After cutting down World of Warcraft classes, Blizzard "heard loud and clear from players that it was not what they were looking for," so it has already walked back some changes

World of Warcraft
(Image credit: Blizzard)

World of Warcraft developer Blizzard wants to simplify its classes ahead of the giant Midnight expansion's launch on March 2, but some of the MMO's players have already made it clear, that's not going to work.

Associate game director Paul Kubit suggests to PC Gamer that many of World of Warcraft's class abilities – like Rogue mercenaries' Roll the Bones spell – were historically "very complicated" because Blizzard assumed they'd be paired with addons.

He continues, "The rest is really just based on listening to feedback, and nothing specific is planned at this time, other than – there's one really big thing coming, and that is on the 2nd of March, people start leveling to 90."

Ashley Bardhan
Senior Writer

Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.