Amazing. Ambitious. Avant-garde.
These are reactions that The Saboteur, in concept alone, first inspires. When we heard about the free-roaming 1940s Paris setting, we dared to dream of an open-world epic with class and style in place of the usual crime and sex. When we learned that the storyline would revolve around the French underground resistance to Nazi occupation during World War II, we hoped for a deep moral narrative with real historical significance. When we witnessed the unique visuals, which paint terrorized parts of the city in depressing grayscale and liberated sections in bright, eye-dazzling color, we immediately thought of cinematic classics like Schindler’s List.
Could The Saboteur be our gaming equivalent? Could this end up a serious, substantive masterpiece with themes of life, death, freedom and war?
Above: The main menu
Above: The opening shot of the opening cutscene