DLC is on the way </a>we unfortunately got no news about its first expansion. </p><p><em>Check out our full </em><a href="https://www.gamesradar.com/games/roguelike/mewgenics-review/"><em>Mewgenics review</em></a><em> to find out why it's "a worthy successor to The Binding of Isaac."</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xj55xO"></div>                            </div>                            <script src="https://kwizly.com/embed/Xj55xO.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/roguelike/hit-roguelike-and-my-goty-mewgenics-is-coming-to-console-next-month/</link>
                                                                            <description>
                            <![CDATA[ Cat breeding on console kicks off September 8, 2026 ]]>
                                                                                                            </description>
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                                                                        <pubDate>Tue, 25 Aug 2026 19:15:01 +0000</pubDate>                                                                                                                                <updated>Tue, 25 Aug 2026 20:28:08 +0000</updated>
                                                                                                                                            <category><![CDATA[Roguelike Games]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Edmund McMillen, Tyler Glaiel]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The cowboy cat from the desert in Mewgenics]]></media:description>                                                            <media:text><![CDATA[The cowboy cat from the desert in Mewgenics]]></media:text>
                                <media:title type="plain"><![CDATA[The cowboy cat from the desert in Mewgenics]]></media:title>
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                                <p>Edmund McMillen and Tyler Glaiel have confirmed that Mewgenics is coming to PS5, Xbox Series X|S and Nintendo Switch 2 in two weeks on September 8, 2026.</p><p>Out of <a href="https://www.gamesradar.com/best-games-of-2026/">the best games of 2026</a>, the macabre strategy game roguelike slash cat-breeding simulator Mewgenics is still at the top of my list. It was no surprise, given that McMillen's previous game The Binding of Isaac is one of the <a href="https://www.gamesradar.com/best-roguelikes-roguelites/">best roguelike games</a> of all time. But so far I've been bound to playing the game on my desktop PC, because if I had access to the moreish gameplay loop of Mewgenics on a portable, I'd have 100% put in way more time than the almost-200 hours I put into it. </p><p>At <a href="http://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/">Gamescom Opening Night Live 2026</a>, we were treated to a performance of Guillotina – one of the many feline-based songs featured in 2026's best soundtrack – by Ridiculon. This was alongside Geoff announcing that Mewgenics' long-awaited console ports are coming out in just two weeks on September 8, 2026 after being <a href="https://www.gamesradar.com/games/roguelike/oh-hi-switch-2-mewgenics-port-looks-imminent-as-the-binding-of-isaac-co-creator-shows-off-the-new-roguelike-running-on-nintendos-hardware/">confirmed earlier this year</a>. </p><p>At least, it was supposed to be the announcement, but both the <a href="https://www.xbox.com/en-US/games/store/mewgenics/9nn5z9bvrch5" target="_blank">Xbox Store</a> and <a href="https://www.nintendo.com/us/store/products/mewgenics-switch-2/" target="_blank">Nintendo eShop </a>spilled the beans earlier today with store pages for the game appearing on both platforms. However, the PS5 store page didn't leak, at least, so that's new news! Unfortunately, there's no update on cross-save, so I fear I'll need to start my journey again if I want to have my favorite game of 2026 on the go. And while <a href="https://www.gamesradar.com/games/roguelike/mewgenics-isnt-stopping-with-dominating-steam-co-creator-edmund-mcmillen-says-the-roguelike-is-heading-for-consoles-and-has-dlc-plans-in-the-works/">DLC is on the way </a>we unfortunately got no news about its first expansion. </p><p><em>Check out our full </em><a href="https://www.gamesradar.com/games/roguelike/mewgenics-review/"><em>Mewgenics review</em></a><em> to find out why it's "a worthy successor to The Binding of Isaac."</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xj55xO"></div>                            </div>                            <script src="https://kwizly.com/embed/Xj55xO.js" async></script>
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                                                            <title><![CDATA[ The Metroidvania I've wanted for 3 years is finally out next year, and it looks like Mexican Castlevania: "Alucard's suit is like 90% of a mariachi suit already" ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/this-gorgeous-metroidvania-has-it-all-mexican-folklore-tasty-looking-food-and-combat-oriented-gameplay/">I first caught wind of Mariachi Legends almost three years ago</a>. I'm the furthest thing from a Metroidvania sicko there is, but I just couldn't resist this one for one big reason: Mexican food. Mariachi Legends is heavily inspired by Mexican folklore and prominently features traditional Mexican cuisine, and just like that it's been on my radar ever since. Now, it has a release date: April 27, 2027.</p><p>A new trailer for Mariachi Legends debuted during <a href="https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/">Gamescom Opening Night Live</a>, and the game looks better than ever. The pixel art continues to massage my eyeballs with idyllic representations of bustling Mexican street markets and traditional architecture, combat animations look slick as all hell, and once again, the food. I am so hungry after watching this trailer, and I'm so happy it's Taco Tuesday. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/S8FxDXI6Rb4" allowfullscreen></iframe></div></div><p>Kyle Bosman, the host of today's pre-show, caught up with Mariachi Legends creative director Miguel Hasson following the trailer's debut, and Hasson opened up a little about the inspirations behind a Mexican folklore-inspired Metroidvania, saying "Alucard's suit is like 90% of a mariachi suit already," and you know what, fair play to him.</p><p>I'm also fascinated by the story of the real-life Mexican town that inspired Mariachi Legends. Hasson says his mother is from a town called Mascota, which in 2015 was declared a Pueblo Mágico, or magic town, a place in Mexico of deep cultural importance. Hasson says Mariachi Legends will be the first time any such place has been adapted for games, which is just really, really special. </p><p>Finally, to bring things full circle, Hasson says the cooking element allows you to concoct beautiful Mexican dishes that will make you "ridiculously overpowered" when you enter boss fights. I can't say I feel particularly OP after stuffing my face full of tamales and birria, but damn it if my soul isn't happy.</p><p><em>Here are the </em><a href="https://www.gamesradar.com/best-metroidvania-games/"><em>best Metroidvanias</em></a><em> you can play right now.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/the-metroidvania-ive-wanted-for-3-years-is-finally-out-next-year-and-it-looks-like-mexican-castlevania-alucards-suit-is-like-90-percent-of-a-mariachi-suit-already/</link>
                                                                            <description>
                            <![CDATA[ Mariachi Legends launches in April ]]>
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                                                                        <pubDate>Tue, 25 Aug 2026 18:36:47 +0000</pubDate>                                                                                                                                <updated>Tue, 25 Aug 2026 19:05:59 +0000</updated>
                                                                                                                                            <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
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                                                                                                <author><![CDATA[ jordan.gerblick@futurenet.com (Jordan Gerblick) ]]></author>                    <dc:creator><![CDATA[ Jordan Gerblick ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Halberd Studios]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A giant red-eyed woman looks down on her terrified subjects]]></media:description>                                                            <media:text><![CDATA[A giant red-eyed woman looks down on her terrified subjects]]></media:text>
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                                <p><a href="https://www.gamesradar.com/this-gorgeous-metroidvania-has-it-all-mexican-folklore-tasty-looking-food-and-combat-oriented-gameplay/">I first caught wind of Mariachi Legends almost three years ago</a>. I'm the furthest thing from a Metroidvania sicko there is, but I just couldn't resist this one for one big reason: Mexican food. Mariachi Legends is heavily inspired by Mexican folklore and prominently features traditional Mexican cuisine, and just like that it's been on my radar ever since. Now, it has a release date: April 27, 2027.</p><p>A new trailer for Mariachi Legends debuted during <a href="https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/">Gamescom Opening Night Live</a>, and the game looks better than ever. The pixel art continues to massage my eyeballs with idyllic representations of bustling Mexican street markets and traditional architecture, combat animations look slick as all hell, and once again, the food. I am so hungry after watching this trailer, and I'm so happy it's Taco Tuesday. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/S8FxDXI6Rb4" allowfullscreen></iframe></div></div><p>Kyle Bosman, the host of today's pre-show, caught up with Mariachi Legends creative director Miguel Hasson following the trailer's debut, and Hasson opened up a little about the inspirations behind a Mexican folklore-inspired Metroidvania, saying "Alucard's suit is like 90% of a mariachi suit already," and you know what, fair play to him.</p><p>I'm also fascinated by the story of the real-life Mexican town that inspired Mariachi Legends. Hasson says his mother is from a town called Mascota, which in 2015 was declared a Pueblo Mágico, or magic town, a place in Mexico of deep cultural importance. Hasson says Mariachi Legends will be the first time any such place has been adapted for games, which is just really, really special. </p><p>Finally, to bring things full circle, Hasson says the cooking element allows you to concoct beautiful Mexican dishes that will make you "ridiculously overpowered" when you enter boss fights. I can't say I feel particularly OP after stuffing my face full of tamales and birria, but damn it if my soul isn't happy.</p><p><em>Here are the </em><a href="https://www.gamesradar.com/best-metroidvania-games/"><em>best Metroidvanias</em></a><em> you can play right now.</em></p>
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                                                            <title><![CDATA[ JRPG remake Trails in the Sky 1st Chapter did so well, "we're hoping to continue the remakes for a while," Falcom president says ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Now that we're one year removed from <a href="https://www.gamesradar.com/uk/the-legend-of-heroes-trails-in-the-sky/">Trails in the Sky</a> 1st Chapter, a <a href="https://www.gamesradar.com/games/jrpg/the-perfect-jrpg-remake-just-dropped-trails-in-the-sky-1st-chapter-threatens-to-put-final-fantasy-7-and-persona-3-to-shame-with-its-masterful-approach-to-revitalizing-a-classic/">remake of 2004's The Legend of Heroes</a>, Falcom is keen to carry on the same path. A direct sequel is coming, and more are on the way, it's just a matter of what those games will look like.</p><p>Toshihiro Kondo, the company's president, spoke about the current strategy in an interview with Gungho. "Since the Trails series has continued for over 20 years, I know it's not always easy to jump in from the latest title," he says, in a clip <a href="https://x.com/GungHo_America/status/2091510775164838351" target="_blank">posted on Twitter</a>.</p><p>"That's why we made Trails in the Sky 1st Chapter with beginners in mind, and our hope was for it to serve as an introduction to RPGs and JRPGs in general," he continues. "So seeing new players actually pick it up has been extremely encouraging for us."</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2091510775164838351"><p lang="en" dir="ltr">New to the Trails series? CEO Toshihiro Kondo shares how to best experience it for the first time! ✨Play #Trails2ndChapter demo now: https://t.co/ZKHI4Hzbc9 pic.twitter.com/QAhTFdQP9i<a href="https://twitter.com/cantworkitout/status/2091510775164838351">August 23, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>It's a smart move. The Trails series isn't the most well-known in the RPG space when compared to the likes of Dragon Quest, Yakuza, or the monolithic Final Fantasy, and it's important for any ongoing franchise to create jumping on points.</p><p>This one worked, leading to Trails in the Sky 2nd Chapter getting the go ahead. Now, there's a fork in the road: 3rd Chapter, or something else?</p><p>"2nd Chapter's development is now in its final stages, and the development team is already asking me if we're going to remake Trails in the Sky the 3rd or Trails from Zero next," he adds. "For newer fans, jumping from 2nd Chapter to the latest titles in the series, Trails Beyond the Horizon, I think, will still be a bit difficult, so in order for those players to continue enjoying the Trails series, we're hoping to continue the remakes for a while."</p><p>Why get in the way of a good thing? As you can probably guess, Trails from Zero is a prequel, which would contribute to the lore for newbies. Whichever is chosen, I bet it'll go down a storm, because once you're a JRPG sicko, you're always a JRPG sicko.</p><p><a href="https://www.gamesradar.com/games/dragon-quest/dragon-quest-creator-yuji-horii-says-ai-hardly-ever-makes-things-up-anymore-even-if-it-once-made-up-that-he-works-for-nintendo/"><em>Dragon Quest creator Yuji Horii says AI "hardly ever makes things up" anymore, even if it once made up that he works for Nintendo</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XmxRaO"></div>                            </div>                            <script src="https://kwizly.com/embed/XmxRaO.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/jrpg/jrpg-remake-trails-in-the-sky-1st-chapter-did-so-well-were-hoping-to-continue-the-remakes-for-a-while-falcom-president-says/</link>
                                                                            <description>
                            <![CDATA[ The options are 3rd Chapter or a prequel ]]>
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                                                                        <pubDate>Tue, 25 Aug 2026 16:42:52 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[JRPGs]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ Anthony McGlynn ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Ho98fjFoKZx5B8fUtAtzdW.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Falcom]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Trails in the Sky 1st Chapter]]></media:description>                                                            <media:text><![CDATA[Trails in the Sky 1st Chapter]]></media:text>
                                <media:title type="plain"><![CDATA[Trails in the Sky 1st Chapter]]></media:title>
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                                <p>Now that we're one year removed from <a href="https://www.gamesradar.com/uk/the-legend-of-heroes-trails-in-the-sky/">Trails in the Sky</a> 1st Chapter, a <a href="https://www.gamesradar.com/games/jrpg/the-perfect-jrpg-remake-just-dropped-trails-in-the-sky-1st-chapter-threatens-to-put-final-fantasy-7-and-persona-3-to-shame-with-its-masterful-approach-to-revitalizing-a-classic/">remake of 2004's The Legend of Heroes</a>, Falcom is keen to carry on the same path. A direct sequel is coming, and more are on the way, it's just a matter of what those games will look like.</p><p>Toshihiro Kondo, the company's president, spoke about the current strategy in an interview with Gungho. "Since the Trails series has continued for over 20 years, I know it's not always easy to jump in from the latest title," he says, in a clip <a href="https://x.com/GungHo_America/status/2091510775164838351" target="_blank">posted on Twitter</a>.</p><p>"That's why we made Trails in the Sky 1st Chapter with beginners in mind, and our hope was for it to serve as an introduction to RPGs and JRPGs in general," he continues. "So seeing new players actually pick it up has been extremely encouraging for us."</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2091510775164838351"><p lang="en" dir="ltr">New to the Trails series? CEO Toshihiro Kondo shares how to best experience it for the first time! ✨Play #Trails2ndChapter demo now: https://t.co/ZKHI4Hzbc9 pic.twitter.com/QAhTFdQP9i<a href="https://twitter.com/cantworkitout/status/2091510775164838351">August 23, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>It's a smart move. The Trails series isn't the most well-known in the RPG space when compared to the likes of Dragon Quest, Yakuza, or the monolithic Final Fantasy, and it's important for any ongoing franchise to create jumping on points.</p><p>This one worked, leading to Trails in the Sky 2nd Chapter getting the go ahead. Now, there's a fork in the road: 3rd Chapter, or something else?</p><p>"2nd Chapter's development is now in its final stages, and the development team is already asking me if we're going to remake Trails in the Sky the 3rd or Trails from Zero next," he adds. "For newer fans, jumping from 2nd Chapter to the latest titles in the series, Trails Beyond the Horizon, I think, will still be a bit difficult, so in order for those players to continue enjoying the Trails series, we're hoping to continue the remakes for a while."</p><p>Why get in the way of a good thing? As you can probably guess, Trails from Zero is a prequel, which would contribute to the lore for newbies. Whichever is chosen, I bet it'll go down a storm, because once you're a JRPG sicko, you're always a JRPG sicko.</p><p><a href="https://www.gamesradar.com/games/dragon-quest/dragon-quest-creator-yuji-horii-says-ai-hardly-ever-makes-things-up-anymore-even-if-it-once-made-up-that-he-works-for-nintendo/"><em>Dragon Quest creator Yuji Horii says AI "hardly ever makes things up" anymore, even if it once made up that he works for Nintendo</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XmxRaO"></div>                            </div>                            <script src="https://kwizly.com/embed/XmxRaO.js" async></script>
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                                                            <title><![CDATA[ Lies of P director says he wouldn't settle for a game-key card on Nintendo Switch 2 because everyone at his studio is a "proud gamer" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Lies of P director Jiwon Choi says that Nough Studio didn't consider launching the game's complete edition as a game-key card on Switch 2 as everyone at the company is a "proud gamer."</p><p>There has been a lot of discussion about physical versus digital games, particularly since PlayStation announced that it would end physical disc production, before <a href="https://www.gamesradar.com/platforms/playstation/sony-reminds-playstation-users-they-dont-own-anything-the-software-is-licensed-to-you-not-sold/"><u>emailing PS5 players to remind them they don't own their digital games</u></a>. Essentially, the question of game ownership is on everyone's lips with new topics around the subject arising every day.</p><p>For Choi and his team, only having a digital version of their game available for Switch 2 players was apparently not a consideration. In an interview with <a href="https://www.rpgsite.net/interview/21155-lies-of-p-game-director-jiwon-choi-interview-switch-2-port-hardware-physical-release-cross-save-patch-next-game-coffee" target="_blank"><u>RPG Site</u></a>, Choi explains how the team always planned to include Lies of P: Complete Edition on the Switch 2 cartridge. "We actually decided on a standard physical release with the full game on the cart at the same time we decided to port the game to the Switch 2," he says.</p><p>"Everyone at Nough Studio is a proud gamer, which is why our studio slogan is 'Games by Gamers,'" he continues. "For us, preparing a physical edition of Lies of P that includes both the base game and Overture on the cartridge was a natural choice. We really want it to feel like a gift to our fans, so we’re putting a lot of care into it."</p><p>One of the points of contention for fans of physical games, is that digital games are difficult to resell and to give to others as gifts. It seems that Choi and his team understand how many people still treasure their physical games.</p><p><a href="https://www.gamesradar.com/games/action-rpg/3-years-after-the-best-soulslike-not-by-fromsoftware-lies-of-p-leads-feel-pressure-to-make-the-sequel-even-better/"><u>3 years after the best Soulslike not by FromSoftware, Lies of P leads feel "pressure" to make the sequel even better</u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exNEJO"></div>                            </div>                            <script src="https://kwizly.com/embed/exNEJO.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action-rpg/lies-of-p-director-says-he-wouldnt-settle-for-a-game-key-card-on-nintendo-switch-2-because-everyone-at-his-studio-is-a-proud-gamer/</link>
                                                                            <description>
                            <![CDATA[ A studio that creates "games by gamers" ]]>
                                                                                                            </description>
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                                                                        <pubDate>Tue, 25 Aug 2026 16:33:48 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action RPGs]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ George Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GFN9ANiSU3krt7pXoh4XiZ.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Neowiz]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Lies of P review]]></media:description>                                                            <media:text><![CDATA[Lies of P review]]></media:text>
                                <media:title type="plain"><![CDATA[Lies of P review]]></media:title>
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                                <p>Lies of P director Jiwon Choi says that Nough Studio didn't consider launching the game's complete edition as a game-key card on Switch 2 as everyone at the company is a "proud gamer."</p><p>There has been a lot of discussion about physical versus digital games, particularly since PlayStation announced that it would end physical disc production, before <a href="https://www.gamesradar.com/platforms/playstation/sony-reminds-playstation-users-they-dont-own-anything-the-software-is-licensed-to-you-not-sold/"><u>emailing PS5 players to remind them they don't own their digital games</u></a>. Essentially, the question of game ownership is on everyone's lips with new topics around the subject arising every day.</p><p>For Choi and his team, only having a digital version of their game available for Switch 2 players was apparently not a consideration. In an interview with <a href="https://www.rpgsite.net/interview/21155-lies-of-p-game-director-jiwon-choi-interview-switch-2-port-hardware-physical-release-cross-save-patch-next-game-coffee" target="_blank"><u>RPG Site</u></a>, Choi explains how the team always planned to include Lies of P: Complete Edition on the Switch 2 cartridge. "We actually decided on a standard physical release with the full game on the cart at the same time we decided to port the game to the Switch 2," he says.</p><p>"Everyone at Nough Studio is a proud gamer, which is why our studio slogan is 'Games by Gamers,'" he continues. "For us, preparing a physical edition of Lies of P that includes both the base game and Overture on the cartridge was a natural choice. We really want it to feel like a gift to our fans, so we’re putting a lot of care into it."</p><p>One of the points of contention for fans of physical games, is that digital games are difficult to resell and to give to others as gifts. It seems that Choi and his team understand how many people still treasure their physical games.</p><p><a href="https://www.gamesradar.com/games/action-rpg/3-years-after-the-best-soulslike-not-by-fromsoftware-lies-of-p-leads-feel-pressure-to-make-the-sequel-even-better/"><u>3 years after the best Soulslike not by FromSoftware, Lies of P leads feel "pressure" to make the sequel even better</u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exNEJO"></div>                            </div>                            <script src="https://kwizly.com/embed/exNEJO.js" async></script>
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                                                            <title><![CDATA[ Dragon Quest creator Yuji Horii says AI "hardly ever makes things up" anymore, even if it once made up that he works for Nintendo ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Dragon Quest creator Yuji Horii admits he's a fan of AI and of how much it's evolved over the years, saying it "hardly ever makes things up" anymore. He made these comments after being asked about the Gemini-powered chatbot that was recently added to the series' MMO.</p><p>The Dragon Quest series is credited with having one of gaming's first AI systems: in 1990's Dragon Quest 4, the player could give party members general instructions, and the AI then selected actions for each one. However, the series' latest implementation of AI has been far less popular.</p><p>Dragon Quest 10, the series Japanese-exclusive MMO, recently launched its seventh and final expansion, Lost Children of Time and Space, with a divisive addition. The expansion included a companion called Oshaberi Slimey – literally talkative Slimey – one of Dragon Quest's iconic blue slimes in a jester's hat. However, fans were disappointed to hear that <a href="https://www.gamesradar.com/games/dragon-quest/square-enix-plans-to-add-google-gen-ai-to-dragon-quest-10-so-a-chatbot-called-oshaberi-slimey-can-call-your-outfit-ugly-in-real-time-no-thanks/"><u>Slimey works by using a Google Gemini-powered chatbot</u></a>.</p><p>In an interview with <a href="https://www.famitsu.com/article/202608/78518" target="_blank"><u>Famitsu</u></a> that's been translated by GamesRadar+, Horii explains his choice to implement Slimey and his opinions on AI in general. "Because nowadays AI is really smart, it's fun," he says. "It doesn't matter what I ask it, it hardly ever makes things up [anymore]."</p><p>AI often has issues with factual accuracy, as it often gives users an answer even if it doesn't have the necessary information. The game designer who is most commonly associated with Square Enix has had a similar experience. "Quite some time ago I asked AI about myself and it said I was 'a Nintendo employee,'" he says with a laugh.</p><p>He goes on to defend AI by saying, "It's evolving, and lately there are a lot of things you can do with it. Slimey is a conversational partner, so I think it lowers the barrier of entry to interacting with AI." </p><p><em></em><a href="https://www.gamesradar.com/games/dragon-quest/like-final-fantasy-7-revelation-boss-dragon-quest-creator-yuji-horii-worries-live-streams-may-not-actually-sell-games-some-people-will-be-satisfied-by-just-watching/"><u><em>Like Final Fantasy 7 Revelation boss, Dragon Quest creator Yuji Horii worries live streams may not actually sell games: "Some people will be satisfied by just watching"</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYQr0X"></div>                            </div>                            <script src="https://kwizly.com/embed/XYQr0X.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/dragon-quest/dragon-quest-creator-yuji-horii-says-ai-hardly-ever-makes-things-up-anymore-even-if-it-once-made-up-that-he-works-for-nintendo/</link>
                                                                            <description>
                            <![CDATA[ Seems he has faith in the controversial tech despite his experiences ]]>
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                                                                        <pubDate>Tue, 25 Aug 2026 15:43:13 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Dragon Quest]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[JRPGs]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ George Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GFN9ANiSU3krt7pXoh4XiZ.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Dragon Quest 10]]></media:description>                                                            <media:text><![CDATA[Dragon Quest 10]]></media:text>
                                <media:title type="plain"><![CDATA[Dragon Quest 10]]></media:title>
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                                <p>Dragon Quest creator Yuji Horii admits he's a fan of AI and of how much it's evolved over the years, saying it "hardly ever makes things up" anymore. He made these comments after being asked about the Gemini-powered chatbot that was recently added to the series' MMO.</p><p>The Dragon Quest series is credited with having one of gaming's first AI systems: in 1990's Dragon Quest 4, the player could give party members general instructions, and the AI then selected actions for each one. However, the series' latest implementation of AI has been far less popular.</p><p>Dragon Quest 10, the series Japanese-exclusive MMO, recently launched its seventh and final expansion, Lost Children of Time and Space, with a divisive addition. The expansion included a companion called Oshaberi Slimey – literally talkative Slimey – one of Dragon Quest's iconic blue slimes in a jester's hat. However, fans were disappointed to hear that <a href="https://www.gamesradar.com/games/dragon-quest/square-enix-plans-to-add-google-gen-ai-to-dragon-quest-10-so-a-chatbot-called-oshaberi-slimey-can-call-your-outfit-ugly-in-real-time-no-thanks/"><u>Slimey works by using a Google Gemini-powered chatbot</u></a>.</p><p>In an interview with <a href="https://www.famitsu.com/article/202608/78518" target="_blank"><u>Famitsu</u></a> that's been translated by GamesRadar+, Horii explains his choice to implement Slimey and his opinions on AI in general. "Because nowadays AI is really smart, it's fun," he says. "It doesn't matter what I ask it, it hardly ever makes things up [anymore]."</p><p>AI often has issues with factual accuracy, as it often gives users an answer even if it doesn't have the necessary information. The game designer who is most commonly associated with Square Enix has had a similar experience. "Quite some time ago I asked AI about myself and it said I was 'a Nintendo employee,'" he says with a laugh.</p><p>He goes on to defend AI by saying, "It's evolving, and lately there are a lot of things you can do with it. Slimey is a conversational partner, so I think it lowers the barrier of entry to interacting with AI." </p><p><em></em><a href="https://www.gamesradar.com/games/dragon-quest/like-final-fantasy-7-revelation-boss-dragon-quest-creator-yuji-horii-worries-live-streams-may-not-actually-sell-games-some-people-will-be-satisfied-by-just-watching/"><u><em>Like Final Fantasy 7 Revelation boss, Dragon Quest creator Yuji Horii worries live streams may not actually sell games: "Some people will be satisfied by just watching"</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYQr0X"></div>                            </div>                            <script src="https://kwizly.com/embed/XYQr0X.js" async></script>
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                                                            <title><![CDATA[ Final Fantasy Resonance is getting the endgame content that Final Fantasy 16 could have done with ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Square Enix has detailed what we can expect from <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-resonance-announced-the-first-final-fantasy-game-in-hd-2d-as-square-enix-continues-to-keep-the-octopath-traveler-vibes-coming/">Final Fantasy Resonance</a>'s endgame trials, and it's sounding like everything a classic Final Fantasy should have and everything Final Fantasy 16's post-game could've benefited from. </p><p>Ahead of Gamescom Opening Night Live, Square Enix dropped a bunch of new screenshots from the first-ever HD-2D game in the series with fresh looks at the RPG's main cast, its gorgeous art style, and some of the classic Final Fantasy characters that can pop up to support you in battle - <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-resonance-fans-want-the-true-stars-of-brave-exvius-not-just-jrpg-icons-like-cloud-and-tidus-bring-my-girl-ariana-grande-back/">not yet including the series' most memorable hero, Ariana Grande</a>.</p><p>But the most notable bit of info comes from a press kit dedicated to the game's completionist content. Top of the list are optional monsters and secret dungeons dotted across Final Fantasy Resonance's world map. Square Enix says these are completely "unrelated to the main story" and are built for players looking to "test their mettle" in extra-tough battles, per a recent press kit.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/NfMsjeCS23HjM833K2g7ef.jpg" alt="Screenshot from Final Fantasy Resonance, showing the party facing against Gilgamesh, a multi-armed swordsman dressed in red." /><figcaption><small role="credit">Square Enix</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/nSqEbGZExuhbTiivkxMG3Y.jpg" alt="Screenshot from Final Fantasy Resonance, showing an encounter with Ultima Weapon in a large crater." /><figcaption><small role="credit">Square Enix</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/HRExmQYEGojbDPJiggYiuS.jpg" alt="Screenshot from Final Fantasy Resonance, showing our pixel art main character facing a giant, horned monster with large claws in a dark dungeon." /><figcaption><small role="credit">Square Enix</small></figcaption></figure></figure><p>Slaying some of those tucked-away monsters will reward you with Magicite, the material that's used to unlock and upgrade those cameo Final Fantasy heroes. Pretty crucial for anyone looking to stock up on nostalgia and buddy up with all of the series' protagonists, then.</p><p>We also got new looks at Gilgamesh, the multi-armed swordsman who promises to repeatedly pester us across the adventure in a similar fashion to his recurring role in Final Fantasy 7 Rebirth. "A final battle awaits on a distinctly big bridge," Square Enix teases.</p><p>Then there's the "most formidable of foes" that waits near the end of the game: Ultima Weapon, the superboss that's frequently kicked many a Final Fantasy fan's butt over several decades and games. The fight apparently demands "perfect preparation," and our party will need to be at its best before taking on the massive baddie.</p><p>While Square Enix might have shown off a little too much from Final Fantasy Resonance's supposedly "secret" endgame content - <em>I'm hoping for at least one or two superbosses we haven't heard about yet </em>- it's still a major improvement over the last mainline game in the series, Final Fantasy 16, which had me practically starving for a real tough challenge or shocking surprise once the credits rolled. Until its two expansions eventually remedied that, at least.</p><p><em></em><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-resonance-calls-back-to-the-jrpg-series-most-sweat-inducing-challenge-with-the-jump-rope-mini-game-from-final-fantasy-9/"><em>Final Fantasy Resonance calls back to the JRPG series' most sweat-inducing challenge with the jump rope minigame from Final Fantasy 9</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XpmVle"></div>                            </div>                            <script src="https://kwizly.com/embed/XpmVle.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/final-fantasy/final-fantasy-resonance-is-getting-the-endgame-content-that-final-fantasy-16-could-have-done-with/</link>
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                            <![CDATA[ Including a boss fight that requires "perfect preparation" ]]>
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                                                                        <pubDate>Tue, 25 Aug 2026 15:05:25 +0000</pubDate>                                                                                                                                <updated>Tue, 25 Aug 2026 15:05:32 +0000</updated>
                                                                                                                                            <category><![CDATA[Final Fantasy]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from Final Fantasy Resonance, showing an orange-haired girl gliding with a handheld helicopter-like gadget. A mechanized fat chocobo stands behind her.]]></media:description>                                                            <media:text><![CDATA[Screenshot from Final Fantasy Resonance, showing an orange-haired girl gliding with a handheld helicopter-like gadget. A mechanized fat chocobo stands behind her.]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshot from Final Fantasy Resonance, showing an orange-haired girl gliding with a handheld helicopter-like gadget. A mechanized fat chocobo stands behind her.]]></media:title>
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                                <p>Square Enix has detailed what we can expect from <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-resonance-announced-the-first-final-fantasy-game-in-hd-2d-as-square-enix-continues-to-keep-the-octopath-traveler-vibes-coming/">Final Fantasy Resonance</a>'s endgame trials, and it's sounding like everything a classic Final Fantasy should have and everything Final Fantasy 16's post-game could've benefited from. </p><p>Ahead of Gamescom Opening Night Live, Square Enix dropped a bunch of new screenshots from the first-ever HD-2D game in the series with fresh looks at the RPG's main cast, its gorgeous art style, and some of the classic Final Fantasy characters that can pop up to support you in battle - <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-resonance-fans-want-the-true-stars-of-brave-exvius-not-just-jrpg-icons-like-cloud-and-tidus-bring-my-girl-ariana-grande-back/">not yet including the series' most memorable hero, Ariana Grande</a>.</p><p>But the most notable bit of info comes from a press kit dedicated to the game's completionist content. Top of the list are optional monsters and secret dungeons dotted across Final Fantasy Resonance's world map. Square Enix says these are completely "unrelated to the main story" and are built for players looking to "test their mettle" in extra-tough battles, per a recent press kit.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/NfMsjeCS23HjM833K2g7ef.jpg" alt="Screenshot from Final Fantasy Resonance, showing the party facing against Gilgamesh, a multi-armed swordsman dressed in red." /><figcaption><small role="credit">Square Enix</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/nSqEbGZExuhbTiivkxMG3Y.jpg" alt="Screenshot from Final Fantasy Resonance, showing an encounter with Ultima Weapon in a large crater." /><figcaption><small role="credit">Square Enix</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/HRExmQYEGojbDPJiggYiuS.jpg" alt="Screenshot from Final Fantasy Resonance, showing our pixel art main character facing a giant, horned monster with large claws in a dark dungeon." /><figcaption><small role="credit">Square Enix</small></figcaption></figure></figure><p>Slaying some of those tucked-away monsters will reward you with Magicite, the material that's used to unlock and upgrade those cameo Final Fantasy heroes. Pretty crucial for anyone looking to stock up on nostalgia and buddy up with all of the series' protagonists, then.</p><p>We also got new looks at Gilgamesh, the multi-armed swordsman who promises to repeatedly pester us across the adventure in a similar fashion to his recurring role in Final Fantasy 7 Rebirth. "A final battle awaits on a distinctly big bridge," Square Enix teases.</p><p>Then there's the "most formidable of foes" that waits near the end of the game: Ultima Weapon, the superboss that's frequently kicked many a Final Fantasy fan's butt over several decades and games. The fight apparently demands "perfect preparation," and our party will need to be at its best before taking on the massive baddie.</p><p>While Square Enix might have shown off a little too much from Final Fantasy Resonance's supposedly "secret" endgame content - <em>I'm hoping for at least one or two superbosses we haven't heard about yet </em>- it's still a major improvement over the last mainline game in the series, Final Fantasy 16, which had me practically starving for a real tough challenge or shocking surprise once the credits rolled. Until its two expansions eventually remedied that, at least.</p><p><em></em><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-resonance-calls-back-to-the-jrpg-series-most-sweat-inducing-challenge-with-the-jump-rope-mini-game-from-final-fantasy-9/"><em>Final Fantasy Resonance calls back to the JRPG series' most sweat-inducing challenge with the jump rope minigame from Final Fantasy 9</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XpmVle"></div>                            </div>                            <script src="https://kwizly.com/embed/XpmVle.js" async></script>
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                                                            <title><![CDATA[ Everything announced at Gamescom Opening Night Live 2026 ]]></title>
                                                                                                <dc:content><![CDATA[ <div class="live-content"><p>That's it; Gamescom Opening Night Live 2026 is officially over! And what an experience it was, huh? While relatively light on the heaviest of hitters, the few major announcements from Geoff Keighley and company were still impressive enough. Plus, there's the entire actual Gamescom event to go, so it's best to really think of two hours of trailers, reveals, and news as something of an appetizer.</p><p>A good chunk of the major announcements had been teased in some way, but CD Projekt Red had one reveal up its sleeve that really saved Gamescom ONL this year. Keep reading for every major announcement out of ONL, and if you want to experience truly everything, the archived recap of the live blog is just beyond.</p><h3 class="article-body__section" id="section-everything-announced-at-gamescom-opening-night-live-2026"><span>Everything announced at Gamescom Opening Night Live 2026</span></h3><iframe src="https://content.jwplatform.com/players/D2smytfX.html" id="D2smytfX" title="The Witcher 3 Wild Hunt: Remastered - Official Announcement Trailer" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><ul><li><a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-is-coming-next-month-as-a-free-upgrade-for-all-players-and-everyones-getting-free-expansions-today/">The Witcher 3 Remastered is coming next month as a free upgrade for all players</a><ul><li>Surprise! Of all the Gamescom ONL 2026 announcements, this is the most unexpected one. We knew we were getting a look at the upcoming Witcher 3 DLC expansion, Songs of the Past, but CD Projekt Red also announced a free Remastered upgrade that's set to launch in late September.</li></ul></li></ul><iframe src="https://content.jwplatform.com/players/6uCKwT3R.html" id="6uCKwT3R" title="Warlock Dungeons & Dragons - Official Gameplay Reveal" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><ul><li><a href="https://www.gamesradar.com/games/open-world/warlock-the-next-big-d-and-d-game-to-come-after-baldurs-gate-3-just-showed-off-nearly-10-minutes-of-its-dragons-dogma-style-gameplay-and-i-cant-wait-to-play-next-year/">Warlock, the next big D&D game to come after Baldur's Gate 3, just showed off nearly 10 minutes of its gameplay</a><ul><li>One of the bigger expected items, Wizards of the Coast and Invoke finally shared a good look at Warlock gameplay and, while it was clear that it was trying to use just about every spell it could, what was shown is pretty impressive. I like what I've seen.</li></ul></li></ul><iframe src="https://content.jwplatform.com/players/sqEndtNc.html" id="sqEndtNc" title="Final Fantasy 7 Revelation - The Planet's Crisis Trailer" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><ul><li><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelation-gamescom-trailer-gives-us-our-first-look-at-ruby-emerald-and-ultima-weapon/">Final Fantasy 7 Revelation Gamescom trailer gives us our first look at Ruby, Emerald, and Ultima Weapon</a><ul><li>Sure, Sephiroth is tough, but anyone that's played Final Fantasy 7 before will tell you that the ultimate bosses with the most epic battles in the game are actually the Weapons: Ruby, Emerald, and Ultima. And now we've gotten a good look at what to expect in Final Fantasy 7 Revelation.</li></ul></li></ul><iframe src="https://content.jwplatform.com/players/ZIzmJlUd.html" id="ZIzmJlUd" title="Metro 2039 - Gameplay Trailer - Renegade" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><ul><li><a href="https://www.gamesradar.com/games/fps/metro-2039-brings-back-weapon-customization-from-metro-exodus-but-that-isnt-the-only-thing-we-learned-from-its-stunning-new-gameplay-trailer/">Metro 2039 brings back weapon customization from Metro Exodus</a><ul><li>But that's just the tip of the iceberg for what we've learned from the new Metro 2039 trailer, which also confirms that the FPS game is on track to release in February 2027.</li></ul></li></ul><iframe src="https://content.jwplatform.com/players/0QyZLmGX.html" id="0QyZLmGX" title="LEGO Skylines - Announcement Trailer" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><ul><li><a href="https://www.gamesradar.com/games/city-builder/lego-skylines-is-the-city-building-game-of-my-dreams-and-the-new-cities-skylines-devs-are-making-it-look-like-everything-i-couldve-imagined/">Lego Skylines is the city-building game of my dreams</a><ul><li>I'm not even personally a Cities: Skylines guy, but the idea of all of that simulation being produced through the lens of Lego is cool enough to have me salivating. I'll be looking forward to learning a release date for this one.</li></ul></li></ul><iframe src="https://content.jwplatform.com/players/ftu4fHRg.html" id="ftu4fHRg" title="Ananta - Release Date Reveal Trailer   PS5 Games" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><ul><li><a href="https://www.gamesradar.com/games/open-world/ananta-release-date-places-the-free-to-play-anime-take-on-gta-in-january-2027-just-2-months-after-rockstars-gta-6/">Ananta release date places the free-to-play anime take on GTA in January 2027</a><ul><li>Look, more than once we've described the upcoming free-to-play video game Ananta as an anime-style GTA, and now we know it's coming early next year. Can't afford GTA? Well, here you are.</li></ul></li></ul><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ey4QBX"></div>                            </div>                            <script src="https://kwizly.com/embed/ey4QBX.js" async></script><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/qwC9EFT6EFk" allowfullscreen></iframe></div></div><h2 id="gamescom-onl-2026-live-recap">Gamescom: ONL 2026 Live Recap</h2></div><div class="live-content"><h2 id="what-are-you-hoping-to-see-at-gamescom-onl-2026">What are you hoping to see at Gamescom ONL 2026?</h2><p>We're still a couple of hours away from Gamescom ONL actually starting, so there's still time to sit and consider what it is that you actually want out of what is – let's be honest – one big advertisement. The Game Awards at least has the smokescreen of presenting awards; Gamescom ONL is a convention kickoff event.</p><p>With that in mind, what is it that you find most interesting from an event like Gamescom Opening Night Live? World premieres? New trailers? Release date announcements? Let us know!</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XjaKpO"></div>                            </div>                            <script src="https://kwizly.com/embed/XjaKpO.js" async></script></div><div class="live-content"><time datetime="2026-08-25T15:30:12+00:00">August 25, 2026 – 11:30 AM</time><h2 id="the-witcher-3-dlc-makes-itself-known">The Witcher 3 DLC makes itself known</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="EXR5bm2Skv6LGnuPGZXMKg" name="happy geralt.jpg" alt="Games like Skyrim: Gerlat giving a thumbs up during the Witcher 3 Wild Hunt." src="https://cdn.mos.cms.futurecdn.net/EXR5bm2Skv6LGnuPGZXMKg.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CD Projekt Red)</span></figcaption></figure><p>While there's plenty we don't know about Gamescom Opening Night Live 2026, one of the bigger reveals that <em>is </em>known about is that CD Projekt Red will be <a href="https://www.gamesradar.com/games/the-witcher/cd-projekt-red-says-the-witcher-3-songs-of-the-past-geralts-first-expansion-in-a-decade-will-get-a-proper-reveal-next-month/" target="_blank"><u>presenting the first good look at The Witcher 3: Songs of the Past</u></a>, the upcoming expansion to the now-classic RPG created alongside Fool's Theory.</p><p>The expectation is that the new expansion will serve as connective tissue between The Witcher 3 and The Witcher 4, but exactly how that'll work remains to be seen. "[P]layers can once again take on the role of Geralt of Rivia and embark on a brand-new adventure before heading out on the Path as Ciri in the upcoming The Witcher 4," <a href="https://www.thewitcher.com/pl/en/songs-of-the-past" target="_blank"><u>the official website</u></a> reads in part.</p><p>Given The Witcher 3: Songs of the Past is set to launch in 2027 for PS5, Xbox Series X, and PC, it seems unlikely that we'll get a release date – unless it's for something like January, which isn't entirely impossible. A man can dream!</p></div><div class="live-content"><time datetime="2026-08-25T16:00:19+00:00">August 25, 2026 – 12:00 PM</time><h2 id="the-final-final-fantasy-7-remake">The final (?) Final Fantasy 7 remake</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5QAsvXjbSrF6NCkKwqStLH" name="FFVII_Revelation_June_Screenshots_(16)" alt="Cloud kneels before some yellow flowers while companions Barret, Tifa, Red XIII, Cait Sith, Yuffie, Vincent Valentine, and Cid watch in the background in Final Fantasy 7 Revelation" src="https://cdn.mos.cms.futurecdn.net/5QAsvXjbSrF6NCkKwqStLH.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix)</span></figcaption></figure><p>Another big RPG that's set to make some kind of appearance during Gamescom Opening Night Live 2026 is Final Fantasy 7 Revelation, the latest and greatest entry in the ongoing Final Fantasy 7 remake series. This isn't speculation on my part, either; Geoff Keighley went and just… tweeted it out.</p><p>"A new look at Final Fantasy VII Revelation will premiere on Tuesday, August 25, as part of [Gamescom] Opening Night Live, introduced by game director [Naoki Hamaguchi]," Keighley <a href="https://x.com/geoffkeighley/status/2085404945239749016" target="_blank"><u>shared on social media</u></a> earlier this month.</p><p>What, exactly, does that mean? Who knows! Probably a trailer at least? Maybe some new gameplay? Frankly, it probably doesn't matter; it's new Final Fantasy 7 details, and that's likely enough for basically anyone tuning in.</p></div><div class="live-content"><time datetime="2026-08-25T16:15:15+00:00">August 25, 2026 – 12:15 PM</time><h2 id="wizardry-of-the-coasts">Wizardry of the coasts</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dWtznmHGnBwa6WubfBf6dn" name="exodus" alt="Exodus" src="https://cdn.mos.cms.futurecdn.net/dWtznmHGnBwa6WubfBf6dn.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Hasbro)</span></figcaption></figure><p>Wizards of the Coast and Hasbro also have a lot riding on this Gamescom ONL, and not just for one single game. Exodus, the upcoming sci-fi RPG from developer Archetype Entertainment, and Warlock, the upcoming D&D RPG from Invoke Studios, are both set to <a href="https://www.youtube.com/shorts/AkK82PUNCrs" target="_blank"><u>debut something</u></a> or <a href="https://www.youtube.com/watch?v=jecOvTNSxXw" target="_blank"><u>other</u></a> during today's festivities. You can expect trailers, but perhaps with more than just that.</p><p>While we've seen a good chunk of detail on Exodus (see the <a href="https://www.gamesradar.com/games/rpg/exodus-the-big-preview-hub/" target="_blank"><u>Exodus Big Preview</u></a> from June 2026 that I spearheaded), details on Warlock have been fairly light by comparison. It seems like Warlock might finally be ready to show off some gameplay, while Exodus appears to be just showing… more. Could we possibly get full-on release dates for both titles during Gamescom Opening Night Live? I wouldn't be surprised.</p></div><div class="live-content"><time datetime="2026-08-25T16:34:30+00:00">August 25, 2026 – 12:34 PM</time><h2 id="the-pre-show-kicks-off-in-one-hour">The pre-show kicks off in one hour!</h2><p>We are officially 60 minutes away from the pre-show kicking off for Gamescom: ONL 2026. If history tells me anything, it's that this will be well worth tuning into. While the pre-show lacks the spectacle of the main showcase, it has been known to house some smaller gameplay updates and new title reveals. </p></div><div class="live-content"><time datetime="2026-08-25T16:53:13+00:00">August 25, 2026 – 12:53 PM</time><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Npi3KxYomoU8K74YxuEDc9" name="05_GoW_EDAY_PlaysLikeNew_4K" alt="Gears of War: E-Day screenshot" src="https://cdn.mos.cms.futurecdn.net/Npi3KxYomoU8K74YxuEDc9.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><h2 id="last-look-at-e-day">Last look at E-Day</h2><p>I expect Xbox to feature prominently in the Gamescom: Opening Night Live showcase. The publisher took a big swing during Summer Game Fest, announcing that it was bringing back console exclusives – starting with Gears of War: E-Day. </p><p>We already know that E-Day will appear, with The Coalition set to air a story trailer focusing on the beginnings of the Locust war on Sera. </p><p>It's been a challenging few weeks for Xbox (to say the least), so I wouldn't be surprised to see more reveals and announcements from the group during Gamescom: ONL – especially with the 25th anniversary fast approaching. Drop into the comments and let us know what you'd like to see! </p></div><div class="live-content"><time datetime="2026-08-25T17:19:05+00:00">August 25, 2026 – 1:19 PM</time><p>It's worth remembering that Gamescom 2026 is the last real chance for major publishers and hopeful indies alike to try and gain some visibility before everybody's attention gets sucked into the GTA 6 vortex come November 19. There's a lot of games already on the <a href="https://www.gamesradar.com/video-game-release-dates/">release schedule</a> for this year and next, so I do have some hope that this is a showcase where everybody decides to <em>go big</em>. </p></div><div class="live-content"><time datetime="2026-08-25T17:31:01+00:00">August 25, 2026 – 1:31 PM</time><p>The Gamescom Opening Night Live pre-show is nearly here! (Though it looks like maybe it'll actually start in about three minutes?) Last chance to get some snacks, hit the bathroom, and generally speculate among friends.</p><p>What's the one game you hope to see more than anything? What about the one you'd absolutely go wild over but least expect? The answer, at least for me, to both might be "Valkyria Chronicles 5." I am nothing if not consistent.</p></div><div class="live-content"><time datetime="2026-08-25T17:35:15+00:00">August 25, 2026 – 1:35 PM</time><p>And here we go! Kyle Bosman is here to do his thing. "Pre-shows do typically exist just to pump up the audience," he says. Yeah, I know. Bosman goes on to claim that the pre-show is also stuffed with trailers, however, so OK. We kick off with a new game announcement for... Worms?</p></div><div class="live-content"><time datetime="2026-08-25T17:36:15+00:00">August 25, 2026 – 1:36 PM</time><p>Yeah, this looks like Worms Meets XCOM? Worms: Galactic Tactics, coming 2027. Regular ole Worms also apparently in development? Good for them.</p></div><div class="live-content"><time datetime="2026-08-25T17:37:29+00:00">August 25, 2026 – 1:37 PM</time><p>And now: trains. Good for trains, honestly. I keep waiting for this to take a darn turn, but I think it's just Train Sim World 7, coming September 15, 2026. All right.</p></div><div class="live-content"><time datetime="2026-08-25T17:39:15+00:00">August 25, 2026 – 1:39 PM</time><p>OK, now we're into the real stuff. Sim Theme Park? No, RollerCoaster Tycoon: Wonderworks. OK. Sure looks like it! Spreadsheets for money, settings for speeds and so on. If you've played RCT, you get the idea.</p></div><div class="live-content"><time datetime="2026-08-25T17:40:29+00:00">August 25, 2026 – 1:40 PM</time><p>I've already lost the plot on what's happening. Some kind of even-more anime Palworld? Has the vibe of a monster battler from Korea or China. Aniimo, I guess. Cool.</p></div><div class="live-content"><time datetime="2026-08-25T17:43:05+00:00">August 25, 2026 – 1:43 PM</time><p>No time to waste thinking about Aniimo! Now we're onto Heavenly Blade sequel (probably not, but can you imagine?) Lots of action RPG elements happening. Dragons and phoenix (what's the plural of phoenix?) and more. Demigods Nezha, seems like.</p></div><div class="live-content"><time datetime="2026-08-25T17:43:53+00:00">August 25, 2026 – 1:43 PM</time><p>And now something horrible, because horror. Get it? OK. First-person POV, wandering through a dark house. Thumps on the door. It's probably fine, right? Perceptum, coming Spring 2027. All right then.</p></div><div class="live-content"><time datetime="2026-08-25T17:45:46+00:00">August 25, 2026 – 1:45 PM</time><p>And now: what's next from the Tinykin team. Oh, I like this art. Reads a bit like classic Flash titles. Chipmunk absolutely just bodied that zombie(?) by spitting at it. What if Kirby were Binding of Isaac, but exceptionally cute? Sign me up. Plus some kind of shop management? Sign everyone up.</p><p>Acornia: Mirror World, coming 2027.</p></div><div class="live-content"><time datetime="2026-08-25T17:47:00+00:00">August 25, 2026 – 1:47 PM</time><p>And now, more from that Napoleon-era Soulslike Valor Mortis, I think. Seems gross, which is maybe exactly what the team was going for so, you know, kudos. "What will this... <em>thing</em>, do to me?" Dunno, man! Maybe stop touching it.</p></div><div class="live-content"><time datetime="2026-08-25T17:48:12+00:00">August 25, 2026 – 1:48 PM</time><p>And now, something from Kepler Interactive. Looks a bit like tank-based Armored Core? TankRat. With a poem from William Blake.</p></div><div class="live-content"><time datetime="2026-08-25T17:49:22+00:00">August 25, 2026 – 1:49 PM</time><p>And now some kind of puzzler/third-person roguelike from the folks that made Disney Illusion Island. Murals, out 2027. Love the look of that, to be honest. "I've been married to hundreds of mimes, hundreds of times." Is that... really what he said?</p></div><div class="live-content"><time datetime="2026-08-25T17:50:40+00:00">August 25, 2026 – 1:50 PM</time><p>No time to let that sink in, however. Something from Amplitude Studios now! "Humankind is about to begin again!" Are they... giving Humankind another go? This is that studio? Yeah, Humankind 2, coming 2027.</p></div><div class="live-content"><time datetime="2026-08-25T17:52:17+00:00">August 25, 2026 – 1:52 PM</time><p>And now something new from Afterburner and Focus. Creepy underground rock folks, beefy automaton guy is the protagonist. What if Sifu was God of War robots is kind of the vibe. Creepy dragon skeleton, bro. Don't touch that jewel-looking thing... Or that dragon, let's be honest. Wait, is dragon... friend? Dragon is friend!</p></div><div class="live-content"><time datetime="2026-08-25T17:52:53+00:00">August 25, 2026 – 1:52 PM</time><p>Elta: Defy All Gods, out early 2027. Yeah, OK.</p></div><div class="live-content"><time datetime="2026-08-25T17:54:00+00:00">August 25, 2026 – 1:54 PM</time><p>And now: a two-player co-op game. Bit futuristic? Weird bracelets that changes your ages? "A birthday treasure hunt from mom!" Sure. It Takes Two, but this time parent and child. Age Twisters. Cool.</p></div><div class="live-content"><time datetime="2026-08-25T17:55:36+00:00">August 25, 2026 – 1:55 PM</time><p>Capcom up with Onimusha: Way of the Sword. Sure looks like more Onimusha! Do you like Onimusha? Then you'll like this Onimusha, probably. That's just my guess. (Is it obvious that I've not played an Onimusha game?)</p><p>The demo has been expanded with a "deadly duel" and it's available now!</p></div><div class="live-content"><time datetime="2026-08-25T17:57:27+00:00">August 25, 2026 – 1:57 PM</time><p>A new trailer for Mariachi Legends, the Mexico-based Metroidvania. Seems cool! Colorful and music so far is a bop. Coming April 27, 2027. And now, an interview with the creator! "Alucard's suit is like 90% of a mariachi suit already." I mean... not wrong.</p></div><div class="live-content"><time datetime="2026-08-25T18:00:20+00:00">August 25, 2026 – 2:00 PM</time><p>And now we're doing a skit before the actual Gamescom Opening Night Live. OK. Is now a good time to tell you all that Dolly Parton has died? It's not relevant to Gamescom, but I'm personally devasted.</p></div><div class="live-content"><time datetime="2026-08-25T18:01:11+00:00">August 25, 2026 – 2:01 PM</time><p>And here's Gamescom ONL proper! Geoff takes the stage. How's the footwear looking? I can't tell from here.</p></div><div class="live-content"><time datetime="2026-08-25T18:03:13+00:00">August 25, 2026 – 2:03 PM</time><p>Geoff starting off with a tribute to his late father, and how the timing of last year coincided with all of that. "Thank you for this moment, everybody."</p></div><div class="live-content"><time datetime="2026-08-25T18:05:06+00:00">August 25, 2026 – 2:05 PM</time><p>Geoff specifically notes all of the terrible gaming news – layoffs, hardware problems, and more – but there is still plenty to be excited about for games and teams from across the world. Final Fantasy 7 Revelation, Tides of Annihilation, Warlock, Gears of War, and more. First in-game footage from The Witcher 3: Songs of the Past, as well. And the first musical performance of the music from Mewgenics... OK.</p></div><div class="live-content"><time datetime="2026-08-25T18:07:30+00:00">August 25, 2026 – 2:07 PM</time><p>First up in proper Gamescom ONL: the new Hoyoverse title! The vibes are much darker, closer to Elden Ring or what we've seen of Tides of Annihilation. "How can a few dying embers reignite the flames of rebellion?" British accents detected. Something's in the water. Is this Expedition 33's fault somehow? Game of Thrones?</p></div><div class="live-content"><time datetime="2026-08-25T18:08:57+00:00">August 25, 2026 – 2:08 PM</time><p>OK, yeah, it kind of looks like they just summoned a big spirit to help out? I know Elden Ring when I see it.</p><p>Nodus Fall, from Hoyoverse, an original co-op action game. "Wield Divinity, Sever the Dreadnodus." You got it, Hoyoverse.</p></div><div class="live-content"><time datetime="2026-08-25T18:09:59+00:00">August 25, 2026 – 2:09 PM</time><p>Sjokz takes the stage! Thanks Geoff, hypes up what they're going to reveal tonight. First reveal from her: Rainbow Six Tactics. So... Rainbow Six meets XCOM? Yeah, sure looks like it.</p></div><div class="live-content"><time datetime="2026-08-25T18:10:36+00:00">August 25, 2026 – 2:10 PM</time><p>I genuinely don't know why all the developers got together and said, "You know what rules? XCOM rules," but I'm glad they did.</p></div><div class="live-content"><time datetime="2026-08-25T18:11:28+00:00">August 25, 2026 – 2:11 PM</time><p>I can't even be mad about how XCOM this is. Rainbow Six Tactics, out 2027.</p></div><div class="live-content"><time datetime="2026-08-25T18:13:41+00:00">August 25, 2026 – 2:13 PM</time><p>But enough of that! We're here for Gears of War: E-Day with the campaign trailer and the first look at the Locust leader. Can I be emotionally present with all of you? I'm not a Gears of War boy. I'd have played this on PS5... if it were releasing for PS5.</p><p>Anyway, those are some beefy boys. "Actual monsters are coming out of the ground and ripping people apart!" Yeah, looks like it. "We're Gears! We fight." You tell 'em.</p></div><div class="live-content"><time datetime="2026-08-25T18:14:45+00:00">August 25, 2026 – 2:14 PM</time><p>While we watch Gears shooting at Locust, it feels like a good time to share that apparently "Nodusfall" is one word. Hoyoverse, why.</p><p>Gears of War: E-Day is out October 6, 2026. Cool.</p></div><div class="live-content"><time datetime="2026-08-25T18:17:18+00:00">August 25, 2026 – 2:17 PM</time><p>And now: Ananta. Snarky dialogue, big city. I can't tell if they're calling this guy "yi master" or "yeet master" and honestly, it could go either way. I'm not positive what the gameplay loop is here. Action-y punching? Management? Climbing? ...there's flying cars? And bikes. And regular cars. And legally distinct '80s music.</p></div><div class="live-content"><time datetime="2026-08-25T18:18:23+00:00">August 25, 2026 – 2:18 PM</time><p>January 15, 2027 is the Ananta release date. I feel like I know less about what this game is, especially with it ending on a UFO looming in the background? OK.</p></div><div class="live-content"><time datetime="2026-08-25T18:20:07+00:00">August 25, 2026 – 2:20 PM</time><p>And now: a new look at Silent Hill Townfall. Looks spooky. "Hey Simon, listen, I need you to come back to the town... and put some things to rest." Interesting choice of words there.</p><p>Creepy critters, drab houses, plenty of fog. Is that the monster from The Mist? Out September 24, 2026.</p></div><div class="live-content"><time datetime="2026-08-25T18:20:48+00:00">August 25, 2026 – 2:20 PM</time><p>No time to linger! Right on to Plague Tale, I think? This lady looks like she's having a bad time. Yeah, Resonance, the Plague Tale game.</p></div><div class="live-content"><time datetime="2026-08-25T18:22:19+00:00">August 25, 2026 – 2:22 PM</time><p>And now for some kind of... puppetry pirates game? I'm a sucker for an unusual art style, and this one appears to have various styles of gameplay. Ship battles, action fights with critters, puzzles. Sea of Remnants, which you can pre-register for now.</p></div><div class="live-content"><time datetime="2026-08-25T18:23:30+00:00">August 25, 2026 – 2:23 PM</time><p>Crimson Desert Enhanced up now, touting a bunch of improvements. I should hope so, Crimson Desert Enhanced. New story moments maybe the biggest selling point. Seems a bit... early to be promoting an enhanced edition.</p></div><div class="live-content"><time datetime="2026-08-25T18:25:52+00:00">August 25, 2026 – 2:25 PM</time><p>And now, Tides of Annihilation! With a new look and new voice actor, as Jennifer English is no longer attached. The voice of Grace Ashcroft is stepping in here.</p><p>"If you wish to reclaim London, you must harness the fog." Sure thing, bud. You got it. I will harness that fog. Why does the fog turn into a sword? Who could possibly say. Like the look of this action against big critters, Bayonetta-style, however. I don't really know what's going on, but I like it.</p></div><div class="live-content"><time datetime="2026-08-25T18:28:13+00:00">August 25, 2026 – 2:28 PM</time><p>Up next: Alessandro Durando, creative director of Unrelated Studio. "I genuinely never expected to be here, on this stage." Good for you. Uncovering memories sounds neat. Believe he was calling it Love Song? Wasn't expecting this black and white color palette. Bit like Journey meets Cocoon. I'm not mad about it.</p></div><div class="live-content"><time datetime="2026-08-25T18:28:44+00:00">August 25, 2026 – 2:28 PM</time><p>Lofsong! Not Love Song. Available to wishlist now. Neat. "What a beautiful and artistic game, made right here in Europe," says Geoff.</p></div><div class="live-content"><time datetime="2026-08-25T18:30:47+00:00">August 25, 2026 – 2:30 PM</time><p>Capcom here with Mega Man: Dual Override gameplay! You love to see it. That sure looks like Dr. Wily's silhouette in the intro... Gameplay looks pretty much like what you might expect a modern Mega Man game to be. But hello there, Twinkle Girl. An enemy boss?</p><p>Mega Man powers up in the middle of the fight to take her out, however, and we cut to key art with Protoman. Also? Pragmata is getting a skin this year, but Dual Override is out in 2027.</p></div><div class="live-content"><time datetime="2026-08-25T18:32:30+00:00">August 25, 2026 – 2:32 PM</time><p>But enough of that! Now we've got Ubisoft here with musical Rayman stages, which is obviously very important. Is this... yes, it is, a Macarena stage. Rayman Legends Retold is out October 1, 2026. Good for him.</p></div><div class="live-content"><time datetime="2026-08-25T18:34:52+00:00">August 25, 2026 – 2:34 PM</time><p>And now, more announcements! Sure looks like what if PUBG were set in the Pacific Northwest in the '90s. PUBG Ded.Net it is. Do you like PUBG, but want more Fortnite-style wackiness? Ded.Net.</p></div><div class="live-content"><time datetime="2026-08-25T18:36:28+00:00">August 25, 2026 – 2:36 PM</time><p>A quick Once Human ad immediately going into... Control Resonant, I think? Love the style of Remedy games, I can't lie. Big hammer hitting big critter, jumping around, strange physics... Yeah, I'll take it, thanks. I couldn't tell you anything about what's actually happening narratively, but Control Resonant is out September 24, 2026.</p></div><div class="live-content"><time datetime="2026-08-25T18:38:01+00:00">August 25, 2026 – 2:38 PM</time><p>Looks like Blood of Dawnwalker gameplay! I'm always a bit confused with these events show off some big new game that people can play for themselves in the near future, but then again, maybe a new IP needs all the help it can get.</p><p>The Blood of Dawnwalker is out September 3, 2026. Yes, that's right; next week.</p></div><div class="live-content"><time datetime="2026-08-25T18:39:31+00:00">August 25, 2026 – 2:39 PM</time><p>Game of Thrones: War for Westeros up next, which is basically Age of Empires for Game of Thrones, or so it looks. I like both of those things! It's no Total War, but then what is... except Total War.</p><p>Looks like dragons can burn down fortresses, you can have creatures from beyond the Wall, and so on. "The fate of Westeros, is yours to decide." Out 2027. Night King on the Iron Throne is certainly, dare I say, chilling.</p></div><div class="live-content"><time datetime="2026-08-25T18:41:00+00:00">August 25, 2026 – 2:41 PM</time><p>And now something new from the Darksiders Genisys folks, Airship Syndicate. Dust: Origins. "In this prison, everything wants to kill you." Looks a bit like a Doom-flavored Diablo? Coll critters, fun with lighting. Bloody. Cool.</p></div><div class="live-content"><time datetime="2026-08-25T18:42:12+00:00">August 25, 2026 – 2:42 PM</time><p>And now they're doing some kind of immersive thing at Gamescom ONL in person? "Searching for a pulse, initializing reality." I feel like a stick in the mud when I say stuff like this, but, uh, this looks to be a Gamescom ad for... Gamescom? "Welcome to the heart of gaming."</p></div><div class="live-content"><time datetime="2026-08-25T18:43:15+00:00">August 25, 2026 – 2:43 PM</time><p>Thankfully, that's over. And now for Exodus! Talking about your party, including awakened animals. We're going to get a good look at Salt, an awakened octopus. Love me some companions, honestly.</p></div><div class="live-content"><time datetime="2026-08-25T18:45:34+00:00">August 25, 2026 – 2:45 PM</time><p>"I hunt, you pay. This is agreed," Salt says when the protagonist strikes up a conversation. Salt, if you've not been following along, is something of a fan-favorite character already. Hard not to like "Octopus Mech Sniper," however.</p><p>Exodus releases April 7, 2027. "Time is our great enemy, but we must always have hope."</p></div><div class="live-content"><time datetime="2026-08-25T18:50:20+00:00">August 25, 2026 – 2:50 PM</time><p>Wizards of the Coast apparently wanted one block to itself because Warlock: Dungeons & Dragons is up next! Maggie Robertson is up to introduce. Warlock apparently has the protagonist make a pact with Tasha, which is a big deal if you know D&D.</p><p>Tasha marks Katri, and the pact is made. Gameplay looks a bit like if someone took Baldur's Gate: Dark Alliance and tried to make a Witcher game. Gameplay shows our warlock build a step to descend before leaping down and being attacked. Knocking down pillars onto enemies, swapping places. Looks like there will maybe be plenty of spells and weapons? Hard to say from this initial look.</p></div><div class="live-content"><time datetime="2026-08-25T18:52:56+00:00">August 25, 2026 – 2:52 PM</time><p>The warlock casts some kind of ritual to call down raining before shocking enemies with electricity. Smart. (I think; what do I know, I'm not a warlock.) Swordplay leads to hammers leads to gusts of wind to coup de grace. Neat. The big undead-looking creature isn't so easily taken out, however, and Katri has to dodge, dip, duck, dive, and dodge. There's seemingly some kind of temporal manipulation going on? Maybe time slows when you're doing spells.</p></div><div class="live-content"><time datetime="2026-08-25T18:53:35+00:00">August 25, 2026 – 2:53 PM</time><p>Warlock is out in 2027! Check out the trailer for yourself:</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/pNw0sh481bA" allowfullscreen></iframe></div></div></div><div class="live-content"><time datetime="2026-08-25T18:55:45+00:00">August 25, 2026 – 2:55 PM</time><p>And now, a new game inspired by One Thousand and One Night. Looks a bit like what Prince of Persia would like to be if it were a game like Forspoken. (This is not a complaint.) The veil is thinning between two worlds, bringing chaos and war. "Yet many stories remain... untold." 1001: Threads of Mizan is playable on the floor at Gamescom, apparently.</p></div><div class="live-content"><time datetime="2026-08-25T18:57:16+00:00">August 25, 2026 – 2:57 PM</time><p>Having a hard time describing what we've segued into. Detective? Cult horror? Gacha anime? Silver Palace. "The final clue is in that cursed place." Lots of shots of legs and feet.</p></div><div class="live-content"><time datetime="2026-08-25T19:00:22+00:00">August 25, 2026 – 3:00 PM</time><p>Monster Hunter Outlanders up now with... untranslated text on the screen for details? But immediately into Metro 2039 with devs taking the stage. Jon Bloch and Pavel Ulmer here to introduce new gameplay. "Metro, to us, is about people." What they sacrifice, what's taken away from them. Both talk sort of obliquely about the ongoing war in Ukraine. Ulmer says development was "pretty tough, trust me."</p></div><div class="live-content"><time datetime="2026-08-25T19:02:12+00:00">August 25, 2026 – 3:02 PM</time><p>"Metro 2039 is not simple a return to Metro." Bloch says it's darker, more personal. The tunnels are waiting. "Proudly made in Ukraine" is the first thing on screen before we segue into a better look at Metro 2039 gameplay. Sure looks like tunnels and people in tunnels and a wasteland aboveground. Monsters, radiation, close quarters and weapon modifications. Sure looks like Metro to me.</p></div><div class="live-content"><time datetime="2026-08-25T19:03:11+00:00">August 25, 2026 – 3:03 PM</time><p>"The enemy must be destroyed" being repeated over and over isn't terrifying. Metro 2039, out February 2027. I wouldn't mind playing that now.</p></div><div class="live-content"><time datetime="2026-08-25T19:05:03+00:00">August 25, 2026 – 3:05 PM</time><p>Snoop Dogg is apparently being hunted in Hitman. Nothing I say here will do the trailer justice, but please just understand there is a lot of weed. "The Herbalist" is the Elusive Target. Sure.</p></div><div class="live-content"><time datetime="2026-08-25T19:06:52+00:00">August 25, 2026 – 3:06 PM</time><p>And now Aion 2! It's a sequel MMO! It's out October 5, 2026! This normally the part where I say something like, "Sure looks like Aion 2," but honestly the colors and camera movements are working for me. Also, that brief moment shown of swimming underwater looks great?</p></div><div class="live-content"><time datetime="2026-08-25T19:08:18+00:00">August 25, 2026 – 3:08 PM</time><p>This looks like that leaked Paradox post-apocalyptic strategy game, Afterworld. We called it "Fallout meets Crusader Kings" when <a href="https://www.gamesradar.com/games/strategy/fallout-meets-crusader-kings-as-paradox-accidentally-leaks-its-next-grand-strategy-game-ahead-of-gamescom-reveal/" target="_blank">it leaked yesterday</a>, and it sure does look exactly like that.</p></div><div class="live-content"><time datetime="2026-08-25T19:10:19+00:00">August 25, 2026 – 3:10 PM</time><p>And now for more Hoyoverse! A charming, colorful trailer for Petit Planet, which is a bit like Animal Crossing but not quite. If you wanted Infinity Nikki to have more building, Petit Planet is coming later this year.</p></div><div class="live-content"><time datetime="2026-08-25T19:11:42+00:00">August 25, 2026 – 3:11 PM</time><p>And now Mewgenics music! If you're here for trailers, now's a good time to quickly grab some more water. But, also, this performance kind of slaps so many keep an ear out?</p></div><div class="live-content"><time datetime="2026-08-25T19:14:08+00:00">August 25, 2026 – 3:14 PM</time><p>It's still going, by the way. I don't know what to tell you here. I like Mewgenics. I think I like this music. For the record, my boss Josh West does not.</p></div><div class="live-content"><time datetime="2026-08-25T19:14:52+00:00">August 25, 2026 – 3:14 PM</time><p>Mewgenics is coming to console on September 8! Launch trailer for Aliens Fireteam Elite 2! Coming fast and furious now that the music is done.</p></div><div class="live-content"><time datetime="2026-08-25T19:16:42+00:00">August 25, 2026 – 3:16 PM</time><p>And right into a trailer for 1666: Amsterdam. Lot of cat possession going on in here. "The force emanated from her, like nothing I'd see before." Wow. Dang.</p></div><div class="live-content"><time datetime="2026-08-25T19:18:39+00:00">August 25, 2026 – 3:18 PM</time><p>No time to linger, however. We're immediately onto... some kind of samurai zombie game? With a citypop soundtrack. And hopscotch, and legally distinct Space Harrier? Showa American Story! And then next, with absolutely no break, Road Kings. March 11, 2027. Now that's what I call truckin'.</p></div><div class="live-content"><time datetime="2026-08-25T19:19:35+00:00">August 25, 2026 – 3:19 PM</time><p>And another Gamescom ONL ad for Gamescom itself. Free space if you're doing some kind of bingo activity.</p></div><div class="live-content"><time datetime="2026-08-25T19:20:32+00:00">August 25, 2026 – 3:20 PM</time><p>News editor Iain Harris keeps reminding me there's still 40 minutes to go and I keep reminding him to shut up, I'm working here.</p></div><div class="live-content"><time datetime="2026-08-25T19:23:06+00:00">August 25, 2026 – 3:23 PM</time><p>And now a new look at Stage Tour. Which, you know, isn't not Rock Band or Guitar Hero with bobble-headed characters. Lots of ways to play, generally like the soundtrack here, but can't help but be suspicious of any game that relies on licensed music. Launches December 10, 2026.</p></div><div class="live-content"><time datetime="2026-08-25T19:24:01+00:00">August 25, 2026 – 3:24 PM</time><p>And here's Crazy Taxi World Tour, which looks like Crazy Taxi. Wild and wacky hijinks and jumps, coming 2027.</p></div><div class="live-content"><time datetime="2026-08-25T19:24:26+00:00">August 25, 2026 – 3:24 PM</time><p>I cannot believe I am saying this but is this a new Turok with Patrick Stewart narrating?</p></div><div class="live-content"><time datetime="2026-08-25T19:25:35+00:00">August 25, 2026 – 3:25 PM</time><p>Turok Origins, coming Spring 2027. That was, uh, some bloody combat, but who knows how much if any of that was actually relevant to gameplay. I guess we'll see!</p></div><div class="live-content"><time datetime="2026-08-25T19:27:34+00:00">August 25, 2026 – 3:27 PM</time><p>New co-op action game with space dogs for some reason. No Man's Best Friend Sky? Basebuilding? Shooting? Gravhounds, is the name, apparently. Coming early 2026. Sjokz immediately barked after.</p></div><div class="live-content"><time datetime="2026-08-25T19:29:29+00:00">August 25, 2026 – 3:29 PM</time><p>Lego Skylines! Cities Skylines but Lego? Sign me up. Also, Transport Fever 3 is available at the end of September. But immediately into some kind of Lethal Company meets Helldivers.</p></div><div class="live-content"><time datetime="2026-08-25T19:30:09+00:00">August 25, 2026 – 3:30 PM</time><p>"The only crew that gets paid for what others won't." Exterminauts, wishlist now. Sure.</p></div><div class="live-content"><time datetime="2026-08-25T19:31:54+00:00">August 25, 2026 – 3:31 PM</time><p>Up now: a Diablo-style action RPG, looks like. Lots of swordplay and magic with critters all around. Big sword can do ice magic, seemingly, which I am all for. Also, the whirlwind dervish ability seems cool. "I will take what I'm owed." Oh wait, Path of Exile 2 1.0 release on December 11. Yeah, "Diablo-style action RPG" basically covers it.</p></div><div class="live-content"><time datetime="2026-08-25T19:34:03+00:00">August 25, 2026 – 3:34 PM</time><p>Heroes of Might and Magic 3 Remake up now! The great king is dead, enemies are looking to feed on the kingdom's remains. You know how it goes, right? "One of the greatest strategy games faithfully remade." I was always more of a King's Bounty kid, but this does look cool. Dragons, griffins, horsies, they're all here.</p></div><div class="live-content"><time datetime="2026-08-25T19:35:29+00:00">August 25, 2026 – 3:35 PM</time><p>Gamescom Cares, the charity segment, up now. Games Done Quick's Ashley Farkas up to talk about speedrunning and charity donations, which makes sense given GDQ is doing its first Gamescom event, apparently.</p></div><div class="live-content"><time datetime="2026-08-25T19:37:25+00:00">August 25, 2026 – 3:37 PM</time><p>They're talking about the special powers of gamers and charity. I do like Games Done Quick.</p></div><div class="live-content"><time datetime="2026-08-25T19:38:01+00:00">August 25, 2026 – 3:38 PM</time><p>Less than 30 minutes left! Still got Witcher 3 to go, somewhere. We can do it. For Dolly Parton, people. For Dolly.</p></div><div class="live-content"><time datetime="2026-08-25T19:39:49+00:00">August 25, 2026 – 3:39 PM</time><p>Neon Giant's NO LAW up now, which definitely looks like what I maybe wanted Cyberpunk 2077 to be. Lots of action and grime and neon. Coming 2027.</p></div><div class="live-content"><time datetime="2026-08-25T19:40:34+00:00">August 25, 2026 – 3:40 PM</time><p>Immediately into some kind of 3v3 game, Project Zeta. Stylized anime, which objectives I couldn't quite suss out. And onto some kind of atmospheric aliens game?</p></div><div class="live-content"><time datetime="2026-08-25T19:42:19+00:00">August 25, 2026 – 3:42 PM</time><p>Horror? Demons? Mechs? I can't tell if this is speaking my language. Cinder City, where a body's consciousness has been transferred to... a server of rats, per Geoff? Yeah, hook me up, bro.</p></div><div class="live-content"><time datetime="2026-08-25T19:43:37+00:00">August 25, 2026 – 3:43 PM</time><p>Wait no the server of rats... is about whatever this is? My brain is melting, but not as much as the rats server or the fungus guy or whatever other stuff is happening in Ontos.</p></div><div class="live-content"><time datetime="2026-08-25T19:45:01+00:00">August 25, 2026 – 3:45 PM</time><p>And now from the creators of Inscryption, some kind of deeply cursed game about an arcade cabinet with its own games. Pony Island 2: Panda Circus, out next year. OK, all right.</p></div><div class="live-content"><time datetime="2026-08-25T19:47:09+00:00">August 25, 2026 – 3:47 PM</time><p>Zoopunk! "I'm going to smash this rotten worlds into pieces." You tell them, anthropomorphized rabbit warrior. Rhino and chipmunk fights also doing their thing. What if Stellar Blade but animals against big robots. I'm having some trouble following the action here, but the cat with the sword at the end looks good.</p></div><div class="live-content"><time datetime="2026-08-25T19:48:36+00:00">August 25, 2026 – 3:48 PM</time><p>And now a story-based renovation game! Looks a bit like Powerwash Simulator where you're a ghost hunter. There Are No Ghosts at the Grand, which is a "musical horror renovation game." I still like the idea, but don't know how it'll come together.</p></div><div class="live-content"><time datetime="2026-08-25T19:50:23+00:00">August 25, 2026 – 3:50 PM</time><p>Roco Kingdom closed beta test in October, which looks extremely like "Do You Like Palworld?" with cuter designs. And the The Defiant, which I blinked and missed but looks like... military combat? You know the kind.</p></div><div class="live-content"><time datetime="2026-08-25T19:51:51+00:00">August 25, 2026 – 3:51 PM</time><p>Tarae the Unbound similarly very quick, but is giving some interesting vibes with its Diablo-style combat. Immediately into an FPS where people and things burst into voxels? And you build stuff? Honestly, if there's one aspect of Fortnite that few games try to emulate it's the building so maybe they're onto something here.</p></div><div class="live-content"><time datetime="2026-08-25T19:54:03+00:00">August 25, 2026 – 3:54 PM</time><p>Like or Die! OK. All right.</p><p>Final Fantasy 7 Revelation looks to be up next as Naoki Hamaguchi takes the stage. "It's great to be back at Gamescom!" Calls it the final chapter in their epic journey. Final Fantasy 7 Revelation coming Spring 2027, with trailer up now.</p></div><div class="live-content"><time datetime="2026-08-25T19:55:20+00:00">August 25, 2026 – 3:55 PM</time><p>Starting strong with Rufus talking about Meteor and the giant Weapons. All the lads are here: Barrett, Cloud, Cid, Tifa, Vincent, and so on. Ruby Weapon, Emerald Weapon, and Ultima Weapon apparently a big focus in Revelation. Suspiciously, no Aerith gameplay yet...</p></div><div class="live-content"><time datetime="2026-08-25T19:56:39+00:00">August 25, 2026 – 3:56 PM</time><p>Submarine combat, airship combat, they've got all the combats here. "We finish this, together." </p><p>One last game has to be The Witcher 3: Songs of the Past! And sure enough, there is it. "I see a white wolf, striving forward toward a solitary tower."</p></div><div class="live-content"><time datetime="2026-08-25T19:59:27+00:00">August 25, 2026 – 3:59 PM</time><p>The Witcher 3: Wild Hunt Remastered with enhanced basically everything, free upgrade for all Witcher 3 owners, September 29. And next year: Songs of the Past. "Didn't say I was afraid." Hell yeah. That tree looks gnarly, which is exactly what I want out of a Witcher game. No exact date for the DLC, unfortunately, but apparently Geralt has a chain? Good for him.</p></div><div class="live-content"><time datetime="2026-08-25T20:00:55+00:00">August 25, 2026 – 4:00 PM</time><p>Geoff confirming that yet, The Witcher 3: Wild Hunt Remastered is a surprise. Miles Tost, level design lead at CD Projekt Red, here talking features. New textures, rendering, so on. Combat is more modern and smooth. New finishers! Completely revamped the ability system.</p></div><div class="live-content"><time datetime="2026-08-25T20:03:38+00:00">August 25, 2026 – 4:03 PM</time><p>Songs of the Past's new chain weapon lets the devs "go out with a bang," for Geralt's last adventure before he passes the baton to Ciri. Apparently he previously had the chain, but I'm drawing a blank personally. The new region has its own unique identity with new quests and monsters, but is "an almost uncannily idyllic place" that requires a true witcher to solve.</p><p>Hearts of Stone and Blood and Wine, the previous The Witcher 3 DLCs, are free for people that own the base game as of tonight, per Tost.</p></div><div class="live-content"><time datetime="2026-08-25T20:05:06+00:00">August 25, 2026 – 4:05 PM</time><p>That's it! It's over! Geoff closes things out by hyping up The Game Awards on December 10, 2026.</p><p>See you all there, huh?</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/news/live/gamescom-opening-night-live-live-coverage-2026-everything-announced/</link>
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                            <![CDATA[ Gamescom ONL is over, but we've got all the news and announcements you might have missed covered ]]>
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                                                                        <pubDate>Tue, 25 Aug 2026 15:00:22 +0000</pubDate>                                                                                                                                <updated>Tue, 25 Aug 2026 21:09:47 +0000</updated>
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                                                                                                <author><![CDATA[ rollin.bishop@futurenet.com (Rollin Bishop) ]]></author>                    <dc:creator><![CDATA[ Rollin Bishop ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/WfX4JKKc2vGresrCQRUSE6.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[CD Projekt Red]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Witcher 3 Remastered key art featuring Geralt and friends]]></media:description>                                                            <media:text><![CDATA[Witcher 3 Remastered key art featuring Geralt and friends]]></media:text>
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                                <div class="live-content"><p>That's it; Gamescom Opening Night Live 2026 is officially over! And what an experience it was, huh? While relatively light on the heaviest of hitters, the few major announcements from Geoff Keighley and company were still impressive enough. Plus, there's the entire actual Gamescom event to go, so it's best to really think of two hours of trailers, reveals, and news as something of an appetizer.</p><p>A good chunk of the major announcements had been teased in some way, but CD Projekt Red had one reveal up its sleeve that really saved Gamescom ONL this year. Keep reading for every major announcement out of ONL, and if you want to experience truly everything, the archived recap of the live blog is just beyond.</p><h3 class="article-body__section" id="section-everything-announced-at-gamescom-opening-night-live-2026"><span>Everything announced at Gamescom Opening Night Live 2026</span></h3><iframe src="https://content.jwplatform.com/players/D2smytfX.html" id="D2smytfX" title="The Witcher 3 Wild Hunt: Remastered - Official Announcement Trailer" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><ul><li><a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-is-coming-next-month-as-a-free-upgrade-for-all-players-and-everyones-getting-free-expansions-today/">The Witcher 3 Remastered is coming next month as a free upgrade for all players</a><ul><li>Surprise! Of all the Gamescom ONL 2026 announcements, this is the most unexpected one. We knew we were getting a look at the upcoming Witcher 3 DLC expansion, Songs of the Past, but CD Projekt Red also announced a free Remastered upgrade that's set to launch in late September.</li></ul></li></ul><iframe src="https://content.jwplatform.com/players/6uCKwT3R.html" id="6uCKwT3R" title="Warlock Dungeons & Dragons - Official Gameplay Reveal" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><ul><li><a href="https://www.gamesradar.com/games/open-world/warlock-the-next-big-d-and-d-game-to-come-after-baldurs-gate-3-just-showed-off-nearly-10-minutes-of-its-dragons-dogma-style-gameplay-and-i-cant-wait-to-play-next-year/">Warlock, the next big D&D game to come after Baldur's Gate 3, just showed off nearly 10 minutes of its gameplay</a><ul><li>One of the bigger expected items, Wizards of the Coast and Invoke finally shared a good look at Warlock gameplay and, while it was clear that it was trying to use just about every spell it could, what was shown is pretty impressive. I like what I've seen.</li></ul></li></ul><iframe src="https://content.jwplatform.com/players/sqEndtNc.html" id="sqEndtNc" title="Final Fantasy 7 Revelation - The Planet's Crisis Trailer" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><ul><li><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelation-gamescom-trailer-gives-us-our-first-look-at-ruby-emerald-and-ultima-weapon/">Final Fantasy 7 Revelation Gamescom trailer gives us our first look at Ruby, Emerald, and Ultima Weapon</a><ul><li>Sure, Sephiroth is tough, but anyone that's played Final Fantasy 7 before will tell you that the ultimate bosses with the most epic battles in the game are actually the Weapons: Ruby, Emerald, and Ultima. And now we've gotten a good look at what to expect in Final Fantasy 7 Revelation.</li></ul></li></ul><iframe src="https://content.jwplatform.com/players/ZIzmJlUd.html" id="ZIzmJlUd" title="Metro 2039 - Gameplay Trailer - Renegade" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><ul><li><a href="https://www.gamesradar.com/games/fps/metro-2039-brings-back-weapon-customization-from-metro-exodus-but-that-isnt-the-only-thing-we-learned-from-its-stunning-new-gameplay-trailer/">Metro 2039 brings back weapon customization from Metro Exodus</a><ul><li>But that's just the tip of the iceberg for what we've learned from the new Metro 2039 trailer, which also confirms that the FPS game is on track to release in February 2027.</li></ul></li></ul><iframe src="https://content.jwplatform.com/players/0QyZLmGX.html" id="0QyZLmGX" title="LEGO Skylines - Announcement Trailer" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><ul><li><a href="https://www.gamesradar.com/games/city-builder/lego-skylines-is-the-city-building-game-of-my-dreams-and-the-new-cities-skylines-devs-are-making-it-look-like-everything-i-couldve-imagined/">Lego Skylines is the city-building game of my dreams</a><ul><li>I'm not even personally a Cities: Skylines guy, but the idea of all of that simulation being produced through the lens of Lego is cool enough to have me salivating. I'll be looking forward to learning a release date for this one.</li></ul></li></ul><iframe src="https://content.jwplatform.com/players/ftu4fHRg.html" id="ftu4fHRg" title="Ananta - Release Date Reveal Trailer   PS5 Games" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><ul><li><a href="https://www.gamesradar.com/games/open-world/ananta-release-date-places-the-free-to-play-anime-take-on-gta-in-january-2027-just-2-months-after-rockstars-gta-6/">Ananta release date places the free-to-play anime take on GTA in January 2027</a><ul><li>Look, more than once we've described the upcoming free-to-play video game Ananta as an anime-style GTA, and now we know it's coming early next year. Can't afford GTA? Well, here you are.</li></ul></li></ul><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ey4QBX"></div>                            </div>                            <script src="https://kwizly.com/embed/ey4QBX.js" async></script><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/qwC9EFT6EFk" allowfullscreen></iframe></div></div><h2 id="gamescom-onl-2026-live-recap">Gamescom: ONL 2026 Live Recap</h2></div><div class="live-content"><h2 id="what-are-you-hoping-to-see-at-gamescom-onl-2026">What are you hoping to see at Gamescom ONL 2026?</h2><p>We're still a couple of hours away from Gamescom ONL actually starting, so there's still time to sit and consider what it is that you actually want out of what is – let's be honest – one big advertisement. The Game Awards at least has the smokescreen of presenting awards; Gamescom ONL is a convention kickoff event.</p><p>With that in mind, what is it that you find most interesting from an event like Gamescom Opening Night Live? World premieres? New trailers? Release date announcements? Let us know!</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XjaKpO"></div>                            </div>                            <script src="https://kwizly.com/embed/XjaKpO.js" async></script></div><div class="live-content"><time datetime="2026-08-25T15:30:12+00:00">August 25, 2026 – 11:30 AM</time><h2 id="the-witcher-3-dlc-makes-itself-known">The Witcher 3 DLC makes itself known</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="EXR5bm2Skv6LGnuPGZXMKg" name="happy geralt.jpg" alt="Games like Skyrim: Gerlat giving a thumbs up during the Witcher 3 Wild Hunt." src="https://cdn.mos.cms.futurecdn.net/EXR5bm2Skv6LGnuPGZXMKg.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: CD Projekt Red)</span></figcaption></figure><p>While there's plenty we don't know about Gamescom Opening Night Live 2026, one of the bigger reveals that <em>is </em>known about is that CD Projekt Red will be <a href="https://www.gamesradar.com/games/the-witcher/cd-projekt-red-says-the-witcher-3-songs-of-the-past-geralts-first-expansion-in-a-decade-will-get-a-proper-reveal-next-month/" target="_blank"><u>presenting the first good look at The Witcher 3: Songs of the Past</u></a>, the upcoming expansion to the now-classic RPG created alongside Fool's Theory.</p><p>The expectation is that the new expansion will serve as connective tissue between The Witcher 3 and The Witcher 4, but exactly how that'll work remains to be seen. "[P]layers can once again take on the role of Geralt of Rivia and embark on a brand-new adventure before heading out on the Path as Ciri in the upcoming The Witcher 4," <a href="https://www.thewitcher.com/pl/en/songs-of-the-past" target="_blank"><u>the official website</u></a> reads in part.</p><p>Given The Witcher 3: Songs of the Past is set to launch in 2027 for PS5, Xbox Series X, and PC, it seems unlikely that we'll get a release date – unless it's for something like January, which isn't entirely impossible. A man can dream!</p></div><div class="live-content"><time datetime="2026-08-25T16:00:19+00:00">August 25, 2026 – 12:00 PM</time><h2 id="the-final-final-fantasy-7-remake">The final (?) Final Fantasy 7 remake</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5QAsvXjbSrF6NCkKwqStLH" name="FFVII_Revelation_June_Screenshots_(16)" alt="Cloud kneels before some yellow flowers while companions Barret, Tifa, Red XIII, Cait Sith, Yuffie, Vincent Valentine, and Cid watch in the background in Final Fantasy 7 Revelation" src="https://cdn.mos.cms.futurecdn.net/5QAsvXjbSrF6NCkKwqStLH.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix)</span></figcaption></figure><p>Another big RPG that's set to make some kind of appearance during Gamescom Opening Night Live 2026 is Final Fantasy 7 Revelation, the latest and greatest entry in the ongoing Final Fantasy 7 remake series. This isn't speculation on my part, either; Geoff Keighley went and just… tweeted it out.</p><p>"A new look at Final Fantasy VII Revelation will premiere on Tuesday, August 25, as part of [Gamescom] Opening Night Live, introduced by game director [Naoki Hamaguchi]," Keighley <a href="https://x.com/geoffkeighley/status/2085404945239749016" target="_blank"><u>shared on social media</u></a> earlier this month.</p><p>What, exactly, does that mean? Who knows! Probably a trailer at least? Maybe some new gameplay? Frankly, it probably doesn't matter; it's new Final Fantasy 7 details, and that's likely enough for basically anyone tuning in.</p></div><div class="live-content"><time datetime="2026-08-25T16:15:15+00:00">August 25, 2026 – 12:15 PM</time><h2 id="wizardry-of-the-coasts">Wizardry of the coasts</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dWtznmHGnBwa6WubfBf6dn" name="exodus" alt="Exodus" src="https://cdn.mos.cms.futurecdn.net/dWtznmHGnBwa6WubfBf6dn.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Hasbro)</span></figcaption></figure><p>Wizards of the Coast and Hasbro also have a lot riding on this Gamescom ONL, and not just for one single game. Exodus, the upcoming sci-fi RPG from developer Archetype Entertainment, and Warlock, the upcoming D&D RPG from Invoke Studios, are both set to <a href="https://www.youtube.com/shorts/AkK82PUNCrs" target="_blank"><u>debut something</u></a> or <a href="https://www.youtube.com/watch?v=jecOvTNSxXw" target="_blank"><u>other</u></a> during today's festivities. You can expect trailers, but perhaps with more than just that.</p><p>While we've seen a good chunk of detail on Exodus (see the <a href="https://www.gamesradar.com/games/rpg/exodus-the-big-preview-hub/" target="_blank"><u>Exodus Big Preview</u></a> from June 2026 that I spearheaded), details on Warlock have been fairly light by comparison. It seems like Warlock might finally be ready to show off some gameplay, while Exodus appears to be just showing… more. Could we possibly get full-on release dates for both titles during Gamescom Opening Night Live? I wouldn't be surprised.</p></div><div class="live-content"><time datetime="2026-08-25T16:34:30+00:00">August 25, 2026 – 12:34 PM</time><h2 id="the-pre-show-kicks-off-in-one-hour">The pre-show kicks off in one hour!</h2><p>We are officially 60 minutes away from the pre-show kicking off for Gamescom: ONL 2026. If history tells me anything, it's that this will be well worth tuning into. While the pre-show lacks the spectacle of the main showcase, it has been known to house some smaller gameplay updates and new title reveals. </p></div><div class="live-content"><time datetime="2026-08-25T16:53:13+00:00">August 25, 2026 – 12:53 PM</time><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Npi3KxYomoU8K74YxuEDc9" name="05_GoW_EDAY_PlaysLikeNew_4K" alt="Gears of War: E-Day screenshot" src="https://cdn.mos.cms.futurecdn.net/Npi3KxYomoU8K74YxuEDc9.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><h2 id="last-look-at-e-day">Last look at E-Day</h2><p>I expect Xbox to feature prominently in the Gamescom: Opening Night Live showcase. The publisher took a big swing during Summer Game Fest, announcing that it was bringing back console exclusives – starting with Gears of War: E-Day. </p><p>We already know that E-Day will appear, with The Coalition set to air a story trailer focusing on the beginnings of the Locust war on Sera. </p><p>It's been a challenging few weeks for Xbox (to say the least), so I wouldn't be surprised to see more reveals and announcements from the group during Gamescom: ONL – especially with the 25th anniversary fast approaching. Drop into the comments and let us know what you'd like to see! </p></div><div class="live-content"><time datetime="2026-08-25T17:19:05+00:00">August 25, 2026 – 1:19 PM</time><p>It's worth remembering that Gamescom 2026 is the last real chance for major publishers and hopeful indies alike to try and gain some visibility before everybody's attention gets sucked into the GTA 6 vortex come November 19. There's a lot of games already on the <a href="https://www.gamesradar.com/video-game-release-dates/">release schedule</a> for this year and next, so I do have some hope that this is a showcase where everybody decides to <em>go big</em>. </p></div><div class="live-content"><time datetime="2026-08-25T17:31:01+00:00">August 25, 2026 – 1:31 PM</time><p>The Gamescom Opening Night Live pre-show is nearly here! (Though it looks like maybe it'll actually start in about three minutes?) Last chance to get some snacks, hit the bathroom, and generally speculate among friends.</p><p>What's the one game you hope to see more than anything? What about the one you'd absolutely go wild over but least expect? The answer, at least for me, to both might be "Valkyria Chronicles 5." I am nothing if not consistent.</p></div><div class="live-content"><time datetime="2026-08-25T17:35:15+00:00">August 25, 2026 – 1:35 PM</time><p>And here we go! Kyle Bosman is here to do his thing. "Pre-shows do typically exist just to pump up the audience," he says. Yeah, I know. Bosman goes on to claim that the pre-show is also stuffed with trailers, however, so OK. We kick off with a new game announcement for... Worms?</p></div><div class="live-content"><time datetime="2026-08-25T17:36:15+00:00">August 25, 2026 – 1:36 PM</time><p>Yeah, this looks like Worms Meets XCOM? Worms: Galactic Tactics, coming 2027. Regular ole Worms also apparently in development? Good for them.</p></div><div class="live-content"><time datetime="2026-08-25T17:37:29+00:00">August 25, 2026 – 1:37 PM</time><p>And now: trains. Good for trains, honestly. I keep waiting for this to take a darn turn, but I think it's just Train Sim World 7, coming September 15, 2026. All right.</p></div><div class="live-content"><time datetime="2026-08-25T17:39:15+00:00">August 25, 2026 – 1:39 PM</time><p>OK, now we're into the real stuff. Sim Theme Park? No, RollerCoaster Tycoon: Wonderworks. OK. Sure looks like it! Spreadsheets for money, settings for speeds and so on. If you've played RCT, you get the idea.</p></div><div class="live-content"><time datetime="2026-08-25T17:40:29+00:00">August 25, 2026 – 1:40 PM</time><p>I've already lost the plot on what's happening. Some kind of even-more anime Palworld? Has the vibe of a monster battler from Korea or China. Aniimo, I guess. Cool.</p></div><div class="live-content"><time datetime="2026-08-25T17:43:05+00:00">August 25, 2026 – 1:43 PM</time><p>No time to waste thinking about Aniimo! Now we're onto Heavenly Blade sequel (probably not, but can you imagine?) Lots of action RPG elements happening. Dragons and phoenix (what's the plural of phoenix?) and more. Demigods Nezha, seems like.</p></div><div class="live-content"><time datetime="2026-08-25T17:43:53+00:00">August 25, 2026 – 1:43 PM</time><p>And now something horrible, because horror. Get it? OK. First-person POV, wandering through a dark house. Thumps on the door. It's probably fine, right? Perceptum, coming Spring 2027. All right then.</p></div><div class="live-content"><time datetime="2026-08-25T17:45:46+00:00">August 25, 2026 – 1:45 PM</time><p>And now: what's next from the Tinykin team. Oh, I like this art. Reads a bit like classic Flash titles. Chipmunk absolutely just bodied that zombie(?) by spitting at it. What if Kirby were Binding of Isaac, but exceptionally cute? Sign me up. Plus some kind of shop management? Sign everyone up.</p><p>Acornia: Mirror World, coming 2027.</p></div><div class="live-content"><time datetime="2026-08-25T17:47:00+00:00">August 25, 2026 – 1:47 PM</time><p>And now, more from that Napoleon-era Soulslike Valor Mortis, I think. Seems gross, which is maybe exactly what the team was going for so, you know, kudos. "What will this... <em>thing</em>, do to me?" Dunno, man! Maybe stop touching it.</p></div><div class="live-content"><time datetime="2026-08-25T17:48:12+00:00">August 25, 2026 – 1:48 PM</time><p>And now, something from Kepler Interactive. Looks a bit like tank-based Armored Core? TankRat. With a poem from William Blake.</p></div><div class="live-content"><time datetime="2026-08-25T17:49:22+00:00">August 25, 2026 – 1:49 PM</time><p>And now some kind of puzzler/third-person roguelike from the folks that made Disney Illusion Island. Murals, out 2027. Love the look of that, to be honest. "I've been married to hundreds of mimes, hundreds of times." Is that... really what he said?</p></div><div class="live-content"><time datetime="2026-08-25T17:50:40+00:00">August 25, 2026 – 1:50 PM</time><p>No time to let that sink in, however. Something from Amplitude Studios now! "Humankind is about to begin again!" Are they... giving Humankind another go? This is that studio? Yeah, Humankind 2, coming 2027.</p></div><div class="live-content"><time datetime="2026-08-25T17:52:17+00:00">August 25, 2026 – 1:52 PM</time><p>And now something new from Afterburner and Focus. Creepy underground rock folks, beefy automaton guy is the protagonist. What if Sifu was God of War robots is kind of the vibe. Creepy dragon skeleton, bro. Don't touch that jewel-looking thing... Or that dragon, let's be honest. Wait, is dragon... friend? Dragon is friend!</p></div><div class="live-content"><time datetime="2026-08-25T17:52:53+00:00">August 25, 2026 – 1:52 PM</time><p>Elta: Defy All Gods, out early 2027. Yeah, OK.</p></div><div class="live-content"><time datetime="2026-08-25T17:54:00+00:00">August 25, 2026 – 1:54 PM</time><p>And now: a two-player co-op game. Bit futuristic? Weird bracelets that changes your ages? "A birthday treasure hunt from mom!" Sure. It Takes Two, but this time parent and child. Age Twisters. Cool.</p></div><div class="live-content"><time datetime="2026-08-25T17:55:36+00:00">August 25, 2026 – 1:55 PM</time><p>Capcom up with Onimusha: Way of the Sword. Sure looks like more Onimusha! Do you like Onimusha? Then you'll like this Onimusha, probably. That's just my guess. (Is it obvious that I've not played an Onimusha game?)</p><p>The demo has been expanded with a "deadly duel" and it's available now!</p></div><div class="live-content"><time datetime="2026-08-25T17:57:27+00:00">August 25, 2026 – 1:57 PM</time><p>A new trailer for Mariachi Legends, the Mexico-based Metroidvania. Seems cool! Colorful and music so far is a bop. Coming April 27, 2027. And now, an interview with the creator! "Alucard's suit is like 90% of a mariachi suit already." I mean... not wrong.</p></div><div class="live-content"><time datetime="2026-08-25T18:00:20+00:00">August 25, 2026 – 2:00 PM</time><p>And now we're doing a skit before the actual Gamescom Opening Night Live. OK. Is now a good time to tell you all that Dolly Parton has died? It's not relevant to Gamescom, but I'm personally devasted.</p></div><div class="live-content"><time datetime="2026-08-25T18:01:11+00:00">August 25, 2026 – 2:01 PM</time><p>And here's Gamescom ONL proper! Geoff takes the stage. How's the footwear looking? I can't tell from here.</p></div><div class="live-content"><time datetime="2026-08-25T18:03:13+00:00">August 25, 2026 – 2:03 PM</time><p>Geoff starting off with a tribute to his late father, and how the timing of last year coincided with all of that. "Thank you for this moment, everybody."</p></div><div class="live-content"><time datetime="2026-08-25T18:05:06+00:00">August 25, 2026 – 2:05 PM</time><p>Geoff specifically notes all of the terrible gaming news – layoffs, hardware problems, and more – but there is still plenty to be excited about for games and teams from across the world. Final Fantasy 7 Revelation, Tides of Annihilation, Warlock, Gears of War, and more. First in-game footage from The Witcher 3: Songs of the Past, as well. And the first musical performance of the music from Mewgenics... OK.</p></div><div class="live-content"><time datetime="2026-08-25T18:07:30+00:00">August 25, 2026 – 2:07 PM</time><p>First up in proper Gamescom ONL: the new Hoyoverse title! The vibes are much darker, closer to Elden Ring or what we've seen of Tides of Annihilation. "How can a few dying embers reignite the flames of rebellion?" British accents detected. Something's in the water. Is this Expedition 33's fault somehow? Game of Thrones?</p></div><div class="live-content"><time datetime="2026-08-25T18:08:57+00:00">August 25, 2026 – 2:08 PM</time><p>OK, yeah, it kind of looks like they just summoned a big spirit to help out? I know Elden Ring when I see it.</p><p>Nodus Fall, from Hoyoverse, an original co-op action game. "Wield Divinity, Sever the Dreadnodus." You got it, Hoyoverse.</p></div><div class="live-content"><time datetime="2026-08-25T18:09:59+00:00">August 25, 2026 – 2:09 PM</time><p>Sjokz takes the stage! Thanks Geoff, hypes up what they're going to reveal tonight. First reveal from her: Rainbow Six Tactics. So... Rainbow Six meets XCOM? Yeah, sure looks like it.</p></div><div class="live-content"><time datetime="2026-08-25T18:10:36+00:00">August 25, 2026 – 2:10 PM</time><p>I genuinely don't know why all the developers got together and said, "You know what rules? XCOM rules," but I'm glad they did.</p></div><div class="live-content"><time datetime="2026-08-25T18:11:28+00:00">August 25, 2026 – 2:11 PM</time><p>I can't even be mad about how XCOM this is. Rainbow Six Tactics, out 2027.</p></div><div class="live-content"><time datetime="2026-08-25T18:13:41+00:00">August 25, 2026 – 2:13 PM</time><p>But enough of that! We're here for Gears of War: E-Day with the campaign trailer and the first look at the Locust leader. Can I be emotionally present with all of you? I'm not a Gears of War boy. I'd have played this on PS5... if it were releasing for PS5.</p><p>Anyway, those are some beefy boys. "Actual monsters are coming out of the ground and ripping people apart!" Yeah, looks like it. "We're Gears! We fight." You tell 'em.</p></div><div class="live-content"><time datetime="2026-08-25T18:14:45+00:00">August 25, 2026 – 2:14 PM</time><p>While we watch Gears shooting at Locust, it feels like a good time to share that apparently "Nodusfall" is one word. Hoyoverse, why.</p><p>Gears of War: E-Day is out October 6, 2026. Cool.</p></div><div class="live-content"><time datetime="2026-08-25T18:17:18+00:00">August 25, 2026 – 2:17 PM</time><p>And now: Ananta. Snarky dialogue, big city. I can't tell if they're calling this guy "yi master" or "yeet master" and honestly, it could go either way. I'm not positive what the gameplay loop is here. Action-y punching? Management? Climbing? ...there's flying cars? And bikes. And regular cars. And legally distinct '80s music.</p></div><div class="live-content"><time datetime="2026-08-25T18:18:23+00:00">August 25, 2026 – 2:18 PM</time><p>January 15, 2027 is the Ananta release date. I feel like I know less about what this game is, especially with it ending on a UFO looming in the background? OK.</p></div><div class="live-content"><time datetime="2026-08-25T18:20:07+00:00">August 25, 2026 – 2:20 PM</time><p>And now: a new look at Silent Hill Townfall. Looks spooky. "Hey Simon, listen, I need you to come back to the town... and put some things to rest." Interesting choice of words there.</p><p>Creepy critters, drab houses, plenty of fog. Is that the monster from The Mist? Out September 24, 2026.</p></div><div class="live-content"><time datetime="2026-08-25T18:20:48+00:00">August 25, 2026 – 2:20 PM</time><p>No time to linger! Right on to Plague Tale, I think? This lady looks like she's having a bad time. Yeah, Resonance, the Plague Tale game.</p></div><div class="live-content"><time datetime="2026-08-25T18:22:19+00:00">August 25, 2026 – 2:22 PM</time><p>And now for some kind of... puppetry pirates game? I'm a sucker for an unusual art style, and this one appears to have various styles of gameplay. Ship battles, action fights with critters, puzzles. Sea of Remnants, which you can pre-register for now.</p></div><div class="live-content"><time datetime="2026-08-25T18:23:30+00:00">August 25, 2026 – 2:23 PM</time><p>Crimson Desert Enhanced up now, touting a bunch of improvements. I should hope so, Crimson Desert Enhanced. New story moments maybe the biggest selling point. Seems a bit... early to be promoting an enhanced edition.</p></div><div class="live-content"><time datetime="2026-08-25T18:25:52+00:00">August 25, 2026 – 2:25 PM</time><p>And now, Tides of Annihilation! With a new look and new voice actor, as Jennifer English is no longer attached. The voice of Grace Ashcroft is stepping in here.</p><p>"If you wish to reclaim London, you must harness the fog." Sure thing, bud. You got it. I will harness that fog. Why does the fog turn into a sword? Who could possibly say. Like the look of this action against big critters, Bayonetta-style, however. I don't really know what's going on, but I like it.</p></div><div class="live-content"><time datetime="2026-08-25T18:28:13+00:00">August 25, 2026 – 2:28 PM</time><p>Up next: Alessandro Durando, creative director of Unrelated Studio. "I genuinely never expected to be here, on this stage." Good for you. Uncovering memories sounds neat. Believe he was calling it Love Song? Wasn't expecting this black and white color palette. Bit like Journey meets Cocoon. I'm not mad about it.</p></div><div class="live-content"><time datetime="2026-08-25T18:28:44+00:00">August 25, 2026 – 2:28 PM</time><p>Lofsong! Not Love Song. Available to wishlist now. Neat. "What a beautiful and artistic game, made right here in Europe," says Geoff.</p></div><div class="live-content"><time datetime="2026-08-25T18:30:47+00:00">August 25, 2026 – 2:30 PM</time><p>Capcom here with Mega Man: Dual Override gameplay! You love to see it. That sure looks like Dr. Wily's silhouette in the intro... Gameplay looks pretty much like what you might expect a modern Mega Man game to be. But hello there, Twinkle Girl. An enemy boss?</p><p>Mega Man powers up in the middle of the fight to take her out, however, and we cut to key art with Protoman. Also? Pragmata is getting a skin this year, but Dual Override is out in 2027.</p></div><div class="live-content"><time datetime="2026-08-25T18:32:30+00:00">August 25, 2026 – 2:32 PM</time><p>But enough of that! Now we've got Ubisoft here with musical Rayman stages, which is obviously very important. Is this... yes, it is, a Macarena stage. Rayman Legends Retold is out October 1, 2026. Good for him.</p></div><div class="live-content"><time datetime="2026-08-25T18:34:52+00:00">August 25, 2026 – 2:34 PM</time><p>And now, more announcements! Sure looks like what if PUBG were set in the Pacific Northwest in the '90s. PUBG Ded.Net it is. Do you like PUBG, but want more Fortnite-style wackiness? Ded.Net.</p></div><div class="live-content"><time datetime="2026-08-25T18:36:28+00:00">August 25, 2026 – 2:36 PM</time><p>A quick Once Human ad immediately going into... Control Resonant, I think? Love the style of Remedy games, I can't lie. Big hammer hitting big critter, jumping around, strange physics... Yeah, I'll take it, thanks. I couldn't tell you anything about what's actually happening narratively, but Control Resonant is out September 24, 2026.</p></div><div class="live-content"><time datetime="2026-08-25T18:38:01+00:00">August 25, 2026 – 2:38 PM</time><p>Looks like Blood of Dawnwalker gameplay! I'm always a bit confused with these events show off some big new game that people can play for themselves in the near future, but then again, maybe a new IP needs all the help it can get.</p><p>The Blood of Dawnwalker is out September 3, 2026. Yes, that's right; next week.</p></div><div class="live-content"><time datetime="2026-08-25T18:39:31+00:00">August 25, 2026 – 2:39 PM</time><p>Game of Thrones: War for Westeros up next, which is basically Age of Empires for Game of Thrones, or so it looks. I like both of those things! It's no Total War, but then what is... except Total War.</p><p>Looks like dragons can burn down fortresses, you can have creatures from beyond the Wall, and so on. "The fate of Westeros, is yours to decide." Out 2027. Night King on the Iron Throne is certainly, dare I say, chilling.</p></div><div class="live-content"><time datetime="2026-08-25T18:41:00+00:00">August 25, 2026 – 2:41 PM</time><p>And now something new from the Darksiders Genisys folks, Airship Syndicate. Dust: Origins. "In this prison, everything wants to kill you." Looks a bit like a Doom-flavored Diablo? Coll critters, fun with lighting. Bloody. Cool.</p></div><div class="live-content"><time datetime="2026-08-25T18:42:12+00:00">August 25, 2026 – 2:42 PM</time><p>And now they're doing some kind of immersive thing at Gamescom ONL in person? "Searching for a pulse, initializing reality." I feel like a stick in the mud when I say stuff like this, but, uh, this looks to be a Gamescom ad for... Gamescom? "Welcome to the heart of gaming."</p></div><div class="live-content"><time datetime="2026-08-25T18:43:15+00:00">August 25, 2026 – 2:43 PM</time><p>Thankfully, that's over. And now for Exodus! Talking about your party, including awakened animals. We're going to get a good look at Salt, an awakened octopus. Love me some companions, honestly.</p></div><div class="live-content"><time datetime="2026-08-25T18:45:34+00:00">August 25, 2026 – 2:45 PM</time><p>"I hunt, you pay. This is agreed," Salt says when the protagonist strikes up a conversation. Salt, if you've not been following along, is something of a fan-favorite character already. Hard not to like "Octopus Mech Sniper," however.</p><p>Exodus releases April 7, 2027. "Time is our great enemy, but we must always have hope."</p></div><div class="live-content"><time datetime="2026-08-25T18:50:20+00:00">August 25, 2026 – 2:50 PM</time><p>Wizards of the Coast apparently wanted one block to itself because Warlock: Dungeons & Dragons is up next! Maggie Robertson is up to introduce. Warlock apparently has the protagonist make a pact with Tasha, which is a big deal if you know D&D.</p><p>Tasha marks Katri, and the pact is made. Gameplay looks a bit like if someone took Baldur's Gate: Dark Alliance and tried to make a Witcher game. Gameplay shows our warlock build a step to descend before leaping down and being attacked. Knocking down pillars onto enemies, swapping places. Looks like there will maybe be plenty of spells and weapons? Hard to say from this initial look.</p></div><div class="live-content"><time datetime="2026-08-25T18:52:56+00:00">August 25, 2026 – 2:52 PM</time><p>The warlock casts some kind of ritual to call down raining before shocking enemies with electricity. Smart. (I think; what do I know, I'm not a warlock.) Swordplay leads to hammers leads to gusts of wind to coup de grace. Neat. The big undead-looking creature isn't so easily taken out, however, and Katri has to dodge, dip, duck, dive, and dodge. There's seemingly some kind of temporal manipulation going on? Maybe time slows when you're doing spells.</p></div><div class="live-content"><time datetime="2026-08-25T18:53:35+00:00">August 25, 2026 – 2:53 PM</time><p>Warlock is out in 2027! Check out the trailer for yourself:</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/pNw0sh481bA" allowfullscreen></iframe></div></div></div><div class="live-content"><time datetime="2026-08-25T18:55:45+00:00">August 25, 2026 – 2:55 PM</time><p>And now, a new game inspired by One Thousand and One Night. Looks a bit like what Prince of Persia would like to be if it were a game like Forspoken. (This is not a complaint.) The veil is thinning between two worlds, bringing chaos and war. "Yet many stories remain... untold." 1001: Threads of Mizan is playable on the floor at Gamescom, apparently.</p></div><div class="live-content"><time datetime="2026-08-25T18:57:16+00:00">August 25, 2026 – 2:57 PM</time><p>Having a hard time describing what we've segued into. Detective? Cult horror? Gacha anime? Silver Palace. "The final clue is in that cursed place." Lots of shots of legs and feet.</p></div><div class="live-content"><time datetime="2026-08-25T19:00:22+00:00">August 25, 2026 – 3:00 PM</time><p>Monster Hunter Outlanders up now with... untranslated text on the screen for details? But immediately into Metro 2039 with devs taking the stage. Jon Bloch and Pavel Ulmer here to introduce new gameplay. "Metro, to us, is about people." What they sacrifice, what's taken away from them. Both talk sort of obliquely about the ongoing war in Ukraine. Ulmer says development was "pretty tough, trust me."</p></div><div class="live-content"><time datetime="2026-08-25T19:02:12+00:00">August 25, 2026 – 3:02 PM</time><p>"Metro 2039 is not simple a return to Metro." Bloch says it's darker, more personal. The tunnels are waiting. "Proudly made in Ukraine" is the first thing on screen before we segue into a better look at Metro 2039 gameplay. Sure looks like tunnels and people in tunnels and a wasteland aboveground. Monsters, radiation, close quarters and weapon modifications. Sure looks like Metro to me.</p></div><div class="live-content"><time datetime="2026-08-25T19:03:11+00:00">August 25, 2026 – 3:03 PM</time><p>"The enemy must be destroyed" being repeated over and over isn't terrifying. Metro 2039, out February 2027. I wouldn't mind playing that now.</p></div><div class="live-content"><time datetime="2026-08-25T19:05:03+00:00">August 25, 2026 – 3:05 PM</time><p>Snoop Dogg is apparently being hunted in Hitman. Nothing I say here will do the trailer justice, but please just understand there is a lot of weed. "The Herbalist" is the Elusive Target. Sure.</p></div><div class="live-content"><time datetime="2026-08-25T19:06:52+00:00">August 25, 2026 – 3:06 PM</time><p>And now Aion 2! It's a sequel MMO! It's out October 5, 2026! This normally the part where I say something like, "Sure looks like Aion 2," but honestly the colors and camera movements are working for me. Also, that brief moment shown of swimming underwater looks great?</p></div><div class="live-content"><time datetime="2026-08-25T19:08:18+00:00">August 25, 2026 – 3:08 PM</time><p>This looks like that leaked Paradox post-apocalyptic strategy game, Afterworld. We called it "Fallout meets Crusader Kings" when <a href="https://www.gamesradar.com/games/strategy/fallout-meets-crusader-kings-as-paradox-accidentally-leaks-its-next-grand-strategy-game-ahead-of-gamescom-reveal/" target="_blank">it leaked yesterday</a>, and it sure does look exactly like that.</p></div><div class="live-content"><time datetime="2026-08-25T19:10:19+00:00">August 25, 2026 – 3:10 PM</time><p>And now for more Hoyoverse! A charming, colorful trailer for Petit Planet, which is a bit like Animal Crossing but not quite. If you wanted Infinity Nikki to have more building, Petit Planet is coming later this year.</p></div><div class="live-content"><time datetime="2026-08-25T19:11:42+00:00">August 25, 2026 – 3:11 PM</time><p>And now Mewgenics music! If you're here for trailers, now's a good time to quickly grab some more water. But, also, this performance kind of slaps so many keep an ear out?</p></div><div class="live-content"><time datetime="2026-08-25T19:14:08+00:00">August 25, 2026 – 3:14 PM</time><p>It's still going, by the way. I don't know what to tell you here. I like Mewgenics. I think I like this music. For the record, my boss Josh West does not.</p></div><div class="live-content"><time datetime="2026-08-25T19:14:52+00:00">August 25, 2026 – 3:14 PM</time><p>Mewgenics is coming to console on September 8! Launch trailer for Aliens Fireteam Elite 2! Coming fast and furious now that the music is done.</p></div><div class="live-content"><time datetime="2026-08-25T19:16:42+00:00">August 25, 2026 – 3:16 PM</time><p>And right into a trailer for 1666: Amsterdam. Lot of cat possession going on in here. "The force emanated from her, like nothing I'd see before." Wow. Dang.</p></div><div class="live-content"><time datetime="2026-08-25T19:18:39+00:00">August 25, 2026 – 3:18 PM</time><p>No time to linger, however. We're immediately onto... some kind of samurai zombie game? With a citypop soundtrack. And hopscotch, and legally distinct Space Harrier? Showa American Story! And then next, with absolutely no break, Road Kings. March 11, 2027. Now that's what I call truckin'.</p></div><div class="live-content"><time datetime="2026-08-25T19:19:35+00:00">August 25, 2026 – 3:19 PM</time><p>And another Gamescom ONL ad for Gamescom itself. Free space if you're doing some kind of bingo activity.</p></div><div class="live-content"><time datetime="2026-08-25T19:20:32+00:00">August 25, 2026 – 3:20 PM</time><p>News editor Iain Harris keeps reminding me there's still 40 minutes to go and I keep reminding him to shut up, I'm working here.</p></div><div class="live-content"><time datetime="2026-08-25T19:23:06+00:00">August 25, 2026 – 3:23 PM</time><p>And now a new look at Stage Tour. Which, you know, isn't not Rock Band or Guitar Hero with bobble-headed characters. Lots of ways to play, generally like the soundtrack here, but can't help but be suspicious of any game that relies on licensed music. Launches December 10, 2026.</p></div><div class="live-content"><time datetime="2026-08-25T19:24:01+00:00">August 25, 2026 – 3:24 PM</time><p>And here's Crazy Taxi World Tour, which looks like Crazy Taxi. Wild and wacky hijinks and jumps, coming 2027.</p></div><div class="live-content"><time datetime="2026-08-25T19:24:26+00:00">August 25, 2026 – 3:24 PM</time><p>I cannot believe I am saying this but is this a new Turok with Patrick Stewart narrating?</p></div><div class="live-content"><time datetime="2026-08-25T19:25:35+00:00">August 25, 2026 – 3:25 PM</time><p>Turok Origins, coming Spring 2027. That was, uh, some bloody combat, but who knows how much if any of that was actually relevant to gameplay. I guess we'll see!</p></div><div class="live-content"><time datetime="2026-08-25T19:27:34+00:00">August 25, 2026 – 3:27 PM</time><p>New co-op action game with space dogs for some reason. No Man's Best Friend Sky? Basebuilding? Shooting? Gravhounds, is the name, apparently. Coming early 2026. Sjokz immediately barked after.</p></div><div class="live-content"><time datetime="2026-08-25T19:29:29+00:00">August 25, 2026 – 3:29 PM</time><p>Lego Skylines! Cities Skylines but Lego? Sign me up. Also, Transport Fever 3 is available at the end of September. But immediately into some kind of Lethal Company meets Helldivers.</p></div><div class="live-content"><time datetime="2026-08-25T19:30:09+00:00">August 25, 2026 – 3:30 PM</time><p>"The only crew that gets paid for what others won't." Exterminauts, wishlist now. Sure.</p></div><div class="live-content"><time datetime="2026-08-25T19:31:54+00:00">August 25, 2026 – 3:31 PM</time><p>Up now: a Diablo-style action RPG, looks like. Lots of swordplay and magic with critters all around. Big sword can do ice magic, seemingly, which I am all for. Also, the whirlwind dervish ability seems cool. "I will take what I'm owed." Oh wait, Path of Exile 2 1.0 release on December 11. Yeah, "Diablo-style action RPG" basically covers it.</p></div><div class="live-content"><time datetime="2026-08-25T19:34:03+00:00">August 25, 2026 – 3:34 PM</time><p>Heroes of Might and Magic 3 Remake up now! The great king is dead, enemies are looking to feed on the kingdom's remains. You know how it goes, right? "One of the greatest strategy games faithfully remade." I was always more of a King's Bounty kid, but this does look cool. Dragons, griffins, horsies, they're all here.</p></div><div class="live-content"><time datetime="2026-08-25T19:35:29+00:00">August 25, 2026 – 3:35 PM</time><p>Gamescom Cares, the charity segment, up now. Games Done Quick's Ashley Farkas up to talk about speedrunning and charity donations, which makes sense given GDQ is doing its first Gamescom event, apparently.</p></div><div class="live-content"><time datetime="2026-08-25T19:37:25+00:00">August 25, 2026 – 3:37 PM</time><p>They're talking about the special powers of gamers and charity. I do like Games Done Quick.</p></div><div class="live-content"><time datetime="2026-08-25T19:38:01+00:00">August 25, 2026 – 3:38 PM</time><p>Less than 30 minutes left! Still got Witcher 3 to go, somewhere. We can do it. For Dolly Parton, people. For Dolly.</p></div><div class="live-content"><time datetime="2026-08-25T19:39:49+00:00">August 25, 2026 – 3:39 PM</time><p>Neon Giant's NO LAW up now, which definitely looks like what I maybe wanted Cyberpunk 2077 to be. Lots of action and grime and neon. Coming 2027.</p></div><div class="live-content"><time datetime="2026-08-25T19:40:34+00:00">August 25, 2026 – 3:40 PM</time><p>Immediately into some kind of 3v3 game, Project Zeta. Stylized anime, which objectives I couldn't quite suss out. And onto some kind of atmospheric aliens game?</p></div><div class="live-content"><time datetime="2026-08-25T19:42:19+00:00">August 25, 2026 – 3:42 PM</time><p>Horror? Demons? Mechs? I can't tell if this is speaking my language. Cinder City, where a body's consciousness has been transferred to... a server of rats, per Geoff? Yeah, hook me up, bro.</p></div><div class="live-content"><time datetime="2026-08-25T19:43:37+00:00">August 25, 2026 – 3:43 PM</time><p>Wait no the server of rats... is about whatever this is? My brain is melting, but not as much as the rats server or the fungus guy or whatever other stuff is happening in Ontos.</p></div><div class="live-content"><time datetime="2026-08-25T19:45:01+00:00">August 25, 2026 – 3:45 PM</time><p>And now from the creators of Inscryption, some kind of deeply cursed game about an arcade cabinet with its own games. Pony Island 2: Panda Circus, out next year. OK, all right.</p></div><div class="live-content"><time datetime="2026-08-25T19:47:09+00:00">August 25, 2026 – 3:47 PM</time><p>Zoopunk! "I'm going to smash this rotten worlds into pieces." You tell them, anthropomorphized rabbit warrior. Rhino and chipmunk fights also doing their thing. What if Stellar Blade but animals against big robots. I'm having some trouble following the action here, but the cat with the sword at the end looks good.</p></div><div class="live-content"><time datetime="2026-08-25T19:48:36+00:00">August 25, 2026 – 3:48 PM</time><p>And now a story-based renovation game! Looks a bit like Powerwash Simulator where you're a ghost hunter. There Are No Ghosts at the Grand, which is a "musical horror renovation game." I still like the idea, but don't know how it'll come together.</p></div><div class="live-content"><time datetime="2026-08-25T19:50:23+00:00">August 25, 2026 – 3:50 PM</time><p>Roco Kingdom closed beta test in October, which looks extremely like "Do You Like Palworld?" with cuter designs. And the The Defiant, which I blinked and missed but looks like... military combat? You know the kind.</p></div><div class="live-content"><time datetime="2026-08-25T19:51:51+00:00">August 25, 2026 – 3:51 PM</time><p>Tarae the Unbound similarly very quick, but is giving some interesting vibes with its Diablo-style combat. Immediately into an FPS where people and things burst into voxels? And you build stuff? Honestly, if there's one aspect of Fortnite that few games try to emulate it's the building so maybe they're onto something here.</p></div><div class="live-content"><time datetime="2026-08-25T19:54:03+00:00">August 25, 2026 – 3:54 PM</time><p>Like or Die! OK. All right.</p><p>Final Fantasy 7 Revelation looks to be up next as Naoki Hamaguchi takes the stage. "It's great to be back at Gamescom!" Calls it the final chapter in their epic journey. Final Fantasy 7 Revelation coming Spring 2027, with trailer up now.</p></div><div class="live-content"><time datetime="2026-08-25T19:55:20+00:00">August 25, 2026 – 3:55 PM</time><p>Starting strong with Rufus talking about Meteor and the giant Weapons. All the lads are here: Barrett, Cloud, Cid, Tifa, Vincent, and so on. Ruby Weapon, Emerald Weapon, and Ultima Weapon apparently a big focus in Revelation. Suspiciously, no Aerith gameplay yet...</p></div><div class="live-content"><time datetime="2026-08-25T19:56:39+00:00">August 25, 2026 – 3:56 PM</time><p>Submarine combat, airship combat, they've got all the combats here. "We finish this, together." </p><p>One last game has to be The Witcher 3: Songs of the Past! And sure enough, there is it. "I see a white wolf, striving forward toward a solitary tower."</p></div><div class="live-content"><time datetime="2026-08-25T19:59:27+00:00">August 25, 2026 – 3:59 PM</time><p>The Witcher 3: Wild Hunt Remastered with enhanced basically everything, free upgrade for all Witcher 3 owners, September 29. And next year: Songs of the Past. "Didn't say I was afraid." Hell yeah. That tree looks gnarly, which is exactly what I want out of a Witcher game. No exact date for the DLC, unfortunately, but apparently Geralt has a chain? Good for him.</p></div><div class="live-content"><time datetime="2026-08-25T20:00:55+00:00">August 25, 2026 – 4:00 PM</time><p>Geoff confirming that yet, The Witcher 3: Wild Hunt Remastered is a surprise. Miles Tost, level design lead at CD Projekt Red, here talking features. New textures, rendering, so on. Combat is more modern and smooth. New finishers! Completely revamped the ability system.</p></div><div class="live-content"><time datetime="2026-08-25T20:03:38+00:00">August 25, 2026 – 4:03 PM</time><p>Songs of the Past's new chain weapon lets the devs "go out with a bang," for Geralt's last adventure before he passes the baton to Ciri. Apparently he previously had the chain, but I'm drawing a blank personally. The new region has its own unique identity with new quests and monsters, but is "an almost uncannily idyllic place" that requires a true witcher to solve.</p><p>Hearts of Stone and Blood and Wine, the previous The Witcher 3 DLCs, are free for people that own the base game as of tonight, per Tost.</p></div><div class="live-content"><time datetime="2026-08-25T20:05:06+00:00">August 25, 2026 – 4:05 PM</time><p>That's it! It's over! Geoff closes things out by hyping up The Game Awards on December 10, 2026.</p><p>See you all there, huh?</p></div>
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                                                            <title><![CDATA[ Like Final Fantasy 7 Revelation boss, Dragon Quest creator Yuji Horii worries live streams may not actually sell games: "Some people will be satisfied by just watching" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Dragon Quest creator and industry legend Yuri Horii says that he doesn't understand how live streaming games has become so popular, and he wonders if the practice helps advertise games or not. He believes that streaming fans are the result of a new type of light, or casual, gamer who just wants to see what a game is about without playing it themselves.</p><p>In an interview with <a href="https://www.famitsu.com/article/202608/78518" target="_blank"><u>Famitsu</u></a> that's been translated by GamesRadar+, Horii discusses how much player tastes have changed when it comes to the types of experiences people seek out with games. He believes the gaming audience has split into two distinct categories: core gamers who want to know everything about their games, and casual gamers who skip through and want to finish quickly.</p><p>"In terms of more casual gamers, people have increasingly enjoyed game live streaming," Horii says. "In the past, just watching people play games all the time was not seen as a form of entertainment. Though saying that, I used to watch my friends play over their shoulders. But now live streaming has become really popular."</p><p>Displaying some truly powerful 'back in my day' energy, Horii admits that he doesn't understand the allure of watching someone else play a game over playing it yourself, even if the streamer adds interesting commentary. "It used to be unthinkable that the player would be the funny one and attract fans rather than the game," he says.</p><p>However, while the rise of live streaming means that developers now have a much bigger potential audience for their games, Horii is still unsure if it works as a marketing strategy. "It's really interesting to see how people play the games you made," he says. "But I don't know if it works as a marketing tool. Some people will be satisfied by just watching the live stream, and some will want to play after seeing it. I'm really not sure yet."</p><p>A similar sentiment was echoed earlier this year by <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelation-director-says-streamers-have-caused-a-bit-of-a-crisis-for-rpgs-and-its-up-to-devs-to-make-sure-fans-actually-want-to-play-a-game-themselves/"><u>Final Fantasy 7 Remake director Naoki Hamaguchi, who believes that streamers have changed gaming</u></a> forever. He says that during development it's important to consider making games that people want to play rather than just watch.</p><p><em></em><a href="https://www.gamesradar.com/games/dragon-quest/dragon-quest-9-has-been-trapped-on-the-nintendo-ds-for-17-years-and-franchise-creator-yuji-horii-was-a-little-disheartened-to-learn-fans-never-wanted-that/"><u><em>Dragon Quest 9 has been trapped on the Nintendo DS for 17 years, and franchise creator Yuji Horii was "a little disheartened" to learn fans never wanted that.</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eJKPYW"></div>                            </div>                            <script src="https://kwizly.com/embed/eJKPYW.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/dragon-quest/like-final-fantasy-7-revelation-boss-dragon-quest-creator-yuji-horii-worries-live-streams-may-not-actually-sell-games-some-people-will-be-satisfied-by-just-watching/</link>
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                            <![CDATA[ But "I don't know if it works as a marketing tool," says Horii ]]>
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                                                                        <pubDate>Tue, 25 Aug 2026 14:41:54 +0000</pubDate>                                                                                                                                <updated>Tue, 25 Aug 2026 14:41:59 +0000</updated>
                                                                                                                                            <category><![CDATA[Dragon Quest]]></category>
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                                                                                                                    <dc:creator><![CDATA[ George Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GFN9ANiSU3krt7pXoh4XiZ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Dragon Quest 11]]></media:description>                                                            <media:text><![CDATA[Dragon Quest 11]]></media:text>
                                <media:title type="plain"><![CDATA[Dragon Quest 11]]></media:title>
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                                <p>Dragon Quest creator and industry legend Yuri Horii says that he doesn't understand how live streaming games has become so popular, and he wonders if the practice helps advertise games or not. He believes that streaming fans are the result of a new type of light, or casual, gamer who just wants to see what a game is about without playing it themselves.</p><p>In an interview with <a href="https://www.famitsu.com/article/202608/78518" target="_blank"><u>Famitsu</u></a> that's been translated by GamesRadar+, Horii discusses how much player tastes have changed when it comes to the types of experiences people seek out with games. He believes the gaming audience has split into two distinct categories: core gamers who want to know everything about their games, and casual gamers who skip through and want to finish quickly.</p><p>"In terms of more casual gamers, people have increasingly enjoyed game live streaming," Horii says. "In the past, just watching people play games all the time was not seen as a form of entertainment. Though saying that, I used to watch my friends play over their shoulders. But now live streaming has become really popular."</p><p>Displaying some truly powerful 'back in my day' energy, Horii admits that he doesn't understand the allure of watching someone else play a game over playing it yourself, even if the streamer adds interesting commentary. "It used to be unthinkable that the player would be the funny one and attract fans rather than the game," he says.</p><p>However, while the rise of live streaming means that developers now have a much bigger potential audience for their games, Horii is still unsure if it works as a marketing strategy. "It's really interesting to see how people play the games you made," he says. "But I don't know if it works as a marketing tool. Some people will be satisfied by just watching the live stream, and some will want to play after seeing it. I'm really not sure yet."</p><p>A similar sentiment was echoed earlier this year by <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelation-director-says-streamers-have-caused-a-bit-of-a-crisis-for-rpgs-and-its-up-to-devs-to-make-sure-fans-actually-want-to-play-a-game-themselves/"><u>Final Fantasy 7 Remake director Naoki Hamaguchi, who believes that streamers have changed gaming</u></a> forever. He says that during development it's important to consider making games that people want to play rather than just watch.</p><p><em></em><a href="https://www.gamesradar.com/games/dragon-quest/dragon-quest-9-has-been-trapped-on-the-nintendo-ds-for-17-years-and-franchise-creator-yuji-horii-was-a-little-disheartened-to-learn-fans-never-wanted-that/"><u><em>Dragon Quest 9 has been trapped on the Nintendo DS for 17 years, and franchise creator Yuji Horii was "a little disheartened" to learn fans never wanted that.</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eJKPYW"></div>                            </div>                            <script src="https://kwizly.com/embed/eJKPYW.js" async></script>
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                                                            <title><![CDATA[ Nintendo reveals its first price-hiked Switch 2 bundles, but I wouldn't recommend waiting for them ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Nintendo is launching two Switch 2 bundles this Fall season, with a very familiar Mario Kart World bundle back on the shelves in late September and a new Switch Sports Resort package following on October 22. Both offers come with an additional extra compared to the <a href="https://www.gamesradar.com/cheap-nintendo-switch-bundles-compared/">Nintendo Switch bundle deals</a> we've traditionally seen in the past, with 90 days of Nintendo Switch Online (an Individual subscription) included in the box as well. </p><p>Still, those dates fall well after the <a href="https://www.gamesradar.com/hardware/nintendo-switch-2-will-soon-cost-usd500-as-price-hikes-roll-out-across-the-us-europe-and-more-due-to-various-changes-in-market-conditions/">upcoming Nintendo Switch 2 price hike</a>, pushing these offers to more expensive heights. After September 1, a Nintendo Switch 2 will cost $499.99 (currently it's still available for <a href="https://www.amazon.com/Nintendo-Switch-2-System/dp/B0F3GWXLTS" target="_blank"><strong>$449.99 at Amazon</strong></a>), whereas these bundles are slated for a $549.99 price tag (for Mario Kart) or $529.99 for the Switch Sports Resort option. That means you're saving between $37.98 and $27.98 depending on the game of your choice, with that Switch Online sub included. </p>        <div class="featured_product_block featured_block_horizontal" data-id="dff63892-a089-11f1-b742-8df95211a945">            <a href="https://www.amazon.com/Nintendo-Switch-2-System/dp/B0F3GWXLTS" data-model-name="Nintendo Switch 2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/Q8VtbuFQmSpuH2NNJhgPhT.jpg" alt="Image of the standalone Nintendo Switch 2 box with a plain white background."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                                                <div class="featured__title">Nintendo Switch 2</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Build the bundle today and you'll still save an extra $15 compared to September's $549.99 price tag. Grab the Switch 2 for $449, throw in a copy of Mario Kart World (<a href="https://www.amazon.com/Mario-KartTM-World-Nintendo-Switch-2/dp/B0F66GQLHH" target="_blank">$79</a>), and stick 90 days of Switch Online on it for <a href="https://ec.nintendo.com/US/en/membership" target="_blank">$7.99</a>. </p></p>                </div>                            </div>        </div><p>What to do, what to do. </p><p>Well, I've been banging this drum long enough I might as well keep going as that pricing clock ticks down. If you were planning on picking up a Switch 2 at any point this year (yes, let's cast our minds forwards to Christmas for a moment) I'd seriously recommend doing so before that September 1 cut-off. Today's bundle announcement will be nice for those who missed their cheaper window, but if you can get in before we get close to $500 it's still worth doing so. </p><p>Right now that $449.99 price of the Switch 2 allows for a <a href="https://www.amazon.com/Mario-KartTM-World-Nintendo-Switch-2/dp/B0F66GQLHH" target="_blank">$79 (Amazon)</a> purchase of Mario Kart World while still coming under the $549.99 rate we'll be facing in September. You're spending $528.99 on both the system and game today, even throwing in the 90 days of Switch Online only takes us up to $536.98. </p><p>Once those prices increase, these new Nintendo Switch 2 bundles <em>will </em>represent a solid saving for those who missed out on the original MSRP. You're only adding about $15 compared to today's rates after all. However, if you can get in before the cut-off, that's still a bundle of change in your back pocket. </p><p>Via <a href="https://www.businesswire.com/news/home/20260825473959/en/Two-New-Nintendo-Switch-2-Bundles-Deliver-Sun-Soaked-Sports-High-Speed-Thrills-and-Extra-Value" target="_blank">Business Wire</a></p><ul><li><strong>See all Nintendo Switch 2 deals </strong><a href="https://www.amazon.com/s?k=Nintendo+Switch+2&ref=nb_sb_noss" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>If you're looking to reinvest that spare change right back into your setup, check out the </em><a href="https://www.gamesradar.com/hardware/accessories/the-best-nintendo-switch-2-accessories/"><em>best Nintendo Switch 2 accessories</em></a><em> we've tested so far, including the </em><a href="https://www.gamesradar.com/hardware/best-nintendo-switch-2-cases/"><em>best Nintendo Switch 2 cases</em></a><em> and </em><a href="https://www.gamesradar.com/hardware/gaming-controllers/the-best-nintendo-switch-2-controllers/"><em>best Nintendo Switch 2 controllers</em></a><em>. </em></p><div data-widget-type="review" data-model-name="Nintendo Switch 2" class="hawk-root"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/hardware/nintendo-reveals-its-first-price-hiked-switch-2-bundles-but-i-wouldnt-recommend-waiting-for-them/</link>
                                                                            <description>
                            <![CDATA[ Nintendo has announced the first Switch 2 bundles to land after its upcoming price hikes, but you'll find a better deal today. ]]>
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                                                                        <pubDate>Tue, 25 Aug 2026 13:47:39 +0000</pubDate>                                                                                                                                <updated>Wed, 26 Aug 2026 09:40:12 +0000</updated>
                                                                                                                                            <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ Tabitha Baker ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Pdm5hN2zwhdQpL8Amr4bW9.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Nintendo Switch 2 Mario Kart and Sports Resort bundles on a blue background]]></media:description>                                                            <media:text><![CDATA[Nintendo Switch 2 Mario Kart and Sports Resort bundles on a blue background]]></media:text>
                                <media:title type="plain"><![CDATA[Nintendo Switch 2 Mario Kart and Sports Resort bundles on a blue background]]></media:title>
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                                <p>Nintendo is launching two Switch 2 bundles this Fall season, with a very familiar Mario Kart World bundle back on the shelves in late September and a new Switch Sports Resort package following on October 22. Both offers come with an additional extra compared to the <a href="https://www.gamesradar.com/cheap-nintendo-switch-bundles-compared/">Nintendo Switch bundle deals</a> we've traditionally seen in the past, with 90 days of Nintendo Switch Online (an Individual subscription) included in the box as well. </p><p>Still, those dates fall well after the <a href="https://www.gamesradar.com/hardware/nintendo-switch-2-will-soon-cost-usd500-as-price-hikes-roll-out-across-the-us-europe-and-more-due-to-various-changes-in-market-conditions/">upcoming Nintendo Switch 2 price hike</a>, pushing these offers to more expensive heights. After September 1, a Nintendo Switch 2 will cost $499.99 (currently it's still available for <a href="https://www.amazon.com/Nintendo-Switch-2-System/dp/B0F3GWXLTS" target="_blank"><strong>$449.99 at Amazon</strong></a>), whereas these bundles are slated for a $549.99 price tag (for Mario Kart) or $529.99 for the Switch Sports Resort option. That means you're saving between $37.98 and $27.98 depending on the game of your choice, with that Switch Online sub included. </p>        <div class="featured_product_block featured_block_horizontal" data-id="dff63892-a089-11f1-b742-8df95211a945">            <a href="https://www.amazon.com/Nintendo-Switch-2-System/dp/B0F3GWXLTS" data-model-name="Nintendo Switch 2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/Q8VtbuFQmSpuH2NNJhgPhT.jpg" alt="Image of the standalone Nintendo Switch 2 box with a plain white background."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                                                <div class="featured__title">Nintendo Switch 2</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Build the bundle today and you'll still save an extra $15 compared to September's $549.99 price tag. Grab the Switch 2 for $449, throw in a copy of Mario Kart World (<a href="https://www.amazon.com/Mario-KartTM-World-Nintendo-Switch-2/dp/B0F66GQLHH" target="_blank">$79</a>), and stick 90 days of Switch Online on it for <a href="https://ec.nintendo.com/US/en/membership" target="_blank">$7.99</a>. </p></p>                </div>                            </div>        </div><p>What to do, what to do. </p><p>Well, I've been banging this drum long enough I might as well keep going as that pricing clock ticks down. If you were planning on picking up a Switch 2 at any point this year (yes, let's cast our minds forwards to Christmas for a moment) I'd seriously recommend doing so before that September 1 cut-off. Today's bundle announcement will be nice for those who missed their cheaper window, but if you can get in before we get close to $500 it's still worth doing so. </p><p>Right now that $449.99 price of the Switch 2 allows for a <a href="https://www.amazon.com/Mario-KartTM-World-Nintendo-Switch-2/dp/B0F66GQLHH" target="_blank">$79 (Amazon)</a> purchase of Mario Kart World while still coming under the $549.99 rate we'll be facing in September. You're spending $528.99 on both the system and game today, even throwing in the 90 days of Switch Online only takes us up to $536.98. </p><p>Once those prices increase, these new Nintendo Switch 2 bundles <em>will </em>represent a solid saving for those who missed out on the original MSRP. You're only adding about $15 compared to today's rates after all. However, if you can get in before the cut-off, that's still a bundle of change in your back pocket. </p><p>Via <a href="https://www.businesswire.com/news/home/20260825473959/en/Two-New-Nintendo-Switch-2-Bundles-Deliver-Sun-Soaked-Sports-High-Speed-Thrills-and-Extra-Value" target="_blank">Business Wire</a></p><ul><li><strong>See all Nintendo Switch 2 deals </strong><a href="https://www.amazon.com/s?k=Nintendo+Switch+2&ref=nb_sb_noss" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>If you're looking to reinvest that spare change right back into your setup, check out the </em><a href="https://www.gamesradar.com/hardware/accessories/the-best-nintendo-switch-2-accessories/"><em>best Nintendo Switch 2 accessories</em></a><em> we've tested so far, including the </em><a href="https://www.gamesradar.com/hardware/best-nintendo-switch-2-cases/"><em>best Nintendo Switch 2 cases</em></a><em> and </em><a href="https://www.gamesradar.com/hardware/gaming-controllers/the-best-nintendo-switch-2-controllers/"><em>best Nintendo Switch 2 controllers</em></a><em>. </em></p><div data-widget-type="review" data-model-name="Nintendo Switch 2" class="hawk-root"></div>
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                                                            <title><![CDATA[ Disney isn't stopping with Kingdom Hearts 4 and a new anime, as "there are so many things we want to do" with the 25-year-old JRPG series ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Kingdom Hearts is celebrating its 25th anniversary next year with the release of Kingdom Hearts 4. While it doesn't have a release date yet, it was also revealed that a Kingdom Hearts animated series is in development for Disney's streaming platforms. However, this is apparently just the beginning of the franchise's plans, according to Disney's director of games, Nana Gadd.</p><p>In an interview with <a href="https://www.4gamer.net/games/015/G101577/20260820035/" target="_blank"><u>4Gamer</u></a> that's been translated by GamesRadar+, Gadd discussed the new Kingdom Hearts 4 trailer and anime announcement that were part of Disney's biennial fan convention D23. The series, which features a mash-up of Disney and Final Fantasy characters with original roles sprinkled in, is already known for its expansiveness, but it seems Disney is eager for more.</p><p>So far, Kingdom Hearts has been mostly focused on gaming, with over a dozen releases spanning a wide range of genres. While there are also manga and light novels, the majority of the fandom focuses on video games. However, with the announcement of the animated series, it's clear that Disney is hoping to expand.</p><p>"Even though Kingdom Hearts has been around for 25 years, there are so many things we want to do," says Gadd. "The announcement of the animated series is truly just the first step." </p><p>The franchise is already known for its complicated story, where you need to experience every piece of media just to have a hope of figuring it out. With that in mind, this statement has an exciting yet threatening aura.</p><p><a href="https://www.gamesradar.com/games/kingdom-hearts/kingdom-hearts-4-features-pixars-coco-because-tetsuya-nomura-thought-it-would-be-the-best-world-for-soras-story/"><u>Kingdom Hearts 4 features Pixar's Coco because Tetsuya Nomura thought it "would be the best world" for Sora's story</u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9RV2X"></div>                            </div>                            <script src="https://kwizly.com/embed/O9RV2X.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action-rpg/disney-isnt-stopping-with-kingdom-hearts-4-and-a-new-anime-as-there-are-so-many-things-we-want-to-do-with-the-25-year-old-jrpg-series/</link>
                                                                            <description>
                            <![CDATA[ Things are about to get a lot more spicy ]]>
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                                                                        <pubDate>Tue, 25 Aug 2026 09:55:51 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action RPGs]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ George Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GFN9ANiSU3krt7pXoh4XiZ.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Goofy and Donald Duck hug each other in terror in the Kingdom Hearts 4 reveal trailer.]]></media:description>                                                            <media:text><![CDATA[Goofy and Donald Duck hug each other in terror in the Kingdom Hearts 4 reveal trailer.]]></media:text>
                                <media:title type="plain"><![CDATA[Goofy and Donald Duck hug each other in terror in the Kingdom Hearts 4 reveal trailer.]]></media:title>
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                                <p>Kingdom Hearts is celebrating its 25th anniversary next year with the release of Kingdom Hearts 4. While it doesn't have a release date yet, it was also revealed that a Kingdom Hearts animated series is in development for Disney's streaming platforms. However, this is apparently just the beginning of the franchise's plans, according to Disney's director of games, Nana Gadd.</p><p>In an interview with <a href="https://www.4gamer.net/games/015/G101577/20260820035/" target="_blank"><u>4Gamer</u></a> that's been translated by GamesRadar+, Gadd discussed the new Kingdom Hearts 4 trailer and anime announcement that were part of Disney's biennial fan convention D23. The series, which features a mash-up of Disney and Final Fantasy characters with original roles sprinkled in, is already known for its expansiveness, but it seems Disney is eager for more.</p><p>So far, Kingdom Hearts has been mostly focused on gaming, with over a dozen releases spanning a wide range of genres. While there are also manga and light novels, the majority of the fandom focuses on video games. However, with the announcement of the animated series, it's clear that Disney is hoping to expand.</p><p>"Even though Kingdom Hearts has been around for 25 years, there are so many things we want to do," says Gadd. "The announcement of the animated series is truly just the first step." </p><p>The franchise is already known for its complicated story, where you need to experience every piece of media just to have a hope of figuring it out. With that in mind, this statement has an exciting yet threatening aura.</p><p><a href="https://www.gamesradar.com/games/kingdom-hearts/kingdom-hearts-4-features-pixars-coco-because-tetsuya-nomura-thought-it-would-be-the-best-world-for-soras-story/"><u>Kingdom Hearts 4 features Pixar's Coco because Tetsuya Nomura thought it "would be the best world" for Sora's story</u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9RV2X"></div>                            </div>                            <script src="https://kwizly.com/embed/O9RV2X.js" async></script>
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                                                            <title><![CDATA[ The new head of Pokemon designs made one of 2024's prettiest games ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Pokemon Company International has appointed series veteran James Turner as the new creative director of Pokemon art and design.</p><p>Turner <a href="https://x.com/JamesTurner_42/status/2091939630820335809" target="_blank"><u>shared</u></a> the news on Twitter. "It feels great to be working in the world of Pokémon again, with a lovely group of people," he says. "I’m very excited about what comes next!"</p><p>Though Turner is most recently known for indie hit <a href="https://store.steampowered.com/app/1627570/The_Plucky_Squire/" target="_blank"><u>The Plucky Squire</u></a>, made by All Possible Futures, a studio which Turner co-led, his history with Pokemon goes back generations.</p><p>Per <a href="https://bulbapedia.bulbagarden.net/wiki/James_Turner" target="_blank"><u>Bulbapedia</u></a> (and Mobygames credits), Turner worked with Game Freak on multiple Pokemon games dating back to Pokemon Black and White. Not only that, he directed Tembo the Badass Elephant, one of the stranger non-Pokemon games to come from the studio. </p><p>Game Freak only recently released Beast of Reincarnation, an action RPG with a more realistic art style. Our <a href="https://www.gamesradar.com/games/action-rpg/beast-of-reincarnation-review/"><u>Beast of Reincarnation review</u></a> praises its combat and, very appropriately for the Pokemon studio, its big ol' dog. </p><p>Turner was credited as a Pokemon character designer on Pokemon Black and White, X and Y, Sun and Moon, and Sword and Shield. He was also art director on Sword and Shield, and has dabbled in digital movie and effect design as well as 3D map graphics for the series. </p><p>Turner's earliest Pokemon credit was 2003's Pokemon Colosseum, for which he handled camera animation and contributed some special effects. You'll also find a few Pokemon cards under his name on <a href="https://www.artofpkm.com/illustrators/230" target="_blank">The Art of Pokemon</a>.</p><p>Our <a href="https://www.gamesradar.com/games/platformer/the-plucky-squire-review/">The Plucky Squire review</a> had high praise for All Possible Futures' 2D-meets-3D puzzle adventure. It sees storybook characters explore the world outside their pages, and was a high point for publisher Devolver Digital in 2024. Its art style, which used segmented lines and delivered a charming, illustrated look, is a recurring point of praise across its reviews. </p><p><a href="https://www.gamesradar.com/games/pokemon/pokemon-winds-and-waves-might-not-have-turn-based-battles-as-game-freak-veteran-hints-the-combat-system-could-change-thanks-to-pokemon-champions/"><u><em>Pokemon Winds and Waves might not have turn-based battles as Game Freak veteran hints the combat system "could change" thanks to Pokemon Champions</em></u></a><em>. </em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORK7AX"></div>                            </div>                            <script src="https://kwizly.com/embed/ORK7AX.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/pokemon/the-new-head-of-pokemon-designs-made-one-of-2024s-prettiest-games/</link>
                                                                            <description>
                            <![CDATA[ He also contributed Pokemon designs as far back as Black and White ]]>
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                                                                        <pubDate>Mon, 24 Aug 2026 20:27:17 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Pokemon]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Adventure Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Nintendo / The Pokemon Company]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Pikachu in Pokemon Winds and Waves trailer against beach window backdrop]]></media:description>                                                            <media:text><![CDATA[Pikachu in Pokemon Winds and Waves trailer against beach window backdrop]]></media:text>
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                                <p>The Pokemon Company International has appointed series veteran James Turner as the new creative director of Pokemon art and design.</p><p>Turner <a href="https://x.com/JamesTurner_42/status/2091939630820335809" target="_blank"><u>shared</u></a> the news on Twitter. "It feels great to be working in the world of Pokémon again, with a lovely group of people," he says. "I’m very excited about what comes next!"</p><p>Though Turner is most recently known for indie hit <a href="https://store.steampowered.com/app/1627570/The_Plucky_Squire/" target="_blank"><u>The Plucky Squire</u></a>, made by All Possible Futures, a studio which Turner co-led, his history with Pokemon goes back generations.</p><p>Per <a href="https://bulbapedia.bulbagarden.net/wiki/James_Turner" target="_blank"><u>Bulbapedia</u></a> (and Mobygames credits), Turner worked with Game Freak on multiple Pokemon games dating back to Pokemon Black and White. Not only that, he directed Tembo the Badass Elephant, one of the stranger non-Pokemon games to come from the studio. </p><p>Game Freak only recently released Beast of Reincarnation, an action RPG with a more realistic art style. Our <a href="https://www.gamesradar.com/games/action-rpg/beast-of-reincarnation-review/"><u>Beast of Reincarnation review</u></a> praises its combat and, very appropriately for the Pokemon studio, its big ol' dog. </p><p>Turner was credited as a Pokemon character designer on Pokemon Black and White, X and Y, Sun and Moon, and Sword and Shield. He was also art director on Sword and Shield, and has dabbled in digital movie and effect design as well as 3D map graphics for the series. </p><p>Turner's earliest Pokemon credit was 2003's Pokemon Colosseum, for which he handled camera animation and contributed some special effects. You'll also find a few Pokemon cards under his name on <a href="https://www.artofpkm.com/illustrators/230" target="_blank">The Art of Pokemon</a>.</p><p>Our <a href="https://www.gamesradar.com/games/platformer/the-plucky-squire-review/">The Plucky Squire review</a> had high praise for All Possible Futures' 2D-meets-3D puzzle adventure. It sees storybook characters explore the world outside their pages, and was a high point for publisher Devolver Digital in 2024. Its art style, which used segmented lines and delivered a charming, illustrated look, is a recurring point of praise across its reviews. </p><p><a href="https://www.gamesradar.com/games/pokemon/pokemon-winds-and-waves-might-not-have-turn-based-battles-as-game-freak-veteran-hints-the-combat-system-could-change-thanks-to-pokemon-champions/"><u><em>Pokemon Winds and Waves might not have turn-based battles as Game Freak veteran hints the combat system "could change" thanks to Pokemon Champions</em></u></a><em>. </em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORK7AX"></div>                            </div>                            <script src="https://kwizly.com/embed/ORK7AX.js" async></script>
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                                                            <title><![CDATA[ After 31 years, one of the most beloved JRPGs on the Super Nintendo gets its first-ever North American release ]]></title>
                                                                                                <dc:content><![CDATA[ <p>After three long decades, Terranigma is finally getting a modern re-release. The Super Nintendo JRPG, which was developed by Quintet and published by Enix in 1995, was never released in North America and had never been re-released on a later platform. But now, publisher Clear River Games is bringing the beloved classic to modern consoles and PC.</p><p>The new version of Terranigma will be released on PS5, PS4, Xbox Series X/S, Switch 2, Switch, Steam, and GOG in "early 2027," according to a press release. </p><p>Judging by the <a href="https://www.youtube.com/watch?v=e5rWXIzACtM" target="_blank">first trailer</a> and <a href="https://store.steampowered.com/app/4193690/Terranigma/" target="_blank">Steam page</a>, this will be a re-release that preserves the original game's look, feel, and gameplay – though the announcement notes that this version "thoughtfully adds to the original masterpiece, bringing a host of upgrades, tweaks and bonus features, designed to make the best, better still and provide an ideal point of entry for modern gamers."</p><p>Terranigma is an action RPG where you play as a boy who resurrects the Earth, charting its history from primordial evolution up through the modern day. Developer Quintet was known for Super NES classics like ActRaiser and Illusion of Gaia, and Terranigma is widely regarded as one of the best RPGs ever released on the platform. A shame, then, that its worldwide release was so limited.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/e5rWXIzACtM" allowfullscreen></iframe></div></div><p>Unlike many cult classic JRPGs, Terranigma actually was released outside of Japan – just not in North America. Nintendo published the game in Europe and Australia late in 1996, but by that time the gaming world was already obsessed with the newfangled 3D graphics of platforms like the PS1 and N64. Whatever plans might've existed for a North American version were dashed by the closure of Enix's US office, well before the Square merger, in late 1995.</p><p>Before the HD era largely standardized television formats worldwide, PAL TVs were fundamentally different from the NTSC televisions used in the US and Japan – most notably in the fact that they refresh 50 times per second instead of 60. That makes Terranigma's PAL-only release a problem for English-speaking players worldwide these days, since it runs at an improper speed that's out of line with the Japanese original.</p><p>Numerous fan patches and console mods have given RPG fans ways to play Terranigma over the years, but the rights situation around the game – with part of its ownership tied up with the original developers at Quintet, and part held by the modern Square Enix – meant that it had never gotten an official, modern port. And thus, there was never a way to officially play it in English at the intended 60Hz speed.</p><p>“I hope the themes of god and humanity, creation and destruction, and the atmosphere of the world itself resonate with today's players too," original artist Kamui Fujiwara says in the press release. "Not as a relic of the past, but as a living, breathing work. This moment has been long awaited and now it is finally here. I hope you will enjoy it with all your heart.”</p><p><em>Check out more of the </em><a href="https://www.gamesradar.com/best-snes-games-all-time/"><em>best SNES games</em></a><em> of all time.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eP0aVe"></div>                            </div>                            <script src="https://kwizly.com/embed/eP0aVe.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/jrpg/after-31-years-one-of-the-most-beloved-jrpgs-on-the-super-nintendo-gets-its-first-ever-north-american-release/</link>
                                                                            <description>
                            <![CDATA[ Terranigma is finally back ]]>
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                                                                        <pubDate>Mon, 24 Aug 2026 19:17:25 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[JRPGs]]></category>
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                                                                                                <author><![CDATA[ dustin.bailey@futurenet.com (Dustin Bailey) ]]></author>                    <dc:creator><![CDATA[ Dustin Bailey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/j8jDhQh7y8VawwTuRvrNbn.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Clear River Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A pair of ethereal hands presents the protagonist of Terranigma in pixel art]]></media:description>                                                            <media:text><![CDATA[A pair of ethereal hands presents the protagonist of Terranigma in pixel art]]></media:text>
                                <media:title type="plain"><![CDATA[A pair of ethereal hands presents the protagonist of Terranigma in pixel art]]></media:title>
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                                <p>After three long decades, Terranigma is finally getting a modern re-release. The Super Nintendo JRPG, which was developed by Quintet and published by Enix in 1995, was never released in North America and had never been re-released on a later platform. But now, publisher Clear River Games is bringing the beloved classic to modern consoles and PC.</p><p>The new version of Terranigma will be released on PS5, PS4, Xbox Series X/S, Switch 2, Switch, Steam, and GOG in "early 2027," according to a press release. </p><p>Judging by the <a href="https://www.youtube.com/watch?v=e5rWXIzACtM" target="_blank">first trailer</a> and <a href="https://store.steampowered.com/app/4193690/Terranigma/" target="_blank">Steam page</a>, this will be a re-release that preserves the original game's look, feel, and gameplay – though the announcement notes that this version "thoughtfully adds to the original masterpiece, bringing a host of upgrades, tweaks and bonus features, designed to make the best, better still and provide an ideal point of entry for modern gamers."</p><p>Terranigma is an action RPG where you play as a boy who resurrects the Earth, charting its history from primordial evolution up through the modern day. Developer Quintet was known for Super NES classics like ActRaiser and Illusion of Gaia, and Terranigma is widely regarded as one of the best RPGs ever released on the platform. A shame, then, that its worldwide release was so limited.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/e5rWXIzACtM" allowfullscreen></iframe></div></div><p>Unlike many cult classic JRPGs, Terranigma actually was released outside of Japan – just not in North America. Nintendo published the game in Europe and Australia late in 1996, but by that time the gaming world was already obsessed with the newfangled 3D graphics of platforms like the PS1 and N64. Whatever plans might've existed for a North American version were dashed by the closure of Enix's US office, well before the Square merger, in late 1995.</p><p>Before the HD era largely standardized television formats worldwide, PAL TVs were fundamentally different from the NTSC televisions used in the US and Japan – most notably in the fact that they refresh 50 times per second instead of 60. That makes Terranigma's PAL-only release a problem for English-speaking players worldwide these days, since it runs at an improper speed that's out of line with the Japanese original.</p><p>Numerous fan patches and console mods have given RPG fans ways to play Terranigma over the years, but the rights situation around the game – with part of its ownership tied up with the original developers at Quintet, and part held by the modern Square Enix – meant that it had never gotten an official, modern port. And thus, there was never a way to officially play it in English at the intended 60Hz speed.</p><p>“I hope the themes of god and humanity, creation and destruction, and the atmosphere of the world itself resonate with today's players too," original artist Kamui Fujiwara says in the press release. "Not as a relic of the past, but as a living, breathing work. This moment has been long awaited and now it is finally here. I hope you will enjoy it with all your heart.”</p><p><em>Check out more of the </em><a href="https://www.gamesradar.com/best-snes-games-all-time/"><em>best SNES games</em></a><em> of all time.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eP0aVe"></div>                            </div>                            <script src="https://kwizly.com/embed/eP0aVe.js" async></script>
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                                                            <title><![CDATA[ The Duskbloods network test was not good between lag, stuttering, and bad PvP ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Duskbloods network test got off to a rough start, with connection issues putting a swift end to the first planned session. I was finally able to play a couple of hours over the weekend – long enough to win a few matches – and <em>rough</em> is the perfect description of my experience. Between significant performance issues, convoluted rules, and frustrating PvP, I really don't like The Duskbloods so far. </p><p>If you've played Elden Ring Nightreign, you're halfway to understanding <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a>. This is an eclectic multiplayer action game that combines PvP and PvE <a href="https://www.gamesradar.com/games/action/parts-of-the-duskbloods-are-very-similar-to-a-lot-of-rpg-elements-you-might-find-in-a-tabletop-rpg-says-fromsoftware-boss-hidetaka-miyazaki/">with board game-like mechanics</a>. As one of multiple vampiric characters known as Bloodsworn, you spend three rounds gearing up for a finale that pits three players against each other in free-for-all PvP (at least in solo matches).  </p><p>But the whole is less than the sum of its parts. The PvP and PvE segments in The Duskbloods feel inferior to previous FromSoftware games, and even without those unfavorable comparisons, The Duskbloods test felt measurably awful due to technical problems. I always keep my Switch 2 docked, and I noticed framerate dips, latency issues that sabotaged hit registration, and a jerky camera worsened by an ugly smear effect that muddies the game's otherwise gorgeous world. FromSoftware PvP has been janky since Demon's Souls, and building an entire game around that PvP without resolving the jank has gone exactly as I'd feared. </p><h2 id="night-rain">Night rain </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QoarzAUKc3mDAwQ9n8PG27" name="Duskbloods reveal trailer albert standing" alt="The Duskbloods Albert standing outside with his hand on this sword hilt" src="https://cdn.mos.cms.futurecdn.net/QoarzAUKc3mDAwQ9n8PG27.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>The preparation stage is the bulk of The Duskbloods. To get stronger, you run around the map killing weak enemies, picking up consumable items, hunting elites and bosses called Trespassers, and summoning and strengthening NPC allies called Kin. You'll earn experience to level up, and collect Virtue to stay in the game. Each round will cull a few players with the lowest Virtue, so the scoring feels like outrunning a polar bear with a group: all you have to do is run faster than another guy. You'll also receive bonus health based on your Virtue in the finale, but I was never the top-scorer even in the rounds I won, so I'd say this bonus isn't too powerful. </p><p>I've played a lot of Elden Ring Nightreign, and this knowledge worked for and against me. The same core strategies have served me well in The Duskbloods, but also put a little devil on my shoulder. It would whisper doubts in my ear every time the game annoyed me, which was frequently. I fear that little voice is right: maybe this is just a worse version of Nightreign. At least in Nightreign, every repetitive match ends with a cool boss fight. Here, my reward for surviving three rounds of grinding is bad PvP. </p><p>This may sound familiar. In round one, I focused on killing basic enemies and grabbing easy upgrades. Different areas of the intensely vertical map lean toward specific reward types, and you're able to pick your spawn point at the start of each round, though you can also freely fast travel all over. If too many people pick the same spawn, some players get randomized. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cJMr2GskGX4vEuvBfXqWrR" name="Duskbloods closed network test trailer blood moon" alt="The Duskbloods trailer screenshot showing a blood red moon and sky with a bloodsworn woman standing directly under the moon on some ruins" src="https://cdn.mos.cms.futurecdn.net/cJMr2GskGX4vEuvBfXqWrR.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>You'll find weapon enhancements lying around. Some environmental fixtures award Virtue just for interacting with something. Quickly summoning a Kin, who'll level up as you do, is essential. Little blood goblins drop upgrades for your skills, improving their damage or cooldown. This is the low-hanging fruit you want early. At most, I might go after a standard elite enemy in round one to plunder a passive bonus like increased stamina or healing, but fighting anything stronger will just waste time at this stage.  </p><p>For this test, I played as Albert. He comes with a saber, a submachine gun, and two skills that feel a lot like spells from previous FromSoftware games. The Bloodsworn are said to be pretty customizable in the full game, but the barebones test build came with fixed skills, with one unlocked by leveling up. I'd compare Albert's base skill to the Elden Ring spell Glintstone Arc, which also fires a piercing crescent projectile. His second skill is like a worse Comet Azur: a big laser beam. </p><p>Everyone has access to ranged attacks in The Duskbloods, and this is one reason that combat, and especially PvP, didn't click with me. You have an unhinged <em>four jumps</em>, can dodge mid-air, and you can fire your gun while jumping. All of the people in my lobbies quickly deduced that spamming ranged weapons while flying around is an incredibly effective strategy, though everyone does have a blood shield that can block many hits. Duos may fare better, but the finales in solo matches are a mess. It's you, two other Bloodsworn, and three summons chucked into a small arena like marbles in a blender. Skill is not high on the list of factors that determine the winner. Whoever happens to get dogpiled or catch more stray shots is often just out of luck. This feels less like FromSoftware PvP and more like Beyblade.  </p><h2 id="player-vs-problems">Player vs problems </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vgo6mmgEeJ45RvDHvMPg27" name="Duskbloods reveal trailer bloodhand jan" alt="The Duskbloods bloodhand jan in his white pyjamas with hid left hand raised and right arm outstretched holding his axe" src="https://cdn.mos.cms.futurecdn.net/vgo6mmgEeJ45RvDHvMPg27.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>The Duskbloods at least opens up in round two. Here, now joined by my summon, I'll start to take on Trespassers, either by hunting them myself or joining fights initiated by other players through an invite system. At the end of each Trespasser hunt, everyone gets bonuses based on their contribution to the fight (seemingly, how much damage you dealt). But even in these encounters, The Duskbloods is hamstrung. I have dodged 10,000 boss attacks in FromSoftware games, and there is just something <em>wrong</em> with this one. I don't know if it's coming from the connection, or hitboxes, or the framerate, but I found it impossible to reliably dodge boss attacks, and there's a similar veneer of clunk all over the combat. </p><p>PvP is more centered in rounds two and three. In round one, killing other people seems to just slow down your leveling, though there is an interesting vendetta system that gives you a marked target of sorts. Later rounds spawn tribute sites halfway through. Here, you can pledge red and hunt down fellow players for rewards, or claim a gold area and defend it. Both are key methods of earning Virtue, and the core design is fascinating, but two problems spoiled many tributes for me. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iJhjhEPPYxRxqjLfb9oJnf" name="HQLFVZ5aMAEsU_3" alt="The Duskbloods character holding a chakram receiving a proposal from a kneeling knight" src="https://cdn.mos.cms.futurecdn.net/iJhjhEPPYxRxqjLfb9oJnf.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>Firstly, the map. Alice: Madness Returns taught us that giving your character four freakin' jumps forces you to blow the maps out, and The Duskbloods is so big and vertical that it is a nightmare to find anything that isn't out in the open. There's a ton of stuff underground, and good luck navigating any of it. Map knowledge will surely help here, but that makes the optimistic assumption that I want to play a lot more of The Duskbloods to learn the ins and outs, and the fact remains that the compass and UI are unhelpful. Also: opening your map mid-round is just asking to get shot. </p><p>Secondly, alliances. You can temporarily ally with other players in The Duskbloods. All alliances are disabled for the finale, but they're a key part of the tribute stage. If they're smart, the first two people to reach a tribute site can ally and gain a massive advantage over everyone else. If you thought 1v1v1 PvP was frustrating and hard to parse, try 2v1 on a timer.  </p><p>So far, The Duskbloods is more interesting than it is fun. If the technical issues present in the test aren't resolved, it's a non-starter. And even if everything is tightened, FromSoftware better have some real heat in reserve. The customization and PvE options discussed by director Hidetaka Miyazaki could help, but I'm not eager to return to The Duskbloods. If only because I love seeing studios make weird stuff, I'm glad this game exists. But this is the first FromSoftware game in 17 years to fiercely and immediately put me off. </p><p><a href="https://www.gamesradar.com/games/action/the-duskbloods-closed-network-test-had-more-applicants-than-elden-ring-nightreign-despite-being-a-switch-2-exclusive-fromsoftware-lead-reveals/"><em>The Duskbloods closed network test had more applicants than Elden Ring Nightreign despite being a Switch 2 exclusive, FromSoftware lead reveals.</em></a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action-rpg/the-duskbloods-network-test-was-not-good-between-lag-stuttering-and-bad-pvp/</link>
                                                                            <description>
                            <![CDATA[ The Duskbloods is the first FromSoftware game I've immediately disliked ]]>
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                                                                        <pubDate>Mon, 24 Aug 2026 18:59:47 +0000</pubDate>                                                                                                                                <updated>Tue, 25 Aug 2026 09:36:16 +0000</updated>
                                                                                                                                            <category><![CDATA[Action RPGs]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
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                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[FromSoftware / Nintendo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Duskbloods character Zork in an iron suit]]></media:description>                                                            <media:text><![CDATA[The Duskbloods character Zork in an iron suit]]></media:text>
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                                <p>The Duskbloods network test got off to a rough start, with connection issues putting a swift end to the first planned session. I was finally able to play a couple of hours over the weekend – long enough to win a few matches – and <em>rough</em> is the perfect description of my experience. Between significant performance issues, convoluted rules, and frustrating PvP, I really don't like The Duskbloods so far. </p><p>If you've played Elden Ring Nightreign, you're halfway to understanding <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a>. This is an eclectic multiplayer action game that combines PvP and PvE <a href="https://www.gamesradar.com/games/action/parts-of-the-duskbloods-are-very-similar-to-a-lot-of-rpg-elements-you-might-find-in-a-tabletop-rpg-says-fromsoftware-boss-hidetaka-miyazaki/">with board game-like mechanics</a>. As one of multiple vampiric characters known as Bloodsworn, you spend three rounds gearing up for a finale that pits three players against each other in free-for-all PvP (at least in solo matches).  </p><p>But the whole is less than the sum of its parts. The PvP and PvE segments in The Duskbloods feel inferior to previous FromSoftware games, and even without those unfavorable comparisons, The Duskbloods test felt measurably awful due to technical problems. I always keep my Switch 2 docked, and I noticed framerate dips, latency issues that sabotaged hit registration, and a jerky camera worsened by an ugly smear effect that muddies the game's otherwise gorgeous world. FromSoftware PvP has been janky since Demon's Souls, and building an entire game around that PvP without resolving the jank has gone exactly as I'd feared. </p><h2 id="night-rain">Night rain </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QoarzAUKc3mDAwQ9n8PG27" name="Duskbloods reveal trailer albert standing" alt="The Duskbloods Albert standing outside with his hand on this sword hilt" src="https://cdn.mos.cms.futurecdn.net/QoarzAUKc3mDAwQ9n8PG27.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>The preparation stage is the bulk of The Duskbloods. To get stronger, you run around the map killing weak enemies, picking up consumable items, hunting elites and bosses called Trespassers, and summoning and strengthening NPC allies called Kin. You'll earn experience to level up, and collect Virtue to stay in the game. Each round will cull a few players with the lowest Virtue, so the scoring feels like outrunning a polar bear with a group: all you have to do is run faster than another guy. You'll also receive bonus health based on your Virtue in the finale, but I was never the top-scorer even in the rounds I won, so I'd say this bonus isn't too powerful. </p><p>I've played a lot of Elden Ring Nightreign, and this knowledge worked for and against me. The same core strategies have served me well in The Duskbloods, but also put a little devil on my shoulder. It would whisper doubts in my ear every time the game annoyed me, which was frequently. I fear that little voice is right: maybe this is just a worse version of Nightreign. At least in Nightreign, every repetitive match ends with a cool boss fight. Here, my reward for surviving three rounds of grinding is bad PvP. </p><p>This may sound familiar. In round one, I focused on killing basic enemies and grabbing easy upgrades. Different areas of the intensely vertical map lean toward specific reward types, and you're able to pick your spawn point at the start of each round, though you can also freely fast travel all over. If too many people pick the same spawn, some players get randomized. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cJMr2GskGX4vEuvBfXqWrR" name="Duskbloods closed network test trailer blood moon" alt="The Duskbloods trailer screenshot showing a blood red moon and sky with a bloodsworn woman standing directly under the moon on some ruins" src="https://cdn.mos.cms.futurecdn.net/cJMr2GskGX4vEuvBfXqWrR.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>You'll find weapon enhancements lying around. Some environmental fixtures award Virtue just for interacting with something. Quickly summoning a Kin, who'll level up as you do, is essential. Little blood goblins drop upgrades for your skills, improving their damage or cooldown. This is the low-hanging fruit you want early. At most, I might go after a standard elite enemy in round one to plunder a passive bonus like increased stamina or healing, but fighting anything stronger will just waste time at this stage.  </p><p>For this test, I played as Albert. He comes with a saber, a submachine gun, and two skills that feel a lot like spells from previous FromSoftware games. The Bloodsworn are said to be pretty customizable in the full game, but the barebones test build came with fixed skills, with one unlocked by leveling up. I'd compare Albert's base skill to the Elden Ring spell Glintstone Arc, which also fires a piercing crescent projectile. His second skill is like a worse Comet Azur: a big laser beam. </p><p>Everyone has access to ranged attacks in The Duskbloods, and this is one reason that combat, and especially PvP, didn't click with me. You have an unhinged <em>four jumps</em>, can dodge mid-air, and you can fire your gun while jumping. All of the people in my lobbies quickly deduced that spamming ranged weapons while flying around is an incredibly effective strategy, though everyone does have a blood shield that can block many hits. Duos may fare better, but the finales in solo matches are a mess. It's you, two other Bloodsworn, and three summons chucked into a small arena like marbles in a blender. Skill is not high on the list of factors that determine the winner. Whoever happens to get dogpiled or catch more stray shots is often just out of luck. This feels less like FromSoftware PvP and more like Beyblade.  </p><h2 id="player-vs-problems">Player vs problems </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vgo6mmgEeJ45RvDHvMPg27" name="Duskbloods reveal trailer bloodhand jan" alt="The Duskbloods bloodhand jan in his white pyjamas with hid left hand raised and right arm outstretched holding his axe" src="https://cdn.mos.cms.futurecdn.net/vgo6mmgEeJ45RvDHvMPg27.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>The Duskbloods at least opens up in round two. Here, now joined by my summon, I'll start to take on Trespassers, either by hunting them myself or joining fights initiated by other players through an invite system. At the end of each Trespasser hunt, everyone gets bonuses based on their contribution to the fight (seemingly, how much damage you dealt). But even in these encounters, The Duskbloods is hamstrung. I have dodged 10,000 boss attacks in FromSoftware games, and there is just something <em>wrong</em> with this one. I don't know if it's coming from the connection, or hitboxes, or the framerate, but I found it impossible to reliably dodge boss attacks, and there's a similar veneer of clunk all over the combat. </p><p>PvP is more centered in rounds two and three. In round one, killing other people seems to just slow down your leveling, though there is an interesting vendetta system that gives you a marked target of sorts. Later rounds spawn tribute sites halfway through. Here, you can pledge red and hunt down fellow players for rewards, or claim a gold area and defend it. Both are key methods of earning Virtue, and the core design is fascinating, but two problems spoiled many tributes for me. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iJhjhEPPYxRxqjLfb9oJnf" name="HQLFVZ5aMAEsU_3" alt="The Duskbloods character holding a chakram receiving a proposal from a kneeling knight" src="https://cdn.mos.cms.futurecdn.net/iJhjhEPPYxRxqjLfb9oJnf.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>Firstly, the map. Alice: Madness Returns taught us that giving your character four freakin' jumps forces you to blow the maps out, and The Duskbloods is so big and vertical that it is a nightmare to find anything that isn't out in the open. There's a ton of stuff underground, and good luck navigating any of it. Map knowledge will surely help here, but that makes the optimistic assumption that I want to play a lot more of The Duskbloods to learn the ins and outs, and the fact remains that the compass and UI are unhelpful. Also: opening your map mid-round is just asking to get shot. </p><p>Secondly, alliances. You can temporarily ally with other players in The Duskbloods. All alliances are disabled for the finale, but they're a key part of the tribute stage. If they're smart, the first two people to reach a tribute site can ally and gain a massive advantage over everyone else. If you thought 1v1v1 PvP was frustrating and hard to parse, try 2v1 on a timer.  </p><p>So far, The Duskbloods is more interesting than it is fun. If the technical issues present in the test aren't resolved, it's a non-starter. And even if everything is tightened, FromSoftware better have some real heat in reserve. The customization and PvE options discussed by director Hidetaka Miyazaki could help, but I'm not eager to return to The Duskbloods. If only because I love seeing studios make weird stuff, I'm glad this game exists. But this is the first FromSoftware game in 17 years to fiercely and immediately put me off. </p><p><a href="https://www.gamesradar.com/games/action/the-duskbloods-closed-network-test-had-more-applicants-than-elden-ring-nightreign-despite-being-a-switch-2-exclusive-fromsoftware-lead-reveals/"><em>The Duskbloods closed network test had more applicants than Elden Ring Nightreign despite being a Switch 2 exclusive, FromSoftware lead reveals.</em></a></p>
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                                                            <title><![CDATA[ Opening Night Live 2026 time and how to watch – Final Fantasy 7 Revelation, The Witcher 3 Songs of the Past DLC, and more have already been confirmed to appear ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Gamescom is upon us, and as thousands descend on Cologne, Germany, to get their hands on upcoming games, Geoff Keighley is gearing up to kick off the show with Gamescom Opening Night Live. The two-hour showcase will air on Tuesday before the actual show floor opens later this week, giving us a look at games available at the show and beyond. </p><p>While gaming showcases are usually a bit too secretive, we actually have a pretty good idea of what to expect this time around. Headlining the event is a double bill of massive RPGs, with <a href="https://www.gamesradar.com/final-fantasy-7-revelation-guide/">Final Fantasy 7 Revelation</a> set to be getting a new look <a href="https://x.com/geoffkeighley/status/2085404945239749016" target="_blank">with director Naoki Hamaguchi set to appear</a> while <a href="https://www.gamesradar.com/uk/tag/cd-projekt-red/">CD Projekt Red</a> has confirmed it <a href="https://www.gamesradar.com/games/the-witcher/cd-projekt-red-says-the-witcher-3-songs-of-the-past-geralts-first-expansion-in-a-decade-will-get-a-proper-reveal-next-month/">will be giving us a first look</a> at the upcoming expansion to <a href="https://www.gamesradar.com/witcher-3-guide/">The Witcher 3</a>: <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-songs-of-the-past-is-an-expansion-and-not-dlc-says-cd-projekt-red-teasing-a-major-release-with-lots-of-hours-of-gameplay/">Songs of the Past.</a></p><p>Elsewhere, we have had it confirmed that <a href="https://www.gamesradar.com/uk/tag/konami/">Konami</a> will be showing more of <a href="https://www.gamesradar.com/games/silent-hill-townfall-guide/">Silent Hill Townfall</a>, <a href="https://www.gamesradar.com/gears-of-war-e-day-guide/">Gears of War: E-Day</a> will be making an appearance, and sci-fi title <a href="https://www.youtube.com/shorts/AkK82PUNCrs" target="_blank">Exodus will be getting a new trailer</a>.</p><p>As for what <em>could </em>appear, many are hoping for an update on Resident Evil: Veronica, which was revealed at Keighley's <a href="https://www.gamesradar.com/news/live/summer-game-fest-live-coverage-2026-everything-announced/" target="_blank">Summer Game Fest</a> showcase. And given the friendship between the two, there's always hope we'll see one of the <a href="https://www.gamesradar.com/games/upcoming-hideo-kojima-games/">upcoming Hideo Kojima games</a>, although <a href="https://www.gamesradar.com/od-overdose-hideo-kojima-xbox-guide/">OD</a> is far more likely than a look at <a href="https://www.gamesradar.com/physint-guide/">Physint</a>.</p><p>The rumor mill also claims we'll be seeing a <a href="https://www.gamesradar.com/games/platformer/the-legend-of-zelda-ocarina-of-time-leaker-says-xbox-is-working-on-a-new-ori-game-6-years-after-its-last-excellent-metroidvania/">new game in the Ori series</a>, however, Moon Game Studios CEO Thomas Mahler <a href="https://www.gamesradar.com/games/platformer/the-ori-3-rumors-are-nonsense-metroidvania-series-creator-says-and-that-halo-has-taught-xbox-youll-undoubtedly-get-more-slop-without-the-right-talent-working-on-beloved-series/">has shot down these rumors</a>. </p><p>Granted, the rumor mill also says that it'll be developed by a new team, as Microsoft owns the IP, so there's a chance it could make an appearance.</p><h2 id="when-is-gamescom-opening-night-live-2026">When is Gamescom Opening Night Live 2026</h2><p>Gamescom Opening Night Live 2026 will air live on Tuesday, August 25 at 7pm BST / 2pm ET / 11am PT. </p><p>However, there will also be a 30-minute pre-show starting at 6:30pm BST / 1:30pm ET / 10:30am PT featuring reveals </p><h2 id="watch-the-gamescom-opening-night-live-2026-here">Watch the Gamescom Opening Night Live 2026 here</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/qwC9EFT6EFk" allowfullscreen></iframe></div></div><p>The show will air on the <a href="https://www.youtube.com/watch?v=Zzvzt3IjNik" target="_blank">Gamescom YouTube channel </a>and The Game Awards YouTube channel simultaneously. We've embedded this above so you can watch from here! And for other showcases coming your way this week, you can find our breakdown in our <a href="https://www.gamesradar.com/games/events-conferences/gamescom-2026-schedule/">Gamescom 2026 schedule</a>. </p><p><a href="https://www.gamesradar.com/games/events-conferences/gamescom-opening-night-live-2026-predictions-5-games-wed-like-to-see/"><em>Check out our list of five games we'd like to see at Gamescom Opening Night Live 2026</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Wlk7ve"></div>                            </div>                            <script src="https://kwizly.com/embed/Wlk7ve.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/events-conferences/opening-night-live-2026-time-stream-how-to-watch/</link>
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                            <![CDATA[ Silent Hill Townfall and Gears of War: E-Day are also confirmed for the show ]]>
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                                                                        <pubDate>Mon, 24 Aug 2026 18:00:00 +0000</pubDate>                                                                                                                                <updated>Tue, 25 Aug 2026 15:28:03 +0000</updated>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Key art for Final Fantasy 7 Revelation showing Cloud Strife holding his Buster Sword against a cloudy, stormy background, flanked by the rest of the party - cropped to fit a header image]]></media:description>                                                            <media:text><![CDATA[Key art for Final Fantasy 7 Revelation showing Cloud Strife holding his Buster Sword against a cloudy, stormy background, flanked by the rest of the party - cropped to fit a header image]]></media:text>
                                <media:title type="plain"><![CDATA[Key art for Final Fantasy 7 Revelation showing Cloud Strife holding his Buster Sword against a cloudy, stormy background, flanked by the rest of the party - cropped to fit a header image]]></media:title>
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                                <p>Gamescom is upon us, and as thousands descend on Cologne, Germany, to get their hands on upcoming games, Geoff Keighley is gearing up to kick off the show with Gamescom Opening Night Live. The two-hour showcase will air on Tuesday before the actual show floor opens later this week, giving us a look at games available at the show and beyond. </p><p>While gaming showcases are usually a bit too secretive, we actually have a pretty good idea of what to expect this time around. Headlining the event is a double bill of massive RPGs, with <a href="https://www.gamesradar.com/final-fantasy-7-revelation-guide/">Final Fantasy 7 Revelation</a> set to be getting a new look <a href="https://x.com/geoffkeighley/status/2085404945239749016" target="_blank">with director Naoki Hamaguchi set to appear</a> while <a href="https://www.gamesradar.com/uk/tag/cd-projekt-red/">CD Projekt Red</a> has confirmed it <a href="https://www.gamesradar.com/games/the-witcher/cd-projekt-red-says-the-witcher-3-songs-of-the-past-geralts-first-expansion-in-a-decade-will-get-a-proper-reveal-next-month/">will be giving us a first look</a> at the upcoming expansion to <a href="https://www.gamesradar.com/witcher-3-guide/">The Witcher 3</a>: <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-songs-of-the-past-is-an-expansion-and-not-dlc-says-cd-projekt-red-teasing-a-major-release-with-lots-of-hours-of-gameplay/">Songs of the Past.</a></p><p>Elsewhere, we have had it confirmed that <a href="https://www.gamesradar.com/uk/tag/konami/">Konami</a> will be showing more of <a href="https://www.gamesradar.com/games/silent-hill-townfall-guide/">Silent Hill Townfall</a>, <a href="https://www.gamesradar.com/gears-of-war-e-day-guide/">Gears of War: E-Day</a> will be making an appearance, and sci-fi title <a href="https://www.youtube.com/shorts/AkK82PUNCrs" target="_blank">Exodus will be getting a new trailer</a>.</p><p>As for what <em>could </em>appear, many are hoping for an update on Resident Evil: Veronica, which was revealed at Keighley's <a href="https://www.gamesradar.com/news/live/summer-game-fest-live-coverage-2026-everything-announced/" target="_blank">Summer Game Fest</a> showcase. And given the friendship between the two, there's always hope we'll see one of the <a href="https://www.gamesradar.com/games/upcoming-hideo-kojima-games/">upcoming Hideo Kojima games</a>, although <a href="https://www.gamesradar.com/od-overdose-hideo-kojima-xbox-guide/">OD</a> is far more likely than a look at <a href="https://www.gamesradar.com/physint-guide/">Physint</a>.</p><p>The rumor mill also claims we'll be seeing a <a href="https://www.gamesradar.com/games/platformer/the-legend-of-zelda-ocarina-of-time-leaker-says-xbox-is-working-on-a-new-ori-game-6-years-after-its-last-excellent-metroidvania/">new game in the Ori series</a>, however, Moon Game Studios CEO Thomas Mahler <a href="https://www.gamesradar.com/games/platformer/the-ori-3-rumors-are-nonsense-metroidvania-series-creator-says-and-that-halo-has-taught-xbox-youll-undoubtedly-get-more-slop-without-the-right-talent-working-on-beloved-series/">has shot down these rumors</a>. </p><p>Granted, the rumor mill also says that it'll be developed by a new team, as Microsoft owns the IP, so there's a chance it could make an appearance.</p><h2 id="when-is-gamescom-opening-night-live-2026">When is Gamescom Opening Night Live 2026</h2><p>Gamescom Opening Night Live 2026 will air live on Tuesday, August 25 at 7pm BST / 2pm ET / 11am PT. </p><p>However, there will also be a 30-minute pre-show starting at 6:30pm BST / 1:30pm ET / 10:30am PT featuring reveals </p><h2 id="watch-the-gamescom-opening-night-live-2026-here">Watch the Gamescom Opening Night Live 2026 here</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/qwC9EFT6EFk" allowfullscreen></iframe></div></div><p>The show will air on the <a href="https://www.youtube.com/watch?v=Zzvzt3IjNik" target="_blank">Gamescom YouTube channel </a>and The Game Awards YouTube channel simultaneously. We've embedded this above so you can watch from here! And for other showcases coming your way this week, you can find our breakdown in our <a href="https://www.gamesradar.com/games/events-conferences/gamescom-2026-schedule/">Gamescom 2026 schedule</a>. </p><p><a href="https://www.gamesradar.com/games/events-conferences/gamescom-opening-night-live-2026-predictions-5-games-wed-like-to-see/"><em>Check out our list of five games we'd like to see at Gamescom Opening Night Live 2026</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Wlk7ve"></div>                            </div>                            <script src="https://kwizly.com/embed/Wlk7ve.js" async></script>
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                                                            <title><![CDATA[ After 5 years, the farming sim series that inspired Stardew Valley gets new game and another JRPG spin-off as ConcernedApe dubs them "the best games of my life" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Story of Seasons (previously known as Harvest Moon outside of Japan), the cozy series that inspired <a href="https://www.gamesradar.com/stardew-valley-guide/">Stardew Valley</a>, is returning five years after its last original entry with another gem – and a fresh JRPG spin-off for Rune Factory stans, too.</p><p>In case you're out of the loop, Story of Seasons – which <em>used</em> to be Harvest Moon, but is now a separate franchise overseas – hasn't seen the release of a new mainline entry since Pioneers of Olive Town back in 2021. <br><br>Sure, we've had remakes and all, like the recent (and, yes, good) <a href="https://www.gamesradar.com/games/simulation/after-92-hours-with-story-of-seasons-grand-bazaar-i-can-safely-confirm-2025-is-indeed-the-year-of-the-cozy-game-and-the-beloved-farming-sim-series-that-inspired-stardew-valley-is-so-back/">Story of Seasons: Grand Bazaar</a>, but a never-before-seen release? It's been five years, y'all. Turns out developer Marvelous Inc has one up its sleeve, however.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2091877659412213945"><p lang="en" dir="ltr">New Story of Seasons game teaser 👀👀👀 pic.twitter.com/1dXTBWIwYf<a href="https://twitter.com/cantworkitout/status/2091877659412213945">August 24, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The team confirms as much in a new live stream over on <a href="https://x.com/i/broadcasts/1dKrPrnMgAeJX" target="_blank">X</a>, unveiling a brand-new Story of Seasons with some downright adorable footage. I'm talking bubbly cows, crystal-blue waters, and a charming seaside town I can't wait to learn more about. <br><br>That's not all that Marvelous has in the works, though. It showcases Rune Factory 6 as well, the latest entry in Story of Seasons' spin-off JRPG series… and, yep, it looks just as gorgeous.<br><br>As excited as I am for both, the most wholesome part of the stream stands out as a message from Eric "ConcernedApe" Barone – the mastermind behind Stardew Valley himself. <br><br>"The Harvest Moon and Rune Factory series are the best games of my life and have played a huge part in shaping who I am today," it reads (as translated in-house by GamesRadar+). "Playing Harvest Moon on the SNES as a child it was obvious that it set itself apart from every other game I had played."</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2091851861477179730"><p lang="en" dir="ltr">eric barone (stardew creator) leaving a message for the story of seasons + rune factory anniversary awwwwtalking about how playing harvest moon on the famicom brought him so much joy and comfort ;w; pic.twitter.com/TsmxoOsycf<a href="https://twitter.com/cantworkitout/status/2091851861477179730">August 24, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>He explains why: "Many games focus on grand adventures, battles, and saving the world, while Harvest Moon presents a very different world, a little life that's centered around farming, the bonds people share, and building a home. It reminds me of the unspoken comforts of slow-paced everyday activities." <br><br>That it does, ConcernedApe. That it does – and that's probably why so many of us harbor so much love for it.</p><p>We'll likely learn more about both Marvelous projects soon, but for now, I'll be rewatching the live stream over and over again for better glimpses of Story of Seasons' farm animals and Rune Factory 6's chibi little beast-like characters.<br><br><em>Searching for other </em><a href="https://www.gamesradar.com/video-game-release-dates/"><em>new games</em></a><em> to play? Browse through our roundup of the best </em><a href="https://www.gamesradar.com/games-like-stardew-valley/"><em>games like Stardew Valley</em></a><em> to hop into while you wait for Story of Seasons and Rune Factory 6.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eEq50e"></div>                            </div>                            <script src="https://kwizly.com/embed/eEq50e.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/simulation/after-5-years-the-farming-sim-series-that-inspired-stardew-valley-gets-new-game-and-another-jrpg-spin-off-as-concernedape-dubs-them-the-best-games-of-my-life/</link>
                                                                            <description>
                            <![CDATA[ Story of Seasons, once known as Harvest Moon, is so back ]]>
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                                                                        <pubDate>Mon, 24 Aug 2026 16:23:55 +0000</pubDate>                                                                                                                                <updated>Mon, 24 Aug 2026 19:44:18 +0000</updated>
                                                                                                                                            <category><![CDATA[Simulation Games]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Marvelous Inc.]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Story of Seasons]]></media:description>                                                            <media:text><![CDATA[Story of Seasons]]></media:text>
                                <media:title type="plain"><![CDATA[Story of Seasons]]></media:title>
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                                <p>Story of Seasons (previously known as Harvest Moon outside of Japan), the cozy series that inspired <a href="https://www.gamesradar.com/stardew-valley-guide/">Stardew Valley</a>, is returning five years after its last original entry with another gem – and a fresh JRPG spin-off for Rune Factory stans, too.</p><p>In case you're out of the loop, Story of Seasons – which <em>used</em> to be Harvest Moon, but is now a separate franchise overseas – hasn't seen the release of a new mainline entry since Pioneers of Olive Town back in 2021. <br><br>Sure, we've had remakes and all, like the recent (and, yes, good) <a href="https://www.gamesradar.com/games/simulation/after-92-hours-with-story-of-seasons-grand-bazaar-i-can-safely-confirm-2025-is-indeed-the-year-of-the-cozy-game-and-the-beloved-farming-sim-series-that-inspired-stardew-valley-is-so-back/">Story of Seasons: Grand Bazaar</a>, but a never-before-seen release? It's been five years, y'all. Turns out developer Marvelous Inc has one up its sleeve, however.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2091877659412213945"><p lang="en" dir="ltr">New Story of Seasons game teaser 👀👀👀 pic.twitter.com/1dXTBWIwYf<a href="https://twitter.com/cantworkitout/status/2091877659412213945">August 24, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The team confirms as much in a new live stream over on <a href="https://x.com/i/broadcasts/1dKrPrnMgAeJX" target="_blank">X</a>, unveiling a brand-new Story of Seasons with some downright adorable footage. I'm talking bubbly cows, crystal-blue waters, and a charming seaside town I can't wait to learn more about. <br><br>That's not all that Marvelous has in the works, though. It showcases Rune Factory 6 as well, the latest entry in Story of Seasons' spin-off JRPG series… and, yep, it looks just as gorgeous.<br><br>As excited as I am for both, the most wholesome part of the stream stands out as a message from Eric "ConcernedApe" Barone – the mastermind behind Stardew Valley himself. <br><br>"The Harvest Moon and Rune Factory series are the best games of my life and have played a huge part in shaping who I am today," it reads (as translated in-house by GamesRadar+). "Playing Harvest Moon on the SNES as a child it was obvious that it set itself apart from every other game I had played."</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2091851861477179730"><p lang="en" dir="ltr">eric barone (stardew creator) leaving a message for the story of seasons + rune factory anniversary awwwwtalking about how playing harvest moon on the famicom brought him so much joy and comfort ;w; pic.twitter.com/TsmxoOsycf<a href="https://twitter.com/cantworkitout/status/2091851861477179730">August 24, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>He explains why: "Many games focus on grand adventures, battles, and saving the world, while Harvest Moon presents a very different world, a little life that's centered around farming, the bonds people share, and building a home. It reminds me of the unspoken comforts of slow-paced everyday activities." <br><br>That it does, ConcernedApe. That it does – and that's probably why so many of us harbor so much love for it.</p><p>We'll likely learn more about both Marvelous projects soon, but for now, I'll be rewatching the live stream over and over again for better glimpses of Story of Seasons' farm animals and Rune Factory 6's chibi little beast-like characters.<br><br><em>Searching for other </em><a href="https://www.gamesradar.com/video-game-release-dates/"><em>new games</em></a><em> to play? Browse through our roundup of the best </em><a href="https://www.gamesradar.com/games-like-stardew-valley/"><em>games like Stardew Valley</em></a><em> to hop into while you wait for Story of Seasons and Rune Factory 6.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eEq50e"></div>                            </div>                            <script src="https://kwizly.com/embed/eEq50e.js" async></script>
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                                                            <title><![CDATA[ FromSoftware's Hidetaka Miyazaki says The Duskblood's Zork is the perfect example of his design philosophy, and a man of culture: "They are a species with intelligence and philosophy" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Legendary FromSoftware director Hidetaka Miyazaki says he wants The Duskbloods to take a broad approach when it comes to designing the game's Bloodsworn characters. Rather than be constrained by traditional concepts of vampires or monsters, Miyazaki wanted to allow for design like Zork's.</p><p><a href="https://www.gamesradar.com/games/action/the-duskbloods-closed-network-test-had-more-applicants-than-elden-ring-nightreign-despite-being-a-switch-2-exclusive-fromsoftware-lead-reveals/"><u>The Duskbloods network test</u></a> was a huge success, with more people signing up for it than for Nightreign, despite it being a Switch 2 exclusive. There was one part of The Duskbloods that was more popular than all the rest, and that was the heart-stealing diving bell with a beak, Zork.</p><p>In a media briefing reported on by <a href="https://www.4gamer.net/games/897/G089770/20260807028/" target="_blank"><u>4Gamer</u></a>, and translated by GamesRadar+, Miyazaki speaks about how he doesn't want people to think of the playable characters or Bloodsworn as vampires. "In this game, the player character isn't a vampire, but something called a Bloodsworn," he says. "We didn't want them to just be monsters, but to give the impression that they are a species with intelligence and philosophy and culture and history."</p><p>Describing the game's style as Victorian gothic, he doesn't want the design to be restricted by existing traditional concepts. "Maybe it's just a quirk of mine, but my style of interpretation is basically 'If it's called a Bloodsworn, then it's a Bloodsworn," says Miyazaki. "Having a traditional conception is important, but I think the approach should be broadened when it comes to character design. I think you'll find that easy to understand if you look at Zork from the network test."</p><p>Zork's design is clearly inspired by the masks of plague doctors, a type of medicine man who tried to cure patients by letting their blood, with uninspiring results. I guess that's a kind of vampirism in its own way.</p><p><em></em><a href="https://www.gamesradar.com/games/action-rpg/fromsoftware-knows-what-its-doing-with-the-duskbloods-character-zork-the-internets-new-obsession-i-have-developed-a-powerful-almost-maternal-affection/"><u><em>FromSoftware knows what it's doing with The Duskbloods character Zork, the internet's new obsession: "I have developed a powerful, almost maternal affection"</em></u></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQDPpe"></div>                            </div>                            <script src="https://kwizly.com/embed/WQDPpe.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/fromsoftwares-hidetaka-miyazaki-says-the-duskbloods-zork-is-the-perfect-example-of-his-design-philosophy-and-a-man-of-culture-they-are-a-species-with-intelligence-and-philosophy/</link>
                                                                            <description>
                            <![CDATA[ If Miyazaki says they're the same species then they're the same species ]]>
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                                                                        <pubDate>Mon, 24 Aug 2026 15:45:24 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
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                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ George Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GFN9ANiSU3krt7pXoh4XiZ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[FromSoftware]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Duskbloods Zork in deep-sea diving armour walking through a swamp with a deep-sea cable and a speargun]]></media:description>                                                            <media:text><![CDATA[The Duskbloods Zork in deep-sea diving armour walking through a swamp with a deep-sea cable and a speargun]]></media:text>
                                <media:title type="plain"><![CDATA[The Duskbloods Zork in deep-sea diving armour walking through a swamp with a deep-sea cable and a speargun]]></media:title>
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                                <p>Legendary FromSoftware director Hidetaka Miyazaki says he wants The Duskbloods to take a broad approach when it comes to designing the game's Bloodsworn characters. Rather than be constrained by traditional concepts of vampires or monsters, Miyazaki wanted to allow for design like Zork's.</p><p><a href="https://www.gamesradar.com/games/action/the-duskbloods-closed-network-test-had-more-applicants-than-elden-ring-nightreign-despite-being-a-switch-2-exclusive-fromsoftware-lead-reveals/"><u>The Duskbloods network test</u></a> was a huge success, with more people signing up for it than for Nightreign, despite it being a Switch 2 exclusive. There was one part of The Duskbloods that was more popular than all the rest, and that was the heart-stealing diving bell with a beak, Zork.</p><p>In a media briefing reported on by <a href="https://www.4gamer.net/games/897/G089770/20260807028/" target="_blank"><u>4Gamer</u></a>, and translated by GamesRadar+, Miyazaki speaks about how he doesn't want people to think of the playable characters or Bloodsworn as vampires. "In this game, the player character isn't a vampire, but something called a Bloodsworn," he says. "We didn't want them to just be monsters, but to give the impression that they are a species with intelligence and philosophy and culture and history."</p><p>Describing the game's style as Victorian gothic, he doesn't want the design to be restricted by existing traditional concepts. "Maybe it's just a quirk of mine, but my style of interpretation is basically 'If it's called a Bloodsworn, then it's a Bloodsworn," says Miyazaki. "Having a traditional conception is important, but I think the approach should be broadened when it comes to character design. I think you'll find that easy to understand if you look at Zork from the network test."</p><p>Zork's design is clearly inspired by the masks of plague doctors, a type of medicine man who tried to cure patients by letting their blood, with uninspiring results. I guess that's a kind of vampirism in its own way.</p><p><em></em><a href="https://www.gamesradar.com/games/action-rpg/fromsoftware-knows-what-its-doing-with-the-duskbloods-character-zork-the-internets-new-obsession-i-have-developed-a-powerful-almost-maternal-affection/"><u><em>FromSoftware knows what it's doing with The Duskbloods character Zork, the internet's new obsession: "I have developed a powerful, almost maternal affection"</em></u></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQDPpe"></div>                            </div>                            <script src="https://kwizly.com/embed/WQDPpe.js" async></script>
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                                                            <title><![CDATA[ Call of Duty Modern Warfare 4 pre-orders are live, here's how to grab double XP, steelbooks and even discounts ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Call of Duty Modern Warfare 4 pre-orders are now live and with two editions up for grabs, a couple of bonuses to choose from, and some early discounts in the UK, things are already heating up ahead of October 23. </p><p>Here's what you need to know. Both $69.99 / £69.99 Standard and $99.99 / £99.99 Vault Edition MW4 pre-orders are now available, though retailers are adding their own bonuses onto the former. <a href="https://www.amazon.com/Call-Duty-Modern-Warfare-Standard-PlayStation/dp/B0H37MKQ64" target="_blank">Amazon's</a> standard edition copies also come with five hours of double XP (at launch) and <a href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-steelbook-edition-playstation-5/JJGXP39PKZ/sku/6680738" target="_blank">Best Buy's</a> (<a href="https://www.currys.co.uk/products/playstation-call-of-duty-modern-warfare-4-with-steelbook-ps5-10304834.html" target="_blank">Currys</a> in the UK) comes packaged up with a free steelbook. That's if you're not interested in any digital extras. </p><p>The Vault Edition is your digital deluxe, available via <a href="https://www.xbox.com/en-us/games/store/call-of-duty-modern-warfare-4-vault-edition/9nwwns0c3007" target="_blank">Xbox</a> or <a href="https://store.playstation.com/en-us/product/UP0002-PPSA01649_00-CODMW4VAULT00001" target="_blank">PS Store</a> (or with a Steelbook at <a href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-vault-steelbook-edition-xbox-series-x-xbox-series-s-windows-digital/JJGXPXRQWW/sku/6680090" target="_blank">Best Buy</a> if you're in the US). The boosted MW4 pre-order comes with:</p><ul><li>Hostile Alliance Operator Pack</li><li>Special Forces Operator Pack</li><li>Signature Weapon Collection</li><li>BlackCell</li><li>DMZ Deployment Bonus</li><li>Hunter Killer Operator Skin</li><li>Gilded Pearl Camo Pack</li><li>Campaign Early Access (October 16)</li></ul><p>So here's what I would do. Amazon is your go-to if you're after the standard edition. You're still getting something extra in that double XP, but the site is still currently guaranteeing release day delivery. Best Buy will swap those points for a steelbook, but speedy delivery isn't confirmed as such on the listing itself. </p><p>In the UK, you'll be heading to Currys. Amazon is matching the same price, and swapping the steelbook for double XP, but strangely delivery times are a little less concrete at the time of writing. On the flip side, Currys has free release day delivery advertised with that shelf piece as well. </p><h2 class="article-body__section" id="section-pre-order-call-of-duty-modern-warfare-4-in-the-us"><span>Pre-order Call of Duty Modern Warfare 4 in the US</span></h2><h2 id="standard-edition">Standard Edition</h2><div class="product"><a data-dimension112="ee7ec34c-9fc2-11f1-aee7-f728921252e0" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Double XP" data-dimension48="Call of Duty Modern Warfare 4 + Double XP" data-dimension25="$69" href="https://www.amazon.com/Call-Duty-Modern-Warfare-Standard-PlayStation/dp/B0H37MKQ64" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:664px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="f6UizE8sENnN2ke9YZk2i8" name="Call of Duty Modern Warfare 4 PS5" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/f6UizE8sENnN2ke9YZk2i8.jpg" mos="" align="middle" fullscreen="" width="664" height="664" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Call-Duty-Modern-Warfare-Standard-PlayStation/dp/B0H37MKQ64" target="_blank" rel="nofollow" data-dimension112="ee7ec34c-9fc2-11f1-aee7-f728921252e0" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Double XP" data-dimension48="Call of Duty Modern Warfare 4 + Double XP" data-dimension25="$69">Call of Duty Modern Warfare 4 + Double XP: $69</a></strong><br>Amazon has its double XP offer back in action for Call of Duty Modern Warfare 4 pre-orders. That means you're getting Open Beta (with a code sent from August 21) as well as five hours of boosted XP. That's an Amazon exclusive perk, and seeing as release day delivery is up for grabs those not interested in the steelbook should be heading here first. </p><p><strong>Xbox: </strong><a href="https://www.amazon.com/Call-Duty-Warfare-Standard-Windows/dp/B0H37JKX3J" target="_blank"><strong>$69.99 at Amazon</strong></a><a class="view-deal button" href="https://www.amazon.com/Call-Duty-Modern-Warfare-Standard-PlayStation/dp/B0H37MKQ64" target="_blank" rel="nofollow" data-dimension112="ee7ec34c-9fc2-11f1-aee7-f728921252e0" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Double XP" data-dimension48="Call of Duty Modern Warfare 4 + Double XP" data-dimension25="$69">View Deal</a></p></div><div class="product"><a data-dimension112="ee7ec3c4-9fc2-11f1-8d9f-6f73b1e436b7" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Steelbook" data-dimension48="Call of Duty Modern Warfare 4 + Steelbook" data-dimension25="$69.99" href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-steelbook-edition-playstation-5/JJGXP39PKZ/sku/6680738" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:900px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="J7ZibcZpBLpef5a46GZFBG" name="Call of Duty Modern Warfare 4 Steelbook" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/J7ZibcZpBLpef5a46GZFBG.jpg" mos="" align="middle" fullscreen="" width="900" height="900" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-steelbook-edition-playstation-5/JJGXP39PKZ/sku/6680738" target="_blank" rel="nofollow" data-dimension112="ee7ec3c4-9fc2-11f1-8d9f-6f73b1e436b7" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Steelbook" data-dimension48="Call of Duty Modern Warfare 4 + Steelbook" data-dimension25="$69.99">Call of Duty Modern Warfare 4 + Steelbook: $69.99</a></strong><br>Physical collectors will want to head to Best Buy instead, where you'll find a free steelbook up for grabs. Shipping times are a little looser here, with current estimates put your copy arriving "on or shortly after release date." If you're nearby, though, pickup is available at launch. </p><p><strong>Xbox: </strong><a href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-steelbook-edition-xbox-series-x/JJGXP39P68/sku/6680739" target="_blank"><strong>$69.99 at Best Buy</strong></a><a class="view-deal button" href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-steelbook-edition-playstation-5/JJGXP39PKZ/sku/6680738" target="_blank" rel="nofollow" data-dimension112="ee7ec3c4-9fc2-11f1-8d9f-6f73b1e436b7" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Steelbook" data-dimension48="Call of Duty Modern Warfare 4 + Steelbook" data-dimension25="$69.99">View Deal</a></p></div><div class="product"><a data-dimension112="ee7ec43c-9fc2-11f1-9553-b34897ebd0e3" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Standard Edition" data-dimension48="Call of Duty Modern Warfare 4 Standard Edition" data-dimension25="$69" href="https://www.walmart.com/ip/Call-of-Duty-Modern-Warefare-4-Playstation-5/20286415221" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:573px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="8KvcGU2koDQyUjAWT3Csyh" name="Call of Duty Modern Warfare 4" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/8KvcGU2koDQyUjAWT3Csyh.jpg" mos="" align="middle" fullscreen="" width="573" height="573" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.walmart.com/ip/Call-of-Duty-Modern-Warefare-4-Playstation-5/20286415221" target="_blank" rel="nofollow" data-dimension112="ee7ec43c-9fc2-11f1-9553-b34897ebd0e3" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Standard Edition" data-dimension48="Call of Duty Modern Warfare 4 Standard Edition" data-dimension25="$69">Call of Duty Modern Warfare 4 Standard Edition: $69</a></strong><br>Walmart and <a href="https://www.gamestop.com/search/?q=call+of+duty+modern+warfare+4&lang=default&start=0&sz=20" target="_blank">GameStop</a> both have regular Call of Duty Modern Warfare 4 pre-orders up for grabs, though without Amazon's extra XP or Best Buy's steelbook. Walmart is still advertising launch day shipping, though. </p><p><strong>Xbox: </strong><a href="https://www.walmart.com/ip/Call-of-Duty-Modern-Warefare-4-Xbox-Series-X/20319406082" target="_blank"><strong>$69 at Walmart</strong></a><a class="view-deal button" href="https://www.walmart.com/ip/Call-of-Duty-Modern-Warefare-4-Playstation-5/20286415221" target="_blank" rel="nofollow" data-dimension112="ee7ec43c-9fc2-11f1-9553-b34897ebd0e3" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Standard Edition" data-dimension48="Call of Duty Modern Warfare 4 Standard Edition" data-dimension25="$69">View Deal</a></p></div><h2 id="vault-edition">Vault Edition</h2><div class="product"><a data-dimension112="3928edd0-9fc5-11f1-8618-b965b2258c5c" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Vault Edition + Steelbook" data-dimension48="Call of Duty Modern Warfare 4 Vault Edition + Steelbook" data-dimension25="$99.99" href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-vault-steelbook-edition-xbox-series-x-xbox-series-s-windows-digital/JJGXPXRQWW/sku/6680090" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:900px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7cg9rQyK2r9oDmEmyWjZbm" name="Call of Duty MW4 Xbox Vault" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/7cg9rQyK2r9oDmEmyWjZbm.jpg" mos="" align="middle" fullscreen="" width="900" height="900" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-vault-steelbook-edition-xbox-series-x-xbox-series-s-windows-digital/JJGXPXRQWW/sku/6680090" target="_blank" rel="nofollow" data-dimension112="3928edd0-9fc5-11f1-8618-b965b2258c5c" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Vault Edition + Steelbook" data-dimension48="Call of Duty Modern Warfare 4 Vault Edition + Steelbook" data-dimension25="$99.99">Call of Duty Modern Warfare 4 Vault Edition + Steelbook: $99.99</a></strong><br>Xbox players can pick up both the digital-only Vault Edition and a physical steelbook to go with their MW4 pre-order at Best Buy this week. That's the full loadout of extra packs and BlackCell with something to stick on the shelf as well. If you're a returning player, though, it's worth opting for Microsoft's discount instead. <a class="view-deal button" href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-vault-steelbook-edition-xbox-series-x-xbox-series-s-windows-digital/JJGXPXRQWW/sku/6680090" target="_blank" rel="nofollow" data-dimension112="3928edd0-9fc5-11f1-8618-b965b2258c5c" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Vault Edition + Steelbook" data-dimension48="Call of Duty Modern Warfare 4 Vault Edition + Steelbook" data-dimension25="$99.99">View Deal</a></p></div><div class="product"><a data-dimension112="3928ee52-9fc5-11f1-9c4b-d1fc8efa283e" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Vault Edition" data-dimension48="Call of Duty Modern Warfare 4 Vault Edition" data-dimension25="$99.99" href="https://www.xbox.com/en-us/games/store/call-of-duty-modern-warfare-4-vault-edition/9nwwns0c3007" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:276px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="WJnkE95Ptft6XwuTQkxKPZ" name="Call of Duty Modern Warfare 4 Vault Edition" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/WJnkE95Ptft6XwuTQkxKPZ.jpg" mos="" align="middle" fullscreen="" width="276" height="276" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-us/games/store/call-of-duty-modern-warfare-4-vault-edition/9nwwns0c3007" target="_blank" rel="nofollow" data-dimension112="3928ee52-9fc5-11f1-9c4b-d1fc8efa283e" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Vault Edition" data-dimension48="Call of Duty Modern Warfare 4 Vault Edition" data-dimension25="$99.99">Call of Duty Modern Warfare 4 Vault Edition: $99.99</a></strong><br>If you own other digital Call of Duty titles on your Xbox account, you can grab a 10% discount on the Modern Warfare 4 Vault Edition. You'll see your new price ($89.99) at checkout automatically if you're eligible. </p><p><strong>PS5: </strong><a href="https://store.playstation.com/en-us/product/UP0002-PPSA01649_00-CODMW4VAULT00001" target="_blank"><strong>$99.99 at PlayStation Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-us/games/store/call-of-duty-modern-warfare-4-vault-edition/9nwwns0c3007" target="_blank" rel="nofollow" data-dimension112="3928ee52-9fc5-11f1-9c4b-d1fc8efa283e" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Vault Edition" data-dimension48="Call of Duty Modern Warfare 4 Vault Edition" data-dimension25="$99.99">View Deal</a></p></div><h2 class="article-body__section" id="section-pre-order-call-of-duty-modern-warfare-4-in-the-uk"><span>Pre-order Call of Duty Modern Warfare 4 in the UK</span></h2><h2 id="standard-edition-2">Standard Edition</h2><div class="product"><a data-dimension112="75c9e486-9fc7-11f1-afe8-931fb96c4dd4" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Steelbook" data-dimension48="Call of Duty Modern Warfare 4 + Steelbook" data-dimension25="£62.99" href="https://www.currys.co.uk/products/playstation-call-of-duty-modern-warfare-4-with-steelbook-ps5-10304834.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:900px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="J7ZibcZpBLpef5a46GZFBG" name="Call of Duty Modern Warfare 4 Steelbook" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/J7ZibcZpBLpef5a46GZFBG.jpg" mos="" align="middle" fullscreen="" width="900" height="900" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.currys.co.uk/products/playstation-call-of-duty-modern-warfare-4-with-steelbook-ps5-10304834.html" target="_blank" rel="nofollow" data-dimension112="75c9e486-9fc7-11f1-afe8-931fb96c4dd4" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Steelbook" data-dimension48="Call of Duty Modern Warfare 4 + Steelbook" data-dimension25="£62.99">Call of Duty Modern Warfare 4 + Steelbook: was £69.99 now £62.99</a></strong><br>Currys is also honouring that 10% discount (you'll see it at checkout instead, though) while also throwing in a free steelbook. Right now that's the only retailer with the physical bonus in tow but there's also free release day delivery up for grabs. </p><p><strong>Xbox: </strong><a href="https://www.currys.co.uk/products/xbox-call-of-duty-modern-warfare-4-with-steelbook-xbox-series-x-10304810.html" target="_blank"><del>£69.99</del><strong> £62.99 at Currys</strong></a><a class="view-deal button" href="https://www.currys.co.uk/products/playstation-call-of-duty-modern-warfare-4-with-steelbook-ps5-10304834.html" target="_blank" rel="nofollow" data-dimension112="75c9e486-9fc7-11f1-afe8-931fb96c4dd4" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Steelbook" data-dimension48="Call of Duty Modern Warfare 4 + Steelbook" data-dimension25="£62.99">View Deal</a></p></div><div class="product"><a data-dimension112="2a63e9b6-9fc6-11f1-9cf6-05be277144b8" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Double XP" data-dimension48="Call of Duty Modern Warfare 4 + Double XP" data-dimension25="£62.99" href="https://www.amazon.co.uk/Call-Duty%C2%AE-Warfare%C2%AE-PlayStation%C2%AE-Physical/dp/B0H37P7CGW" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:664px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="f6UizE8sENnN2ke9YZk2i8" name="Call of Duty Modern Warfare 4 PS5" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/f6UizE8sENnN2ke9YZk2i8.jpg" mos="" align="middle" fullscreen="" width="664" height="664" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.co.uk/Call-Duty%C2%AE-Warfare%C2%AE-PlayStation%C2%AE-Physical/dp/B0H37P7CGW" target="_blank" rel="nofollow" data-dimension112="2a63e9b6-9fc6-11f1-9cf6-05be277144b8" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Double XP" data-dimension48="Call of Duty Modern Warfare 4 + Double XP" data-dimension25="£62.99">Call of Duty Modern Warfare 4 + Double XP: was £69.99 now £62.99</a></strong><br>Call of Duty Modern Warfare 4 pre-orders are cheaper across the board in the UK, with most retailers offering a 10% discount on the PS5 version as standard. If you're after an Xbox copy, you can save even more. That means Amazon's double XP offer is standing pretty tall right now, just watch that delivery timing. </p><p><strong>Xbox: </strong><a href="https://www.amazon.co.uk/Call-Duty%C2%AE-Warfare%C2%AE-PlayStation%C2%AE-Physical/dp/B0H37FSK38" target="_blank"><del>£69.99</del><strong> £57.99 at Amazon</strong></a><a class="view-deal button" href="https://www.amazon.co.uk/Call-Duty%C2%AE-Warfare%C2%AE-PlayStation%C2%AE-Physical/dp/B0H37P7CGW" target="_blank" rel="nofollow" data-dimension112="2a63e9b6-9fc6-11f1-9cf6-05be277144b8" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Double XP" data-dimension48="Call of Duty Modern Warfare 4 + Double XP" data-dimension25="£62.99">View Deal</a></p></div><div class="product"><a data-dimension112="75c9e512-9fc7-11f1-a6cc-0d8cfacbb05b" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4" data-dimension48="Call of Duty Modern Warfare 4" data-dimension25="£62.99" href="https://www.very.co.uk/playstation-call-of-dutyreg-modern-warfarereg-4-ndash-playstationreg5/1601175475.prd" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:573px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="8KvcGU2koDQyUjAWT3Csyh" name="Call of Duty Modern Warfare 4" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/8KvcGU2koDQyUjAWT3Csyh.jpg" mos="" align="middle" fullscreen="" width="573" height="573" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Other retailers have Call of Duty Modern Warfare 4's standard edition up for pre-order, but without any additional bonuses. Very's on it with release day delivery, but others may take a little longer (if you can't collect). </p><p><strong>Argos: </strong><a href="https://www.argos.co.uk/product/8774606" target="_blank" data-dimension112="75c9e512-9fc7-11f1-a6cc-0d8cfacbb05b" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4" data-dimension48="Call of Duty Modern Warfare 4" data-dimension25="£62.99"><strong>£62.99</strong></a><strong> </strong></p><p><strong>The Game Collection: </strong><a href="https://www.thegamecollection.net/products/call-of-duty-r-modern-warfare-4-ps5" target="_blank"><strong>£62.95</strong></a><a class="view-deal button" href="https://www.very.co.uk/playstation-call-of-dutyreg-modern-warfarereg-4-ndash-playstationreg5/1601175475.prd" target="_blank" rel="nofollow" data-dimension112="75c9e512-9fc7-11f1-a6cc-0d8cfacbb05b" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4" data-dimension48="Call of Duty Modern Warfare 4" data-dimension25="£62.99">View Deal</a></p></div><h2 id="vault-edition-2">Vault Edition</h2><div class="product"><a data-dimension112="f0b64eaa-9fc7-11f1-a902-e39f519d6713" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Vault Edition" data-dimension48="Call of Duty Modern Warfare 4 Vault Edition" data-dimension25="£99.99" href="https://www.xbox.com/en-GB/games/store/call-of-duty-modern-warfare-4-vault-edition/9nwwns0c3007" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:276px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="WJnkE95Ptft6XwuTQkxKPZ" name="Call of Duty Modern Warfare 4 Vault Edition" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/WJnkE95Ptft6XwuTQkxKPZ.jpg" mos="" align="middle" fullscreen="" width="276" height="276" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-GB/games/store/call-of-duty-modern-warfare-4-vault-edition/9nwwns0c3007" target="_blank" rel="nofollow" data-dimension112="f0b64eaa-9fc7-11f1-a902-e39f519d6713" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Vault Edition" data-dimension48="Call of Duty Modern Warfare 4 Vault Edition" data-dimension25="£99.99">Call of Duty Modern Warfare 4 Vault Edition: £99.99</a></strong><br>UK players can also take advantage of a 10% discount if they have a previous title in their library. Linked above is the £99.99 (£89.99 after discount) Xbox version, but the PS5 version is also available at the PlayStation Store. </p><p><strong>PS5: </strong><a href="https://store.playstation.com/en-gb/product/EP0002-PPSA07950_00-CODMW4VAULT00001" target="_blank"><strong>£99.99 at PlayStation Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-GB/games/store/call-of-duty-modern-warfare-4-vault-edition/9nwwns0c3007" target="_blank" rel="nofollow" data-dimension112="f0b64eaa-9fc7-11f1-a902-e39f519d6713" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Vault Edition" data-dimension48="Call of Duty Modern Warfare 4 Vault Edition" data-dimension25="£99.99">View Deal</a></p></div><section class="article__schema-question"><h3>When is the Call of Duty Modern Warfare 4 release date?</h3><article class="article__schema-answer"><p>Call of Duty Modern Warfare 4 officially launches on October 23, 2026. Those who pre-order the Vault Edition, though, have access to the campaign from October 16 onward. </p></article></section><section class="article__schema-question"><h3>How do you join the Call of Duty Modern Warfare 4 open beta?</h3><article class="article__schema-answer"><p>The original Call of Duty Modern Warfare 4 beta required a pre-order code to access, but weekend 2 (August 28 - September 1) is fully open for console, PC, and Switch 2 players. You'll simply need to download the beta as a separate install, with preload starting from 9am PT on August 26. The open beta will being at 10am PT on August 28 and run until 10am PT on September 1. </p></article></section><section class="article__schema-question"><h3>Is there a Call of Duty Modern Warfare 4 Collector's Edition</h3><article class="article__schema-answer"><p>There is no Collector's Edition for Call of Duty Modern Warfare 4, but that's not exactly surprising. There hasn't been a physical goodie bag up for grab since the Call of Duty: Modern Warfare Dark Edition back in 2019. </p></article></section><p><em>We're also rounding up all the latest </em><a href="https://www.gamesradar.com/games/marvels-wolverine-preorder/"><em>Marvel's Wolverine pre-orders</em></a><em> and showing you </em><a href="https://www.gamesradar.com/news/live/marvel-wolverine-ps5-console-controller-pre-orders-live/"><em>where to pre-order Wolverine PS5 consoles</em></a><em>, controllers and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/call-of-duty/call-of-duty-modern-warfare-4-pre-orders-are-live-heres-how-to-grab-double-xp-steelbooks-and-even-discounts/</link>
                                                                            <description>
                            <![CDATA[ Call of Duty Modern Warfare 4 pre-orders are now live, and with plenty of bonuses to go around. ]]>
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                                                                        <pubDate>Mon, 24 Aug 2026 15:22:13 +0000</pubDate>                                                                                                                                <updated>Mon, 24 Aug 2026 16:19:32 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Tabitha Baker ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Pdm5hN2zwhdQpL8Amr4bW9.jpg ]]></dc:source>
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                                <p>Call of Duty Modern Warfare 4 pre-orders are now live and with two editions up for grabs, a couple of bonuses to choose from, and some early discounts in the UK, things are already heating up ahead of October 23. </p><p>Here's what you need to know. Both $69.99 / £69.99 Standard and $99.99 / £99.99 Vault Edition MW4 pre-orders are now available, though retailers are adding their own bonuses onto the former. <a href="https://www.amazon.com/Call-Duty-Modern-Warfare-Standard-PlayStation/dp/B0H37MKQ64" target="_blank">Amazon's</a> standard edition copies also come with five hours of double XP (at launch) and <a href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-steelbook-edition-playstation-5/JJGXP39PKZ/sku/6680738" target="_blank">Best Buy's</a> (<a href="https://www.currys.co.uk/products/playstation-call-of-duty-modern-warfare-4-with-steelbook-ps5-10304834.html" target="_blank">Currys</a> in the UK) comes packaged up with a free steelbook. That's if you're not interested in any digital extras. </p><p>The Vault Edition is your digital deluxe, available via <a href="https://www.xbox.com/en-us/games/store/call-of-duty-modern-warfare-4-vault-edition/9nwwns0c3007" target="_blank">Xbox</a> or <a href="https://store.playstation.com/en-us/product/UP0002-PPSA01649_00-CODMW4VAULT00001" target="_blank">PS Store</a> (or with a Steelbook at <a href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-vault-steelbook-edition-xbox-series-x-xbox-series-s-windows-digital/JJGXPXRQWW/sku/6680090" target="_blank">Best Buy</a> if you're in the US). The boosted MW4 pre-order comes with:</p><ul><li>Hostile Alliance Operator Pack</li><li>Special Forces Operator Pack</li><li>Signature Weapon Collection</li><li>BlackCell</li><li>DMZ Deployment Bonus</li><li>Hunter Killer Operator Skin</li><li>Gilded Pearl Camo Pack</li><li>Campaign Early Access (October 16)</li></ul><p>So here's what I would do. Amazon is your go-to if you're after the standard edition. You're still getting something extra in that double XP, but the site is still currently guaranteeing release day delivery. Best Buy will swap those points for a steelbook, but speedy delivery isn't confirmed as such on the listing itself. </p><p>In the UK, you'll be heading to Currys. Amazon is matching the same price, and swapping the steelbook for double XP, but strangely delivery times are a little less concrete at the time of writing. On the flip side, Currys has free release day delivery advertised with that shelf piece as well. </p><h2 class="article-body__section" id="section-pre-order-call-of-duty-modern-warfare-4-in-the-us"><span>Pre-order Call of Duty Modern Warfare 4 in the US</span></h2><h2 id="standard-edition">Standard Edition</h2><div class="product"><a data-dimension112="ee7ec34c-9fc2-11f1-aee7-f728921252e0" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Double XP" data-dimension48="Call of Duty Modern Warfare 4 + Double XP" data-dimension25="$69" href="https://www.amazon.com/Call-Duty-Modern-Warfare-Standard-PlayStation/dp/B0H37MKQ64" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:664px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="f6UizE8sENnN2ke9YZk2i8" name="Call of Duty Modern Warfare 4 PS5" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/f6UizE8sENnN2ke9YZk2i8.jpg" mos="" align="middle" fullscreen="" width="664" height="664" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Call-Duty-Modern-Warfare-Standard-PlayStation/dp/B0H37MKQ64" target="_blank" rel="nofollow" data-dimension112="ee7ec34c-9fc2-11f1-aee7-f728921252e0" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Double XP" data-dimension48="Call of Duty Modern Warfare 4 + Double XP" data-dimension25="$69">Call of Duty Modern Warfare 4 + Double XP: $69</a></strong><br>Amazon has its double XP offer back in action for Call of Duty Modern Warfare 4 pre-orders. That means you're getting Open Beta (with a code sent from August 21) as well as five hours of boosted XP. That's an Amazon exclusive perk, and seeing as release day delivery is up for grabs those not interested in the steelbook should be heading here first. </p><p><strong>Xbox: </strong><a href="https://www.amazon.com/Call-Duty-Warfare-Standard-Windows/dp/B0H37JKX3J" target="_blank"><strong>$69.99 at Amazon</strong></a><a class="view-deal button" href="https://www.amazon.com/Call-Duty-Modern-Warfare-Standard-PlayStation/dp/B0H37MKQ64" target="_blank" rel="nofollow" data-dimension112="ee7ec34c-9fc2-11f1-aee7-f728921252e0" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Double XP" data-dimension48="Call of Duty Modern Warfare 4 + Double XP" data-dimension25="$69">View Deal</a></p></div><div class="product"><a data-dimension112="ee7ec3c4-9fc2-11f1-8d9f-6f73b1e436b7" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Steelbook" data-dimension48="Call of Duty Modern Warfare 4 + Steelbook" data-dimension25="$69.99" href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-steelbook-edition-playstation-5/JJGXP39PKZ/sku/6680738" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:900px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="J7ZibcZpBLpef5a46GZFBG" name="Call of Duty Modern Warfare 4 Steelbook" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/J7ZibcZpBLpef5a46GZFBG.jpg" mos="" align="middle" fullscreen="" width="900" height="900" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-steelbook-edition-playstation-5/JJGXP39PKZ/sku/6680738" target="_blank" rel="nofollow" data-dimension112="ee7ec3c4-9fc2-11f1-8d9f-6f73b1e436b7" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Steelbook" data-dimension48="Call of Duty Modern Warfare 4 + Steelbook" data-dimension25="$69.99">Call of Duty Modern Warfare 4 + Steelbook: $69.99</a></strong><br>Physical collectors will want to head to Best Buy instead, where you'll find a free steelbook up for grabs. Shipping times are a little looser here, with current estimates put your copy arriving "on or shortly after release date." If you're nearby, though, pickup is available at launch. </p><p><strong>Xbox: </strong><a href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-steelbook-edition-xbox-series-x/JJGXP39P68/sku/6680739" target="_blank"><strong>$69.99 at Best Buy</strong></a><a class="view-deal button" href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-steelbook-edition-playstation-5/JJGXP39PKZ/sku/6680738" target="_blank" rel="nofollow" data-dimension112="ee7ec3c4-9fc2-11f1-8d9f-6f73b1e436b7" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Steelbook" data-dimension48="Call of Duty Modern Warfare 4 + Steelbook" data-dimension25="$69.99">View Deal</a></p></div><div class="product"><a data-dimension112="ee7ec43c-9fc2-11f1-9553-b34897ebd0e3" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Standard Edition" data-dimension48="Call of Duty Modern Warfare 4 Standard Edition" data-dimension25="$69" href="https://www.walmart.com/ip/Call-of-Duty-Modern-Warefare-4-Playstation-5/20286415221" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:573px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="8KvcGU2koDQyUjAWT3Csyh" name="Call of Duty Modern Warfare 4" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/8KvcGU2koDQyUjAWT3Csyh.jpg" mos="" align="middle" fullscreen="" width="573" height="573" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.walmart.com/ip/Call-of-Duty-Modern-Warefare-4-Playstation-5/20286415221" target="_blank" rel="nofollow" data-dimension112="ee7ec43c-9fc2-11f1-9553-b34897ebd0e3" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Standard Edition" data-dimension48="Call of Duty Modern Warfare 4 Standard Edition" data-dimension25="$69">Call of Duty Modern Warfare 4 Standard Edition: $69</a></strong><br>Walmart and <a href="https://www.gamestop.com/search/?q=call+of+duty+modern+warfare+4&lang=default&start=0&sz=20" target="_blank">GameStop</a> both have regular Call of Duty Modern Warfare 4 pre-orders up for grabs, though without Amazon's extra XP or Best Buy's steelbook. Walmart is still advertising launch day shipping, though. </p><p><strong>Xbox: </strong><a href="https://www.walmart.com/ip/Call-of-Duty-Modern-Warefare-4-Xbox-Series-X/20319406082" target="_blank"><strong>$69 at Walmart</strong></a><a class="view-deal button" href="https://www.walmart.com/ip/Call-of-Duty-Modern-Warefare-4-Playstation-5/20286415221" target="_blank" rel="nofollow" data-dimension112="ee7ec43c-9fc2-11f1-9553-b34897ebd0e3" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Standard Edition" data-dimension48="Call of Duty Modern Warfare 4 Standard Edition" data-dimension25="$69">View Deal</a></p></div><h2 id="vault-edition">Vault Edition</h2><div class="product"><a data-dimension112="3928edd0-9fc5-11f1-8618-b965b2258c5c" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Vault Edition + Steelbook" data-dimension48="Call of Duty Modern Warfare 4 Vault Edition + Steelbook" data-dimension25="$99.99" href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-vault-steelbook-edition-xbox-series-x-xbox-series-s-windows-digital/JJGXPXRQWW/sku/6680090" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:900px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7cg9rQyK2r9oDmEmyWjZbm" name="Call of Duty MW4 Xbox Vault" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/7cg9rQyK2r9oDmEmyWjZbm.jpg" mos="" align="middle" fullscreen="" width="900" height="900" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-vault-steelbook-edition-xbox-series-x-xbox-series-s-windows-digital/JJGXPXRQWW/sku/6680090" target="_blank" rel="nofollow" data-dimension112="3928edd0-9fc5-11f1-8618-b965b2258c5c" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Vault Edition + Steelbook" data-dimension48="Call of Duty Modern Warfare 4 Vault Edition + Steelbook" data-dimension25="$99.99">Call of Duty Modern Warfare 4 Vault Edition + Steelbook: $99.99</a></strong><br>Xbox players can pick up both the digital-only Vault Edition and a physical steelbook to go with their MW4 pre-order at Best Buy this week. That's the full loadout of extra packs and BlackCell with something to stick on the shelf as well. If you're a returning player, though, it's worth opting for Microsoft's discount instead. <a class="view-deal button" href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-vault-steelbook-edition-xbox-series-x-xbox-series-s-windows-digital/JJGXPXRQWW/sku/6680090" target="_blank" rel="nofollow" data-dimension112="3928edd0-9fc5-11f1-8618-b965b2258c5c" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Vault Edition + Steelbook" data-dimension48="Call of Duty Modern Warfare 4 Vault Edition + Steelbook" data-dimension25="$99.99">View Deal</a></p></div><div class="product"><a data-dimension112="3928ee52-9fc5-11f1-9c4b-d1fc8efa283e" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Vault Edition" data-dimension48="Call of Duty Modern Warfare 4 Vault Edition" data-dimension25="$99.99" href="https://www.xbox.com/en-us/games/store/call-of-duty-modern-warfare-4-vault-edition/9nwwns0c3007" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:276px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="WJnkE95Ptft6XwuTQkxKPZ" name="Call of Duty Modern Warfare 4 Vault Edition" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/WJnkE95Ptft6XwuTQkxKPZ.jpg" mos="" align="middle" fullscreen="" width="276" height="276" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-us/games/store/call-of-duty-modern-warfare-4-vault-edition/9nwwns0c3007" target="_blank" rel="nofollow" data-dimension112="3928ee52-9fc5-11f1-9c4b-d1fc8efa283e" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Vault Edition" data-dimension48="Call of Duty Modern Warfare 4 Vault Edition" data-dimension25="$99.99">Call of Duty Modern Warfare 4 Vault Edition: $99.99</a></strong><br>If you own other digital Call of Duty titles on your Xbox account, you can grab a 10% discount on the Modern Warfare 4 Vault Edition. You'll see your new price ($89.99) at checkout automatically if you're eligible. </p><p><strong>PS5: </strong><a href="https://store.playstation.com/en-us/product/UP0002-PPSA01649_00-CODMW4VAULT00001" target="_blank"><strong>$99.99 at PlayStation Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-us/games/store/call-of-duty-modern-warfare-4-vault-edition/9nwwns0c3007" target="_blank" rel="nofollow" data-dimension112="3928ee52-9fc5-11f1-9c4b-d1fc8efa283e" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Vault Edition" data-dimension48="Call of Duty Modern Warfare 4 Vault Edition" data-dimension25="$99.99">View Deal</a></p></div><h2 class="article-body__section" id="section-pre-order-call-of-duty-modern-warfare-4-in-the-uk"><span>Pre-order Call of Duty Modern Warfare 4 in the UK</span></h2><h2 id="standard-edition-2">Standard Edition</h2><div class="product"><a data-dimension112="75c9e486-9fc7-11f1-afe8-931fb96c4dd4" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Steelbook" data-dimension48="Call of Duty Modern Warfare 4 + Steelbook" data-dimension25="£62.99" href="https://www.currys.co.uk/products/playstation-call-of-duty-modern-warfare-4-with-steelbook-ps5-10304834.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:900px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="J7ZibcZpBLpef5a46GZFBG" name="Call of Duty Modern Warfare 4 Steelbook" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/J7ZibcZpBLpef5a46GZFBG.jpg" mos="" align="middle" fullscreen="" width="900" height="900" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.currys.co.uk/products/playstation-call-of-duty-modern-warfare-4-with-steelbook-ps5-10304834.html" target="_blank" rel="nofollow" data-dimension112="75c9e486-9fc7-11f1-afe8-931fb96c4dd4" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Steelbook" data-dimension48="Call of Duty Modern Warfare 4 + Steelbook" data-dimension25="£62.99">Call of Duty Modern Warfare 4 + Steelbook: was £69.99 now £62.99</a></strong><br>Currys is also honouring that 10% discount (you'll see it at checkout instead, though) while also throwing in a free steelbook. Right now that's the only retailer with the physical bonus in tow but there's also free release day delivery up for grabs. </p><p><strong>Xbox: </strong><a href="https://www.currys.co.uk/products/xbox-call-of-duty-modern-warfare-4-with-steelbook-xbox-series-x-10304810.html" target="_blank"><del>£69.99</del><strong> £62.99 at Currys</strong></a><a class="view-deal button" href="https://www.currys.co.uk/products/playstation-call-of-duty-modern-warfare-4-with-steelbook-ps5-10304834.html" target="_blank" rel="nofollow" data-dimension112="75c9e486-9fc7-11f1-afe8-931fb96c4dd4" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Steelbook" data-dimension48="Call of Duty Modern Warfare 4 + Steelbook" data-dimension25="£62.99">View Deal</a></p></div><div class="product"><a data-dimension112="2a63e9b6-9fc6-11f1-9cf6-05be277144b8" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Double XP" data-dimension48="Call of Duty Modern Warfare 4 + Double XP" data-dimension25="£62.99" href="https://www.amazon.co.uk/Call-Duty%C2%AE-Warfare%C2%AE-PlayStation%C2%AE-Physical/dp/B0H37P7CGW" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:664px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="f6UizE8sENnN2ke9YZk2i8" name="Call of Duty Modern Warfare 4 PS5" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/f6UizE8sENnN2ke9YZk2i8.jpg" mos="" align="middle" fullscreen="" width="664" height="664" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.co.uk/Call-Duty%C2%AE-Warfare%C2%AE-PlayStation%C2%AE-Physical/dp/B0H37P7CGW" target="_blank" rel="nofollow" data-dimension112="2a63e9b6-9fc6-11f1-9cf6-05be277144b8" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Double XP" data-dimension48="Call of Duty Modern Warfare 4 + Double XP" data-dimension25="£62.99">Call of Duty Modern Warfare 4 + Double XP: was £69.99 now £62.99</a></strong><br>Call of Duty Modern Warfare 4 pre-orders are cheaper across the board in the UK, with most retailers offering a 10% discount on the PS5 version as standard. If you're after an Xbox copy, you can save even more. That means Amazon's double XP offer is standing pretty tall right now, just watch that delivery timing. </p><p><strong>Xbox: </strong><a href="https://www.amazon.co.uk/Call-Duty%C2%AE-Warfare%C2%AE-PlayStation%C2%AE-Physical/dp/B0H37FSK38" target="_blank"><del>£69.99</del><strong> £57.99 at Amazon</strong></a><a class="view-deal button" href="https://www.amazon.co.uk/Call-Duty%C2%AE-Warfare%C2%AE-PlayStation%C2%AE-Physical/dp/B0H37P7CGW" target="_blank" rel="nofollow" data-dimension112="2a63e9b6-9fc6-11f1-9cf6-05be277144b8" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 + Double XP" data-dimension48="Call of Duty Modern Warfare 4 + Double XP" data-dimension25="£62.99">View Deal</a></p></div><div class="product"><a data-dimension112="75c9e512-9fc7-11f1-a6cc-0d8cfacbb05b" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4" data-dimension48="Call of Duty Modern Warfare 4" data-dimension25="£62.99" href="https://www.very.co.uk/playstation-call-of-dutyreg-modern-warfarereg-4-ndash-playstationreg5/1601175475.prd" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:573px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="8KvcGU2koDQyUjAWT3Csyh" name="Call of Duty Modern Warfare 4" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/8KvcGU2koDQyUjAWT3Csyh.jpg" mos="" align="middle" fullscreen="" width="573" height="573" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Other retailers have Call of Duty Modern Warfare 4's standard edition up for pre-order, but without any additional bonuses. Very's on it with release day delivery, but others may take a little longer (if you can't collect). </p><p><strong>Argos: </strong><a href="https://www.argos.co.uk/product/8774606" target="_blank" data-dimension112="75c9e512-9fc7-11f1-a6cc-0d8cfacbb05b" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4" data-dimension48="Call of Duty Modern Warfare 4" data-dimension25="£62.99"><strong>£62.99</strong></a><strong> </strong></p><p><strong>The Game Collection: </strong><a href="https://www.thegamecollection.net/products/call-of-duty-r-modern-warfare-4-ps5" target="_blank"><strong>£62.95</strong></a><a class="view-deal button" href="https://www.very.co.uk/playstation-call-of-dutyreg-modern-warfarereg-4-ndash-playstationreg5/1601175475.prd" target="_blank" rel="nofollow" data-dimension112="75c9e512-9fc7-11f1-a6cc-0d8cfacbb05b" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4" data-dimension48="Call of Duty Modern Warfare 4" data-dimension25="£62.99">View Deal</a></p></div><h2 id="vault-edition-2">Vault Edition</h2><div class="product"><a data-dimension112="f0b64eaa-9fc7-11f1-a902-e39f519d6713" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Vault Edition" data-dimension48="Call of Duty Modern Warfare 4 Vault Edition" data-dimension25="£99.99" href="https://www.xbox.com/en-GB/games/store/call-of-duty-modern-warfare-4-vault-edition/9nwwns0c3007" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:276px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="WJnkE95Ptft6XwuTQkxKPZ" name="Call of Duty Modern Warfare 4 Vault Edition" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/WJnkE95Ptft6XwuTQkxKPZ.jpg" mos="" align="middle" fullscreen="" width="276" height="276" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-GB/games/store/call-of-duty-modern-warfare-4-vault-edition/9nwwns0c3007" target="_blank" rel="nofollow" data-dimension112="f0b64eaa-9fc7-11f1-a902-e39f519d6713" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Vault Edition" data-dimension48="Call of Duty Modern Warfare 4 Vault Edition" data-dimension25="£99.99">Call of Duty Modern Warfare 4 Vault Edition: £99.99</a></strong><br>UK players can also take advantage of a 10% discount if they have a previous title in their library. Linked above is the £99.99 (£89.99 after discount) Xbox version, but the PS5 version is also available at the PlayStation Store. </p><p><strong>PS5: </strong><a href="https://store.playstation.com/en-gb/product/EP0002-PPSA07950_00-CODMW4VAULT00001" target="_blank"><strong>£99.99 at PlayStation Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-GB/games/store/call-of-duty-modern-warfare-4-vault-edition/9nwwns0c3007" target="_blank" rel="nofollow" data-dimension112="f0b64eaa-9fc7-11f1-a902-e39f519d6713" data-action="Deal Block" data-label="Call of Duty Modern Warfare 4 Vault Edition" data-dimension48="Call of Duty Modern Warfare 4 Vault Edition" data-dimension25="£99.99">View Deal</a></p></div><section class="article__schema-question"><h3>When is the Call of Duty Modern Warfare 4 release date?</h3><article class="article__schema-answer"><p>Call of Duty Modern Warfare 4 officially launches on October 23, 2026. Those who pre-order the Vault Edition, though, have access to the campaign from October 16 onward. </p></article></section><section class="article__schema-question"><h3>How do you join the Call of Duty Modern Warfare 4 open beta?</h3><article class="article__schema-answer"><p>The original Call of Duty Modern Warfare 4 beta required a pre-order code to access, but weekend 2 (August 28 - September 1) is fully open for console, PC, and Switch 2 players. You'll simply need to download the beta as a separate install, with preload starting from 9am PT on August 26. The open beta will being at 10am PT on August 28 and run until 10am PT on September 1. </p></article></section><section class="article__schema-question"><h3>Is there a Call of Duty Modern Warfare 4 Collector's Edition</h3><article class="article__schema-answer"><p>There is no Collector's Edition for Call of Duty Modern Warfare 4, but that's not exactly surprising. There hasn't been a physical goodie bag up for grab since the Call of Duty: Modern Warfare Dark Edition back in 2019. </p></article></section><p><em>We're also rounding up all the latest </em><a href="https://www.gamesradar.com/games/marvels-wolverine-preorder/"><em>Marvel's Wolverine pre-orders</em></a><em> and showing you </em><a href="https://www.gamesradar.com/news/live/marvel-wolverine-ps5-console-controller-pre-orders-live/"><em>where to pre-order Wolverine PS5 consoles</em></a><em>, controllers and more.</em></p>
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                                                            <title><![CDATA[ All Duskbloods Bloodsworn characters you can play as ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The roster of Duskbloods characters is certainly a diverse bunch, from pyjama-wearing axe murderer Bloodhand Jan to lumbering deep-sea diver Zork. These characters, or Bloodsworn as they're called in the lore, are vampiric beings from various clans, each bringing their own weapons and abilities to fight for First Blood.</p><p>So far, we've only seen six characters thanks to the recent August closed network test for <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a>, but we know there will be more at launch. So, here’s a look at every Duskbloods character that's known and what they do.</p><h2 class="article-body__section" id="section-all-duskbloods-characters"><span>All Duskbloods characters</span></h2><p>Every Duskbloods character gets a unique melee weapon, ranged attack, two Bloodsworn Skills (one of which is unlocked after reaching a certain level during a match), and two passive Aspects.</p><h2 class="article-body__section" id="section-albert"><span>Albert</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dMbeQMvEQC9HAHn3GQ5Us6" name="Duskbloods reveal trailer albert leaping and shooting" alt="The Duskbloods Albert leaping through the air firing his SMG" src="https://cdn.mos.cms.futurecdn.net/dMbeQMvEQC9HAHn3GQ5Us6.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Bloody hell</div><div class="fancy_box_body"><p class="fancy-box__body-text">Concerned about PvP? Here's a rundown of how <a data-analytics-id="inline-link" href="https://www.gamesradar.com/games/action/the-duskbloods-multiplayer/">The Duskbloods multiplayer</a> works.</p></div></div><p>Albert has the simplest kit of all the Bloodsworn characters in The Duskbloods, with a good mix of melee attacks and ranged Skills that make him a jack of all trades. He lacks any fancy options, but it means he's the easiest Duskbloods character to master and you don't have to think too hard when playing as him.</p><ul><li><strong>Weapons:</strong><ul><li><strong>Lorrik's Jeweled Saber: </strong>A standard one-handed sword that balances speed and power.</li><li><strong>SMG: </strong>A gun that Albert fires in bursts of eight bullets that becomes much less accurate outside of short range.</li></ul></li><li><strong>Skills:</strong><ul><li><strong>Blood Blade: </strong>Launch a blood projectile. Hold X to increase the projectile's damage.</li><li><strong>Light of Hayern (Level 12):</strong> Shoot a beam of light towards a target, which can be fired continuously by holding X.</li></ul></li><li><strong>Aspects:</strong><ul><li><strong>High Lorrik Blood: </strong>Albert's blood-based Skills start with extra uses. (This presumably means Albert will have more blood Skills outside of Blood Blade in the full version of the game.)</li><li><strong>Upriser:</strong> Albert's attacks stagger enemy players with high Virtue more than usual.</li></ul></li></ul><h2 class="article-body__section" id="section-bloodhand-jan"><span>Bloodhand Jan</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vgo6mmgEeJ45RvDHvMPg27" name="Duskbloods reveal trailer bloodhand jan" alt="The Duskbloods bloodhand jan in his white pyjamas with hid left hand raised and right arm outstretched holding his axe" src="https://cdn.mos.cms.futurecdn.net/vgo6mmgEeJ45RvDHvMPg27.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>Jan's fighting style is all about using his agility to outmaneuver your opponents and deliver devastating axe blows. Mastering his movement isn't easy but he can be very hard to kill if played well, especially as he has a couple of ways of regenerating HP too.</p><ul><li><strong>Weapons:</strong><ul><li><strong>Bloodthirsty Axe: </strong>A hefty battleaxe that restores a little HP after landing a heavy attack.</li><li><strong>Stone of Sorcery: </strong>Shoot a jet of fire directly ahead, which can also be used while jumping.</li></ul></li><li><strong>Skills:</strong><ul><li><strong>Blink: </strong>Temporarily increase the speed of your dodging.</li><li><strong>Surrender to my Blood (Level 12):</strong> Slam your axe into the ground and cause blood slashes to strike the surrounding nearby area, damaging anyone within.</li></ul></li><li><strong>Aspects:</strong><ul><li><strong>Bloodhand Lineage: </strong>Counterattacking after taking damage restores HP.</li><li><strong>Lord of Blood:</strong> Spellbound foes (NPC enemies that you have drunk the blood of and now fight with you) are healed and have increased attack power.</li></ul></li></ul><h3 class="article-body__section" id="section-trang-lanh"><span>Trang Lanh</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Q5zUWsvwFS4KJCCLr8oZPm" name="Duskbloods reveal trailer Trang Lanh" alt="The Duskbloods Trang Lanh woman in dark blue dress and hat standing in front of a small waterfall" src="https://cdn.mos.cms.futurecdn.net/Q5zUWsvwFS4KJCCLr8oZPm.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>Since being hard to spot is one of Trang Lanh's main abilities, she's good for players who either want to avoid PvP by staying out of sight or fight other players by ambushing them, using stealth to their advantage.</p><ul><li><strong>Weapons:</strong><ul><li><strong>Full Moon Blade: </strong>A large, circular blade weapon, like a chakram, that serves as Trang Lanh's melee and ranged weapon as it can be thrown at enemies before returning to her hands. Holding down ZL throws out multiple blades.</li></ul></li><li><strong>Skills:</strong><ul><li><strong>Darkmoon: </strong>Become invisible for a short time. Getting too close to an enemy or attacking makes you more noticeable.</li><li><strong>Mama Natha (Level 12):</strong> Summon a giant snake that quickly attacks the surrounding area and can deal hefty damage. Use the left stick as you press X to command the snake to attack head-on.</li></ul></li><li><strong>Aspects:</strong><ul><li><strong>Alluring Bride: </strong>Drinking an enemy's blood also spellbinds any nearby enemies.</li><li><strong>Daughter of the Darkmoon:</strong> Trang Lanh is naturally harder to spot and target enemies when she is far away.</li></ul></li></ul><h2 class="article-body__section" id="section-sniper-layla"><span>Sniper Layla</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NCCVo5v7tE23T5hD3hqKh7" name="Duskbloods reveal trailer sniper layla" alt="The Duskbloods sniper layla preparing to bow" src="https://cdn.mos.cms.futurecdn.net/NCCVo5v7tE23T5hD3hqKh7.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>Layla is The Duskbloods' marksman character, capable of dealing high damage from afar using her rifle and gatling gun. As for melee, her Katars aren't as fast as you'd think but you can dodge and use her Neb-ra Vanishing Skill to escape, recuperate, and reposition.</p><ul><li><strong>Weapons:</strong><ul><li><strong>Hieroglyph Katars: </strong>A pair of dagger-hands for relatively fast, stabby attacks. Press R and A to perform a special dodge attack.</li><li><strong>Sniper Rifle: </strong>An accurate, long-range rifle that deals significant damage for a ranged weapon. Hold ZL and press in the left stick to aim precisely.</li></ul></li><li><strong>Skills:</strong><ul><li><strong>Neb-ra Vanishing: </strong>Turn into a swarm of insects then move to a nearby location before transforming back. You can activate this Skill immediately after taking damage to rapidly relocate.</li><li><strong>Verd Gatling Gun (Level 6): </strong>Deploy a massive gatling gun with its own ammo supply from Layla's chest. Hold R to fire the gun continuously.</li></ul></li><li><strong>Aspects:</strong><ul><li><strong>Neb-ra Lineage: </strong>Layla naturally regenerates up to half of her maximum HP, but her Goldblood Stakes restore less HP.</li><li><strong>Nighteye:</strong> Layla can lock onto and observe enemies using Observation Mode from further away.</li></ul></li></ul><h2 class="article-body__section" id="section-senator-samir-patres"><span>Senator Samir Patres</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="k9NkpGn4YY85vTWRg5r2qR" name="Duskbloods closed network test trailer old man holding chalice" alt="The Duskbloods trailer screenshot showing a bald old man with small glasses raiding a chalice up to his mouth" src="https://cdn.mos.cms.futurecdn.net/k9NkpGn4YY85vTWRg5r2qR.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>The Senator is a very deadly close-range fighter, capable of delivering rapid rapier strike combos and unexpectedly grabbing foes with his Saurian Form. He's not the easiest to play but can be a serious menace in the right hands.</p><ul><li><strong>Weapons:</strong><ul><li><strong>Senate Rapier: </strong>A fast and agile thrusting sword. Press R and A to perform a special dodge attack, and press R after ZL to perform a rapier follow-up attack after releasing a bird. </li><li><strong>Soulbird Ring: </strong>Release a spectral bird that homes in on enemies.</li></ul></li><li><strong>Skills:</strong><ul><li><strong>Bloodstake: </strong>Create a swamp of blood at an enemy's feet, then cause a massive blood spike to erupt from it. Hold X to cause the swamp to follow the enemy then release to unleash the spike.</li><li><strong>Saurian Form (Level 6): </strong>Temporarily turn into a dinosaur and charge at enemies. Human-sized enemies are grabbed in the dinosaur's jaws and chewed up. You can also press R to headbutt enemies and press X again to end the transformation early. </li></ul></li><li><strong>Aspects:</strong><ul><li><strong>Blood Disciple: </strong>Lowers required Skill level.</li><li><strong>Unshakeable Sword:</strong> Perfect guarding increases melee attack power.</li></ul></li></ul><h2 class="article-body__section" id="section-zork"><span>Zork</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pXdpqXCV7pXyEcRshDvz87" name="Duskbloods reveal trailer Zork" alt="The Duskbloods Zork in deep-sea diving armour walking through a swamp with a deep-sea cable and a speargun" src="https://cdn.mos.cms.futurecdn.net/pXdpqXCV7pXyEcRshDvz87.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>Zork's huge bulk mean they are slow to attack but hit like a truck. Their cable weapon is very strong and is especially good if you're able to land stunning heavy attacks, but your timing needs to be immaculate. Similarly, the Human Rocket Skill, while difficult to land, can be utterly brutal.</p><ul><li><strong>Weapons:</strong><ul><li><strong>Undersea Cable: </strong>A massive chunk of cable that you can wallop enemies with. Heavy attacks can also shock enemies, stunning them in place.</li><li><strong>Speargun: </strong>A simple ranged weapon that can be charged up by holding ZL before firing.</li></ul></li><li><strong>Skills:</strong><ul><li><strong>Human Rocket: </strong>Deploy Zork's thrusters and launch yourself forward at incredibly high-speed. Enemies hit by this usually take significant damage and stagger and are sent flying backward.</li><li><strong>Missile (Level 6): </strong>Deploys Zork's back-mounted cannons which can fire arcing, mortar-like shells. Hold R to fire missiles continuously, press the left stick to aim them more precisely, and press X to stow the cannons.</li></ul></li><li><strong>Aspects:</strong><ul><li><strong>Law of the Deep Sea: </strong>Killing an enemy player steals part of their maximum HP. If they kill you, they get their HP back.</li><li><strong>Dread Resonance:</strong> Hold L and ZR to perform a longer howl.</li></ul></li></ul><h2 class="article-body__section" id="section-unknown-duskbloods-characters"><span>Unknown Duskbloods characters</span></h2><p>There are also a few characters that we've seen glimpses of in The Duskbloods reveal trailer, but they did not feature in the closed network test, so very little is known about them:</p><ul><li><strong>Black leather guy:</strong> Clad in a black suit and wielding a katana, this certified edgelord may serve as The Duskblood's equivalent of the Executor from Elden Ring Nightreign, using a curved sword for parrying rather than blocking with a shield.</li></ul><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xA4hC9LqUTuEeYUtXkWqD7" name="Duskbloods reveal trailer black leather katana guy" alt="The Duskbloods man in black leather outfit with a curved sword drawn walking towards a church" src="https://cdn.mos.cms.futurecdn.net/xA4hC9LqUTuEeYUtXkWqD7.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><ul><li><strong>Blue coat person:</strong> This person reminds me a bit of the sweeting students that feature in Rannala's boss fight in Elden Ring, and we see them using some sort of gravity magic to lift and drop nearby foes.</li></ul><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vyaLEn3r2cyYup3hSU2YJ7" name="Duskbloods reveal trailer young person with blue coat gravity magic" alt="The Duskbloods character with pale hair and a blue coat using gravity magic to lift up enemies" src="https://cdn.mos.cms.futurecdn.net/vyaLEn3r2cyYup3hSU2YJ7.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><ul><li><strong>Oni: </strong>This oni-looking character with a long polearm-type weapon slung on their back appears in a single shot in the reveal trailer. They may be an enemy instead of a playable Bloodsworn.</li></ul><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hipZ7DESGNWtVSccewteJ7" name="Duskbloods reveal trailer oni guy" alt="The Duskbloods oni character balancing on one leg in a cave with carved statues" src="https://cdn.mos.cms.futurecdn.net/hipZ7DESGNWtVSccewteJ7.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p><em>If you were hoping to play </em><a href="https://www.gamesradar.com/games/action/the-duskbloods-pc-xbox-ps5/"><em>The Duskbloods on PC</em></a><em>, PS5, or Xbox Series X, I've got bad news for you.</em><br><br><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/the-duskbloods-characters-bloodsworn/</link>
                                                                            <description>
                            <![CDATA[ Here's a look at all six Duskbloods characters, but there will be more Bloodsworn with the full launch ]]>
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                                                                        <pubDate>Mon, 24 Aug 2026 15:13:24 +0000</pubDate>                                                                                                                                <updated>Mon, 24 Aug 2026 15:15:18 +0000</updated>
                                                                                                                                            <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
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                                                                                                <author><![CDATA[ will.sawyer@futurenet.com (Will Sawyer) ]]></author>                    <dc:creator><![CDATA[ Will Sawyer ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/N45x37V34QVAxNWYwd2FUW.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Will Sawyer is a Guides Editor at GamesRadar+ with over five years of experience in writing online guides, news, and features, and has a BA (Hons) in Journalism. Starting as a freelancer Will contributed to startmenu and Game Rant before joining the GamesRadar+ team in August 2021. Since then, he has written hundreds of guides about a huge range of games, with shooters and action games being his areas of expertise. Outside of writing about games, Will hops between multiplayer shooters with friends, such as Darktide and Helldivers 2, and delves into whatever has been on his backlog for far too long. He also tries to get through his never-ending Warhammer pile of shame of grey Tyranids, Aeldari, and Chaos Space Marines.&lt;/p&gt; ]]></dc:description>
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                                <p>The roster of Duskbloods characters is certainly a diverse bunch, from pyjama-wearing axe murderer Bloodhand Jan to lumbering deep-sea diver Zork. These characters, or Bloodsworn as they're called in the lore, are vampiric beings from various clans, each bringing their own weapons and abilities to fight for First Blood.</p><p>So far, we've only seen six characters thanks to the recent August closed network test for <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a>, but we know there will be more at launch. So, here’s a look at every Duskbloods character that's known and what they do.</p><h2 class="article-body__section" id="section-all-duskbloods-characters"><span>All Duskbloods characters</span></h2><p>Every Duskbloods character gets a unique melee weapon, ranged attack, two Bloodsworn Skills (one of which is unlocked after reaching a certain level during a match), and two passive Aspects.</p><h2 class="article-body__section" id="section-albert"><span>Albert</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dMbeQMvEQC9HAHn3GQ5Us6" name="Duskbloods reveal trailer albert leaping and shooting" alt="The Duskbloods Albert leaping through the air firing his SMG" src="https://cdn.mos.cms.futurecdn.net/dMbeQMvEQC9HAHn3GQ5Us6.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Bloody hell</div><div class="fancy_box_body"><p class="fancy-box__body-text">Concerned about PvP? Here's a rundown of how <a data-analytics-id="inline-link" href="https://www.gamesradar.com/games/action/the-duskbloods-multiplayer/">The Duskbloods multiplayer</a> works.</p></div></div><p>Albert has the simplest kit of all the Bloodsworn characters in The Duskbloods, with a good mix of melee attacks and ranged Skills that make him a jack of all trades. He lacks any fancy options, but it means he's the easiest Duskbloods character to master and you don't have to think too hard when playing as him.</p><ul><li><strong>Weapons:</strong><ul><li><strong>Lorrik's Jeweled Saber: </strong>A standard one-handed sword that balances speed and power.</li><li><strong>SMG: </strong>A gun that Albert fires in bursts of eight bullets that becomes much less accurate outside of short range.</li></ul></li><li><strong>Skills:</strong><ul><li><strong>Blood Blade: </strong>Launch a blood projectile. Hold X to increase the projectile's damage.</li><li><strong>Light of Hayern (Level 12):</strong> Shoot a beam of light towards a target, which can be fired continuously by holding X.</li></ul></li><li><strong>Aspects:</strong><ul><li><strong>High Lorrik Blood: </strong>Albert's blood-based Skills start with extra uses. (This presumably means Albert will have more blood Skills outside of Blood Blade in the full version of the game.)</li><li><strong>Upriser:</strong> Albert's attacks stagger enemy players with high Virtue more than usual.</li></ul></li></ul><h2 class="article-body__section" id="section-bloodhand-jan"><span>Bloodhand Jan</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vgo6mmgEeJ45RvDHvMPg27" name="Duskbloods reveal trailer bloodhand jan" alt="The Duskbloods bloodhand jan in his white pyjamas with hid left hand raised and right arm outstretched holding his axe" src="https://cdn.mos.cms.futurecdn.net/vgo6mmgEeJ45RvDHvMPg27.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>Jan's fighting style is all about using his agility to outmaneuver your opponents and deliver devastating axe blows. Mastering his movement isn't easy but he can be very hard to kill if played well, especially as he has a couple of ways of regenerating HP too.</p><ul><li><strong>Weapons:</strong><ul><li><strong>Bloodthirsty Axe: </strong>A hefty battleaxe that restores a little HP after landing a heavy attack.</li><li><strong>Stone of Sorcery: </strong>Shoot a jet of fire directly ahead, which can also be used while jumping.</li></ul></li><li><strong>Skills:</strong><ul><li><strong>Blink: </strong>Temporarily increase the speed of your dodging.</li><li><strong>Surrender to my Blood (Level 12):</strong> Slam your axe into the ground and cause blood slashes to strike the surrounding nearby area, damaging anyone within.</li></ul></li><li><strong>Aspects:</strong><ul><li><strong>Bloodhand Lineage: </strong>Counterattacking after taking damage restores HP.</li><li><strong>Lord of Blood:</strong> Spellbound foes (NPC enemies that you have drunk the blood of and now fight with you) are healed and have increased attack power.</li></ul></li></ul><h3 class="article-body__section" id="section-trang-lanh"><span>Trang Lanh</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Q5zUWsvwFS4KJCCLr8oZPm" name="Duskbloods reveal trailer Trang Lanh" alt="The Duskbloods Trang Lanh woman in dark blue dress and hat standing in front of a small waterfall" src="https://cdn.mos.cms.futurecdn.net/Q5zUWsvwFS4KJCCLr8oZPm.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>Since being hard to spot is one of Trang Lanh's main abilities, she's good for players who either want to avoid PvP by staying out of sight or fight other players by ambushing them, using stealth to their advantage.</p><ul><li><strong>Weapons:</strong><ul><li><strong>Full Moon Blade: </strong>A large, circular blade weapon, like a chakram, that serves as Trang Lanh's melee and ranged weapon as it can be thrown at enemies before returning to her hands. Holding down ZL throws out multiple blades.</li></ul></li><li><strong>Skills:</strong><ul><li><strong>Darkmoon: </strong>Become invisible for a short time. Getting too close to an enemy or attacking makes you more noticeable.</li><li><strong>Mama Natha (Level 12):</strong> Summon a giant snake that quickly attacks the surrounding area and can deal hefty damage. Use the left stick as you press X to command the snake to attack head-on.</li></ul></li><li><strong>Aspects:</strong><ul><li><strong>Alluring Bride: </strong>Drinking an enemy's blood also spellbinds any nearby enemies.</li><li><strong>Daughter of the Darkmoon:</strong> Trang Lanh is naturally harder to spot and target enemies when she is far away.</li></ul></li></ul><h2 class="article-body__section" id="section-sniper-layla"><span>Sniper Layla</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NCCVo5v7tE23T5hD3hqKh7" name="Duskbloods reveal trailer sniper layla" alt="The Duskbloods sniper layla preparing to bow" src="https://cdn.mos.cms.futurecdn.net/NCCVo5v7tE23T5hD3hqKh7.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>Layla is The Duskbloods' marksman character, capable of dealing high damage from afar using her rifle and gatling gun. As for melee, her Katars aren't as fast as you'd think but you can dodge and use her Neb-ra Vanishing Skill to escape, recuperate, and reposition.</p><ul><li><strong>Weapons:</strong><ul><li><strong>Hieroglyph Katars: </strong>A pair of dagger-hands for relatively fast, stabby attacks. Press R and A to perform a special dodge attack.</li><li><strong>Sniper Rifle: </strong>An accurate, long-range rifle that deals significant damage for a ranged weapon. Hold ZL and press in the left stick to aim precisely.</li></ul></li><li><strong>Skills:</strong><ul><li><strong>Neb-ra Vanishing: </strong>Turn into a swarm of insects then move to a nearby location before transforming back. You can activate this Skill immediately after taking damage to rapidly relocate.</li><li><strong>Verd Gatling Gun (Level 6): </strong>Deploy a massive gatling gun with its own ammo supply from Layla's chest. Hold R to fire the gun continuously.</li></ul></li><li><strong>Aspects:</strong><ul><li><strong>Neb-ra Lineage: </strong>Layla naturally regenerates up to half of her maximum HP, but her Goldblood Stakes restore less HP.</li><li><strong>Nighteye:</strong> Layla can lock onto and observe enemies using Observation Mode from further away.</li></ul></li></ul><h2 class="article-body__section" id="section-senator-samir-patres"><span>Senator Samir Patres</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="k9NkpGn4YY85vTWRg5r2qR" name="Duskbloods closed network test trailer old man holding chalice" alt="The Duskbloods trailer screenshot showing a bald old man with small glasses raiding a chalice up to his mouth" src="https://cdn.mos.cms.futurecdn.net/k9NkpGn4YY85vTWRg5r2qR.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>The Senator is a very deadly close-range fighter, capable of delivering rapid rapier strike combos and unexpectedly grabbing foes with his Saurian Form. He's not the easiest to play but can be a serious menace in the right hands.</p><ul><li><strong>Weapons:</strong><ul><li><strong>Senate Rapier: </strong>A fast and agile thrusting sword. Press R and A to perform a special dodge attack, and press R after ZL to perform a rapier follow-up attack after releasing a bird. </li><li><strong>Soulbird Ring: </strong>Release a spectral bird that homes in on enemies.</li></ul></li><li><strong>Skills:</strong><ul><li><strong>Bloodstake: </strong>Create a swamp of blood at an enemy's feet, then cause a massive blood spike to erupt from it. Hold X to cause the swamp to follow the enemy then release to unleash the spike.</li><li><strong>Saurian Form (Level 6): </strong>Temporarily turn into a dinosaur and charge at enemies. Human-sized enemies are grabbed in the dinosaur's jaws and chewed up. You can also press R to headbutt enemies and press X again to end the transformation early. </li></ul></li><li><strong>Aspects:</strong><ul><li><strong>Blood Disciple: </strong>Lowers required Skill level.</li><li><strong>Unshakeable Sword:</strong> Perfect guarding increases melee attack power.</li></ul></li></ul><h2 class="article-body__section" id="section-zork"><span>Zork</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pXdpqXCV7pXyEcRshDvz87" name="Duskbloods reveal trailer Zork" alt="The Duskbloods Zork in deep-sea diving armour walking through a swamp with a deep-sea cable and a speargun" src="https://cdn.mos.cms.futurecdn.net/pXdpqXCV7pXyEcRshDvz87.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>Zork's huge bulk mean they are slow to attack but hit like a truck. Their cable weapon is very strong and is especially good if you're able to land stunning heavy attacks, but your timing needs to be immaculate. Similarly, the Human Rocket Skill, while difficult to land, can be utterly brutal.</p><ul><li><strong>Weapons:</strong><ul><li><strong>Undersea Cable: </strong>A massive chunk of cable that you can wallop enemies with. Heavy attacks can also shock enemies, stunning them in place.</li><li><strong>Speargun: </strong>A simple ranged weapon that can be charged up by holding ZL before firing.</li></ul></li><li><strong>Skills:</strong><ul><li><strong>Human Rocket: </strong>Deploy Zork's thrusters and launch yourself forward at incredibly high-speed. Enemies hit by this usually take significant damage and stagger and are sent flying backward.</li><li><strong>Missile (Level 6): </strong>Deploys Zork's back-mounted cannons which can fire arcing, mortar-like shells. Hold R to fire missiles continuously, press the left stick to aim them more precisely, and press X to stow the cannons.</li></ul></li><li><strong>Aspects:</strong><ul><li><strong>Law of the Deep Sea: </strong>Killing an enemy player steals part of their maximum HP. If they kill you, they get their HP back.</li><li><strong>Dread Resonance:</strong> Hold L and ZR to perform a longer howl.</li></ul></li></ul><h2 class="article-body__section" id="section-unknown-duskbloods-characters"><span>Unknown Duskbloods characters</span></h2><p>There are also a few characters that we've seen glimpses of in The Duskbloods reveal trailer, but they did not feature in the closed network test, so very little is known about them:</p><ul><li><strong>Black leather guy:</strong> Clad in a black suit and wielding a katana, this certified edgelord may serve as The Duskblood's equivalent of the Executor from Elden Ring Nightreign, using a curved sword for parrying rather than blocking with a shield.</li></ul><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xA4hC9LqUTuEeYUtXkWqD7" name="Duskbloods reveal trailer black leather katana guy" alt="The Duskbloods man in black leather outfit with a curved sword drawn walking towards a church" src="https://cdn.mos.cms.futurecdn.net/xA4hC9LqUTuEeYUtXkWqD7.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><ul><li><strong>Blue coat person:</strong> This person reminds me a bit of the sweeting students that feature in Rannala's boss fight in Elden Ring, and we see them using some sort of gravity magic to lift and drop nearby foes.</li></ul><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vyaLEn3r2cyYup3hSU2YJ7" name="Duskbloods reveal trailer young person with blue coat gravity magic" alt="The Duskbloods character with pale hair and a blue coat using gravity magic to lift up enemies" src="https://cdn.mos.cms.futurecdn.net/vyaLEn3r2cyYup3hSU2YJ7.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><ul><li><strong>Oni: </strong>This oni-looking character with a long polearm-type weapon slung on their back appears in a single shot in the reveal trailer. They may be an enemy instead of a playable Bloodsworn.</li></ul><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hipZ7DESGNWtVSccewteJ7" name="Duskbloods reveal trailer oni guy" alt="The Duskbloods oni character balancing on one leg in a cave with carved statues" src="https://cdn.mos.cms.futurecdn.net/hipZ7DESGNWtVSccewteJ7.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p><em>If you were hoping to play </em><a href="https://www.gamesradar.com/games/action/the-duskbloods-pc-xbox-ps5/"><em>The Duskbloods on PC</em></a><em>, PS5, or Xbox Series X, I've got bad news for you.</em><br><br><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ The Elder Scrolls 6 will keep Skyrim's famous cheese physics – now Bethesda needs to give me a reason to care ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Elder Scrolls 6, rumored to be called Sentinel, will be out… Uh, at some point, despite being teased back in 2019. Uncertain title aside, one of the very few things we <em>do </em>know about <a href="https://www.gamesradar.com/games/the-elder-scrolls/xbox-ceo-says-her-live-playthrough-of-the-elder-scrolls-6-shows-incredible-scale-but-the-story-is-even-greater/">The Elder Scrolls 6</a> is that it will be running on yet another incarnation of <a href="https://www.gamesradar.com/games/fallout/elder-scrolls-6-and-fallout-5-fans-might-dread-the-return-of-creation-engine-but-new-vegas-lead-josh-sawyer-once-called-it-incredibly-easy-to-work-with-even-if-it-is-buggy-and-unstable/">Bethesda's proprietary Creation Engine</a>, as will <a href="https://www.gamesradar.com/fallout-5-guide/">Fallout 5</a> after that. </p><p>Ah, the Creation Engine! The foundational code for every game Bethesda has made since Skyrim – and arguably earlier, having been built off elements of the code used for Fallout 3 in 2008. I'm not here to litigate whether that's overall a good thing for Bethesda's work. Creation Engine has its advantages and disadvantages, like any engine, some of which impact players and others that benefit those on the development side.<br><br>I admit I've found Bethesda's games in recent years to have a clunky, archaic quality that's getting less charming every time. I can't say how much of that is down to Creation Engine itself and how much is just Bethesda's notorious jank, but it's high time that Creation Engine gets pushed to its limit in the next Elder Scrolls game to deliver a more refined action experience.</p><h2 id="very-gouda">Very gouda</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rxdH7m3un2vvNNSdX5B6xF" name="starfield.jpg" alt="Starfield" src="https://cdn.mos.cms.futurecdn.net/rxdH7m3un2vvNNSdX5B6xF.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bethesda)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Wake me up inside</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gCGvuQSPLZkuyZj7KzF8L7" name="SS-The-Elder-Scrolls-6" caption="" alt="The Elder Scrolls 6" src="https://cdn.mos.cms.futurecdn.net/gCGvuQSPLZkuyZj7KzF8L7.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Bethesda Game Studios)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.gamesradar.com/games/the-elder-scrolls/now-that-the-elder-scrolls-6-is-playable-bethesdas-rpg-nightmare-of-its-own-making-is-nearly-over/"><strong>Now that The Elder Scrolls 6 is playable, Bethesda's RPG nightmare of its own making is nearly over</strong></a></p></div></div><p>One defense of Creation Engine that I've seen often is regarding its memory and the way it handles object placement.<br><br>Yes, loading screens on every door might be a bit tiresome to some, but that compartmentalization of data (as I understand it), means you can do the whole "place 1000 cheeses and/or sweetrolls on the king's head" shtick, and Skyrim will remember the exact location of every single one for the rest of your playthrough. It'll even make a fair attempt at mimicking the physics involved in large cheese piles!</p><p>While this elasticity is definitely good for modders, I don't think Bethesda has fully taken advantage of this quality when it comes to the vanilla gameplay experience yet. Yes, it's noticeably there when a grenade blast flings loose objects around in Starfield. But it's often tertiary, if involved at all.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xjUjvcGuhv7sRPCsmS5Dri" name="Preston_Garvey.jpg" alt="Preston Garvey in Fallout 4" src="https://cdn.mos.cms.futurecdn.net/xjUjvcGuhv7sRPCsmS5Dri.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div></figure><div><blockquote><p>If we are still using Creation Engine, it's time to really use it. </p></blockquote></div><p>Meanwhile, look at Half-Life 2 as a counter-example. When Valve debuted its revolutionary physics engine, the system was completely built around players understanding and exploiting it, whether in combat, exploration and puzzles.<br><br>On an interactive gameplay level, the physicality of Creation Engine is largely used for interior decorating, letting players hang dragon bones and digital clocks on shelves in their bases, knowing they'll still be there when they get back. And yes, that's a good thing for a very specific type of role-player, but for the rest of us who are here to stab dragons, Creation Engine doesn't feel like it's extrapolating the full potential of what's there.</p><p>To be clear, I'm not arguing for or against it. But if we are still using Creation Engine, it's time to <em>really</em> use it. To design puzzles that involve laying out items, to emphasize the telekinetic magic that throws things around, to work out the physics to such a degree that players can tangibly benefit from understanding and exploiting it. If nothing else, it'll make Bethesda's work feel richer than ever, without losing the qualities that the fans love.</p><p><em>For inspiration, check out our list of the </em><a href="https://www.gamesradar.com/best-rpg-games/"><em>best RPGs</em></a><em>!</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-elder-scrolls/the-elder-scrolls-6-will-keep-skyrims-famous-cheese-physics-now-bethesda-needs-to-give-me-a-reason-to-care/</link>
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                            <![CDATA[ Opinion | 5000 sweetrolls, but what do they matter? ]]>
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                                                                        <pubDate>Mon, 24 Aug 2026 12:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[The Elder Scrolls]]></category>
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                                                                                                <author><![CDATA[ joel.franey@futurenet.com (Joel Franey) ]]></author>                    <dc:creator><![CDATA[ Joel Franey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Dwb5zEHDpq9XZebV7REDRF.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Joel Franey got his Bachelors in Creative Writing and Games Design from Brunel University in 2017, before going on to do a Masters in Creative and Critical Writing from Sussex University. During this time he also worked freelance in various gaming-related roles and professions, including design, PR, reviews and features, before eventually joining the guides team at USgamer and ReedPop in 2019. Since then, he has written professionally for numerous publications, including Gfinity Esports, Eurogamer, VG247, Dicebreaker, RPS, Jelly Deals and more. These have involved, among other things, writing guides, news, features, reviews, and even working as an SEO consultant, restructuring and rewriting content for the purpose of increased online traffic. He eventually joined GamesRadar+ as a Guides Writer in 2021, with a focus on covering single player games and narrative games, though nonetheless regularly contributing to ongoing coverage of online gaming services and multiplayer properties, and has covered a variety of major AAA games in his time since then. In his spare time he is also a long-time fiction writer, having written books, screenplays and more besides in a variety of genres, and is the co-host and co-creator of the pop culture comedy podcast, &quot;Margaret Thatcher, Templar Spy&quot;.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Bethesda]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Skyrim vampire]]></media:description>                                                            <media:text><![CDATA[Skyrim vampire]]></media:text>
                                <media:title type="plain"><![CDATA[Skyrim vampire]]></media:title>
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                                <p>The Elder Scrolls 6, rumored to be called Sentinel, will be out… Uh, at some point, despite being teased back in 2019. Uncertain title aside, one of the very few things we <em>do </em>know about <a href="https://www.gamesradar.com/games/the-elder-scrolls/xbox-ceo-says-her-live-playthrough-of-the-elder-scrolls-6-shows-incredible-scale-but-the-story-is-even-greater/">The Elder Scrolls 6</a> is that it will be running on yet another incarnation of <a href="https://www.gamesradar.com/games/fallout/elder-scrolls-6-and-fallout-5-fans-might-dread-the-return-of-creation-engine-but-new-vegas-lead-josh-sawyer-once-called-it-incredibly-easy-to-work-with-even-if-it-is-buggy-and-unstable/">Bethesda's proprietary Creation Engine</a>, as will <a href="https://www.gamesradar.com/fallout-5-guide/">Fallout 5</a> after that. </p><p>Ah, the Creation Engine! The foundational code for every game Bethesda has made since Skyrim – and arguably earlier, having been built off elements of the code used for Fallout 3 in 2008. I'm not here to litigate whether that's overall a good thing for Bethesda's work. Creation Engine has its advantages and disadvantages, like any engine, some of which impact players and others that benefit those on the development side.<br><br>I admit I've found Bethesda's games in recent years to have a clunky, archaic quality that's getting less charming every time. I can't say how much of that is down to Creation Engine itself and how much is just Bethesda's notorious jank, but it's high time that Creation Engine gets pushed to its limit in the next Elder Scrolls game to deliver a more refined action experience.</p><h2 id="very-gouda">Very gouda</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rxdH7m3un2vvNNSdX5B6xF" name="starfield.jpg" alt="Starfield" src="https://cdn.mos.cms.futurecdn.net/rxdH7m3un2vvNNSdX5B6xF.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bethesda)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Wake me up inside</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gCGvuQSPLZkuyZj7KzF8L7" name="SS-The-Elder-Scrolls-6" caption="" alt="The Elder Scrolls 6" src="https://cdn.mos.cms.futurecdn.net/gCGvuQSPLZkuyZj7KzF8L7.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Bethesda Game Studios)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.gamesradar.com/games/the-elder-scrolls/now-that-the-elder-scrolls-6-is-playable-bethesdas-rpg-nightmare-of-its-own-making-is-nearly-over/"><strong>Now that The Elder Scrolls 6 is playable, Bethesda's RPG nightmare of its own making is nearly over</strong></a></p></div></div><p>One defense of Creation Engine that I've seen often is regarding its memory and the way it handles object placement.<br><br>Yes, loading screens on every door might be a bit tiresome to some, but that compartmentalization of data (as I understand it), means you can do the whole "place 1000 cheeses and/or sweetrolls on the king's head" shtick, and Skyrim will remember the exact location of every single one for the rest of your playthrough. It'll even make a fair attempt at mimicking the physics involved in large cheese piles!</p><p>While this elasticity is definitely good for modders, I don't think Bethesda has fully taken advantage of this quality when it comes to the vanilla gameplay experience yet. Yes, it's noticeably there when a grenade blast flings loose objects around in Starfield. But it's often tertiary, if involved at all.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xjUjvcGuhv7sRPCsmS5Dri" name="Preston_Garvey.jpg" alt="Preston Garvey in Fallout 4" src="https://cdn.mos.cms.futurecdn.net/xjUjvcGuhv7sRPCsmS5Dri.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div></figure><div><blockquote><p>If we are still using Creation Engine, it's time to really use it. </p></blockquote></div><p>Meanwhile, look at Half-Life 2 as a counter-example. When Valve debuted its revolutionary physics engine, the system was completely built around players understanding and exploiting it, whether in combat, exploration and puzzles.<br><br>On an interactive gameplay level, the physicality of Creation Engine is largely used for interior decorating, letting players hang dragon bones and digital clocks on shelves in their bases, knowing they'll still be there when they get back. And yes, that's a good thing for a very specific type of role-player, but for the rest of us who are here to stab dragons, Creation Engine doesn't feel like it's extrapolating the full potential of what's there.</p><p>To be clear, I'm not arguing for or against it. But if we are still using Creation Engine, it's time to <em>really</em> use it. To design puzzles that involve laying out items, to emphasize the telekinetic magic that throws things around, to work out the physics to such a degree that players can tangibly benefit from understanding and exploiting it. If nothing else, it'll make Bethesda's work feel richer than ever, without losing the qualities that the fans love.</p><p><em>For inspiration, check out our list of the </em><a href="https://www.gamesradar.com/best-rpg-games/"><em>best RPGs</em></a><em>!</em></p>
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                                                            <title><![CDATA[ Pokemon Winds and Waves might not have turn-based battles as Game Freak veteran hints the combat system "could change" thanks to Pokemon Champions ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Pokemon Champions director Kazumasa Iwao says that the mainline Pokemon games could gradually move away from turn-based battles, as Champions is available for fans of the current combat system. Pokemon has a vibrant competitive scene, and having a battle-focused game allows Game Freak to experiment with different types of combat for the mainline games like Winds and Waves.</p><p>The Pokemon series has a large number of different battle systems from PokePark to Conquest, but the mainline series has stayed mostly the same, with each new generation making changes and building on existing mechanics. Both Pokemon Legends: Arceus and Pokemon Legends: Z-A had entirely new battle formats, but these are the exception rather than the rule.</p><p>Fans assumed that Winds and Waves would stick to the traditional turn-based formula, but Game Freak could be about to shake things up. In a video on <a href="https://www.youtube.com/watch?v=_L8vxG68-Bc" target="_blank"><u>Game Freak's YouTube Channel</u></a>, which has been translated by GamesRadar+, Iwao explains, "The Pokemon series has always used a turn-based battle system, but there is the possibility that this rule could change little by little."</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/_L8vxG68-Bc" allowfullscreen></iframe></div></div><p>While this change might not be happening as soon as Winds and Waves, Game Freak's desire to try out new systems is what led to the creation of Champions, which will preserve VGC-style turn-based battles. "There are people who have battled for decades since Pokemon Red/Green or Pokemon Gold/Silver, so we didn't want to say like 'it's changed now, so please buy and play the new games,'" explains Iwao.</p><p>"That wouldn't be good. However, at Game Freak we always want to challenge ourselves by doing new things with the series, but we don't want to throw away the battle system that we've built until now," he continues. "Because of this we thought it would be good to put the battle system we've constructed into one game that you can keep playing, and that's where the development of Pokemon Champions began."</p><p>The Pokemon World Championships take place this weekend (August 28 – 30) in San Francisco, and Pokemon Champions will be at the center of the video game battles. Going forward, it appears that the mainline games may no longer put competitive fighting at the center, as Champions becomes the focus of the battle arena.</p><p><em></em><a href="https://www.gamesradar.com/games/pokemon/i-spent-12-hours-constructing-a-diabolical-pokemon-champions-team-to-challenge-the-meta-head-on-which-has-caused-so-many-forfeits-i-almost-feel-bad/"><u><em>I spent 12 hours constructing a diabolical Pokemon Champions team to challenge the meta head-on, which has caused so many forfeits I almost feel bad.</em></u></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ONK3nX"></div>                            </div>                            <script src="https://kwizly.com/embed/ONK3nX.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/pokemon/pokemon-winds-and-waves-might-not-have-turn-based-battles-as-game-freak-veteran-hints-the-combat-system-could-change-thanks-to-pokemon-champions/</link>
                                                                            <description>
                            <![CDATA[ Winds and Waves are shaping up to be very different games ]]>
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                                                                        <pubDate>Mon, 24 Aug 2026 11:51:38 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Pokemon]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Adventure Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ George Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GFN9ANiSU3krt7pXoh4XiZ.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[In Pokemon Winds and Waves, the large whale-like Pokemon Wailord shoots water up from its blow hole on the surface of the ocean]]></media:description>                                                            <media:text><![CDATA[In Pokemon Winds and Waves, the large whale-like Pokemon Wailord shoots water up from its blow hole on the surface of the ocean]]></media:text>
                                <media:title type="plain"><![CDATA[In Pokemon Winds and Waves, the large whale-like Pokemon Wailord shoots water up from its blow hole on the surface of the ocean]]></media:title>
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                                <p>Pokemon Champions director Kazumasa Iwao says that the mainline Pokemon games could gradually move away from turn-based battles, as Champions is available for fans of the current combat system. Pokemon has a vibrant competitive scene, and having a battle-focused game allows Game Freak to experiment with different types of combat for the mainline games like Winds and Waves.</p><p>The Pokemon series has a large number of different battle systems from PokePark to Conquest, but the mainline series has stayed mostly the same, with each new generation making changes and building on existing mechanics. Both Pokemon Legends: Arceus and Pokemon Legends: Z-A had entirely new battle formats, but these are the exception rather than the rule.</p><p>Fans assumed that Winds and Waves would stick to the traditional turn-based formula, but Game Freak could be about to shake things up. In a video on <a href="https://www.youtube.com/watch?v=_L8vxG68-Bc" target="_blank"><u>Game Freak's YouTube Channel</u></a>, which has been translated by GamesRadar+, Iwao explains, "The Pokemon series has always used a turn-based battle system, but there is the possibility that this rule could change little by little."</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/_L8vxG68-Bc" allowfullscreen></iframe></div></div><p>While this change might not be happening as soon as Winds and Waves, Game Freak's desire to try out new systems is what led to the creation of Champions, which will preserve VGC-style turn-based battles. "There are people who have battled for decades since Pokemon Red/Green or Pokemon Gold/Silver, so we didn't want to say like 'it's changed now, so please buy and play the new games,'" explains Iwao.</p><p>"That wouldn't be good. However, at Game Freak we always want to challenge ourselves by doing new things with the series, but we don't want to throw away the battle system that we've built until now," he continues. "Because of this we thought it would be good to put the battle system we've constructed into one game that you can keep playing, and that's where the development of Pokemon Champions began."</p><p>The Pokemon World Championships take place this weekend (August 28 – 30) in San Francisco, and Pokemon Champions will be at the center of the video game battles. Going forward, it appears that the mainline games may no longer put competitive fighting at the center, as Champions becomes the focus of the battle arena.</p><p><em></em><a href="https://www.gamesradar.com/games/pokemon/i-spent-12-hours-constructing-a-diabolical-pokemon-champions-team-to-challenge-the-meta-head-on-which-has-caused-so-many-forfeits-i-almost-feel-bad/"><u><em>I spent 12 hours constructing a diabolical Pokemon Champions team to challenge the meta head-on, which has caused so many forfeits I almost feel bad.</em></u></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ONK3nX"></div>                            </div>                            <script src="https://kwizly.com/embed/ONK3nX.js" async></script>
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                                                            <title><![CDATA[ The Duskbloods closed network test had more applicants than Elden Ring Nightreign despite being a Switch 2 exclusive, FromSoftware lead reveals ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/the-duskbloods-guide/"><u>The Duskbloods</u></a> might be a Nintendo Switch 2-exclusive game, but one FromSoftware lead says that more fans signed up for its closed network test than they did for the multi-platform <a href="https://www.gamesradar.com/games/action-rpg/elden-ring-nightreign-guide/"><u>Elden Ring Nightreign</u></a>.</p><p>Between Elden Ring Nightreign's release last year and The Duskbloods coming this year, FromSoftware is truly in its multiplayer era right now. It's <a href="https://www.gamesradar.com/games/action-rpg/even-after-elden-ring-exploded-hidetaka-miyazaki-says-fromsoftware-doesnt-make-games-for-anyone-the-motivation-is-that-this-is-a-game-i-want-to-see-exist/"><u>not that the studio is changing its trajectory to ditch single-player games</u></a>, mind you, as boss Hidetaka Miyazaki says, "both of those ideas just coincided with being multiplayer games. It's not necessarily some big reveal saying that this is the direction we plan to go moving forward." </p><p>Perhaps, though, the success of last year's co-op, roguelike-flavored souls game left more folks excited to see what the studio was cooking up with The Duskbloods. In a <a href="https://www.youtube.com/live/GkjnUilN2Sw?si=2lLZv4xbwDty5rdg&t=4555" target="_blank"><u>livestream hosted by Famitsu</u></a> (translated by GamesRadar+), FromSoftware producer Yasuhiro Kitao reveals that the number of applications for the Switch 2 game's closed network test exceeded that for Nightreign's. "We were really surprised," he notes.</p><p>It <em>is </em>surprising, given that the Switch 2 is a single platform – and one that only just launched last year – it's bound to have a smaller installed base than the combined force of PC, PS5, PS4, Xbox Series X|S, and Xbox One, as Nightreign has. Kitao acknowledges this, saying that FromSoftware questions if there really will be more Duskbloods players come launch, and noting that it'll probably be Nightreign that comes out on top.</p><p>Even so, it's a positive early sign for The Duskbloods. After all, multiplayer-focused games live and die by how many players they have – their popularity is usually what makes the difference between something being supported for years to come, or being quietly shelved. </p><p>The Duskbloods still doesn't have a release date beyond the vague promise that it'll be out sometime this year – hopefully, FromSoftware will have more news for us soon. </p><p><a href="https://www.gamesradar.com/games/action-rpg/fromsoftware-knows-what-its-doing-with-the-duskbloods-character-zork-the-internets-new-obsession-i-have-developed-a-powerful-almost-maternal-affection/"><u><em>FromSoftware knows what it's doing with The Duskbloods character Zork, the internet's new obsession: "I have developed a powerful, almost maternal affection."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQDPpe"></div>                            </div>                            <script src="https://kwizly.com/embed/WQDPpe.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/the-duskbloods-closed-network-test-had-more-applicants-than-elden-ring-nightreign-despite-being-a-switch-2-exclusive-fromsoftware-lead-reveals/</link>
                                                                            <description>
                            <![CDATA[ Nightreign being multi-platform didn't give it the edge here ]]>
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                                                                        <pubDate>Mon, 24 Aug 2026 11:50:25 +0000</pubDate>                                                                                                                                <updated>Mon, 24 Aug 2026 15:04:00 +0000</updated>
                                                                                                                                            <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
                                                                                                        <dc:contributor><![CDATA[ George Young ]]></dc:contributor>
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                                                            <media:credit><![CDATA[FromSoftware]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Duskbloods screenshot showing someone walking into a mysterious cathedral with red lighting]]></media:description>                                                            <media:text><![CDATA[The Duskbloods screenshot showing someone walking into a mysterious cathedral with red lighting]]></media:text>
                                <media:title type="plain"><![CDATA[The Duskbloods screenshot showing someone walking into a mysterious cathedral with red lighting]]></media:title>
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                                <p><a href="https://www.gamesradar.com/the-duskbloods-guide/"><u>The Duskbloods</u></a> might be a Nintendo Switch 2-exclusive game, but one FromSoftware lead says that more fans signed up for its closed network test than they did for the multi-platform <a href="https://www.gamesradar.com/games/action-rpg/elden-ring-nightreign-guide/"><u>Elden Ring Nightreign</u></a>.</p><p>Between Elden Ring Nightreign's release last year and The Duskbloods coming this year, FromSoftware is truly in its multiplayer era right now. It's <a href="https://www.gamesradar.com/games/action-rpg/even-after-elden-ring-exploded-hidetaka-miyazaki-says-fromsoftware-doesnt-make-games-for-anyone-the-motivation-is-that-this-is-a-game-i-want-to-see-exist/"><u>not that the studio is changing its trajectory to ditch single-player games</u></a>, mind you, as boss Hidetaka Miyazaki says, "both of those ideas just coincided with being multiplayer games. It's not necessarily some big reveal saying that this is the direction we plan to go moving forward." </p><p>Perhaps, though, the success of last year's co-op, roguelike-flavored souls game left more folks excited to see what the studio was cooking up with The Duskbloods. In a <a href="https://www.youtube.com/live/GkjnUilN2Sw?si=2lLZv4xbwDty5rdg&t=4555" target="_blank"><u>livestream hosted by Famitsu</u></a> (translated by GamesRadar+), FromSoftware producer Yasuhiro Kitao reveals that the number of applications for the Switch 2 game's closed network test exceeded that for Nightreign's. "We were really surprised," he notes.</p><p>It <em>is </em>surprising, given that the Switch 2 is a single platform – and one that only just launched last year – it's bound to have a smaller installed base than the combined force of PC, PS5, PS4, Xbox Series X|S, and Xbox One, as Nightreign has. Kitao acknowledges this, saying that FromSoftware questions if there really will be more Duskbloods players come launch, and noting that it'll probably be Nightreign that comes out on top.</p><p>Even so, it's a positive early sign for The Duskbloods. After all, multiplayer-focused games live and die by how many players they have – their popularity is usually what makes the difference between something being supported for years to come, or being quietly shelved. </p><p>The Duskbloods still doesn't have a release date beyond the vague promise that it'll be out sometime this year – hopefully, FromSoftware will have more news for us soon. </p><p><a href="https://www.gamesradar.com/games/action-rpg/fromsoftware-knows-what-its-doing-with-the-duskbloods-character-zork-the-internets-new-obsession-i-have-developed-a-powerful-almost-maternal-affection/"><u><em>FromSoftware knows what it's doing with The Duskbloods character Zork, the internet's new obsession: "I have developed a powerful, almost maternal affection."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQDPpe"></div>                            </div>                            <script src="https://kwizly.com/embed/WQDPpe.js" async></script>
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                                                            <title><![CDATA[ "The Ori 3 rumors are nonsense," Metroidvania series creator says, and that Halo has taught Xbox you'll "undoubtedly get more slop" without the right talent working on beloved series ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Amid all of the <a href="https://www.gamesradar.com/games/grand-theft-auto/new-gta-6-leaks-show-gameplay-and-the-full-leonida-map-as-rockstar-issues-dmca-takedowns/">GTA 6 leak</a> shenanigans and <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a> rumors coming to fruition, word has been circulating online about another series potentially getting a new entry: the beloved Ori games.</p><p>If you're not familiar with<a href="https://www.gamesradar.com/ori-and-blind-forest-review/"> Ori and the Blind Forest</a> or <a href="https://www.gamesradar.com/ori-and-the-will-of-the-wisps-review/">Ori and the Will of the Wisp</a>, they're charming Metroidvanias developed by Moon Game Studios – but published by Microsoft Studios and Xbox Game Studios, respectively. In other words, Microsoft essentially owns the rights to the IP rather than Moon Game Studios. <br><br>So, when <a href="https://www.gamesradar.com/games/platformer/the-legend-of-zelda-ocarina-of-time-leaker-says-xbox-is-working-on-a-new-ori-game-6-years-after-its-last-excellent-metroidvania/">rumors about another Ori game</a> started coming to light, folks thought it'd be handled by new devs.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2091523063116378130"><p lang="en" dir="ltr">Once again there’s a bunch of people asking me about Ori 3 since there’s rumors floating about…As before, I haven’t heard anything about any of this.I think after having put billions into 343 to handle Halo and not being able to recapture the old magic, I’d guess that by now…<a href="https://twitter.com/cantworkitout/status/2091523063116378130">August 23, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>According to Thomas Mahler, CEO of Moon Game Studios and director behind both Ori games, however, that's not the case – and, in fact, there is supposedly no Ori 3 in the works anywhere. <br><br>"Once again there's a bunch of people asking me about Ori 3 since there's rumors floating about," as he writes over on <a href="https://x.com/thomasmahler/status/2091523063116378130" target="_blank">X</a>. "As before, I haven't heard anything about any of this." He then explains why he believes only his studio could pull a threequel off.</p><p>"I think after having put billions into 343 to handle Halo and not being able to recapture the old magic, I'd guess that by now Microsoft has learned their lesson that the right talent needs to work on those IP's, otherwise you'll undoubtedly get more slop," the lead states, alluding to the more mixed reviews Halo entries headed by 343 Industries saw, like <a href="https://www.gamesradar.com/halo-4-review/">Halo 4</a>. <br><br>What Mahler says next about Moon Game Studios' own plans is quite eye-catching, though.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2091588849088815270"><p lang="en" dir="ltr">I can confirm that the Ori 3 rumors are nonsense 👍That said, I had Gareth over for dinner a while ago since he was recording the No Rest for the Wicked Soundtrack in Vienna (you folks will LOVE it!) and even he asked me if we'd be ready to do another one."It's time", he…<a href="https://twitter.com/cantworkitout/status/2091588849088815270">August 23, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>"Internally, we've been discussing our interest in purchasing the IP back," the CEO describes, because "I doubt any other studio could really do much with it, so it makes sense for this one to come home to Moon!" <br><br>In a later <a href="https://x.com/thomasmahler/status/2091588849088815270" target="_blank">post</a>, he reiterates all of this, writing, "I can confirm that the Ori 3 rumors are nonsense" and stating that composer Gareth Coker "asked me if we'd be ready to do another one" – another Ori game, that is. "'It's time,' he said!"</p><p>So, there you have it – there might not be a new Ori in the works after all. It's important to note that Xbox could still have something up its sleeve, as there's no real way to tell – but that may truly just be wishful thinking at this point, considering everything.</p><p><em>Searching for some </em><a href="https://www.gamesradar.com/video-game-release-dates/"><em>new games</em></a><em> to play? Browse through our handy little roundup of the </em><a href="https://www.gamesradar.com/best-metroidvania-games/"><em>best Metroidvania games</em></a><em> out there right now.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ey4RmX"></div>                            </div>                            <script src="https://kwizly.com/embed/ey4RmX.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/platformer/the-ori-3-rumors-are-nonsense-metroidvania-series-creator-says-and-that-halo-has-taught-xbox-youll-undoubtedly-get-more-slop-without-the-right-talent-working-on-beloved-series/</link>
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                            <![CDATA[ "I doubt any other studio could really do much with it" ]]>
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                                                                        <pubDate>Mon, 24 Aug 2026 10:12:05 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Platforming Games]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
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                                                    <category><![CDATA[PS4]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Microsoft Studios]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Ori and the Blind Forest]]></media:description>                                                            <media:text><![CDATA[Ori and the Blind Forest]]></media:text>
                                <media:title type="plain"><![CDATA[Ori and the Blind Forest]]></media:title>
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                                <p>Amid all of the <a href="https://www.gamesradar.com/games/grand-theft-auto/new-gta-6-leaks-show-gameplay-and-the-full-leonida-map-as-rockstar-issues-dmca-takedowns/">GTA 6 leak</a> shenanigans and <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a> rumors coming to fruition, word has been circulating online about another series potentially getting a new entry: the beloved Ori games.</p><p>If you're not familiar with<a href="https://www.gamesradar.com/ori-and-blind-forest-review/"> Ori and the Blind Forest</a> or <a href="https://www.gamesradar.com/ori-and-the-will-of-the-wisps-review/">Ori and the Will of the Wisp</a>, they're charming Metroidvanias developed by Moon Game Studios – but published by Microsoft Studios and Xbox Game Studios, respectively. In other words, Microsoft essentially owns the rights to the IP rather than Moon Game Studios. <br><br>So, when <a href="https://www.gamesradar.com/games/platformer/the-legend-of-zelda-ocarina-of-time-leaker-says-xbox-is-working-on-a-new-ori-game-6-years-after-its-last-excellent-metroidvania/">rumors about another Ori game</a> started coming to light, folks thought it'd be handled by new devs.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2091523063116378130"><p lang="en" dir="ltr">Once again there’s a bunch of people asking me about Ori 3 since there’s rumors floating about…As before, I haven’t heard anything about any of this.I think after having put billions into 343 to handle Halo and not being able to recapture the old magic, I’d guess that by now…<a href="https://twitter.com/cantworkitout/status/2091523063116378130">August 23, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>According to Thomas Mahler, CEO of Moon Game Studios and director behind both Ori games, however, that's not the case – and, in fact, there is supposedly no Ori 3 in the works anywhere. <br><br>"Once again there's a bunch of people asking me about Ori 3 since there's rumors floating about," as he writes over on <a href="https://x.com/thomasmahler/status/2091523063116378130" target="_blank">X</a>. "As before, I haven't heard anything about any of this." He then explains why he believes only his studio could pull a threequel off.</p><p>"I think after having put billions into 343 to handle Halo and not being able to recapture the old magic, I'd guess that by now Microsoft has learned their lesson that the right talent needs to work on those IP's, otherwise you'll undoubtedly get more slop," the lead states, alluding to the more mixed reviews Halo entries headed by 343 Industries saw, like <a href="https://www.gamesradar.com/halo-4-review/">Halo 4</a>. <br><br>What Mahler says next about Moon Game Studios' own plans is quite eye-catching, though.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2091588849088815270"><p lang="en" dir="ltr">I can confirm that the Ori 3 rumors are nonsense 👍That said, I had Gareth over for dinner a while ago since he was recording the No Rest for the Wicked Soundtrack in Vienna (you folks will LOVE it!) and even he asked me if we'd be ready to do another one."It's time", he…<a href="https://twitter.com/cantworkitout/status/2091588849088815270">August 23, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>"Internally, we've been discussing our interest in purchasing the IP back," the CEO describes, because "I doubt any other studio could really do much with it, so it makes sense for this one to come home to Moon!" <br><br>In a later <a href="https://x.com/thomasmahler/status/2091588849088815270" target="_blank">post</a>, he reiterates all of this, writing, "I can confirm that the Ori 3 rumors are nonsense" and stating that composer Gareth Coker "asked me if we'd be ready to do another one" – another Ori game, that is. "'It's time,' he said!"</p><p>So, there you have it – there might not be a new Ori in the works after all. It's important to note that Xbox could still have something up its sleeve, as there's no real way to tell – but that may truly just be wishful thinking at this point, considering everything.</p><p><em>Searching for some </em><a href="https://www.gamesradar.com/video-game-release-dates/"><em>new games</em></a><em> to play? Browse through our handy little roundup of the </em><a href="https://www.gamesradar.com/best-metroidvania-games/"><em>best Metroidvania games</em></a><em> out there right now.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ey4RmX"></div>                            </div>                            <script src="https://kwizly.com/embed/ey4RmX.js" async></script>
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                                                            <title><![CDATA[ The Duskbloods devs were "definitely very happy" with the Switch 2's reveal after FromSoftware struggled to get it running on a Switch 1 ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The FromSoftware team were relieved when they heard about the Nintendo Switch 2 since the studio was apparently struggling to get <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a> up and running on the base Switch console, according to game director and subgenre pinoeer Hidetaka Miyazaki. </p><p>Speaking to <a href="https://www.theverge.com/entertainment/981970/fromsoftware-duskbloods-nintendo-hidetaka-miyazaki" target="_blank">The Verge</a>, Miyazaki says the studio's upcoming multiplayer game actually began life on the original, much weaker system of Switch consoles back in 2021, years before the world found out about the next-gen handheld hybrid and years before FromSoftware transitioned production to make The Duskbloods a Switch 2 exclusive. </p><p>According to him, the Elden Ring and Dark Souls company didn't have an easy time working with Nintendo's previous generation of consoles. "We were definitely very happy when we heard about the Switch 2, because we were thinking, 'How are we going to do this?'" Miyazaki tells the website. "The Switch 2 came along and all of those problems were solved."</p><p>Not only were Nintendo likely providing hefty tech support to the team, Miyazaki also says the publisher helped FromSoftware with another crucial part of the dev process it's traditionally struggled with. </p><p>"The Duskbloods is a challenging game for us," the famed game developer notes. "There are a lot of new things in terms of designing the systems and the rules, and it requires a lot of fine-tuning and adjustments, and Nintendo has provided a lot of support in that regard. Things like onboarding and tutorials for players are something that we are historically not great at, so the support they've provided in that regard has been very, very good and we think that it’s been a great relationship in that sense."</p><p>If there's anything you can criticize FromSoft games on, it's their sometimes shoddy performance and arguably obtuse tutorialization - something that's doubly important in a competitive multiplayer game, and triply so in a game with such a drastically different structure. It's encouraging to hear Nintendo's helping smooth over both issues here, then.</p><p><em></em><a href="https://www.gamesradar.com/games/action/fromsoftware-enters-the-skill-based-matchmaking-debate-with-the-duskbloods-we-definitely-plan-on-having-the-matchmaking-system-work-in-a-way-so-that-its-ranked/"><em>FromSoftware enters the skill-based matchmaking debate with The Duskbloods: "We definitely plan on having the matchmaking system work in a way so that it's ranked" </em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQDPpe"></div>                            </div>                            <script src="https://kwizly.com/embed/WQDPpe.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/the-duskbloods-devs-were-definitely-very-happy-with-the-switch-2s-reveal-after-fromsoftware-struggled-to-get-it-running-on-a-switch-1/</link>
                                                                            <description>
                            <![CDATA[ "The Switch 2 came along and all of those problems were solved." ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sun, 23 Aug 2026 19:10:20 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[FromSoftware]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A rat-like creature in The Duskbloods is covered in glowing yellow runes]]></media:description>                                                            <media:text><![CDATA[A rat-like creature in The Duskbloods is covered in glowing yellow runes]]></media:text>
                                <media:title type="plain"><![CDATA[A rat-like creature in The Duskbloods is covered in glowing yellow runes]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>The FromSoftware team were relieved when they heard about the Nintendo Switch 2 since the studio was apparently struggling to get <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a> up and running on the base Switch console, according to game director and subgenre pinoeer Hidetaka Miyazaki. </p><p>Speaking to <a href="https://www.theverge.com/entertainment/981970/fromsoftware-duskbloods-nintendo-hidetaka-miyazaki" target="_blank">The Verge</a>, Miyazaki says the studio's upcoming multiplayer game actually began life on the original, much weaker system of Switch consoles back in 2021, years before the world found out about the next-gen handheld hybrid and years before FromSoftware transitioned production to make The Duskbloods a Switch 2 exclusive. </p><p>According to him, the Elden Ring and Dark Souls company didn't have an easy time working with Nintendo's previous generation of consoles. "We were definitely very happy when we heard about the Switch 2, because we were thinking, 'How are we going to do this?'" Miyazaki tells the website. "The Switch 2 came along and all of those problems were solved."</p><p>Not only were Nintendo likely providing hefty tech support to the team, Miyazaki also says the publisher helped FromSoftware with another crucial part of the dev process it's traditionally struggled with. </p><p>"The Duskbloods is a challenging game for us," the famed game developer notes. "There are a lot of new things in terms of designing the systems and the rules, and it requires a lot of fine-tuning and adjustments, and Nintendo has provided a lot of support in that regard. Things like onboarding and tutorials for players are something that we are historically not great at, so the support they've provided in that regard has been very, very good and we think that it’s been a great relationship in that sense."</p><p>If there's anything you can criticize FromSoft games on, it's their sometimes shoddy performance and arguably obtuse tutorialization - something that's doubly important in a competitive multiplayer game, and triply so in a game with such a drastically different structure. It's encouraging to hear Nintendo's helping smooth over both issues here, then.</p><p><em></em><a href="https://www.gamesradar.com/games/action/fromsoftware-enters-the-skill-based-matchmaking-debate-with-the-duskbloods-we-definitely-plan-on-having-the-matchmaking-system-work-in-a-way-so-that-its-ranked/"><em>FromSoftware enters the skill-based matchmaking debate with The Duskbloods: "We definitely plan on having the matchmaking system work in a way so that it's ranked" </em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQDPpe"></div>                            </div>                            <script src="https://kwizly.com/embed/WQDPpe.js" async></script>
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                                                            <title><![CDATA[ New Banjo-Kazooie releases are "native ports," so devs could add cut content and "bonus features" to the N64 classics ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/hardware/retro/everything-evercade-all-the-latest-cartridge-releases-and-consoles-for-blazes-modern-retro-platform/">Evercade</a> has just come out with a new physical release combining both Banjo-Kazooie platformers, but the <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handheld</a> maker didn't rely on emulation for its new double pack. The Banjo-Kazooie re-releases are "brand new native ports" because Evercade wanted to retroactively add cut content and features to the classic platformers. </p><p>In a new video diving deep into the Banjo-Kazooie Double Pack, developer Pete Davison says the N64 gems have been "rebuilt from the ground up"  for Evercade's suite of <a href="https://www.gamesradar.com/best-retro-consoles/">best retro consoles</a>. "We didn't want to tamper with the core nature of these games too much, but developing brand new native ports rather than emulating the original 64-bit versions has allowed us to introduce quality-of-life features that make playing them much more comfortable and enjoyable from a modern gamer's perspective," he explains. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/0peCyV62FYM" allowfullscreen></iframe></div></div><p>One of the new features is a tip-toe button that lets Banjo take slower, more careful steps without the player having to lightly graze an analogue stick - handy if you're playing on one of Evercade's smaller handhelds. Similarly, camera movement can be shifted to the shoulder buttons or you can simply have the camera follow Banjo automatically rather than wrestle with it as you would on the N64.</p><p>Other quality-of-life highlights include the ability to skip cutscenes, an overhauled options menu, a fine aim mode for Banjo-Tooie's first-person sections, inverted camera toggles, and the option to return to the hub world from anywhere in the game. "This is a cut feature from the original release that we have restored," apparently.</p><p>"We've also added new unlockable bonus features and secrets. You'll have to work hard to get them as you'll need to acquire some secret items which were normally inaccessible in the original game," the port makers explain. </p><p>Bear in mind, this is entirely separate from the <a href="https://www.gamesradar.com/hardware/retro/super-pocket-rare-edition-hands-on/">Super Pocket Rare Edition handheld</a> that bundled in 30 games from legendary developer Rare's catalogue, including the Banjo games and <a href="https://www.gamesradar.com/games/platformer/locked-in-game-boy-jail-for-27-years-the-wholesome-platformer-that-led-to-lewd-n64-classic-conkers-bad-fur-day-is-making-a-comeback-on-a-usd70-retro-handheld/">a Conker's Bad Fur Day prequel that was trapped on the Game Boy</a> for literal decades. Very cool company, indeed. </p><p><em></em><a href="https://www.gamesradar.com/games/platformer/we-asked-xbox-exec-matt-booty-about-legacy-ip-like-banjo-kazooie-theres-options-to-do-all-kinds-of-things-and-were-certainly-looking-at-those-all-the-time/"><em>We asked Xbox exec Matt Booty about legacy IP like Banjo-Kazooie: "There's options to do all kinds of things, and we're certainly looking at those all the time"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xrky2e"></div>                            </div>                            <script src="https://kwizly.com/embed/Xrky2e.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/platformer/new-banjo-kazooie-releases-are-native-ports-so-devs-could-add-cut-content-and-bonus-features-to-the-n64-classics/</link>
                                                                            <description>
                            <![CDATA[ The Evercade ports have been "rebuilt from the ground up" ]]>
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                                                                        <pubDate>Sun, 23 Aug 2026 12:27:00 +0000</pubDate>                                                                                                                                <updated>Mon, 24 Aug 2026 09:45:54 +0000</updated>
                                                                                                                                            <category><![CDATA[Platforming Games]]></category>
                                                    <category><![CDATA[Xbox One]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Rare]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Banjo-Kazooie screenshot shows Banjo doing a thumbs up.]]></media:description>                                                            <media:text><![CDATA[Banjo-Kazooie screenshot shows Banjo doing a thumbs up.]]></media:text>
                                <media:title type="plain"><![CDATA[Banjo-Kazooie screenshot shows Banjo doing a thumbs up.]]></media:title>
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                                <p><a href="https://www.gamesradar.com/hardware/retro/everything-evercade-all-the-latest-cartridge-releases-and-consoles-for-blazes-modern-retro-platform/">Evercade</a> has just come out with a new physical release combining both Banjo-Kazooie platformers, but the <a href="https://www.gamesradar.com/hardware/retro/best-retro-handheld/">retro handheld</a> maker didn't rely on emulation for its new double pack. The Banjo-Kazooie re-releases are "brand new native ports" because Evercade wanted to retroactively add cut content and features to the classic platformers. </p><p>In a new video diving deep into the Banjo-Kazooie Double Pack, developer Pete Davison says the N64 gems have been "rebuilt from the ground up"  for Evercade's suite of <a href="https://www.gamesradar.com/best-retro-consoles/">best retro consoles</a>. "We didn't want to tamper with the core nature of these games too much, but developing brand new native ports rather than emulating the original 64-bit versions has allowed us to introduce quality-of-life features that make playing them much more comfortable and enjoyable from a modern gamer's perspective," he explains. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/0peCyV62FYM" allowfullscreen></iframe></div></div><p>One of the new features is a tip-toe button that lets Banjo take slower, more careful steps without the player having to lightly graze an analogue stick - handy if you're playing on one of Evercade's smaller handhelds. Similarly, camera movement can be shifted to the shoulder buttons or you can simply have the camera follow Banjo automatically rather than wrestle with it as you would on the N64.</p><p>Other quality-of-life highlights include the ability to skip cutscenes, an overhauled options menu, a fine aim mode for Banjo-Tooie's first-person sections, inverted camera toggles, and the option to return to the hub world from anywhere in the game. "This is a cut feature from the original release that we have restored," apparently.</p><p>"We've also added new unlockable bonus features and secrets. You'll have to work hard to get them as you'll need to acquire some secret items which were normally inaccessible in the original game," the port makers explain. </p><p>Bear in mind, this is entirely separate from the <a href="https://www.gamesradar.com/hardware/retro/super-pocket-rare-edition-hands-on/">Super Pocket Rare Edition handheld</a> that bundled in 30 games from legendary developer Rare's catalogue, including the Banjo games and <a href="https://www.gamesradar.com/games/platformer/locked-in-game-boy-jail-for-27-years-the-wholesome-platformer-that-led-to-lewd-n64-classic-conkers-bad-fur-day-is-making-a-comeback-on-a-usd70-retro-handheld/">a Conker's Bad Fur Day prequel that was trapped on the Game Boy</a> for literal decades. Very cool company, indeed. </p><p><em></em><a href="https://www.gamesradar.com/games/platformer/we-asked-xbox-exec-matt-booty-about-legacy-ip-like-banjo-kazooie-theres-options-to-do-all-kinds-of-things-and-were-certainly-looking-at-those-all-the-time/"><em>We asked Xbox exec Matt Booty about legacy IP like Banjo-Kazooie: "There's options to do all kinds of things, and we're certainly looking at those all the time"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xrky2e"></div>                            </div>                            <script src="https://kwizly.com/embed/Xrky2e.js" async></script>
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                                                            <title><![CDATA[ Parts of The Duskbloods are "very similar to a lot of RPG elements you might find in a tabletop RPG," says FromSoftware boss Hidetaka Miyazaki ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Some elements in <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a> were pulled straight from director Hidetaka Miyazaki's experiences playing tabletop RPGs, which might just explain why you can propose to an enemy player mid-match.</p><p>Speaking to <a href="https://www.ign.com/articles/hidetaka-miyazaki-interview-fromsoftware-duskbloods-dark-souls-future-nintendo" target="_blank">IGN</a>, FromSoftware boss and game director Hidetaka Miyazaki says "there are two points I would say that can specifically be pulled from the board games." Instead of winning multiplayer matches by simply beating everyone else to a pulp, The Duskbloods asks players to earn Virtue by completing side objectives or killing mini bosses that stomp around the map or holding king of the hill-style zones, let's say.</p><p>"That's something that isn't as direct as just battling against each other, right? It's not directly a PvP thing. It's a common system in a lot of board games and something that through my own experience of playing board games has definitely rubbed off on me and it's been something that I've constantly thought about. I didn't watch those a lot," Miyazaki explains. </p><p>The second bit of TTRPG inspiration came from the game's Sigil system, which essentially creates match-specific relationships and objectives between players. One Sigil might let you propose to another player with a bouquet of flowers - naturally, they can reply with the pointy end of their sword - while a different Sigil might put you at odds with a specific enemy player.</p><p>Miyazaki calls the system "very similar to a lot of RPG elements you might find in a tabletop RPG," although, "in the past when I played games like that, a lot of it was basically rolling dice to determine certain aspects of your character, and that was pretty much the extent of it." With The Duskbloods, Miyazaki "wanted to have a way of controlling not just that, but the relationships between players and a variety of other elements that might be out of the scope of a TTRPG."</p><p>The Duskbloods' closed network playtests are rolling out now before it comes out in full sometime later this year as <a href="https://www.gamesradar.com/games/action-rpg/the-duskbloods-is-a-switch-2-exclusive-because-nintendo-was-the-right-partner-and-very-receptive-to-fromsoftwares-weird-idea-says-hidetaka-miyazaki/">a Switch 2 exclusive</a>.</p><p><em></em><a href="https://www.gamesradar.com/games/action/fromsoftware-enters-the-skill-based-matchmaking-debate-with-the-duskbloods-we-definitely-plan-on-having-the-matchmaking-system-work-in-a-way-so-that-its-ranked/"><em>FromSoftware enters the skill-based matchmaking debate with The Duskbloods: "We definitely plan on having the matchmaking system work in a way so that it's ranked" </em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQDPpe"></div>                            </div>                            <script src="https://kwizly.com/embed/WQDPpe.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/parts-of-the-duskbloods-are-very-similar-to-a-lot-of-rpg-elements-you-might-find-in-a-tabletop-rpg-says-fromsoftware-boss-hidetaka-miyazaki/</link>
                                                                            <description>
                            <![CDATA[ The Dark Souls maker "pulled from the board games." ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sat, 22 Aug 2026 12:10:53 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[FromSoftware]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Duskbloods character holding a chakram receiving a proposal from a kneeling knight]]></media:description>                                                            <media:text><![CDATA[The Duskbloods character holding a chakram receiving a proposal from a kneeling knight]]></media:text>
                                <media:title type="plain"><![CDATA[The Duskbloods character holding a chakram receiving a proposal from a kneeling knight]]></media:title>
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                                <p>Some elements in <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a> were pulled straight from director Hidetaka Miyazaki's experiences playing tabletop RPGs, which might just explain why you can propose to an enemy player mid-match.</p><p>Speaking to <a href="https://www.ign.com/articles/hidetaka-miyazaki-interview-fromsoftware-duskbloods-dark-souls-future-nintendo" target="_blank">IGN</a>, FromSoftware boss and game director Hidetaka Miyazaki says "there are two points I would say that can specifically be pulled from the board games." Instead of winning multiplayer matches by simply beating everyone else to a pulp, The Duskbloods asks players to earn Virtue by completing side objectives or killing mini bosses that stomp around the map or holding king of the hill-style zones, let's say.</p><p>"That's something that isn't as direct as just battling against each other, right? It's not directly a PvP thing. It's a common system in a lot of board games and something that through my own experience of playing board games has definitely rubbed off on me and it's been something that I've constantly thought about. I didn't watch those a lot," Miyazaki explains. </p><p>The second bit of TTRPG inspiration came from the game's Sigil system, which essentially creates match-specific relationships and objectives between players. One Sigil might let you propose to another player with a bouquet of flowers - naturally, they can reply with the pointy end of their sword - while a different Sigil might put you at odds with a specific enemy player.</p><p>Miyazaki calls the system "very similar to a lot of RPG elements you might find in a tabletop RPG," although, "in the past when I played games like that, a lot of it was basically rolling dice to determine certain aspects of your character, and that was pretty much the extent of it." With The Duskbloods, Miyazaki "wanted to have a way of controlling not just that, but the relationships between players and a variety of other elements that might be out of the scope of a TTRPG."</p><p>The Duskbloods' closed network playtests are rolling out now before it comes out in full sometime later this year as <a href="https://www.gamesradar.com/games/action-rpg/the-duskbloods-is-a-switch-2-exclusive-because-nintendo-was-the-right-partner-and-very-receptive-to-fromsoftwares-weird-idea-says-hidetaka-miyazaki/">a Switch 2 exclusive</a>.</p><p><em></em><a href="https://www.gamesradar.com/games/action/fromsoftware-enters-the-skill-based-matchmaking-debate-with-the-duskbloods-we-definitely-plan-on-having-the-matchmaking-system-work-in-a-way-so-that-its-ranked/"><em>FromSoftware enters the skill-based matchmaking debate with The Duskbloods: "We definitely plan on having the matchmaking system work in a way so that it's ranked" </em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQDPpe"></div>                            </div>                            <script src="https://kwizly.com/embed/WQDPpe.js" async></script>
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                                                            <title><![CDATA[ Kingdom Hearts modder turns an indie love letter to the JRPG series into an even more blatant Kingdom Hearts-like ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/games/action/duskfade-gets-a-release-date-at-the-future-games-show-and-reveals-when-you-can-take-a-trip-down-its-ps2-platformer-memory-lane/">Duskfade</a> is a new indie love letter to some classic PS2 action platformers, Kingdom Hearts included. And, now, a Kingdom Hearts modder had made the Kingdom Hearts-like even more like Kingdom Hearts.</p><p>The developers of Duskfade have been <a href="https://www.gamesradar.com/games/action-rpg/kingdom-hearts-4-looks-100-years-away-but-this-3d-action-platformer-with-its-own-sort-of-keyblades-and-heartless-might-scratch-that-itch/">pretty open about their inspirations</a> in the past. It's a fast-paced action game where you swing a big sort-of Keyblade and fight shadowy, sort-of Heartless enemies across bright levels, with some light RPG progression and platforming sections in between. </p><p>Heck, there's even a handful of overt Kingdom Heart references littered in the game itself - one achievement is literally called Heartless, for example. b despite all the references and influences and similarities, Duskfade is still distinct enough to be its own thing... until one modder got involved, that is. </p><p>Modder Dallin1016 recently dressed up the game's main character Zirian in the iconic red outfit that Sora wore in the first Kingdom Hearts game. The mod (<a href="https://www.nexusmods.com/duskfade/mods/6" target="_blank">here on NexusMods</a>) also comes with the option to replace Zirian's spiky hairdo with Sora's, and <a href="https://www.nexusmods.com/duskfade/mods/4" target="_blank">another mod</a> completes the package by replacing Zirian's legally distinct Keyblade with an actual Keyblade. </p><p>Together, the mods turn Duskfade into an even cozier throwback for fans of the Kingdom Hearts series. Squint hard enough and you might not even be able to tell the difference - the distinct lack of Donald quacking every five seconds might be a giveaway, to be fair. </p><p>Modder Dallin1016's put in a bunch of good work elsewhere, too. One work-in-progress <a href="https://www.nexusmods.com/duskfade/mods/9?tab=images" target="_blank">mod</a> adds in Wuhu Island from Wii Sports Resort, of all things, as an explorable map in Duskfade. Another of their Kingdom Hearts 3 mods calls itself the most cursed one in series' history, and I really can't argue with that. Please, <a href="https://www.nexusmods.com/kingdomhearts3/mods/2525">just look</a> at Jigglypuff's head transplanted onto Davy Jones' body.</p><p>Duskfade itself is pretty great with or without the mods - on <a href="https://store.steampowered.com/app/2542020/Duskfade/" target="_blank">Steam</a>, the game has an 89% 'Very Positive' rating. A great appetizer before <a href="https://www.gamesradar.com/kingdom-hearts-4-guide/">Kingdom Hearts 4</a> comes out next year, I reckon.</p><p><em></em><a href="https://www.gamesradar.com/games/kingdom-hearts/kingdom-hearts-4-lead-tetsuya-nomura-plays-4d-chess-potentially-drops-hints-his-canceled-final-fantasy-game-could-somehow-connect-to-the-next-rpg/#viafoura-comments"><em>Kingdom Hearts 4 lead Tetsuya Nomura plays 4D chess, potentially drops hints his canceled Final Fantasy game could somehow connect to the next RPG</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9RV2X"></div>                            </div>                            <script src="https://kwizly.com/embed/O9RV2X.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/kingdom-hearts/kingdom-hearts-modder-turns-an-indie-love-letter-to-the-jrpg-series-into-an-even-more-blatant-kingdom-hearts-like/</link>
                                                                            <description>
                            <![CDATA[ Duskfade was already scratching that Kingdom Hearts itch ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sat, 22 Aug 2026 11:23:36 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Kingdom Hearts]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[RPGs]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Kingdom Hearts PS2 screenshot]]></media:description>                                                            <media:text><![CDATA[Kingdom Hearts PS2 screenshot]]></media:text>
                                <media:title type="plain"><![CDATA[Kingdom Hearts PS2 screenshot]]></media:title>
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                                <p><a href="https://www.gamesradar.com/games/action/duskfade-gets-a-release-date-at-the-future-games-show-and-reveals-when-you-can-take-a-trip-down-its-ps2-platformer-memory-lane/">Duskfade</a> is a new indie love letter to some classic PS2 action platformers, Kingdom Hearts included. And, now, a Kingdom Hearts modder had made the Kingdom Hearts-like even more like Kingdom Hearts.</p><p>The developers of Duskfade have been <a href="https://www.gamesradar.com/games/action-rpg/kingdom-hearts-4-looks-100-years-away-but-this-3d-action-platformer-with-its-own-sort-of-keyblades-and-heartless-might-scratch-that-itch/">pretty open about their inspirations</a> in the past. It's a fast-paced action game where you swing a big sort-of Keyblade and fight shadowy, sort-of Heartless enemies across bright levels, with some light RPG progression and platforming sections in between. </p><p>Heck, there's even a handful of overt Kingdom Heart references littered in the game itself - one achievement is literally called Heartless, for example. b despite all the references and influences and similarities, Duskfade is still distinct enough to be its own thing... until one modder got involved, that is. </p><p>Modder Dallin1016 recently dressed up the game's main character Zirian in the iconic red outfit that Sora wore in the first Kingdom Hearts game. The mod (<a href="https://www.nexusmods.com/duskfade/mods/6" target="_blank">here on NexusMods</a>) also comes with the option to replace Zirian's spiky hairdo with Sora's, and <a href="https://www.nexusmods.com/duskfade/mods/4" target="_blank">another mod</a> completes the package by replacing Zirian's legally distinct Keyblade with an actual Keyblade. </p><p>Together, the mods turn Duskfade into an even cozier throwback for fans of the Kingdom Hearts series. Squint hard enough and you might not even be able to tell the difference - the distinct lack of Donald quacking every five seconds might be a giveaway, to be fair. </p><p>Modder Dallin1016's put in a bunch of good work elsewhere, too. One work-in-progress <a href="https://www.nexusmods.com/duskfade/mods/9?tab=images" target="_blank">mod</a> adds in Wuhu Island from Wii Sports Resort, of all things, as an explorable map in Duskfade. Another of their Kingdom Hearts 3 mods calls itself the most cursed one in series' history, and I really can't argue with that. Please, <a href="https://www.nexusmods.com/kingdomhearts3/mods/2525">just look</a> at Jigglypuff's head transplanted onto Davy Jones' body.</p><p>Duskfade itself is pretty great with or without the mods - on <a href="https://store.steampowered.com/app/2542020/Duskfade/" target="_blank">Steam</a>, the game has an 89% 'Very Positive' rating. A great appetizer before <a href="https://www.gamesradar.com/kingdom-hearts-4-guide/">Kingdom Hearts 4</a> comes out next year, I reckon.</p><p><em></em><a href="https://www.gamesradar.com/games/kingdom-hearts/kingdom-hearts-4-lead-tetsuya-nomura-plays-4d-chess-potentially-drops-hints-his-canceled-final-fantasy-game-could-somehow-connect-to-the-next-rpg/#viafoura-comments"><em>Kingdom Hearts 4 lead Tetsuya Nomura plays 4D chess, potentially drops hints his canceled Final Fantasy game could somehow connect to the next RPG</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9RV2X"></div>                            </div>                            <script src="https://kwizly.com/embed/O9RV2X.js" async></script>
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                                                            <title><![CDATA[ FromSoftware enters the skill-based matchmaking debate with The Duskbloods: "We definitely plan on having the matchmaking system work in a way so that it's ranked" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>FromSoftware plans to have some kind of skill-based matchmaking in <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a> to avoid a situation where Soulslike veterans routinely make newcomers miserable, but eventually, director Hidetaka Miyazaki also wants to give old-timers and newbies a reason to work together.</p><p>Asked about a system that would separate pros and fresh-faced newcomers in the upcoming PvPvE game, Miyazaki told <a href="https://www.ign.com/articles/hidetaka-miyazaki-interview-fromsoftware-duskbloods-dark-souls-future-nintendo" target="_blank">IGN </a>that "we definitely plan on having the matchmaking system work in a way so that it's ranked, and players who are really good tend to be matched with other players who are great, and players who are new tend to be matched with other new players." </p><p>The matchmaking system is being implemented in an effort to ease in people who might pick up and buy the Switch 2 exclusive months down the line. Jumping into an online game and immediately getting swamped by high-skilled, <a href="https://www.gamesradar.com/games/action-rpg/fromsoftware-knows-what-its-doing-with-the-duskbloods-character-zork-the-internets-new-obsession-i-have-developed-a-powerful-almost-maternal-affection/">jetpack-wearing divers</a> who have months of experience isn't the most welcoming experience, I imagine.</p><p>But Miyazaki notes that winning matches or surviving until you're in the final PvP showdown isn't the only way to progress and enjoy The Duskbloods: "There are things that you can unlock through just gameplay like story content and customization for your character which should allow you to enjoy it outside of the actual combat." </p><p>Skill-based matchmaking (SBMM) has been quite a hot topic, especially with recent first-person shooters. For instance, some Call of Duty players might complain that super high ranks and super low ranks struggle with poor connection times if SBMM works too strictly - others might even complain that high-skill players are punished with tougher matches for being good, an argument I've never subscribed to - but in a game like The Duskbloods, I imagine being on an even playing field only leads to higher quality matches. <a href="https://www.gamesradar.com/games/call-of-duty/activision-secretly-turned-off-skill-based-call-of-duty-matchmaking-and-turns-out-everyone-hated-it/">Activision once secretly turned off SBMM</a>, and turns out, everyone hated it.</p><p>Interestingly, at some point, Miyazaki also wants to give players on both sides of the spectrum a reason to play together. "This might not be something that comes out initially and may come a bit later on, but we're definitely considering ways to build a relationship between veteran players and new players – something that's positive and not always scary or something they'd want to avoid," he tells the outlet. "For example, things like event customization, having certain in-match events be very rare or have higher chances of appearing if you're in a game with someone who has been playing for a really long time. Or having the Alliance system done in a way where you can specifically say that you want to be paired with someone who's really good and has a high rank. And the player who's high-rank can maybe have their settings prioritize pairing with newcomers if they want to help them out, very similar to leaving signs in front of a boss in our other games."</p><p><em></em><a href="https://www.gamesradar.com/games/action-rpg/the-duskbloods-is-a-switch-2-exclusive-because-nintendo-was-the-right-partner-and-very-receptive-to-fromsoftwares-weird-idea-says-hidetaka-miyazaki/"><em>The Duskbloods is a Switch 2 exclusive because Nintendo was the "right partner" and "very receptive" to FromSoftware's weird idea, says Hidetaka Miyazaki</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQDPpe"></div>                            </div>                            <script src="https://kwizly.com/embed/WQDPpe.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/fromsoftware-enters-the-skill-based-matchmaking-debate-with-the-duskbloods-we-definitely-plan-on-having-the-matchmaking-system-work-in-a-way-so-that-its-ranked/</link>
                                                                            <description>
                            <![CDATA[ Hidetaka Miyazaki is also "considering ways to build a relationship between veteran players and new players" ]]>
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                                                                        <pubDate>Sat, 22 Aug 2026 10:49:16 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[FromSoftware / Nintendo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Two fighters jump down to attack a massive frog-like creature that has massive teeth and a tongue wagging out of its mouth in a screenshot from The Duskbloods.]]></media:description>                                                            <media:text><![CDATA[Two fighters jump down to attack a massive frog-like creature that has massive teeth and a tongue wagging out of its mouth in a screenshot from The Duskbloods.]]></media:text>
                                <media:title type="plain"><![CDATA[Two fighters jump down to attack a massive frog-like creature that has massive teeth and a tongue wagging out of its mouth in a screenshot from The Duskbloods.]]></media:title>
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                                <p>FromSoftware plans to have some kind of skill-based matchmaking in <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a> to avoid a situation where Soulslike veterans routinely make newcomers miserable, but eventually, director Hidetaka Miyazaki also wants to give old-timers and newbies a reason to work together.</p><p>Asked about a system that would separate pros and fresh-faced newcomers in the upcoming PvPvE game, Miyazaki told <a href="https://www.ign.com/articles/hidetaka-miyazaki-interview-fromsoftware-duskbloods-dark-souls-future-nintendo" target="_blank">IGN </a>that "we definitely plan on having the matchmaking system work in a way so that it's ranked, and players who are really good tend to be matched with other players who are great, and players who are new tend to be matched with other new players." </p><p>The matchmaking system is being implemented in an effort to ease in people who might pick up and buy the Switch 2 exclusive months down the line. Jumping into an online game and immediately getting swamped by high-skilled, <a href="https://www.gamesradar.com/games/action-rpg/fromsoftware-knows-what-its-doing-with-the-duskbloods-character-zork-the-internets-new-obsession-i-have-developed-a-powerful-almost-maternal-affection/">jetpack-wearing divers</a> who have months of experience isn't the most welcoming experience, I imagine.</p><p>But Miyazaki notes that winning matches or surviving until you're in the final PvP showdown isn't the only way to progress and enjoy The Duskbloods: "There are things that you can unlock through just gameplay like story content and customization for your character which should allow you to enjoy it outside of the actual combat." </p><p>Skill-based matchmaking (SBMM) has been quite a hot topic, especially with recent first-person shooters. For instance, some Call of Duty players might complain that super high ranks and super low ranks struggle with poor connection times if SBMM works too strictly - others might even complain that high-skill players are punished with tougher matches for being good, an argument I've never subscribed to - but in a game like The Duskbloods, I imagine being on an even playing field only leads to higher quality matches. <a href="https://www.gamesradar.com/games/call-of-duty/activision-secretly-turned-off-skill-based-call-of-duty-matchmaking-and-turns-out-everyone-hated-it/">Activision once secretly turned off SBMM</a>, and turns out, everyone hated it.</p><p>Interestingly, at some point, Miyazaki also wants to give players on both sides of the spectrum a reason to play together. "This might not be something that comes out initially and may come a bit later on, but we're definitely considering ways to build a relationship between veteran players and new players – something that's positive and not always scary or something they'd want to avoid," he tells the outlet. "For example, things like event customization, having certain in-match events be very rare or have higher chances of appearing if you're in a game with someone who has been playing for a really long time. Or having the Alliance system done in a way where you can specifically say that you want to be paired with someone who's really good and has a high rank. And the player who's high-rank can maybe have their settings prioritize pairing with newcomers if they want to help them out, very similar to leaving signs in front of a boss in our other games."</p><p><em></em><a href="https://www.gamesradar.com/games/action-rpg/the-duskbloods-is-a-switch-2-exclusive-because-nintendo-was-the-right-partner-and-very-receptive-to-fromsoftwares-weird-idea-says-hidetaka-miyazaki/"><em>The Duskbloods is a Switch 2 exclusive because Nintendo was the "right partner" and "very receptive" to FromSoftware's weird idea, says Hidetaka Miyazaki</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQDPpe"></div>                            </div>                            <script src="https://kwizly.com/embed/WQDPpe.js" async></script>
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                                                            <title><![CDATA[ Pokemon Gold and Silver keep getting referenced by official accounts, and I'm willing myself to believe the classic DS remakes are coming to Switch ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Over the past couple of weeks, official accounts run by Nintendo and The Pokemon Company have repeatedly made references to Pokemon Gold and Silver. Maybe it's nothing more than a nostalgic tribute to some classic games. But I'm over here drinking hopium straight from the tap, and I'm willing myself to believe this is a tease for a HeartGold and SoulSilver revival on Switch.</p><p>Earlier this week, Nintendo of America <a href="https://x.com/NintendoAmerica/status/2090212212115730647" target="_blank">tweeted</a> "Make new friends, but keep the old. One is silver, the other is gold." Attached is a screenshot from <a href="https://www.gamesradar.com/games/pokemon-pokopia-guide/">Pokopia</a>, recreating the bit in Pokemon Gold and Silver's intro where you find your rival peeking through a window into Professor Elm's laboratory.</p><p>That alone would hardly be a reason to infer anything, but it's not the only suspicious recent tweet. Back on August 10, an official Japanese Pokemon account <a href="https://x.com/poke_times/status/2086980925208858882?s=20" target="_blank">tweeted</a> an image of the ultimate battle in HeartGold and SoulSilver, where you confront the original game's protagonist in a mountaintop battle against his uber-powerful Pokemon team.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2090568797208080451"><p lang="en" dir="ltr">おい待て、明らかに最近の公式おかしくないか？？？？こんなに金銀擦る理由ないだろ？近いうちに何か起こるんじゃないか？ pic.twitter.com/eAeyuVKANI<a href="https://twitter.com/cantworkitout/status/2090568797208080451">August 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Two tweets counts as a pattern, right? After all, Pokemon FireRed and LeafGreen hit the Switch earlier this year. Wouldn't it make sense for Nintendo and The Pokemon Company to follow up on these modern versions of classic gen 1 remakes with modern versions of classic gen 2 remakes?</p><p>And! – I shout as I start stretching red strings along my conspiracy board – FireRed and LeafGreen are about to get Pokemon Home support. If you've completed the Pokedex in those games, once that update hits, you'll be gifted a Celebi in Home. That's the very same legendary Pokemon that was introduced alongside Gold and Silver all those years ago. Johto fever is running wild, baby.</p><p>This is, admittedly, a lot of wishful thinking. But we're now celebrating Pokemon's 30th anniversary, and HeartGold and SoulSilver are often regarded as the <a href="https://www.gamesradar.com/best-pokemon-games/">best Pokemon games</a> ever made. What better way to see out the year than a new way to play the classics?</p><p><em>For now, </em><a href="https://www.gamesradar.com/games/pokemon-winds-and-waves-guide/"><em>Pokemon Winds and Waves</em></a><em> are the biggest things on the horizon.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XpJ4lW"></div>                            </div>                            <script src="https://kwizly.com/embed/XpJ4lW.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/pokemon/pokemon-gold-and-silver-keep-getting-referenced-by-official-accounts-and-im-willing-myself-to-believe-the-classic-ds-remakes-are-coming-to-switch/</link>
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                            <![CDATA[ "Make new friends, but keep the old. One is silver, the other is gold." ]]>
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                                                                        <pubDate>Fri, 21 Aug 2026 18:51:43 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Pokemon]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Adventure Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ dustin.bailey@futurenet.com (Dustin Bailey) ]]></author>                    <dc:creator><![CDATA[ Dustin Bailey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/j8jDhQh7y8VawwTuRvrNbn.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[The Pokemon Company]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Approaching the final mountaintop battle in Pokemon HeartGold and SoulSilver]]></media:description>                                                            <media:text><![CDATA[Approaching the final mountaintop battle in Pokemon HeartGold and SoulSilver]]></media:text>
                                <media:title type="plain"><![CDATA[Approaching the final mountaintop battle in Pokemon HeartGold and SoulSilver]]></media:title>
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                                <p>Over the past couple of weeks, official accounts run by Nintendo and The Pokemon Company have repeatedly made references to Pokemon Gold and Silver. Maybe it's nothing more than a nostalgic tribute to some classic games. But I'm over here drinking hopium straight from the tap, and I'm willing myself to believe this is a tease for a HeartGold and SoulSilver revival on Switch.</p><p>Earlier this week, Nintendo of America <a href="https://x.com/NintendoAmerica/status/2090212212115730647" target="_blank">tweeted</a> "Make new friends, but keep the old. One is silver, the other is gold." Attached is a screenshot from <a href="https://www.gamesradar.com/games/pokemon-pokopia-guide/">Pokopia</a>, recreating the bit in Pokemon Gold and Silver's intro where you find your rival peeking through a window into Professor Elm's laboratory.</p><p>That alone would hardly be a reason to infer anything, but it's not the only suspicious recent tweet. Back on August 10, an official Japanese Pokemon account <a href="https://x.com/poke_times/status/2086980925208858882?s=20" target="_blank">tweeted</a> an image of the ultimate battle in HeartGold and SoulSilver, where you confront the original game's protagonist in a mountaintop battle against his uber-powerful Pokemon team.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2090568797208080451"><p lang="en" dir="ltr">おい待て、明らかに最近の公式おかしくないか？？？？こんなに金銀擦る理由ないだろ？近いうちに何か起こるんじゃないか？ pic.twitter.com/eAeyuVKANI<a href="https://twitter.com/cantworkitout/status/2090568797208080451">August 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Two tweets counts as a pattern, right? After all, Pokemon FireRed and LeafGreen hit the Switch earlier this year. Wouldn't it make sense for Nintendo and The Pokemon Company to follow up on these modern versions of classic gen 1 remakes with modern versions of classic gen 2 remakes?</p><p>And! – I shout as I start stretching red strings along my conspiracy board – FireRed and LeafGreen are about to get Pokemon Home support. If you've completed the Pokedex in those games, once that update hits, you'll be gifted a Celebi in Home. That's the very same legendary Pokemon that was introduced alongside Gold and Silver all those years ago. Johto fever is running wild, baby.</p><p>This is, admittedly, a lot of wishful thinking. But we're now celebrating Pokemon's 30th anniversary, and HeartGold and SoulSilver are often regarded as the <a href="https://www.gamesradar.com/best-pokemon-games/">best Pokemon games</a> ever made. What better way to see out the year than a new way to play the classics?</p><p><em>For now, </em><a href="https://www.gamesradar.com/games/pokemon-winds-and-waves-guide/"><em>Pokemon Winds and Waves</em></a><em> are the biggest things on the horizon.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XpJ4lW"></div>                            </div>                            <script src="https://kwizly.com/embed/XpJ4lW.js" async></script>
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                                                            <title><![CDATA[ FromSoftware knows what it's doing with The Duskbloods character Zork, the internet's new obsession: "I have developed a powerful, almost maternal affection" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>There is nothing the internet loves more than collectively obsessing over a surprisingly cute animated character. Groot from Guardians of the Galaxy. <a href="https://www.gamesradar.com/games/god-of-war/theres-more-to-god-of-war-laufeys-cube-than-your-small-brain-can-possibly-understand-this-is-the-best-theory-ive-seen/">God of War Laufey's Phranque the Cube</a>. The <a href="https://www.gamesradar.com/games/fps/in-the-best-thing-overwatch-has-brought-to-the-world-in-years-fans-flood-the-internet-with-edits-of-their-own-pets-cosplaying-as-jetpack-cat/">Overwatch hero Jetpack Cat</a>, and his <a href="https://www.gamesradar.com/entertainment/marvel-tv-shows/marvel-rivals-made-jeff-the-land-shark-so-stinkin-adorable-that-the-mcu-is-bringing-him-on-as-an-official-hero-were-all-jeff-fans-around-here-man-is-he-fun-to-play/">Marvel Rivals analogue, Jeff the Shark</a>. Dark Souls developer FromSoftware knows what it's doing, and that's why we have Zork, a new and admittedly endearing playable character from The Duskbloods, the studio's upcoming Switch 2-exclusive multiplayer action game.</p><p><a href="https://www.gamesradar.com/games/action/the-duskbloods-servers-buckle-as-the-first-closed-network-test-struggles-to-support-the-onslaught-of-fans-trying-to-play-fromsoftwares-switch-2-exclusive/">FromSoftware ended The Duskbloods' first closed network test early</a> today after players flooded the servers and really put the stress in stress test. People are upset about that and talking about it a lot on <a href="https://www.reddit.com/r/TheDuskbloods/" target="_blank">The Duskbloods subreddit</a> and elsewhere online, but deep, deep down, they know they can't be too mad. FromSoftware planned for this. Zork.</p><p>Zork can only do so much. Server issues are no fun... but you know what <em>is</em> fun? A dorky little armored freak with a beak shooting missiles and yeeting people off cliff edges. Zork. Following in the ancient tradition laid down by characters like Wooloo and <a href="https://www.gamesradar.com/forget-bowsette-gooigi-is-a-luigi-doppelganger-made-out-of-a-slime-and-this-one-actually-has-nintendos-blessing/">Gooigi</a> before it, Zork is here to do one thing: make you love him, and he's already stolen the hearts of so many.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2090446697050587210"><p lang="en" dir="ltr">i'm so maternal over zork pic.twitter.com/krwcsHt5yK<a href="https://twitter.com/cantworkitout/status/2090446697050587210">August 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2090480054891372846"><p lang="en" dir="ltr">pic.twitter.com/nwerxCcBLd<a href="https://twitter.com/cantworkitout/status/2090480054891372846">August 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2090507517772103947"><p lang="en" dir="ltr">zorking it rn pic.twitter.com/tetJwvPHgR<a href="https://twitter.com/cantworkitout/status/2090507517772103947">August 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2090535817819168860"><p lang="en" dir="ltr">i have developed a powerful, almost maternal affection for zork https://t.co/nkxjTKEgqN<a href="https://twitter.com/cantworkitout/status/2090535817819168860">August 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Zork definitely knows how to stand out. Defiant next to Senator Samir Patres in the character selection screen, opting for a wide-eyed, tongue (beak?)-out expression instead of brooding like the rest of his playable brethren, Zork is clearly the class clown of Duskbloods' roster. There's also something indescribably cute about him, which makes him ideal meme material, and that's precisely what's happening. </p><p>Over the course of about 24 hours, <a href="https://www.reddit.com/r/TheDuskbloods/search/?q=zork&cId=677527f7-673d-4a21-96f9-d2edb0192b56&iId=a699e5eb-cc86-4bf6-acb9-d6d793490be8" target="_blank">likely hundreds of memes</a> have turned Zork into a verb (zorking it), and otherwise infantilized what is in reality an extremely dangerous killing machine.</p><blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:6lpzbwaoouyyqczqgr4h7hg3/app.bsky.feed.post/3mtjjp7i4fk2e" data-bluesky-cid="bafyreiczn7trmgayut75gqj5zdtkktszrsqdr4ofkniz2imquylnsqzxri" cite="https://bsky.app/profile/did:plc:6lpzbwaoouyyqczqgr4h7hg3/post/3mtjjp7i4fk2e?ref_src=embed"><p lang="en">ZORK</p>— @berardbro.bsky.social (<a href="https://bsky.app/profile/did:plc:6lpzbwaoouyyqczqgr4h7hg3?ref_src=embed">@berardbro.bsky.social.bsky.social</a>) <a href="https://bsky.app/profile/did:plc:6lpzbwaoouyyqczqgr4h7hg3/post/3mtjjp7i4fk2e?ref_src=embed">2026-08-21T18:24:21.502Z</a></blockquote><p>Despite the frivolity, a question with potentially disturbing implications lingers... what is Zork? Beneath the armor, beneath the three-inch steel veneer of innocent friendliness? Is there a soul in there? The Duskbloods characters are called Bloodsworn, Vampiric entities of a sort, but what does Zork actually look like without his armor? Some have speculated that he may have come from the sea due to various nautical references in his design and moveset, and the beak and propulsion method have led some to theorize he's actually a squid or octopus, but Zork's true nature will likely remain a mystery until launch.</p><p>In the meantime, you have to applaud FromSoftware of all studios, the crew famous for coming up with some of the most horrific, grotesque, mind-numbingly challenging monsters in all of video gamedom, for getting the internet to love-bomb a literal war machine.</p><p><a href="https://www.gamesradar.com/games/action-rpg/the-duskbloods-is-a-switch-2-exclusive-because-nintendo-was-the-right-partner-and-very-receptive-to-fromsoftwares-weird-idea-says-hidetaka-miyazaki/"><em>The Duskbloods is a Switch 2 exclusive because Nintendo was the "right partner" and "very receptive" to FromSoftware's weird idea, says Hidetaka Miyazaki</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQDPpe"></div>                            </div>                            <script src="https://kwizly.com/embed/WQDPpe.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action-rpg/fromsoftware-knows-what-its-doing-with-the-duskbloods-character-zork-the-internets-new-obsession-i-have-developed-a-powerful-almost-maternal-affection/</link>
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                            <![CDATA[ "Zorking it" ]]>
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                                                                        <pubDate>Fri, 21 Aug 2026 18:31:38 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action RPGs]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ jordan.gerblick@futurenet.com (Jordan Gerblick) ]]></author>                    <dc:creator><![CDATA[ Jordan Gerblick ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[FromSoftware / Nintendo via YouTube]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Duskbloods character Zork in a welded suit of iron armor]]></media:description>                                                            <media:text><![CDATA[The Duskbloods character Zork in a welded suit of iron armor]]></media:text>
                                <media:title type="plain"><![CDATA[The Duskbloods character Zork in a welded suit of iron armor]]></media:title>
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                                <p>There is nothing the internet loves more than collectively obsessing over a surprisingly cute animated character. Groot from Guardians of the Galaxy. <a href="https://www.gamesradar.com/games/god-of-war/theres-more-to-god-of-war-laufeys-cube-than-your-small-brain-can-possibly-understand-this-is-the-best-theory-ive-seen/">God of War Laufey's Phranque the Cube</a>. The <a href="https://www.gamesradar.com/games/fps/in-the-best-thing-overwatch-has-brought-to-the-world-in-years-fans-flood-the-internet-with-edits-of-their-own-pets-cosplaying-as-jetpack-cat/">Overwatch hero Jetpack Cat</a>, and his <a href="https://www.gamesradar.com/entertainment/marvel-tv-shows/marvel-rivals-made-jeff-the-land-shark-so-stinkin-adorable-that-the-mcu-is-bringing-him-on-as-an-official-hero-were-all-jeff-fans-around-here-man-is-he-fun-to-play/">Marvel Rivals analogue, Jeff the Shark</a>. Dark Souls developer FromSoftware knows what it's doing, and that's why we have Zork, a new and admittedly endearing playable character from The Duskbloods, the studio's upcoming Switch 2-exclusive multiplayer action game.</p><p><a href="https://www.gamesradar.com/games/action/the-duskbloods-servers-buckle-as-the-first-closed-network-test-struggles-to-support-the-onslaught-of-fans-trying-to-play-fromsoftwares-switch-2-exclusive/">FromSoftware ended The Duskbloods' first closed network test early</a> today after players flooded the servers and really put the stress in stress test. People are upset about that and talking about it a lot on <a href="https://www.reddit.com/r/TheDuskbloods/" target="_blank">The Duskbloods subreddit</a> and elsewhere online, but deep, deep down, they know they can't be too mad. FromSoftware planned for this. Zork.</p><p>Zork can only do so much. Server issues are no fun... but you know what <em>is</em> fun? A dorky little armored freak with a beak shooting missiles and yeeting people off cliff edges. Zork. Following in the ancient tradition laid down by characters like Wooloo and <a href="https://www.gamesradar.com/forget-bowsette-gooigi-is-a-luigi-doppelganger-made-out-of-a-slime-and-this-one-actually-has-nintendos-blessing/">Gooigi</a> before it, Zork is here to do one thing: make you love him, and he's already stolen the hearts of so many.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2090446697050587210"><p lang="en" dir="ltr">i'm so maternal over zork pic.twitter.com/krwcsHt5yK<a href="https://twitter.com/cantworkitout/status/2090446697050587210">August 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2090480054891372846"><p lang="en" dir="ltr">pic.twitter.com/nwerxCcBLd<a href="https://twitter.com/cantworkitout/status/2090480054891372846">August 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2090507517772103947"><p lang="en" dir="ltr">zorking it rn pic.twitter.com/tetJwvPHgR<a href="https://twitter.com/cantworkitout/status/2090507517772103947">August 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2090535817819168860"><p lang="en" dir="ltr">i have developed a powerful, almost maternal affection for zork https://t.co/nkxjTKEgqN<a href="https://twitter.com/cantworkitout/status/2090535817819168860">August 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Zork definitely knows how to stand out. Defiant next to Senator Samir Patres in the character selection screen, opting for a wide-eyed, tongue (beak?)-out expression instead of brooding like the rest of his playable brethren, Zork is clearly the class clown of Duskbloods' roster. There's also something indescribably cute about him, which makes him ideal meme material, and that's precisely what's happening. </p><p>Over the course of about 24 hours, <a href="https://www.reddit.com/r/TheDuskbloods/search/?q=zork&cId=677527f7-673d-4a21-96f9-d2edb0192b56&iId=a699e5eb-cc86-4bf6-acb9-d6d793490be8" target="_blank">likely hundreds of memes</a> have turned Zork into a verb (zorking it), and otherwise infantilized what is in reality an extremely dangerous killing machine.</p><blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:6lpzbwaoouyyqczqgr4h7hg3/app.bsky.feed.post/3mtjjp7i4fk2e" data-bluesky-cid="bafyreiczn7trmgayut75gqj5zdtkktszrsqdr4ofkniz2imquylnsqzxri" cite="https://bsky.app/profile/did:plc:6lpzbwaoouyyqczqgr4h7hg3/post/3mtjjp7i4fk2e?ref_src=embed"><p lang="en">ZORK</p>— @berardbro.bsky.social (<a href="https://bsky.app/profile/did:plc:6lpzbwaoouyyqczqgr4h7hg3?ref_src=embed">@berardbro.bsky.social.bsky.social</a>) <a href="https://bsky.app/profile/did:plc:6lpzbwaoouyyqczqgr4h7hg3/post/3mtjjp7i4fk2e?ref_src=embed">2026-08-21T18:24:21.502Z</a></blockquote><p>Despite the frivolity, a question with potentially disturbing implications lingers... what is Zork? Beneath the armor, beneath the three-inch steel veneer of innocent friendliness? Is there a soul in there? The Duskbloods characters are called Bloodsworn, Vampiric entities of a sort, but what does Zork actually look like without his armor? Some have speculated that he may have come from the sea due to various nautical references in his design and moveset, and the beak and propulsion method have led some to theorize he's actually a squid or octopus, but Zork's true nature will likely remain a mystery until launch.</p><p>In the meantime, you have to applaud FromSoftware of all studios, the crew famous for coming up with some of the most horrific, grotesque, mind-numbingly challenging monsters in all of video gamedom, for getting the internet to love-bomb a literal war machine.</p><p><a href="https://www.gamesradar.com/games/action-rpg/the-duskbloods-is-a-switch-2-exclusive-because-nintendo-was-the-right-partner-and-very-receptive-to-fromsoftwares-weird-idea-says-hidetaka-miyazaki/"><em>The Duskbloods is a Switch 2 exclusive because Nintendo was the "right partner" and "very receptive" to FromSoftware's weird idea, says Hidetaka Miyazaki</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQDPpe"></div>                            </div>                            <script src="https://kwizly.com/embed/WQDPpe.js" async></script>
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                                                            <title><![CDATA[ Is The Duskbloods multiplayer and PvP only? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Duskbloods is a multiplayer-only game from Elden Ring and Dark Souls devs FromSoftware, that pits eight players against each other in vampiric combat. If you were expecting another Elden Ring: Nightreign but in the style of Bloodborne, that's not what <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a> is promising – this game isn't just about bringing down massive bosses but also putting other players in their place and hopefully emerging victorious as the best Bloodsworn. It is admittedly quite a confusing game though, so here's I've laid out some key details for how multiplayer works in The Duskbloods.</p><h2 class="article-body__section" id="section-is-the-duskbloods-a-pvp-multiplayer-game-only"><span>Is The Duskbloods a PvP multiplayer game only?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iJhjhEPPYxRxqjLfb9oJnf" name="HQLFVZ5aMAEsU_3" alt="The Duskbloods character holding a chakram receiving a proposal from a kneeling knight" src="https://cdn.mos.cms.futurecdn.net/iJhjhEPPYxRxqjLfb9oJnf.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p><strong>The Duskbloods is multiplayer only but is a PvPvE game</strong>, with a much greater emphasis on fighting enemies and bosses. In short, while PvP does feature, you won't be fighting other players the whole time.</p><p>And if the sound of PvP of any kind sends shivers up thine spine, don't fear as game director <a href="https://www.gamesradar.com/games/action/dark-souls-creator-hidetaka-miyazaki-has-good-news-for-anyone-worried-about-pvp-in-the-duskbloods-he-sucks-at-it-too-and-you-dont-have-to-be-great-at-pvp-in-order-to-win/">Hidetaka Miyazki himself said you don't need to be good at PvP games to do well in The Duskbloods</a> – he says he's bad at PvP in other games too. </p><h2 class="article-body__section" id="section-how-does-the-duskbloods-multiplayer-work"><span>How does The Duskbloods multiplayer work?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3ssLfD47nnU6XMgkx3gqzh" name="the duskbloods" alt="The Duskbloods screenshot shows a character wielding a gun and sword, facing two foes against a red moon." src="https://cdn.mos.cms.futurecdn.net/3ssLfD47nnU6XMgkx3gqzh.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>Every Duskbloods match is a sort of multi-round battle royale where you and seven other players compete to earn Virtue Points before facing a final challenge to decide the victor. Round one allows all players to charge around the map doing whatever they can to earn these points, which is usually defeating bosses, collecting them from specific spots, and stealing them from dead players.</p><p>Round two is much the same but may have some special events or effects running. Then, at the end of round two, the two players with the fewest Virute Points are eliminated from the game, culled by Dusk. For round three, a Ritual Site opens on the map, beckoning players to battle each other for great Virtue Point rewards. At the end of round three, the bottom three players are eliminated.</p><p>That leaves the final three players to duke it out in PvP arena combat, with the last Bloodsworn standing being the ultimate winner. So, while the likelihood of fighting another player increases as a match goes on, it's not necessarily the focus. Having said that, there are ranked and casual match options, so if you want something a bit sweatier, you can queue into a ranked match instead.<br><br><em>If you're also wondering if </em><a href="https://www.gamesradar.com/games/action/the-duskbloods-pc-xbox-ps5/"><em>The Duskbloods on PC</em></a><em> is happening, I've got bad news for you.</em></p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/the-duskbloods-multiplayer/</link>
                                                                            <description>
                            <![CDATA[ Here's everything you need to know about multiplayer works in The Duskbloods ]]>
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                                                                        <pubDate>Fri, 21 Aug 2026 16:42:54 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ will.sawyer@futurenet.com (Will Sawyer) ]]></author>                    <dc:creator><![CDATA[ Will Sawyer ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/N45x37V34QVAxNWYwd2FUW.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Will Sawyer is a Guides Editor at GamesRadar+ with over five years of experience in writing online guides, news, and features, and has a BA (Hons) in Journalism. Starting as a freelancer Will contributed to startmenu and Game Rant before joining the GamesRadar+ team in August 2021. Since then, he has written hundreds of guides about a huge range of games, with shooters and action games being his areas of expertise. Outside of writing about games, Will hops between multiplayer shooters with friends, such as Darktide and Helldivers 2, and delves into whatever has been on his backlog for far too long. He also tries to get through his never-ending Warhammer pile of shame of grey Tyranids, Aeldari, and Chaos Space Marines.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The Duskbloods trailer screenshot showing a blood red moon and sky with a bloodsworn woman standing directly under the moon on some ruins]]></media:description>                                                            <media:text><![CDATA[The Duskbloods trailer screenshot showing a blood red moon and sky with a bloodsworn woman standing directly under the moon on some ruins]]></media:text>
                                <media:title type="plain"><![CDATA[The Duskbloods trailer screenshot showing a blood red moon and sky with a bloodsworn woman standing directly under the moon on some ruins]]></media:title>
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                                <p>The Duskbloods is a multiplayer-only game from Elden Ring and Dark Souls devs FromSoftware, that pits eight players against each other in vampiric combat. If you were expecting another Elden Ring: Nightreign but in the style of Bloodborne, that's not what <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a> is promising – this game isn't just about bringing down massive bosses but also putting other players in their place and hopefully emerging victorious as the best Bloodsworn. It is admittedly quite a confusing game though, so here's I've laid out some key details for how multiplayer works in The Duskbloods.</p><h2 class="article-body__section" id="section-is-the-duskbloods-a-pvp-multiplayer-game-only"><span>Is The Duskbloods a PvP multiplayer game only?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iJhjhEPPYxRxqjLfb9oJnf" name="HQLFVZ5aMAEsU_3" alt="The Duskbloods character holding a chakram receiving a proposal from a kneeling knight" src="https://cdn.mos.cms.futurecdn.net/iJhjhEPPYxRxqjLfb9oJnf.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p><strong>The Duskbloods is multiplayer only but is a PvPvE game</strong>, with a much greater emphasis on fighting enemies and bosses. In short, while PvP does feature, you won't be fighting other players the whole time.</p><p>And if the sound of PvP of any kind sends shivers up thine spine, don't fear as game director <a href="https://www.gamesradar.com/games/action/dark-souls-creator-hidetaka-miyazaki-has-good-news-for-anyone-worried-about-pvp-in-the-duskbloods-he-sucks-at-it-too-and-you-dont-have-to-be-great-at-pvp-in-order-to-win/">Hidetaka Miyazki himself said you don't need to be good at PvP games to do well in The Duskbloods</a> – he says he's bad at PvP in other games too. </p><h2 class="article-body__section" id="section-how-does-the-duskbloods-multiplayer-work"><span>How does The Duskbloods multiplayer work?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3ssLfD47nnU6XMgkx3gqzh" name="the duskbloods" alt="The Duskbloods screenshot shows a character wielding a gun and sword, facing two foes against a red moon." src="https://cdn.mos.cms.futurecdn.net/3ssLfD47nnU6XMgkx3gqzh.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p>Every Duskbloods match is a sort of multi-round battle royale where you and seven other players compete to earn Virtue Points before facing a final challenge to decide the victor. Round one allows all players to charge around the map doing whatever they can to earn these points, which is usually defeating bosses, collecting them from specific spots, and stealing them from dead players.</p><p>Round two is much the same but may have some special events or effects running. Then, at the end of round two, the two players with the fewest Virute Points are eliminated from the game, culled by Dusk. For round three, a Ritual Site opens on the map, beckoning players to battle each other for great Virtue Point rewards. At the end of round three, the bottom three players are eliminated.</p><p>That leaves the final three players to duke it out in PvP arena combat, with the last Bloodsworn standing being the ultimate winner. So, while the likelihood of fighting another player increases as a match goes on, it's not necessarily the focus. Having said that, there are ranked and casual match options, so if you want something a bit sweatier, you can queue into a ranked match instead.<br><br><em>If you're also wondering if </em><a href="https://www.gamesradar.com/games/action/the-duskbloods-pc-xbox-ps5/"><em>The Duskbloods on PC</em></a><em> is happening, I've got bad news for you.</em></p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ Metal Gear Solid 4's most famous joke gets updated in Master Collection Vol. 2, with Konami even bringing back the original voice actor ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Some classic jokes from <a href="https://www.gamesradar.com/uk/metal-gear-solid/">Metal Gear Solid</a> 4 are not only present in the latest re-release, but have been updated for modern systems. The game's part of Master Collection Vol. 2, which also includes Peace Walker and the Game Boy Color title Ghost Babel, and Konami has included a few nice flourishes.</p><p>The amount of meta-humor always made porting Metal Gear Solid 4 a difficult prospect. You've got references to the iPod and fourth wall breaks that really place the release at a certain time. Well, for the purposes of this version, Konami actually went back and amended a couple of spoken lines to make sure one joke lands accordingly.</p><p>In Sons of the Patriots, when you get to Shadow Moses Island, the original version made reference to changing the discs of the first Metal Gear Solid when you reach this same location. "Hold it, Snake. Time to change the disc," Otacon starts. "I know, I know, it's a pain. But you need to swap Disc 1 for Disc 2. You see the disc labelled '2'?"</p><p>Snake would then point out there isn't a second disc, and Otacon would realize we're in the future. "Oh, wait! We're on PlayStation 3," he exclaims, much to the chagrin of our man Solid.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/c_69rBtxG1k" allowfullscreen></iframe></div></div><p>Now, as has been highlighted by reviewers (<a href="https://www.techradar.com/gaming/metal-gear-solid-master-collection-vol-2-review" target="_blank">thanks, TechRadar Gaming</a>), whether you're playing on Switch 2, PS5, Xbox Series X, or any other platform, the  Master Collection Vol. 2 now references that system. Voice actor Christopher Randolph even came back to do the line for each instance.</p><p>Sure, you can apparently hear the contrast in his voice, since he's aged almost two decades and the recording environment would've been completely different. But, the joke still works, and now has an added layer to it. Even Solid Snake would see the fun in that.</p><p><a href="https://www.gamesradar.com/games/metal-gear/metal-gear-solid-is-getting-co-op-after-28-years-thanks-to-world-first-mod-turning-the-original-playstation-classic-into-a-true-online-multiplayer-experience/"><em>Metal Gear Solid is getting co-op after 28 years thanks to "world first" mod, turning "the original PlayStation classic into a true online multiplayer experience."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W5pMGe"></div>                            </div>                            <script src="https://kwizly.com/embed/W5pMGe.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/metal-gear/metal-gear-solid-4s-most-famous-joke-gets-updated-in-master-collection-vol-2-with-konami-even-bringing-back-the-original-voice-actor/</link>
                                                                            <description>
                            <![CDATA[ We're not on PS3 any more ]]>
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                                                                        <pubDate>Fri, 21 Aug 2026 15:56:58 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Metal Gear]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[PS4]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Stealth Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ Anthony McGlynn ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Ho98fjFoKZx5B8fUtAtzdW.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Konami]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Metal Gear Solid Collection Vol. 2 screenshot showing Solid Snake with grey hair and an eye patch pointing a gun]]></media:description>                                                            <media:text><![CDATA[Metal Gear Solid Collection Vol. 2 screenshot showing Solid Snake with grey hair and an eye patch pointing a gun]]></media:text>
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                                <p>Some classic jokes from <a href="https://www.gamesradar.com/uk/metal-gear-solid/">Metal Gear Solid</a> 4 are not only present in the latest re-release, but have been updated for modern systems. The game's part of Master Collection Vol. 2, which also includes Peace Walker and the Game Boy Color title Ghost Babel, and Konami has included a few nice flourishes.</p><p>The amount of meta-humor always made porting Metal Gear Solid 4 a difficult prospect. You've got references to the iPod and fourth wall breaks that really place the release at a certain time. Well, for the purposes of this version, Konami actually went back and amended a couple of spoken lines to make sure one joke lands accordingly.</p><p>In Sons of the Patriots, when you get to Shadow Moses Island, the original version made reference to changing the discs of the first Metal Gear Solid when you reach this same location. "Hold it, Snake. Time to change the disc," Otacon starts. "I know, I know, it's a pain. But you need to swap Disc 1 for Disc 2. You see the disc labelled '2'?"</p><p>Snake would then point out there isn't a second disc, and Otacon would realize we're in the future. "Oh, wait! We're on PlayStation 3," he exclaims, much to the chagrin of our man Solid.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/c_69rBtxG1k" allowfullscreen></iframe></div></div><p>Now, as has been highlighted by reviewers (<a href="https://www.techradar.com/gaming/metal-gear-solid-master-collection-vol-2-review" target="_blank">thanks, TechRadar Gaming</a>), whether you're playing on Switch 2, PS5, Xbox Series X, or any other platform, the  Master Collection Vol. 2 now references that system. Voice actor Christopher Randolph even came back to do the line for each instance.</p><p>Sure, you can apparently hear the contrast in his voice, since he's aged almost two decades and the recording environment would've been completely different. But, the joke still works, and now has an added layer to it. Even Solid Snake would see the fun in that.</p><p><a href="https://www.gamesradar.com/games/metal-gear/metal-gear-solid-is-getting-co-op-after-28-years-thanks-to-world-first-mod-turning-the-original-playstation-classic-into-a-true-online-multiplayer-experience/"><em>Metal Gear Solid is getting co-op after 28 years thanks to "world first" mod, turning "the original PlayStation classic into a true online multiplayer experience."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W5pMGe"></div>                            </div>                            <script src="https://kwizly.com/embed/W5pMGe.js" async></script>
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                                                            <title><![CDATA[ Will The Duskbloods be on PC and consoles? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Is The Duskbloods going to be on PC and other consoles? For now, it's not looking good because the game is locked to the Switch 2. That's obviously quite unfortunate if you wanted to play <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a> given that many of FromSoftware's games, like Elden Ring, its Nightreign spinoff, and the Dark Souls series have all been widely available across PC, PlayStation, Xbox, and even Nintendo's consoles. But there is a chance it could eventually come to other platforms, so I've explained how a PlayStation, Xbox, or PC release for The Duskbloods could happen.</p><h2 class="article-body__section" id="section-is-the-duskbloods-coming-to-pc-ps5-and-xbox-series-x"><span>Is The Duskbloods coming to PC, PS5, and Xbox Series X?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cJMr2GskGX4vEuvBfXqWrR" name="Duskbloods closed network test trailer blood moon" alt="The Duskbloods trailer screenshot showing a blood red moon and sky with a bloodsworn woman standing directly under the moon on some ruins" src="https://cdn.mos.cms.futurecdn.net/cJMr2GskGX4vEuvBfXqWrR.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p><strong>No, The Duskbloods will not be coming to PC, PlayStation, and Xbox at launch because </strong><a href="https://www.gamesradar.com/games/action-rpg/the-duskbloods-is-a-switch-2-exclusive-because-nintendo-was-the-right-partner-and-very-receptive-to-fromsoftwares-weird-idea-says-hidetaka-miyazaki/"><strong>it's a Nintendo Switch 2 exclusive</strong></a><strong> </strong>– if you don't have a Switch 2, you won't be playing it, sadly.</p><p>But it's possible that The Duskbloods could come to PC and other consoles after launch. Looking at previous games, Monster Hunter: Rise launched on the Nintendo Switch in March 2021 and came to PC in January the following year, then PS4, PS5, Xbox One, and Xbox Series X/S in January 2023. The Duskbloods could follow suit depending on the agreement between Nintendo and FromSoftware, remaining a Switch 2 exclusive for at least a year or two to help sell a few more units by banking on FromSoftware's following. Then the game can get a second wind from a wider release.<br><br>Alternatively, Bloodborne is one of FromSoftware's best and has been infamously imprisoned on the PS4 (though you can play the PS4 version on a PS5 as well) for over a decade. That's partly because Sony owns the Bloodborne intellectual property rather than FromSoftware, so the developer can't just do what it wants with the game.<br><br>However, it seems like FromSoftware <em>does</em> own the Duskbloods IP and made the game with heavy involvement from Nintendo instead. That means the studio should have more freedom to do what it wants with The Duskbloods unless there's an extremely long or perpetual exclusivity agreement with Nintendo that specifically forbids bringing the game to other platforms. Fingers crossed that isn't the case and The Duskbloods does eventually reach other platforms, and I really hope crossplay is added too – I'm looking at you, Nightreign!</p><p><em>Want to know how The Duskbloods multiplayer and PvP work? I've explained the basics here.</em></p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/the-duskbloods-pc-xbox-ps5/</link>
                                                                            <description>
                            <![CDATA[ Here's everything you need to know about the possibility of The Duskbloods coming to PC ]]>
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                                                                        <pubDate>Fri, 21 Aug 2026 15:52:05 +0000</pubDate>                                                                                                                                <updated>Fri, 21 Aug 2026 16:43:00 +0000</updated>
                                                                                                                                            <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ will.sawyer@futurenet.com (Will Sawyer) ]]></author>                    <dc:creator><![CDATA[ Will Sawyer ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/N45x37V34QVAxNWYwd2FUW.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Will Sawyer is a Guides Editor at GamesRadar+ with over five years of experience in writing online guides, news, and features, and has a BA (Hons) in Journalism. Starting as a freelancer Will contributed to startmenu and Game Rant before joining the GamesRadar+ team in August 2021. Since then, he has written hundreds of guides about a huge range of games, with shooters and action games being his areas of expertise. Outside of writing about games, Will hops between multiplayer shooters with friends, such as Darktide and Helldivers 2, and delves into whatever has been on his backlog for far too long. He also tries to get through his never-ending Warhammer pile of shame of grey Tyranids, Aeldari, and Chaos Space Marines.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[FromSoftware]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Duskbloods trailer screenshot showing a bald old man with small glasses raiding a chalice up to his mouth]]></media:description>                                                            <media:text><![CDATA[The Duskbloods trailer screenshot showing a bald old man with small glasses raiding a chalice up to his mouth]]></media:text>
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                                <p>Is The Duskbloods going to be on PC and other consoles? For now, it's not looking good because the game is locked to the Switch 2. That's obviously quite unfortunate if you wanted to play <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a> given that many of FromSoftware's games, like Elden Ring, its Nightreign spinoff, and the Dark Souls series have all been widely available across PC, PlayStation, Xbox, and even Nintendo's consoles. But there is a chance it could eventually come to other platforms, so I've explained how a PlayStation, Xbox, or PC release for The Duskbloods could happen.</p><h2 class="article-body__section" id="section-is-the-duskbloods-coming-to-pc-ps5-and-xbox-series-x"><span>Is The Duskbloods coming to PC, PS5, and Xbox Series X?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cJMr2GskGX4vEuvBfXqWrR" name="Duskbloods closed network test trailer blood moon" alt="The Duskbloods trailer screenshot showing a blood red moon and sky with a bloodsworn woman standing directly under the moon on some ruins" src="https://cdn.mos.cms.futurecdn.net/cJMr2GskGX4vEuvBfXqWrR.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: FromSoftware)</span></figcaption></figure><p><strong>No, The Duskbloods will not be coming to PC, PlayStation, and Xbox at launch because </strong><a href="https://www.gamesradar.com/games/action-rpg/the-duskbloods-is-a-switch-2-exclusive-because-nintendo-was-the-right-partner-and-very-receptive-to-fromsoftwares-weird-idea-says-hidetaka-miyazaki/"><strong>it's a Nintendo Switch 2 exclusive</strong></a><strong> </strong>– if you don't have a Switch 2, you won't be playing it, sadly.</p><p>But it's possible that The Duskbloods could come to PC and other consoles after launch. Looking at previous games, Monster Hunter: Rise launched on the Nintendo Switch in March 2021 and came to PC in January the following year, then PS4, PS5, Xbox One, and Xbox Series X/S in January 2023. The Duskbloods could follow suit depending on the agreement between Nintendo and FromSoftware, remaining a Switch 2 exclusive for at least a year or two to help sell a few more units by banking on FromSoftware's following. Then the game can get a second wind from a wider release.<br><br>Alternatively, Bloodborne is one of FromSoftware's best and has been infamously imprisoned on the PS4 (though you can play the PS4 version on a PS5 as well) for over a decade. That's partly because Sony owns the Bloodborne intellectual property rather than FromSoftware, so the developer can't just do what it wants with the game.<br><br>However, it seems like FromSoftware <em>does</em> own the Duskbloods IP and made the game with heavy involvement from Nintendo instead. That means the studio should have more freedom to do what it wants with The Duskbloods unless there's an extremely long or perpetual exclusivity agreement with Nintendo that specifically forbids bringing the game to other platforms. Fingers crossed that isn't the case and The Duskbloods does eventually reach other platforms, and I really hope crossplay is added too – I'm looking at you, Nightreign!</p><p><em>Want to know how The Duskbloods multiplayer and PvP work? I've explained the basics here.</em></p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ Dark Souls creator Hidetaka Miyazaki has good news for anyone worried about PvP in The Duskbloods: he sucks at it too, and you don't "have to be great at PvP in order to win" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Being a FromSoftware game, there are dangers on all sides when it comes to <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a>. You'll have the monsters you face, and then your opponents, the other Bloodsworn. If that scares you, don't be too worried – creator Hidetaka Miyazaki isn't great at the PvP, and according to him, you don't need to be to win.</p><p>He went through the logic in <a href="https://www.ign.com/articles/hidetaka-miyazaki-interview-fromsoftware-duskbloods-dark-souls-future-nintendo" target="_blank">an interview with IGN</a>. "Personally, I am not very great at these high-intensity action games and things like PvP," he says.</p><p>"So, at the start, the audience really is just myself while thinking about how I would go at this," he explains. "Are there systems in place that I would enjoy, that cater to me as a player, not being someone who's really into that intense PvP?"</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/d0ij2uQ87nc" allowfullscreen></iframe></div></div><p>There's some irony in hearing Miyazaki is bad at aspects of these games, when their reputation is of being relentlessly punishing. But his own experience raises important questions: how prominent should the player-versus-player aspects be? And what should be the alternative strategies? As is pointed after, it's impossible to avoid facing at least one other person directly in a match.</p><p>"You will have to fight two other players in the final round. That doesn't necessarily mean that you have to be great at PvP in order to win," Miyazaki says, pointing to the Kin, companion fighters that join you, as an option for dealing with other opponents less.</p><p>"The Kin [computer-controlled companions] can be further emphasized, and you can customize your character to further supplement their power to turn them into someone who can fight for you while you take a bit of a backseat," he explains. "There will definitely be a section of the customization that caters towards that play style for people who don't want to necessarily always be in an intense PvP thing, even if they make it to the end and want to take more of a backseat and enjoy the game in a different way."</p><p>That's good to hear, because I'm in the Miyazaki camp of just not being very good at these more tense moments. He makes it clear that, "We're trying our best to cater to that playstyle as much as we can, currently," so we might see more mechanics and ideas appear post-launch, too. The Duskbloods comes out on Switch 2 later this year.</p><p><a href="https://www.gamesradar.com/games/action-rpg/the-duskbloods-is-a-switch-2-exclusive-because-nintendo-was-the-right-partner-and-very-receptive-to-fromsoftwares-weird-idea-says-hidetaka-miyazaki/"><em>The Duskbloods is a Switch 2 exclusive because Nintendo was the "right partner" and "very receptive" to FromSoftware's weird idea, says Hidetaka Miyazaki.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQDPpe"></div>                            </div>                            <script src="https://kwizly.com/embed/WQDPpe.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/dark-souls-creator-hidetaka-miyazaki-has-good-news-for-anyone-worried-about-pvp-in-the-duskbloods-he-sucks-at-it-too-and-you-dont-have-to-be-great-at-pvp-in-order-to-win/</link>
                                                                            <description>
                            <![CDATA[ FromSoftware's making sure everyone has options ]]>
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                                                                        <pubDate>Fri, 21 Aug 2026 15:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ Anthony McGlynn ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Ho98fjFoKZx5B8fUtAtzdW.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Nintendo / FromSoftware]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A wide shot of a gothic city after dark, with a ban jumping across the skyline in a screenshot from The Duskbloods.]]></media:description>                                                            <media:text><![CDATA[A wide shot of a gothic city after dark, with a ban jumping across the skyline in a screenshot from The Duskbloods.]]></media:text>
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                                <p>Being a FromSoftware game, there are dangers on all sides when it comes to <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a>. You'll have the monsters you face, and then your opponents, the other Bloodsworn. If that scares you, don't be too worried – creator Hidetaka Miyazaki isn't great at the PvP, and according to him, you don't need to be to win.</p><p>He went through the logic in <a href="https://www.ign.com/articles/hidetaka-miyazaki-interview-fromsoftware-duskbloods-dark-souls-future-nintendo" target="_blank">an interview with IGN</a>. "Personally, I am not very great at these high-intensity action games and things like PvP," he says.</p><p>"So, at the start, the audience really is just myself while thinking about how I would go at this," he explains. "Are there systems in place that I would enjoy, that cater to me as a player, not being someone who's really into that intense PvP?"</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/d0ij2uQ87nc" allowfullscreen></iframe></div></div><p>There's some irony in hearing Miyazaki is bad at aspects of these games, when their reputation is of being relentlessly punishing. But his own experience raises important questions: how prominent should the player-versus-player aspects be? And what should be the alternative strategies? As is pointed after, it's impossible to avoid facing at least one other person directly in a match.</p><p>"You will have to fight two other players in the final round. That doesn't necessarily mean that you have to be great at PvP in order to win," Miyazaki says, pointing to the Kin, companion fighters that join you, as an option for dealing with other opponents less.</p><p>"The Kin [computer-controlled companions] can be further emphasized, and you can customize your character to further supplement their power to turn them into someone who can fight for you while you take a bit of a backseat," he explains. "There will definitely be a section of the customization that caters towards that play style for people who don't want to necessarily always be in an intense PvP thing, even if they make it to the end and want to take more of a backseat and enjoy the game in a different way."</p><p>That's good to hear, because I'm in the Miyazaki camp of just not being very good at these more tense moments. He makes it clear that, "We're trying our best to cater to that playstyle as much as we can, currently," so we might see more mechanics and ideas appear post-launch, too. The Duskbloods comes out on Switch 2 later this year.</p><p><a href="https://www.gamesradar.com/games/action-rpg/the-duskbloods-is-a-switch-2-exclusive-because-nintendo-was-the-right-partner-and-very-receptive-to-fromsoftwares-weird-idea-says-hidetaka-miyazaki/"><em>The Duskbloods is a Switch 2 exclusive because Nintendo was the "right partner" and "very receptive" to FromSoftware's weird idea, says Hidetaka Miyazaki.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQDPpe"></div>                            </div>                            <script src="https://kwizly.com/embed/WQDPpe.js" async></script>
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