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                            <title><![CDATA[ Latest from GamesRadar+ UK in Insomniac-games ]]></title>
                <link>https://www.gamesradar.com/uk/tag/insomniac-games</link>
        <description><![CDATA[ All the latest insomniac-games content from the GamesRadar+  UK team ]]></description>
                                    <lastBuildDate>Wed, 17 Jun 2026 20:57:34 +0000</lastBuildDate>
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                                                            <title><![CDATA[ Marvel's Spider-Man 2 is getting its first update in over a year as Insomniac brings Spidey's Brand New Day suit to PS5 and PC ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/open-world/marvels-spider-man-2-is-getting-its-first-update-in-over-a-year-as-insomniac-brings-spideys-brand-new-day-suit-to-ps5-and-pc/</link>
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                            <![CDATA[ The suit arrives "at no additional cost" ]]>
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                                                                        <pubDate>Wed, 17 Jun 2026 20:57:34 +0000</pubDate>                                                                                                                                <updated>Wed, 17 Jun 2026 20:58:43 +0000</updated>
                                                                                                                                            <category><![CDATA[Open World Games]]></category>
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                                                    <category><![CDATA[PC Gaming]]></category>
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                                                                                                <author><![CDATA[ dustin.bailey@futurenet.com (Dustin Bailey) ]]></author>                    <dc:creator><![CDATA[ Dustin Bailey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/j8jDhQh7y8VawwTuRvrNbn.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Sony]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Spider-Man stretches in Brand New Day]]></media:description>                                                            <media:text><![CDATA[Spider-Man stretches in Brand New Day]]></media:text>
                                <media:title type="plain"><![CDATA[Spider-Man stretches in Brand New Day]]></media:title>
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                                <p><a href="https://www.gamesradar.com/marvels-spider-man-2-guide/">Marvel's Spider-Man 2</a> seemed to have been put to bed as developer Insomniac switched its focus to the upcoming <a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel's Wolverine</a>, but apparently there's at least one more surprise in store. Alongside the <a href="https://www.gamesradar.com/entertainment/marvel-movies/new-spider-man-brand-new-day-trailer-sees-tom-hollands-peter-parker-start-to-lose-control-as-an-invisible-villain-causes-hulk-level-havoc/">release of today's Spider-Man: Brand New Day trailer</a>, Insomniac revealed that Spidey's new look is coming to the game in a free update on PS5 and PC.</p><p>"Get a fresh start in Marvel's Spider-Man 2," the studio exclaims in a <a href="https://bsky.app/profile/insomniac.games/post/3moj2zzxtbk2a" target="_blank">tweet</a>. "Swing across skylines in Peter Parker's 'Fresh Start' suit inspired by the upcoming film, Spider-Man: Brand New Day, in theatres July 31! The suit will be available in-game via update July 28 on PS5 and PC at no additional cost!" You can get a very brief look at the new suit at the end of the trailer below.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/6TnbSI4yfZY" allowfullscreen></iframe></div></div><p>The game already features an array of suits paying tribute to Spider-Man's varied appearances across different media, including designs inspired by both the Sam Raimi films and the modern MCU movies. But this update is particularly notable simply because it's the first major change to the game in over a year.</p><p>In fact, the last update of any kind for Spider-Man 2 appears to have been a <a href="https://store.steampowered.com/news/app/2651280/view/530973313390871694" target="_blank">May 2025 hotfix</a> for the PC version. That version, of course, launched some time after the PS5 original, and brought with it the <a href="https://www.gamesradar.com/games/spider-man/spider-man-2-dlc-hopes-dashed-as-insomniac-confirms-we-have-no-additional-story-content-planned-while-touting-the-new-pc-port/">sad news that no story DLC was planned for the game</a>, despite some seemingly obvious teases for it in one of the side stories.</p><p>With that in mind, it's notable that Spider-Man 2 is getting what's likely its final update in time for the upcoming film. Any excuse to go swinging through digital NYC again is a good one in my mind.</p><p><em>These are the </em><a href="https://www.gamesradar.com/best-marvel-games/"><em>best Marvel games</em></a><em> of all time.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORKg0X"></div>                            </div>                            <script src="https://kwizly.com/embed/ORKg0X.js" async></script>
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                                                            <title><![CDATA[ Marvel's Wolverine lets you turn off the extreme blood and gore proudly shown at PlayStation's State of Play: "We didn't want to go over the top" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/action/marvels-wolverine-lets-you-turn-off-the-extreme-blood-and-gore-proudly-shown-at-playstations-state-of-play-we-didnt-want-to-go-over-the-top/</link>
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                            <![CDATA[ "We know that it's not for everyone" ]]>
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                                                                        <pubDate>Wed, 03 Jun 2026 16:31:09 +0000</pubDate>                                                                                                                                <updated>Wed, 03 Jun 2026 16:31:13 +0000</updated>
                                                                                                                                            <category><![CDATA[Action Games]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Insomniac Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Wolverine, covered in blood, prepares to attack in Marvel&#039;s Wolverine.]]></media:description>                                                            <media:text><![CDATA[Wolverine, covered in blood, prepares to attack in Marvel&#039;s Wolverine.]]></media:text>
                                <media:title type="plain"><![CDATA[Wolverine, covered in blood, prepares to attack in Marvel&#039;s Wolverine.]]></media:title>
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                                <p><a href="https://www.gamesradar.com/marvels-wolverine-guide/"><u>Marvel's Wolverine</u></a> developers say violence is an integral part of the game, except you will be able to turn it off anyway if you fancy.</p><p><a href="https://www.ign.com/articles/marvels-wolverine-the-big-interview-with-insomniac-on-sonys-unapologetically-violent-ps5-exclusive" target="_blank">Speaking with IGN</a>,  game director Mike Daly explains: "From the inception of the project, we knew that the number one most important thing was to bring the Wolverine fantasy to life. Not just that, but make it the ultimate Wolverine fantasy." He adds, "it was clear that violence was a key part of that." Because yes, while Insomniac's take on Spider-Man does have a bit of blood here and there, the footage we've seen of Wolverine features waves of gore and chunks of people flying all around the screen constantly. </p><p>But despite having a level of gore that I'd maybe say is a bit over the top, Daly says "we want to have a grounded world with believable things that happen. So we didn't want to go over the top. " He adds, "We really wanted to hit the bullseye on what is the best representation of Wolverine, what delivers fan expectations, and what's going to keep the claw combat action satisfying over the whole course of the playthrough."</p><p>However, obviously some people aren't too keen on the idea of constant gore, whether they're squeamish themselves or perhaps a parent buying the game for their kid without paying attention to details because it has a Marvel character on the box, but Insomniac has thought ahead. As Daly explains, "We know that it's not for everyone. And because we knew this was going to be a big part of the game from the beginning, we also implemented an accessibility feature to turn off gore." </p><p>And, from the sounds of things, a lot of thought was put into the balance. "It's clearly integrated into the game in a lot of different ways, and so it's a nuanced feature that is very selective about what we show, what we censor, turning off blood and things like that, just in order to make it more palatable to people who don't really want to have that part of the experience," he adds. </p><p><em></em><a href="https://www.gamesradar.com/games/action/marvels-wolverine-trailer-reveals-jean-grey-sabretooth-and-more-classic-x-men-appearances/"><em>Marvel's Wolverine trailer reveals Jean Grey, Sabretooth, and more classic X-Men appearances.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Wlk7ve"></div>                            </div>                            <script src="https://kwizly.com/embed/Wlk7ve.js" async></script>
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                                                            <title><![CDATA[ Marvel's Wolverine pre-orders have unleashed onto the PS5, but there's no Collector's Edition to sink your claws into ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/marvels-wolverine-preorder/</link>
                                                                            <description>
                            <![CDATA[ Marvel's Wolverine pre-orders have landed on the PS5, but Insomniac Games has left out the Collector's Edition this time. ]]>
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                                                                        <pubDate>Wed, 03 Jun 2026 11:19:23 +0000</pubDate>                                                                                                                                <updated>Wed, 03 Jun 2026 15:27:32 +0000</updated>
                                                                                                                                            <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[PS5]]></category>
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                                                                                                <author><![CDATA[ rosalie.newcombe@futurenet.com (Rosalie Newcombe) ]]></author>                    <dc:creator><![CDATA[ Rosalie Newcombe ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ggiQdbUqiUUCvwkPEcYNg6.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hardware Editor at GamesRadar+, ever since I first held a NES controller in my hand I&#039;ve been obsessed with gaming, and the hardware it runs on. I could hook up a NES and SNES to a telly, without instructions, before I could walk. Even now, nothing is more exciting then taking a console, or handheld, out the box for the first time and setting it up. This obsession transformed into a love of games and game music, which lead to my music degree and dream of becoming a Scottish Nobuo Uematsu. After sharing my love of games through music, I began to share my love through words on sites like TechRadar and iMore. This lead to becoming a Hardware staff writer for PCGamesN, and later the Senior Tech Writer for Dexerto, covering all things Steam Deck, PlayStation and Nintendo. With that experience, I was able to level up as Hardware Editor for GamesRadar+, where I&#039;m still just as Nintendo, PlayStation and gaming tech obsessed as ever.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future/Marvel/Insomniac Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Image of the Marvel&#039;s Wolverine PS5 box art on a blue GamesRadar+ background.]]></media:description>                                                            <media:text><![CDATA[Image of the Marvel&#039;s Wolverine PS5 box art on a blue GamesRadar+ background.]]></media:text>
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                                <div  class="fancy-box"><div class="fancy_box-title">Quick Links</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NJcDdE34PbCg3qyPt8H2MS" name="Marvel's Wolverine" caption="" alt="Cover art for Marvel's Wolverine" src="https://cdn.mos.cms.futurecdn.net/NJcDdE34PbCg3qyPt8H2MS.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Insomniac/PlayStation)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Quick pre-orders:</strong></p><p class="fancy-box__body-text"><strong>US: </strong><a data-analytics-id="inline-link" href="https://www.walmart.com/ip/Marvel-s-Wolverine-Playstation-5/18896166537" target="_blank"><strong>$69 at Walmart</strong></a></p><p class="fancy-box__body-text"><strong>UK: </strong><a data-analytics-id="inline-link" href="https://www.thegamecollection.net/products/marvels-wolverine-ps5" target="_blank"><strong>£64.95 at TheGameCollection</strong></a></p></div></div><p><a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel's Wolverine</a> clawed its way to the top of the <a href="https://www.gamesradar.com/news/live/sony-ps5-state-of-play-live-coverage-june-2026-everything-announced/">State of Play announcements on June 2</a>, as Insomniac Games revealed a new batch of gory gameplay and a reminder that we can finally unleash hell as Logan as soon as September 15.</p><p>More importantly, Marvel's Wolverine pre-orders have been unleashed at US and UK retailers. Starting now, you can grab the Standard Edition for <a href="https://www.walmart.com/ip/Marvel-s-Wolverine-Playstation-5/18896166537" target="_blank"><strong>$69 (Walmart)</strong></a> / <a href="https://www.thegamecollection.net/products/marvels-wolverine-ps5" target="_blank"><strong>£64.95 (TheGameCollection)</strong></a> if you're after a physical copy, or <a href="https://store.playstation.com/en-us/product/UP9000-PPSA03671_00-WOLVERINEDELUXE0" target="_blank"><strong>$79.99 (PS Store)</strong></a> / <a href="https://store.playstation.com/en-gb/product/UP9000-PPSA03671_00-WOLVERINEDELUXE0" target="_blank"><strong>£79.99 (PS Store)</strong></a> for the Digital Deluxe Edition if you're after a digital one. Picking up both this early will grant you a set of in-game pre-order bonuses, including an early access Brown Suit and a set of Reflective Claws to use in-game. But if you were after 19 inches of Wolverine as part of a fancy Collector's Edition, you'll have to go empty-handed.</p><p>Unlike Insomniac Games' last Spidey outing, there's no fancy version of Marvel's Wolverine for PS5 up for grabs. While you'll have to do without a plastic replica of Logan's claws or <a href="https://www.gamesradar.com/toys-collectibles/im-sorry-to-inform-anyone-trying-to-save-money-that-this-perfect-replica-wolverine-helmet-is-up-for-pre-order-now/">iconic helmet</a>, the Deluxe Digital Edition does at least pack in all the in-game pre-order bonuses, along with up to five exclusive suits and five exclusive sets of claws to help satiate your collecting ways.</p><h2 class="article-body__section" id="section-marvel-s-wolverine-us-pre-orders"><span>Marvel's Wolverine US Pre-orders</span></h2><div class="product"><a data-dimension112="fa5c164d-0530-4d25-9959-7c74a4c8bf89" data-action="Deal Block" data-label="Marvel's Wolverine │ $69 at Walmart" data-dimension48="Marvel's Wolverine │ $69 at Walmart" href="https://www.walmart.com/ip/Marvel-s-Wolverine-Playstation-5/18896166537" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="6upTwRhbK6ZVRJvAxmzi49" name="walmart logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6upTwRhbK6ZVRJvAxmzi49.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Marvel's Wolverine │</strong><a href="https://www.walmart.com/ip/Marvel-s-Wolverine-Playstation-5/18896166537" target="_blank" data-dimension112="fa5c164d-0530-4d25-9959-7c74a4c8bf89" data-action="Deal Block" data-label="Marvel's Wolverine │ $69 at Walmart" data-dimension48="Marvel's Wolverine │ $69 at Walmart" data-dimension25=""><strong>$69 at Walmart</strong></a><br>There isn't a lot of early discounts out there so far, but the best place to secure your Marvel's Wolverine pre-order is Walmart. The PS5 game is just $69, saving you 99 cents off its total price. It's not the biggest saving in the world, but it's better than nothing.<a class="view-deal button" href="https://www.walmart.com/ip/Marvel-s-Wolverine-Playstation-5/18896166537" target="_blank" rel="nofollow" data-dimension112="fa5c164d-0530-4d25-9959-7c74a4c8bf89" data-action="Deal Block" data-label="Marvel's Wolverine │ $69 at Walmart" data-dimension48="Marvel's Wolverine │ $69 at Walmart" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="8673fff9-dca0-4f55-9594-4bf6e1a83108" data-action="Deal Block" data-label="Marvel's Wolverine │ Check stock at Amazon" data-dimension48="Marvel's Wolverine │ Check stock at Amazon" href="https://www.amazon.com/s?k=marvel%27s+wolverine+ps5&crid=127IZB939OQBY&sprefix=marvel%27s+wolverine+ps%2Caps%2C221&ref=nb_sb_noss_2" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:225px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="rMbLAQxjhbpmqU6ki7KwnH" name="amazon-logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/rMbLAQxjhbpmqU6ki7KwnH.jpg" mos="" align="middle" fullscreen="" width="225" height="225" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Marvel's Wolverine │</strong><a href="https://www.amazon.com/s?k=marvel%27s+wolverine+ps5&crid=127IZB939OQBY&sprefix=marvel%27s+wolverine+ps%2Caps%2C221&ref=nb_sb_noss_2" target="_blank" data-dimension112="8673fff9-dca0-4f55-9594-4bf6e1a83108" data-action="Deal Block" data-label="Marvel's Wolverine │ Check stock at Amazon" data-dimension48="Marvel's Wolverine │ Check stock at Amazon" data-dimension25=""><strong>Check stock at Amazon</strong></a><br>Marvel's Wolverine has yet to appear at Bezos HQ, but that's not a surprise. It usually takes a couple of days after a big announcement like State of Play for pre-orders to drop, but I'll be sure to update this page when it does.<a class="view-deal button" href="https://www.amazon.com/s?k=marvel%27s+wolverine+ps5&crid=127IZB939OQBY&sprefix=marvel%27s+wolverine+ps%2Caps%2C221&ref=nb_sb_noss_2" target="_blank" rel="nofollow" data-dimension112="8673fff9-dca0-4f55-9594-4bf6e1a83108" data-action="Deal Block" data-label="Marvel's Wolverine │ Check stock at Amazon" data-dimension48="Marvel's Wolverine │ Check stock at Amazon" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="90f1f973-16dd-435c-b545-078794c3b78a" data-action="Deal Block" data-label="Marvel's Wolverine │ $69.99 at Best Buy" data-dimension48="Marvel's Wolverine │ $69.99 at Best Buy" href="https://www.bestbuy.com/product/marvels-wolverine-playstation-5/JXHQ37TKZ7/sku/6680728" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="keaBWVJrytN8n6XDmvVXdF" name="Best Buy new logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/keaBWVJrytN8n6XDmvVXdF.jpg" mos="" align="middle" fullscreen="" width="1400" height="1400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Marvel's Wolverine │</strong><a href="https://www.bestbuy.com/product/marvels-wolverine-playstation-5/JXHQ37TKZ7/sku/6680728" target="_blank" data-dimension112="90f1f973-16dd-435c-b545-078794c3b78a" data-action="Deal Block" data-label="Marvel's Wolverine │ $69.99 at Best Buy" data-dimension48="Marvel's Wolverine │ $69.99 at Best Buy" data-dimension25=""><strong>$69.99 at Best Buy</strong></a><br>Best Buy was quick to the mark to unleash its Marvel's Wolverine pre-order after the State of Play announcement. Right now, you can secure your Standard Edition copy for its full $69.99 price, and collect it on release day, or set it to arrive on (or shortly after) September 15, 2026.<a class="view-deal button" href="https://www.bestbuy.com/product/marvels-wolverine-playstation-5/JXHQ37TKZ7/sku/6680728" target="_blank" rel="nofollow" data-dimension112="90f1f973-16dd-435c-b545-078794c3b78a" data-action="Deal Block" data-label="Marvel's Wolverine │ $69.99 at Best Buy" data-dimension48="Marvel's Wolverine │ $69.99 at Best Buy" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="33c91f0d-2047-4f42-ac95-23a0eebba0d9" data-action="Deal Block" data-label="Marvel's Wolverine │ $69.99 at PS Direct" data-dimension48="Marvel's Wolverine │ $69.99 at PS Direct" href="https://direct.playstation.com/en-us/buy-games/marvels-wolverine-ps5" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:700px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="wQVEHhHPNyCLSPZSjJozvd" name="PS Direct" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/wQVEHhHPNyCLSPZSjJozvd.jpg" mos="" align="middle" fullscreen="" width="700" height="700" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Marvel's Wolverine │</strong><a href="https://direct.playstation.com/en-us/buy-games/marvels-wolverine-ps5" target="_blank" data-dimension112="33c91f0d-2047-4f42-ac95-23a0eebba0d9" data-action="Deal Block" data-label="Marvel's Wolverine │ $69.99 at PS Direct" data-dimension48="Marvel's Wolverine │ $69.99 at PS Direct" data-dimension25=""><strong>$69.99 at PS Direct</strong></a><br>If you prefer to get your PS5 games straight from the source, you can grab your Marvel's Wolverine pre-order from PS Direct US right now. There's no early discount to be found as it's available for its full $69.99 MSRP, but it's one of the best places to grab it if you want it sent as close to release day as possible.<a class="view-deal button" href="https://direct.playstation.com/en-us/buy-games/marvels-wolverine-ps5" target="_blank" rel="nofollow" data-dimension112="33c91f0d-2047-4f42-ac95-23a0eebba0d9" data-action="Deal Block" data-label="Marvel's Wolverine │ $69.99 at PS Direct" data-dimension48="Marvel's Wolverine │ $69.99 at PS Direct" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="cf9fabbd-8f21-4316-80c9-215c3d69e28a" data-action="Deal Block" data-label="Marvel's Wolverine │ $69.99 at GameStop" data-dimension48="Marvel's Wolverine │ $69.99 at GameStop" href="https://www.gamestop.com/video-games/playstation-5/products/marvels-wolverine---playstation-5/447197.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:200px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="4zhEPmNnsA5r2eczanvvJG" name="gamestop-logo-icon.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/4zhEPmNnsA5r2eczanvvJG.jpg" mos="" align="middle" fullscreen="" width="200" height="200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Marvel's Wolverine │</strong><a href="https://www.gamestop.com/video-games/playstation-5/products/marvels-wolverine---playstation-5/447197.html" target="_blank" data-dimension112="cf9fabbd-8f21-4316-80c9-215c3d69e28a" data-action="Deal Block" data-label="Marvel's Wolverine │ $69.99 at GameStop" data-dimension48="Marvel's Wolverine │ $69.99 at GameStop" data-dimension25=""><strong>$69.99 at GameStop</strong></a><br>If you still get all your game shopping done at GameStop, you can also put in your Marvel's Wolverine pre-order today. Just be aware that GameStop can take up to 2-3 days to get the copy to your door.<a class="view-deal button" href="https://www.gamestop.com/video-games/playstation-5/products/marvels-wolverine---playstation-5/447197.html" target="_blank" rel="nofollow" data-dimension112="cf9fabbd-8f21-4316-80c9-215c3d69e28a" data-action="Deal Block" data-label="Marvel's Wolverine │ $69.99 at GameStop" data-dimension48="Marvel's Wolverine │ $69.99 at GameStop" data-dimension25="">View Deal</a></p></div><h2 class="article-body__section" id="section-marvel-s-wolverine-uk-pre-orders"><span>Marvel's Wolverine UK Pre-orders</span></h2><div class="product"><a data-dimension112="d3e4a97f-c378-4ee5-b92a-a4c35a1ff07a" data-action="Deal Block" data-label="Marvel's Wolverine │ £64.95 at TheGameCollection" data-dimension48="Marvel's Wolverine │ £64.95 at TheGameCollection" href="https://www.thegamecollection.net/products/marvels-wolverine-ps5" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="PowDTWG7jukjeQW3YmW2kW" name="TGCLogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/PowDTWG7jukjeQW3YmW2kW.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Marvel's Wolverine │</strong><a href="https://www.thegamecollection.net/products/marvels-wolverine-ps5" target="_blank" data-dimension112="d3e4a97f-c378-4ee5-b92a-a4c35a1ff07a" data-action="Deal Block" data-label="Marvel's Wolverine │ £64.95 at TheGameCollection" data-dimension48="Marvel's Wolverine │ £64.95 at TheGameCollection" data-dimension25=""><strong>£64.95 at TheGameCollection</strong></a><br>The best possible price you can grab for your Marvel's Wolverine pre-order is at TheGameCollection in the UK. Securing your copy just requires £64.95, saving you £5.04 off its full MSRP before release. If you want this price, I recommend you grab it fast, as TheGameCollection pre-orders tend to sell out in no time.<a class="view-deal button" href="https://www.thegamecollection.net/products/marvels-wolverine-ps5" target="_blank" rel="nofollow" data-dimension112="d3e4a97f-c378-4ee5-b92a-a4c35a1ff07a" data-action="Deal Block" data-label="Marvel's Wolverine │ £64.95 at TheGameCollection" data-dimension48="Marvel's Wolverine │ £64.95 at TheGameCollection" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="39f80362-4d33-4971-81d0-e8ebc76fb0d4" data-action="Deal Block" data-label="Marvel's Wolverine │ £64.99 at Smyths Toys" data-dimension48="Marvel's Wolverine │ £64.99 at Smyths Toys" href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/playstation-5-pre-order-games/marvels-wolverine-ps5/p/263009" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:225px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="UQyoNLuNDTMMDJ2XPpE3QB" name="smythslogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/UQyoNLuNDTMMDJ2XPpE3QB.jpg" mos="" align="middle" fullscreen="" width="225" height="225" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Marvel's Wolverine │</strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/playstation-5-pre-order-games/marvels-wolverine-ps5/p/263009" target="_blank" data-dimension112="39f80362-4d33-4971-81d0-e8ebc76fb0d4" data-action="Deal Block" data-label="Marvel's Wolverine │ £64.99 at Smyths Toys" data-dimension48="Marvel's Wolverine │ £64.99 at Smyths Toys" data-dimension25=""><strong>£64.99 at Smyths Toys</strong></a><br>Smyths Toys is one of the next best places to grab your Marvel's Wolverine pre-order in the UK if you want the most cash off. The UK toy shop has dropped £5 off the game already, and as the game is over £20, you should get free delivery with your order too.<a class="view-deal button" href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/playstation-5-pre-order-games/marvels-wolverine-ps5/p/263009" target="_blank" rel="nofollow" data-dimension112="39f80362-4d33-4971-81d0-e8ebc76fb0d4" data-action="Deal Block" data-label="Marvel's Wolverine │ £64.99 at Smyths Toys" data-dimension48="Marvel's Wolverine │ £64.99 at Smyths Toys" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="774f601c-8b3f-4663-8fb3-15e2b840a54b" data-action="Deal Block" data-label="Marvel's Wolverine │ £69.99 at Amazon" data-dimension48="Marvel's Wolverine │ £69.99 at Amazon" href="https://www.amazon.co.uk/dp/B0H3PCN9Y1/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:225px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="rMbLAQxjhbpmqU6ki7KwnH" name="amazon-logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/rMbLAQxjhbpmqU6ki7KwnH.jpg" mos="" align="middle" fullscreen="" width="225" height="225" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Marvel's Wolverine │</strong><a href="https://www.amazon.co.uk/dp/B0H3PCN9Y1/" target="_blank" data-dimension112="774f601c-8b3f-4663-8fb3-15e2b840a54b" data-action="Deal Block" data-label="Marvel's Wolverine │ £69.99 at Amazon" data-dimension48="Marvel's Wolverine │ £69.99 at Amazon" data-dimension25=""><strong>£69.99 at Amazon</strong></a><br>You can pick up your Marvel's Wolverine pre-order from Amazon for its full price starting today. While there's no early discount to be found, you can at least use your Prime membership to take advantage of the retailer's speedy shipping, which is one of the best ways to ensure you get your copy on day one, in my experience.<a class="view-deal button" href="https://www.amazon.co.uk/dp/B0H3PCN9Y1/" target="_blank" rel="nofollow" data-dimension112="774f601c-8b3f-4663-8fb3-15e2b840a54b" data-action="Deal Block" data-label="Marvel's Wolverine │ £69.99 at Amazon" data-dimension48="Marvel's Wolverine │ £69.99 at Amazon" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="edb7f5c7-2dbb-4e82-8975-6e6f2f9d534c" data-action="Deal Block" data-label="Marvel's Wolverine │ £69.99 at Very" data-dimension48="Marvel's Wolverine │ £69.99 at Very" href="https://www.very.co.uk/playstation-marvels-wolverine-playstationreg5/1601175549.prd" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="EuWETWzkMJdMV7ozdfQJx3" name="verylogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/EuWETWzkMJdMV7ozdfQJx3.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Marvel's Wolverine │</strong><a href="https://www.very.co.uk/playstation-marvels-wolverine-playstationreg5/1601175549.prd" target="_blank" data-dimension112="edb7f5c7-2dbb-4e82-8975-6e6f2f9d534c" data-action="Deal Block" data-label="Marvel's Wolverine │ £69.99 at Very" data-dimension48="Marvel's Wolverine │ £69.99 at Very" data-dimension25=""><strong>£69.99 at Very</strong></a><br>Very was really quick to drop its Marvel's Wolverine pre-order right after Sony's most recent State of Play. While Very is known to drop a couple of pounds off here and there, so far the game is sticking to its full £69.99 price, but it could come down in the lead-up to September.<a class="view-deal button" href="https://www.very.co.uk/playstation-marvels-wolverine-playstationreg5/1601175549.prd" target="_blank" rel="nofollow" data-dimension112="edb7f5c7-2dbb-4e82-8975-6e6f2f9d534c" data-action="Deal Block" data-label="Marvel's Wolverine │ £69.99 at Very" data-dimension48="Marvel's Wolverine │ £69.99 at Very" data-dimension25="">View Deal</a></p></div><h2 class="article-body__section" id="section-faq"><span>FAQ</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="q28oSjpJBDnbUmVKjXbeHK" name="Marvel's Wolverine" alt="In Marvel's Wolverine on PS5, Wolverine faces a giant robotic figure that juts out of a building" src="https://cdn.mos.cms.futurecdn.net/q28oSjpJBDnbUmVKjXbeHK.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><section class="article__schema-question"><h3>When is the Marvel's Wolverine release date?</h3><article class="article__schema-answer"><p>Marvel's Wolverine is launching on September 15, 2026 for $69.99 in the US and £69.99 in the UK only on the PlayStation 5.</p></article></section><section class="article__schema-question"><h3>Is there a Marvel's Wolverine pre-order bonus?</h3><article class="article__schema-answer"><p>If you grab your Marvel's Wolverine pre-order through the PS5 Store, PS Direct, or "participating retailers," you will get access to a Classic Brown suit, Reflective Claws, and 1 additional Technique Point to use in-game, along with a set of 4 PlayStation Avatars.</p></article></section><section class="article__schema-question"><h3>Is there a Marvel's Wovlering Collector's Edition?</h3><article class="article__schema-answer"><p>Insomniac Games <a href="https://x.com/insomniacgames/status/2061926756597252142?s=20">revealed on X (Twitter)</a> on June 2 that Marvel's Wolverine "will not have a Collector’s Edition." However, a Digital Deluxe and Standard Edition are currently available to pre-order.</p></article></section><section class="article__schema-question"><h3>Is there a Marvel's Wolverine demo?</h3><article class="article__schema-answer"><p>As of typing, Insomniac Games have yet to announce a playable demo for Marvel's Wolverine on the PS5. However, there's plenty of time to go until its September 15 release date so it's not an impossibility.</p></article></section><p><em>Picking up one of the </em><a href="https://www.gamesradar.com/hardware/headsets-headphones/the-best-ps5-headset-tested/"><em>best PS5 headsets</em></a><em>, the </em><a href="https://www.gamesradar.com/best-ps5-controller/"><em>best PS5 controllers</em></a><em>, and the </em><a href="https://www.gamesradar.com/hardware/ssd-hard-drives/the-best-ssd-for-ps5-tested/"><em>best SSD for PS5</em></a><em> will help ensure your Sony pixel-pusher is equipped and ready to take on Marvel's Wolverine.</em></p>
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                                                            <title><![CDATA[ 4 PS5 games I predict will appear in June's State of Play ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/events-conferences/4-ps5-games-i-predict-will-appear-in-junes-state-of-play/</link>
                                                                            <description>
                            <![CDATA[ SGF Predictions | State of Play is kicking things off early, but these PS5 games are top of my Summer Game Fest list this year ]]>
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                                                                        <pubDate>Tue, 26 May 2026 16:22:14 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Events &amp; Conferences]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[PS4]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                                                                <author><![CDATA[ jasmine.gouldwilson@futurenet.com (Jasmine Gould-Wilson) ]]></author>                    <dc:creator><![CDATA[ Jasmine Gould-Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rZBfbSkCwFPyDodBEj5dKD.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Jasmine is a Senior Staff Writer at GamesRadar+. Raised in Hong Kong and having graduated with an English Literature degree from Queen Mary, University of London, she started her games journalism career as a freelancer with TheGamer and Tech Radar Gaming before joining GamesRadar+ full-time in 2023. (You might also have seen a few of her shorter reviews printed in SFX Magazine!)&lt;/p&gt;&lt;p&gt;As part of the Features team, her duties include attending game previews and key international conferences such as Gamescom and Digital Dragons in between regular interviews, opinion pieces, and the occasional news or guides stint. In her spare time, you&#039;ll likely find Jasmine thinking/talking about Resident Evil, purchasing another book she&#039;s unlikely to read, or complaining about the weather.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Saber Interactive]]></media:credit>
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                                <p>I wasn't sure whether we'd see many <a href="https://www.gamesradar.com/upcoming-ps5-games/">upcoming PS5 games</a> at Summer Game Fest 2026, but now that Sony has finally unveiled its plans for June's State of Play showcase, I'm finally feeling more optimistic about what will actually be taking the stage.</p><p>If <a href="https://www.gamesradar.com/summer-game-fest-schedule-2026/">Summer Game Fest 2026's schedule</a> encompasses the main events, State of Play is more of a pregame. This is where I'm expecting to see the console exclusive titles having a bit of a preen, from the confirmed presence of the new Wolverine game (more on that below) to more recent <a href="https://www.gamesradar.com/video-game-release-dates/">new game</a> announcements that haven't had much more than an initial teaser. </p><p>I've also thrown in a handful of cross-platform heavy-hitters for good measure, since the current list of <a href="https://www.gamesradar.com/ps5-exclusives/">PS5 exclusive</a> offerings is growing a little thin these days. But I think you'll agree that all of these games are pretty likely contenders when it comes to the PS5 games to watch for at SGF this year, so keep scrolling and theorize with me.</p><h2 id="1-marvel-s-wolverine">1. Marvel's Wolverine</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iPE425WnyBBKAuh6kpsyVD" name="wolverine" alt="Marvel's Wolverine" src="https://cdn.mos.cms.futurecdn.net/iPE425WnyBBKAuh6kpsyVD.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p><strong>Developer: </strong>Insomniac Games<br><strong>Platform(s): </strong>PS5<br><strong>Release date: </strong>September 15, 2026</p><p>This is less of a prediction, more of a certainty. With June 2026's Sony State of Play already locked in, <a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel's Wolverine</a> will be kicking off the pre-SGF festivities in adamantine-clawed style. We can expect a deep-dive into the <a href="https://www.gamesradar.com/upcoming-marvel-games/">upcoming Marvel game</a> during the showcase, which will hopefully add a little color to the picture given how little we've seen of Logan despite the game already having a release date. </p><h2 id="2-intergalactic-the-heretic-prophet">2. Intergalactic: The Heretic Prophet</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CASjrTLAa874jWbGPpVv6E" name="intergalactic_ the heretic prophet.jpg" alt="Protagonist Jordan in a screenshot from the reveal trailer for Intergalactic: The Heretic Prophet." src="https://cdn.mos.cms.futurecdn.net/CASjrTLAa874jWbGPpVv6E.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Naughty Dog)</span></figcaption></figure><p><strong>Developer:</strong> Naughty Dog<br><strong>Platform(s): </strong>PS5<br><strong>Release date: </strong>TBC</p><p>It's not been too long since our first glimpse of the latest Naughty Dog game, but as one of the few new PS5 exclusives on my radar, I'm hoping to see<a href="https://www.gamesradar.com/games/adventure/intergalactic-the-heretic-prophet-guide/"> Intergalactic: The Heretic Prophet </a>in June's State of Play showcase. I added this one to our <a href="https://www.gamesradar.com/games/events-conferences/wildcard-wishlist-14-games-were-desperate-to-see-at-summer-game-fest-2026/">Wildcard Wishlist</a> because at the time of writing, it <em>did </em>feel like a longshot. But now that Sony has confirmed it will be showing off at least <em>something </em>this June, this pipedream inches closer to reality. All we have to go on at the moment is a gorgeous if brief cinematic trailer and some snippets of melee combat in-action, so perhaps it's time we get a closer look at the story and sci-fi world Naughty Dog has been cooking for us?</p><h2 id="3-phantom-blade-zero">3. Phantom Blade Zero</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gYtNqJPRiHu8VzBGprDAW" name="Trailer Screenshot 3" alt="Phantom Blade Zero Game Awards trailer" src="https://cdn.mos.cms.futurecdn.net/gYtNqJPRiHu8VzBGprDAW.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: S-GAME)</span></figcaption></figure><p><strong>Developer:</strong> S-Game<br><strong>Platform(s):</strong> PC, PS5<br><strong>Release date: </strong>September 9, 2026</p><p><a href="https://www.gamesradar.com/uk/phantom-blade-zero/">Phantom Blade Zero</a> couldn't come at a better time. Wuxia ARPGs are all the rage right now, and we're finally only months away from developer S-Game's stunning new hack-n-slasher. I feel like we've been previewing this one on GamesRadar+ for years now – my action-RPG megafan colleague has been <a href="https://www.gamesradar.com/games/action-rpg/i-couldnt-love-dark-souls-or-bloodborne-but-phantom-blade-zero-is-the-action-rpg-i-wanted-them-to-be/">raving about it </a>– and it's still one of the most exciting new games coming to PS5 three years post-reveal. I'm a little sad I might not get to check it out yet on my Xbox, given its timed platform exclusivity on PS5, but that fact alone has me pretty confident that we'll be seeing more of Phantom Blade Zero during Sony State of Play on June 2, if not during SGF weekend itself!</p><h2 id="4-untitled-john-wick-game">4. Untitled John Wick game</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eXkLziwkvk9nFMGnz7vx4U" name="john wick game frying pan" alt="John Wick game" src="https://cdn.mos.cms.futurecdn.net/eXkLziwkvk9nFMGnz7vx4U.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Saber Interactive)</span></figcaption></figure><p><strong>Developer:</strong> Saber Interactive<br><strong>Platform(s):</strong> PC, PS5, Xbox Series X<br><strong>Release date: </strong>TBC</p><p>By far one of the coolest games at the last State of Play, I'm dying to see more of the new John Wick game in development at Saber Interactive. With Keanu Reeves back in action as the eponymous action hero, the trailer shown at Sony's last showcase gave us a taste of the chaos we can expect, from pens in eye-sockets to throwing henchmen around like ragdolls, and I have a feeling John Wick might show up again in time for SGF 2026. This might not be a Sony-published initiative, but third-party games are almost always featured among the best PS5 games in these State of Play broadcasts. </p>
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                                                            <title><![CDATA[ Marvel's Wolverine release date revealed for September as Insomniac just tweets out launch confirmation 2 weeks after State of Play no-show ]]></title>
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                            <![CDATA[ It's set to launch on September 15 ]]>
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                                                                        <pubDate>Tue, 24 Feb 2026 17:13:54 +0000</pubDate>                                                                                                                                <updated>Tue, 24 Feb 2026 17:28:09 +0000</updated>
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                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
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                                <p>Well, that came out of nowhere. Insomniac Games just tweeted out the release date for <a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel's Wolverine</a>, and it's officially arriving in September. </p><p>To be exact, the upcoming PS5 action romp is set to arrive on September 15. "Let's cut to the chase," Insomniac Games <a href="https://x.com/insomniacgames/status/2026341241936335224?s=20" target="_blank">says on Twitter</a> before promptly dropping the news like it's no big deal.</p><p>It's great news, of course, but bizarre given that the devs had the perfect opportunity to say exactly this during the massive PlayStation State of Play earlier this month. Well, this way certainly has the surprise factor, anyway – I had to double-check the announcement actually came from the official account.</p><p>To be fair, we were warned at the time not to expect anything Wolverine-shaped during the big Sony stream. Before the broadcast, <a href="https://www.gamesradar.com/games/action/insomniac-dashes-marvels-wolverine-hopes-says-more-info-is-coming-in-spring-despite-sonys-state-of-play-being-coming-this-week/">Insomniac Games reiterated its plans to reveal more information in "Spring 2026,"</a> but I'll admit the decision to hold fire for just 12 days perplexes me. </p><p>With this, we also have more of an idea of what the latter half of the year is going to look like when it comes to the game release calendar. Mercifully (for both players and devs alike), Wolverine is nicely spaced out from GTA 6, which is set to arrive on November 19, in theory allowing Insomniac's upcoming game to have more time in the spotlight before Rockstar Games arrives on the scene. It's been a long time coming, after all – the Logan-centric game was first announced in September 2021, so it'll have been over five years by the time it actually arrives. </p><p>Today, Insomniac seemingly has no new trailer to share (unless you're counting the seven seconds of release date announcement), so there's still plenty to show off before that date comes – we'll just have to watch this space. </p><p><a href="https://www.gamesradar.com/games/action/marvel-wanted-the-new-wolverine-game-to-bring-logan-back-in-spectacular-and-visceral-fashion-and-insomniac-was-the-perfect-choice-after-the-spider-man-games/"><em>Marvel wanted the new Wolverine game to bring Logan back in "spectacular and visceral fashion," and Insomniac was "the perfect choice" after the Spider-Man games.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORKg0X"></div>                            </div>                            <script src="https://kwizly.com/embed/ORKg0X.js" async></script>
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                                                            <title><![CDATA[ Marvel's Spider-Man is "not likely" to come to Xbox, Insomniac Games says, despite Helldivers 2 and Marathon breaking containment ]]></title>
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                            <![CDATA[ The studio that also said it would "never" hit PC ]]>
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                                                                        <pubDate>Mon, 16 Feb 2026 10:35:04 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Spider Man]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Spider-Man]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Spider-Man]]></media:text>
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                                <p>Insomniac Games says that the chances of Peter Parker swinging onto Xbox consoles are low, but the hit-making studio also said the same thing about a PC port of <a href="https://www.gamesradar.com/marvel-s-spider-man/">Marvel's Spider-Man</a> once upon a time.</p><p>After one online fan's now-deleted tweet asked for an Xbox version of the open-world superhero romp, Insomniac simply <a href="https://x.com/insomniacgames/status/2022752405444505766?s=20" target="_blank">replied </a>saying a port is "not likely" to happen. Marvel's Spider-Man first came out as a PS4 exclusive in 2018 and has since been remastered for PC and PS5.</p><p>The studio's not revealing anything that's too shocking. After all, Marvel's Spider-Man is a game published by PlayStation Studios primarily as a way to get people to buy PlayStation consoles from Sony, the owner of PlayStation. So, no brainer.</p><p>Still, hopes for an Xbox port weren't – and probably still aren't – absolutely in the bin. Keep in mind Insomniac Games is also the same studio that firmly said almost nine years ago that <a href="https://www.gamesradar.com/remember-when-insomniac-said-spider-man-will-never-appear-on-pc-twitter-sure-does/">the game would "never appear on Xbox or PC"</a> because it's "a permanent PS4 exclusive publisher by Sony Interactive Entertainment," and that comment, err, hasn't really aged well.</p><p>There's also the fact that some Sony-owned games have broken containment in recent years, namely with <a href="https://www.gamesradar.com/helldivers-2-guide/">Helldivers 2</a> and the upcoming <a href="https://www.gamesradar.com/marathon-guide/">Marathon</a> on Xbox Series X|S, which would've been sort of unthinkable a generation ago, though PlayStation seems more willing to share its multiplayer toys with its biggest frenemy than its single-player blockbusters. </p><p>For now, Insomniac Games is set to continue its superhero universe with <a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel's Wolverine</a>, coming sometime later this year, which is apparently <a href="https://www.gamesradar.com/games/action/marvels-wolverine-dev-says-its-darker-and-more-brutal-than-you-might-expect-from-insomniac-and-after-seeing-the-claws-up-through-the-face-scene-the-director-worried-was-too-far-im-sure-getting-that-vibe/">a "darker and more brutal" game than you might expect</a> from the studio. I guess it is about a rage-fuelled hairy man with claws.</p><p><a href="https://www.gamesradar.com/games/spider-man/marvels-spider-man-officially-has-its-first-working-multiplayer-mod-and-its-probably-the-closest-thing-weve-got-to-insomniacs-canceled-great-web-project/"><em>Marvel's Spider-Man officially has its first working multiplayer mod, and it's probably the closest thing we've got to Insomniac's canceled Great Web project.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OamvpO"></div>                            </div>                            <script src="https://kwizly.com/embed/OamvpO.js" async></script>
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                                                            <title><![CDATA[ Insomniac dashes Marvel's Wolverine hopes, says more info is coming in spring despite Sony's State of Play happening this week ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/action/insomniac-dashes-marvels-wolverine-hopes-says-more-info-is-coming-in-spring-despite-sonys-state-of-play-being-coming-this-week/</link>
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                            <![CDATA[ That sign can't stop me because I can't read ]]>
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                                                                        <pubDate>Wed, 11 Feb 2026 11:33:20 +0000</pubDate>                                                                                                                                <updated>Wed, 11 Feb 2026 12:38:01 +0000</updated>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Wolverine]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Wolverine]]></media:text>
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                                <p>Insomniac has seemingly squashed hopes of Marvel's Wolverine appearing in this week's State of Play, saying we won't learn anything about the game until spring 2026. </p><p>Marvel's Wolverine seems like PlayStation's big game for 2026. I mean, there's Marathon, but from Sony's multiplayer track record, that may not last the year. After a brief teaser in 2021, we finally got a full, <a href="https://www.gamesradar.com/games/action/marvels-wolverine-dev-says-its-darker-and-more-brutal-than-you-might-expect-from-insomniac-and-after-seeing-the-claws-up-through-the-face-scene-the-director-worried-was-too-far-im-sure-getting-that-vibe/" target="_blank">blood-soaked reveal</a> <a href="https://www.gamesradar.com/games/action/marvels-wolverine-reappears-with-a-2026-release-date-on-ps5-and-gameplay-that-were-actually-supposed-to-see/" target="_blank">last September,</a> with the promise of a 2026 release date. And after missing The Game Awards, all eyes are on this week's <a href="https://www.gamesradar.com/games/events-conferences/playstation-state-of-play-is-coming-this-week-sony-confirms-and-at-60-minutes-its-going-to-be-a-big-one/">PlayStation State of Play </a>to see if the short king would return. But it sounds like he's staying in hiding just a bit longer.</p><p>Last night, almost as if it was to prepare players for the showcase, Insomniac posted a gif of Logan stabbing people with his knife hands (who really didn't look like they needed much more stabbing). And when a user responded "WHEN MORE INFO?" Insomniac crushed the hearts and souls of many by responding with a simple "Spring 2026."</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">Spring 2026.<a href="https://twitter.com/cantworkitout/status/2021332733998612529">February 10, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>Wolverine is from Canada, being the most important Canadian alongside Bret 'The Hitman' Hart. And according to the <a href="https://nrc.canada.ca/en/certifications-evaluations-standards/canadas-official-time/when-do-seasons-start" target="_blank">Canadian government website</a>, spring starts on March 20th at 2:45pm UTC (so 9:45am ET | 6:45am PT). So if Sony announces a showcase on March 20th at 2pm UTC, you know what's going to close the show. Or we could see the announcement of a Wolverine-specific State of Play, like Sony did <a href="https://www.gamesradar.com/games/open-world/ghost-of-yotei-is-getting-its-own-dedicated-playstation-state-of-play-this-week-featuring-nearly-20-minutes-of-gameplay/">with Ghost of Yotei last year. </a></p><p>I often think it's a good idea to listen to developers when they say, "Hey, don't expect news in this showcase" (unless <a href="https://www.gamesradar.com/games/horror/capcom-finally-reveals-first-trailer-for-resident-evil-9-at-summer-game-fest-a-year-after-its-announcement/" target="_blank">they're the Resident Evil developers during a showcase</a>), but I mean… It's not like they would ruin the surprise. Plus, I'm Scottish, and the Celtic calendar has spring starting in February, so maybe it'll appear to any Celts in the audience. Or maybe I'm just hoping too much for something that probably won't happen.</p><p><a href="https://www.gamesradar.com/games/action/marvels-wolverine-wishlist/"><em>With Wolverine set to elevate superhero gaming in 2026, here's the four features I want the most, and four I'm desperate to avoid</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Wlk7ve"></div>                            </div>                            <script src="https://kwizly.com/embed/Wlk7ve.js" async></script>
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                                                            <title><![CDATA[ 25 years since Jak and Daxter challenged Naughty Dog to find "the most beautiful thing we could pull off" on PS2, its writer "still misses" the action duo's world ]]></title>
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                            <![CDATA[ Interview | Exploring the PS2 classic with Naughty Dog alum Dan Arey ]]>
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                                                                        <pubDate>Mon, 29 Dec 2025 18:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Platforming Games]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Rory Milne ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Naughty Dog]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Jak and Daxter]]></media:description>                                                            <media:text><![CDATA[Jak and Daxter]]></media:text>
                                <media:title type="plain"><![CDATA[Jak and Daxter]]></media:title>
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                                <p>Nobody could have blamed Naughty Dog if it had continued to make Crash Bandicoot games after the '90s came to an end. After all, its four Crash PlayStation titles had sold in their millions and Crash was arguably the console's unofficial mascot. But as the PS2 was launched in 2000, the studio was working on something different for the new console.</p><p>Rather than a solo hero it created a pair of protagonists, in the form of precocious teenagers Jak and Daxter. Then instead of depicting these young heroes' world as one defined by good versus evil, like Crash Bandicoot's, Naughty Dog opted to create an environment that was shaped by mysterious, ancient beings called Precursors.</p><p>Just as important as the place they called home was that Jak and Daxter should have depth of character and believable reasons for their actions, as the writer/designer of their debut title Dan Arey explains. "I wanted Jak to have a purpose that wasn't just rescuing a princess or collecting coins, and then Daxter was our wonderful sidekick – he made everything a counterpoint or hilarious," Arey notes.</p><h2 id="dynamic-duo">Dynamic duo</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ro7gN2sckim3aZgrHJDgDV" name="Jak-1-3" alt="Jak & Daxter: The Precursor Legacy" src="https://cdn.mos.cms.futurecdn.net/ro7gN2sckim3aZgrHJDgDV.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Naughty Dog)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Retro Gamer: Subscribe!</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7JYXZfQ8vzSFCbJ25gLboV" name="retro gamer 236.jpg" caption="" alt="Retro Gamer" src="https://cdn.mos.cms.futurecdn.net/7JYXZfQ8vzSFCbJ25gLboV.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p class="fancy-box__body-text">This feature originally appeared in <a data-analytics-id="inline-link" href="https://www.gamesradar.com/uk/retrogamer/">Retro Gamer magazine</a> #276. For more in-depth features and interviews on classic games delivered to your door or digital device, <a data-analytics-id="inline-link" href="https://www.awin1.com/awclick.php?awinmid=2961&awinaffid=103504&clickref=grd-gb-4296044212138956552&p=https%3A%2F%2Fwww.magazinesdirect.com%2Faz-magazines%2F6936729%2Fretro-gamer-magazine-subscription.thtml">subscribe to Retro Gamer</a> or <a data-analytics-id="inline-link" href="https://www.awin1.com/awclick.php?awinmid=2961&awinaffid=103504&clickref=grd-gb-1185945856193679353&p=https%3A%2F%2Fwww.magazinesdirect.com%2Faz-magazines%2F6937134%2Fretro-gamer-magazine-single-issue.thtml">buy an issue</a>!</p></div></div><p>"We had started with this idea of a rich, beautiful world with some strange mystery behind it, and that was what the Precursors became.<br><br>"If you went to their island you found Dark Eco, which was energy with very special properties. We were telling you not to go to that island because there was Dark Eco there. Of course Jak, being a rebellious teenager, does just that, and then his best friend Daxter falls into this vat of Eco and becomes an Ottsel – a part otter/part weasel!"</p><p>Jak And Daxter's world required the talents of Naughty Dog's storytellers just as much as its level designers and artists so that its plot, gameplay and aesthetics had equal appeal. The studio could have considered these distinct disciplines separately, but instead it looked to how it could weave them together to form a greater whole, as Arey points out. "As the writer, as well as the game designer, I wanted to tell a story that had mystery and suspense," Arey reasons. </p><p>"A term we used was 'Narrative as reward', which is that the narrative itself was part of the joy of the game. This was a world that had to be explored, and you were going to have to figure out what Eco was and who the Precursors were. Then because we were an art-centric studio there was a constant push to find out what the most beautiful thing was that we could pull off on the PlayStation 2."</p><h2 id="a-precursor-to-success">A precursor to success</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dabG4oXtNPXusQSV544A9V" name="Jak-1-2" alt="Jak & Daxter: The Precursor Legacy" src="https://cdn.mos.cms.futurecdn.net/dabG4oXtNPXusQSV544A9V.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Naughty Dog)</span></figcaption></figure><div><blockquote><p>The narrative itself was part of the joy of the game</p><p>Dan Arey</p></blockquote></div><p>In order to make Jak and Daxter's first outing – The Precursor Legacy – as immersive as possible, an open-world mission-based structure was favoured over a hub world and spoke system like the Crash Bandicoot games had used.<br><br>This structure revolved around beautifully rendered non-player characters that Jak and Daxter would meet on their adventure. Their interactions played out in cutscenes that took inspiration from the very best animated movies rather than from anything seen in earlier games.</p><p>"We had invested pretty heavily in Crash's universe, and so we decided to do the same thing with Jak and Daxter," Arey comments. "We knew we wanted to go full open world at this point, or at least reasonably open, and we were hitting the PlayStation 2 where there could be more of that. We knew that we could go to the next level. So we basically made the villagers in The Precursor Legacy the 'keys' to the next place to visit. Back in those days nobody was expecting Pixar-level authenticity, but that was what we were gunning for."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2ebq5L34gYogTuXrDHP2AV" name="Jak-1-4" alt="Jak & Daxter: The Precursor Legacy" src="https://cdn.mos.cms.futurecdn.net/2ebq5L34gYogTuXrDHP2AV.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Naughty Dog)</span></figcaption></figure><p>Equal attention was being paid to The Precursor Legacy's gameplay as to its character designs. More specifically, three main collectables were devised: Eco of different colours, which gave Jak powers and affected inanimate objects; Precursor Orbs, which acted as the game's currency; and Power Cells, which were often the reward for completing missions. "We wanted to have some very specific resources in the game, and we wanted to separate their uses," Arey observes.</p><p>"Players typically went in the right direction if you did the right thing with them, and we used collectables a lot for that. You thought you were making a choice, but we were helping you along with collectables that led you in that direction. We also had natural barriers so that you didn't feel like you were coming to a stop because of an invisible wall. That was why that first level was on the ocean, so that there was a natural break there."</p><h2 id="second-helpings">Second helpings</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mFtVVtU3KNJKhZE4FezMrb" name="Jak-2" alt="Jak 2" src="https://cdn.mos.cms.futurecdn.net/mFtVVtU3KNJKhZE4FezMrb.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Naughty Dog)</span></figcaption></figure><div><blockquote><p>Nobody was expecting Pixar-level authenticity, but that was what we were gunning for</p><p>Dan Arey</p></blockquote></div><p>The glowing reviews and millions of sales accrued by Jak and Daxter: The Precursor Legacy clearly validated the approach its designers had taken. Its stunning visuals and seamlessly open world were singled out as setting new standards, and as soon as it had shipped, work on a sequel called Jak 2 commenced. As Arey recollects, Jak was given an upgradeable weapon in the follow-up rather than relying on unarmed combat.</p><p>"The Morph Gun was really about what we did to introduce something that you were able to modify and change, but with it still being the same thing that you were comfortable with," Arey remembers. "We gave it different capabilities that used different variations of Eco, so the Eco fed right into that. The four Eco types were very specific, and we wanted to make sure that we leaned into that concept. So the Morph Gun was a central system of using Eco with color coding. It was also the idea that each mod was its own unique play experience."</p><p>The sprawling metropolis that was created for Jak 2 was equally unique. Haven City's streets were crowded with people and its skies were full of gravity-defying Zoomer craft. A radar-like system recommended where players could go next, but the city's open world allowed them full autonomy and freedom of movement. As Arey concedes, giving players this much choice gave the game's designers considerable challenges.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pdtPxRaSuNmjpz5XwUu9pb" name="Jak-2-2" alt="Jak 2" src="https://cdn.mos.cms.futurecdn.net/pdtPxRaSuNmjpz5XwUu9pb.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Naughty Dog)</span></figcaption></figure><p>"Jak 2's open-world city was really complicated," Arey acknowledges. "It pushed every limit of the PlayStation 2 at the time. We had to design it multiple times because we had so much draw distance and so many polygons that we were having real trouble. We had to give it more of a zigzag layout, so the city streets were maze-like. We also tried to build a story like that. We wanted to have a space where you could go and meet people. It was so that it felt like a real place, within the limitations of the PlayStation 2 of course."</p><p>Efforts were also made to make Jak 2's titular protagonist seem like a real person, albeit one that lived in a world of mysterious forces. Experiments with these forces pre-game left Jak able to take on a dark and powerful form by claiming Eco from fallen foes. Naughty Dog then used the toll this took and the passing of time to shape its leading man.</p><p>"We always knew that we were going to explore Dark Eco further, so that was one of the reasons we played with that. It was all about exploring good and bad," Arey considers. "We were also one of the first studios to age our hero. We wanted to have Jak evolve, and for him to become this forever changed hero. So he got exposed to Dark Eco, and had to overcome the problems of that. We were also giving you a sense that there was real depth to this character because of his experiences, and that those experiences weren't always good."</p><h2 id="jakked-up">Jakked up</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ceyJtmzwZYowQ5Y4MYs6Fh" name="Jak-3" alt="Jak 3" src="https://cdn.mos.cms.futurecdn.net/ceyJtmzwZYowQ5Y4MYs6Fh.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Naughty Dog)</span></figcaption></figure><div><blockquote><p>We knew we were going to do a lot of open-world driving, and we also wanted to have the story continue to evolve with Jak</p><p>Dan Arey</p></blockquote></div><p>Judging by the praise showered on Jak 2, and the vast numbers of copies it sold, it's fair to say that Jak's character development went down well. Work on a third Jak title – Jak 3 – began soon after Jak 2's release, with its desert environment, the Wasteland, playing a key part in its design. The Wasteland also fed into ideas that Arey had for taking Jak's story forward.</p><p>"We had this idea that there was this city out in the middle of the Wasteland," Arey ponders. "We knew we were going to do a lot of open-world driving, and we also wanted to have the story continue to evolve with Jak and the search for his identity. The thing about it was we needed a place for him to go, because he knew he didn't fit in. We wanted the Wasteland to look weathered and old. It told so much story just with that look, and it also made it different from other locations in Jak's world."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xFJTdkh6FCS5EMAn6gFTEh" name="Jak-3-2" alt="Jak 3" src="https://cdn.mos.cms.futurecdn.net/xFJTdkh6FCS5EMAn6gFTEh.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Naughty Dog)</span></figcaption></figure><p>Building on the introduction of the Morph Gun in Jak 2, Jak 3 featured new gun mods including one that radiated a destructive wave around the spot where Jak was standing.<br><br>Arey considers this to be a more powerful version of the spinning kick that the hero had used ever since his debut in The Precursor Legacy, in that the two attacks achieved similar effects, albeit on different scales. "Evan Wells and myself designed most of the weapons in Jak 3," he reflects.</p><p>"Part of that was just what we had learned about 3D design; that 'area of effect' was your best friend, especially in a radius sense. You really needed to clear space around you, and you did that by using the Wave Concussor, but it was true even with the basic spin. It was all about controlling the space around you. In the worst case scenario you at least had to empty the space around you, and that was always something we wanted the player to feel empowered to do."</p><h2 id="go-the-the-light">Go the the light</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vwerFMRiYpJLcvyvXisUGh" name="Jak-3-3" alt="Jak 3" src="https://cdn.mos.cms.futurecdn.net/vwerFMRiYpJLcvyvXisUGh.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Naughty Dog)</span></figcaption></figure><div><blockquote><p>We thought we would have fun with Jak and get him out racing in the Wasteland</p><p>Dan Arey</p></blockquote></div><p>More empowerment came in the form of a third identity for Jak that gave him defensive and other non-violent abilities by drawing power from Light Eco.<br><br>Arguably the most exciting of these allowed him to slow down time for his enemies while he continued to move at his normal speed, as Arey explains. "We wanted to give you this idea of time manipulation and flying and a protection shield," he enthuses.</p><p>"We had seen how Insomniac had done Spyro, where you could leap and then glide, and I thought flying in Jak 3 would be fun. But Light Jak was really because we had Dark Jak before, so of course we had to have Light Jak. It let us ask what Light Eco was, and what were its special properties? So it was flying, protection and time manipulation. Time manipulation can be so powerful if you do it right, and we got to play around with that stuff."</p><p>In keeping with its predecessors, Jak 3 received plaudits from critics and players alike. In keeping with Naughty Dog's Crash Bandicoot trilogy, the third Jak platformer was followed by a racing game. Jak X retained the Wasteland from Jak 3 and built on the earlier game's driving challenges, it also channelled Mad Max, which was known as The Road Warrior in the US.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3NJDta8PzKZs7DVDUAMRNJ" name="Jak-x" alt="Jak X" src="https://cdn.mos.cms.futurecdn.net/3NJDta8PzKZs7DVDUAMRNJ.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Naughty Dog)</span></figcaption></figure><p>"Jak X gave me a wonderful opportunity to keep telling the story," Arey beams. "We had a Road Warrior feel in Jak 3, so I thought why not continue with that? We also had a proof of concept for Jak X already thanks to the driving sections in Jak 3. Any time we had a proof of concept that would give us a leg up for the next game we would use it. Also, we had already done Crash Team Racing, and it was very successful, so we thought we would have fun with Jak and get him out racing in the Wasteland."</p><p>One of the many differences between Jak X and Crash Team Racing was their approach to meters. Rather than a speed boost meter that filled based on the time your vehicle spent in the air, Jak X's Dark Eco meter filled as your car took or received damage, with the reward being a boost to your weapons.</p><p>"We had used Hang Time in Crash Team Racing, where the more air you got the more speed boost you got," Dan remarks. "So for Jak X it was just about how we could be different again. It was trying to be unique in the sense that it wasn't a speed boost meter. It was like an early version of a rage meter, because the more damage you took the more retribution you could give, so you could dump your frustration onto a competitor. I think that's always a fun way to soften some of the pain in a game."</p><h2 id="branching-out">Branching out</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rNCvTvDAjXCsobAviXH4JJ" name="Jak-x-2" alt="Jak X" src="https://cdn.mos.cms.futurecdn.net/rNCvTvDAjXCsobAviXH4JJ.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Naughty Dog)</span></figcaption></figure><div><blockquote><p>We knew Daxter was important and decided to do something with him, and why not do it for the PSP?</p><p>Dan Arey</p></blockquote></div><p>Novel features such as the Dark Eco meter and the sheer challenge offered by Jak X were recognised by reviewers when the game came out, as were its many modes and rich narrative.<br><br>A year later, Jak's wise-cracking sidekick Daxter received a solo PSP title produced by Ready At Dawn rather than Naughty Dog. Knowing how popular Daxter was, and having a high opinion of the character and the actor who voiced him, Arey was more than happy to be involved in this latest project's development.</p><p>"Daxter was a hugely successful character, he had become such a fan favourite!" Arey exclaims. "We would go to conventions and stuff, and Daxter would be all people would talk about. He was voiced by Max Casella. I did a lot of work trying to find the right person for that job. I would write jokes and then Max would come in, and we would just let him run free. So we knew Daxter was important and decided to do something with him, and why not do it for the PSP? Because it was an amazing 'anywhere' gaming platform."</p><p>In order to ramp up the comedy value of Daxter's titular PSP outing, the short-tempered hero was given an occupation where he would constantly feel ridiculed. It was also a role that got players using all manner of fun-to-use equipment and vehicles. "We were thinking since he bugged people that it would be funny if he was a bug exterminator!" Arey jokes.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nz4SqRypc7RFGvWH5y87WU" name="Jak-psp" alt="Jak and Daxter: The Lost Frontier" src="https://cdn.mos.cms.futurecdn.net/nz4SqRypc7RFGvWH5y87WU.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: High Impact Games)</span></figcaption></figure><p>"But it was really just down to a brainstorm at Ready At Dawn, we were just having fun. Everything about Daxter was the economy of him being bigger than life and the silly little things he was. So we made him crawl through tight spaces, and that was indignant for him. That was what we wanted, for him to be constantly complaining about whatever he had to do! It also gave the player gadgets, and gadgets make for a good game."</p><p>This assessment was agreed with by critics, many of whom scored Daxter's PSP adventure near-perfect marks. Three years later, the Jak And Daxter series continued with The Lost Frontier by High Impact Games, which Arey also worked on. One of his lingering memories is of Daxter being given a dark, monstrous alter ego that was inspired by a classic animated short.</p><p>"There's a Warner Brothers cartoon with a little chicken that turns into a monster, like Jekyll and Hyde. That was the concept behind Dark Daxter," Dan reveals. "We loved the idea of a puffed-up mega Daxter, where for once he gets what he wants, which is to be badder and tougher. Of course, Dark Daxter had to happen after we had Dark Jak and Light Jak. His attacks were designed to change the player's response. For the Frenzy Attack we had this idea of store and release, which is a really powerful way to make the human mind respond to something."</p><h2 id="flight-of-fancy">Flight of fancy</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FcnMPQcdoJY3LxzqkdZVTg" name="Jak-lost-4" alt="Jak and Daxter: The Lost Frontier" src="https://cdn.mos.cms.futurecdn.net/FcnMPQcdoJY3LxzqkdZVTg.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: High Impact Games)</span></figcaption></figure><div><blockquote><p>It was a beautiful time where technology and creativity meshed so well</p><p>Dan Arey</p></blockquote></div><p>Aside from Daxter Hulking-out, Lost Frontier took the idea of piloting gliders and Zoomers from the earlier games, as well as vehicle challenges from the Crash Bandicoot series, and rolled them all into flight combat challenges.<br><br>These pitted Jak and Daxter against Sky Pirates in a part of Jak's world that players had never seen before. Similarly to Dark Daxter, this aspect of the game took influence from classic animations, but it was also informed by an earlier Naughty Dog title.</p><p>"Going all the way back to Crash Bandicoot we had flying in that," Arey reminisces. "The idea of Jak and Daxter being in the skies and being further out in their world was also really beautiful, and Sky Pirates were just a cool idea. I just love that kind of world, whether it's Miyazaki's animations or whatever. I just love anachronistic cool flight. So it was a beautiful theme, and we wanted to go with something powerful and new."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="H8vRLstGAEFk2WEVeuUTTg" name="Jak-lost-2" alt="Jak and Daxter: The Lost Frontier" src="https://cdn.mos.cms.futurecdn.net/H8vRLstGAEFk2WEVeuUTTg.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: High Impact Games)</span></figcaption></figure><p>Although it was well received when it launched, Lost Frontier marked the end of the series, although remastered PS3 versions of the original trilogy and emulation-based PS4 versions of the first four titles followed. When considering the Jak And Daxter games now, Arey cites a convergence of talent and tech for their enduring popularity, and notes their designers' desire to engage the emotions of those that played them.</p><p>"I still miss the Jak And Daxter world to this day, because I think that it was just so rich," he laments. "I loved those days. It was a beautiful time where technology and creativity meshed so well. I really do rate the gameplay in the series, especially the dynamic difficulty adjustments. We wanted people to win and we wanted them to enjoy themselves. Even when they died we wanted it to be funny! We wanted them to feel something special was happening, no matter what, so that they had an emotional reason to be playing every level."</p><p><em>Check out all the </em><a href="https://www.gamesradar.com/best-platform-games-ever-arent-mario/"><em>best platformers</em></a><em> out there to play next</em></p>
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                                                            <title><![CDATA[ 18 years after it owned the Xbox 360 era, Crackdown deserves so much better – and should have one more chance to prove itself ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/action/18-years-after-it-owned-the-xbox-360-era-crackdown-deserves-so-much-better-and-should-have-one-more-chance-to-prove-itself/</link>
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                            <![CDATA[ Opinion | Helldivers 2 has opened the doors for Xbox's most mishandled series to make a proper comeback ]]>
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                                                                        <pubDate>Thu, 27 Nov 2025 14:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                                                                <author><![CDATA[ joel.franey@futurenet.com (Joel Franey) ]]></author>                    <dc:creator><![CDATA[ Joel Franey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Dwb5zEHDpq9XZebV7REDRF.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Joel Franey got his Bachelors in Creative Writing and Games Design from Brunel University in 2017, before going on to do a Masters in Creative and Critical Writing from Sussex University. During this time he also worked freelance in various gaming-related roles and professions, including design, PR, reviews and features, before eventually joining the guides team at USgamer and ReedPop in 2019. Since then, he has written professionally for numerous publications, including Gfinity Esports, Eurogamer, VG247, Dicebreaker, RPS, Jelly Deals and more. These have involved, among other things, writing guides, news, features, reviews, and even working as an SEO consultant, restructuring and rewriting content for the purpose of increased online traffic. He eventually joined GamesRadar+ as a Guides Writer in 2021, with a focus on covering single player games and narrative games, though nonetheless regularly contributing to ongoing coverage of online gaming services and multiplayer properties, and has covered a variety of major AAA games in his time since then. In his spare time he is also a long-time fiction writer, having written books, screenplays and more besides in a variety of genres, and is the co-host and co-creator of the pop culture comedy podcast, &quot;Margaret Thatcher, Templar Spy&quot;.&lt;/p&gt; ]]></dc:description>
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                                <p>"Skills for kills, Agent. Skills for kills." That minor line from Crackdown 1 has been burned into my brain for nearly two decades, a strange little earworm that isn't even a particularly significant comment in the game itself. Sometimes this NPC bark triggers when you empty three boxes of LMG ammo into a jaywalker. Sometimes it happens when you pick up a burning eighteen-wheeler and huck it down the street, smearing panicked criminals into the tarmac. And sometimes it happens when you run down a drug dealer with a batmobile, slap a sticky bomb on the mangled corpse and kick the explosive carcass at his closest friends, turning him into an improvised payload.</p><p>Perhaps it's less the line itself that sticks in my mind, and more the surreal and spectacular events that always prompt it. Either way, I can't deny that Crackdown left an impression on me as one of those <em>damn good times</em> of the mid 2000s. But eighteen years and two sequels later, Crackdown went from one of the hottest Xbox 360 IPs, standing alongside icons like Fable 2 and Halo 3, to a minor Microsoft footnote. What the hell happened?</p><h2 id="lawful-evil">Lawful evil</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6dUB5HiBbCm8q82RVpzbsU" name="OXT153.extra_retro.image_running_02.jpg" alt="Crackdown screenshot from Xbox 360" src="https://cdn.mos.cms.futurecdn.net/6dUB5HiBbCm8q82RVpzbsU.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div></figure><div  class="fancy-box"><div class="fancy_box-title">Smackdown</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="i9Y5Fvq3pfJdZHctat9Lig" name="Crackdown.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/i9Y5Fvq3pfJdZHctat9Lig.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div></figure><p class="fancy-box__body-text"><strong>Crackdown isn't remembered as one of the </strong><a data-analytics-id="inline-link" href="https://www.gamesradar.com/best-xbox-360-games/"><strong>best Xbox 360 games</strong></a><strong>, but perhaps it should be.</strong></p></div></div><p>I couldn't get that question out of my mind, which of course meant I had to replay all three games to get some context. Well, call it two and a half – I couldn't get through the third and final game before boredom drove me away, which itself is illuminating.<br><br>Crackdown 1 is practically a relic these days, coming as it does from the long-gone past of 2007. But I'm pleased to say it's still a good time, in a rudimentary, arcadey, rough-around-the-edges sort of way, though missing some of the quality of life improvements we've come to expect from open worlds, and definitely, er, <em>showing its age</em> when it comes to portrayals of certain ethnicities.</p><p>That being said, it's also a game that sits alongside Prototype and God of War 3, as you are clearly a monster through-and-through with absolutely no attempt at nuance, complexity or redemption. The notion that a crime wave can only be stopped by an army of lab-grown supercops Hulk-smashing people with heavy ordnance seems pretty suspect from the start, and during the end credits your handler cheerfully acknowledges that The Agency has always been out for world domination, a goal made easy now you've cleared the streets of any resistance.</p><p>A nicely ominous ending! Which made it a bit weird that 2010's Crackdown 2 basically sweeps that whole angle to the side and becomes a zombie apocalypse game, broken into a day/night cycle wherein you fight terrorists during office hours and hordes of mindless mutants by moonlight, with The Agency's shadowy machinations reduced to the occasional passing comment and some optional audio logs.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="waPc6RKV7wsPghWNSRXcjU" name="X06_all_Crackdown_ss_06.jpg" alt="Crackdown screenshot of two soldiers holding guns either side of a car" src="https://cdn.mos.cms.futurecdn.net/waPc6RKV7wsPghWNSRXcjU.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div></figure><p>And when it comes to gameplay, the best parts of Crackdown 2 are largely just what was left over from Crackdown 1, with the zombie hordes doing little to elevate old material and just becoming an endless morass to mindlessly pour ammunition into.<br><br>Reviews were shruggingly flat, and in hindsight, I really can't argue. In fact, I remember a sixteen year old me taking it back to the store for a refund a couple of weeks after buying it, more disappointed than cross.</p><p>But disappointment would become frustration with 2019's Crackdown 3, which took a glacial 5 years to come out after being announced at E3 2014, worrying fans with repeated delays and rumors of development hell.<br><br>When it did come out, the twin gimmicks of destructible environments and Terry Crews did little to foster interest, and when all was said and blown up, Crackdown 3 felt even less innovative than the previous game. For me personally, the increasingly loud, cartoonish tone felt like an abrasive attempt to mimic Borderlands, a task so ill-advised that even Borderlands itself can't work out how to successfully pull off that tone these days.<br><br>If you could endure it to the end, a post-credits sequel tease would probably be Crackdown 3's funniest moment. Ultimately, twelve years later, we were still struggling with the same flaws we had forgiven the first game for, now magnified by time and exposure.</p><h2 id="call-my-agent">Call my Agent</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HeafmA9d5V62Mp3eX7y5hU" name="OXT153.extra_retro.image_carjack.jpg" alt="Crackdown Xbox 360 screenshot of a man being pulled out of a car" src="https://cdn.mos.cms.futurecdn.net/HeafmA9d5V62Mp3eX7y5hU.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div></figure><div><blockquote><p>Crackdown's problem as an ongoing series was that it never really worked out how to get past the shadow of the first entry</p></blockquote></div><p>Some franchises flopping makes perfect sense. Remember Ryse: Son of Rome? No, I bet you don't, as "Call of Duty: Asterix Edition" was never going to be an easy sell to the world. But Crackdown? Half GTA, half superhero sandbox, with a beloved first entry that ranks as one of the great Xbox 360 titles, backed by the raw wealth and power of Microsoft? How is this not one of the strongest franchises out there today?<br><br>Some might say the series is dead and to leave it be, and they may very well be right. But even now, as Xbox struggles to formulate a solid lineup of major first party IP to win back audiences after misfires and poor press, it feels like the moment to bring back Crackdown with some real effort and innovation behind it. And the reason I say that is simple: <a href="https://www.gamesradar.com/helldivers-2-guide/">Helldivers 2</a> exists<em>.</em></p><p>Helldivers 2 is a game all about over-the-top action, orchestrated by helmeted goons throwing themselves around. It's a satire where we effectively play as the bad guys, working for an obviously fascist government. It's all about blowing things up to send both enemies and allies flying, revelling in the spectacle while still recognising the dark context behind it. And <em>people love it.</em></p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HZC4nZwsZ7Heb5CTAoo87R" name="Helldivers 2 flag" alt="A Helldiver waves a flag while looking down at a battlefield in a screenshot from Helldivers 2's Masters of Ceremony trailer." src="https://cdn.mos.cms.futurecdn.net/HZC4nZwsZ7Heb5CTAoo87R.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: PlayStation Studios / Arrowhead Game Studios)</span></figcaption></figure><p>And besides, when it comes to Crackdown's tones and themes, the subjects of government authoritarianism and the brutal excesses of law enforcement are just as topical as they were in 2007 – more so, in fact.<br><br>Not to mention that more broadly "the big superhero open world game" is a conspicuous gap in Xbox's lineup. I doubt it would match the success of Sony and Insomniac's Spider-Man games any time soon, but I can't help but notice that Microsoft hasn't had anything like this since… Well, Crackdown 3, and Sunset Overdrive before that.</p><p>Ultimately though, it would have to be a <em>new game</em>. Part of Crackdown's problem as an ongoing series was that it never really worked out how to get past the shadow of the first entry, refusing to evolve with the rest of the world.<br><br>A new Crackdown game would need to take the foundation of what was fun twenty years ago – bouncing around a cool city with a rocket launcher on your back and a souped-up Bond car in your garage – and rebuild that foundation for the modern day. You can't half-ass something like this, or fall back on outdated systems. As the man said: skills for kills.</p><p><em>Check out the litany of </em><a href="https://www.gamesradar.com/upcoming-xbox-series-x-games/"><em>upcoming Xbox Series X games</em></a><em> we're waiting on in 2026... sadly, a new Crackdown isn't one of them (yet?)</em></p>
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                                                            <title><![CDATA[ Super Mario 64's fanmade PS1 port was just one volley in the renewed '90s console war, as Spyro the Dragon fans are also taking Insomniac's legendary platformer to N64 ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/platformer/super-mario-64s-fanmade-ps1-port-was-just-one-volley-in-the-renewed-90s-console-war-as-spyro-the-dragon-fans-are-also-taking-insomniacs-legendary-platformer-to-n64/</link>
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                            <![CDATA[ Truly, nothing is sacred anymore ]]>
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                                                                        <pubDate>Tue, 25 Nov 2025 17:37:15 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Platforming Games]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Spyro]]></media:description>                                                            <media:text><![CDATA[Spyro]]></media:text>
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                                <p>A modder has managed to run PlayStation classic Spyro The Dragon on N64 hardware. Just don't expect a full version to be released any time soon.</p><p>After one modder committed the sin of <a href="https://www.gamesradar.com/games/super-mario/super-mario-64-runs-on-ps1-now-because-nothing-is-sacred-to-modders-the-best-reason-to-do-something-is-simply-because-you-can/">putting Super Mario 64 onto the PS1</a>, the '90s console wars are back in full force. And in retaliation for this major betrayal, the N64 faction have taken one of PlayStation's icons for their own. Or in more normal terms, days after Super Mario 64 was shown running on PS1, a separate modder has released a video showing 1998's Spyro the Dragon running on the N64. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/LmCeuLzbPdg" allowfullscreen></iframe></div></div><p>As spotted by <a href="https://www.timeextension.com/news/2025/11/no-youre-not-dreaming-heres-spyro-the-dragon-running-on-the-n64" target="_blank">Time Extension</a>, <a href="https://x.com/Frogbull55" target="_blank">Frogbull</a> – who has previously created bizarro projects like bringing Crash Bandicoot and Metal Gear Solid to Sega Saturn – released a video showing off the original Spyro game running on N64. The video in question only shows off the opening hub area, with Spyro roaming around the green plains, but much like Mario's work-in-progress demo, it's missing animations and other assets. </p><p>However, unlike the Mario 64 project – which came with a demo – Frogbull explains in the description of the video, "Spyro 64 is an old project I've had for quite some time, basically my first steps into N64 homebrew." </p><p>And while they aren't intending to work on this to completion, Frogbull does give a promising update: "I recently learned that a very promising and advanced decompilation project has been started by <a href="https://github.com/altro50" target="_blank">Altro50</a>, so this homemade attempt at recreating Spyro on the Nintendo 64 doesn't have much purpose anymore as there's a good chance an actual port will end up coming."</p><p><a href="https://www.gamesradar.com/games/rpg/undertale-demo-is-transformed-in-faithful-fan-made-game-boy-color-demake-and-you-can-play-it-right-now/"><em>Undertale demo is transformed in "faithful" fan-made Game Boy Color demake, and you can play it right now</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xmk0EW"></div>                            </div>                            <script src="https://kwizly.com/embed/Xmk0EW.js" async></script>
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                                                            <title><![CDATA[ All signs point to Marvel's Wolverine being the Logan simulator I've wanted for decades, and the next step toward PS5's superhero universe ]]></title>
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                            <![CDATA[ Opinion | Pay attention bub, this is gonna be something special ]]>
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                                                                        <pubDate>Thu, 13 Nov 2025 17:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Games]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Luke Kemp ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/yV3vyC2FdvgtNFMfPYErDc.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Key art for Marvel&#039;s Wolverine, with Logan on the right hand side - his claws are out against a yellow background, with a GamesRadar+ frame that says &#039;PS5: Five Year Anniversary&#039;]]></media:description>                                                            <media:text><![CDATA[Key art for Marvel&#039;s Wolverine, with Logan on the right hand side - his claws are out against a yellow background, with a GamesRadar+ frame that says &#039;PS5: Five Year Anniversary&#039;]]></media:text>
                                <media:title type="plain"><![CDATA[Key art for Marvel&#039;s Wolverine, with Logan on the right hand side - his claws are out against a yellow background, with a GamesRadar+ frame that says &#039;PS5: Five Year Anniversary&#039;]]></media:title>
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                                <p>The formula for the perfect Wolverine game is as hard to crack as adamantium. Those with Logan as the main character have ranged from "okay, not bad" to "please make it stop". He's been in some great games, but always as a supporting character. Take the ol' canucklehead out of the fantastic <a href="https://www.gamesradar.com/marvels-midnight-suns-guide/">Marvel's Midnight Suns</a>, for example, and the impact on story and gameplay would be negligible. We've got every reason to believe, however, that Insomniac will finally give him the game he deserves with <a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel's Wolverine</a>. </p><p>"Been fightin' longer than I can remember," he growls resignedly at the beginning of the recent gameplay trailer. There's then plenty of ultraviolence to demonstrate this (he literally <em>rips a guy in half</em>), and it's this level of character-appropriate gore that has caught the attention of, and sparked hope in, many fans. There's plenty more to read into however, not least the words and tone of Logan's voiceover that sits in stark contrast to the energy and rage of what's happening on screen ("Death's always waitin'. Just not for me").</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xcQzDJoMrecTaxBASG2aMJ" name="MarvelsWolverine-03" alt="Marvel's Wolverine" src="https://cdn.mos.cms.futurecdn.net/xcQzDJoMrecTaxBASG2aMJ.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: SIE)</span></figcaption></figure><p>He sounds <em>tired</em>. This, too, is true to the character. Not only is Wolverine practically unkillable, he ages incredibly slowly, and as a result has seen friends and lovers lost to time as he is forced to continue, physically unchanged. This makes me wonder whether the story might take place over years rather than weeks or months. It's something of a globetrotting adventure – Madripoor, Canada, and Japan have been confirmed – and the Wolverine at the beginning of the trailer seems animalistic in a way that the yellow-suit-wearing, motorbike-riding version we see later does not.</p><h2 id="claw-blimey">Claw blimey</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="THZapxFwFEzoBrpgHKz4fg" name="Reavers" alt="Wolverine slaughtering an enemy cyborg who is likely a Reaver" src="https://cdn.mos.cms.futurecdn.net/THZapxFwFEzoBrpgHKz4fg.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Insomniac Games)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Five Years of PS5</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jjvkMQXMWXhtRzTxoMS67G" name="SS_spider_man_2_PS5_5_years.JPG" caption="" alt="Key art for Spider-Man 2 showing both Peter Parker and Miles Morales getting ready to fight while web swinging on a red background, with the PS5 five year anniversary GamesRadar+ frame along the side - Peter's arm is being taken over by the black symbiote, while Miles readies a venom charge" src="https://cdn.mos.cms.futurecdn.net/jjvkMQXMWXhtRzTxoMS67G.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: PlayStation)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.gamesradar.com/games/spider-man/spider-man-2-isnt-just-gamings-best-superhero-fantasy-it-proves-the-ps5-is-home-for-marvel-fans-like-me">Spider-Man 2 isn't just gaming's best superhero fantasy – it proves the PS5 is home for Marvel fans like me</a>. We're celebrating 5 years of PS5 by looking at the console's best moments as well as what's in store for the future.</p></div></div><p>It's already been confirmed that Marvel's Wolverine takes place in the same universe as Insomniac's Spider-Man games, so we now officially have a Marvel Gaming Universe (MGU, anyone?). I think they're playing the long game here – I don't expect Spider-Man to turn up halfway through Logan's adventure and join him through to the end – but I <em>am</em> kind of expecting Peter Parker to make a post credit cameo. Without spoiling too much for those unaware, <a href="https://www.gamesradar.com/marvels-spider-man-2-guide/">Marvel's Spider-Man 2</a> ends in a way that, if you squint and use a little imagination, could feasibly lead to Peter leaving New York and bumping into Logan somewhere. </p><p>Spider-Man and Wolverine are wildly different characters with very different temperaments, but a future game featuring them both would work because of, rather than despite, this. After all, they've worked together plenty of times in the comics world. The MGU plans extend far beyond these two however, as can be seen if you take another look at the trailer. It's revealed that Omega Red and Mystique will feature, and I'll bet you a spandex costume of your choice that there will be more villains – and perhaps heroes – to come. The confirmation of Tokyo as a location intrigues me. Could we see Lady Deathstrike? Logan's son Daken, even?</p><p>Mystique only makes a brief appearance in the trailer, but the way that she is framed and animated in the few seconds of a fight scene we see leads me to believe that she'll be a playable character. The fact that Marvel's Spider-Man 2 features playable characters beyond Peter and Miles only strengthens my belief, and in fact, I'll go so far as to say that we'll even get to step into the blood-soaked shoes of Omega Red, even if only briefly. Insomniac let us have a little go living out our Venom fantasies, after all.</p><h2 id="hulk-logan">Hulk/Logan</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KurRPce8VmEdE65oXNqQYg" name="Mystique" alt="Close up on Mystique's face in Marvel's Wolverine" src="https://cdn.mos.cms.futurecdn.net/KurRPce8VmEdE65oXNqQYg.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Insomniac Games)</span></figcaption></figure><div><blockquote><p>Wolverine will need another level of creativity given that he can't die, but I trust this team to do it.</p></blockquote></div><p>Part of what Marvel's Wolverine will set out to do, I think, is solidify the idea of an MGU and continue to normalize the idea of multiple playable characters. I expect this to pay off big time in the future, with an Insomniac X-Men, Avengers, or other big league team-up game. The very presence of a sentinel at the end of the trailer serves as a reminder that the MGU is populated by an untold number of mutants, and opens the door to an enormous number of related characters. </p><p>The <em>other</em> thing the game will want to do, of course, is tell a great Wolverine story while making him feel authentic. This poses a huge, vital question that neither the reveal trailer nor the gameplay trailer answers: <em>how</em>? His skeleton is coated with an unbreakable metal, he rapidly heals any wound, and his claws can tear through almost anything. The worst mistake a superhero game can make is to sacrifice the power fantasy in the name of gameplay mechanics utterly unsuited to it (looking at you, <a href="https://www.gamesradar.com/marvels-avengers-game-guide/">Marvel's Avengers</a> and <a href="https://www.gamesradar.com/suicide-squad-kill-the-justice-league-guide/">Suicide Squad: Kill the Justice League</a>).</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="USbe3WVp8b7c7mNmmMqHNJ" name="MarvelsWolverine-01" alt="Marvel's Wolverine" src="https://cdn.mos.cms.futurecdn.net/USbe3WVp8b7c7mNmmMqHNJ.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: SIE)</span></figcaption></figure><p>Balancing the powerful nature of a character with the need for some level of challenge is an incredibly difficult task, but I feel confident saying Insomniac is a safe pair of hands here. Their Spider-Man games demonstrated that they know and understand the characters they've been trusted with, and can find a way to make them a joy to play as without hollowing out their abilities.</p><p>Wolverine will need another level of creativity given that he can't die, but I trust this team to do it. An additional technique, of course, is to feature gameplay sections where you take control of a character that doesn't enjoy the advantages of the main protagonist. Insomniac landed on a winning formula with Marvel's Spider-Man 2; I see no reason for them to drop it entirely for their next game, and I doubt they do, either. </p><p><em>Check out our </em><a href="https://www.gamesradar.com/best-ps5-games/"><em>best PS5 games</em></a><em> ranking for what to play next!</em></p>
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                                                            <title><![CDATA[ Spider-Man 2 isn't just gaming's best superhero fantasy – it proves the PS5 is home for Marvel fans like me ]]></title>
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                            <![CDATA[ Now Playing | Can't wait for Marvel's Wolverine? Revisit Marvel's Spider-Man 2 and get excited all over again ]]>
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                                                                        <pubDate>Thu, 13 Nov 2025 14:00:00 +0000</pubDate>                                                                                                                                <updated>Fri, 14 Nov 2025 11:11:22 +0000</updated>
                                                                                                                                            <category><![CDATA[Spider Man]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Luke Kemp ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/yV3vyC2FdvgtNFMfPYErDc.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Key art for Spider-Man 2 showing both Peter Parker and Miles Morales getting ready to fight while web swinging on a red background, with the PS5 five year anniversary GamesRadar+ frame along the side - Peter&#039;s arm is being taken over by the black symbiote, while Miles readies a venom charge]]></media:description>                                                            <media:text><![CDATA[Key art for Spider-Man 2 showing both Peter Parker and Miles Morales getting ready to fight while web swinging on a red background, with the PS5 five year anniversary GamesRadar+ frame along the side - Peter&#039;s arm is being taken over by the black symbiote, while Miles readies a venom charge]]></media:text>
                                <media:title type="plain"><![CDATA[Key art for Spider-Man 2 showing both Peter Parker and Miles Morales getting ready to fight while web swinging on a red background, with the PS5 five year anniversary GamesRadar+ frame along the side - Peter&#039;s arm is being taken over by the black symbiote, while Miles readies a venom charge]]></media:title>
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                                <p>As people who hate fun keep telling me, tying a tablecloth round my neck like a cape and jumping short distances while shouting "Look at me I'm flying" before hitting the ground doesn't make me a superhero. <a href="https://www.gamesradar.com/marvels-spider-man-2-guide/">Marvel's Spider-Man 2</a> does, though – or at least, it brings me as close as I'm ever going to get. It was, and still is, the best superhero simulator the industry has to offer.</p><p>It's not such a great game because it looks pretty… but damn, it <em>does</em> look pretty. Amazing even, you might say. This probably shouldn't come as a surprise considering the fact that it has Sony's money and support behind it, but boy oh boy has that money and support paid off. Few PS5 games come close to matching Spider-Man 2 for looks, especially if you have a TV capable of running it in its full 4K or 120hz glory. Want something to show off the capabilities of your console that is somehow going up rather than down in value? This should be your first stop.</p><h2 id="caught-in-a-web">Caught in a web</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="giB2VVyCK8gm4wns6GXryL" name="SS_spider-man_2_miles-vista-side-2" alt="Miles Morales looks across New York City at sunset in Marvel's Spider-Man 2" src="https://cdn.mos.cms.futurecdn.net/giB2VVyCK8gm4wns6GXryL.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: PlayStation, Insomniac Games)</span></figcaption></figure><p>If 120hz isn't an option for you, you can still go for 60fps, and you should absolutely take it. Sometimes, I don't mind sacrificing frames for fidelity, especially if it's something horror-flavored like <a href="https://www.gamesradar.com/games/silent-hill-f-guide/">Silent Hill f</a> or <a href="https://www.gamesradar.com/alan-wake-2-guide/">Alan Wake 2</a>. But it's hard to overstate how integral fluidity is to the experience here, and you need the frame rate to support it.</p><div  class="fancy-box"><div class="fancy_box-title">Five Years of PS5</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rJWtCUm9uzHtp6ycYwK5ti" name="wolverine_PS5_console_bookmark_template_1080" caption="" alt="Key art for Marvel's Wolverine, with Logan on the right hand side - his claws are out against a yellow background, with a GamesRadar+ frame that says 'PS5: Five Year Anniversary'" src="https://cdn.mos.cms.futurecdn.net/rJWtCUm9uzHtp6ycYwK5ti.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: PlayStation)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.gamesradar.com/games/action/all-signs-point-to-marvels-wolverine-being-the-logan-simulator-ive-wanted-for-decades-and-the-next-step-toward-ps5s-superhero-universe/">All signs point to Marvel's Wolverine being the Logan simulator I've wanted for decades, and the next step toward PS5's superhero universe</a>. We're celebrating 5 years of PS5 by looking at the console's best moments as well as what's in store for the future.</p></div></div><p>Insomniac had already seemed to nail the feel of swinging through the air as the web-swinger in the first <a href="https://www.gamesradar.com/spiderman-ps4-guide/">Marvel's Spider-Man</a>, but by the time the first full sequel launched, it was better than ever. <em>Thwip </em>a webline to arc through the air, launch yourself forwards, <em>thwip</em> another, pull a few air tricks, pull yourself to a launch point to hurl yourself upwards once again, whip out the new web wings to glide and perhaps take advantage of Wind Tunnels to zoom forwards; before diving to build up speed for your next webline.</p><p>Soaring through the air above the streets of New York like an arachnid-styled pendulum is an incredible feeling. There's fast travel to unlock, but I honestly don't understand why you might want to use it.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CMWKJme7szPsFapgr3q4HX" name="SS_SpiderMan2_06" alt="Peter uses the Anti-Venom Suit to trip an enemy with tentacles in Marvel's Spider-Man 2" src="https://cdn.mos.cms.futurecdn.net/CMWKJme7szPsFapgr3q4HX.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: PlayStation, Imsomniac Games)</span></figcaption></figure><p>Combat, too, is all about having a smooooth ride. It owes much to the Batman: Arkham series in terms of building up one long combo and dancing from one foe to the next, but both Spider-Men are far more athletic heroes, which is reflected appropriately in how they dispense violent justice.</p><p>There's nothing quite like launching a bad guy into the air, leaping up to join them so you can hurl them back down to the ground, pulling yourself to a distant enemy in an instant to start punching <em>them</em> in the face instead, then using a gadget or ability to push back the group that is now trying to crowd you – before using a finisher to instantly take down the nearest goon stupid enough to step up. Fights are a rush.</p><h2 id="air-miles">Air Miles</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="N4hU2umhYVAfLU8dwjSKGX" name="SS_SpiderMan2_07" alt="Dressed in the Iron Spider suit, Peter stomps an enemy in Marvel's Spider-Man 2" src="https://cdn.mos.cms.futurecdn.net/N4hU2umhYVAfLU8dwjSKGX.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: PlayStation, Imsomniac Games)</span></figcaption></figure><p>Perhaps, like me, you bought the game at launch and rinsed it of trophies in less than a week (something I almost never do, by the way). Well since then, New Game Plus has been added, giving you a brand new reason to come back. As well as one final trophy for finishing NG+ on any difficulty, 'Ultimate' character levelling and new unlockable suits have been added. Honestly, though? I just loved playing through the story again, and was once more so taken with the movement and the combat, I found myself drifting back to side content even though I'd already unlocked all the rewards. This 2023 game is one of my 2025 GOTY contenders. </p><p>Going back through the story, I was reminded of two things. Firstly, how good the acting is. Nadji Jeter for example again gives a phenomenal performance as Miles Morales, and Yuri Lowenthal remains my favorite Peter Parker version of Spider-Man in any medium (there, I said it). The ever-reliable Laura Bailey makes a great MJ, and don't you dare forget that the sadly departed horror legend Tony Todd makes an appearance as Venom. He plays the character <em>perfectly</em>, and makes a huge impact despite the relatively small role. But don't take my word for it. Just ask his BAFTA nomination.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/RrVY35fFTNhyo4iU8d8JyL.jpg" alt="Miles talks with an old man in Central Park in Marvel's Spider-Man 2" /><figcaption><small role="credit">PlayStation, Insomniac Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/YXS3ZECrMZ7GWwY7iagEyL.jpg" alt="Peter kicks a thug in Kraven's mansion in the symbiote suit as another aims a gunshot in Marvel's Spider-Man 2" /><figcaption><small role="credit">PlayStation, Insomniac Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/G7nTcLQRBuG2knn7UTAEyL.jpg" alt="Peter uses a cracked wooden vantage point looking over armed thugs in an overgrown Chinatown interior in Marvel's Spider-Man 2" /><figcaption><small role="credit">PlayStation, Insomniac Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/sFLWNwkJT74rh5U6nPwEyL.jpg" alt="Peter performs a QTE to save a crashing rollercoaster in Marvel's Spider-Man 2" /><figcaption><small role="credit">PlayStation, Insomniac Games</small></figcaption></figure></figure><p>The other thing that resurfaced in the murky waters of my memory was the depth of the story. Look, it's not <em>worthy</em> or enormously complex, but it echoes uncomfortable aspects of the human condition that you might not expect from a superhero romp. It is in part a story about self-awareness, legacy, and getting a handle on your emotions. Sure, it's also in part a story about one man who turns into a giant lizard and another who only wears scraps of leather and fur so he can show everybody how apocalyptically ripped he is, but that means there's something for everyone. </p><p>If Marvel's Spider-Man 2 somehow passed you by, you'll find that it's every bit as impressive today as it was two years ago. If you've already put dozens of hours in – heck, even if you went through New Game Plus as soon as it was added – I'd still urge you to reinstall it and play again. There's a literally endless parade of crimes in this digital New York, and I guarantee you'll look and feel incredibly cool on your way to foil them. </p><p><em>Check out our </em><a href="https://www.gamesradar.com/best-ps5-games/"><em>best PS5 games</em></a><em> ranking for what to play next!</em></p>
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                                                            <title><![CDATA[ Marvel wanted the new Wolverine game to bring Logan back in "spectacular and visceral fashion," and Insomniac was "the perfect choice" after the Spider-Man games ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/action/marvel-wanted-the-new-wolverine-game-to-bring-logan-back-in-spectacular-and-visceral-fashion-and-insomniac-was-the-perfect-choice-after-the-spider-man-games/</link>
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                            <![CDATA[ Marvel's Wolverine is due out in 2026 ]]>
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                                                                        <pubDate>Wed, 05 Nov 2025 11:17:32 +0000</pubDate>                                                                                                                                <updated>Wed, 05 Nov 2025 11:18:59 +0000</updated>
                                                                                                                                            <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Games]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anthony McGlynn ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Ho98fjFoKZx5B8fUtAtzdW.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.&lt;/p&gt; ]]></dc:description>
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                                <p>After making three <a href="https://www.gamesradar.com/best-spiderman-games/">Spider-Man games</a>, <a href="https://www.gamesradar.com/uk/tag/insomniac-games/">Insomniac</a> is now working with Marvel and Sony on an adventure starring the mighty <a href="https://www.gamesradar.com/marvels-wolverine-guide/">Wolverine</a>. Although the adamantium-clawed hero is a different speed to the wallcrawler, there was no studio better suited to the job, according to management.</p><p>Speaking to <a href="https://gameinformer.com/interview/2025/11/04/general-manager-sheds-light-on-future-of-marvel-games" target="_blank">Game Informer</a> about Logan's new video game, Haluk Mentes, the general manager of Marvel Games, reveals how the Ratchet & Clank studio became everyone's number one choice. "As is usually the case, once we complete a project together, they, too, become 'Marvel,'" he tells the outlet.</p><p>"Marvel's Wolverine with our dear friends at Insomniac Games is perhaps the epitome of this philosophy," he continues. "We have been working together for more than a decade and developed such a shorthand across multiple Marvel's Spider-Man games that when the time finally came to bring Logan back in spectacular and visceral fashion, it was obvious to everyone on our team that Insomniac was the perfect choice."</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/s3pDMUWlA6I" allowfullscreen></iframe></div></div><p>Rightly so, as Insomniac's three Spidey video games thus far have been miraculous achievements. The tactile web swinging combined with the well-crafted plotlines that dig right into Miles Morales and Peter Parker's rogues' gallery, and the stunning recreation of New York City, place them all among the finest releases of the last ten years.</p><p>The <a href="https://www.gamesradar.com/games/action/wolverines-first-gameplay-trailer-just-reminded-me-why-wolverine-is-one-of-marvels-best-characters/">gameplay trailer</a> revealed during September's State of Play shows Wolverine is utilizing a lot of the same strengths. Combos and bouncing between targets are fundamental to the combat, and we appear to be getting multiple perspectives via Mystique, while other X-Men heroes and villains show up throughout.</p><p>"It was our shared culture and values that brought us together, and we're so proud to continue collaborating for many years to come," Mentes finishes. Marvel's Wolverine arrives in 2026, then with any luck, we'll have Spider-Man 3 soon after.</p><p><a href="https://www.gamesradar.com/games/action/marvels-wolverine-box-art-doesnt-look-like-our-past-games-according-to-spider-man-studio-insomniac-which-worked-with-a-comic-artist-who-has-a-brutal-history-with-the-character-for-the-cover/"><em>Marvel's Wolverine box art "doesn't look like our past games," according to Spider-Man studio Insomniac, which worked with a comic artist who has a brutal history with the character for the cover</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Wlk7ve"></div>                            </div>                            <script src="https://kwizly.com/embed/Wlk7ve.js" async></script>
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                                                            <title><![CDATA[ Marvel's Wolverine box art "doesn't look like our past games," according to Spider-Man studio Insomniac, which worked with a comic artist who has a brutal history with the character for the cover ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/action/marvels-wolverine-box-art-doesnt-look-like-our-past-games-according-to-spider-man-studio-insomniac-which-worked-with-a-comic-artist-who-has-a-brutal-history-with-the-character-for-the-cover/</link>
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                            <![CDATA[ The devs wanted "the expressive energy of comics" to shine through ]]>
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                                                                        <pubDate>Thu, 25 Sep 2025 15:47:44 +0000</pubDate>                                                                                                                                <updated>Thu, 25 Sep 2025 15:49:38 +0000</updated>
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                                                                                                <author><![CDATA[ dustin.bailey@futurenet.com (Dustin Bailey) ]]></author>                    <dc:creator><![CDATA[ Dustin Bailey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/j8jDhQh7y8VawwTuRvrNbn.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Cover art for Marvel&#039;s Wolverine]]></media:description>                                                            <media:text><![CDATA[Cover art for Marvel&#039;s Wolverine]]></media:text>
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                                <p>We finally got a proper look at <a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel's Wolverine</a> during the <a href="https://www.gamesradar.com/news/live/ps5-state-of-play-september-2025-news-reveals-everything-announced/">PlayStation State of Play for September 2025</a>, and that included a first glimpse at the box art for the <a href="https://www.gamesradar.com/upcoming-ps5-games/">upcoming PS5 game</a>. Developer Insomniac seems especially proud of that cover, as the studio took a little extra time during yesterday's presentation to talk about how it represents both the character and the tonal shift away from its previous games.</p><p>"We're pretty excited about the artwork that we're using on the cover," as Marvel Games executive producer Eric Monacelli explains in a behind the scenes video. "It's dynamic, it's rough edged. You notice it doesn't look like our past games. It has a sense of urgency and forward movement and rage and fury, and that's Wolverine."</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/oBib2xkYfE4" allowfullscreen></iframe></div></div><p>"Our cover bridges bold simplicity with the expressive energy of comics to further accentuate Wolverine’s rugged, complex personality," as Insomniac senior community manager Aaron Jason Espinoza adds on the <a href="https://blog.playstation.com/2025/09/24/marvels-wolverine-arrives-on-playstation-5-fall-2026/" target="_blank">PlayStation Blog</a>. This post also reveals that the box art was "designed in collaboration" with comic artist Jock.</p><p>As with many comic artists, Jock has a prolific list of credits, ranging from 2000 AD runs on series like Judge Dredd to Marvel and DC runs on characters as notable as Batman. He has an especially notable credit when it comes to Wolverine, though, as he did cover art for all 15 issues of the 2012 series Wolverine Max. That run is notable for featuring a whole lot of extreme violence – not far off from the <a href="https://www.gamesradar.com/games/action/marvels-wolverine-dev-says-its-darker-and-more-brutal-than-you-might-expect-from-insomniac-and-after-seeing-the-claws-up-through-the-face-scene-the-director-worried-was-too-far-im-sure-getting-that-vibe/">hyperviolent tone we've seen in the trailer for Marvel's Wolverine</a>.</p><p><em>Here are </em><a href="https://www.gamesradar.com/games/action/all-the-villains-in-the-marvels-wolverine-trailer-and-3-we-hope-to-see/"><em>all the villains in the Marvel's Wolverine trailer, and 3 we hope to see</em></a><em>.</em></p>
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                                                            <title><![CDATA[ Famously Canadian Wolverine gets yet another Australian actor in the Insomniac PS5 game, in what the star calls "one of the greatest honors of my life, one of the biggest responsibilities I've ever had" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/action/famously-canadian-wolverine-gets-yet-another-australian-actor-in-the-insomniac-ps5-game-in-what-the-star-calls-one-of-the-greatest-honors-of-my-life-one-of-the-biggest-responsibilities-ive-ever-had/</link>
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                            <![CDATA[ Liam McIntyre previously played JD Fenix in the Gears of War games ]]>
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                                                                        <pubDate>Thu, 25 Sep 2025 10:03:29 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Wolverine mask]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Wolverine mask]]></media:text>
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                                <p>Insomniac Games has revealed who will be playing Wolverine in its upcoming game, with Spartacus and Gears of War actor Liam Mcintyre taking on the role.</p><p><a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel's Wolverine</a> had <a href="https://www.gamesradar.com/games/action/marvels-wolverine-reappears-with-a-2026-release-date-on-ps5-and-gameplay-that-were-actually-supposed-to-see/"><u>its reveal party</u></a> at last night's <a href="https://www.gamesradar.com/news/live/ps5-state-of-play-september-2025-news-reveals-everything-announced/"><u>PlayStation State of Play showcase</u></a>, with us getting our first look at gameplay for Insomniac's next Marvel game. And while it gave us a disappointing "Fall 2026" release date (meaning the game will have gone about five years from reveal to release), it does look like a solid action game in the vein of Marvel's Spider-Man. </p><p>We also got to meet the game's Wolverine, with Liam McIntyre (who played JD Fenix in Gears of War alongside a ton of film and TV roles) taking up the mantle, who called it "one of the greatest honors of my life, one of the biggest responsibilities I've ever had, and one of the coolest things I've ever got to do." </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/oBib2xkYfE4" allowfullscreen></iframe></div></div><p>During the showcase creative director Marcus Smith said "that level of acting and being able to just deliver that performance with believability across both spectrums was something [...] we all agreed: He's the one. We don't need to see anyone else." And despite Wolverine being famously Canadian, it turns out Australians are the best at playing the character, apparently.</p><p>McIntyre confirmed that he's actually played some of Marvel's Wolverine, saying "there was this one section of the game I got to try. It was just visceral, immediate, and so incredibly satisfying, and I was like, 'this is gonna be amazing.'" And while we're unlikely to hear the lead voice actor for a game say "it's kinda mid yeah" the passion and description given by McIntyre does give me somewhat high hopes that the combat will be good. </p><p><a href="https://www.gamesradar.com/games/action/marvels-wolverine-dev-says-its-darker-and-more-brutal-than-you-might-expect-from-insomniac-and-after-seeing-the-claws-up-through-the-face-scene-the-director-worried-was-too-far-im-sure-getting-that-vibe/"><u><em>Marvel's Wolverine dev says it's "darker and more brutal than you might expect from Insomniac," and after seeing the "claws up through the face" scene the director worried was "too far," I'm sure getting that vibe.</em></u></a></p>
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                                                            <title><![CDATA[ As well as Mystique and Omega Red, Marvel's Wolverine trailer revealed "hints to other characters" that fans will recognize ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/action/as-well-as-mystique-and-omega-red-marvels-wolverine-trailer-revealed-hints-to-other-characters-that-fans-will-recognize/</link>
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                            <![CDATA[ Sabretooth when? ]]>
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                                                                        <pubDate>Thu, 25 Sep 2025 09:46:23 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
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                                                                                                <author><![CDATA[ alistair.jones@futurenet.com (Ali Jones) ]]></author>                    <dc:creator><![CDATA[ Ali Jones ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/vfmurXTNKzUscGfQrJ9nfd.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Wolverine]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Wolverine]]></media:text>
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                                <p>Eagle-eyed Marvel fans might be able to spot "hints to other characters" in the new <a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel's Wolverine</a> trailer.</p><p>Last night, <a href="https://www.gamesradar.com/games/action/marvels-wolverine-reappears-with-a-2026-release-date-on-ps5-and-gameplay-that-were-actually-supposed-to-see/">Marvel's Wolverine made a stunning reappearance</a> during the State of Play broadcast, with a brutal, gore-filled trailer reintroducing the project to the world after early development footage was leaked in 2023. Now, if you're likely to be poring over this trailer for the next 12 months until the game's Fall 2026 release date, you might be able to pick some hints to a wider Marvel cast than appears at first sight.</p><p>As well as Logan (and a Sentinel), the trailer shows off classic X-Men figure Mystique doing some of her quintessential shapeshifting. There's also a look at Omega Red, who while not exactly a huge-name villain, has crossed paths with the Wolverine and co on a number of occasions. But those two are far from the only characters we're likely to get a closer look at.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/oBib2xkYfE4" allowfullscreen></iframe></div></div><p>During yesterday's trailer, creative director Marcus Smith said that "it's always nice teasing the depth and the amount of characters that we'll be seeing in the game," teasing that "there are some hints to other characters that fans of Wolverine will recognize for sure."</p><p>I'll admit that I've not been over the trailer with a fine-enough comb to work those out just yet, but I've got my fingers crossed for Sabretooth. Arguably Wolverine's greatest foe, it seems fitting that in a game where Logan's apparently appearing without the rest of the X-Men by his side, we'll be focusing more on his enemies than the wider group's foes. And while Insomniac promises (and seems to be delivering on) the idea that <a href="https://www.gamesradar.com/games/action/marvels-wolverine-dev-says-its-darker-and-more-brutal-than-you-might-expect-from-insomniac-and-after-seeing-the-claws-up-through-the-face-scene-the-director-worried-was-too-far-im-sure-getting-that-vibe/">Marvel's Wolverine will be "darker and more brutal) than its other games</a>, Marvel's Spider-Man games do give us something of a template to work on – expect some big-name enemies, as well as some deeper cuts.</p><p><em>I might not have done my homework, but our comics expert George has been hard at work documenting </em><a href="https://www.gamesradar.com/games/action/all-the-villains-in-the-marvels-wolverine-trailer-and-3-we-hope-to-see/"><em>all the villains in the Marvel's Wolverine trailer</em></a><em>.</em></p>
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                                                            <title><![CDATA[ Marvel's Wolverine dev says it's "darker and more brutal than you might expect from Insomniac," and after seeing the "claws up through the face" scene the director worried was "too far," I'm sure getting that vibe ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/action/marvels-wolverine-dev-says-its-darker-and-more-brutal-than-you-might-expect-from-insomniac-and-after-seeing-the-claws-up-through-the-face-scene-the-director-worried-was-too-far-im-sure-getting-that-vibe/</link>
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                            <![CDATA[ Insomniac is honoring Wolverine's legacy as an incredibly violent superhero ]]>
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                                                                        <pubDate>Wed, 24 Sep 2025 23:51:43 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
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                                                                                                <author><![CDATA[ jordan.gerblick@futurenet.com (Jordan Gerblick) ]]></author>                    <dc:creator><![CDATA[ Jordan Gerblick ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Wolverine screenshot showing a bloody Logan up close]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Wolverine screenshot showing a bloody Logan up close]]></media:text>
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                                <p>The new <a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel's Wolverine</a> gameplay trailer starts off with a bloodied up Logan lifting a human-looking cyborg up and impaling it with his retractable claws, and later in the trailer he uses those claws like a fork on another cyborg's face, going up and through the jaw and out of the top of its head. There's lots and lots of blood, naturally.</p><p>That's why, when I saw Insomniac senior community manager Aaron Jason Espinoza describe the game in a new <a href="https://blog.playstation.com/2025/09/24/marvels-wolverine-arrives-on-playstation-5-fall-2026/" target="_blank">PlayStation Blog</a> as sometimes being "darker and more brutal than you might expect from Insomniac," my first thought was: you aren't kidding, brother!</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/s3pDMUWlA6I" allowfullscreen></iframe></div></div><p>Going off the gameplay trailer, you can definitely still tell this is from the same people that made Marvel's Spider-Man. In Espinoza's words, it features the same "fast, fluid, and ferocious combat; exhilarating, action-packed set pieces; robust accessibility features; and a gripping story that taps into the core tenets of one of the most compelling comic book characters of all-time."</p><p>Still, I was genuinely shocked watching that trailer, especially the claws in face part. And apparently, even one of the developers working on the game was hesitant to put that extremely graphic image in the game.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="THZapxFwFEzoBrpgHKz4fg" name="Reavers" alt="Wolverine slaughtering an enemy cyborg who is likely a Reaver" src="https://cdn.mos.cms.futurecdn.net/THZapxFwFEzoBrpgHKz4fg.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">This is the one. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Insomniac Games)</span></figcaption></figure><p>"There's a part in the trailer where Logan jumps down, and then he does the claws up through the face," says project director Jess Reiner-Reed in a new behind-the-scenes <a href="https://www.youtube.com/watch?v=oBib2xkYfE4&rco=1" target="_blank">video</a>. "That one I thought, maybe was gonna be taking it too far, but I am so glad that we have it. It looks fantastic."</p><p>It's true, Wolverine is an extremely violent anti-hero, known for putting his giant claws to use liberally and indiscriminately. That puts Insomniac in the position of having to create some truly disturbing visuals or be forever branded cowards by comic fans, and at this point it looks like they delivered on this front.</p><p>"The question that comes up a lot to us at Insomniac Games is, 'are you going to make a Wolverine game that is as violent, as visceral, as the character in the comics?" says creative director Marcus Smith, before showing a montage of similarly gruesome kill shots. The answer, he says through these images, is a resounding 'yes.'</p><p><a href="https://www.gamesradar.com/games/action/marvels-wolverine-reappears-with-a-2026-release-date-on-ps5-and-gameplay-that-were-actually-supposed-to-see/">Marvel's Wolverine is due to launch on PS5 in 2026.</a></p><p><a href="https://www.gamesradar.com/games/action/all-the-villains-in-the-marvels-wolverine-trailer-and-3-we-hope-to-see/"><em>All the villains in the Marvel's Wolverine trailer, and 3 we hope to see</em></a></p>
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                                                            <title><![CDATA[ Marvel's Wolverine reappears with a 2026 release date on PS5, and gameplay that we're actually supposed to see ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/action/marvels-wolverine-reappears-with-a-2026-release-date-on-ps5-and-gameplay-that-were-actually-supposed-to-see/</link>
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                            <![CDATA[ Insomniac's Wolverine game is coming next fall ]]>
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                                                                        <pubDate>Wed, 24 Sep 2025 21:43:25 +0000</pubDate>                                                                                                                                <updated>Wed, 24 Sep 2025 22:00:14 +0000</updated>
                                                                                                                                            <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[PlayStation / Insomniac Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Wolverine mask]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Wolverine mask]]></media:text>
                                <media:title type="plain"><![CDATA[Marvel&#039;s Wolverine mask]]></media:title>
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                                <p><a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel's Wolverine</a>, the next superhero action game from Marvel's Spider-Man developer Insomniac, is coming to PS5 in fall 2026. </p><p>The Marvel's Wolverine release date was announced in a new trailer released at tonight's <a href="https://www.gamesradar.com/news/live/ps5-state-of-play-september-2025-news-reveals-everything-announced/">PlayStation State of Play September 2025 live</a> show. The trailer reintroduces the long-silent action game following an enormous leak that saw pre-release materials spill onto the internet in 2023. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/s3pDMUWlA6I" allowfullscreen></iframe></div></div><p>Insomniac worked with Marvel Games on the project, and the new trailer is a smorgasbord of Marvel characters. In addition to the Marvel roster, the game seems to run up and down the world, with Wolverine taking to Madripoor, Canada, and Japan. </p><p>"Become a living weapon," the latest trailer blurb entreats. "As he searches for answers about his past, Wolverine will do whatever it takes – unleashing brutal claw combat, violent rage, and relentless determination – to cut through the mystery of the man he used to be."</p><p>A <a href="https://blog.playstation.com/2025/09/24/marvels-wolverine-arrives-on-playstation-5-fall-2026/" target="_blank">new blog post</a> from Insomniac senior community manager Aaron Jason Espinoza adds: "We aim to deliver the ultimate Wolverine fantasy built on Insomniac staples like fast, fluid, and ferocious combat; exhilarating, action-packed set pieces; robust accessibility features; and a gripping story that taps into the core tenets of one of the most compelling comic book characters of all-time."</p><p>The trailer is considerably more gruesome than Insomniac's usual releases; one developer praised the detailed "blood tech" made for the game, while another said the whole game delivers "a level of detail that we've never been able to do before." </p><p>In the reveal, Insomniac stressed that Marvel's Wolverine plays differently to its previous games, and not just because Wolverine doesn't shoot webs out of his wrists. Likewise, one developer touched on the newly revealed cover art, which deliberately "doesn't look like our past games." </p><p>More details will be released in spring 2026, the developer teased, seemingly hinting at the game's own dedicated showcase. Marvel's Wolverine is now positioned as one of the big PS5 exclusives of 2026, filling roughly the same time slot as <a href="https://www.gamesradar.com/games/open-world/ghost-of-yotei-guide/">Ghost of Yotei</a> this year, so Sony is sure to pull out all the stops. </p><p><em>Here are all the other </em><a href="https://www.gamesradar.com/upcoming-marvel-games/"><em>upcoming Marvel games</em></a><em>, from the new Iron Man game to Marvel's Wolverine.</em></p>
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                                                            <title><![CDATA[ The fact that you can still buy 19 inches of Venom with the Spider-Man 2 Collector's Edition has my Spidey sense tingling  ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/hardware/the-fact-that-you-can-still-buy-19-inches-of-venom-with-the-spider-man-2-collectors-edition-has-my-spidey-sense-tingling/</link>
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                            <![CDATA[ With great power comes great responsibility of trying not to unload my cash to buy the Marvel's Spider-Man 2 Collector's Edition two years after release just to get the Venom statue. ]]>
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                                                                        <pubDate>Mon, 11 Aug 2025 14:52:35 +0000</pubDate>                                                                                                                                <updated>Tue, 09 Sep 2025 12:04:31 +0000</updated>
                                                                                                                                            <category><![CDATA[Toys &amp; Collectibles]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                                                                <author><![CDATA[ rosalie.newcombe@futurenet.com (Rosalie Newcombe) ]]></author>                    <dc:creator><![CDATA[ Rosalie Newcombe ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ggiQdbUqiUUCvwkPEcYNg6.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hardware Editor at GamesRadar+, ever since I first held a NES controller in my hand I&#039;ve been obsessed with gaming, and the hardware it runs on. I could hook up a NES and SNES to a telly, without instructions, before I could walk. Even now, nothing is more exciting then taking a console, or handheld, out the box for the first time and setting it up. This obsession transformed into a love of games and game music, which lead to my music degree and dream of becoming a Scottish Nobuo Uematsu. After sharing my love of games through music, I began to share my love through words on sites like TechRadar and iMore. This lead to becoming a Hardware staff writer for PCGamesN, and later the Senior Tech Writer for Dexerto, covering all things Steam Deck, PlayStation and Nintendo. With that experience, I was able to level up as Hardware Editor for GamesRadar+, where I&#039;m still just as Nintendo, PlayStation and gaming tech obsessed as ever.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[PlayStation Studios/Insomniac Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Official close up promo image of the Venom statue included in the Marvel&#039;s Spider-Man 2 Collector&#039;s Edition by PlayStation Studios and Insomniac Games.]]></media:description>                                                            <media:text><![CDATA[Official close up promo image of the Venom statue included in the Marvel&#039;s Spider-Man 2 Collector&#039;s Edition by PlayStation Studios and Insomniac Games.]]></media:text>
                                <media:title type="plain"><![CDATA[Official close up promo image of the Venom statue included in the Marvel&#039;s Spider-Man 2 Collector&#039;s Edition by PlayStation Studios and Insomniac Games.]]></media:title>
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                                <p>Right now, you can still buy the Marvel's Spider-Man 2 Collector's Edition set for the PS5. </p><p>You know the one that comes with a digital copy for one of the <a href="https://www.gamesradar.com/best-ps5-games/" target="_blank">best PS5 games</a>, and that massive 19-inch Venom statue, where he's battling it out with Peter Parker and Miles Morales while the creepy symbiote tendrils menacingly lift him into the air? Well, it's available for <a href="https://direct.playstation.com/en-us/buy-games/marvels-spider-man-2-collectors-edition-ps5" target="_blank"><strong>$229.99 at PS Direct</strong></a> despite the fact that the game launched way back in October 2023, and I'm trying to use all my strength and willpower not to buy it.</p><p>It's not the price that's putting me off, but the struggle of fitting 19 inches worth of spectacular Spidey goodness into my life. There's only so much shelf space I can spare for more Marvel merch, and that's a whole lot of Venom that I'll need to accommodate, tendrils in all.</p><div class="product"><a data-dimension112="d5b66d3f-e6fc-4c8c-a579-067e1f6d6a5a" data-action="Deal Block" data-label="| $229.99 at PS Direct" data-dimension48="| $229.99 at PS Direct" href="https://direct.playstation.com/en-us/buy-games/marvels-spider-man-2-collectors-edition-ps5" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="FY5kujKifP6aoWxS2ctp7L" name="spider-man2collectors" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/FY5kujKifP6aoWxS2ctp7L.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Marvel's Spider-Man 2 Collector's Edition for PS5</strong> <strong>|</strong><a href="https://direct.playstation.com/en-us/buy-games/marvels-spider-man-2-collectors-edition-ps5" target="_blank" data-dimension112="d5b66d3f-e6fc-4c8c-a579-067e1f6d6a5a" data-action="Deal Block" data-label="| $229.99 at PS Direct" data-dimension48="| $229.99 at PS Direct" data-dimension25=""><strong> $229.99 at PS Direct</strong></a><br>If you missed out on the collector's edition the first time around, you can still grab the box full of Marvel's Spider-Man 2 goodies through PS Direct right now, including that glorious 19-inch Venom statue. The collector's box set also includes a digital voucher copy of the game, a steelbook display case, all the pre-order bonus items including an early unlock for the Arachknight Suit for Peter, an early unlock for the Shadow-Spider Suit for Miles, and all the digital deluxe edition in-game content, which includes even more suits for Peter and Miles.</p><p><strong>Buy it if:</strong></p><p><strong>✅ </strong>You missed owning the Collector's Edition at launch<br><strong>✅ </strong>You're a big Spidey fan<br><strong>✅ </strong>You want 19 inches of Venom in your life<br><strong>✅ </strong>You want all the exclusive in-game Spidey suits</p><p><strong>Don't buy it if:</strong></p><p>❌ You've already played Marvel's Spider-Man 2<br>❌ Venom isn't your favorite Spidey baddie<br>❌ You aren't a fan of collector's edition statues</p><p>UK: <a href="https://direct.playstation.com/en-gb/buy-games/marvels-spider-man-2-collectors-edition-ps5?srsltid=AfmBOoqIy_tZuueq_AxC3iHiwJ-u8NhGPs9SYQTUEzg9u4IsnuIBbi2p" target="_blank">£219.99 at PS Direct UK</a><a class="view-deal button" href="https://direct.playstation.com/en-us/buy-games/marvels-spider-man-2-collectors-edition-ps5" target="_blank" rel="nofollow" data-dimension112="d5b66d3f-e6fc-4c8c-a579-067e1f6d6a5a" data-action="Deal Block" data-label="| $229.99 at PS Direct" data-dimension48="| $229.99 at PS Direct" data-dimension25="">View Deal</a></p></div><p>Collector's Editions don't usually stick around for long. Weeks, and in some cases even days, after a big game's release, you'll only going to find them in the window displays at GameStop amongst other over-priced <a href="https://www.gamesradar.com/best-ps5-accessories/" target="_blank">PS5 accessories</a>. or copies across every second-hand auction site you can imagine in the US.  So I'm shocked this is still available to buy. </p><p>Shocked but happy, as it's a PlayStation Direct exclusive, I remember the difficulty of finding this edition in stock shortly after launch. Finding the Venom statue anywhere but eBay at the time got so stressful that it's why I stuck with a physical copy of just the game instead. </p><p>It didn't disappoint, and I have the Platinum trophy to prove it. But as a big Spider-Man nerd, I can't pretend I wasn't thinking about the 19-inch Venom statue, steelbook case, and all the in-game suits and goodies I could have had access to, had I had the collector's edition been available online for a little while longer.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AAfQ6THCkedB7JDNwqSDbV" name="spider-man2-collectors01" alt="Official product image of the Marvel's Spider-Man 2 Collector's Edition on PS5." src="https://cdn.mos.cms.futurecdn.net/AAfQ6THCkedB7JDNwqSDbV.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: PlayStation Studios/Insomniac Games)</span></figcaption></figure><p>I'm not sure if PlayStation Studios and Insomniac Games just made an extra batch of Venom statues to appease Spidey fans like me who missed them the first time around, or a fresh box of collector's editions was found by a PS Direct staff member at the back of a warehouse somewhere, but I'm glad they're now more readily available.</p><p>Collector's editions of games being this exclusive commodity has never sat right with me. They tend to be pretty pricey, and their short lifespan on the digital shelves makes them even more prone to being exclusive for those with the cash to spare. I've even pre-ordered a collector's edition (the Clock Tower Rewind Collector's Edition by Limited Run Games) purely as I knew I'd not be able to buy it for its retail price in the future - and I still feel gross about it.</p><p>Having them still in stock years after launch, like with this Spider-Man 2 edition, gives Spidey fans with smaller budgets a chance to save and grab the statue for themselves, with the added bonus of not having to fork money over to greedy resellers, and I'm all for it. </p><p>An MSRP of $229.99 / £219.99 is still going to be out of a lot of Spider-Man fan's budgets, of course. Especially as I'm sure most fans have a copy of the Insomniac Spidey sequel on PS5 (or even Steam) by now, and don't fancy forking out over $200 for another. However, it is the accessibility that I'm a fan of, and I only wish collector's editions for other big PS5 games were still easy to find in 2025.</p><p>Now Sony, can you please restock the Marvel's Spider-Man 2 DualSense controller too? If the <a href="https://www.gamesradar.com/hardware/gaming-controllers/playstation-30th-anniversary-dualsense-controller-pre-orders-look-like-theyre-live/" target="_blank">30th anniversary DualSense controller</a> can get a restock, why not Spider-Man?</p><ul><li><strong></strong><a href="https://www.amazon.com/s?k=ps5+games&rh=p_n_deal_type%3A23566065011&dc&qid=1754917343&rnid=23566063011&ref=sr_nr_p_n_deal_type_1&ds=v1%3AWpNkrDyGSoChGicavdeZT8yacqsp6YgCz20yRYwsY0A" target="_blank"><strong>View all PS5 game deals at Amazon</strong></a><strong></strong></li><li><strong>Miles Morales Ultimate Edition: </strong><a href="https://www.amazon.com/Marvels-Spider-Man-Miles-Morales-Ultimate-Playstation/dp/B08QFWWJ8K/" target="_blank"><del><strong>$69.99</strong></del><em><strong> </strong></em><strong>$49.28 at Amazon</strong></a></li></ul><p><em>Picking up one of the </em><a href="https://www.gamesradar.com/best-ps5-controller/" target="_blank"><em>best PS5 controllers</em></a><em>, the </em><a href="https://www.gamesradar.com/best-ps5-headset/" target="_blank"><em>best PS5 headsets</em></a><em>, and one of the </em><a href="https://www.gamesradar.com/best-ps5-ssd/" target="_blank"><em>best SSDs for PS5</em></a><em> can help make your web-slinging adventures even better on your Sony console.</em></p>
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                                                            <title><![CDATA[ The mystery of Ratchet and Clank: Rift Apart's final Easter egg has finally been revealed, but Insomniac had to show us itself ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/ratchet-and-clank/the-mystery-of-ratchet-and-clank-rift-aparts-final-easter-egg-has-finally-been-revealed-but-insomniac-had-to-show-us-itself/</link>
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                            <![CDATA[ Your reward is an unfinished minigame ]]>
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                                                                        <pubDate>Thu, 12 Jun 2025 12:14:55 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Ratchet and Clank]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
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                                                    <category><![CDATA[PlayStation]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Ratchet and Clank: Rift Apart]]></media:description>                                                            <media:text><![CDATA[Ratchet and Clank: Rift Apart]]></media:text>
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                                <p><a href="https://www.gamesradar.com/ratchet-and-clank-rift-apart-guide-walkthrough/"><u>Ratchet and Clank: Rift Apart</u></a> was one of the earliest <a href="https://www.gamesradar.com/ps5-review/">PS5</a> exclusives, dropping around 6 months after the console first launched, but Insomniac Games has revealed that despite all of that time passing, the final Easter egg that <a href="https://www.gamesradar.com/ratchet-and-clank-rift-apart-is-hiding-a-final-easter-egg-that-no-ones-found/"><u>was hinted at less than a year after the game released</u></a> was never found by players. So instead of waiting even longer, Insomniac has decided to show it off to celebrate the game's fourth anniversary.</p><p>All we knew up until now was that the Easter egg was found in Zurkie's Gastropub, a location you frequent during Rift Apart's campaign, and considering that area is already filled with Easter eggs in the form of nods to past games, it made things a bit harder. During the Insomniac Live show on Twitch (with the clip since posted to Insomniac's Twitter account), the game's senior designer, Grant Parker walked through the Easter egg.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">Here's a never-before-discovered easter egg in Ratchet & Clank: Rift Apart! For the four-year anniversary, senior designer Grant Parker uncovered how to access a ✨secret✨ prototype mini game during Insomniac Live - our weekly live show on Twitch!#RatchetPS5 pic.twitter.com/9F8sxXhSAJ<a href="https://twitter.com/cantworkitout/status/1932947633238388856">June 11, 2025</a></p></blockquote><div class="see-more__filter"></div></div><p>So before you go into Zurkie's, there are two signs telling you that there are no weapons allowed and somehow players were meant to figure out that you need to shoot the left one five times, the right one four times, and then shoot the left one 13 more times, which results in nothing. There's no indication that anything has happened. But if you head into the pub and walk up the mechanical bull, you'll be shown a prompt saying "Hold L2 to Ride Mechanical Bull." </p><p>Holding L2 will then put you into a minigame where you have to try your best to stay on the bull. Except it's clearly unfinished, as Rivet is seen standing beside the bull while another version of herself is t-posing on the bull, which has no animations at all and simply clips through the floor as it moves around. However Parker says it was "just something fun that I thought I'd leave in the game" knowing that no one would find it… until now, obviously.</p><p><a href="https://www.gamesradar.com/games/co-op/split-fiction-players-defeat-secret-challenge-so-tough-that-some-of-the-devs-themselves-can-barely-complete-it-and-get-rewarded-with-the-promise-of-an-early-peek-at-the-directors-next-game/"><u><em>Split Fiction players defeat secret challenge so tough that some of the devs themselves can "barely" complete it, and get rewarded with the promise of an early peek at the director's next game</em></u></a><em>.</em></p>
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                                                            <title><![CDATA[ Don't wear the Symbiote suit in Marvel's Spider-Man 2's first mission, unless you want to discover a new hero: Poop-Man ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/dont-wear-the-symbiote-suit-in-marvels-spider-man-2s-first-mission-unless-you-want-to-discover-a-new-hero-poop-man/</link>
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                            <![CDATA[ "If they patch out Peter Pooper, I'm not playing the DLC" ]]>
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                                                                        <pubDate>Mon, 11 Mar 2024 11:28:44 +0000</pubDate>                                                                                                                                <updated>Mon, 11 Mar 2024 11:28:48 +0000</updated>
                                                                                                                                            <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Hope Bellingham ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/eYN2dZxQzLKUKzQqrHnPDh.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I&#039;m also known to write about the odd Korean drama for the Entertainment team every now and then.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Spider-Man 2]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Spider-Man 2]]></media:text>
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                                <p>A <a href="https://www.gamesradar.com/marvels-spider-man-2-guide/"><u>Marvel&apos;s Spider-Man 2</u></a> player has warned others about the dangers of wearing the Symbiote suit in the game&apos;s first mission.</p><p>As highlighted by the Twitter users below, there&apos;s a very real consequence if you play <a href="https://www.gamesradar.com/marvels-spider-man-2-new-game-plus-ng/"><u>Marvel&apos;s Spider-Man 2 New Game Plus</u></a> and take on Sandman while wearing a specific suit. If you&apos;ve already played Insomniac&apos;s most recent title, you&apos;re probably all too familiar with how much sand gets sent flying around when going up against the Marvel villain. What many may not have discovered yet, though, is that the Symbiote suit is quite the sand magnet. </p><p>I like to imagine that the Symbiote suit has the same texture as those squishy alien egg toys, which means the sand that&apos;s flicked off Sandman during the boss battle sticks to it very easily. The end result resembles something very different from sand or Symbiote and has got Marvel&apos;s Spider-Man 2 fans cheering on a new hero: Poop-Man. </p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">If they patch out Peter Pooper I'm not playing the DLC<a href="https://twitter.com/TrafalgarLog/status/1766546681540002020">March 9, 2024</a></p></blockquote><div class="see-more__filter"></div></div><p>"Don&apos;t play #SpiderMan2 new game plus first mission in the Symbiote suit because the sand goes onto the suit and makes peter turn into sh*t man," one Twitter user has warned fellow players. The picture included in the tweet pretty much speaks for itself. "This is why [Insomniac] held off NG+ for so long, they didn&apos;t want us to find out about poop man," another fan responded to the tweet. </p><p>Things get even funnier in the tweet&apos;s reply: "If they patch out Peter Pooper I&apos;m not playing the DLC," the same Twitter user threatens. Others have had similar reactions, sharing things like: "This is the main reason you play ng+" and "Spooderman." Although not the most flattering comparison, we&apos;re sure Insomniac doesn&apos;t mind if it means more people are trying out New Game Plus, even if it is just to meet Poop-Man. </p><p>In other (less poop-related) Spider-Man news: Despite the sequel&apos;s ending, <a href="https://www.gamesradar.com/despite-marvels-spider-man-2s-ending-peter-parkers-voice-actor-doesnt-think-weve-seen-the-last-of-his-character/"><u>Peter Parker&apos;s voice actor doesn&apos;t think we&apos;ve seen the last of his character</u></a>.</p><p><em>Find out what else Peter Parker and Miles Morales can wear with our </em><a href="https://www.gamesradar.com/marvels-spider-man-2-suits-costumes-all/"><u><em>Marvel&apos;s Spider-Man 2 suits</em></u></a><em> guide. </em></p>
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                                                            <title><![CDATA[ Steam Winter Sale has too many discounts - so check out these 10 games under $10 that you’ve probably never played before ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/steam-winter-sale-has-too-many-discounts-so-check-out-these-10-games-under-dollar10-that-youve-probably-never-played-before/</link>
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                            <![CDATA[ The best savings buried under Valve's algorithm ]]>
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                                                                        <pubDate>Sun, 24 Dec 2023 16:54:15 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Open World]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ null ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Sunset Overdrive]]></media:description>                                                            <media:text><![CDATA[Sunset Overdrive]]></media:text>
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                                <p>Steam’s Winter Sale is absolutely packed with savings on games big and small. But the more obscure or overlooked gems are often stuck beneath the pesky algorithm. To save your wrist from the pain of endlessly scrolling, we’ve compiled ten games you’ve probably never played before, all on sale for under $10. </p><p>Let’s start with Before The Green Moon (<a href="https://store.steampowered.com/app/2323580/Before_The_Green_Moon/" target="_blank">$6</a>), a low-stakes, low-poly farming sim that’s “set in a small community at the base of a space elevator” that goes to the titular moon. Think Stardew Valley but with PSX aesthetics and an alien world. Before The Green Moon comes courtesy of Turnfollow, the developers behind Wide Ocean Big Jacket, so you can also expect some incredibly human moments thrown in, too. </p><p>Next up is Cursorblade (<a href="https://store.steampowered.com/app/2449040/Cursorblade/" target="_blank">$4</a>), a game that first caught my attention with a <a href="https://www.gamesradar.com/my-favourite-roguelike-in-steam-next-fest-has-a-genius-solution-to-vampire-survivors-biggest-problem/">great Next Fest demo</a>. Essentially, the game takes Vampire Survivor’s roguelike formula but casts you as the titular pointy cursor. Enemies stay stationary and it’s then on you to attack when appropriate, threading between projectiles, blobs, and flames to strike.</p><p>Before Insomniac Games swung into action with Spider-Man, the studio cut its teeth on Sunset Overdrive (<a href="https://store.steampowered.com/app/847370/Sunset_Overdrive/" target="_blank">$5</a>), the vibrant shooter that turns an urban open world into a platforming paradise. Sticking with blockbusters, survival horror sequel The Evil Within 2 (<a href="https://store.steampowered.com/app/601430/The_Evil_Within_2/" target="_blank">$6</a>) is at its lowest price ever and an absolute steal.</p><p>Early access not a problem? Driftwood (<a href="https://store.steampowered.com/app/2223700/Driftwood/" target="_blank">$7)</a>, the longboarding game with a starring sloth, just added snowboarding for the festive season, so, what better time to slide in? Then we have Mortal Sin, a brutal but brilliant roguelike that has you descend into unholy dungeons with some thrilling melee combat. (Yes, I’m breaking my own rules since it’s currently on sale for <a href="https://store.steampowered.com/app/1494810/Mortal_Sin/" target="_blank">$13</a>. It’s just that good!)</p><p>Let’s switch gears to something dramatically more chill: I Commissioned Some Cats (<a href="https://store.steampowered.com/app/2300390/I_commissioned_some_cats/" target="_blank">$3.5</a>), which is an adorable hidden object puzzler featuring some stunning art. Another hidden object gem comes from Sizeable (<a href="https://store.steampowered.com/app/1333910/Sizeable/" target="_blank">$3</a>), a puzzler that has you shrinking and expanding objects in a diorama. Cloud Gardens (<a href="https://store.steampowered.com/app/1372320/Cloud_Gardens/" target="_blank">$4.80</a>) is also endlessly relaxing for its gorgeous voxels and post-apocalyptic decorating.</p><p>My final recommendation is the time-looping old-school horror Homebody (<a href="https://store.steampowered.com/app/1959350/Homebody/" target="_blank">$9.99</a>), which is somehow brutally scary and insightful about early-adulthood anxieties all at once. Not very festive, but hey, maybe that’s what you’re in the mood for. </p><p><a href="https://www.gamesradar.com/steam-winter-sale-is-heaven-for-soulslike-likers-here-are-10-genre-highlights-with-discounts-up-to-80-from-elden-ring-to-remnant-2/"><em>Steam Winter Sale also has discounts on the best Soulslikes</em></a><em>.</em></p>
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                                                            <title><![CDATA[ Insomniac Games responds to massive hack: “Extremely distressing,” but work on Marvel’s Wolverine “continues as planned” ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/insomniac-games-responds-to-massive-hack-extremely-distressing-but-work-on-marvels-wolverine-continues-as-planned/</link>
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                            <![CDATA[ “We're both saddened and angered about the recent criminal cyberattack on our studio" ]]>
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                                                                        <pubDate>Fri, 22 Dec 2023 15:10:02 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ null ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Wolverine]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Wolverine]]></media:text>
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                                <p>Insomniac Games has publicly responded to this week’s massive data breach, which saw hacking group Rhysida <a href="https://www.gamesradar.com/marvels-wolverine-leak-rapidly-spreads-online-1-week-after-marvels-spider-man-studio-insomniac-suffers-huge-data-breach/">drop 1.6 terabytes of data onto the internet</a>. The studio has called the hack “extremely distressing,” but reaffirms that <a href="https://www.gamesradar.com/uk/marvel-s-wolverine/">Marvel’s Wolverine</a> “continues as planned” despite spoilers circulating the internet. </p><p>“Thank you for the outpouring of compassion and unwavering support,” the studio writes in a<a href="https://twitter.com/insomniacgames/status/1738205722922394007" target="_blank"> social media</a> statement, “We&apos;re both saddened and angered about the recent criminal cyberattack on our studio and the emotional toll it&apos;s taken on our dev team. We have focused inwardly for the last several days to support each other.”</p><p>Insomniac then shares that the studio is “aware that the stolen data includes personal information belonging to our employees, former employees, and independent contractors,” alongside “development details” on its next superhero romp. The company didn’t detail any potential support being offered to affected employees, though it’s still determining “what data was impacted” at the moment.</p><p>“This experience has been extremely distressing for us,” the statement continues. “We want everyone to enjoy the games we develop as intended and as our players deserve. However, like Logan… Insomniac is resilient. Marvel’s Wolverine continues as planned, The game is in early production and will no doubt greatly evolve throughout development, as do all our plans.” But we’ll need to wait until “the time is right” to see an official clip from the game. </p><p>Elsewhere, the studio’s community and marketing director James Stevenson <a href="https://twitter.com/jamesstevenson/status/1738206317905420573?s=46&t=zMy1Zuiw_oRQoS49Eq_-dg" target="_blank">reiterated</a> that the information gathering online is “stolen data - not leaked info” and “<a href="https://www.gamesradar.com/psa-marvels-wolverine-spoilers-set-to-get-worse-as-playable-dev-build-surfaces-online/">pirated builds</a> - not leaked demos.” For the uninitiated, the hacking group reportedly demanded $2 million from Sony before releasing the content and claimed that it held back 2% of the information from public view.</p><p><em>Head to our </em><a href="https://www.gamesradar.com/upcoming-ps5-games/"><em>upcoming PS5 games</em></a><em> guide to see what else is in the pipeline. </em></p>
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                                                            <title><![CDATA[ The GTA 6 leak cost Rockstar $5 million and "thousands of hours of staff time" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/the-gta-6-leak-cost-rockstar-dollar5-million-and-thousands-of-hours-of-staff-time/</link>
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                            <![CDATA[ The GTA 6 leak had massive ramifications for Rockstar ]]>
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                                                                        <pubDate>Fri, 22 Dec 2023 11:20:31 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Hope Bellingham ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/eYN2dZxQzLKUKzQqrHnPDh.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I&#039;m also known to write about the odd Korean drama for the Entertainment team every now and then.&lt;/p&gt; ]]></dc:description>
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                                <p>Last year&apos;s <a href="https://www.gamesradar.com/gta-6-guide/"><u>GTA 6</u></a> leak cost Rockstar $5 million plus "thousands of hours of staff time," the developer told a UK court. </p><p>On December 21, the <a href="https://www.bbc.co.uk/news/technology-67663128" target="_blank"><u>BBC</u></a> reported that Arion Kurtaj, a key member of the international hacking group Lapsus$, had been <a href="https://www.gamesradar.com/hacker-behind-gta-6-leak-will-be-confined-to-a-secure-hospital-for-life-due-to-his-intent-to-return-to-cybercrime-as-soon-as-possible/"><u>sentenced to indefinite life in a hospital prison</u></a> due to his alleged involvement in the GTA 6 leak, and "intent to return to cybercrime as soon as possible." </p><p>During the proceedings, Rockstar told the court that the hack had cost the company $5 million to recover, plus "thousands of hours&apos; worth of staff time." The leak, which took place in September 2022, released <a href="https://www.gamesradar.com/gta-6-leak-brings-90-allegedly-videos-and-screens-leak-online/"><u>over 90 screenshots and videos</u></a> of an early build of GTA 6 - which at this point had barely been announced as in development. </p><p>In July 2023, several months after his <a href="https://www.gamesradar.com/hacker-allegedly-linked-to-gta-6-leak-arrested-by-london-police/"><u>initial arrest</u></a>, <a href="https://www.gamesradar.com/the-teenager-accused-of-massive-gta-6-leak-has-been-deemed-psychiatrically-unfit-for-trial/"><u>Kurtaj was deemed psychiatrically unfit for trial</u></a>. Then, just a month later, it was discovered that Kurtaj had <a href="https://www.gamesradar.com/gta-6-leaker-reportedly-hacked-rockstar-from-a-hotel-room-while-on-bail-for-hacking/"><u>hacked Rockstar from a hotel room</u></a> using an Amazon Firestick, TV, and mobile phone - resulting in him being re-arrested.</p><p>Although the leak was <a href="https://www.gamesradar.com/rockstar-acknowledges-massive-gta-6-leak-we-are-extremely-disappointed/"><u>"extremely" disappointing for Rockstar</u></a>, it seems the developer more than made it up to fans when it released the official <a href="https://www.gamesradar.com/gta-6-trailer-1/"><u>GTA 6 trailer</u></a> earlier this month. Unfortunately, this wasn&apos;t without its issues, as the trailer leaked a day earlier than its official reveal. </p><p>Rockstar isn&apos;t the only studio to have recently suffered this kind of cyber attack. Last week, it was reported that Insomniac Games (developer of <a href="https://www.gamesradar.com/marvels-spider-man-2-guide/">Marvel&apos;s Spider-Man 2</a>) had been <a href="https://www.gamesradar.com/marvels-spider-man-2-developer-reportedly-targeted-by-hackers-threatening-to-leak-marvels-wolverine-details/"><u>hacked by a different group</u></a> who had obtained information on the studio&apos;s upcoming game, <a href="https://www.gamesradar.com/marvels-wolverine-guide/"><u>Marvel&apos;s Wolverine</u></a>, as well as employee data. Following the attack, there have been plenty of <a href="https://www.gamesradar.com/marvels-wolverine-leak-rapidly-spreads-online-1-week-after-marvels-spider-man-studio-insomniac-suffers-huge-data-breach/">Marvel&apos;s Wolverine leaks floating around online</a>.</p><p><a href="https://www.gamesradar.com/the-gta-6-trailer-confirmed-what-we-already-knew-that-gta-6-leak-was-never-anything-to-worry-about-and-leaks-are-very-often-pointless/"><u><em>The GTA 6 trailer confirmed what we already knew: that GTA 6 leak was never anything to worry about, and leaks are very often pointless</em></u></a><em>.</em></p>
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                                                            <title><![CDATA[ PlayStation Year in Review: A steady but subdued year for Sony, despite its noisy neighbors and a visit from Spider-Man ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/playstation-year-in-review-2023/</link>
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                            <![CDATA[ Opinion | A big year for video games, but a distinctly normal-sized one for PlayStation ]]>
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                                                                        <pubDate>Thu, 21 Dec 2023 14:00:26 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                                                                <author><![CDATA[ joseph.donnelly@futurenet.com (Joe Donnelly) ]]></author>                    <dc:creator><![CDATA[ Joe Donnelly ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/3JEMhM9BNGmzbdonZ46yLX.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Sony; Insomniac ]]></media:credit>
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                                <p>2023 always had scope to be a strange one for Sony. For one, PlayStation entered the year with relatively few first-party exclusives on the books – in comparison to previous years, at least; certainly since the introduction of <a href="https://www.gamesradar.com/ps5-review/">PS5</a> in 2020 – with its biggest rival Microsoft gearing up to launch <a href="https://www.gamesradar.com/starfield-guide/">Starfield</a>, easily one of the most-anticipated games of recent times, as an Xbox console exclusive. </p><p><a href="https://www.gamesradar.com/marvels-spider-man-2-guide/">Marvel&apos;s Spider-Man 2</a> was the obvious challenger here from a commercial and critical perspective, and while it&apos;s difficult to compare the two directly (we&apos;ll dig into that further down the page), Insomniac Games&apos; second crack at the red-suited superhero quickly became the fastest-selling PlayStation Studios game over a 24-hour period, <a href="https://www.gamesradar.com/marvels-spider-man-2-sells-more-than-25-million-copies-on-day-one-making-it-the-fastest-selling-playstation-studios-game-ever/">selling more than 2.5 million copies in a single day</a>. </p><p><a href="https://www.gamesradar.com/final-fantasy-16-guide/">Final Fantasy 16</a> was received well at launch in June, wowing players with its combat, voice acting, and spectacle (I&apos;ll leave fans of the series to debate the strength of its story, mind you); while the much-anticipated <a href="https://www.gamesradar.com/final-fantasy-7-rebirth-guide/">Final Fantasy 7 Rebirth</a> was pushed back several months into next year. The PS5 had this year&apos;s runaway hit <a href="https://www.gamesradar.com/baldurs-gate-3-guide/">Baldur&apos;s Gate 3</a> all to itself in the console space for several weeks; whereas timed-PS5-exclusive Forspoken didn&apos;t quite live up to expectations. PSVR 2 excelled, not least by way of Horizon Call of the Mountain; yet the company&apos;s marquee PlayStation Showcase and State of Play events too often flattered to deceive. And so went the last 12 months for PlayStation – seemingly matching many of its forward strides with one or two in the opposite direction. </p><p>With the Microsoft-Activision deal bubbling under the surface, a fair amount of Sony&apos;s front-facing visibility in 2023 was spent speaking out about why the proposed multi-million dollar acquisition wasn&apos;t good for the video games industry as a whole. And while I don&apos;t disagree with the sentiment from an anti-monopoly point of view (I will, however, put the glaring inconsistencies in Sony&apos;s argument to one side for the sake of debate), I personally felt both sides allowed the tabloid charade of it all to become an increasingly bigger distraction over the course. </p><p>All of which is to say: 2023 always had scope to be a strange one for Sony. And, for me, it totally was.</p><h2 id="the-state-of-play">The state of play</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Zso4ctAPLScU8QUHBD7Y5f" name="PS5 Haptic Feedback.jpg" alt="PS5 Dualsense" src="https://cdn.mos.cms.futurecdn.net/Zso4ctAPLScU8QUHBD7Y5f.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">OVER THE FENCE</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HQgdNGnqZeeY9k5btqXzv4" name="xbox year in review.jpg" caption="" alt="Xbox Year in Review 2023" src="https://cdn.mos.cms.futurecdn.net/HQgdNGnqZeeY9k5btqXzv4.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.gamesradar.com/xbox-year-in-review-2023/">Xbox Year in Review: A year of accomplishments bodes well for Microsoft in 2024</a></p></div></div><p>Ahead of May&apos;s PlayStation-focused event, I ran a headline that read: <a href="https://www.gamesradar.com/sony-simply-turning-up-at-the-playstation-showcase-will-keep-xbox-on-the-ropes/"><u>Sony simply turning up at the PlayStation Showcase will keep Xbox on the ropes</u></a>. With the virtue of hindsight, I&apos;ll be the first to admit that I missed the mark at top-level – Sony ultimately delivered a lukewarm presentation – but I nevertheless stand by the points made within. Xbox console-exclusive Redfall, aka Microsoft&apos;s biggest blunder of the year, was barely behind us when this particular PlayStation Showcase rolled around, and we were less than a month on from a Microsoft earnings report that stated <a href="https://www.gamesradar.com/xbox-hardware-revenue-down-30-compared-to-last-year/"><u>Xbox hardware revenue had plummeted 30% in the previous year</u></a>. At the same time, Sony had announced that the <a href="https://www.gamesradar.com/ps5-is-selling-faster-than-ps4-in-the-us-despite-years-of-console-shortages/"><u>PS5 was selling faster than PS4 in the US despite years of console shortages</u></a>, and that the <a href="https://www.gamesradar.com/as-ps5-sales-soar-sony-crosses-500-million-home-consoles-sold/"><u>PS5 had passed 500 million home consoles sold</u></a> as a result. </p><p>Roll all of this into the fact that at the time – way back in the heady days of late May earlier this year – the Microsoft-Activision bid was enjoying one of its signature lulls, whereby any deal whatsoever seemed all but unlikely. Fast forward several months, and not only has the Microsoft-Activision deal gone through, but Microsoft has also enjoyed the successful launch of Xbox-exclusive, Starfield. As mentioned above, making side-by-side comparisons between Bethesda&apos;s space-faring RPG and Marvel&apos;s Spider-Man 2 is impossible, given the fact many Xbox players are playing the former via Game Pass. What we can say about the superhero PS5 exclusive, however, is that it sold more than five million copies in 11 days and was the highest-selling video game of October 2023. That&apos;s pretty good going. </p><p>Alongside all of this, the fact that Baldur&apos;s Gate 3 launched on PS5 shortly after its arrival on PC made Larian Studios&apos; hit role-player an unlikely boon for Sony – the PS5 becoming the only console alternative for trips to the Sword Coast between September 6 and December 7, when that journey was finally possible on Xbox Series hardware following a handful of delays. I don&apos;t think the importance of this inadvertent period of exclusivity can be underestimated, especially given the fact that games of this nature (Larian games in particular) tend to fare better on PC – not to mention the fact BG3 had accrued a solid and pre-existing following via three years in Steam&apos;s Early Access initiative. With the promise of Baldur&apos;s Gate 3 DLC on the horizon, PlayStation players will inevitably extend their love affair with GamesRadar+&apos;s <a href="https://www.gamesradar.com/best-games-2023/">Game of the Year for 2023</a> when the time comes.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="36gNtfrocwwik3EbS5wWoP" name="playstation-portal-review.jpg" alt="PlayStation Portal on woodgrain table next to plant" src="https://cdn.mos.cms.futurecdn.net/36gNtfrocwwik3EbS5wWoP.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Phil Hayton)</span></figcaption></figure><div><blockquote><p>"The Sony State of Play event in September did a far better job of stirring hype for what lies ahead – even if much of that extends into next year"</p></blockquote></div><p>On the hardware front, the PlayStation Portal landed in November with its 8" display and built-in DualSense controller designed to sort of replicate the PSP and PSVita handhelds of bygone eras. <a href="https://www.gamesradar.com/playstation-portal-review/">The jury&apos;s still out on how well it manages that</a> – but another peripheral that was well-received from Sony&apos;s 2023 purview was the PlayStation Access controller. Designed in collaboration with the accessibility community, the Access aims to help players with disabilities play more comfortably, with a broad range of customization options.  </p><p>Despite the aforementioned mediocre PlayStation Showcase in May, the Sony State of Play event in September did a far better job of stirring hype for what lies ahead – even if much of that extends into next year. This showing&apos;s coup de gras was destined to be a closer look at Final Fantasy 7 Rebirth, part two of the planned trilogy, and it wasted no time in getting going. With flashes of Junon Harbour, the parade on the central thoroughfare of the same seaside town, the cable car ride to the Gold Saucer, Cait Sith, Vincent, Zack, Red 13&apos;s hometown of Cosmo Canyon, Bugenhagen, mention of Emerald and Ruby Weapon, and that big bastard swamp serpent that Sephiroth makes light work of – it all looked stunning. Now with its February 29 launch date in sight, 2024 can&apos;t come soon enough. </p><p>Elsewhere on PlayStation&apos;s coming soon radar sits The Last of Us 2 Remastered (January 19) and Pacific Drive (February 22); with a number of TBC labels hanging over everything from Phantom Blade 0, Sword of the Sea, Hideo Kojima&apos;s new project OD, Concord, Marathon, the Silent Hill 2 remake, and <a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel&apos;s Wolverine</a>. To the latter end, the catastrophic Insomniac leaks that unfolded this week at the hands of hackers dealt a devastating blow to all of those on the receiving end. </p><p>The depth, scale, and scope of the leaked material that&apos;s now in the public domain is unlike anything I&apos;ve ever seen before in video games, and is certainly a sore one for Insomniac who&apos;d otherwise be riding high into the New Year buoyed by its latest successful release. This is indeed a notable set-back for a first-party PlayStation studio, but if Rockstar Games&apos; recent trajectory in the face of high-profile leaks is anything to go by – from its own in-development content hack last year through to this month&apos;s stellar <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a> trailer – then I&apos;m confident Insomniac has what it takes to bounce back once it&apos;s dusted itself down and is raring to go again. </p><p>And with the sentiment of looking forward in mind, despite a fairly stop-start year from PlayStation against what we&apos;re otherwise used to, its next steps into 2024 and beyond will be, as ever, well worth watching. </p><p><em>Here are the </em><a href="https://www.gamesradar.com/best-ps5-games/"><em>best PS5 games</em></a><em> to play right now</em></p>
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                                                            <title><![CDATA[ PSA: Marvel's Wolverine spoilers set to get worse as playable dev build surfaces online ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/psa-marvels-wolverine-spoilers-set-to-get-worse-as-playable-dev-build-surfaces-online/</link>
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                            <![CDATA[ Spoilers are only going to get harder to avoid for fans ]]>
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                                                                        <pubDate>Thu, 21 Dec 2023 10:35:27 +0000</pubDate>                                                                                                                                <updated>Thu, 21 Dec 2023 10:38:18 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ Hirun Cryer ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/8BiuFxwQtFJzgiCjjwubsh.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Wolverine]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Wolverine]]></media:text>
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                                <p><a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel&apos;s Wolverine</a> story spoilers look like they&apos;re about to get much worse for fans looking forward to Insomniac&apos;s game.</p><p>Earlier this week, over 1.6 terabytes worth of <a href="https://www.gamesradar.com/marvels-wolverine-leak-rapidly-spreads-online-1-week-after-marvels-spider-man-studio-insomniac-suffers-huge-data-breach/">hacked data from Insomniac Games was released online</a> by a group of hackers. The data included the personal information of studio employees, as well as information about Marvel&apos;s Wolverine, and other upcoming Insomniac games that hadn&apos;t been announced.</p><p>Now, things look like they&apos;re about to get much worse for Wolverine fans. A playable build of the game is reportedly circulating online, seemingly allowing players to experience very select vertical slices of the forthcoming game, as well as revealing new story details of Insomniac&apos;s new game.</p><p>It&apos;s worth mentioning the leaked playable build of the game is a PC version of Marvel&apos;s Wolverine. However, this isn&apos;t indicative of a PC launch for the game - PC builds of a game are very common in the development process, even for a game that isn&apos;t being made specifically for a PC launch.</p><p>All this is to say that the leaks surrounding the game look set to get worse, especially for those wanting to stay spoiler-free until Marvel&apos;s Wolverine actually releases. Be especially vigilant if you&apos;re on internet forum websites like ResetEra and Reddit, as well as YouTube.</p><p>At the time the hackers first released the information earlier this week, <a href="https://www.gamesradar.com/games-industry-reacts-as-insomniacs-decade-long-plans-for-marvels-wolverine-spider-man-and-more-leak-truly-disgraceful-and-shameful/">the games industry reacted with general disgust</a>. Developers around the world sent Insomniac Games messages of support, including Alan Wake 2 studio Remedy Games, which called the leaked personal information of developers "truly disgraceful and shameful."</p><p>Insomniac hasn&apos;t publicly responded to the hacked information at the time of writing. Sony also hasn&apos;t responded since the new information was put online but said at the time of the hack earlier this month that it was actively looking into the situation.</p><p><em>You can head over to our </em><a href="https://www.gamesradar.com/upcoming-ps5-games/"><em>upcoming PS5 games</em></a><em> guide for a look ahead at all the games aside from Insomniac&apos;s slate that are coming to the new-gen console.</em></p>
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                                                            <title><![CDATA[ Marvel's Spider-Man 2 star pitches fight with Across the Spider-Verse foe in the best way: "We've all played Portal and Portal 2" ]]></title>
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                            <![CDATA[ Yuri Lowenthal wants Spot to be in Marvel's Spider-Man 3, even if he knows Insomniac will never do it ]]>
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                                                                        <pubDate>Fri, 10 Nov 2023 20:30:35 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Open World]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ jordan.gerblick@futurenet.com (Jordan Gerblick) ]]></author>                    <dc:creator><![CDATA[ Jordan Gerblick ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The Spot and Miles in Across the Spider-Verse]]></media:description>                                                            <media:text><![CDATA[The Spot and Miles in Across the Spider-Verse]]></media:text>
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                                <p><a href="https://www.gamesradar.com/marvels-spider-man-2-guide/">Marvel&apos;s Spider-Man 2</a> star Yuri Lowenthal, who plays Peter Parker in the acclaimed sequel, has a pitch to bring Across the Spider-Verse antagonist Spot into a hypothetical Spider-Man 3 game.</p><p>We had the chance to sit down with Lowenthal recently and we asked him what his first pick for a villain would be if a Marvel&apos;s Spider-Man 3 were to happen. Hesitant to provide an answer that might inadvertently come true, he picked Dr. Johnathon Ohnn, AKA Spot, because his powers call to mind the groundbreaking gameplay from Valve&apos;s Portal series.</p><p>"I&apos;ve always loved Spot," Lowenthal said. "But I know Spot just got the, uh, spotlight in the most recent movie. But, I mean, wouldn&apos;t it be cool? I mean, we&apos;ve all played Portal and Portal 2. Wouldn&apos;t it be cool to have those powers in Spider-Man? To have a fight like that ... it would be so good!"</p><p>Lowenthal is absolutely correct that an Insomniac-developed Spider-Man game with Portal powers has the potential to be pretty amazing. Imagine swinging around New York and having to grapple with an enemy that has the ability to form portals to and from different parts of the city, or better yet, having those powers at your own disposal. The possibilities seem endless.</p><p>Alas, as Lowenthal notes, the odds of Insomniac going with Spot for its next big villain are pretty low, and that&apos;s assuming the studio even has intentions to continue the series with another entry.</p><p><em>For now, here are the </em><a href="https://www.gamesradar.com/marvels-spider-man-2-easter-eggs/"><em>best Marvel&apos;s Spider-Man 2 Easter eggs and secrets</em></a><em>.</em></p>
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                                                            <title><![CDATA[ Buzzkill Spider-Man 2 patch removes a bug that let you free-roam as Venom ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/buzzkill-spider-man-2-patch-removes-a-bug-that-let-you-free-roam-as-venom/</link>
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                            <![CDATA[ The bug was apparently causing corrupted saves ]]>
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                                                                        <pubDate>Thu, 09 Nov 2023 00:58:05 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Open World]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ jordan.gerblick@futurenet.com (Jordan Gerblick) ]]></author>                    <dc:creator><![CDATA[ Jordan Gerblick ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Spider-Man 2]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Spider-Man 2]]></media:text>
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                                <p><a href="https://www.gamesradar.com/marvels-spider-man-2-guide/">Marvel&apos;s Spider-Man 2</a> has a new update that patches out a bunch of bugs, and unfortunately, you can no longer use an exploit to free-roam New York City as Venom.</p><p><strong>*Spoilers ahead for Marvel&apos;s Spider-Man 2*</strong></p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gihoMoUEVqMncFN75QvKUm" name="marvels spider-man 2.jpg" alt="Marvel's Spider-Man 2" src="https://cdn.mos.cms.futurecdn.net/gihoMoUEVqMncFN75QvKUm.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: PlayStation/MKIceAndFire on YouTube)</span></figcaption></figure><p>For a couple of weeks now, Marvel&apos;s Spider-Man 2 players have been enjoying a fun little bug that let them roam around New York City as the game&apos;s main villain, Venom. For context, there&apos;s a mission in Marvel&apos;s Spider-Man 2 that briefly lets you control the Symbiote, but only from within the very limited confines of the mission area. However, some wily web-slingers figured out that you could use an invisible wall to glitch their way out of the mission zone and explore the map freely as the antagonist. </p><p>Those days appear to be behind us now, as players familiar with the bug are saying they&apos;re no longer able to access it. The scuttlebutt is that the bug was causing saves to become corrupted, so it&apos;s actually probably for the best that it&apos;s been patched out.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/iuVeYrXHmAY" allowfullscreen></iframe></div></div><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/SpidermanPS4/comments/17qotlf/insomniac_has_patched_it">INSOMNIAC HAS PATCHED IT😔😔</a> from <a href="https://www.reddit.com/r/SpidermanPS4">r/SpidermanPS4</a></blockquote><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/SpidermanPS4/comments/17ndmto/did_they_patch_out_the_venom_free_roam_glitch">Did they patch out the Venom free roam glitch?</a> from <a href="https://www.reddit.com/r/SpidermanPS4">r/SpidermanPS4</a></blockquote><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>The patch notes for Marvel&apos;s Spider-Man 2 version 1.001.005 are available now on <a href="https://support.insomniac.games/hc/en-us/articles/21145403035405-Version-1-001-005-Release-Notes" target="_blank">Insomniac&apos;s website</a> with no mention of a fix for the Venom free-roam bug, but it&apos;s not unusual for patch notes to not always be completely exhaustive. I&apos;ve reached out to Sony for confirmation and I&apos;ll update this article if I hear back.</p><p>While you probably won&apos;t be able to terrify the citizens of New York as Venom at your leisure, you might&apos;ve noticed the Symbiote can literally play with fire and not get hurt. Game director Bryan Intihar recently explained that <a href="https://www.gamesradar.com/marvels-spider-man-2-cut-venoms-fire-weakness-because-it-was-too-much-to-communicate-to-players/">that&apos;s because having too many Venom weaknesses would be difficult to "communicate" to players</a>.</p><p><em>Free-roam bug or not, GR&apos;s Joe Donnelly reckons </em><a href="https://www.gamesradar.com/marvels-spider-man-2s-venom-is-the-best-take-on-the-symbiote-since-my-favorite-spidey-game-28-years-ago/"><em>Marvel&apos;s Spider-Man 2&apos;s Venom is the best take on the symbiote since his favorite Spidey game from 28 years ago</em></a><em>.<br></em></p>
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                                                            <title><![CDATA[ Marvel's Spider-Man 2 cut Venom's fire weakness because it was too much to communicate to players ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/marvels-spider-man-2-cut-venoms-fire-weakness-because-it-was-too-much-to-communicate-to-players/</link>
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                            <![CDATA[ There were originally "like five different weaknesses of the Symbiote" ]]>
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                                                                        <pubDate>Wed, 08 Nov 2023 00:55:00 +0000</pubDate>                                                                                                                                <updated>Wed, 08 Nov 2023 00:59:01 +0000</updated>
                                                                                                                                            <category><![CDATA[Open World]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ jordan.gerblick@futurenet.com (Jordan Gerblick) ]]></author>                    <dc:creator><![CDATA[ Jordan Gerblick ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Spider-Man 2]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Spider-Man 2]]></media:text>
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                                <p><a href="https://www.gamesradar.com/marvels-spider-man-2-guide/">Marvel&apos;s Spider-Man 2</a> director Bryan Intihar has an answer for why the sequel&apos;s take on Venom isn&apos;t weak to fire like his comic book counterpart.</p><p><strong>*Light spoilers ahead for Marvel&apos;s Spider-Man 2*</strong></p><p>For reference, in the comics that Marvel&apos;s Spider-Man 2 is drawn from, Venom has a couple of key weaknesses: high frequency sounds and fire. However, you might&apos;ve noticed in Marvel&apos;s Spider-Man 2, the villain is completely invulnerable to fire. As explained in an <a href="https://twitter.com/IGN/status/1721700544878973215" target="_blank">IGN interview</a>, this isn&apos;t a continuity error, but rather an intentional design choice made in service of intuitive gameplay.</p><p>"Fire doesn&apos;t hurt the Symbiote and Venom in this game, did you guys notice that?" Marvel&apos;s Spider-Man 2 director Bryan Intihar said. "So originally, there was like five different weaknesses of the Symbiote, and we were like, &apos;Oh my god, how are we going to communicate all these different things?&apos;"</p><p>Just in case you&apos;re thinking Insomniac Games might&apos;ve actually just goofed and this is an attempt to justify a mistake, there are both visual and audio cues throughout Marvel&apos;s Spider-Man 2 that put that theory to bed.</p><p>"We were like, &apos;you know what, for our universe, we&apos;re just going to keep it to high frequency sound," Intihar added. "Someone was like, &apos;why is Harry not getting hurt by the fire?&apos; and it&apos;s like, if you noticed, in the rescue Tombstone mission, Pete purposefully says, &apos;Is the fire bothering you?&apos; and he goes, &apos;no, I don&apos;t feel anything&apos;, just so I can make sure that we cover our bases."</p><p>Despite this little discrepancy between the comics and the new game, critics and players are in near uniform agreement that Marvel&apos;s Spider-Man 2 is an absolute triumph of an open-world superhero game. Insomniac&apos;s take on Venom in particular has been praised, with GamesRadar&apos;s Joe Donnelly <a href="https://www.gamesradar.com/marvels-spider-man-2s-venom-is-the-best-take-on-the-symbiote-since-my-favorite-spidey-game-28-years-ago/">hailing it as the best version of the Symbiote since the 1995 16-bit Spider-Man</a>.</p><p><a href="https://www.gamesradar.com/marvels-spider-man-2-has-such-a-vibrant-open-world-that-i-now-want-insomniac-to-build-a-gta-6-rivaling-crime-sim/"><em>Marvel&apos;s Spider-Man 2 has such a vibrant open-world that Joe wants Insomniac to build a GTA 6-rivaling crime sim.</em></a></p>
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                                                            <title><![CDATA[ Marvel's Spider-Man 2 patch returns a Daredevil reference, days after the director told fans to "stay tuned" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/marvels-spider-man-2-patch-returns-a-daredevil-reference-days-after-the-director-told-fans-to-stay-tuned/</link>
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                            <![CDATA[ The mysterious case of a vanishing plaque ]]>
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                                                                        <pubDate>Thu, 02 Nov 2023 12:43:12 +0000</pubDate>                                                                                                                                <updated>Thu, 02 Nov 2023 12:44:54 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ null ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                <p>Developer Insomniac Games has returned a Daredevil reference to <a href="https://www.gamesradar.com/marvels-spider-man-2-guide/" target="_blank">Marvel&apos;s Spider-Man 2</a>, just days after the director teased speculators about it. </p><p>To catch you up, the first Marvel&apos;s Spider-Man game had a plaque outside Nelson and Murdock&apos;s legal office - Daredevil&apos;s daytime workplace - located in Hell&apos;s Kitchen. In the sequel&apos;s rendition of New York, that plaque was mysteriously empty and the business&apos; door was plastered with an eviction notice, hinting that the business had moved to a different location or gone under.</p><p>When asked about the change, director Bryan Intihar cheekily <a href="https://www.gamesradar.com/marvels-spider-man-2-director-slyly-responds-to-daredevil-easter-egg-speculation-by-telling-everyone-to-stay-tuned/" target="_blank">responded with "stay tuned."</a> That reply obviously stoked even more fan theories around the vigilante lawyer, but in an even more mysterious turn, the plaque has been updated to once again read: "Nelson and Murdock - Attorneys At Law." The eviction notice was also removed thanks to the mostly bug-squashing patch deployed yesterday, November 1. </p><p>The <a href="https://www.gamesradar.com/marvels-spider-man-2-easter-eggs/" target="_blank">Easter Egg&apos;s</a> disappearance and silent return probably means that the whole situation was probably just an asset-related bug that&apos;s now been squished. Or was it? Some fans still have hopes about the hero&apos;s gaming future, though, especially after discovering an oddly detailed interior that could be related to The Hand - the supervillain organization that debuted in a Daredevil comic.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/eRtTFG96vgw" allowfullscreen></iframe></div></div><p>Insomniac’s joint superhero universe is slowly growing, as the studio recently confirmed that its upcoming <a href="https://www.gamesradar.com/insomniac-confirms-marvels-wolverine-will-take-place-in-the-same-universe-as-the-spider-man-games/" target="_blank">Wolverine game shares its universe with Marvel’s Spider-Man</a>. The team has also teased an <a href="https://www.gamesradar.com/marvels-spider-man-2-director-teases-an-epic-third-game-with-comparisons-to-iron-man-and-mcu-films/" target="_blank">“epic” threequel</a> and a <a href="https://www.gamesradar.com/marvels-spider-man-2-dev-wants-the-sequel-to-have-one-of-the-best-venom-stories-youve-ever-experienced-as-they-tease-possible-symbiote-spin-off/" target="_blank">potential Venom spin-off</a>, so Daredevil could pop up in any one of those projects. As long as they’re set in New York, I guess.</p><p><em>An </em><a href="https://www.gamesradar.com/unreleased-2004-game-daredevil-man-without-fear-resurfaces-thanks-to-one-anonymous-developer/" target="_blank"><em>unreleased Daredevil: Man Without Fear game from 2004 recently resurfaced with new footage</em></a><em>. The upcoming Daredevil show wasn’t so lucky, as </em><a href="https://www.gamesradar.com/marvel-daredevil-born-again-tv-show-overhaul-mcu-disney-plus/" target="_blank"><em>Marvel cut ties with all writers and directors</em></a><em>.</em></p>
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                                                            <title><![CDATA[ Marvel's Spider-Man 2 player discovers a way to transform the game into Spider-Man Noir's universe ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/marvels-spider-man-2-player-discovers-a-way-to-transform-the-game-into-spider-man-noirs-universe/</link>
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                            <![CDATA[ Peter Parker is about to see the world in black and white ]]>
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                                                                        <pubDate>Wed, 01 Nov 2023 17:15:40 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Hope Bellingham ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/eYN2dZxQzLKUKzQqrHnPDh.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I&#039;m also known to write about the odd Korean drama for the Entertainment team every now and then.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Spider-Man: Across the Spider-Verse Spider-Man Noir]]></media:description>                                                            <media:text><![CDATA[Spider-Man: Across the Spider-Verse Spider-Man Noir]]></media:text>
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                                <p>A <a href="https://www.gamesradar.com/marvels-spider-man-2-guide/"><u>Marvel&apos;s Spider-Man 2</u></a> player has found a way to transform Peter and Miles&apos; universe into Spider-Man Noir&apos;s, with just a few changes in the settings menu. </p><p>As highlighted by @LachesisHD on Twitter (originally discovered by Reddit user <a href="https://www.reddit.com/r/SpidermanPS4/comments/17kj2rh/no_spoilers_i_messed_around_with_the_settings_and/?utm_source=share&utm_medium=web2x&context=3" target="_blank"><u>SpaceYetiGamer</u></a>), there&apos;s a way to change the way Marvel&apos;s Spider-Man 2 looks, going as far as turning it into Spider-Man Noir&apos;s home. </p><p>As you can see from the video below, every inch of New York City can be given a moody makeover - everything from the sky, buildings, and even Peter Parker himself if he&apos;s wearing the &apos;Into the Spider-Verse Noir Suit&apos; - which you can find out how to obtain with our <a href="https://www.gamesradar.com/marvels-spider-man-2-suits-costumes-all/"><u>Spider-Man 2 suits</u></a> guide.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">A Reddit user has made #SpiderMan2PS5 game to look like the Noir universe ⬛️In the video you can see the gameplay and the settings needed: pic.twitter.com/91hX29RAnA<a href="https://twitter.com/LachesisHD/status/1719428078856745133">October 31, 2023</a></p></blockquote><div class="see-more__filter"></div></div><p>If you wanted to recreate this look yourself, SpaceYetiGamer was kind enough to reveal exactly what settings they applied to make it in the video. First of all, you&apos;ll need to head to &apos;Visual Settings&apos; in the Marvel&apos;s Spider-Man 2 settings menu and switch on the &apos;Film Style Animation&apos; effect. This adds the Into The Spider-Verse animation style to the adventure. After this, in the same menu, find the &apos;High Contrast Background&apos; option and switch it on. And there you have it, you are now Spider-Man Noir. </p><p>It&apos;s been almost three weeks since Insomniac released its Spider-Man sequel, and this isn&apos;t the only thing players have discovered in that time. One fan found that <a href="https://www.gamesradar.com/the-daily-bugle-wont-cover-it-but-marvels-spider-man-2-hero-peter-parker-holds-the-rubiks-cube-world-record/"><u>Peter Parker holds the Rubik&apos;s Cube world record</u></a> - which is almost as impressive as saving New York City from supervillains every week. Another stumbled across a <a href="https://www.gamesradar.com/marvels-spider-man-2-players-stumble-across-touching-in-game-tribute-you-can-visit-yourself/"><u>heartfelt Insomniac developer tribute</u></a> in the form of a mural in Central Park, while a different player shared a way to <a href="https://www.gamesradar.com/marvels-spider-man-2-player-finds-a-way-to-take-venom-on-a-tour-of-new-york-city/"><u>take Venom on a tour of New York City</u></a>.</p><p><em>Take a look at our </em><a href="https://www.gamesradar.com/marvels-spider-man-2-easter-eggs/"><u><em>best Marvel&apos;s Spider-Man 2 Easter eggs</em></u></a><em> for even more surprises. </em></p>
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                                                            <title><![CDATA[ Marvel's Spider-Man 2 director reassures fans: "I never think we're going to run out of villains, ever" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/marvels-spider-man-2-director-reassures-fans-i-never-think-were-going-to-run-out-of-villains-ever/</link>
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                            <![CDATA[ There's still plenty of villains left over for Marvel's Spider-Man 3 ]]>
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                                                                        <pubDate>Wed, 01 Nov 2023 13:00:41 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Hope Bellingham ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/eYN2dZxQzLKUKzQqrHnPDh.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I&#039;m also known to write about the odd Korean drama for the Entertainment team every now and then.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Kraven in Marvel&#039;s Spider-Man 2 hangs out of deadly chopper.]]></media:description>                                                            <media:text><![CDATA[Kraven in Marvel&#039;s Spider-Man 2 hangs out of deadly chopper.]]></media:text>
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                                <p><a href="https://www.gamesradar.com/marvels-spider-man-2-guide/"><u>Marvel&apos;s Spider-Man 2</u></a> may have introduced a bunch of new characters, but Insomniac says it&apos;s "not running out of villains" just yet. </p><p>In an interview with <a href="https://www.youtube.com/watch?v=7oQHFGJvv10" target="_blank"><u>IGN&apos;s Beyond! Podcast</u></a>, the director of Marvel&apos;s Spider-Man 2, Bryan Intihar, talked about the sequel&apos;s new villains and reassured fans that there are still several others to choose from when it comes to expanding the Insomniac franchise. When asked if he thinks there are many villains left after Marvel&apos;s Spider-Man 2, Intihar responded: "We are not running out of villains," before adding: "I never think we&apos;re going to run out of villains, ever." </p><p><em><strong>Spoiler alert: This next part of the story will mention Marvel&apos;s Spider-Man 2&apos;s villains and Easter eggs so read ahead at your own risk.</strong></em></p><p>If you&apos;re still here, I&apos;m going to assume you&apos;ve already come face-to-face with the likes of Venom, Kraven the Hunter, Sandman, Lizard, and more in Marvel&apos;s Spider-Man 2. You may have also encountered some other familiar faces throughout the game, as Intihar revealed on the podcast: "I will tell you two things, Otto [Doc Ock] was always going to be teased at the end of this game, but Cindy Moon [Silk] was never first talked about." Clearly, there are plenty of other characters that Insomniac plans to bring into its Spider-Man universe. </p><p>"If we get fortunate enough to keep working on these things," the developer continues, "this is something we might explore." Elsewhere in the same interview, Intihar addressed one of Marvel&apos;s Spider-Man 2&apos;s villains in particular. When asked why Sandman technically appears in both games (the first being in the form of a collectible) the director replied: "He&apos;s out" - which basically tells you all you need to know about the <a href="https://www.gamesradar.com/marvels-spider-man-2-director-addresses-sandman-plothole-this-is-the-stuff-that-keeps-me-up-at-night/"><u>Marvel&apos;s Spider-Man 2 Sandman plothole</u></a>. </p><p>Although it&apos;s not been confirmed just yet, Insomniac&apos;s developers have <a href="https://www.gamesradar.com/marvels-spider-man-2-director-teases-an-epic-third-game-with-comparisons-to-iron-man-and-mcu-films/"><u>teased an "epic" third game</u></a> as well as talked about the potential for a <a href="https://www.gamesradar.com/marvels-spider-man-2-dev-wants-the-sequel-to-have-one-of-the-best-venom-stories-youve-ever-experienced-as-they-tease-possible-symbiote-spin-off/"><u>Venom spin-off title</u></a>. We&apos;ll have to wait and see to find out which villains are set to appear in either of these potential future titles. </p><p><em>Take a look at our </em><a href="https://www.gamesradar.com/best-spider-man-villains/"><u><em>best Spider-Man villains</em></u></a><em> list to find out who could one day make their way into another Marvel&apos;s Spider-Man game. </em></p>
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                                                            <title><![CDATA[ The Daily Bugle won't cover it, but Marvel's Spider-Man 2 hero Peter Parker holds the Rubik's Cube world record ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/the-daily-bugle-wont-cover-it-but-marvels-spider-man-2-hero-peter-parker-holds-the-rubiks-cube-world-record/</link>
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                            <![CDATA[ Spidey holds the record for solving a Rubik's Cube the fastest while diving off the Empire State Building ]]>
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                                                                        <pubDate>Tue, 31 Oct 2023 18:29:06 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ jordan.gerblick@futurenet.com (Jordan Gerblick) ]]></author>                    <dc:creator><![CDATA[ Jordan Gerblick ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Spider-Man 2]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Spider-Man 2]]></media:text>
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                                <p>At the top of Peter Parker&apos;s personal accomplishments I can only imagine are: Saving the world a bunch of times from various supervillains and, in <a href="https://www.gamesradar.com/marvels-spider-man-2-guide/">Marvel&apos;s Spider-Man 2</a>, solving a Rubik&apos;s Cube faster than anyone else.</p><p>In case you weren&apos;t aware, Peter Parker has a new party trick in Marvel&apos;s Spider-Man 2. As demonstrated in this video from Dan Allen Gaming, all you have to do is perform a dive by hitting L3 from a swing or glide and then hold down square and pull down on the left stick. I was able to test this out myself and perform the maneuver from a jump off of the Empire State Building after a few tries, and it is every bit worth the effort.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/hRhi6o-ckdc" allowfullscreen></iframe></div></div><p>I can also confirm that Peter Parker is able to piece together the Rubik&apos;s Cube in just about three seconds flat, beating the real-life world record currently held by Max Park, who was able to solve the 3x3x3 Rubik&apos;s Cube in 3.13 seconds in 2021. In all honesty, I&apos;m not sure my phone&apos;s stopwatch is up to Guinness World Records&apos; standards for deciding this sort of thing, nor do I reckon the organization takes feats from video game characters into consideration at all, but I also don&apos;t think Max Park solved his Rubik&apos;s Cube while diving from one of the tallest buildings in New York. For that reason, I&apos;m happy to give Peter Parker <em>some</em> recognition here.</p><p><em>For more </em><a href="https://www.gamesradar.com/marvels-spider-man-2-tips/"><em>Marvel&apos;s Spider-Man 2 tips</em></a><em> and tricks, you know where to click.</em></p>
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                                                            <title><![CDATA[ Marvel's Spider-Man 2 director addresses Sandman plot hole: "This is the stuff that keeps me up at night" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/marvels-spider-man-2-director-addresses-sandman-plothole-this-is-the-stuff-that-keeps-me-up-at-night/</link>
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                            <![CDATA[ "He's out" - that's all there is to it ]]>
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                                                                        <pubDate>Mon, 30 Oct 2023 12:31:22 +0000</pubDate>                                                                                                                                <updated>Mon, 30 Oct 2023 12:50:42 +0000</updated>
                                                                                                                                            <category><![CDATA[Action Games]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Hope Bellingham ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/eYN2dZxQzLKUKzQqrHnPDh.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I&#039;m also known to write about the odd Korean drama for the Entertainment team every now and then.&lt;/p&gt; ]]></dc:description>
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                                <p><a href="https://www.gamesradar.com/marvels-spider-man-2-guide/"><u>Marvel&apos;s Spider-Man 2</u></a>&apos;s director has addressed the Sandman plothole and there isn&apos;t really any reason as to why the villain appeared in both games. </p><p>Speaking on <a href="https://youtu.be/7oQHFGJvv10?si=ytq0C8Sg1aQZf1mp&t=1394" target="_blank"><u>IGN&apos;s Beyond! Podcast</u></a>, Bryan Intihar - the director of Marvel&apos;s Spider-Man 2 - talks all about the sequel, including that Sandman plothole. If you played the first Marvel&apos;s Spider-Man game, you&apos;ll probably remember Peter Parker&apos;s backpack item collectibles. In one of the backpacks, players will find a vial of sand, which is clearly a reference to the grainy Spider-Man villain, Sandman. As we now know, the villain somehow got out of the vial and became a boss in the sequel. </p><p>When asked on the podcast if there was an explanation behind this, Intihar simply said: "He&apos;s out" - proving that there really isn&apos;t a reason for Sandman to appear in both games, he just does. "See, this is the stuff that keeps me up at night," Intihar tells IGN, "when you guys talk about that I&apos;m like &apos;Oh my God, I didn&apos;t think about that?! What are we going to do?!&apos;" We should probably forget about the vial of sand for the benefit of Intihar&apos;s sleep schedule. </p><p>This isn&apos;t the only thing the Spidey sequel&apos;s director revealed in the podcast episode. On the topic of <a href="https://www.gamesradar.com/marvels-spider-man-2-easter-eggs/"><u>Marvel&apos;s Spider-Man 2 Easter eggs</u></a>, Intihar addressed the missing Nelson and Murdock sign and told fans to <a href="https://www.gamesradar.com/marvels-spider-man-2-director-slyly-responds-to-daredevil-easter-egg-speculation-by-telling-everyone-to-stay-tuned/"><u>"stay tuned"</u></a><u> </u>giving Daredevil fans something to theorize about. It&apos;s not exactly clear what this means, but we&apos;ve got our fingers crossed for some future DLC or maybe even a Marvel&apos;s Spider-Man 3. </p><p>In other Marvel news, <a href="https://www.gamesradar.com/insomniac-confirms-marvels-wolverine-will-take-place-in-the-same-universe-as-the-spider-man-games/"><u>Insomniac has confirmed that Marvel&apos;s Wolverine will take place in the same universe as the Spider-Man games</u></a>. We&apos;re definitely getting ahead of ourselves here, but this could mean that the two superheroes could cross paths one day. With Daredevil&apos;s Murdock and Nelson also in the same universe, we wouldn&apos;t be surprised if Insomniac is working on its very own Marvel Cinematic Universe. </p><p><em>Wondering what other superhero games are on the horizon? Take a look at our </em><a href="https://www.gamesradar.com/upcoming-marvel-games/"><u><em>upcoming Marvel games</em></u></a><em> list. </em></p>
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                                                            <title><![CDATA[ Marvel's Spider-Man 2 director slyly responds to Daredevil Easter egg speculation by telling everyone to "stay tuned" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/marvels-spider-man-2-director-slyly-responds-to-daredevil-easter-egg-speculation-by-telling-everyone-to-stay-tuned/</link>
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                            <![CDATA[ Bryan Intihar has addressed the missing Nelson and Murdock sign ]]>
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                                                                        <pubDate>Mon, 30 Oct 2023 11:19:54 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Hope Bellingham ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/eYN2dZxQzLKUKzQqrHnPDh.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I&#039;m also known to write about the odd Korean drama for the Entertainment team every now and then.&lt;/p&gt; ]]></dc:description>
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                                <p>The director of <a href="https://www.gamesradar.com/marvels-spider-man-2-guide/"><u>Marvel&apos;s Spider-Man 2</u></a> has teased something Daredevil-related by telling fans to "stay tuned" when asked about the missing Nelson and Murdock sign.</p><p>Speaking on <a href="https://youtu.be/7oQHFGJvv10?si=5nrAC-umBGHXbGrc&t=3721" target="_blank"><u>IGN&apos;s Beyond! Podcast</u></a>, Bryan Intihar - the director of Marvel&apos;s Spider-Man 2 - discusses the Spidey sequel, and more specifically, the missing Nelson and Murdock sign players have spotted in the virtual New York City. When asked what happened to the Daredevil characters&apos; law firm, Intihar replied: "That&apos;s a good question… stay tuned." Which has given us more questions than answers. </p><p>For new players, in the first Marvel&apos;s Spider-Man game players were able to spot Nelson and Murdock&apos;s business by its plaque on the front of a building in Hell&apos;s Kitchen. In the sequel, the building is still there but the plaque has nothing written on it, hinting that the pair have moved premises. But, if Intihar&apos;s comments are anything to go by, there&apos;s a chance we could still end up seeing the pair one day.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">The Nelson and Murdock sign is blank 🤔 #PS5Share #MarvelsSpiderMan2 pic.twitter.com/Nk71AgBoj4<a href="https://twitter.com/bezmirs/status/1716154675039277176">October 22, 2023</a></p></blockquote><div class="see-more__filter"></div></div><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">WHERE TF IS NELSON AND MURDOCK pic.twitter.com/CgBVZQiRrd<a href="https://twitter.com/theblazeman__/status/1715882235356742085">October 22, 2023</a></p></blockquote><div class="see-more__filter"></div></div><p>Although the director didn&apos;t specify what this means for Marvel&apos;s Spider-Man 2, in a different interview, Intihar did <a href="https://www.gamesradar.com/marvels-spider-man-2-director-teases-an-epic-third-game-with-comparisons-to-iron-man-and-mcu-films/"><u>tease an "epic" third game</u></a>. Not only this, but we now also know that <a href="https://www.gamesradar.com/insomniac-confirms-marvels-wolverine-will-take-place-in-the-same-universe-as-the-spider-man-games/"><u>Marvel&apos;s Wolverine will take place in the same universe as the Spider-Man games</u></a> and that a <a href="https://www.gamesradar.com/marvels-spider-man-2-dev-wants-the-sequel-to-have-one-of-the-best-venom-stories-youve-ever-experienced-as-they-tease-possible-symbiote-spin-off/"><u>Venom spin-off title</u></a> could very well be a possibility one day. We really are getting our own Marvel and Insomniac game universe so could end up seeing Daredevil in any one of these games. </p><p><em>Did you spot the missing Nelson and Murdock sign? Find out what else could be hiding in plain sight with our </em><a href="https://www.gamesradar.com/marvels-spider-man-2-easter-eggs/"><u><em>Marvel&apos;s Spider-Man Easter eggs</em></u></a><em> guide. </em> </p>
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                                                            <title><![CDATA[ Marvel's Spider-Man 2 players stumble across touching in-game tribute you can visit yourself ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/marvels-spider-man-2-players-stumble-across-touching-in-game-tribute-you-can-visit-yourself/</link>
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                            <![CDATA[ Insomniac technical artist Craig Goodman passed away in 2019 ]]>
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                                                                        <pubDate>Fri, 27 Oct 2023 16:22:25 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Hope Bellingham ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/eYN2dZxQzLKUKzQqrHnPDh.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I&#039;m also known to write about the odd Korean drama for the Entertainment team every now and then.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Insomniac / @TheBatman010]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Spider-Man mural]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Spider-Man mural]]></media:text>
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                                <p>It looks like a late developer from <a href="https://www.gamesradar.com/marvels-spider-man-2-guide/"><u>Marvel&apos;s Spider-Man 2</u></a> studio Insomniac has been honoured in the Spidey sequel in the form of a sweet mural in the virtual Central Park. </p><p>As spotted by @TheBatman010 (and not &apos;The Spider-Man&apos;) on Twitter, if you head to Central Park in Marvel&apos;s Spider-Man 2, you&apos;ll find a mural honoring a mysterious person. There&apos;s no label on the piece of art, only small offerings like flowers and a Spider-Man plush, so it&apos;s not immediately obvious who this is paying tribute to. </p><p>Thanks to another Twitter user, named @<a href="https://x.com/OctoriousYT/status/1717543147020906497?s=20" target="_blank"><u>OctoriousYT</u></a>, it seems this is in fact honoring Craig Goodman, a technical artist at Insomniac who sadly passed away in 2019 after a battle with cancer. </p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">I believe it's honouring Craig Goodman, an Insomniac dev who very sadly passed away after a long struggle with brain cancer.There's a page about him on Insomniac's site: https://t.co/ycP3UsJKgu<a href="https://twitter.com/OctoriousYT/status/1717543147020906497">October 26, 2023</a></p></blockquote><div class="see-more__filter"></div></div><p>In <a href="https://insomniac.games/honoring-craig-goodman-the-craiggerbear-story-ratchet-clank-and-playstation-stars/" target="_blank"><u>a post</u></a> shared by the studio after Goodman&apos;s passing, Insomniac said that the developer "contributed greatly to our company&apos;s legacy and vision to have a lasting and positive impact on people&apos;s lives." According to the post, Goodman worked at the Sony studio for 15 years and contributed to games such as Ratchet & Clank (the first and its many sequels), Song of the Deep, and the first <a href="https://www.gamesradar.com/marvel-spider-man-ps4-review/"><u>Marvel&apos;s Spider-Man</u></a> game - so it&apos;s very fitting to find the late developer in its sequel a few years later. </p><p>This isn&apos;t the first time Insomniac has honored Goodman in one of their games. As the same post reveals, the developer also appeared in the form of the &apos;Craiggerbears&apos; collectibles - which could be picked up across different planets in <a href="https://www.gamesradar.com/ratchet-and-clank-rift-apart-guide-walkthrough"><u>Ratchet & Clank: Rift Apart</u></a>. </p><p>If all bears were collected, players could obtain a trophy for their efforts as well as a new message in the game&apos;s menu which read: "Mysterious plush bears that seem to show up on every world. They are said to carry the optimism, kindness, and creativity of a fallen hero missed by his comrades." Which is also an incredibly sweet tribute from the studio.</p><p><em>Find out what else you may have missed with our </em><a href="https://www.gamesradar.com/marvels-spider-man-2-easter-eggs/"><u><em>Marvel&apos;s Spider-Man 2 Easter eggs</em></u></a><em> guide. </em></p>
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                                                            <title><![CDATA[ Marvel's Spider-Man 2 patch fixes a bug that turned the superheroes into a little cube, but fans want it back ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/marvels-spider-man-2-patch-fixes-a-bug-that-turned-the-superheroes-into-a-little-cube-but-fans-want-it-back/</link>
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                            <![CDATA[ Bring back Spider-Cube!! ]]>
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                                                                        <pubDate>Fri, 27 Oct 2023 10:23:02 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Hope Bellingham ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/eYN2dZxQzLKUKzQqrHnPDh.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I&#039;m also known to write about the odd Korean drama for the Entertainment team every now and then.&lt;/p&gt; ]]></dc:description>
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                                <p><a href="https://www.gamesradar.com/marvels-spider-man-2-guide/"><u>Marvel&apos;s Spider-Man 2</u></a> developer Insomniac has patched out the now fan-favorite glitch that turned Peter Parker and Miles Morales into a little cube.</p><p>Shortly after Marvel&apos;s Spider-Man 2&apos;s release last week, several players reported running into a glitch that swapped out the web heads for a cute little cube - which you can see in action <a href="https://twitter.com/CaIIumWilliams/status/1715696539199308118" target="_blank">here</a>. Spider-Cube not only appeared in the game&apos;s suit menu but, if you selected it, you could actually swing around New York City as the mysterious little entity. </p><p>I&apos;d love to find out the little guy&apos;s origin story, was it once a piece of tofu that was also bitten by a radioactive spider? The best part of all of this is that fans got attached to Spider-Cube pretty quickly, resulting in several fan-art interpretations of the glitch - some of which you can see below.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">✨I'm calling him Spider-Cube, based on a glitch I got in Insomniac's Spider-Man 2 on PS5 earlier today✨ pic.twitter.com/UlLOq1FvlI<a href="https://twitter.com/mistajonz/status/1716278327953015053">October 23, 2023</a></p></blockquote><div class="see-more__filter"></div></div><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">✨Well folks, Insomniac seems to have patched out our boy Spider-Cube from Spider-Man 2 on PS5✨ pic.twitter.com/lhXYCbovAK<a href="https://twitter.com/mistajonz/status/1717722461460918621">October 27, 2023</a></p></blockquote><div class="see-more__filter"></div></div><p>Unfortunately, Spider-Cube was never supposed to exist in this timeline so Insomniac has now removed the glitch in the game&apos;s <a href="https://support.insomniac.games/hc/en-us/articles/20692328831373-Version-1-001-003-Release-Notes" target="_blank">Version 1.001.003</a> patch. The hero did get a somewhat proper send off though, as the developer&apos;s Twitter account did share a couple of emojis including a gravestone and a small white cube. RIP to a real one.</p><p>"End of an era," one Twitter user <a href="https://x.com/DomTheBombYT/status/1717759773456679356?s=20" target="_blank">replied</a> to Insomniac&apos;s tweet. "MAKE IT A SUIT!," another <a href="https://x.com/Seqezzy/status/1717759587812561314?s=20" target="_blank">asked</a>. "The cube will be missed," a different user <a href="https://x.com/ArcStrider5/status/1717759116301509106?s=20" target="_blank">replied</a>.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">🪦◻️<a href="https://twitter.com/insomniacgames/status/1717759027621548447">October 27, 2023</a></p></blockquote><div class="see-more__filter"></div></div><p>Although Spider-Cube is no more, another fun glitch <a href="https://www.gamesradar.com/marvels-spider-man-2-player-finds-a-way-to-take-venom-on-a-tour-of-new-york-city/"><u>allows Venom to go on a tour of New York City</u></a>. After making a few strategic jumps, one player discovered that they could take the Symbiote out of the confines of his mission. Be warned, though, there&apos;s a possibility it could break the game or corrupt your save file. With great power comes great responsibility after all. </p><p><em>Speaking of glitching the game, </em><a href="https://www.gamesradar.com/marvels-spider-man-2-player-discovers-rhinos-sinister-fate-in-an-out-of-bounds-location/"><u><em>Marvel&apos;s Spider-Man 2 player discovers Rhino&apos;s sinister fate in an out-of-bounds location</em></u></a><em>.</em></p>
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                                                            <title><![CDATA[ Marvel Spider-Man 2's Venom actor gets the Tom Hardy seal of approval: "Legend" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/marvel-spider-man-2s-venom-actor-gets-the-tom-hardy-seal-of-approval-legend/</link>
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                            <![CDATA[ Tony Todd won over the other Venom ]]>
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                                                                        <pubDate>Thu, 26 Oct 2023 13:49:48 +0000</pubDate>                                                                                                                                <updated>Thu, 26 Oct 2023 13:54:15 +0000</updated>
                                                                                                                                            <category><![CDATA[Open World Games]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                <p>Tony Todd, the voice actor behind Venom in <a href="https://www.gamesradar.com/marvels-spider-man-2-guide/" target="_blank">Marvel&apos;s Spider-Man 2</a>, has gotten the Tom Hardy seal of approval.</p><p>Tom Hardy - famous for starring roles in Peaky Blinders and Mad Max: Fury Road - adopted the live-action symbiote mantle in 2018&apos;s Venom film and 2021&apos;s Venom: Let There Be Carnage sequel - both of which were hugely successful at the global box office. Following up the actor&apos;s wicked performance is a tall order, but Hardy seems to have been won over by the game&apos;s depiction since he captioned a picture of Tony Todd on <a href="https://www.instagram.com/p/Cy07O1lsvU8/" target="_blank">Instagram</a> with: "Legend."</p><p>Tony Todd himself is no stranger to menacing villains, as he was also Candyman in the classic 1992 horror flick, so it&apos;s not surprising to see Hardy impressed by the superhero sequel&apos;s portrayal. </p><p>Players were also so bowled over by the game&apos;s Venom, that they found <a href="https://www.gamesradar.com/marvels-spider-man-2-player-finds-a-way-to-take-venom-on-a-tour-of-new-york-city/" target="_blank">a glitch that allows the hulking symbiote to free roam around the Big Apple</a>. While Venom is dark and brooding in cutscenes, seeing him ride a bicycle and happily "swim" around the city definitely takes the edge off.</p><p>Fans can take comfort in the fact that Venom will (probably) return on both the big screen and in games. A third Venom film starring Tom Hardy is currently scheduled for release on July 12th, 2024. Meanwhile, the game&apos;s senior narrative director, Jon Paquette, recently <a href="https://www.gamesradar.com/marvels-spider-man-2-dev-wants-the-sequel-to-have-one-of-the-best-venom-stories-youve-ever-experienced-as-they-tease-possible-symbiote-spin-off/" target="_blank">teased that a Venom spin-off could happen</a> if the fans wanted it enough.</p><p><em>Find out where Venom ranks among the rogues gallery in our </em><a href="https://www.gamesradar.com/best-spider-man-villains/" target="_blank"><em>best Spider-Man villains</em></a><em> list.</em></p>
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                                                            <title><![CDATA[ Marvel's Spider-Man 2 player finds a way to take Venom on a tour of New York City ]]></title>
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                            <![CDATA[ Now Venom can see the sights the Big Apple has to offer ]]>
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                                                                        <pubDate>Thu, 26 Oct 2023 11:39:43 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Hope Bellingham ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/eYN2dZxQzLKUKzQqrHnPDh.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I&#039;m also known to write about the odd Korean drama for the Entertainment team every now and then.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Spider-Man 2 Venom]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Spider-Man 2 Venom]]></media:text>
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                                <p>A <a href="https://www.gamesradar.com/marvels-spider-man-2-guide/"><u>Marvel&apos;s Spider-Man 2</u></a> player has discovered a glitch that lets Venom step out of his dedicated mission and go on a tour of New York City. </p><p>YouTuber Ellemen recently shared a video titled &apos;How To Free Roam As Venom&apos; that shows players how to perform a glitch that lets the symbiote break free of his mission. In the video, the player in question starts the &apos;Don&apos;t Be Scared&apos; mission, which [spoiler alert] allows Marvel&apos;s Spider-Man 2 players to temporarily control Venom as he goes on a rampage through Oscorp Tower. </p><p>Before you follow the tutorial, the video&apos;s creator has warned fellow players that the glitch can break your game. Apparently, it will cause enemies to not spawn when you restart the checkpoint, and fellow Spidey villain Kraven the Hunter will also be glitched. It could even break your save file altogether, so it&apos;s recommended that you only perform it on a manual save so that you can reload your main save once you&apos;re done exploring as Venom. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/iuVeYrXHmAY" allowfullscreen></iframe></div></div><p>As Ellemen explains, you&apos;ll need to start the &apos;Don&apos;t Be Scared&apos; mission and progress to the part where Venom is standing in the middle of the city. Once you&apos;re free to control him, you need to run up to the building on Venom&apos;s left and travel up it by continuously hitting the jump button. </p><p>Once you get to the top of that wall, you need to repeat the same step on the next building to the left. Now you&apos;re at the top of this skyscraper, you need to head left and repeatedly jump off the invisible wall to Venom&apos;s right - now you&apos;re free to pass the other invisible wall on the left and explore the city as you wish.</p><p>If this wasn&apos;t exciting enough, Ellemen also points out in their video that Venom can swim (if you can even call it that), with "interesting" swimming animations, and even ride a bike - although he&apos;s definitely way too big for it. </p><p><em>Find out where to find the best </em><a href="https://www.gamesradar.com/marvels-spider-man-2-easter-eggs/"><u><em>Marvel&apos;s Spider-Man 2 Easter eggs</em></u></a><em> with our guide. </em></p>
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                                                            <title><![CDATA[ Marvel's Spider-Man 2 player discovers Rhino's sinister fate in an out-of-bounds location ]]></title>
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                            <![CDATA[ Kraven apparently added another villain to the list ]]>
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                                                                        <pubDate>Thu, 26 Oct 2023 10:27:26 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Open World Games]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Miles Morales jumps to fight Rhino]]></media:description>                                                            <media:text><![CDATA[Miles Morales jumps to fight Rhino]]></media:text>
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                                <p>Rhino appears to have met a grizzly fate based on an out-of-bounds location in <a href="https://www.gamesradar.com/marvels-spider-man-2-guide/" target="_blank">Marvel’s Spider-Man 2</a>. </p><p>Kraven the Hunter is a huge presence in the superhero sequel, as he rampages through New York City in search of a foe worthy enough for his ‘Great Hunt.’ That hunt puts the character at odds with our own web-headed heroes, but also more than a few supervillains in the game, including Scorpio and Venom. </p><p>But one Sinister Six member that’s mysteriously absent from the game is Rhino, despite his large presence in both 2018’s Marvel’s Spider-Man and 2020’s Miles Morales. An out-of-bounds glitch has now found Rhino’s whereabouts, and the results aren’t pretty. </p><p><em>Potential spoilers for Marvel&apos;s Spider-Man 2 below.</em></p><p><br></p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/SmrI1HRxnrA?start=16" allowfullscreen></iframe></div></div><p>The YouTube video above sees Peter glitching through the terrain and then swinging underneath the city like something ripped straight out of a twisted alternate Spider-Verse. Peter then discovers an ominous area that contains what seems to be Kraven&apos;s throne and a trophy wall with Rhino&apos;s disembodied head on display. (Ouch.) The other three heads seemingly belonged to Shocker, Vulture, and Scorpio - those last two are untextured, though. </p><p>Kraven&apos;s kill list was surprisingly wide-ranging in the sequel, with some kills grossly depicted on-screen, while others were relegated to off-screen references. Rhino, however, is completely absent from the events. Perhaps Insomniac has plans for the horned villain in <a href="https://www.gamesradar.com/marvels-spider-man-2-director-teases-an-epic-third-game-with-comparisons-to-iron-man-and-mcu-films/" target="_blank">the inevitable Spider-Man 3</a>, or maybe <a href="https://www.gamesradar.com/marvels-spider-man-2-dev-wants-the-sequel-to-have-one-of-the-best-venom-stories-youve-ever-experienced-as-they-tease-possible-symbiote-spin-off/" target="_blank">the Venom spin-off that&apos;s been hinted at</a>. </p><p><a href="https://www.reddit.com/r/SpidermanPS4/comments/17fsvdh/spoilers_out_of_bounds_dev_test_room_with_cut/" target="_blank">Redditor Clkzins</a> explained how they discovered the facility: "I was trying out some glitches that worked on Miles Morales and found out that one of the out-of-bounds bugs still worked, so I started exploring the underground world." Once inside the facility, Clkzins then used the photo mode to bypass an invisible wall and find poor Rhino. Or what&apos;s left of him. </p><p><a href="https://www.gamesradar.com/marvels-spider-man-2-sleuths-have-realized-that-one-of-its-villains-is-mysteriously-absent/" target="_blank"><em>Marvel&apos;s Spider-Man 2 sleuths also realized that another major villain was mysteriously absent from the game&apos;s events.</em></a></p><p><br></p>
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                                                            <title><![CDATA[ Fans dig out all the suits that didn't make it into Marvel's Spider-Man 2 - RIP to the Fantastic Four fit ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/fans-dig-out-all-the-suits-that-didnt-make-it-into-marvels-spider-man-2-rip-to-the-fantastic-four-fit/</link>
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                            <![CDATA[ Hopefully some could return via post-launch updates ]]>
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                                                                        <pubDate>Wed, 25 Oct 2023 15:23:20 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Open World]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ null ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                <p>Peter Parker is back with the release of <a href="https://www.gamesradar.com/marvels-spider-man-2-guide/" target="_blank">Marvel’s Spider-Man 2</a>, but some fans are disappointed that the hero didn’t bring his wardrobe along for the ride. </p><p>Marvel’s Spider-Man 2 has 68 suits to unlock between both Miles and Peter, not including the alternate suit styles you can equip for each. That’s certainly a respectable number, but the community is still mourning the loss of several costumes that were left behind in previous games.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">All of Peter's suits that didn't return for Spider-Man 2 pic.twitter.com/YegxpNVDf1<a href="https://twitter.com/NebsGoodTakes/status/1716584794413580482">October 23, 2023</a></p></blockquote><div class="see-more__filter"></div></div><p>Over on Twitter, NebsGoodTakes posted a picture showing off the 29 suits that didn’t make the transition from the original 2018 superhero romp. Among them are fan favorites such as the cel-shaded vintage suit, the costume that stripped Spidey down to his underwear, and the Bombastic Bag-Man suit - which was essentially just the Fantastic Four’s outfit with a paper bag for a mask. The bombastic fumble is particularly surprising since the game already contains a <a href="https://www.gamesradar.com/marvels-spider-man-2-easter-eggs/" target="_blank">couple of references to Marvel’s first family</a>.</p><p>One recurring criticism seems to be thrown at the abundance of Tom Holland-era film suits, with several costumes inspired by MCU films, and several more ripped straight from other big-screen Spidey flicks. “They should have just given us the Endgame movie one,” one fan commented. Another said: “I wanted more originals for Pete.” But at least the MCU fits weren’t <a href="https://www.gamesradar.com/marvels-spider-man-2-fans-crown-this-the-worst-suit-in-all-the-spidey-games/" target="_blank">crowned as the absolute worst</a>.</p><p>Developer Insomniac Games added new suits to both 2018’s Marvel’s Spider-Man and 2020’s Miles Morales in post-launch updates. The studio has already <a href="https://www.gamesradar.com/marvels-spider-man-2-teams-up-with-pop-stars-racecar-drivers-and-footballers-for-peter-and-miles-post-launch-suits/" target="_blank">confirmed that new suits are on the way for the web-slinging sequel</a>, but there’s always a possibility that older outfits can hopefully come back, too.</p><p><em>Check out our </em><a href="https://www.gamesradar.com/marvels-spider-man-2-suits-costumes-all/" target="_blank"><em>Marvel’s Spider-Man 2 suits </em></a><em>guide to see how to unlock every single outfit.</em></p>
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                                                            <title><![CDATA[ Developers, actors, and players agree that Marvel's Spider-Man 2 has one of the best pieces of NPC dialogue ever: "We're putting gasoline on these children?!" ]]></title>
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                            <![CDATA[ What a conversation to eavesdrop on ]]>
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                                                                        <pubDate>Wed, 25 Oct 2023 10:11:07 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Hope Bellingham ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/eYN2dZxQzLKUKzQqrHnPDh.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I&#039;m also known to write about the odd Korean drama for the Entertainment team every now and then.&lt;/p&gt; ]]></dc:description>
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                                <p><a href="https://www.gamesradar.com/marvels-spider-man-2-guide/"><u>Marvel&apos;s Spider-Man 2</u></a> has one of the best NPC interactions ever, and several devs, actors, and players agree.</p><p>As pointed out by Twitter user @TheeDreadGod, there are two NPCs wandering around New York City that players can eavesdrop on. The two characters in question appear to be nannies for different families and happen to start a conversation as Peter or Miles walks past. "I&apos;ve been nannying on and off with a bunch of different families," one of the NPCs says to the other before revealing that they feel out of their depth with the job.</p><p>"I&apos;ve never even really held a baby before this job," the inexperienced nanny admits, "can you just give me some pointers?" the same character asks - which is when it starts to get a little silly. After suggesting that Nanny 1 uses petroleum jelly when changing diapers, the inexperienced nanny interrupts Nanny 2 and asks: "I&apos;m sorry, we&apos;re putting gasoline on these children?" to which Nanny 2 replies: "no, no, no, not gasoline, petroleum jelly." </p><p>This slightly awkward debate continues with Nanny 1 suggesting terrible alternatives to petroleum jelly and Nanny 2 getting more and more exasperated as the conversation goes on - that is until J. Jonah Jameson interrupts the pair. The actor&apos;s performance does the scene much more justice than my words, but trust me, it&apos;s a hilarious exchange. </p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">BRO DID YALL SEE THIS?? LMAOOO THE NPC CONVOS IN SPIDER-MAN 2 are HUULLARRIOOOOSSSSS😂😂😂 pic.twitter.com/CF2lm7ievX<a href="https://twitter.com/TheeDreadGod/status/1716508070589669719">October 23, 2023</a></p></blockquote><div class="see-more__filter"></div></div><p>It&apos;s not just me who&apos;s a fan of this NPC dialogue as the above tweet has got a lot of praise from a lot of different people. Fire Emblem and Genshin Impact actor Joe Zieja quote retweeted the video, <a href="https://twitter.com/JoeZieja/status/1716921048271339913" target="_blank"><u>adding</u></a>: "Honestly, sometimes background stuff can be INSANELY fun when they give you this sort of loooong leash to play on. It&apos;s rare, but when it happens, man it&apos;s a riot." <a href="https://www.gamesradar.com/baldurs-gate-3-guide/">Baldur&apos;s Gate 3</a> actor Dave Jones also <a href="https://twitter.com/DaveJonesActor/status/1716938759751737545" target="_blank"><u>shared</u></a> the clip along with: "Holy hell, this is *astounding*." </p><p>Indie developer Mode7&apos;s CEO Paul Kilduff-Taylor also followed suit and <a href="https://twitter.com/mode7games/status/1716837372489236919" target="_blank"><u>said</u></a>: "There needs to be a specific BAFTA category which encompasses...all of the things that have gone into this...and it needs to be awarded to only this and then immediately retired." Warner Bros. Games writer Mitch Dyer also loved the clip, saying: "Actors unleashed, is there anything better?" </p><p>Finally, Thomas Was Alone and John Wick Hex dev, Mike Bithell, demanded answers, <a href="https://x.com/mikeBithell/status/1716880882337001622?s=20" target="_blank"><u>tweeting</u></a>: "I need someone from the team to DM me if this stuff was all written or if you folks put improv performers in the booth with each other for these moments. Either is impressive. The latter doubly so from a pipeline and approvals perspective." We do already know that <a href="https://www.gamesradar.com/marvels-spider-man-2-developer-created-the-sounds-of-new-york-city-by-getting-a-bunch-of-people-to-talk-and-walk-around-in-circles/"><u>Marvel&apos;s Spider-Man 2&apos;s developer created the sounds of New York City by getting a bunch of people to talk and walk around in circles</u></a>.</p><p><em>Find out the names and faces behind the performances with our </em><a href="https://www.gamesradar.com/marvels-spider-man-2-actors-voice-cast/"><u><em>Marvel&apos;s Spider-Man 2 voice actors and cast</em></u></a><em> guide. </em></p>
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                                                            <title><![CDATA[ Marvel's Spider-Man 2 has such a vibrant open-world that I now want Insomniac to build a GTA 6-rivaling crime sim ]]></title>
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                            <![CDATA[ Opinion | Insomniac should take a leaf from Naughty Dog's book and switch genres – a crime sim in the vein of Marvel's Spider-Man 2 would be amazing ]]>
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                                                                        <pubDate>Tue, 24 Oct 2023 16:18:28 +0000</pubDate>                                                                                                                                <updated>Tue, 24 Oct 2023 16:22:55 +0000</updated>
                                                                                                                                            <category><![CDATA[Action]]></category>
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                                                                                                <author><![CDATA[ joseph.donnelly@futurenet.com (Joe Donnelly) ]]></author>                    <dc:creator><![CDATA[ Joe Donnelly ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/3JEMhM9BNGmzbdonZ46yLX.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Spider-Man 2]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Spider-Man 2]]></media:text>
                                <media:title type="plain"><![CDATA[Marvel&#039;s Spider-Man 2]]></media:title>
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                                <p>There&apos;s a short scene early doors in <a href="https://www.gamesradar.com/marvels-spider-man-2-guide/">Marvel&apos;s Spider-Man 2</a> where Peter Parker and childhood pal Harry Osborne cycle through the suburban streets of Queens. The pair reminisce on old times, crack immature jokes, and spend what is ultimately a brief but emotional exchange while simply enjoying each other&apos;s company. The whole thing is a thoughtful, tone-setting juncture that deliberately jars with the game&apos;s narrative-driving, break-neck cinematics – but it also offers a teeny tiny glimpse of something <em>different</em>.</p><p>If you&apos;ve read GamesRadar+&apos;s <a href="https://www.gamesradar.com/marvels-spider-man-2-review/">Marvel&apos;s Spider-Man 2 review</a>, you&apos;ll already know that I reckon its loudest moments are accentuated by its quietest. It&apos;s only after seeing other players working through the above scenario, however, that I&apos;m beginning to fully appreciate the weight of possibility here. Sure, Marvel&apos;s Spider-Man 2 is at its best as a superhero action-role-player wherein you fill the shoes of a high-flying crime fighter whose feet barely touch the ground. But what if Insomniac was charged with building a crime simulator in the same vein as <a href="https://www.gamesradar.com/gta-5-cheats/">GTA 5</a> or <a href="https://www.gamesradar.com/gta-online-guide/">GTA Online</a>, or even the little we&apos;ve seen so far of <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a>?</p><h2 id="crime-in-the-city">Crime in the city</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kzwMwHHPSYRruXwpqYGC4G" name="Marvel's Spider-Man 2_20231016142255.jpg" alt="Marvel's Spider-Man 2" src="https://cdn.mos.cms.futurecdn.net/kzwMwHHPSYRruXwpqYGC4G.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Nice webs!</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="w4PwJZPytNqQCjAnJoSrwN" name="Marvel's Spider-Man 2_20231023113714.jpg" caption="" alt="Marvel's Spider-Man 2" src="https://cdn.mos.cms.futurecdn.net/w4PwJZPytNqQCjAnJoSrwN.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.gamesradar.com/theres-a-real-world-easter-egg-at-the-end-of-marvels-spider-man-2-that-i-need-in-my-life-right-now/">There&apos;s a real-world Easter egg at the end of Marvel&apos;s Spider-Man 2 that I need in my life right now</a></p></div></div><p>The above scene couldn&apos;t be further from the hedonistic trappings of the Grand Theft Auto universe, but the thought of Insomniac taking its world-building prowess into a different genre was driven home for me via <a href="https://twitter.com/simmon_c3/status/1716385535256932737">this clip shared on Twitter</a>. Away from Peter and Harry&apos;s heartfelt set-piece, the player there is seen grabbing an idle bicycle in the heart of Astoria, before riding down the street until the bike vanishes. The world reacts to Spidey&apos;s wayward cycling, jumping out of his path, and throwing their arms above their heads in panic. The player identifies the exact location of the bike in-game in the above tweet&apos;s replies, and confirms that despite the vehicle&apos;s disappearance, the bike respawns in the same place thereafter. It&apos;s innocuous, inadvertent, and appears to be either a bug or at the very least an oversight dev-side, but it&apos;s cool nevertheless.  </p><p>Of course, the GTA fanatic in me means I&apos;m now imagining Spidey hotwiring cars, tearing down Fifth Avenue and emptying the clip of a Micro SMG into an unsuspecting gang of Kraven&apos;s hunters out the window. I&apos;m picturing him hijacking supervillain drug runs, and setting up his own meth lab-operating motorcycle gang. I suddenly see our not-so-friendly neighborhood negotiator robbing banks while staring down the sights of an Assault Shotgun, owning dodgy nightclubs, and stealing vintage vehicles from Eastern European mobsters. </p><p>I&apos;m not sure any of this would fly with Marvel given Spidey&apos;s squeaky clean persona, granted, but I suppose the point I&apos;m making here is: Insomniac is at the peak of its powers when it comes to building credible, living, breathing open-worlds; and the studio is even more expert today in filling those confines with blockbuster action. Another studio rising to challenge Rockstar in this space would be great for fans of the genre – especially given the sad fact <a href="https://www.gamesradar.com/after-30-years-saints-row-developer-volition-gets-shut-down-by-new-owner-effective-immediately">Saints Row developer Volition was shuttered earlier this year</a> after 30 years in operation. </p><p>The closest I think we&apos;ve seen to a GTA challenger of sorts recently, Just Cause aside, is <a href="https://www.gamesradar.com/mindseye-is-a-new-aaa-action-adventure-game-that-lives-inside-ex-gta-leads-everywhere/">Build A Rocket Boy&apos;s Mindseye</a> – the game said to exist within <a href="https://www.gamesradar.com/everywhere-is-not-a-blockchain-game-but-creating-the-roblox-for-older-players-faces-other-challenges/">the dev&apos;s upcoming Everywhere</a> – but it&apos;s far too early to pass judgment on that one at this stage. Without spoiling anything related to Marvel&apos;s Spider-Man 2 story, there is <em>probably </em>a third game in the works already too, which will inevitably be the studio&apos;s priority whenever its developers get back from some well-earned post-shipping respite. Still, I don&apos;t think there are many, if any, other devs so capable in this space of bringing a city to life to this degree, and I&apos;d <em>love </em>to see it spread its tendrils whenever it finally says goodbye to Peter and Miles.</p><h2 id="unfriendly-fire-xa0">Unfriendly fire </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dXwkVdTrbXVntvKEewUKw7" name="PEter-wall-kick.jpg" alt="Marvel's Spider-Man 2" src="https://cdn.mos.cms.futurecdn.net/dXwkVdTrbXVntvKEewUKw7.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><div><blockquote><p>"Could Insomniac deliver? Well, as a wise character once said: With great power comes great responsibility."</p></blockquote></div><p>Who knows what lies ahead, but Naughty Dog&apos;s success across the Uncharted series and The Last of Us is a nice comparison regarding first-party PlayStation studios spreading their skills across genres. The praise the Uncharted games courted at the time (especially 2 and 3) pretty much turned Naughty Dog into a household name, but while it <em>eventually </em>spawned a Hollywood adaptation, I don&apos;t think it&apos;s unreasonable to say The Last of Us is the more popular series of the two – with all its remakes, remasters and its acclaimed HBO TV series.  </p><p>With such a vibrant, buzzing and accomplished take on a scaled-down New York City – Manhattan, Queens, Brooklyn, Coney Island, Harlem, and all – Insomniac has the perfect template to build from; to bend and break its familiar formula and the real-world-mirroring laws Spider-Man so closely follows. With GTA 6 <em>surely </em>not too far away, with all things quiet on the Just Cause front, and with Saints Row having retired from the race entirely, is it wishful thinking to pine for an Insomniac Games slant on the open-world crime sim genre? Almost definitely. Does it make sense for the studio to do so? In time, I think absolutely. Could it deliver? Well, as a wise character once said: With great power comes great responsibility. </p><p><em>Here are the </em><a href="https://www.gamesradar.com/best-action-games/"><em>best action games</em></a><em> bringing the noise right now</em></p>
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                                                            <title><![CDATA[ Marvel's Spider-Man 2 director teases an "epic" third game with comparisons to Iron Man and MCU films ]]></title>
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                            <![CDATA[ Insomniac seemingly has plans for Miles' and Peter's future ]]>
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                                                                        <pubDate>Mon, 23 Oct 2023 15:59:46 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Open World]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ null ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Spider-Man 2]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Spider-Man 2]]></media:text>
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                                <p><a href="https://www.gamesradar.com/marvels-spider-man-2-guide/" target="_blank">Marvel’s Spider-Man 2</a> has spread its web-wings and is out right now, which obviously means the wait for an inevitable threequel has begun. The game’s director has thankfully dished out some tidbits about the future, pointing to the MCU’s trajectory as a clue. </p><p><em>This article contains spoilers for Marvel&apos;s Spider-Man 2.</em></p><p>When asked about potential plans for Marvel’s Spider-Man 3, in an interview with YouTube channel <a href="https://www.youtube.com/watch?v=dYcQ-Lpj4Us" target="_blank">SkillUp</a>, director Bryan Intihar made comparisons to certain MCU films. “If Spider-Man 1 [was] like our Iron Man, and Spider-Man 2 was like our [Captain America] Civil War… Where logically do we go from there?” Intihar continued to tease that “it could be pretty epic.”</p><p>The metaphor is intentionally vague, but it essentially means that the first superhero romp was an introductory story and the second game was a bigger crossover between heroes (Miles and Peter.) But what would be the MCU counterpart for a Spidey threequel? The best guess is probably Infinity War, based on the “epic” tease.</p><p>That could potentially mean that Peter and Miles will be swinging up toward the cosmic voids, into the spider-verse, or just to more “epic” territory, whatever that might be. Thanos, however, is presumably off the table since he’s not traditionally a Spidey-centric villain, especially without the Avengers running about.  </p><p>As we explained in our <a href="https://www.gamesradar.com/marvel-spider-man-2-ending-explained/" target="_blank">guide to Spider-Man 2’s ending</a>, a post-credits scene introduces us to a fellow (maybe-soon-to-be) web-slinger called Cindy Moon, otherwise known as Silk. She normally has connections to the multiverse in the comics, so Insomniac might follow the uber-successful animated films and sling across the spider-verse. That Ratchet & Clank: Rift Apart tech is sitting right there, I guess.</p><p><a href="https://www.gamesradar.com/marvels-spider-man-2-cindy-moon-silk-who/" target="_blank"><em>Check out what Silk’s introduction could mean for Spider-Man 3.</em></a></p>
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                                                            <title><![CDATA[ It took just three days for Marvel's Spider-Man 2 to become one of the biggest physical PS5 launches of the year ]]></title>
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                            <![CDATA[ The Spidey sequel has some catching up to do to beat Zelda: Tears of the Kingdom and Hogwarts Legacy ]]>
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                                                                        <pubDate>Mon, 23 Oct 2023 10:19:58 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Hope Bellingham ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/eYN2dZxQzLKUKzQqrHnPDh.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I&#039;m also known to write about the odd Korean drama for the Entertainment team every now and then.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Spider Man 2 skills, abilities, gadgets and suit tech]]></media:description>                                                            <media:text><![CDATA[Spider Man 2 skills, abilities, gadgets and suit tech]]></media:text>
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                                <p>Despite being released just three days ago, <a href="https://www.gamesradar.com/marvels-spider-man-2-guide/"><u>Marvel&apos;s Spider-Man 2</u></a> has already managed to become the fourth-highest physical release in the UK.</p><p>As reported by GamesIndustry.biz&apos;s Christopher Dring on Twitter, Insomniac&apos;s Spider-Man sequel has already performed very well. Digital data is still yet to be revealed but, at the time of writing, Marvel&apos;s Spider-Man 2 is the fourth biggest physical release of 2023 in the UK, behind <a href="https://www.gamesradar.com/legend-of-zelda-tears-of-the-kingdom-guide/">The Legend of Zelda: Tears of the Kingdom</a>, EA Sports FC, and <a href="https://www.gamesradar.com/hogwarts-legacy-guide/">Hogwarts Legacy</a>. Dring also reveals that the <a href="https://www.gamesradar.com/uk/sony-ps5-release-date-news-specs-features/"><u>PS5</u></a> exclusive beat <a href="https://www.gamesradar.com/super-mario-bros-wonder-review/"><u>Super Mario Bros. Wonder</u></a> to the top spot to become the UK&apos;s best-selling game of the week. </p><p>Interestingly, Dring&apos;s tweet also says that Marvel&apos;s Spider-Man 2&apos;s physical launch sales are 20% lower than what <a href="https://www.gamesradar.com/god-of-war-ragnarok-guide/"><u>God of War: Ragnarok</u></a> managed to get around the same time last year. The sales figures also show that Marvel&apos;s Spider-Man 2 is "significantly down" compared to the first Insomanic Spider-Man game, but this is likely due to an increase in digital game sales compared to back in 2018. As Dring has said: "It isn’t possible to draw any conclusions until the download data is in."</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">Just had to delete the follow-up tweet. Physical launch sales of Spider-Man 2 is significantly down on Spider-Man 1. But digital acceleration since 2018 means it isn’t possible to draw any conclusions until the download data is in<a href="https://twitter.com/Chris_Dring/status/1716226969803620556">October 22, 2023</a></p></blockquote><div class="see-more__filter"></div></div><p>In our <a href="https://www.gamesradar.com/marvels-spider-man-2-review/"><u>Marvel&apos;s Spider-Man 2 review</u></a>, we called the Spidey sequel "quite simply the best superhero game yet" and gave it a glowing five out of five stars - praising its gorgeous visuals, vibrant New York City setting, and fun combat and traversal. So it&apos;s no surprise that it&apos;s only taken three days for the game to get close to catching up to the likes of Zelda: Tears of the Kingdom and Hogwarts Legacy. We&apos;ll have to wait and see exactly how well it&apos;s sold in the UK once the digital data has been released. </p><p><em>Ready to take on great power and great responsibility? Take a look at our </em><a href="https://www.gamesradar.com/marvels-spider-man-2-skills-abilities-gadgets-suit-tech-best/"><u><em>best Spider-Man 2 skills, gadgets, abilities, and suit tech guide</em></u></a><em> before you get started.</em></p>
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                                                            <title><![CDATA[ Marvel's Spider-Man 2 fan crafts Into the Spider-Verse recreation so good that even the game director is impressed ]]></title>
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                            <![CDATA[ What's up danger? ]]>
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                                                                        <pubDate>Sun, 22 Oct 2023 17:29:39 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Adventure]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Katie Wickens ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/s8Qsk7EJMEewcCq5BjNaFX.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Katie is a freelance writer covering everything from video games to tabletop RPGs. Besides earning a Game Art and Design degree up to Masters level, she is a designer of board games herself and an avid TTRPG Games Master as well - not to mention a former Hardware Writer over at PC Gamer.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Miles Morales speeding through the air.]]></media:description>                                                            <media:text><![CDATA[Miles Morales speeding through the air.]]></media:text>
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                                <div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/ES4qkpzqKtU" allowfullscreen></iframe></div></div><p>Bryan Intihar, creative director of <a href="https://www.gamesradar.com/marvels-spider-man-2-review/" target="_blank">Marvel&apos;s Spider-Man 2</a> took to X just the other day to sing the praises of game videographer Much118, whose recent video managed to mimic the Into the Spiderverse movie&apos;s Leap Of Faith scene almost perfectly.</p><p>Captured entirely within Marvel&apos;s Spider Man 2 game, the camera angles and flips line up so well with the original movie&apos;s iconic scene, that Intihar seems lost for words in <a href="https://twitter.com/Much118x/status/1716024624394154186" target="_blank">his quote X post</a>.</p><p>"I mean…how is this…just wow…" he says.</p><p>Granted, the video&apos;s designer does this kind of thing in a professional capacity, with their bio listing clients such as Sony Santa Monica, CD Projekt Red, Ubisoft, and PlayStation Access. But as the comments section points out, this is one of their most impressive feats yet. And to have caught the attention of the game&apos;s creative director, whose work on making <a href="https://www.gamesradar.com/marvels-spider-man-2-lead-says-miles-and-peter-succeed-because-theyre-relatable-its-hard-to-identify-with-a-billionaire/" target="_blank">Miles and Peter so darn relatable</a> is garnering a lot of positive attention at the moment, is something to be immensely proud of.</p><p>Over on Much118s YouTube channel, their about page says "I play, capture and edit short movies and trailers showcasing and highlighting the beautiful, unique and fun gameplay of some of the best games in the medium."</p><p>That includes everything from "Precise parries, slick combos and brutal takedowns, always looking for the best angle, the right light and breath-taking vistas."</p><div  class="fancy-box"><div class="fancy_box-title">RELATED</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Wp8y5uDExrzZQKG2PEnTZk" name="Marvel's Spider-Man 2 symbiote.jpg" caption="" alt="Marvel's Spider-Man 2" src="https://cdn.mos.cms.futurecdn.net/Wp8y5uDExrzZQKG2PEnTZk.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.gamesradar.com/marvels-spider-man-2-review/"><strong>Marvel&apos;s Spider-Man 2 review</strong></a>: "Quite simply the best superhero game yet"</p></div></div><p>This one certainly captures a lot of breathtaking vistas - jumping headfirst into traffic from a skyscraper certainly counts as breathtaking in my book - but it also showcases Much&apos;s aptitude for working to a tight and specific brief. </p><p>That&apos;s a skill that any videographer should strive toward achieving, especially if they&apos;re looking to get gigs from the industry&apos;s big-name-developers.</p><p>In response to Intihar&apos;s flattery, Much&apos;s comments reflect a supremely positive opinion on Marvel&apos;s Spider Man 2 as a whole. "Thanks for making a masterpiece of a game!"</p>
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                                                            <title><![CDATA[ Marvel's Spider-Man 2 lead says Miles and Peter succeed because they're relatable: "It's hard to identify with a billionaire" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/marvels-spider-man-2-lead-says-miles-and-peter-succeed-because-theyre-relatable-its-hard-to-identify-with-a-billionaire/</link>
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                            <![CDATA[ Making relatable characters is a matter of helping the masses connect with them on a basic human level ]]>
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                                                                        <pubDate>Sat, 21 Oct 2023 11:24:24 +0000</pubDate>                                                                                                                                <updated>Sat, 21 Oct 2023 11:25:41 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ Katie Wickens ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/s8Qsk7EJMEewcCq5BjNaFX.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Katie is a freelance writer covering everything from video games to tabletop RPGs. Besides earning a Game Art and Design degree up to Masters level, she is a designer of board games herself and an avid TTRPG Games Master as well - not to mention a former Hardware Writer over at PC Gamer.&lt;/p&gt; ]]></dc:description>
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                                <p>Speaking to the <a href="https://www.bbc.co.uk/news/newsbeat-67155046" target="_blank">BBC</a> recently, creative director of Marvel&apos;s Spider-Man 2, Bryan Intihar, details some of the character choices made within the Insomniac Games studio around the game&apos;s main characters, Peter Parker and Miles Morales.</p><p>In our <a href="https://www.gamesradar.com/marvels-spider-man-2-review/" target="_blank">Marvel&apos;s Spider-Man 2 review</a> our Joe Donnely raved about the game&apos;s story, as did many of the game&apos;s reviewers. In particular people have been heavily invested in the portrayal of the protagonists&apos; backstories, and how the studio chose to represent their innermost feelings throughout the narrative.</p><p>Aside from Intihar&apos;s comments around the fact that <a href="https://www.gamesradar.com/marvels-spider-man-2-lead-says-longer-isnt-always-better-for-games-our-job-is-to-make-sure-that-you-feel-no-matter-how-long-it-is-its-worth-that-money/" target="_blank">longer isn&apos;t always better for games</a>, he says that in order to help players connect with Peter and Miles on a more intimate level - as you should with any character you embody in a game - it was important for them to demonstrate their battles with grief, the difficulties of growing up, and how they deal with forming (and breaking) relationships.</p><p>His conclusion is that the level of connection players feel with Peter and Miles is down to their being <em>just normal men</em>.</p><p>They&apos;re relatable on a level few other Marvel characters are, because they&apos;re just dudes doing normal dude stuff, only with a few inhuman abilities thrown in to make things a little more exciting. </p><div  class="fancy-box"><div class="fancy_box-title">RELATED</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Wp8y5uDExrzZQKG2PEnTZk" name="Marvel's Spider-Man 2 symbiote.jpg" caption="" alt="Marvel's Spider-Man 2" src="https://cdn.mos.cms.futurecdn.net/Wp8y5uDExrzZQKG2PEnTZk.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.gamesradar.com/marvels-spider-man-2-review/"><strong>Marvel&apos;s Spider-Man 2 review</strong></a>: "Quite simply the best superhero game yet"</p></div></div><p>It&apos;s not the spidey-moves that make a compelling character, it&apos;s the human angle.</p><p>Intihar compares Peter and Miles to some of the franchise&apos;s less relatable characters, saying "I love Tony Stark, but it&apos;s hard to identify with a billionaire, right?" </p><p>It&apos;s true, the majority of the population probably do have trouble stepping into the bespoke and exorbitantly expensive shoes of the one percent. I know I do.</p><p>"And look at Thor. Great hero, but it&apos;s hard to identify with a god." I&apos;m not sure about you, Intihar… </p><p>These are fascinating insights into the mind of Insomniac Games&apos; creative director, in any case, and it&apos;s great that he was able to shed some light on what he feels is most important to players when it comes to game characters.</p><p>Here&apos;s hoping more game studios take note, and inject their storylines with more relatable happenings in characters&apos; lives.</p>
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                                                            <title><![CDATA[ Marvel's Spider-Man 2 accessibility verdict ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/marvels-spider-man-2-accessibility-verdict/</link>
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                            <![CDATA[ Insomniac Games delivers broad accessibility support but, depending on your disability, you may want to wait until December ]]>
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                                                                        <pubDate>Sat, 21 Oct 2023 11:00:33 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Adventure]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Steve Saylor ]]></dc:creator>                                                                                    <dc:source><![CDATA[ null ]]></dc:source>
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                                <p>I love Insomniac Games. I think we all do lately, with what they&apos;ve done for the Spider-Man franchise, the storytelling, the fun of swinging around New York, and even how much the accessibility has improved in five years going back to the original release of <a href="https://www.gamesradar.com/spiderman-ps4-guide/">Marvel&apos;s Spider-Man</a> in 2018. So, my anticipation for <a href="https://www.gamesradar.com/marvels-spider-man-2-guide/">Marvel&apos;s Spider-Man 2</a> was high. What would Insomniac do to improve accessibility again? Well, I think I should&apos;ve waited until December to play. Let&apos;s talk about why.</p><p>The reason I wish I had held off for a few more months is that Insomniac recently took to the <a href="https://blog.playstation.com/2023/09/28/marvels-spider-man-2-builds-on-accessibility-in-previous-titles-and-introduces-new-features/" target="_blank">PlayStation Blog</a> to list the accessibility support that will be in Marvel&apos;s Spider-Man 2 at launch and what options will arrive in December 2023. While it isn&apos;t uncommon for a developer to release a post-launch accessibility update, what is uncommon is how transparent Sony Interactive Entertainment has been about all this ahead of release. I applaud and appreciate PlayStation for taking this step as it&apos;s something I&apos;ve been wanting to see from publishers for a while now. </p><p>So, what accessibility support is coming to Marvel&apos;s Spider-Man 2 in December? There will be a screen reader, which will include an option to set a repeat timer so if you miss a line of text, you can set how long of a delay before it will repeat that line. Audio Descriptions for in-game cinematics, Full captions for sound effects and combat music, controller remapping, and more. That is a lot of accessibility to sadly not have at launch. So if any of those features are options you need, you can either buy the game now and wait for the free update to release or just hold off and wait to buy in December.</p><h2 id="marvel-apos-s-spider-man-2-accessibility-at-launch">Marvel&apos;s Spider-Man 2 accessibility at launch</h2><a target="_blank"><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="roePspgoaVacRTKp2M2wDc" name="AccessibilityOptions_01.jpg" alt="Marvel's Spider-Man 2 accessibility options" src="https://cdn.mos.cms.futurecdn.net/roePspgoaVacRTKp2M2wDc.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="expandable"><a href='https://cdn.mos.cms.futurecdn.net/roePspgoaVacRTKp2M2wDc.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Insomniac)</span></figcaption></figure></a><p>With that being said, I do want to talk about what accessibility is in Marvel&apos;s Spider-Man 2 today, knowing that there&apos;s still more to come. Most of the accessibility in Marvel&apos;s Spider-Man 2 is primarily a culmination of all the accessibility Insomniac has done in its previous Spider-Man games and <a href="https://www.gamesradar.com/ratchet-and-clank-rift-apart-review/">Ratchet & Clank: Rift Apart</a>. So if you are familiar with those games and their accessibility options, you will be comfortable with what&apos;s here.</p><p>There are accessibility presets for Vision, Motor, Hearing, and Motion sensitivity that will enable multiple options labeled for those specific disabilities without having to go into the main menus and manually enable them yourself. Even though Audio Descriptions and the screen reader for blind players aren&apos;t present at launch, there are several options for some of the blindness spectrum, like High Contrast Modes and larger waypoint icons. High Contrast Mode will allow you to add shaders to all the characters, and you can manually set the colors you want to identify the character you&apos;re playing, your allies, as well as all the enemy types – whether unarmed, armed, or brute characters or bosses. It can also identify objects or areas you can interact with in your environment if you need to find the next part of your mission.</p><p>For deaf/hard of hearing players, sadly again will have to wait to get full captions which will provide captions for non-speaking dialogue as well as sound effects and music cues. But at launch, there are customizable subtitles to adjust text size, speaker tag, background, background opacity, and text color. They even have a cute little Spider-Man head icon to tell you whether it&apos;s Peter or Miles talking while they are in their spidey suits. </p><a target="_blank"><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NjSGWoeNyFLJatcLyAHF6c" name="AccessibilityOptions_02.jpg" alt="Marvel's Spider-Man 2 accessibility options" src="https://cdn.mos.cms.futurecdn.net/NjSGWoeNyFLJatcLyAHF6c.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="expandable"><a href='https://cdn.mos.cms.futurecdn.net/NjSGWoeNyFLJatcLyAHF6c.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Insomniac)</span></figcaption></figure></a><div  class="fancy-box"><div class="fancy_box-title">RELATED</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Wp8y5uDExrzZQKG2PEnTZk" name="Marvel's Spider-Man 2 symbiote.jpg" caption="" alt="Marvel's Spider-Man 2" src="https://cdn.mos.cms.futurecdn.net/Wp8y5uDExrzZQKG2PEnTZk.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.gamesradar.com/marvels-spider-man-2-review/"><strong>Marvel&apos;s Spider-Man 2 review</strong></a>: "Quite simply the best superhero game yet"</p></div></div><p>It&apos;s also worth flagging that Marvel&apos;s Spider-Man 2 is great for Deaf representation. Insomniac introduced a deaf character named Hailey in <a href="https://www.gamesradar.com/spider-man-miles-morales-review/">Marvel&apos;s Spider-Man: Miles Morales</a>, an artist and friend who speaks with Miles through ASL. The 2020 release featured Narrated ASL support where, whenever Hailey speaks, her lines are not only subtitled but narrated by Deaf actor Natasha Ofili and it&apos;s great to see that return for Spider-Man 2. Additionally, for deaf/hard of hearing players, there is the ability to turn off or adjust the audio frequencies. So for instance if you find that the high pitch of an explosion to be painful, you can turn the high frequencies off. Or in the same explosion, if the low rumble of that explosion is not comfortable, you can turn off that frequency as well.</p><p>For Motor disabled players, Insomniac has introduced two new features that I think benefit everyone and that&apos;s in regards to combat. The previous Spider-Man games have been called very button-bashy, in terms of how much you are constantly hitting buttons when attacking or dodging enemies. To address that, Insomniac has added an option called Melee Mode that when enabled you can hold down on Square to do a single attack, a four combo move, or to continuously attack. That way you aren&apos;t having to mash that button every time you want to hit someone. This allows you to focus on dodging enemies without interrupting your attacks. </p><p>Speaking of dodging you can also enable a similar option called Continuous Dodge when you hold down on Circle, you will constantly be dodging until you push another button to interrupt that dodge. To go even further, the studio borrowed an option from Ratchet & Clank: Rift Apart that allows you to adjust the game&apos;s speed so you can slow down combat to make the combat less frantic and give you more time to strategize your attack better. Believe me, those options came in handy for me in my playthrough, particularly towards the end of the game when enemies were coming at me so quickly that it was hard to keep up. </p><p><br></p><h2 id="verdict">Verdict</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dXwkVdTrbXVntvKEewUKw7" name="PEter-wall-kick.jpg" alt="Marvel's Spider-Man 2" src="https://cdn.mos.cms.futurecdn.net/dXwkVdTrbXVntvKEewUKw7.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>There is one major blocker that I do have to mention, and that&apos;s in regards to a mini-game involving the trigger buttons on the PS5 DualSense controller. The <a href="https://www.gamesradar.com/marvel-spider-man-2-prowler-stashes-where-find-location-solve/"><u>Marvel&apos;s Spider-Man 2 Prowler Stash</u></a> side quest involves finding hidden tech throughout New York City; when trying to scan the relevant areas, two vertical bars pop up on the screen with a horizontal gray bar in each and a yellow target. You have to subtly push down on both trigger buttons to try to line that yellow target to the horizontal gray bar and then hold it there for a few seconds to complete the mini-game. There is no way to skip them, simplify them, or an option in the settings to help with them. So if you have trouble with fine motor control or pushing down on the triggers is uncomfortable or painful, doing this task will be very difficult. This quest is skippable as its main purpose is to unlock Tech Gear points to level up and to try to 100% complete Spider-Man 2. However, this mini-game pops up twice near the end of the game and you can&apos;t move forward in the story until you complete it.</p><p>Overall, Marvel&apos;s Spider-Man 2 is good. It is one of the <a href="https://www.gamesradar.com/best-superhero-games-all-time/"><u>best superhero games</u></a> I&apos;ve played. The story is compelling, has great emotional and fantastical moments. The characters are really great and stand out. It definitely lives up to Marvel&apos;s Spider-Man and Spider-Man: Miles Morales in so many ways. It&apos;s also one of the rare games I personally was able to roll credits on. However, until that update in December, I don&apos;t feel comfortable giving the game a recommendation until we see full accessibility support introduced. If any of what I mentioned doesn&apos;t affect your disability then I would recommend the game now, otherwise, wait until December.</p>
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                                                            <title><![CDATA[ Marvel's Spider-Man 2 star says Peter Parker's greatest villain isn't Venom, Doc Ock, or the Green Goblin  ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/marvels-spider-man-2-star-says-peter-parkers-greatest-villain-isnt-venom-doc-ock-or-the-green-goblin/</link>
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                            <![CDATA[ Yuri Lowenthal has an unexpected pick ]]>
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                                                                        <pubDate>Fri, 20 Oct 2023 16:11:39 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Open World Games]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Sony]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Spider-Man 2]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Spider-Man 2]]></media:text>
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                                <p>Yuri Lowenthal, the actor behind Peter Parker in <a href="https://www.gamesradar.com/marvels-spider-man-2-guide/" target="_blank">Marvel’s Spider-Man 2</a>, had an unexpected pick for his favorite spidey-centric villain. </p><p>“Man, that’s a hard one,” Lowenthal said in <a href="https://www.gamesradar.com/marvels-spider-man-2-yuri-lowenthal-interview-on-the-radar/" target="_blank">an interview with Gamesradar</a>. “It’s hard with all the things that we’ve built to not love the relationship Spider-Man, Peter Parker, has with Otto Octavius, Doctor Octopus.” He’s of course referring to the mentor-mentee relationship that was central to Insomniac’s first superhero outing, but the actor had another surprising baddie in mind.</p><p>“One of the villains I’ve always loved, and that I pushed for in the games early on, is Spot,” he continued. “I was like, ‘Can we get Spot in this game [the sequel]?’ And then of course, he ends up showing up in the movie [Spider-Man: Across the Spider-Verse], so I kind of get the best of both worlds.”</p><p>Lowenthal previously mused that <a href="https://www.gamesradar.com/marvels-spider-man-2-actor-thinks-the-web-heads-villains-are-second-only-to-batmans/" target="_blank">Spider-Man’s rogues gallery was second only to Batman’s</a>, and he continued to assert that “they’re some of the most memorable bad people out there.” But upon reflection, Lowenthal had a second, even more unexpected, pick. “I say it now as tongue-in-cheek because I feel kind of like an asshole even saying this, but Peter&apos;s greatest villain is… himself,” the actor said. “It&apos;s that guilt, his lack of confidence, and he beats himself up much more than any villain would ever do."</p><p>When it comes to his own sequel’s big bad and arguably Spidey’s most recognizable villain ever, Lowenthal admitted he didn’t have much history with Venom: “I mean, everybody, everybody, loves Venom. It’s funny because I didn’t grow up reading Spider-Man comics at the time when Venom was big. So I know Venom is huge for a lot of people, but maybe less so for me because I imprinted on Spider-Man way before Venom was around.”</p><p>Marvel’s Spider-Man 2 is out worldwide today - an event that <a href="https://www.gamesradar.com/marvels-spider-man-2-community-locks-down-on-spoilers-as-the-superhero-sequel-swings-to-release/" target="_blank">forced fans to go into lockdown to avoid spoilers</a>.</p><p><em>Be sure to check out the </em><a href="https://www.gamesradar.com/marvels-spider-man-2-tips/" target="_blank"><em>8 tips we wish we knew before starting</em></a><em>.</em></p>
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                                                            <title><![CDATA[ Spider-Man actor on taking Peter Parker to darker places: "It left me exhausted at the end of every working day" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/marvels-spider-man-2-yuri-lowenthal-interview-on-the-radar/</link>
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                            <![CDATA[ On The Radar | Yuri Lowenthal: "Any actor will tell you, they'll play a villain in a heartbeat" ]]>
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                                                                        <pubDate>Fri, 20 Oct 2023 15:43:13 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action]]></category>
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                                                                                                <author><![CDATA[ joseph.donnelly@futurenet.com (Joe Donnelly) ]]></author>                    <dc:creator><![CDATA[ Joe Donnelly ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/3JEMhM9BNGmzbdonZ46yLX.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Spider-Man 2]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Spider-Man 2]]></media:text>
                                <media:title type="plain"><![CDATA[Marvel&#039;s Spider-Man 2]]></media:title>
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                                <p>Everyone remembers<em> that </em>scene in 2007&apos;s Spider-Man 3, when the hero, played by Tobey Maguire, reaches peak asshole status under the spell of the symbiote suit. At the time, the sidewalk-strolling set-piece – where Peter Parker gains an attitude, an inflated ego and a fringe – was deliberately tongue-in-cheek, cringeworthy and hilarious all at once, and is still the subject of viral memes to this day. In-keeping with the playfulness of Sam Raimi&apos;s Spidey trilogy, though, the scene fits its framing, both tonally and thematically. </p><p>In <a href="https://www.gamesradar.com/marvels-spider-man-2-guide/">Marvel&apos;s Spider-Man 2</a>, however, Peter&apos;s submission to the black suit is more complicated. The same behavior changes consume the star of the show, but all told this slant on the symbiote, Spider-Man, and, ultimately, Venom is far darker; more closely aping its The Amazing Spider-Man comic run, as opposed to the suit&apos;s myriad appearances in other media since. </p><div  class="fancy-box"><div class="fancy_box-title">ON THE RADAR</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="o2b4SngZPVKy9sFAeHPM4E" name="on-the-radar-spidey.jpg" caption="" alt="Marvel's Spider-Man 2" src="https://cdn.mos.cms.futurecdn.net/o2b4SngZPVKy9sFAeHPM4E.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p class="fancy-box__body-text">This interview with Peter Parker, aka your friendly neighborhood Spider-Man, is part of our week of <a data-analytics-id="inline-link" href="https://www.gamesradar.com/on-the-radar-marvels-spider-man-2-a-deep-dive-into-the-much-anticipated-superhero-sequel/">Marvel&apos;s Spider-Man 2: On the Radar</a> coverage</p></div></div><p>I won&apos;t spoil anything here, but suffice to say this process in Insomniac Games&apos; much-anticipated follow-up uncovers a moodier, more twisted and volatile side to Peter Parker&apos;s Spider-Man. And for Yuri Lowenthal, the actor and voice actor who helped bring the character to life, that was exactly what hooked him from the outset.</p><p>"Even from the outline of the story, I got so excited," Lowenthal explains. "Not just because we were getting to tell a Venom story, and getting to tell a symbiote story, but also because we were getting to tell a story with a fundamentally different Peter Parker. And any actor will tell you that they&apos;ll play a villain in a heartbeat. You know, we prefer playing villains to heroes because it gives us license to behave badly, with no social repercussions." </p><p>"That said, I was unaware how difficult that would be for me. Peter is so, well, <em>Peter</em>, he&apos;s our friendly neighborhood Spider-Man, and so making him antithetical to all of those things was challenging to the point where it left me exhausted at the end of every working day."</p><h2 id="back-to-black-xa0">Back to black </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RPcDSqgMc76s9DZc26Ygtd" name="Marvel's Spider-Man 2_20231006215826.jpg" alt="Marvel's Spider-Man 2" src="https://cdn.mos.cms.futurecdn.net/RPcDSqgMc76s9DZc26Ygtd.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><div><blockquote><p>"I was required to shove Peter Parker into a different box, and that was always weird, and physically and mentally exhausting"</p></blockquote></div><p>Albeit gradual, the pivot in Peter Parker&apos;s persona in Marvel&apos;s Spider-Man 2 is a distinguished one, which sees the OG Spider-Man steadily losing sight of what&apos;s important to him. Supporting characters like Miles Morales, aka the game&apos;s other playable Spider-Man, and Mary Jane Watson do what they can to steer Peter from temptation, but the inherent strength of the symbiote suit proves a difficult obstacle to shift.  </p><p>A moodier protagonist, of course, calls for a moodier performance. I ask Lowenthal if this impacted his approach to his acting methods, his preparation or his down time. "I didn&apos;t bring my work home as such," he says, laughing. "But, again, I was going home exhausted at night unlike before and I wasn&apos;t used to that. I&apos;d gotten into a very easy place with Peter, and suddenly I was required to shove him into a different box, and that was always weird, and physically and mentally exhausting. So I brought that side of it home."</p><p>"But my wife, who played Yuri [Watanabe] in the first game, she, just like that character, will not take any of my shit. Then there&apos;s my son who&apos;s seven, he&apos;s jumping around like a superhero most of the time anyway, so I feel like I still get to live that life when I get home. It&apos;s funny, because my son was like two or three when we made the first game. When I was leaving for work every morning, telling him I was going away for the day to be Spider-Man – it occurred to me later on that he might have thought I was going out to be <em>actual </em>Spider-Man!"</p><p>Despite taking nothing for granted while playing such an important role in such a blockbuster video game series – a gratitude Lowenthal extends to his work across the likes of <a href="https://www.gamesradar.com/mortal-kombat-1-guide/">Mortal Kombat 1</a>, <a href="https://www.gamesradar.com/diablo-4-guide/">Diablo 4</a>, <a href="https://www.gamesradar.com/redfall-guide/">Redfall</a> and a host of other games – the working life of a superhero video game actor has the same peaks and troughs as any other vocation behind the scenes. Which is to say: Marvel&apos;s Spider-Man 2 in its finished, super-polished, five-star state after several years of development, crafted by thousands of hugely talented individuals is great; but it&apos;s always worth remembering just how much goes into bringing such an ambitious undertaking to life. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RjmLWsTVADMvUBZu75ypzd" name="Marvel's Spider-Man 2_20231006233637.jpg" alt="Marvel's Spider-Man 2" src="https://cdn.mos.cms.futurecdn.net/RjmLWsTVADMvUBZu75ypzd.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>By Lowenthal&apos;s own admission, his part in this is to bring a performance that&apos;s as full and as natural as the virtual world the developers around him have created. When filming and motion-capturing the game&apos;s breakneck, larger-than-life cutscenes, this might see the cast in its entirety gather in the studio, pouring their collective blood, sweat and tears into the headline-stealing set-pieces that feature in the final product. Other times, it might require Lowenthal to spend consecutive days in an isolated booth, recording and re-recording seemingly trivial (but no less important) lines for open-world segments opposite performance director Kris Zimmerman.  </p><p>"I&apos;ll tell you something, and I don&apos;t think I&apos;m speaking out of school when I say this," says Lowenthal. "When Insomniac casts people, they cast them for the role, for the story, and to be part of a family. And that last one is equally important, maybe even more important than the other two, to be honest, but they definitely pay attention to all three elements. They need to know that each actor is a person who&apos;s willing to come and play and be creative and work with other people and not fill the room with an ego, or to cause problems because, you know, this takes a lot of work, and they don&apos;t have a lot of time to do it. And everyone I&apos;ve worked with on these games has been amazing [with this in mind]"</p><p>"As a personal thing, though, if I know their career, I can&apos;t deny that&apos;s exciting. Like when Mark Ralston first came in, you know, to play Norman Osborn. I waited a couple of days of working with him before I said, &apos;Hey, Mark, what&apos;s, what&apos;s the statute of limitations on asking you to tell stories about working on Aliens? Are you cool about it?&apos;" And the same goes for Tony Todd – he&apos;s the Candyman, you know? Tony and I worked on something recently so we have a pre-existing relationship, but even still, when he walks into a room it definitely takes a second to get past his career and all the characters he&apos;s played. Luckily, Tony is a very loving, giving, collaborative actor, and he&apos;s just so cool."</p><h2 id="xa0-with-great-power-xa0"> With great power </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dXwkVdTrbXVntvKEewUKw7" name="PEter-wall-kick.jpg" alt="Marvel's Spider-Man 2" src="https://cdn.mos.cms.futurecdn.net/dXwkVdTrbXVntvKEewUKw7.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><div><blockquote><p>"This part is a different kind of nerves because there's nothing anyone on this side can do now. You can never please everyone, but hopefully we'll be able to excite Spider-Man fans and video game fans in the same way we did last time."</p></blockquote></div><p>Believe it or not, everything up to this point is the <em>easy </em>part for your friendly neighborhood Spider-Man. The acting, the voice over work, the mo-cap performances, the years and years of hard graft, of injecting love and personality into every recording, and then going home exhausted in the real-world, having saved virtual NYC across Manhattan, Harlem, Queens, Brooklyn and Coney Island from some of the toughest supervillains the city has ever seen in-game. </p><p><em>That </em>is a walk in Central Park. The hard part, for Lowenthal at least, is <em>this </em>part – where Marvel&apos;s Spider-Man 2 has only just made its way into the hands of players, and when those same people are still forming their opinions of both Spider-Man&apos;s latest video game outing under the care of Insomniac Games, and a performance powered by Lowenthal himself.  </p><p>"This part is maddening," he says. "Right up to this point, you just want people to play it already. I think everybody on the team is the same. Once they were able to let go of it, they worked on it right up until the very last second, refining and refining everything, but I think all of us just want people to play it, to really get into it, and to, hopefully, enjoy it."<br><br>"This part is a different kind of nerves because there&apos;s nothing anyone on this side can do now. You can never please everyone, but hopefully we&apos;ll be able to excite Spider-Man fans and video game fans in the same way we did last time."</p><p><em>This feature forms part of our special On the Radar series celebrating the launch of Marvel&apos;s Spider-Man 2. You can follow all our week-long coverage in our </em><a href="https://www.gamesradar.com/on-the-radar-marvels-spider-man-2-a-deep-dive-into-the-much-anticipated-superhero-sequel/"><em>On The Radar - Marvel&apos;s Spider-Man 2</em></a><em> hub.</em></p>
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