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Target: Terror review

2004 called - it wants you back


  • Seeing programmers have fun
  • Laughing at fake terrorists
  • Laughing at friends that bought it


  • Was out of date in 2004
  • Downright embarrassing graphics
  • Laughter dies
  • yet game continues

The credits list betrays their terrible secret. Many years from now, members of the Target: Terror development team will recount that fateful evening in the summer of 2004 when Target: Terror%26rsquo;s boss, Eugene Jarvis (of Narc and Cruis%26rsquo;n USA fame), sent down the order: Dave - bring in your bright red boiler suit; Gina - go get those PVC hotpants you wore to the Christmas party. And all of you - bring your sunglasses. The next day would be the day a small group of programmers would become the world%26rsquo;s least threatening terrorists in a lightgun shooter almost as bad as any game could ever be. The next day would be Dress Like a Terrorist Day.

Target: Terror was archaic even before it was released, built on technology from the late %26rsquo;90s, with live-action terrorists played by the production team providing the cannon fodder. It%26rsquo;s possible to find morsels of fun in even the most ham-fisted of shooters so long as there%26rsquo;s a decent crack to the guns and a sense that your bullets are hitting something, but even those basics are lost on Target: Terror.

And yet there%26rsquo;s a sense of humor in there that makes you think that maybe Dress Like a Terrorist Day wasn%26rsquo;t the worst day in those developers%26rsquo; lives. In its own crude way, Target: Terror is rather charming, and while nobody could recommend the game even if it was bundled free with a box of Frosted Flakes, it feels like the team had fun with it, even if you don%26rsquo;t. Good on you, Raw Thrills, and good on you, PVC hotpants girl - truly, you know the meaning of sacrifice.

Hear more onTalkRadar.

May 8, 2008

More Info

DescriptionThis game is somehow the low point for Wii garbage. 3DO shooters looked and played better than this, and it stars live action enemies to shoot. Why waste time with polygons when programmers can put on sunglasses? Because it looks like crap.
US censor ratingMature
UK censor ratingRating Pending
Release date22 April 2008 (US), (UK)