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                            <title><![CDATA[ Latest from GamesRadar+ UK in Action ]]></title>
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        <description><![CDATA[ All the latest action content from the GamesRadar+  UK team ]]></description>
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                                                            <title><![CDATA[ Zelda: Ocarina of Time Nintendo Direct viewership more than doubled PlayStation's last State of Play, analyst finds, and beat Gamescom Opening Night Live ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It turns out the magic ingredient to having a strong viewership on a developer showcase is to focus on remaking one of the most beloved games ever. Simple enough for Nintendo, whose viewership for the recent <a href="https://www.gamesradar.com/games/events-conferences/zelda-direct-40-anniversary-time-stream-how-to-watch/"><u>Zelda Direct</u></a> revealing new <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/"><u>The Legend of Zelda: Ocarina of Time remake</u></a> clips dwarfed Sony's <a href="https://www.gamesradar.com/games/events-conferences/how-to-watch-the-playstation-state-of-play-for-september-2026-and-what-to-expect-including-final-fantasy-7-revelation/"><u>last State of Play</u></a>, and even showcases from stalwart conventions like Gamescom.</p><p>Per <a href="https://www.thegamebusiness.com/p/the-legend-of-zelda-ocarina-of-time-6e9" target="_blank"><u>The Game Business</u></a>, figures gleaned from game marketing analyst LevelUp indicate the Zelda Direct focused on the Ocarina of Time remake peaked at 2.1 million viewers. That's a solid amount of fans, and it stands high above several recent showcases of similar weight.</p><p>It passes clean over the 2 million viewers who watched Gamescom's Opening Night Live, and it's more than double both the last PlayStation's September State of Play and Nintendo's focused Mario Kart World direct from April 2025, which respectively had 1 million and 930,000 viewers at peak.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/PQvD3p2yGwc" allowfullscreen></iframe></div></div><p>But unfortunately, the Master Sword likely can't rise up to the might of<a href="https://www.gamesradar.com/gta-6-guide/"> <u>GTA 6</u></a>, since the game's <a href="https://www.gamesradar.com/games/grand-theft-auto/the-gta-6-extended-look-was-netflixs-most-watched-title-for-the-week-with-31-1-million-views/"><u>extended look</u></a> on Netflix preview managed to hit 31.1 million views after four days. After two days, the Zelda Direct <a href="https://www.youtube.com/watch?v=A0WX-jsir94" target="_blank"><u>only has 6.9 million views on YouTube</u></a>. It's hard to topple what's projected to be one of the <a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-will-sell-46-million-copies-at-launch-investment-bank-theorizes-using-the-power-of-rockstars-past-launches-and-a-very-feral-reddit-community/"><u>biggest video game releases ever</u></a>, especially when it's collaborating with the one of the <a href="https://www.gamesradar.com/entertainment/best-streaming-services/"><u>best streaming services</u></a>, but the Ocarina of Time remake tries its hardest.</p><p>Maybe Nintendo should sort out a Netflix deal for the next mainline 3D Mario game next? </p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/32-year-nintendo-and-zelda-veteran-reacts-to-the-ocarina-of-time-remake-suggesting-shigeru-miyamotos-love-of-puppet-shows-influenced-the-art-style/"><u><em>32-year Nintendo and Zelda veteran reacts to the Ocarina of Time remake, suggesting Shigeru Miyamoto's love of puppet shows influenced the art style</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMGBlO"></div>                            </div>                            <script src="https://kwizly.com/embed/eMGBlO.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-nintendo-direct-viewership-more-than-doubled-playstations-last-state-of-play-analyst-finds-and-beat-gamescom-opening-night-live/</link>
                                                                            <description>
                            <![CDATA[ Nostalgia is a powerful weapon when you're looking for viewers ]]>
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                                                                        <pubDate>Thu, 10 Sep 2026 18:18:39 +0000</pubDate>                                                                                                                                <updated>Thu, 10 Sep 2026 18:20:25 +0000</updated>
                                                                                                                                            <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ Anthony McGlynn ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Ho98fjFoKZx5B8fUtAtzdW.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.&lt;/p&gt; ]]></dc:description>
                                                                                                        <dc:contributor><![CDATA[ Ashley Bardhan ]]></dc:contributor>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Adult link holding the Master Sword in Ocarina of Time Remake ]]></media:description>                                                            <media:text><![CDATA[Adult link holding the Master Sword in Ocarina of Time Remake ]]></media:text>
                                <media:title type="plain"><![CDATA[Adult link holding the Master Sword in Ocarina of Time Remake ]]></media:title>
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                            <article>
                                <p>It turns out the magic ingredient to having a strong viewership on a developer showcase is to focus on remaking one of the most beloved games ever. Simple enough for Nintendo, whose viewership for the recent <a href="https://www.gamesradar.com/games/events-conferences/zelda-direct-40-anniversary-time-stream-how-to-watch/"><u>Zelda Direct</u></a> revealing new <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/"><u>The Legend of Zelda: Ocarina of Time remake</u></a> clips dwarfed Sony's <a href="https://www.gamesradar.com/games/events-conferences/how-to-watch-the-playstation-state-of-play-for-september-2026-and-what-to-expect-including-final-fantasy-7-revelation/"><u>last State of Play</u></a>, and even showcases from stalwart conventions like Gamescom.</p><p>Per <a href="https://www.thegamebusiness.com/p/the-legend-of-zelda-ocarina-of-time-6e9" target="_blank"><u>The Game Business</u></a>, figures gleaned from game marketing analyst LevelUp indicate the Zelda Direct focused on the Ocarina of Time remake peaked at 2.1 million viewers. That's a solid amount of fans, and it stands high above several recent showcases of similar weight.</p><p>It passes clean over the 2 million viewers who watched Gamescom's Opening Night Live, and it's more than double both the last PlayStation's September State of Play and Nintendo's focused Mario Kart World direct from April 2025, which respectively had 1 million and 930,000 viewers at peak.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/PQvD3p2yGwc" allowfullscreen></iframe></div></div><p>But unfortunately, the Master Sword likely can't rise up to the might of<a href="https://www.gamesradar.com/gta-6-guide/"> <u>GTA 6</u></a>, since the game's <a href="https://www.gamesradar.com/games/grand-theft-auto/the-gta-6-extended-look-was-netflixs-most-watched-title-for-the-week-with-31-1-million-views/"><u>extended look</u></a> on Netflix preview managed to hit 31.1 million views after four days. After two days, the Zelda Direct <a href="https://www.youtube.com/watch?v=A0WX-jsir94" target="_blank"><u>only has 6.9 million views on YouTube</u></a>. It's hard to topple what's projected to be one of the <a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-will-sell-46-million-copies-at-launch-investment-bank-theorizes-using-the-power-of-rockstars-past-launches-and-a-very-feral-reddit-community/"><u>biggest video game releases ever</u></a>, especially when it's collaborating with the one of the <a href="https://www.gamesradar.com/entertainment/best-streaming-services/"><u>best streaming services</u></a>, but the Ocarina of Time remake tries its hardest.</p><p>Maybe Nintendo should sort out a Netflix deal for the next mainline 3D Mario game next? </p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/32-year-nintendo-and-zelda-veteran-reacts-to-the-ocarina-of-time-remake-suggesting-shigeru-miyamotos-love-of-puppet-shows-influenced-the-art-style/"><u><em>32-year Nintendo and Zelda veteran reacts to the Ocarina of Time remake, suggesting Shigeru Miyamoto's love of puppet shows influenced the art style</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMGBlO"></div>                            </div>                            <script src="https://kwizly.com/embed/eMGBlO.js" async></script>
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                                                            <title><![CDATA[ GTA 6 fans track down real-life nudist resort featured in leaks just to write unflattering fake reviews that are driving its owner to madness: "A nudist resort DENYING exposure?" ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/gta-6-guide/"><u>GTA 6</u></a> fans will not allow a peaceful nudist resort in Florida to be nude in peace. They tracked down the real-life location, which would appear to be in Rockstar's crass open-world after <a href="https://www.gamesradar.com/games/grand-theft-auto/cyberleeks-gta-6-leak-flood-looks-to-have-ended-in-the-most-unsurprising-way-possible-a-usd250-000-crypto-grift/"><u>doomed crypto scammer Cyberleek</u></a> showed off <a href="https://www.gamesradar.com/games/grand-theft-auto/latest-gta-6-leaks-see-cyberleek-threaten-rockstar-with-lucia-story-spoilers-and-closely-examine-naked-npcs/"><u>a similar naked palooza</u></a> in gameplay clips this August, and now its owner is ready <a href="https://www.youtube.com/watch?v=jmg0cKM0-4s" target="_blank"><u>to pull a GTA 5</u></a>. </p><p>Cypress Cove Nudist Resort in Kissimmee, Florida <a href="https://www.reddit.com/r/GTA6unmoderated/comments/1vx72ax/might_have_found_the_place_in_the_latest_leak/" target="_blank"><u>looks to be represented in GTA 6</u></a> as a pleasant retreat with a stocked bar, blue pool, and more penises than you could count – though Cyberleek tries their best to be destructive in their leaked footage that ends in a naked bullet hail. Before that, GTA 6 protagonist Jason is only passively criminal, leering at strangers with a pair of crystal-clear binoculars, which I imagine isn't what most people want to see when they have their nipples out. GTA 6 fans make this known in their fake five-star Google reviews of Cypress Cove, which are glowing, despite their in-character references to Jason and his wandering eyes. </p><p>Many of these reviews seem to have been deleted as of writing, but Cypress Cove left at least one up as a warning. That review says, "Had a great time until a man pulled out his binoculars." But this was the wrong thing to say to Cypress Cove – which also claims GTA 6 trolls are petitioning the business for money in order to delete their reviews.  </p><p>"SPAM / EXTORTION REVIEW," the nudist resort labels it. "For anyone wondering about the suddenly recurring references to 'Jason Duval,' 'Lucia,' binoculars, a pool, firearms, and other suspiciously similar details — those are references to Grand Theft Auto VI. Yes. A video game."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KSzr7G5zcPHQ6CH8pZdMzm" name="GTA 6 screenshot Port Gellhorn 5" alt="GTA 6" src="https://cdn.mos.cms.futurecdn.net/KSzr7G5zcPHQ6CH8pZdMzm.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar Games)</span></figcaption></figure><p>Cypress Cove continues, "These reviews appear to be part of a coordinated series of fabricated posts using GTA VI references and attaching them to our actual business. They were then followed by a request that we PAY MONEY to have the reviews changed or removed."</p><p>The business vows: "We will not pay. We will not negotiate. We have documented the reviews and the request for payment. This activity is being reported through the appropriate channels." It continues to warn GTA 6 hopefuls that, while "we appreciate the commitment to the GTA storyline, [...] Cypress Cove is located in Florida – not Leonida."</p><p>"Unfortunately," the nudists conclude, "our marketing budget also does not contain a line item for 'internet ransom.'"</p><p>"The owner definitely wasn't happy about the comments," correctly observes <a href="https://www.reddit.com/r/GTA/comments/1wcctxf/the_owner_of_the_nude_resort_wasnt_too_happy/" target="_blank"><u>a Reddit thread on the topic</u></a>. Screenshots show other five-star reviews that reference "what happened on August 24," the day Cyberleek shared that footage of Jason killing everyone at the nudist resort in GTA 6, and subsequent warnings to "beware of the guy named Jason Duval." Cypress Cove has the same response to all of it, "SPAM / EXTORTION REVIEW."</p><p>"A nudist resort DENYING exposure??" says <a href="https://www.reddit.com/r/GTA/comments/1wcctxf/comment/p8wvw1v/" target="_blank"><u>one incredulous Reddit comment</u></a>. But I think I understand why a friendly nudist resort for relaxed hippies in Florida wouldn't want to be associated with an illegal video game leak that shows a man murdering innocents from the edge of its pool. Even for an R-rated location, it isn't brand safe.</p><p>"They already view us as a people who can't fight back and don't care if we're chained up," writes <a href="https://www.reddit.com/r/nudism/comments/1vy8eck/gta_6_nudist_town_leak_is_awful_and_disgusting/" target="_blank"><u>one purported nudist in the subculture's Reddit,</u></a> who is horrified with Rockstar's horny representation of people that simply want to feel the wind on their butts. "We need to make it apparent to everybody just how inaccurate this parody truly is. If we can't unite, we're already dead."</p><p>So, there are some people out there who would gladly defend Cypress Cove's honor against GTA 6 miscreants. They might encourage fake reviewers to turn off the laptop, take off their cloth tops, and enjoy the real Florida sunshine before GTA 6 glues everyone and their underwear to their gaming chairs on November 19. </p><p><a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-extended-reveal-caused-a-surge-in-ps5-and-xbox-series-x-sales-analysts-say-now-imagine-the-response-if-consoles-didnt-cost-an-arm-and-a-leg/"><u><em>GTA 6 extended reveal caused a surge in PS5 and Xbox Series X sales, analysts say – now imagine the response if consoles didn't cost an arm and a leg</em></u></a><em>.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/grand-theft-auto/gta-6-fans-track-down-real-life-nudist-resort-featured-in-leaks-just-to-write-unflattering-fake-reviews-that-are-driving-its-owner-to-madness-a-nudist-resort-denying-exposure/</link>
                                                                            <description>
                            <![CDATA[ Leave these nice naked people alone ]]>
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                                                                        <pubDate>Thu, 10 Sep 2026 17:53:23 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Grand Theft Auto]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                                                                <author><![CDATA[ ashley.bardhan@futurenet.com (Ashley Bardhan) ]]></author>                    <dc:creator><![CDATA[ Ashley Bardhan ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/XLhHUVZSAcPehPBc9sGz8e.jpeg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[GTA 6]]></media:description>                                                            <media:text><![CDATA[GTA 6]]></media:text>
                                <media:title type="plain"><![CDATA[GTA 6]]></media:title>
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                            <![CDATA[
                            <article>
                                <p><a href="https://www.gamesradar.com/gta-6-guide/"><u>GTA 6</u></a> fans will not allow a peaceful nudist resort in Florida to be nude in peace. They tracked down the real-life location, which would appear to be in Rockstar's crass open-world after <a href="https://www.gamesradar.com/games/grand-theft-auto/cyberleeks-gta-6-leak-flood-looks-to-have-ended-in-the-most-unsurprising-way-possible-a-usd250-000-crypto-grift/"><u>doomed crypto scammer Cyberleek</u></a> showed off <a href="https://www.gamesradar.com/games/grand-theft-auto/latest-gta-6-leaks-see-cyberleek-threaten-rockstar-with-lucia-story-spoilers-and-closely-examine-naked-npcs/"><u>a similar naked palooza</u></a> in gameplay clips this August, and now its owner is ready <a href="https://www.youtube.com/watch?v=jmg0cKM0-4s" target="_blank"><u>to pull a GTA 5</u></a>. </p><p>Cypress Cove Nudist Resort in Kissimmee, Florida <a href="https://www.reddit.com/r/GTA6unmoderated/comments/1vx72ax/might_have_found_the_place_in_the_latest_leak/" target="_blank"><u>looks to be represented in GTA 6</u></a> as a pleasant retreat with a stocked bar, blue pool, and more penises than you could count – though Cyberleek tries their best to be destructive in their leaked footage that ends in a naked bullet hail. Before that, GTA 6 protagonist Jason is only passively criminal, leering at strangers with a pair of crystal-clear binoculars, which I imagine isn't what most people want to see when they have their nipples out. GTA 6 fans make this known in their fake five-star Google reviews of Cypress Cove, which are glowing, despite their in-character references to Jason and his wandering eyes. </p><p>Many of these reviews seem to have been deleted as of writing, but Cypress Cove left at least one up as a warning. That review says, "Had a great time until a man pulled out his binoculars." But this was the wrong thing to say to Cypress Cove – which also claims GTA 6 trolls are petitioning the business for money in order to delete their reviews.  </p><p>"SPAM / EXTORTION REVIEW," the nudist resort labels it. "For anyone wondering about the suddenly recurring references to 'Jason Duval,' 'Lucia,' binoculars, a pool, firearms, and other suspiciously similar details — those are references to Grand Theft Auto VI. Yes. A video game."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KSzr7G5zcPHQ6CH8pZdMzm" name="GTA 6 screenshot Port Gellhorn 5" alt="GTA 6" src="https://cdn.mos.cms.futurecdn.net/KSzr7G5zcPHQ6CH8pZdMzm.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar Games)</span></figcaption></figure><p>Cypress Cove continues, "These reviews appear to be part of a coordinated series of fabricated posts using GTA VI references and attaching them to our actual business. They were then followed by a request that we PAY MONEY to have the reviews changed or removed."</p><p>The business vows: "We will not pay. We will not negotiate. We have documented the reviews and the request for payment. This activity is being reported through the appropriate channels." It continues to warn GTA 6 hopefuls that, while "we appreciate the commitment to the GTA storyline, [...] Cypress Cove is located in Florida – not Leonida."</p><p>"Unfortunately," the nudists conclude, "our marketing budget also does not contain a line item for 'internet ransom.'"</p><p>"The owner definitely wasn't happy about the comments," correctly observes <a href="https://www.reddit.com/r/GTA/comments/1wcctxf/the_owner_of_the_nude_resort_wasnt_too_happy/" target="_blank"><u>a Reddit thread on the topic</u></a>. Screenshots show other five-star reviews that reference "what happened on August 24," the day Cyberleek shared that footage of Jason killing everyone at the nudist resort in GTA 6, and subsequent warnings to "beware of the guy named Jason Duval." Cypress Cove has the same response to all of it, "SPAM / EXTORTION REVIEW."</p><p>"A nudist resort DENYING exposure??" says <a href="https://www.reddit.com/r/GTA/comments/1wcctxf/comment/p8wvw1v/" target="_blank"><u>one incredulous Reddit comment</u></a>. But I think I understand why a friendly nudist resort for relaxed hippies in Florida wouldn't want to be associated with an illegal video game leak that shows a man murdering innocents from the edge of its pool. Even for an R-rated location, it isn't brand safe.</p><p>"They already view us as a people who can't fight back and don't care if we're chained up," writes <a href="https://www.reddit.com/r/nudism/comments/1vy8eck/gta_6_nudist_town_leak_is_awful_and_disgusting/" target="_blank"><u>one purported nudist in the subculture's Reddit,</u></a> who is horrified with Rockstar's horny representation of people that simply want to feel the wind on their butts. "We need to make it apparent to everybody just how inaccurate this parody truly is. If we can't unite, we're already dead."</p><p>So, there are some people out there who would gladly defend Cypress Cove's honor against GTA 6 miscreants. They might encourage fake reviewers to turn off the laptop, take off their cloth tops, and enjoy the real Florida sunshine before GTA 6 glues everyone and their underwear to their gaming chairs on November 19. </p><p><a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-extended-reveal-caused-a-surge-in-ps5-and-xbox-series-x-sales-analysts-say-now-imagine-the-response-if-consoles-didnt-cost-an-arm-and-a-leg/"><u><em>GTA 6 extended reveal caused a surge in PS5 and Xbox Series X sales, analysts say – now imagine the response if consoles didn't cost an arm and a leg</em></u></a><em>.</em></p>
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                                                            <title><![CDATA[ Marvel's Wolverine Metacritic shows the worst-reviewed Insomniac game in years, and not the smash hit Sony needed for the dire PS5 exclusive lineup ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The <a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel's Wolverine</a> Metacritic scores are in and they're… OK. Insomniac's latest superhero adventure has solid combat foundations and good performances from its lead characters, but its story never ultimately coheres, the fighting peaks way too early, and it's extremely limited in scope compared to modern first-party PlayStation games.</p><p>At least, that's my feeling after finishing a pre-release version of the game. In our full <a href="https://www.gamesradar.com/games/action/marvels-wolverine-review/">Marvel's Wolverine review</a>, Leon writes that "Marvel's Wolverine is never a bad experience, just an underwhelming one full of odd choices. I enjoyed it enough for the most part but never really felt blown away, or like I was getting the game Wolverine deserved."</p><p>It's a shame, because the foundations of a great game are here. I loved the two hours of <a href="https://www.gamesradar.com/games/action/after-playing-2-hours-of-marvels-wolverine-insomniac-has-crushed-my-fears-of-a-post-spider-man-slump-this-is-uniquely-logan/">Marvel's Wolverine hands-on</a> time I got earlier this year, but it turns out that those two hours showed me most of what the game has to offer, and even over the course of a relatively short 10-15 hour game, those adamantium bones get stretched pretty thin.</p><p>You'll find similar sentiments echoed throughout other reviews, which have resulted in an aggregate score of 77 on <a href="https://www.metacritic.com/game/marvels-wolverine/" target="_blank">Metacritic</a>. There are some glowing outliers, but most reviews align with Leon and my feelings about the game: it's <em>fine</em>. And, unfortunately, "fine" is well below where expectations are at for a modern Sony game.</p><p>That score could shift as more reviews trickle in, but right now, that 77 marks Insomniac's <a href="https://www.metacritic.com/company/insomniac-games/" target="_blank">worst rating</a> for an original game since its small-scale experiment, Song of the Deep, in 2016. Admittedly, the studio has mostly been making the excellent Spider-Man games since then, but Wolverine also fails to measure up to the historic scores of games like Sunset Overdrive and much of the Ratchet & Clank series.</p><p>It's particularly disappointing given how rarely we get first-party PlayStation games these days. Sony's console is known as one of the last big outlets for AAA single-player games, and now we're lucky to get more than two of them a year. When one of those fails to hit, it stings.</p><p> <em>Here are the </em><a href="https://www.gamesradar.com/upcoming-ps5-games/"><em>upcoming PS5 games</em></a><em> you need to know about.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OaLmyW"></div>                            </div>                            <script src="https://kwizly.com/embed/OaLmyW.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/marvels-wolverine-metacritic-shows-the-worst-reviewed-insomniac-game-in-years-and-not-the-smash-hit-sony-needed-for-the-dire-ps5-exclusive-lineup/</link>
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                            <![CDATA[ The scores are exactly whelming, bub ]]>
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                                                                        <pubDate>Thu, 10 Sep 2026 16:02:19 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[PS5]]></category>
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                                                    <category><![CDATA[PlayStation]]></category>
                                                                                                <author><![CDATA[ dustin.bailey@futurenet.com (Dustin Bailey) ]]></author>                    <dc:creator><![CDATA[ Dustin Bailey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/j8jDhQh7y8VawwTuRvrNbn.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Sony]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Wolverine - Wolverine looking at Jean Grey]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Wolverine - Wolverine looking at Jean Grey]]></media:text>
                                <media:title type="plain"><![CDATA[Marvel&#039;s Wolverine - Wolverine looking at Jean Grey]]></media:title>
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                                <p>The <a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel's Wolverine</a> Metacritic scores are in and they're… OK. Insomniac's latest superhero adventure has solid combat foundations and good performances from its lead characters, but its story never ultimately coheres, the fighting peaks way too early, and it's extremely limited in scope compared to modern first-party PlayStation games.</p><p>At least, that's my feeling after finishing a pre-release version of the game. In our full <a href="https://www.gamesradar.com/games/action/marvels-wolverine-review/">Marvel's Wolverine review</a>, Leon writes that "Marvel's Wolverine is never a bad experience, just an underwhelming one full of odd choices. I enjoyed it enough for the most part but never really felt blown away, or like I was getting the game Wolverine deserved."</p><p>It's a shame, because the foundations of a great game are here. I loved the two hours of <a href="https://www.gamesradar.com/games/action/after-playing-2-hours-of-marvels-wolverine-insomniac-has-crushed-my-fears-of-a-post-spider-man-slump-this-is-uniquely-logan/">Marvel's Wolverine hands-on</a> time I got earlier this year, but it turns out that those two hours showed me most of what the game has to offer, and even over the course of a relatively short 10-15 hour game, those adamantium bones get stretched pretty thin.</p><p>You'll find similar sentiments echoed throughout other reviews, which have resulted in an aggregate score of 77 on <a href="https://www.metacritic.com/game/marvels-wolverine/" target="_blank">Metacritic</a>. There are some glowing outliers, but most reviews align with Leon and my feelings about the game: it's <em>fine</em>. And, unfortunately, "fine" is well below where expectations are at for a modern Sony game.</p><p>That score could shift as more reviews trickle in, but right now, that 77 marks Insomniac's <a href="https://www.metacritic.com/company/insomniac-games/" target="_blank">worst rating</a> for an original game since its small-scale experiment, Song of the Deep, in 2016. Admittedly, the studio has mostly been making the excellent Spider-Man games since then, but Wolverine also fails to measure up to the historic scores of games like Sunset Overdrive and much of the Ratchet & Clank series.</p><p>It's particularly disappointing given how rarely we get first-party PlayStation games these days. Sony's console is known as one of the last big outlets for AAA single-player games, and now we're lucky to get more than two of them a year. When one of those fails to hit, it stings.</p><p> <em>Here are the </em><a href="https://www.gamesradar.com/upcoming-ps5-games/"><em>upcoming PS5 games</em></a><em> you need to know about.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OaLmyW"></div>                            </div>                            <script src="https://kwizly.com/embed/OaLmyW.js" async></script>
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                                                            <title><![CDATA[ Ninty fans must be hungry for Metroid Ravenous pre-orders, as the special edition with its exclusive amiibo is already sold out ]]></title>
                                                                                                <dc:content><![CDATA[ <div  class="fancy-box"><div class="fancy_box-title">Quick links</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ybY3c3FtdBKCAQndzFesqd" name="Metroid Ravenous" caption="" alt="A close-up of Samus' face in Metroid Ravenous" src="https://cdn.mos.cms.futurecdn.net/ybY3c3FtdBKCAQndzFesqd.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Quick pre-orders:</strong></p><p class="fancy-box__body-text"><strong>US: </strong><a data-analytics-id="inline-link" href="https://www.amazon.com/dp/B0HJ9V4W8G/" target="_blank"><strong>$69.99 at Amazon</strong></a><br><strong>UK: </strong><a data-analytics-id="inline-link" href="https://store.nintendo.com/en-gb/metroid-ravenous-70010000135072" target="_blank"><strong>£58.99 at Nintendo</strong></a></p></div></div><p><a href="https://www.gamesradar.com/games/metroid/metroid-ravenous-guide/">Metroid Ravenous</a> pre-orders dropped this week, and 'ravenous' seems the apt word to describe fans of the classic Nintendo series, as the Switch 2 game's special edition is already sold out across US and UK retailers.</p><p>The <a href="https://www.nintendo.com/us/store/products/metroid-ravenous-special-edition-128115/" target="_blank"><strong>$119.99</strong></a> / <a href="https://store.nintendo.com/en-gb/metroid-ravenous-special-edition-P00210" target="_blank"><strong>£99.99</strong></a> version of the game includes a physical Switch 2 copy, a steelbook case, and an exclusive amiibo showcasing Samus's slime-green colored Metroid suit. So far, that appears to be the only way to grab that amiibo, though there is also a Chozo Statue and another Samus NFC figure up for grabs. For amiibo completionists like me, the lack of stock is a bummer, but I'm keeping my fingers crossed that more Special Editions will drop as the months roll on.</p><p>In the meantime, you can alternatively grab the game digitally or physically for <a href="https://www.nintendo.com/us/store/products/metroid-ravenous-125700/" target="_blank"><strong>$69.99</strong></a> / <a href="https://store.nintendo.com/en-gb/metroid-ravenous-70010000135072" target="_blank"><strong>£58.99</strong></a> straight from Nintendo and a myriad of US and UK retailers, all of which I've gathered below. Sure, you won't get an amiibo just by sticking to the physical copy, but there are no signs of that hideous game-key banner on the box, which is something. No matter which copy you pick, you can dine with Samus when the Switch 2 exclusive launches on January 28 next year.</p><h2 class="article-body__section" id="section-pre-order-metroid-ravenous-in-the-us"><span>Pre-order Metroid Ravenous in the US</span></h2><div class="product"><a data-dimension112="9042d570-ad23-11f1-a7b9-830ef627c35e" data-action="Deal Block" data-label="|  In stock - $69.99" data-dimension48="|  In stock - $69.99" href="https://www.amazon.com/dp/B0HJ9V4W8G/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="KmipYnbXFD8AoqWvXz8GZf" name="Logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/KmipYnbXFD8AoqWvXz8GZf.jpg" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Amazon</strong> <strong>| </strong><a href="https://www.amazon.com/dp/B0HJ9V4W8G/" target="_blank" data-dimension112="9042d570-ad23-11f1-a7b9-830ef627c35e" data-action="Deal Block" data-label="|  In stock - $69.99" data-dimension48="|  In stock - $69.99" data-dimension25=""><strong>In stock - $69.99</strong></a><br><br>Amazon US was early to the party with its Metroid Ravenous pre-orders. You can pick up a physical Switch 2 copy for its full $69.99 price at the retailer, and bookmark the game's <a href="https://www.amazon.com/dp/B0HJ9RSCSY" target="_blank">amiibo listings</a> while you're there.<a class="view-deal button" href="https://www.amazon.com/dp/B0HJ9V4W8G/" target="_blank" rel="nofollow" data-dimension112="9042d570-ad23-11f1-a7b9-830ef627c35e" data-action="Deal Block" data-label="|  In stock - $69.99" data-dimension48="|  In stock - $69.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="2d1be512-ad24-11f1-adf4-c18502c2bb0e" data-action="Deal Block" data-label="| In stock - $69.99" data-dimension48="| In stock - $69.99" href="https://www.nintendo.com/us/store/products/metroid-ravenous-125700/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LSdP46F59ERg5Kx6eZHssE" name="Nintendo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LSdP46F59ERg5Kx6eZHssE.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Nintendo</strong> <strong>| </strong><a href="https://www.nintendo.com/us/store/products/metroid-ravenous-125700/" target="_blank" data-dimension112="2d1be512-ad24-11f1-adf4-c18502c2bb0e" data-action="Deal Block" data-label="| In stock - $69.99" data-dimension48="| In stock - $69.99" data-dimension25=""><strong>In stock - $69.99</strong></a><br><br>If you prefer to secure the latest Switch 2 games straight from Nintendo, the US online store has the digital, standard physical and special edition listed. However, stock of the fancy special version of the game has already sold out with no signs of a re-stock.<a class="view-deal button" href="https://www.nintendo.com/us/store/products/metroid-ravenous-125700/" target="_blank" rel="nofollow" data-dimension112="2d1be512-ad24-11f1-adf4-c18502c2bb0e" data-action="Deal Block" data-label="| In stock - $69.99" data-dimension48="| In stock - $69.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="9042d5fc-ad23-11f1-b517-1b76584bf7c0" data-action="Deal Block" data-label="| In stock - $69.99" data-dimension48="| In stock - $69.99" data-dimension25="$" href="https://www.bestbuy.com/product/metroid-ravenous-nintendo-switch-2/J7GSL5C75W" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="keaBWVJrytN8n6XDmvVXdF" name="Best Buy new logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/keaBWVJrytN8n6XDmvVXdF.jpg" mos="" align="middle" fullscreen="" width="1400" height="1400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Best Buy</strong> <strong>| </strong><a href="https://www.bestbuy.com/product/metroid-ravenous-nintendo-switch-2/J7GSL5C75W" target="_blank" data-dimension112="9042d5fc-ad23-11f1-b517-1b76584bf7c0" data-action="Deal Block" data-label="| In stock - $69.99" data-dimension48="| In stock - $69.99" data-dimension25="$"><strong>In stock - $69.99</strong></a><br><br>Best Buy's Metroid Ravenous pre-orders have been live practically since its initial Nintendo Direct unveiling came to an end, and there's still plentys tock to go around. The Special Edition is stuck with a "Coming Soon" label unfortunately, but there's every chance more stock might drop soon.<a class="view-deal button" href="https://www.bestbuy.com/product/metroid-ravenous-nintendo-switch-2/J7GSL5C75W" target="_blank" rel="nofollow" data-dimension112="9042d5fc-ad23-11f1-b517-1b76584bf7c0" data-action="Deal Block" data-label="| In stock - $69.99" data-dimension48="| In stock - $69.99" data-dimension25="$">View Deal</a></p></div><div class="product"><a data-dimension112="2d1be59e-ad24-11f1-a6df-e579b906d756" data-action="Deal Block" data-label="| Check stock" data-dimension48="| Check stock" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="6upTwRhbK6ZVRJvAxmzi49" name="walmart logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6upTwRhbK6ZVRJvAxmzi49.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Walmart</strong> <strong>| </strong><a href="https://www.walmart.com/search?q=Metroid%20Ravenous" target="_blank" data-dimension112="2d1be59e-ad24-11f1-a6df-e579b906d756" data-action="Deal Block" data-label="| Check stock" data-dimension48="| Check stock" data-dimension25=""><strong>Check stock</strong></a><br><br>Walmart was one of the first US retailers to list two of the new Metroid Ravenous amiibo figures, yet the actual Switch 2 game has yet to appear. I'll be sure to update this page when pre-orders drop.<a class="view-deal button" href="" target="_blank" rel="nofollow" data-dimension112="2d1be59e-ad24-11f1-a6df-e579b906d756" data-action="Deal Block" data-label="| Check stock" data-dimension48="| Check stock" data-dimension25="">View Deal</a></p></div><h2 class="article-body__section" id="section-pre-order-metroid-ravenous-in-the-uk"><span>Pre-order Metroid Ravenous in the UK</span></h2><div class="product"><a data-dimension112="93df2c04-ad25-11f1-9940-e5b067b4d9ef" data-action="Deal Block" data-label="| In stock - £58.99" data-dimension48="| In stock - £58.99" href="https://store.nintendo.com/en-gb/metroid-ravenous-70010000135072" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LSdP46F59ERg5Kx6eZHssE" name="Nintendo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LSdP46F59ERg5Kx6eZHssE.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Nintendo</strong> <strong>| </strong><a href="https://store.nintendo.com/en-gb/metroid-ravenous-70010000135072" target="_blank" data-dimension112="93df2c04-ad25-11f1-9940-e5b067b4d9ef" data-action="Deal Block" data-label="| In stock - £58.99" data-dimension48="| In stock - £58.99" data-dimension25=""><strong>In stock - £58.99</strong></a><br><br>The official Nintendo UK store has got the trifecta of Metroid Ravenous pre-order options, including digital, physical and the special edition. However, you're only going to find the digital and physical Switch 2 copies of the game in stock for now.<a class="view-deal button" href="https://store.nintendo.com/en-gb/metroid-ravenous-70010000135072" target="_blank" rel="nofollow" data-dimension112="93df2c04-ad25-11f1-9940-e5b067b4d9ef" data-action="Deal Block" data-label="| In stock - £58.99" data-dimension48="| In stock - £58.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="61dceea2-ad26-11f1-a08c-cf268d1dbc51" data-action="Deal Block" data-label="|  Check stock" data-dimension48="|  Check stock" href="https://www.amazon.com/dp/B0HJ9V4W8G/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="KmipYnbXFD8AoqWvXz8GZf" name="Logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/KmipYnbXFD8AoqWvXz8GZf.jpg" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Amazon</strong> <strong>| </strong><a href="https://www.amazon.co.uk/s?k=Metroid+Ravenous+switch+2&crid=2E4I6MWI07GCG&sprefix=metroid+ravenous+switch+%2Caps%2C118&ref=nb_sb_noss" target="_blank" data-dimension112="61dceea2-ad26-11f1-a08c-cf268d1dbc51" data-action="Deal Block" data-label="|  Check stock" data-dimension48="|  Check stock" data-dimension25=""><strong>Check stock</strong></a><br><br>Amazon UK seems to be a bit slow to the game of listing its Metroid Ravenous pre-orders, but that's nothing new. Sometimes it takes a few days for new Switch 2 games to drop, and I'll be sure to let you know the second it does.<a class="view-deal button" href="https://www.amazon.com/dp/B0HJ9V4W8G/" target="_blank" rel="nofollow" data-dimension112="61dceea2-ad26-11f1-a08c-cf268d1dbc51" data-action="Deal Block" data-label="|  Check stock" data-dimension48="|  Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="61dcef56-ad26-11f1-a2c6-4f82f95230be" data-action="Deal Block" data-label="Very | Check stock" data-dimension48="Very | Check stock" href="https://www.very.co.uk/search/metroid-ravenous" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="EuWETWzkMJdMV7ozdfQJx3" name="verylogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/EuWETWzkMJdMV7ozdfQJx3.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Very | </strong><a href="https://www.very.co.uk/search/metroid-ravenous" target="_blank" data-dimension112="61dcef56-ad26-11f1-a2c6-4f82f95230be" data-action="Deal Block" data-label="Very | Check stock" data-dimension48="Very | Check stock" data-dimension25=""><strong>Check stock</strong></a><br><br>Metroid Ravenous pre-orders have yet to drop at Very, but that can be pretty typical. The underrated UK retailer is occasionally late to list brand-new releases, but if or when does you can bet it'll bring a competitive price to the table.<a class="view-deal button" href="https://www.very.co.uk/search/metroid-ravenous" target="_blank" rel="nofollow" data-dimension112="61dcef56-ad26-11f1-a2c6-4f82f95230be" data-action="Deal Block" data-label="Very | Check stock" data-dimension48="Very | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="61dcefe2-ad26-11f1-b1bd-61f034140588" data-action="Deal Block" data-label="Currys | Check stock" data-dimension48="Currys | Check stock" href="https://www.currys.co.uk/search?q=Metroid+Ravenous" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:133px;"><p class="vanilla-image-block" style="padding-top:95.49%;"><img id="GQ8jniiv9Wvxdonzyw9LjC" name="currys logo 2021.JPG" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/GQ8jniiv9Wvxdonzyw9LjC.jpg" mos="" align="middle" fullscreen="" width="133" height="127" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Currys | </strong><a href="https://www.currys.co.uk/search?q=Metroid+Ravenous" target="_blank" data-dimension112="61dcefe2-ad26-11f1-b1bd-61f034140588" data-action="Deal Block" data-label="Currys | Check stock" data-dimension48="Currys | Check stock" data-dimension25=""><strong>Check stock</strong></a><br><br>There's no sign of Metroid Ravenous at Currys today either. However, the UK retailer is bound to drop its pre-order link the closer we inch towards the Switch 2 game's release date.<a class="view-deal button" href="https://www.currys.co.uk/search?q=Metroid+Ravenous" target="_blank" rel="nofollow" data-dimension112="61dcefe2-ad26-11f1-b1bd-61f034140588" data-action="Deal Block" data-label="Currys | Check stock" data-dimension48="Currys | Check stock" data-dimension25="">View Deal</a></p></div><h2 class="article-body__section" id="section-faq"><span>FAQ</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="BApKnvyqfnEfXKfpd6nWnA" name="NS2_MetroidRavenous_scrn_06" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/BApKnvyqfnEfXKfpd6nWnA.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><section class="article__schema-question"><h3>When is the Metroid Ravenous release date?</h3><article class="article__schema-answer"><p>Metroid Ravenous launches for £58.99 / $69.99 on January 28, 2027 on the Nintendo Switch 2.<br><br>Unlike Metroid Prime 4 Beyond, this is a Switch 2 exclusive and there is no Nintendo Switch version of the game.</p></article></section><section class="article__schema-question"><h3>Is there a Metroid Ravenous pre-order bonus?</h3><article class="article__schema-answer"><p>Nintendo has not yet unveiled a Metroid Ravenous pre-order bonus. However, the US and UK stores like to provide free physical goodies even months after initial pre-order drops, so there's every chance a bonus could be provided at a later date.</p></article></section><section class="article__schema-question"><h3>Is there a Metroid Ravenous Collector's Edition?</h3><article class="article__schema-answer"><p>Metroid Ravenous has a $119.99 / £99.99 Special Edition which includes a physical copy of the Switch 2 game, a steelbook case, and the Samus (Metroid Suit) – Metroid Ravenous Series amiibo figure.</p></article></section><section class="article__schema-question"><h3>Is Metroid Ravenous a full physical release?</h3><article class="article__schema-answer"><p>So far there is no indication that Metroid Ravenous is a game-key card, but Nintendo has to announce that the game will be fully available on the Switch 2 cartridge.</p></article></section><p><em>Check out our </em><a href="https://www.gamesradar.com/games/legend-of-zelda-ocarina-of-time-remake-pre-orders-are-live-heres-where-to-buy-both-editions/"><em>Legend of Zelda Ocarina of Time Remake pre-orders</em></a><em> and </em><a href="https://www.gamesradar.com/games/fire-emblem-fortunes-weave-pre-orders-are-here-but-that-special-dagdan-collection-is-selling-out-fast/"><em>Fire Emblem Fortune's Weave pre-order</em></a><em> pages while you're here.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/ninty-fans-must-be-hungry-for-metroid-ravenous-pre-orders-as-the-special-edition-with-its-exclusive-amiibo-is-already-sold-out/</link>
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                            <![CDATA[ I've gathered all the best Metroid Ravenous pre-order shopping links in one place, but you'll struggle to find the special edition in stock. ]]>
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                                                                        <pubDate>Thu, 10 Sep 2026 15:59:01 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Metroid]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                                                                <author><![CDATA[ rosalie.newcombe@futurenet.com (Rosalie Newcombe) ]]></author>                    <dc:creator><![CDATA[ Rosalie Newcombe ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ggiQdbUqiUUCvwkPEcYNg6.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hardware Editor at GamesRadar+, ever since I first held a NES controller in my hand I&#039;ve been obsessed with gaming, and the hardware it runs on. I could hook up a NES and SNES to a telly, without instructions, before I could walk. Even now, nothing is more exciting then taking a console, or handheld, out the box for the first time and setting it up. This obsession transformed into a love of games and game music, which lead to my music degree and dream of becoming a Scottish Nobuo Uematsu. After sharing my love of games through music, I began to share my love through words on sites like TechRadar and iMore. This lead to becoming a Hardware staff writer for PCGamesN, and later the Senior Tech Writer for Dexerto, covering all things Steam Deck, PlayStation and Nintendo. With that experience, I was able to level up as Hardware Editor for GamesRadar+, where I&#039;m still just as Nintendo, PlayStation and gaming tech obsessed as ever.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Image of the Metroid Ravenous Switch 2 box and the special edition amiibo on a green GamesRadar+ background.]]></media:description>                                                            <media:text><![CDATA[Image of the Metroid Ravenous Switch 2 box and the special edition amiibo on a green GamesRadar+ background.]]></media:text>
                                <media:title type="plain"><![CDATA[Image of the Metroid Ravenous Switch 2 box and the special edition amiibo on a green GamesRadar+ background.]]></media:title>
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                                <div  class="fancy-box"><div class="fancy_box-title">Quick links</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ybY3c3FtdBKCAQndzFesqd" name="Metroid Ravenous" caption="" alt="A close-up of Samus' face in Metroid Ravenous" src="https://cdn.mos.cms.futurecdn.net/ybY3c3FtdBKCAQndzFesqd.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Quick pre-orders:</strong></p><p class="fancy-box__body-text"><strong>US: </strong><a data-analytics-id="inline-link" href="https://www.amazon.com/dp/B0HJ9V4W8G/" target="_blank"><strong>$69.99 at Amazon</strong></a><br><strong>UK: </strong><a data-analytics-id="inline-link" href="https://store.nintendo.com/en-gb/metroid-ravenous-70010000135072" target="_blank"><strong>£58.99 at Nintendo</strong></a></p></div></div><p><a href="https://www.gamesradar.com/games/metroid/metroid-ravenous-guide/">Metroid Ravenous</a> pre-orders dropped this week, and 'ravenous' seems the apt word to describe fans of the classic Nintendo series, as the Switch 2 game's special edition is already sold out across US and UK retailers.</p><p>The <a href="https://www.nintendo.com/us/store/products/metroid-ravenous-special-edition-128115/" target="_blank"><strong>$119.99</strong></a> / <a href="https://store.nintendo.com/en-gb/metroid-ravenous-special-edition-P00210" target="_blank"><strong>£99.99</strong></a> version of the game includes a physical Switch 2 copy, a steelbook case, and an exclusive amiibo showcasing Samus's slime-green colored Metroid suit. So far, that appears to be the only way to grab that amiibo, though there is also a Chozo Statue and another Samus NFC figure up for grabs. For amiibo completionists like me, the lack of stock is a bummer, but I'm keeping my fingers crossed that more Special Editions will drop as the months roll on.</p><p>In the meantime, you can alternatively grab the game digitally or physically for <a href="https://www.nintendo.com/us/store/products/metroid-ravenous-125700/" target="_blank"><strong>$69.99</strong></a> / <a href="https://store.nintendo.com/en-gb/metroid-ravenous-70010000135072" target="_blank"><strong>£58.99</strong></a> straight from Nintendo and a myriad of US and UK retailers, all of which I've gathered below. Sure, you won't get an amiibo just by sticking to the physical copy, but there are no signs of that hideous game-key banner on the box, which is something. No matter which copy you pick, you can dine with Samus when the Switch 2 exclusive launches on January 28 next year.</p><h2 class="article-body__section" id="section-pre-order-metroid-ravenous-in-the-us"><span>Pre-order Metroid Ravenous in the US</span></h2><div class="product"><a data-dimension112="9042d570-ad23-11f1-a7b9-830ef627c35e" data-action="Deal Block" data-label="|  In stock - $69.99" data-dimension48="|  In stock - $69.99" href="https://www.amazon.com/dp/B0HJ9V4W8G/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="KmipYnbXFD8AoqWvXz8GZf" name="Logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/KmipYnbXFD8AoqWvXz8GZf.jpg" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Amazon</strong> <strong>| </strong><a href="https://www.amazon.com/dp/B0HJ9V4W8G/" target="_blank" data-dimension112="9042d570-ad23-11f1-a7b9-830ef627c35e" data-action="Deal Block" data-label="|  In stock - $69.99" data-dimension48="|  In stock - $69.99" data-dimension25=""><strong>In stock - $69.99</strong></a><br><br>Amazon US was early to the party with its Metroid Ravenous pre-orders. You can pick up a physical Switch 2 copy for its full $69.99 price at the retailer, and bookmark the game's <a href="https://www.amazon.com/dp/B0HJ9RSCSY" target="_blank">amiibo listings</a> while you're there.<a class="view-deal button" href="https://www.amazon.com/dp/B0HJ9V4W8G/" target="_blank" rel="nofollow" data-dimension112="9042d570-ad23-11f1-a7b9-830ef627c35e" data-action="Deal Block" data-label="|  In stock - $69.99" data-dimension48="|  In stock - $69.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="2d1be512-ad24-11f1-adf4-c18502c2bb0e" data-action="Deal Block" data-label="| In stock - $69.99" data-dimension48="| In stock - $69.99" href="https://www.nintendo.com/us/store/products/metroid-ravenous-125700/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LSdP46F59ERg5Kx6eZHssE" name="Nintendo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LSdP46F59ERg5Kx6eZHssE.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Nintendo</strong> <strong>| </strong><a href="https://www.nintendo.com/us/store/products/metroid-ravenous-125700/" target="_blank" data-dimension112="2d1be512-ad24-11f1-adf4-c18502c2bb0e" data-action="Deal Block" data-label="| In stock - $69.99" data-dimension48="| In stock - $69.99" data-dimension25=""><strong>In stock - $69.99</strong></a><br><br>If you prefer to secure the latest Switch 2 games straight from Nintendo, the US online store has the digital, standard physical and special edition listed. However, stock of the fancy special version of the game has already sold out with no signs of a re-stock.<a class="view-deal button" href="https://www.nintendo.com/us/store/products/metroid-ravenous-125700/" target="_blank" rel="nofollow" data-dimension112="2d1be512-ad24-11f1-adf4-c18502c2bb0e" data-action="Deal Block" data-label="| In stock - $69.99" data-dimension48="| In stock - $69.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="9042d5fc-ad23-11f1-b517-1b76584bf7c0" data-action="Deal Block" data-label="| In stock - $69.99" data-dimension48="| In stock - $69.99" data-dimension25="$" href="https://www.bestbuy.com/product/metroid-ravenous-nintendo-switch-2/J7GSL5C75W" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="keaBWVJrytN8n6XDmvVXdF" name="Best Buy new logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/keaBWVJrytN8n6XDmvVXdF.jpg" mos="" align="middle" fullscreen="" width="1400" height="1400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Best Buy</strong> <strong>| </strong><a href="https://www.bestbuy.com/product/metroid-ravenous-nintendo-switch-2/J7GSL5C75W" target="_blank" data-dimension112="9042d5fc-ad23-11f1-b517-1b76584bf7c0" data-action="Deal Block" data-label="| In stock - $69.99" data-dimension48="| In stock - $69.99" data-dimension25="$"><strong>In stock - $69.99</strong></a><br><br>Best Buy's Metroid Ravenous pre-orders have been live practically since its initial Nintendo Direct unveiling came to an end, and there's still plentys tock to go around. The Special Edition is stuck with a "Coming Soon" label unfortunately, but there's every chance more stock might drop soon.<a class="view-deal button" href="https://www.bestbuy.com/product/metroid-ravenous-nintendo-switch-2/J7GSL5C75W" target="_blank" rel="nofollow" data-dimension112="9042d5fc-ad23-11f1-b517-1b76584bf7c0" data-action="Deal Block" data-label="| In stock - $69.99" data-dimension48="| In stock - $69.99" data-dimension25="$">View Deal</a></p></div><div class="product"><a data-dimension112="2d1be59e-ad24-11f1-a6df-e579b906d756" data-action="Deal Block" data-label="| Check stock" data-dimension48="| Check stock" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="6upTwRhbK6ZVRJvAxmzi49" name="walmart logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6upTwRhbK6ZVRJvAxmzi49.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Walmart</strong> <strong>| </strong><a href="https://www.walmart.com/search?q=Metroid%20Ravenous" target="_blank" data-dimension112="2d1be59e-ad24-11f1-a6df-e579b906d756" data-action="Deal Block" data-label="| Check stock" data-dimension48="| Check stock" data-dimension25=""><strong>Check stock</strong></a><br><br>Walmart was one of the first US retailers to list two of the new Metroid Ravenous amiibo figures, yet the actual Switch 2 game has yet to appear. I'll be sure to update this page when pre-orders drop.<a class="view-deal button" href="" target="_blank" rel="nofollow" data-dimension112="2d1be59e-ad24-11f1-a6df-e579b906d756" data-action="Deal Block" data-label="| Check stock" data-dimension48="| Check stock" data-dimension25="">View Deal</a></p></div><h2 class="article-body__section" id="section-pre-order-metroid-ravenous-in-the-uk"><span>Pre-order Metroid Ravenous in the UK</span></h2><div class="product"><a data-dimension112="93df2c04-ad25-11f1-9940-e5b067b4d9ef" data-action="Deal Block" data-label="| In stock - £58.99" data-dimension48="| In stock - £58.99" href="https://store.nintendo.com/en-gb/metroid-ravenous-70010000135072" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LSdP46F59ERg5Kx6eZHssE" name="Nintendo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LSdP46F59ERg5Kx6eZHssE.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Nintendo</strong> <strong>| </strong><a href="https://store.nintendo.com/en-gb/metroid-ravenous-70010000135072" target="_blank" data-dimension112="93df2c04-ad25-11f1-9940-e5b067b4d9ef" data-action="Deal Block" data-label="| In stock - £58.99" data-dimension48="| In stock - £58.99" data-dimension25=""><strong>In stock - £58.99</strong></a><br><br>The official Nintendo UK store has got the trifecta of Metroid Ravenous pre-order options, including digital, physical and the special edition. However, you're only going to find the digital and physical Switch 2 copies of the game in stock for now.<a class="view-deal button" href="https://store.nintendo.com/en-gb/metroid-ravenous-70010000135072" target="_blank" rel="nofollow" data-dimension112="93df2c04-ad25-11f1-9940-e5b067b4d9ef" data-action="Deal Block" data-label="| In stock - £58.99" data-dimension48="| In stock - £58.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="61dceea2-ad26-11f1-a08c-cf268d1dbc51" data-action="Deal Block" data-label="|  Check stock" data-dimension48="|  Check stock" href="https://www.amazon.com/dp/B0HJ9V4W8G/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="KmipYnbXFD8AoqWvXz8GZf" name="Logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/KmipYnbXFD8AoqWvXz8GZf.jpg" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Amazon</strong> <strong>| </strong><a href="https://www.amazon.co.uk/s?k=Metroid+Ravenous+switch+2&crid=2E4I6MWI07GCG&sprefix=metroid+ravenous+switch+%2Caps%2C118&ref=nb_sb_noss" target="_blank" data-dimension112="61dceea2-ad26-11f1-a08c-cf268d1dbc51" data-action="Deal Block" data-label="|  Check stock" data-dimension48="|  Check stock" data-dimension25=""><strong>Check stock</strong></a><br><br>Amazon UK seems to be a bit slow to the game of listing its Metroid Ravenous pre-orders, but that's nothing new. Sometimes it takes a few days for new Switch 2 games to drop, and I'll be sure to let you know the second it does.<a class="view-deal button" href="https://www.amazon.com/dp/B0HJ9V4W8G/" target="_blank" rel="nofollow" data-dimension112="61dceea2-ad26-11f1-a08c-cf268d1dbc51" data-action="Deal Block" data-label="|  Check stock" data-dimension48="|  Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="61dcef56-ad26-11f1-a2c6-4f82f95230be" data-action="Deal Block" data-label="Very | Check stock" data-dimension48="Very | Check stock" href="https://www.very.co.uk/search/metroid-ravenous" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="EuWETWzkMJdMV7ozdfQJx3" name="verylogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/EuWETWzkMJdMV7ozdfQJx3.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Very | </strong><a href="https://www.very.co.uk/search/metroid-ravenous" target="_blank" data-dimension112="61dcef56-ad26-11f1-a2c6-4f82f95230be" data-action="Deal Block" data-label="Very | Check stock" data-dimension48="Very | Check stock" data-dimension25=""><strong>Check stock</strong></a><br><br>Metroid Ravenous pre-orders have yet to drop at Very, but that can be pretty typical. The underrated UK retailer is occasionally late to list brand-new releases, but if or when does you can bet it'll bring a competitive price to the table.<a class="view-deal button" href="https://www.very.co.uk/search/metroid-ravenous" target="_blank" rel="nofollow" data-dimension112="61dcef56-ad26-11f1-a2c6-4f82f95230be" data-action="Deal Block" data-label="Very | Check stock" data-dimension48="Very | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="61dcefe2-ad26-11f1-b1bd-61f034140588" data-action="Deal Block" data-label="Currys | Check stock" data-dimension48="Currys | Check stock" href="https://www.currys.co.uk/search?q=Metroid+Ravenous" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:133px;"><p class="vanilla-image-block" style="padding-top:95.49%;"><img id="GQ8jniiv9Wvxdonzyw9LjC" name="currys logo 2021.JPG" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/GQ8jniiv9Wvxdonzyw9LjC.jpg" mos="" align="middle" fullscreen="" width="133" height="127" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Currys | </strong><a href="https://www.currys.co.uk/search?q=Metroid+Ravenous" target="_blank" data-dimension112="61dcefe2-ad26-11f1-b1bd-61f034140588" data-action="Deal Block" data-label="Currys | Check stock" data-dimension48="Currys | Check stock" data-dimension25=""><strong>Check stock</strong></a><br><br>There's no sign of Metroid Ravenous at Currys today either. However, the UK retailer is bound to drop its pre-order link the closer we inch towards the Switch 2 game's release date.<a class="view-deal button" href="https://www.currys.co.uk/search?q=Metroid+Ravenous" target="_blank" rel="nofollow" data-dimension112="61dcefe2-ad26-11f1-b1bd-61f034140588" data-action="Deal Block" data-label="Currys | Check stock" data-dimension48="Currys | Check stock" data-dimension25="">View Deal</a></p></div><h2 class="article-body__section" id="section-faq"><span>FAQ</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="BApKnvyqfnEfXKfpd6nWnA" name="NS2_MetroidRavenous_scrn_06" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/BApKnvyqfnEfXKfpd6nWnA.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><section class="article__schema-question"><h3>When is the Metroid Ravenous release date?</h3><article class="article__schema-answer"><p>Metroid Ravenous launches for £58.99 / $69.99 on January 28, 2027 on the Nintendo Switch 2.<br><br>Unlike Metroid Prime 4 Beyond, this is a Switch 2 exclusive and there is no Nintendo Switch version of the game.</p></article></section><section class="article__schema-question"><h3>Is there a Metroid Ravenous pre-order bonus?</h3><article class="article__schema-answer"><p>Nintendo has not yet unveiled a Metroid Ravenous pre-order bonus. However, the US and UK stores like to provide free physical goodies even months after initial pre-order drops, so there's every chance a bonus could be provided at a later date.</p></article></section><section class="article__schema-question"><h3>Is there a Metroid Ravenous Collector's Edition?</h3><article class="article__schema-answer"><p>Metroid Ravenous has a $119.99 / £99.99 Special Edition which includes a physical copy of the Switch 2 game, a steelbook case, and the Samus (Metroid Suit) – Metroid Ravenous Series amiibo figure.</p></article></section><section class="article__schema-question"><h3>Is Metroid Ravenous a full physical release?</h3><article class="article__schema-answer"><p>So far there is no indication that Metroid Ravenous is a game-key card, but Nintendo has to announce that the game will be fully available on the Switch 2 cartridge.</p></article></section><p><em>Check out our </em><a href="https://www.gamesradar.com/games/legend-of-zelda-ocarina-of-time-remake-pre-orders-are-live-heres-where-to-buy-both-editions/"><em>Legend of Zelda Ocarina of Time Remake pre-orders</em></a><em> and </em><a href="https://www.gamesradar.com/games/fire-emblem-fortunes-weave-pre-orders-are-here-but-that-special-dagdan-collection-is-selling-out-fast/"><em>Fire Emblem Fortune's Weave pre-order</em></a><em> pages while you're here.</em></p>
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                                                            <title><![CDATA[ Kaiju Alpha codes (September 2026) for Exp and Cells ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Kaiju Alpha codes give huge buffs to Exp and cell generation, not only letting you power up faster, but also helping you reach any cell goal you might be headed towards to unlock new Kaiju or Skins.<br><br>Exp has a significant use in terms of getting stronger in this <a href="https://www.gamesradar.com/roblox-explained-price-account-username-safety-how-to-play/">Roblox</a> experience where you fight as a Kaiju against other Kaiju, and while skins don't have any benefit in combat, looking cool is part of the experience when you're playing as Godzilla or Kong. So, whether you want an Exp boost or a new skin, here are all the latest Kaiju Alpha codes.<br><br><em>If you're after other rewards that you can use across all of your experiences, head on over to our list of general </em><a href="https://www.gamesradar.com/roblox-promo-codes/"><em>Roblox promo codes</em></a><em>.</em></p><h2 class="article-body__section" id="section-all-kaiju-alpha-codes"><span>All Kaiju Alpha codes</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LUvrNLnCvbhb8JeK2UAHhe" name="kaiju-alpha-codes-redeem" alt="The Kaiju Alpha codes redemption box." src="https://cdn.mos.cms.futurecdn.net/LUvrNLnCvbhb8JeK2UAHhe.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sulu Oppa)</span></figcaption></figure><p><strong>These are the Kaiju Alpha codes you can redeem right now:</strong></p><ul><li><strong>ROSE</strong> - 2x 60-minute Exp boost, 2x 60-minute Cell boost <em><strong>new!</strong></em></li></ul><p>As usual, the latest Kaiju Alpha code grants a boost in Exp and Cells, giving you a chance to level up your favorite Kaiju. If you're saving up cells for a new character, you can always hang on to your Exp boost for when you have it.</p><p>Codes aren't case-sensitive, but it may still be worth just copying and pasting them from above to be sure they're right.</p><h2 class="article-body__section" id="section-how-to-redeem-kaiju-alpha-codes"><span>How to redeem Kaiju Alpha codes</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nmjB9SbWGRBCspGmBL7FEC" name="kaiju-alpha-codes-how" alt="An orange arrow points to the Options button in the main menu, where you can redeem Kaiju Alpha codes." src="https://cdn.mos.cms.futurecdn.net/nmjB9SbWGRBCspGmBL7FEC.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sulu Oppa)</span></figcaption></figure><p>You can only redeem Kaiju Alpha codes from the main menu. You cannot do this in-game, and can only return to the main menu when you die or when you are not engaged in combat. When not engaged in combat, you can return to the main menu by clicking on the <strong>Menu </strong>button above your skills and waiting 10 seconds.</p><p>From the main menu click on <strong>Options</strong>, where you'll see the codes redemption box at the bottom. Enter codes from the list above and then hit enter on your keyboard or the equivalent button on your platform of choice.</p><h3 class="article-body__section" id="section-expired-kaiju-alpha-codes"><span>Expired Kaiju Alpha codes</span></h3><ul><li><del>KAONTOP</del> - 60-minute Exp boost, 60-minute Cell boost</li><li><del>XECRETISREAL</del> - 60-minute Exp boost, 60-minute Cell boost</li><li><del>DEAWYGIGACHAD</del> - 30 levels</li><li><del>SRRYFORBUGS</del> - 3-hour Exp boost</li><li><del>SRRYFORREVERTLEVEL</del> - 50 levels</li></ul><p>Kaiju Alpha codes tend to expire as new updates launch, so it's worth redeeming new codes as soon as possible so you don't miss out on these boosts.</p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/kaiju-alpha-codes/</link>
                                                                            <description>
                            <![CDATA[ Redeem the latest Kaiju Alpha codes if you're saving up cells to unlock new Kaiju or skins ]]>
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                                                                        <pubDate>Thu, 10 Sep 2026 15:30:01 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[iPhone]]></category>
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                                                    <category><![CDATA[PS4]]></category>
                                                    <category><![CDATA[Xbox One]]></category>
                                                    <category><![CDATA[Games]]></category>
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                                                                                                <author><![CDATA[ danielle.rose@futurenet.com (Danielle Rose) ]]></author>                    <dc:creator><![CDATA[ Danielle Rose ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/cPYQEHEykbVt5fdqAwXgoG.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;After studying Music and Lifestyle journalism and writing a column for a stylish lifestyle magazine in her hometown of Brighton, Danielle finally found her feet writing about videogames for WePC in 2021. She then honed her guides writing skills at PCGamesN between 2022 and 2026, when she took those skills to GamesRadar as a Guides Writer. Danielle&#039;s guides are a safe space - she definitely got stuck before you did, which is why she&#039;s perfect for the job. When she&#039;s not replaying the Silent Hill games or a more up-to-date single-player horror game, you&#039;ll find her fighting for her life in Dead by Daylight, tending to a garden in Stardew Valley, or doing both in Minecraft.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Sulu Oppa]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Godzilla marches through a city in Kaiju Alpha.]]></media:description>                                                            <media:text><![CDATA[Godzilla marches through a city in Kaiju Alpha.]]></media:text>
                                <media:title type="plain"><![CDATA[Godzilla marches through a city in Kaiju Alpha.]]></media:title>
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                                <p>Kaiju Alpha codes give huge buffs to Exp and cell generation, not only letting you power up faster, but also helping you reach any cell goal you might be headed towards to unlock new Kaiju or Skins.<br><br>Exp has a significant use in terms of getting stronger in this <a href="https://www.gamesradar.com/roblox-explained-price-account-username-safety-how-to-play/">Roblox</a> experience where you fight as a Kaiju against other Kaiju, and while skins don't have any benefit in combat, looking cool is part of the experience when you're playing as Godzilla or Kong. So, whether you want an Exp boost or a new skin, here are all the latest Kaiju Alpha codes.<br><br><em>If you're after other rewards that you can use across all of your experiences, head on over to our list of general </em><a href="https://www.gamesradar.com/roblox-promo-codes/"><em>Roblox promo codes</em></a><em>.</em></p><h2 class="article-body__section" id="section-all-kaiju-alpha-codes"><span>All Kaiju Alpha codes</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LUvrNLnCvbhb8JeK2UAHhe" name="kaiju-alpha-codes-redeem" alt="The Kaiju Alpha codes redemption box." src="https://cdn.mos.cms.futurecdn.net/LUvrNLnCvbhb8JeK2UAHhe.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sulu Oppa)</span></figcaption></figure><p><strong>These are the Kaiju Alpha codes you can redeem right now:</strong></p><ul><li><strong>ROSE</strong> - 2x 60-minute Exp boost, 2x 60-minute Cell boost <em><strong>new!</strong></em></li></ul><p>As usual, the latest Kaiju Alpha code grants a boost in Exp and Cells, giving you a chance to level up your favorite Kaiju. If you're saving up cells for a new character, you can always hang on to your Exp boost for when you have it.</p><p>Codes aren't case-sensitive, but it may still be worth just copying and pasting them from above to be sure they're right.</p><h2 class="article-body__section" id="section-how-to-redeem-kaiju-alpha-codes"><span>How to redeem Kaiju Alpha codes</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nmjB9SbWGRBCspGmBL7FEC" name="kaiju-alpha-codes-how" alt="An orange arrow points to the Options button in the main menu, where you can redeem Kaiju Alpha codes." src="https://cdn.mos.cms.futurecdn.net/nmjB9SbWGRBCspGmBL7FEC.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sulu Oppa)</span></figcaption></figure><p>You can only redeem Kaiju Alpha codes from the main menu. You cannot do this in-game, and can only return to the main menu when you die or when you are not engaged in combat. When not engaged in combat, you can return to the main menu by clicking on the <strong>Menu </strong>button above your skills and waiting 10 seconds.</p><p>From the main menu click on <strong>Options</strong>, where you'll see the codes redemption box at the bottom. Enter codes from the list above and then hit enter on your keyboard or the equivalent button on your platform of choice.</p><h3 class="article-body__section" id="section-expired-kaiju-alpha-codes"><span>Expired Kaiju Alpha codes</span></h3><ul><li><del>KAONTOP</del> - 60-minute Exp boost, 60-minute Cell boost</li><li><del>XECRETISREAL</del> - 60-minute Exp boost, 60-minute Cell boost</li><li><del>DEAWYGIGACHAD</del> - 30 levels</li><li><del>SRRYFORBUGS</del> - 3-hour Exp boost</li><li><del>SRRYFORREVERTLEVEL</del> - 50 levels</li></ul><p>Kaiju Alpha codes tend to expire as new updates launch, so it's worth redeeming new codes as soon as possible so you don't miss out on these boosts.</p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ Marvel's Wolverine review: "Missing that crucial X-Factor" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The middle section of <a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel's Wolverine</a> feels like it nails the game developer Insomniac Games wanted to make. Set in a small semi open world Tokyo district, it sees Logan exploring and fighting – grumpily following leads as he criss-crosses the area following the clues that have brought him there. It's lively, layered, and just a fun place to be: full of cool little alleys, laden with eye-grabbing posters and neon lights, and, often, interesting places that, sure enough, wind up being somewhere you revisit in more detail later. <br><br>There's an enjoyable variety here where the texture of the game changes nicely, a range of gameplay and moments breaking up combat as you literally sniff out trails, look for clues, and enjoy existing in the buzzing neon lit space. I spent a lot more time than I needed here looking in shop windows, examining signs, listening in on conversations, or watching people just mill about. Most importantly there's a solid sense of progression to your time in Tokyo, with a clear arc and purpose to take you through it all, that feels meaningful.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZekgnqECPXBWgSYQev8jDW" name="Wolverine adaptations" alt="Wolverine adaptations" src="https://cdn.mos.cms.futurecdn.net/ZekgnqECPXBWgSYQev8jDW.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Insomniac)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Fast Facts</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Release date</strong>: September 15,  2026<br><strong>Platform</strong>: PS5<br><strong>Developer</strong>: Insomniac Games<br><strong>Publisher</strong>: Sony Interactive Entertainment</p></div></div><p>By contrast the rest of the game feels thin, and largely consists of boxy corridors that top and tail Tokyo with shallow combat luges broken up by cutscene checkpoints and little else. Unlike the studio's <a href="https://www.gamesradar.com/spiderman-ps4-guide/">Spider-Man</a> games, Wolverine is strictly chapter-based and linear, more like Uncharted but without the finesse. You might find a corner here, hiding a collectible, or a forked path there, to give you a little agency to the type of forward progression you choose, but it's surprising just how nothingy these areas feel, especially in the opening act. After Tokyo, flow improves a little, with some occasional extra variety and scope, but combat still overwhelms many spaces that don't do much more than exist to house it, while the story sort of vaguely wafts its hand at reasons why it's all happening. </p><h2 id="not-quite-the-best-there-is">Not quite the best there is</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eBqG4rmDXfHty8W6VPduY8" name="Marvel's Wolverine" alt="Marvel's Wolverine" src="https://cdn.mos.cms.futurecdn.net/eBqG4rmDXfHty8W6VPduY8.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Insomniac)</span></figcaption></figure><p>Wolverine's gory, knife-handed combat is enjoyable for the most part, at least. It's functional and well formed, but it does lack the sort of magnetic snap that a great fighting system has when you lock into a flow. There's a good toolkit of moves to deal with enemies and situations, with a leaping attack to clear spaces fast as you bounce between meatbags, and some satisfying special moves you can pull out to mince through crowds or target single opponents for an unnecessary level of beatdown. It's bloody, messy and feels suitably Wolverine as claws end up in guts, faces, skulls and more. </p><p>However, all this people blending is built around a Rage system that feels both overcomplicated and inconsequential at the same time. There are three tiers: the first gets you started and enables a regenerative revive if you're downed; the second adds extra damage to combo finishers; and, finally, tier 3 amps up all damage and lets you perform insta-kill critical strikes against low health, staggered, or intimidated enemies.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fzj3rSrc62rvYgNKPKoCF8" name="Marvel's Wolverine" alt="Marvel's Wolverine" src="https://cdn.mos.cms.futurecdn.net/fzj3rSrc62rvYgNKPKoCF8.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Insomniac)</span></figcaption></figure><p>That all sounds fine in theory but it never really feels like it actually does that much outside of the Last Stand revival. Insta-kill criticals are fickle at best thanks to the criteria needed to trigger them, and because certain key elements are locked behind Adaptation perks you need to unlock and equip - all the things that really make Rage sing is in these Adaptations, making it feel like you have the trial version for most of the game until you unlock its full potential. </p><p>By contrast, progression in the Techniques tree just sort of unfolds via a ladder of abilities that, thanks to an abundance of experience points, all gradually unlock over the course of play. The deepest choice you get in your build here is deciding on which four of the six special abilities you'll have equipped.</p><h2 id="combat-ready">Combat ready</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zfdpyyVyrMbqRR5MGXnpR8" name="Marvel's Wolverine" alt="Marvel's Wolverine" src="https://cdn.mos.cms.futurecdn.net/zfdpyyVyrMbqRR5MGXnpR8.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Insomniac)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Where are the X-Men</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="JjPX2MeFvGWCg4kQ9JtTSC" name="Marvel's Wolverine image wolverine covered in blood and shocked Jean" caption="" alt="Marvel's Wolverine - Jean with an arm outstretched looking surprised while Wolverine looks on" src="https://cdn.mos.cms.futurecdn.net/JjPX2MeFvGWCg4kQ9JtTSC.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p class="fancy-box__body-text">While Wolverine features plenty of familiar faces for the character, like Jean Grey and Sabretooth, the X-Men are notably absent. <a data-analytics-id="inline-link" href="https://www.gamesradar.com/games/action/the-x-men-dont-exist-in-marvels-wolverine-and-theres-no-spider-man-either-insomniac-games-lead-clarifies/">Developer Insomniac has made clear that this game takes place in a universe without Charles Xavier's team</a>. However, that's not to say the same themes aren't mirrored, with people fearing and exploiting mutants in equal measure.</p></div></div><p>There's also the odd choice to keep the ability to parry multiple simultaneous attacks locked behind a fairly late game skill. That's a total game changer as, without it, you're trying to parry single individual attacks while surrounded by a horde swinging freely at all times. Until you get that multi-parry ability you're deflecting one attack only to be hit by another a split second behind it. But, once you have it, combat comes alive in a dance of ripostes as you weave through enemy crowds like a Whirling Dervish made of knives. <br><br>As a result, as you pick Adaptations and skills it seems less like you're improving Wolverine's combat, and more like you're just making it what it should be. The end result, when you've basically unlocked everything, feels like where it should have started. It means combat has some good moments, mostly as it improves much later into the game, but for a character defined by fighting it leaves a lot to be desired. </p><div><blockquote><p>Combat has good moments but for a character defined by fighting it leaves a lot to be desired</p></blockquote></div><p>There's also an odd stealth system that sort of appears occasionally, but it's the kind of 'magic grass' set-up where you have no real control over it – just areas you automatically hide in. You can't wall hug, hide on cue, peek around corners, or lure enemies. Instead, you have to read the layout of what's ahead to plan a route that will take out the most enemies without raising the alarm. It's a strange system that, like a lot of things here, never feels like it was fully worked out. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="apxHBxa5XUwL46PgWdwhN8" name="Marvel's Wolverine" alt="Marvel's Wolverine" src="https://cdn.mos.cms.futurecdn.net/apxHBxa5XUwL46PgWdwhN8.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Insomniac)</span></figcaption></figure><p>The plot itself consists of three largely unconnected sections hot-glued together via a semi formed MacGuffin that changes purpose as the story develops, as well as a few basically random events.</p><p>I can't explain too much without spoiling things but everything's held together so loosely that you can't look directly at it without it all unraveling. You can feel it straining to exist in its own world, trying to carve out an existence devoid of most notable mutants and characters like the X-Men - the story starts with you attached to what is functionally a school for gifted youngsters <em>but not that one</em>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pKycbPeSBpTNrVUkWCJfh3" name="SS_Marvel's Wolverine_20260903181339_1080" alt="Wolverine raises his claws while under fire from a helicopter, with the L2 and R2 symbols above him in Marvel's Wolverine" src="https://cdn.mos.cms.futurecdn.net/pKycbPeSBpTNrVUkWCJfh3.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>Much of Wolverine feels like it's ended up in a shape it wasn't meant to be in, with both mechanics and plot points introduced haphazardly, and just as likely to be forgotten about as used again. Numerous combat, gameplay, and story ideas drift in and out of use or existence – audio diaries pop in and out of being 'a thing', for example; the story ping-pongs between antagonists looking for a firm villain, while re-using one of the (only two) enemy factions with a new leader at a later stage. There's also a relatively minor character that suddenly becomes pivotal to a sizable chunk of the story before largely disappearing again, save for a loose thread pinching last minute cameo.</p><p>Marvel's Wolverine is never a bad experience, just an underwhelming one full of odd choices. I enjoyed it enough for the most part but never really felt blown away, or like I was getting the game Wolverine deserved. Especially considering this is the same studio that literally let Spider-Man soar on PS5. It also feels lightweight for such a blockbuster release – you'll struggle to get more than 20 hours out of it even if you 100% what there is, and replaying missions just highlights how straightforward many of the areas actually are. There are some nice moments and ideas but they're muted overall by lengthy and monotone combat, inconsistent gameplay, and a track jumping story. Ironically, for a character that's the best at what they do, this is basically OK.</p><p>Wolverine was reviewed on PS5, with code provided by the publisher. All screenshots where taken in Performance Mode on a standard PS5.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/marvels-wolverine-review/</link>
                                                                            <description>
                            <![CDATA[ Marvel's Wolverine is a surprisingly average game let down by basic combat, a messy story and the whelming feeling it could have all been a lot better ]]>
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                                                                        <pubDate>Thu, 10 Sep 2026 15:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 10 Sep 2026 15:01:53 +0000</updated>
                                                                                                                                            <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                                                                <author><![CDATA[ leon.hurley@futurenet.com (Leon Hurley) ]]></author>                    <dc:creator><![CDATA[ Leon Hurley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/82iT9z86wGDZh6FP6r3SSd.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Leon Hurley runs &lt;a href=&quot;https://www.gamesradar.com/cheats/&quot;&gt;GamesRadar&#039;s guides section&lt;/a&gt; as Managing Editor for the section, writing and planning guides with his team, and overseeing all the tips coverage on the site across PlayStation, Xbox, PC and Switch. He&#039;s mostly plays horror, action adventure, FPS and open world games, with a love of &lt;a href=&quot;https://www.gamesradar.com/10-tiny-horror-games-you-can-finish-in-minutes/&quot;&gt;low poly horror&lt;/a&gt; and big narrative adventures. He&#039;s currently playing things like Silent Hill F, Dying Light The Beast, Outer Worlds 2 and Ghost of Yotei. He started his gaming career as &lt;a href=&quot;https://magazinesfromthepast.fandom.com/wiki/Leon_Hurley&quot;&gt;a staff writer on Official PlayStation Magazine&lt;/a&gt; in the days of PlayStation 2 and has &lt;a href=&quot;https://muckrack.com/leon-hurley-1&quot;&gt;written about games&lt;/a&gt; ever since, covering news, &lt;a href=&quot;https://opencritic.com/critic/984/leon-hurley&quot;&gt;reviews&lt;/a&gt;, features, hosting video shows and more, for titles like Edge, GamesMaster, SFX, and CVG. After working his way up Official PlayStation Magazine to become deputy editor and eventually website editor, he then became news editor for Kotaku UK, contributing to both the UK and US sites, before joining GamesRadar in the same role and eventually becoming guides boss. He also has a keen interest in game development, writing about &lt;a href=&quot;https://www.gamesradar.com/you-think-fallout-train-hack-was-bad-your-games-are-made-lies/&quot;&gt;how games are made&lt;/a&gt;, &lt;a href=&quot;https://www.gamesradar.com/why-are-the-doors-so-big-in-video-games-some-developers-explain/&quot;&gt;why the doors are so big&lt;/a&gt; and trying to &lt;a href=&quot;https://www.gamesradar.com/the-secret-technical-tricks-going-on-behind-your-favourite-games/&quot;&gt;demystify the whole process&lt;/a&gt;. He&#039;s also makes his own games in GameMaker and Unity.    &lt;/p&gt; ]]></dc:description>
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                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
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                                                            <media:credit><![CDATA[Sony]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Marvel&#039;s Wolverine - close up of Wolverine&#039;s face in his game suit with teh cowl up]]></media:description>                                                            <media:text><![CDATA[Marvel&#039;s Wolverine - close up of Wolverine&#039;s face in his game suit with teh cowl up]]></media:text>
                                <media:title type="plain"><![CDATA[Marvel&#039;s Wolverine - close up of Wolverine&#039;s face in his game suit with teh cowl up]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>The middle section of <a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel's Wolverine</a> feels like it nails the game developer Insomniac Games wanted to make. Set in a small semi open world Tokyo district, it sees Logan exploring and fighting – grumpily following leads as he criss-crosses the area following the clues that have brought him there. It's lively, layered, and just a fun place to be: full of cool little alleys, laden with eye-grabbing posters and neon lights, and, often, interesting places that, sure enough, wind up being somewhere you revisit in more detail later. <br><br>There's an enjoyable variety here where the texture of the game changes nicely, a range of gameplay and moments breaking up combat as you literally sniff out trails, look for clues, and enjoy existing in the buzzing neon lit space. I spent a lot more time than I needed here looking in shop windows, examining signs, listening in on conversations, or watching people just mill about. Most importantly there's a solid sense of progression to your time in Tokyo, with a clear arc and purpose to take you through it all, that feels meaningful.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZekgnqECPXBWgSYQev8jDW" name="Wolverine adaptations" alt="Wolverine adaptations" src="https://cdn.mos.cms.futurecdn.net/ZekgnqECPXBWgSYQev8jDW.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Insomniac)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Fast Facts</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Release date</strong>: September 15,  2026<br><strong>Platform</strong>: PS5<br><strong>Developer</strong>: Insomniac Games<br><strong>Publisher</strong>: Sony Interactive Entertainment</p></div></div><p>By contrast the rest of the game feels thin, and largely consists of boxy corridors that top and tail Tokyo with shallow combat luges broken up by cutscene checkpoints and little else. Unlike the studio's <a href="https://www.gamesradar.com/spiderman-ps4-guide/">Spider-Man</a> games, Wolverine is strictly chapter-based and linear, more like Uncharted but without the finesse. You might find a corner here, hiding a collectible, or a forked path there, to give you a little agency to the type of forward progression you choose, but it's surprising just how nothingy these areas feel, especially in the opening act. After Tokyo, flow improves a little, with some occasional extra variety and scope, but combat still overwhelms many spaces that don't do much more than exist to house it, while the story sort of vaguely wafts its hand at reasons why it's all happening. </p><h2 id="not-quite-the-best-there-is">Not quite the best there is</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eBqG4rmDXfHty8W6VPduY8" name="Marvel's Wolverine" alt="Marvel's Wolverine" src="https://cdn.mos.cms.futurecdn.net/eBqG4rmDXfHty8W6VPduY8.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Insomniac)</span></figcaption></figure><p>Wolverine's gory, knife-handed combat is enjoyable for the most part, at least. It's functional and well formed, but it does lack the sort of magnetic snap that a great fighting system has when you lock into a flow. There's a good toolkit of moves to deal with enemies and situations, with a leaping attack to clear spaces fast as you bounce between meatbags, and some satisfying special moves you can pull out to mince through crowds or target single opponents for an unnecessary level of beatdown. It's bloody, messy and feels suitably Wolverine as claws end up in guts, faces, skulls and more. </p><p>However, all this people blending is built around a Rage system that feels both overcomplicated and inconsequential at the same time. There are three tiers: the first gets you started and enables a regenerative revive if you're downed; the second adds extra damage to combo finishers; and, finally, tier 3 amps up all damage and lets you perform insta-kill critical strikes against low health, staggered, or intimidated enemies.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fzj3rSrc62rvYgNKPKoCF8" name="Marvel's Wolverine" alt="Marvel's Wolverine" src="https://cdn.mos.cms.futurecdn.net/fzj3rSrc62rvYgNKPKoCF8.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Insomniac)</span></figcaption></figure><p>That all sounds fine in theory but it never really feels like it actually does that much outside of the Last Stand revival. Insta-kill criticals are fickle at best thanks to the criteria needed to trigger them, and because certain key elements are locked behind Adaptation perks you need to unlock and equip - all the things that really make Rage sing is in these Adaptations, making it feel like you have the trial version for most of the game until you unlock its full potential. </p><p>By contrast, progression in the Techniques tree just sort of unfolds via a ladder of abilities that, thanks to an abundance of experience points, all gradually unlock over the course of play. The deepest choice you get in your build here is deciding on which four of the six special abilities you'll have equipped.</p><h2 id="combat-ready">Combat ready</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zfdpyyVyrMbqRR5MGXnpR8" name="Marvel's Wolverine" alt="Marvel's Wolverine" src="https://cdn.mos.cms.futurecdn.net/zfdpyyVyrMbqRR5MGXnpR8.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Insomniac)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Where are the X-Men</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="JjPX2MeFvGWCg4kQ9JtTSC" name="Marvel's Wolverine image wolverine covered in blood and shocked Jean" caption="" alt="Marvel's Wolverine - Jean with an arm outstretched looking surprised while Wolverine looks on" src="https://cdn.mos.cms.futurecdn.net/JjPX2MeFvGWCg4kQ9JtTSC.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p class="fancy-box__body-text">While Wolverine features plenty of familiar faces for the character, like Jean Grey and Sabretooth, the X-Men are notably absent. <a data-analytics-id="inline-link" href="https://www.gamesradar.com/games/action/the-x-men-dont-exist-in-marvels-wolverine-and-theres-no-spider-man-either-insomniac-games-lead-clarifies/">Developer Insomniac has made clear that this game takes place in a universe without Charles Xavier's team</a>. However, that's not to say the same themes aren't mirrored, with people fearing and exploiting mutants in equal measure.</p></div></div><p>There's also the odd choice to keep the ability to parry multiple simultaneous attacks locked behind a fairly late game skill. That's a total game changer as, without it, you're trying to parry single individual attacks while surrounded by a horde swinging freely at all times. Until you get that multi-parry ability you're deflecting one attack only to be hit by another a split second behind it. But, once you have it, combat comes alive in a dance of ripostes as you weave through enemy crowds like a Whirling Dervish made of knives. <br><br>As a result, as you pick Adaptations and skills it seems less like you're improving Wolverine's combat, and more like you're just making it what it should be. The end result, when you've basically unlocked everything, feels like where it should have started. It means combat has some good moments, mostly as it improves much later into the game, but for a character defined by fighting it leaves a lot to be desired. </p><div><blockquote><p>Combat has good moments but for a character defined by fighting it leaves a lot to be desired</p></blockquote></div><p>There's also an odd stealth system that sort of appears occasionally, but it's the kind of 'magic grass' set-up where you have no real control over it – just areas you automatically hide in. You can't wall hug, hide on cue, peek around corners, or lure enemies. Instead, you have to read the layout of what's ahead to plan a route that will take out the most enemies without raising the alarm. It's a strange system that, like a lot of things here, never feels like it was fully worked out. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="apxHBxa5XUwL46PgWdwhN8" name="Marvel's Wolverine" alt="Marvel's Wolverine" src="https://cdn.mos.cms.futurecdn.net/apxHBxa5XUwL46PgWdwhN8.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Insomniac)</span></figcaption></figure><p>The plot itself consists of three largely unconnected sections hot-glued together via a semi formed MacGuffin that changes purpose as the story develops, as well as a few basically random events.</p><p>I can't explain too much without spoiling things but everything's held together so loosely that you can't look directly at it without it all unraveling. You can feel it straining to exist in its own world, trying to carve out an existence devoid of most notable mutants and characters like the X-Men - the story starts with you attached to what is functionally a school for gifted youngsters <em>but not that one</em>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pKycbPeSBpTNrVUkWCJfh3" name="SS_Marvel's Wolverine_20260903181339_1080" alt="Wolverine raises his claws while under fire from a helicopter, with the L2 and R2 symbols above him in Marvel's Wolverine" src="https://cdn.mos.cms.futurecdn.net/pKycbPeSBpTNrVUkWCJfh3.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sony)</span></figcaption></figure><p>Much of Wolverine feels like it's ended up in a shape it wasn't meant to be in, with both mechanics and plot points introduced haphazardly, and just as likely to be forgotten about as used again. Numerous combat, gameplay, and story ideas drift in and out of use or existence – audio diaries pop in and out of being 'a thing', for example; the story ping-pongs between antagonists looking for a firm villain, while re-using one of the (only two) enemy factions with a new leader at a later stage. There's also a relatively minor character that suddenly becomes pivotal to a sizable chunk of the story before largely disappearing again, save for a loose thread pinching last minute cameo.</p><p>Marvel's Wolverine is never a bad experience, just an underwhelming one full of odd choices. I enjoyed it enough for the most part but never really felt blown away, or like I was getting the game Wolverine deserved. Especially considering this is the same studio that literally let Spider-Man soar on PS5. It also feels lightweight for such a blockbuster release – you'll struggle to get more than 20 hours out of it even if you 100% what there is, and replaying missions just highlights how straightforward many of the areas actually are. There are some nice moments and ideas but they're muted overall by lengthy and monotone combat, inconsistent gameplay, and a track jumping story. Ironically, for a character that's the best at what they do, this is basically OK.</p><p>Wolverine was reviewed on PS5, with code provided by the publisher. All screenshots where taken in Performance Mode on a standard PS5.</p>
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                                                            <title><![CDATA[ GTA 6 extended reveal caused a surge in PS5 and Xbox Series X sales, analysts say – now imagine the response if consoles didn't cost an arm and a leg ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a> extended look presentation on Netflix caused a pretty substantial surge in sales for PS5 and Xbox Series consoles in the US.</p><p><a href="https://www.gamesradar.com/how-to-watch-the-gta-6-extended-look-netflix/">Netflix's GTA 6 extended look</a> had <a href="https://www.gamesradar.com/games/grand-theft-auto/the-gta-6-extended-look-was-netflixs-most-watched-title-for-the-week-with-31-1-million-views/">31.1 million viewers in four days</a>, which is to say it seemed to go down pretty well, especially since you could watch it for free on YouTube hours later. It was a massive success: the game looked extremely impressive throughout the showcase, and it clearly pulled in some, as <a href="https://www.gamesradar.com/games/grand-theft-auto/ps5-pros-all-but-vanish-after-gta-6-reveal-going-for-up-to-usd1-300-at-the-few-stores-with-stock/">PS5 Pro stock disappeared</a> pretty soon afterward. </p><p><a href="https://bsky.app/profile/matpiscatella.bsky.social/post/3mv4jqoo5w22p" target="_blank">Circana's Mat Piscatella reports</a> that following the premiere of the GTA 6 extended look, "In the US, combined PS5/XBS hardware unit sales for the week ending Aug 29 increased 14% versus the prior week." </p><p>He notes that PlayStation grew by 17% and Xbox Series X|S by 9%, and that "The combined increase across both platforms amounted to less than 8k units." Meanwhile, Nielsen IQ (via <a href="https://www.thegamebusiness.com/p/gta-6-reveal-causes-xbox-and-playstation" target="_blank">The Game Business</a>) reports that in the UK console sales jumped by 33% for PlayStation and 34% for Xbox. </p><p>But you can only wonder what the jump would've been like if <a href="https://www.gamesradar.com/games/gaming-hardware-costs-have-gone-up-16-percent-just-in-2026-says-us-analyst-and-samsung-says-the-ai-bubble-behind-it-all-is-only-going-to-get-worse-in-2027/">consoles weren't becoming somewhat prohibitively expensive</a> for many. The PS5 Pro is almost a grand after Sony bumped the price up by 150, with the regular PS5 consoles getting $100 on top, while Xbox consoles jumped by $100-$150 depending on whether you get a 512GB or 1TB console. </p><p>Since the GTA 6 premiere, I've had multiple people who haven't jumped in on this generation ask about which console to get for GTA 6, but many are simply unwilling to spend that much, especially since this is the only generation where consoles have gotten more expensive as it goes on. </p><p>So yes, it's a big bump, but you have to wonder how much bigger it could've been if not for the <a href="https://www.gamesradar.com/hardware/desktop-pc/ram-shortages-explained-why-the-worlds-supply-of-computing-memory-is-so-expensive-right-now/" target="_blank">ongoing global RAM shortages</a> courtesy of it being <a href="https://www.gamesradar.com/hardware/desktop-pc/ai-has-ruined-your-christmas-this-year-if-you-were-hoping-to-find-ddr5-ram-under-the-tree/" target="_blank">funneled into the AI slop</a> industry. </p><p><em></em><a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-wasnt-fully-formed-when-trailer-1-released-rockstar-boss-says-but-the-tom-petty-song-it-used-was-a-mission-statement-of-where-it-was-going/"><em>GTA 6 wasn't "fully formed" when Trailer 1 released, Rockstar boss says, but the Tom Petty song it used was a "mission statement" of where it was going</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W2abve"></div>                            </div>                            <script src="https://kwizly.com/embed/W2abve.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/grand-theft-auto/gta-6-extended-reveal-caused-a-surge-in-ps5-and-xbox-series-x-sales-analysts-say-now-imagine-the-response-if-consoles-didnt-cost-an-arm-and-a-leg/</link>
                                                                            <description>
                            <![CDATA[ A 17% bump for PS5 and a 9% bump for Xbox in the US ]]>
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                                                                        <pubDate>Thu, 10 Sep 2026 14:43:20 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Grand Theft Auto]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Rockstar]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[GTA 6]]></media:description>                                                            <media:text><![CDATA[GTA 6]]></media:text>
                                <media:title type="plain"><![CDATA[GTA 6]]></media:title>
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                                <p>The <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a> extended look presentation on Netflix caused a pretty substantial surge in sales for PS5 and Xbox Series consoles in the US.</p><p><a href="https://www.gamesradar.com/how-to-watch-the-gta-6-extended-look-netflix/">Netflix's GTA 6 extended look</a> had <a href="https://www.gamesradar.com/games/grand-theft-auto/the-gta-6-extended-look-was-netflixs-most-watched-title-for-the-week-with-31-1-million-views/">31.1 million viewers in four days</a>, which is to say it seemed to go down pretty well, especially since you could watch it for free on YouTube hours later. It was a massive success: the game looked extremely impressive throughout the showcase, and it clearly pulled in some, as <a href="https://www.gamesradar.com/games/grand-theft-auto/ps5-pros-all-but-vanish-after-gta-6-reveal-going-for-up-to-usd1-300-at-the-few-stores-with-stock/">PS5 Pro stock disappeared</a> pretty soon afterward. </p><p><a href="https://bsky.app/profile/matpiscatella.bsky.social/post/3mv4jqoo5w22p" target="_blank">Circana's Mat Piscatella reports</a> that following the premiere of the GTA 6 extended look, "In the US, combined PS5/XBS hardware unit sales for the week ending Aug 29 increased 14% versus the prior week." </p><p>He notes that PlayStation grew by 17% and Xbox Series X|S by 9%, and that "The combined increase across both platforms amounted to less than 8k units." Meanwhile, Nielsen IQ (via <a href="https://www.thegamebusiness.com/p/gta-6-reveal-causes-xbox-and-playstation" target="_blank">The Game Business</a>) reports that in the UK console sales jumped by 33% for PlayStation and 34% for Xbox. </p><p>But you can only wonder what the jump would've been like if <a href="https://www.gamesradar.com/games/gaming-hardware-costs-have-gone-up-16-percent-just-in-2026-says-us-analyst-and-samsung-says-the-ai-bubble-behind-it-all-is-only-going-to-get-worse-in-2027/">consoles weren't becoming somewhat prohibitively expensive</a> for many. The PS5 Pro is almost a grand after Sony bumped the price up by 150, with the regular PS5 consoles getting $100 on top, while Xbox consoles jumped by $100-$150 depending on whether you get a 512GB or 1TB console. </p><p>Since the GTA 6 premiere, I've had multiple people who haven't jumped in on this generation ask about which console to get for GTA 6, but many are simply unwilling to spend that much, especially since this is the only generation where consoles have gotten more expensive as it goes on. </p><p>So yes, it's a big bump, but you have to wonder how much bigger it could've been if not for the <a href="https://www.gamesradar.com/hardware/desktop-pc/ram-shortages-explained-why-the-worlds-supply-of-computing-memory-is-so-expensive-right-now/" target="_blank">ongoing global RAM shortages</a> courtesy of it being <a href="https://www.gamesradar.com/hardware/desktop-pc/ai-has-ruined-your-christmas-this-year-if-you-were-hoping-to-find-ddr5-ram-under-the-tree/" target="_blank">funneled into the AI slop</a> industry. </p><p><em></em><a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-wasnt-fully-formed-when-trailer-1-released-rockstar-boss-says-but-the-tom-petty-song-it-used-was-a-mission-statement-of-where-it-was-going/"><em>GTA 6 wasn't "fully formed" when Trailer 1 released, Rockstar boss says, but the Tom Petty song it used was a "mission statement" of where it was going</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W2abve"></div>                            </div>                            <script src="https://kwizly.com/embed/W2abve.js" async></script>
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                                                            <title><![CDATA[ Are there any Subway Surfers codes in September 2026? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Subway Surfers codes were once a welcome part of this fast-paced endless runner, giving mobile players various rewards including free coins, keys, and even some fresh characters to dash down the tracks with! While it's been some time since we last saw a new promo code announced, the game continues to be immensely popular and has recently spawned a sequel, so there's still plenty of attention on it and a comeback isn't out of the question. To get up to speed with the current situation, here's what you need to know about promo codes in Subway Surfers.</p><h2 class="article-body__section" id="section-all-subway-surfers-codes"><span>All Subway Surfers codes</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="D2rogfXwp23soga5wTN4Kj" name="Subway-Surfers-codes" alt="The website screen used to redeem Subway Surfers codes" src="https://cdn.mos.cms.futurecdn.net/D2rogfXwp23soga5wTN4Kj.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: SYBO Games)</span></figcaption></figure><p><strong>The following Subway Surfers codes are currently available:</strong></p><ul><li><em>No active codes</em></li></ul><p>There are no promo codes for Subway Surfers that work at present, so the only rewards you can currently unlock are for completing the various in-game challenges – though there are plenty of those to keep you going!</p><h2 class="article-body__section" id="section-how-to-redeem-subway-surfers-codes"><span>How to redeem Subway Surfers codes</span></h2><a href="https://subwaysurfers.com/redeem" target="_blank"><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VHBu4z6FnUJJ3ouwmNDMNj" name="Subway-Surfers-codes-redeem-2" alt="The QR code used to access the screen to redeem Subway Surfers codes" src="https://cdn.mos.cms.futurecdn.net/VHBu4z6FnUJJ3ouwmNDMNj.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: SYBO Games)</span></figcaption></figure></a><p>The previous in-game option to redeem Subway Surfers codes directly through the main menu has now been removed, so the only way to claim promos is to scan the above QR code or visit the <a href="https://subwaysurfers.com/redeem" target="_blank">official redeem page</a> on your mobile phone. Type a code into the text box that appears, then hit the <strong>CLAIM REWARD</strong> button to be taken back to the game and see if the promo was successful.</p><h3 class="article-body__section" id="section-expired-subway-surfers-codes"><span>Expired Subway Surfers codes</span></h3><ul><li><del>giftDiscord2124</del> – 7,000 Coins, 7 Keys, 1 Mystery Box</li><li><del>RunnerUp888</del> – 8,000 Coins, 8 Keys</li><li><del>hellochangan</del> – 5,000 Coins, 5 Keys</li><li><del>9yearsrunning</del> – 9,000 Coins, 9 Keys, 1 Mystery Box</li><li><del>houstonkeys</del> – 6 Keys</li><li><del>2infinity</del> – 3,000 Coins, 3 Keys, 1 Score Booster, 1 Headstart</li><li><del>instalove200k</del> – 5,000 Coins, 4 Keys</li><li><del>fridaycheers</del> – 1,000 Coins, 5 Keys</li><li><del>eggstremecoins</del> – 5,000 Coins</li><li><del>hoppyfriday</del> – 1,000 Coins, 5 Keys</li><li><del>rabbotday2021</del> – 3,000 Coins, 6 Keys</li><li><del>springtime</del> – 5,000 Coins, 5 Keys</li><li><del>happyfriday3</del> – 3,000 Coins, 3 Keys</li><li><del>funfriday2</del> – 3,000 Coins, 3 Keys</li><li><del>sybotv5milion</del> – 1 Mystery Box</li><li><del>luckyday2021</del> – 8,000 Coins</li><li><del>sybotv5million</del> – 5,000 Coins, 5 Keys</li><li><del>funkyfriday1</del> – 3,000 Coins, 3 Keys</li><li><del>welcome2ny</del> – 5,000 Coins, 5 Keys</li><li><del>ScareFriday3</del> – 2,000 Coins, 3 Keys</li><li><del>instalove100k</del> – 5,000 Coins, 6 Keys, 10 Hoverboards</li><li><del>Facebook3M</del> – 3,000 Coins, 3 Keys</li><li><del>Insta50K</del> – 5,000 Coins</li><li><del>HalloBerlin</del> – 3,000 Coins, 6 Keys</li><li><del>RaveFriday1</del> – 2,000 Coins, 3 Keys</li><li><del>LNYLucky7</del> – 7,000 Coins, 7 Keys</li><li><del>SYBOTVLNY5</del> – 5,000 Coins</li><li><del>SYBOTVFriday42</del> – 2,000 Coins, 4 Keys</li><li><del>HappyHolidays2020</del> – Mimi</li><li><del>Nice9435</del> – 2,000 Coins</li><li><del>Naughty2315</del> – 2,000 Coins</li><li><del>Naughty3973</del> – 2 Keys</li><li><del>Nice1721</del> – 2 Keys</li><li><del>Nice4329</del> – 500 Coins</li><li><del>Naughty8734</del> – 500 Coins</li><li><del>Naughty5784</del> – 200 Coins</li><li><del>Nice5193</del> – 200 Coins</li><li><del>singaporedollars</del> – 5,555 Coins</li><li><del>Diablo60</del> – Diablo, 5 Keys</li><li><del>keys2singapore</del> – 8 Keys</li><li><del>mimimonday</del> – Mimi</li><li><del>DiabloNow</del> – Diablo</li><li><del>HereKittyKitty</del> – Kitty</li><li><del>mmcablegoat</del> – 5 Keys</li><li><del>mmbatpin</del> – 5,000 Coins</li><li><del>moscowsurprise</del> – Leaf</li><li><del>moscow6keys</del> – 6 Keys</li><li><del>back2moscow</del> – 9,001 Coins</li><li><del>UnlockBCN</del> – 13 Keys</li><li><del>BaliSummer</del> – 10,000 Coins, 10 Keys</li><li><del>bdaycoins</del> – 7,000 Coins</li><li><del>bdaykeys</del> – 7 Keys</li><li><del>Keys5Zurich</del> – 5 Keys</li><li><del>KEYSSS</del> – 5 Keys</li><li><del>MissMaiaGP</del> – Miss Maia</li><li><del>potofcoins</del> – 5,000 Coins</li><li><del>Sybo10k</del> – 10,000 Coins</li><li><del>Subway2019Venice</del> – 9,999 Coins</li><li><del>Frank4Lyfe</del> – 5,000 Coins</li><li><del>GIEFROCKETPLZ</del> – Rocket</li><li><del>London2018Coins</del> – 10,000 Coins</li><li><del>Kiloo19Keyz</del> – 19 Keys</li><li><del>Tonsofkeys</del> – 100 Keys</li><li><del>Bangkokcoins</del> – 5,000 Coins</li></ul><p>There are a large number of expired Subway Surfers codes that have fallen by the wayside over the years, which is a shame as a lot of them had quite lucrative rewards and even new characters to unlock. We can only hope they get revived at some point in the future, so check back for updates.</p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/subway-surfers-codes/</link>
                                                                            <description>
                            <![CDATA[ There are currently no active codes for Subway Surfers, but that doesn't mean they're gone for good ]]>
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                                                                        <pubDate>Thu, 10 Sep 2026 12:38:20 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Android]]></category>
                                                    <category><![CDATA[iPhone]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Mobile Gaming]]></category>
                                                                                                <author><![CDATA[ iain.wilson@futurenet.com (Iain Wilson) ]]></author>                    <dc:creator><![CDATA[ Iain Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/UxYnS3Sn5bs4fBafqPm9dL.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Iain originally joined Future in 2012 to write guides for CVG, PSM3, and Xbox World, before moving on to join GamesRadar in 2013 as Guides Editor. His words have also appeared in OPM, OXM, PC Gamer, GamesMaster, and SFX. He is better known to many as ‘Mr Trophy’, due to his slightly unhealthy obsession with amassing intangible PlayStation silverware, and he now has over 1,000 Platinum pots weighing down the shelves of his virtual award cabinet. He does not care for Xbox Achievements.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[SYBO Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Press image for Subway Surfers codes showing two character riding hoverboards]]></media:description>                                                            <media:text><![CDATA[Press image for Subway Surfers codes showing two character riding hoverboards]]></media:text>
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                            <![CDATA[
                            <article>
                                <p>Subway Surfers codes were once a welcome part of this fast-paced endless runner, giving mobile players various rewards including free coins, keys, and even some fresh characters to dash down the tracks with! While it's been some time since we last saw a new promo code announced, the game continues to be immensely popular and has recently spawned a sequel, so there's still plenty of attention on it and a comeback isn't out of the question. To get up to speed with the current situation, here's what you need to know about promo codes in Subway Surfers.</p><h2 class="article-body__section" id="section-all-subway-surfers-codes"><span>All Subway Surfers codes</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="D2rogfXwp23soga5wTN4Kj" name="Subway-Surfers-codes" alt="The website screen used to redeem Subway Surfers codes" src="https://cdn.mos.cms.futurecdn.net/D2rogfXwp23soga5wTN4Kj.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: SYBO Games)</span></figcaption></figure><p><strong>The following Subway Surfers codes are currently available:</strong></p><ul><li><em>No active codes</em></li></ul><p>There are no promo codes for Subway Surfers that work at present, so the only rewards you can currently unlock are for completing the various in-game challenges – though there are plenty of those to keep you going!</p><h2 class="article-body__section" id="section-how-to-redeem-subway-surfers-codes"><span>How to redeem Subway Surfers codes</span></h2><a href="https://subwaysurfers.com/redeem" target="_blank"><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VHBu4z6FnUJJ3ouwmNDMNj" name="Subway-Surfers-codes-redeem-2" alt="The QR code used to access the screen to redeem Subway Surfers codes" src="https://cdn.mos.cms.futurecdn.net/VHBu4z6FnUJJ3ouwmNDMNj.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: SYBO Games)</span></figcaption></figure></a><p>The previous in-game option to redeem Subway Surfers codes directly through the main menu has now been removed, so the only way to claim promos is to scan the above QR code or visit the <a href="https://subwaysurfers.com/redeem" target="_blank">official redeem page</a> on your mobile phone. Type a code into the text box that appears, then hit the <strong>CLAIM REWARD</strong> button to be taken back to the game and see if the promo was successful.</p><h3 class="article-body__section" id="section-expired-subway-surfers-codes"><span>Expired Subway Surfers codes</span></h3><ul><li><del>giftDiscord2124</del> – 7,000 Coins, 7 Keys, 1 Mystery Box</li><li><del>RunnerUp888</del> – 8,000 Coins, 8 Keys</li><li><del>hellochangan</del> – 5,000 Coins, 5 Keys</li><li><del>9yearsrunning</del> – 9,000 Coins, 9 Keys, 1 Mystery Box</li><li><del>houstonkeys</del> – 6 Keys</li><li><del>2infinity</del> – 3,000 Coins, 3 Keys, 1 Score Booster, 1 Headstart</li><li><del>instalove200k</del> – 5,000 Coins, 4 Keys</li><li><del>fridaycheers</del> – 1,000 Coins, 5 Keys</li><li><del>eggstremecoins</del> – 5,000 Coins</li><li><del>hoppyfriday</del> – 1,000 Coins, 5 Keys</li><li><del>rabbotday2021</del> – 3,000 Coins, 6 Keys</li><li><del>springtime</del> – 5,000 Coins, 5 Keys</li><li><del>happyfriday3</del> – 3,000 Coins, 3 Keys</li><li><del>funfriday2</del> – 3,000 Coins, 3 Keys</li><li><del>sybotv5milion</del> – 1 Mystery Box</li><li><del>luckyday2021</del> – 8,000 Coins</li><li><del>sybotv5million</del> – 5,000 Coins, 5 Keys</li><li><del>funkyfriday1</del> – 3,000 Coins, 3 Keys</li><li><del>welcome2ny</del> – 5,000 Coins, 5 Keys</li><li><del>ScareFriday3</del> – 2,000 Coins, 3 Keys</li><li><del>instalove100k</del> – 5,000 Coins, 6 Keys, 10 Hoverboards</li><li><del>Facebook3M</del> – 3,000 Coins, 3 Keys</li><li><del>Insta50K</del> – 5,000 Coins</li><li><del>HalloBerlin</del> – 3,000 Coins, 6 Keys</li><li><del>RaveFriday1</del> – 2,000 Coins, 3 Keys</li><li><del>LNYLucky7</del> – 7,000 Coins, 7 Keys</li><li><del>SYBOTVLNY5</del> – 5,000 Coins</li><li><del>SYBOTVFriday42</del> – 2,000 Coins, 4 Keys</li><li><del>HappyHolidays2020</del> – Mimi</li><li><del>Nice9435</del> – 2,000 Coins</li><li><del>Naughty2315</del> – 2,000 Coins</li><li><del>Naughty3973</del> – 2 Keys</li><li><del>Nice1721</del> – 2 Keys</li><li><del>Nice4329</del> – 500 Coins</li><li><del>Naughty8734</del> – 500 Coins</li><li><del>Naughty5784</del> – 200 Coins</li><li><del>Nice5193</del> – 200 Coins</li><li><del>singaporedollars</del> – 5,555 Coins</li><li><del>Diablo60</del> – Diablo, 5 Keys</li><li><del>keys2singapore</del> – 8 Keys</li><li><del>mimimonday</del> – Mimi</li><li><del>DiabloNow</del> – Diablo</li><li><del>HereKittyKitty</del> – Kitty</li><li><del>mmcablegoat</del> – 5 Keys</li><li><del>mmbatpin</del> – 5,000 Coins</li><li><del>moscowsurprise</del> – Leaf</li><li><del>moscow6keys</del> – 6 Keys</li><li><del>back2moscow</del> – 9,001 Coins</li><li><del>UnlockBCN</del> – 13 Keys</li><li><del>BaliSummer</del> – 10,000 Coins, 10 Keys</li><li><del>bdaycoins</del> – 7,000 Coins</li><li><del>bdaykeys</del> – 7 Keys</li><li><del>Keys5Zurich</del> – 5 Keys</li><li><del>KEYSSS</del> – 5 Keys</li><li><del>MissMaiaGP</del> – Miss Maia</li><li><del>potofcoins</del> – 5,000 Coins</li><li><del>Sybo10k</del> – 10,000 Coins</li><li><del>Subway2019Venice</del> – 9,999 Coins</li><li><del>Frank4Lyfe</del> – 5,000 Coins</li><li><del>GIEFROCKETPLZ</del> – Rocket</li><li><del>London2018Coins</del> – 10,000 Coins</li><li><del>Kiloo19Keyz</del> – 19 Keys</li><li><del>Tonsofkeys</del> – 100 Keys</li><li><del>Bangkokcoins</del> – 5,000 Coins</li></ul><p>There are a large number of expired Subway Surfers codes that have fallen by the wayside over the years, which is a shame as a lot of them had quite lucrative rewards and even new characters to unlock. We can only hope they get revived at some point in the future, so check back for updates.</p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ Physint goes from PlayStation to Xbox as Sony "unexpectedly" drops Hideo Kojima's Metal Gear Solid spiritual successor ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Xbox has announced it's working with <a href="https://www.gamesradar.com/uk/tag/hideo-kojima/" target="_blank">Hideo Kojima</a> and Kojima Productions on its Metal Gear spiritual successor, <a href="https://www.gamesradar.com/physint-guide/" target="_blank">Physint,</a> after PlayStation apparently wanted to cancel the project earlier this year. </p><p>Following Death Stranding 2's release, the list of <a href="https://www.gamesradar.com/games/upcoming-hideo-kojima-games/">upcoming Hideo Kojima games</a> comprises <a href="https://www.gamesradar.com/od-overdose-hideo-kojima-xbox-guide/">OD</a>, his new attempt at a horror game in partnership with Xbox following the Silent Hills debacle, and Physint, a return to the action espionage genre in the vein of Metal Gear, which Sony made a big song and dance about when announcing. The latter seems like a somewhat personal game to the director, as he says it was conceived while he was <a href="https://www.gamesradar.com/games/action/hideo-kojima-thought-up-physint-when-he-became-sick-during-the-pandemic-and-realised-that-a-lot-of-people-wanted-me-to-make-something-like-metal-gear/" target="_blank">sick during the Covid-19 pandemic</a>, realizing people wanted something like Metal Gear from him. </p><p>Earlier today,<a href="https://x.com/PlayStation/status/2097875212427735146" target="_blank"> PlayStation's Twitter account</a> posted a statement saying, "After careful consideration, we have made the difficult decision to step away from collaborating with Kojima Productions on its project Physint". Then, within two minutes, <a href="https://news.xbox.com/en-us/2026/09/09/xbox-and-kojima-productions-expand-partnership-to-publish-physint/?ocid=Announce_soc_omc_xbo_tw_Photo_lrn_9.9.5" target="_blank">Xbox posted on the Xbox Wire Blog</a> that it would be publishing Physint. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097877506401681753"><p lang="en" dir="ltr">As confirmed earlier through our official channels, in mid-June of this year, we unexpectedly received notice from PlayStation Studios that they would cancel the PHYSINT project. PHYSINT is an important project both to me personally and to KOJIMA PRODUCTIONS. Determined to keep… pic.twitter.com/rQqhxAnb7N<a href="https://twitter.com/cantworkitout/status/2097877506401681753">September 10, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Despite Sony's messaging that it simply stepped away, Kojima himself explained "In mid-June of this year, we unexpectedly received notice from PlayStation Studios that they would cancel the Physint project." </p><p>He adds, "Physint is an important project both to me personally and to Kojima Productions. Determined to keep the project alive, we have spent the last three months searching tirelessly for a new partner." </p><p>Kojima explains, "We found in Xbox a partner with whom we share a common vision for the future, and we have decided to team up with them once again."</p><p>Kojima adds: "Please rest assured that development of Physint, our genre-defining action-espionage title, is ongoing and will continue moving forward."</p><p>The combination of this news and a litany of decisions from Sony over the last few years once again leaves me questioning PlayStation's plans for the future. </p><p>After the Concord debacle, the cancellation of Naughty Dog's The Last of Us 2 multiplayer leading to it looking like the developer is going to skip the PS5 generation, <a href="https://www.gamesradar.com/games/horizon/playstation-reportedly-reworking-live-service-horizon-hunters-gathering-into-a-smaller-more-traditional-co-op-game-following-ill-received-playtests/">Horizon Hunter's Gathering in general</a>, and even going back to the closures of Bluepoint and Japan Studio, Sony seems allergic to what made PlayStation so beloved over the PS4 generation. </p><p>That being said, Xbox doesn't exactly inspire me with confidence either, <a href="https://www.gamesradar.com/games/microsoft-is-cutting-3-200-xbox-employees-and-half-of-them-will-be-eliminated-today-in-the-most-significant-restructure-in-xbox-history/" target="_blank">following its repeated string of mass layoffs</a> and high-profile game cancellations like Perfect Dark and Everwild. Hopefully OD does well, because right now I'm not exactly confident Physint is still coming out. </p><p><em></em><a href="https://www.gamesradar.com/games/metal-gear/hideo-kojima-is-envious-of-21-year-old-backrooms-director-i-made-metal-gear-at-23-but-a24-didnt-get-in-touch-with-me-until-i-was-about-59/"><em>Hideo Kojima is "envious" of 21-year-old Backrooms director: "I made Metal Gear at 23 – but A24 didn’t get in touch with me until I was about 59"</em></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9Km2e"></div>                            </div>                            <script src="https://kwizly.com/embed/O9Km2e.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/physint-goes-from-playstation-to-xbox-as-sony-unexpectedly-drops-hideo-kojimas-metal-gear-solid-spiritual-successor/</link>
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                            <![CDATA[ "Rest assured that development of Physint, our genre-defining action-espionage title, is ongoing and will continue moving forward" ]]>
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                                                                        <pubDate>Thu, 10 Sep 2026 09:09:54 +0000</pubDate>                                                                                                                                <updated>Thu, 10 Sep 2026 09:13:56 +0000</updated>
                                                                                                                                            <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[physint art showing a man in shadows]]></media:description>                                                            <media:text><![CDATA[physint art showing a man in shadows]]></media:text>
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                            <article>
                                <p>Xbox has announced it's working with <a href="https://www.gamesradar.com/uk/tag/hideo-kojima/" target="_blank">Hideo Kojima</a> and Kojima Productions on its Metal Gear spiritual successor, <a href="https://www.gamesradar.com/physint-guide/" target="_blank">Physint,</a> after PlayStation apparently wanted to cancel the project earlier this year. </p><p>Following Death Stranding 2's release, the list of <a href="https://www.gamesradar.com/games/upcoming-hideo-kojima-games/">upcoming Hideo Kojima games</a> comprises <a href="https://www.gamesradar.com/od-overdose-hideo-kojima-xbox-guide/">OD</a>, his new attempt at a horror game in partnership with Xbox following the Silent Hills debacle, and Physint, a return to the action espionage genre in the vein of Metal Gear, which Sony made a big song and dance about when announcing. The latter seems like a somewhat personal game to the director, as he says it was conceived while he was <a href="https://www.gamesradar.com/games/action/hideo-kojima-thought-up-physint-when-he-became-sick-during-the-pandemic-and-realised-that-a-lot-of-people-wanted-me-to-make-something-like-metal-gear/" target="_blank">sick during the Covid-19 pandemic</a>, realizing people wanted something like Metal Gear from him. </p><p>Earlier today,<a href="https://x.com/PlayStation/status/2097875212427735146" target="_blank"> PlayStation's Twitter account</a> posted a statement saying, "After careful consideration, we have made the difficult decision to step away from collaborating with Kojima Productions on its project Physint". Then, within two minutes, <a href="https://news.xbox.com/en-us/2026/09/09/xbox-and-kojima-productions-expand-partnership-to-publish-physint/?ocid=Announce_soc_omc_xbo_tw_Photo_lrn_9.9.5" target="_blank">Xbox posted on the Xbox Wire Blog</a> that it would be publishing Physint. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097877506401681753"><p lang="en" dir="ltr">As confirmed earlier through our official channels, in mid-June of this year, we unexpectedly received notice from PlayStation Studios that they would cancel the PHYSINT project. PHYSINT is an important project both to me personally and to KOJIMA PRODUCTIONS. Determined to keep… pic.twitter.com/rQqhxAnb7N<a href="https://twitter.com/cantworkitout/status/2097877506401681753">September 10, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Despite Sony's messaging that it simply stepped away, Kojima himself explained "In mid-June of this year, we unexpectedly received notice from PlayStation Studios that they would cancel the Physint project." </p><p>He adds, "Physint is an important project both to me personally and to Kojima Productions. Determined to keep the project alive, we have spent the last three months searching tirelessly for a new partner." </p><p>Kojima explains, "We found in Xbox a partner with whom we share a common vision for the future, and we have decided to team up with them once again."</p><p>Kojima adds: "Please rest assured that development of Physint, our genre-defining action-espionage title, is ongoing and will continue moving forward."</p><p>The combination of this news and a litany of decisions from Sony over the last few years once again leaves me questioning PlayStation's plans for the future. </p><p>After the Concord debacle, the cancellation of Naughty Dog's The Last of Us 2 multiplayer leading to it looking like the developer is going to skip the PS5 generation, <a href="https://www.gamesradar.com/games/horizon/playstation-reportedly-reworking-live-service-horizon-hunters-gathering-into-a-smaller-more-traditional-co-op-game-following-ill-received-playtests/">Horizon Hunter's Gathering in general</a>, and even going back to the closures of Bluepoint and Japan Studio, Sony seems allergic to what made PlayStation so beloved over the PS4 generation. </p><p>That being said, Xbox doesn't exactly inspire me with confidence either, <a href="https://www.gamesradar.com/games/microsoft-is-cutting-3-200-xbox-employees-and-half-of-them-will-be-eliminated-today-in-the-most-significant-restructure-in-xbox-history/" target="_blank">following its repeated string of mass layoffs</a> and high-profile game cancellations like Perfect Dark and Everwild. Hopefully OD does well, because right now I'm not exactly confident Physint is still coming out. </p><p><em></em><a href="https://www.gamesradar.com/games/metal-gear/hideo-kojima-is-envious-of-21-year-old-backrooms-director-i-made-metal-gear-at-23-but-a24-didnt-get-in-touch-with-me-until-i-was-about-59/"><em>Hideo Kojima is "envious" of 21-year-old Backrooms director: "I made Metal Gear at 23 – but A24 didn’t get in touch with me until I was about 59"</em></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9Km2e"></div>                            </div>                            <script src="https://kwizly.com/embed/O9Km2e.js" async></script>
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                                                            <title><![CDATA[ 32-year Nintendo and Zelda veteran reacts to the Ocarina of Time remake, suggesting Shigeru Miyamoto's love of puppet shows influenced the art style ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Even if you don't know Takaya Imamura's name, you're likely to know his work. He was, after all, the artist who designed the Star Fox characters, and the one who gave The Legend of Zelda: Majora's Mask its signature dark look. Imamura collaborated with Shigeru Miyamoto regularly over the course of his 32-year career at Nintendo, and he believes that <a href="https://www.gamesradar.com/games/the-legend-of-zelda/young-link-has-a-face-only-a-mother-could-love-in-zelda-ocarina-of-time-remake-and-even-the-series-most-dedicated-fans-are-struggling-they-did-him-dirty/">divisive art style</a> of <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a> is reflective of Miyamoto's love of puppet theater.</p><p><a href="https://x.com/ima_1966/status/2097343629232951628" target="_blank">Retweeting</a> an image of the new Link design, Imamura says (via DeepL translation), "Looking at this model, I felt that… Mr. Miyamoto’s love of puppet shows really comes through here, too."</p><p>Miyamoto's love of puppetry is well known, and it's particularly well evidenced in Star Fox, which both Imamura and Miyamoto were deeply involved in. The <a href="https://www.gamesradar.com/games/action/we-finally-know-what-happened-to-the-original-star-fox-puppets-the-godzilla-minus-one-studio-destroyed-them/">original Star Fox was marketed with puppets</a>, and that old influence seemed to come back on its own modern Switch 2 revival, another new art treatment that got the cold shoulder from some fans.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097723646651293851"><p lang="en" dir="ltr">Ayer con el anuncio de Zelda, salieron un montón de personas a corregir el estilo de direccion de arte para "mejorarlo" Takaya Imamura, quien trabajó en Nintendo por más de 32+ años, revela que el arte está influenciado por las 人形劇 Ningyogeki (Marionetas Japonesas) pic.twitter.com/UXEoAOw2Rg<a href="https://twitter.com/cantworkitout/status/2097723646651293851">September 9, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>But while the Star Fox designs are reminiscent of muppets, the new Zelda look has more in common with marionettes. And, in fact, there's some pretty compelling <a href="https://x.com/drechin_/status/2097723646651293851" target="_blank">comparison shots</a> showing the new Link and Japanese TV marionettes side-by-side – frankly, it's more than enough to convince me that puppetry was indeed a big inspiration here.</p><p>Either way, Imamura is excited to simply play a classic Zelda game again. "I haven't played Ocarina of Time since the 3DS version, so I'm really looking forward to it," he says in another <a href="https://x.com/drechin_/status/2097723646651293851" target="_blank">tweet</a> (again, DeepL translated). "The color palette and lighting are great... As expected!"</p><p><em>For more </em><a href="https://www.gamesradar.com/upcoming-switch-2-games/"><em>upcoming Switch 2 games</em></a><em>, you know where to click.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9RNyX"></div>                            </div>                            <script src="https://kwizly.com/embed/O9RNyX.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/32-year-nintendo-and-zelda-veteran-reacts-to-the-ocarina-of-time-remake-suggesting-shigeru-miyamotos-love-of-puppet-shows-influenced-the-art-style/</link>
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                            <![CDATA[ "Mr. Miyamoto’s love of puppet shows really comes through here" ]]>
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                                                                        <pubDate>Wed, 09 Sep 2026 22:58:47 +0000</pubDate>                                                                                                                                <updated>Thu, 10 Sep 2026 09:24:41 +0000</updated>
                                                                                                                                            <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ dustin.bailey@futurenet.com (Dustin Bailey) ]]></author>                    <dc:creator><![CDATA[ Dustin Bailey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/j8jDhQh7y8VawwTuRvrNbn.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Adult link holding the Master Sword in Ocarina of Time Remake ]]></media:description>                                                            <media:text><![CDATA[Adult link holding the Master Sword in Ocarina of Time Remake ]]></media:text>
                                <media:title type="plain"><![CDATA[Adult link holding the Master Sword in Ocarina of Time Remake ]]></media:title>
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                                <p>Even if you don't know Takaya Imamura's name, you're likely to know his work. He was, after all, the artist who designed the Star Fox characters, and the one who gave The Legend of Zelda: Majora's Mask its signature dark look. Imamura collaborated with Shigeru Miyamoto regularly over the course of his 32-year career at Nintendo, and he believes that <a href="https://www.gamesradar.com/games/the-legend-of-zelda/young-link-has-a-face-only-a-mother-could-love-in-zelda-ocarina-of-time-remake-and-even-the-series-most-dedicated-fans-are-struggling-they-did-him-dirty/">divisive art style</a> of <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a> is reflective of Miyamoto's love of puppet theater.</p><p><a href="https://x.com/ima_1966/status/2097343629232951628" target="_blank">Retweeting</a> an image of the new Link design, Imamura says (via DeepL translation), "Looking at this model, I felt that… Mr. Miyamoto’s love of puppet shows really comes through here, too."</p><p>Miyamoto's love of puppetry is well known, and it's particularly well evidenced in Star Fox, which both Imamura and Miyamoto were deeply involved in. The <a href="https://www.gamesradar.com/games/action/we-finally-know-what-happened-to-the-original-star-fox-puppets-the-godzilla-minus-one-studio-destroyed-them/">original Star Fox was marketed with puppets</a>, and that old influence seemed to come back on its own modern Switch 2 revival, another new art treatment that got the cold shoulder from some fans.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097723646651293851"><p lang="en" dir="ltr">Ayer con el anuncio de Zelda, salieron un montón de personas a corregir el estilo de direccion de arte para "mejorarlo" Takaya Imamura, quien trabajó en Nintendo por más de 32+ años, revela que el arte está influenciado por las 人形劇 Ningyogeki (Marionetas Japonesas) pic.twitter.com/UXEoAOw2Rg<a href="https://twitter.com/cantworkitout/status/2097723646651293851">September 9, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>But while the Star Fox designs are reminiscent of muppets, the new Zelda look has more in common with marionettes. And, in fact, there's some pretty compelling <a href="https://x.com/drechin_/status/2097723646651293851" target="_blank">comparison shots</a> showing the new Link and Japanese TV marionettes side-by-side – frankly, it's more than enough to convince me that puppetry was indeed a big inspiration here.</p><p>Either way, Imamura is excited to simply play a classic Zelda game again. "I haven't played Ocarina of Time since the 3DS version, so I'm really looking forward to it," he says in another <a href="https://x.com/drechin_/status/2097723646651293851" target="_blank">tweet</a> (again, DeepL translated). "The color palette and lighting are great... As expected!"</p><p><em>For more </em><a href="https://www.gamesradar.com/upcoming-switch-2-games/"><em>upcoming Switch 2 games</em></a><em>, you know where to click.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9RNyX"></div>                            </div>                            <script src="https://kwizly.com/embed/O9RNyX.js" async></script>
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                                                            <title><![CDATA[ Arthur Morgan's illness in Red Dead Redemption 2 is so convincing partly because actor Roger Clark caught "a lot of colds" during the game's 5-year recording process ]]></title>
                                                                                                <dc:content><![CDATA[ <p>When Arthur Morgan contracts tuberculosis near the beginning of <a href="https://www.gamesradar.com/red-dead-redemption-2-guide-walkthrough/">Red Dead Redemption 2</a>, you're supposed to feel sad. Arthur's a good guy with a troubled past, and he's the hero of the story. Him getting a death sentence right at the start of his journey is all bad news, but from here on out I'll only be able to react to his increasingly labored coughing fits with disgust, because now I know actor Roger Clark was actually hacking up a phlegm-filled lung in real life while recording some of those scenes.</p><p>Asked by YouTuber and games journalist <a href="https://www.youtube.com/watch?v=WJKvK1A7Mow" target="_blank">Cade Onder</a> if Arthur Morgan's coughing fits were taxing on the actor's throat, Clark says those scenes were "not as bad as you'd think" because they were spread out over five years and "if ever there was a really bad coughing scene, we'd always save it for the end of the day." That's good, but it turns out there was some serious method acting going on beyond the scenes that will forever alter how I react to Arthur Morgan's illness. </p><p>"In five years, there's plenty of colds and there was a lot of data that we got that was pretty damn genuine," Clark says, confirming that he would purposefully record dialogue when he was sick with colds, lending an authenticity to those coughs that only a real-life viral infection could bring.</p><p>"I'd be like, 'hey, I got a cold, let me get in there," and they're like, 'OK' ... nice, good bit of phlegm."</p><p>Grossness aside, I have to say I admire Clark's work ethic. When I'm down and out, all I want to do is lay in bed and watch Seinfeld reruns, but Clark's first instinct is to think about making Arthur Morgan sound as convincingly sick as he possibly can. That commitment paid off in an incredibly absorbing performance, even if I'll be playing Red Dead Redemption 2 while wearing a medical mask from now on.</p><p><a href="https://www.gamesradar.com/games/action/gta-5-left-rockstar-feeling-slightly-nervous-about-red-dead-redemption-2-as-devs-worried-fans-were-going-to-be-bored-by-only-having-one-protagonist-to-play-as/"><em>GTA 5 left Rockstar feeling "slightly nervous" about Red Dead Redemption 2 as devs worried fans "were going to be bored" by only having one protagonist to play as</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORANNW"></div>                            </div>                            <script src="https://kwizly.com/embed/ORANNW.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/red-dead/arthur-morgans-illness-in-red-dead-redemption-2-is-so-convincing-partly-because-actor-roger-clark-caught-a-lot-of-colds-during-the-games-5-year-recording-process/</link>
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                            <![CDATA[ "There was a lot of data that we got that was pretty damn genuine" ]]>
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                                                                        <pubDate>Wed, 09 Sep 2026 21:16:18 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Red Dead]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[PS5]]></category>
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                                                    <category><![CDATA[Games]]></category>
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                                                                                                <author><![CDATA[ jordan.gerblick@futurenet.com (Jordan Gerblick) ]]></author>                    <dc:creator><![CDATA[ Jordan Gerblick ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Rockstar Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Red Dead Redemption 2]]></media:description>                                                            <media:text><![CDATA[Red Dead Redemption 2]]></media:text>
                                <media:title type="plain"><![CDATA[Red Dead Redemption 2]]></media:title>
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                                <p>When Arthur Morgan contracts tuberculosis near the beginning of <a href="https://www.gamesradar.com/red-dead-redemption-2-guide-walkthrough/">Red Dead Redemption 2</a>, you're supposed to feel sad. Arthur's a good guy with a troubled past, and he's the hero of the story. Him getting a death sentence right at the start of his journey is all bad news, but from here on out I'll only be able to react to his increasingly labored coughing fits with disgust, because now I know actor Roger Clark was actually hacking up a phlegm-filled lung in real life while recording some of those scenes.</p><p>Asked by YouTuber and games journalist <a href="https://www.youtube.com/watch?v=WJKvK1A7Mow" target="_blank">Cade Onder</a> if Arthur Morgan's coughing fits were taxing on the actor's throat, Clark says those scenes were "not as bad as you'd think" because they were spread out over five years and "if ever there was a really bad coughing scene, we'd always save it for the end of the day." That's good, but it turns out there was some serious method acting going on beyond the scenes that will forever alter how I react to Arthur Morgan's illness. </p><p>"In five years, there's plenty of colds and there was a lot of data that we got that was pretty damn genuine," Clark says, confirming that he would purposefully record dialogue when he was sick with colds, lending an authenticity to those coughs that only a real-life viral infection could bring.</p><p>"I'd be like, 'hey, I got a cold, let me get in there," and they're like, 'OK' ... nice, good bit of phlegm."</p><p>Grossness aside, I have to say I admire Clark's work ethic. When I'm down and out, all I want to do is lay in bed and watch Seinfeld reruns, but Clark's first instinct is to think about making Arthur Morgan sound as convincingly sick as he possibly can. That commitment paid off in an incredibly absorbing performance, even if I'll be playing Red Dead Redemption 2 while wearing a medical mask from now on.</p><p><a href="https://www.gamesradar.com/games/action/gta-5-left-rockstar-feeling-slightly-nervous-about-red-dead-redemption-2-as-devs-worried-fans-were-going-to-be-bored-by-only-having-one-protagonist-to-play-as/"><em>GTA 5 left Rockstar feeling "slightly nervous" about Red Dead Redemption 2 as devs worried fans "were going to be bored" by only having one protagonist to play as</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORANNW"></div>                            </div>                            <script src="https://kwizly.com/embed/ORANNW.js" async></script>
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                                                            <title><![CDATA[ Pretend to be shocked: scalpers are already reselling the Zelda Ocarina of Time Switch 2 for over $850 as demand immediately outstrips supply ]]></title>
                                                                                                <dc:content><![CDATA[ <p>There's a lovely new limited edition<a href="https://www.gamesradar.com/games/the-legend-of-zelda/leaked-zelda-switch-2-is-officially-out-in-october-with-the-game-sold-separately/"> The Legend of Zelda: Ocarina of Time Switch 2</a> console on the way to commemorate the upcoming remake's November 5 launch. The handheld has got some nice detailing and colors, but if you haven't already pre-ordered it, your odds of getting one are shrinking. Scalpers were unfortunately first to the scene with Nintendo's new hardware.</p><p>The special edition Switch 2 only went on sale yesterday, after its reveal during Nintendo's 40th Anniversary <a href="https://www.gamesradar.com/games/events-conferences/zelda-direct-40-anniversary-time-stream-how-to-watch/">Zelda Direct</a> previewing the Ocarina of Time remake, a total redo of the N64 classic. </p><p>Already, many retailers like Walmart, Target, and Best Buy are sold out of the $520 console, which is to be expected. Not only is this console related to Zelda, but Ocarina of Time? Every collector and fan wants it in their possession, and sadly, the vultures know that.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/Ymw9UTRu1V0" allowfullscreen></iframe></div></div><p>You can find many Ocarina of Time remake Switch 2 consoles listed on eBay right now for <a href="https://www.gamesradar.com/games/events-conferences/zelda-direct-40-anniversary-time-stream-how-to-watch/" target="_blank">around $850</a> and upwards. Plenty of scalpers managed to get this hardware for reselling purposes, it seems.</p><p>Though scalping almost always happens with exclusive game releases, it's still disappointing each and every time – because it could mean a true fan is losing an opportunity to someone who wants to make a quick buck. But if the FOMO is getting to you, please don't indulge in these Zelda Switch 2 listings. There might be more stock coming to official retail websites and in-person Nintendo stores once the special Switch 2 launches October 29.</p><p><a href="https://www.walmart.com/ip/Nintendo-Switch-2-The-Legend-of-Zelda-40th-Anniversary-Edition/21002656445" target="_blank">Walmart</a> is our highest recommendation for purchasing the console itself, while <a href="https://www.bestbuy.com/product/nintendo-switch-2-pro-controller-the-legend-of-zelda-40th-anniversary-edition-multi/J7GSL57W27/sku/6691849" target="_blank">Best Buy</a> is good for the Pro Controller, and old reliable <a href="https://www.amazon.com/dp/B0HJ6F7L6T" target="_blank">Amazon</a> has you covered for the Ocarina of Time remake itself. </p><p>The best reaction to scalping is always just not engaging, even if it means missing out on a collectible you have your eyes on.</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/young-link-has-a-face-only-a-mother-could-love-in-zelda-ocarina-of-time-remake-and-even-the-series-most-dedicated-fans-are-struggling-they-did-him-dirty/"><em>Young Link has a face only a mother could love in Zelda Ocarina of Time remake, and even the series' most dedicated fans are struggling: "They did him dirty."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMGBlO"></div>                            </div>                            <script src="https://kwizly.com/embed/eMGBlO.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/pretend-to-be-shocked-scalpers-are-already-reselling-the-zelda-ocarina-of-time-switch-2-for-over-usd850-as-demand-immediately-outstrips-supply/</link>
                                                                            <description>
                            <![CDATA[ Don't indulge, however large your FOMO is ]]>
                                                                                                            </description>
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                                                                        <pubDate>Wed, 09 Sep 2026 17:13:34 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ Anthony McGlynn ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Ho98fjFoKZx5B8fUtAtzdW.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Nintendo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Ocarina of time remake ]]></media:description>                                                            <media:text><![CDATA[Ocarina of time remake ]]></media:text>
                                <media:title type="plain"><![CDATA[Ocarina of time remake ]]></media:title>
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                                <p>There's a lovely new limited edition<a href="https://www.gamesradar.com/games/the-legend-of-zelda/leaked-zelda-switch-2-is-officially-out-in-october-with-the-game-sold-separately/"> The Legend of Zelda: Ocarina of Time Switch 2</a> console on the way to commemorate the upcoming remake's November 5 launch. The handheld has got some nice detailing and colors, but if you haven't already pre-ordered it, your odds of getting one are shrinking. Scalpers were unfortunately first to the scene with Nintendo's new hardware.</p><p>The special edition Switch 2 only went on sale yesterday, after its reveal during Nintendo's 40th Anniversary <a href="https://www.gamesradar.com/games/events-conferences/zelda-direct-40-anniversary-time-stream-how-to-watch/">Zelda Direct</a> previewing the Ocarina of Time remake, a total redo of the N64 classic. </p><p>Already, many retailers like Walmart, Target, and Best Buy are sold out of the $520 console, which is to be expected. Not only is this console related to Zelda, but Ocarina of Time? Every collector and fan wants it in their possession, and sadly, the vultures know that.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/Ymw9UTRu1V0" allowfullscreen></iframe></div></div><p>You can find many Ocarina of Time remake Switch 2 consoles listed on eBay right now for <a href="https://www.gamesradar.com/games/events-conferences/zelda-direct-40-anniversary-time-stream-how-to-watch/" target="_blank">around $850</a> and upwards. Plenty of scalpers managed to get this hardware for reselling purposes, it seems.</p><p>Though scalping almost always happens with exclusive game releases, it's still disappointing each and every time – because it could mean a true fan is losing an opportunity to someone who wants to make a quick buck. But if the FOMO is getting to you, please don't indulge in these Zelda Switch 2 listings. There might be more stock coming to official retail websites and in-person Nintendo stores once the special Switch 2 launches October 29.</p><p><a href="https://www.walmart.com/ip/Nintendo-Switch-2-The-Legend-of-Zelda-40th-Anniversary-Edition/21002656445" target="_blank">Walmart</a> is our highest recommendation for purchasing the console itself, while <a href="https://www.bestbuy.com/product/nintendo-switch-2-pro-controller-the-legend-of-zelda-40th-anniversary-edition-multi/J7GSL57W27/sku/6691849" target="_blank">Best Buy</a> is good for the Pro Controller, and old reliable <a href="https://www.amazon.com/dp/B0HJ6F7L6T" target="_blank">Amazon</a> has you covered for the Ocarina of Time remake itself. </p><p>The best reaction to scalping is always just not engaging, even if it means missing out on a collectible you have your eyes on.</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/young-link-has-a-face-only-a-mother-could-love-in-zelda-ocarina-of-time-remake-and-even-the-series-most-dedicated-fans-are-struggling-they-did-him-dirty/"><em>Young Link has a face only a mother could love in Zelda Ocarina of Time remake, and even the series' most dedicated fans are struggling: "They did him dirty."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMGBlO"></div>                            </div>                            <script src="https://kwizly.com/embed/eMGBlO.js" async></script>
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                                                            <title><![CDATA[ Legend of Zelda Master Sword replica by Hasbro goes up for pre-order, and it's cheaper than I thought it'd be ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Following a surprise announcement yesterday during a Legend of Zelda-themed Nintendo Direct, Hasbro's Master Sword prop is now up for pre-order. Usually, replicas like this are many rupees… but not in this case. The toy is much more affordable than I thought it'd be.</p><p>Announced alongside merch for the <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">Ocarina of Time Remake</a>, including <a href="https://www.gamesradar.com/toys-collectibles/nintendo-announces-electronic-master-sword-to-accompany-new-legend-of-zelda-ocarina-of-time-remake-as-well-as-a-playable-ocarina/">a playable ocarina</a>, the Hasbro Master Sword just went live with pre-orders at <a href="https://www.amazon.com/dp/B0HHNY2SCQ">Amazon</a>, <a href="https://www.hasbropulse.com/product/the-legend-of-zelda-electronic-master-sword/G44935L00">Hasbro Pulse</a>, and <a href="https://www.walmart.com/ip/LZD-RP-NOON/20921214545">Walmart</a>. It'll set you back $39.99, and will arrive on your doorstep in Spring 2027 (just in time for the new movie, in other words). </p><p>While this is a smaller prop and isn't a 1:1 replica (it's very much a toy), it still looks rather handsome in product photography with plenty of detail to its name. Yes, it's clearly made of plastic, but the colors and proportions are surprisingly spot-on despite this thing being 27 inches rather than the full 40 or so.</p>        <div class="featured_product_block featured_block_horizontal" data-id="f30fd3dc-ac66-11f1-8225-61244666f2d3">            <a href="https://www.hasbropulse.com/product/the-legend-of-zelda-electronic-master-sword/G44935L00" data-model-name="The Legend of Zelda Electronic Master Sword" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/w4womAKubQDenP3WRQ7quf.jpg" alt="Hasbro, The Legend of Zelda Electronic Master Sword"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Hasbro</div>                                        <div class="featured__title">The Legend of Zelda Electronic Master Sword</div>                                    </div>                <div class="subtitle__description">                                                            <p><p><strong>Hasbro Pulse: </strong><a href="https://www.hasbropulse.com/product/the-legend-of-zelda-electronic-master-sword/G44935L00" target="_blank"><strong>$39.99</strong></a><br><strong>Amazon: </strong><a href="https://www.amazon.com/dp/B0HHNY2SCQ" target="_blank"><strong>Check stock</strong></a><br><strong>Walmart: </strong><a href="https://www.walmart.com/ip/LZD-RP-NOON/20921214545" target="_blank"><strong>Check stock</strong></a><br><strong>Entertainment Earth: </strong><a href="https://www.entertainmentearth.com/product/hsg4493?" target="_blank"><strong>Check stock</strong></a><br><strong>Big Bad Toy Store: </strong><a href="https://www.bigbadtoystore.com/product/legend-zelda-tears-kingdom-electronic-master-sword-197316?" target="_blank"><strong>Check stock</strong></a><br><br>At the time of writing, Hasbro's Electronic Master Sword is proving almost as difficult to get hold of as the real thing. While you won't burn through hearts trying to remove it from a pedestal, it's selling out almost everywhere I've looked. Indeed, the only place that I've seen with product in the past day or so is Hasbro Pulse thanks to an unexpected restock. I'm not sure how long this will last, so move quickly if you want to secure the replica.</p></p>                </div>                            </div>        </div><p>This may be smaller than the actual Master Sword at 27 inches, but it's still packed with cool features. It uses 15+ sound effects, including the equip/un-equip audio when the toy is lifted or set down by the hilt. It also provides swiping and clashing noises when swung, or upon impact. Rather than the Ocarina remake everyone's going nuts over though, this Master Sword is based on the one seen in Tears of the Kingdom. That means it'll go nicely with <a href="https://www.gamesradar.com/toys-collectibles/hasbro-reveals-first-legend-of-zelda-action-figures/">Hasbro's first Legend of Zelda action figures</a>.</p><p>The Electronic Master Sword is being made by the folks over at Hasbro Pulse, e.g. the place behind incredible replicas like the <a href="https://www.gamesradar.com/darth-vader-force-fx-elite-lightsaber-review/">Darth Vader Force FX Elite Lightsaber</a> or that <a href="https://www.gamesradar.com/toys-collectibles/god-help-me-but-im-tempted-by-this-wolverine-helmet-discount-in-the-amazon-spring-sale/">phenomenally tempting Wolverine helmet</a>. However, I don't think it'll be the only Master Sword produced there. I'd be downright <em>astounded </em>if those folks didn't make a full-size, 1:1 scale replica at some point, not unlike the Proplica version that <a href="https://www.gamesradar.com/toys-collectibles/i-spent-gbp200-on-this-official-master-sword-replica-and-it-made-me-weep-with-pure-zelda-fandom-joy/">made us weep with pure Zelda fandom joy</a>. An absurdly detailed replica designed for adult collectors with sound effects and a cool stand to show it off on? That's absolutely within Pulse's wheelhouse. We just have to be patient, I guess.</p><p>In the meantime, will you be grabbing this new Master Sword?</p><p><em>This isn't the only awesome merch revealed during the Zelda direct; we </em><a href="https://www.gamesradar.com/toys-collectibles/new-lego-legend-of-zelda-link-and-epona-set-revealed/"><em>also got a Lego Link and Epona kit</em></a><em>, not to mention </em><a href="https://www.gamesradar.com/toys-collectibles/new-amiibo-for-ocarina-of-time-remake-look-incredible-but-what-they-unlock-feels-cursed/"><em>two new Ocarina of Time amiibo figures</em></a><em>. They're certainly contenders for our list of the </em><a href="https://www.gamesradar.com/toys-collectibles/best-legend-of-zelda-merch/"><em>best Legend of Zelda merch</em></a><em>...</em></p><ul><li><strong>See all Legend of Zelda amiibo </strong><a href="https://www.amazon.com/s?k=Legend+of+Zelda+amiibo&crid=2NFZIWBZ5WC86&sprefix=legend+of+zelda+amiibo%2Caps%2C210&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/toys-collectibles/legend-of-zelda-master-sword-replica-by-hasbro-goes-up-for-pre-order-and-its-cheaper-than-i-thought-itd-be/</link>
                                                                            <description>
                            <![CDATA[ You can now pre-order the replica Master Sword by Hasbro from a variety of retailers - here's where ]]>
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                                                                        <pubDate>Wed, 09 Sep 2026 17:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 10 Sep 2026 15:57:30 +0000</updated>
                                                                                                                                            <category><![CDATA[Toys & Collectibles]]></category>
                                                    <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                                                                <author><![CDATA[ benjamin.abbott@futurenet.com (Benjamin Abbott) ]]></author>                    <dc:creator><![CDATA[ Benjamin Abbott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/EbTqVCYA64K6bMTASqJCYW.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;ve been writing about games in one form or another since 2012, and my bylines include Metro, TechRadar, and PC Gamer. However, these days you&#039;ll find me managing GamesRadar+&#039;s tabletop gaming and toy coverage – I spend my time handling everything from board game reviews to the latest Lego news. I&#039;ve also been obsessed with Warhammer since the 1990s and enjoy nothing more than running tabletop RPGs like D&amp;D as a Dungeon Master, so if it involves rolling dice or nerdy collectibles, consider me interested! In my spare time I adore playing board games of all kinds and trying my hand at Magic: The Gathering (beware my goblin-heavy Red Deck Wins/RDW), as well crafting wargaming boards to fight over in 40K and Age of Sigmar. &lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Hasbro]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Electronic Master Sword on a dark background]]></media:description>                                                            <media:text><![CDATA[The Electronic Master Sword on a dark background]]></media:text>
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                                <p>Following a surprise announcement yesterday during a Legend of Zelda-themed Nintendo Direct, Hasbro's Master Sword prop is now up for pre-order. Usually, replicas like this are many rupees… but not in this case. The toy is much more affordable than I thought it'd be.</p><p>Announced alongside merch for the <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">Ocarina of Time Remake</a>, including <a href="https://www.gamesradar.com/toys-collectibles/nintendo-announces-electronic-master-sword-to-accompany-new-legend-of-zelda-ocarina-of-time-remake-as-well-as-a-playable-ocarina/">a playable ocarina</a>, the Hasbro Master Sword just went live with pre-orders at <a href="https://www.amazon.com/dp/B0HHNY2SCQ">Amazon</a>, <a href="https://www.hasbropulse.com/product/the-legend-of-zelda-electronic-master-sword/G44935L00">Hasbro Pulse</a>, and <a href="https://www.walmart.com/ip/LZD-RP-NOON/20921214545">Walmart</a>. It'll set you back $39.99, and will arrive on your doorstep in Spring 2027 (just in time for the new movie, in other words). </p><p>While this is a smaller prop and isn't a 1:1 replica (it's very much a toy), it still looks rather handsome in product photography with plenty of detail to its name. Yes, it's clearly made of plastic, but the colors and proportions are surprisingly spot-on despite this thing being 27 inches rather than the full 40 or so.</p>        <div class="featured_product_block featured_block_horizontal" data-id="f30fd3dc-ac66-11f1-8225-61244666f2d3">            <a href="https://www.hasbropulse.com/product/the-legend-of-zelda-electronic-master-sword/G44935L00" data-model-name="The Legend of Zelda Electronic Master Sword" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/w4womAKubQDenP3WRQ7quf.jpg" alt="Hasbro, The Legend of Zelda Electronic Master Sword"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Hasbro</div>                                        <div class="featured__title">The Legend of Zelda Electronic Master Sword</div>                                    </div>                <div class="subtitle__description">                                                            <p><p><strong>Hasbro Pulse: </strong><a href="https://www.hasbropulse.com/product/the-legend-of-zelda-electronic-master-sword/G44935L00" target="_blank"><strong>$39.99</strong></a><br><strong>Amazon: </strong><a href="https://www.amazon.com/dp/B0HHNY2SCQ" target="_blank"><strong>Check stock</strong></a><br><strong>Walmart: </strong><a href="https://www.walmart.com/ip/LZD-RP-NOON/20921214545" target="_blank"><strong>Check stock</strong></a><br><strong>Entertainment Earth: </strong><a href="https://www.entertainmentearth.com/product/hsg4493?" target="_blank"><strong>Check stock</strong></a><br><strong>Big Bad Toy Store: </strong><a href="https://www.bigbadtoystore.com/product/legend-zelda-tears-kingdom-electronic-master-sword-197316?" target="_blank"><strong>Check stock</strong></a><br><br>At the time of writing, Hasbro's Electronic Master Sword is proving almost as difficult to get hold of as the real thing. While you won't burn through hearts trying to remove it from a pedestal, it's selling out almost everywhere I've looked. Indeed, the only place that I've seen with product in the past day or so is Hasbro Pulse thanks to an unexpected restock. I'm not sure how long this will last, so move quickly if you want to secure the replica.</p></p>                </div>                            </div>        </div><p>This may be smaller than the actual Master Sword at 27 inches, but it's still packed with cool features. It uses 15+ sound effects, including the equip/un-equip audio when the toy is lifted or set down by the hilt. It also provides swiping and clashing noises when swung, or upon impact. Rather than the Ocarina remake everyone's going nuts over though, this Master Sword is based on the one seen in Tears of the Kingdom. That means it'll go nicely with <a href="https://www.gamesradar.com/toys-collectibles/hasbro-reveals-first-legend-of-zelda-action-figures/">Hasbro's first Legend of Zelda action figures</a>.</p><p>The Electronic Master Sword is being made by the folks over at Hasbro Pulse, e.g. the place behind incredible replicas like the <a href="https://www.gamesradar.com/darth-vader-force-fx-elite-lightsaber-review/">Darth Vader Force FX Elite Lightsaber</a> or that <a href="https://www.gamesradar.com/toys-collectibles/god-help-me-but-im-tempted-by-this-wolverine-helmet-discount-in-the-amazon-spring-sale/">phenomenally tempting Wolverine helmet</a>. However, I don't think it'll be the only Master Sword produced there. I'd be downright <em>astounded </em>if those folks didn't make a full-size, 1:1 scale replica at some point, not unlike the Proplica version that <a href="https://www.gamesradar.com/toys-collectibles/i-spent-gbp200-on-this-official-master-sword-replica-and-it-made-me-weep-with-pure-zelda-fandom-joy/">made us weep with pure Zelda fandom joy</a>. An absurdly detailed replica designed for adult collectors with sound effects and a cool stand to show it off on? That's absolutely within Pulse's wheelhouse. We just have to be patient, I guess.</p><p>In the meantime, will you be grabbing this new Master Sword?</p><p><em>This isn't the only awesome merch revealed during the Zelda direct; we </em><a href="https://www.gamesradar.com/toys-collectibles/new-lego-legend-of-zelda-link-and-epona-set-revealed/"><em>also got a Lego Link and Epona kit</em></a><em>, not to mention </em><a href="https://www.gamesradar.com/toys-collectibles/new-amiibo-for-ocarina-of-time-remake-look-incredible-but-what-they-unlock-feels-cursed/"><em>two new Ocarina of Time amiibo figures</em></a><em>. They're certainly contenders for our list of the </em><a href="https://www.gamesradar.com/toys-collectibles/best-legend-of-zelda-merch/"><em>best Legend of Zelda merch</em></a><em>...</em></p><ul><li><strong>See all Legend of Zelda amiibo </strong><a href="https://www.amazon.com/s?k=Legend+of+Zelda+amiibo&crid=2NFZIWBZ5WC86&sprefix=legend+of+zelda+amiibo%2Caps%2C210&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul>
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                                                            <title><![CDATA[ Metroid Ravenous: Everything we know so far about the new 2D Metroid game ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Nintendo just announced a new Metroid game in Metroid Ravenous! While it may seem a little soon (Metroid Prime 4: Beyond only released last year, after all) there's far more to this story. </p><p>Metroid Ravenous is set to be the first new 2D Metroid game in over five years, with the Metroid Dread release date passing us by way back on October 8, 2021. Thankfully, it looks like this new collaboration between MercurySteam and Nintendo EPD will pick up right in the aftermath of planet ZDR. </p><p>Metroid Ravenous was revealed during the <a href="https://www.gamesradar.com/news/live/nintendo-direct-september-2026-everything-announced/">September 2026 Nintendo Direct</a>, with a reveal trailer showing cinematics, gameplay, and highlighting a few new powers for a returning Samus Aran to play with in the <a href="https://www.gamesradar.com/video-game-release-dates/">new game</a>. Thankfully, we won't have long to wait to play it for ourselves, with Nintendo setting the Metroid Ravenous release date for early next year among the line up of <a href="https://www.gamesradar.com/upcoming-switch-2-games/">upcoming Switch 2 games</a>. </p><p>You'll learn more about the new 2D Metroid game below as we walk you through everything we know so far. </p><h2 id="metroid-ravenous-release-date">Metroid Ravenous release date</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iuVkLEDzRviyrPjzUudprA" name="NS2_MetroidRavenous_scrn_14" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/iuVkLEDzRviyrPjzUudprA.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Nintendo has officially confirmed the Metroid Ravenous release date for <strong>January 28, 2027</strong>. </p><p>This was announced on September 9 as part of a Nintendo Direct presentation. Metroid Ravenous is set to be one of the most prominent <a href="https://www.gamesradar.com/upcoming-switch-2-games/"><u>upcoming Nintendo Switch 2 games</u></a> of next year, and a key platform-exclusive alongside Pokemon Winds & Waves. Metroid Ravenous will land over five years since the last 2D Metroid game landed on Switch – as you can recap in my 2021 <a href="https://www.gamesradar.com/metroid-dread-review/"><u>Metroid Dread review</u></a>, a fun adventure that was let down by its frustrating boss battles. </p><h2 id="metroid-ravenous-platforms">Metroid Ravenous platforms</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="X5QH7QPuDgm8RUE9KQiRYB" name="NS2_MetroidRavenous_scrn_24" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/X5QH7QPuDgm8RUE9KQiRYB.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Metroid Ravenous will be a <strong>Nintendo Switch 2 exclusive</strong>. This means it won't be available to play on the original Switch family of systems. This is unlikely to change in the future, with the vast majority of new first-party games published by Nintendo developed to take advantage of the increased power of the improved system. If you're looking to buy a console to play Metroid Ravenous (as well as some of the best Switch 2 games already out in the wild) then we're tracking the <a href="https://www.gamesradar.com/cheap-nintendo-switch-bundles-compared/"><u>best Nintendo Switch 2 deals</u></a> here.    </p><h2 id="metroid-ravenous-trailer">Metroid Ravenous trailer</h2><iframe src="https://content.jwplatform.com/players/sDmCdCzh.html" id="sDmCdCzh" title="Metroid Ravenous announcement trailer" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>The first Metroid Ravenous trailer landed on September 9, 2026. It was positioned as part of the Nintendo Direct September 2026 showcase. While there were rumors that the game was in development, this first look was an official confirmation that the game is coming to Switch 2. You can watch the new Metroid trailer above. </p><h2 id="metroid-ravenous-developer">Metroid Ravenous developer </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GcQzw4Niy3whXYGdzDJVN9" name="NS2_MetroidRavenous_scrn_11" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/GcQzw4Niy3whXYGdzDJVN9.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>While Nintendo is yet to officially confirm who is developing Metroid Ravenous, it's expected that it'll be MercurySteam once again taking on lead production duties. If you aren't familiar with the name, MercurySteam is an independent studio who has partnered with Nintendo in the past – collaborating to deliver Metroid Dread (2021) for Nintendo Switch and Metroid: Samus Returns (2017), which was a rather delightful remake of the Game Boy's Metroid 2: Return of Samus for 3DS. Basically, to cut a long story short: 2D Metroid is in exceptionally good hands here. </p><h2 id="metroid-ravenous-pre-orders-aren-39-t-live-yet">Metroid Ravenous pre-orders aren't live yet</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Zhn9z9RtSBv3cjFbUCHUnA" name="NS2_MetroidRavenous_scrn_04" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/Zhn9z9RtSBv3cjFbUCHUnA.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Nintendo is yet to make Metroid Ravenous pre-orders live in the US or UK. However, we do know what to expect when they do eventually launch. The publisher announced that there will be both a regular and a special edition of the game available from January 28, 2027, with the limited release featuring a Steel Book, copy of the game, and a special Amiibo depicting Samus in a green Metroid Suit. And speaking of Amiibos, there will also be new products sold separately in the form of a Samus figure and a Chozo Statue. </p><h2 id="metroid-ravenous-screenshots">Metroid Ravenous screenshots</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/cMp8gVnEv7T6Htvvi5iWpA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Zu7BYjbRMeAypK4V9bjroA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/5UpxC33g2koTxnDrMbM7oA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/2f27qydpV4bmPiCxAWn6oA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/xp9s6hhpBjoY9UPRZUfnnA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/S6xA3HezgcMQvLSRrdDZpA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/kQJpF3qiWwEKHU7y2DedkA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/AsunQMPYJTREKv6SLs4jQA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/tEn5CqcQAV9tAz9B4tgzKA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/u2AckezFLkX7LqmYNGr9HA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/72RR666AiuxLU6QbLNBCBA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/R5YFCxiFyfctmnRcDwx85A.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/iXoPh3kueQHg98AquKcXh9.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/DHk2iLWu8ME2dy2CQixwa9.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/fLFUWHky9bm6suzxjnmPH9.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/w3ZGDYN4j7MxmJdPFTFtS9.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/RYrECpTmA4CGK4NxKPmHq9.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/vAjonEaJ9tdzS8e9zHJUv9.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/GcQzw4Niy3whXYGdzDJVN9.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BApKnvyqfnEfXKfpd6nWnA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure></figure><p>Nintendo has released a bunch of new Metroid Ravenous screenshots. You'll see some of the more story focused snapshots on this page, but you'll want to click through this gallery to see over 20 direct-feed Metroid Ravenous gameplay screenshots which showcase some of Samus' returning abilities, new powers, and hint towards some of the threats we'll face this time around. </p><h2 id="metroid-ravenous-gameplay">Metroid Ravenous gameplay</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="S6xA3HezgcMQvLSRrdDZpA" name="NS2_MetroidRavenous_scrn_15" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/S6xA3HezgcMQvLSRrdDZpA.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Metroid Ravenous is a 2D Metroid game with side-scrolling action, leaving you to forge a path forward through a labyrinthian maze of a world. While Nintendo is yet to officially detail what we're seeing in the reveal footage, it does look clear that this 2027 release is picking up in the immediate aftermath of Metroid Dread .</p><p>Which, <em>spoilers</em>, saw Samus able to directly absorb energy through her hands as a result of the Metroid DNA within her. It looks and sounds pretty clear that Ravenous will see Samus grapple with the fact that she's slowly transforming into a Metroid, an effect which will unlock a new suite of powers and abilities – alongside some returning classics. We'll likely learn more in the weeks ahead. </p><h2 id="have-your-say-on-metroid-ravenous">Have your say on Metroid Ravenous</h2><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exg7KX"></div>                            </div>                            <script src="https://kwizly.com/embed/exg7KX.js" async></script><iframe title="Have your say" description="Drop us a comment and let us know what you think of Metroid Ravenous!" minimumCommentCount="5" class="position-center" data-lazy-priority="low" data-lazy-src=""></iframe><h2 id="dive-deeper-into-metroid">Dive Deeper into Metroid</h2><a class="card card--standard card--rows-1 card--align-center" href="https://www.gamesradar.com/best-metroid-games/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/tFcKWrQE2Dxt9HmhdRxfW.jpg" alt="Samus running towards a blue portal during Metroid: Zero Mission."></p></div><div class="card__content"><h3 class="card__title">Best Metroid Games</h3></div></a><a class="card card--standard card--rows-2 card--align-inline" href="https://www.gamesradar.com/games/metroid/metroid-prime-4-beyond-review/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/4fkFmNGRphHEhHpXUjfKLD.jpg" alt="A crop of the Metroid Prime 4: Beyond key art showing Samus Aran - in her sci-fi style red and yellow power suit armor - on a purple background reaching out her hand to use purple psychic powers while statues of aliens loom in the background"></p></div><div class="card__content"><h3 class="card__title">Metroid Prime 4: Beyond review</h3></div></a><a class="card card--standard card--rows-2 card--align-inline" href="https://www.gamesradar.com/games/metroid/30-years-on-developers-reflect-on-super-metroids-impact-like-zelda-and-mario-there-is-almost-nothing-else-out-there-like-it-in-tone-still-to-this-day-even/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/GmZYcn4D6Lr8ZVFnS5fvJ.jpg" alt="Samus jumping towards a ship core during Super Metroid"></p></div><div class="card__content"><h3 class="card__title">Exploring the legacy of Super Metroid</h3></div></a> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/metroid/metroid-ravenous-guide/</link>
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                            <![CDATA[ Metroid Ravenous is coming in 2027 and the Switch 2 exclusive looks set to follow Metroid Dread in all the right ways ]]>
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                                                                        <pubDate>Wed, 09 Sep 2026 15:53:24 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Metroid]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ josh.west@futurenet.com (Josh West) ]]></author>                    <dc:creator><![CDATA[ Josh West ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/r9TQrTUmNtXVtPpGpqQrdC.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Josh is Editor-in-Chief of GamesRadar+. He has over 18 years experience in both online and print journalism, and was awarded a BA (Hons) in Journalism and Feature Writing. Josh has contributed to world-leading video game, entertainment, tech, music, and comics brands, including games™, Retro Gamer, SFX, 3D Artist, Metal Hammer, and Newsarama. In addition, Josh has edited and written books for Hachette and Scholastic, and worked across the Future Games Show as an Assistant Producer. He specializes in video games and entertainment coverage, and has provided expert comment for outlets like the BBC and ITV. In his spare time, Josh likes to play FPS games and RPGs, practice the bass guitar, and reminisce about the film and TV sets he worked on as a child actor. &lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Nintendo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2]]></media:description>                                                            <media:text><![CDATA[Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2]]></media:text>
                                <media:title type="plain"><![CDATA[Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2]]></media:title>
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                                <p>Nintendo just announced a new Metroid game in Metroid Ravenous! While it may seem a little soon (Metroid Prime 4: Beyond only released last year, after all) there's far more to this story. </p><p>Metroid Ravenous is set to be the first new 2D Metroid game in over five years, with the Metroid Dread release date passing us by way back on October 8, 2021. Thankfully, it looks like this new collaboration between MercurySteam and Nintendo EPD will pick up right in the aftermath of planet ZDR. </p><p>Metroid Ravenous was revealed during the <a href="https://www.gamesradar.com/news/live/nintendo-direct-september-2026-everything-announced/">September 2026 Nintendo Direct</a>, with a reveal trailer showing cinematics, gameplay, and highlighting a few new powers for a returning Samus Aran to play with in the <a href="https://www.gamesradar.com/video-game-release-dates/">new game</a>. Thankfully, we won't have long to wait to play it for ourselves, with Nintendo setting the Metroid Ravenous release date for early next year among the line up of <a href="https://www.gamesradar.com/upcoming-switch-2-games/">upcoming Switch 2 games</a>. </p><p>You'll learn more about the new 2D Metroid game below as we walk you through everything we know so far. </p><h2 id="metroid-ravenous-release-date">Metroid Ravenous release date</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iuVkLEDzRviyrPjzUudprA" name="NS2_MetroidRavenous_scrn_14" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/iuVkLEDzRviyrPjzUudprA.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Nintendo has officially confirmed the Metroid Ravenous release date for <strong>January 28, 2027</strong>. </p><p>This was announced on September 9 as part of a Nintendo Direct presentation. Metroid Ravenous is set to be one of the most prominent <a href="https://www.gamesradar.com/upcoming-switch-2-games/"><u>upcoming Nintendo Switch 2 games</u></a> of next year, and a key platform-exclusive alongside Pokemon Winds & Waves. Metroid Ravenous will land over five years since the last 2D Metroid game landed on Switch – as you can recap in my 2021 <a href="https://www.gamesradar.com/metroid-dread-review/"><u>Metroid Dread review</u></a>, a fun adventure that was let down by its frustrating boss battles. </p><h2 id="metroid-ravenous-platforms">Metroid Ravenous platforms</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="X5QH7QPuDgm8RUE9KQiRYB" name="NS2_MetroidRavenous_scrn_24" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/X5QH7QPuDgm8RUE9KQiRYB.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Metroid Ravenous will be a <strong>Nintendo Switch 2 exclusive</strong>. This means it won't be available to play on the original Switch family of systems. This is unlikely to change in the future, with the vast majority of new first-party games published by Nintendo developed to take advantage of the increased power of the improved system. If you're looking to buy a console to play Metroid Ravenous (as well as some of the best Switch 2 games already out in the wild) then we're tracking the <a href="https://www.gamesradar.com/cheap-nintendo-switch-bundles-compared/"><u>best Nintendo Switch 2 deals</u></a> here.    </p><h2 id="metroid-ravenous-trailer">Metroid Ravenous trailer</h2><iframe src="https://content.jwplatform.com/players/sDmCdCzh.html" id="sDmCdCzh" title="Metroid Ravenous announcement trailer" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>The first Metroid Ravenous trailer landed on September 9, 2026. It was positioned as part of the Nintendo Direct September 2026 showcase. While there were rumors that the game was in development, this first look was an official confirmation that the game is coming to Switch 2. You can watch the new Metroid trailer above. </p><h2 id="metroid-ravenous-developer">Metroid Ravenous developer </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GcQzw4Niy3whXYGdzDJVN9" name="NS2_MetroidRavenous_scrn_11" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/GcQzw4Niy3whXYGdzDJVN9.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>While Nintendo is yet to officially confirm who is developing Metroid Ravenous, it's expected that it'll be MercurySteam once again taking on lead production duties. If you aren't familiar with the name, MercurySteam is an independent studio who has partnered with Nintendo in the past – collaborating to deliver Metroid Dread (2021) for Nintendo Switch and Metroid: Samus Returns (2017), which was a rather delightful remake of the Game Boy's Metroid 2: Return of Samus for 3DS. Basically, to cut a long story short: 2D Metroid is in exceptionally good hands here. </p><h2 id="metroid-ravenous-pre-orders-aren-39-t-live-yet">Metroid Ravenous pre-orders aren't live yet</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Zhn9z9RtSBv3cjFbUCHUnA" name="NS2_MetroidRavenous_scrn_04" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/Zhn9z9RtSBv3cjFbUCHUnA.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Nintendo is yet to make Metroid Ravenous pre-orders live in the US or UK. However, we do know what to expect when they do eventually launch. The publisher announced that there will be both a regular and a special edition of the game available from January 28, 2027, with the limited release featuring a Steel Book, copy of the game, and a special Amiibo depicting Samus in a green Metroid Suit. And speaking of Amiibos, there will also be new products sold separately in the form of a Samus figure and a Chozo Statue. </p><h2 id="metroid-ravenous-screenshots">Metroid Ravenous screenshots</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/cMp8gVnEv7T6Htvvi5iWpA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Zu7BYjbRMeAypK4V9bjroA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/5UpxC33g2koTxnDrMbM7oA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/2f27qydpV4bmPiCxAWn6oA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/xp9s6hhpBjoY9UPRZUfnnA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/S6xA3HezgcMQvLSRrdDZpA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/kQJpF3qiWwEKHU7y2DedkA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/AsunQMPYJTREKv6SLs4jQA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/tEn5CqcQAV9tAz9B4tgzKA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/u2AckezFLkX7LqmYNGr9HA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/72RR666AiuxLU6QbLNBCBA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/R5YFCxiFyfctmnRcDwx85A.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/iXoPh3kueQHg98AquKcXh9.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/DHk2iLWu8ME2dy2CQixwa9.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/fLFUWHky9bm6suzxjnmPH9.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/w3ZGDYN4j7MxmJdPFTFtS9.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/RYrECpTmA4CGK4NxKPmHq9.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/vAjonEaJ9tdzS8e9zHJUv9.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/GcQzw4Niy3whXYGdzDJVN9.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BApKnvyqfnEfXKfpd6nWnA.jpg" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" /><figcaption><small role="credit">Nintendo</small></figcaption></figure></figure><p>Nintendo has released a bunch of new Metroid Ravenous screenshots. You'll see some of the more story focused snapshots on this page, but you'll want to click through this gallery to see over 20 direct-feed Metroid Ravenous gameplay screenshots which showcase some of Samus' returning abilities, new powers, and hint towards some of the threats we'll face this time around. </p><h2 id="metroid-ravenous-gameplay">Metroid Ravenous gameplay</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="S6xA3HezgcMQvLSRrdDZpA" name="NS2_MetroidRavenous_scrn_15" alt="Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2" src="https://cdn.mos.cms.futurecdn.net/S6xA3HezgcMQvLSRrdDZpA.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Metroid Ravenous is a 2D Metroid game with side-scrolling action, leaving you to forge a path forward through a labyrinthian maze of a world. While Nintendo is yet to officially detail what we're seeing in the reveal footage, it does look clear that this 2027 release is picking up in the immediate aftermath of Metroid Dread .</p><p>Which, <em>spoilers</em>, saw Samus able to directly absorb energy through her hands as a result of the Metroid DNA within her. It looks and sounds pretty clear that Ravenous will see Samus grapple with the fact that she's slowly transforming into a Metroid, an effect which will unlock a new suite of powers and abilities – alongside some returning classics. We'll likely learn more in the weeks ahead. </p><h2 id="have-your-say-on-metroid-ravenous">Have your say on Metroid Ravenous</h2><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exg7KX"></div>                            </div>                            <script src="https://kwizly.com/embed/exg7KX.js" async></script><iframe title="Have your say" description="Drop us a comment and let us know what you think of Metroid Ravenous!" minimumCommentCount="5" class="position-center" data-lazy-priority="low" data-lazy-src=""></iframe><h2 id="dive-deeper-into-metroid">Dive Deeper into Metroid</h2><a class="card card--standard card--rows-1 card--align-center" href="https://www.gamesradar.com/best-metroid-games/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/tFcKWrQE2Dxt9HmhdRxfW.jpg" alt="Samus running towards a blue portal during Metroid: Zero Mission."></p></div><div class="card__content"><h3 class="card__title">Best Metroid Games</h3></div></a><a class="card card--standard card--rows-2 card--align-inline" href="https://www.gamesradar.com/games/metroid/metroid-prime-4-beyond-review/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/4fkFmNGRphHEhHpXUjfKLD.jpg" alt="A crop of the Metroid Prime 4: Beyond key art showing Samus Aran - in her sci-fi style red and yellow power suit armor - on a purple background reaching out her hand to use purple psychic powers while statues of aliens loom in the background"></p></div><div class="card__content"><h3 class="card__title">Metroid Prime 4: Beyond review</h3></div></a><a class="card card--standard card--rows-2 card--align-inline" href="https://www.gamesradar.com/games/metroid/30-years-on-developers-reflect-on-super-metroids-impact-like-zelda-and-mario-there-is-almost-nothing-else-out-there-like-it-in-tone-still-to-this-day-even/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/GmZYcn4D6Lr8ZVFnS5fvJ.jpg" alt="Samus jumping towards a ship core during Super Metroid"></p></div><div class="card__content"><h3 class="card__title">Exploring the legacy of Super Metroid</h3></div></a>
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                                                            <title><![CDATA[ Star Fox Adventures finally hits Switch 2 today, and I'm willing myself to believe the Zelda-like is as good as I thought it was when I was 12 ]]></title>
                                                                                                <dc:content><![CDATA[ <p>After 24 years, Star Fox Adventures is back. Rare's 2002 GameCube title turned Nintendo's beloved rail shooter into a Zelda-style action-adventure game, and while my nostalgic love for it runs deep, it's always had a controversial legacy among series fans. Now, we're all getting a chance to revisit it on Switch 2, as announced during today's <a href="https://www.gamesradar.com/news/live/nintendo-direct-september-2026-everything-announced/">Nintendo Direct</a>.</p><p>Star Fox Adventures joins the GameCube library on Nintendo Switch Online today, September 9. As with all the recent GameCube re-releases, it will only be available on Switch 2, and only with the premium Expansion Pack version of the NSO subscription.</p><p>I used to earnestly assert that Star Fox Adventures was the <em>only</em> good Star Fox game, but, well, I played it when I was 12, and I liked Zelda a lot more than I liked Star Fox. I doubt that opinion fully holds up, but I do think Adventures was given a lot more guff than it deserved by hardcore Star Fox fans over the years.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/fcwlg9KJcm0" allowfullscreen></iframe></div></div><p>It's a solid action-adventure game, it was graphically astounding in its day, and it has <em>dinosaurs</em>, after all. It famously started life at developer Rare as an original game titled Dinosaur Planet. Shigeru Miyamoto himself eventually proposed that it should be a Star Fox game and the rest, as they say, is history.</p><p>Here's hoping that Star Fox Adventures lives up to my memories of it at least a <em>little</em> bit. I'm gonna need something to fill the void until I can get my Zelda nostalgia fix with that <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">Ocarina of Time remake</a>.</p><p><a href="https://www.gamesradar.com/games/kirby/kirby-and-the-world-beyond-looks-like-the-first-open-world-kirby-game-and-its-coming-to-switch-2-in-spring-2027/"><em>Kirby and the World Beyond looks like the first open-world Kirby game, and it's coming to Switch 2 in spring 2027.</em></a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/star-fox-adventures-finally-hits-switch-2-today-and-im-willing-myself-to-believe-the-zelda-like-is-as-good-as-i-thought-it-was-when-i-was-12/</link>
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                            <![CDATA[ Rare's often controversial GameCube take on Star Fox lives again ]]>
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                                                                        <pubDate>Wed, 09 Sep 2026 15:08:34 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ dustin.bailey@futurenet.com (Dustin Bailey) ]]></author>                    <dc:creator><![CDATA[ Dustin Bailey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/j8jDhQh7y8VawwTuRvrNbn.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Fox McCloud in Star Fox Adventures]]></media:description>                                                            <media:text><![CDATA[Fox McCloud in Star Fox Adventures]]></media:text>
                                <media:title type="plain"><![CDATA[Fox McCloud in Star Fox Adventures]]></media:title>
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                                <p>After 24 years, Star Fox Adventures is back. Rare's 2002 GameCube title turned Nintendo's beloved rail shooter into a Zelda-style action-adventure game, and while my nostalgic love for it runs deep, it's always had a controversial legacy among series fans. Now, we're all getting a chance to revisit it on Switch 2, as announced during today's <a href="https://www.gamesradar.com/news/live/nintendo-direct-september-2026-everything-announced/">Nintendo Direct</a>.</p><p>Star Fox Adventures joins the GameCube library on Nintendo Switch Online today, September 9. As with all the recent GameCube re-releases, it will only be available on Switch 2, and only with the premium Expansion Pack version of the NSO subscription.</p><p>I used to earnestly assert that Star Fox Adventures was the <em>only</em> good Star Fox game, but, well, I played it when I was 12, and I liked Zelda a lot more than I liked Star Fox. I doubt that opinion fully holds up, but I do think Adventures was given a lot more guff than it deserved by hardcore Star Fox fans over the years.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/fcwlg9KJcm0" allowfullscreen></iframe></div></div><p>It's a solid action-adventure game, it was graphically astounding in its day, and it has <em>dinosaurs</em>, after all. It famously started life at developer Rare as an original game titled Dinosaur Planet. Shigeru Miyamoto himself eventually proposed that it should be a Star Fox game and the rest, as they say, is history.</p><p>Here's hoping that Star Fox Adventures lives up to my memories of it at least a <em>little</em> bit. I'm gonna need something to fill the void until I can get my Zelda nostalgia fix with that <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">Ocarina of Time remake</a>.</p><p><a href="https://www.gamesradar.com/games/kirby/kirby-and-the-world-beyond-looks-like-the-first-open-world-kirby-game-and-its-coming-to-switch-2-in-spring-2027/"><em>Kirby and the World Beyond looks like the first open-world Kirby game, and it's coming to Switch 2 in spring 2027.</em></a></p>
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                                                            <title><![CDATA[ Ocarina of Time Remake amiibo are up for pre-order, and I'm obsessed that Young Link pays homage to classic Zelda artwork ]]></title>
                                                                                                <dc:content><![CDATA[ <div  class="fancy-box"><div class="fancy_box-title">Quick links</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rYC3vozTiA4oqDMD7yHK2d" name="The Legend of Zelda 40th Anniversary Direct – 09_09_2026 57-5 screenshot" caption="" alt="Young Link and Young Zelda amiibo from Legend of Zelda Ocarina of Time remake, against a dark background" src="https://cdn.mos.cms.futurecdn.net/rYC3vozTiA4oqDMD7yHK2d.png" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p class="fancy-box__body-text"><strong>US: </strong><a data-analytics-id="inline-link" href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/the-legend-of-zelda-ocarina-of-time-young-link-amiibo/451608.html" target="_blank"><strong>$24.99 at GameStop</strong></a><br><strong>UK: </strong><a data-analytics-id="inline-link" href="https://store.nintendo.com/en-gb/amiibo" target="_blank"><strong>Check stock at Nintendo</strong></a></p></div></div><p>The brand-new Legend of Zelda Ocarina of Time amiibo may feel pretty cursed to some, at least where their <a href="https://www.gamesradar.com/toys-collectibles/new-amiibo-for-ocarina-of-time-remake-look-incredible-but-what-they-unlock-feels-cursed/">unlocks are concerned</a>, but I'm absolutely smitten with these new collectibles. </p><p>The <a href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/the-legend-of-zelda-ocarina-of-time-young-link-amiibo/451608.html" target="_blank"><strong>$24.99-each (GameStop)</strong></a> amiibo aren't just adorable little replicas of Young Link and Young Zelda as they appear in the upcoming Ocarina of Time Remake, but they also pay homage to some of my most beloved game artwork, at least for Link. The image of the little Hero of Time glancing at Navi the fairy as she's about to perch on his hand was used alongside the release of the original 1998 N64 game. Illustrated by artist Yusuke Nakano, the iconic art graced everything from Nintendo magazines of the era to the official <a href="https://archive.org/details/Nintendo_Players_Guide_N64_Legend_of_Zelda_Ocarina_of_Time/page/n17/mode/2up" target="_blank">Ocarina of Time Player's Guide by Nintendo Power (via Internet Archive),</a> and it's incredible to see it in toy form all these years later.<br><br>Young Zelda appears to be rocking out her own unique pose, but as a pair, they're still undoubtedly detailed and adorable figures I can't wait to add to my collection. As it stands, I'll have to be a bit more patient to pre-order them myself, as both Young Link and Young Zelda have yet to appear on UK retailers. However, I've still gathered the links you'll need below once they drop, alongside which retailers you can visit to secure your new amiibo today if you're on the US side of the <em>Lake Hylia fishing</em> pond</p><div class="product"><a data-dimension112="f955a98c-ac4e-11f1-be6f-db2225311470" data-action="Deal Block" data-label="The Legend of Zelda: Ocarina of Time Young Link Amiibo | In stock - $24.99 at GameStop" data-dimension48="The Legend of Zelda: Ocarina of Time Young Link Amiibo | In stock - $24.99 at GameStop" href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/the-legend-of-zelda-ocarina-of-time-young-link-amiibo/451608.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:768px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="R9hYKszHmLQt2cxf42R44B" name="the-legend-of-zelda-ocarina-of-time-youn-8084c64b-8fbb-40e4-b8bc-d8b618063415.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/R9hYKszHmLQt2cxf42R44B.jpg" mos="" align="middle" fullscreen="" width="768" height="768" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>The Legend of Zelda: Ocarina of Time Young Link Amiibo | </strong><a href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/the-legend-of-zelda-ocarina-of-time-young-link-amiibo/451608.html" target="_blank" data-dimension112="f955a98c-ac4e-11f1-be6f-db2225311470" data-action="Deal Block" data-label="The Legend of Zelda: Ocarina of Time Young Link Amiibo | In stock - $24.99 at GameStop" data-dimension48="The Legend of Zelda: Ocarina of Time Young Link Amiibo | In stock - $24.99 at GameStop" data-dimension25=""><strong>In stock - $24.99 at GameStop</strong></a><br><br>The Young Link amiibo is now live at GameStop for its full $24.99 MSRP. Tapping this in The Legend of Zelda Ocarina of Time Remake will unlock a mask of the original N64 Link model's face to wear in-game.<br><br><strong>Price Check: </strong><a href="https://www.bestbuy.com/product/nintendo-amiibo-young-link-the-legend-of-zelda-ocarina-of-time-series-multi/J7GSL5J8RQ/sku/6691846" target="_blank"><strong>$24.99 at Best Buy (Coming Soon)</strong></a><br><br><strong>UK: </strong><a href="https://store.nintendo.com/en-gb/amiibo" target="_blank"><strong>Check stock at Nintendo</strong></a><a class="view-deal button" href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/the-legend-of-zelda-ocarina-of-time-young-link-amiibo/451608.html" target="_blank" rel="nofollow" data-dimension112="f955a98c-ac4e-11f1-be6f-db2225311470" data-action="Deal Block" data-label="The Legend of Zelda: Ocarina of Time Young Link Amiibo | In stock - $24.99 at GameStop" data-dimension48="The Legend of Zelda: Ocarina of Time Young Link Amiibo | In stock - $24.99 at GameStop" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="f955aa18-ac4e-11f1-b44e-1f8b18ad7314" data-action="Deal Block" data-label="The Legend of Zelda: Ocarina of Time Young Zelda Amiibo | In stock - $24.99 at GameStop" data-dimension48="The Legend of Zelda: Ocarina of Time Young Zelda Amiibo | In stock - $24.99 at GameStop" href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/the-legend-of-zelda-ocarina-of-time-young-zelda-amiibo/451626.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:768px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="85UGYLtjFijy7FTUcWNLX7" name="the-legend-of-zelda-ocarina-of-time-youn-46bf1ba5-5edd-447c-8847-e3c296302cc1.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/85UGYLtjFijy7FTUcWNLX7.jpg" mos="" align="middle" fullscreen="" width="768" height="768" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>The Legend of Zelda: Ocarina of Time Young Zelda Amiibo | </strong><a href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/the-legend-of-zelda-ocarina-of-time-young-link-amiibo/451608.html" target="_blank" data-dimension112="f955aa18-ac4e-11f1-b44e-1f8b18ad7314" data-action="Deal Block" data-label="The Legend of Zelda: Ocarina of Time Young Zelda Amiibo | In stock - $24.99 at GameStop" data-dimension48="The Legend of Zelda: Ocarina of Time Young Zelda Amiibo | In stock - $24.99 at GameStop" data-dimension25=""><strong>In stock - $24.99 at GameStop</strong></a><br><br>The Young Zelda amiibo is also live and ready to pre-order straight from GameStop. You can grab the NFC toy for its full $24.99 MSRP, or wait until stock drops at Best Buy.<br><br><strong>Price Check: </strong><a href="https://www.bestbuy.com/product/nintendo-amiibo-young-zelda-the-legend-of-zelda-ocarina-of-time-series-multi/J7GSL5J8QG/sku/6691850" target="_blank"><strong>$24.99 at Best Buy (Coming Soon)</strong></a><br><strong></strong><br><strong>UK: </strong><a href="https://store.nintendo.com/en-gb/amiibo" target="_blank"><strong>Check stock at Nintendo</strong></a><a class="view-deal button" href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/the-legend-of-zelda-ocarina-of-time-young-zelda-amiibo/451626.html" target="_blank" rel="nofollow" data-dimension112="f955aa18-ac4e-11f1-b44e-1f8b18ad7314" data-action="Deal Block" data-label="The Legend of Zelda: Ocarina of Time Young Zelda Amiibo | In stock - $24.99 at GameStop" data-dimension48="The Legend of Zelda: Ocarina of Time Young Zelda Amiibo | In stock - $24.99 at GameStop" data-dimension25="">View Deal</a></p></div><p>I instantly clocked the classic art homage of the Young Link amiibo when it was first unveiled during the <a href="https://www.gamesradar.com/games/events-conferences/zelda-direct-40-anniversary-time-stream-how-to-watch/">Nintendo Direct</a> held yesterday. As a 90s kid and a hardened Zelda fan, the image of Link looking at Navi has been long etched in my brain for decades. While I'll have to get used to this new version of Link with his busy-looking tunic, I'm pretty excited to add this iconic pose to my Zelda merch collection - but I can't help but wish they chose different artwork as inspiration.<br><br>One of the most standout classic pieces of Ocarina of Time artwork features Young Link and Zelda sitting side by side. That would have been more fitting, particularly as Nintendo could have designed it so that the amiibo bases could fit together to get the pose just right. Ninty recently showed with its <a href="https://www.gamesradar.com/toys-collectibles/the-mega-detailed-splatoon-raiders-amiibo-featuring-shiver-frye-and-big-man-are-proof-that-the-toy-line-is-still-in-top-form/">Splatoon Raiders amiibo</a> that it can release figures that connect together, so it could have been a possibility for these two. But alas, I'm happy with any new Ocarina of Time amiibo, particularly as we've only had two so far - one of Young Link and one of Adult Link holding the ocarina, which is now in the Princess's hands this time around.</p><p>If you aren't an Ocarina of Time fan, the recent Nintendo Direct also included a reminder that the <a href="https://www.gamesradar.com/toys-collectibles/the-long-awaited-minerus-construct-legend-of-zelda-amiibo-is-up-for-pre-order-and-my-collection-couldnt-be-happier/">Mineru's Construct amiibo pre-orders</a> are up for grabs. This figure is the first of the line-up to be articulated, which makes it one of the most unique amiibo in the Legend of Zelda line-up. </p><div data-widget-type="multimodelreview" data-widget-title="Today's best amiibo deals..." data-model-name="Nintendo amiibo Pearl & Marina,Amiibo Donkey Kong and Pauline,Nintendo Wolf Link amiibo,Nintendo Guardian amiibo"></div><ul><li><strong>View all Legend of Zelda amiibo </strong><a href="https://www.gamestop.com/search-new/?q=zelda+amiibo" target="_blank"><strong>at GameStop</strong></a><strong></strong></li></ul><p><em>Check out our </em><a href="https://www.gamesradar.com/games/legend-of-zelda-ocarina-of-time-remake-pre-orders-are-live-heres-where-to-buy-both-editions/"><em>Legend of Zelda Ocarina of Time Remake pre-order</em></a><em> page and where to buy the </em><a href="https://www.gamesradar.com/platforms/nintendo-switch-2/where-to-buy-the-legend-of-zelda-nintendo-switch-2-how-to-find-your-best-shot-at-a-pre-order/"><em>Legend of Zelda Nintendo Switch 2 and Switch 2 Pro controller</em></a><em> while you're here.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/toys-collectibles/ocarina-of-time-remake-amiibo-are-up-for-pre-order-and-im-obsessed-that-young-link-pays-homage-to-classic-zelda-artwork/</link>
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                            <![CDATA[ The Legend of Zelda Ocarina of Time Remake amiibo pre-orders are live, but those of you in the UK will have to be a bit more patient to grab the latest NFC collectibles. ]]>
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                                                                        <pubDate>Wed, 09 Sep 2026 14:49:13 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Toys & Collectibles]]></category>
                                                    <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                                                                <author><![CDATA[ rosalie.newcombe@futurenet.com (Rosalie Newcombe) ]]></author>                    <dc:creator><![CDATA[ Rosalie Newcombe ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ggiQdbUqiUUCvwkPEcYNg6.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hardware Editor at GamesRadar+, ever since I first held a NES controller in my hand I&#039;ve been obsessed with gaming, and the hardware it runs on. I could hook up a NES and SNES to a telly, without instructions, before I could walk. Even now, nothing is more exciting then taking a console, or handheld, out the box for the first time and setting it up. This obsession transformed into a love of games and game music, which lead to my music degree and dream of becoming a Scottish Nobuo Uematsu. After sharing my love of games through music, I began to share my love through words on sites like TechRadar and iMore. This lead to becoming a Hardware staff writer for PCGamesN, and later the Senior Tech Writer for Dexerto, covering all things Steam Deck, PlayStation and Nintendo. With that experience, I was able to level up as Hardware Editor for GamesRadar+, where I&#039;m still just as Nintendo, PlayStation and gaming tech obsessed as ever.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Image of the Ocarina of Time Remake amiibo on a pink GamesRadar+ background.]]></media:description>                                                            <media:text><![CDATA[Image of the Ocarina of Time Remake amiibo on a pink GamesRadar+ background.]]></media:text>
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                                <div  class="fancy-box"><div class="fancy_box-title">Quick links</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rYC3vozTiA4oqDMD7yHK2d" name="The Legend of Zelda 40th Anniversary Direct – 09_09_2026 57-5 screenshot" caption="" alt="Young Link and Young Zelda amiibo from Legend of Zelda Ocarina of Time remake, against a dark background" src="https://cdn.mos.cms.futurecdn.net/rYC3vozTiA4oqDMD7yHK2d.png" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p class="fancy-box__body-text"><strong>US: </strong><a data-analytics-id="inline-link" href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/the-legend-of-zelda-ocarina-of-time-young-link-amiibo/451608.html" target="_blank"><strong>$24.99 at GameStop</strong></a><br><strong>UK: </strong><a data-analytics-id="inline-link" href="https://store.nintendo.com/en-gb/amiibo" target="_blank"><strong>Check stock at Nintendo</strong></a></p></div></div><p>The brand-new Legend of Zelda Ocarina of Time amiibo may feel pretty cursed to some, at least where their <a href="https://www.gamesradar.com/toys-collectibles/new-amiibo-for-ocarina-of-time-remake-look-incredible-but-what-they-unlock-feels-cursed/">unlocks are concerned</a>, but I'm absolutely smitten with these new collectibles. </p><p>The <a href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/the-legend-of-zelda-ocarina-of-time-young-link-amiibo/451608.html" target="_blank"><strong>$24.99-each (GameStop)</strong></a> amiibo aren't just adorable little replicas of Young Link and Young Zelda as they appear in the upcoming Ocarina of Time Remake, but they also pay homage to some of my most beloved game artwork, at least for Link. The image of the little Hero of Time glancing at Navi the fairy as she's about to perch on his hand was used alongside the release of the original 1998 N64 game. Illustrated by artist Yusuke Nakano, the iconic art graced everything from Nintendo magazines of the era to the official <a href="https://archive.org/details/Nintendo_Players_Guide_N64_Legend_of_Zelda_Ocarina_of_Time/page/n17/mode/2up" target="_blank">Ocarina of Time Player's Guide by Nintendo Power (via Internet Archive),</a> and it's incredible to see it in toy form all these years later.<br><br>Young Zelda appears to be rocking out her own unique pose, but as a pair, they're still undoubtedly detailed and adorable figures I can't wait to add to my collection. As it stands, I'll have to be a bit more patient to pre-order them myself, as both Young Link and Young Zelda have yet to appear on UK retailers. However, I've still gathered the links you'll need below once they drop, alongside which retailers you can visit to secure your new amiibo today if you're on the US side of the <em>Lake Hylia fishing</em> pond</p><div class="product"><a data-dimension112="f955a98c-ac4e-11f1-be6f-db2225311470" data-action="Deal Block" data-label="The Legend of Zelda: Ocarina of Time Young Link Amiibo | In stock - $24.99 at GameStop" data-dimension48="The Legend of Zelda: Ocarina of Time Young Link Amiibo | In stock - $24.99 at GameStop" href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/the-legend-of-zelda-ocarina-of-time-young-link-amiibo/451608.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:768px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="R9hYKszHmLQt2cxf42R44B" name="the-legend-of-zelda-ocarina-of-time-youn-8084c64b-8fbb-40e4-b8bc-d8b618063415.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/R9hYKszHmLQt2cxf42R44B.jpg" mos="" align="middle" fullscreen="" width="768" height="768" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>The Legend of Zelda: Ocarina of Time Young Link Amiibo | </strong><a href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/the-legend-of-zelda-ocarina-of-time-young-link-amiibo/451608.html" target="_blank" data-dimension112="f955a98c-ac4e-11f1-be6f-db2225311470" data-action="Deal Block" data-label="The Legend of Zelda: Ocarina of Time Young Link Amiibo | In stock - $24.99 at GameStop" data-dimension48="The Legend of Zelda: Ocarina of Time Young Link Amiibo | In stock - $24.99 at GameStop" data-dimension25=""><strong>In stock - $24.99 at GameStop</strong></a><br><br>The Young Link amiibo is now live at GameStop for its full $24.99 MSRP. Tapping this in The Legend of Zelda Ocarina of Time Remake will unlock a mask of the original N64 Link model's face to wear in-game.<br><br><strong>Price Check: </strong><a href="https://www.bestbuy.com/product/nintendo-amiibo-young-link-the-legend-of-zelda-ocarina-of-time-series-multi/J7GSL5J8RQ/sku/6691846" target="_blank"><strong>$24.99 at Best Buy (Coming Soon)</strong></a><br><br><strong>UK: </strong><a href="https://store.nintendo.com/en-gb/amiibo" target="_blank"><strong>Check stock at Nintendo</strong></a><a class="view-deal button" href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/the-legend-of-zelda-ocarina-of-time-young-link-amiibo/451608.html" target="_blank" rel="nofollow" data-dimension112="f955a98c-ac4e-11f1-be6f-db2225311470" data-action="Deal Block" data-label="The Legend of Zelda: Ocarina of Time Young Link Amiibo | In stock - $24.99 at GameStop" data-dimension48="The Legend of Zelda: Ocarina of Time Young Link Amiibo | In stock - $24.99 at GameStop" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="f955aa18-ac4e-11f1-b44e-1f8b18ad7314" data-action="Deal Block" data-label="The Legend of Zelda: Ocarina of Time Young Zelda Amiibo | In stock - $24.99 at GameStop" data-dimension48="The Legend of Zelda: Ocarina of Time Young Zelda Amiibo | In stock - $24.99 at GameStop" href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/the-legend-of-zelda-ocarina-of-time-young-zelda-amiibo/451626.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:768px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="85UGYLtjFijy7FTUcWNLX7" name="the-legend-of-zelda-ocarina-of-time-youn-46bf1ba5-5edd-447c-8847-e3c296302cc1.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/85UGYLtjFijy7FTUcWNLX7.jpg" mos="" align="middle" fullscreen="" width="768" height="768" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>The Legend of Zelda: Ocarina of Time Young Zelda Amiibo | </strong><a href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/the-legend-of-zelda-ocarina-of-time-young-link-amiibo/451608.html" target="_blank" data-dimension112="f955aa18-ac4e-11f1-b44e-1f8b18ad7314" data-action="Deal Block" data-label="The Legend of Zelda: Ocarina of Time Young Zelda Amiibo | In stock - $24.99 at GameStop" data-dimension48="The Legend of Zelda: Ocarina of Time Young Zelda Amiibo | In stock - $24.99 at GameStop" data-dimension25=""><strong>In stock - $24.99 at GameStop</strong></a><br><br>The Young Zelda amiibo is also live and ready to pre-order straight from GameStop. You can grab the NFC toy for its full $24.99 MSRP, or wait until stock drops at Best Buy.<br><br><strong>Price Check: </strong><a href="https://www.bestbuy.com/product/nintendo-amiibo-young-zelda-the-legend-of-zelda-ocarina-of-time-series-multi/J7GSL5J8QG/sku/6691850" target="_blank"><strong>$24.99 at Best Buy (Coming Soon)</strong></a><br><strong></strong><br><strong>UK: </strong><a href="https://store.nintendo.com/en-gb/amiibo" target="_blank"><strong>Check stock at Nintendo</strong></a><a class="view-deal button" href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/the-legend-of-zelda-ocarina-of-time-young-zelda-amiibo/451626.html" target="_blank" rel="nofollow" data-dimension112="f955aa18-ac4e-11f1-b44e-1f8b18ad7314" data-action="Deal Block" data-label="The Legend of Zelda: Ocarina of Time Young Zelda Amiibo | In stock - $24.99 at GameStop" data-dimension48="The Legend of Zelda: Ocarina of Time Young Zelda Amiibo | In stock - $24.99 at GameStop" data-dimension25="">View Deal</a></p></div><p>I instantly clocked the classic art homage of the Young Link amiibo when it was first unveiled during the <a href="https://www.gamesradar.com/games/events-conferences/zelda-direct-40-anniversary-time-stream-how-to-watch/">Nintendo Direct</a> held yesterday. As a 90s kid and a hardened Zelda fan, the image of Link looking at Navi has been long etched in my brain for decades. While I'll have to get used to this new version of Link with his busy-looking tunic, I'm pretty excited to add this iconic pose to my Zelda merch collection - but I can't help but wish they chose different artwork as inspiration.<br><br>One of the most standout classic pieces of Ocarina of Time artwork features Young Link and Zelda sitting side by side. That would have been more fitting, particularly as Nintendo could have designed it so that the amiibo bases could fit together to get the pose just right. Ninty recently showed with its <a href="https://www.gamesradar.com/toys-collectibles/the-mega-detailed-splatoon-raiders-amiibo-featuring-shiver-frye-and-big-man-are-proof-that-the-toy-line-is-still-in-top-form/">Splatoon Raiders amiibo</a> that it can release figures that connect together, so it could have been a possibility for these two. But alas, I'm happy with any new Ocarina of Time amiibo, particularly as we've only had two so far - one of Young Link and one of Adult Link holding the ocarina, which is now in the Princess's hands this time around.</p><p>If you aren't an Ocarina of Time fan, the recent Nintendo Direct also included a reminder that the <a href="https://www.gamesradar.com/toys-collectibles/the-long-awaited-minerus-construct-legend-of-zelda-amiibo-is-up-for-pre-order-and-my-collection-couldnt-be-happier/">Mineru's Construct amiibo pre-orders</a> are up for grabs. This figure is the first of the line-up to be articulated, which makes it one of the most unique amiibo in the Legend of Zelda line-up. </p><div data-widget-type="multimodelreview" data-widget-title="Today's best amiibo deals..." data-model-name="Nintendo amiibo Pearl & Marina,Amiibo Donkey Kong and Pauline,Nintendo Wolf Link amiibo,Nintendo Guardian amiibo"></div><ul><li><strong>View all Legend of Zelda amiibo </strong><a href="https://www.gamestop.com/search-new/?q=zelda+amiibo" target="_blank"><strong>at GameStop</strong></a><strong></strong></li></ul><p><em>Check out our </em><a href="https://www.gamesradar.com/games/legend-of-zelda-ocarina-of-time-remake-pre-orders-are-live-heres-where-to-buy-both-editions/"><em>Legend of Zelda Ocarina of Time Remake pre-order</em></a><em> page and where to buy the </em><a href="https://www.gamesradar.com/platforms/nintendo-switch-2/where-to-buy-the-legend-of-zelda-nintendo-switch-2-how-to-find-your-best-shot-at-a-pre-order/"><em>Legend of Zelda Nintendo Switch 2 and Switch 2 Pro controller</em></a><em> while you're here.</em></p>
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                                                            <title><![CDATA[ Metroid Ravenous, the first 2D Metroid since Dread, is coming to Nintendo Switch 2 in January ]]></title>
                                                                                                <dc:content><![CDATA[ <p>After five years, we're finally getting a new 2D Metroid game. <a href="https://www.gamesradar.com/games/metroid/metroid-ravenous-guide/">Metroid Ravenous</a> was announced as part of today's <a href="https://www.gamesradar.com/news/live/nintendo-direct-september-2026-everything-announced/">Nintendo Direct</a>, it looks like a direct follow-up to Dread, and it's set to launch very soon: January 28.</p><p>The first trailer teases plenty, but the key bit seems to be some sort of feeding mechanic. We see Samus repeatedly absorbing energy from her enemies like, well, a Metroid, and the idea of hunger would certainly explain the title. The energy Samus drains from enemies appears to fill a meter in the upper left of the screen, but it's not immediately clear whether that's a health bar or some other sort of power meter.</p><p>The story sees Samus attacked and trapped on a mysterious moon by an unknown group of enemies wearing sick space samurai gear. Which, honestly, sounds like a solid setup for a Metroid game. And it's equally fun and terrifying to see Samus's fusion with the Metroids back on the GBA manifest in some new powers.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/ku-vSTDNsT8" allowfullscreen></iframe></div></div><p>Nintendo did not confirm the developer in today's announcement, but this sure looks like another MercurySteam joint, as the counter-heavy gameplay of the studio's last effort looks to be very much intact here.</p><p>Metroid Prime 4: Beyond's ill-fitting open-world structure left a poor taste in my mouth last year, but I <em>loved</em> Dread, and I'm hopeful that Ravenous can offer a proper feast. We don't have to wait long to find out, either way.</p><p><a href="https://www.gamesradar.com/games/super-mario/mario-kart-worlds-best-free-update-yet-adds-10-retro-tracks-from-super-mario-kart-today/"><em>Mario Kart World's best free update yet adds 10 retro tracks from Super Mario Kart today.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X10zpO"></div>                            </div>                            <script src="https://kwizly.com/embed/X10zpO.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/metroid/metroid-ravenous-the-first-2d-metroid-since-dread-is-coming-to-nintendo-switch-2-in-january/</link>
                                                                            <description>
                            <![CDATA[ Ravenous looks like a direct Dread follow-up ]]>
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                                                                        <pubDate>Wed, 09 Sep 2026 14:40:57 +0000</pubDate>                                                                                                                                <updated>Wed, 09 Sep 2026 16:13:12 +0000</updated>
                                                                                                                                            <category><![CDATA[Metroid]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ dustin.bailey@futurenet.com (Dustin Bailey) ]]></author>                    <dc:creator><![CDATA[ Dustin Bailey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/j8jDhQh7y8VawwTuRvrNbn.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[A close-up of Samus&#039; face in Metroid Ravenous]]></media:description>                                                            <media:text><![CDATA[A close-up of Samus&#039; face in Metroid Ravenous]]></media:text>
                                <media:title type="plain"><![CDATA[A close-up of Samus&#039; face in Metroid Ravenous]]></media:title>
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                            <article>
                                <p>After five years, we're finally getting a new 2D Metroid game. <a href="https://www.gamesradar.com/games/metroid/metroid-ravenous-guide/">Metroid Ravenous</a> was announced as part of today's <a href="https://www.gamesradar.com/news/live/nintendo-direct-september-2026-everything-announced/">Nintendo Direct</a>, it looks like a direct follow-up to Dread, and it's set to launch very soon: January 28.</p><p>The first trailer teases plenty, but the key bit seems to be some sort of feeding mechanic. We see Samus repeatedly absorbing energy from her enemies like, well, a Metroid, and the idea of hunger would certainly explain the title. The energy Samus drains from enemies appears to fill a meter in the upper left of the screen, but it's not immediately clear whether that's a health bar or some other sort of power meter.</p><p>The story sees Samus attacked and trapped on a mysterious moon by an unknown group of enemies wearing sick space samurai gear. Which, honestly, sounds like a solid setup for a Metroid game. And it's equally fun and terrifying to see Samus's fusion with the Metroids back on the GBA manifest in some new powers.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/ku-vSTDNsT8" allowfullscreen></iframe></div></div><p>Nintendo did not confirm the developer in today's announcement, but this sure looks like another MercurySteam joint, as the counter-heavy gameplay of the studio's last effort looks to be very much intact here.</p><p>Metroid Prime 4: Beyond's ill-fitting open-world structure left a poor taste in my mouth last year, but I <em>loved</em> Dread, and I'm hopeful that Ravenous can offer a proper feast. We don't have to wait long to find out, either way.</p><p><a href="https://www.gamesradar.com/games/super-mario/mario-kart-worlds-best-free-update-yet-adds-10-retro-tracks-from-super-mario-kart-today/"><em>Mario Kart World's best free update yet adds 10 retro tracks from Super Mario Kart today.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X10zpO"></div>                            </div>                            <script src="https://kwizly.com/embed/X10zpO.js" async></script>
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                                                            <title><![CDATA[ GTA 6 wasn't "fully formed" when Trailer 1 released, Rockstar boss says, but the Tom Petty song it used was a "mission statement" of where it was going ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It's been almost three years since we saw the first trailer for <a href="https://www.gamesradar.com/gta-6-guide/"><u>GTA 6</u></a>, and Rockstar North's co-studio head has now revealed – perhaps unsurprisingly – that the game wasn't "fully formed" at that point. Despite that, though, the song used in it was a "mission statement" for what was to come. </p><p>The wait for GTA 6 has felt extremely long, with Rockstar's sparse marketing certainly not helping matters. <a href="https://www.gamesradar.com/gta-6-trailer-1/"><u>Trailer 1 was all we had to go off</u></a> for a long time, introducing us to Lucia and who would later be confirmed as Jason, the Vice City setting, and, uh, a 2025 release window. Yeah, that didn't age well, but the accompanying music – Tom Petty's 'Love is a Long Road' – really helped set the vibe for the game, and seemingly not just for the fans. </p><p>Speaking in a new <a href="https://www.troiscouleurs.fr/cinema/we-saw-gtavi-running-at-rockstar-north-our-exclusive-preview-and-interview/" target="_blank"><u>interview with French outlet TroisCouleurs</u></a>, Rockstar North co-studio head Rob Nelson notes that when the team starts on a new game, they don't necessarily all have the same image in their heads of what it's going to look like. "It may be an image, often it is a song we rally around," he says.</p><p>As for Rockstar's process, "the first thing we always do, once we decide where we want to set the game, is we'll go there. And just <em>feel </em>it, and go out and just drive around," he says, adding that the devs will "take a ton of pictures, and soak as much of it up as we can and see what speaks to us and start to talk about it and share ideas about what we want to incorporate." </p><p>He continues: "So, I'd love to say that it was an image from here that was in our heads, but you're usually chasing something a little bit out of reach and then you see something, and choose a piece of music, and these two things start to work. The game starts to pull together these sorts of pieces."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="q9VEvTmjqXdkuDN5ZDPPxh" name="GTA 6 Jason and Lucia" alt="GTA 6" src="https://cdn.mos.cms.futurecdn.net/q9VEvTmjqXdkuDN5ZDPPxh.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar)</span></figcaption></figure><p>Nelson then points to GTA 6 trailer 1. "With the first trailer for this game, the Tom Petty song [Love is a Long Road] was a real sort of mission statement," he explains. "You don't have the game fully formed, you have an idea of what it's going to be, but you really have to push hard to pull that together and so when this team is able to do that – and it's definitely made with everything that you've got, but it's the best of everything you've got at that point – it's put together in such a way that it helps be a bit of a guiding light of what it needs to feel like."</p><p>Looking back, it seems pretty obvious that GTA 6 wasn't "fully formed" at that point – after all, we're going to have been waiting for the best part of three years since then when we actually get to play it. What we saw even then though looked extremely good, and I suppose that's just what Nelson is talking about when he refers to it as "the best of everything you've got." </p><p>But the music choice was clever, too – the lyrics gave us a bit of a hint at what we might be able to expect from the story and Lucia and Jason's relationship, more than what was actually shown in the trailer itself. And, if this is something that Rockstar used as inspiration itself, it's only fitting that we were teased with the very same song.</p><p><a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-boss-says-there-will-always-be-things-to-satirize-but-rockstar-has-to-be-careful-about-what-we-pick-because-after-11-years-of-development-it-could-be-gone-it-could-change-it-could-be-dated/"><u><em>GTA 6 boss says "there will always be things to satirize," but Rockstar has to "be careful about what we pick" because after 11 years of development "it could be gone, it could change, it could be dated."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W2abve"></div>                            </div>                            <script src="https://kwizly.com/embed/W2abve.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/grand-theft-auto/gta-6-wasnt-fully-formed-when-trailer-1-released-rockstar-boss-says-but-the-tom-petty-song-it-used-was-a-mission-statement-of-where-it-was-going/</link>
                                                                            <description>
                            <![CDATA[ Rockstar North's co-studio head Rob Nelson says "often it is a song we rally around" in the early stages of making a game ]]>
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                                                                        <pubDate>Wed, 09 Sep 2026 13:58:38 +0000</pubDate>                                                                                                                                <updated>Wed, 09 Sep 2026 16:13:12 +0000</updated>
                                                                                                                                            <category><![CDATA[Grand Theft Auto]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[GTA 6]]></media:description>                                                            <media:text><![CDATA[GTA 6]]></media:text>
                                <media:title type="plain"><![CDATA[GTA 6]]></media:title>
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                                <p>It's been almost three years since we saw the first trailer for <a href="https://www.gamesradar.com/gta-6-guide/"><u>GTA 6</u></a>, and Rockstar North's co-studio head has now revealed – perhaps unsurprisingly – that the game wasn't "fully formed" at that point. Despite that, though, the song used in it was a "mission statement" for what was to come. </p><p>The wait for GTA 6 has felt extremely long, with Rockstar's sparse marketing certainly not helping matters. <a href="https://www.gamesradar.com/gta-6-trailer-1/"><u>Trailer 1 was all we had to go off</u></a> for a long time, introducing us to Lucia and who would later be confirmed as Jason, the Vice City setting, and, uh, a 2025 release window. Yeah, that didn't age well, but the accompanying music – Tom Petty's 'Love is a Long Road' – really helped set the vibe for the game, and seemingly not just for the fans. </p><p>Speaking in a new <a href="https://www.troiscouleurs.fr/cinema/we-saw-gtavi-running-at-rockstar-north-our-exclusive-preview-and-interview/" target="_blank"><u>interview with French outlet TroisCouleurs</u></a>, Rockstar North co-studio head Rob Nelson notes that when the team starts on a new game, they don't necessarily all have the same image in their heads of what it's going to look like. "It may be an image, often it is a song we rally around," he says.</p><p>As for Rockstar's process, "the first thing we always do, once we decide where we want to set the game, is we'll go there. And just <em>feel </em>it, and go out and just drive around," he says, adding that the devs will "take a ton of pictures, and soak as much of it up as we can and see what speaks to us and start to talk about it and share ideas about what we want to incorporate." </p><p>He continues: "So, I'd love to say that it was an image from here that was in our heads, but you're usually chasing something a little bit out of reach and then you see something, and choose a piece of music, and these two things start to work. The game starts to pull together these sorts of pieces."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="q9VEvTmjqXdkuDN5ZDPPxh" name="GTA 6 Jason and Lucia" alt="GTA 6" src="https://cdn.mos.cms.futurecdn.net/q9VEvTmjqXdkuDN5ZDPPxh.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar)</span></figcaption></figure><p>Nelson then points to GTA 6 trailer 1. "With the first trailer for this game, the Tom Petty song [Love is a Long Road] was a real sort of mission statement," he explains. "You don't have the game fully formed, you have an idea of what it's going to be, but you really have to push hard to pull that together and so when this team is able to do that – and it's definitely made with everything that you've got, but it's the best of everything you've got at that point – it's put together in such a way that it helps be a bit of a guiding light of what it needs to feel like."</p><p>Looking back, it seems pretty obvious that GTA 6 wasn't "fully formed" at that point – after all, we're going to have been waiting for the best part of three years since then when we actually get to play it. What we saw even then though looked extremely good, and I suppose that's just what Nelson is talking about when he refers to it as "the best of everything you've got." </p><p>But the music choice was clever, too – the lyrics gave us a bit of a hint at what we might be able to expect from the story and Lucia and Jason's relationship, more than what was actually shown in the trailer itself. And, if this is something that Rockstar used as inspiration itself, it's only fitting that we were teased with the very same song.</p><p><a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-boss-says-there-will-always-be-things-to-satirize-but-rockstar-has-to-be-careful-about-what-we-pick-because-after-11-years-of-development-it-could-be-gone-it-could-change-it-could-be-dated/"><u><em>GTA 6 boss says "there will always be things to satirize," but Rockstar has to "be careful about what we pick" because after 11 years of development "it could be gone, it could change, it could be dated."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W2abve"></div>                            </div>                            <script src="https://kwizly.com/embed/W2abve.js" async></script>
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                                                            <title><![CDATA[ Young Link has a face only a mother could love in Zelda Ocarina of Time remake, and even the series' most dedicated fans are struggling: "They did him dirty" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Oh Link, you've met with a terrible fate. You might not be a Deku Scrub, but you are absolutely lost in the uncanny valley thanks to Nintendo's <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a>.</p><p>Link's younger self stands out among all the other re-modeled characters for many of the wrong reasons. His chubby, babyface cheeks and big round eyes contribute to the feeling that we're looking at someone just slightly too inhuman for their own good.</p><p>In reaction to Nintendo showcasing the remake, people have been quick to gawk at the choices made regarding our protagonist. One <a href="https://x.com/WakaiLee/status/2097356860336521380" target="_blank">popular tweet</a> compares a picture of Hyrule's hero and that cursed hellspawn Renesmee animatronic baby from the Twilight film franchise.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097356860336521380"><p lang="en" dir="ltr">Alguien me puede explicar por qué el Link niño tiene toda la cara del bebé animatrónico de Renesmee de crepúsculo?? 😭 pic.twitter.com/mLPYyRxNRo<a href="https://twitter.com/cantworkitout/status/2097356860336521380">September 8, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>I'm sorry to say, but there's a clear resemblance. It's in the eyes and how the air gets a little colder whenever you're looking into them. One of <a href="https://x.com/FrojaBlake/status/2097381623725445204" target="_blank">many photoshops</a> doing the rounds hammers this home.</p><p>Speaking of hammers, another post makes it clear violence would've been employed in another time for the intrepid adventurer. "Me and my friends would have killed Young Link with hammers I can tell you that much," says <a href="https://x.com/nise_yoshimi/status/2097332631981682905" target="_blank">a post</a>, and going by the numbers, I think a few would've joined them.</p><p>In a crossover within the same franchise, one Twitter user points out Link's resemblance to Malo, the infant-looking Ordonian from Twilight Princess. A reminder Nintendo has form for this, however cursed. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097338683464511784"><p lang="en" dir="ltr">NO IT JUST FUCKING HIT ME pic.twitter.com/NPiNDcBTI8<a href="https://twitter.com/cantworkitout/status/2097338683464511784">September 8, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>"They did him dirty," one fan <a href="https://x.com/KutikiPlayz/status/2097479273305317401" target="_blank">proclaims</a>, and, well, yeah.</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/one-huge-change-in-the-ocarina-of-time-remake-full-voice-acted-cutscenes-for-everyone-except-link-of-course/"><em>One huge change in the Ocarina of Time remake: full voice-acted cutscenes for everyone, except Link of course.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMGBlO"></div>                            </div>                            <script src="https://kwizly.com/embed/eMGBlO.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/young-link-has-a-face-only-a-mother-could-love-in-zelda-ocarina-of-time-remake-and-even-the-series-most-dedicated-fans-are-struggling-they-did-him-dirty/</link>
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                            <![CDATA[ The franchise hero has had more crowd-pleasing designs ]]>
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                                                                        <pubDate>Wed, 09 Sep 2026 11:21:10 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ Anthony McGlynn ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Ho98fjFoKZx5B8fUtAtzdW.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Nintendo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Young Link stands in the rain, looking shocked in a screenshot from The Legend of Zelda: Ocarina of Time remake.]]></media:description>                                                            <media:text><![CDATA[Young Link stands in the rain, looking shocked in a screenshot from The Legend of Zelda: Ocarina of Time remake.]]></media:text>
                                <media:title type="plain"><![CDATA[Young Link stands in the rain, looking shocked in a screenshot from The Legend of Zelda: Ocarina of Time remake.]]></media:title>
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                                <p>Oh Link, you've met with a terrible fate. You might not be a Deku Scrub, but you are absolutely lost in the uncanny valley thanks to Nintendo's <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a>.</p><p>Link's younger self stands out among all the other re-modeled characters for many of the wrong reasons. His chubby, babyface cheeks and big round eyes contribute to the feeling that we're looking at someone just slightly too inhuman for their own good.</p><p>In reaction to Nintendo showcasing the remake, people have been quick to gawk at the choices made regarding our protagonist. One <a href="https://x.com/WakaiLee/status/2097356860336521380" target="_blank">popular tweet</a> compares a picture of Hyrule's hero and that cursed hellspawn Renesmee animatronic baby from the Twilight film franchise.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097356860336521380"><p lang="en" dir="ltr">Alguien me puede explicar por qué el Link niño tiene toda la cara del bebé animatrónico de Renesmee de crepúsculo?? 😭 pic.twitter.com/mLPYyRxNRo<a href="https://twitter.com/cantworkitout/status/2097356860336521380">September 8, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>I'm sorry to say, but there's a clear resemblance. It's in the eyes and how the air gets a little colder whenever you're looking into them. One of <a href="https://x.com/FrojaBlake/status/2097381623725445204" target="_blank">many photoshops</a> doing the rounds hammers this home.</p><p>Speaking of hammers, another post makes it clear violence would've been employed in another time for the intrepid adventurer. "Me and my friends would have killed Young Link with hammers I can tell you that much," says <a href="https://x.com/nise_yoshimi/status/2097332631981682905" target="_blank">a post</a>, and going by the numbers, I think a few would've joined them.</p><p>In a crossover within the same franchise, one Twitter user points out Link's resemblance to Malo, the infant-looking Ordonian from Twilight Princess. A reminder Nintendo has form for this, however cursed. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097338683464511784"><p lang="en" dir="ltr">NO IT JUST FUCKING HIT ME pic.twitter.com/NPiNDcBTI8<a href="https://twitter.com/cantworkitout/status/2097338683464511784">September 8, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>"They did him dirty," one fan <a href="https://x.com/KutikiPlayz/status/2097479273305317401" target="_blank">proclaims</a>, and, well, yeah.</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/one-huge-change-in-the-ocarina-of-time-remake-full-voice-acted-cutscenes-for-everyone-except-link-of-course/"><em>One huge change in the Ocarina of Time remake: full voice-acted cutscenes for everyone, except Link of course.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMGBlO"></div>                            </div>                            <script src="https://kwizly.com/embed/eMGBlO.js" async></script>
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                                                            <title><![CDATA[ Legend of Zelda Ocarina of Time Remake pre-orders are live, here's where to buy both editions ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Legend of Zelda Ocarina of Time pre-orders have landed across the web, with both the physical and digital edition now available in the US and some early listings popping up in the UK as well. The remake was shown off in Nintendo's dedicated Zelda 40th Anniversary Direct, where we also learned of the title's November 5 release date and $69.99 / £54.99 launch price (though that's $59.99 for the digital edition). With copies popping up all over the web, it's time to lock in your early order - here's where to find the fastest shipping options and all the latest stock.</p><div  class="fancy-box"><div class="fancy_box-title">Quick pre-orders</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="g2Gw7gWYFnwpdK7zUfpfs5" name="The Legend of Zelda 40th Anniversary Direct – 08_09_2026 1-3-22 screenshot" caption="" alt="Ocarina of time remake" src="https://cdn.mos.cms.futurecdn.net/g2Gw7gWYFnwpdK7zUfpfs5.png" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Quick pre-orders:</strong></p><p class="fancy-box__body-text"><strong>US: </strong><a data-analytics-id="inline-link" href="https://www.amazon.com/dp/B0HJ6F7L6T?" target="_blank"><strong>$69.99 at Amazon</strong></a></p><p class="fancy-box__body-text"><strong>UK: </strong><a data-analytics-id="inline-link" href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank"><strong>£54.99 at Smyths Toys</strong></a></p></div></div><p>In the US, <a href="https://www.amazon.com/dp/B0HJ6F7L6T?" target="_blank">Amazon</a> has both physical and digital copies up for grabs while in the UK <a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank">Smyths Toys</a> is the fastest out the gate with the only listing we're seeing at the time of writing. </p><p>Not only will the physical version grant you the full physical game with no game-key card in sight, but you'll also get access to that shiny foil cover in the process. While there's no fancy collector's edition to pick up today, Nintendo did make sure to provide a pre-order bonus box of 3D replicas of the Spiritual Stones - but that is exclusive to the <a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank">Nintendo UK online store</a> while supplies last. Of course, if you're after a heavier set of goodies, <a href="https://www.gamesradar.com/platforms/nintendo-switch-2/where-to-buy-the-legend-of-zelda-nintendo-switch-2-how-to-find-your-best-shot-at-a-pre-order/">Legend of Zelda Nintendo Switch 2 pre-orders</a> are alive and kicking as well. </p><p>So you're not left feeling like a stray Kokiri in the Lost Woods, I've gathered all the US and UK retailers you can use to secure your copy of the game ahead of November. I'll be updating this along the way, so check back later if you aren't quite ready to splash out all your rupees on the upcoming Switch 2 remake.</p><h2 class="article-body__section" id="section-ocarina-of-time-pre-orders-in-the-us"><span>Ocarina of Time pre-orders in the US</span></h2><div class="product"><a data-dimension112="4113fe70-ac38-11f1-a7d6-31da1884b375" data-action="Deal Block" data-label="| In stock - $69.99" data-dimension48="| In stock - $69.99" href="https://www.amazon.com/dp/B0HJ6F7L6T" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="KmipYnbXFD8AoqWvXz8GZf" name="Logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/KmipYnbXFD8AoqWvXz8GZf.jpg" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Amazon</strong> <strong>| </strong><a href="https://www.amazon.com/dp/B0HJ6F7L6T" target="_blank" data-dimension112="4113fe70-ac38-11f1-a7d6-31da1884b375" data-action="Deal Block" data-label="| In stock - $69.99" data-dimension48="| In stock - $69.99" data-dimension25=""><strong>In stock - $69.99</strong></a></p><p>Amazon has both the physical box and digital code live on the shelves right now. Release Day delivery will get you that box in time for November 5, or you can save $10 and pop that code into your Switch 2 right at launch. </p><p><strong>Digital: </strong><a href="https://www.amazon.com/dp/B0HJ6JP36P?th=1" target="_blank"><strong>$59.99 at Amazon</strong></a><a class="view-deal button" href="https://www.amazon.com/dp/B0HJ6F7L6T" target="_blank" rel="nofollow" data-dimension112="4113fe70-ac38-11f1-a7d6-31da1884b375" data-action="Deal Block" data-label="| In stock - $69.99" data-dimension48="| In stock - $69.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="4113ff74-ac38-11f1-b96b-d9f49e5e3df9" data-action="Deal Block" data-label="Walmart | In stock - $69.99" data-dimension48="Walmart | In stock - $69.99" href="https://www.walmart.com/ip/The-Legend-of-Zelda-Ocarina-of-Time/20910716558" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="6VDFNftRoKfgJAtzEAcS9m" name="Store" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6VDFNftRoKfgJAtzEAcS9m.jpg" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Walmart | </strong><a href="https://www.walmart.com/ip/The-Legend-of-Zelda-Ocarina-of-Time/20910716558" target="_blank" data-dimension112="4113ff74-ac38-11f1-b96b-d9f49e5e3df9" data-action="Deal Block" data-label="Walmart | In stock - $69.99" data-dimension48="Walmart | In stock - $69.99" data-dimension25=""><strong>In stock - $69.99</strong></a></p><p>Walmart has Ocarina of Time physical copies in stock and ready to go with free shipping and an arrival date of November 5. <a class="view-deal button" href="https://www.walmart.com/ip/The-Legend-of-Zelda-Ocarina-of-Time/20910716558" target="_blank" rel="nofollow" data-dimension112="4113ff74-ac38-11f1-b96b-d9f49e5e3df9" data-action="Deal Block" data-label="Walmart | In stock - $69.99" data-dimension48="Walmart | In stock - $69.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="4114005a-ac38-11f1-8bb7-2fba60669bb8" data-action="Deal Block" data-label="Best Buy | In stock - $69.99" data-dimension48="Best Buy | In stock - $69.99" href="https://www.bestbuy.com/product/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/J7GSL5C746/sku/6691853" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="keaBWVJrytN8n6XDmvVXdF" name="Best Buy new logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/keaBWVJrytN8n6XDmvVXdF.jpg" mos="" align="middle" fullscreen="" width="1400" height="1400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Best Buy | </strong><a href="https://www.bestbuy.com/product/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/J7GSL5C746/sku/6691853" target="_blank" data-dimension112="4114005a-ac38-11f1-8bb7-2fba60669bb8" data-action="Deal Block" data-label="Best Buy | In stock - $69.99" data-dimension48="Best Buy | In stock - $69.99" data-dimension25=""><strong>In stock - $69.99</strong></a></p><p>Best Buy also has Ocarina of Time pre-orders live and ready to go, with pickup available on release day. If you don't want to wait for delivery in the morning, that's your go-to - but shipping is listed as 'on or shortly after' that launch day. <a class="view-deal button" href="https://www.bestbuy.com/product/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/J7GSL5C746/sku/6691853" target="_blank" rel="nofollow" data-dimension112="4114005a-ac38-11f1-8bb7-2fba60669bb8" data-action="Deal Block" data-label="Best Buy | In stock - $69.99" data-dimension48="Best Buy | In stock - $69.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="41140136-ac38-11f1-a120-3f46b50bec63" data-action="Deal Block" data-label="Target | In stock - $69.99" data-dimension48="Target | In stock - $69.99" href="https://www.target.com/p/nintendo-8482-the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/-/A-1012827386" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:640px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="o8ohXX9aKXyVhezTaNeE8U" name="1686734372.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/o8ohXX9aKXyVhezTaNeE8U.jpg" mos="" align="middle" fullscreen="" width="640" height="640" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Target | </strong><a href="https://www.target.com/p/nintendo-8482-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-system/-/A-1013322047" target="_blank" data-dimension112="41140136-ac38-11f1-a120-3f46b50bec63" data-action="Deal Block" data-label="Target | In stock - $69.99" data-dimension48="Target | In stock - $69.99" data-dimension25=""><strong>In stock - $69.99</strong></a></p><p>The Legend of Zelda Ocarina of Time pre-orders are live at Target, though that delivery date bleeds a little over into November 6. Other retailers are guaranteeing release day shipping so early birds have better options. <a class="view-deal button" href="https://www.target.com/p/nintendo-8482-the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/-/A-1012827386" target="_blank" rel="nofollow" data-dimension112="41140136-ac38-11f1-a120-3f46b50bec63" data-action="Deal Block" data-label="Target | In stock - $69.99" data-dimension48="Target | In stock - $69.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="58c0e902-ac3d-11f1-a15b-b77d93e72f14" data-action="Deal Block" data-label="Nintendo | In stock - $69.99" data-dimension48="Nintendo | In stock - $69.99" href="https://www.nintendo.com/us/store/products/the-legend-of-zelda-ocarina-of-time-125697/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LSdP46F59ERg5Kx6eZHssE" name="Nintendo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LSdP46F59ERg5Kx6eZHssE.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Nintendo | </strong><a href="https://www.nintendo.com/us/store/products/the-legend-of-zelda-ocarina-of-time-125697/" target="_blank" data-dimension112="58c0e902-ac3d-11f1-a15b-b77d93e72f14" data-action="Deal Block" data-label="Nintendo | In stock - $69.99" data-dimension48="Nintendo | In stock - $69.99" data-dimension25=""><strong>In stock - $69.99</strong></a></p><p>Nintendo also has both the physical and digital edition of Ocarina of Time up and ready for pre-order, but if you're going physical it's worth noting this one only <em>ships </em>on November 5. </p><p><strong>Digital: </strong><a href="https://www.nintendo.com/us/store/products/the-legend-of-zelda-ocarina-of-time-switch-2/?slug=the-legend-of-zelda-ocarina-of-time-switch-2" target="_blank"><strong>$59.99 at Nintendo</strong></a><a class="view-deal button" href="https://www.nintendo.com/us/store/products/the-legend-of-zelda-ocarina-of-time-125697/" target="_blank" rel="nofollow" data-dimension112="58c0e902-ac3d-11f1-a15b-b77d93e72f14" data-action="Deal Block" data-label="Nintendo | In stock - $69.99" data-dimension48="Nintendo | In stock - $69.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="58c0e970-ac3d-11f1-8dba-eb4c6c8eae5e" data-action="Deal Block" data-label="GameStop | In stock - $69.99" data-dimension48="GameStop | In stock - $69.99" href="https://www.gamestop.com/video-games/nintendo-switch-2/products/the-legend-of-zelda-ocarina-of-time---nintendo-switch-2/451623.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="bCXtHbpCkQ7jqD5uKspvTC" name="GameStop Logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/bCXtHbpCkQ7jqD5uKspvTC.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>GameStop | </strong><a href="https://www.gamestop.com/video-games/nintendo-switch-2/products/the-legend-of-zelda-ocarina-of-time---nintendo-switch-2/451623.html" target="_blank" data-dimension112="58c0e970-ac3d-11f1-8dba-eb4c6c8eae5e" data-action="Deal Block" data-label="GameStop | In stock - $69.99" data-dimension48="GameStop | In stock - $69.99" data-dimension25=""><strong>In stock - $69.99</strong></a></p><p>GameStop will send your copy of Ocarina of Time with free shipping, but its actual delivery timeline is a little too vague for day one-ers. The site states your game will arrive in 2-3 business days, but doesn't mention when that shipping period begins with regards to launch. <a class="view-deal button" href="https://www.gamestop.com/video-games/nintendo-switch-2/products/the-legend-of-zelda-ocarina-of-time---nintendo-switch-2/451623.html" target="_blank" rel="nofollow" data-dimension112="58c0e970-ac3d-11f1-8dba-eb4c6c8eae5e" data-action="Deal Block" data-label="GameStop | In stock - $69.99" data-dimension48="GameStop | In stock - $69.99" data-dimension25="">View Deal</a></p></div><h2 class="article-body__section" id="section-ocarina-of-time-remake-uk-pre-orders"><span>Ocarina of Time Remake UK pre-orders</span></h2><div class="product"><a data-dimension112="2d3e1864-ac37-11f1-ad65-e5cb58a2d327" data-action="Deal Block" data-label="Smyths Toys │ In stock - £54.99" data-dimension48="Smyths Toys │ In stock - £54.99" href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:225px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="UQyoNLuNDTMMDJ2XPpE3QB" name="smythslogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/UQyoNLuNDTMMDJ2XPpE3QB.jpg" mos="" align="middle" fullscreen="" width="225" height="225" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Smyths Toys │</strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank" data-dimension112="2d3e1864-ac37-11f1-ad65-e5cb58a2d327" data-action="Deal Block" data-label="Smyths Toys │ In stock - £54.99" data-dimension48="Smyths Toys │ In stock - £54.99" data-dimension25=""><strong>In stock - £54.99</strong></a><br><br>You can secure your Ocarina of Time Remake pre-order at Smyths Toys right now. It'll mean losing out on the Nintendo UK pre-order bonus, but on the plus side, it's £4 cheaper here today.<a class="view-deal button" href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank" rel="nofollow" data-dimension112="2d3e1864-ac37-11f1-ad65-e5cb58a2d327" data-action="Deal Block" data-label="Smyths Toys │ In stock - £54.99" data-dimension48="Smyths Toys │ In stock - £54.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="7950443e-ac37-11f1-9821-1dbc3c16ae41" data-action="Deal Block" data-label="Nintendo Store │ In stock - £58.99" data-dimension48="Nintendo Store │ In stock - £58.99" href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LSdP46F59ERg5Kx6eZHssE" name="Nintendo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LSdP46F59ERg5Kx6eZHssE.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Nintendo Store │</strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank" data-dimension112="7950443e-ac37-11f1-9821-1dbc3c16ae41" data-action="Deal Block" data-label="Nintendo Store │ In stock - £58.99" data-dimension48="Nintendo Store │ In stock - £58.99" data-dimension25=""><strong>In stock - £58.99</strong></a><br><br>The official Nintendo Store Ocarina of Time Remake pre-orders are live, and they even come with a set of 3D replicas of the Spiritual Stones. Just be prepared to be put in an hour-long queue to grab your copy.<a class="view-deal button" href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank" rel="nofollow" data-dimension112="7950443e-ac37-11f1-9821-1dbc3c16ae41" data-action="Deal Block" data-label="Nintendo Store │ In stock - £58.99" data-dimension48="Nintendo Store │ In stock - £58.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="438f3fd2-ac3a-11f1-accd-29f1c4ef341e" data-action="Deal Block" data-label="Very | Check stock" data-dimension48="Very | Check stock" href="https://www.very.co.uk/search/the-legend-of-zelda-ocarina-of-time" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="EuWETWzkMJdMV7ozdfQJx3" name="verylogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/EuWETWzkMJdMV7ozdfQJx3.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Very | </strong><a href="https://www.very.co.uk/search/the-legend-of-zelda-ocarina-of-time" target="_blank" data-dimension112="438f3fd2-ac3a-11f1-accd-29f1c4ef341e" data-action="Deal Block" data-label="Very | Check stock" data-dimension48="Very | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>We're still waiting on Very to drop Legend of Zelda: Ocarina of Time pre-orders in the UK, but this retailer is usually pretty speedy. Keep a close eye here if Smyths Toys runs out. <a class="view-deal button" href="https://www.very.co.uk/search/the-legend-of-zelda-ocarina-of-time" target="_blank" rel="nofollow" data-dimension112="438f3fd2-ac3a-11f1-accd-29f1c4ef341e" data-action="Deal Block" data-label="Very | Check stock" data-dimension48="Very | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="438f404a-ac3a-11f1-ad66-6d5107baa6ff" data-action="Deal Block" data-label="Amazon | Check stock" data-dimension48="Amazon | Check stock" href="https://www.amazon.co.uk/s?k=the+legend+of+zelda+ocarina+of+time&crid=1X3Y5J52SDW9A&sprefix=the+legend+of+zelda+ocarina+of+time+%2Caps%2C141&ref=nb_sb_noss_2" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="KmipYnbXFD8AoqWvXz8GZf" name="Logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/KmipYnbXFD8AoqWvXz8GZf.jpg" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Amazon | </strong><a href="https://www.amazon.co.uk/s?k=the+legend+of+zelda+ocarina+of+time&crid=1X3Y5J52SDW9A&sprefix=the+legend+of+zelda+ocarina+of+time+%2Caps%2C141&ref=nb_sb_noss_2" target="_blank" data-dimension112="438f404a-ac3a-11f1-ad66-6d5107baa6ff" data-action="Deal Block" data-label="Amazon | Check stock" data-dimension48="Amazon | Check stock" data-dimension25=""><strong>Check stock </strong></a></p><p>Amazon UK is also yet to drop its Ocarina of Time pre-orders this morning, but is usually pretty solid in the UK. This one's just a waiting game, but it's worth keeping an eye out for that speedy delivery.<a class="view-deal button" href="https://www.amazon.co.uk/s?k=the+legend+of+zelda+ocarina+of+time&crid=1X3Y5J52SDW9A&sprefix=the+legend+of+zelda+ocarina+of+time+%2Caps%2C141&ref=nb_sb_noss_2" target="_blank" rel="nofollow" data-dimension112="438f404a-ac3a-11f1-ad66-6d5107baa6ff" data-action="Deal Block" data-label="Amazon | Check stock" data-dimension48="Amazon | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="438f40b8-ac3a-11f1-83b5-39f88daae302" data-action="Deal Block" data-label="Argos | Check stock" data-dimension48="Argos | Check stock" href="https://www.argos.co.uk/search/the-legend-of-zelda-ocarina-of-time/?clickOrigin=searchbar:search:term:the+legend+of+zelda+ocarina+of+time" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="5KMavuuUVWhphEjVYaX3YA" name="argoslogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/5KMavuuUVWhphEjVYaX3YA.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Argos | </strong><a href="https://www.argos.co.uk/search/the-legend-of-zelda-ocarina-of-time/?clickOrigin=searchbar:search:term:the+legend+of+zelda+ocarina+of+time" target="_blank" data-dimension112="438f40b8-ac3a-11f1-83b5-39f88daae302" data-action="Deal Block" data-label="Argos | Check stock" data-dimension48="Argos | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Nothing from Argos yet, but if you're interested in picking up your game right on release day it's worth checking back here regularly. <a class="view-deal button" href="https://www.argos.co.uk/search/the-legend-of-zelda-ocarina-of-time/?clickOrigin=searchbar:search:term:the+legend+of+zelda+ocarina+of+time" target="_blank" rel="nofollow" data-dimension112="438f40b8-ac3a-11f1-83b5-39f88daae302" data-action="Deal Block" data-label="Argos | Check stock" data-dimension48="Argos | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="438f4126-ac3a-11f1-9865-0b29cfa773b0" data-action="Deal Block" data-label="Currys | Check stock" data-dimension48="Currys | Check stock" href="https://www.currys.co.uk/search?q=the%20legend%20of%20zelda%20ocarina%20of%20time" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:250px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="ge4TonB9A7yc7RSDHMGRdF" name="Currys.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ge4TonB9A7yc7RSDHMGRdF.jpg" mos="" align="middle" fullscreen="" width="250" height="250" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Currys | </strong><a href="https://www.currys.co.uk/search?q=the%20legend%20of%20zelda%20ocarina%20of%20time" target="_blank" data-dimension112="438f4126-ac3a-11f1-9865-0b29cfa773b0" data-action="Deal Block" data-label="Currys | Check stock" data-dimension48="Currys | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Currys could be worth waiting for. We often see additional bundle offers alongside high profile pre-orders here and Ocarina of Time likely won't be an exception. <a class="view-deal button" href="https://www.currys.co.uk/search?q=the%20legend%20of%20zelda%20ocarina%20of%20time" target="_blank" rel="nofollow" data-dimension112="438f4126-ac3a-11f1-9865-0b29cfa773b0" data-action="Deal Block" data-label="Currys | Check stock" data-dimension48="Currys | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="58c0ea38-ac3d-11f1-afe9-97d596826633" data-action="Deal Block" data-label="John Lewis | Check stock" data-dimension48="John Lewis | Check stock" href="https://www.johnlewis.com/search?search-term=The%20Legend%20of%20Zelda%20Ocarina%20of%20Time" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:630px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="eNewaWMkLf8Tu6XXjjTavc" name="John Lewis.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/eNewaWMkLf8Tu6XXjjTavc.jpg" mos="" align="middle" fullscreen="" width="630" height="630" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>John Lewis | </strong><a href="https://www.johnlewis.com/search?search-term=The%20Legend%20of%20Zelda%20Ocarina%20of%20Time" target="_blank" data-dimension112="58c0ea38-ac3d-11f1-afe9-97d596826633" data-action="Deal Block" data-label="John Lewis | Check stock" data-dimension48="John Lewis | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Don't sleep on John Lewis either. If there's a rush on stock, many pre-order hunters won't think to check here and the site actually has a pretty solid gaming roster on its shelves. <a class="view-deal button" href="https://www.johnlewis.com/search?search-term=The%20Legend%20of%20Zelda%20Ocarina%20of%20Time" target="_blank" rel="nofollow" data-dimension112="58c0ea38-ac3d-11f1-afe9-97d596826633" data-action="Deal Block" data-label="John Lewis | Check stock" data-dimension48="John Lewis | Check stock" data-dimension25="">View Deal</a></p></div><h2 class="article-body__section" id="section-faq"><span>FAQ</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qpQsK9CpK9odF4BrAQrss4" name="The Legend of Zelda 40th Anniversary Direct – 08_09_2026 1-1-56 screenshot" alt="Ocarina of time remake" src="https://cdn.mos.cms.futurecdn.net/qpQsK9CpK9odF4BrAQrss4.png" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><section class="article__schema-question"><h3>When is the Legend of Zelda Ocarina of Time Remake release date?</h3><article class="article__schema-answer"><p>The Legend of Zelda Ocarina of Time Remake launches on the Nintendo Switch 2 on November 5, 2026.</p></article></section><section class="article__schema-question"><h3>Is there a The Legend of Zelda Ocarina of Time Remake pre-order bonus?</h3><article class="article__schema-answer"><p>The Legend of Zelda Ocarina of Time Remake comes with a set of 3D replicas of the Spiritual Stones as a pre-order bonus if you grab the game physically or digitally through the official Nintendo UK online store.</p></article></section><section class="article__schema-question"><h3>Is there a The Legend of Zelda Ocarina of Time Remake Collector's Edition?</h3><article class="article__schema-answer"><p>Nintendo has not announced a The Legend of Zelda Ocarina of Time Remake Collector's Edition, however, physical copies of the Switch 2 game feature a special foil cover while supplies last. <br><br>Additionally, a <a href="https://www.gamesradar.com/platforms/nintendo-switch-2/where-to-buy-the-legend-of-zelda-nintendo-switch-2-how-to-find-your-best-shot-at-a-pre-order/">limited Legend of Zelda Nintendo Switch 2 and Switch 2 Pro Controller</a> were unveiled alongside the new game, which are expected to launch on October 29, 2026.</p></article></section><section class="article__schema-question"><h3>Is The Legend of Zelda Ocarina of Time Remake a full physical release?</h3><article class="article__schema-answer"><p>The Legend Of Zelda Ocarina of Time Remake is not a game-key card release, and the full estimated 27 GB game will be available in the Switch 2 cartridge upon release later this year.</p></article></section><p><em>Want more Ocarina of Time Remake goodies? Check out </em><a href="https://www.gamesradar.com/toys-collectibles/nintendo-announces-electronic-master-sword-to-accompany-new-legend-of-zelda-ocarina-of-time-remake-as-well-as-a-playable-ocarina/"><em>Hasbro's new electronic Master Sword</em></a><em> and the </em><a href="https://www.gamesradar.com/toys-collectibles/new-lego-legend-of-zelda-link-and-epona-set-revealed/"><em>new Lego Link and Epona set</em></a><em> and the </em><a href="https://www.gamesradar.com/toys-collectibles/best-legend-of-zelda-merch/"><em>best Legend of Zelda merch</em></a><em> while you're here.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/legend-of-zelda-ocarina-of-time-remake-pre-orders-are-live-heres-where-to-buy-both-editions/</link>
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                            <![CDATA[ The Legend of Zelda Ocarina of Time pre-orders are live, with healthy stock of both editions in the US and some early listings in the UK. ]]>
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                                                                        <pubDate>Wed, 09 Sep 2026 10:58:14 +0000</pubDate>                                                                                                                                <updated>Wed, 09 Sep 2026 13:55:48 +0000</updated>
                                                                                                                                            <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                                                                <author><![CDATA[ rosalie.newcombe@futurenet.com (Rosalie Newcombe) ]]></author>                    <dc:creator><![CDATA[ Rosalie Newcombe ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ggiQdbUqiUUCvwkPEcYNg6.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hardware Editor at GamesRadar+, ever since I first held a NES controller in my hand I&#039;ve been obsessed with gaming, and the hardware it runs on. I could hook up a NES and SNES to a telly, without instructions, before I could walk. Even now, nothing is more exciting then taking a console, or handheld, out the box for the first time and setting it up. This obsession transformed into a love of games and game music, which lead to my music degree and dream of becoming a Scottish Nobuo Uematsu. After sharing my love of games through music, I began to share my love through words on sites like TechRadar and iMore. This lead to becoming a Hardware staff writer for PCGamesN, and later the Senior Tech Writer for Dexerto, covering all things Steam Deck, PlayStation and Nintendo. With that experience, I was able to level up as Hardware Editor for GamesRadar+, where I&#039;m still just as Nintendo, PlayStation and gaming tech obsessed as ever.&lt;/p&gt; ]]></dc:description>
                                                                                                        <dc:contributor><![CDATA[ Tabitha Baker ]]></dc:contributor>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The Legend of Zelda Ocarina of Time Remake Switch 2 game case on a blue background with pre-order badge]]></media:description>                                                            <media:text><![CDATA[The Legend of Zelda Ocarina of Time Remake Switch 2 game case on a blue background with pre-order badge]]></media:text>
                                <media:title type="plain"><![CDATA[The Legend of Zelda Ocarina of Time Remake Switch 2 game case on a blue background with pre-order badge]]></media:title>
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                                <p>The Legend of Zelda Ocarina of Time pre-orders have landed across the web, with both the physical and digital edition now available in the US and some early listings popping up in the UK as well. The remake was shown off in Nintendo's dedicated Zelda 40th Anniversary Direct, where we also learned of the title's November 5 release date and $69.99 / £54.99 launch price (though that's $59.99 for the digital edition). With copies popping up all over the web, it's time to lock in your early order - here's where to find the fastest shipping options and all the latest stock.</p><div  class="fancy-box"><div class="fancy_box-title">Quick pre-orders</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="g2Gw7gWYFnwpdK7zUfpfs5" name="The Legend of Zelda 40th Anniversary Direct – 08_09_2026 1-3-22 screenshot" caption="" alt="Ocarina of time remake" src="https://cdn.mos.cms.futurecdn.net/g2Gw7gWYFnwpdK7zUfpfs5.png" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Quick pre-orders:</strong></p><p class="fancy-box__body-text"><strong>US: </strong><a data-analytics-id="inline-link" href="https://www.amazon.com/dp/B0HJ6F7L6T?" target="_blank"><strong>$69.99 at Amazon</strong></a></p><p class="fancy-box__body-text"><strong>UK: </strong><a data-analytics-id="inline-link" href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank"><strong>£54.99 at Smyths Toys</strong></a></p></div></div><p>In the US, <a href="https://www.amazon.com/dp/B0HJ6F7L6T?" target="_blank">Amazon</a> has both physical and digital copies up for grabs while in the UK <a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank">Smyths Toys</a> is the fastest out the gate with the only listing we're seeing at the time of writing. </p><p>Not only will the physical version grant you the full physical game with no game-key card in sight, but you'll also get access to that shiny foil cover in the process. While there's no fancy collector's edition to pick up today, Nintendo did make sure to provide a pre-order bonus box of 3D replicas of the Spiritual Stones - but that is exclusive to the <a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank">Nintendo UK online store</a> while supplies last. Of course, if you're after a heavier set of goodies, <a href="https://www.gamesradar.com/platforms/nintendo-switch-2/where-to-buy-the-legend-of-zelda-nintendo-switch-2-how-to-find-your-best-shot-at-a-pre-order/">Legend of Zelda Nintendo Switch 2 pre-orders</a> are alive and kicking as well. </p><p>So you're not left feeling like a stray Kokiri in the Lost Woods, I've gathered all the US and UK retailers you can use to secure your copy of the game ahead of November. I'll be updating this along the way, so check back later if you aren't quite ready to splash out all your rupees on the upcoming Switch 2 remake.</p><h2 class="article-body__section" id="section-ocarina-of-time-pre-orders-in-the-us"><span>Ocarina of Time pre-orders in the US</span></h2><div class="product"><a data-dimension112="4113fe70-ac38-11f1-a7d6-31da1884b375" data-action="Deal Block" data-label="| In stock - $69.99" data-dimension48="| In stock - $69.99" href="https://www.amazon.com/dp/B0HJ6F7L6T" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="KmipYnbXFD8AoqWvXz8GZf" name="Logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/KmipYnbXFD8AoqWvXz8GZf.jpg" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Amazon</strong> <strong>| </strong><a href="https://www.amazon.com/dp/B0HJ6F7L6T" target="_blank" data-dimension112="4113fe70-ac38-11f1-a7d6-31da1884b375" data-action="Deal Block" data-label="| In stock - $69.99" data-dimension48="| In stock - $69.99" data-dimension25=""><strong>In stock - $69.99</strong></a></p><p>Amazon has both the physical box and digital code live on the shelves right now. Release Day delivery will get you that box in time for November 5, or you can save $10 and pop that code into your Switch 2 right at launch. </p><p><strong>Digital: </strong><a href="https://www.amazon.com/dp/B0HJ6JP36P?th=1" target="_blank"><strong>$59.99 at Amazon</strong></a><a class="view-deal button" href="https://www.amazon.com/dp/B0HJ6F7L6T" target="_blank" rel="nofollow" data-dimension112="4113fe70-ac38-11f1-a7d6-31da1884b375" data-action="Deal Block" data-label="| In stock - $69.99" data-dimension48="| In stock - $69.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="4113ff74-ac38-11f1-b96b-d9f49e5e3df9" data-action="Deal Block" data-label="Walmart | In stock - $69.99" data-dimension48="Walmart | In stock - $69.99" href="https://www.walmart.com/ip/The-Legend-of-Zelda-Ocarina-of-Time/20910716558" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="6VDFNftRoKfgJAtzEAcS9m" name="Store" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6VDFNftRoKfgJAtzEAcS9m.jpg" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Walmart | </strong><a href="https://www.walmart.com/ip/The-Legend-of-Zelda-Ocarina-of-Time/20910716558" target="_blank" data-dimension112="4113ff74-ac38-11f1-b96b-d9f49e5e3df9" data-action="Deal Block" data-label="Walmart | In stock - $69.99" data-dimension48="Walmart | In stock - $69.99" data-dimension25=""><strong>In stock - $69.99</strong></a></p><p>Walmart has Ocarina of Time physical copies in stock and ready to go with free shipping and an arrival date of November 5. <a class="view-deal button" href="https://www.walmart.com/ip/The-Legend-of-Zelda-Ocarina-of-Time/20910716558" target="_blank" rel="nofollow" data-dimension112="4113ff74-ac38-11f1-b96b-d9f49e5e3df9" data-action="Deal Block" data-label="Walmart | In stock - $69.99" data-dimension48="Walmart | In stock - $69.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="4114005a-ac38-11f1-8bb7-2fba60669bb8" data-action="Deal Block" data-label="Best Buy | In stock - $69.99" data-dimension48="Best Buy | In stock - $69.99" href="https://www.bestbuy.com/product/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/J7GSL5C746/sku/6691853" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="keaBWVJrytN8n6XDmvVXdF" name="Best Buy new logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/keaBWVJrytN8n6XDmvVXdF.jpg" mos="" align="middle" fullscreen="" width="1400" height="1400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Best Buy | </strong><a href="https://www.bestbuy.com/product/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/J7GSL5C746/sku/6691853" target="_blank" data-dimension112="4114005a-ac38-11f1-8bb7-2fba60669bb8" data-action="Deal Block" data-label="Best Buy | In stock - $69.99" data-dimension48="Best Buy | In stock - $69.99" data-dimension25=""><strong>In stock - $69.99</strong></a></p><p>Best Buy also has Ocarina of Time pre-orders live and ready to go, with pickup available on release day. If you don't want to wait for delivery in the morning, that's your go-to - but shipping is listed as 'on or shortly after' that launch day. <a class="view-deal button" href="https://www.bestbuy.com/product/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/J7GSL5C746/sku/6691853" target="_blank" rel="nofollow" data-dimension112="4114005a-ac38-11f1-8bb7-2fba60669bb8" data-action="Deal Block" data-label="Best Buy | In stock - $69.99" data-dimension48="Best Buy | In stock - $69.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="41140136-ac38-11f1-a120-3f46b50bec63" data-action="Deal Block" data-label="Target | In stock - $69.99" data-dimension48="Target | In stock - $69.99" href="https://www.target.com/p/nintendo-8482-the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/-/A-1012827386" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:640px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="o8ohXX9aKXyVhezTaNeE8U" name="1686734372.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/o8ohXX9aKXyVhezTaNeE8U.jpg" mos="" align="middle" fullscreen="" width="640" height="640" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Target | </strong><a href="https://www.target.com/p/nintendo-8482-switch-2-the-legend-of-zelda-40th-anniversary-edition-console-system/-/A-1013322047" target="_blank" data-dimension112="41140136-ac38-11f1-a120-3f46b50bec63" data-action="Deal Block" data-label="Target | In stock - $69.99" data-dimension48="Target | In stock - $69.99" data-dimension25=""><strong>In stock - $69.99</strong></a></p><p>The Legend of Zelda Ocarina of Time pre-orders are live at Target, though that delivery date bleeds a little over into November 6. Other retailers are guaranteeing release day shipping so early birds have better options. <a class="view-deal button" href="https://www.target.com/p/nintendo-8482-the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/-/A-1012827386" target="_blank" rel="nofollow" data-dimension112="41140136-ac38-11f1-a120-3f46b50bec63" data-action="Deal Block" data-label="Target | In stock - $69.99" data-dimension48="Target | In stock - $69.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="58c0e902-ac3d-11f1-a15b-b77d93e72f14" data-action="Deal Block" data-label="Nintendo | In stock - $69.99" data-dimension48="Nintendo | In stock - $69.99" href="https://www.nintendo.com/us/store/products/the-legend-of-zelda-ocarina-of-time-125697/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LSdP46F59ERg5Kx6eZHssE" name="Nintendo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LSdP46F59ERg5Kx6eZHssE.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Nintendo | </strong><a href="https://www.nintendo.com/us/store/products/the-legend-of-zelda-ocarina-of-time-125697/" target="_blank" data-dimension112="58c0e902-ac3d-11f1-a15b-b77d93e72f14" data-action="Deal Block" data-label="Nintendo | In stock - $69.99" data-dimension48="Nintendo | In stock - $69.99" data-dimension25=""><strong>In stock - $69.99</strong></a></p><p>Nintendo also has both the physical and digital edition of Ocarina of Time up and ready for pre-order, but if you're going physical it's worth noting this one only <em>ships </em>on November 5. </p><p><strong>Digital: </strong><a href="https://www.nintendo.com/us/store/products/the-legend-of-zelda-ocarina-of-time-switch-2/?slug=the-legend-of-zelda-ocarina-of-time-switch-2" target="_blank"><strong>$59.99 at Nintendo</strong></a><a class="view-deal button" href="https://www.nintendo.com/us/store/products/the-legend-of-zelda-ocarina-of-time-125697/" target="_blank" rel="nofollow" data-dimension112="58c0e902-ac3d-11f1-a15b-b77d93e72f14" data-action="Deal Block" data-label="Nintendo | In stock - $69.99" data-dimension48="Nintendo | In stock - $69.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="58c0e970-ac3d-11f1-8dba-eb4c6c8eae5e" data-action="Deal Block" data-label="GameStop | In stock - $69.99" data-dimension48="GameStop | In stock - $69.99" href="https://www.gamestop.com/video-games/nintendo-switch-2/products/the-legend-of-zelda-ocarina-of-time---nintendo-switch-2/451623.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="bCXtHbpCkQ7jqD5uKspvTC" name="GameStop Logo.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/bCXtHbpCkQ7jqD5uKspvTC.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>GameStop | </strong><a href="https://www.gamestop.com/video-games/nintendo-switch-2/products/the-legend-of-zelda-ocarina-of-time---nintendo-switch-2/451623.html" target="_blank" data-dimension112="58c0e970-ac3d-11f1-8dba-eb4c6c8eae5e" data-action="Deal Block" data-label="GameStop | In stock - $69.99" data-dimension48="GameStop | In stock - $69.99" data-dimension25=""><strong>In stock - $69.99</strong></a></p><p>GameStop will send your copy of Ocarina of Time with free shipping, but its actual delivery timeline is a little too vague for day one-ers. The site states your game will arrive in 2-3 business days, but doesn't mention when that shipping period begins with regards to launch. <a class="view-deal button" href="https://www.gamestop.com/video-games/nintendo-switch-2/products/the-legend-of-zelda-ocarina-of-time---nintendo-switch-2/451623.html" target="_blank" rel="nofollow" data-dimension112="58c0e970-ac3d-11f1-8dba-eb4c6c8eae5e" data-action="Deal Block" data-label="GameStop | In stock - $69.99" data-dimension48="GameStop | In stock - $69.99" data-dimension25="">View Deal</a></p></div><h2 class="article-body__section" id="section-ocarina-of-time-remake-uk-pre-orders"><span>Ocarina of Time Remake UK pre-orders</span></h2><div class="product"><a data-dimension112="2d3e1864-ac37-11f1-ad65-e5cb58a2d327" data-action="Deal Block" data-label="Smyths Toys │ In stock - £54.99" data-dimension48="Smyths Toys │ In stock - £54.99" href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:225px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="UQyoNLuNDTMMDJ2XPpE3QB" name="smythslogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/UQyoNLuNDTMMDJ2XPpE3QB.jpg" mos="" align="middle" fullscreen="" width="225" height="225" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Smyths Toys │</strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank" data-dimension112="2d3e1864-ac37-11f1-ad65-e5cb58a2d327" data-action="Deal Block" data-label="Smyths Toys │ In stock - £54.99" data-dimension48="Smyths Toys │ In stock - £54.99" data-dimension25=""><strong>In stock - £54.99</strong></a><br><br>You can secure your Ocarina of Time Remake pre-order at Smyths Toys right now. It'll mean losing out on the Nintendo UK pre-order bonus, but on the plus side, it's £4 cheaper here today.<a class="view-deal button" href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank" rel="nofollow" data-dimension112="2d3e1864-ac37-11f1-ad65-e5cb58a2d327" data-action="Deal Block" data-label="Smyths Toys │ In stock - £54.99" data-dimension48="Smyths Toys │ In stock - £54.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="7950443e-ac37-11f1-9821-1dbc3c16ae41" data-action="Deal Block" data-label="Nintendo Store │ In stock - £58.99" data-dimension48="Nintendo Store │ In stock - £58.99" href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LSdP46F59ERg5Kx6eZHssE" name="Nintendo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LSdP46F59ERg5Kx6eZHssE.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Nintendo Store │</strong><a href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank" data-dimension112="7950443e-ac37-11f1-9821-1dbc3c16ae41" data-action="Deal Block" data-label="Nintendo Store │ In stock - £58.99" data-dimension48="Nintendo Store │ In stock - £58.99" data-dimension25=""><strong>In stock - £58.99</strong></a><br><br>The official Nintendo Store Ocarina of Time Remake pre-orders are live, and they even come with a set of 3D replicas of the Spiritual Stones. Just be prepared to be put in an hour-long queue to grab your copy.<a class="view-deal button" href="https://www.smythstoys.com/uk/en-gb/gaming-and-tech/pre-order-games/nintendo-switch-2-pre-order-games/the-legend-of-zelda-ocarina-of-time-nintendo-switch-2/p/263650" target="_blank" rel="nofollow" data-dimension112="7950443e-ac37-11f1-9821-1dbc3c16ae41" data-action="Deal Block" data-label="Nintendo Store │ In stock - £58.99" data-dimension48="Nintendo Store │ In stock - £58.99" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="438f3fd2-ac3a-11f1-accd-29f1c4ef341e" data-action="Deal Block" data-label="Very | Check stock" data-dimension48="Very | Check stock" href="https://www.very.co.uk/search/the-legend-of-zelda-ocarina-of-time" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="EuWETWzkMJdMV7ozdfQJx3" name="verylogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/EuWETWzkMJdMV7ozdfQJx3.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Very | </strong><a href="https://www.very.co.uk/search/the-legend-of-zelda-ocarina-of-time" target="_blank" data-dimension112="438f3fd2-ac3a-11f1-accd-29f1c4ef341e" data-action="Deal Block" data-label="Very | Check stock" data-dimension48="Very | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>We're still waiting on Very to drop Legend of Zelda: Ocarina of Time pre-orders in the UK, but this retailer is usually pretty speedy. Keep a close eye here if Smyths Toys runs out. <a class="view-deal button" href="https://www.very.co.uk/search/the-legend-of-zelda-ocarina-of-time" target="_blank" rel="nofollow" data-dimension112="438f3fd2-ac3a-11f1-accd-29f1c4ef341e" data-action="Deal Block" data-label="Very | Check stock" data-dimension48="Very | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="438f404a-ac3a-11f1-ad66-6d5107baa6ff" data-action="Deal Block" data-label="Amazon | Check stock" data-dimension48="Amazon | Check stock" href="https://www.amazon.co.uk/s?k=the+legend+of+zelda+ocarina+of+time&crid=1X3Y5J52SDW9A&sprefix=the+legend+of+zelda+ocarina+of+time+%2Caps%2C141&ref=nb_sb_noss_2" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="KmipYnbXFD8AoqWvXz8GZf" name="Logo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/KmipYnbXFD8AoqWvXz8GZf.jpg" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Amazon | </strong><a href="https://www.amazon.co.uk/s?k=the+legend+of+zelda+ocarina+of+time&crid=1X3Y5J52SDW9A&sprefix=the+legend+of+zelda+ocarina+of+time+%2Caps%2C141&ref=nb_sb_noss_2" target="_blank" data-dimension112="438f404a-ac3a-11f1-ad66-6d5107baa6ff" data-action="Deal Block" data-label="Amazon | Check stock" data-dimension48="Amazon | Check stock" data-dimension25=""><strong>Check stock </strong></a></p><p>Amazon UK is also yet to drop its Ocarina of Time pre-orders this morning, but is usually pretty solid in the UK. This one's just a waiting game, but it's worth keeping an eye out for that speedy delivery.<a class="view-deal button" href="https://www.amazon.co.uk/s?k=the+legend+of+zelda+ocarina+of+time&crid=1X3Y5J52SDW9A&sprefix=the+legend+of+zelda+ocarina+of+time+%2Caps%2C141&ref=nb_sb_noss_2" target="_blank" rel="nofollow" data-dimension112="438f404a-ac3a-11f1-ad66-6d5107baa6ff" data-action="Deal Block" data-label="Amazon | Check stock" data-dimension48="Amazon | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="438f40b8-ac3a-11f1-83b5-39f88daae302" data-action="Deal Block" data-label="Argos | Check stock" data-dimension48="Argos | Check stock" href="https://www.argos.co.uk/search/the-legend-of-zelda-ocarina-of-time/?clickOrigin=searchbar:search:term:the+legend+of+zelda+ocarina+of+time" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="5KMavuuUVWhphEjVYaX3YA" name="argoslogo" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/5KMavuuUVWhphEjVYaX3YA.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Argos | </strong><a href="https://www.argos.co.uk/search/the-legend-of-zelda-ocarina-of-time/?clickOrigin=searchbar:search:term:the+legend+of+zelda+ocarina+of+time" target="_blank" data-dimension112="438f40b8-ac3a-11f1-83b5-39f88daae302" data-action="Deal Block" data-label="Argos | Check stock" data-dimension48="Argos | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Nothing from Argos yet, but if you're interested in picking up your game right on release day it's worth checking back here regularly. <a class="view-deal button" href="https://www.argos.co.uk/search/the-legend-of-zelda-ocarina-of-time/?clickOrigin=searchbar:search:term:the+legend+of+zelda+ocarina+of+time" target="_blank" rel="nofollow" data-dimension112="438f40b8-ac3a-11f1-83b5-39f88daae302" data-action="Deal Block" data-label="Argos | Check stock" data-dimension48="Argos | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="438f4126-ac3a-11f1-9865-0b29cfa773b0" data-action="Deal Block" data-label="Currys | Check stock" data-dimension48="Currys | Check stock" href="https://www.currys.co.uk/search?q=the%20legend%20of%20zelda%20ocarina%20of%20time" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:250px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="ge4TonB9A7yc7RSDHMGRdF" name="Currys.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ge4TonB9A7yc7RSDHMGRdF.jpg" mos="" align="middle" fullscreen="" width="250" height="250" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Currys | </strong><a href="https://www.currys.co.uk/search?q=the%20legend%20of%20zelda%20ocarina%20of%20time" target="_blank" data-dimension112="438f4126-ac3a-11f1-9865-0b29cfa773b0" data-action="Deal Block" data-label="Currys | Check stock" data-dimension48="Currys | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Currys could be worth waiting for. We often see additional bundle offers alongside high profile pre-orders here and Ocarina of Time likely won't be an exception. <a class="view-deal button" href="https://www.currys.co.uk/search?q=the%20legend%20of%20zelda%20ocarina%20of%20time" target="_blank" rel="nofollow" data-dimension112="438f4126-ac3a-11f1-9865-0b29cfa773b0" data-action="Deal Block" data-label="Currys | Check stock" data-dimension48="Currys | Check stock" data-dimension25="">View Deal</a></p></div><div class="product"><a data-dimension112="58c0ea38-ac3d-11f1-afe9-97d596826633" data-action="Deal Block" data-label="John Lewis | Check stock" data-dimension48="John Lewis | Check stock" href="https://www.johnlewis.com/search?search-term=The%20Legend%20of%20Zelda%20Ocarina%20of%20Time" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:630px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="eNewaWMkLf8Tu6XXjjTavc" name="John Lewis.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/eNewaWMkLf8Tu6XXjjTavc.jpg" mos="" align="middle" fullscreen="" width="630" height="630" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>John Lewis | </strong><a href="https://www.johnlewis.com/search?search-term=The%20Legend%20of%20Zelda%20Ocarina%20of%20Time" target="_blank" data-dimension112="58c0ea38-ac3d-11f1-afe9-97d596826633" data-action="Deal Block" data-label="John Lewis | Check stock" data-dimension48="John Lewis | Check stock" data-dimension25=""><strong>Check stock</strong></a></p><p>Don't sleep on John Lewis either. If there's a rush on stock, many pre-order hunters won't think to check here and the site actually has a pretty solid gaming roster on its shelves. <a class="view-deal button" href="https://www.johnlewis.com/search?search-term=The%20Legend%20of%20Zelda%20Ocarina%20of%20Time" target="_blank" rel="nofollow" data-dimension112="58c0ea38-ac3d-11f1-afe9-97d596826633" data-action="Deal Block" data-label="John Lewis | Check stock" data-dimension48="John Lewis | Check stock" data-dimension25="">View Deal</a></p></div><h2 class="article-body__section" id="section-faq"><span>FAQ</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qpQsK9CpK9odF4BrAQrss4" name="The Legend of Zelda 40th Anniversary Direct – 08_09_2026 1-1-56 screenshot" alt="Ocarina of time remake" src="https://cdn.mos.cms.futurecdn.net/qpQsK9CpK9odF4BrAQrss4.png" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><section class="article__schema-question"><h3>When is the Legend of Zelda Ocarina of Time Remake release date?</h3><article class="article__schema-answer"><p>The Legend of Zelda Ocarina of Time Remake launches on the Nintendo Switch 2 on November 5, 2026.</p></article></section><section class="article__schema-question"><h3>Is there a The Legend of Zelda Ocarina of Time Remake pre-order bonus?</h3><article class="article__schema-answer"><p>The Legend of Zelda Ocarina of Time Remake comes with a set of 3D replicas of the Spiritual Stones as a pre-order bonus if you grab the game physically or digitally through the official Nintendo UK online store.</p></article></section><section class="article__schema-question"><h3>Is there a The Legend of Zelda Ocarina of Time Remake Collector's Edition?</h3><article class="article__schema-answer"><p>Nintendo has not announced a The Legend of Zelda Ocarina of Time Remake Collector's Edition, however, physical copies of the Switch 2 game feature a special foil cover while supplies last. <br><br>Additionally, a <a href="https://www.gamesradar.com/platforms/nintendo-switch-2/where-to-buy-the-legend-of-zelda-nintendo-switch-2-how-to-find-your-best-shot-at-a-pre-order/">limited Legend of Zelda Nintendo Switch 2 and Switch 2 Pro Controller</a> were unveiled alongside the new game, which are expected to launch on October 29, 2026.</p></article></section><section class="article__schema-question"><h3>Is The Legend of Zelda Ocarina of Time Remake a full physical release?</h3><article class="article__schema-answer"><p>The Legend Of Zelda Ocarina of Time Remake is not a game-key card release, and the full estimated 27 GB game will be available in the Switch 2 cartridge upon release later this year.</p></article></section><p><em>Want more Ocarina of Time Remake goodies? Check out </em><a href="https://www.gamesradar.com/toys-collectibles/nintendo-announces-electronic-master-sword-to-accompany-new-legend-of-zelda-ocarina-of-time-remake-as-well-as-a-playable-ocarina/"><em>Hasbro's new electronic Master Sword</em></a><em> and the </em><a href="https://www.gamesradar.com/toys-collectibles/new-lego-legend-of-zelda-link-and-epona-set-revealed/"><em>new Lego Link and Epona set</em></a><em> and the </em><a href="https://www.gamesradar.com/toys-collectibles/best-legend-of-zelda-merch/"><em>best Legend of Zelda merch</em></a><em> while you're here.</em></p>
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                                                            <title><![CDATA[ Kratos actor Christopher Judge says God of War Laufey is "a banger" and "people are going to be blown away" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Ever since <a href="https://www.gamesradar.com/god-of-war-laufey-guide/">God of War Laufey</a> was revealed this past summer, fans have been squabbling over Sony Santa Monica's decision to move aside Kratos as the game's main protagonist in favor of his second wife and mother to Atreus, Laufey. Well, that debate has now been ended quite decisively, as none other than Kratos actor Christopher Judge has stepped in with an unequivocal stamp of approval for the upcoming sequel.</p><p>"It's a banger," Judge said during a Fan Expo Canada panel (via <a href="https://collider.com/god-of-war-laufey-christopher-judge-kratos-faye-releationship-key/" target="_blank">Collider</a>) "People are going to be blown away." Speaking directly to Woll's casting, Judge added, "She's so beloved in so many fandoms, and man, she brings it. She absolutely brings it."</p><p>Indeed, Woll is a beloved and prolific actor with major roles across TV, film, and video games. She's known as Jessica Hamby in True Blood, Karen Page in the MCU, and Faye, or Laufey, in the Norse era of Sony's God of War games. Though she was briefly seen, dead, in the first God of War from 2018, she appeared more prominently in cutscenes in God of War Ragnarok, and Laufey will be her first appearance as a playable character in the series. And if Judge is correct, you won't want to go back.</p><p>We saw plenty of Faye's moveset in the 20 minutes of footage shown in <a href="https://www.gamesradar.com/games/god-of-war/new-god-of-war-game-starring-kratos-wife-faye-announced-with-20-minutes-of-footage/">God of War Laufey's announcement</a>, and the nimble, acrobatic hero couldn't be more different to the hulking, lumbering Kratos. <a href="https://www.gamesradar.com/games/god-of-war/god-of-war-laufey-star-deborah-ann-woll-says-kratos-gameplay-is-so-fantastic-because-hes-such-a-heavy-hitter-but-new-protagonist-faye-is-just-as-strong-and-just-as-good-a-warrior/">Woll herself previously called Kratos's gameplay "fantastic because he's such a heavy hitter," but added that Faye is "just as strong and just as good a warrior."</a> Of course, if you've spent any time on the internet ever, you won't be surprised to hear <a href="https://www.gamesradar.com/games/god-of-war/negative-reactions-to-god-of-war-laufey-dont-bother-star-deborah-ann-woll-i-just-know-its-great/">there were some negative reactions to Laufey being the main protagonist, which Woll has wisely shrugged off</a>.</p><p>God of War Laufey hits PS5 on February 16, 2027.</p><p><a href="https://www.gamesradar.com/games/god-of-war/god-of-war-laufey-proves-women-are-still-gaining-ground-in-gaming-and-im-thrilled-kratos-is-sitting-this-one-out/"><em>God of War Laufey proves women are still gaining ground in gaming, and I'm thrilled Kratos is sitting this one out</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xbv5gX"></div>                            </div>                            <script src="https://kwizly.com/embed/Xbv5gX.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/god-of-war/kratos-actor-christopher-judge-says-god-of-war-laufey-is-a-banger-and-people-are-going-to-be-blown-away/</link>
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                            <![CDATA[ The judge drops the gavel on the God of War Laufey debate ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 21:25:46 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Sep 2026 23:01:54 +0000</updated>
                                                                                                                                            <category><![CDATA[God of War]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                                                                <author><![CDATA[ jordan.gerblick@futurenet.com (Jordan Gerblick) ]]></author>                    <dc:creator><![CDATA[ Jordan Gerblick ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Kratos in God of War: Ragnarok]]></media:description>                                                            <media:text><![CDATA[Kratos in God of War: Ragnarok]]></media:text>
                                <media:title type="plain"><![CDATA[Kratos in God of War: Ragnarok]]></media:title>
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                                <p>Ever since <a href="https://www.gamesradar.com/god-of-war-laufey-guide/">God of War Laufey</a> was revealed this past summer, fans have been squabbling over Sony Santa Monica's decision to move aside Kratos as the game's main protagonist in favor of his second wife and mother to Atreus, Laufey. Well, that debate has now been ended quite decisively, as none other than Kratos actor Christopher Judge has stepped in with an unequivocal stamp of approval for the upcoming sequel.</p><p>"It's a banger," Judge said during a Fan Expo Canada panel (via <a href="https://collider.com/god-of-war-laufey-christopher-judge-kratos-faye-releationship-key/" target="_blank">Collider</a>) "People are going to be blown away." Speaking directly to Woll's casting, Judge added, "She's so beloved in so many fandoms, and man, she brings it. She absolutely brings it."</p><p>Indeed, Woll is a beloved and prolific actor with major roles across TV, film, and video games. She's known as Jessica Hamby in True Blood, Karen Page in the MCU, and Faye, or Laufey, in the Norse era of Sony's God of War games. Though she was briefly seen, dead, in the first God of War from 2018, she appeared more prominently in cutscenes in God of War Ragnarok, and Laufey will be her first appearance as a playable character in the series. And if Judge is correct, you won't want to go back.</p><p>We saw plenty of Faye's moveset in the 20 minutes of footage shown in <a href="https://www.gamesradar.com/games/god-of-war/new-god-of-war-game-starring-kratos-wife-faye-announced-with-20-minutes-of-footage/">God of War Laufey's announcement</a>, and the nimble, acrobatic hero couldn't be more different to the hulking, lumbering Kratos. <a href="https://www.gamesradar.com/games/god-of-war/god-of-war-laufey-star-deborah-ann-woll-says-kratos-gameplay-is-so-fantastic-because-hes-such-a-heavy-hitter-but-new-protagonist-faye-is-just-as-strong-and-just-as-good-a-warrior/">Woll herself previously called Kratos's gameplay "fantastic because he's such a heavy hitter," but added that Faye is "just as strong and just as good a warrior."</a> Of course, if you've spent any time on the internet ever, you won't be surprised to hear <a href="https://www.gamesradar.com/games/god-of-war/negative-reactions-to-god-of-war-laufey-dont-bother-star-deborah-ann-woll-i-just-know-its-great/">there were some negative reactions to Laufey being the main protagonist, which Woll has wisely shrugged off</a>.</p><p>God of War Laufey hits PS5 on February 16, 2027.</p><p><a href="https://www.gamesradar.com/games/god-of-war/god-of-war-laufey-proves-women-are-still-gaining-ground-in-gaming-and-im-thrilled-kratos-is-sitting-this-one-out/"><em>God of War Laufey proves women are still gaining ground in gaming, and I'm thrilled Kratos is sitting this one out</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xbv5gX"></div>                            </div>                            <script src="https://kwizly.com/embed/Xbv5gX.js" async></script>
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                                                            <title><![CDATA[ New amiibo for Ocarina of Time remake look incredible, but what they unlock feels cursed ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Two new amiibo are on the way for <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">Ocarina of Time remake</a>, and they look fantastic - but what they unlock is seriously weirding me out. </p><p>Revealed during the latest Nintendo Direct livestream, these figures depict Young Link sitting on a stump with Navi the fairy and Young Zelda as she plays what I think might be the Ocarina of Time itself. As with all amiibo (and particularly the Legend of Zelda range like the new Mineru's Construct that just went up for pre-order <a href="https://www.amazon.com/amiiboTM-Minerus-Construct-Not-Machine-Specific/dp/B0H1JR49CC/" target="_blank">at Amazon</a>), they're impressively detailed so could be sold as mini statuettes in their own right... but that's just the tip of the iceberg, because they also unlock in-game items. In this case, deeply cursed masks of their former selves. </p><p>Yes, you'll be able to wear a mask of original Link or Zelda in all their polygonal glory after using these amiibo in the Ocarina of Time remake. Judging by the stream, there won't be any other benefit - just the ability to parade around in a chilling facsimile of their faces with one hell of a dead-eyed stare. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="bb48YBbDZkfgMoV6aq7wcG" name="The Legend of Zelda 40th Anniversary Direct – 09_09_2026 57-7 screenshot" alt="Young Link and Young Zelda amiibo alongside in-game Link wearing masks" src="https://cdn.mos.cms.futurecdn.net/bb48YBbDZkfgMoV6aq7wcG.png" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>While I understand the idea in principle, there's something unsettling about the execution; besides it feeling odd for Link to run around Hyrule <em>wearing his old face</em> like a pint-sized version of Michael Myers, it's jarring to see the crisp, highly detailed character model under a pixelated mug with edges so sharp they could cut someone.</p><p>Still, at least the amiibo themselves are fantastic. The attention to detail is every bit as meticulous as you'd expect from modern amiibo, and Link is a fun nod to the past. Taking a break on a log while Navi the fairy perches on his hand, this image is pulled directly from artwork for the original game. That makes it a neat ode to N64 Ocarina of Time that anyone who grew up with the game will appreciate.</p><p><em>This wasn't the only merch unveiled during the stream; besides the </em><a href="https://www.gamesradar.com/toys-collectibles/new-lego-legend-of-zelda-link-and-epona-set-revealed/"><em>reveal of a new Lego Link and Epona kit</em></a><em>, Nintendo just showed off </em><a href="https://www.gamesradar.com/toys-collectibles/nintendo-announces-electronic-master-sword-to-accompany-new-legend-of-zelda-ocarina-of-time-remake-as-well-as-a-playable-ocarina/"><em>an electronic Master Sword to accompany new Legend of Zelda Ocarina of Time Remake, as well as a playable ocarina</em></a><em>. These are shaping up to be some of the </em><a href="https://www.gamesradar.com/toys-collectibles/best-legend-of-zelda-merch/"><em>best Legend of Zelda merch</em></a><em> already...</em></p><ul><li><strong>See all Legend of Zelda amiibo </strong><a href="https://www.amazon.com/s?k=Legend+of+Zelda+amiibo&crid=2NFZIWBZ5WC86&sprefix=legend+of+zelda+amiibo%2Caps%2C210&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/toys-collectibles/new-amiibo-for-ocarina-of-time-remake-look-incredible-but-what-they-unlock-feels-cursed/</link>
                                                                            <description>
                            <![CDATA[ Ocarina of Time remake amiibo look great, but come with what I can only describe as deeply cursed unlockables ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 16:10:48 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Sep 2026 16:15:37 +0000</updated>
                                                                                                                                            <category><![CDATA[Toys & Collectibles]]></category>
                                                    <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                                                                <author><![CDATA[ benjamin.abbott@futurenet.com (Benjamin Abbott) ]]></author>                    <dc:creator><![CDATA[ Benjamin Abbott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/EbTqVCYA64K6bMTASqJCYW.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;ve been writing about games in one form or another since 2012, and my bylines include Metro, TechRadar, and PC Gamer. However, these days you&#039;ll find me managing GamesRadar+&#039;s tabletop gaming and toy coverage – I spend my time handling everything from board game reviews to the latest Lego news. I&#039;ve also been obsessed with Warhammer since the 1990s and enjoy nothing more than running tabletop RPGs like D&amp;D as a Dungeon Master, so if it involves rolling dice or nerdy collectibles, consider me interested! In my spare time I adore playing board games of all kinds and trying my hand at Magic: The Gathering (beware my goblin-heavy Red Deck Wins/RDW), as well crafting wargaming boards to fight over in 40K and Age of Sigmar. &lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Young Link and Young Zelda amiibo from Legend of Zelda Ocarina of Time remake, against a dark background]]></media:description>                                                            <media:text><![CDATA[Young Link and Young Zelda amiibo from Legend of Zelda Ocarina of Time remake, against a dark background]]></media:text>
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                                <p>Two new amiibo are on the way for <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">Ocarina of Time remake</a>, and they look fantastic - but what they unlock is seriously weirding me out. </p><p>Revealed during the latest Nintendo Direct livestream, these figures depict Young Link sitting on a stump with Navi the fairy and Young Zelda as she plays what I think might be the Ocarina of Time itself. As with all amiibo (and particularly the Legend of Zelda range like the new Mineru's Construct that just went up for pre-order <a href="https://www.amazon.com/amiiboTM-Minerus-Construct-Not-Machine-Specific/dp/B0H1JR49CC/" target="_blank">at Amazon</a>), they're impressively detailed so could be sold as mini statuettes in their own right... but that's just the tip of the iceberg, because they also unlock in-game items. In this case, deeply cursed masks of their former selves. </p><p>Yes, you'll be able to wear a mask of original Link or Zelda in all their polygonal glory after using these amiibo in the Ocarina of Time remake. Judging by the stream, there won't be any other benefit - just the ability to parade around in a chilling facsimile of their faces with one hell of a dead-eyed stare. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="bb48YBbDZkfgMoV6aq7wcG" name="The Legend of Zelda 40th Anniversary Direct – 09_09_2026 57-7 screenshot" alt="Young Link and Young Zelda amiibo alongside in-game Link wearing masks" src="https://cdn.mos.cms.futurecdn.net/bb48YBbDZkfgMoV6aq7wcG.png" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>While I understand the idea in principle, there's something unsettling about the execution; besides it feeling odd for Link to run around Hyrule <em>wearing his old face</em> like a pint-sized version of Michael Myers, it's jarring to see the crisp, highly detailed character model under a pixelated mug with edges so sharp they could cut someone.</p><p>Still, at least the amiibo themselves are fantastic. The attention to detail is every bit as meticulous as you'd expect from modern amiibo, and Link is a fun nod to the past. Taking a break on a log while Navi the fairy perches on his hand, this image is pulled directly from artwork for the original game. That makes it a neat ode to N64 Ocarina of Time that anyone who grew up with the game will appreciate.</p><p><em>This wasn't the only merch unveiled during the stream; besides the </em><a href="https://www.gamesradar.com/toys-collectibles/new-lego-legend-of-zelda-link-and-epona-set-revealed/"><em>reveal of a new Lego Link and Epona kit</em></a><em>, Nintendo just showed off </em><a href="https://www.gamesradar.com/toys-collectibles/nintendo-announces-electronic-master-sword-to-accompany-new-legend-of-zelda-ocarina-of-time-remake-as-well-as-a-playable-ocarina/"><em>an electronic Master Sword to accompany new Legend of Zelda Ocarina of Time Remake, as well as a playable ocarina</em></a><em>. These are shaping up to be some of the </em><a href="https://www.gamesradar.com/toys-collectibles/best-legend-of-zelda-merch/"><em>best Legend of Zelda merch</em></a><em> already...</em></p><ul><li><strong>See all Legend of Zelda amiibo </strong><a href="https://www.amazon.com/s?k=Legend+of+Zelda+amiibo&crid=2NFZIWBZ5WC86&sprefix=legend+of+zelda+amiibo%2Caps%2C210&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul>
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                                                            <title><![CDATA[ One huge change in the Ocarina of Time remake: full voice-acted cutscenes for everyone, except Link of course ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Nintendo has finally given us a substantial look at the incoming <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a>, revealing a number of big changes. There are a few that truly stand-out, like having a jump button and a quest log, and added voice-acting for various characters.</p><p>As you no doubt recall from the original, the only lines you hear through the game are Navi's incessant requests for your attention, and Link's shouts and grunts while delving through the various dungeons across Hyrule. Not any more, because the rest of the characters now have fully-voiced dialogue.</p><p>That includes Zelda, Saria, Princess Ruto of the Zora, Darunia of the Gorons, and yes, even Ganondorf himself, who is just as menacing in that encounter when he's on horseback. We get lines from each in the latest trailer, and it definitely gives an anachronistic shock at first.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/A0WX-jsir94" allowfullscreen></iframe></div></div><p>The voices themselves are more than adequate, but after 30 years, it's weird seeing anything related to Ocarina of Time with full dialog. Ganondorf is particularly tricky for my brain to register, possibly because I always thought he was scarier due to his silence. On the flipside, Zelda and Saria's voices are particularly spot on to how they always seemed in my head, and of course, Link remains completely silent. </p><p>The voice cast has yet to be revealed, which is classic Nintendo behavior. We'll probably have to wait until November to find out exactly who's behind these performances, but whomever they are, this must've been one of their more nerve-racking assignments.</p><p>Imagine being the first person to voice a character in a game that's been totally loved for three decades? Incredible pressure. But I can say they done decent job, at least from what we've seen thus far.</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/nintendo-says-zelda-ocarina-of-time-remake-isnt-aiming-for-realistic-graphics-and-thats-great-for-everyone-but-young-link/"><em>Nintendo says Zelda: Ocarina of Time remake isn't aiming "for realistic graphics," and that's great for everyone but Young Link</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMGBlO"></div>                            </div>                            <script src="https://kwizly.com/embed/eMGBlO.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/one-huge-change-in-the-ocarina-of-time-remake-full-voice-acted-cutscenes-for-everyone-except-link-of-course/</link>
                                                                            <description>
                            <![CDATA[ Nintendo's bringing the N64 staple into modern times ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 15:45:35 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Sep 2026 15:46:13 +0000</updated>
                                                                                                                                            <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anthony McGlynn ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Ho98fjFoKZx5B8fUtAtzdW.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Ocarina of time remake ]]></media:description>                                                            <media:text><![CDATA[Ocarina of time remake ]]></media:text>
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                                <p>Nintendo has finally given us a substantial look at the incoming <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a>, revealing a number of big changes. There are a few that truly stand-out, like having a jump button and a quest log, and added voice-acting for various characters.</p><p>As you no doubt recall from the original, the only lines you hear through the game are Navi's incessant requests for your attention, and Link's shouts and grunts while delving through the various dungeons across Hyrule. Not any more, because the rest of the characters now have fully-voiced dialogue.</p><p>That includes Zelda, Saria, Princess Ruto of the Zora, Darunia of the Gorons, and yes, even Ganondorf himself, who is just as menacing in that encounter when he's on horseback. We get lines from each in the latest trailer, and it definitely gives an anachronistic shock at first.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/A0WX-jsir94" allowfullscreen></iframe></div></div><p>The voices themselves are more than adequate, but after 30 years, it's weird seeing anything related to Ocarina of Time with full dialog. Ganondorf is particularly tricky for my brain to register, possibly because I always thought he was scarier due to his silence. On the flipside, Zelda and Saria's voices are particularly spot on to how they always seemed in my head, and of course, Link remains completely silent. </p><p>The voice cast has yet to be revealed, which is classic Nintendo behavior. We'll probably have to wait until November to find out exactly who's behind these performances, but whomever they are, this must've been one of their more nerve-racking assignments.</p><p>Imagine being the first person to voice a character in a game that's been totally loved for three decades? Incredible pressure. But I can say they done decent job, at least from what we've seen thus far.</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/nintendo-says-zelda-ocarina-of-time-remake-isnt-aiming-for-realistic-graphics-and-thats-great-for-everyone-but-young-link/"><em>Nintendo says Zelda: Ocarina of Time remake isn't aiming "for realistic graphics," and that's great for everyone but Young Link</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMGBlO"></div>                            </div>                            <script src="https://kwizly.com/embed/eMGBlO.js" async></script>
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                                                            <title><![CDATA[ The Legend of Zelda: Ocarina of Time remake fixes rolling spam and adds the jump button players demanded 28 years ago ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a> appears to largely be faithful to the design of the original, but Nintendo has introduced a couple of core gameplay tweaks that some players have been waiting decades for. There's now a dedicated jump button, and you no longer have to spam the roll button to move faster.</p><p>In the original Ocarina of Time on N64, you'd automatically jump by running towards a ledge, but there was no way to jump whenever you wanted to. While the game was certainly designed around this limitation, it seemed weird even at the time, especially given the prominence of the jump-driven Super Mario 64 on the same platform.</p><p>Players have complained about Ocarina of Time's lack of jump button since the game launched 28 years ago, but now you can simply tap a button to hop. Plus, you can swing the camera around with the right stick, something else that wasn't possible on N64. Zelda producer Eiji Aonuma admits in today's gameplay demonstration that both these features "might seem obvious for those of you who have played recent games in the series," but they do both mark major changes for the 28-year-old original.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/PQvD3p2yGwc" allowfullscreen></iframe></div></div><p>Another key change: in the original game, repeatedly rolling forward is slightly faster than running. To this day, even speedrunners make use of that rolling technique to get around faster. But in the remake, you can hold down the roll button to have Link burst into a speedy sprint. There doesn't appear to be any stamina meter holding you back from dashing forever, so it looks like there's a new fastest way to get around.</p><p>I've played through Ocarina of Time more times than I can count, but I'm not fully convinced by the remake. Hyrule appears to be largely unchanged from how it debuted in 1998 aside from the new visuals, and <a href="https://www.gamesradar.com/games/the-legend-of-zelda/nintendo-says-zelda-ocarina-of-time-remake-isnt-aiming-for-realistic-graphics-and-thats-great-for-everyone-but-young-link/">I'm not sure I love that new graphical treatment</a>. So I'm not convinced this remake is a meaningful upgrade over the original. But I'm glad to see Nintendo's at least willing to make a few core gameplay tweaks to get this remake feeling a little fresher.</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-release-date-set-for-november-as-nintendo-joins-gta-6-in-a-weird-month/"><em>Zelda: Ocarina of Time remake release date set for November as Nintendo joins GTA 6 in a weird month.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9RNyX"></div>                            </div>                            <script src="https://kwizly.com/embed/O9RNyX.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-fixes-rolling-spam-and-adds-the-jump-button-players-demanded-28-years-ago/</link>
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                            <![CDATA[ Nintendo is introducing some key gameplay changes for the remake ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 15:05:35 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Sep 2026 15:25:31 +0000</updated>
                                                                                                                                            <category><![CDATA[The Legend of Zelda]]></category>
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                                                                                                <author><![CDATA[ dustin.bailey@futurenet.com (Dustin Bailey) ]]></author>                    <dc:creator><![CDATA[ Dustin Bailey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/j8jDhQh7y8VawwTuRvrNbn.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Link is inhaled by Jabu-Jabu in The Legend of Zelda: Ocarina of Time remake]]></media:description>                                                            <media:text><![CDATA[Link is inhaled by Jabu-Jabu in The Legend of Zelda: Ocarina of Time remake]]></media:text>
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                                <p><a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a> appears to largely be faithful to the design of the original, but Nintendo has introduced a couple of core gameplay tweaks that some players have been waiting decades for. There's now a dedicated jump button, and you no longer have to spam the roll button to move faster.</p><p>In the original Ocarina of Time on N64, you'd automatically jump by running towards a ledge, but there was no way to jump whenever you wanted to. While the game was certainly designed around this limitation, it seemed weird even at the time, especially given the prominence of the jump-driven Super Mario 64 on the same platform.</p><p>Players have complained about Ocarina of Time's lack of jump button since the game launched 28 years ago, but now you can simply tap a button to hop. Plus, you can swing the camera around with the right stick, something else that wasn't possible on N64. Zelda producer Eiji Aonuma admits in today's gameplay demonstration that both these features "might seem obvious for those of you who have played recent games in the series," but they do both mark major changes for the 28-year-old original.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/PQvD3p2yGwc" allowfullscreen></iframe></div></div><p>Another key change: in the original game, repeatedly rolling forward is slightly faster than running. To this day, even speedrunners make use of that rolling technique to get around faster. But in the remake, you can hold down the roll button to have Link burst into a speedy sprint. There doesn't appear to be any stamina meter holding you back from dashing forever, so it looks like there's a new fastest way to get around.</p><p>I've played through Ocarina of Time more times than I can count, but I'm not fully convinced by the remake. Hyrule appears to be largely unchanged from how it debuted in 1998 aside from the new visuals, and <a href="https://www.gamesradar.com/games/the-legend-of-zelda/nintendo-says-zelda-ocarina-of-time-remake-isnt-aiming-for-realistic-graphics-and-thats-great-for-everyone-but-young-link/">I'm not sure I love that new graphical treatment</a>. So I'm not convinced this remake is a meaningful upgrade over the original. But I'm glad to see Nintendo's at least willing to make a few core gameplay tweaks to get this remake feeling a little fresher.</p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-release-date-set-for-november-as-nintendo-joins-gta-6-in-a-weird-month/"><em>Zelda: Ocarina of Time remake release date set for November as Nintendo joins GTA 6 in a weird month.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9RNyX"></div>                            </div>                            <script src="https://kwizly.com/embed/O9RNyX.js" async></script>
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                                                            <title><![CDATA[ Nintendo says Zelda: Ocarina of Time remake isn't aiming "for realistic graphics," and that's great for everyone but Young Link ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Nintendo has unveiled the first footage of <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide">The Legend of Zelda: Ocarina of Time Remake</a>, and Nintendo hired that man. </p><p>As part of <a href="https://www.gamesradar.com/games/events-conferences/zelda-direct-40-anniversary-time-stream-how-to-watch/"><u>The Legend of Zelda 40th anniversary Nintendo Direct</u></a>, series producer Eiji Aonuma revealed some live gameplay of the upcoming remake, showing the early moments of Link's adventure in Kokiri Forest and the Great Deku Tree. And to say it's quite a stark difference is certainly an understatement. Aonuma notes, "We had many discussions about what visual style we should use for this game, We decided that if Link's adventure took place in a world that has both been remade yet somewhat nostalgic, he would look like this."</p><p>Despite the change, Aonuma adds, "we didn't just aim for realistic graphics; we were particularly focused on reimagining them in a way that invoked nostalgia for the original game." This can be seen in some of the redesigns, like Link's tunic, which has a new textured appearance and pattern, while the Great Deku Tree has a ton of frayed branches to represent its facial hair, as opposed to the flatter design seen in the original.</p><p>Naturally, with any remake, visual differences are going to be hit-or-miss for everyone, but the realistic design is certainly a choice, even if it's not quite as uncanny as the Star Fox remake earlier this year. The environments have been updated in a way that generally looks lovely and is a natural update to what you'd imagine the game to look like in a semi-realistic style. </p><p>Weirdly, the worst looking part of the game is Link himself, at least in his younger form, some of the designs like Darunia and Ruto are spot on while Sheik has a fantastic looking redesign, but Link just ain't it, with exaggerated eyes and chubby cheeks he just looks a bit strange. The first look at the game in the stream was definitely weird to get to grips with, but it won me over as it went along, and thankfully adult Link isn't quite as strange-looking, so there's that. </p><p><em></em><a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remakes-mystery-developer-may-be-a-veteran-studio-that-a-nintendo-lead-wanted-to-see-play-a-central-role-in-the-series-moving-forward/"><em>Zelda: Ocarina of Time remake's mystery developer may be a veteran studio that a Nintendo lead wanted to see "play a central role" in the series moving forward</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMGBlO"></div>                            </div>                            <script src="https://kwizly.com/embed/eMGBlO.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/nintendo-says-zelda-ocarina-of-time-remake-isnt-aiming-for-realistic-graphics-and-thats-great-for-everyone-but-young-link/</link>
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                            <![CDATA[ Eyes as wide as Hyrule Field ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 14:51:29 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Sep 2026 15:49:05 +0000</updated>
                                                                                                                                            <category><![CDATA[The Legend of Zelda]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                <p>Nintendo has unveiled the first footage of <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide">The Legend of Zelda: Ocarina of Time Remake</a>, and Nintendo hired that man. </p><p>As part of <a href="https://www.gamesradar.com/games/events-conferences/zelda-direct-40-anniversary-time-stream-how-to-watch/"><u>The Legend of Zelda 40th anniversary Nintendo Direct</u></a>, series producer Eiji Aonuma revealed some live gameplay of the upcoming remake, showing the early moments of Link's adventure in Kokiri Forest and the Great Deku Tree. And to say it's quite a stark difference is certainly an understatement. Aonuma notes, "We had many discussions about what visual style we should use for this game, We decided that if Link's adventure took place in a world that has both been remade yet somewhat nostalgic, he would look like this."</p><p>Despite the change, Aonuma adds, "we didn't just aim for realistic graphics; we were particularly focused on reimagining them in a way that invoked nostalgia for the original game." This can be seen in some of the redesigns, like Link's tunic, which has a new textured appearance and pattern, while the Great Deku Tree has a ton of frayed branches to represent its facial hair, as opposed to the flatter design seen in the original.</p><p>Naturally, with any remake, visual differences are going to be hit-or-miss for everyone, but the realistic design is certainly a choice, even if it's not quite as uncanny as the Star Fox remake earlier this year. The environments have been updated in a way that generally looks lovely and is a natural update to what you'd imagine the game to look like in a semi-realistic style. </p><p>Weirdly, the worst looking part of the game is Link himself, at least in his younger form, some of the designs like Darunia and Ruto are spot on while Sheik has a fantastic looking redesign, but Link just ain't it, with exaggerated eyes and chubby cheeks he just looks a bit strange. The first look at the game in the stream was definitely weird to get to grips with, but it won me over as it went along, and thankfully adult Link isn't quite as strange-looking, so there's that. </p><p><em></em><a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remakes-mystery-developer-may-be-a-veteran-studio-that-a-nintendo-lead-wanted-to-see-play-a-central-role-in-the-series-moving-forward/"><em>Zelda: Ocarina of Time remake's mystery developer may be a veteran studio that a Nintendo lead wanted to see "play a central role" in the series moving forward</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMGBlO"></div>                            </div>                            <script src="https://kwizly.com/embed/eMGBlO.js" async></script>
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                                                            <title><![CDATA[ Leaked Zelda Switch 2 is officially out in October with the "game sold separately" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Nintendo officially announced The Legend of Zelda – 40th Anniversary Edition Switch 2 during its<a href="https://www.gamesradar.com/games/events-conferences/zelda-direct-40-anniversary-time-stream-how-to-watch/"> <u>Zelda Direct</u></a> on September 8 after<a href="https://www.gamesradar.com/hardware/this-leaked-legend-of-zelda-40th-anniversary-switch-2-console-better-be-real-because-im-already-desperate-to-buy-it/"> <u>plenty of spurting leaks in August</u></a>. The handheld will be available from October 29 – with <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a> sold separately.</p><p>So, it seems the special Switch 2 won't be included in any bundle deals – though Nintendo's existing <a href="https://www.gamesradar.com/hardware/nintendo-reveals-its-first-price-hiked-switch-2-bundles-but-i-wouldnt-recommend-waiting-for-them/"><u>price-hiked Switch 2 bundles</u></a> are underwhelming. Instead, Zelda fans can expect to see a 40th Anniversary Nintendo Switch 2 Pro Controller, which matches the special Switch 2 console with its emerald and gold decals, as well as a 40th Anniversary screen protector and carrying case, which also shows off the mighty Triforce. You'll also have the option to buy the Zelda Switch 2 with a display stand. </p><p>Though, Nintendo disclaims that the Zelda Switch 2 with a display stand will be exclusive to the Nintendo store, including its brick-and-mortar locations in New York and San Francisco. Pre-orders for the 40th Anniversary Edition Switch 2 stuff will otherwise likely go live at<a href="https://www.nintendo.com/us/store/hardware/" target="_blank"> <u>Nintendo</u></a> first, but then they'll make their way to other retailers like<a href="https://www.amazon.com/Nintendo-Switch-2-System/dp/B0F3GWXLTS" target="_blank"> <u>Amazon</u></a> and<a href="https://www.bestbuy.com/product/switch-2-system/J7GSL57TGH/sku/6614313" target="_blank"> <u>Best Buy</u></a>.</p><p>We don't know how much any of it will cost internationally yet, but <a href="https://www.nintendo.co.jp/corporate/release/en/2026/260908_2.html" target="_blank"><u>a press release</u></a> from Nintendo's Japanese wing lists the Zelda Switch 2 console as 62,980 yen, which is about $400, while the Pro Controller plus display stand is priced at 12,980 yen, or $80. The carrying case and screen protector will cost 3,980 yen in Japan, or approximately $25 – though you should remember all Nintendo hardware is generally priced lower in Japan. The Japan-language Switch 2 is 59,980 yen, for example, which equates to around $385, while the multi-language Switch 2 is currently available in the US at $499. And yet the Triforce beckons...<br><br>The Legend of <a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-release-date-set-for-november-as-nintendo-joins-gta-6-in-a-weird-month/">Zelda: Ocarina of Time remake release date</a> is set for November 5, with seemingly no concern for <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a>. <br><br><a href="https://www.gamesradar.com/platforms/nintendo-switch-2/where-to-buy-the-legend-of-zelda-nintendo-switch-2-how-to-find-your-best-shot-at-a-pre-order/"><em>Where to buy the Legend of Zelda Nintendo Switch 2, how to find your best shot at a pre-order.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X11MbX"></div>                            </div>                            <script src="https://kwizly.com/embed/X11MbX.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/leaked-zelda-switch-2-is-officially-out-in-october-with-the-game-sold-separately/</link>
                                                                            <description>
                            <![CDATA[ The Legend of Zelda – 40th Anniversary Edition Switch 2 is really real ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 14:48:29 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Sep 2026 15:49:39 +0000</updated>
                                                                                                                                            <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ ashley.bardhan@futurenet.com (Ashley Bardhan) ]]></author>                    <dc:creator><![CDATA[ Ashley Bardhan ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/XLhHUVZSAcPehPBc9sGz8e.jpeg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The Legend of Zelda Switch 2 displays Link gazing at Navi in the Ocarina of Time remake]]></media:description>                                                            <media:text><![CDATA[The Legend of Zelda Switch 2 displays Link gazing at Navi in the Ocarina of Time remake]]></media:text>
                                <media:title type="plain"><![CDATA[The Legend of Zelda Switch 2 displays Link gazing at Navi in the Ocarina of Time remake]]></media:title>
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                                <p>Nintendo officially announced The Legend of Zelda – 40th Anniversary Edition Switch 2 during its<a href="https://www.gamesradar.com/games/events-conferences/zelda-direct-40-anniversary-time-stream-how-to-watch/"> <u>Zelda Direct</u></a> on September 8 after<a href="https://www.gamesradar.com/hardware/this-leaked-legend-of-zelda-40th-anniversary-switch-2-console-better-be-real-because-im-already-desperate-to-buy-it/"> <u>plenty of spurting leaks in August</u></a>. The handheld will be available from October 29 – with <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a> sold separately.</p><p>So, it seems the special Switch 2 won't be included in any bundle deals – though Nintendo's existing <a href="https://www.gamesradar.com/hardware/nintendo-reveals-its-first-price-hiked-switch-2-bundles-but-i-wouldnt-recommend-waiting-for-them/"><u>price-hiked Switch 2 bundles</u></a> are underwhelming. Instead, Zelda fans can expect to see a 40th Anniversary Nintendo Switch 2 Pro Controller, which matches the special Switch 2 console with its emerald and gold decals, as well as a 40th Anniversary screen protector and carrying case, which also shows off the mighty Triforce. You'll also have the option to buy the Zelda Switch 2 with a display stand. </p><p>Though, Nintendo disclaims that the Zelda Switch 2 with a display stand will be exclusive to the Nintendo store, including its brick-and-mortar locations in New York and San Francisco. Pre-orders for the 40th Anniversary Edition Switch 2 stuff will otherwise likely go live at<a href="https://www.nintendo.com/us/store/hardware/" target="_blank"> <u>Nintendo</u></a> first, but then they'll make their way to other retailers like<a href="https://www.amazon.com/Nintendo-Switch-2-System/dp/B0F3GWXLTS" target="_blank"> <u>Amazon</u></a> and<a href="https://www.bestbuy.com/product/switch-2-system/J7GSL57TGH/sku/6614313" target="_blank"> <u>Best Buy</u></a>.</p><p>We don't know how much any of it will cost internationally yet, but <a href="https://www.nintendo.co.jp/corporate/release/en/2026/260908_2.html" target="_blank"><u>a press release</u></a> from Nintendo's Japanese wing lists the Zelda Switch 2 console as 62,980 yen, which is about $400, while the Pro Controller plus display stand is priced at 12,980 yen, or $80. The carrying case and screen protector will cost 3,980 yen in Japan, or approximately $25 – though you should remember all Nintendo hardware is generally priced lower in Japan. The Japan-language Switch 2 is 59,980 yen, for example, which equates to around $385, while the multi-language Switch 2 is currently available in the US at $499. And yet the Triforce beckons...<br><br>The Legend of <a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-release-date-set-for-november-as-nintendo-joins-gta-6-in-a-weird-month/">Zelda: Ocarina of Time remake release date</a> is set for November 5, with seemingly no concern for <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a>. <br><br><a href="https://www.gamesradar.com/platforms/nintendo-switch-2/where-to-buy-the-legend-of-zelda-nintendo-switch-2-how-to-find-your-best-shot-at-a-pre-order/"><em>Where to buy the Legend of Zelda Nintendo Switch 2, how to find your best shot at a pre-order.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X11MbX"></div>                            </div>                            <script src="https://kwizly.com/embed/X11MbX.js" async></script>
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                                                            <title><![CDATA[ Zelda: Ocarina of Time remake release date set for November as Nintendo joins GTA 6 in a weird month ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">Legend of Zelda: Ocarina of Time remake</a> release date is set for November 5, Nintendo announced at today's big <a href="https://www.gamesradar.com/games/events-conferences/zelda-direct-40-anniversary-time-stream-how-to-watch/">Zelda Nintendo Direct</a> showcase.</p><p><a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide">The Ocarina of Time remake</a> release date joins a strange November which notably includes GTA 6, due November 19. GTA 6 is, of course, only coming to PS5 and Xbox Series X, not Nintendo Switch 2. </p><p>Thanks to GTA 6, many games have already shifted their release dates out of November, creating an absurdly stuffed October. Nintendo and Rockstar are currently the marquee publishers for November itself. </p><p>That leaked <a href="https://www.gamesradar.com/games/the-legend-of-zelda/leaked-zelda-switch-2-is-officially-out-in-october-with-the-game-sold-separately/"><u>Zelda Switch 2 console is coming</u></a> just before November on October 29, albeit with the game sold separately. Similarly, a <a href="https://www.gamesradar.com/toys-collectibles/new-lego-legend-of-zelda-link-and-epona-set-revealed/"><u>new Lego Legend of Zelda Link and Epona set</u></a> was briefly revealed in the Direct. </p><p>Per our big list of <a href="https://www.gamesradar.com/upcoming-switch-2-games/"><u>upcoming Switch 2 games</u></a>, the Ocarina of Time remake is the tentpole release for November, and the biggest Nintendo game of the holiday season. </p><p>This month, the console is getting Fire Emblem: Fortune's Weave (September 17) alongside third-party releases like <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-is-coming-next-month-as-a-free-upgrade-for-all-players-and-everyones-getting-free-expansions-today/"><u>The Witcher 3: Wild Hunt Remastered</u></a> (September 29) and Trails in the Sky 2nd Chapter (also September 17).</p><p>In October, Switch 2 owners can look forward to Rayman Legends Retold (October 1), the Octopath Traveler duo pack (also October 1), and Call of Duty: Modern Warfare 4 (October 23). The big Nintendo release for the month is Nintendo Switch Sports Resort (October 22). </p><p>December is currently looking a little light, with a Switch 2 edition of Xenoblade Chronicles 3 leading the pack. The Xenoblade Chronicles 2 Switch 2 update was one of the console's best, so that might actually be enough for some JRPG fans. </p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/nintendo-says-zelda-ocarina-of-time-remake-isnt-aiming-for-realistic-graphics-and-thats-great-for-everyone-but-young-link/"><u><em>Nintendo says Zelda: Ocarina of Time remake isn't aiming "for realistic graphics," and that's great for everyone but Young Link</em></u></a><em>. </em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remake-release-date-set-for-november-as-nintendo-joins-gta-6-in-a-weird-month/</link>
                                                                            <description>
                            <![CDATA[ Nintendo and Rockstar fill out the fall ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 14:35:22 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Sep 2026 15:49:05 +0000</updated>
                                                                                                                                            <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ austin.wood@futurenet.com (Austin Wood) ]]></author>                    <dc:creator><![CDATA[ Austin Wood ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Ocarina of Time remake Link ]]></media:description>                                                            <media:text><![CDATA[Ocarina of Time remake Link ]]></media:text>
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                                <p>The <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">Legend of Zelda: Ocarina of Time remake</a> release date is set for November 5, Nintendo announced at today's big <a href="https://www.gamesradar.com/games/events-conferences/zelda-direct-40-anniversary-time-stream-how-to-watch/">Zelda Nintendo Direct</a> showcase.</p><p><a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide">The Ocarina of Time remake</a> release date joins a strange November which notably includes GTA 6, due November 19. GTA 6 is, of course, only coming to PS5 and Xbox Series X, not Nintendo Switch 2. </p><p>Thanks to GTA 6, many games have already shifted their release dates out of November, creating an absurdly stuffed October. Nintendo and Rockstar are currently the marquee publishers for November itself. </p><p>That leaked <a href="https://www.gamesradar.com/games/the-legend-of-zelda/leaked-zelda-switch-2-is-officially-out-in-october-with-the-game-sold-separately/"><u>Zelda Switch 2 console is coming</u></a> just before November on October 29, albeit with the game sold separately. Similarly, a <a href="https://www.gamesradar.com/toys-collectibles/new-lego-legend-of-zelda-link-and-epona-set-revealed/"><u>new Lego Legend of Zelda Link and Epona set</u></a> was briefly revealed in the Direct. </p><p>Per our big list of <a href="https://www.gamesradar.com/upcoming-switch-2-games/"><u>upcoming Switch 2 games</u></a>, the Ocarina of Time remake is the tentpole release for November, and the biggest Nintendo game of the holiday season. </p><p>This month, the console is getting Fire Emblem: Fortune's Weave (September 17) alongside third-party releases like <a href="https://www.gamesradar.com/games/the-witcher/the-witcher-3-remastered-is-coming-next-month-as-a-free-upgrade-for-all-players-and-everyones-getting-free-expansions-today/"><u>The Witcher 3: Wild Hunt Remastered</u></a> (September 29) and Trails in the Sky 2nd Chapter (also September 17).</p><p>In October, Switch 2 owners can look forward to Rayman Legends Retold (October 1), the Octopath Traveler duo pack (also October 1), and Call of Duty: Modern Warfare 4 (October 23). The big Nintendo release for the month is Nintendo Switch Sports Resort (October 22). </p><p>December is currently looking a little light, with a Switch 2 edition of Xenoblade Chronicles 3 leading the pack. The Xenoblade Chronicles 2 Switch 2 update was one of the console's best, so that might actually be enough for some JRPG fans. </p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/nintendo-says-zelda-ocarina-of-time-remake-isnt-aiming-for-realistic-graphics-and-thats-great-for-everyone-but-young-link/"><u><em>Nintendo says Zelda: Ocarina of Time remake isn't aiming "for realistic graphics," and that's great for everyone but Young Link</em></u></a><em>. </em></p>
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                                                            <title><![CDATA[ New Lego Legend of Zelda Link and Epona set revealed ]]></title>
                                                                                                <dc:content><![CDATA[ <p>A new Lego Legend of Zelda set has been announced in a blink-and-you'll-miss-it reveal during the latest Nintendo Direct livestream. </p><p>As is only right considering the imminent release for Ninty's <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">Ocarina of Time remake</a>, the latest kit depicts Link and Epona striking a heroic pose on a small slice of Hyrule Field. This one isn't like the other Lego Legend of Zelda sets so far, though; rather than being a diorama with the usual minifigures (as seen in the Final Battle set that hit <a href="https://www.lego.com/en-us/product/ocarina-of-time-the-final-battle-77093" target="_blank">the Lego store</a> earlier this year or the now-retired <a href="https://www.gamesradar.com/toys-collectibles/lego-great-deku-tree-2-in-1-77092-review/">Lego Great Deku Tree</a>), it's one of the company's larger 'big' figures. </p><p>There's no word yet on when this kit will be launching, though. In fact, we don't even know this model's price. However, we can make an educated guess. Lego doesn't typically show off kits too far ahead of launch, so if I had to guess, I think we'll see this one hitting shelves in early October, November, or December. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="adzt7KkQ5rWSv9aov56yi3" name="The Legend of Zelda 40th Anniversary Direct – 09_09_2026 36-16 screenshot" alt="Lego Link and Epona models beside logos for Lego and The Legend of Zelda, all against a dark background" src="https://cdn.mos.cms.futurecdn.net/adzt7KkQ5rWSv9aov56yi3.png" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Lego)</span></figcaption></figure><p>From what I can tell, this model may not have to be displayed with Epona rearing up. The bottom of her hind legs and the knees of her front legs seem to be hinged, so if I had to guess, you can <em>probably </em>pose her however you like. (The base certainly looks big enough to accommodate all four hooves being on the ground, if barely.) </p><p>I think it's a similar story for Link. His arms, hands, and head look as though they can be twisted, though based on the angle I can't be sure about the legs. It's possible he'll take a leaf out of <a href="https://www.gamesradar.com/toys-collectibles/lego-luigi-and-mach-8-review/">Lego Luigi & Mach 8</a>'s book in that his top half is flexible, but his bottom half isn't.</p><p>Either way, this kit looks pretty manageable no matter whether you're coming back to Lego for the first time in years, have never built a set, or are a veteran of many models. While it's hard to gauge size from a screengrab, you can hazard a good guess based on the pieces used. Judging by the jagged two-stud pieces around Epona's hooves which usually weigh in at around 16mm long, I think this model will be between six and ten inches tall when reared up.</p><p>No matter what, we should find out precise details soon. Keep a close eye <a href="https://www.lego.com/en-us" target="_blank">on Lego</a> for more in the coming weeks.</p><p><em>This wasn't the only cool collectible to appear during the Nintendo Direct stream; </em><a href="https://www.gamesradar.com/toys-collectibles/nintendo-announces-electronic-master-sword-to-accompany-new-legend-of-zelda-ocarina-of-time-remake-as-well-as-a-playable-ocarina/"><em>Nintendo announces electronic Master Sword to accompany new Legend of Zelda Ocarina of Time Remake, as well as a playable ocarina.</em></a></p><ul><li><strong>See all the latest sets over </strong><a href="https://www.lego.com/en-us/categories/new-sets-and-products" target="_blank"><strong>at Lego</strong></a></li></ul><div data-widget-type="multimodelreview" data-widget-title="The best prices on our favorite Lego sets" data-model-name="Lego The Lord of the Rings: Rivendell (10316),Lego Star Wars Millennium Falcon (75375),Lego Great Deku Tree 2-in-1 (77092),Lego Talking Sorting Hat (76429),Lego Eevee #72151,Lego Fortnite Battle Bus (77073),Lego The Avengers Assemble: Age of Ultron (76291),Lego Piranha Plant (71462),Lego Isabelle's House Visit (77049),Lego Sonic the Hedgehog - Green Hill Zone (21331),Lego Disney Castle (43222)"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/toys-collectibles/new-lego-legend-of-zelda-link-and-epona-set-revealed/</link>
                                                                            <description>
                            <![CDATA[ Ocarina of Time gets another Lego Legend of Zelda set, this time featuring Link and Epona ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 14:31:00 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Sep 2026 15:49:05 +0000</updated>
                                                                                                                                            <category><![CDATA[Toys & Collectibles]]></category>
                                                    <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                                                                <author><![CDATA[ benjamin.abbott@futurenet.com (Benjamin Abbott) ]]></author>                    <dc:creator><![CDATA[ Benjamin Abbott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/EbTqVCYA64K6bMTASqJCYW.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;ve been writing about games in one form or another since 2012, and my bylines include Metro, TechRadar, and PC Gamer. However, these days you&#039;ll find me managing GamesRadar+&#039;s tabletop gaming and toy coverage – I spend my time handling everything from board game reviews to the latest Lego news. I&#039;ve also been obsessed with Warhammer since the 1990s and enjoy nothing more than running tabletop RPGs like D&amp;D as a Dungeon Master, so if it involves rolling dice or nerdy collectibles, consider me interested! In my spare time I adore playing board games of all kinds and trying my hand at Magic: The Gathering (beware my goblin-heavy Red Deck Wins/RDW), as well crafting wargaming boards to fight over in 40K and Age of Sigmar. &lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Lego Link &amp; Epona against a nighttime scene of Hyrule field]]></media:description>                                                            <media:text><![CDATA[Lego Link &amp; Epona against a nighttime scene of Hyrule field]]></media:text>
                                <media:title type="plain"><![CDATA[Lego Link &amp; Epona against a nighttime scene of Hyrule field]]></media:title>
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                                <p>A new Lego Legend of Zelda set has been announced in a blink-and-you'll-miss-it reveal during the latest Nintendo Direct livestream. </p><p>As is only right considering the imminent release for Ninty's <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">Ocarina of Time remake</a>, the latest kit depicts Link and Epona striking a heroic pose on a small slice of Hyrule Field. This one isn't like the other Lego Legend of Zelda sets so far, though; rather than being a diorama with the usual minifigures (as seen in the Final Battle set that hit <a href="https://www.lego.com/en-us/product/ocarina-of-time-the-final-battle-77093" target="_blank">the Lego store</a> earlier this year or the now-retired <a href="https://www.gamesradar.com/toys-collectibles/lego-great-deku-tree-2-in-1-77092-review/">Lego Great Deku Tree</a>), it's one of the company's larger 'big' figures. </p><p>There's no word yet on when this kit will be launching, though. In fact, we don't even know this model's price. However, we can make an educated guess. Lego doesn't typically show off kits too far ahead of launch, so if I had to guess, I think we'll see this one hitting shelves in early October, November, or December. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="adzt7KkQ5rWSv9aov56yi3" name="The Legend of Zelda 40th Anniversary Direct – 09_09_2026 36-16 screenshot" alt="Lego Link and Epona models beside logos for Lego and The Legend of Zelda, all against a dark background" src="https://cdn.mos.cms.futurecdn.net/adzt7KkQ5rWSv9aov56yi3.png" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Lego)</span></figcaption></figure><p>From what I can tell, this model may not have to be displayed with Epona rearing up. The bottom of her hind legs and the knees of her front legs seem to be hinged, so if I had to guess, you can <em>probably </em>pose her however you like. (The base certainly looks big enough to accommodate all four hooves being on the ground, if barely.) </p><p>I think it's a similar story for Link. His arms, hands, and head look as though they can be twisted, though based on the angle I can't be sure about the legs. It's possible he'll take a leaf out of <a href="https://www.gamesradar.com/toys-collectibles/lego-luigi-and-mach-8-review/">Lego Luigi & Mach 8</a>'s book in that his top half is flexible, but his bottom half isn't.</p><p>Either way, this kit looks pretty manageable no matter whether you're coming back to Lego for the first time in years, have never built a set, or are a veteran of many models. While it's hard to gauge size from a screengrab, you can hazard a good guess based on the pieces used. Judging by the jagged two-stud pieces around Epona's hooves which usually weigh in at around 16mm long, I think this model will be between six and ten inches tall when reared up.</p><p>No matter what, we should find out precise details soon. Keep a close eye <a href="https://www.lego.com/en-us" target="_blank">on Lego</a> for more in the coming weeks.</p><p><em>This wasn't the only cool collectible to appear during the Nintendo Direct stream; </em><a href="https://www.gamesradar.com/toys-collectibles/nintendo-announces-electronic-master-sword-to-accompany-new-legend-of-zelda-ocarina-of-time-remake-as-well-as-a-playable-ocarina/"><em>Nintendo announces electronic Master Sword to accompany new Legend of Zelda Ocarina of Time Remake, as well as a playable ocarina.</em></a></p><ul><li><strong>See all the latest sets over </strong><a href="https://www.lego.com/en-us/categories/new-sets-and-products" target="_blank"><strong>at Lego</strong></a></li></ul><div data-widget-type="multimodelreview" data-widget-title="The best prices on our favorite Lego sets" data-model-name="Lego The Lord of the Rings: Rivendell (10316),Lego Star Wars Millennium Falcon (75375),Lego Great Deku Tree 2-in-1 (77092),Lego Talking Sorting Hat (76429),Lego Eevee #72151,Lego Fortnite Battle Bus (77073),Lego The Avengers Assemble: Age of Ultron (76291),Lego Piranha Plant (71462),Lego Isabelle's House Visit (77049),Lego Sonic the Hedgehog - Green Hill Zone (21331),Lego Disney Castle (43222)"></div>
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                                                            <title><![CDATA[ Shigeru Miyamoto reveals The Legend of Zelda movie will be an "original" story, and there's a reason it has no subtitle ]]></title>
                                                                                                <dc:content><![CDATA[ <p>New details for the upcoming <a href="https://www.gamesradar.com/entertainment/live-action-movies/the-legend-of-zelda-movie-release-date-cast-story-trailer/">The Legend of Zelda movie</a> have been revealed, and they're pretty intriguing. While we didn't get a trailer for the new film during The Legend of Zelda 40th Anniversary Direct, Zelda creator Shigeru Miyamoto did reveal some interesting teases. </p><p>"The title is The Legend of Zelda," he explained. "Once you see the film, you'll understand why there isn't a subtitle. This is an original film based on the many stories, ideas, and concepts of the series, built up through the games over 40 years." He also teased that the Triforce will play a part in the new movie. </p><p>Directed by Wes Ball, the adaptation stars House of the Dragon's Benjamin Evan Ainsworth as Link and Renegade Nell's Bo Bragason as Zelda. It also stars Uli Latukefu as Ganondorf, Dichen Lachman as Impa, and Yvonne Strahovski as "a Queen character".</p><p>Speaking earlier this year to GamesRadar+, <a href="https://www.gamesradar.com/entertainment/live-action-movies/the-legend-of-zelda-movies-link-actor-couldnt-play-breath-of-the-wild-when-it-launched-because-he-was-too-young-it-might-show-my-age/">Ainsworth revealed he was a bit too young to play Breath of the Wild</a>, possibly the<a href="https://www.gamesradar.com/best-zelda-games/"> best Zelda game</a> of all time, when it was released in 2011, but he did watch a lot of playthroughs. </p><p>"Then, upon being fortunate enough to play this role, such an iconic character, going back and realizing the 40 years of legacy and history, and the varied tones, the varied stories, the varied renditions and vocal performances of this character as well," he explained of his preparation. "Yeah, I'm a big fan, and just really excited, because it was an awesome thing to shoot."</p><p>The Legend of Zelda movie is set to hit theaters worldwide on April 30, 2027. For more game-to-film adaptations, here's our guide to all the<a href="https://www.gamesradar.com/upcoming-video-game-movies/"> video game movies </a>you need to know about.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9R61X"></div>                            </div>                            <script src="https://kwizly.com/embed/O9R61X.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/entertainment/live-action-movies/legend-of-zelda-movie-original-story/</link>
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                            <![CDATA[ "Once you see the film, you'll understand" ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 14:18:21 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Sep 2026 14:56:39 +0000</updated>
                                                                                                                                            <category><![CDATA[Live Action Movies]]></category>
                                                    <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                    <category><![CDATA[Movies]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                                                                <author><![CDATA[ fay.watson@futurenet.com (Fay Watson) ]]></author>                    <dc:creator><![CDATA[ Fay Watson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/UbWmUvd6eQviq3wWZHcLYK.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Link and Zelda in The Legend of Zelda movie]]></media:description>                                                            <media:text><![CDATA[Link and Zelda in The Legend of Zelda movie]]></media:text>
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                                <p>New details for the upcoming <a href="https://www.gamesradar.com/entertainment/live-action-movies/the-legend-of-zelda-movie-release-date-cast-story-trailer/">The Legend of Zelda movie</a> have been revealed, and they're pretty intriguing. While we didn't get a trailer for the new film during The Legend of Zelda 40th Anniversary Direct, Zelda creator Shigeru Miyamoto did reveal some interesting teases. </p><p>"The title is The Legend of Zelda," he explained. "Once you see the film, you'll understand why there isn't a subtitle. This is an original film based on the many stories, ideas, and concepts of the series, built up through the games over 40 years." He also teased that the Triforce will play a part in the new movie. </p><p>Directed by Wes Ball, the adaptation stars House of the Dragon's Benjamin Evan Ainsworth as Link and Renegade Nell's Bo Bragason as Zelda. It also stars Uli Latukefu as Ganondorf, Dichen Lachman as Impa, and Yvonne Strahovski as "a Queen character".</p><p>Speaking earlier this year to GamesRadar+, <a href="https://www.gamesradar.com/entertainment/live-action-movies/the-legend-of-zelda-movies-link-actor-couldnt-play-breath-of-the-wild-when-it-launched-because-he-was-too-young-it-might-show-my-age/">Ainsworth revealed he was a bit too young to play Breath of the Wild</a>, possibly the<a href="https://www.gamesradar.com/best-zelda-games/"> best Zelda game</a> of all time, when it was released in 2011, but he did watch a lot of playthroughs. </p><p>"Then, upon being fortunate enough to play this role, such an iconic character, going back and realizing the 40 years of legacy and history, and the varied tones, the varied stories, the varied renditions and vocal performances of this character as well," he explained of his preparation. "Yeah, I'm a big fan, and just really excited, because it was an awesome thing to shoot."</p><p>The Legend of Zelda movie is set to hit theaters worldwide on April 30, 2027. For more game-to-film adaptations, here's our guide to all the<a href="https://www.gamesradar.com/upcoming-video-game-movies/"> video game movies </a>you need to know about.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9R61X"></div>                            </div>                            <script src="https://kwizly.com/embed/O9R61X.js" async></script>
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                                                            <title><![CDATA[ Following Stellar Blade: Blood Rain AI controversy, Shift Up lead says they're taking concerns "seriously" but the tech still has "a lot of influence and impact on game development" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>After backlash over the controversial Stellar Blade: Blood Rain AI music video, Shift Up's chief technology officer says the studio has been taking concerns "seriously," and now wants to "make a clear separation" between what it considers "experimental content" and its main "game-related content."</p><p>Following the <a href="https://www.gamesradar.com/games/action/stellar-blade-2-is-actually-stellar-blade-blood-rain-its-in-the-same-universe-but-looks-nothing-like-the-first-game-and-has-a-new-protagonist/"><u>Stellar Blade sequel's reveal during Summer Game Fest</u></a>, an official <a href="https://www.gamesradar.com/games/action/stellar-blade-blood-rain-gets-official-music-video-full-of-ai-slop-and-fans-arent-happy-its-a-slap-in-the-face-to-your-artists/"><u>AI-generated music video starring new protagonist Evie was released</u></a> and met with immediate vitriol. Shift Up wasn't attempting to hide anything – fine print at the end of the video stated: "This video was created using the Game resource from Stellar Blade: Blood Rain and regenerated with AI support." </p><p>But honesty wasn't the concern here. People have many reasons to dislike AI, from its general laziness to the environmental concerns that persist regardless of whether someone is feeding their own work into the machine (it's a whole other issue if it's reproducing the work of others). In a new <a href="https://www.thegamer.com/stellar-blade-switch-2-technical-director-interview/" target="_blank"><u>interview with The Gamer</u></a>, Stellar Blade technical director and Shift Up CTO DongKi Lee has explained why the video was made in the first place and the studio's thoughts on using the technology moving forward.</p><p>"The reason we revealed that music video was to show more of the beauty of Stellar Blade: Blood Rain," the dev says. "We wanted to show the world view and the character Evie. We just wanted to show a little more of each, and we did that as part of the content.</p><p>"But then we do take seriously and importantly what the fans have been saying, and the concerns they have been expressing about the music video, and from now on we definitely want to make a clear separation between the two, like game-related content and what we would call experimental content, like what we are experimenting with," he continues.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QkweHvhGXwhG8kUpapjUXS" name="stellar-blade-blood-rain" alt="Stellar Blade: Blood Rain" src="https://cdn.mos.cms.futurecdn.net/QkweHvhGXwhG8kUpapjUXS.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Shift Up)</span></figcaption></figure><p><a href="https://www.gamesradar.com/games/action/stellar-blade-blood-rain-studio-ceo-defends-ai-music-video-because-evie-was-originally-created-from-head-to-toe-by-the-devs-but-fans-say-thats-not-the-point/"><u>Shift Up CEO Kim Hyung Tae previously responded to the backlash over the music video</u></a> himself, although perhaps not in the way Stellar Blade fans were hoping for. At the time, he stated that "Evie, the character at the heart of this video, was created from head to toe by our talented artists and modelers through more than a year of dedicated work," and that "the AI is not creating her from scratch," but rather "rendering and presenting the character based on the data, designs, and craftsmanship our team created."</p><p>The thing is, as folks pointed out at the time, this was never really the worry. In fact, one of the main sentiments of the initial kickback from the video was the idea that using AI to regurgitate Evie's design was an insult to the studio's human artists, and that the company had the talent available to create something like this without turning to the slop machine. </p><p>The CTO's latest comments do, at least, seem a little more open to the negative feedback, but anyone hoping for the studio to drop the technology like it's a burning turd might still be disappointed. </p><p>"AI has a lot of influence and impact on game development," he continues, adding: "But when we are using certain technologies or tools, what's important is the direction and purpose they serve. It needs to be used in a way that supports the developers' creativity, know-how, and skills. </p><p>"It should be used as a tool. That's the direction, and its purpose would be to make a great, high-quality game."</p><p>This sentiment shouldn't be too surprising, however. The <a href="https://www.gamesradar.com/games/action-rpg/stellar-blade-lead-believes-ai-is-essential-for-south-korea-to-compete-with-studios-in-the-us-and-china-with-the-government-to-provide-financial-backing-to-support-the-use-of-the-tech/"><u>Shift Up CEO previously expressed his belief that AI is a necessary tool for South Korean studios</u></a> to compete with larger studios in the US and China, so the Stellar Blade creators are clearly in favor of using the tech when it can.</p><p><a href="https://www.gamesradar.com/games/action/fueled-by-the-sequel-stellar-blade-diehard-begins-multi-year-quest-to-kill-the-final-boss-every-day-until-blood-rain-and-evie-finally-arrive/"><u><em>Fueled by the sequel, Stellar Blade diehard begins multi-year quest to kill the final boss every day until Blood Rain and Evie finally arrive.</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xb8x7W"></div>                            </div>                            <script src="https://kwizly.com/embed/Xb8x7W.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/following-stellar-blade-blood-rain-ai-controversy-shift-up-lead-says-theyre-taking-concerns-seriously-but-the-tech-still-has-a-lot-of-influence-and-impact-on-game-development/</link>
                                                                            <description>
                            <![CDATA[ Fans previously criticized the studio for releasing an AI-generated music video promoting the game ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 12:00:49 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
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                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Evie seen in Stellar Blade: Blood Rain&#039;s reveal trailer.]]></media:description>                                                            <media:text><![CDATA[Evie seen in Stellar Blade: Blood Rain&#039;s reveal trailer.]]></media:text>
                                <media:title type="plain"><![CDATA[Evie seen in Stellar Blade: Blood Rain&#039;s reveal trailer.]]></media:title>
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                                <p>After backlash over the controversial Stellar Blade: Blood Rain AI music video, Shift Up's chief technology officer says the studio has been taking concerns "seriously," and now wants to "make a clear separation" between what it considers "experimental content" and its main "game-related content."</p><p>Following the <a href="https://www.gamesradar.com/games/action/stellar-blade-2-is-actually-stellar-blade-blood-rain-its-in-the-same-universe-but-looks-nothing-like-the-first-game-and-has-a-new-protagonist/"><u>Stellar Blade sequel's reveal during Summer Game Fest</u></a>, an official <a href="https://www.gamesradar.com/games/action/stellar-blade-blood-rain-gets-official-music-video-full-of-ai-slop-and-fans-arent-happy-its-a-slap-in-the-face-to-your-artists/"><u>AI-generated music video starring new protagonist Evie was released</u></a> and met with immediate vitriol. Shift Up wasn't attempting to hide anything – fine print at the end of the video stated: "This video was created using the Game resource from Stellar Blade: Blood Rain and regenerated with AI support." </p><p>But honesty wasn't the concern here. People have many reasons to dislike AI, from its general laziness to the environmental concerns that persist regardless of whether someone is feeding their own work into the machine (it's a whole other issue if it's reproducing the work of others). In a new <a href="https://www.thegamer.com/stellar-blade-switch-2-technical-director-interview/" target="_blank"><u>interview with The Gamer</u></a>, Stellar Blade technical director and Shift Up CTO DongKi Lee has explained why the video was made in the first place and the studio's thoughts on using the technology moving forward.</p><p>"The reason we revealed that music video was to show more of the beauty of Stellar Blade: Blood Rain," the dev says. "We wanted to show the world view and the character Evie. We just wanted to show a little more of each, and we did that as part of the content.</p><p>"But then we do take seriously and importantly what the fans have been saying, and the concerns they have been expressing about the music video, and from now on we definitely want to make a clear separation between the two, like game-related content and what we would call experimental content, like what we are experimenting with," he continues.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QkweHvhGXwhG8kUpapjUXS" name="stellar-blade-blood-rain" alt="Stellar Blade: Blood Rain" src="https://cdn.mos.cms.futurecdn.net/QkweHvhGXwhG8kUpapjUXS.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Shift Up)</span></figcaption></figure><p><a href="https://www.gamesradar.com/games/action/stellar-blade-blood-rain-studio-ceo-defends-ai-music-video-because-evie-was-originally-created-from-head-to-toe-by-the-devs-but-fans-say-thats-not-the-point/"><u>Shift Up CEO Kim Hyung Tae previously responded to the backlash over the music video</u></a> himself, although perhaps not in the way Stellar Blade fans were hoping for. At the time, he stated that "Evie, the character at the heart of this video, was created from head to toe by our talented artists and modelers through more than a year of dedicated work," and that "the AI is not creating her from scratch," but rather "rendering and presenting the character based on the data, designs, and craftsmanship our team created."</p><p>The thing is, as folks pointed out at the time, this was never really the worry. In fact, one of the main sentiments of the initial kickback from the video was the idea that using AI to regurgitate Evie's design was an insult to the studio's human artists, and that the company had the talent available to create something like this without turning to the slop machine. </p><p>The CTO's latest comments do, at least, seem a little more open to the negative feedback, but anyone hoping for the studio to drop the technology like it's a burning turd might still be disappointed. </p><p>"AI has a lot of influence and impact on game development," he continues, adding: "But when we are using certain technologies or tools, what's important is the direction and purpose they serve. It needs to be used in a way that supports the developers' creativity, know-how, and skills. </p><p>"It should be used as a tool. That's the direction, and its purpose would be to make a great, high-quality game."</p><p>This sentiment shouldn't be too surprising, however. The <a href="https://www.gamesradar.com/games/action-rpg/stellar-blade-lead-believes-ai-is-essential-for-south-korea-to-compete-with-studios-in-the-us-and-china-with-the-government-to-provide-financial-backing-to-support-the-use-of-the-tech/"><u>Shift Up CEO previously expressed his belief that AI is a necessary tool for South Korean studios</u></a> to compete with larger studios in the US and China, so the Stellar Blade creators are clearly in favor of using the tech when it can.</p><p><a href="https://www.gamesradar.com/games/action/fueled-by-the-sequel-stellar-blade-diehard-begins-multi-year-quest-to-kill-the-final-boss-every-day-until-blood-rain-and-evie-finally-arrive/"><u><em>Fueled by the sequel, Stellar Blade diehard begins multi-year quest to kill the final boss every day until Blood Rain and Evie finally arrive.</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xb8x7W"></div>                            </div>                            <script src="https://kwizly.com/embed/Xb8x7W.js" async></script>
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                                                            <title><![CDATA[ GTA 6 release times have been discovered through the PS Store - and it's finally time to book that holiday to New Zealand ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Now that the <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6 release date</a> is set in stone, we can start worrying about the exact time the juggernaut crime sandbox will become available. Some detectives have dug through data on the game to find out when each territory can jump in, and as you might expect, fans down under should be getting a head start.</p><p>The outlet <a href="https://www.gtavice.net/news/gta-6-playstation-worldwide-release-countdown" target="_blank">GTA Vice</a> put together a full breakdown of the times by country and region, using timestamps from the PS Store to extrapolate the global launch. If you want to be among the first people to gallivant through Leonida, you'll need to head toward New Zealand or Australia.</p><p>The former is first up, getting it a good 13 hours before Britain, and 18 hours before the east coast of the US of A. That's a solid head start on one of the most anticipated games ever made, and I wouldn't put it past some particularly eager fans to migrate just for the sake of an extra half a day's gameplay.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/tJbzMqJGH4k" allowfullscreen></iframe></div></div><p>The last region to get access to Grand Theft Auto 6 will be Mexico, lagging just behind the United States. Mexican and American players will need to cover their ears for the last day ahead of launch to protect from spoilers, since you can do a lot in 18 hours, and I suspect many won't be sleeping much during this time.</p><p>This is all assuming <a href="https://www.gamesradar.com/uk/tag/rockstar-games/">Rockstar</a> sticks to a staggered schedule. The company employed one for <a href="https://www.gamesradar.com/uk/red-dead-redemption-2/">Red Dead Redemption 2</a>, but eschewed it for GTA: The Trilogy - The Definitive Edition.</p><p>I would say it's likely this turns out to be close to the truth. It gives Rockstar time to ensure the infrastructure can handle the millions of players who'll be downloading the game and getting into it, and lets anticipation build across social media. And it's nice to give Australia and New Zealand a bit more excitement, as well.</p><p><a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-boss-says-there-will-always-be-things-to-satirize-but-rockstar-has-to-be-careful-about-what-we-pick-because-after-11-years-of-development-it-could-be-gone-it-could-change-it-could-be-dated/"><em>GTA 6 boss says "there will always be things to satirize," but Rockstar has to "be careful about what we pick" because after 11 years of development "it could be gone, it could change, it could be dated"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eGbPmX"></div>                            </div>                            <script src="https://kwizly.com/embed/eGbPmX.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/grand-theft-auto/gta-6-release-times-have-been-discovered-through-the-ps-store-and-its-finally-time-to-book-that-holiday-to-new-zealand/</link>
                                                                            <description>
                            <![CDATA[ Rockstar's going for a staggered launch ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 10:51:41 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Grand Theft Auto]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                                                                                    <dc:creator><![CDATA[ Anthony McGlynn ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Ho98fjFoKZx5B8fUtAtzdW.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Rockstar]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[GTA 6]]></media:description>                                                            <media:text><![CDATA[GTA 6]]></media:text>
                                <media:title type="plain"><![CDATA[GTA 6]]></media:title>
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                                <p>Now that the <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6 release date</a> is set in stone, we can start worrying about the exact time the juggernaut crime sandbox will become available. Some detectives have dug through data on the game to find out when each territory can jump in, and as you might expect, fans down under should be getting a head start.</p><p>The outlet <a href="https://www.gtavice.net/news/gta-6-playstation-worldwide-release-countdown" target="_blank">GTA Vice</a> put together a full breakdown of the times by country and region, using timestamps from the PS Store to extrapolate the global launch. If you want to be among the first people to gallivant through Leonida, you'll need to head toward New Zealand or Australia.</p><p>The former is first up, getting it a good 13 hours before Britain, and 18 hours before the east coast of the US of A. That's a solid head start on one of the most anticipated games ever made, and I wouldn't put it past some particularly eager fans to migrate just for the sake of an extra half a day's gameplay.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/tJbzMqJGH4k" allowfullscreen></iframe></div></div><p>The last region to get access to Grand Theft Auto 6 will be Mexico, lagging just behind the United States. Mexican and American players will need to cover their ears for the last day ahead of launch to protect from spoilers, since you can do a lot in 18 hours, and I suspect many won't be sleeping much during this time.</p><p>This is all assuming <a href="https://www.gamesradar.com/uk/tag/rockstar-games/">Rockstar</a> sticks to a staggered schedule. The company employed one for <a href="https://www.gamesradar.com/uk/red-dead-redemption-2/">Red Dead Redemption 2</a>, but eschewed it for GTA: The Trilogy - The Definitive Edition.</p><p>I would say it's likely this turns out to be close to the truth. It gives Rockstar time to ensure the infrastructure can handle the millions of players who'll be downloading the game and getting into it, and lets anticipation build across social media. And it's nice to give Australia and New Zealand a bit more excitement, as well.</p><p><a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-boss-says-there-will-always-be-things-to-satirize-but-rockstar-has-to-be-careful-about-what-we-pick-because-after-11-years-of-development-it-could-be-gone-it-could-change-it-could-be-dated/"><em>GTA 6 boss says "there will always be things to satirize," but Rockstar has to "be careful about what we pick" because after 11 years of development "it could be gone, it could change, it could be dated"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eGbPmX"></div>                            </div>                            <script src="https://kwizly.com/embed/eGbPmX.js" async></script>
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                                                            <title><![CDATA[ How to watch the Zelda Direct for the series 40th anniversary and what to expect, including the Ocarina of Time remake ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Nintendo has confirmed that two <a href="https://www.gamesradar.com/uk/tag/nintendo-direct/">Nintendo Direct</a> presentations will air this week, with the first focusing on The Legend of Zelda's 40th anniversary.</p><p><a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a> is Nintendo's biggest game for the remainder of 2026, and one we know next to nothing about. Will it be a full-blown remake in the vein of Resident Evil or Final Fantasy 7's recent outings? Or will it be a glorified remaster, just a prettier version of the exact same game with some quality-of-life improvements? Thankfully, all will hopefully be revealed today as we're getting 30 minutes of Zelda news in The Legend of Zelda 40th anniversary Nintendo Direct.</p><p>The rumor mill has placed Xenoblade Chronicles studio Monolith Soft <a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remakes-mystery-developer-may-be-a-veteran-studio-that-a-nintendo-lead-wanted-to-see-play-a-central-role-in-the-series-moving-forward/">as the studio behind this remake</a>. Meanwhile, a <a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-price-leaks-through-nintendo-itself-and-its-one-of-the-cheaper-switch-2-exclusives/">leak from the Australian Nintendo store</a> seems to suggest it'll be priced at $60 alongside Yoshi and the Mysterious Book, meaning it's more expensive than the likes of Star Fox 64's remake, but not quite as much as premium Switch 2 games like Donkey Kong Bananza. </p><p>As for what else to expect from this show, given we got our first look at The Super Mario Galaxy movie during last year's Super Mario Bros 40th Anniversary segment, I'd wager we'll see footage from The Legend of Zelda movie. Perhaps a duo of remasters like The Wind Waker and Twilight Princess HD could be thrown to Switch 1 owners, and in a stunning display of copium, I'm going to put it out into the world that we get a teaser for the next mainline Zelda game. </p><h2 id="how-to-watch-the-the-legend-of-zelda-40th-anniversary-nintendo-direct">How to watch the The Legend of Zelda 40th anniversary Nintendo Direct</h2><p>The Legend of Zelda 40th anniversary Nintendo Direct will air live on Tuesday, September 8 at 7am PT / 10am ET / 3pm BST and air for 30 minutes. </p><p>And don't forget, we'll be getting another Nintendo Direct this week, with a regular Nintendo Direct set to air tomorrow, September 9, 2026, at 7am PT / 10am ET / 3pm BST, which will last 40 minutes. And on top of that, after tomorrow's show wraps up, we're getting a Nintendo Treehouse Live stream with 110 minutes of gameplay, with Zelda being a likely candidate to show up. </p><h2 id="watch-the-nintendo-direct-stream-here">Watch the Nintendo Direct stream here</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/S6C7og5g7Dc" allowfullscreen></iframe></div></div><p>The show will air live on Nintendo's <a href="https://www.youtube.com/watch?v=A0WX-jsir94" target="_blank">YouTube</a> channels simultaneously, so just pick whatever region suits you best!</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMGBlO"></div>                            </div>                            <script src="https://kwizly.com/embed/eMGBlO.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/events-conferences/zelda-direct-40-anniversary-time-stream-how-to-watch/</link>
                                                                            <description>
                            <![CDATA[ We'll probably see some Zelda movie footage too ]]>
                                                                                                            </description>
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                                                                        <pubDate>Tue, 08 Sep 2026 10:08:15 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Sep 2026 12:47:07 +0000</updated>
                                                                                                                                            <category><![CDATA[Events & Conferences]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                    <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Nintendo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Link is shocked in a screenshot from The Legend of Zelda: Ocarina of Time 3D.]]></media:description>                                                            <media:text><![CDATA[Link is shocked in a screenshot from The Legend of Zelda: Ocarina of Time 3D.]]></media:text>
                                <media:title type="plain"><![CDATA[Link is shocked in a screenshot from The Legend of Zelda: Ocarina of Time 3D.]]></media:title>
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                                <p>Nintendo has confirmed that two <a href="https://www.gamesradar.com/uk/tag/nintendo-direct/">Nintendo Direct</a> presentations will air this week, with the first focusing on The Legend of Zelda's 40th anniversary.</p><p><a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a> is Nintendo's biggest game for the remainder of 2026, and one we know next to nothing about. Will it be a full-blown remake in the vein of Resident Evil or Final Fantasy 7's recent outings? Or will it be a glorified remaster, just a prettier version of the exact same game with some quality-of-life improvements? Thankfully, all will hopefully be revealed today as we're getting 30 minutes of Zelda news in The Legend of Zelda 40th anniversary Nintendo Direct.</p><p>The rumor mill has placed Xenoblade Chronicles studio Monolith Soft <a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remakes-mystery-developer-may-be-a-veteran-studio-that-a-nintendo-lead-wanted-to-see-play-a-central-role-in-the-series-moving-forward/">as the studio behind this remake</a>. Meanwhile, a <a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-price-leaks-through-nintendo-itself-and-its-one-of-the-cheaper-switch-2-exclusives/">leak from the Australian Nintendo store</a> seems to suggest it'll be priced at $60 alongside Yoshi and the Mysterious Book, meaning it's more expensive than the likes of Star Fox 64's remake, but not quite as much as premium Switch 2 games like Donkey Kong Bananza. </p><p>As for what else to expect from this show, given we got our first look at The Super Mario Galaxy movie during last year's Super Mario Bros 40th Anniversary segment, I'd wager we'll see footage from The Legend of Zelda movie. Perhaps a duo of remasters like The Wind Waker and Twilight Princess HD could be thrown to Switch 1 owners, and in a stunning display of copium, I'm going to put it out into the world that we get a teaser for the next mainline Zelda game. </p><h2 id="how-to-watch-the-the-legend-of-zelda-40th-anniversary-nintendo-direct">How to watch the The Legend of Zelda 40th anniversary Nintendo Direct</h2><p>The Legend of Zelda 40th anniversary Nintendo Direct will air live on Tuesday, September 8 at 7am PT / 10am ET / 3pm BST and air for 30 minutes. </p><p>And don't forget, we'll be getting another Nintendo Direct this week, with a regular Nintendo Direct set to air tomorrow, September 9, 2026, at 7am PT / 10am ET / 3pm BST, which will last 40 minutes. And on top of that, after tomorrow's show wraps up, we're getting a Nintendo Treehouse Live stream with 110 minutes of gameplay, with Zelda being a likely candidate to show up. </p><h2 id="watch-the-nintendo-direct-stream-here">Watch the Nintendo Direct stream here</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/S6C7og5g7Dc" allowfullscreen></iframe></div></div><p>The show will air live on Nintendo's <a href="https://www.youtube.com/watch?v=A0WX-jsir94" target="_blank">YouTube</a> channels simultaneously, so just pick whatever region suits you best!</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMGBlO"></div>                            </div>                            <script src="https://kwizly.com/embed/eMGBlO.js" async></script>
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                                                            <title><![CDATA[ The Legend of Zelda: Ocarina of Time remake price leaks through Nintendo itself, and it's one of the cheaper Switch 2 exclusives ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a>'s price has seemingly leaked ahead of the Nintendo Direct, with the Switch 2 exclusive being right in the middle of Nintendo's Switch 2 game price range.</p><p>Nintendo is the one publisher that is weirdest with pricing. Mario Kart World made countless headlines last year when it was revealed that it would cost $80, but aside from that, no Switch 2 game has been $80. Premium releases like Donkey Kong Bananza, Pokemon Pokopia, and Fire Emblem: Fortune's Weave have been at $70, while the likes of Star Fox and Splatoon Raiders have been $50, and Yoshi and the Mysterious Book stands alone at $60. Many assume further $80 releases are likely being saved for the Next 3D Mario, Zelda, or Animal Crossing games. </p><p>However, ahead of today's <a href="https://www.gamesradar.com/games/events-conferences/nintendo-direct-confirmed-for-next-week-as-well-as-a-dedicated-zelda-anniversary-stream-where-ocarina-of-time-feels-inevitable/">The Legend of Zelda 40th anniversary Nintendo Direct</a>, fans <a href="https://x.com/Stealth40k/status/2097144610384425435" target="_blank">have noticed</a> that the Nintendo Store's Australian website has <a href="https://x.com/Genki_JPN/status/2097133688937193722" target="_blank">listed </a>The Legend of Zelda: Ocarina of Time remake at AU$94.95, placing it at the same price point as Yoshi and the Mysterious Book. So unless there's a strange regional difference, the Ocarina of Time remake should be $60 (that's £50 in the UK).</p><p>So what does this tell us? Given that Star Fox was also a remake of a Nintendo 64 game released this year and it was $10 cheaper, it says that Nintendo views this as a bigger remake than its contemporary. That being said, not being a full-priced or Mario Kart-priced release may suggest it is closer to a traditional remake than a Resident Evil- or Final Fantasy 7-style remake (that is to say, an <em>actual </em>remake, not a fancy remaster).</p><p>However, maybe it is, and Nintendo is just being generous with its pricing based on it being a remake; we'll find out in a few hours!</p><p><em></em><a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remakes-mystery-developer-may-be-a-veteran-studio-that-a-nintendo-lead-wanted-to-see-play-a-central-role-in-the-series-moving-forward/"><em>Zelda: Ocarina of Time remake's mystery developer may be a veteran studio that a Nintendo lead wanted to see "play a central role" in the series moving forward</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMGBlO"></div>                            </div>                            <script src="https://kwizly.com/embed/eMGBlO.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-price-leaks-through-nintendo-itself-and-its-one-of-the-cheaper-switch-2-exclusives/</link>
                                                                            <description>
                            <![CDATA[ Looks like Zelda is joining Yoshi and the Mysterious Book as the only $60 Switch 2 games ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 09:40:03 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Sep 2026 09:50:35 +0000</updated>
                                                                                                                                            <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Nintendo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Ocarina of Time remake Link sleeping]]></media:description>                                                            <media:text><![CDATA[Ocarina of Time remake Link sleeping]]></media:text>
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                                <p><a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a>'s price has seemingly leaked ahead of the Nintendo Direct, with the Switch 2 exclusive being right in the middle of Nintendo's Switch 2 game price range.</p><p>Nintendo is the one publisher that is weirdest with pricing. Mario Kart World made countless headlines last year when it was revealed that it would cost $80, but aside from that, no Switch 2 game has been $80. Premium releases like Donkey Kong Bananza, Pokemon Pokopia, and Fire Emblem: Fortune's Weave have been at $70, while the likes of Star Fox and Splatoon Raiders have been $50, and Yoshi and the Mysterious Book stands alone at $60. Many assume further $80 releases are likely being saved for the Next 3D Mario, Zelda, or Animal Crossing games. </p><p>However, ahead of today's <a href="https://www.gamesradar.com/games/events-conferences/nintendo-direct-confirmed-for-next-week-as-well-as-a-dedicated-zelda-anniversary-stream-where-ocarina-of-time-feels-inevitable/">The Legend of Zelda 40th anniversary Nintendo Direct</a>, fans <a href="https://x.com/Stealth40k/status/2097144610384425435" target="_blank">have noticed</a> that the Nintendo Store's Australian website has <a href="https://x.com/Genki_JPN/status/2097133688937193722" target="_blank">listed </a>The Legend of Zelda: Ocarina of Time remake at AU$94.95, placing it at the same price point as Yoshi and the Mysterious Book. So unless there's a strange regional difference, the Ocarina of Time remake should be $60 (that's £50 in the UK).</p><p>So what does this tell us? Given that Star Fox was also a remake of a Nintendo 64 game released this year and it was $10 cheaper, it says that Nintendo views this as a bigger remake than its contemporary. That being said, not being a full-priced or Mario Kart-priced release may suggest it is closer to a traditional remake than a Resident Evil- or Final Fantasy 7-style remake (that is to say, an <em>actual </em>remake, not a fancy remaster).</p><p>However, maybe it is, and Nintendo is just being generous with its pricing based on it being a remake; we'll find out in a few hours!</p><p><em></em><a href="https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remakes-mystery-developer-may-be-a-veteran-studio-that-a-nintendo-lead-wanted-to-see-play-a-central-role-in-the-series-moving-forward/"><em>Zelda: Ocarina of Time remake's mystery developer may be a veteran studio that a Nintendo lead wanted to see "play a central role" in the series moving forward</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMGBlO"></div>                            </div>                            <script src="https://kwizly.com/embed/eMGBlO.js" async></script>
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                                                            <title><![CDATA[ GTA 5 left Rockstar feeling "slightly nervous" about Red Dead Redemption 2 as devs worried fans "were going to be bored" by only having one protagonist to play as ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Rockstar once worried that fans would find <a href="https://www.gamesradar.com/red-dead-redemption-2-100-completion-guide/">Red Dead Redemption 2 </a>boring after spending time with <a href="https://www.gamesradar.com/gta-5-guide/">GTA 5</a> and its trio of protagonists.</p><p>After years of <em>primarily </em>offering a singular protagonist for you to experience its in-game worlds through, Rockstar broke tradition by going with three for GTA 5 – giving you the option to swap between the trio as their narrative journeys intertwined with each other. Considering <a href="https://www.gamesradar.com/games/grand-theft-auto/gta-5-is-still-selling-millions-a-year-letting-rockstar-do-whatever-it-wants-with-gta-6-analyst-estimates-1-8-million-just-on-ps5-in-2026/">GTA 5 still sells millions of copies a year</a>, I'd say it worked pretty well.</p><p>In fact, it almost worked too well, as Rockstar became nervous about moving on to Red Dead Redemption 2 and the singular cowboy it offered to you to play as.</p><p>Speaking to <a href="https://www.troiscouleurs.fr/cinema/we-saw-gtavi-running-at-rockstar-north-our-exclusive-preview-and-interview/" target="_blank">TroisCouleurs </a>about GTA 6, Rockstar North co-lead Rob Nelson delves into the journey from GTA 5 to Red Dead Redemption 2, and how that's influenced where the developer is today.</p><p>"We always look back at the last games and think about how to evolve on them and move them forward," he says. "And so, with GTA 5 with three protagonists that were connected but individual in their own way, and then going to Red Dead Redemption 2, which was obviously Arthur’s story, we were slightly nervous people were going to be bored with just one protagonist.</p><p>"And we did have people ask, 'Are you going to be able to switch between members of the gang?' There were questions about that. I forgot about that until now. And you think about it, and you know, people speculate."</p><p>Looking back, Nelson says that it "feels funny now," because Arthur "worked as a character." Partly because Rockstar gave itself the space to "really drill into his journey." In fact, the way his story shifts depending on your choices left such an impact on the team that you can see some form of it in GTA 6.</p><p>"We wanted to take the depth that we were able to add into the world of Red Dead Redemption 2 and the ability to interact with the world in a much more significant way, but then also this sort of emotional connection that people end up having with Arthur," Nelson shares. "Is there a way that we bring that into GTA, and how could we do it? So, we had played around with different ideas; we knew we wanted to come back and continue playing with the idea of multiple protagonists.</p><p>"We thought about different options but ultimately wanted to try a duo, a partnership of some kind. If they're in relationship, or have the potential to be in [a] relationship, what does that feel like? So it's a couple, it's Bonnie and Clyde. And then as soon as we thought about it, it was obvious. It became the very clear choice for us and felt like something we had to try."</p><p>Considering that Rockstar was once worried about Red Dead Redemption 2 boring GTA 5 fans, you have got to say the outcome the team got wasn't bad at all, hm?</p><p><a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-boss-says-there-will-always-be-things-to-satirize-but-rockstar-has-to-be-careful-about-what-we-pick-because-after-11-years-of-development-it-could-be-gone-it-could-change-it-could-be-dated/"><em>GTA 6 boss says "there will always be things to satirize," but Rockstar has to "be careful about what we pick" because after 11 years of development "it could be gone, it could change, it could be dated."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W2abve"></div>                            </div>                            <script src="https://kwizly.com/embed/W2abve.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/gta-5-left-rockstar-feeling-slightly-nervous-about-red-dead-redemption-2-as-devs-worried-fans-were-going-to-be-bored-by-only-having-one-protagonist-to-play-as/</link>
                                                                            <description>
                            <![CDATA[ Suffering from success ]]>
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                                                                        <pubDate>Mon, 07 Sep 2026 19:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                                                                <author><![CDATA[ iain.harris@futurenet.com (Iain Harris) ]]></author>                    <dc:creator><![CDATA[ Iain Harris ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/uH48XEuFC3pPz5CyS7DuW9.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I joined GamesRadar+ in May 2022 following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When I&#039;m not running the news team on the games side, you&#039;ll find me putting News Editor duties to one side to play the hottest JRPG of 20 years ago or pillaging the depths of Final Fantasy 14 for a swanky new cloak – the more colourful, the better.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Rockstar Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Red Dead Redemption 2 screenshot showing the silhouette of a man with a cowboy hat on horseback, a glowing sun seen behind him]]></media:description>                                                            <media:text><![CDATA[Red Dead Redemption 2 screenshot showing the silhouette of a man with a cowboy hat on horseback, a glowing sun seen behind him]]></media:text>
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                                <p>Rockstar once worried that fans would find <a href="https://www.gamesradar.com/red-dead-redemption-2-100-completion-guide/">Red Dead Redemption 2 </a>boring after spending time with <a href="https://www.gamesradar.com/gta-5-guide/">GTA 5</a> and its trio of protagonists.</p><p>After years of <em>primarily </em>offering a singular protagonist for you to experience its in-game worlds through, Rockstar broke tradition by going with three for GTA 5 – giving you the option to swap between the trio as their narrative journeys intertwined with each other. Considering <a href="https://www.gamesradar.com/games/grand-theft-auto/gta-5-is-still-selling-millions-a-year-letting-rockstar-do-whatever-it-wants-with-gta-6-analyst-estimates-1-8-million-just-on-ps5-in-2026/">GTA 5 still sells millions of copies a year</a>, I'd say it worked pretty well.</p><p>In fact, it almost worked too well, as Rockstar became nervous about moving on to Red Dead Redemption 2 and the singular cowboy it offered to you to play as.</p><p>Speaking to <a href="https://www.troiscouleurs.fr/cinema/we-saw-gtavi-running-at-rockstar-north-our-exclusive-preview-and-interview/" target="_blank">TroisCouleurs </a>about GTA 6, Rockstar North co-lead Rob Nelson delves into the journey from GTA 5 to Red Dead Redemption 2, and how that's influenced where the developer is today.</p><p>"We always look back at the last games and think about how to evolve on them and move them forward," he says. "And so, with GTA 5 with three protagonists that were connected but individual in their own way, and then going to Red Dead Redemption 2, which was obviously Arthur’s story, we were slightly nervous people were going to be bored with just one protagonist.</p><p>"And we did have people ask, 'Are you going to be able to switch between members of the gang?' There were questions about that. I forgot about that until now. And you think about it, and you know, people speculate."</p><p>Looking back, Nelson says that it "feels funny now," because Arthur "worked as a character." Partly because Rockstar gave itself the space to "really drill into his journey." In fact, the way his story shifts depending on your choices left such an impact on the team that you can see some form of it in GTA 6.</p><p>"We wanted to take the depth that we were able to add into the world of Red Dead Redemption 2 and the ability to interact with the world in a much more significant way, but then also this sort of emotional connection that people end up having with Arthur," Nelson shares. "Is there a way that we bring that into GTA, and how could we do it? So, we had played around with different ideas; we knew we wanted to come back and continue playing with the idea of multiple protagonists.</p><p>"We thought about different options but ultimately wanted to try a duo, a partnership of some kind. If they're in relationship, or have the potential to be in [a] relationship, what does that feel like? So it's a couple, it's Bonnie and Clyde. And then as soon as we thought about it, it was obvious. It became the very clear choice for us and felt like something we had to try."</p><p>Considering that Rockstar was once worried about Red Dead Redemption 2 boring GTA 5 fans, you have got to say the outcome the team got wasn't bad at all, hm?</p><p><a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-boss-says-there-will-always-be-things-to-satirize-but-rockstar-has-to-be-careful-about-what-we-pick-because-after-11-years-of-development-it-could-be-gone-it-could-change-it-could-be-dated/"><em>GTA 6 boss says "there will always be things to satirize," but Rockstar has to "be careful about what we pick" because after 11 years of development "it could be gone, it could change, it could be dated."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W2abve"></div>                            </div>                            <script src="https://kwizly.com/embed/W2abve.js" async></script>
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                                                            <title><![CDATA[ Deep in FromSoftware's sicko arc, Elden Ring and Dark Souls boss Hidetaka Miyazaki says "you can't make anything that's as fun" just by following the same old rules ]]></title>
                                                                                                <dc:content><![CDATA[ <p>In the wake of <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a>, <a href="https://www.gamesradar.com/uk/tag/fromsoftware/">FromSoftware</a>'s Hidetaka Miyazaki says following the exact same rules with every game doesn't result in fun games. </p><p>Dark Souls has inspired a mountain of games, it's hard to think of any title in the last 15 years that has had more of an impact on our industry. Well, Fortnite did inspire how we approach live service, battle passes, and publishers chasing the next Fortnite, but I'm talking about positive impacts. This extends to FromSoftware itself, as Bloodborne, Sekiro, and especially Elden Ring all take elements from Dark Souls, yet feel like wholly unique games, and despite all being directed by Miyazaki, the similarities are not the goal for FromSoftware. </p><p><a href="https://www.theguardian.com/games/2026/sep/03/ruin-and-decay-bring-a-chance-of-rebirth-hidetaka-miyazaki-on-uniting-players-in-a-damaged-world" target="_blank">Speaking to The Guardian</a>, Miyazaki explains, "There's no intentional FromSoftware [mantra] – 'this is the way we make our games,'" with The Duskbloods set to imbue the combat of a game like Bloodborne with a multiplayer, almost extraction shooter-like loop. He says, "If you start to do that it becomes stale and conservative, and you start having to adhere to a set of rules and philosophies, and it just doesn't become interesting, you can't make anything that's as fun."</p><p>Miyazaki notes: "I feel like at least what's worked for us philosophically is trying to adhere to what we find interesting first. I think that has created a good throughline through our games, and that's what we concentrate on to [conceive] a new title."</p><p>Yes, FromSoftware definitely has a house style in the same way Ubisoft's Assassin's Creed and Far Cry games share a ton of the same game mechanics in a different genre, or Sony's first-party studios being primarily on cinematic-focused third-person action games for a long time. However, it's undeniable that you are not playing the same game if you play Sekiro and Elden Ring back to back, and that being a mantra from the studio is undoubtedly a factor in its games being the beloved successes they are today. </p><p><em></em><a href="https://www.gamesradar.com/games/action-rpg/fromsoftware-knows-what-its-doing-with-the-duskbloods-character-zork-the-internets-new-obsession-i-have-developed-a-powerful-almost-maternal-affection/"><em>FromSoftware knows what it's doing with The Duskbloods character Zork, the internet's new obsession: "I have developed a powerful, almost maternal affection."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQDPpe"></div>                            </div>                            <script src="https://kwizly.com/embed/WQDPpe.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/deep-in-fromsoftwares-sicko-arc-elden-ring-and-dark-souls-boss-hidetaka-miyazaki-says-you-cant-make-anything-thats-as-fun-just-by-following-the-same-old-rules/</link>
                                                                            <description>
                            <![CDATA[ That's why he's straight up Zorkin' it with The Duskbloods ]]>
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                                                                        <pubDate>Mon, 07 Sep 2026 15:00:29 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Sep 2026 09:50:35 +0000</updated>
                                                                                                                                            <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[FromSoftware/Nintendo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Duskbloods screenshot showing someone standing beneath a giant spherical moonlike creature, which has a staring face and angelic wings]]></media:description>                                                            <media:text><![CDATA[The Duskbloods screenshot showing someone standing beneath a giant spherical moonlike creature, which has a staring face and angelic wings]]></media:text>
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                                <p>In the wake of <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a>, <a href="https://www.gamesradar.com/uk/tag/fromsoftware/">FromSoftware</a>'s Hidetaka Miyazaki says following the exact same rules with every game doesn't result in fun games. </p><p>Dark Souls has inspired a mountain of games, it's hard to think of any title in the last 15 years that has had more of an impact on our industry. Well, Fortnite did inspire how we approach live service, battle passes, and publishers chasing the next Fortnite, but I'm talking about positive impacts. This extends to FromSoftware itself, as Bloodborne, Sekiro, and especially Elden Ring all take elements from Dark Souls, yet feel like wholly unique games, and despite all being directed by Miyazaki, the similarities are not the goal for FromSoftware. </p><p><a href="https://www.theguardian.com/games/2026/sep/03/ruin-and-decay-bring-a-chance-of-rebirth-hidetaka-miyazaki-on-uniting-players-in-a-damaged-world" target="_blank">Speaking to The Guardian</a>, Miyazaki explains, "There's no intentional FromSoftware [mantra] – 'this is the way we make our games,'" with The Duskbloods set to imbue the combat of a game like Bloodborne with a multiplayer, almost extraction shooter-like loop. He says, "If you start to do that it becomes stale and conservative, and you start having to adhere to a set of rules and philosophies, and it just doesn't become interesting, you can't make anything that's as fun."</p><p>Miyazaki notes: "I feel like at least what's worked for us philosophically is trying to adhere to what we find interesting first. I think that has created a good throughline through our games, and that's what we concentrate on to [conceive] a new title."</p><p>Yes, FromSoftware definitely has a house style in the same way Ubisoft's Assassin's Creed and Far Cry games share a ton of the same game mechanics in a different genre, or Sony's first-party studios being primarily on cinematic-focused third-person action games for a long time. However, it's undeniable that you are not playing the same game if you play Sekiro and Elden Ring back to back, and that being a mantra from the studio is undoubtedly a factor in its games being the beloved successes they are today. </p><p><em></em><a href="https://www.gamesradar.com/games/action-rpg/fromsoftware-knows-what-its-doing-with-the-duskbloods-character-zork-the-internets-new-obsession-i-have-developed-a-powerful-almost-maternal-affection/"><em>FromSoftware knows what it's doing with The Duskbloods character Zork, the internet's new obsession: "I have developed a powerful, almost maternal affection."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQDPpe"></div>                            </div>                            <script src="https://kwizly.com/embed/WQDPpe.js" async></script>
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                                                            <title><![CDATA[ GTA 6 boss says "there will always be things to satirize," but Rockstar has to "be careful about what we pick" because after 11 years of development "it could be gone, it could change, it could be dated" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Rockstar North co-lead Rob Nelson says GTA 6 has been in development since 2015, so the developers have had to be "very careful" to ensure the ideas they ran with still feel relevant in 2026.</p><p>Grand Theft Auto has always managed to capture a moment in time. While the likes of GTA Vice City looked back to the era of 1980s Miami, the long-awaited <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a> is more like GTA 5 in reflecting contemporary times. Due to swelling development timelines, it can be challenging when something you're working on today might not release for another 10 years.</p><p>Speaking to French outlet <a href="https://www.troiscouleurs.fr/cinema/we-saw-gtavi-running-at-rockstar-north-our-exclusive-preview-and-interview/" target="_blank">TroisCouleurs</a>, Nelson offers some insight into how Rockstar is trying to make GTA 6 feel immediately recognizable despite being in development since 2015.</p><p>As part of the interview, Nelson is asked if Rockstar devs keep an eye on the current news with an eye to implementing what they see into a future game – the COVID pandemic, for example.</p><p>In response, Nelson says "there will always be things to satirize," but there is a method to picking the right things to make fun of.</p><p>"We develop on very long cycles," he explains. "The game's been in development since 2015, so the idea is gestating for a long time. The majority of the team really started rolling on to it after Red Dead Redemption 2 released in 2018.</p><p>"We have to be very careful about what ideas we choose to put in there, because it can take a long time to figure out what our angle is on this. Because by the time we write it and cast it and shoot it, and implement it, whatever it is – it could be gone, it could change, it could be dated.</p><p>"And so we're always trying to think about whether something will stand the test of time. And so, you look at those things, and we only try to pick things if they work with the story we're trying to tell, in the world we're trying to tell it in. I think there will always be things to satirize, there are always ridiculous situations and behaviors that we can find, but we just have to be careful about what we pick."</p><p>From what we can see of GTA 6 so far, there's plenty of that on show already. In the <a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-extended-look-breakdown-7-things-you-might-have-missed/">GTA 6 Extended Look</a>, we see that Vice City is no stranger to a streamer trying to capture the next viral moment on the streets, for example – something that's been around for years now, and will likely be around for years longer. We've also seen a fair few in-game TV ads, which is one of Rockstar's favorite ways to skewer capitalism.</p><p>We'll have to wait until GTA 6 releases on November 19 to see what else Rockstar makes fun of, though it's clear that the silliness of human nature has given developers ample wells of inspiration to draw from.</p><p><a href="https://www.gamesradar.com/games/grand-theft-auto/rockstar-boss-says-gta-6-doesnt-just-let-you-easily-walk-around-with-guns-because-gta-5s-approach-doesnt-work-at-this-resolution/"><em>Rockstar boss says GTA 6 doesn't just let you easily walk around with guns because GTA 5's approach doesn't work "at this resolution."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W2abve"></div>                            </div>                            <script src="https://kwizly.com/embed/W2abve.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/grand-theft-auto/gta-6-boss-says-there-will-always-be-things-to-satirize-but-rockstar-has-to-be-careful-about-what-we-pick-because-after-11-years-of-development-it-could-be-gone-it-could-change-it-could-be-dated/</link>
                                                                            <description>
                            <![CDATA[ The next Grand Theft Auto game has been in development since 2015, but most developers didn't join until Red Dead Redemption wrapped up in 2018 ]]>
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                                                                        <pubDate>Mon, 07 Sep 2026 12:02:11 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Sep 2026 09:51:27 +0000</updated>
                                                                                                                                            <category><![CDATA[Grand Theft Auto]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                                                                <author><![CDATA[ iain.harris@futurenet.com (Iain Harris) ]]></author>                    <dc:creator><![CDATA[ Iain Harris ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/uH48XEuFC3pPz5CyS7DuW9.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I joined GamesRadar+ in May 2022 following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When I&#039;m not running the news team on the games side, you&#039;ll find me putting News Editor duties to one side to play the hottest JRPG of 20 years ago or pillaging the depths of Final Fantasy 14 for a swanky new cloak – the more colourful, the better.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[GTA 6]]></media:description>                                                            <media:text><![CDATA[GTA 6]]></media:text>
                                <media:title type="plain"><![CDATA[GTA 6]]></media:title>
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                                <p>Rockstar North co-lead Rob Nelson says GTA 6 has been in development since 2015, so the developers have had to be "very careful" to ensure the ideas they ran with still feel relevant in 2026.</p><p>Grand Theft Auto has always managed to capture a moment in time. While the likes of GTA Vice City looked back to the era of 1980s Miami, the long-awaited <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a> is more like GTA 5 in reflecting contemporary times. Due to swelling development timelines, it can be challenging when something you're working on today might not release for another 10 years.</p><p>Speaking to French outlet <a href="https://www.troiscouleurs.fr/cinema/we-saw-gtavi-running-at-rockstar-north-our-exclusive-preview-and-interview/" target="_blank">TroisCouleurs</a>, Nelson offers some insight into how Rockstar is trying to make GTA 6 feel immediately recognizable despite being in development since 2015.</p><p>As part of the interview, Nelson is asked if Rockstar devs keep an eye on the current news with an eye to implementing what they see into a future game – the COVID pandemic, for example.</p><p>In response, Nelson says "there will always be things to satirize," but there is a method to picking the right things to make fun of.</p><p>"We develop on very long cycles," he explains. "The game's been in development since 2015, so the idea is gestating for a long time. The majority of the team really started rolling on to it after Red Dead Redemption 2 released in 2018.</p><p>"We have to be very careful about what ideas we choose to put in there, because it can take a long time to figure out what our angle is on this. Because by the time we write it and cast it and shoot it, and implement it, whatever it is – it could be gone, it could change, it could be dated.</p><p>"And so we're always trying to think about whether something will stand the test of time. And so, you look at those things, and we only try to pick things if they work with the story we're trying to tell, in the world we're trying to tell it in. I think there will always be things to satirize, there are always ridiculous situations and behaviors that we can find, but we just have to be careful about what we pick."</p><p>From what we can see of GTA 6 so far, there's plenty of that on show already. In the <a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-extended-look-breakdown-7-things-you-might-have-missed/">GTA 6 Extended Look</a>, we see that Vice City is no stranger to a streamer trying to capture the next viral moment on the streets, for example – something that's been around for years now, and will likely be around for years longer. We've also seen a fair few in-game TV ads, which is one of Rockstar's favorite ways to skewer capitalism.</p><p>We'll have to wait until GTA 6 releases on November 19 to see what else Rockstar makes fun of, though it's clear that the silliness of human nature has given developers ample wells of inspiration to draw from.</p><p><a href="https://www.gamesradar.com/games/grand-theft-auto/rockstar-boss-says-gta-6-doesnt-just-let-you-easily-walk-around-with-guns-because-gta-5s-approach-doesnt-work-at-this-resolution/"><em>Rockstar boss says GTA 6 doesn't just let you easily walk around with guns because GTA 5's approach doesn't work "at this resolution."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W2abve"></div>                            </div>                            <script src="https://kwizly.com/embed/W2abve.js" async></script>
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                                                            <title><![CDATA[ Super Mario Odyssey was a big inspiration for Capcom's latest hit Onimusha: Way of the Sword, director reveals ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Onimusha: Way of the Sword's director has explained some of the major inspirations behind the samurai action game, and let's just say, peak respects peak. </p><p>Speaking to <a href="https://www.fz.se/artikel/303192-den-otippade-inspirationen-bakom-onimusha-way-of-the-sword" target="_blank">FZ</a> (via machine translation), <a href="https://www.gamesradar.com/uk/tag/capcom/">Capcom</a>'s Satoru Nihei, director of Onimusha: Way of the Sword and Onimusha series producer Akihito Kadowaki were asked to choose one game which inspired their work on the game, and while I'm sure most would expect the director to say something like Sekiro or Ghost of Tsushima, Nihei explained that it was actually Super Mario Odyssey. </p><p>He explains that Mario is an action game that is very easy on the surface, but once you go deeper, it becomes more dynamic and challenging, which Nihei praises as something Nintendo, as a developer, excels at. He notes that every action in Mario Odyssey corresponds to a reaction to counter it, and that the way this affects Mario's controls was something Nihei focused on bringing to Onimusha's control scheme to enhance its tactical feel.</p><p>Kadowaki, on the other hand, after mentioning Silent Hill f – which you can somewhat feel in the world design – cites the Gundam series. He explains that, with the universe packed to the gills with charismatic characters, this is something Kadowaki aimed to bring to his work with Onimusha. And given how memorable and diverse the personalities of Musashi, Okuni, and Takamura are, I'd say you can definitely feel that shine through. </p><p>From a non-game-development perspective, I believe every game should look to something like Super Mario Odyssey for inspiration. Yes, the central game, challenges, and adventure are all brilliant, but Mario himself is what I actually mean. No game has aced how good it feels to have a character and simply move around in the world quite like it; the only exception is Donkey Kong Bananza, from the same development team. </p><p><em></em><a href="https://www.gamesradar.com/games/monster-hunter/capcom-left-a-surprise-in-new-monster-hunter-wilds-ascendance-footage-fans-spot-the-return-of-the-series-most-cursed-creature/"><em>Capcom left a surprise in new Monster Hunter Wilds Ascendance footage: fans spot the return of the series' most cursed creature.</em></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XrmPAO"></div>                            </div>                            <script src="https://kwizly.com/embed/XrmPAO.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/super-mario-odyssey-was-a-big-inspiration-for-capcoms-latest-hit-onimusha-way-of-the-sword-director-reveals/</link>
                                                                            <description>
                            <![CDATA[ The series producer shouts out Gundam as a core inspiration ]]>
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                                                                        <pubDate>Mon, 07 Sep 2026 11:59:27 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Super Mario]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
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                                                    <category><![CDATA[Nintendo]]></category>
                                                    <category><![CDATA[Platforming Games]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Mario wearing a samurai uniform facing down enemies in Super Mario Odyssey]]></media:description>                                                            <media:text><![CDATA[Mario wearing a samurai uniform facing down enemies in Super Mario Odyssey]]></media:text>
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                            <![CDATA[
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                                <p>Onimusha: Way of the Sword's director has explained some of the major inspirations behind the samurai action game, and let's just say, peak respects peak. </p><p>Speaking to <a href="https://www.fz.se/artikel/303192-den-otippade-inspirationen-bakom-onimusha-way-of-the-sword" target="_blank">FZ</a> (via machine translation), <a href="https://www.gamesradar.com/uk/tag/capcom/">Capcom</a>'s Satoru Nihei, director of Onimusha: Way of the Sword and Onimusha series producer Akihito Kadowaki were asked to choose one game which inspired their work on the game, and while I'm sure most would expect the director to say something like Sekiro or Ghost of Tsushima, Nihei explained that it was actually Super Mario Odyssey. </p><p>He explains that Mario is an action game that is very easy on the surface, but once you go deeper, it becomes more dynamic and challenging, which Nihei praises as something Nintendo, as a developer, excels at. He notes that every action in Mario Odyssey corresponds to a reaction to counter it, and that the way this affects Mario's controls was something Nihei focused on bringing to Onimusha's control scheme to enhance its tactical feel.</p><p>Kadowaki, on the other hand, after mentioning Silent Hill f – which you can somewhat feel in the world design – cites the Gundam series. He explains that, with the universe packed to the gills with charismatic characters, this is something Kadowaki aimed to bring to his work with Onimusha. And given how memorable and diverse the personalities of Musashi, Okuni, and Takamura are, I'd say you can definitely feel that shine through. </p><p>From a non-game-development perspective, I believe every game should look to something like Super Mario Odyssey for inspiration. Yes, the central game, challenges, and adventure are all brilliant, but Mario himself is what I actually mean. No game has aced how good it feels to have a character and simply move around in the world quite like it; the only exception is Donkey Kong Bananza, from the same development team. </p><p><em></em><a href="https://www.gamesradar.com/games/monster-hunter/capcom-left-a-surprise-in-new-monster-hunter-wilds-ascendance-footage-fans-spot-the-return-of-the-series-most-cursed-creature/"><em>Capcom left a surprise in new Monster Hunter Wilds Ascendance footage: fans spot the return of the series' most cursed creature.</em></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XrmPAO"></div>                            </div>                            <script src="https://kwizly.com/embed/XrmPAO.js" async></script>
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                                                            <title><![CDATA[ Fan makes Lego GTA 6 set, and it's so damn perfect I'm gutted there isn't an official version ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The chances of us getting an official Lego GTA 6 set are slim to nil (something tells me it doesn't fit the toy-maker's family-friendly vibe), so seeing a fan-made version is <em>such </em>a tease for what could be.</p><p>Creator hachiroku24 has taken matters into their own hands by making a model inspired by <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a>, and I'd go so far as to say it's a homerun. I've got no notes; whether it's the high-speed chase or a spot-on version of the logo towering over everything else, this thing is perfect. If there was going to be an official Lego GTA 6 set for <a href="https://www.lego.com/en-us/age/18-plus-years" target="_blank">Lego's 18+ range</a>, I'd want it to look like this.  </p><p>On the <a href="https://www.reddit.com/r/lego/comments/1w941so/i_made_a_gta6_diorama_with_the_logo/" target="_blank">reddit thread</a> showing off this model, Cherego<strong> </strong>sums up my thoughts perfectly with "If this would be an official set, I'd buy it [in] an instant." RobberySuspect agrees, adding "Oh my god I love the design you nailed this!" (As you can see for yourself below, hachiroku24 really did.)</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/lego/comments/1w941so/i_made_a_gta6_diorama_with_the_logo">I made a GTA6 diorama with the logo</a><figcaption><cite> from <a href="https://www.reddit.com/r/lego">r/lego</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>The kit shows protagonists Lucia and Jason escaping the law on a speedboat while the cops are left high and dry against a backdrop of palm trees. It's understated, but nails a key part of the Grand Theft Auto experience without taking the easy way out; rather than resorting to a chaotic five-star shootout, it sells the franchise's blend of action, taboo luxury, and danger in a much more subtle but effective way. It's the kind of scene I could see playing out at the beginning of the game, before the logo appears against the city skyline.</p><p>Speaking of which, this set then goes one better and adds a GTA 6 logo hovering overhead. Besides the font being pitch-perfect, the gradient colors help sell those sun-kissed Miami vibes. (It's up there with the <a href="https://www.gamesradar.com/best-lego-sets-and-kits/">best Lego sets</a> so far as looks go.) A lot of fans on the reddit thread seem to agree, with numerous comments praising just how accurate the font is. "Looking at this on mobile I thought the background was printed and the model was in the foreground," nocolon writes. "Absolutely mindblown after expanding the image. That’s incredible."</p><p>This level of skill won't come as a surprise to long-term Lego fans, though. User hachiroku24 is well known for making incredible homebrew builds, and they recently dreamt up an <a href="https://www.gamesradar.com/toys-collectibles/fan-makes-incredible-lego-final-fantasy-set-and-now-im-hoping-it-becomes-a-real-model/">incredible Lego Final Fantasy set</a>, not to mention <a href="https://www.gamesradar.com/toys-collectibles/honestly-looks-official-fan-made-lego-pokemon-magnemite-gets-community-seal-of-approval/">a Lego Pokemon kit that's good enough to look official</a>. I'd argue this is their finest work yet. </p><p>Unfortunately, these kits and the Lego GTA 6 set aren't official models you can buy – and in the case of Grand Theft Auto, they likely never will be. Hopefully hachiroku24 releases some instructions, so we can have a go at making it ourselves…</p><p><a href="https://www.gamesradar.com/toys-collectibles/took-my-interest-in-the-set-from-0-to-100-lego-astro-bot-leaks-as-a-free-gift-for-the-playstation-set/"><em>Lego Astro Bot leaks as a free gift for the PlayStation kit</em></a><em>, and I kinda wish it was being sold separately.</em></p><ul><li><strong>See all the for-adults display sets over </strong><a href="https://www.lego.com/en-us/age/18-plus-years" target="_blank"><strong>at Lego</strong></a></li></ul><div data-widget-type="multimodelreview" data-widget-title="The best prices on our favorite Lego sets" data-model-name="Lego The Lord of the Rings: Rivendell (10316),Lego Star Wars Millennium Falcon (75375),Lego Great Deku Tree 2-in-1 (77092),Lego Talking Sorting Hat (76429),Lego Eevee #72151,Lego Fortnite Battle Bus (77073),Lego The Avengers Assemble: Age of Ultron (76291),Lego Piranha Plant (71462),Lego Isabelle's House Visit (77049),Lego Sonic the Hedgehog - Green Hill Zone (21331),Lego Disney Castle (43222)"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/toys-collectibles/fan-makes-lego-gta-6-set-and-its-so-perfect-im-gutted-there-isnt-an-official-version/</link>
                                                                            <description>
                            <![CDATA[ I'm heartbroken that this fan-made Lego GTA 6 set isn't an official model, because it deserves to be ]]>
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                                                                        <pubDate>Mon, 07 Sep 2026 11:52:06 +0000</pubDate>                                                                                                                                <updated>Tue, 08 Sep 2026 12:47:07 +0000</updated>
                                                                                                                                            <category><![CDATA[Toys & Collectibles]]></category>
                                                    <category><![CDATA[Grand Theft Auto]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                                                                <author><![CDATA[ benjamin.abbott@futurenet.com (Benjamin Abbott) ]]></author>                    <dc:creator><![CDATA[ Benjamin Abbott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/EbTqVCYA64K6bMTASqJCYW.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;ve been writing about games in one form or another since 2012, and my bylines include Metro, TechRadar, and PC Gamer. However, these days you&#039;ll find me managing GamesRadar+&#039;s tabletop gaming and toy coverage – I spend my time handling everything from board game reviews to the latest Lego news. I&#039;ve also been obsessed with Warhammer since the 1990s and enjoy nothing more than running tabletop RPGs like D&amp;D as a Dungeon Master, so if it involves rolling dice or nerdy collectibles, consider me interested! In my spare time I adore playing board games of all kinds and trying my hand at Magic: The Gathering (beware my goblin-heavy Red Deck Wins/RDW), as well crafting wargaming boards to fight over in 40K and Age of Sigmar. &lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Rockstar North, Lego]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Lucia dreams of Lego while in a speedboat, with a city visible in the background]]></media:description>                                                            <media:text><![CDATA[Lucia dreams of Lego while in a speedboat, with a city visible in the background]]></media:text>
                                <media:title type="plain"><![CDATA[Lucia dreams of Lego while in a speedboat, with a city visible in the background]]></media:title>
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                                <p>The chances of us getting an official Lego GTA 6 set are slim to nil (something tells me it doesn't fit the toy-maker's family-friendly vibe), so seeing a fan-made version is <em>such </em>a tease for what could be.</p><p>Creator hachiroku24 has taken matters into their own hands by making a model inspired by <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a>, and I'd go so far as to say it's a homerun. I've got no notes; whether it's the high-speed chase or a spot-on version of the logo towering over everything else, this thing is perfect. If there was going to be an official Lego GTA 6 set for <a href="https://www.lego.com/en-us/age/18-plus-years" target="_blank">Lego's 18+ range</a>, I'd want it to look like this.  </p><p>On the <a href="https://www.reddit.com/r/lego/comments/1w941so/i_made_a_gta6_diorama_with_the_logo/" target="_blank">reddit thread</a> showing off this model, Cherego<strong> </strong>sums up my thoughts perfectly with "If this would be an official set, I'd buy it [in] an instant." RobberySuspect agrees, adding "Oh my god I love the design you nailed this!" (As you can see for yourself below, hachiroku24 really did.)</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/lego/comments/1w941so/i_made_a_gta6_diorama_with_the_logo">I made a GTA6 diorama with the logo</a><figcaption><cite> from <a href="https://www.reddit.com/r/lego">r/lego</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>The kit shows protagonists Lucia and Jason escaping the law on a speedboat while the cops are left high and dry against a backdrop of palm trees. It's understated, but nails a key part of the Grand Theft Auto experience without taking the easy way out; rather than resorting to a chaotic five-star shootout, it sells the franchise's blend of action, taboo luxury, and danger in a much more subtle but effective way. It's the kind of scene I could see playing out at the beginning of the game, before the logo appears against the city skyline.</p><p>Speaking of which, this set then goes one better and adds a GTA 6 logo hovering overhead. Besides the font being pitch-perfect, the gradient colors help sell those sun-kissed Miami vibes. (It's up there with the <a href="https://www.gamesradar.com/best-lego-sets-and-kits/">best Lego sets</a> so far as looks go.) A lot of fans on the reddit thread seem to agree, with numerous comments praising just how accurate the font is. "Looking at this on mobile I thought the background was printed and the model was in the foreground," nocolon writes. "Absolutely mindblown after expanding the image. That’s incredible."</p><p>This level of skill won't come as a surprise to long-term Lego fans, though. User hachiroku24 is well known for making incredible homebrew builds, and they recently dreamt up an <a href="https://www.gamesradar.com/toys-collectibles/fan-makes-incredible-lego-final-fantasy-set-and-now-im-hoping-it-becomes-a-real-model/">incredible Lego Final Fantasy set</a>, not to mention <a href="https://www.gamesradar.com/toys-collectibles/honestly-looks-official-fan-made-lego-pokemon-magnemite-gets-community-seal-of-approval/">a Lego Pokemon kit that's good enough to look official</a>. I'd argue this is their finest work yet. </p><p>Unfortunately, these kits and the Lego GTA 6 set aren't official models you can buy – and in the case of Grand Theft Auto, they likely never will be. Hopefully hachiroku24 releases some instructions, so we can have a go at making it ourselves…</p><p><a href="https://www.gamesradar.com/toys-collectibles/took-my-interest-in-the-set-from-0-to-100-lego-astro-bot-leaks-as-a-free-gift-for-the-playstation-set/"><em>Lego Astro Bot leaks as a free gift for the PlayStation kit</em></a><em>, and I kinda wish it was being sold separately.</em></p><ul><li><strong>See all the for-adults display sets over </strong><a href="https://www.lego.com/en-us/age/18-plus-years" target="_blank"><strong>at Lego</strong></a></li></ul><div data-widget-type="multimodelreview" data-widget-title="The best prices on our favorite Lego sets" data-model-name="Lego The Lord of the Rings: Rivendell (10316),Lego Star Wars Millennium Falcon (75375),Lego Great Deku Tree 2-in-1 (77092),Lego Talking Sorting Hat (76429),Lego Eevee #72151,Lego Fortnite Battle Bus (77073),Lego The Avengers Assemble: Age of Ultron (76291),Lego Piranha Plant (71462),Lego Isabelle's House Visit (77049),Lego Sonic the Hedgehog - Green Hill Zone (21331),Lego Disney Castle (43222)"></div>
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                                                            <title><![CDATA[ Onimusha: Way of the Sword continues the 2026 hot streak Capcom started with Resident Evil Requiem and Pragmata by selling 1 million copies in a single day ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/uk/tag/capcom/">Capcom</a> has announced that Onimusha: Way of the Sword has sold one million copies in its first day, continuing the publisher's 2026 hot streak.</p><p>Even with the sheer amount of major games that have been released this year, and even with the monolith that is GTA 6 standing over every release as it will inevitably be the best-selling and likely most-awarded game of the year, it's hard to argue that anyone has had a better 2026 than Capcom. Obviously, Resident Evil Requiem is the publisher's marquee title this year, but new IP <a href="https://www.gamesradar.com/games/pragmata-guide/">Pragmata</a> proved to be a huge success, with Capcom <a href="https://www.gamesradar.com/games/action/pragmatas-chances-of-getting-a-sequel-are-high-capcom-exec-says-as-the-new-action-hit-exceeds-expectations-with-2-5-million-copies-sold-and-counting/">poised to turn it into a franchise following 2.5 million copies sold</a>, and the more niche Monster Hunter Stories 3 <a href="https://www.gamesradar.com/games/monster-hunter/monster-hunter-stories-3-hits-a-record-player-count-on-steam-for-capcoms-cozier-spin-off-rpg-series/">landed well with players and critics</a>, too.</p><p>Onimusha: Way of the Sword <a href="https://www.gamesradar.com/games/action/capcom-delivers-its-fourth-hit-of-the-year-with-early-onimusha-way-of-the-sword-reviews-beating-pragmata/">landed positively as far as critic reviews went</a>, while its <a href="https://steamdb.info/app/2638890/charts/" target="_blank">Steam concurrent player count</a> peaked at 85,081 over the weekend to go along with its "very positive" rating (thanks, SteamDB), but the real test was whether the long-dormant Capcom franchise would sell as well in 2026. Thankfully, Capcom seems happy, as the <a href="https://www.capcom.co.jp/ir/english/news/html/e260907.html" target="_blank">publisher has announced</a> that Way of the Sword surpassed one million units on the first day of its release, which in turn has pushed the Onimusha series overall to 10 million copies sold.</p><p>On top of the success of Onimusha, Capcom includes an interesting note at the bottom of its press release: "In addition to regularly releasing major new titles each year, Capcom is focusing on re-activating IPs that haven’t had a new title launch recently." </p><p>Capcom considers Monster Hunter, Resident Evil and Street Fighter to be its major titles, with the likes of <a href="https://www.gamesradar.com/games/devil-may-cry/capcom-wants-to-nurture-dormant-game-series-like-devil-may-cry-and-dragons-dogma-with-sequels-remakes-ports-and-more/">Mega Man, Devil May Cry, Dead Rising, Onimusha, Okami, and Ace Attorney</a> singled out as series the company wants to be on the level of the big three. </p><p>However, following Onimusha's success, we could perhaps be seeing some more Capcom deep cuts like Dino Crisis, Breath of Fire, Darkstalkers, or Viewtiful Joe get another chance at life. I'm holding out hope we'll see a new God Hand, Bionic Commando, Rival Schools, or Final Fight revival, personally.</p><p><em></em><a href="https://www.gamesradar.com/games/monster-hunter/capcom-left-a-surprise-in-new-monster-hunter-wilds-ascendance-footage-fans-spot-the-return-of-the-series-most-cursed-creature/"><em>Capcom left a surprise in new Monster Hunter Wilds Ascendance footage: fans spot the return of the series' most cursed creature.</em></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XrmPAO"></div>                            </div>                            <script src="https://kwizly.com/embed/XrmPAO.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/onimusha-way-of-the-sword-continues-the-2026-hot-streak-capcom-started-with-resident-evil-requiem-and-pragmata-by-selling-1-million-copies-in-a-single-day/</link>
                                                                            <description>
                            <![CDATA[ Capcom says it's "focusing" on reviving more dormant series ]]>
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                                                                        <pubDate>Mon, 07 Sep 2026 10:33:21 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[PS5]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Capcom]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Onimusha: Way of the Sword character looks to the camera.]]></media:description>                                                            <media:text><![CDATA[Onimusha: Way of the Sword character looks to the camera.]]></media:text>
                                <media:title type="plain"><![CDATA[Onimusha: Way of the Sword character looks to the camera.]]></media:title>
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                            <article>
                                <p><a href="https://www.gamesradar.com/uk/tag/capcom/">Capcom</a> has announced that Onimusha: Way of the Sword has sold one million copies in its first day, continuing the publisher's 2026 hot streak.</p><p>Even with the sheer amount of major games that have been released this year, and even with the monolith that is GTA 6 standing over every release as it will inevitably be the best-selling and likely most-awarded game of the year, it's hard to argue that anyone has had a better 2026 than Capcom. Obviously, Resident Evil Requiem is the publisher's marquee title this year, but new IP <a href="https://www.gamesradar.com/games/pragmata-guide/">Pragmata</a> proved to be a huge success, with Capcom <a href="https://www.gamesradar.com/games/action/pragmatas-chances-of-getting-a-sequel-are-high-capcom-exec-says-as-the-new-action-hit-exceeds-expectations-with-2-5-million-copies-sold-and-counting/">poised to turn it into a franchise following 2.5 million copies sold</a>, and the more niche Monster Hunter Stories 3 <a href="https://www.gamesradar.com/games/monster-hunter/monster-hunter-stories-3-hits-a-record-player-count-on-steam-for-capcoms-cozier-spin-off-rpg-series/">landed well with players and critics</a>, too.</p><p>Onimusha: Way of the Sword <a href="https://www.gamesradar.com/games/action/capcom-delivers-its-fourth-hit-of-the-year-with-early-onimusha-way-of-the-sword-reviews-beating-pragmata/">landed positively as far as critic reviews went</a>, while its <a href="https://steamdb.info/app/2638890/charts/" target="_blank">Steam concurrent player count</a> peaked at 85,081 over the weekend to go along with its "very positive" rating (thanks, SteamDB), but the real test was whether the long-dormant Capcom franchise would sell as well in 2026. Thankfully, Capcom seems happy, as the <a href="https://www.capcom.co.jp/ir/english/news/html/e260907.html" target="_blank">publisher has announced</a> that Way of the Sword surpassed one million units on the first day of its release, which in turn has pushed the Onimusha series overall to 10 million copies sold.</p><p>On top of the success of Onimusha, Capcom includes an interesting note at the bottom of its press release: "In addition to regularly releasing major new titles each year, Capcom is focusing on re-activating IPs that haven’t had a new title launch recently." </p><p>Capcom considers Monster Hunter, Resident Evil and Street Fighter to be its major titles, with the likes of <a href="https://www.gamesradar.com/games/devil-may-cry/capcom-wants-to-nurture-dormant-game-series-like-devil-may-cry-and-dragons-dogma-with-sequels-remakes-ports-and-more/">Mega Man, Devil May Cry, Dead Rising, Onimusha, Okami, and Ace Attorney</a> singled out as series the company wants to be on the level of the big three. </p><p>However, following Onimusha's success, we could perhaps be seeing some more Capcom deep cuts like Dino Crisis, Breath of Fire, Darkstalkers, or Viewtiful Joe get another chance at life. I'm holding out hope we'll see a new God Hand, Bionic Commando, Rival Schools, or Final Fight revival, personally.</p><p><em></em><a href="https://www.gamesradar.com/games/monster-hunter/capcom-left-a-surprise-in-new-monster-hunter-wilds-ascendance-footage-fans-spot-the-return-of-the-series-most-cursed-creature/"><em>Capcom left a surprise in new Monster Hunter Wilds Ascendance footage: fans spot the return of the series' most cursed creature.</em></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XrmPAO"></div>                            </div>                            <script src="https://kwizly.com/embed/XrmPAO.js" async></script>
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                                                            <title><![CDATA[ Rockstar boss says GTA 6 doesn't just let you easily walk around with guns because GTA 5's approach doesn't work "at this resolution" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>In a new move for a series that has traditionally let players treat its world like a playground, <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a>'s NPCs will organically react to Lucia and Jason if they have their guns out. Rockstar North's joint boss and development lead Rob Nelson has explained the change was made because GTA 5's approach no longer works with 2026's tech.</p><p>As we saw briefly in the GTA 6: An Extended Look showcase, some of the world's inhabitants will walk away cautiously if they spot you with a handgun gripped tight. Police might even antagonize you for swinging a rifle around, too. It's a big change from past Rockstar open-worlds, GTA 5 included, which let you run about with a rocket launcher, no problem. </p><p>Speaking to <a href="https://www.youtube.com/watch?v=j0-T6os4Gn8" target="_blank">TGG </a>about why the change was made, Nelson gave quite a frank answer, explaining that the GTA 5 way might look jarring considering how believable the rest of GTA 6's world is. "We don't feel that works any longer at this resolution with the behavioral sophistication we need from our population now," he says. "In GTA 5, you can pull out a shotgun from nowhere in front of people and they don't react. That doesn't work here." </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/j0-T6os4Gn8" allowfullscreen></iframe></div></div><p>It's not just NPC reactions that are different. Gone are the days of Grand Theft Auto protagonists hiding military-grade weapons out of sight and in their pockets. "You can always have two concealed handguns on you whenever you want," Nelson explains. "You can carry two long guns and they will be visible on your back and in your hand. You can't put both on your back. One goes in your off hand [and] one on your back if you want to carry two. People will react to you if you are rolling around like that."</p><p>Nelson adds that "NPCs are more nuanced than before, so if you just have a long gun on your back, you should be fine. If you've got one in your hand, people don't like it and they react and start moving away from you."</p><p><em></em><a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-is-a-bit-too-real-for-me-rockstar-will-punish-you-if-jason-and-lucia-dont-get-a-good-nights-sleep-we-track-lots-of-things/"><em>GTA 6 is a bit too real for me - Rockstar will punish you if Jason and Lucia don't get a good night's sleep: "We track lots of things"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XbQn6O"></div>                            </div>                            <script src="https://kwizly.com/embed/XbQn6O.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/grand-theft-auto/rockstar-boss-says-gta-6-doesnt-just-let-you-easily-walk-around-with-guns-because-gta-5s-approach-doesnt-work-at-this-resolution/</link>
                                                                            <description>
                            <![CDATA[ GTA 6 needs better "behavioral sophistication" from its NPCs ]]>
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                                                                        <pubDate>Sun, 06 Sep 2026 12:27:19 +0000</pubDate>                                                                                                                                <updated>Mon, 07 Sep 2026 10:11:25 +0000</updated>
                                                                                                                                            <category><![CDATA[Grand Theft Auto]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Rockstar]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[GTA 6]]></media:description>                                                            <media:text><![CDATA[GTA 6]]></media:text>
                                <media:title type="plain"><![CDATA[GTA 6]]></media:title>
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                                <p>In a new move for a series that has traditionally let players treat its world like a playground, <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a>'s NPCs will organically react to Lucia and Jason if they have their guns out. Rockstar North's joint boss and development lead Rob Nelson has explained the change was made because GTA 5's approach no longer works with 2026's tech.</p><p>As we saw briefly in the GTA 6: An Extended Look showcase, some of the world's inhabitants will walk away cautiously if they spot you with a handgun gripped tight. Police might even antagonize you for swinging a rifle around, too. It's a big change from past Rockstar open-worlds, GTA 5 included, which let you run about with a rocket launcher, no problem. </p><p>Speaking to <a href="https://www.youtube.com/watch?v=j0-T6os4Gn8" target="_blank">TGG </a>about why the change was made, Nelson gave quite a frank answer, explaining that the GTA 5 way might look jarring considering how believable the rest of GTA 6's world is. "We don't feel that works any longer at this resolution with the behavioral sophistication we need from our population now," he says. "In GTA 5, you can pull out a shotgun from nowhere in front of people and they don't react. That doesn't work here." </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/j0-T6os4Gn8" allowfullscreen></iframe></div></div><p>It's not just NPC reactions that are different. Gone are the days of Grand Theft Auto protagonists hiding military-grade weapons out of sight and in their pockets. "You can always have two concealed handguns on you whenever you want," Nelson explains. "You can carry two long guns and they will be visible on your back and in your hand. You can't put both on your back. One goes in your off hand [and] one on your back if you want to carry two. People will react to you if you are rolling around like that."</p><p>Nelson adds that "NPCs are more nuanced than before, so if you just have a long gun on your back, you should be fine. If you've got one in your hand, people don't like it and they react and start moving away from you."</p><p><em></em><a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-is-a-bit-too-real-for-me-rockstar-will-punish-you-if-jason-and-lucia-dont-get-a-good-nights-sleep-we-track-lots-of-things/"><em>GTA 6 is a bit too real for me - Rockstar will punish you if Jason and Lucia don't get a good night's sleep: "We track lots of things"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XbQn6O"></div>                            </div>                            <script src="https://kwizly.com/embed/XbQn6O.js" async></script>
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                                                            <title><![CDATA[ GTA 6 is a bit too real for me - Rockstar will punish you if Jason and Lucia don't get a good night's sleep: "We track lots of things" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Looks like <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a> might get a little too real for anyone who makes a habit of saying 'one more game' three games ago until, <em>whoops</em>, it's 3am on a workday.</p><p>Rockstar Games has played around with simulating mundane, routine tasks in the past. Plenty of times, in fact. GTA San Andreas famously let main man CJ's weight fluctuate depending on how much he exercised or how regularly he stuffed his face with fast food. Red Dead Redemption 2 borrowed that weight management with Arthur Morgan, but also let the loveable outlaw grow out a beard and get real stinky if you neglected to groom him. </p><p>GTA 6 is seemingly going several steps further. Rockstar North co-studio head and development lead Rob Nelson confirmed to <a href="https://www.youtube.com/watch?v=4imTpB82edE" target="_blank">TGG </a>that an in-game health app will monitor Lucia and Jason's sleep, among other things. </p><p>"It will say whether you're well rested or not," Nelson says. "That will have some effect on regen of certain attributes. We track lots of things - all this good stuff." Being punished for losing sleep in GTA 6, before being punished for losing sleep in IRL GTA? Now that's art imitating life. </p><p>What else does that "good stuff" include? Well, for starters, there's the aforementioned weight changes. Lucia and Jason will apparently get a little chubby if you eat too much, which you can see in certain screenshots from the game, "but you have to actually eat quite a bit." On the flip side, if your duo are really hench, you can lose all that muscle once "you stop maintaining it."</p><p>In what could be a controversial move by the time GTA 6 launches in two months, <a href="https://www.gamesradar.com/games/grand-theft-auto/rockstar-boss-says-well-see-what-people-say-about-gta-6s-controversial-refueling-system-but-thinks-its-so-fast-that-you-cant-complain/">Rockstar will also make you refuel and recharge your cars</a>. Going on overnight crime benders may also change our protagonists' faces, and there's even <a href="https://www.gamesradar.com/games/grand-theft-auto/oh-no-you-can-doomscroll-in-gta-6/">the option to doomscroll</a> through the game's satirized social media feeds. Having to r<a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-became-too-realistic-for-even-rockstar-so-the-devs-had-to-cut-a-system-for-restocking-jason-and-lucias-fridge-to-find-the-right-balance-between-realism-and-ease-of-play/">estock the couple's fridge was a step too far</a> for Rockstar, though.</p><p><em></em><a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-driving-is-the-best-parts-of-gta-4-but-with-the-accessibility-of-gta-5-says-rockstar-boss/"><em>GTA 6 driving is "the best parts" of GTA 4 but with "the accessibility of GTA 5," says Rockstar boss</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W2abve"></div>                            </div>                            <script src="https://kwizly.com/embed/W2abve.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/grand-theft-auto/gta-6-is-a-bit-too-real-for-me-rockstar-will-punish-you-if-jason-and-lucia-dont-get-a-good-nights-sleep-we-track-lots-of-things/</link>
                                                                            <description>
                            <![CDATA[ Art imitating life ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sat, 05 Sep 2026 11:36:05 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Grand Theft Auto]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Rockstar]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[GTA 6]]></media:description>                                                            <media:text><![CDATA[GTA 6]]></media:text>
                                <media:title type="plain"><![CDATA[GTA 6]]></media:title>
                                                    </media:content>
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                            <article>
                                <p>Looks like <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a> might get a little too real for anyone who makes a habit of saying 'one more game' three games ago until, <em>whoops</em>, it's 3am on a workday.</p><p>Rockstar Games has played around with simulating mundane, routine tasks in the past. Plenty of times, in fact. GTA San Andreas famously let main man CJ's weight fluctuate depending on how much he exercised or how regularly he stuffed his face with fast food. Red Dead Redemption 2 borrowed that weight management with Arthur Morgan, but also let the loveable outlaw grow out a beard and get real stinky if you neglected to groom him. </p><p>GTA 6 is seemingly going several steps further. Rockstar North co-studio head and development lead Rob Nelson confirmed to <a href="https://www.youtube.com/watch?v=4imTpB82edE" target="_blank">TGG </a>that an in-game health app will monitor Lucia and Jason's sleep, among other things. </p><p>"It will say whether you're well rested or not," Nelson says. "That will have some effect on regen of certain attributes. We track lots of things - all this good stuff." Being punished for losing sleep in GTA 6, before being punished for losing sleep in IRL GTA? Now that's art imitating life. </p><p>What else does that "good stuff" include? Well, for starters, there's the aforementioned weight changes. Lucia and Jason will apparently get a little chubby if you eat too much, which you can see in certain screenshots from the game, "but you have to actually eat quite a bit." On the flip side, if your duo are really hench, you can lose all that muscle once "you stop maintaining it."</p><p>In what could be a controversial move by the time GTA 6 launches in two months, <a href="https://www.gamesradar.com/games/grand-theft-auto/rockstar-boss-says-well-see-what-people-say-about-gta-6s-controversial-refueling-system-but-thinks-its-so-fast-that-you-cant-complain/">Rockstar will also make you refuel and recharge your cars</a>. Going on overnight crime benders may also change our protagonists' faces, and there's even <a href="https://www.gamesradar.com/games/grand-theft-auto/oh-no-you-can-doomscroll-in-gta-6/">the option to doomscroll</a> through the game's satirized social media feeds. Having to r<a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-became-too-realistic-for-even-rockstar-so-the-devs-had-to-cut-a-system-for-restocking-jason-and-lucias-fridge-to-find-the-right-balance-between-realism-and-ease-of-play/">estock the couple's fridge was a step too far</a> for Rockstar, though.</p><p><em></em><a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-driving-is-the-best-parts-of-gta-4-but-with-the-accessibility-of-gta-5-says-rockstar-boss/"><em>GTA 6 driving is "the best parts" of GTA 4 but with "the accessibility of GTA 5," says Rockstar boss</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W2abve"></div>                            </div>                            <script src="https://kwizly.com/embed/W2abve.js" async></script>
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                                                            <title><![CDATA[ PlayStation's Peter Parker actor has pushed Insomniac to put Deadpool in Spider-Man 3: "I would like to believe that they got the idea from me" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>If we end up seeing Deadpool in Marvel's Spider-Man 3, it would seem we have Peter Parker actor Yuri Lowenthal to thank, at least partly.</p><p>Talking to The Movie Dweeb on <a href="https://www.instagram.com/reel/Dc1g2GdIQYJ/?igsi=ODU5OXk3MHNldHM3" target="_blank">Instagram</a>, Lowenthal was asked to comment on a potential Wolverine and Spider-Man collab in Insomniac's next open-world Spider-Man game. Insomniac is currently hard at work prepping for the release of <a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel's Wolverine</a>, out September 15, but considering the success of Spider-Man, the standalone Miles Morales game, and Spider-Man 2, another Peter Parker game seems likely to happen at some point even though nothing's been confirmed yet. And of course, a Wolverine x Spider-Man match-up seems all the more likely with Insomniac now having worked on both IPs.</p><p>Lowenthal thinks a Wolverine collab would be "terribly exciting," but he says "there is one character that I would opt for even more strongly than Wolverine, and it would be Deadpool."</p><p>In response to this, The Movie Dweeb points out a tweet apparently published at some point from Insomniac creative director Brian Horton. I tried to track down the tweet, but Horton's Twitter account has been deactivated and there's no Bluesky equivalent, so take this with a grain of salt. According to The Movie Dweeb, the tweet read "worlds collide" and included hashtags for Wolverine and Spider-Man. Lowenthal says the tweet is news to him, but confirmed he's pushed Horton repeatedly on Deadpool being in the next Spider-Man game.</p><p>"I've pushed [Horton] every time I see him with the Deadpool thing, so if I've just spoiled it for Spider-Man 3, then I would just like to believe that they got the idea from me anyway," Lowenthal says.</p><p>As much as I'm sure Wade Wilson would be flattered to have a part in Insomniac's Spider-Man series, I'm not sure it would be a tonal fit, what with Deadpool's whole thing being expletive-laden meta humor and Marvel's Spider-Man being a generally straightforward, family friendly affair. At the very least, you'd probably have to bump up that ESRB rating from Teen to Mature.</p><p><a href="https://www.gamesradar.com/games/action/after-playing-2-hours-of-marvels-wolverine-insomniac-has-crushed-my-fears-of-a-post-spider-man-slump-this-is-uniquely-logan/"><em>After playing 2 hours of Marvel's Wolverine, Insomniac has crushed my fears of a post-Spider-Man slump: "This is uniquely Logan"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XmABzX"></div>                            </div>                            <script src="https://kwizly.com/embed/XmABzX.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/spider-man/playstations-peter-parker-actor-has-pushed-insomniac-to-put-deadpool-in-spider-man-3-i-would-like-to-believe-that-they-got-the-idea-from-me/</link>
                                                                            <description>
                            <![CDATA[ Might have to bump up that ESRB rating ]]>
                                                                                                            </description>
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                                                                        <pubDate>Fri, 04 Sep 2026 23:04:37 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Spider Man]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                                                                <author><![CDATA[ jordan.gerblick@futurenet.com (Jordan Gerblick) ]]></author>                    <dc:creator><![CDATA[ Jordan Gerblick ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[20th Century Studios]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Deadpool]]></media:description>                                                            <media:text><![CDATA[Deadpool]]></media:text>
                                <media:title type="plain"><![CDATA[Deadpool]]></media:title>
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                                <p>If we end up seeing Deadpool in Marvel's Spider-Man 3, it would seem we have Peter Parker actor Yuri Lowenthal to thank, at least partly.</p><p>Talking to The Movie Dweeb on <a href="https://www.instagram.com/reel/Dc1g2GdIQYJ/?igsi=ODU5OXk3MHNldHM3" target="_blank">Instagram</a>, Lowenthal was asked to comment on a potential Wolverine and Spider-Man collab in Insomniac's next open-world Spider-Man game. Insomniac is currently hard at work prepping for the release of <a href="https://www.gamesradar.com/marvels-wolverine-guide/">Marvel's Wolverine</a>, out September 15, but considering the success of Spider-Man, the standalone Miles Morales game, and Spider-Man 2, another Peter Parker game seems likely to happen at some point even though nothing's been confirmed yet. And of course, a Wolverine x Spider-Man match-up seems all the more likely with Insomniac now having worked on both IPs.</p><p>Lowenthal thinks a Wolverine collab would be "terribly exciting," but he says "there is one character that I would opt for even more strongly than Wolverine, and it would be Deadpool."</p><p>In response to this, The Movie Dweeb points out a tweet apparently published at some point from Insomniac creative director Brian Horton. I tried to track down the tweet, but Horton's Twitter account has been deactivated and there's no Bluesky equivalent, so take this with a grain of salt. According to The Movie Dweeb, the tweet read "worlds collide" and included hashtags for Wolverine and Spider-Man. Lowenthal says the tweet is news to him, but confirmed he's pushed Horton repeatedly on Deadpool being in the next Spider-Man game.</p><p>"I've pushed [Horton] every time I see him with the Deadpool thing, so if I've just spoiled it for Spider-Man 3, then I would just like to believe that they got the idea from me anyway," Lowenthal says.</p><p>As much as I'm sure Wade Wilson would be flattered to have a part in Insomniac's Spider-Man series, I'm not sure it would be a tonal fit, what with Deadpool's whole thing being expletive-laden meta humor and Marvel's Spider-Man being a generally straightforward, family friendly affair. At the very least, you'd probably have to bump up that ESRB rating from Teen to Mature.</p><p><a href="https://www.gamesradar.com/games/action/after-playing-2-hours-of-marvels-wolverine-insomniac-has-crushed-my-fears-of-a-post-spider-man-slump-this-is-uniquely-logan/"><em>After playing 2 hours of Marvel's Wolverine, Insomniac has crushed my fears of a post-Spider-Man slump: "This is uniquely Logan"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XmABzX"></div>                            </div>                            <script src="https://kwizly.com/embed/XmABzX.js" async></script>
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                                                            <title><![CDATA[ GTA 6 driving is "the best parts" of GTA 4 but with "the accessibility of GTA 5," says Rockstar boss ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It's nearly impossible to nail down any one feature or mechanic that defines a Grand Theft Auto game, but the two specific suggestions from the title are thievery and driving. My memories of the early GTA games from my childhood, Vice City and San Andreas, are largely comprised of stealing stuff, cruising around listening to 2Pac, and mowing down innocent citizens, a horde of cop cars blaring sirens in the rearview. Driving is essential to a GTA game, so it makes sense that it's a huge focus in the community leading up to <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a>.</p><p>What does it actually feel like in the hands? Does it have the bulk and heft of vehicular traversal in GTA 4? I remember that one being a little clunky to handle, something that was dramatically improved in GTA 5, which I've been playing a lot in anticipation of GTA 6. According to Rockstar co-studio head Rob Nelson, driving in GTA 6 is something of a hybrid of the two, combining the best of each.</p><p>Asked by <a href="https://www.youtube.com/watch?v=5PEKC28azRU" target="_blank">TGG</a> if GTA 6's cars are as "weighty" as GTA 4's, Nelson says:</p><p>"Only in the best way possible. The team has worked hard to maintain some of the best parts of the weightiness and feel of GTA 4, but have the accessibility of GTA 5. It has all been built up from scratch on this hardware, and they have much more control tuning drivetrain, tires, suspension, steering, all of that is getting applied to the physics model."</p><p>As no one outside of Rockstar and publisher Take-Two have had the chance to go hands-on with GTA 6, we don't have objective, unbiased impressions of any of the game's mechanics. Of course the guy in charge of Rockstar is going to say it's the best of both worlds; we'll just have to wait until November to find out if he's right.</p><p>GTA 6 launches November 19 for PS5 and Xbox Series X.</p><p><a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-isnt-flashy-for-the-sake-of-it-im-impressed-at-how-additive-every-new-detail-feels-to-gameplay/"><em>GTA 6 isn't flashy for the sake of it – I'm impressed at how additive every new detail feels to gameplay</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XbQn6O"></div>                            </div>                            <script src="https://kwizly.com/embed/XbQn6O.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/grand-theft-auto/gta-6-driving-is-the-best-parts-of-gta-4-but-with-the-accessibility-of-gta-5-says-rockstar-boss/</link>
                                                                            <description>
                            <![CDATA[ The best of both worlds ]]>
                                                                                                            </description>
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                                                                        <pubDate>Fri, 04 Sep 2026 21:45:56 +0000</pubDate>                                                                                                                                <updated>Fri, 04 Sep 2026 21:48:27 +0000</updated>
                                                                                                                                            <category><![CDATA[Grand Theft Auto]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                                                                <author><![CDATA[ jordan.gerblick@futurenet.com (Jordan Gerblick) ]]></author>                    <dc:creator><![CDATA[ Jordan Gerblick ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
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                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/vKtkPkRiVfUyKge2eApMeg-1280-80.jpg">
                                                            <media:credit><![CDATA[Rockstar Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Lucia looks over her shoulder from the driving seat of a car, from the GTA 6 extended look]]></media:description>                                                            <media:text><![CDATA[Lucia looks over her shoulder from the driving seat of a car, from the GTA 6 extended look]]></media:text>
                                <media:title type="plain"><![CDATA[Lucia looks over her shoulder from the driving seat of a car, from the GTA 6 extended look]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/vKtkPkRiVfUyKge2eApMeg-1280-80.jpg" />
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                            <![CDATA[
                            <article>
                                <p>It's nearly impossible to nail down any one feature or mechanic that defines a Grand Theft Auto game, but the two specific suggestions from the title are thievery and driving. My memories of the early GTA games from my childhood, Vice City and San Andreas, are largely comprised of stealing stuff, cruising around listening to 2Pac, and mowing down innocent citizens, a horde of cop cars blaring sirens in the rearview. Driving is essential to a GTA game, so it makes sense that it's a huge focus in the community leading up to <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a>.</p><p>What does it actually feel like in the hands? Does it have the bulk and heft of vehicular traversal in GTA 4? I remember that one being a little clunky to handle, something that was dramatically improved in GTA 5, which I've been playing a lot in anticipation of GTA 6. According to Rockstar co-studio head Rob Nelson, driving in GTA 6 is something of a hybrid of the two, combining the best of each.</p><p>Asked by <a href="https://www.youtube.com/watch?v=5PEKC28azRU" target="_blank">TGG</a> if GTA 6's cars are as "weighty" as GTA 4's, Nelson says:</p><p>"Only in the best way possible. The team has worked hard to maintain some of the best parts of the weightiness and feel of GTA 4, but have the accessibility of GTA 5. It has all been built up from scratch on this hardware, and they have much more control tuning drivetrain, tires, suspension, steering, all of that is getting applied to the physics model."</p><p>As no one outside of Rockstar and publisher Take-Two have had the chance to go hands-on with GTA 6, we don't have objective, unbiased impressions of any of the game's mechanics. Of course the guy in charge of Rockstar is going to say it's the best of both worlds; we'll just have to wait until November to find out if he's right.</p><p>GTA 6 launches November 19 for PS5 and Xbox Series X.</p><p><a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-isnt-flashy-for-the-sake-of-it-im-impressed-at-how-additive-every-new-detail-feels-to-gameplay/"><em>GTA 6 isn't flashy for the sake of it – I'm impressed at how additive every new detail feels to gameplay</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XbQn6O"></div>                            </div>                            <script src="https://kwizly.com/embed/XbQn6O.js" async></script>
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                                                            <title><![CDATA[ We don't get action games like Tides of Annihilation very often, and after 45 minutes this Arthurian take is better than I expected ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Do you ever get the sinking feeling that a game you've been really excited for might actually be kind of mid? Thanks to post-reveal trailers and footage that left me feeling lukewarm, I entered my 45-minute hands-on session with Tides of Annihilation at Gamescom with trepidation, but left feeling enlightened – this stylish action game has the sauce.</p><p>In my hands-on session, I spend some time exploring one of Tides of Annihilation's story missions, getting to grips with protagonist Gwendolyn's effortlessly stylish moveset while briefly traversing the decayed London setting, before moving on to a multi-phase boss battle against antagonist Mordred.</p><h2 id="knight-fall">Knight fall</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VvV4kdg8d6PcXkCmBTTuxF" name="PR_TOA_5_1080" alt="Gwendolyn fight a roaring, jagged beast in Tides of Annihilation surrounded by astrological and chronological symbols" src="https://cdn.mos.cms.futurecdn.net/VvV4kdg8d6PcXkCmBTTuxF.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Eclipse Glow Games)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Key info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Developer:</strong> In-house<br><strong>Publisher:</strong> Eclipse Glow Games<br><strong>Platform(s):</strong> PC, PS5, Xbox Series X<br><strong>Release date:</strong> TBC</p></div></div><p>Immediately, attacks feel weighty and satisfying – Gwendolyn can pull off all sorts of elegant moves, but her main form of dishing out damage is by summoning her Phantom Knights. You have multiple equipped at once – between the 'main' and 'sub' Knight slots – and swapping between them is as slick as hitting a button, allowing you to make the most of their different skills. </p><p>Fighting against Mordred, I swap between a nimble and agile Knight with a time-slowing skill and a big, burly bloke who's much more cumbersome, but packs a real punch when he manages to land one. There are a number of different combos to learn for each Knight – too many for me to completely absorb in a short hands-on session – but it's thanks to being thrown in at the deep end like this that I realize Tides of Annihilation's glamorous female protagonist isn't the only thing the game has in common with <a href="https://www.gamesradar.com/uk/bayonetta/"><u>Bayonetta</u></a>.</p><p>It's definitely possible to button mash your way through a lot of these combat encounters, at the very least when it comes to dishing out damage. Don't get me wrong, dodging and counterattacking incoming moves is a requirement rather than a suggestion, but attacking is easy to learn and hard to master. The depth is certainly there for anyone who wants to take the time to learn every string of inputs for each Knight, and I'm already looking forward to being able to spend more time getting acquainted with Gwendolyn's skills come launch.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YMXxCg9RwTwkbKUWoZx9NF" name="PR_TOA_1_1080" alt="Angel-like beings descend from a split night sky as Gwendolyn looks up in Tides of Annihilation" src="https://cdn.mos.cms.futurecdn.net/YMXxCg9RwTwkbKUWoZx9NF.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Eclipse Glow Games)</span></figcaption></figure><p>But, even if you can smash an enemy to bits without too much thought, you have to stay on your toes if you want to survive the more threatening encounters. Tides of Annihilation may not be a Soulslike, but perhaps that knowledge lulled me into a false sense of security when I dove into its combat, because it's <em>hard</em>.</p><p>My fight against Mordred is lengthy and hard-won – it spans multiple phases, shifting from the inside of a huge library to an outside arena where my enemy begins riding around and attacking me from a massive dragon-like creature, and it seems each of her attacks hits harder than the last. Even when I'm being pelted with damage, though, the spectacle of the fight is incredible – it's a shame you can't sit back and watch it without being in terrible danger.</p><p>After all, by the time I get to the point where I have a dragon swooping down at me from above, accompanied by Mordred's constant taunting, I'm running dangerously low on health, with no way to heal myself. Mercifully, when I fall, the battle restarts from this phase, though I'm not sure if there were any other checkpoints to rely on before this.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WarYpCvsV66VFaR9EhrHyF" name="PR_TOA_3_1080" alt="Gwendolyn and her knights fight spirits in Tides of Annihilation" src="https://cdn.mos.cms.futurecdn.net/WarYpCvsV66VFaR9EhrHyF.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Eclipse Glow Games)</span></figcaption></figure><p>Eventually, Mordred goes down, and I breathe a sigh of relief to have finally overcome a fight more challenging than I've faced in some Soulslikes. I then look down at the demo fact booklet handed to me at the start of the session, and see the fight labeled as "medium" difficulty. Ah. I don't know what would have awaited me in the "high" difficulty boss fight, and at this point I'm afraid to ask.</p><p>My time with Tides of Annihilation flew by, and I can't overstate how pleasantly surprised I am by how good it feels to play. We'll just have to wait and see if Eclipse Glow Games can stick the landing come launch, but for now, I'm optimistic that this action game has the potential to be a heavy hitter.</p><p><em>Feeling a tidal pull to play more like this while you wait? Check out our </em><a href="https://www.gamesradar.com/best-arpgs/"><u><em>best ARPGs</em></u></a><em> ranking for more action-packed recommendations!</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/action/we-dont-get-action-games-like-tides-of-annihilation-very-often-and-after-45-minutes-im-pleased-to-report-that-its-a-lot-better-than-i-expected/</link>
                                                                            <description>
                            <![CDATA[ Tides of Annihilation's combat is weighty, satisfying, and surprisingly difficult ]]>
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                                                                        <pubDate>Fri, 04 Sep 2026 14:11:09 +0000</pubDate>                                                                                                                                <updated>Fri, 04 Sep 2026 14:14:56 +0000</updated>
                                                                                                                                            <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
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                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Eclipse Glow Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Key art for Tides of Annihilation showing Gwendolyn looking determined holding up a glowing sword in front of a gothic cathedral-like environment]]></media:description>                                                            <media:text><![CDATA[Key art for Tides of Annihilation showing Gwendolyn looking determined holding up a glowing sword in front of a gothic cathedral-like environment]]></media:text>
                                <media:title type="plain"><![CDATA[Key art for Tides of Annihilation showing Gwendolyn looking determined holding up a glowing sword in front of a gothic cathedral-like environment]]></media:title>
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                                <p>Do you ever get the sinking feeling that a game you've been really excited for might actually be kind of mid? Thanks to post-reveal trailers and footage that left me feeling lukewarm, I entered my 45-minute hands-on session with Tides of Annihilation at Gamescom with trepidation, but left feeling enlightened – this stylish action game has the sauce.</p><p>In my hands-on session, I spend some time exploring one of Tides of Annihilation's story missions, getting to grips with protagonist Gwendolyn's effortlessly stylish moveset while briefly traversing the decayed London setting, before moving on to a multi-phase boss battle against antagonist Mordred.</p><h2 id="knight-fall">Knight fall</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VvV4kdg8d6PcXkCmBTTuxF" name="PR_TOA_5_1080" alt="Gwendolyn fight a roaring, jagged beast in Tides of Annihilation surrounded by astrological and chronological symbols" src="https://cdn.mos.cms.futurecdn.net/VvV4kdg8d6PcXkCmBTTuxF.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Eclipse Glow Games)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Key info</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Developer:</strong> In-house<br><strong>Publisher:</strong> Eclipse Glow Games<br><strong>Platform(s):</strong> PC, PS5, Xbox Series X<br><strong>Release date:</strong> TBC</p></div></div><p>Immediately, attacks feel weighty and satisfying – Gwendolyn can pull off all sorts of elegant moves, but her main form of dishing out damage is by summoning her Phantom Knights. You have multiple equipped at once – between the 'main' and 'sub' Knight slots – and swapping between them is as slick as hitting a button, allowing you to make the most of their different skills. </p><p>Fighting against Mordred, I swap between a nimble and agile Knight with a time-slowing skill and a big, burly bloke who's much more cumbersome, but packs a real punch when he manages to land one. There are a number of different combos to learn for each Knight – too many for me to completely absorb in a short hands-on session – but it's thanks to being thrown in at the deep end like this that I realize Tides of Annihilation's glamorous female protagonist isn't the only thing the game has in common with <a href="https://www.gamesradar.com/uk/bayonetta/"><u>Bayonetta</u></a>.</p><p>It's definitely possible to button mash your way through a lot of these combat encounters, at the very least when it comes to dishing out damage. Don't get me wrong, dodging and counterattacking incoming moves is a requirement rather than a suggestion, but attacking is easy to learn and hard to master. The depth is certainly there for anyone who wants to take the time to learn every string of inputs for each Knight, and I'm already looking forward to being able to spend more time getting acquainted with Gwendolyn's skills come launch.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YMXxCg9RwTwkbKUWoZx9NF" name="PR_TOA_1_1080" alt="Angel-like beings descend from a split night sky as Gwendolyn looks up in Tides of Annihilation" src="https://cdn.mos.cms.futurecdn.net/YMXxCg9RwTwkbKUWoZx9NF.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Eclipse Glow Games)</span></figcaption></figure><p>But, even if you can smash an enemy to bits without too much thought, you have to stay on your toes if you want to survive the more threatening encounters. Tides of Annihilation may not be a Soulslike, but perhaps that knowledge lulled me into a false sense of security when I dove into its combat, because it's <em>hard</em>.</p><p>My fight against Mordred is lengthy and hard-won – it spans multiple phases, shifting from the inside of a huge library to an outside arena where my enemy begins riding around and attacking me from a massive dragon-like creature, and it seems each of her attacks hits harder than the last. Even when I'm being pelted with damage, though, the spectacle of the fight is incredible – it's a shame you can't sit back and watch it without being in terrible danger.</p><p>After all, by the time I get to the point where I have a dragon swooping down at me from above, accompanied by Mordred's constant taunting, I'm running dangerously low on health, with no way to heal myself. Mercifully, when I fall, the battle restarts from this phase, though I'm not sure if there were any other checkpoints to rely on before this.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WarYpCvsV66VFaR9EhrHyF" name="PR_TOA_3_1080" alt="Gwendolyn and her knights fight spirits in Tides of Annihilation" src="https://cdn.mos.cms.futurecdn.net/WarYpCvsV66VFaR9EhrHyF.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Eclipse Glow Games)</span></figcaption></figure><p>Eventually, Mordred goes down, and I breathe a sigh of relief to have finally overcome a fight more challenging than I've faced in some Soulslikes. I then look down at the demo fact booklet handed to me at the start of the session, and see the fight labeled as "medium" difficulty. Ah. I don't know what would have awaited me in the "high" difficulty boss fight, and at this point I'm afraid to ask.</p><p>My time with Tides of Annihilation flew by, and I can't overstate how pleasantly surprised I am by how good it feels to play. We'll just have to wait and see if Eclipse Glow Games can stick the landing come launch, but for now, I'm optimistic that this action game has the potential to be a heavy hitter.</p><p><em>Feeling a tidal pull to play more like this while you wait? Check out our </em><a href="https://www.gamesradar.com/best-arpgs/"><u><em>best ARPGs</em></u></a><em> ranking for more action-packed recommendations!</em></p>
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                                                            <title><![CDATA[ Plan to market GTA 6 by turning Miami-Dade into Vice City isn't going down well with local sheriff: "We need to seriously consider the message we send" ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/gta-6-guide/"><u>GTA 6</u></a> isn't even out yet, but it's already causing a ruckus in real-life Miami-Dade as the county's sheriff and a commissioner oppose a reported pitch for a marketing deal that'd temporarily transform parts of the area into Vice City. </p><p>Late last month, it was reported (<a href="https://www.themiamian.net/p/miami-dade-facilities-could-become-grand-theft-auto-6-s-biggest-marketing-ploy" target="_blank"><u>via The Miamian</u></a>) that Miami-Dade County officials had approached GTA 6 maker Rockstar Games with a pitch deck proposing to turn locations such as the Miami International Airport, Metrorail stations, and other buildings into Vice City-themed attractions. At the time, Carlos Suarez, a spokesperson for the county's mayor Daniella Levine Cava, stated that "some conversations with Rockstar about potential opportunities around the launch of GTA 6" had happened, but "nothing has been formally agreed to or approved."</p><p>Well, regardless of whether Rockstar Games is actually interested in pursuing this idea, some Miami-Dade folks are directly opposed to it happening at all. A Republican Miami-Dade County commissioner, Juan Carlos Bermudez, and Sheriff Rosie Cordero-Stutz have <a href="https://www.miamidade.gov/global/release.page?Mduid_release=rel1788447602441436" target="_blank"><u>spoken out against the concept</u></a>, with Bermudez stating that "we should be promoting the Miami-Dade we have worked so hard to build, not a fictional version of our community defined by crime and violence."</p><p><a href="https://wsvn.com/news/local/miami-dade/miami-dade-commissioner-sheriff-oppose-reported-county-partnership-on-grand-theft-auto-vi-launch/" target="_blank"><u>Via WSVN</u></a>, Bermudez claims he's "not against video games, but to go out and get a video game where – which glorifies not only our first responders getting shot, but also pedestrians and residents – it's nonsensical." </p><p>Republican sheriff Cordero-Stutz similarly points to GTA's crime-centric themes, adding: "At a time when law enforcement is working every day to reduce violent crime, prevent robberies and car thefts, combat drug trafficking, and build stronger relationships between our deputies and the communities we serve, I believe we need to seriously consider the message we send when our own government promotes a fictional identity centered around many of those same crimes."</p><p>Miami Herald reporter Doug Clark has also <a href="https://x.com/doug_hanks/status/2095584945213206739?s=20" target="_blank"><u>shared a letter</u></a> sent to Mayor Levine Cava by Miami-Dade's clerk of the court Juan Fernandez-Barquin and the Eleventh Judicial Circuit of Florida's chief judge Ariana Fajardo Orshan, in which they "respectfully request that all Miami-Dade County courthouses and court-related facilities be expressly excluded" from any potential marketing, branding, or promotion related to GTA 6.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2095584945213206739"><p lang="en" dir="ltr">Miami-Dade’s clerk and chief judge on GTA marketing: Leave the courts out of it https://t.co/QFnMJO0vxS pic.twitter.com/kDd7GvAwFm<a href="https://twitter.com/cantworkitout/status/2095584945213206739">September 3, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>"Each day, these facilities are places where victims seek justice, defendants answer to the law, witnesses participate in proceedings, families confront difficult circumstances, and judges, attorneys, court personnel, and law enforcement professionals carry out their constitutional and statutory responsibilities," the letter continues. </p><p>"The individuals who enter our courthouses are not characters in a fictional world. They are real people dealing with real consequences, sometimes involving violence, loss, family separation, criminal allegations, and other deeply personal and consequential matters. The solemnity and integrity of these proceedings must remain paramount."</p><p><a href="https://www.miamiherald.com/news/local/community/miami-dade/article317115782.html" target="_blank"><u>Miami Herald also points out</u></a> that the timing of sheriff Cordero-Stutz's opposition to this proposed marketing deal coincides with her and current mayor Levine Cava getting votes on the County Commission, specifically for competing funding proposals for the Sheriff's Office in the county's 2027 budget. Cordero-Stutz wants a 12% tax-funding increase, while Levine Cava is suggesting half of that at 6%. The same report notes that commissioner Bermudez is thought to be a potential candidate to replace the Democrat Levine Cava as mayor in 2028. </p><p>Again, it remains to be seen whether Rockstar Games takes up the marketing deal in the first place. As previously promised, it's fair to say that GTA 6's <a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-release-date-seems-locked-in-at-last-as-rockstar-owner-promises-launch-marketing-starts-this-summer-groundbreaking-for-take-two-and-the-entire-entertainment-industry/"><u>launch marketing is definitely now in full swing</u></a> following the recent extended look, and we can likely expect that to continue as we get closer to its November release date.</p><p><a href="https://www.gamesradar.com/games/grand-theft-auto/rockstar-boss-says-well-see-what-people-say-about-gta-6s-controversial-refueling-system-but-thinks-its-so-fast-that-you-cant-complain/"><u><em>Rockstar boss says "we'll see what people say" about GTA 6's controversial refueling system, but thinks it's so fast that "you can't complain."</em></u></a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/grand-theft-auto/plan-to-market-gta-6-by-turning-miami-dade-into-vice-city-isnt-going-down-well-with-local-sheriff-we-need-to-seriously-consider-the-message-we-send/</link>
                                                                            <description>
                            <![CDATA[ "At a time when law enforcement is working every day to reduce violent crime..." ]]>
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                                                                        <pubDate>Fri, 04 Sep 2026 10:36:30 +0000</pubDate>                                                                                                                                <updated>Fri, 04 Sep 2026 10:40:56 +0000</updated>
                                                                                                                                            <category><![CDATA[Grand Theft Auto]]></category>
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                                                    <category><![CDATA[Xbox Series X]]></category>
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                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Rockstar]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[GTA 6]]></media:description>                                                            <media:text><![CDATA[GTA 6]]></media:text>
                                <media:title type="plain"><![CDATA[GTA 6]]></media:title>
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                            <![CDATA[
                            <article>
                                <p><a href="https://www.gamesradar.com/gta-6-guide/"><u>GTA 6</u></a> isn't even out yet, but it's already causing a ruckus in real-life Miami-Dade as the county's sheriff and a commissioner oppose a reported pitch for a marketing deal that'd temporarily transform parts of the area into Vice City. </p><p>Late last month, it was reported (<a href="https://www.themiamian.net/p/miami-dade-facilities-could-become-grand-theft-auto-6-s-biggest-marketing-ploy" target="_blank"><u>via The Miamian</u></a>) that Miami-Dade County officials had approached GTA 6 maker Rockstar Games with a pitch deck proposing to turn locations such as the Miami International Airport, Metrorail stations, and other buildings into Vice City-themed attractions. At the time, Carlos Suarez, a spokesperson for the county's mayor Daniella Levine Cava, stated that "some conversations with Rockstar about potential opportunities around the launch of GTA 6" had happened, but "nothing has been formally agreed to or approved."</p><p>Well, regardless of whether Rockstar Games is actually interested in pursuing this idea, some Miami-Dade folks are directly opposed to it happening at all. A Republican Miami-Dade County commissioner, Juan Carlos Bermudez, and Sheriff Rosie Cordero-Stutz have <a href="https://www.miamidade.gov/global/release.page?Mduid_release=rel1788447602441436" target="_blank"><u>spoken out against the concept</u></a>, with Bermudez stating that "we should be promoting the Miami-Dade we have worked so hard to build, not a fictional version of our community defined by crime and violence."</p><p><a href="https://wsvn.com/news/local/miami-dade/miami-dade-commissioner-sheriff-oppose-reported-county-partnership-on-grand-theft-auto-vi-launch/" target="_blank"><u>Via WSVN</u></a>, Bermudez claims he's "not against video games, but to go out and get a video game where – which glorifies not only our first responders getting shot, but also pedestrians and residents – it's nonsensical." </p><p>Republican sheriff Cordero-Stutz similarly points to GTA's crime-centric themes, adding: "At a time when law enforcement is working every day to reduce violent crime, prevent robberies and car thefts, combat drug trafficking, and build stronger relationships between our deputies and the communities we serve, I believe we need to seriously consider the message we send when our own government promotes a fictional identity centered around many of those same crimes."</p><p>Miami Herald reporter Doug Clark has also <a href="https://x.com/doug_hanks/status/2095584945213206739?s=20" target="_blank"><u>shared a letter</u></a> sent to Mayor Levine Cava by Miami-Dade's clerk of the court Juan Fernandez-Barquin and the Eleventh Judicial Circuit of Florida's chief judge Ariana Fajardo Orshan, in which they "respectfully request that all Miami-Dade County courthouses and court-related facilities be expressly excluded" from any potential marketing, branding, or promotion related to GTA 6.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2095584945213206739"><p lang="en" dir="ltr">Miami-Dade’s clerk and chief judge on GTA marketing: Leave the courts out of it https://t.co/QFnMJO0vxS pic.twitter.com/kDd7GvAwFm<a href="https://twitter.com/cantworkitout/status/2095584945213206739">September 3, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>"Each day, these facilities are places where victims seek justice, defendants answer to the law, witnesses participate in proceedings, families confront difficult circumstances, and judges, attorneys, court personnel, and law enforcement professionals carry out their constitutional and statutory responsibilities," the letter continues. </p><p>"The individuals who enter our courthouses are not characters in a fictional world. They are real people dealing with real consequences, sometimes involving violence, loss, family separation, criminal allegations, and other deeply personal and consequential matters. The solemnity and integrity of these proceedings must remain paramount."</p><p><a href="https://www.miamiherald.com/news/local/community/miami-dade/article317115782.html" target="_blank"><u>Miami Herald also points out</u></a> that the timing of sheriff Cordero-Stutz's opposition to this proposed marketing deal coincides with her and current mayor Levine Cava getting votes on the County Commission, specifically for competing funding proposals for the Sheriff's Office in the county's 2027 budget. Cordero-Stutz wants a 12% tax-funding increase, while Levine Cava is suggesting half of that at 6%. The same report notes that commissioner Bermudez is thought to be a potential candidate to replace the Democrat Levine Cava as mayor in 2028. </p><p>Again, it remains to be seen whether Rockstar Games takes up the marketing deal in the first place. As previously promised, it's fair to say that GTA 6's <a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-release-date-seems-locked-in-at-last-as-rockstar-owner-promises-launch-marketing-starts-this-summer-groundbreaking-for-take-two-and-the-entire-entertainment-industry/"><u>launch marketing is definitely now in full swing</u></a> following the recent extended look, and we can likely expect that to continue as we get closer to its November release date.</p><p><a href="https://www.gamesradar.com/games/grand-theft-auto/rockstar-boss-says-well-see-what-people-say-about-gta-6s-controversial-refueling-system-but-thinks-its-so-fast-that-you-cant-complain/"><u><em>Rockstar boss says "we'll see what people say" about GTA 6's controversial refueling system, but thinks it's so fast that "you can't complain."</em></u></a></p>
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                                                            <title><![CDATA[ Intergalactic: The Heretic Prophet's writing hasn't been influenced by Neil Druckmann's time on The Last of Us HBO show, but production lessons are being learned ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/the-last-of-us-part-1-guide-remake/">The Last of Us</a> co-creator Neil Druckmann says that working on the series' HBO TV adaptation of the <a href="https://www.gamesradar.com/uk/tag/naughty-dog/">Naughty Dog</a> game hasn't changed his approach to writing, but he's learned some lessons that have been brought into developing Intergalactic: The Heretic Prophet. </p><p>Speaking to <a href="https://t.co/DiqnunJl6N" target="_blank">The Washington Post</a>, Druckmann explained that for Season 3 of the HBO TV series, he "wasn't involved in shaping this season's creative direction, and Naughty Dog did not have a creative role." Druckmann was a writer and showrunner for the first and second seasons of the HBO series. </p><p>However, he stepped away from the series ahead of its third season to focus on the production of Naughty Dog's next game, Intergalactic: The Heretic Prophet.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2095568329964453901"><p lang="en" dir="ltr">Neil Druckmann has been focused on Intergalactic, and clarified to me that he and Naughty Dog are NOT involved in the creative direction of The Last of Us Season 3 on HBO. This is in my piece dissecting why games writing is different from other media. https://t.co/DiqnunJl6N pic.twitter.com/Aviypgttnz<a href="https://twitter.com/cantworkitout/status/2095568329964453901">September 3, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Now, Druckmann says that working on the TV series hasn't changed his approach to writing in games, but explains that it has changed his approach to other aspects of creating Intergalactic. For example, a TV series needs to account for elements like lighting and makeup, which Druckmann says are lessons that have been brought into the studio's next game. </p><p>And despite the lack of an announced sequel, Druckmann says that <a href="https://www.gamesradar.com/games/the-last-of-us/were-not-done-with-the-last-of-us-neil-druckmann-confirms-naughty-dog-has-a-couple-projects-in-the-works-even-if-the-tv-show-is-ending/">Naughty Dog isn't "done with The Last of Us." </a>Whether that means a full-fledged The Last of Us Part 3 or simply more multimedia projects around the franchise remains unclear. But given that it's been over six years since Naughty Dog released a game, and with the possibility that the developer skips the PS5 generation entirely, I don't think we'll see a new Last of Us game for a while. </p><p><em>Looking to pass the time until The Last of Us 3 releases in a decade's time? Browse through our roundup of the best </em><a href="https://www.gamesradar.com/video-game-release-dates/"><em>new games</em></a><em> coming this year and beyond.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exgamX"></div>                            </div>                            <script src="https://kwizly.com/embed/exgamX.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-last-of-us/intergalactic-the-heretic-prophets-writing-hasnt-been-influenced-by-neil-druckmanns-time-on-the-last-of-us-hbo-show-but-production-lessons-are-being-learned/</link>
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                            <![CDATA[ Druckmann stepped away from the show following its second season ]]>
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                                                                        <pubDate>Fri, 04 Sep 2026 10:33:05 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[The Last of Us]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[On Sempiria in an Intergalactic: The Heretic Prophet PS5 screenshot, Jodran leaps towards a robot with her glowing red sword]]></media:description>                                                            <media:text><![CDATA[On Sempiria in an Intergalactic: The Heretic Prophet PS5 screenshot, Jodran leaps towards a robot with her glowing red sword]]></media:text>
                                <media:title type="plain"><![CDATA[On Sempiria in an Intergalactic: The Heretic Prophet PS5 screenshot, Jodran leaps towards a robot with her glowing red sword]]></media:title>
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                                <p><a href="https://www.gamesradar.com/the-last-of-us-part-1-guide-remake/">The Last of Us</a> co-creator Neil Druckmann says that working on the series' HBO TV adaptation of the <a href="https://www.gamesradar.com/uk/tag/naughty-dog/">Naughty Dog</a> game hasn't changed his approach to writing, but he's learned some lessons that have been brought into developing Intergalactic: The Heretic Prophet. </p><p>Speaking to <a href="https://t.co/DiqnunJl6N" target="_blank">The Washington Post</a>, Druckmann explained that for Season 3 of the HBO TV series, he "wasn't involved in shaping this season's creative direction, and Naughty Dog did not have a creative role." Druckmann was a writer and showrunner for the first and second seasons of the HBO series. </p><p>However, he stepped away from the series ahead of its third season to focus on the production of Naughty Dog's next game, Intergalactic: The Heretic Prophet.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2095568329964453901"><p lang="en" dir="ltr">Neil Druckmann has been focused on Intergalactic, and clarified to me that he and Naughty Dog are NOT involved in the creative direction of The Last of Us Season 3 on HBO. This is in my piece dissecting why games writing is different from other media. https://t.co/DiqnunJl6N pic.twitter.com/Aviypgttnz<a href="https://twitter.com/cantworkitout/status/2095568329964453901">September 3, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Now, Druckmann says that working on the TV series hasn't changed his approach to writing in games, but explains that it has changed his approach to other aspects of creating Intergalactic. For example, a TV series needs to account for elements like lighting and makeup, which Druckmann says are lessons that have been brought into the studio's next game. </p><p>And despite the lack of an announced sequel, Druckmann says that <a href="https://www.gamesradar.com/games/the-last-of-us/were-not-done-with-the-last-of-us-neil-druckmann-confirms-naughty-dog-has-a-couple-projects-in-the-works-even-if-the-tv-show-is-ending/">Naughty Dog isn't "done with The Last of Us." </a>Whether that means a full-fledged The Last of Us Part 3 or simply more multimedia projects around the franchise remains unclear. But given that it's been over six years since Naughty Dog released a game, and with the possibility that the developer skips the PS5 generation entirely, I don't think we'll see a new Last of Us game for a while. </p><p><em>Looking to pass the time until The Last of Us 3 releases in a decade's time? Browse through our roundup of the best </em><a href="https://www.gamesradar.com/video-game-release-dates/"><em>new games</em></a><em> coming this year and beyond.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exgamX"></div>                            </div>                            <script src="https://kwizly.com/embed/exgamX.js" async></script>
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                                                            <title><![CDATA[ "We're not done with The Last of Us": Neil Druckmann confirms Naughty Dog has "a couple projects in the works," even if the TV show is ending ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.gamesradar.com/the-last-of-us-part-1-guide-remake/">The Last of Us</a> co-lead Neil Druckmann says that Naughty Dog isn't quite finished with its beloved IP – and it sounds like he's not just referencing the HBO series, either.</p><p>Although <a href="https://www.gamesradar.com/the-last-of-us-tv-show/">The Last of Us TV show</a> is ongoing, with the third season underway to "wrap up" the story from the existing two games, as Druckmann tells <a href="https://www.washingtonpost.com/entertainment/video-games/2026/09/03/what-makes-good-video-game-writing-i-asked-writers/" target="_blank">The Washington Post</a> in a new interview, there might be more in the works <em>outside</em> of the television adaptation. <br><br>He begins by saying that he "wasn't involved in shaping this season's creative direction, and Naughty Dog did not have a creative role" in the show's progression either.</p><p>So, he "can't personally speak to how production is progressing" – but that doesn't necessarily spell the end of The Last of Us in its entirety. <br><br>"It's important for us to note that as the creator of the games, Naughty Dog is still the steward of this IP and even though this might be the end of this adaptation, we're not done with The Last of Us," he reveals. <br><br>In fact, it sounds like there's more than one Last of Us-shaped project coming from the studio.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2095560313194119381"><p lang="en" dir="ltr">There's a constant debate: Is video game writing good or bad? How does it compare to sentences in a book? In a film script? I talked to writers of games and other disciplines like Neil Druckmann and Evan Narcisse to explain why games writing is unique.https://t.co/DiqnunJl6N<a href="https://twitter.com/cantworkitout/status/2095560313194119381">September 3, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>"There's a couple projects in the works that, when the time is right, I'm very excited to talk about," as Druckmann concludes. <br><br>So, what could those projects be? Well, I'm immediately reminded of The Last of Us Online – the canceled multiplayer project that its former game director dubbed <a href="https://www.gamesradar.com/games/the-last-of-us/the-last-of-us-online-was-the-best-multiplayer-game-many-naughty-dog-devs-had-ever-played-ex-game-director-says/">"the best multiplayer game"</a> many Naughty Dog devs had "ever played." It never came to fruition, of course, but I can't help but think of it.</p><p>That's not to say it's happening – it <em>was</em> canceled, after all… but there are apparently two (or more, maybe?) things going on over at Naughty Dog that are within The Last of Us realm, so it's all exciting news nonetheless. <br><br>I've personally got my own fingers crossed for some sort of spin-off, as I'm not sure they could effectively do an official Part 3, considering everything that happens in <a href="https://www.gamesradar.com/the-last-of-us-2-guide-walkthrough/">The Last of Us 2</a>. Who knows, though?</p><p>Anything could happen, but we'll just have to wait and see what Naughty Dog has in store. It sounds like Druckmann is gearing up to reveal it soon-ish, so, yeah.</p><p><em>Searching for something more solid to look forward to? Browse through our roundup of the best </em><a href="https://www.gamesradar.com/video-game-release-dates/"><em>new games</em></a><em> coming this year and beyond, in that case.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exgamX"></div>                            </div>                            <script src="https://kwizly.com/embed/exgamX.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-last-of-us/were-not-done-with-the-last-of-us-neil-druckmann-confirms-naughty-dog-has-a-couple-projects-in-the-works-even-if-the-tv-show-is-ending/</link>
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                            <![CDATA[ "As the creator of the games, Naughty Dog is still the steward of this IP" ]]>
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                                                                        <pubDate>Fri, 04 Sep 2026 09:43:54 +0000</pubDate>                                                                                                                                <updated>Fri, 04 Sep 2026 10:40:56 +0000</updated>
                                                                                                                                            <category><![CDATA[The Last of Us]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The Last of Us]]></media:description>                                                            <media:text><![CDATA[The Last of Us]]></media:text>
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                                <p><a href="https://www.gamesradar.com/the-last-of-us-part-1-guide-remake/">The Last of Us</a> co-lead Neil Druckmann says that Naughty Dog isn't quite finished with its beloved IP – and it sounds like he's not just referencing the HBO series, either.</p><p>Although <a href="https://www.gamesradar.com/the-last-of-us-tv-show/">The Last of Us TV show</a> is ongoing, with the third season underway to "wrap up" the story from the existing two games, as Druckmann tells <a href="https://www.washingtonpost.com/entertainment/video-games/2026/09/03/what-makes-good-video-game-writing-i-asked-writers/" target="_blank">The Washington Post</a> in a new interview, there might be more in the works <em>outside</em> of the television adaptation. <br><br>He begins by saying that he "wasn't involved in shaping this season's creative direction, and Naughty Dog did not have a creative role" in the show's progression either.</p><p>So, he "can't personally speak to how production is progressing" – but that doesn't necessarily spell the end of The Last of Us in its entirety. <br><br>"It's important for us to note that as the creator of the games, Naughty Dog is still the steward of this IP and even though this might be the end of this adaptation, we're not done with The Last of Us," he reveals. <br><br>In fact, it sounds like there's more than one Last of Us-shaped project coming from the studio.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2095560313194119381"><p lang="en" dir="ltr">There's a constant debate: Is video game writing good or bad? How does it compare to sentences in a book? In a film script? I talked to writers of games and other disciplines like Neil Druckmann and Evan Narcisse to explain why games writing is unique.https://t.co/DiqnunJl6N<a href="https://twitter.com/cantworkitout/status/2095560313194119381">September 3, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>"There's a couple projects in the works that, when the time is right, I'm very excited to talk about," as Druckmann concludes. <br><br>So, what could those projects be? Well, I'm immediately reminded of The Last of Us Online – the canceled multiplayer project that its former game director dubbed <a href="https://www.gamesradar.com/games/the-last-of-us/the-last-of-us-online-was-the-best-multiplayer-game-many-naughty-dog-devs-had-ever-played-ex-game-director-says/">"the best multiplayer game"</a> many Naughty Dog devs had "ever played." It never came to fruition, of course, but I can't help but think of it.</p><p>That's not to say it's happening – it <em>was</em> canceled, after all… but there are apparently two (or more, maybe?) things going on over at Naughty Dog that are within The Last of Us realm, so it's all exciting news nonetheless. <br><br>I've personally got my own fingers crossed for some sort of spin-off, as I'm not sure they could effectively do an official Part 3, considering everything that happens in <a href="https://www.gamesradar.com/the-last-of-us-2-guide-walkthrough/">The Last of Us 2</a>. Who knows, though?</p><p>Anything could happen, but we'll just have to wait and see what Naughty Dog has in store. It sounds like Druckmann is gearing up to reveal it soon-ish, so, yeah.</p><p><em>Searching for something more solid to look forward to? Browse through our roundup of the best </em><a href="https://www.gamesradar.com/video-game-release-dates/"><em>new games</em></a><em> coming this year and beyond, in that case.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exgamX"></div>                            </div>                            <script src="https://kwizly.com/embed/exgamX.js" async></script>
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                                                            <title><![CDATA[ Neil Druckmann doubles down on distancing Naughty Dog from The Last of Us season 3, saying he had no involvement in the HBO show's "creative direction" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Last of Us creator and previous co-showrunner of the HBO show Neil Druckmann has doubled down on having no involvement in the upcoming third season. </p><p>When it was renewed for season 3, it was also announced that <a href="https://www.gamesradar.com/games/the-last-of-us/the-last-of-us-creator-neil-druckmann-says-he-left-season-3-of-the-hbo-show-because-it-didnt-serve-all-his-responsibilities-that-was-a-good-time-to-reassess/">Craig Mazin would be remaining as sole showrunner </a>as Druckmann exited. However, now Druckmann has gone one step further and suggested Naughty Dog – the company behind the game – has basically no involvement in the new episodes. </p><p>"I wasn't involved in shaping this season's creative direction, and Naughty Dog did not have a creative role in the direction of this season," he told the <a href="https://www.washingtonpost.com/entertainment/video-games/2026/09/03/what-makes-good-video-game-writing-i-asked-writers/" target="_blank">Washington Post</a>. "So I can't personally speak to how production is progressing. It's important for us to note that as the creator of the games, Naughty Dog is still the steward of this IP and even though this might be the end of this adaptation, we're not done with The Last of Us. There's a couple projects in the works that, when the time is right, I’m very excited to talk about."</p><p>Druckmann also confirmed that season 3 will "wrap up" the series, after it was initially unclear <a href="https://www.gamesradar.com/entertainment/drama-shows/the-last-of-us-season-3-may-or-may-not-be-the-end-as-the-horror-show-could-wrap-up-with-two-more-seasons-or-one-more-long-season-says-hbo-boss/">how many more seasons it would take </a>to finish telling the events of The Last of Us: Part 2.</p><p>Filming on <a href="https://www.gamesradar.com/entertainment/sci-fi-shows/the-last-of-us-season-3-release-date-plot-cast-news/">The Last of Us season 3</a> began back in March and is set to run until November. Based on the events of the game and <a href="https://www.gamesradar.com/entertainment/sci-fi-shows/the-last-of-us-season-2-ending-explained-who-dies-abby-ellie-season-3/">how the second season ended</a>, we know Kaitlyn Dever's Abby Anderson will be our main focus in the new episodes. It's expected that the show will retell some of the events we've already seen from her perspective before returning to the present day. </p><p>Bella Ramsey returns as Ellie, alongside Gabriel Luna as Tommy Miller, Isabela Merced as Dina, and Young Mazino as Jesse. Newcomers <a href="https://www.gamesradar.com/entertainment/horror-shows/the-last-of-us-season-3-has-found-its-lev-and-yara-as-skeleton-crew-star-joins-the-cast/">Michelle Mao and Kyriana Kratter also join</a> as Yara and Lev, key characters in this next part of the story.</p><p>For what to watch while we wait, here's our guide to the <a href="https://www.gamesradar.com/best-shows-on-hbo-max/">best HBO shows </a>currently available to stream. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XbDMDW"></div>                            </div>                            <script src="https://kwizly.com/embed/XbDMDW.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/entertainment/drama-shows/neil-druckmann-doubles-down-on-distancing-naughty-dog-from-the-last-of-us-season-3-saying-he-had-no-involvement-in-the-hbo-shows-creative-direction/</link>
                                                                            <description>
                            <![CDATA[ Season 3 will "wrap up" the story ]]>
                                                                                                            </description>
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                                                                        <pubDate>Fri, 04 Sep 2026 09:43:06 +0000</pubDate>                                                                                                                                <updated>Fri, 04 Sep 2026 10:40:56 +0000</updated>
                                                                                                                                            <category><![CDATA[Drama Shows]]></category>
                                                    <category><![CDATA[The Last of Us]]></category>
                                                    <category><![CDATA[HBO]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                    <category><![CDATA[TV]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Streaming Services]]></category>
                                                                                                <author><![CDATA[ fay.watson@futurenet.com (Fay Watson) ]]></author>                    <dc:creator><![CDATA[ Fay Watson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/UbWmUvd6eQviq3wWZHcLYK.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[HBO/Sky]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Kaitlyn Dever as Abby in The Last of Us season two]]></media:description>                                                            <media:text><![CDATA[Kaitlyn Dever as Abby in The Last of Us season two]]></media:text>
                                <media:title type="plain"><![CDATA[Kaitlyn Dever as Abby in The Last of Us season two]]></media:title>
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                                <p>The Last of Us creator and previous co-showrunner of the HBO show Neil Druckmann has doubled down on having no involvement in the upcoming third season. </p><p>When it was renewed for season 3, it was also announced that <a href="https://www.gamesradar.com/games/the-last-of-us/the-last-of-us-creator-neil-druckmann-says-he-left-season-3-of-the-hbo-show-because-it-didnt-serve-all-his-responsibilities-that-was-a-good-time-to-reassess/">Craig Mazin would be remaining as sole showrunner </a>as Druckmann exited. However, now Druckmann has gone one step further and suggested Naughty Dog – the company behind the game – has basically no involvement in the new episodes. </p><p>"I wasn't involved in shaping this season's creative direction, and Naughty Dog did not have a creative role in the direction of this season," he told the <a href="https://www.washingtonpost.com/entertainment/video-games/2026/09/03/what-makes-good-video-game-writing-i-asked-writers/" target="_blank">Washington Post</a>. "So I can't personally speak to how production is progressing. It's important for us to note that as the creator of the games, Naughty Dog is still the steward of this IP and even though this might be the end of this adaptation, we're not done with The Last of Us. There's a couple projects in the works that, when the time is right, I’m very excited to talk about."</p><p>Druckmann also confirmed that season 3 will "wrap up" the series, after it was initially unclear <a href="https://www.gamesradar.com/entertainment/drama-shows/the-last-of-us-season-3-may-or-may-not-be-the-end-as-the-horror-show-could-wrap-up-with-two-more-seasons-or-one-more-long-season-says-hbo-boss/">how many more seasons it would take </a>to finish telling the events of The Last of Us: Part 2.</p><p>Filming on <a href="https://www.gamesradar.com/entertainment/sci-fi-shows/the-last-of-us-season-3-release-date-plot-cast-news/">The Last of Us season 3</a> began back in March and is set to run until November. Based on the events of the game and <a href="https://www.gamesradar.com/entertainment/sci-fi-shows/the-last-of-us-season-2-ending-explained-who-dies-abby-ellie-season-3/">how the second season ended</a>, we know Kaitlyn Dever's Abby Anderson will be our main focus in the new episodes. It's expected that the show will retell some of the events we've already seen from her perspective before returning to the present day. </p><p>Bella Ramsey returns as Ellie, alongside Gabriel Luna as Tommy Miller, Isabela Merced as Dina, and Young Mazino as Jesse. Newcomers <a href="https://www.gamesradar.com/entertainment/horror-shows/the-last-of-us-season-3-has-found-its-lev-and-yara-as-skeleton-crew-star-joins-the-cast/">Michelle Mao and Kyriana Kratter also join</a> as Yara and Lev, key characters in this next part of the story.</p><p>For what to watch while we wait, here's our guide to the <a href="https://www.gamesradar.com/best-shows-on-hbo-max/">best HBO shows </a>currently available to stream. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XbDMDW"></div>                            </div>                            <script src="https://kwizly.com/embed/XbDMDW.js" async></script>
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                                                            <title><![CDATA[ Rockstar boss says "we'll see what people say" about GTA 6's controversial refueling system, but thinks it's so fast that "you can't complain" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>In a move that could be considered extra immersive or just a tad annoying, <a href="https://www.gamesradar.com/gta-6-guide/"><u>GTA 6</u></a> will make you refuel and recharge your cars – something Rockstar North co-studio head Rob Nelson appears to be aware may prove divisive. </p><p>GTA 6's fuel system appeared online ahead of Rockstar's schedule following the recent wave of gameplay video leaks and was <a href="https://www.gamesradar.com/games/grand-theft-auto/frustrated-with-gta-6-leaks-rockstar-fans-dig-up-gabe-newells-i-play-games-to-have-fun-rant-and-miss-the-most-important-part/" target="_blank"><u>immediately met with controversy</u></a>. There were some hopes that the system seen in the leaks may have been outdated and removed from the final version of the game, but per a new video from content creator TGG (below) – who recently attended an early preview of the game at Rockstar North – it's still intact. </p><p>According to TGG, when you pull into a gas station in GTA 6, you can choose to repair your vehicle or refuel it. The latter triggers a short quick-time event, which he estimates lasts around 10 seconds, with an animation showing the refueling itself. </p><p>TGG reckons that, from what he saw, "fuel isn't really going to be an issue unless you're not thinking about what you're doing," but it could, admittedly, catch you out if you're trying to escape after a robbery and the car you decide to steal is low on fuel. </p><p>Interestingly, though, Rockstar lead Nelson seemingly acknowledges how controversial this may prove. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/5PEKC28azRU?start=558" allowfullscreen></iframe></div></div><p>After TGG expressed his surprise that the devs incorporated the system at all, Nelson replies: "We'll see what people say. Do you think people are going to like it?" </p><p>Nelson also points out how speedy refueling actually is, potentially getting ahead of complaints about its intrusiveness: "Hey, that's pretty fast for a fill-up," he apparently said after filling up his car during the preview session. "You can't complain about that." </p><p>We'll just have to see how folks gel with the system when GTA 6 actually launches – I fear that, despite Nelson's confidence, some players may well still "complain about that" no matter how fast the refueling is. </p><p><a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-will-lock-you-out-of-story-missions-if-youre-too-broke-so-its-good-to-know-the-robbery-mechanics-have-been-massively-expanded/"><u><em>GTA 6 will lock you out of story missions if you're too broke, so it's good to know the robbery mechanics have been massively expanded.</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eGbPmX"></div>                            </div>                            <script src="https://kwizly.com/embed/eGbPmX.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/grand-theft-auto/rockstar-boss-says-well-see-what-people-say-about-gta-6s-controversial-refueling-system-but-thinks-its-so-fast-that-you-cant-complain/</link>
                                                                            <description>
                            <![CDATA[ "Do you think people are going to like it?" Rob Nelson asks ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 03 Sep 2026 11:54:49 +0000</pubDate>                                                                                                                                <updated>Thu, 03 Sep 2026 14:22:37 +0000</updated>
                                                                                                                                            <category><![CDATA[Grand Theft Auto]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Rockstar Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Lucia yells from the window in joy as Jason drives a stolen car down the highway, from the GTA 6 extended look]]></media:description>                                                            <media:text><![CDATA[Lucia yells from the window in joy as Jason drives a stolen car down the highway, from the GTA 6 extended look]]></media:text>
                                <media:title type="plain"><![CDATA[Lucia yells from the window in joy as Jason drives a stolen car down the highway, from the GTA 6 extended look]]></media:title>
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                            <article>
                                <p>In a move that could be considered extra immersive or just a tad annoying, <a href="https://www.gamesradar.com/gta-6-guide/"><u>GTA 6</u></a> will make you refuel and recharge your cars – something Rockstar North co-studio head Rob Nelson appears to be aware may prove divisive. </p><p>GTA 6's fuel system appeared online ahead of Rockstar's schedule following the recent wave of gameplay video leaks and was <a href="https://www.gamesradar.com/games/grand-theft-auto/frustrated-with-gta-6-leaks-rockstar-fans-dig-up-gabe-newells-i-play-games-to-have-fun-rant-and-miss-the-most-important-part/" target="_blank"><u>immediately met with controversy</u></a>. There were some hopes that the system seen in the leaks may have been outdated and removed from the final version of the game, but per a new video from content creator TGG (below) – who recently attended an early preview of the game at Rockstar North – it's still intact. </p><p>According to TGG, when you pull into a gas station in GTA 6, you can choose to repair your vehicle or refuel it. The latter triggers a short quick-time event, which he estimates lasts around 10 seconds, with an animation showing the refueling itself. </p><p>TGG reckons that, from what he saw, "fuel isn't really going to be an issue unless you're not thinking about what you're doing," but it could, admittedly, catch you out if you're trying to escape after a robbery and the car you decide to steal is low on fuel. </p><p>Interestingly, though, Rockstar lead Nelson seemingly acknowledges how controversial this may prove. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/5PEKC28azRU?start=558" allowfullscreen></iframe></div></div><p>After TGG expressed his surprise that the devs incorporated the system at all, Nelson replies: "We'll see what people say. Do you think people are going to like it?" </p><p>Nelson also points out how speedy refueling actually is, potentially getting ahead of complaints about its intrusiveness: "Hey, that's pretty fast for a fill-up," he apparently said after filling up his car during the preview session. "You can't complain about that." </p><p>We'll just have to see how folks gel with the system when GTA 6 actually launches – I fear that, despite Nelson's confidence, some players may well still "complain about that" no matter how fast the refueling is. </p><p><a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-will-lock-you-out-of-story-missions-if-youre-too-broke-so-its-good-to-know-the-robbery-mechanics-have-been-massively-expanded/"><u><em>GTA 6 will lock you out of story missions if you're too broke, so it's good to know the robbery mechanics have been massively expanded.</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eGbPmX"></div>                            </div>                            <script src="https://kwizly.com/embed/eGbPmX.js" async></script>
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                                                            <title><![CDATA[ Zelda: Ocarina of Time remake's mystery developer may be a veteran studio that a Nintendo lead wanted to see "play a central role" in the series moving forward ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Ahead of a rumored Nintendo Direct this month, a Norwegian retailer has identified Xenoblade developer Monolith Soft as the developer of the upcoming <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a>. </p><p>Even as someone who has never gelled with the Xenoblade series over the years, it's hard to argue that Monolith Soft is one of, if not the best, studio acquisitions Nintendo ever made. While the Xenoblade games have been some of the most beloved RPGs of recent times, Monolith also assisted in the development of some of Nintendo's biggest hits in recent years, including the Splatoon series, Animal Crossing: New Horizons, Mario Kart World, and The Legend of Zelda: Skyward Sword, <a href="https://www.gamesradar.com/uk/legend-of-zelda-breath-of-the-wild/">Breath of the Wild,</a> and <a href="https://www.gamesradar.com/uk/the-legend-of-zelda-tears-of-the-kingdom/">Tears of the Kingdom</a>. This has <a href="https://www.gamesradar.com/games/action/nintendo-wants-zelda-breath-of-the-wild-and-tears-of-the-kingdom-support-studio-monolith-soft-to-take-a-central-role-on-a-unique-title-in-the-series/">led to chatter about the studio potentially leading a Zelda game of its own</a> from Zelda series lead Daiki Iwamoto, and it looks like it could be coming to pass in the near future.</p><p>As spotted by a user on the <a href="https://www.reddit.com/r/GamingLeaksAndRumours/comments/1w5psto/monolith_soft_listed_as_developer_of_zelda/?share_id=HeTHWup_LF_NphdKuLlPt&utm_content=share_button&utm_medium=web3x&utm_name=web3xcss&utm_source=share&utm_term=1" target="_blank">Gamingleaksandrumors</a> subreddit, <a href="https://www.elkjop.no/product/gaming/spill/the-legend-of-zelda-ocarina-of-time-switch-2/1115379?qid=ee3fe3f15a7415f292dae385f071ee8e" target="_blank">Norwegian retailer Elkjop</a> has posted a store page for The Legend of Zelda: Ocarina of Time on Nintendo Switch 2, listing Monolith Soft as the developer. This comes alongside rumors that there will be a Nintendo Direct next week (or at the very least, speculation given that Nintendo typically always holds a Direct in mid-September), so perhaps this is information set to be revealed in a week's time. </p><p>However, given how often we've seen Nintendo keep its cards close to its chest about exactly <a href="https://www.youtube.com/watch?v=gtkJfa3C_sg" target="_blank">who is developing its games in recent years</a>, I'm not sure a retailer would have that info right now. However, if members of the Zelda team are keen for Monolith Soft to lead a Zelda game of its own, working on a remake first could be a good way to get there. </p><p>Grezzo led development of remakes of Ocarina of Time, Majora's Mask, and Link's Awakening, and then worked on Echoes of Wisdom, a new original 2D Zelda title. And given the traditional 3D Zelda games – like Ocarina of Time – are seemingly no more, perhaps Monolith could lead development on a new 3D title while Nintendo works on the next open-world Zelda game. </p><p><em></em><a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-switch-2-remake-rating-suggests-some-changes-with-its-suggestive-themes-missing-and-we-can-probably-guess-what-that-means/"><em>The Legend of Zelda: Ocarina of Time Switch 2 remake rating suggests some changes, with its "suggestive themes" missing, and we can probably guess what that means</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMGBlO"></div>                            </div>                            <script src="https://kwizly.com/embed/eMGBlO.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.gamesradar.com/games/the-legend-of-zelda/zelda-ocarina-of-time-remakes-mystery-developer-may-be-a-veteran-studio-that-a-nintendo-lead-wanted-to-see-play-a-central-role-in-the-series-moving-forward/</link>
                                                                            <description>
                            <![CDATA[ A new retail listing might have given away a big secret ]]>
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                                                                        <pubDate>Thu, 03 Sep 2026 10:17:01 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[The Legend of Zelda]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The Legend of Zelda: Ocarina of Time screenshot showing Link, a young boy with elf-like ears and blond hair, with a surprised expression on his face]]></media:description>                                                            <media:text><![CDATA[The Legend of Zelda: Ocarina of Time screenshot showing Link, a young boy with elf-like ears and blond hair, with a surprised expression on his face]]></media:text>
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                                <p>Ahead of a rumored Nintendo Direct this month, a Norwegian retailer has identified Xenoblade developer Monolith Soft as the developer of the upcoming <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time remake</a>. </p><p>Even as someone who has never gelled with the Xenoblade series over the years, it's hard to argue that Monolith Soft is one of, if not the best, studio acquisitions Nintendo ever made. While the Xenoblade games have been some of the most beloved RPGs of recent times, Monolith also assisted in the development of some of Nintendo's biggest hits in recent years, including the Splatoon series, Animal Crossing: New Horizons, Mario Kart World, and The Legend of Zelda: Skyward Sword, <a href="https://www.gamesradar.com/uk/legend-of-zelda-breath-of-the-wild/">Breath of the Wild,</a> and <a href="https://www.gamesradar.com/uk/the-legend-of-zelda-tears-of-the-kingdom/">Tears of the Kingdom</a>. This has <a href="https://www.gamesradar.com/games/action/nintendo-wants-zelda-breath-of-the-wild-and-tears-of-the-kingdom-support-studio-monolith-soft-to-take-a-central-role-on-a-unique-title-in-the-series/">led to chatter about the studio potentially leading a Zelda game of its own</a> from Zelda series lead Daiki Iwamoto, and it looks like it could be coming to pass in the near future.</p><p>As spotted by a user on the <a href="https://www.reddit.com/r/GamingLeaksAndRumours/comments/1w5psto/monolith_soft_listed_as_developer_of_zelda/?share_id=HeTHWup_LF_NphdKuLlPt&utm_content=share_button&utm_medium=web3x&utm_name=web3xcss&utm_source=share&utm_term=1" target="_blank">Gamingleaksandrumors</a> subreddit, <a href="https://www.elkjop.no/product/gaming/spill/the-legend-of-zelda-ocarina-of-time-switch-2/1115379?qid=ee3fe3f15a7415f292dae385f071ee8e" target="_blank">Norwegian retailer Elkjop</a> has posted a store page for The Legend of Zelda: Ocarina of Time on Nintendo Switch 2, listing Monolith Soft as the developer. This comes alongside rumors that there will be a Nintendo Direct next week (or at the very least, speculation given that Nintendo typically always holds a Direct in mid-September), so perhaps this is information set to be revealed in a week's time. </p><p>However, given how often we've seen Nintendo keep its cards close to its chest about exactly <a href="https://www.youtube.com/watch?v=gtkJfa3C_sg" target="_blank">who is developing its games in recent years</a>, I'm not sure a retailer would have that info right now. However, if members of the Zelda team are keen for Monolith Soft to lead a Zelda game of its own, working on a remake first could be a good way to get there. </p><p>Grezzo led development of remakes of Ocarina of Time, Majora's Mask, and Link's Awakening, and then worked on Echoes of Wisdom, a new original 2D Zelda title. And given the traditional 3D Zelda games – like Ocarina of Time – are seemingly no more, perhaps Monolith could lead development on a new 3D title while Nintendo works on the next open-world Zelda game. </p><p><em></em><a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-switch-2-remake-rating-suggests-some-changes-with-its-suggestive-themes-missing-and-we-can-probably-guess-what-that-means/"><em>The Legend of Zelda: Ocarina of Time Switch 2 remake rating suggests some changes, with its "suggestive themes" missing, and we can probably guess what that means</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMGBlO"></div>                            </div>                            <script src="https://kwizly.com/embed/eMGBlO.js" async></script>
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