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Mortal Kombat: Armageddon review

Consider this one a cleansing bloodbath

There is a mode to tie all this abject violence together; it's called Konquest. This single-player, action/adventure romp through the many realms of Mortal Kombat introduces brothers Taven and Daegon, who have just awoken from a lengthy sleep to fulfill a prophecy and blah blah blah. The writing and acting are equally cheesy, but the potential for carnage is unrivaled - you'll slice through dozens of bad guys and even take out a good number of the main MK characters through the roughly eight-hour journey, picking up invisible icons along the way. That's annoying, but it's worth playing, especially since collecting koins helps you pimp out your created fighter.

You'll also meet and beat a few dozen of the marquee characters along the way, though it is a bit awkward to constantly switch between the one-against-an-army Konquest controls and the one-on-one Kombat controls, where some of the buttons do completely different things.

More Info

DescriptionThe fighting series' swan song features every character ever, a tighter action/adventure mode, user-created fighters, even big-headed kart racing. What more could a Kombat fan want?
Franchise nameMortal Kombat
UK franchise nameMortal Kombat
PlatformPS2, Xbox, Wii
US censor ratingMature
Release date9 October 2006 (US), 27 October 2006 (UK)