But what%26rsquo;s most exciting is the way EndWar handles online play in its global campaign. A persistent map of the world - that reeks of Risk on steroids - depicts the ebb and flow of the game%26rsquo;s take on World War III as America, Russia, and the European Union battle for world domination. Winning or losing means more than a new stat on your player profile, as the amount of territory each faction controls will be affected by every battle. It%26rsquo;s even possible for one of the three factions to %26ldquo;win,%26rdquo; by conquering a majority of the map. In these cases, a new global campaign with different variables can be initiated by developers to ensure that peace never prevails over EndWar%26rsquo;s never ending battles.
Enter World War III
published
Peace will not prevail. Tom Clancy's EndWar will rage on with persistent online battles
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