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                            <title><![CDATA[ Latest from GamesRadar+ in Nintendo-switch ]]></title>
                <link>https://www.gamesradar.com/platforms/nintendo/nintendo-switch</link>
        <description><![CDATA[ All the latest nintendo-switch content from the GamesRadar+ team ]]></description>
                                    <lastBuildDate>Fri, 31 Jul 2026 15:09:06 +0000</lastBuildDate>
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                                                            <title><![CDATA[ Nintendo fans prepare the funeral pyre after new Super Mario Sunshine art removes a historic character: "He was executed" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/super-mario/nintendo-fans-prepare-the-funeral-pyre-after-new-super-mario-sunshine-art-removes-a-historic-character-he-was-executed/</link>
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                            <![CDATA[ "They included FLUDD but not Toadsworth" ]]>
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                                                                        <pubDate>Fri, 31 Jul 2026 15:09:06 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Super Mario]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforming Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Super Mario Sunshine screenshot showing peach mario and toadsworth]]></media:description>                                                            <media:text><![CDATA[Super Mario Sunshine screenshot showing peach mario and toadsworth]]></media:text>
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                                <p>Despite the announcement of Super Mario Sunshine's return, some new Nintendo artwork has seemingly confirmed the demise of dear Toadsworth. </p><p><a href="https://www.gamesradar.com/games/super-mario/super-mario-sunshine-is-finally-coming-to-nintendo-switch-online-seemingly-letting-switch-2-owners-play-a-worse-version-than-the-one-switch-has-had-for-6-years/"><u>Super Mario Sunshine is launching on Nintendo Switch Online next month</u></a>, Nintendo has confirmed. The title which one GamesRadar+ writer – me – has referred to as a game only cowards think is the worst Mario game also gave birth to one of the series most beloved side characters. </p><p>Toadsworth is a posh old Toad and assistant to Peach who joins her and Mario on their Isle Delfino vacation, and since then has become an iconic part of the Toad cast. And despite Toadette – who was introduced afterwards, and not even in a mainline game – becoming more and more prominent in the time since, Toadsworth has disappeared.</p><p>13 years… that's how long it's been since we last saw Toadsworth in an original Mario game, outside Smash Bros. cameos and remakes (and underwhelming remakes like Mario Party: The Top 100). Mario & Luigi Dream Team marked his last appearance, and it's fitting as he's only been a part of our dreams since then. </p><p>There's even an old Toad character in the movies who could've easily been the moustachioed one, but isn't. Even with the likes of Cataquack and Pianta appearing in spin-offs like Mario Kart World, one of Sunshine's biggest characters is nowhere to be seen.</p><p>And now, Nintendo's latest summer wallpaper has referenced an iconic bit of Super Mario Sunshine art, only with Toadsworth removed from the picture. And fans on the Mario subreddit have taken notice. A post titled "are we fucking serious nintendo" points out the missing Toad, garnering <a href="https://www.reddit.com/r/Mario/comments/1vbh3f5/comment/p0tgf9t/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button" target="_blank"><u>responses like</u></a> "and then there's Toadsworth, he's dead…" </p><p>In fact, a few people have speculated that the old Toad <a href="https://www.reddit.com/r/Mario/comments/1vbh3f5/comment/p0u5pef/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button" target="_blank"><u>has passed away</u></a>. Some, however, have taken a slightly <a href="https://www.reddit.com/r/Mario/comments/1vbh3f5/comment/p0tfvfb/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button" target="_blank"><u>less grim outlook, saying</u></a>, "He really is never showing up again."</p><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/Mario/comments/1vbh3f5/are_we_fucking_serious_nintendo">are we fucking serious nintendo</a> from <a href="https://www.reddit.com/r/Mario">r/Mario</a></blockquote><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>Meanwhile, another points out an inclusion in the picture that makes things sting a bit more, "they included FLUDD but not Toadsworth," to <a href="https://www.reddit.com/r/Mario/comments/1vbh3f5/comment/p0vk5e6/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button" target="_blank"><u>which a response</u></a> says "it really goes top[sic] show how much they care about Toadsworth sadly." </p><p>Others think his death could be a consequence to his deeds in previous games, with <a href="https://www.reddit.com/r/Mario/comments/1vbh3f5/comment/p0v0ib4/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button" target="_blank"><u>two users speculating</u></a> that "he was executed" due to actions in Paper Mario: The Thousand-Year Door or Mario Super Sluggers</p><p>Toadsworth is maybe a bit too important to be considered a <a href="https://knowyourmeme.com/memes/glup-shitto" target="_blank"><u>Glup Shitto</u></a> (I know no one asked, but my favourite Mario Glup Shitto is <a href="https://www.mariowiki.com/Strollin%27_Stu" target="_blank"><u>Strollin Stu</u></a>, another Mario Sunshine banger), but it's a shame to see a fun character disappear for seemingly no reason. Will it cause me to boycott the next Mario? Of course not, but seeing his warm brown mushroom head again would be a welcome sight.</p><p><em></em><a href="https://www.gamesradar.com/games/super-mario/super-mario-sunshine-gets-10-player-online-co-op-in-mod-that-lets-you-tag-team-the-gamecube-classic-as-wario-luigi-and-sonic/"><em>Super Mario Sunshine gets 10-player online co-op in mod that lets you tag-team the GameCube classic as Wario, Luigi, and Sonic.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ONl2ze"></div>                            </div>                            <script src="https://kwizly.com/embed/ONl2ze.js" async></script>
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                                                            <title><![CDATA[ Canceled F-Zero sequel and game from Fire Emblem studio are being resurrected next week on Switch, 30 years after they were supposed to launch on Nintendo's unpopular Virtual Boy ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/canceled-f-zero-sequel-and-game-from-fire-emblem-studio-are-being-resurrected-next-week-on-switch-30-years-after-they-were-supposed-to-launch-on-nintendos-unpopular-virtual-boy/</link>
                                                                            <description>
                            <![CDATA[ Welcome back, Zero Racers and Dragon Hopper ]]>
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                                                                        <pubDate>Fri, 31 Jul 2026 13:12:44 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Phil Hayton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Switch Virtual Boy on woodgrain table with TV in backdrop and Virtual Boy Wario Land on screen.]]></media:description>                                                            <media:text><![CDATA[Switch Virtual Boy on woodgrain table with TV in backdrop and Virtual Boy Wario Land on screen.]]></media:text>
                                <media:title type="plain"><![CDATA[Switch Virtual Boy on woodgrain table with TV in backdrop and Virtual Boy Wario Land on screen.]]></media:title>
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                                <p>Nintendo is releasing two unreleased Virtual Boy games next week, with a game from Fire Emblem developer Intelligent Systems finally seeing the light of day.</p><p>Everybody loved the Virtual Boy right? It wasn't such a failure that only 22 games released in Japan and the US, got canceled for other countries, and stopped releasing games in less than a year… right? </p><p>Well, even if that somehow was the case, <a href="https://www.gamesradar.com/games/after-20-years-nintendos-celebrating-its-most-famous-failure-with-zero-irony-as-virtual-boy-comes-to-switch-complete-with-a-full-console-replica/"><u>Nintendo has brought back the console as part of the Nintendo Switch Online</u></a> library, with a majority of the console's entire library releasing earlier this year. And while Jack Bros and Virtual Boy Wario Land are pretty much everything you <em>need </em>to play on the console, it has turned out to be one of the coolest Nintendo Switch Online releases for two good reasons.</p><p><a href="https://www.gamesradar.com/games/after-30-years-2-never-before-released-virtual-boy-games-escape-nintendo-jail-on-switch-including-a-canceled-f-zero-racer-and-a-unique-platformer-from-the-fire-emblem-studio/"><u>Nintendo announced the full lineup of Virtual Boy games coming</u></a> to Switch and Switch 2 users earlier this year, and as part of that, it confirmed that two of the Virtual Boy's myriad of canceled games will be returning. While the lost <a href="https://www.gamesradar.com/games/super-mario/30-years-later-a-lost-mario-game-has-been-found-in-blood-red-screenshots-extracted-from-an-old-aol-file-library/"><u>Mario game that had screenshots emerge last year</u></a> unfortunately isn't one of them, we are getting a lost F-Zero game, as well as an Intelligent Systems title. Nintendo confirms the missing Virtual Boy games will be releasing next week via a trailer on Twitter.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">Two previously unreleased Virtual Boy games are coming to Virtual Boy – Nintendo Classics for #NintendoSwitchOnline + Expansion Pack members on Aug 4!☑️ ZERO RACERS☑️ D-HOPPER pic.twitter.com/kxMzoh6alr<a href="https://twitter.com/cantworkitout/status/2083002205519413357">July 31, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>Zero Racers was supposed to be the first sequel to the SNES classic and the first game in the series to be in 3D, and would've introduced characters like James McCloud and Jody Summer to the franchise before F-Zero X would do both of those things on N64 a few years later. The game had previews back in the day, but never saw the light of day despite <a href="https://www.nintendolife.com/news/2022/02/mythical-virtual-boy-f-zero-spin-off-was-100percent-complete-according-to-former-noa-staffer" target="_blank"><u>word it was 100% complete</u></a>.</p><p>Meanwhile, Dragon Hopper was another game that had been previewed during the '90s but never saw the light of day, as it was canceled due to the failure of the console. This was to be a Zelda-like adventure game by Fire Emblem developer Intelligent Systems with a playfield that had you jumping between floors. The game was apparently meant to release on August 23, 1996, and now just shy what would've been its 30th anniversary, it's finally seeing a release as D-Hopper. </p><p>So who knows, maybe Virtual Boy will have four good games by this time next week. </p><p><em></em><a href="https://www.gamesradar.com/games/super-mario/super-mario-sunshine-gets-10-player-online-co-op-in-mod-that-lets-you-tag-team-the-gamecube-classic-as-wario-luigi-and-sonic/"><em>Super Mario Sunshine gets 10-player online co-op in mod that lets you tag-team the GameCube classic as Wario, Luigi, and Sonic.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ONl2ze"></div>                            </div>                            <script src="https://kwizly.com/embed/ONl2ze.js" async></script>
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                                                            <title><![CDATA[ Super Mario Sunshine is finally coming to Nintendo Switch Online, seemingly letting Switch 2 owners play a worse version than the one Switch has had for 6 years ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/super-mario/super-mario-sunshine-is-finally-coming-to-nintendo-switch-online-seemingly-letting-switch-2-owners-play-a-worse-version-than-the-one-switch-has-had-for-6-years/</link>
                                                                            <description>
                            <![CDATA[ I await a renaissance of people realising it actually rules, though ]]>
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                                                                        <pubDate>Fri, 31 Jul 2026 10:59:10 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Super Mario]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforming Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Nintendo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Mario Peach and Toadsworth lying on a beach]]></media:description>                                                            <media:text><![CDATA[Mario Peach and Toadsworth lying on a beach]]></media:text>
                                <media:title type="plain"><![CDATA[Mario Peach and Toadsworth lying on a beach]]></media:title>
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                                <p>Nintendo has confirmed that Super Mario Sunshine will be hitting Nintendo Switch Online for Switch 2 owners next month.</p><p>In a video released on the Nintendo Japan YouTube channel, Nintendo confirms that on August 13, Super Mario Sunshine will finally be available on Nintendo Switch Online for people who own a Switch 2 console and have the Expansion Pass version of the subscription. </p><p>From the looks of things, that sure is Super Mario Sunshine. Notably, the entire trailer was presented in 4:3, so it looks like the improvements made on the Super Mario 3D All-Stars version of the game are not included  – meaning Switch 1 owners may technically be getting the better version of Sunshine anyway (if they can find a copy). </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/LNeSw58pLvA" allowfullscreen></iframe></div></div><p>So, if you missed out on 3D All Stars, now you can finally play what cowards call the worst Mario game. Yes it's rushed, glitchy, and somewhat unfinished, but good lord if Super Mario Sunshine does not have the sauce. I'd recommend anyone playing it to just move around on some of the levels from the outset and get to grips with just how incredible Mario feels to control. Yes, the Galaxy games are masterpieces, but Sunshine's movement was the best of the franchise until Odyssey came along. The game itself is pretty good too, even if the lilypad and pachinko levels can do things to themselves that I'm not allowed to publish. </p><p>This announcement was presented with the "Super Mario Bros. 40th Anniversary" emblem, suggesting Nintendo isn't quite finished with celebrating it just yet, so perhaps some more Mario could show up in a future Nintendo Direct. </p><p><a href="https://www.gamesradar.com/games/the-legend-of-zelda/the-legend-of-zelda-ocarina-of-time-remake-could-be-launching-this-year-on-switch-2-prominent-nintendo-leaker-claims-but-dont-expect-a-new-3d-mario-until-2027/">Nate The Hate</a> – who has accurately leaked a number of Nintendo rumors for well over a year now – said the next 3D Super Mario game is planned for 2027 right now. And while not impossible for it to appear in the inevitable September Nintendo Direct, Nintendo's MO for the last few years has typically been announcing games when they're only a few months out – although Fire Emblem Fortune's Weave, Tomodachi Life: Living the Dream, and Rhythm Heaven Groove have subverted that trend as of late.</p><p><em></em><a href="https://www.gamesradar.com/games/super-mario/super-mario-sunshine-gets-10-player-online-co-op-in-mod-that-lets-you-tag-team-the-gamecube-classic-as-wario-luigi-and-sonic/"><em>Super Mario Sunshine gets 10-player online co-op in mod that lets you tag-team the GameCube classic as Wario, Luigi, and Sonic.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ONl2ze"></div>                            </div>                            <script src="https://kwizly.com/embed/ONl2ze.js" async></script>
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                                                            <title><![CDATA[ Deltarune's "last patch" before Chapter 6 offers "Nicer or Meaner" modes for Chapter 5's Shadow Crystal boss, with a sweeter reward if you up the difficulty ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/rpg/deltarunes-last-patch-before-chapter-6-offers-nicer-or-meaner-modes-for-chapter-5s-shadow-crystal-boss-with-a-sweeter-reward-if-you-up-the-difficulty/</link>
                                                                            <description>
                            <![CDATA[ The patch notes tease that "girls like it when you are better at dodging danmaku" ]]>
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                                                                        <pubDate>Fri, 31 Jul 2026 10:28:37 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[RPGs]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[PS4]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Games]]></category>
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                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ George Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GFN9ANiSU3krt7pXoh4XiZ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Toby Fox]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Deltarune]]></media:description>                                                            <media:text><![CDATA[Deltarune]]></media:text>
                                <media:title type="plain"><![CDATA[Deltarune]]></media:title>
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                                <p>Deltarune just got its v0.0.253 patch, which is its final planned update before the release of Chapter 6. It includes a number of bug fixes, including softlocks, and the option to make one of Chapter 5's most challenging bosses easier or harder.</p><p>The latest patch focuses on a number of bug fixes, particularly those related to softlocks that occur when you disconnect your headphones in certain parts of the game. Bugs where consumed items are no longer replenished and crashes when specific actions are performed have also been fixed. </p><p>However, the change that players are most excited – and angered – by is the change to Chapter 5's Shadow Crystal Boss. This is a challenging optional boss hidden within the chapter that now has three difficulty options. If they defeat you, then a Pink Bomb will spawn outside the arena and you can activate it to make the fight "Nicer or Meaner."</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">We have uploaded a new patch for DELTARUNE on Steam and Playstation. This one adds an optional toggle to a certain boss's bombs after you lose. This is the last patch we have planned for now. Thanks! pic.twitter.com/4xn4pPMgyy<a href="https://twitter.com/cantworkitout/status/2083010060876390484">July 31, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>Choosing to make the fight Nicer will show you where certain attacks are targeting, and they will take a little longer before they hit, giving you more time to react. If you choose Meaner, then the boss will deal 25% more damage, and some attacks will be slightly faster.</p><p><em><strong>Minor spoilers for the Chapter 5 Shadow Crystal boss ahead.</strong></em></p><p>The patch notes include a cheeky line teasing that "girls like it when you are better at dodging danmaku." This is actually a hint about the changes to the post-fight cutscene when you defeat Pink at the different difficulty settings. If you defeat her Meaner form, she will reward Kris with <a href="https://x.com/RynTLDR/status/2083023264608100604" target="_blank"><u>a flurry of kisses</u></a>. However, if you choose the Nicer option, she'll taunt you by <a href="https://x.com/REALPIPISPERSON/status/2083092768642253139" target="_blank"><u>poking her tongue out</u></a>.</p><p>These differing cutscenes won't meaningfully change your playthrough, so choose the difficulty you're most comfortable with. However, if winning kisses from your pixel pink waifu are important to you, there's a challenging road ahead.</p><p><em></em><a href="https://www.gamesradar.com/games/rpg/deltarune-chapter-5-update-stops-flirting-from-freezing-the-game-and-makes-the-final-boss-easier-if-you-suck/"><u><em>Deltarune Chapter 5 update stops flirting from freezing the game and makes the final boss easier if you suck</em></u></a><em>.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X10GMO"></div>                            </div>                            <script src="https://kwizly.com/embed/X10GMO.js" async></script>
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                                                            <title><![CDATA[ Japanese fighting game for Switch 2 requires you put a Joy-Con in your pants and enter the "Butt Ass Zone," which isn't what you think it is ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/fighting/japanese-fighting-game-for-switch-2-requires-you-put-a-joy-con-in-your-pants-and-enter-the-butt-ass-zone-which-isnt-what-you-think-it-is/</link>
                                                                            <description>
                            <![CDATA[ Hey man, whatever gets you out of bed ]]>
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                                                                        <pubDate>Wed, 29 Jul 2026 21:07:21 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Fighting Games]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ ashley.bardhan@futurenet.com (Ashley Bardhan) ]]></author>                    <dc:creator><![CDATA[ Ashley Bardhan ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/XLhHUVZSAcPehPBc9sGz8e.jpeg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Two people hold red and blue Joy-Cons in the waistband of their pants]]></media:description>                                                            <media:text><![CDATA[Two people hold red and blue Joy-Cons in the waistband of their pants]]></media:text>
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                                <p>The Japanese fighting game Ketsu Battler, or "Butt Battler" in English, makes you put a Joy-Con in your pants in order to play it, which I guess I'm supposed to be happy about. A big update due July 30 will make it so players should shake the Joy-Con in their pants extra hard to be truly strong and win the game. </p><p>Last summer, <a href="https://www.gamesradar.com/games/fighting/nintendo-switch-2-is-too-powerful-for-asses-to-handle-1v1-butt-swordfighting-game-ketsu-battler-is-having-issues-with-literal-backwards-compatibility/">Ketsu Battler devs warned Switch 2 players</a> that the game originally made for Nintendo Switch might make their butts that have Joy-Cons in them "unexpectedly overpowered" due to the platform's increased processing ability. This year, spotted and translated <a href="https://automaton-media.com/en/news/japanese-butt-controlled-nintendo-switch-game-to-add-op-butt-ass-aura-mechanic-that-rewards-players-who-go-on-a-twerking-frenzy-with-their-joy-con/" target="_blank">by Automaton</a>, developer KAYAC is actually intentionally increasing the "aura" of your bottom with the new "Butt Ass Zone" mechanic. </p><p>Now, I will clarify that you shouldn't actually put a Joy-Con up your ass to play Butt Battler. The idea is to put the controller in the waistband of your pants to mimic the way Ketsu Battler's characters have swords, axes, and other sharp objects sticking out from, indeed, betwixt their cheeks. So the upcoming Butt Ass Zone mechanic, or the Serious Zone, will require you to jiggle your controller that's in your pants harder, and with passion, so that your character's butt cheeks are enveloped in a warm glow – the magic ass aura, which improves both your character's base stats and special attacks. </p><p>So the Butt Ass Zone probably isn't what you were thinking, which I imagine was some version of a red room where ladies with exposed butts paddle your exposed butt with the USB-C cable you use to charge your Nintendo Switch 2. At the same time, the Butt Ass Zone in Ketsu Battler – where having a special, fast-moving butt fundamentally changes your DNA – is a place I'm wary of. </p><p>Otherwise, Ketsu Battler's next update will include new characters, a zero-gravity butt stage, and a permanent Butt Ass Zone stage. If you check it out, I encourage you to practice Joy-Con safety. </p><p><a href="https://www.gamesradar.com/hardware/nintendo-legend-shigeru-miyamoto-says-pcs-were-once-held-in-higher-regard-than-consoles-so-the-nes-was-made-to-bridge-the-gap-it-wasnt-just-a-toy/"><em>Nintendo legend Shigeru Miyamoto says PCs were once "held in higher regard than consoles," so the NES was made to bridge "the gap" – "It wasn't just a toy."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OoknbO"></div>                            </div>                            <script src="https://kwizly.com/embed/OoknbO.js" async></script>
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                                                            <title><![CDATA[ Gorgeous retro anime-style co-op adventure Orbitals will have a free friend pass at launch so only one half of your duo needs to buy the game ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/co-op/gorgeous-retro-anime-style-co-op-adventure-orbitals-will-have-a-free-friend-pass-at-launch-so-only-one-half-of-your-duo-needs-to-buy-the-game/</link>
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                            <![CDATA[ And it allows GameShare co-op with Switch 1 ]]>
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                                                                        <pubDate>Wed, 29 Jul 2026 16:27:50 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Co-op Games]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Kepler Interactive]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Orbitals screenshot showing retro anime style art of a blue character with horns, white hair, and round glasses looking irksomely at a girl with light teal hair ]]></media:description>                                                            <media:text><![CDATA[Orbitals screenshot showing retro anime style art of a blue character with horns, white hair, and round glasses looking irksomely at a girl with light teal hair ]]></media:text>
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                                <p>Anime-inspired co-op title Orbitals has confirmed all of the different ways you'll be able to play the Switch 2 game in co-op, with a free friend's pass confirmed for launch. </p><p>Orbitals is one of the most highly anticipated games of the year for many, and despite September getting ready to be the pre-GTA 6 armageddon where every game under the sun is releasing, it's certainly one of the standouts. The anime-style adventure looks so visually striking it was immediately on my radar, but with it being co-op, it throws into question how I'll be playing it. Thankfully developer Shapefarm has laid everything out. </p><p>Over on Twitter, the official Orbitals account reveals all the myriad ways you'll be able to experience this co-op focused adventure. First, and most obviously, you'll be able to play Orbitals in couch co-op with you and whoever is within your immediate vicinity. But even if your co-op partner is away or… not wanting to play on the same console, for whatever reason, Shapefarm's new game has you covered.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">We're super excited to confirm that Orbitals will have a Global Friend's Pass available on release, which includes a free local co-op demo!! 💖Orbitals is built from the ground up for two players, so here are the different ways you and a friend can team up in Orbitals together!… pic.twitter.com/1suywGnz7H<a href="https://twitter.com/cantworkitout/status/2082451861727031524">July 29, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>GameShare is available both locally and through Nintendo Switch Online, allowing someone to join the person who bought the game via the power of wireless communications. However, the local play version has the added benefit of allowing players on the original Nintendo Switch to join you via GameShare co-op. </p><p>Meanwhile, if you're dedicated to making sure the GameChat button on your Switch 2 is never pressed, there is another way to let your friends play for free. Just like the Hazelight co-op games that inspired it (although given that Orbitals co-director Jakob Lundgren worked on those, maybe that isn't the right word), Orbitals will let the second player download a "Global Friend's Pass" to join you, right from launch. Plus, if you're unsure, the friend pass app will feature a local co-op demo to allow you to dip your toes in space.</p><p><em>If you've already pre-ordered your copy of Orbitals, check out our guides to the </em><a href="https://www.gamesradar.com/hardware/gaming-controllers/the-best-nintendo-switch-2-controllers/"><u><em>best Nintendo Switch 2 controllers</em></u></a><em>, the </em><a href="https://www.gamesradar.com/hardware/headsets-headphones/the-best-nintendo-switch-headset-tested/"><u><em>best Nintendo Switch headsets</em></u></a><em>, and the </em><a href="https://www.gamesradar.com/hardware/best-nintendo-switch-2-cases/"><u><em>best Nintendo Switch 2 cases</em></u></a><em> to aid you on your upcoming anime co-op adventure.</em> </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XbBGnX"></div>                            </div>                            <script src="https://kwizly.com/embed/XbBGnX.js" async></script>
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                                                            <title><![CDATA[ Shigeru Miyamoto knows some fans have "multiple Nintendo consoles at home," and hopes that'll become "the norm" in the future: "That would be the best scenario" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/hardware/handhelds/shigeru-miyamoto-knows-some-fans-have-multiple-nintendo-consoles-at-home-and-hopes-thatll-become-the-norm-in-the-future-that-would-be-the-best-scenario/</link>
                                                                            <description>
                            <![CDATA[ Miyamoto wants Nintendo's developers to be able to lead an "easy life" ]]>
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                                                                        <pubDate>Tue, 28 Jul 2026 10:20:31 +0000</pubDate>                                                                                                                                <updated>Tue, 28 Jul 2026 10:21:58 +0000</updated>
                                                                                                                                            <category><![CDATA[Handhelds]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ George Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GFN9ANiSU3krt7pXoh4XiZ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Nintendo Switch]]></media:description>                                                            <media:text><![CDATA[Nintendo Switch]]></media:text>
                                <media:title type="plain"><![CDATA[Nintendo Switch]]></media:title>
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                                <p>Legendary Nintendo fellow Shigeru Miyamoto has said that the major gaming hardware and software company is planning for a future where people purchase and keep multiple generations of the company's consoles. He hopes that this will make game development easier as studios won't have to worry about the new console generation cannibalizing the older platform's sales.</p><p>In an interview with <a href="https://www.famitsu.com/article/202607/82197" target="_blank"><u>Famitsu</u></a>, that's been translated by GamesRadar+, Miyamoto speaks about how he wants Nintendo's hardware to make game development easier for creators. "We all want to put minimal effort into making a living; live the easy life… I'm half joking," he says with a chuckle. "I think it's really important to reduce workload and streamline development, and in this regard, I think we created the perfect environment."</p><p>The "perfect environment" he's referring to is one where developers can reach a wider base of players by making games for both the Nintendo Switch and Nintendo Switch 2 simultaneously. "There are people who have multiple Nintendo consoles at home," Miyamoto explains. "Those who want to play on high performance hardware use the Switch 2, and games can be developed specifically for that console."</p><p>Nintendo wants to offer hardware capable of running high-performance games, but for those who don't need the extra power, they can target both generations at once thanks to the shared hardware architecture. "In a few years, there will come a time when this is the norm," Miyamoto says. "Nintendo is planning for a situation where a new market emerges. We can create different games without asking if [game] sales for the new console will compete with the old. I think that would be the best scenario."</p><p>Nintendo hopes to offer developers two options; reach a wider playerbase by releasing on both platforms, or take the greater power of the Switch 2. This is contrary to Xbox's plans with the Xbox Series X|S, where developers are forced to create games with the exact same features that work on both the high performance and lower performance consoles simultaneously.</p><p>While Miyamoto's talking points focus on making development easier for creators, the company obviously benefits financially from having multiple Nintendo consoles in each home. As the Switch and Switch 2 are also handheld consoles, many families, particularly those with children, have more than one Switch lingering in their abode. </p><p>Nintendo also supports homes with multiple consoles by releasing titles that can use features like Game Share and foster co-operative play. There is also the Nintendo Online Family Plan, which offers online benefits for multiple consoles at a discount. Shrewd move, Nintendo.</p><p><em></em><a href="https://www.gamesradar.com/games/shigeru-miyamoto-was-pleased-to-sell-the-original-nintendo-switch-for-8-years-as-customers-arent-always-looking-for-the-best-specs/"><u><em>Shigeru Miyamoto was "pleased" to sell the original Nintendo Switch for 8 years as "customers aren't always looking for the best specs."</em></u></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ORMdGW"></div>                            </div>                            <script src="https://kwizly.com/embed/ORMdGW.js" async></script>
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                                                            <title><![CDATA[ Super Mario Sunshine gets 10-player online co-op in mod that lets you tag-team the GameCube classic as Wario, Luigi, and Sonic ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/super-mario/super-mario-sunshine-gets-10-player-online-co-op-in-mod-that-lets-you-tag-team-the-gamecube-classic-as-wario-luigi-and-sonic/</link>
                                                                            <description>
                            <![CDATA[ Better Super Mario Sunshine Online brings new life to Mario's most underrated platformer ]]>
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                                                                        <pubDate>Mon, 27 Jul 2026 16:39:46 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Super Mario]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforming Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Nintendo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Mario attacking a Piranha Plant in Super Mario Sunshine]]></media:description>                                                            <media:text><![CDATA[Mario attacking a Piranha Plant in Super Mario Sunshine]]></media:text>
                                <media:title type="plain"><![CDATA[Mario attacking a Piranha Plant in Super Mario Sunshine]]></media:title>
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                                <p>Nintendo fans have created a mod for a GameCube classic, with Better Super Mario Sunshine Online introducing 10-player multiplayer to Mario's most divisive 3D platformer.</p><p>There's two camps when it comes to Nintendo's 2002 platformer Super Mario Sunshine. There are those who really like it, and then there are cowards. Yes, it's a weird, somewhat flawed game sandwiched between two genre-defining masterpieces in the 3D Mario chronology, and yes it was rushed and a little glitchy, but beneath that paint covered exterior is a platformer with near-unmatched vibes, music, and – crucially for a platformer – movement. </p><p>Thankfully, there are others who are equally passionate about Mario's worst-selling 3D platformer (well, if you don't count the Super Mario 3D All Stars sales), as the modding community for the game is fairly active. The latest gargantuan mod however, brings the game one of the most popular mods from Super Mario 64's massive repertoire, as <a href="https://gamebanana.com/mods/697699" target="_blank"><u>Better Super Mario Sunshine Online</u></a> implements online play into the GameCube title. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/PwWgUwv7wdQ" allowfullscreen></iframe></div></div><p>The mod introduces 10-player co-op to the game, allowing you to collect each of the game's 120 Shine Sprites together. The mod syncs progress across all players modes too, to make the hunt for blue coins a team effort instead of the worst part of the game. On top of that, there's also a 10-player hide and seek mode for those who want something to compete in while taking advantage of the incredible movement tech in Super Mario Sunshine.</p><p>This isn't even just a simple mod that has multiple Marios on one screen, as the mod features "15 fully custom characters" with classic Mario legends like Wario, Luigi, Waluigi, and Shadow the Hedgehog, with unique custom animations for some of them. Obviously, you'll need to find at least one fellow Mario Sunshine apologist to play with, but let's be real, if none of your friends are willing to indulge your platforming fantasy, were they ever really your friends to begin with?</p><p><em></em><a href="https://www.gamesradar.com/games/super-mario/super-mario-galaxy-2-is-hiding-an-unused-joyful-zone-area-where-mario-cant-stop-somersaulting-and-hes-absolutely-thrilled-about-it/"><em><strong>Super Mario Galaxy 2 is hiding an unused "joyful zone" area where Mario can't stop somersaulting, and he's absolutely thrilled about it</strong></em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ONl2ze"></div>                            </div>                            <script src="https://kwizly.com/embed/ONl2ze.js" async></script>
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                                                            <title><![CDATA[ Shigeru Miyamoto was "pleased" to sell the original Nintendo Switch for 8 years as "customers aren't always looking for the best specs" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/shigeru-miyamoto-was-pleased-to-sell-the-original-nintendo-switch-for-8-years-as-customers-arent-always-looking-for-the-best-specs/</link>
                                                                            <description>
                            <![CDATA[ "At Nintendo we always offer 'styles of play that only we can create'" ]]>
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                                                                        <pubDate>Mon, 27 Jul 2026 14:21:08 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                                                                        <dc:contributor><![CDATA[ George Young ]]></dc:contributor>
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                                                            <media:credit><![CDATA[Future/Rosalie Newcombe]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Image taken by author Rosalie Newcombe of the official Super Mario Good Smile Company Nendoroid figure sitting infront of a Nintendo Switch OLED.]]></media:description>                                                            <media:text><![CDATA[Image taken by author Rosalie Newcombe of the official Super Mario Good Smile Company Nendoroid figure sitting infront of a Nintendo Switch OLED.]]></media:text>
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                                <p>Mario and Zelda creator Shigeru Miyamoto thinks people don't really care about console specs all that much anymore. </p><p>Since the GameCube era, Nintendo seemingly hasn't prioritized having the most "powerful" console. Perhaps this approach is a lesson from the PS2 handily beating it despite being the weakest console between it, GameCube, and Xbox, and the massive sales success of the DS, which dwarfed the still-very-much-successful PSP. The Wii and the Switch proved that innovation works even in the face of being weaker consoles (and I'm sure the Wii U could've done well with a better name, but at the very least, it paved the way for Switch). </p><p>So, speaking to<a href="https://www.famitsu.com/article/202607/82197" target="_blank"><u> Famitsu</u></a>, and translated by GamesRadar+, Miyamoto explains, "We were really pleased to see that the Switch was around for 8 or 9 years," guessing that, "I think it's because, nowadays, customers aren't always looking for the best specs." </p><p>"At Nintendo we always offer 'styles of play that only we can create,' and this includes the [hardware] interface," Miyamoto says. He suggests Nintendo competes with the "play anywhere" nature of mobile games, saying, "Our console has the benefit of being faster and more flexible [to develop for] compared to smartphones. When creating for general-use platforms, the workload is higher as you have to ensure it is compatible with all versions [of smart device]." </p><p>While the discussion online about console specs and game performance is <em>certainly</em> very loud, I do think Miyamoto is ultimately right. </p><p>There's a reason the original Nintendo Switch is close to becoming the best-selling console of all time, because most people probably just don't care. Sure, it won't be playing Crimson Desert at 4K/60fps, but when you have Super Mario Odyssey, Mario Kart 8, Breath of the Wild, and Animal Crossing: New Horizons, that probably doesn't really matter. </p><p><em></em><a href="https://www.gamesradar.com/games/the-legend-of-zelda/its-a-massive-failure-nintendos-shigeru-miyamoto-slams-short-term-profit-gains-that-have-burned-through-the-talents-of-so-many-people/"><em>"It's a massive failure": Nintendo's Shigeru Miyamoto slams short-term profit gains that have "burned through the talents of so many people."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XbBGnX"></div>                            </div>                            <script src="https://kwizly.com/embed/XbBGnX.js" async></script>
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                                                            <title><![CDATA[ Super Mario Galaxy 2 is hiding an unused "joyful zone" area where Mario can't stop somersaulting, and he's absolutely thrilled about it ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/super-mario/super-mario-galaxy-2-is-hiding-an-unused-joyful-zone-area-where-mario-cant-stop-somersaulting-and-hes-absolutely-thrilled-about-it/</link>
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                            <![CDATA[ Every zone's a joyful zone for Mario, but this one's extra special ]]>
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                                                                        <pubDate>Sun, 26 Jul 2026 13:04:17 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Super Mario]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforming Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Mario riding on the back of Yoshi with an explosion erupting in the background during Super Mario Galaxy 2]]></media:description>                                                            <media:text><![CDATA[Mario riding on the back of Yoshi with an explosion erupting in the background during Super Mario Galaxy 2]]></media:text>
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                                <p>Mario very regularly has a huge smile on his face, whether he's stomping on sentient flowers or chowing down magical mushrooms, but there's one unused area in Super Mario Galaxy 2 that makes our already loveable plumber go into a somersaulting frenzy. And, seriously, I've never heard Mario sound so happy.</p><p>Super dedicated blogger and series archivist <a href="https://www.suppermariobroth.com/" target="_blank">Supper Mario Broth</a> recently found that Super Mario Galaxy 2 has been hiding an "unused 'joyful zone' area" for all these years. Should Mario step foot into the zone, he gets the zoomies and the giggles or, more plainly, he'll uncontrollably run and somersault and scream "Yahoo!" without stopping.</p><p>In a hilarious experiment, Supper Mario Broth recently "enveloped the entirety of Starship Mario in a joyful zone for demonstrative purposes." The result is incredible - you can watch it down below. <em>I dare you not to smile, dear reader. </em></p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">Super Mario Galaxy 2 contains an unused "joyful zone" area that, when entered, causes Mario to be unable to stop running and somersaulting. I have enveloped the entirety of Starship Mario in a joyful zone for demonstrative purposes. pic.twitter.com/QNJFcOzwwl<a href="https://twitter.com/cantworkitout/status/2077095796630028423">July 14, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>Rosalina and the Lumas are apparently immune to the joyful bug. Not everyone appreciates jumping high and being obnoxious about it as much as Mario, to be fair, but still. </p><p>In the game's files, the zone is apparently called "CometFireDanceArea," perhaps suggesting the mechanic was once intended for one of Super Mario Galaxy 2's Prankster Comets - special missions that would modify a pre-existing level with fun rules, asking you to race your cosmic doppelganger or beat a boss with one health point, say. I can definitely imagine a comet that would make Mario complete levels without stopping or jumping normally. </p><p><em></em><a href="https://www.gamesradar.com/games/super-mario/nintendo-added-a-bizarre-anti-brother-romance-failsafe-to-nes-remix-to-stop-mario-from-getting-too-close-with-luigi-on-wii-u-expert-says/"><em>Nintendo added a bizarre "anti-brother romance failsafe" to NES Remix to stop Mario from getting too close with Luigi on Wii U, expert says</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ONl2ze"></div>                            </div>                            <script src="https://kwizly.com/embed/ONl2ze.js" async></script>
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                                                            <title><![CDATA[ Nintendo awakens JRPG hopes after 20 years as Xenosaga gets a fresh cameo in Xenoblade Chronicles 2 on Switch 2 ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/xenoblade-chronicles/nintendo-awakens-jrpg-hopes-after-20-years-as-xenosaga-gets-a-fresh-cameo-in-xenoblade-chronicles-2-on-switch-2/</link>
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                            <![CDATA[ Momo is back ]]>
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                                                                        <pubDate>Fri, 24 Jul 2026 22:04:48 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Xenoblade Chronicles]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[JRPGs]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ dustin.bailey@futurenet.com (Dustin Bailey) ]]></author>                    <dc:creator><![CDATA[ Dustin Bailey ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/j8jDhQh7y8VawwTuRvrNbn.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Xenosaga character Momo as she appears in Xenoblade Chronicles 2: Nintendo Switch 2 Edition]]></media:description>                                                            <media:text><![CDATA[Xenosaga character Momo as she appears in Xenoblade Chronicles 2: Nintendo Switch 2 Edition]]></media:text>
                                <media:title type="plain"><![CDATA[Xenosaga character Momo as she appears in Xenoblade Chronicles 2: Nintendo Switch 2 Edition]]></media:title>
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                                <p>While its spirit lives on in the Xenoblade games, Monolith Soft's Xenosaga series has been dormant since the final game hit PS2 way back in 2006. Fans have been desperate for some sort of revival for years, and those hopes are rising again thanks to a new Xenosaga cameo in the upcoming Nintendo Switch 2 Edition of Xenoblade Chronicles 2.</p><p>Momo from Xenosaga will be a new equipable Blade in Xenoblade Chronicles 2: Nintendo Switch 2 Edition. "Swap between two forms to change her appearance and elemental affinity," Nintendo says in a <a href="https://www.youtube.com/watch?v=Jeq1950EhsM" target="_blank">new trailer</a> as her light and dark forms are demonstrated.</p><p>This is not the first Xenosaga character to appear as a Blade in Xenoblade Chronicles 2, as KOS-MOS and T-elos already had similar appearances in the game. But Momo is awakening a new round of hopes that Xenosaga might live again after a decades-long stay in IP hell.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/Jeq1950EhsM" allowfullscreen></iframe></div></div><p>Developer Monolith Soft built the Xenosaga games under Namco, which maintained control of the IP as it morphed into Bandai Namco. Monolith Soft would be acquired by Nintendo in 2007, and created the Xenoblade series as a sort of spiritual successor to Xenosaga. No entry in the Xenosaga series has gotten a modern remake, remaster, or rerelease since that split occurred.</p><p>But fans were quick to note some oddities in the wake of Momo's reveal for Xenoblade Chronicles 2. For one thing, Xenosaga no longer appears as one of Bandai Namco's owned IPs on the company's <a href="https://www.bandainamcoent.co.jp/license/" target="_blank">official website</a> – a removal that occurred just last year. For another, there's no copyright or trademark notes attributed to Bandai Namco in the trailer that showed off Momo, unlike with trailers featuring other Nintendo crossovers with third-party publishers in games like Super Smash Bros.</p><p>For some, that's <a href="https://www.resetera.com/threads/monolith-soft-nintendo-may-have-acquired-xenosaga.1586371/" target="_blank">reason enough to believe</a> that Nintendo has acquired the Xenosaga IP, reuniting the rights to the series with its original development studio. That's a mighty big conclusion to jump to, but clearly it's a compelling enough theory for some fans – though that may just be the desperation to see Xenosaga on a modern platform talking.</p><p><em>These are the </em><a href="https://www.gamesradar.com/best-jrpgs/"><em>best JRPGs</em></a><em> you can play today.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WlV6DX"></div>                            </div>                            <script src="https://kwizly.com/embed/WlV6DX.js" async></script>
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                                                            <title><![CDATA[ Nintendo couldn't escape the courtroom during one of its biggest weeks of the year ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/action/nintendo-couldnt-escape-the-courtroom-during-one-of-its-biggest-weeks-of-the-year/</link>
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                            <![CDATA[ A wild week for Nintendo: Splatoon Raiders launched as the Palworld lawsuit and Switch pricing drama took over ]]>
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                                                                        <pubDate>Fri, 24 Jul 2026 15:52:45 +0000</pubDate>                                                                                                                                <updated>Fri, 24 Jul 2026 15:54:03 +0000</updated>
                                                                                                                                            <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ josh.west@futurenet.com (Josh West) ]]></author>                    <dc:creator><![CDATA[ Josh West ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/r9TQrTUmNtXVtPpGpqQrdC.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Josh is Editor-in-Chief of GamesRadar+. He has over 18 years experience in both online and print journalism, and was awarded a BA (Hons) in Journalism and Feature Writing. Josh has contributed to world-leading video game, entertainment, tech, music, and comics brands, including games™, Retro Gamer, SFX, 3D Artist, Metal Hammer, and Newsarama. In addition, Josh has edited and written books for Hachette and Scholastic, and worked across the Future Games Show as an Assistant Producer. He specializes in video games and entertainment coverage, and has provided expert comment for outlets like the BBC and ITV. In his spare time, Josh likes to play FPS games and RPGs, practice the bass guitar, and reminisce about the film and TV sets he worked on as a child actor. &lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Key art of the characters from Splatoon Raiders posing, cropped for a header image]]></media:description>                                                            <media:text><![CDATA[Key art of the characters from Splatoon Raiders posing, cropped for a header image]]></media:text>
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                                <p><strong>PATCH NOTES: v24.09.2026 –</strong> Nintendo should have been taking a victory lap this week, following the release of Splatoon Raiders on July 23. At a time where discussion should have been focused entirely around the latest Nintendo Switch 2 exclusive, attention on the platform holder's activities has been divided between two ongoing legal battles.  </p><h3 id="what-s-going-on-with-nintendo-this-week">What's going on with Nintendo this week?</h3><ul><li>The first Splatoon spin-off launched as a Switch 2 exclusive</li><li>A patent infringement lawsuit hit a new roadblock</li><li>Request was made to dismiss a class-action lawsuit</li></ul><h3 id="why-is-this-happening-now">Why is this happening now? </h3><ul><li>The legal system works in weird and mysterious ways</li><li>Nintendo has been embroiled in a dispute with Pocketpair for two years</li><li>Two battles on the same week as Splatoon Raiders is bad timing</li></ul><h3 id="meta-shift">Meta Shift</h3><iframe src="https://content.jwplatform.com/players/rNXVKSuY.html" id="rNXVKSuY" title="Splatoon Raiders puts a solo twist on the loot shooter" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>This should have been a straightforward week for Nintendo. After a year of anticipation, Splatoon Raiders finally arrived, giving the Switch 2 one of its most compelling first-party exclusives. At any other time, this delightful spin-off – a confident shift away from the multiplayer focus that has otherwise defined the franchise – would have dominated the conversation for days. </p><p>Instead, Nintendo spent the Splatoon Raiders launch window fighting legal battles on multiple fronts. Attention was repeatedly diverted by fresh developments related to the ongoing legal dispute against Palworld developer Pocketpair, as well as a new court filing in a US class action lawsuit over the impact of tariffs. </p><p>While none of these stories are directly related, they do provide a window into one of the challenges Nintendo faces in 2026: launching platform-defining exclusives while simultaneously fighting to defend its business priorities in courtrooms all around the world. </p><a class="card card--standard card--rows-2 card--align-inline" href="https://www.gamesradar.com/games/action/splatoon/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/hkfbeH3MJjjawkjwozCNwj.png" alt="A screenshot from Splatoon Raiders' reveal trailer, showing three inklings sitting on what looks like a wooden fence and looking in amazement at the distance."></p></div><div class="card__content"><h3 class="card__title">Find our Splatoon coverage</h3></div></a><a class="card card--standard card--rows-2 card--align-inline" href="https://www.gamesradar.com/games/splatoon/splatoon-raiders-review/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/9tWQxrdcZvaLBSd8uw3vTC.jpg" alt="Two squidlings poses against a red and green crackly background in Splatoon Raiders, one with a treasure chest, the other with a mech"></p></div><div class="card__content"><h3 class="card__title">Read our Splatoon Raiders review</h3></div></a><h3 id="known-issue">Known Issue</h3><ul><li><strong>Another strange twist in the Palworld lawsuit</strong></li></ul><p>The biggest distraction from Splatoon Raiders' release week was undoubtedly from Japan, with a new development from a patent dispute adjacent to Nintendo and Palworld developer Pocketpair's ongoing legal battle. Nintendo has been attempting to patent the 'in-game monster-capturing system' popularized by Pokemon, which the Japanese Patent Office has rejected. </p><p>This decision has prompted Nintendo and the JPO to enter into a pretty extraordinary back-and-forth of counterarguments that, frankly, are well worth your time if you have it to spare. While this fight isn't at the center of the legal battle with Palworld, it certainly doesn't help Nintendo's case at all. </p><p>Patent disputes are difficult to follow at the best of times, but that's why this story was so essential – it illustrates just how complex these types of legal proceedings can become, and how entertaining it can be when they boil over in public. </p><a class="card card--standard card--rows-1 card--align-center" href="https://www.gamesradar.com/games/pokemon/the-japanese-patent-office-has-officially-had-enough-of-nintendo-rejecting-a-patent-attached-to-the-palworld-lawsuit-with-rarely-seen-sass/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/iQUdiFceiPugks9D5hxbzi.jpg" alt="Shocked Palworld creature looking into a box"></p></div><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p><strong>The Japanese Patent Office has officially had enough of Nintendo, rejecting a patent attached to the Palworld lawsuit with "rarely seen" sass</strong></p></div></div></div></a><ul><li><strong>And then there was the tariff lawsuit</strong></li></ul><p>Just as players started to lock into arguments over whether it's even fair for Nintendo to test the strength of gameplay patents in this way (hint: enjoyers of Palworld 1.0 would say that it is <em>not</em>), a legal story with some <em>spice</em> emerged from the United States. This may have flown under your radar, but Nintendo is actually engaged in legal battles over tariffs. </p><p>Nintendo filed a lawsuit earlier this year over what it alleges <a href="https://www.gamesradar.com/platforms/nintendo/nintendo-sues-us-government-over-illegally-collected-tariffs-that-delayed-switch-2-pre-orders-demands-refund-with-interest/">was an "unlawful imposition of tariffs" by the US</a>. This prompted two individuals to file a class action lawsuit against Nintendo; the pair claim that if Nintendo is owed refunds on collected tariffs, then so too should be consumers who purchased Nintendo products at increased prices. </p><p>Nintendo bit back hard, suggesting that players were "free to abstain from purchasing the product or seek out competing products" and that they got "exactly what they bargained for and paid for." Ouch.</p><a class="card card--standard card--rows-1 card--align-center" href="https://www.gamesradar.com/games/nintendo-says-switch-fans-got-exactly-what-they-bargained-and-paid-for-so-theyre-not-entitled-to-a-rebate-over-tariff-inflated-console-prices/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/dReYQhALtUVTdhXVzDtQtd.jpg" alt="Switch 2 screen size"></p></div><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p><strong>Nintendo says Switch fans got "exactly what they bargained and paid for" so they're "not entitled to a rebate" over tariff-inflated console prices</strong></p></div></div></div></a><h3 id="patch-notes-summary">Patch Notes Summary</h3><ul><li><strong>One company, three conversations</strong></li></ul><p>Nintendo spent the Switch era cultivating an image that it was consumer-first and software-focused. To see three separate conversations kickstart within days of each other – one about a platform exclusive, one around Japanese patent law, and the other around US consumer litigation – has created the impression that Nintendo's priorities are now being pulled in different directions. </p><p>Lawsuits and legal filings landing the same week as Splatoon Raiders is unfortunate – the courts work to their own schedules, not to the hype cycles we spend our lives following. But the diverting of attention in this way has been fascinating to witness. </p><p>Nintendo will have plenty of other moments to celebrate this year, with <a href="https://www.gamesradar.com/games/fire-emblem-fortunes-weave-guide/">Fire Emblem Fortune's Weave</a>, <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/">The Legend of Zelda: Ocarina of Time</a>, and <a href="https://www.gamesradar.com/the-duskbloods-guide/">The Duskbloods</a> all expected to land. Whether they will also converge with ongoing legal disputes remains to be seen, but one thing's for certain: Nintendo needs to pull the focus of players back to video games and away from the courts. </p><p>Still, regardless of all the legal drama that has (admittedly) been pretty entertaining to watch from afar, I'll be spending this weekend diving into Splatoon Raiders. What about you?</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XbDRDW"></div>                            </div>                            <script src="https://kwizly.com/embed/XbDRDW.js" async></script><h2 id="related-stories">Related Stories: </h2><a class="card card--standard card--rows-3 card--align-inline" href="https://www.gamesradar.com/games/splatoon/shigeru-miyamoto-says-nintendo-needs-to-be-strict-when-creating-new-characters-and-even-questioned-if-it-would-be-better-to-just-use-mario-during-splatoons-development/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/BNocyYCmTKJ4i8huxfLLLZ.jpeg" alt="Splatoon 2"></p></div><div class="card__content"><h3 class="card__title">Miyamoto questioned if it would "be better to just use Mario" during development of the original Splatoon</h3></div></a><a class="card card--standard card--rows-3 card--align-inline" href="https://www.gamesradar.com/games/strategy/palworld-studio-pocketpair-is-publishing-a-new-indie-game-that-mixes-factorio-style-automation-town-building-and-more-and-you-can-try-it-for-free-on-steam/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/StwMbGKaRZEdXpcy93XsNc.jpg" alt="Clicky Islands"></p></div><div class="card__content"><h3 class="card__title">Palworld studio Pocketpair publishing indie that mixes Factorio-style automation and building</h3></div></a><a class="card card--standard card--rows-3 card--align-inline" href="https://www.gamesradar.com/games/survival/palworld-lead-promises-you-will-always-be-able-to-play-pocketpairs-survival-game-why-would-you-assume-it-had-an-end-of-service/"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/BSZmbSsSMDiuRnHzcxXYxf.jpg" alt="Palworld 1.0 trailer screenshot shows a girl with ginger hair, riding on the back of a pal."></p></div><div class="card__content"><h3 class="card__title">Palworld lead says "you'll always be able to play" the survival game: "Why would you assume it had an 'end of service?'"</h3></div></a>
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                                                            <title><![CDATA[ Now 73 years old, Nintendo's Shigeru Miyamoto hopes he's still making games in 10 years despite his family's concerns: "Isn't it about time you stopped?" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/now-73-years-old-nintendos-shigeru-miyamoto-hopes-hes-still-making-games-in-10-years-despite-his-familys-concerns-isnt-it-about-time-you-stopped/</link>
                                                                            <description>
                            <![CDATA[ "The feeling of 'I hope we can keep going' fits perfectly" ]]>
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                                                                        <pubDate>Fri, 24 Jul 2026 15:13:11 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Games]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Super Mario Galaxy Lumas]]></media:description>                                                            <media:text><![CDATA[Super Mario Galaxy Lumas]]></media:text>
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                                <p>Super Mario and The Legend of Zelda creator Shigeru Miyamoto is on the long list of developers not planning on taking their hard-earned retirement when given the opportunity.</p><p>I don't know what it is about game developers, but a shocking number of them really don't want to retire. When Metal Gear Solid developer <a href="https://www.gamesradar.com/uk/tag/hideo-kojima/">Hideo Kojima</a> turned 60 a few years back, he pledged <a href="https://www.gamesradar.com/on-his-60th-birthday-hideo-kojima-says-he-has-no-plans-to-retire-and-wants-to-create-things-for-the-rest-of-his-life/">that he will never retire</a>, while Bethesda's Todd Howard recently said that he used to think about what his retirement would look like, but <a href="https://www.gamesradar.com/games/fallout/todd-howard-considered-retirement-before-being-inspired-by-bethesda-devs-working-on-rpgs-like-fallout-5-and-elder-scrolls-6/">no longer does after seeing the work being done at the studio. </a></p><p>Speaking to Famitsu (via <a href="https://nintendoeverything.com/miyamoto-talks-about-his-future-dreams-of-having-miis-on-personal-ids/" target="_blank">Nintendo Everything</a>), Miyamoto was asked if there is anything he is especially eager to pursue, and outside of saying "I would be happy if I could start a movement where 'everyone and their dog' joins in," he admits: "There's nothing that I feel like I'm going to see through to the end." </p><p>Miyamoto also adds: "My family is telling me, 'Isn't it about time you stopped?'"</p><p>Famitsu then asks if he hopes to be doing the same thing he's doing right now in 10 years time when he'll be 83 years old, and Miyamoto responds: "Yes, that's right. The feeling of 'I hope we can keep going' fits perfectly." </p><p>He appears to refer to the making of The Legend of Zelda movie when he says: "On set, we say things like, 'It wouldn't be surprising if I collapsed tomorrow, so make sure you're OK (laughs).' I just hope we can keep going without any problems."</p><p>And granted, Miyamoto's role at Nintendo has changed somewhat significantly, with the last game he was credited with a director role being Super Mario Run 10 years ago (and his last original concept credit being Super Mario Maker the year prior). </p><p>While he's still been involved as a producer on many games, Miyamoto has also been seemingly focused on leading the charge on Nintendo's presence outside of gaming, with him being involved in the Super Nintendo World areas at Universal parks and the production of Mario and Zelda movies. But regardless, it'll be sad to see him go when he does decide to hang up the moustache. </p><p><em></em><a href="https://www.gamesradar.com/platforms/nintendo/shigeru-miyamoto-admits-nintendos-been-pumping-out-a-lot-of-remakes-as-ocarina-of-time-approaches-but-says-most-people-stopped-playing-the-original-games-within-5-years-anyway/"><em>Shigeru Miyamoto admits Nintendo's been pumping out "a lot of remakes" as Ocarina of Time approaches, but says most people stopped playing the original games within 5 years anyway.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XbBGnX"></div>                            </div>                            <script src="https://kwizly.com/embed/XbBGnX.js" async></script>
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                                                            <title><![CDATA[ Further proving Kingdom Hearts' existence is a miracle, ex-Disney CEO says he can't even remember why he greenlit the JRPG in the first place ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/kingdom-hearts/further-proving-kingdom-hearts-existence-is-a-miracle-ex-disney-ceo-says-he-cant-even-remember-why-he-greenlit-the-jrpg-in-the-first-place/</link>
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                            <![CDATA[ Got it memorized, Michael Eisner? ]]>
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                                                                        <pubDate>Thu, 23 Jul 2026 13:34:56 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Kingdom Hearts]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Kingdom Hearts Wonderland]]></media:description>                                                            <media:text><![CDATA[Kingdom Hearts Wonderland]]></media:text>
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                                <p>A former Disney CEO can only barely remember the name <a href="https://www.gamesradar.com/kingdom-hearts/">Kingdom Hearts</a>, and he definitely can't recall what made him give Square Enix's (or SquareSoft at the time) pitch the thumbs up. </p><p>Kingdom Hearts' entire existence already seemed like an impossible Disney miracle come true. Some of the company's biggest mascots, Mickey Mouse included, being deeply involved in a nonsensical JRPG's twisty storyline for over two decades, while crossing over with Final Fantasy characters, I might add, doesn't sound like it would've made Disney loosen its usually tight grip on its IP. (<em>This preceded Fortnite's bonkers crossovers, mind you.</em>) </p><p>Trying to get to the bottom of what turned Square Enix's wish upon a star into a long-running video game franchise, <a href="https://www.gamefile.news/p/delphi-interactive-james-bond-fifa-michael-eisner-disney" target="_blank">The Game File</a>'s Stephen Totilo managed to get a hold of Michael Eisner, the man who ran The Walt Disney Company for over 20 years.</p><p>According to the outlet, Eisner apparently didn't remember Kingdom Hearts at all until it was referred to as the "Final Fantasy plus Disney characters" project. "Oh, I remember now," he then says. Asked if he recalls why he green-lit the first game, he simply says, "I don't." <em>Ouch.</em></p><p>As the story goes, famed character designer Tetsuya Nomura and producer Shinji Hashimoto were early in development on a game that would try to emulate the <a href="https://www.gamesradar.com/games/super-mario/kingdom-hearts-and-final-fantasy-maestro-tetsuya-nomura-says-super-mario-64-truly-shaped-my-current-guiding-principle-when-moving-to-3d-jrpgs/">free-flowing movement of Super Mario 64</a>. When Hashimoto found himself in an elevator with a Disney executive, conversations about what eventually became Kingdom Hearts began in earnest. </p><p>Finding out what convinced Disney to relent and have its most iconic characters fight darkness alongside an anime protag wearing clown shoes and a key-shaped sword would've been fascinating, but Eisner likely signed off on many deals during his tenure, so all is forgiven here. Even well before Fortnite, Disney wasn't a total stranger to wacky video game ideas, either, between Disney Infinity and Epic Mickey. </p><p>Kingdom Hearts has had a life of its own many years after Eisner's departure, too. <a href="https://www.gamesradar.com/kingdom-hearts-4-guide/">Kingdom Heart 4</a> is up next, with a "deep dive" into the series also <a href="https://www.gamesradar.com/games/kingdom-hearts/kingdom-hearts-4-updates-could-be-coming-soon-as-series-deep-dive-is-confirmed-for-d23-2-months-after-square-enixs-surprise-new-trailer/">scheduled for next month's D23 event</a>.</p><p><em></em><a href="https://www.gamesradar.com/games/kingdom-hearts/canceled-kingdom-hearts-spin-offs-intro-apparently-leaks-online-and-not-even-veteran-fans-understand-whats-going-on-why-does-it-look-like-pacific-rim-but-with-keyblades/"><em>Canceled Kingdom Hearts spin-off's intro apparently leaks online and not even veteran fans understand what's going on: "Why does it look like Pacific Rim but with Keyblades"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9RV2X"></div>                            </div>                            <script src="https://kwizly.com/embed/O9RV2X.js" async></script>
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                                                            <title><![CDATA[ Castlevania: Belmont's Curse devs say their female protagonist was a "natural fit" because the "role was best suited for a woman" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/action/castlevania-belmonts-curse-devs-say-their-female-protagonist-was-a-natural-fit-because-the-role-was-best-suited-for-a-woman/</link>
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                            <![CDATA[ "At the start, we hadn't decided that the protagonist would be a woman," director Hokao says ]]>
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                                                                        <pubDate>Thu, 23 Jul 2026 13:18:36 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
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                                                                                                                    <dc:creator><![CDATA[ George Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GFN9ANiSU3krt7pXoh4XiZ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Konami]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Castlevania: Belmont&#039;s Curse screenshot ]]></media:description>                                                            <media:text><![CDATA[Castlevania: Belmont&#039;s Curse screenshot ]]></media:text>
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                                <p>Lead developers of <a href="https://www.gamesradar.com/uk/castlevania/"><u>Castlevania</u></a>: Belmont's Curse have spoken about the process that led to the creation of Rose Belmont, the game's protagonist. Initially, they didn't have a specific gender for the protagonist in mind, but after developing the story, they wanted to base it around the strong bonds between mother and daughter.</p><p>In an interview with <a href="https://www.famitsu.com/article/202607/81288" target="_blank"><u>Famitsu</u></a>, as translated by GamesRadar+, director Yukiko Hokao explains how the process of developing Belmont's Curse began without a specific protagonist in mind. "At the start we hadn't decided that the protagonist would be a woman," she says. "While we were building the world and the story, we thought the role would best suit a woman, and it was decided that it should be Trevor Belmont's daughter."</p><p>She goes on to explain how the original concept for the game had the protagonist's mother die before the beginning of the game. After discussing the game's world with Motion Twin and Evil Empire, it was agreed upon that the main character should be a woman.</p><p>Producer Tsutomu Taniguchi expresses how the game's world didn't feel right for a male protagonist. "For example, if this story featured a male protagonist, we'd have to consider the type of world depicted, and I think that could be cool," he says. "However, for this story, it was naturally decided that a female protagonist would be the best fit."</p><p>Creative director Emmanuel Nouaille further explains how the protagonist's gender fits into the game's themes. "Particularly, considering her mother Sypha's curse would be inherited by her daughter, there's a bond between parent and child," he says. "There is a strong connection between the two, and it gives her a clear motivation to avenge her mother's death and face her cruel fate. From this, the protagonist became Rose Belmont, and the role was best suited for a woman."</p><p><em></em><a href="https://www.gamesradar.com/games/action/castlevania-belmonts-curse-wants-you-to-find-the-joy-in-the-difficulty-and-it-wont-be-simple-or-easy-thats-not-castlevania/"><u><em>Castlevania: Belmont's Curse wants you to find the "joy" in the difficulty and it won't be "simple or easy": "That's not Castlevania."</em></u></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-evrwme"></div>                            </div>                            <script src="https://kwizly.com/embed/evrwme.js" async></script>
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                                                            <title><![CDATA[ Shigeru Miyamoto admits Nintendo's been pumping out "a lot of remakes" as Ocarina of Time approaches, but says most people stopped playing the original games within 5 years anyway ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/platforms/nintendo/shigeru-miyamoto-admits-nintendos-been-pumping-out-a-lot-of-remakes-as-ocarina-of-time-approaches-but-says-most-people-stopped-playing-the-original-games-within-5-years-anyway/</link>
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                            <![CDATA[ It's not an accident ]]>
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                                                                        <pubDate>Wed, 22 Jul 2026 19:57:43 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Nintendo]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
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                                                                                                <author><![CDATA[ ashley.bardhan@futurenet.com (Ashley Bardhan) ]]></author>                    <dc:creator><![CDATA[ Ashley Bardhan ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/XLhHUVZSAcPehPBc9sGz8e.jpeg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Link is shocked in a screenshot from The Legend of Zelda: Ocarina of Time 3D.]]></media:description>                                                            <media:text><![CDATA[Link is shocked in a screenshot from The Legend of Zelda: Ocarina of Time 3D.]]></media:text>
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                                <p>Nintendo's release calendar, dotted with Star Fox and <a href="https://www.gamesradar.com/the-legend-of-zelda-ocarina-of-time-remake-guide/"><u>The Legend of Zelda: Ocarina of Time,</u></a> might make you think you got sucked up by a wormhole and thrown back to the '90s (until you look at the price tags). Mario creator and Nintendo director Shigeru Miyamoto can empathize. He knows the developer has been fiddling with a lot of remakes lately, but he thinks it's reasonable to do so when fans have such short attention spans.</p><p>Miyamoto tells <a href="https://www.famitsu.com/article/202607/82056" target="_blank"><u>Famitsu</u></a> in a new interview (translated by <a href="https://nintendoeverything.com/miyamoto-defends-the-idea-that-there-are-too-many-remakes-explains-why-nintendo-releases-them/" target="_blank"><u>Nintendo Everything</u></a>), "Some people might say there are a lot of remakes, but after five years, a lot of people have outgrown games and stop playing them." </p><p>Just guessing, but I think there are probably a few people out there who would take issue with the idea that they have "outgrown" one of the developer's titles, especially after a measly five years. I, for one, have been gladly helping my Nintendo DS Cooking Mama in the kitchen for a glorious 17 years. </p><p>But Nintendo seems eager to introduce newcomers to what first made it a major video game brand.</p><p>Miyamoto continues, "Young people today don't have the opportunity to play games from 10 years ago, so remaking them to be more playable and releasing them again is a good way to meet the demand." </p><p>I'm a little skeptical of this, too – I think young people would have more opportunity to play Nintendo's old games if the developer didn't <a href="https://www.gamesradar.com/games/racing/210-days-after-nintendo-shut-down-the-3ds-and-wii-u-online-servers-the-last-connected-player-finally-signs-off-after-his-console-crashes-its-over/"><u>actively kill servers for hardware like the 3DS and Wii U</u></a>. That said, I don't expect developers to keep their old hardware alive forever. </p><p>Instead, I wish Nintendo realized that a fresh crop of fans might be willing to donate their organs if it started releasing undeniably creative, new games the way it used to all the time – and is now trying to replicate, but heavily through remakes. It's willingly stuck in the past. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qkN4h8gCFn28SxPEqVUzGm" name="star fox.jpg" alt="Star Fox" src="https://cdn.mos.cms.futurecdn.net/qkN4h8gCFn28SxPEqVUzGm.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>Earlier this summer, former Nintendo marketing leads Kit Ellis and Krysta Yang <a href="https://www.gamesradar.com/platforms/nintendo/zelda-ocarina-of-time-and-star-fox-remakes-are-fine-but-former-nintendo-staff-say-it-needs-more-than-nostalgia-right-now/"><u>expressed frustration with Nintendo's remake strategy</u></a> in <a href="https://www.youtube.com/watch?v=5yZCkCEQkJk" target="_blank"><u>a YouTube video</u></a> on the topic, worrying that a "truly creative company like Nintendo" had resigned itself to being a nostalgia act. </p><p>"That would be so sad if they kind of buried that [innovative] part of themselves away because they were too scared to take the risk," Yang said at the time. </p><p>Miyamoto seems to think remakes are one way Nintendo can earn stardom among a new generation, telling Famitsu, "Letting people know the original games also leads to future developments, so we've been actively pursuing that recently."</p><p>It's heartening to know Nintendo is at least keeping "future developments" in mind as it revisits its older titles. But if Miyamoto really believes players completely drop a lovable game after just five years, he might underestimate what made Nintendo's greatest games so great to begin with.</p><p><a href="https://www.gamesradar.com/games/nintendo-promises-to-keep-aiming-for-unique-entertainment-that-only-we-could-produce-as-it-shouts-out-its-continued-originality-following-recent-fan-vote/"><u><em>Nintendo promises to keep "aiming for unique entertainment that only we could produce" as it shouts out its continued "originality" following recent fan vote</em></u></a><em>.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eARlgW"></div>                            </div>                            <script src="https://kwizly.com/embed/eARlgW.js" async></script>
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                                                            <title><![CDATA[ Former Ultima Online lead says MMOs are "finally free of the fever dream of imitating World of Warcraft" thanks to Stardew Valley, Animal Crossing, and more ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/mmo/former-ultima-online-lead-says-mmos-are-finally-free-of-the-fever-dream-of-imitating-world-of-warcraft-thanks-to-stardew-valley-animal-crossing-and-more/</link>
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                            <![CDATA[ "There's interest and demand for more than killing orcs over and over" ]]>
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                                                                        <pubDate>Wed, 22 Jul 2026 16:19:56 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[MMO Games]]></category>
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                                                                                                <author><![CDATA[ alistair.jones@futurenet.com (Ali Jones) ]]></author>                    <dc:creator><![CDATA[ Ali Jones ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/vfmurXTNKzUscGfQrJ9nfd.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Blizzard]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A goblin lies atop of some gold in World of Warcraft]]></media:description>                                                            <media:text><![CDATA[A goblin lies atop of some gold in World of Warcraft]]></media:text>
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                                <p>The lead designer behind pioneering MMO Ultima Online says the genre has finally broken free from the shackles of World of Warcraft.</p><p>Speaking to <a href="https://80.lv/articles/interview-mmo-pioneer-raph-koster-on-stars-reach-and-the-future-of-sandbox-game-design" target="_blank"><u>80LV</u></a>, Raph Koster, whose MMO resumé also includes a suite of early 2000s titles including EverQuest and its sequel, as well as Star Wars: Galaxies, says that he is finally returning to the genre after several decades, in part because it no longer has to chase World of Warcraft. </p><p>After Blizzard began what has proven to be an almost uninterrupted stint at the top in 2004, there was a rush to create 'the WoW killer' - a feat Koster suggests was a fool's errand.</p><p>In returning to MMOs with Stars Reach, Koster says he was encouraged by the feeling that "MMOs were finally free of the fever dream of imitating World of Warcraft." That's partly because of "the rise of sandboxy gameplay in multiple genres at once." Citing the broader multiplayer options of games like Minecraft, Animal Crossing, Stardew Valley, Valheim, and No Man's Sky, Koster says that "it's clear that there's interest and demand for more than killing orcs over and over."</p><p>Whether that's a fair criticism of World of Warcraft in 2026 is a debate I'm not qualified to have, but it's undeniable that multiplayer gaming has gained a lot of depth in the last decade. Fortnite and Roblox are other key examples, showing off a world in which the desire to simply spend time together is just as important as having a dedicated goal. The rise of 'friendslop' titles like Peak are other examples, even if they're not 'massively' multiplayer sandboxes.</p><p>For Koster, "the unique thing" that MMOs offer is a persistent world and large numbers of players. Most of those games listed above offer that persistence, albeit with smaller populations, and their popularity meant Koster thought "the time was ripe" to make his return to the genre.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XY3zoW"></div>                            </div>                            <script src="https://kwizly.com/embed/XY3zoW.js" async></script>
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                                                            <title><![CDATA[ PlayStation "may as well eliminate the hardware" if Sony is ending physical discs, says creator of Disgaea RPG series: "Why would you need the console?" ]]></title>
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                            <![CDATA[ "If you're going to get rid of physical games, you may as well go all the way," says Sohei Niikawa ]]>
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                                                                        <pubDate>Wed, 22 Jul 2026 13:42:45 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Strategy Games]]></category>
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                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Nippon Ichi Software]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Disgaea 7: Vows of the Virtueless screenshot shows a blonde girl with cat ears holding a gun.]]></media:description>                                                            <media:text><![CDATA[Disgaea 7: Vows of the Virtueless screenshot shows a blonde girl with cat ears holding a gun.]]></media:text>
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                                <p>Disgaea series creator and former president of Nippon Ichi Software, Sohei Niikawa, has spoken out against Sony's decision to kill discs for new PlayStation games from 2028, saying the company "may as well go all the way" and "eliminate the hardware too."</p><p><a href="https://www.gamesradar.com/platforms/playstation/playstation-is-ending-physical-disc-production-for-new-games-in-2028-as-sony-says-general-preference-for-digital-media-significantly-outpaces-physical-discs/">Sony's controversial announcement</a> earlier this month has sparked outrage across the games industry, with everyone from players to <a href="https://www.gamesradar.com/games/long-live-physical-media-devs-and-publishers-of-baldurs-gate-3-silksong-and-more-call-sonys-decision-to-end-physical-playstation-games-genuinely-heartbreaking/">devs raising concerns</a> about the future of physical media, game preservation, ownership, and more. I'm honestly struggling to think of a single person I've seen in favor of the decision, and Niikawa certainly isn't one of them.</p><p>In an <a href="https://noisypixel.net/disgaea-creator-playstation-end-physical-games-hardware/" target="_blank"><u>interview with Noisy Pixel</u></a> at Anime Expo 2026, Niikawa explains that he thinks "physical editions of games are very important." For a start, he begins, there's the collectible aspect: "For fans, being able to keep a game they love as an object can have a great deal of value. It becomes a memory or a keepsake connected to something that matters to them," he says. </p><p>That point is clearly fresh on his mind given his attendance at Anime Expo. "They can also bring that physical game to an event like this and ask someone to sign it," he continues. "Afterward, they can take it home, display it, and decorate their room with it. Physical games are important because they can carry that kind of meaning."</p><p>Niikawa notes that he can understand Sony's decision "from a purely business perspective," but thinks that "the executives who decided it have probably never experienced" a fan approaching them to sign a physical game at an event. He adds: "I don't think they understand the feelings of those fans, and they may never have considered what physical editions mean to the people who value them."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yi3vrXcNmbZnrEkjiG5Shi" name="Disgaea 7 game.jpg" alt="Fuji and Pirilika chatting" src="https://cdn.mos.cms.futurecdn.net/yi3vrXcNmbZnrEkjiG5Shi.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nippon Ichi )</span></figcaption></figure><p>As for the future of physical games, Niikawa sounds almost defeated as he suggests that, without physical games, there's little point in having consoles in the first place. "If they're going to go as far as eliminating physical packages, they may as well eliminate the hardware too," he says. "A television would be enough. Why would you need the console? If you're going to get rid of physical games, you may as well go all the way."</p><p>It's fair to say that with the likes of cloud gaming, there's a genuine possibility of that being the case going forward. Xbox may have <a href="https://www.gamesradar.com/games/microsofts-weird-this-is-an-xbox-marketing-appears-to-be-getting-quietly-swept-under-the-rug-amid-leadership-changes/">shoved its odd "this is an Xbox" marketing under the rug</a>, but Game Pass Ultimate's cloud functionality really can let a lot of devices function like a console, albeit with limitations like the constant internet connection requirement and smaller choice of games. Sony is delving more into cloud gaming now, too – following an update last year, you <a href="https://www.gamesradar.com/platforms/playstation/playstation-portal-now-lets-you-stream-your-own-digital-games-to-the-handheld-without-a-ps5-but-you-still-need-to-have-the-most-expensive-version-of-ps-plus-to-do-so/"><u>no longer need to own a PS5 in order to use the PlayStation Portal</u></a>. </p><p>Is this a future people would actually want, though? I suspect not – the <a href="https://www.gamesradar.com/games/it-sure-feels-like-playstation-underestimated-the-backlash-to-ending-physical-games-its-first-post-in-a-week-has-been-besieged-by-disc-defenders/">backlash over the disc situation has been bad</a> enough. Metal Gear creator Hideo Kojima previously said that the concept of a digital-only future where <a href="https://www.gamesradar.com/games/metal-gear/hideo-kojima-is-really-sad-about-playstation-ending-physical-disc-production-warns-against-frightening-streaming-only-future-you-dont-actually-possess-the-data-yourself/"><u>media can suddenly become inaccessible is "frightening."</u></a></p><p><a href="https://www.gamesradar.com/games/action-rpg/as-playstation-kills-discs-nier-automata-creator-yoko-taro-is-saddened-by-the-loss-of-physical-media-and-despairs-over-the-future-of-games-thats-just-the-way-things-are-going/"><u><em>As PlayStation kills discs, Nier Automata creator Yoko Taro is "saddened by the loss of physical media" and despairs over "the future" of games: "That's just the way things are going."</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X18NNO"></div>                            </div>                            <script src="https://kwizly.com/embed/X18NNO.js" async></script>
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                                                            <title><![CDATA[ Castlevania: Belmont's Curse wants you to find the "joy" in the difficulty and it won't be "simple or easy": "That's not Castlevania" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/action/castlevania-belmonts-curse-wants-you-to-find-the-joy-in-the-difficulty-and-it-wont-be-simple-or-easy-thats-not-castlevania/</link>
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                            <![CDATA[ But there will still be settings to remove barriers to entry ]]>
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                                                                        <pubDate>Wed, 22 Jul 2026 13:35:13 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action Games]]></category>
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                                                                                                                    <dc:creator><![CDATA[ George Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GFN9ANiSU3krt7pXoh4XiZ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Konami]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A gargoyle watches over Paris in Castlevania: Belmont&#039;s Curse towards the Notre Dame, with smoke billowing from a street]]></media:description>                                                            <media:text><![CDATA[A gargoyle watches over Paris in Castlevania: Belmont&#039;s Curse towards the Notre Dame, with smoke billowing from a street]]></media:text>
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                                <p>Leads working on <a href="https://www.gamesradar.com/uk/castlevania/"><u>Castlevania</u></a>: Belmont's Curse have spoken out about how it will continue the series' tradition of challenging difficulty, while allowing players ways to mitigate it through level ups, exploring alternative paths, and if none of that works for you, difficulty settings.</p><p>In an interview with <a href="https://www.famitsu.com/article/202607/81288" target="_blank"><u>Famitsu</u></a> that's been translated by GamesRadar+, Belmont's Curse's producer Tsutomu Taniguchi describes how people might mitigate the difficulty by using the game's mechanics. "People might find the game difficult if they can't win a certain battle, but there are always numerous alternatives," he says. "There is also a level up system so new players and those who are not good at action games can still play. That's always been a part of the series."</p><p>Though there are ways in-game to negate the difficulty, there are also settings that deal with potential issues more directly. "For those who still feel that it's difficult, there are settings that adjust the level of difficulty in the options menu," he continues. "Whether someone is good at action games or not, there should be a setting that will leave as many players as possible satisfied."</p><p>However, the game's director Yukiko Hokao wants to emphasize that Belmont's Curse will still have the challenge the series is known for. "We didn't want it to be a simple or easy game," she says. "That isn't Castlevania. Looking at early games in the series, I think there is a kind of joy in making progress steadily through a difficult game."</p><p>Creative director Emmanuel Nouaille also weighs in with how fairness is at the core of the gameplay. "We also placed a big emphasis on gameplay being 'fair,'" he says. "We're confident that the level of difficulty will satisfy existing fans, and by removing barriers for new players it should be easy for them to get into the game as well."</p><p><em></em><a href="https://www.gamesradar.com/games/action/castlevania-belmonts-curse-was-made-to-enlighten-players-who-love-metroidvanias-but-have-never-played-a-castlevania-game-konami-lead-says/"><u><em>Castlevania: Belmont's Curse was made to enlighten players who "love Metroidvanias" but have "never played a Castlevania game," Konami lead says.</em></u></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-evrwme"></div>                            </div>                            <script src="https://kwizly.com/embed/evrwme.js" async></script>
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                                                            <title><![CDATA[ When is DBD Chaos Shuffle back? ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/horror/dbd-chaos-shuffle/</link>
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                            <![CDATA[ DBD Chaos Shuffle randomizes your perk loadout whether you're a killer or survivor, leading to some hectic gameplay ]]>
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                                                                        <pubDate>Wed, 22 Jul 2026 10:54:56 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Horror Games]]></category>
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                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ danielle.rose@futurenet.com (Danielle Rose) ]]></author>                    <dc:creator><![CDATA[ Danielle Rose ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/cPYQEHEykbVt5fdqAwXgoG.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;After studying Music and Lifestyle journalism and writing a column for a stylish lifestyle magazine in her hometown of Brighton, Danielle finally found her feet writing about videogames for WePC in 2021. She then honed her guides writing skills at PCGamesN between 2022 and 2026, when she took those skills to GamesRadar as a Guides Writer. Danielle&#039;s guides are a safe space - she definitely got stuck before you did, which is why she&#039;s perfect for the job. When she&#039;s not replaying the Silent Hill games or a more up-to-date single-player horror game, you&#039;ll find her fighting for her life in Dead by Daylight, tending to a garden in Stardew Valley, or doing both in Minecraft.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Behaviour Interactive]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A DBD Chaos Shuffle perk icon, featuring a question mark in place of the usual perk icon.]]></media:description>                                                            <media:text><![CDATA[A DBD Chaos Shuffle perk icon, featuring a question mark in place of the usual perk icon.]]></media:text>
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                                <p>DBD Chaos Shuffle, along with 2v8, is one of the most prominent limited-time modes added to the horror game. It only comes around occasionally, so I for one am always looking forward to the next iteration of the LTM.<br><br>By randomizing your perk loadout in every match, you never know what's going to happen - especially since the other four players also have random perks, too. Not only is this just a recipe for fun, but it's also a great way to learn some of the more obscure perks you might not use much or even own, so here's when DBD Chaos Shuffle returns next.</p><h2 class="article-body__section" id="section-when-is-dbd-chaos-shuffle-back"><span>When is DBD Chaos Shuffle back?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3BtdG8cSmbDTidcmQXhMkJ" name="dbd-chaos-shuffle-loadout" alt="Kate Denson stands next to her DBD Chaos Shuffle perk loadout, which features four random perks." src="https://cdn.mos.cms.futurecdn.net/3BtdG8cSmbDTidcmQXhMkJ.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Behaviour Interactive)</span></figcaption></figure><p><strong>DBD Chaos Shuffle returns from Tuesday, July 28, 2026, at 8AM PDT / 11AM EDT / 4PM BST, and end at the same time on Tuesday, August 4, when it will be replaced by the Lights Out modifier.</strong></p><p>This is just a short period of one week, so make sure you don't miss the return of Dead by Daylight Chaos Shuffle. The reason this event is so short is that it makes up just one third of the Summer of Screams, with Chaos Shuffle, Lights Out, and <a href="https://www.gamesradar.com/games/horror/dbd-2v8-mode">DBD's 2v8 mode</a> each making a return for one week only.</p><p>As I've mentioned above, Chaos Shuffle randomly selects your four perks, but you can still choose your item, add-ons, and Offering. You won't know what your perks are until you load into the game, so I recommend using the first few seconds of the match, before play begins, to read your perk descriptions. You can do this by entering the menu and hovering your mouse or controller cursor over each perk. You can look at these at any time, but you will be out of commission while you do so.</p><p><em>This latest Chaos Shuffle event comes ahead of the </em><a href="https://www.gamesradar.com/games/horror/next-dbd-update-ptb/"><em>next DBD update</em></a><em>, which is coming soon, boasting heaps of thrilling new content, so redeem the latest </em><a href="https://www.gamesradar.com/games/horror/dead-by-daylight-codes-dbd"><em>DBD codes</em></a><em> to ensure you're stocked up on Bloodpoints to spend on the next new character.</em></p><p><strong>© GamesRadar+. Not to be reproduced without permission.</strong></p>
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                                                            <title><![CDATA[ Metal Gear Solid Master Collection Vol 2 brings 4K 60fps to MGS4 and Peace Walker, Konami announces, but Switch 1 still gets saddled with 30fps ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/metal-gear/metal-gear-solid-master-collection-vol-2-brings-4k-60fps-to-mgs4-and-peace-walker-konami-announces-but-switch-1-still-gets-saddled-with-30fps/</link>
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                            <![CDATA[ Switch 2 runs at 1440p 60fps for Metal Gear Solid 4, but only 1080 60fps for Peace Walker ]]>
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                                                                        <pubDate>Wed, 22 Jul 2026 10:33:29 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Metal Gear]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[PS4]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Stealth Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Konami]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Metal Gear Solid 4 screenshot showing a closeup of snake]]></media:description>                                                            <media:text><![CDATA[Metal Gear Solid 4 screenshot showing a closeup of snake]]></media:text>
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                                <p><a href="https://www.gamesradar.com/uk/tag/konami/"><u>Konami</u></a> has revealed the performance targets for <a href="https://www.gamesradar.com/games/metal-gear/after-18-years-metal-gear-solid-4-finally-escapes-ps3-jail-as-konami-announces-master-collection-volume-2-and-throws-in-the-overlooked-gbc-game/"><u>Metal Gear Solid Master Collection Volume 2</u></a>, and 4K 60fps <a href="https://www.gamesradar.com/uk/games/stealth/metal-gear/"><u>Metal Gear Solid</u></a> 4 is finally within reach, even if Switch 1 users are getting shortchanged again. </p><p>Konami released details about both Metal Gear Solid 4 and Peace Walker's performance <a href="https://www.konami.com/mg/mc2/news/us/en/notice_framerate" target="_blank">on its website</a>. It's mostly as you would expect based on the previous game: Xbox Series X, PS5, and PC will be running at 4K 60fps; Switch 2 and Xbox Series S will be 1440/60 – with 1080/60fps in MGS4's handheld mode and for both on Peace Walker for Switch 2. </p><p>Once again, the original Nintendo Switch is stuck with 1080/30fps in docked and 720/30fps in handheld. That includes Peace Walker – a 2010 PSP game that ran at 60fps when its HD edition was released on 2005's Xbox 360. </p><p>Metal Gear Solid 4 at 60fps was already revealed a few months back with the<a href="https://www.gamesradar.com/games/metal-gear/metal-gear-solid-4s-master-collection-gets-an-impressive-new-showing-confirming-60fps-shorter-load-times-and-that-solid-snake-still-loves-his-ipod/"><u> first gameplay of the re-release</u></a>. On Switch 2, the game has selectable image modes between "Adjusted and Original," with the handheld mode only getting Original. Presumably, one of these matches the other platforms, with a slightly more inconsistent framerate. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/fTSMcG-j2u4" allowfullscreen></iframe></div></div><p>Funnily enough, Metal Gear Solid 4 was <em>always</em> capable of 60fps, but getting it to run as such on PS3 was only possible in really specific circumstances, and most of the time you'd be dealing with sub-30fps in action scenes. But having the game run at a stable 60fps will be a game-changer. </p><p>Peace Walker, on the other hand, has a number of different resolution and upscaling options. Konami also released a video showing off the "High Resolution" mode for the game's hand-drawn cutscenes, with the new version having a much clearer image compared to the somewhat blurry original. </p><p>While Metal Gear Solid 4's big return is the clear star of the show here, I'm hoping to see Peace Walker's stock rise with this re-release, so people can finally see it for being one of the best Metal Gear Solid games… perhaps even better than MGS4 some may say.</p><p><a href="https://www.gamesradar.com/games/metal-gear/after-almost-25-years-metal-gear-solid-2-players-are-still-finding-secrets-this-is-the-kind-of-stuff-somebody-posts-on-an-online-forum-in-2005-and-no-one-believes-it/"><em>After almost 25 years, Metal Gear Solid 2 players are still finding secrets: "This is the kind of stuff somebody posts on an online forum in 2005 and no one believes it"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OokZvO"></div>                            </div>                            <script src="https://kwizly.com/embed/OokZvO.js" async></script>
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                                                            <title><![CDATA[ Nintendo didn't make Splatoon 4 because it didn't want to, Splatoon Raiders lead says: "We thought it might be interesting to create something with a slightly different approach" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/splatoon/nintendo-didnt-make-splatoon-4-because-it-didnt-want-to-splatoon-raiders-lead-says-we-thought-it-might-be-interesting-to-create-something-with-a-slightly-different-approach/</link>
                                                                            <description>
                            <![CDATA[ "That said, we will continue to develop competitive gameplay going forward" ]]>
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                                                                        <pubDate>Wed, 22 Jul 2026 10:12:06 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Splatoon]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Action Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
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                                                                                                                    <dc:creator><![CDATA[ George Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GFN9ANiSU3krt7pXoh4XiZ.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[A squidlings stands in front of the ocean with a hammer in Splatoon Raiders]]></media:description>                                                            <media:text><![CDATA[A squidlings stands in front of the ocean with a hammer in Splatoon Raiders]]></media:text>
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                                <p><a href="https://www.gamesradar.com/splatoon/" target="_blank"><u>Splatoon</u></a> Raiders producer Seita Inoue and director Yoshihiko Ito have discussed why the team chose to focus on a spin-off game rather than the series' next mainline entry, and basically, it's just because they wanted to. One of the big draws of developing the single-player spin-off, Splatoon Raiders, was that it allowed them to work on something different after 11 years of developing multiplayer games.</p><p>In an interview with <a href="https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-22-splatoon-raiders-part-1/" target="_blank"><u>Nintendo</u></a>, Inoue discusses how the team wanted to work on a different type of project. "We’ve been going full speed ahead for over 11 years since the series’ launch, developing and updating three titles along the way," he says. "We thought it might be interesting to create something with a slightly different approach to gameplay, where you can really savor the action on your own."</p><p>Despite the team's pivot to a single-player game, Nintendo hasn't given up on Splatoon's multiplayer roots, with Inoue hinting that Splatoon 4 will be the next step for the team. </p><p>"One of our motivations for developing this game was our desire to create a new entry point into the series by releasing these non-competitive elements not just as a secondary feature, but as a standalone spin-off," he explains. "That said, we will continue to develop competitive gameplay going forward."</p><p>Ito previously worked primarily on Splatoon's single-player Salmon Run mode, so it makes sense that he would lead a Salmonid-based spin-off. </p><p>"Originally, around the time our work on updates to Splatoon 3 was winding down, we were exploring whether we could develop a single-player experience that players could dive into to their heart’s content, leveraging the gameplay of Salmon Run," he says.</p><p>With how frantic the attacks during Salmon Run are, the team started discussing using it as a way to leverage the Switch 2's power. </p><p>"We'd discussed developing the next Splatoon game for Nintendo Switch 2, and that being the case, we thought we could really take advantage of the system’s performance," he explains. "This prompted various experiments, such as ramping up the number of Salmonids for the 'ultimate multitasker' experience, where a single player battles them all."</p><p><a href="https://www.gamesradar.com/games/splatoon/splatoon-raiders-review/"><u>Splatoon Raiders review: "Smartly translates Squidling vibes into a looter shooter I keep coming back to, even if some repetition grates"</u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eG22LX"></div>                            </div>                            <script src="https://kwizly.com/embed/eG22LX.js" async></script>
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                                                            <title><![CDATA[ Nintendo says Switch fans got "exactly what they bargained and paid for" so they're "not entitled to a rebate" over tariff-inflated console prices ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/nintendo-says-switch-fans-got-exactly-what-they-bargained-and-paid-for-so-theyre-not-entitled-to-a-rebate-over-tariff-inflated-console-prices/</link>
                                                                            <description>
                            <![CDATA[ "They were free to abstain from purchasing the product or seek out competing products," it's argued ]]>
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                                                                        <pubDate>Tue, 21 Jul 2026 10:56:55 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ catherine.lewis@futurenet.com (Catherine Lewis) ]]></author>                    <dc:creator><![CDATA[ Catherine Lewis ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m GamesRadar+&#039;s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield&#039;s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming&#039;s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you&#039;re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Photo of the OLED Tears of the Kingdom Switch and the LCD Switch together.]]></media:description>                                                            <media:text><![CDATA[Photo of the OLED Tears of the Kingdom Switch and the LCD Switch together.]]></media:text>
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                                <p>Nintendo is requesting a dismissal of a class action lawsuit filed against it following Nintendo's <em>own </em>lawsuit against the US Government, as it argues that it doesn't owe customers any money back if they paid for price-hiked products. </p><p>Back in March, it was reported that <a href="https://www.gamesradar.com/platforms/nintendo/nintendo-sues-us-government-over-illegally-collected-tariffs-that-delayed-switch-2-pre-orders-demands-refund-with-interest/"><u>Nintendo was filing a lawsuit over the allegedly "unlawful imposition of tariffs"</u></a> in the US, and <a href="https://www.scribd.com/document/1008639172/Nintendo-Sues-U-S-Government-For-Tariff-Refunds" target="_blank"><u>requested that</u></a> "all tariffs collected under the IEEPA Duties must be refunded with interest." </p><p>However, as <a href="https://www.gamefile.news/p/gamers-sue-nintendo-over-tariff-refunds" target="_blank"><u>reported by Game File in April</u></a>, two individuals then went on to file a class action lawsuit against Nintendo, claiming that, "unless restrained by this Court, Nintendo stands to recover the same tariff payments twice – once from consumers through higher prices and again from the federal government through tariff refunds, including interest paid by the government on those funds."</p><p>The individuals were referring to the Nintendo price hikes we saw last year in the US – first, we saw the <a href="https://www.gamesradar.com/platforms/nintendo-switch-2/nintendo-raises-the-price-of-switch-2-accessories-in-the-us-putting-a-new-pair-of-joy-cons-at-an-eye-watering-usd94-99/"><u>price of Switch 2 accessories go up before the console even launched</u></a>, and a few months later, the <a href="https://www.gamesradar.com/hardware/us-prices-for-nintendo-switch-1-consoles-certain-switch-2-accessories-amiibo-and-my-beloved-alarmo-will-change-due-to-market-conditions/"><u>Switch 1 family of consoles also saw price increases</u></a>. The <a href="https://www.courthousenews.com/wp-content/uploads/2026/04/hoffert-v-nintendo-complaint.pdf" target="_blank"><u>class action complaint</u></a>, filed "on behalf of millions of consumers who purchased goods from Nintendo during the tariff period and who paid inflated prices," seeks "restitution of those tariff overcharges, together with appropriate declaratory, injunctive, and monetary relief."</p><p>Now, though, <a href="https://www.gamefile.news/p/nintendo-tariff-lawsuit-response" target="_blank"><u>as Game File reports</u></a>, Nintendo is asking for this proposed lawsuit to be dismissed, reportedly stating in a new filing that customers "received exactly what they bargained and paid for" when they purchased goods after the price hikes. It notes that "the common thread" in the claims against it is "that it is somehow 'unfair; that Nintendo has not retroactively adjusted its prices for completed sales in response to the outcome of the tariff litigation," but says "that is now how commercial transactions work."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fxCJYxSgX3LucWEYBNbfZX" name="Super Mario Odyssey - Game Trailer - Nintendo E3 2017 1-15 screenshot (3).jpg" alt="Super Mario Odyssey - Mario underwater" src="https://cdn.mos.cms.futurecdn.net/fxCJYxSgX3LucWEYBNbfZX.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Nintendo)</span></figcaption></figure><p>It continues, noting that customers willingly paid the hiked prices – "Plaintiffs are not entitled to a rebate simply because of intervening legal developments related to tariffs," it adds. </p><p>Beyond that, Nintendo also claims it didn't "simply increase each product's price by the amount of tariffs it paid on that product or impose an across-the-board tariff surcharge," saying it instead "imposed modest and selective price adjustments" and "chose to bear the costs of tariffs on some of its most popular products of 2025, including its flagship console, the Nintendo Switch 2." </p><p>The price hikes clearly weren't the sole result of the tariffs, either, as Nintendo points to "market conditions including costs of memory, labor," and "shipping," too – making the concept of trying to work out exactly how much a given product's price had increased by as a result of the tariffs alone a more complicated affair. </p><p>Doubling down on the idea that consumers willingly paid the prices set out in front of them, Nintendo also argues that the individuals behind the lawsuit don't have grounds to sue since, well, they could have simply chosen <em>not </em>to pay. "If a consumer did not want to pay the advertised price, they were free to abstain from purchasing the product or seek out competing products."</p><p>Nintendo thinks that the case be dealt with via private arbitration – its call for dismissal is reportedly in case this is denied. </p><p>It's not just Nintendo that's been rolling out price hikes over the last year or so – just last month, <a href="https://www.gamesradar.com/platforms/xbox/xbox-announces-another-console-price-hike-this-time-usd100-more-for-the-512-gb-and-usd150-for-1tb/"><u>Xbox announced yet another console price hike</u></a> (the <a href="https://www.gamesradar.com/games/2tb-xbox-series-x-will-soon-be-usd800-as-microsoft-ups-us-console-prices-for-the-second-time-in-5-months-making-a-ps5-pro-look-downright-affordable/"><u>third one since 2025</u></a>), while <a href="https://www.gamesradar.com/platforms/ps5/ps5-consoles-are-getting-even-more-expensive-next-week-so-a-ps5-pro-will-soon-cost-you-usd900/"><u>Sony announced PS5 price increases back in March</u></a>. At the time, Sony blamed "continued pressures in the global economic landscape." As Nintendo notes in its recent court filing, the increasing price of memory is also no doubt a huge factor here, and unfortunately, <a href="https://www.gamesradar.com/games/the-steam-machines-usd1-000-price-tag-is-unlikely-to-come-down-anytime-soon-as-valve-says-the-memory-crisis-is-still-getting-worse/"><u>Valve engineer Yazan Aldehayyat recently stated that the RAM crisis is "still getting worse."</u></a></p><p><a href="https://www.gamesradar.com/hardware/desktop-pc/usd1-049-steam-machine-is-still-a-good-value-valve-engineer-says-even-though-it-was-supposed-to-be-usd789-like-the-steam-deck/"><u><em>$1,049 Steam Machine is still a "good value," Valve engineer says, even though it was supposed to be $789 like the Steam Deck.</em></u></a></p>
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                                                            <title><![CDATA[ As PlayStation kills discs, Nier Automata creator Yoko Taro is "saddened by the loss of physical media" and despairs over "the future" of games: "That's just the way things are going" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/action-rpg/as-playstation-kills-discs-nier-automata-creator-yoko-taro-is-saddened-by-the-loss-of-physical-media-and-despairs-over-the-future-of-games-thats-just-the-way-things-are-going/</link>
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                            <![CDATA[ "I guess that's just the future…" Yoko complains ]]>
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                                                                        <pubDate>Mon, 20 Jul 2026 13:50:01 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action RPGs]]></category>
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                                                                                                                    <dc:creator><![CDATA[ George Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/GFN9ANiSU3krt7pXoh4XiZ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Nier: Automata]]></media:description>                                                            <media:text><![CDATA[Nier: Automata]]></media:text>
                                <media:title type="plain"><![CDATA[Nier: Automata]]></media:title>
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                                <p>Nier series director Yoko Taro has expressed his concerns over the decline of physical video games, after Nintendo started to replace some Switch 2 cartridges with Game-Key Cards, and <a href="https://www.gamesradar.com/platforms/playstation/playstation-is-ending-physical-disc-production-for-new-games-in-2028-as-sony-says-general-preference-for-digital-media-significantly-outpaces-physical-discs/"><u>PlayStation announced plans to end physical disc production for new games in 2028</u></a>.</p><p>Following up from a <a href="https://x.com/yokotaro/status/2078860779907137582" target="_blank"><u>tweet</u></a> in which he showcases his physical copy of Hi-Fi Rush, the legendary game designer writes about how he is "saddened" by the loss of physical games. Yoko thought that publishers would continue to distribute games physically in some form, but now believes the industry is going in a different direction.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">個人的に物理メディアがなくなるのはさみしい限りだけど、時代の流れなんでしょうね。物理流通を握ってる事自体は steam などに比べてアドバンテージと言えるから、ＤＬ化が推進されても高額な限定版だけ物理、みたいな（ＣＤ流通的な）未来が来ると思ってたけど。ハズレて残念。 https://t.co/25PmkG836m<a href="https://twitter.com/cantworkitout/status/2078860779907137582">July 19, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>As translated by GamesRadar+, Yoko says: "Personally, I'm saddened by the loss of physical media, but that's just the way things are going." He goes on to explain that he never thought physical media would be phased out completely. </p><p>"As keeping control of physical distribution has its advantages compared to just releasing games on Steam etc, I thought that in the future, even if digital game downloads were pushed, there would still be expensive limited editions (like what we see with CDs). Seems I was wrong," he writes.</p><p>He continues by talking about Nintendo's controversial Game-Key Cards, which the company has been offering as a replacement for some physical releases. Rather than having the data for the purchased game on the cartridge, Game-Key Cards allow players to download the digital game once they are inserted into the Switch 2.</p><p>"Switch 2 keycards are more confusing than normal ROMs," Yoko says. "And they're specified with a huge label on the cover of the box like 'THIS IS A KEY CARD.' I guess that's just the future…" </p><p>It seems as though like many players, Yoko has resigned himself to a future without physical games despite how unpopular Sony's announcement has been.</p><p><em></em><a href="https://www.gamesradar.com/games/as-playstation-declares-nobody-wants-physical-discs-anymore-gen-z-is-helping-fuel-a-16-percent-surge-in-us-music-cd-sales/"><u><em>As PlayStation declares nobody wants physical discs anymore, Gen Z is helping fuel a 16% surge in US music CD sales</em></u></a><em>.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X18NNO"></div>                            </div>                            <script src="https://kwizly.com/embed/X18NNO.js" async></script>
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                                                            <title><![CDATA[ Razer's Pokemon collabs are utterly adorable, but I wish its makeovers didn't ignore its best gaming accessories ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/hardware/accessories/razers-pokemon-collabs-are-utterly-adorable-but-i-wish-its-makeovers-didnt-ignore-its-best-gaming-accessories/</link>
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                            <![CDATA[ Razer has unveiled two new adorable Pokemon collections, but I wish its best accessories were included within these cute collaborations. ]]>
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                                                                        <pubDate>Mon, 20 Jul 2026 12:32:05 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Accessories]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[PS5]]></category>
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                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
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                                                                                                <author><![CDATA[ rosalie.newcombe@futurenet.com (Rosalie Newcombe) ]]></author>                    <dc:creator><![CDATA[ Rosalie Newcombe ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ggiQdbUqiUUCvwkPEcYNg6.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hardware Editor at GamesRadar+, ever since I first held a NES controller in my hand I&#039;ve been obsessed with gaming, and the hardware it runs on. I could hook up a NES and SNES to a telly, without instructions, before I could walk. Even now, nothing is more exciting then taking a console, or handheld, out the box for the first time and setting it up. This obsession transformed into a love of games and game music, which lead to my music degree and dream of becoming a Scottish Nobuo Uematsu. After sharing my love of games through music, I began to share my love through words on sites like TechRadar and iMore. This lead to becoming a Hardware staff writer for PCGamesN, and later the Senior Tech Writer for Dexerto, covering all things Steam Deck, PlayStation and Nintendo. With that experience, I was able to level up as Hardware Editor for GamesRadar+, where I&#039;m still just as Nintendo, PlayStation and gaming tech obsessed as ever.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Close up of the front of the box of the Razer Cobra Gengar gaming mouse, with a lit-up matching purple gaming headset in the background.]]></media:description>                                                            <media:text><![CDATA[Close up of the front of the box of the Razer Cobra Gengar gaming mouse, with a lit-up matching purple gaming headset in the background.]]></media:text>
                                <media:title type="plain"><![CDATA[Close up of the front of the box of the Razer Cobra Gengar gaming mouse, with a lit-up matching purple gaming headset in the background.]]></media:title>
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                                <p>Razer has unveiled two new collaborations with the Pokemon Company just days apart, including the <a href="https://www.gamesradar.com/hardware/accessories/razer-has-evolved-its-pokemon-pc-accessory-lineup-with-these-new-celestial-espeon-and-umbreon-goodies/">Espeon and Umbreon Collection</a> and the <a href="https://www.gamesradar.com/hardware/razers-not-done-with-the-pokemon-goodies-but-id-prioritize-two-gadgets-in-its-latest-pikachu-drop/">Razer Pikachu and Eevee Collection</a>, and they're just as adorable as you'd expect them to be.<br><br>Both collections include accessories like the Razer Kraken V4 X headset, which has hung up its plain all-black looks for imagery of the adorable Pokemon instead. Yet as stunning as its new purple starry Espeon and Umbreon or pastel pink Pikachu and Eevee look is, I wish that the <a href="https://www.gamesradar.com/razer-headsets/">best Razer headsets</a> and other top-of-the-line accessories in the brand's back catalog got the same treatment.</p><p>These collections always revolve around existing Razer headsets, keyboards, mice and mouse mats, but they typically encompass products on the lower end of Razer's price range. That means that while you might be getting one of the cutest pairs of cups out there, you won't be getting the one with the best features - which is a shame given the extra $30 cost you're paying for the privilege of your headset looking fit for a Pokemon master.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AVLk8ZPapiKJdBcSyupfag" name="razer-gengar-02 (1)" alt="Photo of the edge of the cups of a purple headset, with a toy of the Pokemon Gengar in the background." src="https://cdn.mos.cms.futurecdn.net/AVLk8ZPapiKJdBcSyupfag.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future/Rosalie Newcombe)</span></figcaption></figure><p>Brands like Razer always have to factor in the licensing fee that's required whenever it produces new lines with big-name companies like The Pokemon Company. With that in mind, there is some sense in always utilizing its lower-end accessories for these kinds of collaborations. I can only speculate, but if I were Razer and I knew I had to factor in that extra $30 cost for each item regardless, I could understand wanting the products to be as appealing as possible, and that'd involve keeping prices low to make them more accessible to a wider range of fans.</p><p> If you take the Razer Kraken V4 X headset into consideration, it's normally priced at <a href="https://www.amazon.com/Razer-Kraken-Wired-Gaming-Headset-Smartphone/dp/B0D9ZQTZ8N/" target="_blank"><strong>$79.99 at Amazon</strong></a> when there are no sales around. When you incorporate the extra $30 cost, that takes the pair up to $109.99, which is exactly how much you can expect to pay for both the Espeon and Umbreon and Pikachu and Eevee Razer headsets. However, if Razer were to incorporate one of the <a href="https://www.gamesradar.com/best-gaming-headsets/">best gaming headsets</a> in its back catalogue instead, like that of the <a href="https://www.gamesradar.com/hardware/headsets-headphones/razer-blackshark-v3-pro-review/">Razer BlackShark V3 Pro</a>, it'd be a far higher price to contend with. The wireless headset has an MSRP of <a href="https://www.amazon.com/Razer-BlackShark-Wireless-Gaming-Headset-PC/dp/B0F3QDLZKG/" target="_blank"><strong>$249.99 (Amazon)</strong></a>, which would mean fans would have to spend $279 for its own Pokemon makeover.</p><p>That price tag is likely one that would not appeal to passing fans of the franchise who just want cute accessories and don't care much for its specs. Or even parents of kids who are eager to please their kids with cute accessories featuring their favorite Pokemon but don't have the budget to spare on high-end accessories - particularly ones that little ones may not know how to take full advantage of. But I don't like to assume that people who yearn for cute accessories don't also care about specs - especially as I care about both, and I know I'm not alone.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="c2iH3rfXxPjz5xZeBWPyZg" name="razer-gengar-01" alt="Photo of a close up of a toy of the Pokemon Gengar to the right of the frame, with a purple headset with a glowing Gengar silhouette in the background." src="https://cdn.mos.cms.futurecdn.net/c2iH3rfXxPjz5xZeBWPyZg.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future/Rosalie Newcombe)</span></figcaption></figure><p>In particular, I wish more feature-rich headsets were regularly part of these new collections. The pair frequently used by Razer for its Pokemon tech isn't bad by any means, but it's missing some key features that may not appeal to fans who care about substance as much as style.<br><br> The Razer Kraken V4 X carries the same Triforce 40mm audio drivers as past pairs like the <a href="https://www.gamesradar.com/razer-barracuda-x-2022-review/">Razer Barracuda X</a>, a pair that frequently topped out <a href="https://www.gamesradar.com/hardware/headsets-headphones/the-best-nintendo-switch-headset-tested/">best Nintendo Switch headset</a> guides for years due to its quality. The brand's drivers enable a leveled sound that still makes games sound incredible regardless of which pair they're in. However, the V4 X is a wired-only headset, which makes it more limited compared to other Razer alternatives.</p><p>As someone with the Gengar Edition Razer Kraken Kitty V2 USB at my disposal, its wire gets tangled easily, and its USB-A connection makes it suited for PC platforms only. The Kraken V4 X fortunately comes with a USB-A to USB-C adapter, but you still have to put up with being tethered to a wire. I'd much rather prefer donning a cute headset on my head while experiencing the freedom of Bluetooth and 2.4GHz low-latency wireless, which is what you'd get if the BlackShark V3 Pro were selected for these new collections instead.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ezZc8Z8m8H8YoeP4kapqVK" name="RazerGengar02" alt="Photo of the Razer Gengar Gigantus v2 mousemat and Cobra gaming mouse product boxes, which are both sitting on a white desk." src="https://cdn.mos.cms.futurecdn.net/ezZc8Z8m8H8YoeP4kapqVK.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future/Rosalie Newcombe)</span></figcaption></figure><p>The Razer BlackShark V3 Pro doesn't just have the option of a wired 3.5mm or USB connection, but you can utilize Bluetooth or 2.4GHz wireless too. It's also decked out with the brand's TriForce Bio-Cellulose 50mm Gen 2 audio drivers, which "entralled" our team's own Tabitha Baker in her review with how much space it conjured in its low end - a sound that many Pokemon fans would appreciate.</p><p>These limitations are just going to be apparent with the headsets chosen for these releases, but they're apparent with other accessories too. The Razer Cobra is the gaming rodent of choice when it comes to all of Razer's Pokemon sets, and it's a wired-only mouse that doesn't have all the bells and whistles of, say, the <a href="https://www.gamesradar.com/hardware/gaming-mice/razer-deathadder-v4-pro-review/">Razer Deathadder V4 Pro</a>. Currently sitting as our <a href="https://www.gamesradar.com/best-gaming-mouse-to-buy/">best gaming mouse</a> top pick, the Deathadder V4 Pro provides both wired and 2.4GHz connectivity options, includes Razer's Gen 4 optical switches over that of the Gen 3 found in the Cobra, and is even more lightweight at just 56g over the Cobra's 58g form factor.</p><p>It'd be incredibly neat if Razer chose a mouse like it, and options like the <a href="https://www.gamesradar.com/hardware/gaming-keyboards/razer-huntsman-v3-pro-mini-review/">Razer Huntsman V3 Pro Mini,</a> which joined our <a href="https://www.gamesradar.com/hardware/gaming-keyboards/best-gaming-keyboard-tested/">best gaming keyboard</a> list last year, for their future Pokemon collaborations. That way, those who want to create a cute and cozy PC gaming setup don't have to feel inclined to settle for cheaper and less feature-full accessories. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3158px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="sSgksHWt5NT6BGYr7R8Be9" name="Razer DeathAdder V4 Pro" alt="Hand holding Razer DeathAdder V4 Pro gaming mouse above a wooden desk with purple backlighting" src="https://cdn.mos.cms.futurecdn.net/sSgksHWt5NT6BGYr7R8Be9.jpg" mos="" align="middle" fullscreen="" width="3158" height="1776" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>It'd at least be nice to have the option as to what Razer accessories to add to your setup that are covered in cute Pokemon accessories instead. Razer even currently has a customizability option hidden amongst its online store, which could be perfect to utilize for just that purpose - pleasing those who are okay with budget-friendly accessories, and those who want something with beefier specs instead.</p><p>Within the <a href="https://www.razer.com/gb-en/customs?srsltid=AfmBOoqmieMqIodv1SGdoDMQNu5n-aTXIOLyjp0McHYzKib-xORPiwh3" target="_blank" rel="nofollow">Razer Customs page,</a> you can select the Razer Orochi V2 mouse, Razer Gigantus V2 mousemat, and your smartphone to be bestilled with art from a selection of notable IPs that Razer has partnered with, including Squid Game, The Smurfs, Borderlands 4, and even art and designs from VTuber Iron Mouse. Pokemon is notably absent from the customization process, but its inclusion, along with a larger range of Razer gaming products, could be a great way to appeal to a wider selection of Pokemon and hardware fans.</p><p>Of course, it'd be entirely dependent on whether The Pokemon Company and Razer would agree to slapping Pikachu, Eevee, Gengar, and the Eevee evolutions across a wider variety of products, rather than the ones that are chosen time and time again. I can only speculate, but there's every chance that the Razer Cobra mouse or the Razer Kraken V4 X appear time and time again, as they're the only products allowed to be chosen for these collaborations.</p><p>In the meantime, by the time Razer announces its fifth Pokemon partnership, I hope I have a chance to pick up a headset that is dripping not just in cuteness the kind of impressive specs my PC gaming setup yearns for.</p><p><em>Check out our guides to the </em><a href="https://www.gamesradar.com/best-pc-controller-for-gaming/"><em>best PC controllers for gaming</em></a><em>, the </em><a href="https://www.gamesradar.com/best-pc-headset-for-gaming/"><em>best PC headsets for gaming</em></a><em>, and the </em><a href="https://www.gamesradar.com/best-gaming-chair/"><em>best gaming chairs</em></a><em> if you're on the hunt for new accessories that focus on substance over style.</em></p>
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                                                            <title><![CDATA[ Final Fantasy 10 leaned into the fantasy genre after devs "learned that The Lord of the Rings was in production" and thought it would be "the next big global trend" ]]></title>
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                                                                            <description>
                            <![CDATA[ Peter Jackson's trilogy inspired a pivot away from Final Fantasy 7's sci-fi tone ]]>
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                                                                        <pubDate>Sun, 19 Jul 2026 13:11:28 +0000</pubDate>                                                                                                                                <updated>Sun, 19 Jul 2026 13:11:39 +0000</updated>
                                                                                                                                            <category><![CDATA[Final Fantasy]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Final Fantasy 10 screenshot]]></media:description>                                                            <media:text><![CDATA[Final Fantasy 10 screenshot]]></media:text>
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                                <p><a href="https://www.gamesradar.com/uk/final-fantasy-x/">Final Fantasy 10</a>'s developers chose to move away from sci-fi after finding out that The Lord of the Rings was being adapted into a big-screen trilogy, and hoping they could be a part of the "next big global trend."</p><p>Square Enix is now <a href="https://www.gamesradar.com/toys-collectibles/final-fantasy-10-is-turning-25-and-ive-gathered-the-best-merch-worth-collecting-for-fans-of-the-iconic-rpg/">celebrating 25 years</a> since the original Final Fantasy 10 first launched, and in an effort to stop fans crumbling into dust, the company released <a href="https://na.finalfantasy.com/news/2831" target="_blank">an interview</a> between Takashi Tokita (of Chrono Trigger and Parasite Eve fame) and series producer Yoshinori Kitase about the iconic game's production. </p><p>While Final Fantasy frequently flips between the sci-fi and fantasy genres, Final Fantasy 10 was originally supposed to follow on from Final Fantasy 7 and Final Fantasy 8's more tech-forward approach. According to Kitase, that quickly changed.</p><p>"During development, we initially took a more sci-fi approach at first, but when we thought about what would be trending in Hollywood around the time of FF10's release, we learned that The Lord of the Rings was in production," Kitase explains. "So we thought fantasy was going to be the next big global trend, and that was one of the reasons we decided to go with fantasy rather than sci-fi." </p><p>The timing worked out perfectly, too. Final Fantasy 10 began development in 1999 and came out in 2001, just a few short months before The Lord of the Rings: Fellowship of the Ring and Harry Potter and the Philosopher's Stone made waves in theatres.</p><p>Yuna's pilgrimage and Frodo's trek aren't too dissimilar when you take a step back, either. Both are tragic characters carrying a literal burden too heavy for anyone else, tasked with saving the world from a calamity that'll likely kill them in the process. But Final Fantasy 10's sci-fi routes still show up here and there in the final game, as well.</p><p>"It began with Mr. [Kazushige] Nojima wanting to explore a fantasy atmosphere that wasn't rooted in medieval Europe, but instead drew from more Eastern influences, since both FF7 and FF8 had maintained a sci-fi tone," Kitase adds.</p><p><em></em><a href="https://www.gamesradar.com/games/final-fantasy/japanese-gamers-vote-final-fantasy-10-the-most-tear-jerking-jrpg-of-all-time-but-it-seems-the-emotional-appeal-of-western-indies-like-undertale-and-omori-is-universal/"><em>Japanese gamers vote Final Fantasy 10 the most tear jerking JRPG of all time, but it seems the emotional appeal of Western indies like Undertale and Omori is universal</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMG0gO"></div>                            </div>                            <script src="https://kwizly.com/embed/eMG0gO.js" async></script>
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                                                            <title><![CDATA[ After GTA San Andreas' Hot Coffee debacle, Rockstar makes a "huge effort" to wipe anything cut from its game to avoid accidentally shipping it, ex-dev says ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/grand-theft-auto/after-gta-san-andreas-hot-coffee-debacle-rockstar-makes-a-huge-effort-to-wipe-anything-cut-from-its-game-to-avoid-accidentally-shipping-it-ex-dev-says/</link>
                                                                            <description>
                            <![CDATA[ "Having things on the disc is dangerous" ]]>
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                                                                        <pubDate>Sun, 19 Jul 2026 12:37:01 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Grand Theft Auto]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Rockstar Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[GTA San Andreas]]></media:description>                                                            <media:text><![CDATA[GTA San Andreas]]></media:text>
                                <media:title type="plain"><![CDATA[GTA San Andreas]]></media:title>
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                                <p>A former Rockstar Games producer says the famed studio is careful to scrub cut content from its game files in an effort to avoid accidentally shipping anything it doesn't want the public to lay eyes on, and we can thank the <a href="https://www.gamesradar.com/gta-san-andreas-cheats/">GTA San Andreas</a> Hot Coffee scandal for that.</p><p>For context, more than two decades ago, GTA San Andreas and Rockstar Games found themselves in the middle of a scorching scandal. The open-world game maker at one point developed a sexually explicit minigame for 2004's San Andreas, but eventually decided to scrap the idea before launch to avoid getting slapped with an 'Adults Only' rating that would keep the game out of most US retailers.</p><p>But instead of outright bleaching the minigame off the game's files, the GTA San Andreas devs simply made it inaccessible to players. That didn't stop the modding community from finding the hidden code come launch, enabling the so-called Hot Coffee minigame, and then kickstarting a wave of legal backlash against Rockstar. The controversy got so loud, the studio had to reissue a version of the game devoid of Hot Coffee.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/IK39id7-opI" allowfullscreen></iframe></div></div><p>Speaking to Kiwi Talkz, former Rockstar Games lead producer John Ricchio said the scandal made the studio much more careful about how it handles cut content. "One of the things after Hot Coffee, obviously having things on the disc is dangerous," he explains. "You don't want to necessarily have stuff on the disc that people can find."</p><p>Ricchio goes on to say that Rockstar now puts in "a huge effort" to "strip everything that is not included out of the game," and ensure that unintended content doesn't accidentally ship, even if it's hidden in the game's code. </p><p>On the topic of cut content, Ricchio shares that it's not very common for Rockstar Games to reuse scrapped ideas in future games. An exception is GTA 4, which actually includes some levels that originally began life in a different unannounced and eventually-canceled game. Transferring code or scripting tools just depends on how much the tech has changed from game to game. Maybe don't expect <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a> to include anything left on GTA 5's cutting room floor, then.</p><p><em></em><a href="https://www.gamesradar.com/games/grand-theft-auto/former-xbox-boss-says-gta-san-andreas-and-its-infamously-nsfw-hot-coffee-minigame-signified-a-maturing-of-the-industry-and-put-games-on-par-with-movies-and-music/"><em>Former Xbox boss says GTA: San Andreas and its infamously NSFW Hot Coffee minigame "signified a maturing of the industry" and put games "on par with movies and music"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OdBNJe"></div>                            </div>                            <script src="https://kwizly.com/embed/OdBNJe.js" async></script>
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                                                            <title><![CDATA[ Final Fantasy Resonance calls back to the JRPG series' most sweat-inducing challenge with the jump rope minigame from Final Fantasy 9 ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/final-fantasy/final-fantasy-resonance-calls-back-to-the-jrpg-series-most-sweat-inducing-challenge-with-the-jump-rope-mini-game-from-final-fantasy-9/</link>
                                                                            <description>
                            <![CDATA[ Have mercy on our thumbs, Square Enix ]]>
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                                                                        <pubDate>Fri, 17 Jul 2026 16:25:43 +0000</pubDate>                                                                                                                                <updated>Fri, 17 Jul 2026 16:26:45 +0000</updated>
                                                                                                                                            <category><![CDATA[Final Fantasy]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshot from Final Fantasy Resonance, showing a blonde pixel-art character running toward a group of small, white, winged creatures in a blue floating city.]]></media:description>                                                            <media:text><![CDATA[Screenshot from Final Fantasy Resonance, showing a blonde pixel-art character running toward a group of small, white, winged creatures in a blue floating city.]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshot from Final Fantasy Resonance, showing a blonde pixel-art character running toward a group of small, white, winged creatures in a blue floating city.]]></media:title>
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                                <p><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-resonance-announced-the-first-final-fantasy-game-in-hd-2d-as-square-enix-continues-to-keep-the-octopath-traveler-vibes-coming/">Final Fantasy Resonance</a> is going heavy on the Final Fantasy fan service – from the iconic series heroes who temporarily join in on battles to the nostalgic pixel art and fate-defying story – but the fan service goes so deep here that the <a href="https://www.gamesradar.com/video-game-release-dates/">upcoming game</a> even includes a callback to one of the franchise's most infamous challenges of all time, Final Fantasy 9's jump rope minigame.</p><p>Final Fantasy Resonance is somewhat of a celebration of the entire series. After all, you can literally summon fan-favorite characters, such as Cloud and Lightning, to slash enemies into tiny little pixel squares. But good fan service celebrates the uglier, less popular parts of the fandom, too. Enter, Final Fantasy 9's jump rope.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/lEr9SLQuWkM" allowfullscreen></iframe></div></div><p>Square Enix recently revealed a couple of minigames you'll be able to partake in when the turn-based game launches later this year, including one that has you play hide-and-seek with Moogles and another that tests your timing with a skipping rope. (Thanks, <a href="https://www.gematsu.com/2026/07/final-fantasy-resonance-pixel-trailer-latest-details-and-screenshots#google_vignette" target="_blank">Gematsu</a>!) </p><p>Anyone that's played even the first few hours of Final Fantasy 9 might remember a section that puts us in the oversized shoes and pointy hat of Vivi, the black mage, who can choose to simply remain in the early-game area and jump rope with some kids forever. Or until he becomes delirious since the minigame is really tough. Like, my knuckles are aching and my brows are clammy and all I can hear is the sound of Vivi's boots knocking on the ground, echoing up and down my skull, kinda tough.</p><p>Better yet, the challenge was tied to a few really powerful cards used in Final Fantasy 9's Tetra Master minigame. Nowadays, completionists and super fans are even more incentivized to reach 1,000 consecutive, successful rope jumps thanks to two achievements – a challenge that <a href="https://www.gamesradar.com/games/final-fantasy/putting-fromsoftware-challenge-sickos-to-shame-one-fan-smashes-final-fantasy-9s-infamous-skip-rope-challenge-entirely-blindfolded/">one fan twisted into a FromSoftwarian nightmare by going in with a blindfold</a>.</p><p>Either way, for better or for worse, you can partake in the jumping of ropes in Final Fantasy Resonance thanks to a group of kids playing in a village. Perhaps Square Enix will take it easier on our thumbs this time around...</p><p>Each town supposedly has a different minigame, so the door's open to other fan-favorite/fan-abhorred activities as well. Blitzball? Fort Condor? Just fishing? We'll find out when Final Fantasy Resonance comes to PC and all current consoles on October 22.</p><p><em></em><a href="https://www.gamesradar.com/games/final-fantasy/more-traditional-final-fantasy-remakes-could-happen-as-square-enix-says-itll-follow-what-truly-resonates-with-fans-even-if-thats-not-open-world-action/"><em>More traditional Final Fantasy remakes could happen, as Square Enix says it'll follow what "truly resonates" with fans, even if that's not open-world action.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XpmVle"></div>                            </div>                            <script src="https://kwizly.com/embed/XpmVle.js" async></script>
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                                                            <title><![CDATA[ Zelda: Tears of the Kingdom was so secret within Nintendo, most employees found out about it for the first time at its E3 reveal: "We popped off" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/the-legend-of-zelda/zelda-tears-of-the-kingdom-was-so-secret-within-nintendo-most-employees-found-out-about-it-for-the-first-time-at-its-e3-reveal-we-popped-off/</link>
                                                                            <description>
                            <![CDATA[ AKA, the sequel to The Legend of Zelda: Breath of the Wild ]]>
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                                                                        <pubDate>Fri, 17 Jul 2026 15:15:28 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[The Legend of Zelda]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                <p>The sequel to <a href="https://www.gamesradar.com/uk/legend-of-zelda-breath-of-the-wild/">The Legend of Zelda: Breath of the Wild</a> – now known as The Legend of Zelda: Tears of the Kingdom – was such a tightly-guarded secret within Nintendo's corridors that the vast majority of employees only found out about the game's existence along with the fans. </p><p>Nintendo of America ex-marketing and PR leads Kit Ellis and Krysta Yang (formerly the director of social media marketing and original content, and senior manager of creator relations and original content, respectively) recall that the open-world sequel was perhaps the most top secret project in all of their years working at the company, courtesy of a recent YouTube video.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/eeyniV4efYM" allowfullscreen></iframe></div></div><p>Ellis says the sequel held a "higher level of security than anything else" he's ever worked on, and "less than 10 people probably at Nintendo of America" knew about the game before its similarly shadowy reveal trailer during the Nintendo Direct at E3 2019 – one that didn't even come with an official title, release window, or gameplay glimpse attached.</p><p>"I had to do all of these teams' jobs in secret, and when this [the reveal] happens, feed them this thing and tell them what to do with it," Ellis, one of the few people who <em>did </em>know about the game's existence before its reveal, says. "For example, the social team, who I was overseeing at the time." Ellis didn't usually create social media content for the publisher's various channels or write press releases and whatnot, but in this case, he did because the rest of the team had to remain in the dark.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/3fr1Z07AV00" allowfullscreen></iframe></div></div><p>That also means that for many Nintendo employees, including Yang, their first time finding out about the sequel came when they watched the Direct stream live together. Although Yang had already seen the rest of the presentation in advance, the trailer's appearance at the end came as a complete surprise. </p><p>"We popped off," Yang says. "That was the first time I've had a surprise at Nintendo in all of my, at that point, 12 years or something... It was crazy." The duo also remember that it was the first and perhaps only time Nintendo had ever kept a secret from that many staff members so close to a project's reveal. </p><p>Before E3's eventual demise, Nintendo would also screen their presentations for the media before they went live for the rest of the world. The version of the Nintendo Direct that the press saw and that Nintendo employees rigorously prepared was missing that final One Last Thing moment.</p><p>I can't say I'm entirely surprised, either – Breath of the Wild was the game that ushered in the Nintendo Switch era and it very quickly became one of the most lauded games of all time. For good reason, I might add. It's still one of the <a href="https://www.gamesradar.com/best-switch-games/">best Switch games</a> ever, and funnily enough, also one of the <a href="https://www.gamesradar.com/best-switch-2-games/">best Switch 2 games</a> so far thanks to some very sweet technical improvements. No surprise that it's follow-up carried so much hype, then.</p><p><em></em><a href="https://www.gamesradar.com/games/the-legend-of-zelda/clair-obscur-expedition-33-lead-says-zelda-breath-of-the-wild-was-the-first-open-world-game-that-actually-delivered-on-the-promise-of-an-open-world/"><em>Clair Obscur: Expedition 33 lead says Zelda: Breath of the Wild was "the first open-world game that actually delivered on the promise of an open world."</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMGBlO"></div>                            </div>                            <script src="https://kwizly.com/embed/eMGBlO.js" async></script>
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                                                            <title><![CDATA[ A Nintendo patent for a dock compatible with the Switch 2 and the OG Switch has been discovered, and I want one ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/hardware/accessories/a-nintendo-patent-for-a-dock-compatible-with-the-switch-2-and-the-og-switch-has-been-discovered-and-i-want-one/</link>
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                            <![CDATA[ A Nintendo Patent published in China has been discovered which alludes to a dock that's compatible with both the Nintendo Switch 2 and older Switch console. ]]>
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                                                                        <pubDate>Fri, 17 Jul 2026 13:34:17 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Accessories]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Hardware]]></category>
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                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ rosalie.newcombe@futurenet.com (Rosalie Newcombe) ]]></author>                    <dc:creator><![CDATA[ Rosalie Newcombe ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ggiQdbUqiUUCvwkPEcYNg6.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hardware Editor at GamesRadar+, ever since I first held a NES controller in my hand I&#039;ve been obsessed with gaming, and the hardware it runs on. I could hook up a NES and SNES to a telly, without instructions, before I could walk. Even now, nothing is more exciting then taking a console, or handheld, out the box for the first time and setting it up. This obsession transformed into a love of games and game music, which lead to my music degree and dream of becoming a Scottish Nobuo Uematsu. After sharing my love of games through music, I began to share my love through words on sites like TechRadar and iMore. This lead to becoming a Hardware staff writer for PCGamesN, and later the Senior Tech Writer for Dexerto, covering all things Steam Deck, PlayStation and Nintendo. With that experience, I was able to level up as Hardware Editor for GamesRadar+, where I&#039;m still just as Nintendo, PlayStation and gaming tech obsessed as ever.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Phil Hayton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Nintendo Switch 2 connected to docking station on black TV unit.]]></media:description>                                                            <media:text><![CDATA[Nintendo Switch 2 connected to docking station on black TV unit.]]></media:text>
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                                <p>Nintendo has hundreds upon thousands of hardware patents up its sleeve. </p><p>Not all of these come to fruition, but I'm totally on board with the one published in China that was discovered by the aptly named <a href="https://bsky.app/profile/ninpatentswatch.bsky.social/post/3mqq3h62gac2k" target="_blank" rel="nofollow">Nintendo Patent Watch on BlueSky</a>, which pertains to a dock for the Nintendo Switch 2 that is also compatible with the older Switch handheld.  </p><p>As it stands, the official dock packaged with every Switch 2 handheld is not compatible with the older console, as its power output is only adapted to suit the newer console. If you want to play your original Switch on the big screen, you have to go old-school and dig out your dock instead. However, according to Nintendo Patent Watch, this dock can recognize which of the consoles it's connected to and act accordingly - something we've not yet seen in a first or third-party accessory so far.</p><blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:w2yyporceaqxdbzfupn5lcbt/app.bsky.feed.post/3mqq3h62gac2k" data-bluesky-cid="bafyreibq3kw36ngxh5zbekmtcng6pjnmtxgzijng6arvjt5xcgojcrckfy"><p lang="en">A Nintendo patent published in China describes a Switch 2 dock that can also support Switch 1 console. Since NS2 and NS1 handle the Power Delivery negotiation differently, the dock can recognize which console is connected (imgs 1-3) and behave accordingly.worldwide.espacenet.com/patent/searc...1/</p>— @ninpatentswatch.bsky.social (<a href="https://bsky.app/profile/did:plc:w2yyporceaqxdbzfupn5lcbt?ref_src=embed">@ninpatentswatch.bsky.social.bsky.social</a>) <a href="https://bsky.app/profile/ninpatentswatch.bsky.social/post/3mqq3h62gac2k">2026-07-17T13:34:11.791Z</a></blockquote><p>For a dock to accommodate both handhelds, there's a more to consider than what the average <a href="https://www.gamesradar.com/hardware/accessories/the-best-nintendo-switch-2-accessories/">best Nintendo Switch 2 accessories</a> have to deal with. Nintendo Patents Watch reiterates this in their BlueSky thread: while the original device's dock features a standard USB 2 alongside a lower-res video output and a lower-fan RPM (Rotations Per Minute) to keep its internals nice and cool, the Switch 2 dock is a bit beefier.</p><p>The Nintendo Switch 2 dock uses USB 3, can output in 4K, and has a higher fan RPM. There're also the power differences, which is notably why the Switch 2 dock is not currently compatible with the older console. As it stands, the Switch 2 has a power delivery of up to 60W, while the original handheld requires 18W, so there's a lot at stake and likely why we didn't get a backwards-compatible version at launch.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cN3Ag67Npke9dkkQ7DWoTP" name="siwiqu-nintendo-switch-2-dock-discount" alt="SIWIQU Nintendo Switch 2 dock on TV bench with Kirby figure on left and Diddy Kong Mario Kart car on right." src="https://cdn.mos.cms.futurecdn.net/cN3Ag67Npke9dkkQ7DWoTP.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton)</span></figcaption></figure><p>Like plenty of other hardware patents, likely nothing will ever come of this. Brands like Nintendo and, more recently, Sony PlayStation with its bizarre <a href="https://www.gamesradar.com/hardware/gaming-controllers/playstation-patents-can-get-weird-but-none-are-more-bizarre-than-this-joystick-with-an-operation-member-that-gets-harder-as-you-play-with-it/">joystick controller patent</a> like to publish patents all the time with no end product in sight. While we can only speculate, these patents very likely have less to do with creating new products for one of the <a href="https://www.gamesradar.com/best-gaming-handheld/">best gaming handhelds</a> and more to do with cultivating a "we won't make one but you can't either" approach to prevent third-party brands from thinking of it first.</p><p>Personally, I'd at least like the opportunity to dock both devices in the future, even if it seems like a pretty redundant accessory given the Switch 2's masterful backwards compatibility. Even with the Switch 2 versions in tow, some games like The Legend of Zelda Tears of the Kingdom just look better on an OLED Switch's display, but having the plug socket real estate to set up both devices is a bit of a pain.</p><p>Yet while this new dock might not ever come to fruition, Nintendo Patents Watch states the drawings included in the filing help "settle a debate among Nintendo hardware enthusiasts." According to them, the illustrations show a setup where a "fan (#23 in img 1) takes in air from opening 21F. The air flows over the dock’s circuitboard 22, enters the console from the bottom opening 30B, and exits from the top opening 30C", which suggests the Switch 2 dock fan does in fact cool both the dock and the handheld. I'll take that new factoid over no new shiny universal dock.</p><ul><li><strong>View all Nintendo Switch 2 docks </strong><a href="https://www.amazon.com/s?k=nintendo+switch+2+dock&crid=3V7XMW43YGPM2&sprefix=nintendo+switch+2+do%2Caps%2C214&ref=nb_sb_noss_1" target="_blank"><strong>at Amazon</strong></a></li></ul><p><em>Creating the ultimate Switch 2 setup? Check out our guides to the </em><a href="https://www.gamesradar.com/hardware/headsets-headphones/the-best-nintendo-switch-headset-tested/"><em>best Nintendo Switch headsets</em></a><em>, the </em><a href="https://www.gamesradar.com/hardware/the-best-nintendo-switch-2-cameras/"><em>best Nintendo Switch 2 cameras</em></a><em>, and the</em><a href="https://www.gamesradar.com/hardware/gaming-controllers/the-best-nintendo-switch-2-controllers/"><em> best Nintendo Switch 2 controllers</em></a><em>.</em></p>
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                                                            <title><![CDATA[ "You'll never get another World of Warcraft or Morrowind in the current climate," id Software producer says as constant layoffs batter the industry ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/youll-never-get-another-world-of-warcraft-or-morrowind-in-the-current-climate-id-software-producer-says-as-constant-layoffs-batter-the-industry/</link>
                                                                            <description>
                            <![CDATA[ "The people who manage it today have no idea how it actually works" ]]>
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                                                                        <pubDate>Wed, 15 Jul 2026 13:38:55 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[World of Warcraft]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Xbox One]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Blizzard]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A still from the World of Warcraft: The War Within cinematic.]]></media:description>                                                            <media:text><![CDATA[A still from the World of Warcraft: The War Within cinematic.]]></media:text>
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                                <p>The past couple of weeks have been undeniably difficult for the video game industry, with <a href="https://www.gamesradar.com/games/microsoft-is-cutting-3-200-xbox-employees-and-half-of-them-will-be-eliminated-today-in-the-most-significant-restructure-in-xbox-history/">Microsoft's plan to cut 3,200 employees at Xbox</a> affecting various in-progress titles and studios – one of which is id Software, the team behind Doom.</p><p>In fact, id Software producer Andrew Willis has spoken at length about the layoffs and their impact across the board. A few days ago, he called them "incomprehensible," saying that small worker-owned studios are <a href="https://www.gamesradar.com/games/after-incomprehensible-xbox-layoffs-id-software-producer-says-worker-owned-studios-are-the-only-path-forward/">"the only path forward"</a> from here. <br><br>Since then, he's continued to share his thoughts over on <a href="https://www.linkedin.com/in/andrew-willis-consultant/" target="_blank">LinkedIn</a>, writing, "The games industry must change if it is going to create art and franchises that have long-term sustainable value."</p><iframe allow="" height="264" width="504" id="" style="" class="position-center" data-lazy-priority="low" data-lazy-src="https://www.linkedin.com/embed/feed/update/urn:li:share:7482516568770363392?collapsed=1"></iframe><p>As the producer states, "Right now, it feels like the monopolies that control it are simply trying to extract as much goodwill and value (that took decades to build) as they can with little concern for the diminishing returns it's leading to. This is what happens when the people who control it (most Ivy League MBAs) do not play games, have never shipped a game, and fundamentally do not understand the industry they manage."</p><p>Willis then says, "You'll never get another WoW or Morrowind in the current climate" – a statement I can't help but feel rings especially true right now. <br><br>It's difficult to imagine such impactful games releasing when so many developers are struggling to mitigate the blow that widespread layoffs are leaving in their wake… and according to the producer, a lot of the issues stem from improper management.</p><iframe allow="" height="264" width="504" id="" style="" class="position-center" data-lazy-priority="low" data-lazy-src="https://www.linkedin.com/embed/feed/update/urn:li:share:7482904800787947520?collapsed=1"></iframe><p>"One thing that drives me nuts while watching the games industry be mismanaged is how everyone is looking for these massive 10x returns but is so focused on short-term growth that they essentially kill the goose before it can start laying eggs," as he explains. <br><br>"Disbanding and destroying a team after just one commercial letdown… makes it so you won't ever have a group that learns from their mistakes and perfects their next attempt (see Helldivers 2)."</p><p>With such quick trigger-pulling, Willis says studios will "never get that breakout success" they're after. <br><br>"These people would've turned down funding for George Lucas, Walt Disney, etc., and they wonder why they can't establish another colossal IP that pays dividends for decades. It's mind-boggling. There is lots wrong with the game industry, but I believe that one of the main things is that the people who manage it today have no idea how it actually works and refuse to learn or listen to the people that do."</p><iframe allow="" height="264" width="504" id="" style="" class="position-center" data-lazy-priority="low" data-lazy-src="https://www.linkedin.com/embed/feed/update/urn:li:share:7482963873893994497?collapsed=1"></iframe><p>The producer cites how wild it is to see spending on hardware and software go up, but layoffs never settling. <br><br>"It's really amazing how demand and consumer spending on video games continues to increase year over year, and yet the supply side continues to be extremely volatile for employees," he describes. "The failure to connect these two sides in a way that creates sustainable growth points to a direct failure of executive leadership – the consequences of which are only suffered by workers."</p><p>Willis signs off with one final thought: "The more I think about it, the more I come to the conclusion that the executive management class that controls the video game industry is so severely inept that they have somehow failed everyone all at once in every aspect – the shareholders, the consumers, the employees, and anyone who cares about games. They tried to sacrifice quality for profit, and they didn't even manage to generate the latter. Abysmal choices."</p><p>I'm inclined to agree with Willis on his point about a "breakout success" in this climate – it feels near impossible. Here's hoping the industry is able to heal a bit over time, and that we see less news regarding mass layoffs, too.</p><p><a href="https://www.gamesradar.com/games/layoffs-might-offer-better-short-term-financial-results-late-nintendo-president-satoru-iwata-admitted-in-2013-but-employees-who-fear-that-they-may-be-laid-off-will-never-produce-the-same-results/"><em>Layoffs might offer "better short-term financial results," late Nintendo president Satoru Iwata admitted in 2013, but "employees who fear that they may be laid off" will never produce the same results</em></a></p>
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                                                            <title><![CDATA[ Tales of series lead apologizes for the long wait as the JRPG series approaches its largest gulf between mainline entries with no sign of a new game ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/jrpg/tales-of-series-lead-apologizes-for-the-long-wait-as-the-jrpg-series-approaches-its-largest-gulf-between-mainline-entries-with-no-sign-of-a-new-game/</link>
                                                                            <description>
                            <![CDATA[ "The bar has risen when it comes to the scale of development" ]]>
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                                                                        <pubDate>Wed, 15 Jul 2026 11:09:13 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[JRPGs]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Bandai Namco]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Tales of Arise]]></media:description>                                                            <media:text><![CDATA[Tales of Arise]]></media:text>
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                                <p>Tales of series lead Yusuke Tomizawa has apologized for the long wait for a new mainline entry in the series. </p><p><a href="https://www.gamesradar.com/uk/tag/bandai-namco/">Bandai Namco</a>'s Tales of series has been one of the most consistent RPG series of all time since it kicked off with 1995's Tales of Phantasia. Since then, the series has been an annual release, with occasional one- or two-year gaps. The wait between 2016's Tales of Berseria and 2021's Tales of Arise was the longest in the series history; however, Arise was at least announced in 2019. Come September, it'll have been five years since Arise was released, without any word of what the next game in the series will be. </p><p>While the series has been getting consistent releases over the last year and a half thanks to the Tales Remaster Project, which has seen <a href="https://www.gamesradar.com/games/jrpg/tales-of-graces-f-remastered-is-only-the-first-of-many-remakes-that-fans-of-bandai-namcos-beloved-jrpg-series-can-expect/">Graces f</a>, Xillia, and Berseria all remastered (with <a href="https://www.gamesradar.com/games/jrpg/after-26-years-classic-jrpg-tales-of-eternia-returns-the-remaster-coming-this-october-looks-fantastic-and-is-actually-good-for-the-series-for-once/">Eternia's remaster releasing this October</a>), Tomizawa, general producer of the series, acknowledged the long wait in an interview with <a href="https://www.famitsu.com/article/202607/80405" target="_blank">Famitsu</a> (translated by <a href="https://automaton-media.com/en/news/tales-of-series-producer-apologizes-for-the-long-wait-on-new-entry-says-development-team-is-hard-at-work/" target="_blank">Automaton</a>). </p><p>Tomizawa says that one challenge the series faces is the lack of ways for players to get acquainted with older titles in the series, which spurred the remaster project. However, he notes that a new entry living up to expectations is "absolutely essential" and, unfortunately, that, mixed with the ever-increasing development time for AAA games, can be to blame for the long wait.</p><p>"The bar has risen when it comes to the scale of development and other factors, and to be honest, we’ve kept players waiting for quite long," Tomizawa explains. He adds, "While we haven’t been able to share concrete information yet, we are continuing to work on it while thinking of the series’ future."</p><p>Final Fantasy 14 and 16 director and longtime <a href="https://www.gamesradar.com/uk/tag/square-enix/">Square Enix</a> developer Naoki 'Yoshi-P' Yoshida said earlier this year that the long wait times between entries in the JRPG series has made it somewhat harder for younger players to engage with the series. The first 10 years of Final Fantasy had seven mainline entries released, while 1999-2002 had four mainline entries released in back-to-back years. In comparison, the last 10 years have had two mainline entries.</p><p><em></em><a href="https://www.gamesradar.com/games/jrpg/jrpg-fans-crushed-again-as-latest-tales-announcement-turns-out-to-be-another-bust-the-way-they-hype-things-up-is-just-terrible/"><em>JRPG fans crushed again as latest Tales announcement turns out to be another bust: "The way they hype things up is just terrible"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XpmEle"></div>                            </div>                            <script src="https://kwizly.com/embed/XpmEle.js" async></script>
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                                                            <title><![CDATA[ Stardew Valley was almost canceled after Eric Barone's PC died without backups: "It feels crazy that it all worked out" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/simulation/stardew-valley-was-almost-canceled-after-eric-barones-pc-died-without-backups-it-feels-crazy-that-it-all-worked-out/</link>
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                            <![CDATA[ The farming sim landscape almost looked very different ]]>
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                                                                        <pubDate>Mon, 13 Jul 2026 23:49:58 +0000</pubDate>                                                                                                                                <updated>Tue, 14 Jul 2026 09:05:37 +0000</updated>
                                                                                                                                            <category><![CDATA[Simulation Games]]></category>
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                                                                                                <author><![CDATA[ jordan.gerblick@futurenet.com (Jordan Gerblick) ]]></author>                    <dc:creator><![CDATA[ Jordan Gerblick ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[A Stardew Valley character]]></media:description>                                                            <media:text><![CDATA[A Stardew Valley character]]></media:text>
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                                <p>These days, it's hard to imagine a world without <a href="https://www.gamesradar.com/stardew-valley-guide/">Stardew Valley</a>. Eric "ConcernedApe" Barone's pixel perfect village escape is the modern standard bearer by which all other cozy and retro-styled games are measured against. Explicitly inspired by the early Harvest Moon games, Stardew Valley has ballooned in popularity beyond anyone's expectations since its release in 2016, taking on its own identity and inspiring countless other indie games of the cute and cuddly variety. None of this would be true, however, if Barone hadn't been able to salvage the game data from a computer crash that happened about a year into development.</p><p><a href="https://www.pcgamer.com/games/rpg/im-in-this-whole-new-world-heres-what-eric-barone-had-to-say-about-the-life-changing-stardew-valley-10-years-ago-this-month/" target="_blank">PC Gamer</a> recently republished a 2016 interview with Barone in which the solo developer brushed with the idea that his ragtag Harvest Moon-like could become a phenomenon. Barone couldn't have had any idea just how revolutionary Stardew Valley would one day become, but he had the foresight to know he was very lucky to recover from a PC crash that almost put Stardew Valley in a pixelated grave before it was ever born.</p><p>Barone told PC Gamer that the project was almost canceled when the PC he was using to develop the game unexpectedly crashed. Since he had no backups, Barone thought it was over for Stardew Valley, but was ultimately able to restore the project from the old hard drive and build a new rig. </p><p>"In retrospect, it feels crazy that it all worked out," he said. "The whole development was so sloppy. It was the most indie development you could imagine: no professional style at all, figuring it all out as I go, and just the scrappiest code you could imagine. I'm almost embarrassed to have other people look at my code!"</p><p>Barone's next game, <a href="https://www.gamesradar.com/haunted-chocolatier-guide/">Haunted Chocolatier</a>, very much seems to be being built using the foundation laid down by Stardew Valley, and with Barone having all of that experience under his belt, not to mention a small team helping him put everything together, fans can expect a much smoother development process while they wait for the darker, sweeter follow-up.</p><p><a href="https://www.gamesradar.com/games/simulation/haunted-chocolatier-is-taking-a-long-time-admits-stardew-valley-creator-concernedape-but-going-over-every-last-detail-is-just-what-it-takes-to-make-a-game-im-satisfied-with/"><em>Haunted Chocolatier is "taking a long time," admits Stardew Valley creator ConcernedApe – but going "over every last detail" is just what it takes "to make a game I'm satisfied with"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XpPNGX"></div>                            </div>                            <script src="https://kwizly.com/embed/XpPNGX.js" async></script>
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                                                            <title><![CDATA[ Square Enix scores an own goal: Octopath Traveler Switch 2 ports revive 2 great JRPGs, but with no upgrade path or save data transfer ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/jrpg/square-enix-scores-an-own-goal-octopath-traveler-switch-2-ports-revive-2-great-jrpgs-but-with-no-upgrade-path-or-save-data-transfer/</link>
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                            <![CDATA[ But hey, you can pay $60 again! ]]>
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                                                                        <pubDate>Mon, 13 Jul 2026 16:30:42 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[JRPGs]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Octopath Traveler 2 screenshot]]></media:description>                                                            <media:text><![CDATA[Octopath Traveler 2 screenshot]]></media:text>
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                                <p><a href="https://www.gamesradar.com/uk/tag/square-enix/">Square Enix</a> has announced Nintendo Switch 2 Edition versions of two of its beloved RPGs, and it <em>still </em>refuses to offer upgrade paths or cross save.</p><p>Square Enix has been one of the best supporters of the Switch 2 so far, with ports of the likes of Final Fantasy 7 Remake and Rebirth – not to mention Final Fantasy 7 Revelation will be the first mainline title to release on a Nintendo platform on day one since the original Final Fantasy 7 jumped ship to PlayStation. But unfortunately, when it comes to the games that were <em>already </em>on Nintendo Switch, Square Enix really hasn't been the best at treating original users to the cross-generation benefits that have mostly become commonplace in the industry. </p><p>Octopath Traveller 1 and 2 are next to receive the upgrade, with Square Enix announcing the titles' new editions to celebrate the eighth anniversary of the eight-protagonist RPG series. The Nintendo Switch 2 Editions of Octopath Traveller 1 and 2 release on October 1 – unless you're in Japan that is, where both have released today – with Square Enix promising improved resolution and frame rates. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/gSWayTaM8wo" allowfullscreen></iframe></div></div><p>Unfortunately however, just like with the announcement of Dragon Quest 11's Nintendo Switch 2 Edition, Square Enix isn't offering an upgrade path for existing Switch 2 owners, and on top of that, there won't be save transfer available for anyone who wants to continue their playthrough on Switch 2. The games will cost the same as their Switch 1 counterparts at $60 (making the eight-year-old game more expensive at launch on Switch 2 than Final Fantasy 7 Remake and Rebirth are).</p><p>Naturally, the comments on the announcement trailer are unhappy with this, with one user saying "thanks for telling your consumers that buying a game early isn't a good thing after all, very disappointing," while another adds, "If your goal for this announcement was to make your most dedicated fans – the fans who are the reason HD2D thrives in the first place – feel like they’ve been spat on the face. Then congratulations. You’ve succeeded!" Meanwhile, someone else puts it pretty simply: "no upgrade path, no save data transfer, no buy."</p><p><em></em><a href="https://www.gamesradar.com/games/dragon-quest/dragon-quest-12-beyond-dreams-announced-replacing-the-previous-the-previous-version-of-the-jrpg-as-square-enix-hits-reset/"><em>Dragon Quest 12 Beyond Dreams announced, replacing the previous version of the JRPG as Square Enix hits the reset button.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eJKPYW"></div>                            </div>                            <script src="https://kwizly.com/embed/eJKPYW.js" async></script>
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                                                            <title><![CDATA[ Final Fantasy 6 is halfway to a remake in this Final Fantasy Tactics mod that took 3 years of work, and it's beautiful ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/final-fantasy/final-fantasy-6-is-halfway-to-a-remake-in-this-final-fantasy-tactics-mod-that-took-3-years-of-work-and-its-beautiful/</link>
                                                                            <description>
                            <![CDATA[ Rejoice, FF6: Tactics is here ]]>
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                                                                        <pubDate>Fri, 10 Jul 2026 14:28:34 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Final Fantasy]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
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                                                    <category><![CDATA[JRPGs]]></category>
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                                                    <category><![CDATA[Xbox]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Kaan Serin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that&#039;s vaguely silly. Also has an English Literature and Film Studies degree that he&#039;ll soon forget.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Final Fantasy 6]]></media:description>                                                            <media:text><![CDATA[Final Fantasy 6]]></media:text>
                                <media:title type="plain"><![CDATA[Final Fantasy 6]]></media:title>
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                                <p>Modders have been reanimating classic games inside of other classic games for almost as long as reanimation has been a thing (200 years or so; thanks, Mary Shelley) - from <a href="https://www.gamesradar.com/games/action-rpg/elden-ring-modder-bringing-morrowind-to-fromsoftwares-rpg-says-its-the-most-complex-mod-ever-created-but-hes-made-tremendous-progress/">a Morrowind remake built within Elden Ring</a> to, now, a Final Fantasy Tactics mod that plops the strategy game's combat onto Final Fantasy 6's scenarios. </p><p>Over the <a href="https://www.gamesradar.com/final-fantasy-6-in-the-style-of-ff-tactics-is-the-one-jrpg-mod-i-didnt-know-i-needed/">last three years</a>, a modder known as Conman on the FFHacktics forum has been hard at work on a mod called FF6: Tactics, alongside a group of other contributors. <br><br>Rather than remaking the entirety of Final Fantasy 6 in Tactics' style, which would probably take much longer than three years, the goal was to "avoid any world map/randoms/stores and just jump from one battle to another." </p><p>Conman called this a "battle rush style" with the mod assuming "the player already knows the story." Final Fantasy 6's biggest battles, but in a strategy format, then. <br><br>That includes having most of Final Fantasy 6's main cast playable with their own quirks along for the ride: Terra's a scarily powerful magic user, Locke can steal, Cyan can pull off fancy sword moves... You get the idea. </p><p>New stages, reworked sprites, and that banger soundtrack filtered through FFT's sound font. After all that hard work, the mod is finally done and out now - you can find it <a href="https://ffhacktics.com/smf/index.php?topic=13070.msg232661#msg232661" target="_blank">here</a>.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/4SMF8j-bn3Y" allowfullscreen></iframe></div></div><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/FbgFCFLnz3w" allowfullscreen></iframe></div></div><p>As you might be able to tell from the adorably chunky assets on show and the project's development timeline, the mod is built off the back of the original PS1 version of Final Fantasy Tactics, not the more recently modernized <a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-tactics-the-ivalice-chronicles-review/">The Ivalice Chronicles</a> remaster, so don't expect its quality-of-life improvements or cleaner graphics to show up in the mod.</p><p>And elsewhere in the realm of remakes, Square Enix recently said <a href="https://www.gamesradar.com/games/final-fantasy/more-traditional-final-fantasy-remakes-could-happen-as-square-enix-says-itll-follow-what-truly-resonates-with-fans-even-if-thats-not-open-world-action/">more traditional and official Final Fantasy remakes</a> could be in the pipeline depending on what "resonates" with fans the most. <br><br>Perhaps that sparks hope for that long-rumored Final Fantasy 6 remake, but even if that's a far-flung dream at this point, at least we have the above gorgeous mod that's halfway there.</p><p><em></em><a href="https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelation-lead-thinks-a-potential-final-fantasy-6-remake-would-be-in-better-hands-if-it-went-to-another-creator-in-square-enix/"><em>Final Fantasy 7 Revelation lead thinks a potential Final Fantasy 6 remake would "be in better hands if it went to another creator in Square Enix"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O92ExX"></div>                            </div>                            <script src="https://kwizly.com/embed/O92ExX.js" async></script>
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                                                            <title><![CDATA[ Cult of the Lamb is four years old, but its Collector's Edition is now available to pre-order for PS5 and Switch fans ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/cult-of-the-lamb-is-four-years-old-but-its-collectors-edition-is-now-available-to-pre-order-for-ps5-and-switch-fans/</link>
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                            <![CDATA[ Cult of the Lamb is finally getting a Collector's Edition on PS5 and Nintendo Switch, and it's bursting at the seams with hellishly good merch. ]]>
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                                                                        <pubDate>Fri, 10 Jul 2026 14:16:22 +0000</pubDate>                                                                                                                                <updated>Wed, 15 Jul 2026 15:36:41 +0000</updated>
                                                                                                                                            <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ rosalie.newcombe@futurenet.com (Rosalie Newcombe) ]]></author>                    <dc:creator><![CDATA[ Rosalie Newcombe ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ggiQdbUqiUUCvwkPEcYNg6.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hardware Editor at GamesRadar+, ever since I first held a NES controller in my hand I&#039;ve been obsessed with gaming, and the hardware it runs on. I could hook up a NES and SNES to a telly, without instructions, before I could walk. Even now, nothing is more exciting then taking a console, or handheld, out the box for the first time and setting it up. This obsession transformed into a love of games and game music, which lead to my music degree and dream of becoming a Scottish Nobuo Uematsu. After sharing my love of games through music, I began to share my love through words on sites like TechRadar and iMore. This lead to becoming a Hardware staff writer for PCGamesN, and later the Senior Tech Writer for Dexerto, covering all things Steam Deck, PlayStation and Nintendo. With that experience, I was able to level up as Hardware Editor for GamesRadar+, where I&#039;m still just as Nintendo, PlayStation and gaming tech obsessed as ever.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future/Devolver Digital/Massive Monster]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Image of an assortment of the Cult of the Lamb Collector&#039;s Edition goodies by Devolver Digital and Massive Monster on a blue GamesRadar+ background.]]></media:description>                                                            <media:text><![CDATA[Image of an assortment of the Cult of the Lamb Collector&#039;s Edition goodies by Devolver Digital and Massive Monster on a blue GamesRadar+ background.]]></media:text>
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                                <p>Cult of the Lamb may have launched back in 2022, but the <a href="https://x.com/cultofthelamb/status/2075474193035190528?s=20">official X (Twitter) profile page announced</a> on July 10, 2026 that a Cult of Lamb Collector's Edition is headed to the PS5 and Nintendo Switch 2.<br><br>The <a href="https://www.amazon.com/dp/B0H8FBJKRX/?th=1" target="_blank"><strong>$149.99 (Amazon)</strong></a> / <a href="https://www.amazon.co.uk/dp/B0H8BBWBWC/" target="_blank"><strong>£129.99 (Amazon)</strong></a> physical edition is set to launch on March 12, 2027 and includes a boxed version of the Definitive Edition of the game on either platform alongside a smorgasbord of physical goodies, including a 200+ page artbook, double-sided metal poster, a comic book, and my favorite addition of the lot - a 7-inch vinyl record that includes the tracks Praise the Lamb and Start a Cult, composed by the masterful and late game composer, River Boy. If you want a copy for yourself, this "once-in-a-lifetime release" is now available for both UK and US fans.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ifxVovkFQpKEFqgUTeESbY" name="CultOfTheLambCE" alt="Official Devolver Digital marketing image showing the PS5 Cult of the Lamb: Collector's Edition." src="https://cdn.mos.cms.futurecdn.net/ifxVovkFQpKEFqgUTeESbY.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Devolver Digital/Massive Monster)</span></figcaption></figure><div class="product"><a data-dimension112="9e0c3062-7c62-11f1-b769-77e6840f651e" data-action="Deal Block" data-label="Nintendo Switch: £129.99 at Amazon" data-dimension48="Nintendo Switch: £129.99 at Amazon" data-dimension25="£129.99" href="https://www.amazon.co.uk/dp/B0H89ZLK2X" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="9qmt4KawM6SaF2tXjEyG86" name="CultoftheLambCE-steelbook" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/9qmt4KawM6SaF2tXjEyG86.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The Cult of the Lamb X (Twitter) page states this Collector's Edition is "beefy" and "beautiful" which sounds about right when you get a copy of the Definitive Edition of the game on PS5 or Switch, a 44-card Oracle Deck, 200+ page hardcover artbook, 7-inch vinyl, double-sided metal poster, comic book, and steelbook case.<br><br><strong>Nintendo Switch: </strong><a href="https://www.amazon.co.uk/dp/B0H8BBWBWC/" target="_blank" data-dimension112="9e0c3062-7c62-11f1-b769-77e6840f651e" data-action="Deal Block" data-label="Nintendo Switch: £129.99 at Amazon" data-dimension48="Nintendo Switch: £129.99 at Amazon" data-dimension25="£129.99"><strong>£129.99 at Amazon</strong></a><br><br><strong>US: </strong><a href="https://www.amazon.com/dp/B0H8FBJKRX/?th=1" target="_blank"><strong>$149.99 at Amazon</strong></a><a class="view-deal button" href="https://www.amazon.co.uk/dp/B0H89ZLK2X" target="_blank" rel="nofollow" data-dimension112="9e0c3062-7c62-11f1-b769-77e6840f651e" data-action="Deal Block" data-label="Nintendo Switch: £129.99 at Amazon" data-dimension48="Nintendo Switch: £129.99 at Amazon" data-dimension25="£129.99">View Deal</a></p></div><p>If Sony's <a href="https://blog.playstation.com/2026/07/01/physical-disc-production-ending-in-january-2028-for-new-games-releasing-on-playstation-consoles/">July 1, 2026 announcement</a> had you worrying that publishers like Devolver Digital (alongside developers Massive Monster) would stop releasing physical editions, this upcoming collector's edition should help quell your fears for the interim. However, this specific "once-in-a-lifetime release" wording, as found under the Amazon UK listing for the game, has me worried this could be one of the last few chances fans have to own the game physically. Or at least a version this bursting at the seams with physical merchandise.<br><br>If you pre-order the Cult of Lamb Collector's Edition ahead of its March 12, 2027 release, you get all the goodies I mentioned above, including a 44-card Oracle Deck + guide on how to read 'em (which I assume is the developer's version of a Tarot Card deck judging from the name alone), and a steelbook case featuring disturbing yet immensely cool art of The Lamb. Yet as much as I adore the steelbook case, I grabbed my copy for the vinyl record, which includes a green and black splatter effect and The Lamb on the front doing their best 'Midsommar' impression.</p><p>I collect and play video game OSTs on vinyl but missed out on owning the limited 2LP Splatter Colored Vinyl release of the soundtrack in the past. I was also moved by the <a href="https://x.com/cultofthelamb/status/2075474196004753649?s=20" target="_blank">Cult of the Lamb's X (Twitter) thread,</a> which mentioned its inclusion was "dedicated to our beloved friend River Boy" and couldn't not own his work and a little part of indie game history.</p><p>If you want a copy of the Cult of the Lamb: Collector's Edition for yourself, the PS5 and Switch pre-orders were originally available in the UK first. However, both versions are now live on Amazon US for $149.99, respectively.</p><p><em>Trying to grab what physical game releases you can? Check out the </em><a href="https://www.gamesradar.com/toys-collectibles/chilling-michael-myers-action-figure-revealed-for-halloween-the-game-limited-collectors-edition-and-its-made-by-horror-legends/"><em>Halloween: The Game Limited Collectors Edition pre-order,</em></a><em> which includes a Michael Myers action figure by Trick or Treat Studios.</em></p>
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                                                            <title><![CDATA[ A Metal Gear Solid mod finally lets us play as Grey Fox in the PS1 classic, and it's not just his disappointing VR Missions iteration ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/metal-gear/a-metal-gear-solid-mod-finally-lets-us-play-as-grey-fox-in-the-ps1-classic-and-its-not-just-his-disappointing-vr-missions-iteration/</link>
                                                                            <description>
                            <![CDATA[ "The goal is to let players experience an expanded version of Grey Fox vs what was given to us in VR missions" ]]>
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                                                                        <pubDate>Thu, 09 Jul 2026 16:41:38 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Metal Gear]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[PS4]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Konami]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Snake in Metal Gear Solid crouching behind a wall as a guard approaches ]]></media:description>                                                            <media:text><![CDATA[Snake in Metal Gear Solid crouching behind a wall as a guard approaches ]]></media:text>
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                                <p>A modder has made Grey Fox playable in the original <a href="https://www.gamesradar.com/uk/games/stealth/metal-gear/"><u>Metal Gear Solid,</u></a> and it's way more impressive than it sounds. </p><p>Despite Snake (and Snake, and Snake, and Snake, and…) being a contender for the greatest video game character of all time, Metal Gear has a variety of side characters that all absolutely rule, and many hope for the chance to play as them. And while there's been the odd opportunity to play as whoever isn't the main protagonist of a given game (Tanker and Snake Tales in MGS2, Ocelot in Metal Gear Online), Metal Gear is pretty strict about having you play as the main character.</p><p>One such legendary side character is Grey Fox, who – after appearances in the MSX2 originals – appeared in Metal Gear Solid 1 as the series' first Cyborg Ninja. The character was so popular that he was the selling point and cover star of Metal Gear Solid: VR Missions, where he was briefly playable for a couple of missions. And while Hideo Kojima wanted the character to get his own game as <a href="https://archive.fo/IcnSy" target="_blank"><u>a sequel to Metal Gear Rising</u></a>, it never materialized. </p><p>However, Grey Fox is finally getting his day in the cold alaska moon, as YouTube user Perfect Pizza has released a first look at the final version of their "Playable Grey Fox mod" for Metal Gear Solid. On first read this may not sound that impressive, perhaps the thought of "oh they just moved the VR Missions character into the main game," crossed your mind? Well this mod is not nearly that simple.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/PzZddYyro_0" allowfullscreen></iframe></div></div><p>Watching the trailer, right away you'll notice you have access to Grey Fox's arm cannon, which saw use throughout Metal Gear Solid, but never actually got used in his previous playable appearance. The High Frequency Blade has gotten a buff too with a new trailing effect and the ability to ricochet bullets back at enemies, and there's new movement options with crouch walking introduced. The mod promises a ton of changes, like "automatic open and close face visor upon alert,""custom animations," and "custom codec calls". </p><p>On the mods <a href="https://discord.com/invite/eVst9cqaZK" target="_blank"><u>Discord</u></a>, Perfect Pizza explains "This mod uses the PSX decompilation project’s ability to modify the game’s C code and build a new executable using the developer version of Metal Gear Solid." Adding "At the time of creation, neither the AI Grey Fox boss nor the playable VR Ninja have been fully decompiled. As a result, everything shown so far has been recreated through reverse engineering, existing game code, experimentation, and educated guesses."</p><p>They explain, "The goal is to let players experience an expanded version of Grey Fox vs what was given to us in VR missions with as many of his signature abilities and some new ones as the game’s limitations allow, while preserving core gameplay features such as crawling, elevators, weapons, and environmental interaction." and that "This project also lays the groundwork for a future version that could allow players to experience the entire game as Grey Fox."</p><p>Perfect Pizza also says "This is not a complete story-mode conversion" but that "A separate project, which I am not affiliated with, is working toward making the full campaign playable by rebuilding all the stage overlays and making the compiled exe shiftable. The future of a complete Grey Fox playthrough depends heavily on that effort."</p><p>Regardless it's an impressive mod that actually allows playable Grey Fox found in VR Missions to live up to the version we hoped he would be all along, and even if a full version doesn't show up, it'll be fun to play about with. </p><p><a href="https://www.gamesradar.com/games/metal-gear/after-almost-25-years-metal-gear-solid-2-players-are-still-finding-secrets-this-is-the-kind-of-stuff-somebody-posts-on-an-online-forum-in-2005-and-no-one-believes-it/"><em>After almost 25 years, Metal Gear Solid 2 players are still finding secrets: "This is the kind of stuff somebody posts on an online forum in 2005 and no one believes it"</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OokZvO"></div>                            </div>                            <script src="https://kwizly.com/embed/OokZvO.js" async></script>
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                                                            <title><![CDATA[ The best Donkey Kong merch, with choices you'd be bananas not to love ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/hardware/accessories/best-donkey-kong-merch/</link>
                                                                            <description>
                            <![CDATA[ The best Donkey Kong merch, as chosen by fans who've loved the series for decades ]]>
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                                                                        <pubDate>Thu, 09 Jul 2026 14:59:45 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Accessories]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
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                                                                                                <author><![CDATA[ benjamin.abbott@futurenet.com (Benjamin Abbott) ]]></author>                    <dc:creator><![CDATA[ Benjamin Abbott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/EbTqVCYA64K6bMTASqJCYW.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;ve been writing about games in one form or another since 2012, and my bylines include Metro, TechRadar, and PC Gamer. However, these days you&#039;ll find me managing GamesRadar+&#039;s tabletop gaming and toy coverage – I spend my time handling everything from board game reviews to the latest Lego news. I&#039;ve also been obsessed with Warhammer since the 1990s and enjoy nothing more than running tabletop RPGs like D&amp;D as a Dungeon Master, so if it involves rolling dice or nerdy collectibles, consider me interested! In my spare time I adore playing board games of all kinds and trying my hand at Magic: The Gathering (beware my goblin-heavy Red Deck Wins/RDW), as well crafting wargaming boards to fight over in 40K and Age of Sigmar. &lt;/p&gt; ]]></dc:description>
                                                                                                        <dc:contributor><![CDATA[ Rosalie Newcombe ]]></dc:contributor>
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                                                            <media:credit><![CDATA[Future/Rosalie Newcombe]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Photo of the Donkey Kong and Pauline amiibo standing in front of a Nintendo Switch 2.]]></media:description>                                                            <media:text><![CDATA[Photo of the Donkey Kong and Pauline amiibo standing in front of a Nintendo Switch 2.]]></media:text>
                                <media:title type="plain"><![CDATA[Photo of the Donkey Kong and Pauline amiibo standing in front of a Nintendo Switch 2.]]></media:title>
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                                <p>It's the big guy's 45th anniversary, and if that's got you feeling misty-eyed, what better way to celebrate than with a roundup of the best Donkey Kong merch? </p><p>My colleagues and I have gone looking for DK's coolest collectibles in honor of the event, and you'll find them all below. These range from t-shirts to contenders for the <a href="https://www.gamesradar.com/toys-collectibles/best-toys">best toys</a> crown. Crucially, they've been chosen based on our own experience or because they're the coolest-looking, most highly-rated goodies available online. We genuinely think this is some of the best Donkey Kong merch around.</p><p>I'd like to think I would know. DK's been one of my favorite Nintendo characters since the early '90s when I played Donkey Kong Country on SNES (it's the first series I actively went out of my way to buy), so I've got some pretty strong feelings about what you should prioritize when it comes to the best Donkey Kong merch. As an example, I'll always point fans toward amiibo first and foremost. These highly detailed figures may be designed to work as Switch/Switch 2 accessories that provide in-game bonuses, but they're gorgeous statuettes in their own right (like my current favorite, the DK and Pauline design you can find <a href="https://www.bestbuy.com/product/nintendo-amiibo-donkey-kong-and-pauline-donkey-kong-bananza-series-multi/J7GSL5J87G">at Best Buy</a>). In other words, they're the perfect addition to any shelf even if you never use them with the consoles. Similarly, I adore this heavily themed baseball cap currently <a href="https://www.nintendo.com/us/store/products/donkey-kong-hat-126905/">on the Nintendo Store</a>. Besides being an eye-catching shade that's reminiscent of DK's jungle home, it features 3D bananas and Kong letter collectibles just like in the game. It's a fun touch that brings back memories, and that's what I think the best Donkey Kong merch should do.</p>        <div class="featured_product_block featured_block_hero" data-id="d95844cc-7b9e-11f1-9b96-79ca9033881a">            <a href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/super-mario-donkey-kong-amiibo/404962.html" data-model-name="Super Mario series amiibo - Donkey Kong" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/QoFZCRGWCN24dEmdTcDgPm.jpg" alt="Official product image of the Donkey Kong amiibo (Super Mario Collection) in its box."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Nintendo</div>                                        <div class="featured__title">Super Mario series amiibo - Donkey Kong</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d5a68566-7ba1-11f1-a54a-3524df77959e">            <a href="https://www.amazon.com/Nintendo-Donkey-Hawaiian-Bananas-X-Small/dp/B0GXGM5W1M/" data-model-name="Donkey Kong Hawaiian Shirt" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/iHXaUw3Ka68nZcydD2b5BJ.jpg" alt="Nintendo Donkey Kong Hawaiian Shirt Men's Diddy Kong and Bananas Button Up Woven Top (medium)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Mad Engine</div>                                        <div class="featured__title">Donkey Kong Hawaiian Shirt</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d5a685e8-7ba1-11f1-bdc3-f9d4b89f9a41">            <a href="https://www.nintendo.com/us/store/products/donkey-kong-hat-126905/" data-model-name="Donkey Kong™ Hat" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/xEV3t53jDDgNEWhuYdKNBh.jpg" alt="Donkey Kong™ Hat"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Nintendo of America Inc.</div>                                        <div class="featured__title">Donkey Kong™ Hat</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d9584544-7b9e-11f1-9cb4-dd890783354c">            <a href="https://www.walmart.com/ip/LEGO-Super-Mario-Mario-Kart-Donkey-Kong-DK-Jumbo-Collectible-Toy-Building-Set-Kids-Boys-Girls-Ages-8-Nintendo-Donkey-Kong-Mario-Kart-Toy-Fans-Gift-Id/6775500862?classType=REGULAR&from=/search" data-model-name="Donkey Kong & DK Jumbo" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/XnCWmDcK4gCjVdaoWCq5WX.jpg" alt="Lego Super Mario 2025 72033"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>LEGO</div>                                        <div class="featured__title">Donkey Kong & DK Jumbo</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d5a68660-7ba1-11f1-8366-cfbb7553ae18">            <a href="https://www.amazon.com/Nintendo-Donkey-Country-T-Shirt-Natural/dp/B0GKJBPLBR/" data-model-name="Donkey Kong Country Crew Adult T-Shirt" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/k8kP5XPB8wXMa4N6QdnP7J.jpg" alt="Nintendo Donkey Kong Country Crew Diddy Dixie Cranky Adult T-Shirt(md, Natural)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Mad Engine</div>                                        <div class="featured__title">Donkey Kong Country Crew Adult T-Shirt</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d95845bc-7b9e-11f1-9a12-197f5021eb3a">            <a href="https://www.amazon.com/Super-Mario-Action-Figure-Bananas/dp/B0CWDLQZG9/" data-model-name="Donkey Kong With Bananas 4in action figure" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:95.90%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/daiwykNMhDZ5ArXq2ePgfc.jpg" alt="Super Mario 4 Inch Action Figure (donkey Kong With Bananas)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Super Mario</div>                                        <div class="featured__title">Donkey Kong With Bananas 4in action figure</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d958462a-7b9e-11f1-a7b1-a377cb043644">            <a href="https://www.bestbuy.com/product/nintendo-amiibo-donkey-kong-and-pauline-donkey-kong-bananza-series-multi/J7GSL5J87G" data-model-name="Donkey Kong and Pauline amiibo" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/veCGUY3sy59w28DF2FwzFG.jpg" alt="Donkey Kong Pauline Amiibo"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Nintendo</div>                                        <div class="featured__title">Donkey Kong and Pauline amiibo</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d9584788-7b9e-11f1-800b-592886730acb">            <a href="https://www.amazon.com/Simba-Comfortable-Material-Original-109231531/dp/B0C2CFQKZ9/" data-model-name="Plush Donkey Kong 30cm" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:141.64%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/rvwmJGDn8twLe9YECgemoZ.jpg" alt="Simba - Plush Donkey Kong 30 Cm, Super Mario, Soft and Comfortable Material, Suitable for All Ages (109231531)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Simba</div>                                        <div class="featured__title">Plush Donkey Kong 30cm</div>                                    </div>                <div class="subtitle__description">                                                            <p><p><strong>UK: </strong><a href="https://www.amazon.com/Simba-Comfortable-Material-Original-109231531/dp/B0C2CFQKZ9/" target="_blank">£19.99 at Nintendo</a></p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_standard" data-id="d9584e2c-7b9e-11f1-a60a-efd7ca42c30e">            <a href="https://www.amazon.com/Controller-Officially-Lenticular-Rechargeable-Gaming-Console/dp/B0FFTQ6B37/" data-model-name="Rematch Wireless Gaming Controller: Donkey Kong Switch 2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/5DQdMGbp5F9jEoPtKnp7ej.jpg" alt="Turtle Beach Rematch Wireless Gaming Controller: Donkey Kong Switch 2"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Turtle Beach</div>                                        <div class="featured__title">Rematch Wireless Gaming Controller: Donkey Kong Switch 2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d5a68746-7ba1-11f1-a1ac-3d6df6a097f4">            <a href="https://www.nintendo.com/us/store/products/donkey-kong-barrel-cannister-126373/" data-model-name="Donkey Kong™ Barrel Canister" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/8tVt7ZgjsiYhW5QgqGTcH5.jpg" alt="Donkey Kong™ Barrel Canister"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Nintendo of America Inc.</div>                                        <div class="featured__title">Donkey Kong™ Barrel Canister</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d95846a2-7b9e-11f1-baa9-fb57aba16beb">            <a href="https://www.amazon.com/Hallmark-Keepsake-Christmas-Ornament-Nintendo/dp/B0915R1DVF/" data-model-name="Mario Kart Donkey Kong Ornament" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/YkfMPc8vsxrhgEprJq6XDV.jpg" alt="Hallmark Keepsake Plastic Christmas Ornament 2021, Nintendo Mario Kart Donkey Kong"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Hallmark</div>                                        <div class="featured__title">Mario Kart Donkey Kong Ornament</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d9584710-7b9e-11f1-b873-4bbbf80b1b0b">            <a href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/super-smash-bros.-diddy-kong-amiibo/20015097.html" data-model-name="Super Smash Bros series - Diddy Kong amiibo" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/26HvJpNJukSi4FGEA3dfaR.jpg" alt="Official product image of the Diddy Kong No.14 amiibo (Super Smash Bros. Collection) in its box."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Nintendo</div>                                        <div class="featured__title">Super Smash Bros series - Diddy Kong amiibo</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d95847f6-7b9e-11f1-830f-ebc70dcb8b4f">            <a href="https://www.amazon.com/Wheels-Mario-Kart-Donkey-Kong/dp/B08R5M3RGY/" data-model-name="Mario Kart - Donkey Kong (Standard Kart)" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/AKyt3itLCyFZJeP2eePudc.jpg" alt="Hot Wheels Mario Kart - Donkey Kong (standard Kart)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Hot Wheels</div>                                        <div class="featured__title">Mario Kart - Donkey Kong (Standard Kart)</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d5a68804-7ba1-11f1-8e83-7937f16f9d3f">            <a href="https://www.nintendo.com/us/store/products/donkey-kong-diddy-kong-hanging-pouch-126186/" data-model-name="Donkey Kong™: Diddy Kong™ Hanging Pouch" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/EStokSrRFLYKvnRQYvKpQ8.jpg" alt="Donkey Kong™: Diddy Kong™ Hanging Pouch"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Nintendo of America Inc.</div>                                        <div class="featured__title">Donkey Kong™: Diddy Kong™ Hanging Pouch</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d958486e-7b9e-11f1-9c8d-eb0dc67d200d">            <a href="https://www.walmart.com/ip/LEGO-Super-Mario-Donkey-Kong-s-Tree-House-Expansion-Set-Buildable-Game-2-Collectible-Super-Mario-Figures-Donkey-Kong-Cranky-Kong-Fun-Birthday-Gift-8/1858151113?" data-model-name="Donkey Kong's Tree House" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/ktUbHN4ttxAgvodALf9ThV.jpg" alt="Lego Super Mario Donkey Kong's Tree House Expansion Set - Building Toys for Boys & Girls, Ages 8+ Years - Pretend Play Toy Figures & Playsets - Gifts for Kids - 71424"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>LEGO</div>                                        <div class="featured__title">Donkey Kong's Tree House</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d9584db4-7b9e-11f1-87b5-e17c62696d71">            <a href="https://www.play-asia.com/en/joy-con-2-tpu-cover-collection-for-nintendo-switch-2-donkey-kong/13/" data-model-name="Donkey Kong Bananza Joy-Con 2 TPU Covers" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/6nDUtYTyBPv5Qz9B6PC6yG.jpg" alt="Image of the KeysFactory Donkey Kong Bananza Joy-Con covers, with a white background."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>KeysFactory</div>                                        <div class="featured__title">Donkey Kong Bananza Joy-Con 2 TPU Covers</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d95848dc-7b9e-11f1-90f4-1762757e6c21">            <a href="https://www.amazon.com/Hallmark-Nintendo-Donkey-Christmas-Ornament/dp/B0BZQLYPSB/" data-model-name="Donkey Kong Christmas Ornament" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/Czt6v4mstQFemTYr5bvaCV.jpg" alt="Hallmark Nintendo Donkey Kong Christmas Ornament"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Hallmark</div>                                        <div class="featured__title">Donkey Kong Christmas Ornament</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d5a68a16-7ba1-11f1-8aaa-9fbb340f47f9">            <a href="https://www.nintendo.com/us/store/products/diddy-kong-banana-bunch-water-bottle-125026/" data-model-name="Diddy Kong™ Banana Bunch Water Bottle" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/jRaHvAtp7mozEPf7DXqUkZ.jpg" alt="Diddy Kong water bottle on a plain background"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>MiiR</div>                                        <div class="featured__title">Diddy Kong™ Banana Bunch Water Bottle</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d9584954-7b9e-11f1-9447-3dd58646fc7e">            <a href="https://www.amazon.com/Nintendo-4-inch-Action-Figure-Bananas/dp/B0CN5N2JVX/" data-model-name="Diddy Kong With DK Barrel 4in action figure" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/WnRUmpdCoAJAGSMDvcjtfc.jpg" alt="Nintendo World of Super Mario 2023 4-Inch Action Figure Donkey Kong With Bananas (diddy Kong With Dk Barrel)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Nintendo</div>                                        <div class="featured__title">Diddy Kong With DK Barrel 4in action figure</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d5a68b10-7ba1-11f1-bc5b-9195ad7e4cb2">            <a href="https://www.nintendo.com/us/store/products/donkey-kong-diddy-kong-fuzzy-keychain-126184/" data-model-name="Donkey Kong™: Diddy Kong™ Fuzzy Keychain" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/MWcwYJuMd7fMhKZKXyQSYF.jpg" alt="Donkey Kong™: Diddy Kong™ Fuzzy Keychain"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Nintendo of America Inc.</div>                                        <div class="featured__title">Donkey Kong™: Diddy Kong™ Fuzzy Keychain</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d5a68ba6-7ba1-11f1-8e00-f5b57eca27a4">            <a href="https://www.amazon.com/Nintendo-Donkey-Lanyard-Holder-Pendant/dp/B0CP6KQH19/" data-model-name="Nintendo Super Mario Donkey Kong Lanyard Id Badge Holder Lanyard W/rubber Charm Pendant" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:125.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/U5iNSfwZbDm2ewSpdXQV5J.jpg" alt="Nintendo Super Mario Donkey Kong Lanyard Id Badge Holder Lanyard W/rubber Charm Pendant"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Bioworld</div>                                        <div class="featured__title">Nintendo Super Mario Donkey Kong Lanyard Id Badge Holder Lanyard W/rubber Charm Pendant</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d95849c2-7b9e-11f1-8b60-bdcf895c161e">            <a href="https://www.amazon.com/LEGO-Expansion-Buildable-Featuring-Accessories/dp/B0BSRFTX2N/" data-model-name="Super Mario Dixie Kong’s Jungle Jam" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/7CYB7GCoqRcUvuheshMtBV.jpg" alt="Lego Super Mario Dixie Kong’s Jungle Jam Expansion Set 71421, Super Mario Gift Set for Boys and Girls Ages 7-9, Buildable Toy Game Featuring 2 Brick Built Super Mario Figures With Musical Accessories"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>LEGO</div>                                        <div class="featured__title">Super Mario Dixie Kong’s Jungle Jam</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d9584c9c-7b9e-11f1-9ae3-ad9a0c735c72">            <a href="https://www.amazon.com/PlayTrek-Officially-Nintendo-Switch-Protection-2/dp/B0FS24GD12/" data-model-name="Turtle Beach Playtrek Hard Shell Travel Case Donkey Kong Nintendo Switch 2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/G9TJHMWwwxDBniZEWCqetc.jpg" alt="Turtle Beach Playtrek Hard Shell Travel Case Donkey Kong Nintendo Switch 2"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Turtle Beach</div>                                        <div class="featured__title">Turtle Beach Playtrek Hard Shell Travel Case Donkey Kong Nintendo Switch 2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="d9584a62-7b9e-11f1-8fdc-0b0dfab735b9">            <a href="https://www.bestbuy.com/product/nintendo-amiibo-figure-king-k-rool-green/J7GSL4G7R4" data-model-name="Super Smash Bros series amiibo - King K. Rool" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/xKxrSFG3bkptFDLb462Bve.jpg" alt="Official product image of the King K. Rool No.67 amiibo (Super Smash Bros. Collection) in its box."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Nitnendo</div>                                        <div class="featured__title">Super Smash Bros series amiibo - King K. Rool</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p><em>Want more cool gear? If you're hunting down accessories, why not drop in on these </em><a href="https://www.gamesradar.com/hardware/accessories/donkey-kong-is-celebrating-his-45th-anniversary-and-you-can-join-the-festivities-by-grabbing-these-a-peel-ing-switch-2-accessories/"><em>very a-peeling Switch 2 accessories based on Donkey Kong</em></a><em>? </em></p>
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                                                            <title><![CDATA[ Newegg's Nintendo eShop gift card deal is back, and it could help you prepare for the rest of 2026's stellar game lineup ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/neweggs-nintendo-eshop-gift-card-deal-is-back-and-it-could-help-you-prepare-for-the-rest-of-2026s-stellar-game-lineup/</link>
                                                                            <description>
                            <![CDATA[ Newegg has dropped a new $200 Nintendo eShop gift card deal that could help you save on the rest of the console's stellar 2026 game lineup. ]]>
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                                                                        <pubDate>Wed, 08 Jul 2026 16:14:09 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ rosalie.newcombe@futurenet.com (Rosalie Newcombe) ]]></author>                    <dc:creator><![CDATA[ Rosalie Newcombe ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ggiQdbUqiUUCvwkPEcYNg6.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hardware Editor at GamesRadar+, ever since I first held a NES controller in my hand I&#039;ve been obsessed with gaming, and the hardware it runs on. I could hook up a NES and SNES to a telly, without instructions, before I could walk. Even now, nothing is more exciting then taking a console, or handheld, out the box for the first time and setting it up. This obsession transformed into a love of games and game music, which lead to my music degree and dream of becoming a Scottish Nobuo Uematsu. After sharing my love of games through music, I began to share my love through words on sites like TechRadar and iMore. This lead to becoming a Hardware staff writer for PCGamesN, and later the Senior Tech Writer for Dexerto, covering all things Steam Deck, PlayStation and Nintendo. With that experience, I was able to level up as Hardware Editor for GamesRadar+, where I&#039;m still just as Nintendo, PlayStation and gaming tech obsessed as ever.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Image of a $200 Nintendo eShop gift card on a pink GamesRadar+ background.]]></media:description>                                                            <media:text><![CDATA[Image of a $200 Nintendo eShop gift card on a pink GamesRadar+ background.]]></media:text>
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                                <p> I've been playing catch-up with Star Fox and Rhythm Paradise Groove, while coming to terms with the fact that Splatoon Raiders, Orbitals, and Fire Emblem Fortune's Weave are on the way, and I want to play them just as much.</p><p>That's a lot of Switch 2 games on the horizon, and their prices all add up. But fortunately, Newegg has dropped a new Nintendo gift card deal to make securing them less of a strain on my bank account. Newegg's current Nintendo Switch eShop gift card saves <a href="https://www.newegg.com/nintendo-200-00/p/N82E16888026012" target="_blank"><strong>$25 off via a promo code</strong></a>, so I can grab $200 worth of funds for $175 instead. Sign me up!</p><div class="product"><a data-dimension112="b88d9922-7ae0-11f1-b126-113d3150f028" data-action="Deal Block" data-label="Newegg's gift card deals pop up every month or so, but they don't stick around for long. To avoid any disappointment, I recommend grabbing this while you still can - just make sure you have a Nintendo US account, as this saving is only for lucky US Ninty fans." data-dimension48="Newegg's gift card deals pop up every month or so, but they don't stick around for long. To avoid any disappointment, I recommend grabbing this while you still can - just make sure you have a Nintendo US account, as this saving is only for lucky US Ninty fans." data-dimension25="$175" href="https://www.newegg.com/nintendo-200-00/p/N82E16888026012" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="U8EtQUTZxHBmEvq3Se5bgQ" name="nintendo-eshop-200-gift-card-email-deliv-a12a766e-cef5-48a5-8050-08c8e6e11ec8.webp" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/U8EtQUTZxHBmEvq3Se5bgQ.webp" mos="" align="middle" fullscreen="" width="1280" height="1280" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Newegg's gift card deals pop up every month or so, but they don't stick around for long. To avoid any disappointment, I recommend grabbing this while you still can - just make sure you have a Nintendo US account, as this saving is only for lucky US Ninty fans.<a class="view-deal button" href="https://www.newegg.com/nintendo-200-00/p/N82E16888026012" target="_blank" rel="nofollow" data-dimension112="b88d9922-7ae0-11f1-b126-113d3150f028" data-action="Deal Block" data-label="Newegg's gift card deals pop up every month or so, but they don't stick around for long. To avoid any disappointment, I recommend grabbing this while you still can - just make sure you have a Nintendo US account, as this saving is only for lucky US Ninty fans." data-dimension48="Newegg's gift card deals pop up every month or so, but they don't stick around for long. To avoid any disappointment, I recommend grabbing this while you still can - just make sure you have a Nintendo US account, as this saving is only for lucky US Ninty fans." data-dimension25="$175">View Deal</a></p></div><p>I wish this deal was available far sooner. </p><p>If I were to add up the costs of all my recent Switch 2 pick-ups, which includes that of Star Fox, Rhythm Heaven Groove, Splatoon Raiders, Orbitals, and Fire Emblem's Fortune's Weave, I'd be looking at a combined cost of $249.99, when factoring in their digital MSRPs. Having a $200 Nintendo eShop gift card for only $175 instead could have saved me a chunk off my new and <a href="https://www.gamesradar.com/upcoming-switch-2-games/">upcoming Switch 2 game</a> library, but alas, this deal only appeared fairly recently.</p><p>At least it exists at all, and it's one you can take advantage of too if you want to help minimize the cost of your most anticipated Ninty releases. Just remember that this deal will be emailed to you as a code, which you'll need to redeem within the eShop app on your console. You'll also need to have a US Nintendo account, as this $200 worth of funds won't be valid otherwise.</p><p>When you do receive your funds, however, you'll be able to pre-order as many Switch 2 games as your $200 allows, or even pick up some DLC instead. I don't know about you, but I have my eye on the <a href="https://www.gamesradar.com/games/pokemon/pokemon-pokopia-makes-a-splash-with-new-free-underwater-update-and-paid-dlc-coming-later-this-summer/">Pokemon Pokopia Bubbly Basin DLC </a>coming this August too.</p><ul><li><strong>View all Nintendo Switch 2 deals </strong><a href="https://www.newegg.com/p/pl?d=nintendo+switch+2" target="_blank"><strong>at Newegg</strong></a></li></ul><p><em>We're rounding up all the </em><a href="https://www.gamesradar.com/cheap-nintendo-switch-bundles-compared/"><em>best Nintendo Switch deals</em></a><em> for more console savings, or check out the </em><a href="https://www.gamesradar.com/hardware/accessories/the-best-nintendo-switch-2-accessories/"><em>best Nintendo Switch 2 accessories</em></a><em> if you want to kit out your brand-new handheld.</em></p>
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                                                            <title><![CDATA[ Nintendo finally adds the first Wario Land to Switch Online, with almost every other game in the series already available ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/platformer/nintendo-finally-adds-the-first-wario-land-to-switch-online-with-almost-every-other-game-in-the-series-already-available/</link>
                                                                            <description>
                            <![CDATA[ Just Wario Land 2 to go until Nintendo adds Wii games to Switch Online ]]>
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                                                                        <pubDate>Wed, 08 Jul 2026 14:40:30 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Platforming Games]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                <p>Nintendo has <em>finally </em>added Wario Land: Super Mario Land 3 to Nintendo Switch Online, and it only took three years. </p><p>Nintendo Switch Online's Nintendo Classics lineups are weird. The release schedules are strange; sometimes absolutely essential titles don't appear while the weirdest games possible show up – N64 still doesn't have Super Smash Bros, but we do have Iggy's Reckin' Balls. </p><p>However, the absolute weirdest of those is the Game Boy, which got licensed titles like the licensed game of Warner Bros. Quest For Camelot before Super Mario Land or Donkey Kong '94 arrived. </p><p>Super Mario Land 2: 6 Golden Coins arrived at launch, while the original – literally the first Game Boy game ever released – took a year and three months. The same goes for Wario Land, the Switch app launched with Wario Land 3 back in February 2023, with the original or its sequel nowhere to be found. </p><p>Meanwhile, Wario Land 4 hit GBA last year, Wario World arrived on GameCube, and Virtual Boy Wario Land launched alongside the new app this year, making the entire series, barring the first two (and the Wii-exclusive, The Shake Dimension), available.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/HNTrztihvKc" allowfullscreen></iframe></div></div><p>That changes today however, as almost three-and-a-half years down the line from the Game Boy's introduction to the Switch Online library, Nintendo has confirmed that the first game starring Mario's bulky rival Wario Land: Super Mario Land 3 is on Switch Online. The game drops alongside Fortified Zone and The Sword of Hope 2, while the GBA app is getting Dr Mario and Puzzle League (two games that are available in multiple forms on other apps, but still a good game regardless). </p><p>Nintendo fans have a tendency to accuse Nintendo of having some beef with franchises that are rarely seen – see: Metroid from 2010-2017, Star Fox before 2026, F-Zero, Mother fans who can't accept the series is just over – but Nintendo is so consistently weird with Wario Land that I can't help but wonder how people at the company feel about it. Wario's representation in Super Smash Bros. for example is almost entirely based around the WarioWare series with only his dash attack shoulder barge being from his first series, and it's been almost two decades since the last entry – which released the same year he was added to Smash Bros. </p><p>With the resurgence of Wario-like indie titles like Pizza Tower and Antonblast, hopefully there's some fire to go along with the <a href="https://www.gamesradar.com/games/platformer/rumors-of-a-new-wario-game-grow-ahead-of-tomorrows-nintendo-direct/"><u>smoke of a new Wario Land game</u></a>, of which rumors emerged last month. </p><p><a href="https://www.gamesradar.com/warioware-move-it-is-the-smooth-moves-spiritual-successor-ive-always-wanted/"><em>WarioWare: Move It is the Smooth Moves spiritual successor I've always wanted</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XmkoPW"></div>                            </div>                            <script src="https://kwizly.com/embed/XmkoPW.js" async></script>
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                                                            <title><![CDATA[ Dead by Daylight's Entity lives off emotions, and I can't stop feeding it ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/horror/dead-by-daylights-entity-lives-off-emotions-and-i-cant-stop-feeding-it/</link>
                                                                            <description>
                            <![CDATA[ As it transpires that The Entity feeds off characters’ emotions in Dead by Daylight, it occurs to me that it may feed off player emotions, too ]]>
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                                                                        <pubDate>Wed, 08 Jul 2026 14:30:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Horror Games]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Xbox One]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[PS4]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[PlayStation]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ danielle.rose@futurenet.com (Danielle Rose) ]]></author>                    <dc:creator><![CDATA[ Danielle Rose ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/cPYQEHEykbVt5fdqAwXgoG.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;After studying Music and Lifestyle journalism and writing a column for a stylish lifestyle magazine in her hometown of Brighton, Danielle finally found her feet writing about videogames for WePC in 2021. She then honed her guides writing skills at PCGamesN between 2022 and 2026, when she took those skills to GamesRadar as a Guides Writer. Danielle&#039;s guides are a safe space - she definitely got stuck before you did, which is why she&#039;s perfect for the job. When she&#039;s not replaying the Silent Hill games or a more up-to-date single-player horror game, you&#039;ll find her fighting for her life in Dead by Daylight, tending to a garden in Stardew Valley, or doing both in Minecraft.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Behaviour Interactive]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Ada Wong screams as she is sacrificed to The Entity in DBD.]]></media:description>                                                            <media:text><![CDATA[Ada Wong screams as she is sacrificed to The Entity in DBD.]]></media:text>
                                <media:title type="plain"><![CDATA[Ada Wong screams as she is sacrificed to The Entity in DBD.]]></media:title>
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                                <p>A bloodied Ada Wong screams as a meat hook pierces her shoulder – for the third time this match – and she’s pulled skyward. The Entity, Dead By Daylight's villain above villains, draws her into its claws before she wakes by the bonfire again, ready to start the process over.</p><p>In the real world, as the one controlling Ada, I push my chair away from my desk and put my head in my hands, despairing at yet another team letting me down, another killer tunneling me out, my own poor judgement. I stand up to walk out the room – but not before hitting the button to ready up and start the process over. </p><p>Little do I know that, not only is Ada’s tragic and repetitive death feeding The Entity, but so am I.</p><h2 id="mixed-emotions">Mixed Emotions</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9AYXS2AtyktWnHMZ6Dh3cY" name="dbd-entity-blind" alt="A well-dressed Leon Kennedy uses a flashlight to blind the killer player in DBD." src="https://cdn.mos.cms.futurecdn.net/9AYXS2AtyktWnHMZ6Dh3cY.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Behaviour Interactive)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">You're in for a scare</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="u5WPjX5vJEACxG44i88gH9" name="silent hill f fog" caption="" alt="A screenshot shows Silent Hill f protagonist Hinako holding a steel pipe in dense fog" src="https://cdn.mos.cms.futurecdn.net/u5WPjX5vJEACxG44i88gH9.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: NeoBards Entertainment Ltd. )</span></figcaption></figure><p class="fancy-box__body-text">We've rounded up the 25 <a data-analytics-id="inline-link" href="https://www.gamesradar.com/best-horror-games/">best horror games</a> still playable</p></div></div><p>We don’t know much about Dead by Daylight’s mysterious Entity, the ultimate evil presiding over the whole affair, drawing killers and their victims into a sick, cyclical game. In a <a href="https://deadbydaylight.com/news/the-entity-unveiled/" target="_blank" rel="nofollow">blog post</a> for the game’s tenth anniversary, though, developer Behaviour Interactive gave fans a bit more insight. It turns out that what feeds The Entity in DBD isn’t death itself, or the dead, but rather the emotions felt by each character, both killer and survivor, during a match.</p><p>“Consider the various emotions each victim must experience over the course of a Trial,” the blog reads, “The thrill of the hunt. The highs of escape. A fleeting hope like a surge of electricity. The sick satisfaction whenever the light leaves a Survivor’s eyes. It’s speculated that everything [characters] feel over the course of a Trial somehow sustains The Entity.”</p><p>Reading this, it occurs to me that this mirror’s the player’s experience, too.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QYYJoRkTjodBvN5btCD5w7" name="dbd-entity-jason" alt="Jason Vorhees holds Ada Wong in the air before killing her in Dead by Daylight." src="https://cdn.mos.cms.futurecdn.net/QYYJoRkTjodBvN5btCD5w7.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Behaviour Interactive)</span></figcaption></figure><p>Whether it’s loading into a killer lobby with a tightness in my chest, anxious about going up against a good team or being abused in the post-game chat, or the buzz of getting a four-man escape from a seemingly impossible situation, the DBD player experience is as much of a rollercoaster of emotions as that of the in-game characters. In fact, playing Dead by Daylight is almost exclusively about highs and lows.</p><p>As a solo-queue survivor, these feelings are especially elevated. While it feels good as a killer to outplay a sweaty swf (survive with friends) team, it’s even sweeter when a solo-queue survivor squad beats the odds to get every man out. Especially since there are no comms. When wordless communication, excellent game sense, and solid understanding of the HUD come together to result in a narrow escape from a decent killer, the fleeting high is enough to see me through the devastating lows of the other 90% of the trials. The ones when I’m hooked for the first time and see my three team mates creeping around the edge of the map or hiding in a locker, making no effort to rescue me. The ones where I’m intentionally tunneled out at five gens or slugged until I bleed to death.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZsNqWcVd6dDFoGj8hXExS3" name="dbd-entity-survivors" alt="Four survivors run for freedom from The Entity in Dead by Daylight." src="https://cdn.mos.cms.futurecdn.net/ZsNqWcVd6dDFoGj8hXExS3.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Behaviour Interactive)</span></figcaption></figure><p>Meanwhile, when I’m playing as a killer and can feel my heart in my stomach for the entire trial, it’s worth it for those few occasions that I win or even draw. Even then, I just get a “ggwp” in the post-game chat instead of a “ggez”. So every time I’m teabagged at the exit gates, I still ready up again, masochistically putting myself through the ringer once more in the hopes of a close, fun, but wholesome and friendly match.</p><p>In doing so, I'm feeding The Entity as much as Ada and the others. By coming back time and time again, struggling and succeeding, lamenting and celebrating, I keep this deadly power alive. Perhaps this was The Entity’s plan all along.</p><p><em>If you're logging back into the action, make sure you've redeemed the latest </em><a href="https://www.gamesradar.com/games/survival-horror/dead-by-daylight-codes-dbd/"><em>DBD codes</em></a><em> for free rewards.</em></p>
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                                                            <title><![CDATA[ Switch 1 isn't dead yet – Nintendo will "continue selling" its console worldwide in 2027, just not in Europe after February ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/platforms/nintendo/switch-1-isnt-dead-yet-nintendo-will-continue-selling-its-console-worldwide-in-2027-just-not-in-europe-after-february/</link>
                                                                            <description>
                            <![CDATA[ And a new Switch 2 is coming then, too ]]>
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                                                                        <pubDate>Wed, 08 Jul 2026 13:14:06 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Nintendo]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Mario]]></media:description>                                                            <media:text><![CDATA[Mario]]></media:text>
                                <media:title type="plain"><![CDATA[Mario]]></media:title>
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                                <p>A couple of days ago, Nintendo unveiled its plan to <a href="https://www.gamesradar.com/games/nintendo-is-phasing-out-the-switch-in-february-2027-just-weeks-ahead-of-the-consoles-10-year-anniversary/">phase out the original Switch in Europe</a> next year – a plan that thankfully apparently does <em>not</em>, in fact, apply to other regions.</p><p>Nintendo confirms as much in a new statement to <a href="https://www.ign.com/articles/nintendo-confirms-switch-1-global-availability-after-announcing-european-withdrawal" target="_blank">IGN</a>, which asked the company whether or not its announcement regarding a withdrawal from the EU will affect the availability of the OG Switch elsewhere globally. <br><br>"We plan to continue selling Nintendo Switch outside of regions where Nintendo of Europe conducts business," its message reads – a reassuring one, at that. After all, its initial words left folks uncertain.</p><p>They outlined how the base Nintendo Switch – alongside its Lite and OLED models – will continue to be manufactured throughout 2026 and "should be widely available in Europe all year," but confirmed that production would end in 2027. <br><br>"From mid-February 2027, almost 10 years after Nintendo Switch launched in March 2017, Nintendo will no longer sell to retailers hardware in the Nintendo Switch family of systems," Nintendo wrote.</p><p>It clarified that "sales of Nintendo Switch hardware on Nintendo Store will also end in mid-February 2027" – but it didn't mention markets outside of the EU (until now, of course). <br><br>This news comes after Nintendo's announcement that a <a href="https://www.gamesradar.com/platforms/nintendo/nintendo-announces-new-switch-2-with-replaceable-battery-to-meet-the-regulation-set-out-by-the-eu-for-waste-reduction/">new Switch 2 with a replaceable battery</a> is coming early next year "to meet the Regulation" set out for waste reduction in Europe. Both changes – the removal of the Switch from the EU market and the different Switch 2 – from the company come as a result of this regulation.</p><p>There's no telling what the future holds for the original Switch, though – Nintendo <em>is</em> shifting its focus to the <a href="https://www.gamesradar.com/nintendo-switch-2-guide/">Switch 2</a> with software releases, so its life might just be coming to an end.</p><p><em>Searching for something to look forward to? Here are the best </em><a href="https://www.gamesradar.com/video-game-release-dates/"><em>new games</em></a><em> coming this year and beyond to wishlist now.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OoknbO"></div>                            </div>                            <script src="https://kwizly.com/embed/OoknbO.js" async></script>
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                                                            <title><![CDATA[ I'm ready for the Nintendo Switch to join my DS Lite and PS2 in retro retirement ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/im-ready-for-the-nintendo-switch-to-join-my-ds-lite-and-ps2-in-retro-retirement/</link>
                                                                            <description>
                            <![CDATA[ Opinion | With game ownership under siege, retro has a new meaning to me ]]>
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                                                                        <pubDate>Tue, 07 Jul 2026 16:35:18 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Retro]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ jasmine.gouldwilson@futurenet.com (Jasmine Gould-Wilson) ]]></author>                    <dc:creator><![CDATA[ Jasmine Gould-Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rZBfbSkCwFPyDodBEj5dKD.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Jasmine is a Senior Staff Writer at GamesRadar+. Raised in Hong Kong and having graduated with an English Literature degree from Queen Mary, University of London, she started her games journalism career as a freelancer with TheGamer and Tech Radar Gaming before joining GamesRadar+ full-time in 2023. (You might also have seen a few of her shorter reviews printed in SFX Magazine!)&lt;/p&gt;&lt;p&gt;As part of the Features team, her duties include attending game previews and key international conferences such as Gamescom and Digital Dragons in between regular interviews, opinion pieces, and the occasional news or guides stint. In her spare time, you&#039;ll likely find Jasmine thinking/talking about Resident Evil, purchasing another book she&#039;s unlikely to read, or complaining about the weather.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Nintendo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Switch Lite turquoise]]></media:description>                                                            <media:text><![CDATA[Switch Lite turquoise]]></media:text>
                                <media:title type="plain"><![CDATA[Switch Lite turquoise]]></media:title>
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                                <p>The Nintendo Switch is dead; long live Nintendo Switch. As my least-favorite console of the last decade, entombed in its dock until my fiancée decides to finish <a href="https://www.gamesradar.com/legend-of-zelda-tears-of-the-kingdom-guide/">The Legend of Zelda: Tears of the Kingdom</a>, I'm surprised by how sentimental I feel in the wake of Nintendo's latest announcement. Sales of the original Switch family in the UK and Europe <a href="https://www.gamesradar.com/games/nintendo-is-phasing-out-the-switch-in-february-2027-just-weeks-ahead-of-the-consoles-10-year-anniversary/"><u>will cease in early 2027</u></a>, just in time for the last-gen console's 10th anniversary.</p><p>It's darkly poetic that a console should die a month out from its birthday. But this is no true death. Rather, I see the end of its reign in EU markets as a step toward a new future – one where the Switch OLED, Lite, and classic editions are forever enshrined among other discontinued consoles that can still be enjoyed today. And yes, that means the OG Switch is officially retro.</p><h2 id="down-but-not-out">Down but not out</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9J49kCxJQmVAz8xJcV4B5h" name="switch-vs-switch-lite" alt="Switch Lite next to original Switch with yellow Pokemon Joycon on table." src="https://cdn.mos.cms.futurecdn.net/9J49kCxJQmVAz8xJcV4B5h.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Phil Hayton)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Still standing</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Y4pq9Nah4gC8ZCBSxd2Wgf" name="Animal crossing.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Y4pq9Nah4gC8ZCBSxd2Wgf.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.gamesradar.com/the-nintendo-switch-still-has-plenty-of-life-left-in-it/"><strong>The Nintendo Switch still has plenty of life left in it</strong></a></p></div></div><p>Hear me out before you hunt down my email or unload your vitriol in the comments section. We are living in a very strange new world when it comes to gaming trends and markets. What's new is too expensive, and what's old is <a href="https://www.gamesradar.com/games/does-anyone-actually-want-new-consoles/"><u>too viable to dismiss</u></a>.<br><br>The price of a new Nintendo Switch 2 console has <a href="https://www.gamesradar.com/hardware/nintendo-switch-2-will-soon-cost-usd500-as-price-hikes-roll-out-across-the-us-europe-and-more-due-to-various-changes-in-market-conditions/"><u>risen globally</u></a> by $30-50 since its launch last summer. Xbox Series X consoles have seen an <a href="https://www.gamesradar.com/platforms/xbox/xbox-announces-another-console-price-hike-this-time-usd100-more-for-the-512-gb-and-usd150-for-1tb/"><u>even steeper price hike</u></a> in recent months, while a brand new <a href="https://www.gamesradar.com/platforms/ps5/ps5-consoles-are-getting-even-more-expensive-next-week-so-a-ps5-pro-will-soon-cost-you-usd900/"><u>PS5 Pro has risen to almost $1,000</u></a> in Sony's latest round of retail refreshes. The global RAM shortage and other side effects of the AI boom are the culprit here. To top it all off, the impending <a href="https://www.gamesradar.com/platforms/playstation/playstation-is-ending-physical-disc-production-for-new-games-in-2028-as-sony-says-general-preference-for-digital-media-significantly-outpaces-physical-discs/"><u>cessation of physical PS5 game discs</u></a> by 2028 will see Sony embracing a digital-only future that <a href="https://www.gamesradar.com/games/playstation-killing-discs-is-bad-for-everyone-whether-you-care-about-physical-games-or-not/"><u>will suck for everyone</u></a>.</p><p>Not only are gamers being priced out of their own hobby, the element of choice in how we collect our games is suddenly being eroded. There's something slightly heartening, then, about Nintendo's decision to sunset its original Switch.</p><p>It’s easier to be kinder to discontinued consoles. They shift from being a site of active and ongoing critique, whether it be a price hike or something as industry-quaking as threatening physical ownership altogether, to historical time capsules. It's probably what's making me look upon my own classic Nintendo Switch with a little more softness as I anticipate the fact that this, too, shall pass.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MuJ5qoNkWAaqTAPWiU97pJ" name="3DS-artemis-2-launch-clip" alt="Hand holding up New 3DS with monitor in backdrop playing Artemis II 3DS launch footage by Cambot72." src="https://cdn.mos.cms.futurecdn.net/MuJ5qoNkWAaqTAPWiU97pJ.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Phil Hayton / Cambot72)</span></figcaption></figure><div><blockquote><p>The line between "retro" and "last-gen" is blurrier than ever. </p></blockquote></div><p>And pass, it must. It's the natural way of things, and it doesn't mean a console is immediately no longer fit for enjoyment. I remember when the Nintendo DS Lite was discontinued. The 3DS had been booming for three years by that point, but instead of demanding a new handheld for my 19th birthday two months before I went to University, I held on to it. Why would I replace something that still worked fine?</p><p>My DS Lite – a limited edition silver and black model with the Guitar Hero logo emblazoned on the front – still sits in my bedside drawer. The charger cable is more of a charger tangle at this point, stiff and yellowed with age, though perfectly capable of re-juicing the decades-old handset whenever I please. I break it out for the odd visit to The Sims 2's Strangetown or to feed my Nintendogs from time to time. Someday, I hope to copy my friend: years after receiving a classic DS for Christmas when we were just 11 years old, she passed it down to her son as his one and only device when he turned six. His friends are definitely jealous, even the iPad kids – the dual screens and stylus combo is just as exciting today as it was in 2004, apparently.</p><h2 id="old-and-still-gold">Old and still gold</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jjnNLgLZ7vij5VeRLsaTRi" name="PS2.jpg" alt="PS2" src="https://cdn.mos.cms.futurecdn.net/jjnNLgLZ7vij5VeRLsaTRi.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><div><blockquote><p>It’s easier to be kinder to discontinued consoles. </p></blockquote></div><p>Games consoles as heirlooms sounds like a strange concept. But each and every one is a piece of technological history. The <a href="https://www.gamesradar.com/best-ds-games/">best DS games</a> are just as playable now as they were in 2006. Given the formatting demands of a DS game, many can't be accessed on any other family of consoles. They're windows to the past, allowing us to experience the simplicity of days gone by, and I wouldn't part with my DS Lite or PS2 for anything.</p><p>But unlike the DS Lite or PS2, you might not view the Switch as a retro console yet. You'd be right about that in theory. The Switch doesn't quite meet the textbook definition of retro just yet – just like the PS4 or Xbox One, the more appropriate term might be last or past-gen. But with tech specs having always lagged <em>just </em>behind Sony and Microsoft's since it launched in 2017, the line between "retro" and "last-gen" is blurrier than ever. The latter infers an inherently unfavorable comparison to current gen consoles, outdated in the face of modernity. Retro proudly claims neither. It refuses to compete, and therefore becomes cool again.</p><p>Maybe it's not time for Switch to be considered retro, but in my mind, it's felt old-school since 2020. As <a href="https://www.gamesradar.com/video-game-release-dates/">new games</a> get pricier and consoles have fewer marked improvements justifying each generational leap, our notion of retro consoles needs to evolve past the point of "something 15 years old or more". What's so different about my mother's friend's husband gifting my brother his old PS1 back in 2001 and me hoarding my old Nintendos for the kids I don't have yet? Both are examples of video games as precious commodities being passed down to – you guessed it – the next generation. It just so happens that when a console gets discontinued, it only gets more special because of the memories you have attached to it.</p><p><em>Check out the </em><a href="https://www.gamesradar.com/best-switch-games/"><em>best Switch games</em></a><em> to play on your OG console right now in 2026. Who needs new ones, anyway?</em></p>
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                                                            <title><![CDATA[ After nearly 15 years, Minecraft finally lets us camp anywhere in its ever-generating worlds without resetting our spawn ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/minecraft/after-nearly-15-years-minecraft-finally-lets-us-camp-anywhere-in-its-ever-generating-worlds-without-resetting-our-spawn/</link>
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                            <![CDATA[ And adds functional cushions, too, to comfort your cubic caboose ]]>
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                                                                        <pubDate>Tue, 07 Jul 2026 16:33:11 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Minecraft]]></category>
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                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Minecraft screenshot showing players resting at a camp]]></media:description>                                                            <media:text><![CDATA[Minecraft screenshot showing players resting at a camp]]></media:text>
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                                <p><a href="https://www.gamesradar.com/minecraft-guide/"><u>Minecraft</u></a>'s newest update finally brings more ways to rest your blocky behind, as Cushions and Straw Beds headline the new preview. </p><p>On the <a href="https://www.minecraft.net/en-us/article/minecraft-preview-26-40-30" target="_blank"><u>Minecraft website</u></a> Mojang details what Minecraft: Bedrock Edition players can expect from update preview 26.40.30, which launches today. While it's not going to introduce any game-changing biomes or new mobs to the game, it does introduce a massive new feature in the form of Straw Beds. </p><p>Straw Beds are a new type of bed which allow you to sleep through the night while retaining your previous spawn point, which will be perfect for waiting out the night while you're on an expedition. However, there's a catch, as these beds can only be used one time before being destroyed, and of course you won't be able to use these in the Nether or The End. If you use three Hay Bales you'll get Four Straw Beds to use, so it's not the worst trade for something that's a one-time use, plus you can find them naturally in Abandoned Camps.</p><p>The update's focus seems to be to help spruce up the Abandoned Camps that were introduced a few weeks ago in update 26.40.27. The new area will now spawn in the Pale Garden and Flower Forest biomes and boast procedural trees, and an issue which saw loot tables list incorrect potion names has also been fixed.</p><p>The other new change is the introduction of the Cushion, which you can craft 16 different colored versions of. These don't exactly have much practical use for your hardcore survival mode run, but they're a new item you can sit on and make your home look that much cuter. These currently <em>aren't </em>found in Abandoned Camps, but Mojang lists this as a "known issue," implying these will find a home there after a while. </p><p>Frankly, I'm shocked that it's taken almost 17 years (or 15 years after its official 1.0 launch in 2011) for Minecraft to add a way to sleep through the night without resetting your spawn, now that it's actually in the game, it feels like something that should've been a given on day one, so it's good to finally have the option.   </p><p><a href="https://www.gamesradar.com/games/survival/smaller-minecraft-updates-like-tiny-takeover-and-chaos-cubed-feel-more-sustainable-for-mojang-says-lead-theres-always-another-one-right-around-the-corner/"><u><em>Smaller Minecraft updates like Tiny Takeover and Chaos Cubed "feel more sustainable" for Mojang, says lead: "There's always another one right around the corner."</em></u></a><em></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XmVxEe"></div>                            </div>                            <script src="https://kwizly.com/embed/XmVxEe.js" async></script>
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                                                            <title><![CDATA[ Metal Gear Solid Snake actor David Hayter tells Sony "no disc, no buy" amid controversial decision to axe physical discs for new PlayStation games in 2028 ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/metal-gear/metal-gear-solid-snake-actor-david-hayter-tells-sony-no-disc-no-buy-amid-controversial-decision-to-axe-physical-discs-for-new-playstation-games-in-2028/</link>
                                                                            <description>
                            <![CDATA[ I'm with Snake on this one ]]>
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                                                                        <pubDate>Tue, 07 Jul 2026 16:27:21 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Metal Gear]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Konami]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Metal Gear Solid Delta: Snake Eater]]></media:description>                                                            <media:text><![CDATA[Metal Gear Solid Delta: Snake Eater]]></media:text>
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                                <p>David Hayter, the striking voice behind the Metal Gear series' various Snake roles, isn't a fan of Sony's decision to <a href="https://www.gamesradar.com/platforms/playstation/playstation-is-ending-physical-disc-production-for-new-games-in-2028-as-sony-says-general-preference-for-digital-media-significantly-outpaces-physical-discs/">end physical disc production</a> for new games on PlayStation consoles in 2028 – and he's certainly not afraid to show it.</p><p>The end of physical media as we know it is dominating online discussions following Sony's announcement, which cited how "general preference for digital media significantly outpaces physical discs" – a statement that plenty of folks <em>definitely</em> cannot get behind. <br><br>One of them is none other than David Hayter, the iconic voice actor known for his work on Metal Gear Solid games as Solid Snake, Old Snake, Naked Snake… you name it.</p><p>In a new online <a href="https://x.com/DavidBHayter/status/2074224383204483173" target="_blank">post</a>, Hayter makes this as clear as he possibly can, sharing a picture of all his consoles and games (physical, of course, mind you). Between the Xbox and PlayStation 5 – and various controllers – I see a plethora of gems, including everything from GTA 5 to Red Dead Redemption 2. <br><br>As for his caption? "No disc, no buy." And, yes, he tags the official PlayStation account on Twitter, too, so as to catch Sony's attention.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">Oh yeah.#NoDiscNOBUY@PlayStation https://t.co/WS28joqLWT pic.twitter.com/ISJsLfoS6Z<a href="https://twitter.com/cantworkitout/status/2074224383204483173">July 6, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>Unsurprisingly, fans are largely in agreement with the actor, who admits in the comments that "this is a fraction of my game collection" as well. Not to mention, "I also have 2500+ DVDs." Physical media, you say? Hayter's no hater in that department. <br><br>He's not alone, either, as big developers in the industry themselves have spoken out against the move toward digital-only. Take <a href="https://www.gamesradar.com/games/as-playstation-kills-discs-former-blizzard-boss-says-we-cant-live-in-a-world-of-fear-if-our-games-will-work-in-the-future-or-not/">former Blizzard boss Mike Ybarra</a>, for example.</p><p>He says "we can't live in a world of fear if our games will work in the future or not," and game preservation experts share in that sentiment, explaining how this will all <a href="https://www.gamesradar.com/games/grand-theft-auto/game-preservation-expert-says-stop-killing-games-if-you-dont-want-piracy-because-companies-like-playstation-and-rockstar-refuse-to-offer-a-meaningful-alternative/">lead to more piracy</a>. <br><br>Just yesterday, CEO of Lords of the Fallen 2 publisher CI Games, Marek Tyminski, also stated that Sony's choice to axe discs and the fact that <a href="https://www.gamesradar.com/gta-6-guide/">GTA 6</a> is <a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-physical-copies-are-a-code-in-a-box-as-rockstar-confirms-they-wont-come-with-a-disk/">going disc-free</a> itself <a href="https://www.gamesradar.com/games/grand-theft-auto/gta-6-shipping-without-discs-feels-unfair-to-studios-still-backing-physical-lords-of-the-fallen-2-boss-says-and-sonys-certainly-not-helping/">"feels unfair to studios still backing physical"</a> – so, yeah.</p><p>There's no telling what the future will bring for physical media enthusiasts, but I'm choosing to remain hopeful that game discs won't do a DVD on us and all but disappear. Something tells me Hayter is, too.</p><p><em>Here's why we think </em><a href="https://www.gamesradar.com/games/playstation-killing-discs-is-bad-for-everyone-whether-you-care-about-physical-games-or-not/"><em>PlayStation killing discs is bad for everyone</em></a><em>, whether you care about physical games or not.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X18NNO"></div>                            </div>                            <script src="https://kwizly.com/embed/X18NNO.js" async></script>
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                                                            <title><![CDATA[ Spyro: Reignited Trilogy devs used an open-source emulator to look at the original platformer and measure "all the metrics" of gem placements, enemy paths, and more for their remake ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/platformer/spyro-reignited-trilogy-devs-used-an-open-source-emulator-to-look-at-the-original-platformer-and-measure-all-the-metrics-of-gem-placements-enemy-paths-and-more-for-their-remake/</link>
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                            <![CDATA[ There's a reason the 2019 trio is so faithful ]]>
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                                                                        <pubDate>Tue, 07 Jul 2026 13:56:48 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Platforming Games]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png ]]></dc:source>
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                                <p>It's been nearly seven years now since Activision and Toys for Bob released <a href="https://www.gamesradar.com/spyro-reignited-trilogy-review/">Spyro: Reignited Trilogy</a> – and there's a reason the well-received three-in-one remake feels so faithful to its old counterparts from the late 90s and early 2000s.</p><p>In case you've never played the remade trilogy, it's pretty solid – in fact, it plays exactly as I remember the original few games playing, striking the perfect balance between nostalgia and quality of life (I'm looking at you, OG PlayStation controls). <br><br>Toys for Bob studio head Paul Yan explains how and why the developers pulled this off in a new discussion with Kinda Funny on <a href="https://www.youtube.com/watch?v=l5CAf6yG-Uk" target="_blank">YouTube</a> – and insightful is an understatement here.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/l5CAf6yG-Uk" allowfullscreen></iframe></div></div><p>According to the lead, the team first tried to find source code in-house so it could "reconstruct it" for the Reignited Trilogy.<br><br>So, instead, "one of our engineers took an open- source emulator and then modified that so that we looked at the original game and actually peered into its data, extracted a lot of the models… We extracted the levels. We measured all the metrics. We found the exact placement for every gem."</p><p>That's not all, though. "We measured the timing, the speed, and the paths of certain enemies." In other words, they delved <em>deep</em> into the modified emulator. "It gave us a lot of metrics that gave us the authenticity on that side of it," as Yan says. <br><br>Obviously, they did change some things so that Spyro: Reignited Trilogy wouldn't feel too "old," so to speak – the controls, as I joked earlier, are one of the bigger things.</p><p>And, honestly, I'm grateful that they did. As associate creative director Lou Studdert chimes in, after all, players tend to have "rose-tinted glasses" on when approaching retro games like Spyro. <br><br>You imagine them looking <em>and</em> playing a whole lot differently than they actually did – but the devs took that into account with Spyro: Reignited Trilogy, and it's better for it. I do wonder, though… how will <a href="https://www.gamesradar.com/games/platformer/spyro-a-realm-beyond-is-the-series-first-all-new-game-in-18-years-and-its-launching-early-next-year-on-ps5-switch-2-xbox-series-x-and-pc/">Spyro: A Realm Beyond</a> feel, in contrast?</p><p>We have some <em>very</em> exciting features – like <a href="https://www.gamesradar.com/games/platformer/spyro-a-realm-beyond-lets-everyones-favorite-dragon-fly-freely-which-is-such-a-significant-addition-devs-have-built-a-whole-world-around-that-promise/">free flight</a> and such – to look forward to, but also the same colorful visuals that made the original games so comforting. Personally, I can't wait to give it a go… a new entry has been a long time coming.</p><p><a href="https://www.gamesradar.com/games/adventure/going-independent-meant-taking-a-massive-massive-risk-how-toys-for-bob-split-off-from-activision-and-xbox-to-help-guide-spyro-to-a-realm-beyond/"><em>"Going independent meant taking a massive, massive risk": How Toys for Bob split off from Activision and Xbox to help guide Spyro to A Realm Beyond</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O6jdMO"></div>                            </div>                            <script src="https://kwizly.com/embed/O6jdMO.js" async></script>
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                                                            <title><![CDATA[ I just discovered that plastic protectors for your boxed amiibo exist, and I wish I found them sooner ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/toys-collectibles/i-just-discovered-that-plastic-protectors-for-your-boxed-amiibo-exist-and-i-wish-i-found-them-sooner/</link>
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                            <![CDATA[ I just grabbed a plastic protector for my Super Smash Bros Sora amiibo, and I wish I knew they existed sooner. ]]>
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                                                                        <pubDate>Mon, 06 Jul 2026 16:25:50 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Toys &amp; Collectibles]]></category>
                                                                                                <author><![CDATA[ rosalie.newcombe@futurenet.com (Rosalie Newcombe) ]]></author>                    <dc:creator><![CDATA[ Rosalie Newcombe ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ggiQdbUqiUUCvwkPEcYNg6.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hardware Editor at GamesRadar+, ever since I first held a NES controller in my hand I&#039;ve been obsessed with gaming, and the hardware it runs on. I could hook up a NES and SNES to a telly, without instructions, before I could walk. Even now, nothing is more exciting then taking a console, or handheld, out the box for the first time and setting it up. This obsession transformed into a love of games and game music, which lead to my music degree and dream of becoming a Scottish Nobuo Uematsu. After sharing my love of games through music, I began to share my love through words on sites like TechRadar and iMore. This lead to becoming a Hardware staff writer for PCGamesN, and later the Senior Tech Writer for Dexerto, covering all things Steam Deck, PlayStation and Nintendo. With that experience, I was able to level up as Hardware Editor for GamesRadar+, where I&#039;m still just as Nintendo, PlayStation and gaming tech obsessed as ever.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Photo of the Smash Bros Sora amiibo sitting in a plastic protector.]]></media:description>                                                            <media:text><![CDATA[Photo of the Smash Bros Sora amiibo sitting in a plastic protector.]]></media:text>
                                <media:title type="plain"><![CDATA[Photo of the Smash Bros Sora amiibo sitting in a plastic protector.]]></media:title>
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                                <p>I'm not one of those collectors who needs to have their amiibo as pristine as possible, but sometimes I just appreciate how they look in the box.</p><p>The only issue that can arise from keeping them looking brand-new is that Nintendo's packaging tends to weather pretty fast. I have plenty of unopened amiibo that have been sitting untouched for years, and yet the packaging has started to degrade and curl. So you can bet I was over the moon to discover that plastic box protectors, like the ones I see stacked up amongst Funko Pops at my local comic book shop, exist but for Nintendo amiibo instead.</p><div class="product"><a data-dimension112="968f3647-c9f7-420f-aa69-f1b048091fe7" data-action="Deal Block" data-label="99 cents at AliExpress" data-dimension48="99 cents at AliExpress" data-dimension25="$19.95" href="https://www.amazon.com/EVORETRO-Display-Protector-Standard-Splatoon/dp/B0D86WT9PH/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="bBvBmzMdfpQJNA4MnLKUra" name="evoretro-pet-display-case-protector-for--f7e0eed6-a8f7-4ac9-95c7-6aa94ff0746a.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/bBvBmzMdfpQJNA4MnLKUra.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Multiple brands and online stores have these transparent amiibo protectors available, including this listing at Amazon for a 10-pack for $19.95. If you want to spend even less, you can grab a single box for as low as <a href="https://www.aliexpress.us/w/wholesale-amiibo-protector.html?spm=a2g0o.home.search.0" target="_blank" data-dimension112="968f3647-c9f7-420f-aa69-f1b048091fe7" data-action="Deal Block" data-label="99 cents at AliExpress" data-dimension48="99 cents at AliExpress" data-dimension25="$19.95"><strong>99 cents at AliExpress</strong></a> from a range of different sellers; the choice is yours.<br><strong></strong><br><strong>UK: </strong><a href="https://www.amazon.co.uk/EVORETRO-Protector-compatible-Standard-Nintendo/dp/B0D86WT9PH/" target="_blank"><strong>£25.39 at Amazon</strong></a><a class="view-deal button" href="https://www.amazon.com/EVORETRO-Display-Protector-Standard-Splatoon/dp/B0D86WT9PH/" target="_blank" rel="nofollow" data-dimension112="968f3647-c9f7-420f-aa69-f1b048091fe7" data-action="Deal Block" data-label="99 cents at AliExpress" data-dimension48="99 cents at AliExpress" data-dimension25="$19.95">View Deal</a></p></div><p>I cannot lie that I felt a bit like Comic Book Guy's 'The Collector's alter ego from The Simpsons Treehouse of Horror as I slide poor plastic Sora from Kingdom Hearts into his plastic protector prison, but it's for a good cause. Sora's Super Smash Bros amiibo release is one of my favorite additions to the amiibo line-up to date, as I adore Kingdom Hearts with all my heart. <em>Please excuse the pun. </em>And I want to keep him and his packaging looking as good as I can for as long as I can.</p><p>Fortunately, the protectors are pretty easy to set up, so this shouldn't be an issue when I start to bag up more than just Sora. The protector (or at least the one I bought) arrived flat through the post, and all I had to do was fold along the lines and slide Sora inside, where he'll inevitably remain for the future. Sorry, pal. Donald Duck's likely going to have a harder time attempting to cure you now.</p><p>The protector was so easy to put together that I'm already eyeing the rest of my boxed amiibo that could do with some extra protection. At the moment, my figures like the Super Smash Bros Joker amiibo and Shovel Knight are sitting in their boxes, being subject to general wear and tear and the worst property of damage of all, dust. Yet hopefully, by picking up more of these plastic put-it-together-yourself boxes, I should be able to keep them safe and sound.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rFvVfsT5VGJrgtWnMYZc3c" name="soraamiibo" alt="Photo of the Smash Bros Sora amiibo sitting in a plastic protector." src="https://cdn.mos.cms.futurecdn.net/rFvVfsT5VGJrgtWnMYZc3c.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future/Rosalie Newcombe)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">FYI - the Sora amiibo is still in stock</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MaTUqifk2Rardrrxmz7H3c" name="soraamiibo2" caption="" alt="Image of the Sora and Cloud amiibo sitting side by side, one is in a protector and the other is not." src="https://cdn.mos.cms.futurecdn.net/MaTUqifk2Rardrrxmz7H3c.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future/Rosalie Newcombe)</span></figcaption></figure><p class="fancy-box__body-text">If my photos of a boxed-up Sora have you wishing you got him while you could, you'll be glad to know Sora is still available at US and UK retailers right now.<br><br><a data-analytics-id="inline-link" href="https://www.gamestop.com/consoles-hardware/nintendo-switch/nintendo-switch-amiibo/products/super-smash-bros.-series-sora-kingdom-hearts-amiibo/404834.html" target="_blank"><strong>$22.99 at GameStop</strong></a>  / <a data-analytics-id="inline-link" href="https://store.nintendo.com/en-gb/sora-no93-amiibo-super-smash-bros-collection-000000000010011770" target="_blank"><strong>£12.99 at Nintendo</strong></a></p></div></div><p>If you're considering grabbing some for yourself and are worried about the costly investment of buying multiples for your many amiibo, don't be. While I purchased mine for <a href="" target="_blank"><strong>£6 from eBay Store Gaming Crave</strong></a>, and I've listed a 10-pack above for $20, multiple stores on AliExpress list them for as low as 99cents /99p per protector. </p><p>I have a feeling that these AliExpress listings could be where a bulk of other stores are sourcing their protectors, so grabbing them from the source yourself is going to be the cheapest option. These sellers also list larger protectors for any of you with the Pyra & Mythra amiibo double pack or the Alterna Set (Callie & Marie) double pack, so you've got more options than you'll find at mainstream retailers like Amazon, alongside the lower prices.</p><p>Before I go to inevitably pick up more for myself, do be aware that those protectors are still dependent on how well you look after them. They're pretty thin and are best for combating against dust and little knicks and abrasions. If your amiibo were to fall from a great height, it could still be subject to damage. So please don't start using them as an excuse to hurl your Nintendo toys around the room. I don't think any of you hurl amiibo in your free time, but you can never be too sure.</p><p><em>If you're on the hunt for more amiibo, I've pulled together all the </em><a href="https://www.gamesradar.com/hardware/accessories/hey-collectors-heres-all-the-nintendo-switch-2-amiibo-releasing-in-2026-so-far/"><em>upcoming 2026 amiibo</em></a><em> releases in one handy dandy place.</em></p>
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                                                            <title><![CDATA[ Stardew Valley meets vampires in this magical, cozy life sim coming to Steam and Nintendo Switch tomorrow – and yes, you can romance werewolves ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/simulation/stardew-valley-meets-vampires-in-this-magical-cozy-life-sim-coming-to-steam-and-nintendo-switch-tomorrow-and-yes-you-can-romance-werewolves/</link>
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                            <![CDATA[ Moonlight Peaks offers "a sweet and spooky journey" ]]>
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                                                                        <pubDate>Mon, 06 Jul 2026 16:23:35 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Simulation Games]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
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                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Little Chicken]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Moonlight Peaks]]></media:description>                                                            <media:text><![CDATA[Moonlight Peaks]]></media:text>
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                                <p>I'm no stranger to <a href="https://www.gamesradar.com/stardew-valley-guide/">Stardew Valley</a> and all of the cozy farming sims it's inspired since its 2016 release – but Moonlight Peaks might just be my favorite in concept yet.</p><p>In case you've not heard of it yet, Moonlight Peaks is a wholesome farming and life sim that takes <em>everything</em> I love about <a href="https://www.gamesradar.com/games-like-stardew-valley/">games like Stardew Valley</a> and gives it a Monster High-esque twist. It ticks all of the genre boxes – bug-catching, cooking, farming, fishing, questing, and, of course, romance – but also adds a bit of morbid magic. There are vampires (whom you play as yourself), mermaids, werewolves, witches… what more could a girl want?</p><p>The town itself follows a unique nighttime schedule, too. You don't wake up in the early morning to farm through the day in Moonlight Peaks. Instead, you rise out of your coffin at the turn of the night and take care of your daily tasks before sunrise… because, well, you <em>are</em> a vampire. <br><br>Visually, it's appealing, to say the least – but it also adds an extra "cozy" layer to the game, in my opinion, with all of the purple-y blue visuals.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/Z_rxfOWb54I" allowfullscreen></iframe></div></div><p>Moonlight Peaks boasts an <em>adorable</em> aesthetic overall, honestly. I'm sold thanks to the <a href="https://www.gamesradar.com/animal-crossing-new-horizons-guide/">Animal Crossing: New Horizons</a>-esque designs and cute itty-bitty beasts (is that a three-eyed cat?) – it's a nice cartoon-y change of pace from the pixel-y style other recent genre gems like <a href="https://www.gamesradar.com/games/simulation/my-favorite-indie-game-of-2024-a-perfect-mashup-of-sailor-moon-and-stardew-valley-just-got-a-massive-new-update-adding-romance-and-i-already-know-who-im-dating/">Fields of Mistria</a> have opted for. <br><br>The whole mystical, magical side of the game from indie developer Little Chicken is what really has me hooked, though. From potion-making to spell-casting, there's no shortage of witchy, whimsical vibes to be found in Moonlight Peaks. The devs even tease <em>mystical crops</em> – whatever that might mean. It's spooktacular, but not in a legitimately frightening way that would break the cozier immersion we farming sim stans crave. The game is, as Little Chicken so aptly puts it, "a sweet and spooky journey."</p><p>If you're just as obsessed with cute monster people and farming games as I am, you can grab the game over on <a href="https://store.steampowered.com/app/2209900/Moonlight_Peaks/" target="_blank">Steam</a>, Nintendo Switch, or Switch 2 when it unlocks tomorrow.</p><p><em>Searching for more to look forward to? Browse through our roundup of the best </em><a href="https://www.gamesradar.com/video-game-release-dates/"><em>new games</em></a><em> coming this year and beyond for other great titles to wishlist.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OdRrbe"></div>                            </div>                            <script src="https://kwizly.com/embed/OdRrbe.js" async></script>
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                                                            <title><![CDATA[ Overwatch escapes "Mostly Negative" Steam reviews 3 years after becoming the worst-rated game on Valve's store: "In 2026, we finally got back to just Overwatch" ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/third-person-shooter/overwatch-escapes-mostly-negative-steam-reviews-3-years-after-becoming-the-worst-rated-game-on-valves-store-in-2026-we-finally-got-back-to-just-overwatch/</link>
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                            <![CDATA[ Fans "never thought" they'd enjoy Blizzard's shooter again ]]>
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                                                                        <pubDate>Mon, 06 Jul 2026 14:58:24 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Third Person Shooters]]></category>
                                                    <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Xbox Series X]]></category>
                                                    <category><![CDATA[Xbox One]]></category>
                                                    <category><![CDATA[PS5]]></category>
                                                    <category><![CDATA[PS4]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Xbox]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Anna Koselke ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Ashe screenshot in Overwatch.]]></media:description>                                                            <media:text><![CDATA[Ashe screenshot in Overwatch.]]></media:text>
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                                <p><a href="https://www.gamesradar.com/overwatch/">Overwatch</a> has had a turbulent history on Steam, launching as the storefront's <a href="https://www.gamesradar.com/overwatch-2-director-responds-to-its-131108-negative-steam-reviews/">lowest-rated game</a> in 2023 and only rising out of the "Overwhelmingly Negative" depths a couple of times – but now, things might just be turning around for Blizzard's hero shooter.</p><p>It's no secret that Overwatch hasn't performed well review-wise over on Valve's platform. Heck, even game director Aaron Keller himself has <a href="https://www.gamesradar.com/games/fps/overwatch-director-celebrates-no-longer-being-the-lowest-rated-game-on-steam-but-admits-hes-not-sure-what-it-would-take-for-us-to-move-up-to-a-positive-score-at-this-point/">commented on the negative reception</a>, stating earlier this year that he's "not sure what it would take for us to move up to a positive score at this point" – but, what do you know, Overwatch no longer has a negative rating attached to it on <a href="https://store.steampowered.com/app/2357570/Overwatch/" target="_blank">Steam</a> at all. Now, it's actually "Mixed."<br><br>This applies to both its recent and overall reviews, as a new influx of more positive feedback has seen the previously "Mostly Negative" rating rise.<br><br>Sure, there are still plenty of comments on the game being disappointing. One amusing review (with 1,467 hours in-game, mind you) describes its writer's time in Overwatch as a "toxic relationship that needs to end." Others criticize performance, gameplay, and, yes, microtransactions.</p><p>Folks bring up microtransactions and in-game purchases quite a few times, unsurprisingly – I mean, we are talking about that game that recently <a href="https://www.gamesradar.com/games/fps/overwatch-charges-nearly-usd100-for-cosmetic-bundle-introducing-a-new-skin-rarity-and-even-cat-maid-outfits-arent-enough-to-quiet-the-backlash/">charged nearly $100 for a cosmetic bundle</a> that introduced a new skin rarity, after all. <br><br>As for the more <em>positive</em> reception the game has received recently, reviews range from amusing ("hot girls," y'all… hot girls) to informative, with some players feeling that Overwatch has made a comeback this year.</p><p>"In 2026, we finally got back to just Overwatch," reads one such review. "The new characters are fun with interesting kits, the battle pass is good value, there's a lot of chances to get loot boxes, which means free cosmetics, the paid cosmetics have been really good, and overall the game has a lot to offer everyone." <br><br>Another adds, "I never thought I'd be writing a positive Overwatch review again, but here we are. Character development, apparently."</p><p>Character development, indeed. This does beg the question, could Overwatch rise up even more on the Steam ladder and perhaps see some variation of a <em>positive </em>review rating? I'm not keeping my fingers crossed for "Overwhelmingly Positive" or anything, but I <em>do</em> wonder…</p><p><a href="https://www.gamesradar.com/games/fps/uncharted-3-co-director-and-the-dragon-prince-co-creator-joins-the-overwatch-team-once-again-reigniting-hopes-for-an-animated-show/"><em>Uncharted 3 co-director and The Dragon Prince co-creator joins the Overwatch team, once again reigniting hopes for an animated show.</em></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OoV1qW"></div>                            </div>                            <script src="https://kwizly.com/embed/OoV1qW.js" async></script>
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                                                            <title><![CDATA[ Nintendo is phasing out the Switch in February 2027, just weeks ahead of the console's 10-year anniversary ]]></title>
                                                                                                                                                                                                <link>https://www.gamesradar.com/games/nintendo-is-phasing-out-the-switch-in-february-2027-just-weeks-ahead-of-the-consoles-10-year-anniversary/</link>
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                            <![CDATA[ Rhythm Heaven Groove looks to be the last Switch 1 game ]]>
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                                                                        <pubDate>Mon, 06 Jul 2026 14:18:43 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[Nintendo Switch]]></category>
                                                    <category><![CDATA[Nintendo Switch 2]]></category>
                                                    <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Nintendo]]></category>
                                                                                                <author><![CDATA[ scott.mccrae9512@gmail.com (Scott McCrae) ]]></author>                    <dc:creator><![CDATA[ Scott McCrae ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></dc:source>
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                                <p>Nintendo has confirmed that production of original Nintendo Switch consoles will end in February 2027, just under a decade after the original version launched.</p><p>In <a href="https://www.nintendo.com/en-gb/Support/Nintendo-Switch-2/Information-about-upcoming-battery-related-revisions-to-some-Nintendo-products-3132901.html?utm_medium=social&utm_source=twitter&utm_campaign=Nintendo|NULL|EUBatteryRegulationsAN|m_id_bL8LZMuzbM|3132901" target="_blank">a post </a>about the <a href="https://www.gamesradar.com/platforms/nintendo/nintendo-announces-new-switch-2-with-replaceable-battery-to-meet-the-regulation-set-out-by-the-eu-for-waste-reduction/"><u>upcoming European revision </u></a>of the <a href="https://www.gamesradar.com/nintendo-switch-2-guide/"><u>Nintendo Switch 2</u></a>, Nintendo confirmed details about the console and various accessories that will be affected by this revision. While there's not too much to report, aside from some weight differences and a 16% smaller battery for the Pro Controller, the big news was hidden at the bottom in a FAQ titled "What does that mean for Nintendo Switch consoles in Europe?"</p><p>While Nintendo says the Nintendo Switch – alongside the Lite and OLED models – will continue to be manufactured throughout 2026 and "should be widely available in Europe all year," production will end in 2027. The post reads, "From mid-February 2027, almost ten years after Nintendo Switch launched in March 2017, Nintendo will no longer sell to retailers hardware in the Nintendo Switch family of systems – specifically Nintendo Switch, Nintendo Switch Lite and Nintendo Switch – OLED Model. Sales of Nintendo Switch hardware on Nintendo Store will also end in mid-February 2027."</p><p>While the headline "What does that mean for Nintendo Switch consoles in Europe?" does only mention Europe, however, the answer doesn't mention Europe. It's unclear if production of the Nintendo Switch and its other models will come to an end worldwide at this time. We have reached out to Nintendo Europe for comment and will update if we get a response. </p><p>While this could be seen as Nintendo cutting its losses instead of creating unique Switch hardware to comply with EU laws, it also could just be a situation where it's no longer worth producing the console thanks to the <a href="https://www.gamesradar.com/hardware/desktop-pc/ram-shortages-explained-why-the-worlds-supply-of-computing-memory-is-so-expensive-right-now/"><u>ongoing global RAM shortages</u></a> compounded by <a href="https://www.gamesradar.com/hardware/desktop-pc/ai-has-ruined-your-christmas-this-year-if-you-were-hoping-to-find-ddr5-ram-under-the-tree/"><u>AI slop farms</u></a>, which have seen the <a href="https://www.gamesradar.com/platforms/ps5/ps5-consoles-are-getting-even-more-expensive-next-week-so-a-ps5-pro-will-soon-cost-you-usd900/"><u>prices of tech skyrocket</u></a> over the last year or so. </p><p>Still, what a run the Nintendo Switch had. Super Mario Odyssey and Zelda: Breath of the Wild in its first year was enough to cement it as an all-timer, but since then it's blown up and made people forget just how dire things were for Nintendo in the first half of the 2010s by comparison. </p><p>For now, it looks like Rhythm Heaven Groove is set to be the console's final first-party game too, which would be an excellent way to go out – unless any of those rumored things we've been hearing about forever like Wind Waker and Twilight Princess HD, Kirby: Planet Robobot, or Fire Emblem: Genealogy of the Holy War remake emerge in the next year.</p><p>And now, Nintendo has just over half a year to sell about 5 million consoles for the Switch to beat the PS2 to become the best-selling console of all time. Although the Switch doesn't have God Hand, so can it ever truly beat the PS2?</p><p><em></em><a href="https://www.gamesradar.com/games/nintendo-promises-to-keep-aiming-for-unique-entertainment-that-only-we-could-produce-as-it-shouts-out-its-continued-originality-following-recent-fan-vote/"><u><em>Nintendo promises to keep "aiming for unique entertainment that only we could produce" as it shouts out its continued "originality" following recent fan vote</em></u></a></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYljmO"></div>                            </div>                            <script src="https://kwizly.com/embed/XYljmO.js" async></script>
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